ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/cfperl.xs
(Generate patch)

Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.18 by root, Mon Aug 28 07:07:42 2006 UTC vs.
Revision 1.163 by root, Thu Feb 8 13:11:18 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31 25
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
34#include "loader.h"
50#include "cfperl.h" 35#include "cfperl.h"
51#include "shstr.h" 36#include "shstr.h"
52 37
38#include <unistd.h>
39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
42
43#include <EXTERN.h>
44#include <perl.h>
45#include <XSUB.h>
46
47#include "CoroAPI.h"
53#include "perlxsi.c" 48#include "perlxsi.c"
54 49
55extern sint64 *levels; // the experience table 50extern sint64 *levels; // the experience table
56 51
57typedef object object_ornull; 52typedef object object_ornull;
58typedef mapstruct mapstruct_ornull; 53typedef maptile maptile_ornull;
59 54
55#if IVSIZE >= 8
56 typedef IV val64;
57# define newSVval64 newSViv
58# define SvVAL64 SvIV
59#else
60typedef double val64; 60 typedef double val64;
61#define newSVval64 newSVnv 61# define newSVval64 newSVnv
62#define SvVAL64 SvNV 62# define SvVAL64 SvNV
63#endif
63 64
64static f_plug_api gethook; 65static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api systemDirectory; 66static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_set_property; 67static f_plug_api object_insert = cfapi_object_insert;
67static f_plug_api map_get_map;
68static f_plug_api object_insert;
69 68
70/* this is a stupid way to do things, and awkward to use for plug-in authors */
71typedef struct
72{
73 object* who;
74 object* activator;
75 object* third;
76 object* event;
77 mapstruct* map;
78 char message[1024];
79 int fix; // seems to be python-only, and should not be part of the API
80 int event_code;
81 char extension[1024]; // name field, should invoke specific perl extension
82 char options[1024]; // slaying field of event_connectors
83 int returnvalue;
84} CFPContext;
85
86static HV *obj_cache;
87static PerlInterpreter *perl; 69static PerlInterpreter *perl;
88 70
71double runtime;
72
73global gbl_ev;
89static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime;
90 76
91#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 77static HV
92#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 78 *stash_cf,
93#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 79 *stash_cf_object_wrap,
94#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 80 *stash_cf_object_player_wrap,
95#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 81 *stash_cf_player_wrap,
96#define PUSH_PV PUSHcfapi_va(STRING, const char *) 82 *stash_cf_map_wrap,
97#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 83 *stash_cf_client_wrap,
84 *stash_cf_arch_wrap,
85 *stash_cf_party_wrap,
86 *stash_cf_region_wrap,
87 *stash_cf_living_wrap;
88
89// helper cast function, returns super class * or 0
90template<class super>
91static super *
92is_a (attachable *at)
93{
94 //return dynamic_cast<super *>(at); // slower, safer
95 if (typeid (*at) == typeid (super))
96 return static_cast<super *>(at);
97 else
98 return 0;
99}
98 100
99////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 101//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
100 102
103unordered_vector<attachable *> attachable::mortals;
104
105attachable::~attachable ()
106{
107 assert (!self);
108 assert (!cb);
109}
110
111int
112attachable::refcnt_cnt () const
113{
114 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
115}
116
117void
118attachable::sever_self ()
119{
120 if (self)
121 {
122 // keep a refcount because sv_unmagic might call attachable_free,
123 // which might clear self, causing sv_unmagic to crash on a now
124 // invalid object.
125 SvREFCNT_inc (self);
126 hv_clear (self);
127 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
128 SvREFCNT_dec (self);
129
130 // self *must* be null now because thats sv_unmagic's job.
131 assert (!self);
132 flags |= 0x80; // severed //D
133 }
134}
135
136void
137attachable::optimise ()
138{
139 if (self
140 && SvREFCNT (self) == 1
141 && !HvTOTALKEYS (self))
142 flags |= 0x40,//D
143 sever_self ();
144}
145
146// check wether the object really is dead
147void
148attachable::do_check ()
149{
150 if (refcnt_cnt () > 0)
151 return;
152
153 destroy ();
154}
155
156void
157attachable::do_destroy ()
158{
159 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
160
161 if (cb)
162 {
163 SvREFCNT_dec (cb);
164 cb = 0;
165 }
166
167 if (self)
168 sever_self ();
169
170 flags |= 0x20; //D
171 mortals.push_back (this);
172}
173
174void
175attachable::destroy ()
176{
177 if (destroyed ())
178 return;
179
180 flags |= F_DESTROYED;
181 do_destroy ();
182}
183
184void
185attachable::check_mortals ()
186{
187 static int i = 0;
188
189 for (;;)
190 {
191 if (i >= mortals.size ())
192 {
193 i = 0;
194
195 if (mortals.size () > 1000)
196 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
197
198 break;
199 }
200
201 attachable *obj = mortals [i];
202
203 obj->refcnt_chk (); // unborrow from perl, if necessary
204
205 //if (obj->refcnt > 0 || obj->self)
206 if (obj->refcnt || obj->self)
207 {
208//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
209 ++i; // further delay freeing
210
211 if (!(i & 0x3ff))
212 break;
213 }
214 else
215 {
216 mortals.erase (i);
217 delete obj;
218 }
219 }
220}
221
222attachable &
223attachable::operator =(const attachable &src)
224{
225 //if (self || cb)
226 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
227
228 attach = src.attach;
229 return *this;
230}
231
232//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
233
101static SV * 234static SV *
102newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 235newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
103{ 236{
104 SV *sv; 237 SV *sv;
105 238
106 if (!ptr) 239 if (!ptr)
107 return &PL_sv_undef; 240 return &PL_sv_undef;
108 241
109 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 242 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
110 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 243 return sv_bless (newRV_noinc ((SV *)hv), stash);
111} 244}
112 245
113template<class attachable> 246static int
114SV * 247attachable_free (pTHX_ SV *sv, MAGIC *mg)
248{
249 attachable *at = (attachable *)mg->mg_ptr;
250
251 //TODO: check if transaction behaviour is really required here
252 if (SV *self = (SV *)at->self)
253 {
254 at->self = 0;
255 SvREFCNT_dec (self);
256 }
257
258 // next line makes sense, but most objects still have refcnt 0 by default
259 //at->refcnt_chk ();
260 return 0;
261}
262
263MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
264
265static SV *
115newSVattachable (attachable *obj, const char *klass) 266newSVattachable (attachable *obj, HV *stash)
116{ 267{
117 if (!obj) 268 if (!obj)
118 return &PL_sv_undef; 269 return &PL_sv_undef;
119 270
120 if (!obj->self) 271 if (!obj->self)
121 obj->self = newSVptr (obj, klass);
122
123 return newSVsv (static_cast<SV *>(obj->self));
124}
125
126static void
127SVptr_cache_set (void *ptr, SV *sv)
128{
129 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
130}
131
132static SV *
133SVptr_cache_get (void *ptr)
134{
135 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
136
137 return he ? *he : 0;
138}
139
140static SV *
141newSVptr_cached (void *ptr, const char *klass)
142{
143 SV *sv;
144
145 if (!ptr)
146 return &PL_sv_undef;
147
148 sv = SVptr_cache_get (ptr);
149
150 if (!sv)
151 { 272 {
152 HV *hv = newHV (); 273 obj->self = newHV ();
153 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 274 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
154 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 275 obj->flags &= ~0xc0;//D
276 obj->flags |= 0x10;//D
155 277
156 SVptr_cache_set (ptr, sv); 278 // now bless the object _once_
279 return sv_bless (newRV_inc ((SV *)obj->self), stash);
157 } 280 }
281 else
282 {
283 SV *sv = newRV_inc ((SV *)obj->self);
158 284
159 return newSVsv (sv); 285 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
286 SvAMAGIC_on (sv);
287
288 return sv;
289 }
160} 290}
161 291
162static void 292static void
163clearSVptr (SV *sv) 293clearSVptr (SV *sv)
164{ 294{
189 if (SvOK (sv)) 319 if (SvOK (sv))
190 return SvPTR (sv, klass); 320 return SvPTR (sv, klass);
191 else 321 else
192 return 0; 322 return 0;
193} 323}
324
325inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
326inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
327inline SV *to_sv (bool v) { return newSViv (v); }
328inline SV *to_sv ( signed char v) { return newSViv (v); }
329inline SV *to_sv (unsigned char v) { return newSViv (v); }
330inline SV *to_sv ( signed short v) { return newSViv (v); }
331inline SV *to_sv (unsigned short v) { return newSVuv (v); }
332inline SV *to_sv ( signed int v) { return newSViv (v); }
333inline SV *to_sv (unsigned int v) { return newSVuv (v); }
334inline SV *to_sv ( signed long v) { return newSViv (v); }
335inline SV *to_sv (unsigned long v) { return newSVuv (v); }
336inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
337inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
338inline SV *to_sv (float v) { return newSVnv (v); }
339inline SV *to_sv (double v) { return newSVnv (v); }
340inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
341inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
342inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
343inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
344inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
345inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
346inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
347inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
348
349inline SV *to_sv (object & v) { return to_sv (&v); }
350inline SV *to_sv (living & v) { return to_sv (&v); }
351
352inline SV *to_sv (facetile * v) { return to_sv (v->name); }
353inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
354
355inline SV *to_sv (UUID v)
356{
357 char buf[128];
358 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
359 return newSVpv (buf, 0);
360}
361
362inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
363inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
364inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
365inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
366inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
367inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
368inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
369inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
370inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
371inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
373inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
374inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
375inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
376inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
377inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
378inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
379inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
380inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
381inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
382inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
383inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
384inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
385inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
386
387inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; }
388inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
389
390template<class T>
391inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
392
393template<int N>
394inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
395
396inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
397inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
398inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
399inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
400inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
401
402inline void sv_to (SV *sv, UUID &v)
403{
404 unsigned int version;
405
406 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
407 croak ("unparsable uuid: %s", SvPV_nolen (sv));
408}
409
410inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
194 411
195static SV * 412static SV *
196newSVdt_va (va_list &ap, data_type type) 413newSVdt_va (va_list &ap, data_type type)
197{ 414{
198 SV *sv; 415 SV *sv;
225 sv = str ? newSVpv (str, len) : &PL_sv_undef; 442 sv = str ? newSVpv (str, len) : &PL_sv_undef;
226 } 443 }
227 break; 444 break;
228 445
