ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/cfperl.xs
(Generate patch)

Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.12 by root, Sat Aug 26 23:36:33 2006 UTC vs.
Revision 1.181 by root, Tue Apr 3 00:21:38 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31 25
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.3" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
34#include "loader.h"
50#include "cfperl.h" 35#include "cfperl.h"
51#include "shstr.h" 36#include "shstr.h"
52 37
38#include <unistd.h>
39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
42
43#include <EXTERN.h>
44#include <perl.h>
45#include <XSUB.h>
46
47#include "CoroAPI.h"
53#include "perlxsi.c" 48#include "perlxsi.c"
54 49
55extern sint64 *levels; // the experience table 50extern sint64 *levels; // the experience table
56 51
57typedef object object_ornull; 52typedef object object_ornull;
58typedef mapstruct mapstruct_ornull; 53typedef maptile maptile_ornull;
59 54
55#if IVSIZE >= 8
56 typedef IV val64;
57# define newSVval64 newSViv
58# define SvVAL64 SvIV
59#else
60typedef double val64; 60 typedef double val64;
61#define newSVval64 newSVnv 61# define newSVval64 newSVnv
62#define SvVAL64 SvNV 62# define SvVAL64 SvNV
63#endif
63 64
64static f_plug_api gethook; 65static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api systemDirectory; 66static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_set_property; 67static f_plug_api object_insert = cfapi_object_insert;
67static f_plug_api map_get_map;
68static f_plug_api object_insert;
69 68
70/* this is a stupid way to do things, and awkward to use for plug-in authors */
71typedef struct
72{
73 object* who;
74 object* activator;
75 object* third;
76 object* event;
77 mapstruct* map;
78 char message[1024];
79 int fix; // seems to be python-only, and should not be part of the API
80 int event_code;
81 char extension[1024]; // name field, should invoke specific perl extension
82 char options[1024]; // slaying field of event_connectors
83 int returnvalue;
84} CFPContext;
85
86static HV *obj_cache;
87static PerlInterpreter *perl; 69static PerlInterpreter *perl;
88 70
71double runtime;
72
73global gbl_ev;
89static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime;
90 76
91#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 77static HV
92#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 78 *stash_cf,
93#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 79 *stash_cf_object_wrap,
94#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 80 *stash_cf_object_player_wrap,
95#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 81 *stash_cf_player_wrap,
96#define PUSH_PV PUSHcfapi_va(STRING, const char *) 82 *stash_cf_map_wrap,
97#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 83 *stash_cf_client_wrap,
84 *stash_cf_arch_wrap,
85 *stash_cf_party_wrap,
86 *stash_cf_region_wrap,
87 *stash_cf_living_wrap;
88
89// helper cast function, returns super class * or 0
90template<class super>
91static super *
92is_a (attachable *at)
93{
94 //return dynamic_cast<super *>(at); // slower, safer
95 if (typeid (*at) == typeid (super))
96 return static_cast<super *>(at);
97 else
98 return 0;
99}
98 100
99////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 101//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
100 102
103unordered_vector<attachable *> attachable::mortals;
104
105attachable::~attachable ()
106{
107 flags |=0x3300;//D
108 assert (!self);
109 assert (!cb);
110}
111
112int
113attachable::refcnt_cnt () const
114{
115 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
116}
117
118void
119attachable::sever_self ()
120{
121 if (HV *self = this->self)
122 {
123 // keep a refcount because sv_unmagic might call attachable_free,
124 // which might clear self, causing sv_unmagic to crash on a now
125 // invalid object.
126 SvREFCNT_inc (self);
127 hv_clear (self);
128 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
129 SvREFCNT_dec (self);
130
131 // self *must* be null now because thats sv_unmagic's job.
132 assert (!this->self);
133 flags |= 0x80; // severed //D
134 }
135}
136
137void
138attachable::optimise ()
139{
140 if (self
141 && SvREFCNT (self) == 1
142 && !HvTOTALKEYS (self))
143 flags |= 0x40,//D
144 sever_self ();
145}
146
147// check wether the object really is dead
148void
149attachable::do_check ()
150{
151 if (refcnt_cnt () > 0)
152 return;
153
154 destroy ();
155}
156
157void
158attachable::do_destroy ()
159{
160 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
161
162 if (cb)
163 {
164 SvREFCNT_dec (cb);
165 cb = 0;
166 }
167
168 if (self)
169 sever_self ();
170
171 flags |= 0x20; //D
172 mortals.push_back (this);
173}
174
175void
176attachable::destroy ()
177{
178 if (destroyed ())
179 return;
180
181 flags |= F_DESTROYED;
182 do_destroy ();
183}
184
185void
186attachable::check_mortals ()
187{
188 static int i = 0;
189
190 for (;;)
191 {
192 if (i >= mortals.size ())
193 {
194 i = 0;
195
196 if (mortals.size () > 1000)
197 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
198
199 break;
200 }
201
202 attachable *obj = mortals [i];
203
204 obj->refcnt_chk (); // unborrow from perl, if necessary
205
206 //if (obj->refcnt > 0 || obj->self)
207 if (obj->refcnt || obj->self)
208 {
209//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
210 ++i; // further delay freeing
211
212 if (!(i & 0x3ff))
213 break;
214 }
215 else
216 {
217 mortals.erase (i);
218 delete obj;
219 }
220 }
221}
222
223attachable &
224attachable::operator =(const attachable &src)
225{
226 //if (self || cb)
227 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
228
229 attach = src.attach;
230 return *this;
231}
232
233//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
234
101static SV * 235static SV *
102newSVptr (void *ptr, const char *klass) 236newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
103{ 237{
104 SV *sv; 238 SV *sv;
105 239
106 if (!ptr) 240 if (!ptr)
107 return &PL_sv_undef; 241 return &PL_sv_undef;
108 242
109 sv = (SV *)newHV ();
110 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 243 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
111 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1)); 244 return sv_bless (newRV_noinc ((SV *)hv), stash);
112} 245}
113 246
114template<class extendable> 247static int
115SV * 248attachable_free (pTHX_ SV *sv, MAGIC *mg)
116newSVextendable (extendable *obj, const char *klass) 249{
250 attachable *at = (attachable *)mg->mg_ptr;
251
252 //TODO: check if transaction behaviour is really required here
253 if (SV *self = (SV *)at->self)
254 {
255 at->self = 0;
256 SvREFCNT_dec (self);
257 }
258
259 // next line makes sense, but most objects still have refcnt 0 by default
260 //at->refcnt_chk ();
261 return 0;
262}
263
264MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
265
266static SV *
267newSVattachable (attachable *obj, HV *stash)
117{ 268{
118 if (!obj) 269 if (!obj)
119 return &PL_sv_undef; 270 return &PL_sv_undef;
120 271
121 if (!obj->self) 272 if (!obj->self)
122 obj->self = newSVptr (obj, klass);
123
124 return newSVsv (static_cast<SV *>(obj->self));
125}
126
127static void
128SVptr_cache_set (void *ptr, SV *sv)
129{
130 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
131}
132
133static SV *
134SVptr_cache_get (void *ptr)
135{
136 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
137
138 return he ? *he : 0;
139}
140
141static SV *
142newSVptr_cached (void *ptr, const char *klass)
143{
144 SV *sv;
145
146 if (!ptr)
147 return &PL_sv_undef;
148
149 sv = SVptr_cache_get (ptr);
150
151 if (!sv)
152 { 273 {
153 HV *hv = newHV (); 274 obj->self = newHV ();
154 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 275 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
155 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 276 obj->flags |= (obj->flags & 0xc0) << 8;
277 obj->flags &= ~0xc0;//D
278 obj->flags |= 0x10;//D
156 279
157 SVptr_cache_set (ptr, sv); 280 // now bless the object _once_
281 return sv_bless (newRV_inc ((SV *)obj->self), stash);
158 } 282 }
283 else
284 {
285 SV *sv = newRV_inc ((SV *)obj->self);
159 286
160 return newSVsv (sv); 287 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
288 SvAMAGIC_on (sv);
289
290 return sv;
291 }
161} 292}
162 293
163static void 294static void
164clearSVptr (SV *sv) 295clearSVptr (SV *sv)
165{ 296{
190 if (SvOK (sv)) 321 if (SvOK (sv))
191 return SvPTR (sv, klass); 322 return SvPTR (sv, klass);
192 else 323 else
193 return 0; 324 return 0;
194} 325}
326
327inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
328inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
329inline SV *to_sv (bool v) { return newSViv (v); }
330inline SV *to_sv ( signed char v) { return newSViv (v); }
331inline SV *to_sv (unsigned char v) { return newSViv (v); }
332inline SV *to_sv ( signed short v) { return newSViv (v); }
333inline SV *to_sv (unsigned short v) { return newSVuv (v); }
334inline SV *to_sv ( signed int v) { return newSViv (v); }
335inline SV *to_sv (unsigned int v) { return newSVuv (v); }
336inline SV *to_sv ( signed long v) { return newSViv (v); }
337inline SV *to_sv (unsigned long v) { return newSVuv (v); }
338inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
339inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
340inline SV *to_sv (float v) { return newSVnv (v); }
341inline SV *to_sv (double v) { return newSVnv (v); }
342inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
343inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
344inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
345inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
346inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
347inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
348inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
349inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
350
351inline SV *to_sv (object & v) { return to_sv (&v); }
352inline SV *to_sv (living & v) { return to_sv (&v); }
353
354//inline SV *to_sv (faceinfo * v) { return to_sv (v->name); }
355inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
356inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); }
357
358inline SV *to_sv (UUID v)
359{
360 char buf[128];
361 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
362 return newSVpv (buf, 0);
363}
364
365inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
366inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
367inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
368inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
369inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
370inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
371inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
374inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
376inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
377inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
378inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
379inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
380inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
381inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
382inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
383inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
384inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
385inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
386inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
387inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
388inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
389
390//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
391inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
392
393template<class T>
394inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
395
396template<int N>
397inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
398
399inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
400inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
401inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
402inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
403inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
404
405inline void sv_to (SV *sv, std::string &v)
406{
407 STRLEN len;
408 char *data = SvPVbyte (sv, len);
409 v.assign (data, len);
410}
411
412inline void sv_to (SV *sv, UUID &v)
413{
414 unsigned int version;
415
416 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
417 croak ("unparsable uuid: %s", SvPV_nolen (sv));
418}
419
420inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
195 421
196static SV * 422static SV *
197newSVdt_va (va_list &ap, data_type type) 423newSVdt_va (va_list &ap, data_type type)
198{ 424{
199 SV *sv; 425 SV *sv;
226 sv = str ? newSVpv (str, len) : &PL_sv_undef; 452 sv = str ? newSVpv (str, len) : &PL_sv_undef;
227 } 453 }
228 break; 454 break;
229 455
230 case DT_OBJECT: 456 case DT_OBJECT:
231 { 457 sv = to_sv (va_arg (ap, object *));
232 object *obj = va_arg (ap, object *);
233 sv = newSVextendable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
234 }
235 break; 458 break;
236 459
237 case DT_MAP: 460 case DT_MAP:
238 // va_arg (object *) when void * is passed is an XSI extension 461 // va_arg (object *) when void * is passed is an XSI extension
239 sv = newSVextendable (va_arg (ap, mapstruct *), "cf::map::wrap"); 462 sv = to_sv (va_arg (ap, maptile *));
240 break; 463 break;
241 464
465 case DT_CLIENT:
466 sv = to_sv (va_arg (ap, client *));
467 break;
468
242 case DT_PLAYER: 469 case DT_PLAYER:
243 sv = newSVextendable (va_arg (ap, player *), "cf::player::wrap"); 470 sv = to_sv (va_arg (ap, player *));
244 break; 471 break;
245 472
246 case DT_ARCH: 473 case DT_ARCH:
247 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 474 sv = to_sv (va_arg (ap, archetype *));
248 break; 475 break;
249 476
250 case DT_PARTY: 477 case DT_PARTY:
251 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 478 sv = to_sv (va_arg (ap, partylist *));
252 break; 479 break;
253 480
254 case DT_REGION: 481 case DT_REGION:
255 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 482 sv = to_sv (va_arg (ap, region *));
256 break; 483 break;
257 484
258 default: 485 default:
259 assert (("unhandled type in newSVdt_va", 0)); 486 assert (("unhandled type in newSVdt_va", 0));
260 } 487 }
305} 532}
306 533
307////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 534//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
308 535
309SV * 536SV *
310registry_of (extendable_base *obj) 537registry (attachable *ext)
311{ 538{
312 if (!obj->cb) 539 if (!ext->cb)
313 obj->cb = newAV (); 540 ext->cb = newAV ();
314 541
315 return newRV_inc ((SV *)obj->cb); 542 return newRV_inc ((SV *)ext->cb);
316}
317
318void extendable_base::clear ()
319{
320 //if (self) fprintf (stderr, "free_ob_self %p %s (%p,%p)\n", this, ((object *)this)->name, self, cb);//D
321
322 if (self) SvREFCNT_dec (self);
323 if (cb) SvREFCNT_dec (cb);
324
325 if (attach) free_string (attach);
326
327 self = 0;
328 cb = 0;
329 attach = 0;
330}
331
332void extendable_base::optimise ()
333{
334 // optional, and not used yet anyways
335// // empty and unreferenced? nuke it
336// if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
337// {
338// hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
339// todo++;
340// }
341
342}
343
344void extendable_base::reattach (data_type type, void *self)
345{
346 dSP;
347 ENTER;
348 SAVETMPS;
349 PUSHMARK (SP);
350 EXTEND (SP, 1);
351 PUSHs (sv_2mortal (newSVdt (type, self)));
352 PUTBACK;
353 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
354 FREETMPS;
355 LEAVE;
356
357 if (cb && type == DT_OBJECT)
358 INVOKE_OBJECT (LOAD, (object *)self);
359}
360
361void
362object::instantiate_ ()
363{
364 dSP;
365 ENTER;
366 SAVETMPS;
367 PUSHMARK (SP);
368 EXTEND (SP, 2);
369 PUSHs (sv_2mortal (newSVdt (DT_OBJECT, static_cast<object *>(this))));
370 PUSHs (sv_2mortal (newSVpv (attach, 0)));
371 PUTBACK;
372 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
373 FREETMPS;
374 LEAVE;
375} 543}
376 544
377///////////////////////////////////////////////////////////////////////////// 545/////////////////////////////////////////////////////////////////////////////
378 546
379extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 547extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
380{ 548{
381 gethook = gethooksptr;
382 printf (PLUGIN_VERSION " init\n");
383
384 return 0; 549 return 0;
385} 550}
386 551
387static CommArray_s rtn_cmd; 552static CommArray_s rtn_cmd;
388 553
389static int 554static int
390runPluginCommand (object *obj, char *params) 555runPluginCommand (object *obj, char *params)
391{ 556{
392 dSP; 557 return -1;
393
394 ENTER;
395 SAVETMPS;
396
397 PUSHMARK (SP);
398
399 EXTEND (SP, 3);
400 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
401 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
402
403 if (params)
404 PUSHs (sv_2mortal (newSVpv (params, 0)));
405
406 PUTBACK;
407 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
408 SPAGAIN;
409
410 if (SvTRUE (ERRSV))
411 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
412
413 int returnvalue = count > 0 ? POPi : -1;
414
415 PUTBACK;
416 FREETMPS;
417 LEAVE;
418
419 return returnvalue;
420} 558}
421 559
422extern "C" void *cfperl_getPluginProperty (int *type, ...) 560extern "C" void *cfperl_getPluginProperty (int *type, ...)
423{ 561{
424 va_list args; 562 va_list args;
427 va_start (args, type); 565 va_start (args, type);
428 propname = va_arg (args, char *); 566 propname = va_arg (args, char *);
429 //printf ("Property name: %s\n", propname); 567 //printf ("Property name: %s\n", propname);
430 568
431 if (!strcmp (propname, "command?")) 569 if (!strcmp (propname, "command?"))
432 {
433 if (!perl)
434 return NULL; 570 return NULL;
435
436 const char *cmdname = va_arg (args, const char *);
437 HV *hv = get_hv ("cf::COMMAND", 1);
438 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
439
440 va_end (args);
441
442 if (svp)
443 {
444 // this is totaly broken, should stash it into %COMMAND
445 rtn_cmd.name = cmdname;
446 rtn_cmd.time = SvNV (*svp);
447 rtn_cmd.func = runPluginCommand;
448
449 return &rtn_cmd;
450 }
451 }
452 else if (!strcmp (propname, "Identification")) 571 else if (!strcmp (propname, "Identification"))
453 { 572 {
454 va_end (args); 573 va_end (args);
455 return (void*) PLUGIN_NAME; 574 return (void *)PLUGIN_NAME;
456 } 575 }
457 else if (!strcmp (propname, "FullName")) 576 else if (!strcmp (propname, "FullName"))
458 { 577 {
459 va_end (args); 578 va_end (args);
460 return (void*) PLUGIN_VERSION; 579 return (void *)PLUGIN_VERSION;
461 } 580 }
462 else 581 else
463 va_end (args); 582 va_end (args);
464 583
465 return NULL; 584 return NULL;
468extern "C" int cfperl_postInitPlugin () 587extern "C" int cfperl_postInitPlugin ()
469{ 588{
470 int hooktype = 1; 589 int hooktype = 1;
471 int rtype = 0; 590 int rtype = 0;
472 591
473 printf (PLUGIN_VERSION " post init\n");
474
475 systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory");
476 object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property");
477 map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map");
478 object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert");
479
480 cf_init_plugin (gethook); 592 cf_init_plugin (gethook);
481 593
482 return 0; 594 return 0;
483} 595}
484 596
488} 600}
489 601
490void 602void
491cfperl_init () 603cfperl_init ()
492{ 604{
605 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
606 perl = perl_alloc ();
607 perl_construct (perl);
608
609 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
610
493 char *argv[] = { 611 const char *argv[] = {
494 "", 612 "",
495 "-e" 613 "-e"
496 "BEGIN {" 614 "use Event; use Coro;" // required for bootstrap
497 " cf->bootstrap;" 615 "cf->bootstrap;" // required for datadir :*>
498 " unshift @INC, cf::datadir ();" 616 "unshift @INC, cf::datadir ();"
499 "}"
500 ""
501 "use cf;" 617 "require cf;"
502 }; 618 };
503 619
504 perl = perl_alloc ();
505 perl_construct (perl);
506
507 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
508
509 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 620 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL)
621 || perl_run (perl))
510 { 622 {
511 printf ("unable to initialize perl-interpreter, aborting.\n"); 623 printf ("unable to initialize perl-interpreter, aborting.\n");
512
513 exit (EXIT_FAILURE); 624 exit (EXIT_FAILURE);
514 //perl_destruct (perl);
515 //perl_free (perl);
516 //perl = 0;
517 //return;
518 } 625 }
519 626
520 obj_cache = newHV (); 627 {
628 dSP;
629
630 PUSHMARK (SP);
631 PUTBACK;
632 call_pv ("cf::init", G_DISCARD | G_VOID);
633 }
521} 634}
522 635
523void cfperl_main () 636void cfperl_main ()
524{ 637{
525 dSP; 638 dSP;
526 639
527 PUSHMARK (SP); 640 PUSHMARK (SP);
528 PUTBACK; 641 PUTBACK;
529 call_pv ("cf::main", G_DISCARD | G_VOID); 642 call_pv ("cf::main", G_DISCARD | G_VOID);
643}
644
645void
646attachable::instantiate ()
647{
648 if (attach)
649 {
650 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
651 attach = 0;
652 }
653}
654
655void
656attachable::reattach ()
657{
658 optimise ();
659 //TODO: check for _attachment's, very important for restarts
660 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
530} 661}
531 662
532static event_klass klass_of[NUM_EVENT_TYPES] = { 663static event_klass klass_of[NUM_EVENT_TYPES] = {
533# define def(type,name) KLASS_ ## type, 664# define def(type,name) KLASS_ ## type,
534# include "eventinc.h" 665# include "eventinc.h"
535# undef def 666# undef def
536}; 667};
668
669#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
537 670
538static void 671static void
539gather_callbacks (AV *&callbacks, AV *registry, event_type event) 672gather_callbacks (AV *&callbacks, AV *registry, event_type event)
540{ 673{
541 // event must be in array 674 // event must be in array
563 } 696 }
564 } 697 }
565 } 698 }
566} 699}
567 700
701void
702attachable::gather_callbacks (AV *&callbacks, event_type event) const
703{
704 ::gather_callbacks (callbacks, cb_attachable, event);
705
706 if (cb)
707 ::gather_callbacks (callbacks, cb, event);
708}
709
710void
711global::gather_callbacks (AV *&callbacks, event_type event) const
712{
713 ::gather_callbacks (callbacks, cb_object, event);
714}
715
716void
717object::gather_callbacks (AV *&callbacks, event_type event) const
718{
719 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
720 {
721 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
722
723 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
724 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
725 }
726
727 if (type <= AvFILLp (cb_type))
728 {
729 SV *registry = AvARRAY (cb_type)[type];
730
731 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
732 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
733 }
734
735 attachable::gather_callbacks (callbacks, event);
736 ::gather_callbacks (callbacks, cb_object, event);
737}
738
739void
740archetype::gather_callbacks (AV *&callbacks, event_type event) const
741{
742 attachable::gather_callbacks (callbacks, event);
743 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
744}
745
746void
747client::gather_callbacks (AV *&callbacks, event_type event) const
748{
749 attachable::gather_callbacks (callbacks, event);
750 ::gather_callbacks (callbacks, cb_client, event);
751}
752
753void
754player::gather_callbacks (AV *&callbacks, event_type event) const
755{
756 attachable::gather_callbacks (callbacks, event);
757 ::gather_callbacks (callbacks, cb_player, event);
758}
759
760void
761maptile::gather_callbacks (AV *&callbacks, event_type event) const
762{
763 attachable::gather_callbacks (callbacks, event);
764 ::gather_callbacks (callbacks, cb_map, event);
765}
766
767bool
568bool cfperl_invoke (event_type event, ...) 768attachable::invoke (event_type event, ...)
569{ 769{
570 data_type dt; 770 data_type dt;
571 va_list ap; 771 va_list ap;
572 772
573 va_start (ap, event); 773 va_start (ap, event);
574 774
775 // callback call ordering should be:
776 // 1. per-object callback
777 // 2. per-class object
778 // 3. per-type callback
779 // 4. global callbacks
780
575 AV *callbacks = 0; 781 AV *callbacks = 0;
576
577 object *op;
578 player *pl;
579 mapstruct *map;
580
581 // callback call ordering is:
582 // 1. per-object callback (NYI)
583 // 2. per-class object
584 // 2a. per-type callback
585 // 4. global callbacks
586
587 gather_callbacks (callbacks, cb_global, event); 782 gather_callbacks (callbacks, event);
588
589 switch (klass_of [event])
590 {
591 case KLASS_GLOBAL:
592 break;
593
594 case KLASS_OBJECT:
595 dt = (data_type) va_arg (ap, int);
596 assert (("first argument must be of type object", dt == DT_OBJECT));
597 op = va_arg (ap, object *);
598
599 if (op->cb)
600 gather_callbacks (callbacks, (AV *)op->cb, event);
601
602 gather_callbacks (callbacks, cb_object, event);
603
604 if (op->type > 0 && op->type <= AvFILLp (cb_type))
605 {
606 SV *registry = AvARRAY (cb_type)[op->type];
607
608 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
609 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
610 }
611
612 break;
613
614 case KLASS_PLAYER:
615 dt = (data_type) va_arg (ap, int);
616 assert (("first argument must be of type player", dt == DT_PLAYER));
617 pl = va_arg (ap, player *);
618
619 if (op->cb)
620 gather_callbacks (callbacks, (AV *)op->cb, event);
621
622 gather_callbacks (callbacks, cb_player, event);
623 break;
624
625 case KLASS_MAP:
626 dt = (data_type) va_arg (ap, int);
627 assert (("first argument must be of type object", dt == DT_MAP));
628 map = va_arg (ap, mapstruct *);
629
630 if (op->cb)
631 gather_callbacks (callbacks, (AV *)op->cb, event);
632
633 gather_callbacks (callbacks, cb_map, event);
634 break;
635
636 default:
637 assert (("unsupported event klass in cfperl_invoke", 0));
638 }
639 783
640 // short-circuit processing if no callbacks found/defined 784 // short-circuit processing if no callbacks found/defined
641 if (!callbacks) 785 if (!callbacks)
642 return 0; 786 return 0;
643 787
644 dSP; 788 CALL_BEGIN (3);
645 ENTER;
646 SAVETMPS;
647
648 PUSHMARK (SP);
649 EXTEND (SP, 3);
650
651 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 789 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
652 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 790 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
653 791
654 switch (klass_of [event]) 792 //TODO: unhack
655 { 793 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
656 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 794 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
657 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 795 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
658 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 796 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
659 } 797 else if (global *gl = is_a<global>(this)) /*nop*/;
798 else
799 abort (); //TODO
660 800
661 for (;;) 801 for (;;)
662 { 802 {
663 dt = (data_type) va_arg (ap, int); 803 dt = (data_type) va_arg (ap, int);
664 804
665 if (dt == DT_END) 805 if (dt == DT_END)
666 break; 806 break;
667
668 if (dt == DT_AV) 807 else if (dt == DT_AV)
669 { 808 {
670 AV *av = va_arg (ap, AV *); 809 AV *av = va_arg (ap, AV *);
671 810
672 for (int i = 0; i <= av_len (av); ++i) 811 for (int i = 0; i <= av_len (av); ++i)
673 XPUSHs (*av_fetch (av, i, 1)); 812 XPUSHs (*av_fetch (av, i, 1));
676 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 815 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
677 } 816 }
678 817
679 va_end (ap); 818 va_end (ap);
680 819
681 PUTBACK; 820 CALL_CALL ("cf::do_invoke", G_SCALAR);
682 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
683 SPAGAIN;
684
685 count = count > 0 ? POPi : 0; 821 count = count > 0 ? POPi : 0;
686 822
687 FREETMPS; 823 CALL_END;
688 LEAVE;
689 824
690 return count; 825 return count;
691} 826}
692 827
693SV * 828SV *
708cfperl_result_INT (int idx) 843cfperl_result_INT (int idx)
709{ 844{
710 return SvIV (cfperl_result (idx)); 845 return SvIV (cfperl_result (idx));
711} 846}
712 847
848double
849cfperl_result_DOUBLE (int idx)
850{
851 return SvNV (cfperl_result (idx));
852}
853
854/////////////////////////////////////////////////////////////////////////////
855
856void
857cfperl_emergency_save ()
858{
859 CALL_BEGIN (0);
860 CALL_CALL ("cf::emergency_save", G_VOID);
861 CALL_END;
862}
863
864void
865cfperl_cleanup (int make_core)
866{
867 CALL_BEGIN (1);
868 CALL_ARG (make_core);
869 CALL_CALL ("cf::post_cleanup", G_VOID);
870 CALL_END;
871}
872
873maptile *
874maptile::find_sync (const char *path, maptile *origin)
875{
876 CALL_BEGIN (2);
877 CALL_ARG (path);
878 CALL_ARG (origin);
879 CALL_CALL ("cf::map::find_sync", G_SCALAR);
880
881 maptile *retval;
882
883 if (count)
884 sv_to (POPs, retval);
885 else
886 retval = 0;
887
888 CALL_END;
889
890 return retval;
891}
892
893maptile *
894maptile::find_async (const char *path, maptile *origin)
895{
896 CALL_BEGIN (2);
897 CALL_ARG (path);
898 CALL_ARG (origin);
899 CALL_CALL ("cf::map::find_async", G_SCALAR);
900
901 maptile *retval;
902
903 if (count)
904 sv_to (POPs, retval);
905 else
906 retval = 0;
907
908 CALL_END;
909
910 return retval;
911}
912
913void
914maptile::do_load_sync ()
915{
916 CALL_BEGIN (1);
917 CALL_ARG (this);
918 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
919 CALL_END;
920}
921
922void
923maptile::change_all_map_light (int change)
924{
925 CALL_BEGIN (1);
926 CALL_ARG (change);
927 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
928 CALL_END;
929}
930
931void
932object::enter_exit (object *exit)
933{
934 if (type != PLAYER)
935 return;
936
937 CALL_BEGIN (2);
938 CALL_ARG (this);
939 CALL_ARG (exit);
940 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
941 CALL_END;
942}
943
944/////////////////////////////////////////////////////////////////////////////
945
946struct EventAPI *watcher_base::GEventAPI;
947struct CoroAPI *coroapi::GCoroAPI;
948
949int coroapi::cede_counter;
950
951static void iw_dispatch (pe_event *ev)
952{
953 iw *w = (iw *)ev->ext_data;
954 w->call (*w);
955}
956
957void
958iw::alloc ()
959{
960 pe = GEventAPI->new_idle (0, 0);
961
962 WaREENTRANT_off (pe);
963 pe->base.callback = (void *)iw_dispatch;
964 pe->base.ext_data = (void *)this;
965}
966
967static void iow_dispatch (pe_event *ev)
968{
969 iow *w = (iow *)ev->ext_data;
970 w->call (*w, ((pe_ioevent *)ev)->got);
971}
972
973void
974iow::alloc ()
975{
976 pe = GEventAPI->new_io (0, 0);
977
978 WaREENTRANT_off (pe);
979 pe->base.callback = (void *)iow_dispatch;
980 pe->base.ext_data = (void *)this;
981
982 pe->fd = -1;
983 pe->poll = 0;
984}
985
986void
987iow::fd (int fd)
988{
989 pe->fd = fd;
990}
991
992int
993iow::poll ()
994{
995 return pe->poll;
996}
997
998void
999iow::poll (int events)
1000{
1001 if (pe->poll != events)
1002 {
1003 if (pe->poll) stop ();
1004 pe->poll = events;
1005 if (pe->poll) start ();
1006 }
1007}
1008
1009void
1010_connect_to_perl ()
1011{
1012 stash_cf = gv_stashpv ("cf" , 1);
1013
1014 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1015 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1016 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1017 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1018 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1019 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1020 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1021 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1022 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1023
1024 sv_runtime = get_sv ("cf::RUNTIME", 1);
1025 sv_upgrade (sv_runtime, SVt_NV);
1026
1027 cb_global = get_av ("cf::CB_GLOBAL", 1);
1028 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1029 cb_object = get_av ("cf::CB_OBJECT", 1);
1030 cb_player = get_av ("cf::CB_PLAYER", 1);
1031 cb_client = get_av ("cf::CB_CLIENT", 1);
1032 cb_type = get_av ("cf::CB_TYPE" , 1);
1033 cb_map = get_av ("cf::CB_MAP" , 1);
1034}
1035
713MODULE = cf PACKAGE = cf PREFIX = cf_ 1036MODULE = cf PACKAGE = cf PREFIX = cf_
714 1037
715BOOT: 1038BOOT:
716{ 1039{
717 HV *stash = gv_stashpv ("cf", 1); 1040 _connect_to_perl ();
1041
1042 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1043 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1044
1045 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
718 1046
719 static const struct { 1047 static const struct {
720 const char *name; 1048 const char *name;
721 IV iv; 1049 IV iv;
722 } *civ, const_iv[] = { 1050 } *civ, const_iv[] = {
723# define const_iv(name) { # name, (IV)name }, 1051# define const_iv(name) { # name, (IV)name },
724 const_iv (llevError) 1052 const_iv (llevError)
725 const_iv (llevInfo) 1053 const_iv (llevInfo)
726 const_iv (llevDebug) 1054 const_iv (llevDebug)
727 const_iv (llevMonster) 1055 const_iv (llevMonster)
1056
1057 const_iv (Map0Cmd)
1058 const_iv (Map1Cmd)
1059 const_iv (Map1aCmd)
1060
1061 const_iv (MAP_CLIENT_X)
1062 const_iv (MAP_CLIENT_Y)
728 1063
729 const_iv (MAX_TIME) 1064 const_iv (MAX_TIME)
730 const_iv (PLAYER) 1065 const_iv (PLAYER)
731 const_iv (TRANSPORT) 1066 const_iv (TRANSPORT)
732 const_iv (ROD) 1067 const_iv (ROD)
734 const_iv (POTION) 1069 const_iv (POTION)
735 const_iv (FOOD) 1070 const_iv (FOOD)
736 const_iv (POISON) 1071 const_iv (POISON)
737 const_iv (BOOK) 1072 const_iv (BOOK)
738 const_iv (CLOCK) 1073 const_iv (CLOCK)
739 const_iv (LIGHTNING)
740 const_iv (ARROW) 1074 const_iv (ARROW)
741 const_iv (BOW) 1075 const_iv (BOW)
742 const_iv (WEAPON) 1076 const_iv (WEAPON)
743 const_iv (ARMOUR) 1077 const_iv (ARMOUR)
744 const_iv (PEDESTAL) 1078 const_iv (PEDESTAL)
764 const_iv (AMULET) 1098 const_iv (AMULET)
765 const_iv (PLAYERMOVER) 1099 const_iv (PLAYERMOVER)
766 const_iv (TELEPORTER) 1100 const_iv (TELEPORTER)
767 const_iv (CREATOR) 1101 const_iv (CREATOR)
768 const_iv (SKILL) 1102 const_iv (SKILL)
769 const_iv (EXPERIENCE)
770 const_iv (EARTHWALL) 1103 const_iv (EARTHWALL)
771 const_iv (GOLEM) 1104 const_iv (GOLEM)
772 const_iv (THROWN_OBJ) 1105 const_iv (THROWN_OBJ)
773 const_iv (BLINDNESS) 1106 const_iv (BLINDNESS)
774 const_iv (GOD) 1107 const_iv (GOD)
794 const_iv (FLOOR) 1127 const_iv (FLOOR)
795 const_iv (FLESH) 1128 const_iv (FLESH)
796 const_iv (INORGANIC) 1129 const_iv (INORGANIC)
797 const_iv (SKILL_TOOL) 1130 const_iv (SKILL_TOOL)
798 const_iv (LIGHTER) 1131 const_iv (LIGHTER)
799 const_iv (TRAP_PART)
800 const_iv (WALL) 1132 const_iv (BUILDABLE_WALL)
801 const_iv (LIGHT_SOURCE)
802 const_iv (MISC_OBJECT) 1133 const_iv (MISC_OBJECT)
803 const_iv (MONSTER)
804 const_iv (SPAWN_GENERATOR)
805 const_iv (LAMP) 1134 const_iv (LAMP)
806 const_iv (DUPLICATOR) 1135 const_iv (DUPLICATOR)
807 const_iv (TOOL)
808 const_iv (SPELLBOOK) 1136 const_iv (SPELLBOOK)
809 const_iv (BUILDFAC)
810 const_iv (CLOAK) 1137 const_iv (CLOAK)
811 const_iv (SPINNER) 1138 const_iv (SPINNER)
812 const_iv (GATE) 1139 const_iv (GATE)
813 const_iv (BUTTON) 1140 const_iv (BUTTON)
814 const_iv (CF_HANDLE) 1141 const_iv (CF_HANDLE)
821 const_iv (SPELL_EFFECT) 1148 const_iv (SPELL_EFFECT)
822 const_iv (CONVERTER) 1149 const_iv (CONVERTER)
823 const_iv (BRACERS) 1150 const_iv (BRACERS)
824 const_iv (POISONING) 1151 const_iv (POISONING)
825 const_iv (SAVEBED) 1152 const_iv (SAVEBED)
826 const_iv (POISONCLOUD)
827 const_iv (FIREHOLES)
828 const_iv (WAND) 1153 const_iv (WAND)
829 const_iv (SCROLL) 1154 const_iv (SCROLL)
830 const_iv (DIRECTOR) 1155 const_iv (DIRECTOR)
831 const_iv (GIRDLE) 1156 const_iv (GIRDLE)
832 const_iv (FORCE) 1157 const_iv (FORCE)
847 const_iv (DISEASE) 1172 const_iv (DISEASE)
848 const_iv (SYMPTOM) 1173 const_iv (SYMPTOM)
849 const_iv (BUILDER) 1174 const_iv (BUILDER)
850 const_iv (MATERIAL) 1175 const_iv (MATERIAL)
851 const_iv (ITEM_TRANSFORMER) 1176 const_iv (ITEM_TRANSFORMER)
1177
852 const_iv (QUEST) 1178 const_iv (NUM_SUBTYPES)
853 1179
854 const_iv (ST_BD_BUILD) 1180 const_iv (ST_BD_BUILD)
855 const_iv (ST_BD_REMOVE) 1181 const_iv (ST_BD_REMOVE)
856 1182
857 const_iv (ST_MAT_FLOOR) 1183 const_iv (ST_MAT_FLOOR)
883 const_iv (AT_BLIND) 1209 const_iv (AT_BLIND)
884 const_iv (AT_INTERNAL) 1210 const_iv (AT_INTERNAL)
885 const_iv (AT_LIFE_STEALING) 1211 const_iv (AT_LIFE_STEALING)
886 const_iv (AT_DISEASE) 1212 const_iv (AT_DISEASE)
887 1213
888 const_iv (QUEST_IN_PROGRESS)
889 const_iv (QUEST_DONE_QUEST)
890 const_iv (QUEST_DONE_TASK)
891 const_iv (QUEST_START_QUEST)
892 const_iv (QUEST_END_QUEST)
893 const_iv (QUEST_START_TASK)
894 const_iv (QUEST_END_TASK)
895 const_iv (QUEST_OVERRIDE)
896 const_iv (QUEST_ON_ACTIVATE)
897
898 const_iv (WEAP_HIT) 1214 const_iv (WEAP_HIT)
899 const_iv (WEAP_SLASH) 1215 const_iv (WEAP_SLASH)
900 const_iv (WEAP_PIERCE) 1216 const_iv (WEAP_PIERCE)
901 const_iv (WEAP_CLEAVE) 1217 const_iv (WEAP_CLEAVE)
902 const_iv (WEAP_SLICE) 1218 const_iv (WEAP_SLICE)
918 const_iv (FLAG_MONSTER) 1234 const_iv (FLAG_MONSTER)
919 const_iv (FLAG_FRIENDLY) 1235 const_iv (FLAG_FRIENDLY)
920 const_iv (FLAG_GENERATOR) 1236 const_iv (FLAG_GENERATOR)
921 const_iv (FLAG_IS_THROWN) 1237 const_iv (FLAG_IS_THROWN)
922 const_iv (FLAG_AUTO_APPLY) 1238 const_iv (FLAG_AUTO_APPLY)
923 const_iv (FLAG_TREASURE)
924 const_iv (FLAG_PLAYER_SOLD) 1239 const_iv (FLAG_PLAYER_SOLD)
925 const_iv (FLAG_SEE_INVISIBLE) 1240 const_iv (FLAG_SEE_INVISIBLE)
926 const_iv (FLAG_CAN_ROLL) 1241 const_iv (FLAG_CAN_ROLL)
927 const_iv (FLAG_OVERLAY_FLOOR) 1242 const_iv (FLAG_OVERLAY_FLOOR)
928 const_iv (FLAG_IS_TURNABLE) 1243 const_iv (FLAG_IS_TURNABLE)
1003 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1318 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1004 const_iv (FLAG_IS_WATER) 1319 const_iv (FLAG_IS_WATER)
1005 const_iv (FLAG_CONTENT_ON_GEN) 1320 const_iv (FLAG_CONTENT_ON_GEN)
1006 const_iv (FLAG_IS_A_TEMPLATE) 1321 const_iv (FLAG_IS_A_TEMPLATE)
1007 const_iv (FLAG_IS_BUILDABLE) 1322 const_iv (FLAG_IS_BUILDABLE)
1323 const_iv (FLAG_DESTROY_ON_DEATH)
1008 const_iv (FLAG_AFK) 1324 const_iv (FLAG_NO_MAP_SAVE)
1009 1325
1010 const_iv (NDI_BLACK) 1326 const_iv (NDI_BLACK)
1011 const_iv (NDI_WHITE) 1327 const_iv (NDI_WHITE)
1012 const_iv (NDI_NAVY) 1328 const_iv (NDI_NAVY)
1013 const_iv (NDI_RED) 1329 const_iv (NDI_RED)
1023 const_iv (NDI_MAX_COLOR) 1339 const_iv (NDI_MAX_COLOR)
1024 const_iv (NDI_COLOR_MASK) 1340 const_iv (NDI_COLOR_MASK)
1025 const_iv (NDI_UNIQUE) 1341 const_iv (NDI_UNIQUE)
1026 const_iv (NDI_ALL) 1342 const_iv (NDI_ALL)
1027 1343
1344 const_iv (UPD_LOCATION)
1345 const_iv (UPD_FLAGS)
1346 const_iv (UPD_WEIGHT)
1347 const_iv (UPD_FACE)
1348 const_iv (UPD_NAME)
1349 const_iv (UPD_ANIM)
1350 const_iv (UPD_ANIMSPEED)
1351 const_iv (UPD_NROF)
1352
1353 const_iv (UPD_SP_MANA)
1354 const_iv (UPD_SP_GRACE)
1355 const_iv (UPD_SP_DAMAGE)
1356
1028 const_iv (F_APPLIED) 1357 const_iv (F_APPLIED)
1029 const_iv (F_LOCATION) 1358 const_iv (F_LOCATION)
1030 const_iv (F_UNPAID) 1359 const_iv (F_UNPAID)
1031 const_iv (F_MAGIC) 1360 const_iv (F_MAGIC)
1032 const_iv (F_CURSED) 1361 const_iv (F_CURSED)
1038 const_iv (F_BUY) 1367 const_iv (F_BUY)
1039 const_iv (F_SHOP) 1368 const_iv (F_SHOP)
1040 const_iv (F_SELL) 1369 const_iv (F_SELL)
1041 1370
1042 const_iv (P_BLOCKSVIEW) 1371 const_iv (P_BLOCKSVIEW)
1372 const_iv (P_PLAYER)
1043 const_iv (P_NO_MAGIC) 1373 const_iv (P_NO_MAGIC)
1044 const_iv (P_IS_ALIVE) 1374 const_iv (P_IS_ALIVE)
1045 const_iv (P_NO_CLERIC) 1375 const_iv (P_NO_CLERIC)
1046 const_iv (P_NEED_UPDATE)
1047 const_iv (P_NO_ERROR)
1048 const_iv (P_OUT_OF_MAP) 1376 const_iv (P_OUT_OF_MAP)
1049 const_iv (P_NEW_MAP) 1377 const_iv (P_NEW_MAP)
1378 const_iv (P_UPTODATE)
1050 1379
1051 const_iv (UP_OBJ_INSERT) 1380 const_iv (UP_OBJ_INSERT)
1052 const_iv (UP_OBJ_REMOVE) 1381 const_iv (UP_OBJ_REMOVE)
1053 const_iv (UP_OBJ_CHANGE) 1382 const_iv (UP_OBJ_CHANGE)
1054 const_iv (UP_OBJ_FACE) 1383 const_iv (UP_OBJ_FACE)
1086 1415
1087 const_iv (SK_EXP_ADD_SKILL) 1416 const_iv (SK_EXP_ADD_SKILL)
1088 const_iv (SK_EXP_TOTAL) 1417 const_iv (SK_EXP_TOTAL)
1089 const_iv (SK_EXP_NONE) 1418 const_iv (SK_EXP_NONE)
1090 const_iv (SK_SUBTRACT_SKILL_EXP) 1419 const_iv (SK_SUBTRACT_SKILL_EXP)
1420 const_iv (SK_EXP_SKILL_ONLY)
1091 1421
1092 const_iv (SK_LOCKPICKING) 1422 const_iv (SK_LOCKPICKING)
1093 const_iv (SK_HIDING) 1423 const_iv (SK_HIDING)
1094 const_iv (SK_SMITHERY) 1424 const_iv (SK_SMITHERY)
1095 const_iv (SK_BOWYER) 1425 const_iv (SK_BOWYER)
1184 const_iv (ATNR_BLIND) 1514 const_iv (ATNR_BLIND)
1185 const_iv (ATNR_INTERNAL) 1515 const_iv (ATNR_INTERNAL)
1186 const_iv (ATNR_LIFE_STEALING) 1516 const_iv (ATNR_LIFE_STEALING)
1187 const_iv (ATNR_DISEASE) 1517 const_iv (ATNR_DISEASE)
1188 1518
1189 const_iv (MAP_FLUSH)
1190 const_iv (MAP_PLAYER_UNIQUE)
1191 const_iv (MAP_BLOCK)
1192 const_iv (MAP_STYLE)
1193 const_iv (MAP_OVERLAY)
1194
1195 const_iv (MAP_IN_MEMORY) 1519 const_iv (MAP_IN_MEMORY)
1196 const_iv (MAP_SWAPPED) 1520 const_iv (MAP_SWAPPED)
1197 const_iv (MAP_LOADING) 1521 const_iv (MAP_LOADING)
1198 const_iv (MAP_SAVING) 1522 const_iv (MAP_SAVING)
1199 1523
1524 const_iv (KLASS_ATTACHABLE)
1200 const_iv (KLASS_GLOBAL) 1525 const_iv (KLASS_GLOBAL)
1201 const_iv (KLASS_OBJECT) 1526 const_iv (KLASS_OBJECT)
1527 const_iv (KLASS_CLIENT)
1202 const_iv (KLASS_PLAYER) 1528 const_iv (KLASS_PLAYER)
1203 const_iv (KLASS_MAP) 1529 const_iv (KLASS_MAP)
1204 1530
1205 const_iv (EVENT_OBJECT_INSTANTIATE) 1531 const_iv (CS_QUERY_YESNO)
1532 const_iv (CS_QUERY_SINGLECHAR)
1533 const_iv (CS_QUERY_HIDEINPUT)
1534
1535 const_iv (ST_DEAD)
1536 const_iv (ST_SETUP)
1537 const_iv (ST_PLAYING)
1538 const_iv (ST_CUSTOM)
1539
1540 const_iv (ST_CHANGE_CLASS)
1541
1542 const_iv (IO_HEADER)
1543 const_iv (IO_OBJECTS)
1544 const_iv (IO_UNIQUES)
1545
1546 // random map generator
1547 const_iv (LAYOUT_NONE)
1548 const_iv (LAYOUT_ONION)
1549 const_iv (LAYOUT_MAZE)
1550 const_iv (LAYOUT_SPIRAL)
1551 const_iv (LAYOUT_ROGUELIKE)
1552 const_iv (LAYOUT_SNAKE)
1553 const_iv (LAYOUT_SQUARE_SPIRAL)
1554
1555 const_iv (RMOPT_RANDOM)
1556 const_iv (RMOPT_CENTERED)
1557 const_iv (RMOPT_LINEAR)
1558 const_iv (RMOPT_BOTTOM_C)
1559 const_iv (RMOPT_BOTTOM_R)
1560 const_iv (RMOPT_IRR_SPACE)
1561 const_iv (RMOPT_WALL_OFF)
1562 const_iv (RMOPT_WALLS_ONLY)
1563 const_iv (RMOPT_NO_DOORS)
1564
1565 const_iv (SYMMETRY_RANDOM)
1566 const_iv (SYMMETRY_NONE)
1567 const_iv (SYMMETRY_X)
1568 const_iv (SYMMETRY_Y)
1569 const_iv (SYMMETRY_XY)
1206 }; 1570 };
1207 1571
1208 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1572 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1209 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1573 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1210 1574
1211 static const struct { 1575 static const struct {
1212 const char *name; 1576 const char *name;
1577 int skip;
1213 IV klass; 1578 IV klass;
1214 IV iv; 1579 IV iv;
1215 } *eiv, event_iv[] = { 1580 } *eiv, event_iv[] = {
1216# define def(klass,name) { # name, (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name }, 1581# define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1217# include "eventinc.h" 1582# include "eventinc.h"
1218# undef def 1583# undef def
1219 }; 1584 };
1220 1585
1221 AV *av = get_av ("cf::EVENT", 1); 1586 AV *av = get_av ("cf::EVENT", 1);
1222 1587
1223 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1588 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1224 { 1589 {
1225 AV *event = newAV (); 1590 AV *event = newAV ();
1226 av_push (event, newSVpv ((char *)eiv->name, 0)); 1591 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1227 av_push (event, newSViv (eiv->klass)); 1592 av_push (event, newSViv (eiv->klass));
1228 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1593 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1594 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1229 } 1595 }
1596}
1230 1597
1231 static const struct { 1598void _connect_to_perl ()
1232 int dtype;
1233 const char *name;
1234 IV idx;
1235 } *cprop, prop_table[] = {
1236# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1237 prop (CFAPI_INT, MAP_PROP_FLAGS)
1238 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1239 prop (CFAPI_STRING, MAP_PROP_PATH)
1240 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1241 prop (CFAPI_STRING, MAP_PROP_NAME)
1242 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1243 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1244 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1245 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1246 prop (CFAPI_INT, MAP_PROP_WIDTH)
1247 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1248 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1249 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1250 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1251 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1252 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1253 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1254 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1255 prop (CFAPI_INT, MAP_PROP_SKY)
1256 prop (CFAPI_INT, MAP_PROP_WPARTX)
1257 prop (CFAPI_INT, MAP_PROP_WPARTY)
1258 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1259 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1260 prop (CFAPI_PREGION, MAP_PROP_REGION)
1261 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1262 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1263 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1264 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1265 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1266 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1267 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1268 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1269 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1270 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1271 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1272 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1273 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1274 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1275 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1276 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1277 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1278 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1279 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1280 prop (CFAPI_INT, OBJECT_PROP_X)
1281 prop (CFAPI_INT, OBJECT_PROP_Y)
1282 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1283 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1284 prop (CFAPI_INT, OBJECT_PROP_NROF)
1285 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1286 prop (CFAPI_INT, OBJECT_PROP_FACING)
1287 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1288 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1289 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1290 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1291 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1292 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1293 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1294 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1295 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1296 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1297 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1298 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1299 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1300 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1301 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1302 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1303 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1304 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1305 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1306 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1307 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1308 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1309 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1310 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1311 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1312 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1313 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1314 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1315 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1316 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1317 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1318 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1319 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1320 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1321 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1322 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1323 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1324 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1325 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1326 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1327 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1328 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1329 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1330 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1331 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1332 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1333 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1334 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1335 prop (CFAPI_INT, OBJECT_PROP_STR)
1336 prop (CFAPI_INT, OBJECT_PROP_DEX)
1337 prop (CFAPI_INT, OBJECT_PROP_CON)
1338 prop (CFAPI_INT, OBJECT_PROP_WIS)
1339 prop (CFAPI_INT, OBJECT_PROP_INT)
1340 prop (CFAPI_INT, OBJECT_PROP_POW)
1341 prop (CFAPI_INT, OBJECT_PROP_CHA)
1342 prop (CFAPI_INT, OBJECT_PROP_WC)
1343 prop (CFAPI_INT, OBJECT_PROP_AC)
1344 prop (CFAPI_INT, OBJECT_PROP_HP)
1345 prop (CFAPI_INT, OBJECT_PROP_SP)
1346 prop (CFAPI_INT, OBJECT_PROP_GP)
1347 prop (CFAPI_INT, OBJECT_PROP_FP)
1348 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1349 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1350 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1351 prop (CFAPI_INT, OBJECT_PROP_DAM)
1352 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1353 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1354 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1355 prop (CFAPI_INT, OBJECT_PROP_FACE)
1356 };
1357 1599
1358 HV *prop_type = get_hv ("cf::PROP_TYPE", 1); 1600void _global_reattach ()
1359 HV *prop_idx = get_hv ("cf::PROP_IDX", 1); 1601 CODE:
1360 1602{
1361 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; ) 1603 // reattach to all attachable objects in the game.
1362 { 1604 for_all_clients (ns)
1363 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); 1605 ns->reattach ();
1364 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); 1606
1365 } 1607 for_all_objects (op)
1366 1608 op->reattach ();
1367 cb_global = get_av ("cf::CB_GLOBAL", 1);
1368 cb_object = get_av ("cf::CB_OBJECT", 1);
1369 cb_player = get_av ("cf::CB_PLAYER", 1);
1370 cb_type = get_av ("cf::CB_TYPE" , 1);
1371 cb_map = get_av ("cf::CB_MAP" , 1);
1372
1373 //I_EVENT_API (PACKAGE);
1374} 1609}
1375 1610
1376NV floor (NV x) 1611NV floor (NV x)
1377 1612
1378NV ceil (NV x) 1613NV ceil (NV x)
1379 1614
1615NV rndm (...)
1616 CODE:
1617 switch (items)
1618 {
1619 case 0: RETVAL = rndm (); break;
1620 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1621 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1622 default: croak ("cf::rndm requires none, one or two parameters."); break;
1623 }
1624 OUTPUT:
1625 RETVAL
1626
1380void server_tick () 1627void server_tick ()
1628 CODE:
1629 runtime = SvNVx (sv_runtime);
1630 server_tick ();
1381 1631
1382void 1632void
1383LOG (int level, char *msg) 1633LOG (int level, char *msg)
1384 PROTOTYPE: $$ 1634 PROTOTYPE: $$
1385 C_ARGS: (LogLevel)level, "%s", msg 1635 C_ARGS: (LogLevel)level, "%s", msg
1388 PROTOTYPE: $$ 1638 PROTOTYPE: $$
1389 1639
1390char *path_combine_and_normalize (char *base, char *path) 1640char *path_combine_and_normalize (char *base, char *path)
1391 PROTOTYPE: $$ 1641 PROTOTYPE: $$
1392 1642
1393char * 1643const char *
1394cf_get_maps_directory (char *path) 1644get_maps_directory (char *path)
1395 PROTOTYPE: $ 1645 PROTOTYPE: $
1396 ALIAS: maps_directory = 0 1646 ALIAS: maps_directory = 0
1647 CODE:
1648 RETVAL = create_pathname (path);
1649 OUTPUT: RETVAL
1397 1650
1398void 1651void
1399sub_generation_inc () 1652sub_generation_inc ()
1400 CODE: 1653 CODE:
1401 PL_sub_generation++; 1654 PL_sub_generation++;
1402 1655
1403char * 1656const char *
1404mapdir () 1657mapdir ()
1405 PROTOTYPE: 1658 PROTOTYPE:
1406 ALIAS: 1659 ALIAS:
1407 mapdir = 0 1660 mapdir = 0
1408 uniquedir = 1 1661 uniquedir = 1
1410 confdir = 3 1663 confdir = 3
1411 localdir = 4 1664 localdir = 4
1412 playerdir = 5 1665 playerdir = 5
1413 datadir = 6 1666 datadir = 6
1414 CODE: 1667 CODE:
1415{ 1668 switch (ix)
1416 int unused_type; 1669 {
1417 RETVAL = (char *)systemDirectory (&unused_type, ix); 1670 case 0: RETVAL = settings.mapdir ; break;
1418} 1671 case 1: RETVAL = settings.uniquedir; break;
1672 case 2: RETVAL = settings.tmpdir ; break;
1673 case 3: RETVAL = settings.confdir ; break;
1674 case 4: RETVAL = settings.localdir ; break;
1675 case 5: RETVAL = settings.playerdir; break;
1676 case 6: RETVAL = settings.datadir ; break;
1677 }
1419 OUTPUT: RETVAL 1678 OUTPUT: RETVAL
1420 1679
1421int 1680void abort ()
1681
1682void fork_abort (char *cause = "cf::fork_abort")
1683
1684void cleanup (const char *cause, bool make_core = false)
1685
1686void emergency_save ()
1687
1688void _exit (int status = EXIT_SUCCESS)
1689
1690UV sv_2watcher (SV *w)
1691 CODE:
1692 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1693 OUTPUT:
1694 RETVAL
1695
1696#if _POSIX_MEMLOCK
1697
1698int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1699
1700int munlockall ()
1701
1702#endif
1703
1422cf_find_animation (char *text) 1704int find_animation (char *text)
1423 PROTOTYPE: $ 1705 PROTOTYPE: $
1424 1706
1425int random_roll(int min, int max, object *op, int goodbad); 1707int random_roll (int min, int max, object *op, int goodbad);
1426 1708
1427const char *cost_string_from_value(uint64 cost, int approx = 0) 1709const char *cost_string_from_value(uint64 cost, int approx = 0)
1428
1429int invoke (int event, SV *arg1, ...)
1430 CODE:
1431{
1432 // parse first arg and call invoke_object etc as seen fit
1433 //TODO
1434 //cfperl_invoke (event,
1435}
1436 1710
1437int 1711int
1438exp_to_level (val64 exp) 1712exp_to_level (val64 exp)
1439 CODE: 1713 CODE:
1440{ 1714{
1471 RETVAL = newSVpv (resist_plus[atnr], 0); 1745 RETVAL = newSVpv (resist_plus[atnr], 0);
1472 else 1746 else
1473 XSRETURN_UNDEF; 1747 XSRETURN_UNDEF;
1474 OUTPUT: RETVAL 1748 OUTPUT: RETVAL
1475 1749
1750bool
1751load_resource_file (const char *filename)
1752
1753MODULE = cf PACKAGE = cf::attachable
1754
1755int
1756valid (SV *obj)
1757 CODE:
1758 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1759 OUTPUT:
1760 RETVAL
1761
1762void
1763debug_trace (attachable *obj, bool on = true)
1764 CODE:
1765 obj->flags &= ~attachable::F_DEBUG_TRACE;
1766 if (on)
1767 obj->flags |= attachable::F_DEBUG_TRACE;
1768
1769int mortals_size ()
1770 CODE:
1771 RETVAL = attachable::mortals.size ();
1772 OUTPUT: RETVAL
1773
1774#object *mortals (U32 index)
1775# CODE:
1776# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1777# OUTPUT: RETVAL
1778
1779INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h |
1780
1781MODULE = cf PACKAGE = cf::global
1782
1783int invoke (SV *klass, int event, ...)
1784 CODE:
1785 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1786 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1787 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1788 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1789 OUTPUT: RETVAL
1790
1476MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1791MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1477 1792
1478SV * 1793INCLUDE: $PERL $srcdir/genacc object ../include/object.h |
1479get_property (object *obj, int type, int idx) 1794
1795int invoke (object *op, int event, ...)
1480 CODE: 1796 CODE:
1481 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1797 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1798 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1799 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1800 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1482 OUTPUT: RETVAL 1801 OUTPUT: RETVAL
1483 1802
1484SV * 1803SV *registry (object *op)
1485set_property (object *obj, int type, int idx, SV *newval) 1804
1805int objects_size ()
1486 CODE: 1806 CODE:
1487 switch (type) 1807 RETVAL = objects.size ();
1488 { 1808 OUTPUT: RETVAL
1489 case CFAPI_INT: 1809
1490 cf_object_set_int_property (obj, idx, SvIV (newval)); 1810object *objects (U32 index)
1491 break; 1811 CODE:
1492 case CFAPI_LONG: 1812 RETVAL = index < objects.size () ? objects [index] : 0;
1493 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); 1813 OUTPUT: RETVAL
1494 break; 1814
1495 case CFAPI_DOUBLE: 1815int actives_size ()
1496 { 1816 CODE:
1497 int unused_type; 1817 RETVAL = actives.size ();
1498 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1818 OUTPUT: RETVAL
1499 } 1819
1500 break; 1820object *actives (U32 index)
1501 case CFAPI_STRING: 1821 CODE:
1502 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0); 1822 RETVAL = index < actives.size () ? actives [index] : 0;
1503 break; 1823 OUTPUT: RETVAL
1504 case CFAPI_POBJECT:
1505 {
1506 int unused_type;
1507 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1508 }
1509 break;
1510 default:
1511 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1512 }
1513 1824
1514# missing properties 1825# missing properties
1515 1826
1516void 1827object *head (object *op)
1517set_attacktype (object *obj, U32 attacktype) 1828 PROTOTYPE: $
1518 CODE: 1829 CODE:
1519 obj->attacktype = attacktype; 1830 RETVAL = op->head_ ();
1520
1521U32
1522get_attacktype (object *obj)
1523 ALIAS:
1524 attacktype = 0
1525 CODE:
1526 RETVAL = obj->attacktype;
1527 OUTPUT: RETVAL 1831 OUTPUT: RETVAL
1528 1832
1529# missing in plug-in api, of course 1833int is_head (object *op)
1530void 1834 PROTOTYPE: $
1531set_food (object *obj, int food) 1835 CODE:
1532 CODE: 1836 RETVAL = op->head_ () == op;
1533 obj->stats.food = food;
1534
1535int
1536get_food (object *obj)
1537 ALIAS:
1538 food = 0
1539 CODE:
1540 RETVAL = obj->stats.food;
1541 OUTPUT: RETVAL 1837 OUTPUT: RETVAL
1542 1838
1543void 1839void
1544inv (object *obj) 1840inv (object *obj)
1545 PROTOTYPE: $ 1841 PROTOTYPE: $
1546 PPCODE: 1842 PPCODE:
1547{ 1843{
1548 object *o; 1844 object *o;
1549 for (o = obj->inv; o; o = o->below) 1845 for (o = obj->inv; o; o = o->below)
1550 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1846 XPUSHs (sv_2mortal (to_sv (o)));
1551} 1847}
1552 1848
1553int cf_object_get_resistance (object *op, int rtype) 1849void
1554 ALIAS: resistance = 0 1850set_animation (object *op, int idx)
1851 CODE:
1852 SET_ANIMATION (op, idx);
1555 1853
1556int cf_object_get_flag (object *op, int flag) 1854int
1557 ALIAS: flag = 0 1855num_animations (object *op)
1856 CODE:
1857 RETVAL = NUM_ANIMATIONS (op);
1858 OUTPUT: RETVAL
1558 1859
1559void cf_object_set_flag (object *op, int flag, int value) 1860object *find_best_object_match (object *op, const char *match)
1560 1861
1862object *find_marked_object (object *op)
1863
1561int need_identify (const object *obj); 1864int need_identify (object *obj);
1562 1865
1563int apply_shop_mat (object *shop_mat, object *op); 1866int apply_shop_mat (object *shop_mat, object *op);
1564 1867
1868int move_player (object *op, int dir)
1869 CODE:
1870 RETVAL = move_player (op, dir);
1871 OUTPUT:
1872 RETVAL
1873
1565void cf_object_move (object *op, int dir, object *originator = op) 1874int move (object *op, int dir, object *originator = op)
1875 CODE:
1876 RETVAL = move_ob (op, dir, originator);
1877 OUTPUT:
1878 RETVAL
1566 1879
1567void cf_object_apply (object *op, object *author, int flags = 0) 1880void apply (object *applier, object *applied, int flags = 0)
1881 CODE:
1882 manual_apply (applied, applier, flags);
1568 1883
1569void cf_object_apply_below (object *op) 1884void apply_below (object *op)
1885 CODE:
1886 player_apply_below (op);
1570 1887
1571void cf_object_remove (object *op) 1888int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1572
1573void cf_object_free (object *op)
1574 1889
1575object *cf_object_present_archname_inside (object *op, char *whatstr) 1890object *cf_object_present_archname_inside (object *op, char *whatstr)
1576 1891
1577int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1892int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1578 1893
1579int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1894int cf_object_change_map (object *op, int x, int y, maptile *map)
1580 1895
1896#//TODO
1581object *cf_object_clone (object *op, int clonetype = 0) 1897object *clone_ (object *op, int recursive = 0)
1898 CODE:
1899 if (recursive)
1900 RETVAL = object_create_clone (op);
1901 else
1902 {
1903 RETVAL = object::create ();
1904 op->copy_to (RETVAL);
1905 }
1906 OUTPUT: RETVAL
1582 1907
1583int cf_object_pay_item (object *op, object *buyer) 1908int pay_item (object *op, object *buyer)
1909 CODE:
1910 RETVAL = pay_for_item (op, buyer);
1911 OUTPUT: RETVAL
1584 1912
1585int cf_object_pay_amount (object *op, uint64 amount) 1913int pay_amount (object *op, uint64 amount)
1914 CODE:
1915 RETVAL = pay_for_amount (amount, op);
1916 OUTPUT: RETVAL
1586 1917
1587void pay_player (object *op, uint64 amount) 1918void pay_player (object *op, uint64 amount)
1588 1919
1589val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1920val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1590 1921
1591int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1922int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1592 1923
1593int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1924void learn_spell (object *op, object *sp, int special_prayer = 0)
1925 CODE:
1926 do_learn_spell (op, sp, special_prayer);
1594 1927
1595void cf_object_learn_spell (object *op, object *sp)
1596
1597void cf_object_forget_spell (object *op, object *sp) 1928void forget_spell (object *op, object *sp)
1929 CODE:
1930 do_forget_spell (op, query_name (sp));
1598 1931
1599object *cf_object_check_for_spell (object *op, char *spellname) 1932object *check_for_spell (object *op, char *spellname)
1933 CODE:
1934 RETVAL = check_spell_known (op, spellname);
1935 OUTPUT: RETVAL
1600 1936
1601int cf_object_query_money (object *op) 1937int query_money (object *op)
1602 ALIAS: money = 0 1938 ALIAS: money = 0
1603 1939
1604int cf_object_query_cost (object *op, object *who, int flags) 1940val64 query_cost (object *op, object *who, int flags)
1605 ALIAS: cost = 0 1941 ALIAS: cost = 0
1606 1942
1607void cf_object_activate_rune (object *op , object *victim) 1943void spring_trap (object *op, object *victim)
1608 1944
1609int cf_object_check_trigger (object *op, object *cause) 1945int check_trigger (object *op, object *cause)
1610 1946
1611int cf_object_out_of_map (object *op, int x, int y)
1612
1613void cf_object_drop (object *op, object *author) 1947void drop (object *who, object *op)
1614 1948
1615void cf_object_take (object *op, object *author) 1949void pick_up (object *who, object *op)
1616 1950
1617void cf_object_say (object *op, char *msg)
1618
1619void cf_object_speak (object *op, char *msg)
1620
1621object *cf_object_insert_object (object *op, object *container)
1622
1623const char *cf_object_get_msg (object *ob)
1624 ALIAS: msg = 0
1625
1626object *cf_object_insert_in_ob (object *ob, object *where)
1627
1628int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1951int cf_object_teleport (object *op, maptile *map, int x, int y)
1629 1952
1630void cf_object_update (object *op, int flags) 1953void update_object (object *op, int action)
1631
1632void cf_object_pickup (object *op, object *what)
1633 1954
1634object *cf_create_object_by_name (const char *name) 1955object *cf_create_object_by_name (const char *name)
1635 1956
1636void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1957void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1637 1958
1643 1964
1644void push_button (object *op); 1965void push_button (object *op);
1645 1966
1646void use_trigger (object *op); 1967void use_trigger (object *op);
1647 1968
1648void add_button_link (object *button, mapstruct *map, int connected); 1969void add_button_link (object *button, maptile *map, int connected);
1649 1970
1650void remove_button_link (object *op); 1971void remove_button_link (object *op);
1651 1972
1652void
1653cf_object_set_resistance (object *op, int rtype, int val)
1654 CODE:
1655 if (rtype >= 0 && rtype < NROFATTACKS)
1656 op->resist[rtype] = val;
1657
1658 1973
1659MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1974MODULE = cf PACKAGE = cf::object PREFIX = cf_
1660
1661void cf_fix_object (object *pl)
1662 ALIAS: fix = 0
1663 1975
1664object *cf_insert_ob_in_ob (object *ob, object *where) 1976object *cf_insert_ob_in_ob (object *ob, object *where)
1665 1977
1666# no clean way to get an object from an archetype - stupid idiotic 1978# no clean way to get an object from an archetype - stupid idiotic
1667# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1979# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1671 CODE: 1983 CODE:
1672 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1984 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1673 OUTPUT: 1985 OUTPUT:
1674 RETVAL 1986 RETVAL
1675 1987
1676object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1988object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1677 PROTOTYPE: $$$$$$ 1989 PROTOTYPE: $$$$$$
1678 CODE: 1990 CODE:
1679{ 1991{
1680 int unused_type; 1992 int unused_type;
1681 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1993 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1682} 1994}
1683
1684SV *registry (object *op)
1685 CODE:
1686 RETVAL = registry_of (op);
1687 OUTPUT:
1688 RETVAL
1689 1995
1690# syntatic sugar for easier use in event callbacks. 1996# syntatic sugar for easier use in event callbacks.
1691const char *options (object *op) 1997const char *options (object *op)
1692 CODE: 1998 CODE:
1693 RETVAL = op->name; 1999 RETVAL = op->name;
1725bool on_same_map_as (object *ob, object *other) 2031bool on_same_map_as (object *ob, object *other)
1726 CODE: 2032 CODE:
1727 RETVAL = on_same_map (ob, other); 2033 RETVAL = on_same_map (ob, other);
1728 OUTPUT: RETVAL 2034 OUTPUT: RETVAL
1729 2035
1730char * 2036const char *
1731base_name (object *ob, int plural) 2037base_name (object *op, int plural = op->nrof > 1)
1732 CODE: 2038 CODE:
1733 RETVAL = cf_query_base_name (ob, plural); 2039 RETVAL = query_base_name (op, plural);
1734 OUTPUT: RETVAL 2040 OUTPUT: RETVAL
1735 2041
1736living * 2042object *decrease_ob_nr (object *op, unsigned long i)
1737stats (object *ob)
1738 CODE:
1739 RETVAL = &ob->stats;
1740 OUTPUT: RETVAL
1741
1742 2043
1743MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2044MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1744 2045
1745player *player (object *op) 2046player *player (object *op)
1746 CODE: 2047 CODE:
1747 RETVAL = op->contr; 2048 RETVAL = op->contr;
1748 OUTPUT: RETVAL 2049 OUTPUT: RETVAL
1749 2050
2051void check_score (object *op)
2052
1750void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2053void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2054 CODE:
2055 new_draw_info (flags, 0, op, txt);
1751 2056
1752object *cf_player_send_inventory (object *op) 2057object *cf_player_send_inventory (object *op)
1753 2058
1754char *cf_player_get_ip (object *op) 2059char *cf_player_get_ip (object *op)
1755 ALIAS: ip = 0 2060 ALIAS: ip = 0
1764 2069
1765void cf_player_set_party (object *op, partylist *party) 2070void cf_player_set_party (object *op, partylist *party)
1766 2071
1767void kill_player (object *op) 2072void kill_player (object *op)
1768 2073
2074void esrv_update_item (object *op, int what, object *item)
2075 C_ARGS: what, op, item
2076
2077void clear_los (object *op)
2078
2079int command_summon (object *op, char *params)
2080
2081int command_arrest (object *op, char *params)
2082
2083
1769MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2084MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1770 2085
2086INCLUDE: $PERL $srcdir/genacc player ../include/player.h |
2087
2088int invoke (player *pl, int event, ...)
2089 CODE:
2090 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2091 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2092 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2093 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2094 OUTPUT: RETVAL
2095
1771SV *registry (player *pl) 2096SV *registry (player *pl)
2097
2098void
2099save_stats (player *pl)
1772 CODE: 2100 CODE:
1773 RETVAL = registry_of (pl); 2101 pl->ob->stats.hp = pl->ob->stats.maxhp;
2102 pl->ob->stats.sp = pl->ob->stats.maxsp;
2103 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2104 pl->orig_stats = pl->ob->stats;
2105
2106void cf_player_move (player *pl, int dir)
2107
2108void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2109
2110bool
2111cell_visible (player *pl, int dx, int dy)
2112 CODE:
2113 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2114 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1774 OUTPUT: 2115 OUTPUT:
1775 RETVAL 2116 RETVAL
1776 2117
1777player *cf_player_find (char *name)
1778 PROTOTYPE: $
1779
1780void cf_player_move (player *pl, int dir)
1781
1782void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1783
1784# nonstandard
1785object *ob (player *pl)
1786 CODE:
1787 RETVAL = pl->ob;
1788 OUTPUT: RETVAL
1789
1790player *first ()
1791 CODE:
1792 RETVAL = first_player;
1793 OUTPUT: RETVAL
1794
1795player *next (player *pl)
1796 CODE:
1797 RETVAL = pl->next;
1798 OUTPUT: RETVAL
1799
1800bool
1801cell_visible (player *pl, int dx, int dy)
1802 CODE:
1803 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1804 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1805 OUTPUT:
1806 RETVAL
1807
1808char *
1809client (player *pl)
1810 CODE:
1811 RETVAL = pl->socket.client;
1812 OUTPUT:
1813 RETVAL
1814
1815char *
1816host (player *pl)
1817 CODE:
1818 RETVAL = pl->socket.host;
1819 OUTPUT:
1820 RETVAL
1821
1822char *
1823killer (player *pl, char *killer = 0)
1824 CODE:
1825 if (killer)
1826 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
1827 RETVAL = pl->killer;
1828 OUTPUT:
1829 RETVAL
1830
1831void
1832buggy_mapscroll (player *pl, int value = 1)
1833 CODE:
1834 pl->socket.buggy_mapscroll = value;
1835
1836void 2118void
1837send (player *pl, SV *packet) 2119send (player *pl, SV *packet)
1838 CODE: 2120 CODE:
1839{ 2121{
1840 STRLEN len; 2122 STRLEN len;
1841 char *buf = SvPVbyte (packet, len); 2123 char *buf = SvPVbyte (packet, len);
1842 2124
1843 Write_String_To_Socket (&pl->socket, buf, len); 2125 if (pl->ns)
2126 pl->ns->send_packet (buf, len);
1844} 2127}
1845 2128
1846int 2129int
1847listening (player *pl, int new_value = -1) 2130listening (player *pl, int new_value = -1)
1848 CODE: 2131 CODE:
1850 if (new_value >= 0) 2133 if (new_value >= 0)
1851 pl->listening = new_value; 2134 pl->listening = new_value;
1852 OUTPUT: 2135 OUTPUT:
1853 RETVAL 2136 RETVAL
1854 2137
1855void get_savebed (player *pl) 2138void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1856 ALIAS: 2139 PROTOTYPE: $;$$$
1857 savebed = 0
1858 PPCODE: 2140 PPCODE:
2141 if (GIMME_V != G_VOID)
2142 {
1859 EXTEND (SP, 3); 2143 EXTEND (SP, 3);
1860 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2144 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1861 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2145 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1862 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2146 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1863 2147 }
1864void set_savebed (player *pl, char *map_path, int x, int y) 2148 if (map_path) sv_to (map_path, pl->savebed_map);
1865 CODE: 2149 if (x) sv_to (x, pl->bed_x);
1866 strcpy (pl->savebed_map, map_path); 2150 if (y) sv_to (y, pl->bed_y);
1867 pl->bed_x = x;
1868 pl->bed_y = y;
1869 2151
1870void 2152void
1871list () 2153list ()
1872 PPCODE: 2154 PPCODE:
1873{ 2155 for_all_players (pl)
1874 player *pl; 2156 XPUSHs (sv_2mortal (to_sv (pl)));
1875 for (pl = first_player; pl; pl = pl->next)
1876 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1877}
1878
1879bool
1880peaceful (player *pl, bool new_setting = 0)
1881 PROTOTYPE: $;$
1882 CODE:
1883 RETVAL = pl->peaceful;
1884 if (items > 1)
1885 pl->peaceful = new_setting;
1886 OUTPUT:
1887 RETVAL
1888
1889living *
1890orig_stats (player *pl)
1891 CODE:
1892 RETVAL = &pl->orig_stats;
1893 OUTPUT: RETVAL
1894
1895living *
1896last_stats (player *pl)
1897 CODE:
1898 RETVAL = &pl->last_stats;
1899 OUTPUT: RETVAL
1900 2157
1901 2158
1902MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2159MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1903 2160
1904SV *registry (mapstruct *map) 2161int invoke (maptile *map, int event, ...)
1905 CODE: 2162 CODE:
1906 RETVAL = registry_of (map); 2163 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
1907 OUTPUT: 2164 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1908 RETVAL 2165 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1909 2166 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1910SV *
1911get_property (mapstruct *obj, int type, int idx)
1912 CODE:
1913 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
1914 OUTPUT: RETVAL 2167 OUTPUT: RETVAL
1915 2168
1916SV * 2169SV *registry (maptile *map)
1917set_property (mapstruct *obj, int type, int idx, SV *newval)
1918 CODE:
1919 switch (type)
1920 {
1921 case CFAPI_INT:
1922 cf_map_set_int_property (obj, idx, SvIV (newval));
1923 break;
1924 default:
1925 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1926 }
1927 2170
1928mapstruct *new (int width, int height) 2171INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2172
2173void
2174maptile::instantiate ()
2175
2176maptile *new ()
1929 PROTOTYPE: 2177 PROTOTYPE:
1930 CODE: 2178 CODE:
1931{ 2179 RETVAL = new maptile;
1932 int unused_type;
1933 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
1934}
1935 OUTPUT: 2180 OUTPUT:
1936 RETVAL 2181 RETVAL
1937 2182
1938void delete_map (mapstruct *map) 2183void
2184maptile::players ()
2185 PPCODE:
2186 if (GIMME_V == G_SCALAR)
2187 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2188 else if (GIMME_V == G_ARRAY)
2189 {
2190 EXTEND (SP, THIS->players);
2191 for_all_players (pl)
2192 if (pl->ob && pl->ob->map == THIS)
2193 PUSHs (sv_2mortal (to_sv (pl->ob)));
2194 }
1939 2195
1940void clean_tmp_map (mapstruct *map) 2196void
2197maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2198 CODE:
2199{
2200 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2201 croak ("maptile::add_underlay: palette must be arrayref");
1941 2202
2203 palette = SvRV (palette);
2204
2205 STRLEN idxlen;
2206 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2207
2208 for (int x = 0; x < THIS->width; ++x)
2209 for (int y = 0; y < THIS->height; ++y)
2210 {
2211 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2212 if (op->flag [FLAG_IS_FLOOR])
2213 goto skip_space;
2214
2215 {
2216 int offs = offset + y * stride + x;
2217 if (IN_RANGE_EXC (offs, 0, idxlen))
2218 {
2219 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2220 {
2221 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2222 ob->flag [FLAG_NO_MAP_SAVE] = true;
2223 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2224 }
2225 }
2226 }
2227
2228 skip_space: ;
2229 }
2230}
2231
2232void
2233maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2234 CODE:
2235{
2236 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2237 croak ("maptile::set_regiondata: palette must be arrayref");
2238
2239 palette = SvRV (palette);
2240
2241 STRLEN idxlen;
2242 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2243
2244 region **regionmap = (region **)malloc (
2245 (av_len ((AV *)palette) + 1) * sizeof (region *));
2246 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2247
2248 for (int i = av_len ((AV *)palette) + 1; i--; )
2249 regionmap [i] = region::find (
2250 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2251
2252 for (int y = 0; y < THIS->height; ++y)
2253 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2254
2255 sfree (THIS->regions, THIS->size ());
2256 free (THIS->regionmap);
2257
2258 THIS->regions = regions;
2259 THIS->regionmap = regionmap;
2260}
2261
1942void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2262void play_sound_map (maptile *map, int x, int y, int sound_num)
1943 2263
1944mapstruct *tile_map (mapstruct *map, unsigned int dir) 2264int out_of_map (maptile *map, int x, int y)
1945 CODE:
1946 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
1947 OUTPUT:
1948 RETVAL
1949 2265
1950char *tile_path (mapstruct *map, unsigned int dir) 2266void
1951 CODE: 2267trigger (maptile *map, long connection, bool state = true)
1952 if (dir >= 4) 2268 CODE:
1953 XSRETURN_UNDEF; 2269 activate_connection (map, connection, state);
1954 RETVAL = map->tile_path [dir];
1955 OUTPUT:
1956 RETVAL
1957 2270
1958mapstruct *cf_map_get_map (char *name) 2271void
1959 PROTOTYPE: $ 2272get_connection (maptile *map, long connection)
1960 ALIAS: map = 0 2273 PPCODE:
2274 oblinkpt *obp = get_connection_links (map, connection);
2275 if (obp)
2276 for (objectlink *ol = obp->link; ol; ol = ol->next)
2277 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
1961 2278
1962mapstruct *has_been_loaded (char *name)
1963 PROTOTYPE: $
1964
1965mapstruct *cf_map_get_first ()
1966 PROTOTYPE:
1967 ALIAS: first = 0
1968
1969# whoever "designed" the plug-in api should have wasted
1970# his/her time with staying away from the project - would have
1971# saved others a lot of time, without doubt.
1972void set_path (mapstruct *where, char *path)
1973 CODE:
1974 strcpy (where->path, path);
1975
1976int in_memory (mapstruct *map)
1977 CODE:
1978 RETVAL = map->in_memory;
1979 OUTPUT:
1980 RETVAL
1981
1982bool unique (mapstruct *map)
1983 CODE:
1984 RETVAL = map->unique;
1985 OUTPUT:
1986 RETVAL
1987
1988void set_unique (mapstruct *map, bool unique)
1989 CODE:
1990 map->unique = unique;
1991
1992object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2279object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
1993 2280
1994object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2281object *cf_map_insert_object (maptile *where, object* op, int x, int y)
1995 2282
1996object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2283object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
1997 C_ARGS: str, map, nx, ny 2284 C_ARGS: str, map, nx, ny
1998 2285
1999void 2286void
2000cf_map_normalise (mapstruct *map, int x, int y) 2287get_map_flags (maptile *map, int x, int y)
2001 PPCODE: 2288 PPCODE:
2002{ 2289{
2003 mapstruct *nmap = 0; 2290 maptile *nmap = 0;
2004 I16 nx = 0, ny = 0; 2291 I16 nx = 0, ny = 0;
2005 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2292 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2006 2293
2007 EXTEND (SP, 4); 2294 EXTEND (SP, 4);
2008 PUSHs (sv_2mortal (newSViv (flags))); 2295 PUSHs (sv_2mortal (newSViv (flags)));
2009 2296
2010 if (GIMME_V == G_ARRAY) 2297 if (GIMME_V == G_ARRAY)
2014 PUSHs (sv_2mortal (newSViv (ny))); 2301 PUSHs (sv_2mortal (newSViv (ny)));
2015 } 2302 }
2016} 2303}
2017 2304
2018void 2305void
2019at (mapstruct *map, unsigned int x, unsigned int y) 2306at (maptile *map, unsigned int x, unsigned int y)
2020 PROTOTYPE: $$$ 2307 PROTOTYPE: $$$
2021 PPCODE: 2308 PPCODE:
2022{ 2309{
2023 object *o; 2310 object *o;
2024 mapstruct *nmap = 0; 2311 maptile *nmap = 0;
2025 I16 nx, ny; 2312 I16 nx, ny;
2026 2313
2027 cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2314 get_map_flags (map, &nmap, x, y, &nx, &ny);
2028 2315
2029 if (nmap) 2316 if (nmap)
2030 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2317 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2031 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2318 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2032} 2319}
2033 2320
2034SV * 2321SV *
2035bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2322bot_at (maptile *obj, unsigned int x, unsigned int y)
2036 PROTOTYPE: $$$ 2323 PROTOTYPE: $$$
2037 ALIAS: 2324 ALIAS:
2038 top_at = 1 2325 top_at = 1
2039 flags_at = 2 2326 flags_at = 2
2040 light_at = 3 2327 light_at = 3
2041 move_block_at = 4 2328 move_block_at = 4
2042 move_slow_at = 5 2329 move_slow_at = 5
2043 move_on_at = 6 2330 move_on_at = 6
2044 move_off_at = 7 2331 move_off_at = 7
2045 INIT: 2332 INIT:
2046 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2333 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2047 CODE: 2334 CODE:
2048 switch (ix) 2335 switch (ix)
2049 { 2336 {
2050 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2337 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2051 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2338 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2054 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2341 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2055 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2342 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2056 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2343 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2057 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2344 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2058 } 2345 }
2059 OUTPUT: 2346 OUTPUT: RETVAL
2060 RETVAL
2061 2347
2062# "serialise" map perl data into a ref 2348void fix_walls (maptile *map, int x, int y)
2063void 2349
2064_get_obs (mapstruct *map) 2350void fix_walls_around (maptile *map, int x, int y)
2351
2352# worst xs function of my life
2353bool
2354_create_random_map (\
2355 maptile *self,\
2356 char *wallstyle,\
2357 char *wall_name,\
2358 char *floorstyle,\
2359 char *monsterstyle,\
2360 char *treasurestyle,\
2361 char *layoutstyle,\
2362 char *doorstyle,\
2363 char *decorstyle,\
2364 char *origin_map,\
2365 char *final_map,\
2366 char *exitstyle,\
2367 char *this_map,\
2368 char *exit_on_final_map,\
2369 int xsize,\
2370 int ysize,\
2371 int expand2x,\
2372 int layoutoptions1,\
2373 int layoutoptions2,\
2374 int layoutoptions3,\
2375 int symmetry,\
2376 int difficulty,\
2377 int difficulty_given,\
2378 float difficulty_increase,\
2379 int dungeon_level,\
2380 int dungeon_depth,\
2381 int decoroptions,\
2382 int orientation,\
2383 int origin_y,\
2384 int origin_x,\
2385 U32 random_seed,\
2386 val64 total_map_hp,\
2387 int map_layout_style,\
2388 int treasureoptions,\
2389 int symmetry_used,\
2390 region *region,\
2391 char *custom\
2392)
2065 PPCODE: 2393 CODE:
2066{ 2394{
2067 object *o; 2395 random_map_params rmp;
2068 int x, y;
2069 AV *obs = newAV ();
2070 int nonnull = 0;
2071 2396
2072 for (y = 0; y < MAP_HEIGHT (map); y++) 2397 assign (rmp.wallstyle , wallstyle);
2073 for (x = 0; x < MAP_WIDTH (map); x++) 2398 assign (rmp.wall_name , wall_name);
2074 { 2399 assign (rmp.floorstyle , floorstyle);
2075 AV *av = newAV (); 2400 assign (rmp.monsterstyle , monsterstyle);
2401 assign (rmp.treasurestyle , treasurestyle);
2402 assign (rmp.layoutstyle , layoutstyle);
2403 assign (rmp.doorstyle , doorstyle);
2404 assign (rmp.decorstyle , decorstyle);
2405 assign (rmp.exitstyle , exitstyle);
2406 assign (rmp.exit_on_final_map, exit_on_final_map);
2076 2407
2077 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2408 rmp.origin_map = origin_map;
2078 { 2409 rmp.final_map = final_map;
2079 SV *sv = SVptr_cache_get (o); 2410 rmp.this_map = this_map;
2411 rmp.xsize = xsize;
2412 rmp.ysize = ysize;
2413 rmp.expand2x = expand2x;
2414 rmp.layoutoptions1 = layoutoptions1;
2415 rmp.layoutoptions2 = layoutoptions2;
2416 rmp.layoutoptions3 = layoutoptions3;
2417 rmp.symmetry = symmetry;
2418 rmp.difficulty = difficulty;
2419 rmp.difficulty_given = difficulty_given;
2420 rmp.difficulty_increase = difficulty_increase;
2421 rmp.dungeon_level = dungeon_level;
2422 rmp.dungeon_depth = dungeon_depth;
2423 rmp.decoroptions = decoroptions;
2424 rmp.orientation = orientation;
2425 rmp.origin_y = origin_y;
2426 rmp.origin_x = origin_x;
2427 rmp.random_seed = random_seed;
2428 rmp.total_map_hp = total_map_hp;
2429 rmp.map_layout_style = map_layout_style;
2430 rmp.treasureoptions = treasureoptions;
2431 rmp.symmetry_used = symmetry_used;
2432 rmp.region = region;
2433 rmp.custom = custom;
2080 2434
2081 if (sv && HvFILL (SvRV (sv))) 2435 RETVAL = self->generate_random_map (&rmp);
2082 {
2083 nonnull = 1;
2084 sv = newSVsv (sv);
2085 }
2086 else
2087 sv = &PL_sv_undef;
2088
2089 av_push (av, sv);
2090 }
2091
2092 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
2093 }
2094
2095 if (nonnull)
2096 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
2097 else
2098 SvREFCNT_dec (obs);
2099} 2436}
2100
2101# "deserialise" perl map data into the map
2102void
2103_set_obs (mapstruct *map, SV *sv)
2104 CODE:
2105{
2106 object *o;
2107 AV *av;
2108 int x, y;
2109 AV *obs = (AV *)SvRV (sv);
2110
2111 for (y = 0; y < MAP_HEIGHT (map); y++)
2112 for (x = 0; x < MAP_WIDTH (map); x++)
2113 {
2114 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2115
2116 if (!SvROK (sv))
2117 continue;
2118
2119 av = (AV *)SvRV (sv);
2120
2121 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2122 {
2123 sv = av_shift (av);
2124
2125 if (SvROK (sv))
2126 {
2127 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2128 SVptr_cache_set (o, sv);
2129 }
2130 }
2131 }
2132}
2133
2134
2135MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
2136
2137archetype *cf_archetype_get_first()
2138 PROTOTYPE:
2139 ALIAS: first = 0
2140
2141archetype *cf_archetype_get_next (archetype *arch)
2142 ALIAS: next = 0
2143
2144archetype *cf_archetype_get_head (archetype *arch)
2145 ALIAS: head = 0
2146
2147archetype *cf_archetype_get_more (archetype *arch)
2148 ALIAS: more = 0
2149
2150const char *cf_archetype_get_name (archetype *arch)
2151 ALIAS: name = 0
2152
2153object *cf_archetype_get_clone (archetype *arch)
2154 ALIAS: clone = 0
2155
2156MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
2157
2158partylist *cf_party_get_first ()
2159 PROTOTYPE:
2160 ALIAS: first = 0
2161
2162partylist *cf_party_get_next (partylist *party)
2163 ALIAS: next = 0
2164
2165const char *cf_party_get_name (partylist *party)
2166
2167const char *cf_party_get_password (partylist *party)
2168 ALIAS: password = 0
2169
2170player *cf_party_get_first_player (partylist *party)
2171 ALIAS: first_player = 0
2172
2173player *cf_party_get_next_player (partylist *party, player *op)
2174 ALIAS: next_player = 0
2175
2176
2177MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
2178
2179region *cf_region_get_first ()
2180 PROTOTYPE:
2181 ALIAS: first = 0
2182
2183const char *cf_region_get_name (region *reg)
2184 ALIAS: name = 0
2185
2186region *cf_region_get_next (region *reg)
2187 ALIAS: next = 0
2188
2189region *cf_region_get_parent (region *reg)
2190 ALIAS: parent = 0
2191
2192const char *cf_region_get_longname (region *reg)
2193 ALIAS: longname = 0
2194
2195const char *cf_region_get_message (region *reg)
2196 ALIAS: message = 0
2197
2198
2199MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2200
2201val64
2202exp (living *liv, val64 new_val = 0)
2203 PROTOTYPE: $;$
2204 ALIAS:
2205 Str = 1
2206 Dex = 2
2207 Con = 3
2208 Wis = 4
2209 Cha = 5
2210 Int = 6
2211 Pow = 7
2212 wc = 8
2213 ac = 9
2214 hp = 10
2215 maxhp = 11
2216 sp = 12
2217 maxsp = 13
2218 grace = 14
2219 maxgrace = 15
2220 food = 16
2221 dam = 17
2222 luck = 18
2223 CODE:
2224# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2225 switch (ix)
2226 {
2227 LIVING_ACC (exp , 0);
2228 LIVING_ACC (Str , 1);
2229 LIVING_ACC (Dex , 2);
2230 LIVING_ACC (Con , 3);
2231 LIVING_ACC (Wis , 4);
2232 LIVING_ACC (Cha , 5);
2233 LIVING_ACC (Int , 6);
2234 LIVING_ACC (Pow , 7);
2235 LIVING_ACC (wc , 8);
2236 LIVING_ACC (ac , 9);
2237 LIVING_ACC (hp , 10);
2238 LIVING_ACC (maxhp , 11);
2239 LIVING_ACC (sp , 12);
2240 LIVING_ACC (maxsp , 13);
2241 LIVING_ACC (grace , 14);
2242 LIVING_ACC (maxgrace, 15);
2243 LIVING_ACC (food , 16);
2244 LIVING_ACC (dam , 17);
2245 LIVING_ACC (luck , 18);
2246 }
2247# undef LIVING_ACC
2248 OUTPUT: 2437 OUTPUT:
2249 RETVAL 2438 RETVAL
2250 2439
2440MODULE = cf PACKAGE = cf::arch
2441
2442archetype *find (const char *name)
2443 CODE:
2444 RETVAL = archetype::find (name);
2445 OUTPUT:
2446 RETVAL
2447
2448archetype *first()
2449 PROTOTYPE:
2450 CODE:
2451 RETVAL = first_archetype;
2452 OUTPUT: RETVAL
2453
2454INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2455
2456MODULE = cf PACKAGE = cf::party
2457
2458partylist *first ()
2459 PROTOTYPE:
2460 CODE:
2461 RETVAL = get_firstparty ();
2462 OUTPUT: RETVAL
2463
2464INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h |
2465
2466MODULE = cf PACKAGE = cf::region
2467
2468void
2469list ()
2470 PPCODE:
2471 for_all_regions (rgn)
2472 XPUSHs (sv_2mortal (to_sv (rgn)));
2473
2474region *find (char *name)
2475 PROTOTYPE: $
2476 CODE:
2477 RETVAL = region::find (name);
2478 OUTPUT: RETVAL
2479
2480region *find_fuzzy (char *name)
2481 PROTOTYPE: $
2482 CODE:
2483 RETVAL = region::find_fuzzy (name);
2484 OUTPUT: RETVAL
2485
2486INCLUDE: $PERL $srcdir/genacc region ../include/map.h |
2487
2488MODULE = cf PACKAGE = cf::living
2489
2490INCLUDE: $PERL $srcdir/genacc living ../include/living.h |
2491
2492MODULE = cf PACKAGE = cf::settings
2493
2494INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h |
2495
2496MODULE = cf PACKAGE = cf::client
2497
2498INCLUDE: $PERL $srcdir/genacc client ../include/client.h |
2499
2500int invoke (client *ns, int event, ...)
2501 CODE:
2502 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2503 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2504 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2505 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2506 OUTPUT: RETVAL
2507
2508SV *registry (client *ns)
2509
2510void
2511list ()
2512 PPCODE:
2513 EXTEND (SP, clients.size ());
2514 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2515 PUSHs (sv_2mortal (to_sv (*i)));
2516
2517void
2518client::send_packet (SV *packet)
2519 CODE:
2520{
2521 STRLEN len;
2522 char *buf = SvPVbyte (packet, len);
2523
2524 THIS->send_packet (buf, len);
2525}
2526
2527MODULE = cf PACKAGE = cf::face PREFIX = face_
2528
2529INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2530
2531faceidx face_find (const char *name, faceidx defidx = 0)
2532
2533faceidx alloc (const char *name)
2534 CODE:
2535{
2536 do
2537 {
2538 RETVAL = faces.size ();
2539 faces.resize (RETVAL + 1);
2540 }
2541 while (!RETVAL); // crude way to leave index 0
2542
2543 faces [RETVAL].name = name;
2544 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2545
2546 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2547 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2548}
2549 OUTPUT: RETVAL
2550
2551void set (faceidx idx, int visibility, int magicmap)
2552 CODE:
2553 faceinfo *f = face_info (idx);
2554 assert (f);
2555 f->visibility = visibility;
2556 f->magicmap = magicmap;
2557
2558void set_smooth (faceidx idx, faceidx smooth)
2559 CODE:
2560 faceinfo *f = face_info (idx);
2561 assert (f);
2562 f->smooth = smooth;
2563
2564void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2565 CODE:
2566 facedata *d = face_data (idx, faceset);
2567 assert (d);
2568 sv_to (data, d->data);
2569 STRLEN clen;
2570 char *cdata = SvPVbyte (chksum, clen);
2571 memcpy (d->chksum, cdata, min (CHKSUM_SIZE, clen));
2572
2573void invalidate (faceidx idx)
2574 CODE:
2575 for_all_clients (ns)
2576 ns->faces_sent [idx] = false;
2577
2578void invalidate_all ()
2579 CODE:
2580 for_all_clients (ns)
2581 ns->faces_sent.reset ();
2582

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines