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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.18 by root, Mon Aug 28 07:07:42 2006 UTC vs.
Revision 1.378 by root, Wed Apr 21 03:29:27 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24*/ 21 */
22
23#include "autoconf.h"
24
25#if HAVE_EXECINFO_H
26# include <execinfo.h>
27#endif
28
29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
35#include "sproto.h"
36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
25 49
26#include <EXTERN.h> 50#include <EXTERN.h>
27#include <perl.h> 51#include <perl.h>
28#include <XSUB.h> 52#include <XSUB.h>
29 53
30#undef save_long // clashes with libproto.h 54#include "CoroAPI.h"
55#include "perlxsi.c"
31 56
32#define PLUGIN_NAME "perl" 57typedef object_thawer &object_thawer_ref;
33#define PLUGIN_VERSION "cfperl 0.5" 58typedef object_freezer &object_freezer_ref;
34 59
35#ifndef __CEXTRACT__ 60typedef std::string std__string;
36#include <plugin.h> 61
62static PerlInterpreter *perl;
63
64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
68
69global gbl_ev;
70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
76
77static HV
78 *stash_cf,
79 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap,
82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
84 *stash_cf_client_wrap,
85 *stash_cf_arch_wrap,
86 *stash_cf_party_wrap,
87 *stash_cf_region_wrap,
88 *stash_cf_living_wrap,
89 *stash_ext_map_world;
90
91static SV
92 *cv_cf_do_invoke,
93 *cv_cf__can_merge,
94 *cv_cf_client_send_msg,
95 *cv_cf_tick,
96 *cv_cf_match_match;
97
98#ifndef newSVpv_utf8
99static SV *
100newSVpv_utf8 (const char *s)
101{
102 if (!s)
103 return newSV (0);
104
105 SV *sv = newSVpv (s, 0);
106 SvUTF8_on (sv);
107 return sv;
108}
37#endif 109#endif
38 110
39#undef MODULEAPI 111#ifndef newSVpvn_utf8
40#ifdef WIN32 112static SV *
41#else 113newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
42#define MODULEAPI 114{
115 if (!s)
116 return newSV (0);
117
118 SV *sv = newSVpvn (s, l);
119
120 if (utf8)
121 SvUTF8_on (sv);
122
123 return sv;
124}
43#endif 125#endif
44 126
45#include <plugin_common.h> 127static noinline utf8_string
46#include <sounds.h> 128cfSvPVutf8_nolen (SV *sv)
47#include <cstdarg>
48#include <sproto.h>
49
50#include "cfperl.h"
51#include "shstr.h"
52
53#include "perlxsi.c"
54
55extern sint64 *levels; // the experience table
56
57typedef object object_ornull;
58typedef mapstruct mapstruct_ornull;
59
60typedef double val64;
61#define newSVval64 newSVnv
62#define SvVAL64 SvNV
63
64static f_plug_api gethook;
65static f_plug_api systemDirectory;
66static f_plug_api object_set_property;
67static f_plug_api map_get_map;
68static f_plug_api object_insert;
69
70/* this is a stupid way to do things, and awkward to use for plug-in authors */
71typedef struct
72{ 129{
73 object* who; 130 SvGETMAGIC (sv);
74 object* activator;
75 object* third;
76 object* event;
77 mapstruct* map;
78 char message[1024];
79 int fix; // seems to be python-only, and should not be part of the API
80 int event_code;
81 char extension[1024]; // name field, should invoke specific perl extension
82 char options[1024]; // slaying field of event_connectors
83 int returnvalue;
84} CFPContext;
85 131
86static HV *obj_cache; 132 if (SvPOK (sv))
87static PerlInterpreter *perl; 133 {
134 if (!SvUTF8 (sv))
135 sv_utf8_upgrade_nomg (sv);
88 136
89static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 137 return SvPVX (sv);
138 }
90 139
91#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 140 return SvPV_nolen (sv);
92#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 141}
93#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 142
94#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 143// helper cast function, returns super class * or 0
95#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 144template<class super>
96#define PUSH_PV PUSHcfapi_va(STRING, const char *) 145static super *
97#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 146is_a (attachable *at)
147{
148 //return dynamic_cast<super *>(at); // slower, safer
149 if (typeid (*at) == typeid (super))
150 return static_cast<super *>(at);
151 else
152 return 0;
153}
98 154
99////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 155//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
100 156
157unordered_vector<attachable *> attachable::mortals;
158
159attachable::~attachable ()
160{
161 assert (!self);
162 assert (!cb);
163}
164
165int
166attachable::refcnt_cnt () const
167{
168 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
169}
170
171void
172attachable::sever_self ()
173{
174 if (HV *self = this->self)
175 {
176 // keep a refcount because sv_unmagic might call attachable_free,
177 // which might clear self, causing sv_unmagic to crash on a now
178 // invalid object.
179 SvREFCNT_inc (self);
180 hv_clear (self);
181 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
182 SvREFCNT_dec (self);
183
184 // self *must* be null now because that's sv_unmagic's job.
185 assert (!this->self);
186 }
187}
188
189void
190attachable::optimise ()
191{
192 if (self
193 && SvREFCNT (self) == 1
194 && !HvTOTALKEYS (self))
195 sever_self ();
196}
197
198// check wether the object really is dead
199void
200attachable::do_check ()
201{
202 if (refcnt_cnt () > 0)
203 return;
204
205 destroy ();
206}
207
208void
209attachable::do_destroy ()
210{
211 INVOKE_ATTACHABLE (DESTROY, this);
212
213 if (cb)
214 {
215 SvREFCNT_dec (cb);
216 cb = 0;
217 }
218
219 mortals.push_back (this);
220}
221
222void
223attachable::destroy ()
224{
225 if (destroyed ())
226 return;
227
228 attachable_flags |= F_DESTROYED;
229 do_destroy ();
230 sever_self ();
231}
232
233void
234attachable::do_delete ()
235{
236 delete this;
237}
238
239void
240attachable::check_mortals ()
241{
242 static int i = 0;
243
244 for (;;)
245 {
246 if (i >= mortals.size ())
247 {
248 i = 0;
249
250 if (mortals.size () >= 512)
251 {
252 static int last_mortalcount;
253 if (mortals.size () != last_mortalcount)
254 {
255 last_mortalcount = mortals.size ();
256 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
257
258 if (0)
259 {
260 for (int j = 0; j < mortals.size (); ++j)//D
261 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
262
263 fprintf (stderr, "\n");//D
264 }
265 }
266 }
267
268 break;
269 }
270
271 attachable *obj = mortals [i];
272
273#if 0
274 if (obj->self)//D make this an assert later
275 {
276 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
277 obj->sever_self ();
278 }
279#endif
280
281 if (obj->refcnt)
282 {
283 ++i; // further delay freeing
284
285 if (!(i & 0x3ff))
286 break;
287 }
288 else
289 {
290 mortals.erase (i);
291 obj->sever_self ();
292 obj->do_delete ();
293 }
294 }
295}
296
297void
298attachable::set_key (const char *key, const char *value, bool is_utf8)
299{
300 if (!self)
301 self = newHV ();
302
303 if (value)
304 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
305 else
306 hv_delete (self, key, strlen (key), G_DISCARD);
307}
308
309attachable &
310attachable::operator =(const attachable &src)
311{
312 //if (self || cb)
313 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
314
315 attach = src.attach;
316 return *this;
317}
318
319#if 0
320template<typename T>
321static bool
322find_backref (void *ptr, T *obj)
323{
324 char *s = (char *)obj;
325 while (s < (char *)obj + sizeof (T))
326 {
327 if (ptr == *(void **)s)
328 return true;
329
330 s += sizeof (void *); // assume natural alignment
331 }
332
333 return false;
334}
335
336// for debugging, find "live" objects containing this ptr
337static void
338find_backref (void *ptr)
339{
340 for_all_objects (op)
341 if (find_backref (ptr, op))
342 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
343
344 for_all_players (pl)
345 if (find_backref (ptr, pl))
346 fprintf (stderr, "P %p\n", pl);
347
348 for_all_clients (ns)
349 if (find_backref (ptr, ns))
350 fprintf (stderr, "C %p\n", ns);
351}
352#endif
353
354//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
355
101static SV * 356static SV *
102newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 357newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
103{ 358{
104 SV *sv; 359 SV *sv;
105 360
106 if (!ptr) 361 if (!ptr)
107 return &PL_sv_undef; 362 return newSV (0);
108 363
109 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
110 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 365 return sv_bless (newRV_noinc ((SV *)hv), stash);
111} 366}
112 367
113template<class attachable> 368static int
114SV * 369attachable_free (pTHX_ SV *sv, MAGIC *mg)
370{
371 attachable *at = (attachable *)mg->mg_ptr;
372
373 //TODO: check if transaction behaviour is really required here
374 if (SV *self = (SV *)at->self)
375 {
376 at->self = 0;
377 SvREFCNT_dec (self);
378 }
379
380 // next line makes sense, but most objects still have refcnt 0 by default
381 //at->refcnt_chk ();
382 return 0;
383}
384
385MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
386
387static SV *
115newSVattachable (attachable *obj, const char *klass) 388newSVattachable (attachable *obj, HV *stash)
116{ 389{
117 if (!obj) 390 if (!obj)
118 return &PL_sv_undef; 391 return newSV (0);
119 392
120 if (!obj->self) 393 if (!obj->self)
121 obj->self = newSVptr (obj, klass); 394 obj->self = newHV ();
122 395
123 return newSVsv (static_cast<SV *>(obj->self)); 396 if (!SvOBJECT (obj->self))
124}
125
126static void
127SVptr_cache_set (void *ptr, SV *sv)
128{
129 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
130}
131
132static SV *
133SVptr_cache_get (void *ptr)
134{
135 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
136
137 return he ? *he : 0;
138}
139
140static SV *
141newSVptr_cached (void *ptr, const char *klass)
142{
143 SV *sv;
144
145 if (!ptr)
146 return &PL_sv_undef;
147
148 sv = SVptr_cache_get (ptr);
149
150 if (!sv)
151 { 397 {
152 HV *hv = newHV (); 398 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
153 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
154 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
155 399
156 SVptr_cache_set (ptr, sv); 400 // now bless the object _once_
401 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
402 return sv_bless (newRV_inc ((SV *)obj->self), stash);
157 } 403 }
404 else
405 {
406 SV *sv = newRV_inc ((SV *)obj->self);
158 407
159 return newSVsv (sv); 408 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
160} 409 SvAMAGIC_on (sv);
161 410
411 return sv;
412 }
413}
414
415#if 0 // unused
162static void 416static void
163clearSVptr (SV *sv) 417clearSVptr (SV *sv)
164{ 418{
165 if (SvROK (sv)) 419 if (SvROK (sv))
166 sv = SvRV (sv); 420 sv = SvRV (sv);
167 421
168 hv_clear ((HV *)sv); 422 hv_clear ((HV *)sv);
169 sv_unmagic (sv, PERL_MAGIC_ext); 423 sv_unmagic (sv, PERL_MAGIC_ext);
170} 424}
425#endif
426
427static long
428SvPTR_nc (SV *sv)
429{
430 sv = SvRV (sv);
431
432 // very important shortcut
433 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
434 return (long)SvMAGIC (sv)->mg_ptr;
435
436 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
437 return (long)mg->mg_ptr;
438
439 croak ("perl code used object, but C object is already destroyed, caught");
440}
171 441
172static long 442static long
173SvPTR (SV *sv, const char *klass) 443SvPTR (SV *sv, const char *klass)
174{ 444{
175 if (!sv_derived_from (sv, klass)) 445 if (!sv_derived_from (sv, klass))
176 croak ("object of type %s expected", klass); 446 croak ("object of type %s expected", klass);
177 447
178 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 448 return SvPTR_nc (sv);
179
180 if (!mg)
181 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
182
183 return (long)mg->mg_ptr;
184} 449}
185 450
186static long 451static long noinline
187SvPTR_ornull (SV *sv, const char *klass) 452SvPTR_ornull (SV *sv, const char *klass)
188{ 453{
189 if (SvOK (sv)) 454 if (expect_false (!SvOK (sv))) return 0;
455
190 return SvPTR (sv, klass); 456 return SvPTR (sv, klass);
191 else 457}
458
459static long noinline
460SvPTR_ornull_client (SV *sv)
461{
462 if (expect_false (!SvOK (sv))) return 0;
463
464 if (!SvROK (sv)
465 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
466 && !sv_derived_from (sv, "cf::client")))
467 croak ("object of type cf::client expected");
468
469 return SvPTR_nc (sv);
470}
471
472static long noinline
473SvPTR_ornull_object (SV *sv)
474{
475 if (expect_false (!SvOK (sv))) return 0;
476
477 if (!SvROK (sv)
478 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
479 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
480 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
481 && !sv_derived_from (sv, "cf::object")))
482 croak ("object of type cf::object expected");
483
484 return SvPTR_nc (sv);
485}
486
487static long noinline
488SvPTR_ornull_maptile (SV *sv)
489{
490 if (expect_false (!SvOK (sv))) return 0;
491
492 if (!SvROK (sv)
493 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
494 && SvSTASH (SvRV (sv)) != stash_ext_map_world
495 && !sv_derived_from (sv, "cf::map")))
496 croak ("object of type cf::map expected");
497
498 return SvPTR_nc (sv);
499}
500
501static long noinline
502SvPTR_ornull_player (SV *sv)
503{
504 if (expect_false (!SvOK (sv))) return 0;
505
506 if (!SvROK (sv)
507 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
508 && !sv_derived_from (sv, "cf::player")))
509 croak ("object of type cf::player expected");
510
511 return SvPTR_nc (sv);
512}
513
514static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
515static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
516static inline SV *to_sv (bool v) { return newSViv (v); }
517static inline SV *to_sv ( signed char v) { return newSViv (v); }
518static inline SV *to_sv (unsigned char v) { return newSViv (v); }
519static inline SV *to_sv ( signed short v) { return newSViv (v); }
520static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
521static inline SV *to_sv ( signed int v) { return newSViv (v); }
522static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
523static inline SV *to_sv ( signed long v) { return newSViv (v); }
524static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
525static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
526static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
527static inline SV *to_sv (float v) { return newSVnv (v); }
528static inline SV *to_sv (double v) { return newSVnv (v); }
529static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
530static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
531static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
532static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
533static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
534static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
535static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
536static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
537static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
538
539static inline SV *to_sv (object & v) { return to_sv (&v); }
540static inline SV *to_sv (living & v) { return to_sv (&v); }
541
542static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
543static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
544
545static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
546
547static inline SV *to_sv (dynbuf * v)
548{
549 SV *sv = newSV (0);
550
551 sv_upgrade (sv, SVt_PV);
552 SvGROW (sv, v->size () + 1);
553 SvPOK_only (sv);
554 v->linearise (SvPVX (sv));
555 SvCUR_set (sv, v->size ());
556 *SvEND (sv) = 0;
557
192 return 0; 558 return sv;
193} 559}
560
561static inline SV *to_sv (dynbuf_text * v)
562{
563 SV *sv = to_sv (static_cast<dynbuf *> (v));
564 SvUTF8_on (sv);
565 return sv;
566}
567
568static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
569static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
570static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
571static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
572static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
573static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
574static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
575static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
576static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
577static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
578static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
579static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
580static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
581static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
582static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
583static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
584static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
585static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
586static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
587static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
588static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
589static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
590static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
591static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
592static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
593static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
594static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
595
596//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
597static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
598
599template<class T>
600static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
601
602template<int N>
603static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
604
605static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
606static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
607static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
608static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
609
610static inline void sv_to (SV *sv, std::string &v)
611{
612 STRLEN len;
613 char *data = SvPVbyte (sv, len);
614 v.assign (data, len);
615}
616
617static inline void sv_to (SV *sv, UUID &v)
618{
619 if (!v.parse (SvPV_nolen (sv)))
620 croak ("unparsable uuid: %s", SvPV_nolen (sv));
621}
622
623static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
194 624
195static SV * 625static SV *
196newSVdt_va (va_list &ap, data_type type) 626newSVdt_va (va_list &ap, data_type type)
197{ 627{
198 SV *sv; 628 SV *sv;
212 break; 642 break;
213 643
214 case DT_STRING: 644 case DT_STRING:
215 { 645 {
216 char *str = (char *)va_arg (ap, const char *); 646 char *str = (char *)va_arg (ap, const char *);
217 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 647 sv = str ? newSVpv (str, 0) : newSV (0);
218 } 648 }
219 break; 649 break;
220 650
221 case DT_DATA: 651 case DT_DATA:
222 { 652 {
223 char *str = (char *)va_arg (ap, const void *); 653 char *str = (char *)va_arg (ap, const void *);
224 int len = va_arg (ap, int); 654 int len = va_arg (ap, int);
225 sv = str ? newSVpv (str, len) : &PL_sv_undef; 655 sv = str ? newSVpv (str, len) : newSV (0);
226 } 656 }
227 break; 657 break;
228 658
229 case DT_OBJECT: 659 case DT_OBJECT:
230 { 660 sv = to_sv (va_arg (ap, object *));
231 object *obj = va_arg (ap, object *);
232 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
233 }
234 break; 661 break;
235 662
236 case DT_MAP: 663 case DT_MAP:
237 // va_arg (object *) when void * is passed is an XSI extension 664 // va_arg (object *) when void * is passed is an XSI extension
238 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 665 sv = to_sv (va_arg (ap, maptile *));
239 break; 666 break;
240 667
668 case DT_CLIENT:
669 sv = to_sv (va_arg (ap, client *));
670 break;
671
241 case DT_PLAYER: 672 case DT_PLAYER:
242 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 673 sv = to_sv (va_arg (ap, player *));
243 break; 674 break;
244 675
245 case DT_ARCH: 676 case DT_ARCH:
246 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 677 sv = to_sv (va_arg (ap, archetype *));
247 break; 678 break;
248 679
249 case DT_PARTY: 680 case DT_PARTY:
250 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 681 sv = to_sv (va_arg (ap, partylist *));
251 break; 682 break;
252 683
253 case DT_REGION: 684 case DT_REGION:
254 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 685 sv = to_sv (va_arg (ap, region *));
255 break; 686 break;
256 687
257 default: 688 default:
258 assert (("unhandled type in newSVdt_va", 0)); 689 assert (("unhandled type in newSVdt_va", 0));
259 } 690 }
271 va_end (ap); 702 va_end (ap);
272 703
273 return sv; 704 return sv;
274} 705}
275 706
707// typemap support, mostly to avoid excessive inlining
708template<class type>
709static void noinline
710cf_obj_to (SV *arg, type &var)
711{
712 sv_to (arg, var);
713 if (expect_false (!var))
714 croak ("must not pass invalid/null cf_obj here");
715}
716
717template<class object>
718static void noinline
719cf_obj_ornull_to (SV *arg, object *&var)
720{
721 if (SvOK (arg))
722 {
723 sv_to (arg, var);
724 if (expect_false (!var))
725 croak ("unable to convert perl object to C++ object");
726 }
727 else
728 var = 0;
729}
730
731//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
732
276static SV * 733static SV *
277newSVcfapi (int type, ...)
278{
279 SV *sv;
280
281 va_list ap;
282 va_start (ap, type);
283
284 switch (type)
285 {
286 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
287 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
288 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
289 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
290 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
291 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
292 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
293 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
294 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
295 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
296
297 default:
298 assert (("unhandled type in newSVcfapi", 0));
299 }
300
301 va_end (ap);
302
303 return sv;
304}
305
306//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
307
308SV *
309registry_of (attachable_base *ext) 734registry (attachable *ext)
310{ 735{
311 if (!ext->cb) 736 if (!ext->cb)
312 ext->cb = newAV (); 737 ext->cb = newAV ();
313 738
314 return newRV_inc ((SV *)ext->cb); 739 return newRV_inc ((SV *)ext->cb);
315} 740}
316 741
317void attachable_base::clear ()
318{
319 //if (self) fprintf (stderr, "free_ob_self %p %s (%p,%p)\n", this, ((object *)this)->name, self, cb);//D
320
321 if (self) SvREFCNT_dec (self);
322 if (cb) SvREFCNT_dec (cb);
323
324 if (attach) free_string (attach);
325
326 self = 0;
327 cb = 0;
328 attach = 0;
329}
330
331void attachable_base::optimise ()
332{
333 if (!self)
334 return;
335
336 HV *hv = (HV *)SvRV ((SV *)self);
337
338 if (SvREFCNT ((SV *)self) == 1
339 && SvREFCNT ((SV *)hv) == 1
340 && !HvKEYS (hv))
341 {
342 SvREFCNT_dec ((SV *)self);
343 self = 0;
344 }
345}
346
347void
348object::instantiate_ ()
349{
350 dSP;
351 ENTER;
352 SAVETMPS;
353 PUSHMARK (SP);
354 EXTEND (SP, 2);
355 PUSHs (sv_2mortal (newSVdt (DT_OBJECT, static_cast<object *>(this))));
356 PUSHs (sv_2mortal (newSVpv (attach, 0)));
357 PUTBACK;
358 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
359 FREETMPS;
360 LEAVE;
361
362 INVOKE_OBJECT (INSTANTIATE, this);
363}
364
365///////////////////////////////////////////////////////////////////////////// 742/////////////////////////////////////////////////////////////////////////////
366 743
367void reattach (data_type type, void *obj)
368{
369 dSP;
370 ENTER;
371 SAVETMPS;
372 PUSHMARK (SP);
373 XPUSHs (sv_2mortal (newSVdt (type, obj)));
374 PUTBACK;
375 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
376 FREETMPS;
377 LEAVE;
378
379 switch (type)
380 {
381 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
382 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
383 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
384 }
385}
386
387template<class subclass>
388void reattach (attachable<subclass> *obj)
389{
390 obj->optimise ();
391
392 if (obj->self)
393 reattach (subclass::get_dt (), (subclass *)obj);
394}
395
396object_freezer::object_freezer (const char *filename)
397: filename (filename)
398{
399 av = (AV *)newAV ();
400}
401
402object_freezer::~object_freezer ()
403{
404 dSP;
405 ENTER;
406 SAVETMPS;
407 PUSHMARK (SP);
408 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
409 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
410 PUTBACK;
411 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
412 FREETMPS;
413 LEAVE;
414}
415
416void object_freezer::put (FILE *fp, attachable_base *ext)
417{
418 ext->optimise ();
419
420 if (ext->self)
421 {
422 int idx = AvFILLp ((AV *)av) + 1;
423 av_store ((AV *)av, idx, SvREFCNT_inc ((SV *)ext->self));
424 fprintf (fp, "oid %d\n", idx);
425 }
426}
427
428object_thawer::object_thawer (const char *filename)
429{
430 av = 0;
431
432 if (!filename)
433 return;
434
435 dSP;
436 ENTER;
437 SAVETMPS;
438 PUSHMARK (SP);
439 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
440 PUTBACK;
441
442 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
443 {
444 SPAGAIN;
445 SV *sv = POPs;
446 if (SvROK (sv))
447 av = SvREFCNT_inc (SvRV (sv));
448 }
449
450 FREETMPS;
451 LEAVE;
452}
453
454void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
455{
456 if (!av || oid < 0) // this is actually an error of sorts
457 return;
458
459 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
460 ext->clear ();
461
462 SV **svp = av_fetch ((AV *)av, oid, 0);
463
464 if (!svp || !SvROK (*svp))
465 {
466 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
467 return;
468 }
469
470 ext->self = *svp; *svp = &PL_sv_undef;
471 sv_magic (SvRV ((SV *)ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
472
473 reattach (type, obj);
474}
475
476object_thawer::~object_thawer ()
477{
478 if (av)
479 SvREFCNT_dec ((SV *)av);
480}
481
482/////////////////////////////////////////////////////////////////////////////
483
484extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
485{
486 gethook = gethooksptr;
487
488 return 0;
489}
490
491static CommArray_s rtn_cmd;
492
493static int
494runPluginCommand (object *obj, char *params)
495{
496 dSP;
497
498 ENTER;
499 SAVETMPS;
500
501 PUSHMARK (SP);
502
503 EXTEND (SP, 3);
504 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
505 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
506
507 if (params)
508 PUSHs (sv_2mortal (newSVpv (params, 0)));
509
510 PUTBACK;
511 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
512 SPAGAIN;
513
514 if (SvTRUE (ERRSV))
515 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
516
517 int returnvalue = count > 0 ? POPi : -1;
518
519 PUTBACK;
520 FREETMPS;
521 LEAVE;
522
523 return returnvalue;
524}
525
526extern "C" void *cfperl_getPluginProperty (int *type, ...)
527{
528 va_list args;
529 char *propname;
530 int i;
531 va_start (args, type);
532 propname = va_arg (args, char *);
533 //printf ("Property name: %s\n", propname);
534
535 if (!strcmp (propname, "command?"))
536 {
537 if (!perl)
538 return NULL;
539
540 const char *cmdname = va_arg (args, const char *);
541 HV *hv = get_hv ("cf::COMMAND", 1);
542 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
543
544 va_end (args);
545
546 if (svp)
547 {
548 // this is totaly broken, should stash it into %COMMAND
549 rtn_cmd.name = cmdname;
550 rtn_cmd.time = SvNV (*svp);
551 rtn_cmd.func = runPluginCommand;
552
553 return &rtn_cmd;
554 }
555 }
556 else if (!strcmp (propname, "Identification"))
557 {
558 va_end (args);
559 return (void*) PLUGIN_NAME;
560 }
561 else if (!strcmp (propname, "FullName"))
562 {
563 va_end (args);
564 return (void*) PLUGIN_VERSION;
565 }
566 else
567 va_end (args);
568
569 return NULL;
570}
571
572extern "C" int cfperl_postInitPlugin ()
573{
574 int hooktype = 1;
575 int rtype = 0;
576
577 systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory");
578 object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property");
579 map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map");
580 object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert");
581
582 cf_init_plugin (gethook);
583
584 return 0;
585}
586
587extern "C" int cfperl_closePlugin ()
588{
589 return 0;
590}
591
592void 744void
593cfperl_init () 745cfperl_init ()
594{ 746{
595 char *argv[] = { 747 extern char **environ;
596 "",
597 "-e"
598 "BEGIN {"
599 " cf->bootstrap;"
600 " unshift @INC, cf::datadir ();"
601 "}"
602 ""
603 "use cf;"
604 };
605 748
749 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
606 perl = perl_alloc (); 750 perl = perl_alloc ();
607 perl_construct (perl); 751 perl_construct (perl);
608 752
609 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 753 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
610 754
611 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 755 const char *argv[] = {
756 settings.argv [0],
757 "-e0"
758 };
759
760 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
761 || perl_run (perl))
612 { 762 {
613 printf ("unable to initialize perl-interpreter, aborting.\n"); 763 printf ("unable to initialize perl-interpreter, aborting.\n");
614
615 exit (EXIT_FAILURE); 764 exit (EXIT_FAILURE);
616 //perl_destruct (perl);
617 //perl_free (perl);
618 //perl = 0;
619 //return;
620 } 765 }
621 766
622 obj_cache = newHV (); 767 eval_pv (
623} 768 "#line 1 'cfperl init'\n"
769 "use EV ();\n"
770 "use Coro ();\n"
771 "cf->bootstrap;\n"
772 "unshift @INC, cf::datadir ();\n"
773 "require cf;\n",
774 0
775 );
624 776
777 if (SvTRUE (ERRSV))
778 {
779 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
780 exit (EXIT_FAILURE);
781 }
782}
783
784void
625void cfperl_main () 785cfperl_main ()
626{ 786{
627 dSP; 787 dSP;
628 788
629 PUSHMARK (SP); 789 PUSHMARK (SP);
630 PUTBACK; 790 PUTBACK;
631 call_pv ("cf::main", G_DISCARD | G_VOID); 791 call_pv ("cf::main", G_DISCARD | G_VOID);
792}
793
794void
795attachable::instantiate ()
796{
797 if (attach)
798 {
799 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
800 attach = 0;
801 }
802}
803
804void
805attachable::reattach ()
806{
807 optimise ();
808 //TODO: check for _attachment's, very important for restarts
809 INVOKE_ATTACHABLE (REATTACH, this);
632} 810}
633 811
634static event_klass klass_of[NUM_EVENT_TYPES] = { 812static event_klass klass_of[NUM_EVENT_TYPES] = {
635# define def(type,name) KLASS_ ## type, 813# define def(type,name) KLASS_ ## type,
636# include "eventinc.h" 814# include "eventinc.h"
637# undef def 815# undef def
638}; 816};
639 817
640#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 818#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
641 819
642static void 820static void noinline
643gather_callbacks (AV *&callbacks, AV *registry, event_type event) 821gather_callbacks (AV *&callbacks, AV *registry, event_type event)
644{ 822{
645 // event must be in array 823 // event must be in array
646 if (event >= 0 && event <= AvFILLp (registry)) 824 if (event >= 0 && event <= AvFILLp (registry))
647 { 825 {
667 } 845 }
668 } 846 }
669 } 847 }
670} 848}
671 849
850void
851attachable::gather_callbacks (AV *&callbacks, event_type event) const
852{
853 ::gather_callbacks (callbacks, cb_attachable, event);
854
855 if (cb)
856 ::gather_callbacks (callbacks, cb, event);
857}
858
859void
860global::gather_callbacks (AV *&callbacks, event_type event) const
861{
862 ::gather_callbacks (callbacks, cb_global, event);
863}
864
865void
866object::gather_callbacks (AV *&callbacks, event_type event) const
867{
868 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
869 {
870 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
871
872 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
873 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
874 }
875
876 if (type <= AvFILLp (cb_type))
877 {
878 SV *registry = AvARRAY (cb_type)[type];
879
880 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
881 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
882 }
883
884 attachable::gather_callbacks (callbacks, event);
885 ::gather_callbacks (callbacks, cb_object, event);
886}
887
888void
889archetype::gather_callbacks (AV *&callbacks, event_type event) const
890{
891 attachable::gather_callbacks (callbacks, event);
892 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
893}
894
895void
896client::gather_callbacks (AV *&callbacks, event_type event) const
897{
898 attachable::gather_callbacks (callbacks, event);
899 ::gather_callbacks (callbacks, cb_client, event);
900}
901
902void
903player::gather_callbacks (AV *&callbacks, event_type event) const
904{
905 attachable::gather_callbacks (callbacks, event);
906 ::gather_callbacks (callbacks, cb_player, event);
907}
908
909void
910maptile::gather_callbacks (AV *&callbacks, event_type event) const
911{
912 attachable::gather_callbacks (callbacks, event);
913 ::gather_callbacks (callbacks, cb_map, event);
914}
915
916static void noinline
917_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
918{
919 for (int event = 0; event <= AvFILLp (registry); ++event)
920 {
921 SV *cbs_ = AvARRAY (registry)[event];
922
923 // element must be list of callback entries
924 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
925 {
926 AV *cbs = (AV *)SvRV (cbs_);
927
928 // no callback entries, no callbacks to call
929 if (AvFILLp (cbs) >= 0)
930 set.set (event);
931 }
932 }
933}
934
935// very slow and inefficient way to recalculate the global want bitsets
936static void
937_recalc_want ()
938{
939 ev_want_event.reset ();
940
941 _recalc_want (ev_want_event, cb_global);
942 _recalc_want (ev_want_event, cb_attachable);
943 _recalc_want (ev_want_event, cb_object);
944 _recalc_want (ev_want_event, cb_client);
945 _recalc_want (ev_want_event, cb_player);
946 _recalc_want (ev_want_event, cb_map);
947
948 ev_want_type.reset ();
949
950 for (int type = 0; type <= AvFILLp (cb_type); ++type)
951 {
952 SV *cbs_ = AvARRAY (cb_type)[type];
953
954 // element must be list of callback entries
955 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
956 {
957 AV *cbs = (AV *)SvRV (cbs_);
958
959 // no callback entries, no callbacks to call
960 if (AvFILLp (cbs) >= 0)
961 ev_want_type.set (type % NUM_TYPES);
962 }
963 }
964}
965
966bool
672bool cfperl_invoke (event_type event, ...) 967attachable::invoke (event_type event, ...)
673{ 968{
674 data_type dt; 969 data_type dt;
675 va_list ap;
676 970
677 va_start (ap, event); 971 // callback call ordering should be:
972 // 1. per-object callback
973 // 2. per-class object
974 // 3. per-type callback
975 // 4. global callbacks
678 976
679 AV *callbacks = 0; 977 AV *callbacks = 0;
680
681 object *op;
682 player *pl;
683 mapstruct *map;
684
685 // callback call ordering is:
686 // 1. per-object callback (NYI)
687 // 2. per-class object
688 // 2a. per-type callback
689 // 4. global callbacks
690
691 gather_callbacks (callbacks, cb_global, event); 978 gather_callbacks (callbacks, event);
692
693 switch (KLASS_OF (event))
694 {
695 case KLASS_GLOBAL:
696 break;
697
698 case KLASS_OBJECT:
699 dt = (data_type) va_arg (ap, int);
700 assert (("first argument must be of type object", dt == DT_OBJECT));
701 op = va_arg (ap, object *);
702
703 if (op->cb)
704 gather_callbacks (callbacks, (AV *)op->cb, event);
705
706 if (op->type)
707 {
708 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
709 {
710 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
711
712 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
713 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
714 }
715
716 if (op->type <= AvFILLp (cb_type))
717 {
718 SV *registry = AvARRAY (cb_type)[op->type];
719
720 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
721 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
722 }
723 }
724
725 gather_callbacks (callbacks, cb_object, event);
726
727 break;
728
729 case KLASS_PLAYER:
730 dt = (data_type) va_arg (ap, int);
731 assert (("first argument must be of type player", dt == DT_PLAYER));
732 pl = va_arg (ap, player *);
733
734 if (pl->cb)
735 gather_callbacks (callbacks, (AV *)pl->cb, event);
736
737 gather_callbacks (callbacks, cb_player, event);
738 break;
739
740 case KLASS_MAP:
741 dt = (data_type) va_arg (ap, int);
742 assert (("first argument must be of type object", dt == DT_MAP));
743 map = va_arg (ap, mapstruct *);
744
745 if (map->cb)
746 gather_callbacks (callbacks, (AV *)map->cb, event);
747
748 gather_callbacks (callbacks, cb_map, event);
749 break;
750
751 default:
752 assert (("unsupported event klass in cfperl_invoke", 0));
753 }
754 979
755 // short-circuit processing if no callbacks found/defined 980 // short-circuit processing if no callbacks found/defined
756 if (!callbacks) 981 if (!callbacks)
757 return 0; 982 return 0;
758 983
759 dSP; 984 va_list ap;
760 ENTER; 985 va_start (ap, event);
761 SAVETMPS;
762 986
763 PUSHMARK (SP); 987 CALL_BEGIN (3);
764 EXTEND (SP, 3);
765
766 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 988 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
767 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 989 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
768 990
769 switch (KLASS_OF (event)) 991 //TODO: unhack
770 { 992 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
771 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 993 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
772 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 994 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
773 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 995 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
774 } 996 else if (global *gl = is_a<global>(this)) /*nop*/;
997 else
998 abort (); //TODO
775 999
776 for (;;) 1000 for (;;)
777 { 1001 {
778 dt = (data_type) va_arg (ap, int); 1002 dt = (data_type) va_arg (ap, int);
779 1003
780 if (dt == DT_END) 1004 if (dt == DT_END)
781 break; 1005 break;
782
783 if (dt == DT_AV) 1006 else if (dt == DT_AV)
784 { 1007 {
785 AV *av = va_arg (ap, AV *); 1008 AV *av = va_arg (ap, AV *);
786 1009
787 for (int i = 0; i <= av_len (av); ++i) 1010 for (int i = 0; i <= av_len (av); ++i)
788 XPUSHs (*av_fetch (av, i, 1)); 1011 XPUSHs (*av_fetch (av, i, 1));
791 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1014 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
792 } 1015 }
793 1016
794 va_end (ap); 1017 va_end (ap);
795 1018
796 PUTBACK; 1019 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
797 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
798 SPAGAIN;
799
800 count = count > 0 ? POPi : 0; 1020 count = count > 0 ? POPi : 0;
801 1021
802 FREETMPS; 1022 CALL_END;
803 LEAVE;
804 1023
805 return count; 1024 return count;
806} 1025}
807 1026
808SV * 1027static SV *
809cfperl_result (int idx) 1028cfperl_result (int idx)
810{ 1029{
811 AV *av = get_av ("cfperl::invoke_results", 0); 1030 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
812 if (!av) 1031 if (!av)
813 return &PL_sv_undef; 1032 return &PL_sv_undef;
814 1033
815 SV **sv = av_fetch (av, idx, 0); 1034 SV **sv = av_fetch (av, idx, 0);
816 if (!sv) 1035 if (!sv)
823cfperl_result_INT (int idx) 1042cfperl_result_INT (int idx)
824{ 1043{
825 return SvIV (cfperl_result (idx)); 1044 return SvIV (cfperl_result (idx));
826} 1045}
827 1046
1047double
1048cfperl_result_DOUBLE (int idx)
1049{
1050 return SvNV (cfperl_result (idx));
1051}
1052
1053/////////////////////////////////////////////////////////////////////////////
1054// various c++ => perl glue functions
1055
1056void
1057cfperl_tick ()
1058{
1059 tick_pending = 1;
1060
1061 if (tick_inhibit)
1062 return;
1063
1064 tick_pending = 0;
1065
1066 dSP;
1067
1068 PUSHMARK (SP);
1069 PUTBACK;
1070 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1071
1072 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1073}
1074
1075void
1076cfperl_emergency_save ()
1077{
1078 CALL_BEGIN (0);
1079 CALL_CALL ("cf::emergency_save", G_VOID);
1080 CALL_END;
1081}
1082
1083void
1084cfperl_cleanup (int make_core)
1085{
1086 CALL_BEGIN (1);
1087 CALL_ARG (make_core);
1088 CALL_CALL ("cf::post_cleanup", G_VOID);
1089 CALL_END;
1090}
1091
1092void
1093cfperl_make_book (object *book, int level)
1094{
1095 CALL_BEGIN (2);
1096 CALL_ARG (book);
1097 CALL_ARG (level);
1098 CALL_CALL ("ext::books::make_book", G_VOID);
1099 CALL_END;
1100}
1101
1102void
1103cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1104{
1105 CALL_BEGIN (4);
1106 CALL_ARG (ns);
1107 CALL_ARG (type);
1108 CALL_ARG_SV (newSVpv_utf8 (msg));
1109 CALL_ARG (color);
1110 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1111 CALL_END;
1112}
1113
1114int
1115cfperl_can_merge (object *ob1, object *ob2)
1116{
1117 int can;
1118
1119 CALL_BEGIN (2);
1120 CALL_ARG (ob1);
1121 CALL_ARG (ob2);
1122 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1123 can = count && SvTRUE (TOPs);
1124 CALL_END;
1125
1126 return can;
1127}
1128
1129void
1130cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1131{
1132 CALL_BEGIN (4);
1133 CALL_ARG (ob);
1134 CALL_ARG (state);
1135 CALL_ARG (activator);
1136 CALL_ARG (originator);
1137 CALL_CALL ("cf::mapscript::activate", G_VOID);
1138 CALL_END;
1139}
1140
1141player *
1142player::find (const_utf8_string name)
1143{
1144 CALL_BEGIN (1);
1145 CALL_ARG (name);
1146 CALL_CALL ("cf::player::find", G_SCALAR);
1147
1148 player *retval = 0;
1149 if (count) sv_to (POPs, retval);
1150
1151 CALL_END;
1152
1153 return retval;
1154}
1155
1156maptile *
1157find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1158{
1159 CALL_BEGIN (4);
1160 CALL_ARG (dirname);
1161 CALL_ARG (stylename);
1162 CALL_ARG (difficulty);
1163 CALL_ARG (recurse);
1164 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1165
1166 maptile *retval = 0;
1167 if (count) sv_to (POPs, retval);
1168
1169 CALL_END;
1170
1171 return retval;
1172}
1173
1174maptile *
1175maptile::find_sync (const_utf8_string path, maptile *origin)
1176{
1177 CALL_BEGIN (2);
1178 CALL_ARG (path);
1179 CALL_ARG (origin);
1180 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1181
1182 maptile *retval = 0;
1183 if (count) sv_to (POPs, retval);
1184
1185 CALL_END;
1186
1187 return retval;
1188}
1189
1190maptile *
1191maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1192{
1193 CALL_BEGIN (3);
1194 CALL_ARG (path);
1195 CALL_ARG (origin);
1196 CALL_ARG (load);
1197 CALL_CALL ("cf::map::find_async", G_SCALAR);
1198
1199 maptile *retval = 0;
1200 if (count) sv_to (POPs, retval);
1201
1202 CALL_END;
1203
1204 return retval;
1205}
1206
1207void
1208maptile::do_load_sync ()
1209{
1210 CALL_BEGIN (1);
1211 CALL_ARG (this);
1212 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1213 CALL_END;
1214}
1215
1216void
1217object::enter_exit (object *exit)
1218{
1219 if (type != PLAYER)
1220 return;
1221
1222 CALL_BEGIN (2);
1223 CALL_ARG (this);
1224 CALL_ARG (exit);
1225 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1226 CALL_END;
1227}
1228
1229void
1230object::player_goto (const_utf8_string path, int x, int y)
1231{
1232 if (type != PLAYER)
1233 return;
1234
1235 CALL_BEGIN (4);
1236 CALL_ARG (this);
1237 CALL_ARG (path);
1238 CALL_ARG (x);
1239 CALL_ARG (y);
1240 CALL_CALL ("cf::object::player::goto", G_VOID);
1241 CALL_END;
1242}
1243
1244const_utf8_string
1245object::ref () const
1246{
1247 if (type == PLAYER)
1248 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1249 else
1250 // TODO: should be able to save references within the same map, at least
1251 return 0;
1252}
1253
1254object *
1255object::deref (const_utf8_string ref)
1256{
1257 object *retval = 0;
1258
1259 if (ref)
1260 {
1261 CALL_BEGIN (1);
1262 CALL_ARG (ref);
1263 CALL_CALL ("cf::object::deref", G_SCALAR);
1264
1265 if (count)
1266 sv_to (POPs, retval);
1267
1268 CALL_END;
1269 }
1270
1271 return retval;
1272}
1273
1274void
1275log_backtrace (const_utf8_string msg)
1276{
1277#if HAVE_BACKTRACE
1278 void *addr [20];
1279 int size = backtrace (addr, 20);
1280
1281 CALL_BEGIN (size);
1282 CALL_ARG (msg);
1283 for (int i = 0; i < size; ++i)
1284 CALL_ARG ((IV)addr [i]);
1285 CALL_CALL ("cf::_log_backtrace", G_VOID);
1286 CALL_END;
1287#endif
1288}
1289
1290bool
1291is_match_expr (const_utf8_string expr)
1292{
1293 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1294}
1295
1296bool
1297match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1298{
1299 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1300 expr += sizeof ("match ") - 1;
1301
1302 CALL_BEGIN (5);
1303 CALL_ARG (expr);
1304 CALL_ARG (ob);
1305 CALL_ARG (self);
1306 CALL_ARG (source);
1307 CALL_ARG (originator);
1308 CALL_CALL (cv_cf_match_match, G_SCALAR);
1309
1310 bool matched = count && SvTRUE (TOPs);
1311
1312 CALL_END;
1313
1314 return matched;
1315}
1316
1317object *
1318match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1319{
1320 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1321 expr += sizeof ("match ") - 1;
1322
1323 CALL_BEGIN (5);
1324 CALL_ARG (expr);
1325 CALL_ARG (ob);
1326 CALL_ARG (self);
1327 CALL_ARG (source);
1328 CALL_ARG (originator);
1329 CALL_CALL (cv_cf_match_match, G_ARRAY);
1330
1331 object *one = 0;
1332
1333 if (count)
1334 sv_to (TOPs, one);
1335
1336 CALL_END;
1337
1338 return one;
1339}
1340
1341/////////////////////////////////////////////////////////////////////////////
1342
1343struct EVAPI *evapi::GEVAPI;
1344struct CoroAPI *coroapi::GCoroAPI;
1345
1346void
1347coroapi::do_cede_to_tick ()
1348{
1349 cede_pending = 0;
1350 cede ();
1351}
1352
1353void
1354coroapi::wait_for_tick ()
1355{
1356 CALL_BEGIN (0);
1357 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1358 CALL_END;
1359}
1360
1361void
1362coroapi::wait_for_tick_begin ()
1363{
1364 CALL_BEGIN (0);
1365 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1366 CALL_END;
1367}
1368
1369void
1370iow::poll (int events)
1371{
1372 if (events != this->events)
1373 {
1374 int active = ev_is_active ((ev_io *)this);
1375 if (active) stop ();
1376 ev_io_set ((ev_io *)this, fd, events);
1377 if (active) start ();
1378 }
1379}
1380
1381static void
1382_connect_to_perl_1 ()
1383{
1384 stash_cf = gv_stashpv ("cf", 1);
1385
1386 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1387 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1388 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1389 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1390 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1391 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1392 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1393 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1394 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1395 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1396 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1397
1398 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1399 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1400 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1401 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1402
1403 cb_global = get_av ("cf::CB_GLOBAL", 1);
1404 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1405 cb_object = get_av ("cf::CB_OBJECT", 1);
1406 cb_player = get_av ("cf::CB_PLAYER", 1);
1407 cb_client = get_av ("cf::CB_CLIENT", 1);
1408 cb_type = get_av ("cf::CB_TYPE" , 1);
1409 cb_map = get_av ("cf::CB_MAP" , 1);
1410}
1411
1412static void
1413_connect_to_perl_2 ()
1414{
1415 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1416 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1417 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1418 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1419 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1420}
1421
828MODULE = cf PACKAGE = cf PREFIX = cf_ 1422MODULE = cf PACKAGE = cf PREFIX = cf_
829 1423
830BOOT: 1424BOOT:
831{ 1425{
832 HV *stash = gv_stashpv ("cf", 1); 1426 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1427 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1428
1429 _connect_to_perl_1 ();
1430
1431 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1432
1433 //{
1434 // require_pv ("Time::HiRes");
1435 //
1436 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1437 // if (!svp) croak ("Time::HiRes is required");
1438 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1439 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1440 //}
833 1441
834 static const struct { 1442 static const struct {
835 const char *name; 1443 const char *name;
836 IV iv; 1444 IV iv;
837 } *civ, const_iv[] = { 1445 } *civ, const_iv[] = {
838# define const_iv(name) { # name, (IV)name }, 1446# define const_iv(name) { # name, (IV)name },
839 const_iv (llevError) 1447# include "const_iv.h"
840 const_iv (llevInfo) 1448# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
841 const_iv (llevDebug) 1449# include "attackinc.h"
842 const_iv (llevMonster) 1450# undef def
1451# define def(uc, flags) const_iv (SK_ ## uc)
1452# include "skillinc.h"
1453# undef def
1454
1455 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1456 const_iv (logBacktrace)
1457
1458 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1459
1460 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
843 1461
844 const_iv (MAX_TIME) 1462 const_iv (MAX_TIME)
845 const_iv (PLAYER)
846 const_iv (TRANSPORT)
847 const_iv (ROD)
848 const_iv (TREASURE)
849 const_iv (POTION)
850 const_iv (FOOD)
851 const_iv (POISON)
852 const_iv (BOOK)
853 const_iv (CLOCK) 1463 const_iv (MAXSOCKBUF)
854 const_iv (LIGHTNING)
855 const_iv (ARROW)
856 const_iv (BOW)
857 const_iv (WEAPON)
858 const_iv (ARMOUR)
859 const_iv (PEDESTAL)
860 const_iv (ALTAR)
861 const_iv (LOCKED_DOOR)
862 const_iv (SPECIAL_KEY)
863 const_iv (MAP)
864 const_iv (DOOR)
865 const_iv (KEY)
866 const_iv (TIMED_GATE)
867 const_iv (TRIGGER)
868 const_iv (GRIMREAPER)
869 const_iv (MAGIC_EAR)
870 const_iv (TRIGGER_BUTTON)
871 const_iv (TRIGGER_ALTAR)
872 const_iv (TRIGGER_PEDESTAL)
873 const_iv (SHIELD)
874 const_iv (HELMET)
875 const_iv (HORN)
876 const_iv (MONEY)
877 const_iv (CLASS)
878 const_iv (GRAVESTONE)
879 const_iv (AMULET)
880 const_iv (PLAYERMOVER)
881 const_iv (TELEPORTER)
882 const_iv (CREATOR)
883 const_iv (SKILL)
884 const_iv (EXPERIENCE)
885 const_iv (EARTHWALL)
886 const_iv (GOLEM)
887 const_iv (THROWN_OBJ)
888 const_iv (BLINDNESS)
889 const_iv (GOD)
890 const_iv (DETECTOR)
891 const_iv (TRIGGER_MARKER)
892 const_iv (DEAD_OBJECT)
893 const_iv (DRINK)
894 const_iv (MARKER)
895 const_iv (HOLY_ALTAR)
896 const_iv (PLAYER_CHANGER)
897 const_iv (BATTLEGROUND)
898 const_iv (PEACEMAKER)
899 const_iv (GEM)
900 const_iv (FIREWALL)
901 const_iv (ANVIL)
902 const_iv (CHECK_INV)
903 const_iv (MOOD_FLOOR)
904 const_iv (EXIT)
905 const_iv (ENCOUNTER)
906 const_iv (SHOP_FLOOR)
907 const_iv (SHOP_MAT)
908 const_iv (RING)
909 const_iv (FLOOR)
910 const_iv (FLESH)
911 const_iv (INORGANIC)
912 const_iv (SKILL_TOOL)
913 const_iv (LIGHTER)
914 const_iv (TRAP_PART)
915 const_iv (WALL)
916 const_iv (LIGHT_SOURCE)
917 const_iv (MISC_OBJECT)
918 const_iv (MONSTER)
919 const_iv (SPAWN_GENERATOR)
920 const_iv (LAMP)
921 const_iv (DUPLICATOR)
922 const_iv (TOOL)
923 const_iv (SPELLBOOK)
924 const_iv (BUILDFAC)
925 const_iv (CLOAK)
926 const_iv (SPINNER)
927 const_iv (GATE)
928 const_iv (BUTTON)
929 const_iv (CF_HANDLE)
930 const_iv (HOLE)
931 const_iv (TRAPDOOR)
932 const_iv (SIGN)
933 const_iv (BOOTS)
934 const_iv (GLOVES)
935 const_iv (SPELL)
936 const_iv (SPELL_EFFECT)
937 const_iv (CONVERTER)
938 const_iv (BRACERS)
939 const_iv (POISONING)
940 const_iv (SAVEBED)
941 const_iv (POISONCLOUD)
942 const_iv (FIREHOLES)
943 const_iv (WAND)
944 const_iv (SCROLL)
945 const_iv (DIRECTOR)
946 const_iv (GIRDLE)
947 const_iv (FORCE)
948 const_iv (POTION_EFFECT)
949 const_iv (EVENT_CONNECTOR)
950 const_iv (CLOSE_CON)
951 const_iv (CONTAINER)
952 const_iv (ARMOUR_IMPROVER)
953 const_iv (WEAPON_IMPROVER)
954 const_iv (SKILLSCROLL)
955 const_iv (DEEP_SWAMP)
956 const_iv (IDENTIFY_ALTAR)
957 const_iv (MENU)
958 const_iv (RUNE)
959 const_iv (TRAP)
960 const_iv (POWER_CRYSTAL)
961 const_iv (CORPSE)
962 const_iv (DISEASE)
963 const_iv (SYMPTOM)
964 const_iv (BUILDER)
965 const_iv (MATERIAL)
966 const_iv (ITEM_TRANSFORMER)
967 const_iv (QUEST)
968 1464
969 const_iv (NUM_SUBTYPES) 1465 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1466 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
970 1467
971 const_iv (ST_BD_BUILD) 1468 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
972 const_iv (ST_BD_REMOVE)
973 1469
974 const_iv (ST_MAT_FLOOR) 1470 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
975 const_iv (ST_MAT_WALL) 1471 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
976 const_iv (ST_MAT_ITEM)
977
978 const_iv (AT_PHYSICAL)
979 const_iv (AT_MAGIC)
980 const_iv (AT_FIRE)
981 const_iv (AT_ELECTRICITY)
982 const_iv (AT_COLD)
983 const_iv (AT_CONFUSION)
984 const_iv (AT_ACID)
985 const_iv (AT_DRAIN)
986 const_iv (AT_WEAPONMAGIC)
987 const_iv (AT_GHOSTHIT)
988 const_iv (AT_POISON)
989 const_iv (AT_SLOW)
990 const_iv (AT_PARALYZE)
991 const_iv (AT_TURN_UNDEAD)
992 const_iv (AT_FEAR)
993 const_iv (AT_CANCELLATION)
994 const_iv (AT_DEPLETE)
995 const_iv (AT_DEATH)
996 const_iv (AT_CHAOS)
997 const_iv (AT_COUNTERSPELL)
998 const_iv (AT_GODPOWER)
999 const_iv (AT_HOLYWORD)
1000 const_iv (AT_BLIND)
1001 const_iv (AT_INTERNAL)
1002 const_iv (AT_LIFE_STEALING)
1003 const_iv (AT_DISEASE)
1004
1005 const_iv (QUEST_IN_PROGRESS)
1006 const_iv (QUEST_DONE_QUEST)
1007 const_iv (QUEST_DONE_TASK)
1008 const_iv (QUEST_START_QUEST)
1009 const_iv (QUEST_END_QUEST)
1010 const_iv (QUEST_START_TASK)
1011 const_iv (QUEST_END_TASK)
1012 const_iv (QUEST_OVERRIDE)
1013 const_iv (QUEST_ON_ACTIVATE)
1014
1015 const_iv (WEAP_HIT)
1016 const_iv (WEAP_SLASH)
1017 const_iv (WEAP_PIERCE)
1018 const_iv (WEAP_CLEAVE)
1019 const_iv (WEAP_SLICE)
1020 const_iv (WEAP_STAB)
1021 const_iv (WEAP_WHIP)
1022 const_iv (WEAP_CRUSH)
1023 const_iv (WEAP_BLUD)
1024
1025 const_iv (FLAG_ALIVE)
1026 const_iv (FLAG_WIZ)
1027 const_iv (FLAG_REMOVED)
1028 const_iv (FLAG_FREED)
1029 const_iv (FLAG_WAS_WIZ)
1030 const_iv (FLAG_APPLIED)
1031 const_iv (FLAG_UNPAID)
1032 const_iv (FLAG_USE_SHIELD)
1033 const_iv (FLAG_NO_PICK)
1034 const_iv (FLAG_ANIMATE)
1035 const_iv (FLAG_MONSTER)
1036 const_iv (FLAG_FRIENDLY)
1037 const_iv (FLAG_GENERATOR)
1038 const_iv (FLAG_IS_THROWN)
1039 const_iv (FLAG_AUTO_APPLY)
1040 const_iv (FLAG_TREASURE)
1041 const_iv (FLAG_PLAYER_SOLD)
1042 const_iv (FLAG_SEE_INVISIBLE)
1043 const_iv (FLAG_CAN_ROLL)
1044 const_iv (FLAG_OVERLAY_FLOOR)
1045 const_iv (FLAG_IS_TURNABLE)
1046 const_iv (FLAG_IS_USED_UP)
1047 const_iv (FLAG_IDENTIFIED)
1048 const_iv (FLAG_REFLECTING)
1049 const_iv (FLAG_CHANGING)
1050 const_iv (FLAG_SPLITTING)
1051 const_iv (FLAG_HITBACK)
1052 const_iv (FLAG_STARTEQUIP)
1053 const_iv (FLAG_BLOCKSVIEW)
1054 const_iv (FLAG_UNDEAD)
1055 const_iv (FLAG_SCARED)
1056 const_iv (FLAG_UNAGGRESSIVE)
1057 const_iv (FLAG_REFL_MISSILE)
1058 const_iv (FLAG_REFL_SPELL)
1059 const_iv (FLAG_NO_MAGIC)
1060 const_iv (FLAG_NO_FIX_PLAYER)
1061 const_iv (FLAG_IS_LIGHTABLE)
1062 const_iv (FLAG_TEAR_DOWN)
1063 const_iv (FLAG_RUN_AWAY)
1064 const_iv (FLAG_PICK_UP)
1065 const_iv (FLAG_UNIQUE)
1066 const_iv (FLAG_NO_DROP)
1067 const_iv (FLAG_WIZCAST)
1068 const_iv (FLAG_CAST_SPELL)
1069 const_iv (FLAG_USE_SCROLL)
1070 const_iv (FLAG_USE_RANGE)
1071 const_iv (FLAG_USE_BOW)
1072 const_iv (FLAG_USE_ARMOUR)
1073 const_iv (FLAG_USE_WEAPON)
1074 const_iv (FLAG_USE_RING)
1075 const_iv (FLAG_READY_RANGE)
1076 const_iv (FLAG_READY_BOW)
1077 const_iv (FLAG_XRAYS)
1078 const_iv (FLAG_NO_APPLY)
1079 const_iv (FLAG_IS_FLOOR)
1080 const_iv (FLAG_LIFESAVE)
1081 const_iv (FLAG_NO_STRENGTH)
1082 const_iv (FLAG_SLEEP)
1083 const_iv (FLAG_STAND_STILL)
1084 const_iv (FLAG_RANDOM_MOVE)
1085 const_iv (FLAG_ONLY_ATTACK)
1086 const_iv (FLAG_CONFUSED)
1087 const_iv (FLAG_STEALTH)
1088 const_iv (FLAG_WIZPASS)
1089 const_iv (FLAG_IS_LINKED)
1090 const_iv (FLAG_CURSED)
1091 const_iv (FLAG_DAMNED)
1092 const_iv (FLAG_SEE_ANYWHERE)
1093 const_iv (FLAG_KNOWN_MAGICAL)
1094 const_iv (FLAG_KNOWN_CURSED)
1095 const_iv (FLAG_CAN_USE_SKILL)
1096 const_iv (FLAG_BEEN_APPLIED)
1097 const_iv (FLAG_READY_SCROLL)
1098 const_iv (FLAG_USE_ROD)
1099 const_iv (FLAG_USE_HORN)
1100 const_iv (FLAG_MAKE_INVIS)
1101 const_iv (FLAG_INV_LOCKED)
1102 const_iv (FLAG_IS_WOODED)
1103 const_iv (FLAG_IS_HILLY)
1104 const_iv (FLAG_READY_SKILL)
1105 const_iv (FLAG_READY_WEAPON)
1106 const_iv (FLAG_NO_SKILL_IDENT)
1107 const_iv (FLAG_BLIND)
1108 const_iv (FLAG_SEE_IN_DARK)
1109 const_iv (FLAG_IS_CAULDRON)
1110 const_iv (FLAG_NO_STEAL)
1111 const_iv (FLAG_ONE_HIT)
1112 const_iv (FLAG_CLIENT_SENT)
1113 const_iv (FLAG_BERSERK)
1114 const_iv (FLAG_NEUTRAL)
1115 const_iv (FLAG_NO_ATTACK)
1116 const_iv (FLAG_NO_DAMAGE)
1117 const_iv (FLAG_OBJ_ORIGINAL)
1118 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1119 const_iv (FLAG_ACTIVATE_ON_PUSH)
1120 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1121 const_iv (FLAG_IS_WATER)
1122 const_iv (FLAG_CONTENT_ON_GEN)
1123 const_iv (FLAG_IS_A_TEMPLATE)
1124 const_iv (FLAG_IS_BUILDABLE)
1125 const_iv (FLAG_AFK)
1126
1127 const_iv (NDI_BLACK)
1128 const_iv (NDI_WHITE)
1129 const_iv (NDI_NAVY)
1130 const_iv (NDI_RED)
1131 const_iv (NDI_ORANGE)
1132 const_iv (NDI_BLUE)
1133 const_iv (NDI_DK_ORANGE)
1134 const_iv (NDI_GREEN)
1135 const_iv (NDI_LT_GREEN)
1136 const_iv (NDI_GREY)
1137 const_iv (NDI_BROWN)
1138 const_iv (NDI_GOLD)
1139 const_iv (NDI_TAN)
1140 const_iv (NDI_MAX_COLOR)
1141 const_iv (NDI_COLOR_MASK)
1142 const_iv (NDI_UNIQUE)
1143 const_iv (NDI_ALL)
1144
1145 const_iv (F_APPLIED)
1146 const_iv (F_LOCATION)
1147 const_iv (F_UNPAID)
1148 const_iv (F_MAGIC)
1149 const_iv (F_CURSED)
1150 const_iv (F_DAMNED)
1151 const_iv (F_OPEN)
1152 const_iv (F_NOPICK)
1153 const_iv (F_LOCKED) 1472 const_iv (F_LOCKED)
1154 1473
1155 const_iv (F_BUY) 1474 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1156 const_iv (F_SHOP) 1475 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1157 const_iv (F_SELL)
1158 1476
1159 const_iv (P_BLOCKSVIEW) 1477 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1160 const_iv (P_NO_MAGIC)
1161 const_iv (P_IS_ALIVE)
1162 const_iv (P_NO_CLERIC)
1163 const_iv (P_NEED_UPDATE)
1164 const_iv (P_NO_ERROR)
1165 const_iv (P_OUT_OF_MAP)
1166 const_iv (P_NEW_MAP)
1167 1478
1168 const_iv (UP_OBJ_INSERT) 1479 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1169 const_iv (UP_OBJ_REMOVE) 1480 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1170 const_iv (UP_OBJ_CHANGE)
1171 const_iv (UP_OBJ_FACE)
1172 1481
1173 const_iv (INS_NO_MERGE) 1482 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1174 const_iv (INS_ABOVE_FLOOR_ONLY)
1175 const_iv (INS_NO_WALK_ON)
1176 const_iv (INS_ON_TOP)
1177 const_iv (INS_BELOW_ORIGINATOR)
1178 const_iv (INS_MAP_LOAD)
1179
1180 const_iv (WILL_APPLY_HANDLE)
1181 const_iv (WILL_APPLY_TREASURE)
1182 const_iv (WILL_APPLY_EARTHWALL)
1183 const_iv (WILL_APPLY_DOOR)
1184 const_iv (WILL_APPLY_FOOD)
1185
1186 const_iv (SAVE_MODE)
1187 const_iv (SAVE_DIR_MODE)
1188
1189 const_iv (M_PAPER)
1190 const_iv (M_IRON)
1191 const_iv (M_GLASS)
1192 const_iv (M_LEATHER)
1193 const_iv (M_WOOD)
1194 const_iv (M_ORGANIC)
1195 const_iv (M_STONE)
1196 const_iv (M_CLOTH)
1197 const_iv (M_ADAMANT)
1198 const_iv (M_LIQUID)
1199 const_iv (M_SOFT_METAL)
1200 const_iv (M_BONE)
1201 const_iv (M_ICE) 1483 const_iv (MAP_INACTIVE)
1202 const_iv (M_SPECIAL)
1203 1484
1204 const_iv (SK_EXP_ADD_SKILL) 1485 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1205 const_iv (SK_EXP_TOTAL) 1486 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1206 const_iv (SK_EXP_NONE)
1207 const_iv (SK_SUBTRACT_SKILL_EXP)
1208 1487
1209 const_iv (SK_LOCKPICKING) 1488 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1210 const_iv (SK_HIDING)
1211 const_iv (SK_SMITHERY)
1212 const_iv (SK_BOWYER)
1213 const_iv (SK_JEWELER)
1214 const_iv (SK_ALCHEMY)
1215 const_iv (SK_STEALING)
1216 const_iv (SK_LITERACY)
1217 const_iv (SK_BARGAINING)
1218 const_iv (SK_JUMPING)
1219 const_iv (SK_DET_MAGIC)
1220 const_iv (SK_ORATORY)
1221 const_iv (SK_SINGING)
1222 const_iv (SK_DET_CURSE)
1223 const_iv (SK_FIND_TRAPS)
1224 const_iv (SK_MEDITATION)
1225 const_iv (SK_PUNCHING)
1226 const_iv (SK_FLAME_TOUCH)
1227 const_iv (SK_KARATE)
1228 const_iv (SK_CLIMBING)
1229 const_iv (SK_WOODSMAN)
1230 const_iv (SK_INSCRIPTION)
1231 const_iv (SK_ONE_HANDED_WEAPON)
1232 const_iv (SK_MISSILE_WEAPON)
1233 const_iv (SK_THROWING)
1234 const_iv (SK_USE_MAGIC_ITEM)
1235 const_iv (SK_DISARM_TRAPS)
1236 const_iv (SK_SET_TRAP)
1237 const_iv (SK_THAUMATURGY)
1238 const_iv (SK_PRAYING)
1239 const_iv (SK_CLAWING)
1240 const_iv (SK_LEVITATION)
1241 const_iv (SK_SUMMONING)
1242 const_iv (SK_PYROMANCY)
1243 const_iv (SK_EVOCATION)
1244 const_iv (SK_SORCERY)
1245 const_iv (SK_TWO_HANDED_WEAPON)
1246 const_iv (SK_SPARK_TOUCH)
1247 const_iv (SK_SHIVER)
1248 const_iv (SK_ACID_SPLASH)
1249 const_iv (SK_POISON_NAIL)
1250 1489
1251 const_iv (SOUND_NEW_PLAYER) 1490 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1252 const_iv (SOUND_FIRE_ARROW)
1253 const_iv (SOUND_LEARN_SPELL)
1254 const_iv (SOUND_FUMBLE_SPELL)
1255 const_iv (SOUND_WAND_POOF)
1256 const_iv (SOUND_OPEN_DOOR)
1257 const_iv (SOUND_PUSH_PLAYER)
1258 const_iv (SOUND_PLAYER_HITS1)
1259 const_iv (SOUND_PLAYER_HITS2)
1260 const_iv (SOUND_PLAYER_HITS3)
1261 const_iv (SOUND_PLAYER_HITS4)
1262 const_iv (SOUND_PLAYER_IS_HIT1)
1263 const_iv (SOUND_PLAYER_IS_HIT2)
1264 const_iv (SOUND_PLAYER_IS_HIT3)
1265 const_iv (SOUND_PLAYER_KILLS)
1266 const_iv (SOUND_PET_IS_KILLED)
1267 const_iv (SOUND_PLAYER_DIES)
1268 const_iv (SOUND_OB_EVAPORATE)
1269 const_iv (SOUND_OB_EXPLODE)
1270 const_iv (SOUND_CLOCK)
1271 const_iv (SOUND_TURN_HANDLE)
1272 const_iv (SOUND_FALL_HOLE)
1273 const_iv (SOUND_DRINK_POISON)
1274 const_iv (SOUND_CAST_SPELL_0)
1275
1276 const_iv (PREFER_LOW)
1277 const_iv (PREFER_HIGH)
1278
1279 const_iv (ATNR_PHYSICAL)
1280 const_iv (ATNR_MAGIC)
1281 const_iv (ATNR_FIRE)
1282 const_iv (ATNR_ELECTRICITY)
1283 const_iv (ATNR_COLD)
1284 const_iv (ATNR_CONFUSION)
1285 const_iv (ATNR_ACID)
1286 const_iv (ATNR_DRAIN)
1287 const_iv (ATNR_WEAPONMAGIC)
1288 const_iv (ATNR_GHOSTHIT)
1289 const_iv (ATNR_POISON)
1290 const_iv (ATNR_SLOW)
1291 const_iv (ATNR_PARALYZE)
1292 const_iv (ATNR_TURN_UNDEAD)
1293 const_iv (ATNR_FEAR)
1294 const_iv (ATNR_CANCELLATION)
1295 const_iv (ATNR_DEPLETE)
1296 const_iv (ATNR_DEATH)
1297 const_iv (ATNR_CHAOS)
1298 const_iv (ATNR_COUNTERSPELL)
1299 const_iv (ATNR_GODPOWER)
1300 const_iv (ATNR_HOLYWORD)
1301 const_iv (ATNR_BLIND)
1302 const_iv (ATNR_INTERNAL)
1303 const_iv (ATNR_LIFE_STEALING)
1304 const_iv (ATNR_DISEASE)
1305
1306 const_iv (MAP_FLUSH)
1307 const_iv (MAP_PLAYER_UNIQUE)
1308 const_iv (MAP_BLOCK)
1309 const_iv (MAP_STYLE)
1310 const_iv (MAP_OVERLAY)
1311
1312 const_iv (MAP_IN_MEMORY)
1313 const_iv (MAP_SWAPPED)
1314 const_iv (MAP_LOADING)
1315 const_iv (MAP_SAVING)
1316
1317 const_iv (KLASS_GLOBAL)
1318 const_iv (KLASS_OBJECT)
1319 const_iv (KLASS_PLAYER)
1320 const_iv (KLASS_MAP)
1321 }; 1491 };
1322 1492
1323 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1493 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1324 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1494 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1325 1495
1326 static const struct { 1496 static const struct {
1327 const char *name; 1497 const char *name;
1328 int skip; 1498 int skip;
1329 IV klass; 1499 IV klass;
1340 { 1510 {
1341 AV *event = newAV (); 1511 AV *event = newAV ();
1342 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1512 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1343 av_push (event, newSViv (eiv->klass)); 1513 av_push (event, newSViv (eiv->klass));
1344 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1514 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1345 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1515 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1346 } 1516 }
1347 1517
1348 static const struct { 1518 // used by autogenerated BOOT sections from genacc
1349 int dtype; 1519 av_reflect = get_av ("cf::REFLECT", 1);
1350 const char *name;
1351 IV idx;
1352 } *cprop, prop_table[] = {
1353# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1354 prop (CFAPI_INT, MAP_PROP_FLAGS)
1355 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1356 prop (CFAPI_STRING, MAP_PROP_PATH)
1357 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1358 prop (CFAPI_STRING, MAP_PROP_NAME)
1359 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1360 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1361 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1362 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1363 prop (CFAPI_INT, MAP_PROP_WIDTH)
1364 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1365 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1366 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1367 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1368 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1369 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1370 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1371 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1372 prop (CFAPI_INT, MAP_PROP_SKY)
1373 prop (CFAPI_INT, MAP_PROP_WPARTX)
1374 prop (CFAPI_INT, MAP_PROP_WPARTY)
1375 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1376 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1377 prop (CFAPI_PREGION, MAP_PROP_REGION)
1378 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1379 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1380 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1381 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1382 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1383 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1384 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1385 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1386 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1387 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1388 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1389 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1390 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1391 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1392 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1393 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1394 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1395 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1396 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1397 prop (CFAPI_INT, OBJECT_PROP_X)
1398 prop (CFAPI_INT, OBJECT_PROP_Y)
1399 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1400 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1401 prop (CFAPI_INT, OBJECT_PROP_NROF)
1402 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1403 prop (CFAPI_INT, OBJECT_PROP_FACING)
1404 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1405 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1406 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1407 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1408 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1409 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1410 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1411 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1412 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1413 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1414 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1415 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1416 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1417 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1418 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1419 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1420 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1421 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1422 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1423 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1424 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1425 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1426 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1427 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1428 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1429 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1430 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1431 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1432 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1433 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1434 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1435 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1436 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1437 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1438 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1439 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1440 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1441 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1442 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1443 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1444 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1445 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1446 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1447 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1448 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1449 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1450 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1451 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1452 prop (CFAPI_INT, OBJECT_PROP_STR)
1453 prop (CFAPI_INT, OBJECT_PROP_DEX)
1454 prop (CFAPI_INT, OBJECT_PROP_CON)
1455 prop (CFAPI_INT, OBJECT_PROP_WIS)
1456 prop (CFAPI_INT, OBJECT_PROP_INT)
1457 prop (CFAPI_INT, OBJECT_PROP_POW)
1458 prop (CFAPI_INT, OBJECT_PROP_CHA)
1459 prop (CFAPI_INT, OBJECT_PROP_WC)
1460 prop (CFAPI_INT, OBJECT_PROP_AC)
1461 prop (CFAPI_INT, OBJECT_PROP_HP)
1462 prop (CFAPI_INT, OBJECT_PROP_SP)
1463 prop (CFAPI_INT, OBJECT_PROP_GP)
1464 prop (CFAPI_INT, OBJECT_PROP_FP)
1465 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1466 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1467 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1468 prop (CFAPI_INT, OBJECT_PROP_DAM)
1469 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1470 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1471 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1472 prop (CFAPI_INT, OBJECT_PROP_FACE)
1473 };
1474
1475 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1476 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1477
1478 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1479 {
1480 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1481 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1482 }
1483
1484 //I_EVENT_API (PACKAGE);
1485} 1520}
1486 1521
1487void _reload_1 () 1522void _gv_clear (SV *gv)
1488 CODE: 1523 CODE:
1489 cb_global = get_av ("cf::CB_GLOBAL", 1); 1524 assert (SvTYPE (gv) == SVt_PVGV);
1490 cb_object = get_av ("cf::CB_OBJECT", 1); 1525# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1491 cb_player = get_av ("cf::CB_PLAYER", 1); 1526 f (GvGP (gv)->gp_form);
1492 cb_type = get_av ("cf::CB_TYPE" , 1); 1527 f (GvGP (gv)->gp_io);
1493 cb_map = get_av ("cf::CB_MAP" , 1); 1528 f (GvGP (gv)->gp_sv);
1529 f (GvGP (gv)->gp_av);
1530 f (GvGP (gv)->gp_hv);
1531 f (GvGP (gv)->gp_cv);
1532 GvCVGEN (gv) = 0;
1533 GvMULTI_off (gv);
1534# undef f
1494 1535
1495void _reload_2 () 1536void _connect_to_perl_1 ()
1537
1538void _connect_to_perl_2 ()
1539
1540void _recalc_want ()
1541
1542# not used by default anymore
1543void _global_reattach ()
1496 CODE: 1544 CODE:
1497{ 1545{
1498 // reattach to all attachable objects in the game. 1546 // reattach to all attachable objects in the game.
1499 for (player *pl = first_player; pl; pl = pl->next) 1547 for_all_clients (ns)
1500 reattach (pl); 1548 ns->reattach ();
1501 1549
1502 for (mapstruct *map = first_map; map; map = map->next) 1550 for_all_objects (op)
1503 reattach (map);
1504
1505 for (object *op = objects; op; op = op->next)
1506 reattach (op); 1551 op->reattach ();
1552}
1553
1554# support function for map-world.ext
1555void _quantise (SV *data_sv, SV *plt_sv)
1556 CODE:
1557{
1558 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1559 croak ("_quantise called with invalid agruments");
1560
1561 plt_sv = SvRV (plt_sv);
1562 SV **plt = AvARRAY (plt_sv);
1563 int plt_count = AvFILL (plt_sv) + 1;
1564
1565 STRLEN len;
1566 char *data = SvPVbyte (data_sv, len);
1567 char *dst = data;
1568
1569 while (len >= 3)
1570 {
1571 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1572 {
1573 char *val = SvPVX (*val_sv);
1574
1575 if (val [0] == data [0]
1576 && val [1] == data [1]
1577 && val [2] == data [2])
1578 {
1579 *dst++ = val [3];
1580 goto next;
1581 }
1582 }
1583
1584 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1585 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1586 dst - SvPVX (data_sv), len);
1587
1588 next:
1589 data += 3;
1590 len -= 3;
1591 }
1592
1593 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1594}
1595
1596void init_anim ()
1597
1598void init_globals ()
1599
1600void init_experience ()
1601
1602void init_attackmess ()
1603
1604void init_dynamic ()
1605
1606void load_settings ()
1607
1608void load_materials ()
1609
1610void init_uuid ()
1611 CODE:
1612 UUID::init ();
1613
1614void init_signals ()
1615
1616void init_skills ()
1617
1618void init_beforeplay ()
1619
1620void evthread_start (int aiofd)
1621
1622void cede_to_tick ()
1623 CODE:
1624 coroapi::cede_to_tick ();
1625
1626NV till_tick ()
1627 CODE:
1628 RETVAL = SvNVX (sv_next_tick) - now ();
1629 OUTPUT:
1630 RETVAL
1631
1632int tick_inhibit ()
1633 CODE:
1634 RETVAL = tick_inhibit;
1635 OUTPUT:
1636 RETVAL
1637
1638void tick_inhibit_inc ()
1639 CODE:
1640 ++tick_inhibit;
1641
1642void tick_inhibit_dec ()
1643 CODE:
1644 if (!--tick_inhibit)
1645 if (tick_pending)
1646 {
1647 ev_async_send (EV_DEFAULT, &tick_watcher);
1648 coroapi::cede ();
1649 }
1650
1651void server_tick ()
1652 CODE:
1653{
1654 ev_now_update (EV_DEFAULT);
1655 NOW = ev_now (EV_DEFAULT);
1656 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1657 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1658 runtime = SvNVX (sv_runtime);
1659
1660 server_tick ();
1661
1662 ev_now_update (EV_DEFAULT);
1663 NOW = ev_now (EV_DEFAULT);
1664 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1665 runtime += TICK;
1666 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1507} 1667}
1508 1668
1509NV floor (NV x) 1669NV floor (NV x)
1510 1670
1511NV ceil (NV x) 1671NV ceil (NV x)
1512 1672
1513void server_tick () 1673NV rndm (...)
1674 ALIAS:
1675 rmg_rndm = 1
1676 CODE:
1677{
1678 rand_gen &gen = ix ? rmg_rndm : rndm;
1679 switch (items)
1680 {
1681 case 0: RETVAL = gen (); break;
1682 case 1: RETVAL = gen (SvUV (ST (0))); break;
1683 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1684 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1685 }
1686}
1687 OUTPUT:
1688 RETVAL
1514 1689
1515void 1690NV clamp (NV value, NV min_value, NV max_value)
1516LOG (int level, char *msg) 1691 CODE:
1692 RETVAL = clamp (value, min_value, max_value);
1693 OUTPUT:
1694 RETVAL
1695
1696NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1697 CODE:
1698 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1699 OUTPUT:
1700 RETVAL
1701
1702const char *ordinal (int i)
1703
1704void weaken (...)
1705 PROTOTYPE: @
1706 CODE:
1707 while (items > 0)
1708 sv_rvweaken (ST (--items));
1709
1710void log_suspend ()
1711
1712void log_resume ()
1713
1714void log_backtrace (utf8_string msg)
1715
1716void LOG (int flags, utf8_string msg)
1517 PROTOTYPE: $$ 1717 PROTOTYPE: $$
1518 C_ARGS: (LogLevel)level, "%s", msg 1718 C_ARGS: flags, "%s", msg
1519 1719
1520char *path_combine (char *base, char *path) 1720octet_string path_combine (octet_string base, octet_string path)
1521 PROTOTYPE: $$ 1721 PROTOTYPE: $$
1522 1722
1523char *path_combine_and_normalize (char *base, char *path) 1723octet_string path_combine_and_normalize (octet_string base, octet_string path)
1524 PROTOTYPE: $$ 1724 PROTOTYPE: $$
1525 1725
1526char *
1527cf_get_maps_directory (char *path)
1528 PROTOTYPE: $
1529 ALIAS: maps_directory = 0
1530
1531void 1726void
1532sub_generation_inc () 1727sub_generation_inc ()
1533 CODE: 1728 CODE:
1534 PL_sub_generation++; 1729 PL_sub_generation++;
1535 1730
1536char * 1731const_octet_string
1537mapdir () 1732mapdir ()
1538 PROTOTYPE: 1733 PROTOTYPE:
1539 ALIAS: 1734 ALIAS:
1540 mapdir = 0 1735 mapdir = 0
1541 uniquedir = 1 1736 uniquedir = 1
1543 confdir = 3 1738 confdir = 3
1544 localdir = 4 1739 localdir = 4
1545 playerdir = 5 1740 playerdir = 5
1546 datadir = 6 1741 datadir = 6
1547 CODE: 1742 CODE:
1548{ 1743 switch (ix)
1549 int unused_type; 1744 {
1550 RETVAL = (char *)systemDirectory (&unused_type, ix); 1745 case 0: RETVAL = settings.mapdir ; break;
1551} 1746 case 1: RETVAL = settings.uniquedir; break;
1747 case 2: RETVAL = settings.tmpdir ; break;
1748 case 3: RETVAL = settings.confdir ; break;
1749 case 4: RETVAL = settings.localdir ; break;
1750 case 5: RETVAL = settings.playerdir; break;
1751 case 6: RETVAL = settings.datadir ; break;
1752 }
1552 OUTPUT: RETVAL 1753 OUTPUT: RETVAL
1553 1754
1755void abort ()
1756
1757void reset_signals ()
1758
1759void fork_abort (const_octet_string cause = "cf::fork_abort")
1760
1761void cleanup (const_octet_string cause, bool make_core = false)
1762
1763void emergency_save ()
1764
1765void _exit (int status = EXIT_SUCCESS)
1766
1767#if _POSIX_MEMLOCK
1768
1769int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1770 INIT:
1771#if __GLIBC__
1772 mallopt (M_TOP_PAD, 1024 * 1024);
1773 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1774 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1775 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1776#endif
1777
1778int munlockall ()
1779
1780#endif
1781
1554int 1782int
1555cf_find_animation (char *text) 1783malloc_trim (IV pad = 0)
1784
1785void
1786mallinfo ()
1787 PPCODE:
1788{
1789#if __GLIBC__
1790 struct mallinfo mai = mallinfo ();
1791 EXTEND (SP, 10*2);
1792 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1793 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1794 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1795 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1796 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1797 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1798 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1799 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1800 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1801 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1802#endif
1803 EXTEND (SP, 5*2);
1804 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1805 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1806 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1807 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1808 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1809}
1810
1811int find_animation (utf8_string text)
1556 PROTOTYPE: $ 1812 PROTOTYPE: $
1557 1813
1558int random_roll(int min, int max, object *op, int goodbad); 1814int random_roll (int min, int max, object *op, int goodbad);
1559 1815
1560const char *cost_string_from_value(uint64 cost, int approx = 0) 1816const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1561 1817
1562int invoke (int event, ...)
1563 CODE:
1564 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1565 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 1; i < items; i++) av_push (av, ST (i));
1566 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1567 OUTPUT: RETVAL
1568
1569int
1570exp_to_level (val64 exp) 1818int exp_to_level (val64 exp)
1571 CODE:
1572{
1573 int i = 0;
1574 1819
1575 RETVAL = settings.max_level;
1576
1577 for (i = 1; i <= settings.max_level; i++)
1578 {
1579 if (levels[i] > exp)
1580 {
1581 RETVAL = i - 1;
1582 break;
1583 }
1584 }
1585}
1586 OUTPUT: RETVAL
1587
1588val64
1589level_to_min_exp (int level) 1820val64 level_to_min_exp (int level)
1590 CODE:
1591 if (level > settings.max_level)
1592 RETVAL = levels[settings.max_level];
1593 else if (level < 1)
1594 RETVAL = 0;
1595 else
1596 RETVAL = levels[level];
1597 OUTPUT: RETVAL
1598 1821
1599SV * 1822SV *
1600resistance_to_string (int atnr) 1823resistance_to_string (int atnr)
1601 CODE: 1824 CODE:
1602 if (atnr >= 0 && atnr < NROFATTACKS) 1825 if (atnr >= 0 && atnr < NROFATTACKS)
1603 RETVAL = newSVpv (resist_plus[atnr], 0); 1826 RETVAL = newSVpv (resist_plus[atnr], 0);
1604 else 1827 else
1605 XSRETURN_UNDEF; 1828 XSRETURN_UNDEF;
1606 OUTPUT: RETVAL 1829 OUTPUT: RETVAL
1607 1830
1831UUID
1832uuid_cur ()
1833 CODE:
1834 RETVAL = UUID::cur;
1835 OUTPUT:
1836 RETVAL
1837
1838UUID
1839uuid_gen ()
1840 CODE:
1841 RETVAL = UUID::gen ();
1842 OUTPUT:
1843 RETVAL
1844
1845val64
1846uuid_seq (UUID uuid)
1847 CODE:
1848 RETVAL = uuid.seq;
1849 OUTPUT:
1850 RETVAL
1851
1852UUID
1853uuid_str (val64 seq)
1854 CODE:
1855 RETVAL.seq = seq;
1856 OUTPUT:
1857 RETVAL
1858
1859void
1860coin_names ()
1861 PPCODE:
1862 EXTEND (SP, NUM_COINS);
1863 for (int i = 0; i < NUM_COINS; ++i)
1864 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1865
1866void
1867coin_archetypes ()
1868 PPCODE:
1869 EXTEND (SP, NUM_COINS);
1870 for (int i = 0; i < NUM_COINS; ++i)
1871 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1872
1873bool
1874load_resource_file_ (octet_string filename)
1875
1876void
1877fix_weight ()
1878
1879MODULE = cf PACKAGE = cf::attachable
1880
1881int
1882valid (SV *obj)
1883 CODE:
1884 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1885 OUTPUT:
1886 RETVAL
1887
1888bool should_invoke (attachable *obj, int event)
1889 CODE:
1890 RETVAL = obj->should_invoke ((event_type)event);
1891 OUTPUT: RETVAL
1892
1893void
1894debug_trace (attachable *obj, bool on = true)
1895 CODE:
1896 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1897 if (on)
1898 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1899
1900int mortals_size ()
1901 CODE:
1902 RETVAL = attachable::mortals.size ();
1903 OUTPUT: RETVAL
1904
1905#object *mortals (U32 index)
1906# CODE:
1907# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1908# OUTPUT: RETVAL
1909
1910INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1911
1912MODULE = cf PACKAGE = cf::global
1913
1914int invoke (SV *klass, int event, ...)
1915 CODE:
1916 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1917 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1918 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1919 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1920 OUTPUT: RETVAL
1921
1608MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1922MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1609 1923
1924INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1925
1610int invoke (object *op, int event, ...) 1926int invoke (object *op, int event, ...)
1611 CODE: 1927 CODE:
1612 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1928 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1613 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 1929 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1614 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1930 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1931 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1615 OUTPUT: RETVAL 1932 OUTPUT: RETVAL
1616 1933
1617SV *registry (object *op) 1934SV *registry (object *op)
1935
1936int objects_size ()
1618 CODE: 1937 CODE:
1619 RETVAL = registry_of (op); 1938 RETVAL = objects.size ();
1620 OUTPUT: 1939 OUTPUT: RETVAL
1940
1941object *objects (U32 index)
1942 CODE:
1943 RETVAL = index < objects.size () ? objects [index] : 0;
1944 OUTPUT: RETVAL
1945
1946int actives_size ()
1947 CODE:
1948 RETVAL = actives.size ();
1949 OUTPUT: RETVAL
1950
1951object *actives (U32 index)
1952 CODE:
1953 RETVAL = index < actives.size () ? actives [index] : 0;
1954 OUTPUT: RETVAL
1955
1956int mortals_size ()
1957 CODE:
1958 RETVAL = attachable::mortals.size ();
1959 OUTPUT: RETVAL
1960
1961const_utf8_string slot_use_name (U32 slot)
1962 ALIAS:
1963 slot_nonuse_name = 1
1964 CODE:
1965{
1966 if (slot >= NUM_BODY_LOCATIONS)
1967 croak ("body slot index out of range");
1968
1969 switch (ix)
1970 {
1971 case 0: RETVAL = body_locations[slot].use_name; break;
1972 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1973 }
1974}
1975 OUTPUT:
1621 RETVAL 1976 RETVAL
1622 1977
1623SV *
1624get_property (object *obj, int type, int idx)
1625 CODE:
1626 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1627 OUTPUT: RETVAL
1628
1629SV *
1630set_property (object *obj, int type, int idx, SV *newval)
1631 CODE:
1632 switch (type)
1633 {
1634 case CFAPI_INT:
1635 cf_object_set_int_property (obj, idx, SvIV (newval));
1636 break;
1637 case CFAPI_LONG:
1638 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1639 break;
1640 case CFAPI_DOUBLE:
1641 {
1642 int unused_type;
1643 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1644 }
1645 break;
1646 case CFAPI_STRING:
1647 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1648 break;
1649 case CFAPI_POBJECT:
1650 {
1651 int unused_type;
1652 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1653 }
1654 break;
1655 default:
1656 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1657 }
1658
1659# missing properties 1978# missing properties
1660 1979
1661void 1980object *head (object *op)
1662set_attacktype (object *obj, U32 attacktype) 1981 PROTOTYPE: $
1663 CODE: 1982 CODE:
1664 obj->attacktype = attacktype; 1983 RETVAL = op->head_ ();
1665
1666U32
1667get_attacktype (object *obj)
1668 ALIAS:
1669 attacktype = 0
1670 CODE:
1671 RETVAL = obj->attacktype;
1672 OUTPUT: RETVAL 1984 OUTPUT: RETVAL
1673
1674# missing in plug-in api, of course
1675void
1676set_food (object *obj, int food)
1677 CODE:
1678 obj->stats.food = food;
1679
1680int
1681get_food (object *obj)
1682 ALIAS:
1683 food = 0
1684 CODE:
1685 RETVAL = obj->stats.food;
1686 OUTPUT: RETVAL
1687 1985
1688void 1986void
1689inv (object *obj) 1987inv (object *obj)
1690 PROTOTYPE: $ 1988 PROTOTYPE: $
1691 PPCODE: 1989 PPCODE:
1692{ 1990{
1693 object *o;
1694 for (o = obj->inv; o; o = o->below) 1991 for (object *o = obj->inv; o; o = o->below)
1695 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1992 XPUSHs (sv_2mortal (to_sv (o)));
1696} 1993}
1697 1994
1698int cf_object_get_resistance (object *op, int rtype) 1995void
1699 ALIAS: resistance = 0 1996set_animation (object *op, int idx)
1997 CODE:
1998 SET_ANIMATION (op, idx);
1700 1999
1701int cf_object_get_flag (object *op, int flag) 2000int
1702 ALIAS: flag = 0 2001num_animations (object *op)
2002 CODE:
2003 RETVAL = NUM_ANIMATIONS (op);
2004 OUTPUT: RETVAL
1703 2005
1704void cf_object_set_flag (object *op, int flag, int value) 2006int slot_info (object *op, UV slot, int value = 0)
2007 ALIAS:
2008 slot_used = 1
2009 CODE:
2010{
2011 if (slot >= NUM_BODY_LOCATIONS)
2012 croak ("body slot index out of range");
1705 2013
1706int need_identify (const object *obj); 2014 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2015
2016 if (items > 2)
2017 if (ix)
2018 op->slot[slot].used = value;
2019 else
2020 op->slot[slot].info = value;
2021}
2022 OUTPUT:
2023 RETVAL
2024
2025object *find_best_object_match (object *op, utf8_string match)
1707 2026
1708int apply_shop_mat (object *shop_mat, object *op); 2027int apply_shop_mat (object *shop_mat, object *op);
1709 2028
1710void cf_object_move (object *op, int dir, object *originator = op) 2029int move (object *op, int dir, object *originator = op)
2030 CODE:
2031 RETVAL = op->move (dir, originator);
2032 OUTPUT:
2033 RETVAL
1711 2034
1712void cf_object_apply (object *op, object *author, int flags = 0)
1713
1714void cf_object_apply_below (object *op) 2035void apply_below (object *op)
2036 CODE:
2037 player_apply_below (op);
1715 2038
1716void cf_object_remove (object *op) 2039int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1717 2040
1718void cf_object_free (object *op) 2041int casting_level (object *caster, object *spell)
1719 2042
1720object *cf_object_present_archname_inside (object *op, char *whatstr)
1721
1722int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1723
1724int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1725
1726object *cf_object_clone (object *op, int clonetype = 0)
1727
1728int cf_object_pay_item (object *op, object *buyer) 2043int pay_item (object *op, object *buyer)
2044 CODE:
2045 RETVAL = pay_for_item (op, buyer);
2046 OUTPUT: RETVAL
1729 2047
1730int cf_object_pay_amount (object *op, uint64 amount) 2048int pay_amount (object *op, uint64 amount)
2049 CODE:
2050 RETVAL = pay_for_amount (amount, op);
2051 OUTPUT: RETVAL
1731 2052
1732void pay_player (object *op, uint64 amount) 2053void pay_player (object *op, uint64 amount)
1733 2054
1734val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2055val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1735 2056
1736int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 2057int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1737 2058
1738int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 2059void learn_spell (object *op, object *sp, int special_prayer = 0)
2060 CODE:
2061 do_learn_spell (op, sp, special_prayer);
1739 2062
1740void cf_object_learn_spell (object *op, object *sp)
1741
1742void cf_object_forget_spell (object *op, object *sp) 2063void forget_spell (object *op, object *sp)
2064 CODE:
2065 do_forget_spell (op, query_name (sp));
1743 2066
1744object *cf_object_check_for_spell (object *op, char *spellname) 2067object *check_for_spell (object *op, utf8_string spellname)
2068 CODE:
2069 RETVAL = check_spell_known (op, spellname);
2070 OUTPUT: RETVAL
1745 2071
1746int cf_object_query_money (object *op) 2072int query_money (object *op)
1747 ALIAS: money = 0 2073 ALIAS: money = 0
1748 2074
1749int cf_object_query_cost (object *op, object *who, int flags) 2075val64 query_cost (object *op, object *who, int flags)
1750 ALIAS: cost = 0 2076 ALIAS: cost = 0
1751 2077
1752void cf_object_activate_rune (object *op , object *victim) 2078void spring_trap (object *op, object *victim)
1753 2079
1754int cf_object_check_trigger (object *op, object *cause) 2080int check_trigger (object *op, object *cause)
1755 2081
1756int cf_object_out_of_map (object *op, int x, int y)
1757
1758void cf_object_drop (object *op, object *author) 2082void drop (object *who, object *op)
1759 2083
1760void cf_object_take (object *op, object *author)
1761
1762void cf_object_say (object *op, char *msg)
1763
1764void cf_object_speak (object *op, char *msg)
1765
1766object *cf_object_insert_object (object *op, object *container)
1767
1768const char *cf_object_get_msg (object *ob)
1769 ALIAS: msg = 0
1770
1771object *cf_object_insert_in_ob (object *ob, object *where)
1772
1773int cf_object_teleport (object *op, mapstruct *map, int x, int y)
1774
1775void cf_object_update (object *op, int flags)
1776
1777void cf_object_pickup (object *op, object *what) 2084void pick_up (object *who, object *op)
1778 2085
1779object *cf_create_object_by_name (const char *name) 2086void update_object (object *op, int action)
1780 2087
1781void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2088void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1782 2089
1783void player_lvl_adj (object *who, object *skill = 0) 2090void player_lvl_adj (object *who, object *skill = 0)
1784 2091
1785int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2092int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1786 2093
1787int calc_skill_exp (object *who, object *op, object *skill); 2094int calc_skill_exp (object *who, object *op, object *skill)
1788 2095
1789void push_button (object *op); 2096void push_button (object *op, object *originator)
1790 2097
1791void use_trigger (object *op); 2098void use_trigger (object *op, object *originator)
1792 2099
1793void add_button_link (object *button, mapstruct *map, int connected); 2100void handle_apply_yield (object *op)
1794 2101
1795void remove_button_link (object *op); 2102int convert_item (object *item, object *converter)
1796 2103
1797void 2104void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1798cf_object_set_resistance (object *op, int rtype, int val)
1799 CODE:
1800 if (rtype >= 0 && rtype < NROFATTACKS)
1801 op->resist[rtype] = val;
1802
1803 2105
1804MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2106MODULE = cf PACKAGE = cf::object PREFIX = cf_
1805
1806void cf_fix_object (object *pl)
1807 ALIAS: fix = 0
1808
1809object *cf_insert_ob_in_ob (object *ob, object *where)
1810 2107
1811# no clean way to get an object from an archetype - stupid idiotic 2108# no clean way to get an object from an archetype - stupid idiotic
1812# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2109# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1813 2110
1814object *new (const char *archetype = 0) 2111object *new (utf8_string archetype = 0)
1815 PROTOTYPE: ;$ 2112 PROTOTYPE: ;$
1816 CODE: 2113 CODE:
1817 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2114 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1818 OUTPUT: 2115 OUTPUT:
1819 RETVAL 2116 RETVAL
1820 2117
2118object *generate (utf8_string arch, object *creator)
2119 CODE:
2120 object *obj = get_archetype (arch);
2121 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2122 RETVAL = obj;
2123 OUTPUT:
2124 RETVAL
2125
2126object *find_object (U32 tag)
2127
2128object *find_object_uuid (UUID i)
2129
2130# TODO: nuke
1821object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 2131object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1822 PROTOTYPE: $$$$$$ 2132 PROTOTYPE: $$$$$$
1823 CODE: 2133 CODE:
1824{ 2134{
1825 int unused_type; 2135 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1826 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1827}
1828 2136
1829# syntatic sugar for easier use in event callbacks. 2137 if (RETVAL->destroyed ())
1830const char *options (object *op)
1831 CODE:
1832 RETVAL = op->name;
1833 OUTPUT:
1834 RETVAL 2138 RETVAL = 0;
2139}
1835 2140
1836player *contr (object *op) 2141shstr
1837 CODE: 2142object::kv_get (shstr key)
1838 RETVAL = op->contr;
1839 OUTPUT: RETVAL
1840 2143
1841const char *get_ob_key_value (object *op, const char *key) 2144void
2145object::kv_del (shstr key)
1842 2146
1843bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2147void
2148object::kv_set (shstr key, shstr value)
1844 2149
1845object *get_nearest_player (object *ob) 2150object *get_nearest_player (object *ob)
1846 ALIAS: nearest_player = 0 2151 ALIAS: nearest_player = 0
1847 PREINIT: 2152 PREINIT:
1848 extern object *get_nearest_player (object *); 2153 extern object *get_nearest_player (object *);
1850void rangevector (object *ob, object *other, int flags = 0) 2155void rangevector (object *ob, object *other, int flags = 0)
1851 PROTOTYPE: $$;$ 2156 PROTOTYPE: $$;$
1852 PPCODE: 2157 PPCODE:
1853{ 2158{
1854 rv_vector rv; 2159 rv_vector rv;
2160
1855 get_rangevector (ob, other, &rv, flags); 2161 get_rangevector (ob, other, &rv, flags);
2162
1856 EXTEND (SP, 5); 2163 EXTEND (SP, 5);
1857 PUSHs (newSVuv (rv.distance)); 2164 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1858 PUSHs (newSViv (rv.distance_x)); 2165 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1859 PUSHs (newSViv (rv.distance_y)); 2166 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1860 PUSHs (newSViv (rv.direction)); 2167 PUSHs (sv_2mortal (newSViv (rv.direction)));
1861 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2168 PUSHs (sv_2mortal (to_sv (rv.part)));
1862} 2169}
1863 2170
1864bool on_same_map_as (object *ob, object *other) 2171bool on_same_map_as (object *ob, object *other)
1865 CODE: 2172 CODE:
1866 RETVAL = on_same_map (ob, other); 2173 RETVAL = on_same_map (ob, other);
1867 OUTPUT: RETVAL 2174 OUTPUT: RETVAL
1868 2175
1869char * 2176const_utf8_string
1870base_name (object *ob, int plural) 2177base_name (object *op, int plural = op->nrof > 1)
1871 CODE: 2178 CODE:
1872 RETVAL = cf_query_base_name (ob, plural); 2179 RETVAL = query_base_name (op, plural);
1873 OUTPUT: RETVAL 2180 OUTPUT: RETVAL
1874 2181
1875living * 2182# return the tail of an object, excluding itself
2183void
1876stats (object *ob) 2184tail (object *op)
1877 CODE: 2185 PPCODE:
1878 RETVAL = &ob->stats; 2186 while ((op = op->more))
1879 OUTPUT: RETVAL 2187 XPUSHs (sv_2mortal (to_sv (op)));
1880
1881 2188
1882MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2189MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1883 2190
1884player *player (object *op) 2191player *player (object *op)
1885 CODE: 2192 CODE:
1886 RETVAL = op->contr; 2193 RETVAL = op->contr;
1887 OUTPUT: RETVAL 2194 OUTPUT: RETVAL
1888 2195
2196bool move_player (object *op, int dir)
2197
1889void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2198void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1890 2199 CODE:
1891object *cf_player_send_inventory (object *op) 2200 new_draw_info (flags, 0, op, txt);
1892
1893char *cf_player_get_ip (object *op)
1894 ALIAS: ip = 0
1895
1896object *cf_player_get_marked_item (object *op)
1897 ALIAS: marked_item = 0
1898
1899void cf_player_set_marked_item (object *op, object *ob)
1900
1901partylist *cf_player_get_party (object *op)
1902 ALIAS: party = 0
1903
1904void cf_player_set_party (object *op, partylist *party)
1905 2201
1906void kill_player (object *op) 2202void kill_player (object *op)
1907 2203
2204void esrv_send_item (object *pl, object *item)
2205
2206void esrv_update_item (object *pl, int what, object *item)
2207 C_ARGS: what, pl, item
2208
2209void esrv_del_item (object *pl, int tag)
2210 C_ARGS: pl->contr, tag
2211
2212int command_summon (object *op, utf8_string params)
2213
2214int command_arrest (object *op, utf8_string params)
2215
2216
1908MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2217MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1909 2218
2219INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2220
1910int invoke (player *pl, int event, ...) 2221int invoke (player *pl, int event, ...)
1911 CODE: 2222 CODE:
1912 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2223 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1913 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 2224 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1914 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2225 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2226 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1915 OUTPUT: RETVAL 2227 OUTPUT: RETVAL
1916 2228
1917SV *registry (player *pl) 2229SV *registry (player *pl)
2230
2231void
2232save_stats (player *pl)
1918 CODE: 2233 CODE:
1919 RETVAL = registry_of (pl); 2234 pl->ob->stats.hp = pl->ob->stats.maxhp;
2235 pl->ob->stats.sp = pl->ob->stats.maxsp;
2236 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2237 pl->orig_stats = pl->ob->stats;
2238
2239# should only be temporary
2240void esrv_new_player (player *pl)
2241
2242#d# TODO: replace by blocked_los accessor, fix code using this
2243bool
2244cell_visible (player *pl, int dx, int dy)
2245 CODE:
2246 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1920 OUTPUT: 2247 OUTPUT:
1921 RETVAL 2248 RETVAL
1922 2249
1923player *cf_player_find (char *name)
1924 PROTOTYPE: $
1925
1926void cf_player_move (player *pl, int dir)
1927
1928void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1929
1930# nonstandard
1931object *ob (player *pl)
1932 CODE:
1933 RETVAL = pl->ob;
1934 OUTPUT: RETVAL
1935
1936player *first ()
1937 CODE:
1938 RETVAL = first_player;
1939 OUTPUT: RETVAL
1940
1941player *next (player *pl)
1942 CODE:
1943 RETVAL = pl->next;
1944 OUTPUT: RETVAL
1945
1946bool
1947cell_visible (player *pl, int dx, int dy)
1948 CODE:
1949 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1950 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1951 OUTPUT:
1952 RETVAL
1953
1954char *
1955client (player *pl)
1956 CODE:
1957 RETVAL = pl->socket.client;
1958 OUTPUT:
1959 RETVAL
1960
1961char *
1962host (player *pl)
1963 CODE:
1964 RETVAL = pl->socket.host;
1965 OUTPUT:
1966 RETVAL
1967
1968char *
1969killer (player *pl, char *killer = 0)
1970 CODE:
1971 if (killer)
1972 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
1973 RETVAL = pl->killer;
1974 OUTPUT:
1975 RETVAL
1976
1977void
1978buggy_mapscroll (player *pl, int value = 1)
1979 CODE:
1980 pl->socket.buggy_mapscroll = value;
1981
1982void 2250void
1983send (player *pl, SV *packet) 2251send (player *pl, SV *packet)
1984 CODE: 2252 CODE:
1985{ 2253{
1986 STRLEN len; 2254 STRLEN len;
1987 char *buf = SvPVbyte (packet, len); 2255 char *buf = SvPVbyte (packet, len);
1988 2256
1989 Write_String_To_Socket (&pl->socket, buf, len); 2257 if (len > MAXSOCKBUF)
2258 pl->failmsg ("[packet too long for client]");
2259 else if (pl->ns)
2260 pl->ns->send_packet (buf, len);
1990} 2261}
2262
2263void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2264 PROTOTYPE: $;$$$
2265 PPCODE:
2266 if (GIMME_V != G_VOID)
2267 {
2268 EXTEND (SP, 3);
2269 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2270 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2271 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2272 }
2273 if (map_path) sv_to (map_path, pl->savebed_map);
2274 if (x) sv_to (x, pl->bed_x);
2275 if (y) sv_to (y, pl->bed_y);
2276
2277void
2278list ()
2279 PPCODE:
2280 for_all_players (pl)
2281 XPUSHs (sv_2mortal (to_sv (pl)));
2282
2283
2284MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2285
2286int invoke (maptile *map, int event, ...)
2287 CODE:
2288 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2289 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2290 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2291 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2292 OUTPUT: RETVAL
2293
2294SV *registry (maptile *map)
2295
2296void
2297find_tagged_objects (maptile *map, utf8_string tag = 0)
2298 PPCODE:
2299{
2300 if (!map->spaces)
2301 XSRETURN_EMPTY;
2302
2303 if (tag)
2304 {
2305 shstr_cmp tag_ (tag);
2306
2307 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2308 for (object *op = ms->bot; op; op = op->above)
2309 if (op->tag == tag_)
2310 XPUSHs (sv_2mortal (to_sv (op)));
2311 }
2312 else
2313 {
2314 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2315 for (object *op = ms->bot; op; op = op->above)
2316 if (op->tag)
2317 XPUSHs (sv_2mortal (to_sv (op)));
2318 }
2319}
2320
2321INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2322
2323void
2324adjust_daylight ()
2325 CODE:
2326 maptile::adjust_daylight ();
1991 2327
1992int 2328int
1993listening (player *pl, int new_value = -1) 2329outdoor_darkness (int darkness = 0)
1994 CODE: 2330 CODE:
1995 RETVAL = pl->listening; 2331 RETVAL = maptile::outdoor_darkness;
1996 if (new_value >= 0) 2332 if (items)
1997 pl->listening = new_value; 2333 maptile::outdoor_darkness = darkness;
1998 OUTPUT: 2334 OUTPUT:
1999 RETVAL 2335 RETVAL
2000 2336
2001void get_savebed (player *pl) 2337void
2002 ALIAS: 2338maptile::instantiate ()
2003 savebed = 0 2339
2340maptile *new ()
2341 PROTOTYPE:
2004 PPCODE: 2342 CODE:
2005 EXTEND (SP, 3); 2343 RETVAL = new maptile;
2006 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2007 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2008 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2009
2010void set_savebed (player *pl, char *map_path, int x, int y)
2011 CODE:
2012 strcpy (pl->savebed_map, map_path);
2013 pl->bed_x = x;
2014 pl->bed_y = y;
2015
2016void
2017list ()
2018 PPCODE:
2019{
2020 player *pl;
2021 for (pl = first_player; pl; pl = pl->next)
2022 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2023}
2024
2025bool
2026peaceful (player *pl, bool new_setting = 0)
2027 PROTOTYPE: $;$
2028 CODE:
2029 RETVAL = pl->peaceful;
2030 if (items > 1)
2031 pl->peaceful = new_setting;
2032 OUTPUT:
2033 RETVAL
2034
2035living *
2036orig_stats (player *pl)
2037 CODE:
2038 RETVAL = &pl->orig_stats;
2039 OUTPUT: RETVAL
2040
2041living *
2042last_stats (player *pl)
2043 CODE:
2044 RETVAL = &pl->last_stats;
2045 OUTPUT: RETVAL
2046
2047
2048MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2049
2050int invoke (mapstruct *map, int event, ...)
2051 CODE:
2052 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2053 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i));
2054 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av));
2055 OUTPUT: 2344 OUTPUT:
2056 RETVAL 2345 RETVAL
2057 2346
2058SV *registry (mapstruct *map) 2347void
2348maptile::players ()
2059 CODE: 2349 PPCODE:
2060 RETVAL = registry_of (map); 2350 if (GIMME_V == G_SCALAR)
2061 OUTPUT: 2351 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2062 RETVAL 2352 else if (GIMME_V == G_ARRAY)
2063
2064SV *
2065get_property (mapstruct *obj, int type, int idx)
2066 CODE:
2067 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2068 OUTPUT: RETVAL
2069
2070SV *
2071set_property (mapstruct *obj, int type, int idx, SV *newval)
2072 CODE:
2073 switch (type)
2074 { 2353 {
2075 case CFAPI_INT: 2354 EXTEND (SP, THIS->players);
2076 cf_map_set_int_property (obj, idx, SvIV (newval)); 2355 for_all_players (pl)
2077 break; 2356 if (pl->ob && pl->ob->map == THIS)
2078 default: 2357 PUSHs (sv_2mortal (to_sv (pl->ob)));
2079 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2080 } 2358 }
2081 2359
2082mapstruct *new (int width, int height) 2360void
2083 PROTOTYPE: 2361maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2362 CODE:
2363{
2364 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2365 croak ("maptile::add_underlay: palette must be arrayref");
2366
2367 palette = SvRV (palette);
2368
2369 STRLEN idxlen;
2370 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2371
2372 for (int x = 0; x < THIS->width; ++x)
2373 for (int y = 0; y < THIS->height; ++y)
2374 {
2375 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2376 if (op->flag [FLAG_IS_FLOOR])
2377 goto skip;
2378
2379 {
2380 int offs = offset + y * stride + x;
2381
2382 if (IN_RANGE_EXC (offs, 0, idxlen))
2383 {
2384 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2385 {
2386 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2387 ob->flag [FLAG_NO_MAP_SAVE] = true;
2388 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2389
2390 if (ob->randomitems && !ob->above)
2391 {
2392 ob->create_treasure (ob->randomitems);
2393
2394 for (object *op = ob->above; op; op = op->above)
2395 op->flag [FLAG_NO_MAP_SAVE] = true;
2396 // TODO: if this is a pickable object, then the item
2397 // will at a bit weird - saving inside the player
2398 // will clear the flag, but when the player drops
2399 // it without logging out, it keeps the flag.
2400 // nobody ahs reported this, but this can be rather
2401 // annoying on persistent maps.
2402 }
2403 }
2404 }
2405 }
2406
2407 skip: ;
2408 }
2409}
2410
2411void
2412maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2413 CODE:
2414{
2415 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2416 croak ("maptile::set_regiondata: palette must be arrayref");
2417
2418 palette = SvRV (palette);
2419
2420 STRLEN idxlen;
2421 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2422
2423 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2424 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2425
2426 for (int i = av_len ((AV *)palette) + 1; i--; )
2427 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2428
2429 for (int y = 0; y < THIS->height; ++y)
2430 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2431
2432 sfree (THIS->regions, THIS->size ());
2433 delete [] THIS->regionmap;
2434
2435 THIS->regions = regions;
2436 THIS->regionmap = regionmap;
2437}
2438
2439void
2440maptile::create_region_treasure ()
2441 CODE:
2442 for (int x = 0; x < THIS->width; ++x)
2443 for (int y = 0; y < THIS->height; ++y)
2444 {
2445 region *rgn = THIS->region (x, y);
2446
2447 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2448 if (object *op = THIS->at (x, y).top)
2449 if (rgn->treasure && rndm () < rgn->treasure_density)
2450 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2451 }
2452
2453int out_of_map (maptile *map, int x, int y)
2454
2455void
2456find_link (maptile *map, shstr_tmp connection)
2457 PPCODE:
2458 if (oblinkpt *obp = map->find_link (connection))
2459 for (objectlink *ol = obp->link; ol; ol = ol->next)
2460 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2461
2462void
2463xy_normalise (maptile *map, int x, int y, int dir = 0)
2084 CODE: 2464 PPCODE:
2085{ 2465{
2086 int unused_type; 2466 mapxy pos (map, x, y);
2087 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height); 2467 if (!pos.move (dir).normalise ())
2468 XSRETURN_EMPTY;
2469
2470 EXTEND (SP, 3);
2471 PUSHs (sv_2mortal (to_sv (pos.m)));
2472 PUSHs (sv_2mortal (to_sv (pos.x)));
2473 PUSHs (sv_2mortal (to_sv (pos.y)));
2474}
2475
2476mapspace *
2477ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2478 PROTOTYPE: $$$;$
2479 CODE:
2480{
2481 mapxy pos (map, x, y);
2482 if (!pos.move (dir).normalise ())
2483 XSRETURN_UNDEF;
2484
2485 RETVAL = &*pos;
2088} 2486}
2089 OUTPUT: 2487 OUTPUT:
2090 RETVAL 2488 RETVAL
2091 2489
2092void delete_map (mapstruct *map)
2093
2094void clean_tmp_map (mapstruct *map)
2095
2096void play_sound_map (mapstruct *map, int x, int y, int sound_num)
2097
2098mapstruct *tile_map (mapstruct *map, unsigned int dir)
2099 CODE:
2100 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2101 OUTPUT:
2102 RETVAL
2103
2104char *tile_path (mapstruct *map, unsigned int dir)
2105 CODE:
2106 if (dir >= 4)
2107 XSRETURN_UNDEF;
2108 RETVAL = map->tile_path [dir];
2109 OUTPUT:
2110 RETVAL
2111
2112mapstruct *cf_map_get_map (char *name)
2113 PROTOTYPE: $
2114 ALIAS: map = 0
2115
2116mapstruct *has_been_loaded (char *name)
2117 PROTOTYPE: $
2118
2119mapstruct *cf_map_get_first ()
2120 PROTOTYPE:
2121 ALIAS: first = 0
2122
2123# whoever "designed" the plug-in api should have wasted
2124# his/her time with staying away from the project - would have
2125# saved others a lot of time, without doubt.
2126void set_path (mapstruct *where, char *path)
2127 CODE:
2128 strcpy (where->path, path);
2129
2130int in_memory (mapstruct *map)
2131 CODE:
2132 RETVAL = map->in_memory;
2133 OUTPUT:
2134 RETVAL
2135
2136bool unique (mapstruct *map)
2137 CODE:
2138 RETVAL = map->unique;
2139 OUTPUT:
2140 RETVAL
2141
2142void set_unique (mapstruct *map, bool unique)
2143 CODE:
2144 map->unique = unique;
2145
2146object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
2147
2148object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
2149
2150object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
2151 C_ARGS: str, map, nx, ny
2152
2153void 2490void
2154cf_map_normalise (mapstruct *map, int x, int y)
2155 PPCODE:
2156{
2157 mapstruct *nmap = 0;
2158 I16 nx = 0, ny = 0;
2159 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
2160
2161 EXTEND (SP, 4);
2162 PUSHs (sv_2mortal (newSViv (flags)));
2163
2164 if (GIMME_V == G_ARRAY)
2165 {
2166 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2167 PUSHs (sv_2mortal (newSViv (nx)));
2168 PUSHs (sv_2mortal (newSViv (ny)));
2169 }
2170}
2171
2172void
2173at (mapstruct *map, unsigned int x, unsigned int y) 2491at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2174 PROTOTYPE: $$$ 2492 PROTOTYPE: $$$;$
2175 PPCODE: 2493 PPCODE:
2176{ 2494 mapxy pos (map, x, y);
2177 object *o; 2495 if (pos.move (dir).normalise ())
2178 mapstruct *nmap = 0; 2496 for (object *o = pos->bot; o; o = o->above)
2179 I16 nx, ny; 2497 XPUSHs (sv_2mortal (to_sv (o)));
2180
2181 cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
2182
2183 if (nmap)
2184 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2185 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2186}
2187 2498
2188SV * 2499SV *
2189bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2500bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2190 PROTOTYPE: $$$ 2501 PROTOTYPE: $$$;$
2191 ALIAS: 2502 ALIAS:
2192 top_at = 1 2503 top_at = 1
2193 flags_at = 2 2504 flags_at = 2
2194 light_at = 3 2505 light_at = 3
2195 move_block_at = 4 2506 move_block_at = 4
2196 move_slow_at = 5 2507 move_slow_at = 5
2197 move_on_at = 6 2508 move_on_at = 6
2198 move_off_at = 7 2509 move_off_at = 7
2199 INIT:
2200 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2201 CODE: 2510 CODE:
2511{
2512 mapxy pos (map, x, y);
2513 if (!pos.move (dir).normalise ())
2514 XSRETURN_UNDEF;
2515
2516 mapspace &ms = *pos;
2517
2518 ms.update ();
2519
2202 switch (ix) 2520 switch (ix)
2203 { 2521 {
2204 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2522 case 0: RETVAL = to_sv (ms.bot ); break;
2205 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2523 case 1: RETVAL = to_sv (ms.top ); break;
2206 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2524 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2207 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2525 case 3: RETVAL = newSViv (ms.light ); break;
2208 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2526 case 4: RETVAL = newSVuv (ms.move_block); break;
2209 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2527 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2210 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2528 case 6: RETVAL = newSVuv (ms.move_on ); break;
2211 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2529 case 7: RETVAL = newSVuv (ms.move_off ); break;
2212 } 2530 }
2531}
2213 OUTPUT: 2532 OUTPUT: RETVAL
2533
2534# worst xs function of my life
2535bool
2536_create_random_map (\
2537 maptile *self,\
2538 utf8_string wallstyle,\
2539 utf8_string wall_name,\
2540 utf8_string floorstyle,\
2541 utf8_string monsterstyle,\
2542 utf8_string treasurestyle,\
2543 utf8_string layoutstyle,\
2544 utf8_string doorstyle,\
2545 utf8_string decorstyle,\
2546 utf8_string miningstyle,\
2547 utf8_string origin_map,\
2548 utf8_string final_map,\
2549 utf8_string exitstyle,\
2550 utf8_string this_map,\
2551 utf8_string exit_on_final_map,\
2552 int xsize,\
2553 int ysize,\
2554 int expand2x,\
2555 int layoutoptions1,\
2556 int layoutoptions2,\
2557 int layoutoptions3,\
2558 int symmetry,\
2559 int difficulty,\
2560 int difficulty_given,\
2561 float difficulty_increase,\
2562 int dungeon_level,\
2563 int dungeon_depth,\
2564 int decoroptions,\
2565 int orientation,\
2566 int origin_y,\
2567 int origin_x,\
2568 U32 random_seed,\
2569 val64 total_map_hp,\
2570 int map_layout_style,\
2571 int treasureoptions,\
2572 int symmetry_used,\
2573 region *region,\
2574 utf8_string custom\
2575)
2576 CODE:
2577{
2578 random_map_params rmp;
2579
2580 assign (rmp.wallstyle , wallstyle);
2581 assign (rmp.wall_name , wall_name);
2582 assign (rmp.floorstyle , floorstyle);
2583 assign (rmp.monsterstyle , monsterstyle);
2584 assign (rmp.treasurestyle , treasurestyle);
2585 assign (rmp.layoutstyle , layoutstyle);
2586 assign (rmp.doorstyle , doorstyle);
2587 assign (rmp.decorstyle , decorstyle);
2588 assign (rmp.miningstyle , miningstyle);
2589 assign (rmp.exitstyle , exitstyle);
2590 assign (rmp.exit_on_final_map, exit_on_final_map);
2591
2592 rmp.origin_map = origin_map;
2593 rmp.final_map = final_map;
2594 rmp.this_map = this_map;
2595 rmp.xsize = xsize;
2596 rmp.ysize = ysize;
2597 rmp.expand2x = expand2x;
2598 rmp.layoutoptions1 = layoutoptions1;
2599 rmp.layoutoptions2 = layoutoptions2;
2600 rmp.layoutoptions3 = layoutoptions3;
2601 rmp.symmetry = symmetry;
2602 rmp.difficulty = difficulty;
2603 rmp.difficulty_given = difficulty_given;
2604 rmp.difficulty_increase = difficulty_increase;
2605 rmp.dungeon_level = dungeon_level;
2606 rmp.dungeon_depth = dungeon_depth;
2607 rmp.decoroptions = decoroptions;
2608 rmp.orientation = orientation;
2609 rmp.origin_y = origin_y;
2610 rmp.origin_x = origin_x;
2611 rmp.random_seed = random_seed;
2612 rmp.total_map_hp = (uint64_t) total_map_hp;
2613 rmp.map_layout_style = map_layout_style;
2614 rmp.treasureoptions = treasureoptions;
2615 rmp.symmetry_used = symmetry_used;
2616 rmp.region = region;
2617 rmp.custom = custom;
2618
2619 RETVAL = self->generate_random_map (&rmp);
2620}
2621 OUTPUT:
2214 RETVAL 2622 RETVAL
2215 2623
2216# "deserialise" perl map data into the map # TODO# compatibility cruft, remove 2624MODULE = cf PACKAGE = cf::mapspace
2217void
2218_set_obs (mapstruct *map, SV *sv)
2219 CODE:
2220{
2221 object *o;
2222 AV *av;
2223 int x, y;
2224 AV *obs = (AV *)SvRV (sv);
2225 2625
2226 for (y = 0; y < MAP_HEIGHT (map); y++) 2626INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2227 for (x = 0; x < MAP_WIDTH (map); x++)
2228 {
2229 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2230 2627
2231 if (!SvROK (sv)) 2628MODULE = cf PACKAGE = cf::arch
2232 continue;
2233 2629
2234 av = (AV *)SvRV (sv); 2630int archetypes_size ()
2631 CODE:
2632 RETVAL = archetypes.size ();
2633 OUTPUT: RETVAL
2235 2634
2236 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2635archetype *archetypes (U32 index)
2237 { 2636 CODE:
2238 sv = av_shift (av); 2637 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2638 OUTPUT: RETVAL
2239 2639
2240 if (SvROK (sv)) 2640INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2241 {
2242 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2243 SVptr_cache_set (o, sv);
2244 }
2245 }
2246 }
2247}
2248 2641
2642MODULE = cf PACKAGE = cf::party
2249 2643
2250MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 2644partylist *first ()
2251
2252archetype *cf_archetype_get_first()
2253 PROTOTYPE: 2645 PROTOTYPE:
2254 ALIAS: first = 0
2255
2256archetype *cf_archetype_get_next (archetype *arch)
2257 ALIAS: next = 0
2258
2259archetype *cf_archetype_get_head (archetype *arch)
2260 ALIAS: head = 0
2261
2262archetype *cf_archetype_get_more (archetype *arch)
2263 ALIAS: more = 0
2264
2265const char *cf_archetype_get_name (archetype *arch)
2266 ALIAS: name = 0
2267
2268object *cf_archetype_get_clone (archetype *arch)
2269 ALIAS: clone = 0
2270
2271MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
2272
2273partylist *cf_party_get_first ()
2274 PROTOTYPE:
2275 ALIAS: first = 0
2276
2277partylist *cf_party_get_next (partylist *party)
2278 ALIAS: next = 0
2279
2280const char *cf_party_get_name (partylist *party)
2281
2282const char *cf_party_get_password (partylist *party)
2283 ALIAS: password = 0
2284
2285player *cf_party_get_first_player (partylist *party)
2286 ALIAS: first_player = 0
2287
2288player *cf_party_get_next_player (partylist *party, player *op)
2289 ALIAS: next_player = 0
2290
2291
2292MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
2293
2294region *cf_region_get_first ()
2295 PROTOTYPE:
2296 ALIAS: first = 0
2297
2298const char *cf_region_get_name (region *reg)
2299 ALIAS: name = 0
2300
2301region *cf_region_get_next (region *reg)
2302 ALIAS: next = 0
2303
2304region *cf_region_get_parent (region *reg)
2305 ALIAS: parent = 0
2306
2307const char *cf_region_get_longname (region *reg)
2308 ALIAS: longname = 0
2309
2310const char *cf_region_get_message (region *reg)
2311 ALIAS: message = 0
2312
2313
2314MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2315
2316val64
2317exp (living *liv, val64 new_val = 0)
2318 PROTOTYPE: $;$
2319 ALIAS:
2320 Str = 1
2321 Dex = 2
2322 Con = 3
2323 Wis = 4
2324 Cha = 5
2325 Int = 6
2326 Pow = 7
2327 wc = 8
2328 ac = 9
2329 hp = 10
2330 maxhp = 11
2331 sp = 12
2332 maxsp = 13
2333 grace = 14
2334 maxgrace = 15
2335 food = 16
2336 dam = 17
2337 luck = 18
2338 CODE: 2646 CODE:
2339# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break 2647 RETVAL = get_firstparty ();
2648 OUTPUT: RETVAL
2649
2650INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2651
2652MODULE = cf PACKAGE = cf::region
2653
2654void
2655list ()
2656 PPCODE:
2657 for_all_regions (rgn)
2658 XPUSHs (sv_2mortal (to_sv (rgn)));
2659
2660region *find (utf8_string name)
2661 PROTOTYPE: $
2662 CODE:
2663 RETVAL = region::find (name);
2664 OUTPUT: RETVAL
2665
2666int specificity (region *rgn)
2667 CODE:
2668 RETVAL = 0;
2669 while (rgn = rgn->parent)
2670 RETVAL++;
2671 OUTPUT: RETVAL
2672
2673INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2674
2675MODULE = cf PACKAGE = cf::living
2676
2677INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2678
2679MODULE = cf PACKAGE = cf::settings
2680
2681INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2682
2683MODULE = cf PACKAGE = cf::client
2684
2685INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2686
2687int invoke (client *ns, int event, ...)
2688 CODE:
2689 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2690 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2691 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2692 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2693 OUTPUT: RETVAL
2694
2695SV *registry (client *ns)
2696
2697void
2698list ()
2699 PPCODE:
2700 EXTEND (SP, clients.size ());
2701 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2702 PUSHs (sv_2mortal (to_sv (*i)));
2703
2704void
2705client::send_packet (SV *packet)
2706 CODE:
2707{
2708 STRLEN len;
2709 char *buf = SvPVbyte (packet, len);
2710
2711 if (len > MAXSOCKBUF)
2712 {
2713 // ugly
2714 if (THIS->pl)
2715 THIS->pl->failmsg ("[packet too long for client]");
2716 }
2717 else
2718 THIS->send_packet (buf, len);
2719}
2720
2721faceidx
2722client::need_face (utf8_string name, int pri = 0)
2723 CODE:
2724 RETVAL = face_find (name, 0);
2725 if (RETVAL)
2726 {
2727 THIS->send_face (RETVAL, pri);
2728 THIS->flush_fx ();
2729 }
2730 OUTPUT:
2731 RETVAL
2732
2733int
2734client::fx_want (int idx, int value = -1)
2735 CODE:
2736 if (0 < idx && idx < FT_NUM)
2737 {
2738 RETVAL = THIS->fx_want [idx];
2739 if (items > 2)
2740 THIS->fx_want [idx] = value;
2741 }
2742 else
2743 RETVAL = 0;
2744 OUTPUT:
2745 RETVAL
2746
2747MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2748
2749faceidx sound_find (utf8_string name)
2750
2751void sound_set (utf8_string str, faceidx face)
2752
2753# dire hack
2754void old_sound_index (int idx, faceidx face)
2755 CODE:
2756 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2757 old_sound_index [idx] = face;
2758
2759MODULE = cf PACKAGE = cf::face PREFIX = face_
2760
2761#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2762
2763faceidx face_find (utf8_string name, faceidx defidx = 0)
2764
2765faceidx alloc (utf8_string name)
2766 CODE:
2767{
2768 do
2769 {
2770 RETVAL = faces.size ();
2771 faces.resize (RETVAL + 1);
2772 }
2773 while (!RETVAL); // crude way to leave index 0
2774
2775 faces [RETVAL].name = name;
2776 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2777
2778 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2779 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2780 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2781}
2782 OUTPUT: RETVAL
2783
2784void set_type (faceidx idx, int value)
2785 ALIAS:
2786 set_type = 0
2787 set_visibility = 1
2788 set_magicmap = 2
2789 set_smooth = 3
2790 set_smoothlevel = 4
2791 CODE:
2792 faceinfo *f = face_info (idx); assert (f);
2340 switch (ix) 2793 switch (ix)
2341 { 2794 {
2342 LIVING_ACC (exp , 0); 2795 case 0: f->type = value; break;
2343 LIVING_ACC (Str , 1); 2796 case 1: f->visibility = value; break;
2344 LIVING_ACC (Dex , 2); 2797 case 2: f->magicmap = value; break;
2345 LIVING_ACC (Con , 3); 2798 case 3: f->smooth = value; break;
2346 LIVING_ACC (Wis , 4); 2799 case 4: f->smoothlevel = value; break;
2347 LIVING_ACC (Cha , 5);
2348 LIVING_ACC (Int , 6);
2349 LIVING_ACC (Pow , 7);
2350 LIVING_ACC (wc , 8);
2351 LIVING_ACC (ac , 9);
2352 LIVING_ACC (hp , 10);
2353 LIVING_ACC (maxhp , 11);
2354 LIVING_ACC (sp , 12);
2355 LIVING_ACC (maxsp , 13);
2356 LIVING_ACC (grace , 14);
2357 LIVING_ACC (maxgrace, 15);
2358 LIVING_ACC (food , 16);
2359 LIVING_ACC (dam , 17);
2360 LIVING_ACC (luck , 18);
2361 } 2800 }
2362# undef LIVING_ACC 2801
2802void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2803 CODE:
2804{
2805 faceinfo *f = face_info (idx); assert (f);
2806 facedata *d = &(faceset ? f->data64 : f->data32);
2807 sv_to (data, d->data);
2808 STRLEN clen;
2809 char *cdata = SvPVbyte (chksum, clen);
2810 clen = min (CHKSUM_MAXLEN, clen);
2811
2812 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2813
2814 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2815 {
2816 d->chksum_len = clen;
2817 memcpy (d->chksum, cdata, clen);
2818
2819 // invalidate existing client face info
2820 for_all_clients (ns)
2821 if (ns->faceset == faceset)
2822 {
2823 ns->faces_sent [idx] = false;
2824 ns->force_newmap = true;
2825 }
2826 }
2827}
2828
2829int get_data_size (faceidx idx, int faceset = 0)
2830 CODE:
2831 facedata *d = face_data (idx, faceset);
2832 if (!d) XSRETURN_UNDEF;
2833 RETVAL = d->data.size ();
2363 OUTPUT: 2834 OUTPUT:
2364 RETVAL 2835 RETVAL
2365 2836
2837SV *get_chksum (faceidx idx, int faceset = 0)
2838 CODE:
2839 facedata *d = face_data (idx, faceset);
2840 if (!d) XSRETURN_UNDEF;
2841 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2842 OUTPUT:
2843 RETVAL
2844
2845SV *get_data (faceidx idx, int faceset = 0)
2846 CODE:
2847 facedata *d = face_data (idx, faceset);
2848 if (!d) XSRETURN_UNDEF;
2849 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2850 OUTPUT:
2851 RETVAL
2852
2853void invalidate (faceidx idx)
2854 CODE:
2855 for_all_clients (ns)
2856 {
2857 ns->faces_sent [idx] = false;
2858 ns->force_newmap = true;
2859 }
2860
2861void invalidate_all ()
2862 CODE:
2863 for_all_clients (ns)
2864 {
2865 ns->faces_sent.reset ();
2866 ns->force_newmap = true;
2867 }
2868
2869MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2870
2871#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2872
2873animidx anim_find (utf8_string name)
2874 CODE:
2875 RETVAL = animation::find (name).number;
2876 OUTPUT: RETVAL
2877
2878animidx set (utf8_string name, SV *frames, int facings = 1)
2879 CODE:
2880{
2881 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2882 croak ("frames must be an arrayref");
2883
2884 AV *av = (AV *)SvRV (frames);
2885
2886 animation *anim = &animation::find (name);
2887 if (anim->number)
2888 {
2889 anim->resize (av_len (av) + 1);
2890 anim->facings = facings;
2891 }
2892 else
2893 anim = &animation::create (name, av_len (av) + 1, facings);
2894
2895 for (int i = 0; i < anim->num_animations; ++i)
2896 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2897}
2898 OUTPUT: RETVAL
2899
2900void invalidate_all ()
2901 CODE:
2902 for_all_clients (ns)
2903 ns->anims_sent.reset ();
2904
2905MODULE = cf PACKAGE = cf::object::freezer
2906
2907INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2908
2909SV *
2910new (char *klass)
2911 CODE:
2912 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2913 OUTPUT: RETVAL
2914
2915void
2916DESTROY (SV *sv)
2917 CODE:
2918 object_freezer *self;
2919 sv_to (sv, self);
2920 delete self;
2921
2922MODULE = cf PACKAGE = cf::object::thawer
2923
2924INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2925
2926bool
2927errors_are_fatal (bool fatal)
2928 CODE:
2929 RETVAL = object_thawer::errors_are_fatal;
2930 object_thawer::errors_are_fatal = fatal;
2931 OUTPUT:
2932 RETVAL
2933
2934SV *
2935new_from_file (char *klass, octet_string path)
2936 CODE:
2937 object_thawer *f = new object_thawer (path);
2938 if (!*f)
2939 {
2940 delete f;
2941 XSRETURN_UNDEF;
2942 }
2943 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2944 OUTPUT: RETVAL
2945
2946void
2947DESTROY (SV *sv)
2948 CODE:
2949 object_thawer *self;
2950 sv_to (sv, self);
2951 delete self;
2952
2953void
2954extract_tags (object_thawer *self)
2955 PPCODE:
2956 while (self->kw != KW_EOF)
2957 {
2958 PUTBACK;
2959 coroapi::cede_to_tick ();
2960 SPAGAIN;
2961
2962 if (self->kw == KW_tag)
2963 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2964
2965 self->skip ();
2966 }
2967

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