229 case DT_OBJECT: 446 case DT_OBJECT:
230 { 447 sv = to_sv (va_arg (ap, object *));
231 object *obj = va_arg (ap, object *);
232 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
233 }
234 break; 448 break;
235 449
236 case DT_MAP: 450 case DT_MAP:
237 // va_arg (object *) when void * is passed is an XSI extension 451 // va_arg (object *) when void * is passed is an XSI extension
238 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 452 sv = to_sv (va_arg (ap, maptile *));
239 break; 453 break;
240 454
455 case DT_CLIENT:
456 sv = to_sv (va_arg (ap, client *));
457 break;
458
241 case DT_PLAYER: 459 case DT_PLAYER:
242 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 460 sv = to_sv (va_arg (ap, player *));
243 break; 461 break;
244 462
245 case DT_ARCH: 463 case DT_ARCH:
246 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 464 sv = to_sv (va_arg (ap, archetype *));
247 break; 465 break;
248 466
249 case DT_PARTY: 467 case DT_PARTY:
250 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 468 sv = to_sv (va_arg (ap, partylist *));
251 break; 469 break;
252 470
253 case DT_REGION: 471 case DT_REGION:
254 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 472 sv = to_sv (va_arg (ap, region *));
255 break; 473 break;
256 474
257 default: 475 default:
258 assert (("unhandled type in newSVdt_va", 0)); 476 assert (("unhandled type in newSVdt_va", 0));
259 } 477 }
304} 522}
305 523
306////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 524//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
307 525
308SV * 526SV *
309registry_of (attachable_base *ext) 527registry (attachable *ext)
310{ 528{
311 if (!ext->cb) 529 if (!ext->cb)
312 ext->cb = newAV (); 530 ext->cb = newAV ();
313 531
314 return newRV_inc ((SV *)ext->cb); 532 return newRV_inc ((SV *)ext->cb);
315} 533}
316 534
317void attachable_base::clear ()
318{
319 //if (self) fprintf (stderr, "free_ob_self %p %s (%p,%p)\n", this, ((object *)this)->name, self, cb);//D
320
321 if (self) SvREFCNT_dec (self);
322 if (cb) SvREFCNT_dec (cb);
323
324 if (attach) free_string (attach);
325
326 self = 0;
327 cb = 0;
328 attach = 0;
329}
330
331void attachable_base::optimise ()
332{
333 if (!self)
334 return;
335
336 HV *hv = (HV *)SvRV ((SV *)self);
337
338 if (SvREFCNT ((SV *)self) == 1
339 && SvREFCNT ((SV *)hv) == 1
340 && !HvKEYS (hv))
341 {
342 SvREFCNT_dec ((SV *)self);
343 self = 0;
344 }
345}
346
347void
348object::instantiate_ ()
349{
350 dSP;
351 ENTER;
352 SAVETMPS;
353 PUSHMARK (SP);
354 EXTEND (SP, 2);
355 PUSHs (sv_2mortal (newSVdt (DT_OBJECT, static_cast<object *>(this))));
356 PUSHs (sv_2mortal (newSVpv (attach, 0)));
357 PUTBACK;
358 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
359 FREETMPS;
360 LEAVE;
361
362 INVOKE_OBJECT (INSTANTIATE, this);
363}
364
365///////////////////////////////////////////////////////////////////////////// 535/////////////////////////////////////////////////////////////////////////////
366 536
367void reattach (data_type type, void *obj)
368{
369 dSP;
370 ENTER;
371 SAVETMPS;
372 PUSHMARK (SP);
373 XPUSHs (sv_2mortal (newSVdt (type, obj)));
374 PUTBACK;
375 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
376 FREETMPS;
377 LEAVE;
378
379 switch (type)
380 {
381 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
382 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
383 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
384 }
385}
386
387template<class subclass>
388void reattach (attachable<subclass> *obj)
389{
390 obj->optimise ();
391
392 if (obj->self)
393 reattach (subclass::get_dt (), (subclass *)obj);
394}
395
396object_freezer::object_freezer (const char *filename)
397: filename (filename)
398{
399 av = (AV *)newAV ();
400}
401
402object_freezer::~object_freezer ()
403{
404 dSP;
405 ENTER;
406 SAVETMPS;
407 PUSHMARK (SP);
408 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
409 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
410 PUTBACK;
411 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
412 FREETMPS;
413 LEAVE;
414}
415
416void object_freezer::put (FILE *fp, attachable_base *ext)
417{
418 ext->optimise ();
419
420 if (ext->self)
421 {
422 int idx = AvFILLp ((AV *)av) + 1;
423 av_store ((AV *)av, idx, SvREFCNT_inc ((SV *)ext->self));
424 fprintf (fp, "oid %d\n", idx);
425 }
426}
427
428object_thawer::object_thawer (const char *filename)
429{
430 av = 0;
431
432 if (!filename)
433 return;
434
435 dSP;
436 ENTER;
437 SAVETMPS;
438 PUSHMARK (SP);
439 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
440 PUTBACK;
441
442 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
443 {
444 SPAGAIN;
445 SV *sv = POPs;
446 if (SvROK (sv))
447 av = SvREFCNT_inc (SvRV (sv));
448 }
449
450 FREETMPS;
451 LEAVE;
452}
453
454void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
455{
456 if (!av || oid < 0) // this is actually an error of sorts
457 return;
458
459 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
460 ext->clear ();
461
462 SV **svp = av_fetch ((AV *)av, oid, 0);
463
464 if (!svp || !SvROK (*svp))
465 {
466 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
467 return;
468 }
469
470 ext->self = *svp; *svp = &PL_sv_undef;
471 sv_magic (SvRV ((SV *)ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
472
473 reattach (type, obj);
474}
475
476object_thawer::~object_thawer ()
477{
478 if (av)
479 SvREFCNT_dec ((SV *)av);
480}
481
482/////////////////////////////////////////////////////////////////////////////
483
484extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 537extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
485{ 538{
486 gethook = gethooksptr;
487
488 return 0; 539 return 0;
489} 540}
490 541
491static CommArray_s rtn_cmd; 542static CommArray_s rtn_cmd;
492 543
493static int 544static int
494runPluginCommand (object *obj, char *params) 545runPluginCommand (object *obj, char *params)
495{ 546{
496 dSP; 547 return -1;
497
498 ENTER;
499 SAVETMPS;
500
501 PUSHMARK (SP);
502
503 EXTEND (SP, 3);
504 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
505 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
506
507 if (params)
508 PUSHs (sv_2mortal (newSVpv (params, 0)));
509
510 PUTBACK;
511 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
512 SPAGAIN;
513
514 if (SvTRUE (ERRSV))
515 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
516
517 int returnvalue = count > 0 ? POPi : -1;
518
519 PUTBACK;
520 FREETMPS;
521 LEAVE;
522
523 return returnvalue;
524} 548}
525 549
526extern "C" void *cfperl_getPluginProperty (int *type, ...) 550extern "C" void *cfperl_getPluginProperty (int *type, ...)
527{ 551{
528 va_list args; 552 va_list args;
531 va_start (args, type); 555 va_start (args, type);
532 propname = va_arg (args, char *); 556 propname = va_arg (args, char *);
533 //printf ("Property name: %s\n", propname); 557 //printf ("Property name: %s\n", propname);
534 558
535 if (!strcmp (propname, "command?")) 559 if (!strcmp (propname, "command?"))
536 {
537 if (!perl)
538 return NULL; 560 return NULL;
539
540 const char *cmdname = va_arg (args, const char *);
541 HV *hv = get_hv ("cf::COMMAND", 1);
542 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
543
544 va_end (args);
545
546 if (svp)
547 {
548 // this is totaly broken, should stash it into %COMMAND
549 rtn_cmd.name = cmdname;
550 rtn_cmd.time = SvNV (*svp);
551 rtn_cmd.func = runPluginCommand;
552
553 return &rtn_cmd;
554 }
555 }
556 else if (!strcmp (propname, "Identification")) 561 else if (!strcmp (propname, "Identification"))
557 { 562 {
558 va_end (args); 563 va_end (args);
559 return (void*) PLUGIN_NAME; 564 return (void *)PLUGIN_NAME;
560 } 565 }
561 else if (!strcmp (propname, "FullName")) 566 else if (!strcmp (propname, "FullName"))
562 { 567 {
563 va_end (args); 568 va_end (args);
564 return (void*) PLUGIN_VERSION; 569 return (void *)PLUGIN_VERSION;
565 } 570 }
566 else 571 else
567 va_end (args); 572 va_end (args);
568 573
569 return NULL; 574 return NULL;
572extern "C" int cfperl_postInitPlugin () 577extern "C" int cfperl_postInitPlugin ()
573{ 578{
574 int hooktype = 1; 579 int hooktype = 1;
575 int rtype = 0; 580 int rtype = 0;
576 581
577 systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory");
578 object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property");
579 map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map");
580 object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert");
581
582 cf_init_plugin (gethook); 582 cf_init_plugin (gethook);
583 583
584 return 0; 584 return 0;
585} 585}
586 586
590} 590}
591 591
592void 592void
593cfperl_init () 593cfperl_init ()
594{ 594{
595 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
596 perl = perl_alloc ();
597 perl_construct (perl);
598
599 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
600
595 char *argv[] = { 601 char *argv[] = {
596 "", 602 "",
597 "-e" 603 "-e"
598 "BEGIN {" 604 "use Event; use Coro;" // required for bootstrap
599 " cf->bootstrap;" 605 "cf->bootstrap;" // required for datadir :*>
600 " unshift @INC, cf::datadir ();" 606 "unshift @INC, cf::datadir ();"
601 "}"
602 ""
603 "use cf;" 607 "require cf;"
604 }; 608 };
605
606 perl = perl_alloc ();
607 perl_construct (perl);
608
609 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
610 609
611 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 610 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
612 { 611 {
613 printf ("unable to initialize perl-interpreter, aborting.\n"); 612 printf ("unable to initialize perl-interpreter, aborting.\n");
614
615 exit (EXIT_FAILURE); 613 exit (EXIT_FAILURE);
616 //perl_destruct (perl);
617 //perl_free (perl);
618 //perl = 0;
619 //return;
620 } 614 }
621 615
622 obj_cache = newHV (); 616 {
617 dSP;
618
619 PUSHMARK (SP);
620 PUTBACK;
621 call_pv ("cf::init", G_DISCARD | G_VOID);
622 }
623} 623}
624 624
625void cfperl_main () 625void cfperl_main ()
626{ 626{
627 dSP; 627 dSP;
628 628
629 PUSHMARK (SP); 629 PUSHMARK (SP);
630 PUTBACK; 630 PUTBACK;
631 call_pv ("cf::main", G_DISCARD | G_VOID); 631 call_pv ("cf::main", G_DISCARD | G_VOID);
632}
633
634void
635attachable::instantiate ()
636{
637 if (attach)
638 {
639 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
640 attach = 0;
641 }
642}
643
644void
645attachable::reattach ()
646{
647 optimise ();
648 //TODO: check for _attachment's, very important for restarts
649 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
632} 650}
633 651
634static event_klass klass_of[NUM_EVENT_TYPES] = { 652static event_klass klass_of[NUM_EVENT_TYPES] = {
635# define def(type,name) KLASS_ ## type, 653# define def(type,name) KLASS_ ## type,
636# include "eventinc.h" 654# include "eventinc.h"
667 } 685 }
668 } 686 }
669 } 687 }
670} 688}
671 689
690void
691attachable::gather_callbacks (AV *&callbacks, event_type event) const
692{
693 ::gather_callbacks (callbacks, cb_attachable, event);
694
695 if (cb)
696 ::gather_callbacks (callbacks, cb, event);
697}
698
699void
700global::gather_callbacks (AV *&callbacks, event_type event) const
701{
702 ::gather_callbacks (callbacks, cb_object, event);
703}
704
705void
706object::gather_callbacks (AV *&callbacks, event_type event) const
707{
708 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
709 {
710 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
711
712 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
713 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
714 }
715
716 if (type <= AvFILLp (cb_type))
717 {
718 SV *registry = AvARRAY (cb_type)[type];
719
720 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
721 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
722 }
723
724 attachable::gather_callbacks (callbacks, event);
725 ::gather_callbacks (callbacks, cb_object, event);
726}
727
728void
729archetype::gather_callbacks (AV *&callbacks, event_type event) const
730{
731 attachable::gather_callbacks (callbacks, event);
732 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
733}
734
735void
736client::gather_callbacks (AV *&callbacks, event_type event) const
737{
738 attachable::gather_callbacks (callbacks, event);
739 ::gather_callbacks (callbacks, cb_client, event);
740}
741
742void
743player::gather_callbacks (AV *&callbacks, event_type event) const
744{
745 attachable::gather_callbacks (callbacks, event);
746 ::gather_callbacks (callbacks, cb_player, event);
747}
748
749void
750maptile::gather_callbacks (AV *&callbacks, event_type event) const
751{
752 attachable::gather_callbacks (callbacks, event);
753 ::gather_callbacks (callbacks, cb_map, event);
754}
755
756bool
672bool cfperl_invoke (event_type event, ...) 757attachable::invoke (event_type event, ...)
673{ 758{
674 data_type dt; 759 data_type dt;
675 va_list ap; 760 va_list ap;
676 761
677 va_start (ap, event); 762 va_start (ap, event);
678 763
764 // callback call ordering should be:
765 // 1. per-object callback
766 // 2. per-class object
767 // 3. per-type callback
768 // 4. global callbacks
769
679 AV *callbacks = 0; 770 AV *callbacks = 0;
680
681 object *op;
682 player *pl;
683 mapstruct *map;
684
685 // callback call ordering is:
686 // 1. per-object callback (NYI)
687 // 2. per-class object
688 // 2a. per-type callback
689 // 4. global callbacks
690
691 gather_callbacks (callbacks, cb_global, event); 771 gather_callbacks (callbacks, event);
692
693 switch (KLASS_OF (event))
694 {
695 case KLASS_GLOBAL:
696 break;
697
698 case KLASS_OBJECT:
699 dt = (data_type) va_arg (ap, int);
700 assert (("first argument must be of type object", dt == DT_OBJECT));
701 op = va_arg (ap, object *);
702
703 if (op->cb)
704 gather_callbacks (callbacks, (AV *)op->cb, event);
705
706 if (op->type)
707 {
708 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
709 {
710 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
711
712 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
713 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
714 }
715
716 if (op->type <= AvFILLp (cb_type))
717 {
718 SV *registry = AvARRAY (cb_type)[op->type];
719
720 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
721 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
722 }
723 }
724
725 gather_callbacks (callbacks, cb_object, event);
726
727 break;
728
729 case KLASS_PLAYER:
730 dt = (data_type) va_arg (ap, int);
731 assert (("first argument must be of type player", dt == DT_PLAYER));
732 pl = va_arg (ap, player *);
733
734 if (pl->cb)
735 gather_callbacks (callbacks, (AV *)pl->cb, event);
736
737 gather_callbacks (callbacks, cb_player, event);
738 break;
739
740 case KLASS_MAP:
741 dt = (data_type) va_arg (ap, int);
742 assert (("first argument must be of type object", dt == DT_MAP));
743 map = va_arg (ap, mapstruct *);
744
745 if (map->cb)
746 gather_callbacks (callbacks, (AV *)map->cb, event);
747
748 gather_callbacks (callbacks, cb_map, event);
749 break;
750
751 default:
752 assert (("unsupported event klass in cfperl_invoke", 0));
753 }
754 772
755 // short-circuit processing if no callbacks found/defined 773 // short-circuit processing if no callbacks found/defined
756 if (!callbacks) 774 if (!callbacks)
757 return 0; 775 return 0;
758 776
759 dSP; 777 CALL_BEGIN (3);
760 ENTER;
761 SAVETMPS;
762
763 PUSHMARK (SP);
764 EXTEND (SP, 3);
765
766 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 778 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
767 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 779 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
768 780
769 switch (KLASS_OF (event)) 781 //TODO: unhack
770 { 782 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
771 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 783 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
772 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 784 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
773 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 785 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
774 } 786 else if (global *gl = is_a<global>(this)) /*nop*/;
787 else
788 abort (); //TODO
775 789
776 for (;;) 790 for (;;)
777 { 791 {
778 dt = (data_type) va_arg (ap, int); 792 dt = (data_type) va_arg (ap, int);
779 793
780 if (dt == DT_END) 794 if (dt == DT_END)
781 break; 795 break;
782
783 if (dt == DT_AV) 796 else if (dt == DT_AV)
784 { 797 {
785 AV *av = va_arg (ap, AV *); 798 AV *av = va_arg (ap, AV *);
786 799
787 for (int i = 0; i <= av_len (av); ++i) 800 for (int i = 0; i <= av_len (av); ++i)
788 XPUSHs (*av_fetch (av, i, 1)); 801 XPUSHs (*av_fetch (av, i, 1));
791 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 804 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
792 } 805 }
793 806
794 va_end (ap); 807 va_end (ap);
795 808
796 PUTBACK; 809 CALL_CALL ("cf::do_invoke", G_SCALAR);
797 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
798 SPAGAIN;
799
800 count = count > 0 ? POPi : 0; 810 count = count > 0 ? POPi : 0;
801 811
802 FREETMPS; 812 CALL_END;
803 LEAVE;
804 813
805 return count; 814 return count;
806} 815}
807 816
808SV * 817SV *
823cfperl_result_INT (int idx) 832cfperl_result_INT (int idx)
824{ 833{
825 return SvIV (cfperl_result (idx)); 834 return SvIV (cfperl_result (idx));
826} 835}
827 836
837double
838cfperl_result_DOUBLE (int idx)
839{
840 return SvNV (cfperl_result (idx));
841}
842
843/////////////////////////////////////////////////////////////////////////////
844
845void
846cfperl_emergency_save ()
847{
848 CALL_BEGIN (0);
849 CALL_CALL ("cf::emergency_save", G_VOID);
850 CALL_END;
851}
852
853maptile *
854maptile::find_sync (const char *path, maptile *origin)
855{
856 CALL_BEGIN (2);
857 CALL_ARG (path);
858 CALL_ARG (origin);
859 CALL_CALL ("cf::map::find_sync", G_SCALAR);
860
861 maptile *retval;
862
863 if (count)
864 sv_to (POPs, retval);
865 else
866 retval = 0;
867
868 CALL_END;
869
870 return retval;
871}
872
873maptile *
874maptile::find_async (const char *path, maptile *origin)
875{
876 CALL_BEGIN (2);
877 CALL_ARG (path);
878 CALL_ARG (origin);
879 CALL_CALL ("cf::map::find_async", G_SCALAR);
880
881 maptile *retval;
882
883 if (count)
884 sv_to (POPs, retval);
885 else
886 retval = 0;
887
888 CALL_END;
889
890 return retval;
891}
892
893void
894maptile::do_load_sync ()
895{
896 CALL_BEGIN (1);
897 CALL_ARG (this);
898 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
899 CALL_END;
900}
901
902void
903maptile::change_all_map_light (int change)
904{
905 CALL_BEGIN (1);
906 CALL_ARG (change);
907 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
908 CALL_END;
909}
910
911void
912object::enter_exit (object *exit)
913{
914 if (type != PLAYER)
915 return;
916
917 CALL_BEGIN (2);
918 CALL_ARG (this);
919 CALL_ARG (exit);
920 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
921 CALL_END;
922}
923
924/////////////////////////////////////////////////////////////////////////////
925
926struct EventAPI *watcher_base::GEventAPI;
927struct CoroAPI *coroapi::GCoroAPI;
928
929int coroapi::cede_counter;
930
931static void iw_dispatch (pe_event *ev)
932{
933 iw *w = (iw *)ev->ext_data;
934 w->call (*w);
935}
936
937void
938iw::alloc ()
939{
940 pe = GEventAPI->new_idle (0, 0);
941
942 WaREENTRANT_off (pe);
943 pe->base.callback = (void *)iw_dispatch;
944 pe->base.ext_data = (void *)this;
945}
946
947static void iow_dispatch (pe_event *ev)
948{
949 iow *w = (iow *)ev->ext_data;
950 w->call (*w, ((pe_ioevent *)ev)->got);
951}
952
953void
954iow::alloc ()
955{
956 pe = GEventAPI->new_io (0, 0);
957
958 WaREENTRANT_off (pe);
959 pe->base.callback = (void *)iow_dispatch;
960 pe->base.ext_data = (void *)this;
961
962 pe->fd = -1;
963 pe->poll = 0;
964}
965
966void
967iow::fd (int fd)
968{
969 pe->fd = fd;
970}
971
972int
973iow::poll ()
974{
975 return pe->poll;
976}
977
978void
979iow::poll (int events)
980{
981 if (pe->poll != events)
982 {
983 if (pe->poll) stop ();
984 pe->poll = events;
985 if (pe->poll) start ();
986 }
987}
988
989void
990_connect_to_perl ()
991{
992 stash_cf = gv_stashpv ("cf" , 1);
993
994 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
995 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
996 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
997 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
998 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
999 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1000 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1001 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1002 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1003
1004 sv_runtime = get_sv ("cf::RUNTIME", 1);
1005 sv_upgrade (sv_runtime, SVt_NV);
1006
1007 cb_global = get_av ("cf::CB_GLOBAL", 1);
1008 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1009 cb_object = get_av ("cf::CB_OBJECT", 1);
1010 cb_player = get_av ("cf::CB_PLAYER", 1);
1011 cb_client = get_av ("cf::CB_CLIENT", 1);
1012 cb_type = get_av ("cf::CB_TYPE" , 1);
1013 cb_map = get_av ("cf::CB_MAP" , 1);
1014}
1015
828MODULE = cf PACKAGE = cf PREFIX = cf_ 1016MODULE = cf PACKAGE = cf PREFIX = cf_
829 1017
830BOOT: 1018BOOT:
831{ 1019{
832 HV *stash = gv_stashpv ("cf", 1); 1020 _connect_to_perl ();
1021
1022 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1023 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1024
1025 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
833 1026
834 static const struct { 1027 static const struct {
835 const char *name; 1028 const char *name;
836 IV iv; 1029 IV iv;
837 } *civ, const_iv[] = { 1030 } *civ, const_iv[] = {
849 const_iv (POTION) 1042 const_iv (POTION)
850 const_iv (FOOD) 1043 const_iv (FOOD)
851 const_iv (POISON) 1044 const_iv (POISON)
852 const_iv (BOOK) 1045 const_iv (BOOK)
853 const_iv (CLOCK) 1046 const_iv (CLOCK)
854 const_iv (LIGHTNING)
855 const_iv (ARROW) 1047 const_iv (ARROW)
856 const_iv (BOW) 1048 const_iv (BOW)
857 const_iv (WEAPON) 1049 const_iv (WEAPON)
858 const_iv (ARMOUR) 1050 const_iv (ARMOUR)
859 const_iv (PEDESTAL) 1051 const_iv (PEDESTAL)
879 const_iv (AMULET) 1071 const_iv (AMULET)
880 const_iv (PLAYERMOVER) 1072 const_iv (PLAYERMOVER)
881 const_iv (TELEPORTER) 1073 const_iv (TELEPORTER)
882 const_iv (CREATOR) 1074 const_iv (CREATOR)
883 const_iv (SKILL) 1075 const_iv (SKILL)
884 const_iv (EXPERIENCE)
885 const_iv (EARTHWALL) 1076 const_iv (EARTHWALL)
886 const_iv (GOLEM) 1077 const_iv (GOLEM)
887 const_iv (THROWN_OBJ) 1078 const_iv (THROWN_OBJ)
888 const_iv (BLINDNESS) 1079 const_iv (BLINDNESS)
889 const_iv (GOD) 1080 const_iv (GOD)
909 const_iv (FLOOR) 1100 const_iv (FLOOR)
910 const_iv (FLESH) 1101 const_iv (FLESH)
911 const_iv (INORGANIC) 1102 const_iv (INORGANIC)
912 const_iv (SKILL_TOOL) 1103 const_iv (SKILL_TOOL)
913 const_iv (LIGHTER) 1104 const_iv (LIGHTER)
914 const_iv (TRAP_PART)
915 const_iv (WALL) 1105 const_iv (BUILDABLE_WALL)
916 const_iv (LIGHT_SOURCE)
917 const_iv (MISC_OBJECT) 1106 const_iv (MISC_OBJECT)
918 const_iv (MONSTER)
919 const_iv (SPAWN_GENERATOR)
920 const_iv (LAMP) 1107 const_iv (LAMP)
921 const_iv (DUPLICATOR) 1108 const_iv (DUPLICATOR)
922 const_iv (TOOL)
923 const_iv (SPELLBOOK) 1109 const_iv (SPELLBOOK)
924 const_iv (BUILDFAC)
925 const_iv (CLOAK) 1110 const_iv (CLOAK)
926 const_iv (SPINNER) 1111 const_iv (SPINNER)
927 const_iv (GATE) 1112 const_iv (GATE)
928 const_iv (BUTTON) 1113 const_iv (BUTTON)
929 const_iv (CF_HANDLE) 1114 const_iv (CF_HANDLE)
936 const_iv (SPELL_EFFECT) 1121 const_iv (SPELL_EFFECT)
937 const_iv (CONVERTER) 1122 const_iv (CONVERTER)
938 const_iv (BRACERS) 1123 const_iv (BRACERS)
939 const_iv (POISONING) 1124 const_iv (POISONING)
940 const_iv (SAVEBED) 1125 const_iv (SAVEBED)
941 const_iv (POISONCLOUD)
942 const_iv (FIREHOLES)
943 const_iv (WAND) 1126 const_iv (WAND)
944 const_iv (SCROLL) 1127 const_iv (SCROLL)
945 const_iv (DIRECTOR) 1128 const_iv (DIRECTOR)
946 const_iv (GIRDLE) 1129 const_iv (GIRDLE)
947 const_iv (FORCE) 1130 const_iv (FORCE)
962 const_iv (DISEASE) 1145 const_iv (DISEASE)
963 const_iv (SYMPTOM) 1146 const_iv (SYMPTOM)
964 const_iv (BUILDER) 1147 const_iv (BUILDER)
965 const_iv (MATERIAL) 1148 const_iv (MATERIAL)
966 const_iv (ITEM_TRANSFORMER) 1149 const_iv (ITEM_TRANSFORMER)
967 const_iv (QUEST)
968 1150
969 const_iv (NUM_SUBTYPES) 1151 const_iv (NUM_SUBTYPES)
970 1152
971 const_iv (ST_BD_BUILD) 1153 const_iv (ST_BD_BUILD)
972 const_iv (ST_BD_REMOVE) 1154 const_iv (ST_BD_REMOVE)
1000 const_iv (AT_BLIND) 1182 const_iv (AT_BLIND)
1001 const_iv (AT_INTERNAL) 1183 const_iv (AT_INTERNAL)
1002 const_iv (AT_LIFE_STEALING) 1184 const_iv (AT_LIFE_STEALING)
1003 const_iv (AT_DISEASE) 1185 const_iv (AT_DISEASE)
1004 1186
1005 const_iv (QUEST_IN_PROGRESS)
1006 const_iv (QUEST_DONE_QUEST)
1007 const_iv (QUEST_DONE_TASK)
1008 const_iv (QUEST_START_QUEST)
1009 const_iv (QUEST_END_QUEST)
1010 const_iv (QUEST_START_TASK)
1011 const_iv (QUEST_END_TASK)
1012 const_iv (QUEST_OVERRIDE)
1013 const_iv (QUEST_ON_ACTIVATE)
1014
1015 const_iv (WEAP_HIT) 1187 const_iv (WEAP_HIT)
1016 const_iv (WEAP_SLASH) 1188 const_iv (WEAP_SLASH)
1017 const_iv (WEAP_PIERCE) 1189 const_iv (WEAP_PIERCE)
1018 const_iv (WEAP_CLEAVE) 1190 const_iv (WEAP_CLEAVE)
1019 const_iv (WEAP_SLICE) 1191 const_iv (WEAP_SLICE)
1035 const_iv (FLAG_MONSTER) 1207 const_iv (FLAG_MONSTER)
1036 const_iv (FLAG_FRIENDLY) 1208 const_iv (FLAG_FRIENDLY)
1037 const_iv (FLAG_GENERATOR) 1209 const_iv (FLAG_GENERATOR)
1038 const_iv (FLAG_IS_THROWN) 1210 const_iv (FLAG_IS_THROWN)
1039 const_iv (FLAG_AUTO_APPLY) 1211 const_iv (FLAG_AUTO_APPLY)
1040 const_iv (FLAG_TREASURE)
1041 const_iv (FLAG_PLAYER_SOLD) 1212 const_iv (FLAG_PLAYER_SOLD)
1042 const_iv (FLAG_SEE_INVISIBLE) 1213 const_iv (FLAG_SEE_INVISIBLE)
1043 const_iv (FLAG_CAN_ROLL) 1214 const_iv (FLAG_CAN_ROLL)
1044 const_iv (FLAG_OVERLAY_FLOOR) 1215 const_iv (FLAG_OVERLAY_FLOOR)
1045 const_iv (FLAG_IS_TURNABLE) 1216 const_iv (FLAG_IS_TURNABLE)
1120 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1291 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1121 const_iv (FLAG_IS_WATER) 1292 const_iv (FLAG_IS_WATER)
1122 const_iv (FLAG_CONTENT_ON_GEN) 1293 const_iv (FLAG_CONTENT_ON_GEN)
1123 const_iv (FLAG_IS_A_TEMPLATE) 1294 const_iv (FLAG_IS_A_TEMPLATE)
1124 const_iv (FLAG_IS_BUILDABLE) 1295 const_iv (FLAG_IS_BUILDABLE)
1296 const_iv (FLAG_DESTROY_ON_DEATH)
1125 const_iv (FLAG_AFK) 1297 const_iv (FLAG_NO_MAP_SAVE)
1126 1298
1127 const_iv (NDI_BLACK) 1299 const_iv (NDI_BLACK)
1128 const_iv (NDI_WHITE) 1300 const_iv (NDI_WHITE)
1129 const_iv (NDI_NAVY) 1301 const_iv (NDI_NAVY)
1130 const_iv (NDI_RED) 1302 const_iv (NDI_RED)
1140 const_iv (NDI_MAX_COLOR) 1312 const_iv (NDI_MAX_COLOR)
1141 const_iv (NDI_COLOR_MASK) 1313 const_iv (NDI_COLOR_MASK)
1142 const_iv (NDI_UNIQUE) 1314 const_iv (NDI_UNIQUE)
1143 const_iv (NDI_ALL) 1315 const_iv (NDI_ALL)
1144 1316
1317 const_iv (UPD_LOCATION)
1318 const_iv (UPD_FLAGS)
1319 const_iv (UPD_WEIGHT)
1320 const_iv (UPD_FACE)
1321 const_iv (UPD_NAME)
1322 const_iv (UPD_ANIM)
1323 const_iv (UPD_ANIMSPEED)
1324 const_iv (UPD_NROF)
1325
1326 const_iv (UPD_SP_MANA)
1327 const_iv (UPD_SP_GRACE)
1328 const_iv (UPD_SP_DAMAGE)
1329
1145 const_iv (F_APPLIED) 1330 const_iv (F_APPLIED)
1146 const_iv (F_LOCATION) 1331 const_iv (F_LOCATION)
1147 const_iv (F_UNPAID) 1332 const_iv (F_UNPAID)
1148 const_iv (F_MAGIC) 1333 const_iv (F_MAGIC)
1149 const_iv (F_CURSED) 1334 const_iv (F_CURSED)
1155 const_iv (F_BUY) 1340 const_iv (F_BUY)
1156 const_iv (F_SHOP) 1341 const_iv (F_SHOP)
1157 const_iv (F_SELL) 1342 const_iv (F_SELL)
1158 1343
1159 const_iv (P_BLOCKSVIEW) 1344 const_iv (P_BLOCKSVIEW)
1345 const_iv (P_PLAYER)
1160 const_iv (P_NO_MAGIC) 1346 const_iv (P_NO_MAGIC)
1161 const_iv (P_IS_ALIVE) 1347 const_iv (P_IS_ALIVE)
1162 const_iv (P_NO_CLERIC) 1348 const_iv (P_NO_CLERIC)
1163 const_iv (P_NEED_UPDATE)
1164 const_iv (P_NO_ERROR)
1165 const_iv (P_OUT_OF_MAP) 1349 const_iv (P_OUT_OF_MAP)
1166 const_iv (P_NEW_MAP) 1350 const_iv (P_NEW_MAP)
1351 const_iv (P_UPTODATE)
1167 1352
1168 const_iv (UP_OBJ_INSERT) 1353 const_iv (UP_OBJ_INSERT)
1169 const_iv (UP_OBJ_REMOVE) 1354 const_iv (UP_OBJ_REMOVE)
1170 const_iv (UP_OBJ_CHANGE) 1355 const_iv (UP_OBJ_CHANGE)
1171 const_iv (UP_OBJ_FACE) 1356 const_iv (UP_OBJ_FACE)
1203 1388
1204 const_iv (SK_EXP_ADD_SKILL) 1389 const_iv (SK_EXP_ADD_SKILL)
1205 const_iv (SK_EXP_TOTAL) 1390 const_iv (SK_EXP_TOTAL)
1206 const_iv (SK_EXP_NONE) 1391 const_iv (SK_EXP_NONE)
1207 const_iv (SK_SUBTRACT_SKILL_EXP) 1392 const_iv (SK_SUBTRACT_SKILL_EXP)
1393 const_iv (SK_EXP_SKILL_ONLY)
1208 1394
1209 const_iv (SK_LOCKPICKING) 1395 const_iv (SK_LOCKPICKING)
1210 const_iv (SK_HIDING) 1396 const_iv (SK_HIDING)
1211 const_iv (SK_SMITHERY) 1397 const_iv (SK_SMITHERY)
1212 const_iv (SK_BOWYER) 1398 const_iv (SK_BOWYER)
1301 const_iv (ATNR_BLIND) 1487 const_iv (ATNR_BLIND)
1302 const_iv (ATNR_INTERNAL) 1488 const_iv (ATNR_INTERNAL)
1303 const_iv (ATNR_LIFE_STEALING) 1489 const_iv (ATNR_LIFE_STEALING)
1304 const_iv (ATNR_DISEASE) 1490 const_iv (ATNR_DISEASE)
1305 1491
1306 const_iv (MAP_FLUSH)
1307 const_iv (MAP_PLAYER_UNIQUE)
1308 const_iv (MAP_BLOCK)
1309 const_iv (MAP_STYLE)
1310 const_iv (MAP_OVERLAY)
1311
1312 const_iv (MAP_IN_MEMORY) 1492 const_iv (MAP_IN_MEMORY)
1313 const_iv (MAP_SWAPPED) 1493 const_iv (MAP_SWAPPED)
1314 const_iv (MAP_LOADING) 1494 const_iv (MAP_LOADING)
1315 const_iv (MAP_SAVING) 1495 const_iv (MAP_SAVING)
1316 1496
1497 const_iv (KLASS_ATTACHABLE)
1317 const_iv (KLASS_GLOBAL) 1498 const_iv (KLASS_GLOBAL)
1318 const_iv (KLASS_OBJECT) 1499 const_iv (KLASS_OBJECT)
1500 const_iv (KLASS_CLIENT)
1319 const_iv (KLASS_PLAYER) 1501 const_iv (KLASS_PLAYER)
1320 const_iv (KLASS_MAP) 1502 const_iv (KLASS_MAP)
1503
1504 const_iv (CS_QUERY_YESNO)
1505 const_iv (CS_QUERY_SINGLECHAR)
1506 const_iv (CS_QUERY_HIDEINPUT)
1507
1508 const_iv (ST_DEAD)
1509 const_iv (ST_SETUP)
1510 const_iv (ST_PLAYING)
1511 const_iv (ST_CUSTOM)
1512
1513 const_iv (ST_CHANGE_CLASS)
1514
1515 const_iv (IO_HEADER)
1516 const_iv (IO_OBJECTS)
1517 const_iv (IO_UNIQUES)
1518
1519 // random map generator
1520 const_iv (LAYOUT_NONE)
1521 const_iv (LAYOUT_ONION)
1522 const_iv (LAYOUT_MAZE)
1523 const_iv (LAYOUT_SPIRAL)
1524 const_iv (LAYOUT_ROGUELIKE)
1525 const_iv (LAYOUT_SNAKE)
1526 const_iv (LAYOUT_SQUARE_SPIRAL)
1527
1528 const_iv (RMOPT_RANDOM)
1529 const_iv (RMOPT_CENTERED)
1530 const_iv (RMOPT_LINEAR)
1531 const_iv (RMOPT_BOTTOM_C)
1532 const_iv (RMOPT_BOTTOM_R)
1533 const_iv (RMOPT_IRR_SPACE)
1534 const_iv (RMOPT_WALL_OFF)
1535 const_iv (RMOPT_WALLS_ONLY)
1536 const_iv (RMOPT_NO_DOORS)
1537
1538 const_iv (SYMMETRY_RANDOM)
1539 const_iv (SYMMETRY_NONE)
1540 const_iv (SYMMETRY_X)
1541 const_iv (SYMMETRY_Y)
1542 const_iv (SYMMETRY_XY)
1321 }; 1543 };
1322 1544
1323 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1545 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1324 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1546 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1325 1547
1326 static const struct { 1548 static const struct {
1327 const char *name; 1549 const char *name;
1328 int skip; 1550 int skip;
1329 IV klass; 1551 IV klass;
1340 { 1562 {
1341 AV *event = newAV (); 1563 AV *event = newAV ();
1342 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1564 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1343 av_push (event, newSViv (eiv->klass)); 1565 av_push (event, newSViv (eiv->klass));
1344 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1566 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1345 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1567 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1346 } 1568 }
1347
1348 static const struct {
1349 int dtype;
1350 const char *name;
1351 IV idx;
1352 } *cprop, prop_table[] = {
1353# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1354 prop (CFAPI_INT, MAP_PROP_FLAGS)
1355 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1356 prop (CFAPI_STRING, MAP_PROP_PATH)
1357 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1358 prop (CFAPI_STRING, MAP_PROP_NAME)
1359 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1360 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1361 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1362 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1363 prop (CFAPI_INT, MAP_PROP_WIDTH)
1364 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1365 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1366 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1367 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1368 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1369 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1370 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1371 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1372 prop (CFAPI_INT, MAP_PROP_SKY)
1373 prop (CFAPI_INT, MAP_PROP_WPARTX)
1374 prop (CFAPI_INT, MAP_PROP_WPARTY)
1375 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1376 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1377 prop (CFAPI_PREGION, MAP_PROP_REGION)
1378 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1379 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1380 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1381 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1382 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1383 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1384 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1385 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1386 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1387 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1388 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1389 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1390 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1391 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1392 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1393 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1394 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1395 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1396 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1397 prop (CFAPI_INT, OBJECT_PROP_X)
1398 prop (CFAPI_INT, OBJECT_PROP_Y)
1399 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1400 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1401 prop (CFAPI_INT, OBJECT_PROP_NROF)
1402 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1403 prop (CFAPI_INT, OBJECT_PROP_FACING)
1404 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1405 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1406 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1407 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1408 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1409 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1410 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1411 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1412 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1413 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1414 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1415 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1416 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1417 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1418 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1419 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1420 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1421 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1422 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1423 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1424 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1425 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1426 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1427 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1428 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1429 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1430 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1431 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1432 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1433 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1434 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1435 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1436 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1437 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1438 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1439 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1440 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1441 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1442 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1443 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1444 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1445 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1446 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1447 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1448 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1449 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1450 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1451 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1452 prop (CFAPI_INT, OBJECT_PROP_STR)
1453 prop (CFAPI_INT, OBJECT_PROP_DEX)
1454 prop (CFAPI_INT, OBJECT_PROP_CON)
1455 prop (CFAPI_INT, OBJECT_PROP_WIS)
1456 prop (CFAPI_INT, OBJECT_PROP_INT)
1457 prop (CFAPI_INT, OBJECT_PROP_POW)
1458 prop (CFAPI_INT, OBJECT_PROP_CHA)
1459 prop (CFAPI_INT, OBJECT_PROP_WC)
1460 prop (CFAPI_INT, OBJECT_PROP_AC)
1461 prop (CFAPI_INT, OBJECT_PROP_HP)
1462 prop (CFAPI_INT, OBJECT_PROP_SP)
1463 prop (CFAPI_INT, OBJECT_PROP_GP)
1464 prop (CFAPI_INT, OBJECT_PROP_FP)
1465 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1466 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1467 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1468 prop (CFAPI_INT, OBJECT_PROP_DAM)
1469 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1470 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1471 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1472 prop (CFAPI_INT, OBJECT_PROP_FACE)
1473 };
1474
1475 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1476 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1477
1478 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1479 {
1480 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1481 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1482 }
1483
1484 //I_EVENT_API (PACKAGE);
1485} 1569}
1486 1570
1487void _reload_1 () 1571void _connect_to_perl ()
1488 CODE:
1489 cb_global = get_av ("cf::CB_GLOBAL", 1);
1490 cb_object = get_av ("cf::CB_OBJECT", 1);
1491 cb_player = get_av ("cf::CB_PLAYER", 1);
1492 cb_type = get_av ("cf::CB_TYPE" , 1);
1493 cb_map = get_av ("cf::CB_MAP" , 1);
1494 1572
1495void _reload_2 () 1573void _global_reattach ()
1496 CODE: 1574 CODE:
1497{ 1575{
1498 // reattach to all attachable objects in the game. 1576 // reattach to all attachable objects in the game.
1499 for (player *pl = first_player; pl; pl = pl->next) 1577 for_all_clients (ns)
1500 reattach (pl); 1578 ns->reattach ();
1501 1579
1502 for (mapstruct *map = first_map; map; map = map->next) 1580 for_all_players (pl)
1503 reattach (map);
1504
1505 for (object *op = objects; op; op = op->next)
1506 reattach (op); 1581 pl->reattach ();
1582
1583 //TODO
1584 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1585 // i->second->reattach ();
1586
1587 for_all_objects (op)
1588 op->reattach ();
1507} 1589}
1508 1590
1509NV floor (NV x) 1591NV floor (NV x)
1510 1592
1511NV ceil (NV x) 1593NV ceil (NV x)
1512 1594
1595NV rndm (...)
1596 CODE:
1597 switch (items)
1598 {
1599 case 0: RETVAL = rndm (); break;
1600 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1601 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1602 default: croak ("cf::rndm requires none, one or two parameters."); break;
1603 }
1604 OUTPUT:
1605 RETVAL
1606
1513void server_tick () 1607void server_tick ()
1608 CODE:
1609 runtime = SvNVx (sv_runtime);
1610 server_tick ();
1514 1611
1515void 1612void
1516LOG (int level, char *msg) 1613LOG (int level, char *msg)
1517 PROTOTYPE: $$ 1614 PROTOTYPE: $$
1518 C_ARGS: (LogLevel)level, "%s", msg 1615 C_ARGS: (LogLevel)level, "%s", msg
1521 PROTOTYPE: $$ 1618 PROTOTYPE: $$
1522 1619
1523char *path_combine_and_normalize (char *base, char *path) 1620char *path_combine_and_normalize (char *base, char *path)
1524 PROTOTYPE: $$ 1621 PROTOTYPE: $$
1525 1622
1526char * 1623const char *
1527cf_get_maps_directory (char *path) 1624get_maps_directory (char *path)
1528 PROTOTYPE: $ 1625 PROTOTYPE: $
1529 ALIAS: maps_directory = 0 1626 ALIAS: maps_directory = 0
1627 CODE:
1628 RETVAL = create_pathname (path);
1629 OUTPUT: RETVAL
1530 1630
1531void 1631void
1532sub_generation_inc () 1632sub_generation_inc ()
1533 CODE: 1633 CODE:
1534 PL_sub_generation++; 1634 PL_sub_generation++;
1543 confdir = 3 1643 confdir = 3
1544 localdir = 4 1644 localdir = 4
1545 playerdir = 5 1645 playerdir = 5
1546 datadir = 6 1646 datadir = 6
1547 CODE: 1647 CODE:
1548{ 1648 switch (ix)
1549 int unused_type; 1649 {
1550 RETVAL = (char *)systemDirectory (&unused_type, ix); 1650 case 0: RETVAL = settings.mapdir ; break;
1551} 1651 case 1: RETVAL = settings.uniquedir; break;
1652 case 2: RETVAL = settings.tmpdir ; break;
1653 case 3: RETVAL = settings.confdir ; break;
1654 case 4: RETVAL = settings.localdir ; break;
1655 case 5: RETVAL = settings.playerdir; break;
1656 case 6: RETVAL = settings.datadir ; break;
1657 }
1552 OUTPUT: RETVAL 1658 OUTPUT: RETVAL
1553 1659
1554int 1660void abort ()
1661
1662void fork_abort (char *cause = "cf::fork_abort")
1663
1664void cleanup (const char *cause, bool make_core = false)
1665
1666void emergency_save ()
1667
1668void _exit (int status = EXIT_SUCCESS)
1669
1670UV sv_2watcher (SV *w)
1671 CODE:
1672 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1673 OUTPUT:
1674 RETVAL
1675
1676#if _POSIX_MEMLOCK
1677
1678int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1679
1680int munlockall ()
1681
1682#endif
1683
1555cf_find_animation (char *text) 1684int find_animation (char *text)
1556 PROTOTYPE: $ 1685 PROTOTYPE: $
1557 1686
1558int random_roll(int min, int max, object *op, int goodbad); 1687int random_roll (int min, int max, object *op, int goodbad);
1559 1688
1560const char *cost_string_from_value(uint64 cost, int approx = 0) 1689const char *cost_string_from_value(uint64 cost, int approx = 0)
1561
1562int invoke (int event, ...)
1563 CODE:
1564 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1565 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 1; i < items; i++) av_push (av, ST (i));
1566 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1567 OUTPUT: RETVAL
1568 1690
1569int 1691int
1570exp_to_level (val64 exp) 1692exp_to_level (val64 exp)
1571 CODE: 1693 CODE:
1572{ 1694{
1603 RETVAL = newSVpv (resist_plus[atnr], 0); 1725 RETVAL = newSVpv (resist_plus[atnr], 0);
1604 else 1726 else
1605 XSRETURN_UNDEF; 1727 XSRETURN_UNDEF;
1606 OUTPUT: RETVAL 1728 OUTPUT: RETVAL
1607 1729
1730bool
1731load_regions (const char *filename)
1732 CODE:
1733 RETVAL = loader_region ().load (filename);
1734 OUTPUT: RETVAL
1735
1736MODULE = cf PACKAGE = cf::attachable
1737
1738int
1739valid (SV *obj)
1740 CODE:
1741 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1742 OUTPUT:
1743 RETVAL
1744
1745int mortals_size ()
1746 CODE:
1747 RETVAL = attachable::mortals.size ();
1748 OUTPUT: RETVAL
1749
1750#object *mortals (U32 index)
1751# CODE:
1752# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1753# OUTPUT: RETVAL
1754
1755INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1756
1757MODULE = cf PACKAGE = cf::global
1758
1759int invoke (SV *klass, int event, ...)
1760 CODE:
1761 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1762 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1763 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1764 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1765 OUTPUT: RETVAL
1766
1608MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1767MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1609 1768
1769INCLUDE: $PERL genacc object ../include/object.h |
1770
1610int invoke (object *op, int event, ...) 1771int invoke (object *op, int event, ...)
1611 CODE: 1772 CODE:
1612 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1773 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1613 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 1774 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1614 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1775 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1776 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1615 OUTPUT: RETVAL 1777 OUTPUT: RETVAL
1616 1778
1617SV *registry (object *op) 1779SV *registry (object *op)
1618 CODE:
1619 RETVAL = registry_of (op);
1620 OUTPUT:
1621 RETVAL
1622 1780
1623SV * 1781int objects_size ()
1624get_property (object *obj, int type, int idx)
1625 CODE: 1782 CODE:
1626 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1783 RETVAL = objects.size ();
1627 OUTPUT: RETVAL 1784 OUTPUT: RETVAL
1628 1785
1629SV * 1786object *objects (U32 index)
1630set_property (object *obj, int type, int idx, SV *newval)
1631 CODE: 1787 CODE:
1632 switch (type) 1788 RETVAL = index < objects.size () ? objects [index] : 0;
1633 { 1789 OUTPUT: RETVAL
1634 case CFAPI_INT: 1790
1635 cf_object_set_int_property (obj, idx, SvIV (newval)); 1791int actives_size ()
1636 break; 1792 CODE:
1637 case CFAPI_LONG: 1793 RETVAL = actives.size ();
1638 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); 1794 OUTPUT: RETVAL
1639 break; 1795
1640 case CFAPI_DOUBLE: 1796object *actives (U32 index)
1641 { 1797 CODE:
1642 int unused_type; 1798 RETVAL = index < actives.size () ? actives [index] : 0;
1643 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1799 OUTPUT: RETVAL
1644 }
1645 break;
1646 case CFAPI_STRING:
1647 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1648 break;
1649 case CFAPI_POBJECT:
1650 {
1651 int unused_type;
1652 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1653 }
1654 break;
1655 default:
1656 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1657 }
1658 1800
1659# missing properties 1801# missing properties
1660 1802
1661void 1803object *head (object *op)
1662set_attacktype (object *obj, U32 attacktype) 1804 PROTOTYPE: $
1663 CODE: 1805 CODE:
1664 obj->attacktype = attacktype; 1806 RETVAL = op->head_ ();
1665
1666U32
1667get_attacktype (object *obj)
1668 ALIAS:
1669 attacktype = 0
1670 CODE:
1671 RETVAL = obj->attacktype;
1672 OUTPUT: RETVAL 1807 OUTPUT: RETVAL
1673 1808
1674# missing in plug-in api, of course 1809int is_head (object *op)
1675void 1810 PROTOTYPE: $
1676set_food (object *obj, int food) 1811 CODE:
1677 CODE: 1812 RETVAL = op->head_ () == op;
1678 obj->stats.food = food;
1679
1680int
1681get_food (object *obj)
1682 ALIAS:
1683 food = 0
1684 CODE:
1685 RETVAL = obj->stats.food;
1686 OUTPUT: RETVAL 1813 OUTPUT: RETVAL
1687 1814
1688void 1815void
1689inv (object *obj) 1816inv (object *obj)
1690 PROTOTYPE: $ 1817 PROTOTYPE: $
1691 PPCODE: 1818 PPCODE:
1692{ 1819{
1693 object *o; 1820 object *o;
1694 for (o = obj->inv; o; o = o->below) 1821 for (o = obj->inv; o; o = o->below)
1695 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1822 XPUSHs (sv_2mortal (to_sv (o)));
1696} 1823}
1697 1824
1698int cf_object_get_resistance (object *op, int rtype) 1825void
1699 ALIAS: resistance = 0 1826set_animation (object *op, int idx)
1827 CODE:
1828 SET_ANIMATION (op, idx);
1700 1829
1701int cf_object_get_flag (object *op, int flag) 1830int
1702 ALIAS: flag = 0 1831num_animations (object *op)
1832 CODE:
1833 RETVAL = NUM_ANIMATIONS (op);
1834 OUTPUT: RETVAL
1703 1835
1704void cf_object_set_flag (object *op, int flag, int value) 1836object *find_best_object_match (object *op, const char *match)
1705 1837
1838object *find_marked_object (object *op)
1839
1706int need_identify (const object *obj); 1840int need_identify (object *obj);
1707 1841
1708int apply_shop_mat (object *shop_mat, object *op); 1842int apply_shop_mat (object *shop_mat, object *op);
1709 1843
1710void cf_object_move (object *op, int dir, object *originator = op) 1844int move (object *op, int dir, object *originator = op)
1845 CODE:
1846 RETVAL = move_ob (op, dir, originator);
1847 OUTPUT:
1848 RETVAL
1711 1849
1712void cf_object_apply (object *op, object *author, int flags = 0) 1850void apply (object *applier, object *applied, int flags = 0)
1851 CODE:
1852 manual_apply (applied, applier, flags);
1713 1853
1714void cf_object_apply_below (object *op) 1854void apply_below (object *op)
1715 1855 CODE:
1716void cf_object_remove (object *op) 1856 player_apply_below (op);
1717
1718void cf_object_free (object *op)
1719 1857
1720object *cf_object_present_archname_inside (object *op, char *whatstr) 1858object *cf_object_present_archname_inside (object *op, char *whatstr)
1721 1859
1722int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1860int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1723 1861
1724int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1862int cf_object_change_map (object *op, int x, int y, maptile *map)
1725 1863
1864#//TODO
1726object *cf_object_clone (object *op, int clonetype = 0) 1865object *clone_ (object *op, int recursive = 0)
1866 CODE:
1867 if (recursive)
1868 RETVAL = object_create_clone (op);
1869 else
1870 {
1871 RETVAL = object::create ();
1872 op->copy_to (RETVAL);
1873 }
1874 OUTPUT: RETVAL
1727 1875
1728int cf_object_pay_item (object *op, object *buyer) 1876int pay_item (object *op, object *buyer)
1877 CODE:
1878 RETVAL = pay_for_item (op, buyer);
1879 OUTPUT: RETVAL
1729 1880
1730int cf_object_pay_amount (object *op, uint64 amount) 1881int pay_amount (object *op, uint64 amount)
1882 CODE:
1883 RETVAL = pay_for_amount (amount, op);
1884 OUTPUT: RETVAL
1731 1885
1732void pay_player (object *op, uint64 amount) 1886void pay_player (object *op, uint64 amount)
1733 1887
1734val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1888val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1735 1889
1736int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1890int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1737 1891
1738int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1892void learn_spell (object *op, object *sp, int special_prayer = 0)
1893 CODE:
1894 do_learn_spell (op, sp, special_prayer);
1739 1895
1740void cf_object_learn_spell (object *op, object *sp)
1741
1742void cf_object_forget_spell (object *op, object *sp) 1896void forget_spell (object *op, object *sp)
1897 CODE:
1898 do_forget_spell (op, query_name (sp));
1743 1899
1744object *cf_object_check_for_spell (object *op, char *spellname) 1900object *check_for_spell (object *op, char *spellname)
1901 CODE:
1902 RETVAL = check_spell_known (op, spellname);
1903 OUTPUT: RETVAL
1745 1904
1746int cf_object_query_money (object *op) 1905int query_money (object *op)
1747 ALIAS: money = 0 1906 ALIAS: money = 0
1748 1907
1749int cf_object_query_cost (object *op, object *who, int flags) 1908val64 query_cost (object *op, object *who, int flags)
1750 ALIAS: cost = 0 1909 ALIAS: cost = 0
1751 1910
1752void cf_object_activate_rune (object *op , object *victim) 1911void spring_trap (object *op, object *victim)
1753 1912
1754int cf_object_check_trigger (object *op, object *cause) 1913int check_trigger (object *op, object *cause)
1755 1914
1756int cf_object_out_of_map (object *op, int x, int y)
1757
1758void cf_object_drop (object *op, object *author) 1915void drop (object *who, object *op)
1759 1916
1760void cf_object_take (object *op, object *author) 1917void pick_up (object *who, object *op)
1761 1918
1762void cf_object_say (object *op, char *msg)
1763
1764void cf_object_speak (object *op, char *msg)
1765
1766object *cf_object_insert_object (object *op, object *container)
1767
1768const char *cf_object_get_msg (object *ob)
1769 ALIAS: msg = 0
1770
1771object *cf_object_insert_in_ob (object *ob, object *where)
1772
1773int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1919int cf_object_teleport (object *op, maptile *map, int x, int y)
1774 1920
1775void cf_object_update (object *op, int flags) 1921void update_object (object *op, int action)
1776
1777void cf_object_pickup (object *op, object *what)
1778 1922
1779object *cf_create_object_by_name (const char *name) 1923object *cf_create_object_by_name (const char *name)
1780 1924
1781void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1925void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1782 1926
1788 1932
1789void push_button (object *op); 1933void push_button (object *op);
1790 1934
1791void use_trigger (object *op); 1935void use_trigger (object *op);
1792 1936
1793void add_button_link (object *button, mapstruct *map, int connected); 1937void add_button_link (object *button, maptile *map, int connected);
1794 1938
1795void remove_button_link (object *op); 1939void remove_button_link (object *op);
1796 1940
1797void
1798cf_object_set_resistance (object *op, int rtype, int val)
1799 CODE:
1800 if (rtype >= 0 && rtype < NROFATTACKS)
1801 op->resist[rtype] = val;
1802
1803 1941
1804MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1942MODULE = cf PACKAGE = cf::object PREFIX = cf_
1805
1806void cf_fix_object (object *pl)
1807 ALIAS: fix = 0
1808 1943
1809object *cf_insert_ob_in_ob (object *ob, object *where) 1944object *cf_insert_ob_in_ob (object *ob, object *where)
1810 1945
1811# no clean way to get an object from an archetype - stupid idiotic 1946# no clean way to get an object from an archetype - stupid idiotic
1812# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1947# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1816 CODE: 1951 CODE:
1817 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1952 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1818 OUTPUT: 1953 OUTPUT:
1819 RETVAL 1954 RETVAL
1820 1955
1821object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1956object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1822 PROTOTYPE: $$$$$$ 1957 PROTOTYPE: $$$$$$
1823 CODE: 1958 CODE:
1824{ 1959{
1825 int unused_type; 1960 int unused_type;
1826 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1961 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1864bool on_same_map_as (object *ob, object *other) 1999bool on_same_map_as (object *ob, object *other)
1865 CODE: 2000 CODE:
1866 RETVAL = on_same_map (ob, other); 2001 RETVAL = on_same_map (ob, other);
1867 OUTPUT: RETVAL 2002 OUTPUT: RETVAL
1868 2003
1869char * 2004const char *
1870base_name (object *ob, int plural) 2005base_name (object *op, int plural = op->nrof > 1)
1871 CODE: 2006 CODE:
1872 RETVAL = cf_query_base_name (ob, plural); 2007 RETVAL = query_base_name (op, plural);
1873 OUTPUT: RETVAL 2008 OUTPUT: RETVAL
1874 2009
1875living * 2010object *decrease_ob_nr (object *op, unsigned long i)
1876stats (object *ob)
1877 CODE:
1878 RETVAL = &ob->stats;
1879 OUTPUT: RETVAL
1880
1881 2011
1882MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2012MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1883 2013
1884player *player (object *op) 2014player *player (object *op)
1885 CODE: 2015 CODE:
1886 RETVAL = op->contr; 2016 RETVAL = op->contr;
1887 OUTPUT: RETVAL 2017 OUTPUT: RETVAL
1888 2018
2019void check_score (object *op)
2020
1889void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2021void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2022 CODE:
2023 new_draw_info (flags, 0, op, txt);
1890 2024
1891object *cf_player_send_inventory (object *op) 2025object *cf_player_send_inventory (object *op)
1892 2026
1893char *cf_player_get_ip (object *op) 2027char *cf_player_get_ip (object *op)
1894 ALIAS: ip = 0 2028 ALIAS: ip = 0
1903 2037
1904void cf_player_set_party (object *op, partylist *party) 2038void cf_player_set_party (object *op, partylist *party)
1905 2039
1906void kill_player (object *op) 2040void kill_player (object *op)
1907 2041
2042void esrv_update_item (object *op, int what, object *item)
2043 C_ARGS: what, op, item
2044
2045void clear_los (object *op)
2046
2047int command_summon (object *op, char *params)
2048
2049int command_arrest (object *op, char *params)
2050
2051int command_kick (object *op, char *params)
2052
2053int command_banish (object *op, char *params)
2054
2055
1908MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2056MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1909 2057
2058INCLUDE: $PERL genacc player ../include/player.h |
2059
1910int invoke (player *pl, int event, ...) 2060int invoke (player *pl, int event, ...)
1911 CODE: 2061 CODE:
1912 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2062 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1913 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 2063 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1914 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2064 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2065 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1915 OUTPUT: RETVAL 2066 OUTPUT: RETVAL
1916 2067
1917SV *registry (player *pl) 2068SV *registry (player *pl)
2069
2070void
2071save_stats (player *pl)
1918 CODE: 2072 CODE:
1919 RETVAL = registry_of (pl); 2073 pl->ob->stats.hp = pl->ob->stats.maxhp;
2074 pl->ob->stats.sp = pl->ob->stats.maxsp;
2075 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2076 pl->orig_stats = pl->ob->stats;
2077
2078void cf_player_move (player *pl, int dir)
2079
2080void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2081
2082bool
2083cell_visible (player *pl, int dx, int dy)
2084 CODE:
2085 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2086 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1920 OUTPUT: 2087 OUTPUT:
1921 RETVAL 2088 RETVAL
1922 2089
1923player *cf_player_find (char *name)
1924 PROTOTYPE: $
1925
1926void cf_player_move (player *pl, int dir)
1927
1928void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1929
1930# nonstandard
1931object *ob (player *pl)
1932 CODE:
1933 RETVAL = pl->ob;
1934 OUTPUT: RETVAL
1935
1936player *first ()
1937 CODE:
1938 RETVAL = first_player;
1939 OUTPUT: RETVAL
1940
1941player *next (player *pl)
1942 CODE:
1943 RETVAL = pl->next;
1944 OUTPUT: RETVAL
1945
1946bool
1947cell_visible (player *pl, int dx, int dy)
1948 CODE:
1949 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1950 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1951 OUTPUT:
1952 RETVAL
1953
1954char *
1955client (player *pl)
1956 CODE:
1957 RETVAL = pl->socket.client;
1958 OUTPUT:
1959 RETVAL
1960
1961char *
1962host (player *pl)
1963 CODE:
1964 RETVAL = pl->socket.host;
1965 OUTPUT:
1966 RETVAL
1967
1968char *
1969killer (player *pl, char *killer = 0)
1970 CODE:
1971 if (killer)
1972 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
1973 RETVAL = pl->killer;
1974 OUTPUT:
1975 RETVAL
1976
1977void
1978buggy_mapscroll (player *pl, int value = 1)
1979 CODE:
1980 pl->socket.buggy_mapscroll = value;
1981
1982void 2090void
1983send (player *pl, SV *packet) 2091send (player *pl, SV *packet)
1984 CODE: 2092 CODE:
1985{ 2093{
1986 STRLEN len; 2094 STRLEN len;
1987 char *buf = SvPVbyte (packet, len); 2095 char *buf = SvPVbyte (packet, len);
1988 2096
1989 Write_String_To_Socket (&pl->socket, buf, len); 2097 if (pl->ns)
2098 pl->ns->send_packet (buf, len);
1990} 2099}
1991 2100
1992int 2101int
1993listening (player *pl, int new_value = -1) 2102listening (player *pl, int new_value = -1)
1994 CODE: 2103 CODE:
1996 if (new_value >= 0) 2105 if (new_value >= 0)
1997 pl->listening = new_value; 2106 pl->listening = new_value;
1998 OUTPUT: 2107 OUTPUT:
1999 RETVAL 2108 RETVAL
2000 2109
2001void get_savebed (player *pl) 2110void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2002 ALIAS: 2111 PROTOTYPE: $;$$$
2003 savebed = 0
2004 PPCODE: 2112 PPCODE:
2113 if (GIMME_V != G_VOID)
2114 {
2005 EXTEND (SP, 3); 2115 EXTEND (SP, 3);
2006 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2116 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2007 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2117 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2008 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2118 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2009 2119 }
2010void set_savebed (player *pl, char *map_path, int x, int y) 2120 if (map_path) sv_to (map_path, pl->savebed_map);
2011 CODE: 2121 if (x) sv_to (x, pl->bed_x);
2012 strcpy (pl->savebed_map, map_path); 2122 if (y) sv_to (y, pl->bed_y);
2013 pl->bed_x = x;
2014 pl->bed_y = y;
2015 2123
2016void 2124void
2017list () 2125list ()
2018 PPCODE: 2126 PPCODE:
2019{ 2127 for_all_players (pl)
2020 player *pl; 2128 XPUSHs (sv_2mortal (to_sv (pl)));
2021 for (pl = first_player; pl; pl = pl->next)
2022 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2023}
2024
2025bool
2026peaceful (player *pl, bool new_setting = 0)
2027 PROTOTYPE: $;$
2028 CODE:
2029 RETVAL = pl->peaceful;
2030 if (items > 1)
2031 pl->peaceful = new_setting;
2032 OUTPUT:
2033 RETVAL
2034
2035living *
2036orig_stats (player *pl)
2037 CODE:
2038 RETVAL = &pl->orig_stats;
2039 OUTPUT: RETVAL
2040
2041living *
2042last_stats (player *pl)
2043 CODE:
2044 RETVAL = &pl->last_stats;
2045 OUTPUT: RETVAL
2046 2129
2047 2130
2048MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2131MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2049 2132
2050int invoke (mapstruct *map, int event, ...) 2133int invoke (maptile *map, int event, ...)
2051 CODE: 2134 CODE:
2052 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2135 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2053 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 2136 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2054 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2137 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2138 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2139 OUTPUT: RETVAL
2140
2141SV *registry (maptile *map)
2142
2143INCLUDE: $PERL genacc maptile ../include/map.h |
2144
2145void
2146maptile::instantiate ()
2147
2148maptile *new ()
2149 PROTOTYPE:
2150 CODE:
2151 RETVAL = new maptile;
2055 OUTPUT: 2152 OUTPUT:
2056 RETVAL 2153 RETVAL
2057 2154
2058SV *registry (mapstruct *map) 2155void
2156maptile::players ()
2059 CODE: 2157 PPCODE:
2060 RETVAL = registry_of (map); 2158 if (GIMME_V == G_SCALAR)
2061 OUTPUT: 2159 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2062 RETVAL 2160 else if (GIMME_V == G_ARRAY)
2063
2064SV *
2065get_property (mapstruct *obj, int type, int idx)
2066 CODE:
2067 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2068 OUTPUT: RETVAL
2069
2070SV *
2071set_property (mapstruct *obj, int type, int idx, SV *newval)
2072 CODE:
2073 switch (type)
2074 { 2161 {
2075 case CFAPI_INT: 2162 EXTEND (SP, THIS->players);
2076 cf_map_set_int_property (obj, idx, SvIV (newval)); 2163 for_all_players (pl)
2077 break; 2164 if (pl->ob && pl->ob->map == THIS)
2078 default: 2165 PUSHs (sv_2mortal (to_sv (pl->ob)));
2079 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2080 } 2166 }
2081 2167
2082mapstruct *new (int width, int height) 2168void
2083 PROTOTYPE: 2169maptile::set_regiondata (SV *data, SV *plt)
2084 CODE: 2170 CODE:
2085{ 2171{
2086 int unused_type; 2172 if (!SvROK (plt) || SvTYPE (SvRV (plt)) != SVt_PVAV)
2087 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height); 2173 croak ("maptile::set_regiondata needs arrayref as plt arg");
2088}
2089 OUTPUT:
2090 RETVAL
2091 2174
2092void delete_map (mapstruct *map) 2175 AV *av = (AV *)SvRV (plt);
2093 2176
2094void clean_tmp_map (mapstruct *map) 2177 region **regionmap = (region **)malloc ((av_len (av) + 1) * sizeof (region *));
2095 2178
2179 for (int i = av_len (av) + 1; i--; )
2180 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch (av, i, 1)));
2181
2182 THIS->regions = salloc<uint8_t> (THIS->size (), (uint8_t *)SvPVbyte_nolen (data));
2183 THIS->regionmap = regionmap;
2184}
2185
2096void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2186void play_sound_map (maptile *map, int x, int y, int sound_num)
2097 2187
2098mapstruct *tile_map (mapstruct *map, unsigned int dir) 2188int out_of_map (maptile *map, int x, int y)
2099 CODE:
2100 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2101 OUTPUT:
2102 RETVAL
2103 2189
2104char *tile_path (mapstruct *map, unsigned int dir) 2190void
2105 CODE: 2191trigger (maptile *map, long connection, bool state = true)
2106 if (dir >= 4) 2192 CODE:
2107 XSRETURN_UNDEF; 2193 activate_connection (map, connection, state);
2108 RETVAL = map->tile_path [dir];
2109 OUTPUT:
2110 RETVAL
2111 2194
2112mapstruct *cf_map_get_map (char *name) 2195void
2113 PROTOTYPE: $ 2196get_connection (maptile *map, long connection)
2114 ALIAS: map = 0 2197 PPCODE:
2198 oblinkpt *obp = get_connection_links (map, connection);
2199 if (obp)
2200 for (objectlink *ol = obp->link; ol; ol = ol->next)
2201 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2115 2202
2116mapstruct *has_been_loaded (char *name)
2117 PROTOTYPE: $
2118
2119mapstruct *cf_map_get_first ()
2120 PROTOTYPE:
2121 ALIAS: first = 0
2122
2123# whoever "designed" the plug-in api should have wasted
2124# his/her time with staying away from the project - would have
2125# saved others a lot of time, without doubt.
2126void set_path (mapstruct *where, char *path)
2127 CODE:
2128 strcpy (where->path, path);
2129
2130int in_memory (mapstruct *map)
2131 CODE:
2132 RETVAL = map->in_memory;
2133 OUTPUT:
2134 RETVAL
2135
2136bool unique (mapstruct *map)
2137 CODE:
2138 RETVAL = map->unique;
2139 OUTPUT:
2140 RETVAL
2141
2142void set_unique (mapstruct *map, bool unique)
2143 CODE:
2144 map->unique = unique;
2145
2146object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2203object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2147 2204
2148object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2205object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2149 2206
2150object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2207object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2151 C_ARGS: str, map, nx, ny 2208 C_ARGS: str, map, nx, ny
2152 2209
2153void 2210void
2154cf_map_normalise (mapstruct *map, int x, int y) 2211get_map_flags (maptile *map, int x, int y)
2155 PPCODE: 2212 PPCODE:
2156{ 2213{
2157 mapstruct *nmap = 0; 2214 maptile *nmap = 0;
2158 I16 nx = 0, ny = 0; 2215 I16 nx = 0, ny = 0;
2159 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2216 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2160 2217
2161 EXTEND (SP, 4); 2218 EXTEND (SP, 4);
2162 PUSHs (sv_2mortal (newSViv (flags))); 2219 PUSHs (sv_2mortal (newSViv (flags)));
2163 2220
2164 if (GIMME_V == G_ARRAY) 2221 if (GIMME_V == G_ARRAY)
2168 PUSHs (sv_2mortal (newSViv (ny))); 2225 PUSHs (sv_2mortal (newSViv (ny)));
2169 } 2226 }
2170} 2227}
2171 2228
2172void 2229void
2173at (mapstruct *map, unsigned int x, unsigned int y) 2230at (maptile *map, unsigned int x, unsigned int y)
2174 PROTOTYPE: $$$ 2231 PROTOTYPE: $$$
2175 PPCODE: 2232 PPCODE:
2176{ 2233{
2177 object *o; 2234 object *o;
2178 mapstruct *nmap = 0; 2235 maptile *nmap = 0;
2179 I16 nx, ny; 2236 I16 nx, ny;
2180 2237
2181 cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2238 get_map_flags (map, &nmap, x, y, &nx, &ny);
2182 2239
2183 if (nmap) 2240 if (nmap)
2184 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2241 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2185 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2242 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2186} 2243}
2187 2244
2188SV * 2245SV *
2189bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2246bot_at (maptile *obj, unsigned int x, unsigned int y)
2190 PROTOTYPE: $$$ 2247 PROTOTYPE: $$$
2191 ALIAS: 2248 ALIAS:
2192 top_at = 1 2249 top_at = 1
2193 flags_at = 2 2250 flags_at = 2
2194 light_at = 3 2251 light_at = 3
2195 move_block_at = 4 2252 move_block_at = 4
2196 move_slow_at = 5 2253 move_slow_at = 5
2197 move_on_at = 6 2254 move_on_at = 6
2198 move_off_at = 7 2255 move_off_at = 7
2199 INIT: 2256 INIT:
2200 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2257 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2201 CODE: 2258 CODE:
2202 switch (ix) 2259 switch (ix)
2203 { 2260 {
2204 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2261 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2205 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2262 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2208 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2265 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2209 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2266 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2210 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2267 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2211 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2268 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2212 } 2269 }
2213 OUTPUT: 2270 OUTPUT: RETVAL
2214 RETVAL
2215 2271
2216# "deserialise" perl map data into the map # TODO# compatibility cruft, remove 2272void fix_walls (maptile *map, int x, int y)
2217void
2218_set_obs (mapstruct *map, SV *sv)
2219 CODE:
2220{
2221 object *o;
2222 AV *av;
2223 int x, y;
2224 AV *obs = (AV *)SvRV (sv);
2225 2273
2226 for (y = 0; y < MAP_HEIGHT (map); y++) 2274void fix_walls_around (maptile *map, int x, int y)
2227 for (x = 0; x < MAP_WIDTH (map); x++)
2228 {
2229 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2230 2275
2231 if (!SvROK (sv)) 2276# worst xs function of my life
2232 continue; 2277bool
2278_create_random_map (\
2279 maptile *self,\
2280 char *wallstyle,\
2281 char *wall_name,\
2282 char *floorstyle,\
2283 char *monsterstyle,\
2284 char *treasurestyle,\
2285 char *layoutstyle,\
2286 char *doorstyle,\
2287 char *decorstyle,\
2288 char *origin_map,\
2289 char *final_map,\
2290 char *exitstyle,\
2291 char *this_map,\
2292 char *exit_on_final_map,\
2293 int xsize,\
2294 int ysize,\
2295 int expand2x,\
2296 int layoutoptions1,\
2297 int layoutoptions2,\
2298 int layoutoptions3,\
2299 int symmetry,\
2300 int difficulty,\
2301 int difficulty_given,\
2302 float difficulty_increase,\
2303 int dungeon_level,\
2304 int dungeon_depth,\
2305 int decoroptions,\
2306 int orientation,\
2307 int origin_y,\
2308 int origin_x,\
2309 U32 random_seed,\
2310 val64 total_map_hp,\
2311 int map_layout_style,\
2312 int treasureoptions,\
2313 int symmetry_used,\
2314 region *region,\
2315 char *custom\
2316)
2317 CODE:
2318{
2319 random_map_params rmp;
2233 2320
2234 av = (AV *)SvRV (sv); 2321 assign (rmp.wallstyle , wallstyle);
2322 assign (rmp.wall_name , wall_name);
2323 assign (rmp.floorstyle , floorstyle);
2324 assign (rmp.monsterstyle , monsterstyle);
2325 assign (rmp.treasurestyle , treasurestyle);
2326 assign (rmp.layoutstyle , layoutstyle);
2327 assign (rmp.doorstyle , doorstyle);
2328 assign (rmp.decorstyle , decorstyle);
2329 assign (rmp.exitstyle , exitstyle);
2330 assign (rmp.exit_on_final_map, exit_on_final_map);
2235 2331
2236 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2332 rmp.origin_map = origin_map;
2237 { 2333 rmp.final_map = final_map;
2238 sv = av_shift (av); 2334 rmp.this_map = this_map;
2335 rmp.xsize = xsize;
2336 rmp.ysize = ysize;
2337 rmp.expand2x = expand2x;
2338 rmp.layoutoptions1 = layoutoptions1;
2339 rmp.layoutoptions2 = layoutoptions2;
2340 rmp.layoutoptions3 = layoutoptions3;
2341 rmp.symmetry = symmetry;
2342 rmp.difficulty = difficulty;
2343 rmp.difficulty_given = difficulty_given;
2344 rmp.difficulty_increase = difficulty_increase;
2345 rmp.dungeon_level = dungeon_level;
2346 rmp.dungeon_depth = dungeon_depth;
2347 rmp.decoroptions = decoroptions;
2348 rmp.orientation = orientation;
2349 rmp.origin_y = origin_y;
2350 rmp.origin_x = origin_x;
2351 rmp.random_seed = random_seed;
2352 rmp.total_map_hp = total_map_hp;
2353 rmp.map_layout_style = map_layout_style;
2354 rmp.treasureoptions = treasureoptions;
2355 rmp.symmetry_used = symmetry_used;
2356 rmp.region = region;
2357 rmp.custom = custom;
2239 2358
2240 if (SvROK (sv)) 2359 RETVAL = self->generate_random_map (&rmp);
2241 {
2242 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2243 SVptr_cache_set (o, sv);
2244 }
2245 }
2246 }
2247} 2360}
2248
2249
2250MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
2251
2252archetype *cf_archetype_get_first()
2253 PROTOTYPE:
2254 ALIAS: first = 0
2255
2256archetype *cf_archetype_get_next (archetype *arch)
2257 ALIAS: next = 0
2258
2259archetype *cf_archetype_get_head (archetype *arch)
2260 ALIAS: head = 0
2261
2262archetype *cf_archetype_get_more (archetype *arch)
2263 ALIAS: more = 0
2264
2265const char *cf_archetype_get_name (archetype *arch)
2266 ALIAS: name = 0
2267
2268object *cf_archetype_get_clone (archetype *arch)
2269 ALIAS: clone = 0
2270
2271MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
2272
2273partylist *cf_party_get_first ()
2274 PROTOTYPE:
2275 ALIAS: first = 0
2276
2277partylist *cf_party_get_next (partylist *party)
2278 ALIAS: next = 0
2279
2280const char *cf_party_get_name (partylist *party)
2281
2282const char *cf_party_get_password (partylist *party)
2283 ALIAS: password = 0
2284
2285player *cf_party_get_first_player (partylist *party)
2286 ALIAS: first_player = 0
2287
2288player *cf_party_get_next_player (partylist *party, player *op)
2289 ALIAS: next_player = 0
2290
2291
2292MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
2293
2294region *cf_region_get_first ()
2295 PROTOTYPE:
2296 ALIAS: first = 0
2297
2298const char *cf_region_get_name (region *reg)
2299 ALIAS: name = 0
2300
2301region *cf_region_get_next (region *reg)
2302 ALIAS: next = 0
2303
2304region *cf_region_get_parent (region *reg)
2305 ALIAS: parent = 0
2306
2307const char *cf_region_get_longname (region *reg)
2308 ALIAS: longname = 0
2309
2310const char *cf_region_get_message (region *reg)
2311 ALIAS: message = 0
2312
2313
2314MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2315
2316val64
2317exp (living *liv, val64 new_val = 0)
2318 PROTOTYPE: $;$
2319 ALIAS:
2320 Str = 1
2321 Dex = 2
2322 Con = 3
2323 Wis = 4
2324 Cha = 5
2325 Int = 6
2326 Pow = 7
2327 wc = 8
2328 ac = 9
2329 hp = 10
2330 maxhp = 11
2331 sp = 12
2332 maxsp = 13
2333 grace = 14
2334 maxgrace = 15
2335 food = 16
2336 dam = 17
2337 luck = 18
2338 CODE:
2339# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2340 switch (ix)
2341 {
2342 LIVING_ACC (exp , 0);
2343 LIVING_ACC (Str , 1);
2344 LIVING_ACC (Dex , 2);
2345 LIVING_ACC (Con , 3);
2346 LIVING_ACC (Wis , 4);
2347 LIVING_ACC (Cha , 5);
2348 LIVING_ACC (Int , 6);
2349 LIVING_ACC (Pow , 7);
2350 LIVING_ACC (wc , 8);
2351 LIVING_ACC (ac , 9);
2352 LIVING_ACC (hp , 10);
2353 LIVING_ACC (maxhp , 11);
2354 LIVING_ACC (sp , 12);
2355 LIVING_ACC (maxsp , 13);
2356 LIVING_ACC (grace , 14);
2357 LIVING_ACC (maxgrace, 15);
2358 LIVING_ACC (food , 16);
2359 LIVING_ACC (dam , 17);
2360 LIVING_ACC (luck , 18);
2361 }
2362# undef LIVING_ACC
2363 OUTPUT: 2361 OUTPUT:
2364 RETVAL 2362 RETVAL
2365 2363
2364MODULE = cf PACKAGE = cf::arch
2365
2366archetype *find (const char *name)
2367 CODE:
2368 RETVAL = archetype::find (name);
2369 OUTPUT:
2370 RETVAL
2371
2372archetype *first()
2373 PROTOTYPE:
2374 CODE:
2375 RETVAL = first_archetype;
2376 OUTPUT: RETVAL
2377
2378INCLUDE: $PERL genacc archetype ../include/object.h |
2379
2380MODULE = cf PACKAGE = cf::party
2381
2382partylist *first ()
2383 PROTOTYPE:
2384 CODE:
2385 RETVAL = get_firstparty ();
2386 OUTPUT: RETVAL
2387
2388INCLUDE: $PERL genacc partylist ../include/player.h |
2389
2390MODULE = cf PACKAGE = cf::region
2391
2392void
2393list ()
2394 PPCODE:
2395 for_all_regions (rgn)
2396 XPUSHs (sv_2mortal (to_sv (rgn)));
2397
2398region *find (char *name)
2399 PROTOTYPE: $
2400 CODE:
2401 RETVAL = region::find (name);
2402 OUTPUT: RETVAL
2403
2404region *find_fuzzy (char *name)
2405 PROTOTYPE: $
2406 CODE:
2407 RETVAL = region::find_fuzzy (name);
2408 OUTPUT: RETVAL
2409
2410INCLUDE: $PERL genacc region ../include/map.h |
2411
2412MODULE = cf PACKAGE = cf::living
2413
2414INCLUDE: $PERL genacc living ../include/living.h |
2415
2416MODULE = cf PACKAGE = cf::settings
2417
2418INCLUDE: $PERL genacc Settings ../include/global.h |
2419
2420MODULE = cf PACKAGE = cf::client
2421
2422INCLUDE: $PERL genacc client ../include/client.h |
2423
2424int invoke (client *ns, int event, ...)
2425 CODE:
2426 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2427 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2428 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2429 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2430 OUTPUT: RETVAL
2431
2432SV *registry (client *ns)
2433
2434void
2435list ()
2436 PPCODE:
2437 EXTEND (SP, clients.size ());
2438 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2439 PUSHs (sv_2mortal (to_sv (*i)));
2440
2441void
2442client::send_packet (SV *packet)
2443 CODE:
2444{
2445 STRLEN len;
2446 char *buf = SvPVbyte (packet, len);
2447
2448 THIS->send_packet (buf, len);
2449}
2450

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines