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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.18 by root, Mon Aug 28 07:07:42 2006 UTC vs.
Revision 1.167 by root, Tue Feb 13 21:28:11 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31 25
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
34#include "loader.h"
50#include "cfperl.h" 35#include "cfperl.h"
51#include "shstr.h" 36#include "shstr.h"
52 37
38#include <unistd.h>
39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
42
43#include <EXTERN.h>
44#include <perl.h>
45#include <XSUB.h>
46
47#include "CoroAPI.h"
53#include "perlxsi.c" 48#include "perlxsi.c"
54 49
55extern sint64 *levels; // the experience table 50extern sint64 *levels; // the experience table
56 51
57typedef object object_ornull; 52typedef object object_ornull;
58typedef mapstruct mapstruct_ornull; 53typedef maptile maptile_ornull;
59 54
55#if IVSIZE >= 8
56 typedef IV val64;
57# define newSVval64 newSViv
58# define SvVAL64 SvIV
59#else
60typedef double val64; 60 typedef double val64;
61#define newSVval64 newSVnv 61# define newSVval64 newSVnv
62#define SvVAL64 SvNV 62# define SvVAL64 SvNV
63#endif
63 64
64static f_plug_api gethook; 65static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api systemDirectory; 66static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_set_property; 67static f_plug_api object_insert = cfapi_object_insert;
67static f_plug_api map_get_map;
68static f_plug_api object_insert;
69 68
70/* this is a stupid way to do things, and awkward to use for plug-in authors */
71typedef struct
72{
73 object* who;
74 object* activator;
75 object* third;
76 object* event;
77 mapstruct* map;
78 char message[1024];
79 int fix; // seems to be python-only, and should not be part of the API
80 int event_code;
81 char extension[1024]; // name field, should invoke specific perl extension
82 char options[1024]; // slaying field of event_connectors
83 int returnvalue;
84} CFPContext;
85
86static HV *obj_cache;
87static PerlInterpreter *perl; 69static PerlInterpreter *perl;
88 70
71double runtime;
72
73global gbl_ev;
89static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime;
90 76
91#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 77static HV
92#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 78 *stash_cf,
93#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 79 *stash_cf_object_wrap,
94#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 80 *stash_cf_object_player_wrap,
95#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 81 *stash_cf_player_wrap,
96#define PUSH_PV PUSHcfapi_va(STRING, const char *) 82 *stash_cf_map_wrap,
97#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 83 *stash_cf_client_wrap,
84 *stash_cf_arch_wrap,
85 *stash_cf_party_wrap,
86 *stash_cf_region_wrap,
87 *stash_cf_living_wrap;
88
89// helper cast function, returns super class * or 0
90template<class super>
91static super *
92is_a (attachable *at)
93{
94 //return dynamic_cast<super *>(at); // slower, safer
95 if (typeid (*at) == typeid (super))
96 return static_cast<super *>(at);
97 else
98 return 0;
99}
98 100
99////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 101//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
100 102
103unordered_vector<attachable *> attachable::mortals;
104
105attachable::~attachable ()
106{
107 assert (!self);
108 assert (!cb);
109}
110
111int
112attachable::refcnt_cnt () const
113{
114 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
115}
116
117void
118attachable::sever_self ()
119{
120 if (HV *self = this->self)
121 {
122 // keep a refcount because sv_unmagic might call attachable_free,
123 // which might clear self, causing sv_unmagic to crash on a now
124 // invalid object.
125 SvREFCNT_inc (self);
126 hv_clear (self);
127 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
128 SvREFCNT_dec (self);
129
130 // self *must* be null now because thats sv_unmagic's job.
131 assert (!this->self);
132 flags |= 0x80; // severed //D
133 }
134}
135
136void
137attachable::optimise ()
138{
139 if (self
140 && SvREFCNT (self) == 1
141 && !HvTOTALKEYS (self))
142 flags |= 0x40,//D
143 sever_self ();
144}
145
146// check wether the object really is dead
147void
148attachable::do_check ()
149{
150 if (refcnt_cnt () > 0)
151 return;
152
153 destroy ();
154}
155
156void
157attachable::do_destroy ()
158{
159 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
160
161 if (cb)
162 {
163 SvREFCNT_dec (cb);
164 cb = 0;
165 }
166
167 if (self)
168 sever_self ();
169
170 flags |= 0x20; //D
171 mortals.push_back (this);
172}
173
174void
175attachable::destroy ()
176{
177 if (destroyed ())
178 return;
179
180 flags |= F_DESTROYED;
181 do_destroy ();
182}
183
184void
185attachable::check_mortals ()
186{
187 static int i = 0;
188
189 for (;;)
190 {
191 if (i >= mortals.size ())
192 {
193 i = 0;
194
195 if (mortals.size () > 1000)
196 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
197
198 break;
199 }
200
201 attachable *obj = mortals [i];
202
203 obj->refcnt_chk (); // unborrow from perl, if necessary
204
205 //if (obj->refcnt > 0 || obj->self)
206 if (obj->refcnt || obj->self)
207 {
208//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
209 ++i; // further delay freeing
210
211 if (!(i & 0x3ff))
212 break;
213 }
214 else
215 {
216 mortals.erase (i);
217 delete obj;
218 }
219 }
220}
221
222attachable &
223attachable::operator =(const attachable &src)
224{
225 //if (self || cb)
226 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
227
228 attach = src.attach;
229 return *this;
230}
231
232//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
233
101static SV * 234static SV *
102newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 235newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
103{ 236{
104 SV *sv; 237 SV *sv;
105 238
106 if (!ptr) 239 if (!ptr)
107 return &PL_sv_undef; 240 return &PL_sv_undef;
108 241
109 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 242 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
110 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 243 return sv_bless (newRV_noinc ((SV *)hv), stash);
111} 244}
112 245
113template<class attachable> 246static int
114SV * 247attachable_free (pTHX_ SV *sv, MAGIC *mg)
248{
249 attachable *at = (attachable *)mg->mg_ptr;
250
251 //TODO: check if transaction behaviour is really required here
252 if (SV *self = (SV *)at->self)
253 {
254 at->self = 0;
255 SvREFCNT_dec (self);
256 }
257
258 // next line makes sense, but most objects still have refcnt 0 by default
259 //at->refcnt_chk ();
260 return 0;
261}
262
263MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
264
265static SV *
115newSVattachable (attachable *obj, const char *klass) 266newSVattachable (attachable *obj, HV *stash)
116{ 267{
117 if (!obj) 268 if (!obj)
118 return &PL_sv_undef; 269 return &PL_sv_undef;
119 270
120 if (!obj->self) 271 if (!obj->self)
121 obj->self = newSVptr (obj, klass);
122
123 return newSVsv (static_cast<SV *>(obj->self));
124}
125
126static void
127SVptr_cache_set (void *ptr, SV *sv)
128{
129 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
130}
131
132static SV *
133SVptr_cache_get (void *ptr)
134{
135 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
136
137 return he ? *he : 0;
138}
139
140static SV *
141newSVptr_cached (void *ptr, const char *klass)
142{
143 SV *sv;
144
145 if (!ptr)
146 return &PL_sv_undef;
147
148 sv = SVptr_cache_get (ptr);
149
150 if (!sv)
151 { 272 {
152 HV *hv = newHV (); 273 obj->self = newHV ();
153 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 274 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
154 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 275 obj->flags |= (obj->flags & 0xc0) << 8;
276 obj->flags &= ~0xc0;//D
277 obj->flags |= 0x10;//D
155 278
156 SVptr_cache_set (ptr, sv); 279 // now bless the object _once_
280 return sv_bless (newRV_inc ((SV *)obj->self), stash);
157 } 281 }
282 else
283 {
284 SV *sv = newRV_inc ((SV *)obj->self);
158 285
159 return newSVsv (sv); 286 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
287 SvAMAGIC_on (sv);
288
289 return sv;
290 }
160} 291}
161 292
162static void 293static void
163clearSVptr (SV *sv) 294clearSVptr (SV *sv)
164{ 295{
189 if (SvOK (sv)) 320 if (SvOK (sv))
190 return SvPTR (sv, klass); 321 return SvPTR (sv, klass);
191 else 322 else
192 return 0; 323 return 0;
193} 324}
325
326inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
327inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
328inline SV *to_sv (bool v) { return newSViv (v); }
329inline SV *to_sv ( signed char v) { return newSViv (v); }
330inline SV *to_sv (unsigned char v) { return newSViv (v); }
331inline SV *to_sv ( signed short v) { return newSViv (v); }
332inline SV *to_sv (unsigned short v) { return newSVuv (v); }
333inline SV *to_sv ( signed int v) { return newSViv (v); }
334inline SV *to_sv (unsigned int v) { return newSVuv (v); }
335inline SV *to_sv ( signed long v) { return newSViv (v); }
336inline SV *to_sv (unsigned long v) { return newSVuv (v); }
337inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
338inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
339inline SV *to_sv (float v) { return newSVnv (v); }
340inline SV *to_sv (double v) { return newSVnv (v); }
341inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
342inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
343inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
344inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
345inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
346inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
347inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
348inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
349
350inline SV *to_sv (object & v) { return to_sv (&v); }
351inline SV *to_sv (living & v) { return to_sv (&v); }
352
353inline SV *to_sv (facetile * v) { return to_sv (v->name); }
354inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
355
356inline SV *to_sv (UUID v)
357{
358 char buf[128];
359 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
360 return newSVpv (buf, 0);
361}
362
363inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
364inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
365inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
366inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
367inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
368inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
369inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
370inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
371inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
372inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
374inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
375inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
376inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
377inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
378inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
379inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
380inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
381inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
382inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
383inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
384inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
385inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
386inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
387
388inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; }
389inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
390
391template<class T>
392inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
393
394template<int N>
395inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
396
397inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
398inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
399inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
400inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
401inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
402
403inline void sv_to (SV *sv, UUID &v)
404{
405 unsigned int version;
406
407 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
408 croak ("unparsable uuid: %s", SvPV_nolen (sv));
409}
410
411inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
194 412
195static SV * 413static SV *
196newSVdt_va (va_list &ap, data_type type) 414newSVdt_va (va_list &ap, data_type type)
197{ 415{
198 SV *sv; 416 SV *sv;
225 sv = str ? newSVpv (str, len) : &PL_sv_undef; 443 sv = str ? newSVpv (str, len) : &PL_sv_undef;
226 } 444 }
227 break; 445 break;
228 446
229 case DT_OBJECT: 447 case DT_OBJECT:
230 { 448 sv = to_sv (va_arg (ap, object *));
231 object *obj = va_arg (ap, object *);
232 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
233 }
234 break; 449 break;
235 450
236 case DT_MAP: 451 case DT_MAP:
237 // va_arg (object *) when void * is passed is an XSI extension 452 // va_arg (object *) when void * is passed is an XSI extension
238 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 453 sv = to_sv (va_arg (ap, maptile *));
239 break; 454 break;
240 455
456 case DT_CLIENT:
457 sv = to_sv (va_arg (ap, client *));
458 break;
459
241 case DT_PLAYER: 460 case DT_PLAYER:
242 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 461 sv = to_sv (va_arg (ap, player *));
243 break; 462 break;
244 463
245 case DT_ARCH: 464 case DT_ARCH:
246 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 465 sv = to_sv (va_arg (ap, archetype *));
247 break; 466 break;
248 467
249 case DT_PARTY: 468 case DT_PARTY:
250 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 469 sv = to_sv (va_arg (ap, partylist *));
251 break; 470 break;
252 471
253 case DT_REGION: 472 case DT_REGION:
254 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 473 sv = to_sv (va_arg (ap, region *));
255 break; 474 break;
256 475
257 default: 476 default:
258 assert (("unhandled type in newSVdt_va", 0)); 477 assert (("unhandled type in newSVdt_va", 0));
259 } 478 }
304} 523}
305 524
306////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 525//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
307 526
308SV * 527SV *
309registry_of (attachable_base *ext) 528registry (attachable *ext)
310{ 529{
311 if (!ext->cb) 530 if (!ext->cb)
312 ext->cb = newAV (); 531 ext->cb = newAV ();
313 532
314 return newRV_inc ((SV *)ext->cb); 533 return newRV_inc ((SV *)ext->cb);
315} 534}
316 535
317void attachable_base::clear ()
318{
319 //if (self) fprintf (stderr, "free_ob_self %p %s (%p,%p)\n", this, ((object *)this)->name, self, cb);//D
320
321 if (self) SvREFCNT_dec (self);
322 if (cb) SvREFCNT_dec (cb);
323
324 if (attach) free_string (attach);
325
326 self = 0;
327 cb = 0;
328 attach = 0;
329}
330
331void attachable_base::optimise ()
332{
333 if (!self)
334 return;
335
336 HV *hv = (HV *)SvRV ((SV *)self);
337
338 if (SvREFCNT ((SV *)self) == 1
339 && SvREFCNT ((SV *)hv) == 1
340 && !HvKEYS (hv))
341 {
342 SvREFCNT_dec ((SV *)self);
343 self = 0;
344 }
345}
346
347void
348object::instantiate_ ()
349{
350 dSP;
351 ENTER;
352 SAVETMPS;
353 PUSHMARK (SP);
354 EXTEND (SP, 2);
355 PUSHs (sv_2mortal (newSVdt (DT_OBJECT, static_cast<object *>(this))));
356 PUSHs (sv_2mortal (newSVpv (attach, 0)));
357 PUTBACK;
358 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
359 FREETMPS;
360 LEAVE;
361
362 INVOKE_OBJECT (INSTANTIATE, this);
363}
364
365///////////////////////////////////////////////////////////////////////////// 536/////////////////////////////////////////////////////////////////////////////
366 537
367void reattach (data_type type, void *obj)
368{
369 dSP;
370 ENTER;
371 SAVETMPS;
372 PUSHMARK (SP);
373 XPUSHs (sv_2mortal (newSVdt (type, obj)));
374 PUTBACK;
375 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
376 FREETMPS;
377 LEAVE;
378
379 switch (type)
380 {
381 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
382 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
383 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
384 }
385}
386
387template<class subclass>
388void reattach (attachable<subclass> *obj)
389{
390 obj->optimise ();
391
392 if (obj->self)
393 reattach (subclass::get_dt (), (subclass *)obj);
394}
395
396object_freezer::object_freezer (const char *filename)
397: filename (filename)
398{
399 av = (AV *)newAV ();
400}
401
402object_freezer::~object_freezer ()
403{
404 dSP;
405 ENTER;
406 SAVETMPS;
407 PUSHMARK (SP);
408 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
409 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
410 PUTBACK;
411 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
412 FREETMPS;
413 LEAVE;
414}
415
416void object_freezer::put (FILE *fp, attachable_base *ext)
417{
418 ext->optimise ();
419
420 if (ext->self)
421 {
422 int idx = AvFILLp ((AV *)av) + 1;
423 av_store ((AV *)av, idx, SvREFCNT_inc ((SV *)ext->self));
424 fprintf (fp, "oid %d\n", idx);
425 }
426}
427
428object_thawer::object_thawer (const char *filename)
429{
430 av = 0;
431
432 if (!filename)
433 return;
434
435 dSP;
436 ENTER;
437 SAVETMPS;
438 PUSHMARK (SP);
439 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
440 PUTBACK;
441
442 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
443 {
444 SPAGAIN;
445 SV *sv = POPs;
446 if (SvROK (sv))
447 av = SvREFCNT_inc (SvRV (sv));
448 }
449
450 FREETMPS;
451 LEAVE;
452}
453
454void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
455{
456 if (!av || oid < 0) // this is actually an error of sorts
457 return;
458
459 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
460 ext->clear ();
461
462 SV **svp = av_fetch ((AV *)av, oid, 0);
463
464 if (!svp || !SvROK (*svp))
465 {
466 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
467 return;
468 }
469
470 ext->self = *svp; *svp = &PL_sv_undef;
471 sv_magic (SvRV ((SV *)ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
472
473 reattach (type, obj);
474}
475
476object_thawer::~object_thawer ()
477{
478 if (av)
479 SvREFCNT_dec ((SV *)av);
480}
481
482/////////////////////////////////////////////////////////////////////////////
483
484extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 538extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
485{ 539{
486 gethook = gethooksptr;
487
488 return 0; 540 return 0;
489} 541}
490 542
491static CommArray_s rtn_cmd; 543static CommArray_s rtn_cmd;
492 544
493static int 545static int
494runPluginCommand (object *obj, char *params) 546runPluginCommand (object *obj, char *params)
495{ 547{
496 dSP; 548 return -1;
497
498 ENTER;
499 SAVETMPS;
500
501 PUSHMARK (SP);
502
503 EXTEND (SP, 3);
504 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
505 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
506
507 if (params)
508 PUSHs (sv_2mortal (newSVpv (params, 0)));
509
510 PUTBACK;
511 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
512 SPAGAIN;
513
514 if (SvTRUE (ERRSV))
515 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
516
517 int returnvalue = count > 0 ? POPi : -1;
518
519 PUTBACK;
520 FREETMPS;
521 LEAVE;
522
523 return returnvalue;
524} 549}
525 550
526extern "C" void *cfperl_getPluginProperty (int *type, ...) 551extern "C" void *cfperl_getPluginProperty (int *type, ...)
527{ 552{
528 va_list args; 553 va_list args;
531 va_start (args, type); 556 va_start (args, type);
532 propname = va_arg (args, char *); 557 propname = va_arg (args, char *);
533 //printf ("Property name: %s\n", propname); 558 //printf ("Property name: %s\n", propname);
534 559
535 if (!strcmp (propname, "command?")) 560 if (!strcmp (propname, "command?"))
536 {
537 if (!perl)
538 return NULL; 561 return NULL;
539
540 const char *cmdname = va_arg (args, const char *);
541 HV *hv = get_hv ("cf::COMMAND", 1);
542 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
543
544 va_end (args);
545
546 if (svp)
547 {
548 // this is totaly broken, should stash it into %COMMAND
549 rtn_cmd.name = cmdname;
550 rtn_cmd.time = SvNV (*svp);
551 rtn_cmd.func = runPluginCommand;
552
553 return &rtn_cmd;
554 }
555 }
556 else if (!strcmp (propname, "Identification")) 562 else if (!strcmp (propname, "Identification"))
557 { 563 {
558 va_end (args); 564 va_end (args);
559 return (void*) PLUGIN_NAME; 565 return (void *)PLUGIN_NAME;
560 } 566 }
561 else if (!strcmp (propname, "FullName")) 567 else if (!strcmp (propname, "FullName"))
562 { 568 {
563 va_end (args); 569 va_end (args);
564 return (void*) PLUGIN_VERSION; 570 return (void *)PLUGIN_VERSION;
565 } 571 }
566 else 572 else
567 va_end (args); 573 va_end (args);
568 574
569 return NULL; 575 return NULL;
572extern "C" int cfperl_postInitPlugin () 578extern "C" int cfperl_postInitPlugin ()
573{ 579{
574 int hooktype = 1; 580 int hooktype = 1;
575 int rtype = 0; 581 int rtype = 0;
576 582
577 systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory");
578 object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property");
579 map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map");
580 object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert");
581
582 cf_init_plugin (gethook); 583 cf_init_plugin (gethook);
583 584
584 return 0; 585 return 0;
585} 586}
586 587
590} 591}
591 592
592void 593void
593cfperl_init () 594cfperl_init ()
594{ 595{
596 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
597 perl = perl_alloc ();
598 perl_construct (perl);
599
600 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
601
595 char *argv[] = { 602 char *argv[] = {
596 "", 603 "",
597 "-e" 604 "-e"
598 "BEGIN {" 605 "use Event; use Coro;" // required for bootstrap
599 " cf->bootstrap;" 606 "cf->bootstrap;" // required for datadir :*>
600 " unshift @INC, cf::datadir ();" 607 "unshift @INC, cf::datadir ();"
601 "}"
602 ""
603 "use cf;" 608 "require cf;"
604 }; 609 };
605
606 perl = perl_alloc ();
607 perl_construct (perl);
608
609 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
610 610
611 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 611 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
612 { 612 {
613 printf ("unable to initialize perl-interpreter, aborting.\n"); 613 printf ("unable to initialize perl-interpreter, aborting.\n");
614
615 exit (EXIT_FAILURE); 614 exit (EXIT_FAILURE);
616 //perl_destruct (perl);
617 //perl_free (perl);
618 //perl = 0;
619 //return;
620 } 615 }
621 616
622 obj_cache = newHV (); 617 {
618 dSP;
619
620 PUSHMARK (SP);
621 PUTBACK;
622 call_pv ("cf::init", G_DISCARD | G_VOID);
623 }
623} 624}
624 625
625void cfperl_main () 626void cfperl_main ()
626{ 627{
627 dSP; 628 dSP;
628 629
629 PUSHMARK (SP); 630 PUSHMARK (SP);
630 PUTBACK; 631 PUTBACK;
631 call_pv ("cf::main", G_DISCARD | G_VOID); 632 call_pv ("cf::main", G_DISCARD | G_VOID);
633}
634
635void
636attachable::instantiate ()
637{
638 if (attach)
639 {
640 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
641 attach = 0;
642 }
643}
644
645void
646attachable::reattach ()
647{
648 optimise ();
649 //TODO: check for _attachment's, very important for restarts
650 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
632} 651}
633 652
634static event_klass klass_of[NUM_EVENT_TYPES] = { 653static event_klass klass_of[NUM_EVENT_TYPES] = {
635# define def(type,name) KLASS_ ## type, 654# define def(type,name) KLASS_ ## type,
636# include "eventinc.h" 655# include "eventinc.h"
667 } 686 }
668 } 687 }
669 } 688 }
670} 689}
671 690
691void
692attachable::gather_callbacks (AV *&callbacks, event_type event) const
693{
694 ::gather_callbacks (callbacks, cb_attachable, event);
695
696 if (cb)
697 ::gather_callbacks (callbacks, cb, event);
698}
699
700void
701global::gather_callbacks (AV *&callbacks, event_type event) const
702{
703 ::gather_callbacks (callbacks, cb_object, event);
704}
705
706void
707object::gather_callbacks (AV *&callbacks, event_type event) const
708{
709 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
710 {
711 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
712
713 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
714 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
715 }
716
717 if (type <= AvFILLp (cb_type))
718 {
719 SV *registry = AvARRAY (cb_type)[type];
720
721 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
722 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
723 }
724
725 attachable::gather_callbacks (callbacks, event);
726 ::gather_callbacks (callbacks, cb_object, event);
727}
728
729void
730archetype::gather_callbacks (AV *&callbacks, event_type event) const
731{
732 attachable::gather_callbacks (callbacks, event);
733 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
734}
735
736void
737client::gather_callbacks (AV *&callbacks, event_type event) const
738{
739 attachable::gather_callbacks (callbacks, event);
740 ::gather_callbacks (callbacks, cb_client, event);
741}
742
743void
744player::gather_callbacks (AV *&callbacks, event_type event) const
745{
746 attachable::gather_callbacks (callbacks, event);
747 ::gather_callbacks (callbacks, cb_player, event);
748}
749
750void
751maptile::gather_callbacks (AV *&callbacks, event_type event) const
752{
753 attachable::gather_callbacks (callbacks, event);
754 ::gather_callbacks (callbacks, cb_map, event);
755}
756
757bool
672bool cfperl_invoke (event_type event, ...) 758attachable::invoke (event_type event, ...)
673{ 759{
674 data_type dt; 760 data_type dt;
675 va_list ap; 761 va_list ap;
676 762
677 va_start (ap, event); 763 va_start (ap, event);
678 764
765 // callback call ordering should be:
766 // 1. per-object callback
767 // 2. per-class object
768 // 3. per-type callback
769 // 4. global callbacks
770
679 AV *callbacks = 0; 771 AV *callbacks = 0;
680
681 object *op;
682 player *pl;
683 mapstruct *map;
684
685 // callback call ordering is:
686 // 1. per-object callback (NYI)
687 // 2. per-class object
688 // 2a. per-type callback
689 // 4. global callbacks
690
691 gather_callbacks (callbacks, cb_global, event); 772 gather_callbacks (callbacks, event);
692
693 switch (KLASS_OF (event))
694 {
695 case KLASS_GLOBAL:
696 break;
697
698 case KLASS_OBJECT:
699 dt = (data_type) va_arg (ap, int);
700 assert (("first argument must be of type object", dt == DT_OBJECT));
701 op = va_arg (ap, object *);
702
703 if (op->cb)
704 gather_callbacks (callbacks, (AV *)op->cb, event);
705
706 if (op->type)
707 {
708 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
709 {
710 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
711
712 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
713 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
714 }
715
716 if (op->type <= AvFILLp (cb_type))
717 {
718 SV *registry = AvARRAY (cb_type)[op->type];
719
720 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
721 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
722 }
723 }
724
725 gather_callbacks (callbacks, cb_object, event);
726
727 break;
728
729 case KLASS_PLAYER:
730 dt = (data_type) va_arg (ap, int);
731 assert (("first argument must be of type player", dt == DT_PLAYER));
732 pl = va_arg (ap, player *);
733
734 if (pl->cb)
735 gather_callbacks (callbacks, (AV *)pl->cb, event);
736
737 gather_callbacks (callbacks, cb_player, event);
738 break;
739
740 case KLASS_MAP:
741 dt = (data_type) va_arg (ap, int);
742 assert (("first argument must be of type object", dt == DT_MAP));
743 map = va_arg (ap, mapstruct *);
744
745 if (map->cb)
746 gather_callbacks (callbacks, (AV *)map->cb, event);
747
748 gather_callbacks (callbacks, cb_map, event);
749 break;
750
751 default:
752 assert (("unsupported event klass in cfperl_invoke", 0));
753 }
754 773
755 // short-circuit processing if no callbacks found/defined 774 // short-circuit processing if no callbacks found/defined
756 if (!callbacks) 775 if (!callbacks)
757 return 0; 776 return 0;
758 777
759 dSP; 778 CALL_BEGIN (3);
760 ENTER;
761 SAVETMPS;
762
763 PUSHMARK (SP);
764 EXTEND (SP, 3);
765
766 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 779 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
767 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 780 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
768 781
769 switch (KLASS_OF (event)) 782 //TODO: unhack
770 { 783 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
771 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 784 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
772 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 785 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
773 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 786 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
774 } 787 else if (global *gl = is_a<global>(this)) /*nop*/;
788 else
789 abort (); //TODO
775 790
776 for (;;) 791 for (;;)
777 { 792 {
778 dt = (data_type) va_arg (ap, int); 793 dt = (data_type) va_arg (ap, int);
779 794
780 if (dt == DT_END) 795 if (dt == DT_END)
781 break; 796 break;
782
783 if (dt == DT_AV) 797 else if (dt == DT_AV)
784 { 798 {
785 AV *av = va_arg (ap, AV *); 799 AV *av = va_arg (ap, AV *);
786 800
787 for (int i = 0; i <= av_len (av); ++i) 801 for (int i = 0; i <= av_len (av); ++i)
788 XPUSHs (*av_fetch (av, i, 1)); 802 XPUSHs (*av_fetch (av, i, 1));
791 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 805 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
792 } 806 }
793 807
794 va_end (ap); 808 va_end (ap);
795 809
796 PUTBACK; 810 CALL_CALL ("cf::do_invoke", G_SCALAR);
797 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
798 SPAGAIN;
799
800 count = count > 0 ? POPi : 0; 811 count = count > 0 ? POPi : 0;
801 812
802 FREETMPS; 813 CALL_END;
803 LEAVE;
804 814
805 return count; 815 return count;
806} 816}
807 817
808SV * 818SV *
823cfperl_result_INT (int idx) 833cfperl_result_INT (int idx)
824{ 834{
825 return SvIV (cfperl_result (idx)); 835 return SvIV (cfperl_result (idx));
826} 836}
827 837
838double
839cfperl_result_DOUBLE (int idx)
840{
841 return SvNV (cfperl_result (idx));
842}
843
844/////////////////////////////////////////////////////////////////////////////
845
846void
847cfperl_emergency_save ()
848{
849 CALL_BEGIN (0);
850 CALL_CALL ("cf::emergency_save", G_VOID);
851 CALL_END;
852}
853
854void
855cfperl_cleanup (int make_core)
856{
857 CALL_BEGIN (1);
858 CALL_ARG (make_core);
859 CALL_CALL ("cf::post_cleanup", G_VOID);
860 CALL_END;
861}
862
863maptile *
864maptile::find_sync (const char *path, maptile *origin)
865{
866 CALL_BEGIN (2);
867 CALL_ARG (path);
868 CALL_ARG (origin);
869 CALL_CALL ("cf::map::find_sync", G_SCALAR);
870
871 maptile *retval;
872
873 if (count)
874 sv_to (POPs, retval);
875 else
876 retval = 0;
877
878 CALL_END;
879
880 return retval;
881}
882
883maptile *
884maptile::find_async (const char *path, maptile *origin)
885{
886 CALL_BEGIN (2);
887 CALL_ARG (path);
888 CALL_ARG (origin);
889 CALL_CALL ("cf::map::find_async", G_SCALAR);
890
891 maptile *retval;
892
893 if (count)
894 sv_to (POPs, retval);
895 else
896 retval = 0;
897
898 CALL_END;
899
900 return retval;
901}
902
903void
904maptile::do_load_sync ()
905{
906 CALL_BEGIN (1);
907 CALL_ARG (this);
908 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
909 CALL_END;
910}
911
912void
913maptile::change_all_map_light (int change)
914{
915 CALL_BEGIN (1);
916 CALL_ARG (change);
917 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
918 CALL_END;
919}
920
921void
922object::enter_exit (object *exit)
923{
924 if (type != PLAYER)
925 return;
926
927 CALL_BEGIN (2);
928 CALL_ARG (this);
929 CALL_ARG (exit);
930 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
931 CALL_END;
932}
933
934/////////////////////////////////////////////////////////////////////////////
935
936struct EventAPI *watcher_base::GEventAPI;
937struct CoroAPI *coroapi::GCoroAPI;
938
939int coroapi::cede_counter;
940
941static void iw_dispatch (pe_event *ev)
942{
943 iw *w = (iw *)ev->ext_data;
944 w->call (*w);
945}
946
947void
948iw::alloc ()
949{
950 pe = GEventAPI->new_idle (0, 0);
951
952 WaREENTRANT_off (pe);
953 pe->base.callback = (void *)iw_dispatch;
954 pe->base.ext_data = (void *)this;
955}
956
957static void iow_dispatch (pe_event *ev)
958{
959 iow *w = (iow *)ev->ext_data;
960 w->call (*w, ((pe_ioevent *)ev)->got);
961}
962
963void
964iow::alloc ()
965{
966 pe = GEventAPI->new_io (0, 0);
967
968 WaREENTRANT_off (pe);
969 pe->base.callback = (void *)iow_dispatch;
970 pe->base.ext_data = (void *)this;
971
972 pe->fd = -1;
973 pe->poll = 0;
974}
975
976void
977iow::fd (int fd)
978{
979 pe->fd = fd;
980}
981
982int
983iow::poll ()
984{
985 return pe->poll;
986}
987
988void
989iow::poll (int events)
990{
991 if (pe->poll != events)
992 {
993 if (pe->poll) stop ();
994 pe->poll = events;
995 if (pe->poll) start ();
996 }
997}
998
999void
1000_connect_to_perl ()
1001{
1002 stash_cf = gv_stashpv ("cf" , 1);
1003
1004 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1005 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1006 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1007 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1008 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1009 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1010 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1011 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1012 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1013
1014 sv_runtime = get_sv ("cf::RUNTIME", 1);
1015 sv_upgrade (sv_runtime, SVt_NV);
1016
1017 cb_global = get_av ("cf::CB_GLOBAL", 1);
1018 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1019 cb_object = get_av ("cf::CB_OBJECT", 1);
1020 cb_player = get_av ("cf::CB_PLAYER", 1);
1021 cb_client = get_av ("cf::CB_CLIENT", 1);
1022 cb_type = get_av ("cf::CB_TYPE" , 1);
1023 cb_map = get_av ("cf::CB_MAP" , 1);
1024}
1025
828MODULE = cf PACKAGE = cf PREFIX = cf_ 1026MODULE = cf PACKAGE = cf PREFIX = cf_
829 1027
830BOOT: 1028BOOT:
831{ 1029{
832 HV *stash = gv_stashpv ("cf", 1); 1030 _connect_to_perl ();
1031
1032 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1033 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1034
1035 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
833 1036
834 static const struct { 1037 static const struct {
835 const char *name; 1038 const char *name;
836 IV iv; 1039 IV iv;
837 } *civ, const_iv[] = { 1040 } *civ, const_iv[] = {
849 const_iv (POTION) 1052 const_iv (POTION)
850 const_iv (FOOD) 1053 const_iv (FOOD)
851 const_iv (POISON) 1054 const_iv (POISON)
852 const_iv (BOOK) 1055 const_iv (BOOK)
853 const_iv (CLOCK) 1056 const_iv (CLOCK)
854 const_iv (LIGHTNING)
855 const_iv (ARROW) 1057 const_iv (ARROW)
856 const_iv (BOW) 1058 const_iv (BOW)
857 const_iv (WEAPON) 1059 const_iv (WEAPON)
858 const_iv (ARMOUR) 1060 const_iv (ARMOUR)
859 const_iv (PEDESTAL) 1061 const_iv (PEDESTAL)
879 const_iv (AMULET) 1081 const_iv (AMULET)
880 const_iv (PLAYERMOVER) 1082 const_iv (PLAYERMOVER)
881 const_iv (TELEPORTER) 1083 const_iv (TELEPORTER)
882 const_iv (CREATOR) 1084 const_iv (CREATOR)
883 const_iv (SKILL) 1085 const_iv (SKILL)
884 const_iv (EXPERIENCE)
885 const_iv (EARTHWALL) 1086 const_iv (EARTHWALL)
886 const_iv (GOLEM) 1087 const_iv (GOLEM)
887 const_iv (THROWN_OBJ) 1088 const_iv (THROWN_OBJ)
888 const_iv (BLINDNESS) 1089 const_iv (BLINDNESS)
889 const_iv (GOD) 1090 const_iv (GOD)
909 const_iv (FLOOR) 1110 const_iv (FLOOR)
910 const_iv (FLESH) 1111 const_iv (FLESH)
911 const_iv (INORGANIC) 1112 const_iv (INORGANIC)
912 const_iv (SKILL_TOOL) 1113 const_iv (SKILL_TOOL)
913 const_iv (LIGHTER) 1114 const_iv (LIGHTER)
914 const_iv (TRAP_PART)
915 const_iv (WALL) 1115 const_iv (BUILDABLE_WALL)
916 const_iv (LIGHT_SOURCE)
917 const_iv (MISC_OBJECT) 1116 const_iv (MISC_OBJECT)
918 const_iv (MONSTER)
919 const_iv (SPAWN_GENERATOR)
920 const_iv (LAMP) 1117 const_iv (LAMP)
921 const_iv (DUPLICATOR) 1118 const_iv (DUPLICATOR)
922 const_iv (TOOL)
923 const_iv (SPELLBOOK) 1119 const_iv (SPELLBOOK)
924 const_iv (BUILDFAC)
925 const_iv (CLOAK) 1120 const_iv (CLOAK)
926 const_iv (SPINNER) 1121 const_iv (SPINNER)
927 const_iv (GATE) 1122 const_iv (GATE)
928 const_iv (BUTTON) 1123 const_iv (BUTTON)
929 const_iv (CF_HANDLE) 1124 const_iv (CF_HANDLE)
936 const_iv (SPELL_EFFECT) 1131 const_iv (SPELL_EFFECT)
937 const_iv (CONVERTER) 1132 const_iv (CONVERTER)
938 const_iv (BRACERS) 1133 const_iv (BRACERS)
939 const_iv (POISONING) 1134 const_iv (POISONING)
940 const_iv (SAVEBED) 1135 const_iv (SAVEBED)
941 const_iv (POISONCLOUD)
942 const_iv (FIREHOLES)
943 const_iv (WAND) 1136 const_iv (WAND)
944 const_iv (SCROLL) 1137 const_iv (SCROLL)
945 const_iv (DIRECTOR) 1138 const_iv (DIRECTOR)
946 const_iv (GIRDLE) 1139 const_iv (GIRDLE)
947 const_iv (FORCE) 1140 const_iv (FORCE)
962 const_iv (DISEASE) 1155 const_iv (DISEASE)
963 const_iv (SYMPTOM) 1156 const_iv (SYMPTOM)
964 const_iv (BUILDER) 1157 const_iv (BUILDER)
965 const_iv (MATERIAL) 1158 const_iv (MATERIAL)
966 const_iv (ITEM_TRANSFORMER) 1159 const_iv (ITEM_TRANSFORMER)
967 const_iv (QUEST)
968 1160
969 const_iv (NUM_SUBTYPES) 1161 const_iv (NUM_SUBTYPES)
970 1162
971 const_iv (ST_BD_BUILD) 1163 const_iv (ST_BD_BUILD)
972 const_iv (ST_BD_REMOVE) 1164 const_iv (ST_BD_REMOVE)
1000 const_iv (AT_BLIND) 1192 const_iv (AT_BLIND)
1001 const_iv (AT_INTERNAL) 1193 const_iv (AT_INTERNAL)
1002 const_iv (AT_LIFE_STEALING) 1194 const_iv (AT_LIFE_STEALING)
1003 const_iv (AT_DISEASE) 1195 const_iv (AT_DISEASE)
1004 1196
1005 const_iv (QUEST_IN_PROGRESS)
1006 const_iv (QUEST_DONE_QUEST)
1007 const_iv (QUEST_DONE_TASK)
1008 const_iv (QUEST_START_QUEST)
1009 const_iv (QUEST_END_QUEST)
1010 const_iv (QUEST_START_TASK)
1011 const_iv (QUEST_END_TASK)
1012 const_iv (QUEST_OVERRIDE)
1013 const_iv (QUEST_ON_ACTIVATE)
1014
1015 const_iv (WEAP_HIT) 1197 const_iv (WEAP_HIT)
1016 const_iv (WEAP_SLASH) 1198 const_iv (WEAP_SLASH)
1017 const_iv (WEAP_PIERCE) 1199 const_iv (WEAP_PIERCE)
1018 const_iv (WEAP_CLEAVE) 1200 const_iv (WEAP_CLEAVE)
1019 const_iv (WEAP_SLICE) 1201 const_iv (WEAP_SLICE)
1035 const_iv (FLAG_MONSTER) 1217 const_iv (FLAG_MONSTER)
1036 const_iv (FLAG_FRIENDLY) 1218 const_iv (FLAG_FRIENDLY)
1037 const_iv (FLAG_GENERATOR) 1219 const_iv (FLAG_GENERATOR)
1038 const_iv (FLAG_IS_THROWN) 1220 const_iv (FLAG_IS_THROWN)
1039 const_iv (FLAG_AUTO_APPLY) 1221 const_iv (FLAG_AUTO_APPLY)
1040 const_iv (FLAG_TREASURE)
1041 const_iv (FLAG_PLAYER_SOLD) 1222 const_iv (FLAG_PLAYER_SOLD)
1042 const_iv (FLAG_SEE_INVISIBLE) 1223 const_iv (FLAG_SEE_INVISIBLE)
1043 const_iv (FLAG_CAN_ROLL) 1224 const_iv (FLAG_CAN_ROLL)
1044 const_iv (FLAG_OVERLAY_FLOOR) 1225 const_iv (FLAG_OVERLAY_FLOOR)
1045 const_iv (FLAG_IS_TURNABLE) 1226 const_iv (FLAG_IS_TURNABLE)
1120 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1301 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1121 const_iv (FLAG_IS_WATER) 1302 const_iv (FLAG_IS_WATER)
1122 const_iv (FLAG_CONTENT_ON_GEN) 1303 const_iv (FLAG_CONTENT_ON_GEN)
1123 const_iv (FLAG_IS_A_TEMPLATE) 1304 const_iv (FLAG_IS_A_TEMPLATE)
1124 const_iv (FLAG_IS_BUILDABLE) 1305 const_iv (FLAG_IS_BUILDABLE)
1306 const_iv (FLAG_DESTROY_ON_DEATH)
1125 const_iv (FLAG_AFK) 1307 const_iv (FLAG_NO_MAP_SAVE)
1126 1308
1127 const_iv (NDI_BLACK) 1309 const_iv (NDI_BLACK)
1128 const_iv (NDI_WHITE) 1310 const_iv (NDI_WHITE)
1129 const_iv (NDI_NAVY) 1311 const_iv (NDI_NAVY)
1130 const_iv (NDI_RED) 1312 const_iv (NDI_RED)
1140 const_iv (NDI_MAX_COLOR) 1322 const_iv (NDI_MAX_COLOR)
1141 const_iv (NDI_COLOR_MASK) 1323 const_iv (NDI_COLOR_MASK)
1142 const_iv (NDI_UNIQUE) 1324 const_iv (NDI_UNIQUE)
1143 const_iv (NDI_ALL) 1325 const_iv (NDI_ALL)
1144 1326
1327 const_iv (UPD_LOCATION)
1328 const_iv (UPD_FLAGS)
1329 const_iv (UPD_WEIGHT)
1330 const_iv (UPD_FACE)
1331 const_iv (UPD_NAME)
1332 const_iv (UPD_ANIM)
1333 const_iv (UPD_ANIMSPEED)
1334 const_iv (UPD_NROF)
1335
1336 const_iv (UPD_SP_MANA)
1337 const_iv (UPD_SP_GRACE)
1338 const_iv (UPD_SP_DAMAGE)
1339
1145 const_iv (F_APPLIED) 1340 const_iv (F_APPLIED)
1146 const_iv (F_LOCATION) 1341 const_iv (F_LOCATION)
1147 const_iv (F_UNPAID) 1342 const_iv (F_UNPAID)
1148 const_iv (F_MAGIC) 1343 const_iv (F_MAGIC)
1149 const_iv (F_CURSED) 1344 const_iv (F_CURSED)
1155 const_iv (F_BUY) 1350 const_iv (F_BUY)
1156 const_iv (F_SHOP) 1351 const_iv (F_SHOP)
1157 const_iv (F_SELL) 1352 const_iv (F_SELL)
1158 1353
1159 const_iv (P_BLOCKSVIEW) 1354 const_iv (P_BLOCKSVIEW)
1355 const_iv (P_PLAYER)
1160 const_iv (P_NO_MAGIC) 1356 const_iv (P_NO_MAGIC)
1161 const_iv (P_IS_ALIVE) 1357 const_iv (P_IS_ALIVE)
1162 const_iv (P_NO_CLERIC) 1358 const_iv (P_NO_CLERIC)
1163 const_iv (P_NEED_UPDATE)
1164 const_iv (P_NO_ERROR)
1165 const_iv (P_OUT_OF_MAP) 1359 const_iv (P_OUT_OF_MAP)
1166 const_iv (P_NEW_MAP) 1360 const_iv (P_NEW_MAP)
1361 const_iv (P_UPTODATE)
1167 1362
1168 const_iv (UP_OBJ_INSERT) 1363 const_iv (UP_OBJ_INSERT)
1169 const_iv (UP_OBJ_REMOVE) 1364 const_iv (UP_OBJ_REMOVE)
1170 const_iv (UP_OBJ_CHANGE) 1365 const_iv (UP_OBJ_CHANGE)
1171 const_iv (UP_OBJ_FACE) 1366 const_iv (UP_OBJ_FACE)
1203 1398
1204 const_iv (SK_EXP_ADD_SKILL) 1399 const_iv (SK_EXP_ADD_SKILL)
1205 const_iv (SK_EXP_TOTAL) 1400 const_iv (SK_EXP_TOTAL)
1206 const_iv (SK_EXP_NONE) 1401 const_iv (SK_EXP_NONE)
1207 const_iv (SK_SUBTRACT_SKILL_EXP) 1402 const_iv (SK_SUBTRACT_SKILL_EXP)
1403 const_iv (SK_EXP_SKILL_ONLY)
1208 1404
1209 const_iv (SK_LOCKPICKING) 1405 const_iv (SK_LOCKPICKING)
1210 const_iv (SK_HIDING) 1406 const_iv (SK_HIDING)
1211 const_iv (SK_SMITHERY) 1407 const_iv (SK_SMITHERY)
1212 const_iv (SK_BOWYER) 1408 const_iv (SK_BOWYER)
1301 const_iv (ATNR_BLIND) 1497 const_iv (ATNR_BLIND)
1302 const_iv (ATNR_INTERNAL) 1498 const_iv (ATNR_INTERNAL)
1303 const_iv (ATNR_LIFE_STEALING) 1499 const_iv (ATNR_LIFE_STEALING)
1304 const_iv (ATNR_DISEASE) 1500 const_iv (ATNR_DISEASE)
1305 1501
1306 const_iv (MAP_FLUSH)
1307 const_iv (MAP_PLAYER_UNIQUE)
1308 const_iv (MAP_BLOCK)
1309 const_iv (MAP_STYLE)
1310 const_iv (MAP_OVERLAY)
1311
1312 const_iv (MAP_IN_MEMORY) 1502 const_iv (MAP_IN_MEMORY)
1313 const_iv (MAP_SWAPPED) 1503 const_iv (MAP_SWAPPED)
1314 const_iv (MAP_LOADING) 1504 const_iv (MAP_LOADING)
1315 const_iv (MAP_SAVING) 1505 const_iv (MAP_SAVING)
1316 1506
1507 const_iv (KLASS_ATTACHABLE)
1317 const_iv (KLASS_GLOBAL) 1508 const_iv (KLASS_GLOBAL)
1318 const_iv (KLASS_OBJECT) 1509 const_iv (KLASS_OBJECT)
1510 const_iv (KLASS_CLIENT)
1319 const_iv (KLASS_PLAYER) 1511 const_iv (KLASS_PLAYER)
1320 const_iv (KLASS_MAP) 1512 const_iv (KLASS_MAP)
1513
1514 const_iv (CS_QUERY_YESNO)
1515 const_iv (CS_QUERY_SINGLECHAR)
1516 const_iv (CS_QUERY_HIDEINPUT)
1517
1518 const_iv (ST_DEAD)
1519 const_iv (ST_SETUP)
1520 const_iv (ST_PLAYING)
1521 const_iv (ST_CUSTOM)
1522
1523 const_iv (ST_CHANGE_CLASS)
1524
1525 const_iv (IO_HEADER)
1526 const_iv (IO_OBJECTS)
1527 const_iv (IO_UNIQUES)
1528
1529 // random map generator
1530 const_iv (LAYOUT_NONE)
1531 const_iv (LAYOUT_ONION)
1532 const_iv (LAYOUT_MAZE)
1533 const_iv (LAYOUT_SPIRAL)
1534 const_iv (LAYOUT_ROGUELIKE)
1535 const_iv (LAYOUT_SNAKE)
1536 const_iv (LAYOUT_SQUARE_SPIRAL)
1537
1538 const_iv (RMOPT_RANDOM)
1539 const_iv (RMOPT_CENTERED)
1540 const_iv (RMOPT_LINEAR)
1541 const_iv (RMOPT_BOTTOM_C)
1542 const_iv (RMOPT_BOTTOM_R)
1543 const_iv (RMOPT_IRR_SPACE)
1544 const_iv (RMOPT_WALL_OFF)
1545 const_iv (RMOPT_WALLS_ONLY)
1546 const_iv (RMOPT_NO_DOORS)
1547
1548 const_iv (SYMMETRY_RANDOM)
1549 const_iv (SYMMETRY_NONE)
1550 const_iv (SYMMETRY_X)
1551 const_iv (SYMMETRY_Y)
1552 const_iv (SYMMETRY_XY)
1321 }; 1553 };
1322 1554
1323 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1555 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1324 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1556 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1325 1557
1326 static const struct { 1558 static const struct {
1327 const char *name; 1559 const char *name;
1328 int skip; 1560 int skip;
1329 IV klass; 1561 IV klass;
1340 { 1572 {
1341 AV *event = newAV (); 1573 AV *event = newAV ();
1342 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1574 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1343 av_push (event, newSViv (eiv->klass)); 1575 av_push (event, newSViv (eiv->klass));
1344 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1576 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1345 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1577 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1346 } 1578 }
1347
1348 static const struct {
1349 int dtype;
1350 const char *name;
1351 IV idx;
1352 } *cprop, prop_table[] = {
1353# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1354 prop (CFAPI_INT, MAP_PROP_FLAGS)
1355 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1356 prop (CFAPI_STRING, MAP_PROP_PATH)
1357 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1358 prop (CFAPI_STRING, MAP_PROP_NAME)
1359 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1360 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1361 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1362 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1363 prop (CFAPI_INT, MAP_PROP_WIDTH)
1364 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1365 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1366 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1367 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1368 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1369 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1370 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1371 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1372 prop (CFAPI_INT, MAP_PROP_SKY)
1373 prop (CFAPI_INT, MAP_PROP_WPARTX)
1374 prop (CFAPI_INT, MAP_PROP_WPARTY)
1375 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1376 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1377 prop (CFAPI_PREGION, MAP_PROP_REGION)
1378 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1379 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1380 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1381 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1382 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1383 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1384 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1385 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1386 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1387 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1388 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1389 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1390 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1391 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1392 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1393 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1394 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1395 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1396 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1397 prop (CFAPI_INT, OBJECT_PROP_X)
1398 prop (CFAPI_INT, OBJECT_PROP_Y)
1399 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1400 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1401 prop (CFAPI_INT, OBJECT_PROP_NROF)
1402 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1403 prop (CFAPI_INT, OBJECT_PROP_FACING)
1404 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1405 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1406 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1407 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1408 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1409 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1410 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1411 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1412 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1413 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1414 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1415 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1416 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1417 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1418 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1419 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1420 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1421 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1422 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1423 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1424 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1425 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1426 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1427 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1428 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1429 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1430 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1431 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1432 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1433 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1434 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1435 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1436 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1437 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1438 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1439 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1440 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1441 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1442 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1443 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1444 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1445 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1446 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1447 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1448 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1449 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1450 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1451 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1452 prop (CFAPI_INT, OBJECT_PROP_STR)
1453 prop (CFAPI_INT, OBJECT_PROP_DEX)
1454 prop (CFAPI_INT, OBJECT_PROP_CON)
1455 prop (CFAPI_INT, OBJECT_PROP_WIS)
1456 prop (CFAPI_INT, OBJECT_PROP_INT)
1457 prop (CFAPI_INT, OBJECT_PROP_POW)
1458 prop (CFAPI_INT, OBJECT_PROP_CHA)
1459 prop (CFAPI_INT, OBJECT_PROP_WC)
1460 prop (CFAPI_INT, OBJECT_PROP_AC)
1461 prop (CFAPI_INT, OBJECT_PROP_HP)
1462 prop (CFAPI_INT, OBJECT_PROP_SP)
1463 prop (CFAPI_INT, OBJECT_PROP_GP)
1464 prop (CFAPI_INT, OBJECT_PROP_FP)
1465 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1466 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1467 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1468 prop (CFAPI_INT, OBJECT_PROP_DAM)
1469 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1470 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1471 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1472 prop (CFAPI_INT, OBJECT_PROP_FACE)
1473 };
1474
1475 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1476 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1477
1478 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1479 {
1480 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1481 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1482 }
1483
1484 //I_EVENT_API (PACKAGE);
1485} 1579}
1486 1580
1487void _reload_1 () 1581void _connect_to_perl ()
1488 CODE:
1489 cb_global = get_av ("cf::CB_GLOBAL", 1);
1490 cb_object = get_av ("cf::CB_OBJECT", 1);
1491 cb_player = get_av ("cf::CB_PLAYER", 1);
1492 cb_type = get_av ("cf::CB_TYPE" , 1);
1493 cb_map = get_av ("cf::CB_MAP" , 1);
1494 1582
1495void _reload_2 () 1583void _global_reattach ()
1496 CODE: 1584 CODE:
1497{ 1585{
1498 // reattach to all attachable objects in the game. 1586 // reattach to all attachable objects in the game.
1499 for (player *pl = first_player; pl; pl = pl->next) 1587 for_all_clients (ns)
1500 reattach (pl); 1588 ns->reattach ();
1501 1589
1502 for (mapstruct *map = first_map; map; map = map->next) 1590 for_all_players (pl)
1503 reattach (map);
1504
1505 for (object *op = objects; op; op = op->next)
1506 reattach (op); 1591 pl->reattach ();
1592
1593 //TODO
1594 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1595 // i->second->reattach ();
1596
1597 for_all_objects (op)
1598 op->reattach ();
1507} 1599}
1508 1600
1509NV floor (NV x) 1601NV floor (NV x)
1510 1602
1511NV ceil (NV x) 1603NV ceil (NV x)
1512 1604
1605NV rndm (...)
1606 CODE:
1607 switch (items)
1608 {
1609 case 0: RETVAL = rndm (); break;
1610 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1611 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1612 default: croak ("cf::rndm requires none, one or two parameters."); break;
1613 }
1614 OUTPUT:
1615 RETVAL
1616
1513void server_tick () 1617void server_tick ()
1618 CODE:
1619 runtime = SvNVx (sv_runtime);
1620 server_tick ();
1514 1621
1515void 1622void
1516LOG (int level, char *msg) 1623LOG (int level, char *msg)
1517 PROTOTYPE: $$ 1624 PROTOTYPE: $$
1518 C_ARGS: (LogLevel)level, "%s", msg 1625 C_ARGS: (LogLevel)level, "%s", msg
1521 PROTOTYPE: $$ 1628 PROTOTYPE: $$
1522 1629
1523char *path_combine_and_normalize (char *base, char *path) 1630char *path_combine_and_normalize (char *base, char *path)
1524 PROTOTYPE: $$ 1631 PROTOTYPE: $$
1525 1632
1526char * 1633const char *
1527cf_get_maps_directory (char *path) 1634get_maps_directory (char *path)
1528 PROTOTYPE: $ 1635 PROTOTYPE: $
1529 ALIAS: maps_directory = 0 1636 ALIAS: maps_directory = 0
1637 CODE:
1638 RETVAL = create_pathname (path);
1639 OUTPUT: RETVAL
1530 1640
1531void 1641void
1532sub_generation_inc () 1642sub_generation_inc ()
1533 CODE: 1643 CODE:
1534 PL_sub_generation++; 1644 PL_sub_generation++;
1543 confdir = 3 1653 confdir = 3
1544 localdir = 4 1654 localdir = 4
1545 playerdir = 5 1655 playerdir = 5
1546 datadir = 6 1656 datadir = 6
1547 CODE: 1657 CODE:
1548{ 1658 switch (ix)
1549 int unused_type; 1659 {
1550 RETVAL = (char *)systemDirectory (&unused_type, ix); 1660 case 0: RETVAL = settings.mapdir ; break;
1551} 1661 case 1: RETVAL = settings.uniquedir; break;
1662 case 2: RETVAL = settings.tmpdir ; break;
1663 case 3: RETVAL = settings.confdir ; break;
1664 case 4: RETVAL = settings.localdir ; break;
1665 case 5: RETVAL = settings.playerdir; break;
1666 case 6: RETVAL = settings.datadir ; break;
1667 }
1552 OUTPUT: RETVAL 1668 OUTPUT: RETVAL
1553 1669
1554int 1670void abort ()
1671
1672void fork_abort (char *cause = "cf::fork_abort")
1673
1674void cleanup (const char *cause, bool make_core = false)
1675
1676void emergency_save ()
1677
1678void _exit (int status = EXIT_SUCCESS)
1679
1680UV sv_2watcher (SV *w)
1681 CODE:
1682 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1683 OUTPUT:
1684 RETVAL
1685
1686#if _POSIX_MEMLOCK
1687
1688int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1689
1690int munlockall ()
1691
1692#endif
1693
1555cf_find_animation (char *text) 1694int find_animation (char *text)
1556 PROTOTYPE: $ 1695 PROTOTYPE: $
1557 1696
1558int random_roll(int min, int max, object *op, int goodbad); 1697int random_roll (int min, int max, object *op, int goodbad);
1559 1698
1560const char *cost_string_from_value(uint64 cost, int approx = 0) 1699const char *cost_string_from_value(uint64 cost, int approx = 0)
1561
1562int invoke (int event, ...)
1563 CODE:
1564 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1565 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 1; i < items; i++) av_push (av, ST (i));
1566 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1567 OUTPUT: RETVAL
1568 1700
1569int 1701int
1570exp_to_level (val64 exp) 1702exp_to_level (val64 exp)
1571 CODE: 1703 CODE:
1572{ 1704{
1603 RETVAL = newSVpv (resist_plus[atnr], 0); 1735 RETVAL = newSVpv (resist_plus[atnr], 0);
1604 else 1736 else
1605 XSRETURN_UNDEF; 1737 XSRETURN_UNDEF;
1606 OUTPUT: RETVAL 1738 OUTPUT: RETVAL
1607 1739
1740bool
1741load_regions (const char *filename)
1742 CODE:
1743 RETVAL = loader_region ().load (filename);
1744 OUTPUT: RETVAL
1745
1746MODULE = cf PACKAGE = cf::attachable
1747
1748int
1749valid (SV *obj)
1750 CODE:
1751 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1752 OUTPUT:
1753 RETVAL
1754
1755void
1756debug_trace (attachable *obj, bool on = true)
1757 CODE:
1758 obj->flags &= ~attachable::F_DEBUG_TRACE;
1759 if (on)
1760 obj->flags |= attachable::F_DEBUG_TRACE;
1761
1762int mortals_size ()
1763 CODE:
1764 RETVAL = attachable::mortals.size ();
1765 OUTPUT: RETVAL
1766
1767#object *mortals (U32 index)
1768# CODE:
1769# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1770# OUTPUT: RETVAL
1771
1772INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1773
1774MODULE = cf PACKAGE = cf::global
1775
1776int invoke (SV *klass, int event, ...)
1777 CODE:
1778 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1779 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1780 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1781 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1782 OUTPUT: RETVAL
1783
1608MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1784MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1609 1785
1786INCLUDE: $PERL genacc object ../include/object.h |
1787
1610int invoke (object *op, int event, ...) 1788int invoke (object *op, int event, ...)
1611 CODE: 1789 CODE:
1612 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1790 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1613 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 1791 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1614 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1792 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1793 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1615 OUTPUT: RETVAL 1794 OUTPUT: RETVAL
1616 1795
1617SV *registry (object *op) 1796SV *registry (object *op)
1618 CODE:
1619 RETVAL = registry_of (op);
1620 OUTPUT:
1621 RETVAL
1622 1797
1623SV * 1798int objects_size ()
1624get_property (object *obj, int type, int idx)
1625 CODE: 1799 CODE:
1626 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1800 RETVAL = objects.size ();
1627 OUTPUT: RETVAL 1801 OUTPUT: RETVAL
1628 1802
1629SV * 1803object *objects (U32 index)
1630set_property (object *obj, int type, int idx, SV *newval)
1631 CODE: 1804 CODE:
1632 switch (type) 1805 RETVAL = index < objects.size () ? objects [index] : 0;
1633 { 1806 OUTPUT: RETVAL
1634 case CFAPI_INT: 1807
1635 cf_object_set_int_property (obj, idx, SvIV (newval)); 1808int actives_size ()
1636 break; 1809 CODE:
1637 case CFAPI_LONG: 1810 RETVAL = actives.size ();
1638 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); 1811 OUTPUT: RETVAL
1639 break; 1812
1640 case CFAPI_DOUBLE: 1813object *actives (U32 index)
1641 { 1814 CODE:
1642 int unused_type; 1815 RETVAL = index < actives.size () ? actives [index] : 0;
1643 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1816 OUTPUT: RETVAL
1644 }
1645 break;
1646 case CFAPI_STRING:
1647 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1648 break;
1649 case CFAPI_POBJECT:
1650 {
1651 int unused_type;
1652 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1653 }
1654 break;
1655 default:
1656 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1657 }
1658 1817
1659# missing properties 1818# missing properties
1660 1819
1661void 1820object *head (object *op)
1662set_attacktype (object *obj, U32 attacktype) 1821 PROTOTYPE: $
1663 CODE: 1822 CODE:
1664 obj->attacktype = attacktype; 1823 RETVAL = op->head_ ();
1665
1666U32
1667get_attacktype (object *obj)
1668 ALIAS:
1669 attacktype = 0
1670 CODE:
1671 RETVAL = obj->attacktype;
1672 OUTPUT: RETVAL 1824 OUTPUT: RETVAL
1673 1825
1674# missing in plug-in api, of course 1826int is_head (object *op)
1675void 1827 PROTOTYPE: $
1676set_food (object *obj, int food) 1828 CODE:
1677 CODE: 1829 RETVAL = op->head_ () == op;
1678 obj->stats.food = food;
1679
1680int
1681get_food (object *obj)
1682 ALIAS:
1683 food = 0
1684 CODE:
1685 RETVAL = obj->stats.food;
1686 OUTPUT: RETVAL 1830 OUTPUT: RETVAL
1687 1831
1688void 1832void
1689inv (object *obj) 1833inv (object *obj)
1690 PROTOTYPE: $ 1834 PROTOTYPE: $
1691 PPCODE: 1835 PPCODE:
1692{ 1836{
1693 object *o; 1837 object *o;
1694 for (o = obj->inv; o; o = o->below) 1838 for (o = obj->inv; o; o = o->below)
1695 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1839 XPUSHs (sv_2mortal (to_sv (o)));
1696} 1840}
1697 1841
1698int cf_object_get_resistance (object *op, int rtype) 1842void
1699 ALIAS: resistance = 0 1843set_animation (object *op, int idx)
1844 CODE:
1845 SET_ANIMATION (op, idx);
1700 1846
1701int cf_object_get_flag (object *op, int flag) 1847int
1702 ALIAS: flag = 0 1848num_animations (object *op)
1849 CODE:
1850 RETVAL = NUM_ANIMATIONS (op);
1851 OUTPUT: RETVAL
1703 1852
1704void cf_object_set_flag (object *op, int flag, int value) 1853object *find_best_object_match (object *op, const char *match)
1705 1854
1855object *find_marked_object (object *op)
1856
1706int need_identify (const object *obj); 1857int need_identify (object *obj);
1707 1858
1708int apply_shop_mat (object *shop_mat, object *op); 1859int apply_shop_mat (object *shop_mat, object *op);
1709 1860
1710void cf_object_move (object *op, int dir, object *originator = op) 1861int move (object *op, int dir, object *originator = op)
1862 CODE:
1863 RETVAL = move_ob (op, dir, originator);
1864 OUTPUT:
1865 RETVAL
1711 1866
1712void cf_object_apply (object *op, object *author, int flags = 0) 1867void apply (object *applier, object *applied, int flags = 0)
1868 CODE:
1869 manual_apply (applied, applier, flags);
1713 1870
1714void cf_object_apply_below (object *op) 1871void apply_below (object *op)
1872 CODE:
1873 player_apply_below (op);
1715 1874
1716void cf_object_remove (object *op) 1875int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1717
1718void cf_object_free (object *op)
1719 1876
1720object *cf_object_present_archname_inside (object *op, char *whatstr) 1877object *cf_object_present_archname_inside (object *op, char *whatstr)
1721 1878
1722int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1879int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1723 1880
1724int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1881int cf_object_change_map (object *op, int x, int y, maptile *map)
1725 1882
1883#//TODO
1726object *cf_object_clone (object *op, int clonetype = 0) 1884object *clone_ (object *op, int recursive = 0)
1885 CODE:
1886 if (recursive)
1887 RETVAL = object_create_clone (op);
1888 else
1889 {
1890 RETVAL = object::create ();
1891 op->copy_to (RETVAL);
1892 }
1893 OUTPUT: RETVAL
1727 1894
1728int cf_object_pay_item (object *op, object *buyer) 1895int pay_item (object *op, object *buyer)
1896 CODE:
1897 RETVAL = pay_for_item (op, buyer);
1898 OUTPUT: RETVAL
1729 1899
1730int cf_object_pay_amount (object *op, uint64 amount) 1900int pay_amount (object *op, uint64 amount)
1901 CODE:
1902 RETVAL = pay_for_amount (amount, op);
1903 OUTPUT: RETVAL
1731 1904
1732void pay_player (object *op, uint64 amount) 1905void pay_player (object *op, uint64 amount)
1733 1906
1734val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1907val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1735 1908
1736int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1909int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1737 1910
1738int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1911void learn_spell (object *op, object *sp, int special_prayer = 0)
1912 CODE:
1913 do_learn_spell (op, sp, special_prayer);
1739 1914
1740void cf_object_learn_spell (object *op, object *sp)
1741
1742void cf_object_forget_spell (object *op, object *sp) 1915void forget_spell (object *op, object *sp)
1916 CODE:
1917 do_forget_spell (op, query_name (sp));
1743 1918
1744object *cf_object_check_for_spell (object *op, char *spellname) 1919object *check_for_spell (object *op, char *spellname)
1920 CODE:
1921 RETVAL = check_spell_known (op, spellname);
1922 OUTPUT: RETVAL
1745 1923
1746int cf_object_query_money (object *op) 1924int query_money (object *op)
1747 ALIAS: money = 0 1925 ALIAS: money = 0
1748 1926
1749int cf_object_query_cost (object *op, object *who, int flags) 1927val64 query_cost (object *op, object *who, int flags)
1750 ALIAS: cost = 0 1928 ALIAS: cost = 0
1751 1929
1752void cf_object_activate_rune (object *op , object *victim) 1930void spring_trap (object *op, object *victim)
1753 1931
1754int cf_object_check_trigger (object *op, object *cause) 1932int check_trigger (object *op, object *cause)
1755 1933
1756int cf_object_out_of_map (object *op, int x, int y)
1757
1758void cf_object_drop (object *op, object *author) 1934void drop (object *who, object *op)
1759 1935
1760void cf_object_take (object *op, object *author) 1936void pick_up (object *who, object *op)
1761 1937
1762void cf_object_say (object *op, char *msg)
1763
1764void cf_object_speak (object *op, char *msg)
1765
1766object *cf_object_insert_object (object *op, object *container)
1767
1768const char *cf_object_get_msg (object *ob)
1769 ALIAS: msg = 0
1770
1771object *cf_object_insert_in_ob (object *ob, object *where)
1772
1773int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1938int cf_object_teleport (object *op, maptile *map, int x, int y)
1774 1939
1775void cf_object_update (object *op, int flags) 1940void update_object (object *op, int action)
1776
1777void cf_object_pickup (object *op, object *what)
1778 1941
1779object *cf_create_object_by_name (const char *name) 1942object *cf_create_object_by_name (const char *name)
1780 1943
1781void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1944void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1782 1945
1788 1951
1789void push_button (object *op); 1952void push_button (object *op);
1790 1953
1791void use_trigger (object *op); 1954void use_trigger (object *op);
1792 1955
1793void add_button_link (object *button, mapstruct *map, int connected); 1956void add_button_link (object *button, maptile *map, int connected);
1794 1957
1795void remove_button_link (object *op); 1958void remove_button_link (object *op);
1796 1959
1797void
1798cf_object_set_resistance (object *op, int rtype, int val)
1799 CODE:
1800 if (rtype >= 0 && rtype < NROFATTACKS)
1801 op->resist[rtype] = val;
1802
1803 1960
1804MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1961MODULE = cf PACKAGE = cf::object PREFIX = cf_
1805
1806void cf_fix_object (object *pl)
1807 ALIAS: fix = 0
1808 1962
1809object *cf_insert_ob_in_ob (object *ob, object *where) 1963object *cf_insert_ob_in_ob (object *ob, object *where)
1810 1964
1811# no clean way to get an object from an archetype - stupid idiotic 1965# no clean way to get an object from an archetype - stupid idiotic
1812# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1966# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1816 CODE: 1970 CODE:
1817 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1971 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1818 OUTPUT: 1972 OUTPUT:
1819 RETVAL 1973 RETVAL
1820 1974
1821object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1975object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1822 PROTOTYPE: $$$$$$ 1976 PROTOTYPE: $$$$$$
1823 CODE: 1977 CODE:
1824{ 1978{
1825 int unused_type; 1979 int unused_type;
1826 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1980 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1864bool on_same_map_as (object *ob, object *other) 2018bool on_same_map_as (object *ob, object *other)
1865 CODE: 2019 CODE:
1866 RETVAL = on_same_map (ob, other); 2020 RETVAL = on_same_map (ob, other);
1867 OUTPUT: RETVAL 2021 OUTPUT: RETVAL
1868 2022
1869char * 2023const char *
1870base_name (object *ob, int plural) 2024base_name (object *op, int plural = op->nrof > 1)
1871 CODE: 2025 CODE:
1872 RETVAL = cf_query_base_name (ob, plural); 2026 RETVAL = query_base_name (op, plural);
1873 OUTPUT: RETVAL 2027 OUTPUT: RETVAL
1874 2028
1875living * 2029object *decrease_ob_nr (object *op, unsigned long i)
1876stats (object *ob)
1877 CODE:
1878 RETVAL = &ob->stats;
1879 OUTPUT: RETVAL
1880
1881 2030
1882MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2031MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1883 2032
1884player *player (object *op) 2033player *player (object *op)
1885 CODE: 2034 CODE:
1886 RETVAL = op->contr; 2035 RETVAL = op->contr;
1887 OUTPUT: RETVAL 2036 OUTPUT: RETVAL
1888 2037
2038void check_score (object *op)
2039
1889void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2040void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2041 CODE:
2042 new_draw_info (flags, 0, op, txt);
1890 2043
1891object *cf_player_send_inventory (object *op) 2044object *cf_player_send_inventory (object *op)
1892 2045
1893char *cf_player_get_ip (object *op) 2046char *cf_player_get_ip (object *op)
1894 ALIAS: ip = 0 2047 ALIAS: ip = 0
1903 2056
1904void cf_player_set_party (object *op, partylist *party) 2057void cf_player_set_party (object *op, partylist *party)
1905 2058
1906void kill_player (object *op) 2059void kill_player (object *op)
1907 2060
2061void esrv_update_item (object *op, int what, object *item)
2062 C_ARGS: what, op, item
2063
2064void clear_los (object *op)
2065
2066int command_summon (object *op, char *params)
2067
2068int command_arrest (object *op, char *params)
2069
2070int command_kick (object *op, char *params)
2071
2072int command_banish (object *op, char *params)
2073
2074
1908MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2075MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1909 2076
2077INCLUDE: $PERL genacc player ../include/player.h |
2078
1910int invoke (player *pl, int event, ...) 2079int invoke (player *pl, int event, ...)
1911 CODE: 2080 CODE:
1912 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2081 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1913 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 2082 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1914 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2083 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2084 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1915 OUTPUT: RETVAL 2085 OUTPUT: RETVAL
1916 2086
1917SV *registry (player *pl) 2087SV *registry (player *pl)
2088
2089void
2090save_stats (player *pl)
1918 CODE: 2091 CODE:
1919 RETVAL = registry_of (pl); 2092 pl->ob->stats.hp = pl->ob->stats.maxhp;
2093 pl->ob->stats.sp = pl->ob->stats.maxsp;
2094 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2095 pl->orig_stats = pl->ob->stats;
2096
2097void cf_player_move (player *pl, int dir)
2098
2099void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2100
2101bool
2102cell_visible (player *pl, int dx, int dy)
2103 CODE:
2104 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2105 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1920 OUTPUT: 2106 OUTPUT:
1921 RETVAL 2107 RETVAL
1922 2108
1923player *cf_player_find (char *name)
1924 PROTOTYPE: $
1925
1926void cf_player_move (player *pl, int dir)
1927
1928void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1929
1930# nonstandard
1931object *ob (player *pl)
1932 CODE:
1933 RETVAL = pl->ob;
1934 OUTPUT: RETVAL
1935
1936player *first ()
1937 CODE:
1938 RETVAL = first_player;
1939 OUTPUT: RETVAL
1940
1941player *next (player *pl)
1942 CODE:
1943 RETVAL = pl->next;
1944 OUTPUT: RETVAL
1945
1946bool
1947cell_visible (player *pl, int dx, int dy)
1948 CODE:
1949 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1950 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1951 OUTPUT:
1952 RETVAL
1953
1954char *
1955client (player *pl)
1956 CODE:
1957 RETVAL = pl->socket.client;
1958 OUTPUT:
1959 RETVAL
1960
1961char *
1962host (player *pl)
1963 CODE:
1964 RETVAL = pl->socket.host;
1965 OUTPUT:
1966 RETVAL
1967
1968char *
1969killer (player *pl, char *killer = 0)
1970 CODE:
1971 if (killer)
1972 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
1973 RETVAL = pl->killer;
1974 OUTPUT:
1975 RETVAL
1976
1977void
1978buggy_mapscroll (player *pl, int value = 1)
1979 CODE:
1980 pl->socket.buggy_mapscroll = value;
1981
1982void 2109void
1983send (player *pl, SV *packet) 2110send (player *pl, SV *packet)
1984 CODE: 2111 CODE:
1985{ 2112{
1986 STRLEN len; 2113 STRLEN len;
1987 char *buf = SvPVbyte (packet, len); 2114 char *buf = SvPVbyte (packet, len);
1988 2115
1989 Write_String_To_Socket (&pl->socket, buf, len); 2116 if (pl->ns)
2117 pl->ns->send_packet (buf, len);
1990} 2118}
1991 2119
1992int 2120int
1993listening (player *pl, int new_value = -1) 2121listening (player *pl, int new_value = -1)
1994 CODE: 2122 CODE:
1996 if (new_value >= 0) 2124 if (new_value >= 0)
1997 pl->listening = new_value; 2125 pl->listening = new_value;
1998 OUTPUT: 2126 OUTPUT:
1999 RETVAL 2127 RETVAL
2000 2128
2001void get_savebed (player *pl) 2129void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2002 ALIAS: 2130 PROTOTYPE: $;$$$
2003 savebed = 0
2004 PPCODE: 2131 PPCODE:
2132 if (GIMME_V != G_VOID)
2133 {
2005 EXTEND (SP, 3); 2134 EXTEND (SP, 3);
2006 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2135 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2007 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2136 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2008 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2137 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2009 2138 }
2010void set_savebed (player *pl, char *map_path, int x, int y) 2139 if (map_path) sv_to (map_path, pl->savebed_map);
2011 CODE: 2140 if (x) sv_to (x, pl->bed_x);
2012 strcpy (pl->savebed_map, map_path); 2141 if (y) sv_to (y, pl->bed_y);
2013 pl->bed_x = x;
2014 pl->bed_y = y;
2015 2142
2016void 2143void
2017list () 2144list ()
2018 PPCODE: 2145 PPCODE:
2019{ 2146 for_all_players (pl)
2020 player *pl; 2147 XPUSHs (sv_2mortal (to_sv (pl)));
2021 for (pl = first_player; pl; pl = pl->next)
2022 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2023}
2024
2025bool
2026peaceful (player *pl, bool new_setting = 0)
2027 PROTOTYPE: $;$
2028 CODE:
2029 RETVAL = pl->peaceful;
2030 if (items > 1)
2031 pl->peaceful = new_setting;
2032 OUTPUT:
2033 RETVAL
2034
2035living *
2036orig_stats (player *pl)
2037 CODE:
2038 RETVAL = &pl->orig_stats;
2039 OUTPUT: RETVAL
2040
2041living *
2042last_stats (player *pl)
2043 CODE:
2044 RETVAL = &pl->last_stats;
2045 OUTPUT: RETVAL
2046 2148
2047 2149
2048MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2150MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2049 2151
2050int invoke (mapstruct *map, int event, ...) 2152int invoke (maptile *map, int event, ...)
2051 CODE: 2153 CODE:
2052 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2154 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2053 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 2155 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2054 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2156 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2157 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2158 OUTPUT: RETVAL
2159
2160SV *registry (maptile *map)
2161
2162INCLUDE: $PERL genacc maptile ../include/map.h |
2163
2164void
2165maptile::instantiate ()
2166
2167maptile *new ()
2168 PROTOTYPE:
2169 CODE:
2170 RETVAL = new maptile;
2055 OUTPUT: 2171 OUTPUT:
2056 RETVAL 2172 RETVAL
2057 2173
2058SV *registry (mapstruct *map) 2174void
2175maptile::players ()
2059 CODE: 2176 PPCODE:
2060 RETVAL = registry_of (map); 2177 if (GIMME_V == G_SCALAR)
2061 OUTPUT: 2178 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2062 RETVAL 2179 else if (GIMME_V == G_ARRAY)
2063
2064SV *
2065get_property (mapstruct *obj, int type, int idx)
2066 CODE:
2067 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2068 OUTPUT: RETVAL
2069
2070SV *
2071set_property (mapstruct *obj, int type, int idx, SV *newval)
2072 CODE:
2073 switch (type)
2074 { 2180 {
2075 case CFAPI_INT: 2181 EXTEND (SP, THIS->players);
2076 cf_map_set_int_property (obj, idx, SvIV (newval)); 2182 for_all_players (pl)
2077 break; 2183 if (pl->ob && pl->ob->map == THIS)
2078 default: 2184 PUSHs (sv_2mortal (to_sv (pl->ob)));
2079 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2080 } 2185 }
2081 2186
2082mapstruct *new (int width, int height) 2187void
2083 PROTOTYPE: 2188maptile::set_regiondata (SV *data, SV *plt)
2084 CODE: 2189 CODE:
2085{ 2190{
2086 int unused_type; 2191 if (!SvROK (plt) || SvTYPE (SvRV (plt)) != SVt_PVAV)
2087 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height); 2192 croak ("maptile::set_regiondata needs arrayref as plt arg");
2088}
2089 OUTPUT:
2090 RETVAL
2091 2193
2092void delete_map (mapstruct *map) 2194 AV *av = (AV *)SvRV (plt);
2093 2195
2094void clean_tmp_map (mapstruct *map) 2196 region **regionmap = (region **)malloc ((av_len (av) + 1) * sizeof (region *));
2095 2197
2198 for (int i = av_len (av) + 1; i--; )
2199 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch (av, i, 1)));
2200
2201 THIS->regions = salloc<uint8_t> (THIS->size (), (uint8_t *)SvPVbyte_nolen (data));
2202 THIS->regionmap = regionmap;
2203}
2204
2096void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2205void play_sound_map (maptile *map, int x, int y, int sound_num)
2097 2206
2098mapstruct *tile_map (mapstruct *map, unsigned int dir) 2207int out_of_map (maptile *map, int x, int y)
2099 CODE:
2100 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2101 OUTPUT:
2102 RETVAL
2103 2208
2104char *tile_path (mapstruct *map, unsigned int dir) 2209void
2105 CODE: 2210trigger (maptile *map, long connection, bool state = true)
2106 if (dir >= 4) 2211 CODE:
2107 XSRETURN_UNDEF; 2212 activate_connection (map, connection, state);
2108 RETVAL = map->tile_path [dir];
2109 OUTPUT:
2110 RETVAL
2111 2213
2112mapstruct *cf_map_get_map (char *name) 2214void
2113 PROTOTYPE: $ 2215get_connection (maptile *map, long connection)
2114 ALIAS: map = 0 2216 PPCODE:
2217 oblinkpt *obp = get_connection_links (map, connection);
2218 if (obp)
2219 for (objectlink *ol = obp->link; ol; ol = ol->next)
2220 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2115 2221
2116mapstruct *has_been_loaded (char *name)
2117 PROTOTYPE: $
2118
2119mapstruct *cf_map_get_first ()
2120 PROTOTYPE:
2121 ALIAS: first = 0
2122
2123# whoever "designed" the plug-in api should have wasted
2124# his/her time with staying away from the project - would have
2125# saved others a lot of time, without doubt.
2126void set_path (mapstruct *where, char *path)
2127 CODE:
2128 strcpy (where->path, path);
2129
2130int in_memory (mapstruct *map)
2131 CODE:
2132 RETVAL = map->in_memory;
2133 OUTPUT:
2134 RETVAL
2135
2136bool unique (mapstruct *map)
2137 CODE:
2138 RETVAL = map->unique;
2139 OUTPUT:
2140 RETVAL
2141
2142void set_unique (mapstruct *map, bool unique)
2143 CODE:
2144 map->unique = unique;
2145
2146object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2222object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2147 2223
2148object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2224object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2149 2225
2150object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2226object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2151 C_ARGS: str, map, nx, ny 2227 C_ARGS: str, map, nx, ny
2152 2228
2153void 2229void
2154cf_map_normalise (mapstruct *map, int x, int y) 2230get_map_flags (maptile *map, int x, int y)
2155 PPCODE: 2231 PPCODE:
2156{ 2232{
2157 mapstruct *nmap = 0; 2233 maptile *nmap = 0;
2158 I16 nx = 0, ny = 0; 2234 I16 nx = 0, ny = 0;
2159 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2235 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2160 2236
2161 EXTEND (SP, 4); 2237 EXTEND (SP, 4);
2162 PUSHs (sv_2mortal (newSViv (flags))); 2238 PUSHs (sv_2mortal (newSViv (flags)));
2163 2239
2164 if (GIMME_V == G_ARRAY) 2240 if (GIMME_V == G_ARRAY)
2168 PUSHs (sv_2mortal (newSViv (ny))); 2244 PUSHs (sv_2mortal (newSViv (ny)));
2169 } 2245 }
2170} 2246}
2171 2247
2172void 2248void
2173at (mapstruct *map, unsigned int x, unsigned int y) 2249at (maptile *map, unsigned int x, unsigned int y)
2174 PROTOTYPE: $$$ 2250 PROTOTYPE: $$$
2175 PPCODE: 2251 PPCODE:
2176{ 2252{
2177 object *o; 2253 object *o;
2178 mapstruct *nmap = 0; 2254 maptile *nmap = 0;
2179 I16 nx, ny; 2255 I16 nx, ny;
2180 2256
2181 cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2257 get_map_flags (map, &nmap, x, y, &nx, &ny);
2182 2258
2183 if (nmap) 2259 if (nmap)
2184 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2260 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2185 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2261 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2186} 2262}
2187 2263
2188SV * 2264SV *
2189bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2265bot_at (maptile *obj, unsigned int x, unsigned int y)
2190 PROTOTYPE: $$$ 2266 PROTOTYPE: $$$
2191 ALIAS: 2267 ALIAS:
2192 top_at = 1 2268 top_at = 1
2193 flags_at = 2 2269 flags_at = 2
2194 light_at = 3 2270 light_at = 3
2195 move_block_at = 4 2271 move_block_at = 4
2196 move_slow_at = 5 2272 move_slow_at = 5
2197 move_on_at = 6 2273 move_on_at = 6
2198 move_off_at = 7 2274 move_off_at = 7
2199 INIT: 2275 INIT:
2200 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2276 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2201 CODE: 2277 CODE:
2202 switch (ix) 2278 switch (ix)
2203 { 2279 {
2204 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2280 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2205 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2281 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2208 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2284 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2209 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2285 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2210 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2286 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2211 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2287 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2212 } 2288 }
2213 OUTPUT: 2289 OUTPUT: RETVAL
2214 RETVAL
2215 2290
2216# "deserialise" perl map data into the map # TODO# compatibility cruft, remove 2291void fix_walls (maptile *map, int x, int y)
2217void
2218_set_obs (mapstruct *map, SV *sv)
2219 CODE:
2220{
2221 object *o;
2222 AV *av;
2223 int x, y;
2224 AV *obs = (AV *)SvRV (sv);
2225 2292
2226 for (y = 0; y < MAP_HEIGHT (map); y++) 2293void fix_walls_around (maptile *map, int x, int y)
2227 for (x = 0; x < MAP_WIDTH (map); x++)
2228 {
2229 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2230 2294
2231 if (!SvROK (sv)) 2295# worst xs function of my life
2232 continue; 2296bool
2297_create_random_map (\
2298 maptile *self,\
2299 char *wallstyle,\
2300 char *wall_name,\
2301 char *floorstyle,\
2302 char *monsterstyle,\
2303 char *treasurestyle,\
2304 char *layoutstyle,\
2305 char *doorstyle,\
2306 char *decorstyle,\
2307 char *origin_map,\
2308 char *final_map,\
2309 char *exitstyle,\
2310 char *this_map,\
2311 char *exit_on_final_map,\
2312 int xsize,\
2313 int ysize,\
2314 int expand2x,\
2315 int layoutoptions1,\
2316 int layoutoptions2,\
2317 int layoutoptions3,\
2318 int symmetry,\
2319 int difficulty,\
2320 int difficulty_given,\
2321 float difficulty_increase,\
2322 int dungeon_level,\
2323 int dungeon_depth,\
2324 int decoroptions,\
2325 int orientation,\
2326 int origin_y,\
2327 int origin_x,\
2328 U32 random_seed,\
2329 val64 total_map_hp,\
2330 int map_layout_style,\
2331 int treasureoptions,\
2332 int symmetry_used,\
2333 region *region,\
2334 char *custom\
2335)
2336 CODE:
2337{
2338 random_map_params rmp;
2233 2339
2234 av = (AV *)SvRV (sv); 2340 assign (rmp.wallstyle , wallstyle);
2341 assign (rmp.wall_name , wall_name);
2342 assign (rmp.floorstyle , floorstyle);
2343 assign (rmp.monsterstyle , monsterstyle);
2344 assign (rmp.treasurestyle , treasurestyle);
2345 assign (rmp.layoutstyle , layoutstyle);
2346 assign (rmp.doorstyle , doorstyle);
2347 assign (rmp.decorstyle , decorstyle);
2348 assign (rmp.exitstyle , exitstyle);
2349 assign (rmp.exit_on_final_map, exit_on_final_map);
2235 2350
2236 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2351 rmp.origin_map = origin_map;
2237 { 2352 rmp.final_map = final_map;
2238 sv = av_shift (av); 2353 rmp.this_map = this_map;
2354 rmp.xsize = xsize;
2355 rmp.ysize = ysize;
2356 rmp.expand2x = expand2x;
2357 rmp.layoutoptions1 = layoutoptions1;
2358 rmp.layoutoptions2 = layoutoptions2;
2359 rmp.layoutoptions3 = layoutoptions3;
2360 rmp.symmetry = symmetry;
2361 rmp.difficulty = difficulty;
2362 rmp.difficulty_given = difficulty_given;
2363 rmp.difficulty_increase = difficulty_increase;
2364 rmp.dungeon_level = dungeon_level;
2365 rmp.dungeon_depth = dungeon_depth;
2366 rmp.decoroptions = decoroptions;
2367 rmp.orientation = orientation;
2368 rmp.origin_y = origin_y;
2369 rmp.origin_x = origin_x;
2370 rmp.random_seed = random_seed;
2371 rmp.total_map_hp = total_map_hp;
2372 rmp.map_layout_style = map_layout_style;
2373 rmp.treasureoptions = treasureoptions;
2374 rmp.symmetry_used = symmetry_used;
2375 rmp.region = region;
2376 rmp.custom = custom;
2239 2377
2240 if (SvROK (sv)) 2378 RETVAL = self->generate_random_map (&rmp);
2241 {
2242 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2243 SVptr_cache_set (o, sv);
2244 }
2245 }
2246 }
2247} 2379}
2248
2249
2250MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
2251
2252archetype *cf_archetype_get_first()
2253 PROTOTYPE:
2254 ALIAS: first = 0
2255
2256archetype *cf_archetype_get_next (archetype *arch)
2257 ALIAS: next = 0
2258
2259archetype *cf_archetype_get_head (archetype *arch)
2260 ALIAS: head = 0
2261
2262archetype *cf_archetype_get_more (archetype *arch)
2263 ALIAS: more = 0
2264
2265const char *cf_archetype_get_name (archetype *arch)
2266 ALIAS: name = 0
2267
2268object *cf_archetype_get_clone (archetype *arch)
2269 ALIAS: clone = 0
2270
2271MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
2272
2273partylist *cf_party_get_first ()
2274 PROTOTYPE:
2275 ALIAS: first = 0
2276
2277partylist *cf_party_get_next (partylist *party)
2278 ALIAS: next = 0
2279
2280const char *cf_party_get_name (partylist *party)
2281
2282const char *cf_party_get_password (partylist *party)
2283 ALIAS: password = 0
2284
2285player *cf_party_get_first_player (partylist *party)
2286 ALIAS: first_player = 0
2287
2288player *cf_party_get_next_player (partylist *party, player *op)
2289 ALIAS: next_player = 0
2290
2291
2292MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
2293
2294region *cf_region_get_first ()
2295 PROTOTYPE:
2296 ALIAS: first = 0
2297
2298const char *cf_region_get_name (region *reg)
2299 ALIAS: name = 0
2300
2301region *cf_region_get_next (region *reg)
2302 ALIAS: next = 0
2303
2304region *cf_region_get_parent (region *reg)
2305 ALIAS: parent = 0
2306
2307const char *cf_region_get_longname (region *reg)
2308 ALIAS: longname = 0
2309
2310const char *cf_region_get_message (region *reg)
2311 ALIAS: message = 0
2312
2313
2314MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2315
2316val64
2317exp (living *liv, val64 new_val = 0)
2318 PROTOTYPE: $;$
2319 ALIAS:
2320 Str = 1
2321 Dex = 2
2322 Con = 3
2323 Wis = 4
2324 Cha = 5
2325 Int = 6
2326 Pow = 7
2327 wc = 8
2328 ac = 9
2329 hp = 10
2330 maxhp = 11
2331 sp = 12
2332 maxsp = 13
2333 grace = 14
2334 maxgrace = 15
2335 food = 16
2336 dam = 17
2337 luck = 18
2338 CODE:
2339# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2340 switch (ix)
2341 {
2342 LIVING_ACC (exp , 0);
2343 LIVING_ACC (Str , 1);
2344 LIVING_ACC (Dex , 2);
2345 LIVING_ACC (Con , 3);
2346 LIVING_ACC (Wis , 4);
2347 LIVING_ACC (Cha , 5);
2348 LIVING_ACC (Int , 6);
2349 LIVING_ACC (Pow , 7);
2350 LIVING_ACC (wc , 8);
2351 LIVING_ACC (ac , 9);
2352 LIVING_ACC (hp , 10);
2353 LIVING_ACC (maxhp , 11);
2354 LIVING_ACC (sp , 12);
2355 LIVING_ACC (maxsp , 13);
2356 LIVING_ACC (grace , 14);
2357 LIVING_ACC (maxgrace, 15);
2358 LIVING_ACC (food , 16);
2359 LIVING_ACC (dam , 17);
2360 LIVING_ACC (luck , 18);
2361 }
2362# undef LIVING_ACC
2363 OUTPUT: 2380 OUTPUT:
2364 RETVAL 2381 RETVAL
2365 2382
2383MODULE = cf PACKAGE = cf::arch
2384
2385archetype *find (const char *name)
2386 CODE:
2387 RETVAL = archetype::find (name);
2388 OUTPUT:
2389 RETVAL
2390
2391archetype *first()
2392 PROTOTYPE:
2393 CODE:
2394 RETVAL = first_archetype;
2395 OUTPUT: RETVAL
2396
2397INCLUDE: $PERL genacc archetype ../include/object.h |
2398
2399MODULE = cf PACKAGE = cf::party
2400
2401partylist *first ()
2402 PROTOTYPE:
2403 CODE:
2404 RETVAL = get_firstparty ();
2405 OUTPUT: RETVAL
2406
2407INCLUDE: $PERL genacc partylist ../include/player.h |
2408
2409MODULE = cf PACKAGE = cf::region
2410
2411void
2412list ()
2413 PPCODE:
2414 for_all_regions (rgn)
2415 XPUSHs (sv_2mortal (to_sv (rgn)));
2416
2417region *find (char *name)
2418 PROTOTYPE: $
2419 CODE:
2420 RETVAL = region::find (name);
2421 OUTPUT: RETVAL
2422
2423region *find_fuzzy (char *name)
2424 PROTOTYPE: $
2425 CODE:
2426 RETVAL = region::find_fuzzy (name);
2427 OUTPUT: RETVAL
2428
2429INCLUDE: $PERL genacc region ../include/map.h |
2430
2431MODULE = cf PACKAGE = cf::living
2432
2433INCLUDE: $PERL genacc living ../include/living.h |
2434
2435MODULE = cf PACKAGE = cf::settings
2436
2437INCLUDE: $PERL genacc Settings ../include/global.h |
2438
2439MODULE = cf PACKAGE = cf::client
2440
2441INCLUDE: $PERL genacc client ../include/client.h |
2442
2443int invoke (client *ns, int event, ...)
2444 CODE:
2445 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2446 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2447 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2448 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2449 OUTPUT: RETVAL
2450
2451SV *registry (client *ns)
2452
2453void
2454list ()
2455 PPCODE:
2456 EXTEND (SP, clients.size ());
2457 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2458 PUSHs (sv_2mortal (to_sv (*i)));
2459
2460void
2461client::send_packet (SV *packet)
2462 CODE:
2463{
2464 STRLEN len;
2465 char *buf = SvPVbyte (packet, len);
2466
2467 THIS->send_packet (buf, len);
2468}
2469

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