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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.2 by root, Tue Aug 15 18:07:25 2006 UTC vs.
Revision 1.181 by root, Tue Apr 3 00:21:38 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#include <plugin_common.h>
30#include <sounds.h>
31#include <cstdarg>
32#include <sproto.h>
33
34#include "loader.h"
35#include "cfperl.h"
36#include "shstr.h"
37
38#include <unistd.h>
39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
25 42
26#include <EXTERN.h> 43#include <EXTERN.h>
27#include <perl.h> 44#include <perl.h>
28#include <XSUB.h> 45#include <XSUB.h>
29 46
30#undef save_long // clashes with libproto.h 47#include "CoroAPI.h"
48#include "perlxsi.c"
31 49
32#define PLUGIN_NAME "perl" 50extern sint64 *levels; // the experience table
33#define PLUGIN_VERSION "cfperl 0.3"
34 51
35#ifndef __CEXTRACT__ 52typedef object object_ornull;
36#include <plugin.h> 53typedef maptile maptile_ornull;
54
55#if IVSIZE >= 8
56 typedef IV val64;
57# define newSVval64 newSViv
58# define SvVAL64 SvIV
59#else
60 typedef double val64;
61# define newSVval64 newSVnv
62# define SvVAL64 SvNV
37#endif 63#endif
38 64
39#undef MODULEAPI 65static f_plug_api gethook = cfapi_get_hooks;
40#ifdef WIN32 66static f_plug_api object_set_property = cfapi_object_set_property;
41#else 67static f_plug_api object_insert = cfapi_object_insert;
42#define MODULEAPI
43#endif
44 68
45#include <plugin_common.h>
46#include <sounds.h>
47
48#include <stdarg.h>
49
50#include <sproto.h>
51
52//#include "EventAPI.h"
53#include "perlxsi.c"
54
55static void *globalEventListener (int *type, ...);
56
57extern sint64 *levels; // the experience table
58
59typedef object object_ornull;
60typedef mapstruct mapstruct_ornull;
61
62typedef double val64;
63#define newSVval64 newSVnv
64#define SvVAL64 SvNV
65
66static f_plug_api gethook;
67static f_plug_api registerGlobalEvent;
68static f_plug_api unregisterGlobalEvent;
69static f_plug_api systemDirectory;
70static f_plug_api object_set_property;
71static f_plug_api map_get_map;
72static f_plug_api object_insert;
73
74/* this is a stupid way to do things, and awkward to use for plug-in authors */
75typedef struct
76{
77 object* who;
78 object* activator;
79 object* third;
80 object* event;
81 mapstruct* map;
82 char message[1024];
83 int fix; // seems to be python-only, and should not be part of the API
84 int event_code;
85 char extension[1024]; // name field, should invoke specific perl extension
86 char options[1024]; // slaying field of event_connectors
87 int returnvalue;
88} CFPContext;
89
90static HV *obj_cache;
91static PerlInterpreter *perl; 69static PerlInterpreter *perl;
92 70
93#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 71double runtime;
94#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 72
95#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 73global gbl_ev;
96#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
97#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 75static SV *sv_runtime;
98#define PUSH_PV PUSHcfapi_va(STRING, const char *) 76
99#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 77static HV
78 *stash_cf,
79 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap,
82 *stash_cf_map_wrap,
83 *stash_cf_client_wrap,
84 *stash_cf_arch_wrap,
85 *stash_cf_party_wrap,
86 *stash_cf_region_wrap,
87 *stash_cf_living_wrap;
88
89// helper cast function, returns super class * or 0
90template<class super>
91static super *
92is_a (attachable *at)
93{
94 //return dynamic_cast<super *>(at); // slower, safer
95 if (typeid (*at) == typeid (super))
96 return static_cast<super *>(at);
97 else
98 return 0;
99}
100 100
101////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 101//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
102 102
103// garbage collect some perl objects, if possible 103unordered_vector<attachable *> attachable::mortals;
104// all objects no longer referenced and empty are
105// eligible for destruction.
106static void
107clean_obj_cache ()
108{
109 static int count;
110 104
111 if (++count & 7) 105attachable::~attachable ()
106{
107 flags |=0x3300;//D
108 assert (!self);
109 assert (!cb);
110}
111
112int
113attachable::refcnt_cnt () const
114{
115 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
116}
117
118void
119attachable::sever_self ()
120{
121 if (HV *self = this->self)
122 {
123 // keep a refcount because sv_unmagic might call attachable_free,
124 // which might clear self, causing sv_unmagic to crash on a now
125 // invalid object.
126 SvREFCNT_inc (self);
127 hv_clear (self);
128 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
129 SvREFCNT_dec (self);
130
131 // self *must* be null now because thats sv_unmagic's job.
132 assert (!this->self);
133 flags |= 0x80; // severed //D
134 }
135}
136
137void
138attachable::optimise ()
139{
140 if (self
141 && SvREFCNT (self) == 1
142 && !HvTOTALKEYS (self))
143 flags |= 0x40,//D
144 sever_self ();
145}
146
147// check wether the object really is dead
148void
149attachable::do_check ()
150{
151 if (refcnt_cnt () > 0)
112 return; 152 return;
113 153
114 int todo = 1000; 154 destroy ();
115 do 155}
156
157void
158attachable::do_destroy ()
159{
160 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
161
162 if (cb)
116 { 163 {
117 I32 klen; 164 SvREFCNT_dec (cb);
118 char *key; 165 cb = 0;
119 HE *he = hv_iternext (obj_cache); 166 }
120 167
121 if (he) 168 if (self)
169 sever_self ();
170
171 flags |= 0x20; //D
172 mortals.push_back (this);
173}
174
175void
176attachable::destroy ()
177{
178 if (destroyed ())
179 return;
180
181 flags |= F_DESTROYED;
182 do_destroy ();
183}
184
185void
186attachable::check_mortals ()
187{
188 static int i = 0;
189
190 for (;;)
191 {
192 if (i >= mortals.size ())
122 { 193 {
123 SV *sv = hv_iterval (obj_cache, he); 194 i = 0;
124 195
125 // empty and unreferenced? nuke it 196 if (mortals.size () > 1000)
126 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv)))) 197 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
127 { 198
128 hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD); 199 break;
129 todo++;
130 } 200 }
201
202 attachable *obj = mortals [i];
203
204 obj->refcnt_chk (); // unborrow from perl, if necessary
205
206 //if (obj->refcnt > 0 || obj->self)
207 if (obj->refcnt || obj->self)
208 {
209//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
210 ++i; // further delay freeing
211
212 if (!(i & 0x3ff))
213 break;
131 } 214 }
132 else 215 else
133 break; 216 {
217 mortals.erase (i);
218 delete obj;
219 }
134 } 220 }
135 while (--todo);
136} 221}
222
223attachable &
224attachable::operator =(const attachable &src)
225{
226 //if (self || cb)
227 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
228
229 attach = src.attach;
230 return *this;
231}
232
233//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
137 234
138static SV * 235static SV *
139newSVptr (void *ptr, const char *klass) 236newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
140{ 237{
141 SV *sv; 238 SV *sv;
142 239
143 if (!ptr) 240 if (!ptr)
144 return &PL_sv_undef; 241 return &PL_sv_undef;
145 242
146 sv = newSV (0);
147 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 243 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
148 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1)); 244 return sv_bless (newRV_noinc ((SV *)hv), stash);
149} 245}
150 246
151static void 247static int
152SVptr_cache_set (void *ptr, SV *sv) 248attachable_free (pTHX_ SV *sv, MAGIC *mg)
153{ 249{
154 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); 250 attachable *at = (attachable *)mg->mg_ptr;
251
252 //TODO: check if transaction behaviour is really required here
253 if (SV *self = (SV *)at->self)
254 {
255 at->self = 0;
256 SvREFCNT_dec (self);
257 }
258
259 // next line makes sense, but most objects still have refcnt 0 by default
260 //at->refcnt_chk ();
261 return 0;
155} 262}
263
264MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
156 265
157static SV * 266static SV *
158SVptr_cache_get (void *ptr) 267newSVattachable (attachable *obj, HV *stash)
159{ 268{
160 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0); 269 if (!obj)
161
162 return he ? *he : 0;
163}
164
165static SV *
166newSVptr_cached (void *ptr, const char *klass)
167{
168 SV *sv;
169
170 if (!ptr)
171 return &PL_sv_undef; 270 return &PL_sv_undef;
172 271
173 sv = SVptr_cache_get (ptr); 272 if (!obj->self)
174
175 if (!sv)
176 { 273 {
177 HV *hv = newHV (); 274 obj->self = newHV ();
178 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 275 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
179 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 276 obj->flags |= (obj->flags & 0xc0) << 8;
277 obj->flags &= ~0xc0;//D
278 obj->flags |= 0x10;//D
180 279
181 SVptr_cache_set (ptr, sv); 280 // now bless the object _once_
281 return sv_bless (newRV_inc ((SV *)obj->self), stash);
182 } 282 }
283 else
284 {
285 SV *sv = newRV_inc ((SV *)obj->self);
183 286
184 return newSVsv (sv); 287 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
288 SvAMAGIC_on (sv);
289
290 return sv;
291 }
185} 292}
186 293
187static void 294static void
188clearSVptr (SV *sv) 295clearSVptr (SV *sv)
189{ 296{
215 return SvPTR (sv, klass); 322 return SvPTR (sv, klass);
216 else 323 else
217 return 0; 324 return 0;
218} 325}
219 326
327inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
328inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
329inline SV *to_sv (bool v) { return newSViv (v); }
330inline SV *to_sv ( signed char v) { return newSViv (v); }
331inline SV *to_sv (unsigned char v) { return newSViv (v); }
332inline SV *to_sv ( signed short v) { return newSViv (v); }
333inline SV *to_sv (unsigned short v) { return newSVuv (v); }
334inline SV *to_sv ( signed int v) { return newSViv (v); }
335inline SV *to_sv (unsigned int v) { return newSVuv (v); }
336inline SV *to_sv ( signed long v) { return newSViv (v); }
337inline SV *to_sv (unsigned long v) { return newSVuv (v); }
338inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
339inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
340inline SV *to_sv (float v) { return newSVnv (v); }
341inline SV *to_sv (double v) { return newSVnv (v); }
342inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
343inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
344inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
345inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
346inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
347inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
348inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
349inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
350
351inline SV *to_sv (object & v) { return to_sv (&v); }
352inline SV *to_sv (living & v) { return to_sv (&v); }
353
354//inline SV *to_sv (faceinfo * v) { return to_sv (v->name); }
355inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
356inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); }
357
358inline SV *to_sv (UUID v)
359{
360 char buf[128];
361 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
362 return newSVpv (buf, 0);
363}
364
365inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
366inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
367inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
368inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
369inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
370inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
371inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
374inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
376inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
377inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
378inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
379inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
380inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
381inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
382inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
383inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
384inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
385inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
386inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
387inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
388inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
389
390//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
391inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
392
393template<class T>
394inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
395
396template<int N>
397inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
398
399inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
400inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
401inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
402inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
403inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
404
405inline void sv_to (SV *sv, std::string &v)
406{
407 STRLEN len;
408 char *data = SvPVbyte (sv, len);
409 v.assign (data, len);
410}
411
412inline void sv_to (SV *sv, UUID &v)
413{
414 unsigned int version;
415
416 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
417 croak ("unparsable uuid: %s", SvPV_nolen (sv));
418}
419
420inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
421
220static SV * 422static SV *
221newSVcfapi (int type, ...) 423newSVdt_va (va_list &ap, data_type type)
222{ 424{
223 SV *sv; 425 SV *sv;
224
225 va_list args;
226 va_start (args, type);
227 426
228 switch (type) 427 switch (type)
229 { 428 {
230#if 0
231 case CFAPI_INT16: 429 case DT_INT:
232 sv = newSViv (*va_arg (args, sint16_t *)); 430 sv = newSViv (va_arg (ap, int));
233 break; 431 break;
234#endif
235 432
236 case CFAPI_INT: 433 case DT_INT64:
237 sv = newSViv (*va_arg (args, int *)); 434 sv = newSVval64 ((val64)va_arg (ap, sint64));
238 break; 435 break;
239 436
240 case CFAPI_LONG: 437 case DT_DOUBLE:
241 sv = newSVval64 ((val64)*va_arg (args, sint64 *)); 438 sv = newSVnv (va_arg (ap, double));
242 break; 439 break;
243 440
244 case CFAPI_DOUBLE:
245 sv = newSVnv (*va_arg (args, double *));
246 break;
247
248 case CFAPI_STRING: 441 case DT_STRING:
249 { 442 {
250 char *str = va_arg (args, char *); 443 char *str = (char *)va_arg (ap, const char *);
251 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 444 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
252 } 445 }
253 break; 446 break;
254 447
255 case CFAPI_POBJECT: 448 case DT_DATA:
256 { 449 {
257 object *obj = va_arg (args, object *); 450 char *str = (char *)va_arg (ap, const void *);
258 451 int len = va_arg (ap, int);
259 if (!obj) 452 sv = str ? newSVpv (str, len) : &PL_sv_undef;
260 sv = &PL_sv_undef;
261 else
262 switch (obj->type)
263 {
264 case MAP:
265 sv = newSVptr_cached (obj, "cf::object::map::wrap");
266 break;
267
268 case PLAYER:
269 sv = newSVptr_cached (obj, "cf::object::player::wrap");
270 break;
271
272 default:
273 sv = newSVptr_cached (obj, "cf::object::wrap");
274 break;
275 }
276 } 453 }
277 break; 454 break;
278 455
279 case CFAPI_PMAP: 456 case DT_OBJECT:
280 sv = newSVptr (va_arg (args, mapstruct *), "cf::map::wrap"); 457 sv = to_sv (va_arg (ap, object *));
281 break; 458 break;
282 459
283 case CFAPI_PPLAYER: 460 case DT_MAP:
284 sv = newSVptr (va_arg (args, player *), "cf::player::wrap"); 461 // va_arg (object *) when void * is passed is an XSI extension
462 sv = to_sv (va_arg (ap, maptile *));
285 break; 463 break;
286 464
287 case CFAPI_PARCH: 465 case DT_CLIENT:
288 sv = newSVptr (va_arg (args, archetype *), "cf::arch::wrap"); 466 sv = to_sv (va_arg (ap, client *));
289 break; 467 break;
290 468
291 case CFAPI_PPARTY: 469 case DT_PLAYER:
292 sv = newSVptr (va_arg (args, partylist *), "cf::party::wrap"); 470 sv = to_sv (va_arg (ap, player *));
293 break; 471 break;
294 472
295 case CFAPI_PREGION: 473 case DT_ARCH:
296 sv = newSVptr (va_arg (args, region *), "cf::region::wrap"); 474 sv = to_sv (va_arg (ap, archetype *));
297 break; 475 break;
476
477 case DT_PARTY:
478 sv = to_sv (va_arg (ap, partylist *));
479 break;
480
481 case DT_REGION:
482 sv = to_sv (va_arg (ap, region *));
483 break;
484
485 default:
486 assert (("unhandled type in newSVdt_va", 0));
487 }
488
489 return sv;
490}
491
492static SV *
493newSVdt (data_type type, ...)
494{
495 va_list ap;
496
497 va_start (ap, type);
498 SV *sv = newSVdt_va (ap, type);
499 va_end (ap);
500
501 return sv;
502}
503
504static SV *
505newSVcfapi (int type, ...)
506{
507 SV *sv;
508
509 va_list ap;
510 va_start (ap, type);
511
512 switch (type)
513 {
514 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
515 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
516 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
517 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
518 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
519 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
520 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
521 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
522 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
523 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
298 524
299 default: 525 default:
300 assert (("unhandled type in newSVcfapi", 0)); 526 assert (("unhandled type in newSVcfapi", 0));
301 } 527 }
302 528
303 va_end (args); 529 va_end (ap);
304 530
305 return sv; 531 return sv;
306} 532}
307 533
534//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
535
536SV *
537registry (attachable *ext)
538{
539 if (!ext->cb)
540 ext->cb = newAV ();
541
542 return newRV_inc ((SV *)ext->cb);
543}
544
308///////////////////////////////////////////////////////////////////////////// 545/////////////////////////////////////////////////////////////////////////////
309 546
310extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 547extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
311{ 548{
312 gethook = gethooksptr;
313 printf (PLUGIN_VERSION " init\n");
314
315 return 0; 549 return 0;
316} 550}
317 551
318static CommArray_s rtn_cmd; 552static CommArray_s rtn_cmd;
319 553
320static int 554static int
321runPluginCommand (object *obj, char *params) 555runPluginCommand (object *obj, char *params)
322{ 556{
323 dSP; 557 return -1;
324
325 ENTER;
326 SAVETMPS;
327
328 PUSHMARK (SP);
329
330 EXTEND (SP, 3);
331 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
332 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
333
334 if (params)
335 PUSHs (sv_2mortal (newSVpv (params, 0)));
336
337 PUTBACK;
338 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
339 SPAGAIN;
340
341 if (SvTRUE (ERRSV))
342 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
343
344 int returnvalue = count > 0 ? POPi : -1;
345
346 PUTBACK;
347 FREETMPS;
348 LEAVE;
349
350 return returnvalue;
351} 558}
352 559
353extern "C" void *cfperl_getPluginProperty (int *type, ...) 560extern "C" void *cfperl_getPluginProperty (int *type, ...)
354{ 561{
355 va_list args; 562 va_list args;
358 va_start (args, type); 565 va_start (args, type);
359 propname = va_arg (args, char *); 566 propname = va_arg (args, char *);
360 //printf ("Property name: %s\n", propname); 567 //printf ("Property name: %s\n", propname);
361 568
362 if (!strcmp (propname, "command?")) 569 if (!strcmp (propname, "command?"))
363 {
364 if (!perl)
365 return NULL; 570 return NULL;
366
367 const char *cmdname = va_arg (args, const char *);
368 HV *hv = get_hv ("cf::COMMAND", 1);
369 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
370
371 va_end (args);
372
373 if (svp)
374 {
375 // this is totaly broken, should stash it into %COMMAND
376 rtn_cmd.name = cmdname;
377 rtn_cmd.time = SvNV (*svp);
378 rtn_cmd.func = runPluginCommand;
379
380 return &rtn_cmd;
381 }
382 }
383 else if (!strcmp (propname, "Identification")) 571 else if (!strcmp (propname, "Identification"))
384 { 572 {
385 va_end (args); 573 va_end (args);
386 return (void*) PLUGIN_NAME; 574 return (void *)PLUGIN_NAME;
387 } 575 }
388 else if (!strcmp (propname, "FullName")) 576 else if (!strcmp (propname, "FullName"))
389 { 577 {
390 va_end (args); 578 va_end (args);
391 return (void*) PLUGIN_VERSION; 579 return (void *)PLUGIN_VERSION;
392 } 580 }
393 else 581 else
394 va_end (args); 582 va_end (args);
395 583
396 return NULL; 584 return NULL;
399extern "C" int cfperl_postInitPlugin () 587extern "C" int cfperl_postInitPlugin ()
400{ 588{
401 int hooktype = 1; 589 int hooktype = 1;
402 int rtype = 0; 590 int rtype = 0;
403 591
404 printf (PLUGIN_VERSION " post init\n");
405
406 registerGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_register_global_event");
407 unregisterGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
408 systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory");
409 object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property");
410 map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map");
411 object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert");
412
413 cf_init_plugin (gethook); 592 cf_init_plugin (gethook);
414 593
415 /* Pick the global events you want to monitor from this plugin */ 594 return 0;
416 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); 595}
417 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
418 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
419 registerGlobalEvent (NULL, EVENT_FIND_UNARMED_SKILL, PLUGIN_NAME, globalEventListener);
420 registerGlobalEvent (NULL, EVENT_PLAYER_USE_SKILL, PLUGIN_NAME, globalEventListener);
421 registerGlobalEvent (NULL, EVENT_CAST_SPELL, PLUGIN_NAME, globalEventListener);
422 registerGlobalEvent (NULL, EVENT_MONSTER_USE_SKILL, PLUGIN_NAME, globalEventListener);
423 registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener);
424 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener);
425 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
426 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
427 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
428 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
429 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
430 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
431 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
432 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
433 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
434 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
435 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
436 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
437 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
438 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
439 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
440 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
441 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
442 registerGlobalEvent (NULL, EVENT_EXTCMD, PLUGIN_NAME, globalEventListener);
443 596
597extern "C" int cfperl_closePlugin ()
598{
599 return 0;
600}
601
602void
603cfperl_init ()
604{
605 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
606 perl = perl_alloc ();
607 perl_construct (perl);
608
609 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
610
444 char *argv[] = { 611 const char *argv[] = {
445 "", 612 "",
446 "-e" 613 "-e"
447 "BEGIN {" 614 "use Event; use Coro;" // required for bootstrap
448 " cf->bootstrap;" 615 "cf->bootstrap;" // required for datadir :*>
449 " unshift @INC, cf::datadir ();" 616 "unshift @INC, cf::datadir ();"
450 "}"
451 ""
452 "use cf;" 617 "require cf;"
453 }; 618 };
454 619
455 perl = perl_alloc ();
456 perl_construct (perl);
457
458 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
459
460 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 620 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL)
621 || perl_run (perl))
461 { 622 {
462 printf ("unable to initialize perl-interpreter, continuing without.\n"); 623 printf ("unable to initialize perl-interpreter, aborting.\n");
463 624 exit (EXIT_FAILURE);
464 perl_destruct (perl);
465 perl_free (perl);
466 perl = 0;
467 } 625 }
468 else
469 {
470 obj_cache = newHV ();
471 }
472
473 return 0;
474}
475
476static void *
477globalEventListener (int *type, ...)
478{
479 va_list args;
480 static int rv;
481 int event_code;
482
483 if (!perl)
484 return NULL;
485
486 va_start (args, type);
487 event_code = va_arg (args, int);
488
489 if (event_code == EVENT_FREE_OB)
490 {
491 player *pl;
492 object *op;
493 SV *sv;
494
495 op = va_arg (args, object *);
496 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
497
498 if (sv)
499 clearSVptr (sv);
500
501 rv = 0;
502 }
503 else if (event_code == EVENT_CLOCK)
504 {
505 clean_obj_cache ();
506 }
507 else
508 {
509 dSP;
510
511 ENTER;
512 SAVETMPS;
513
514 PUSHMARK (SP);
515
516 EXTEND (SP, 10);
517 PUSHs (sv_2mortal (newSViv (event_code)));
518
519 switch (event_code)
520 {
521 case EVENT_CRASH:
522 break;
523
524 case EVENT_PLAYER_LOAD:
525 case EVENT_PLAYER_SAVE:
526 PUSH_OB;
527 PUSH_PV;
528 break;
529
530 case EVENT_MAPLOAD:
531 case EVENT_MAPOUT:
532 case EVENT_MAPIN:
533 case EVENT_MAPCLEAN:
534 case EVENT_MAPRESET:
535 PUSH_MAP;
536 break;
537
538 case EVENT_MAPENTER:
539 case EVENT_MAPLEAVE:
540 case EVENT_BORN:
541 case EVENT_REMOVE:
542 case EVENT_PLAYER_DEATH:
543 PUSH_OB;
544 break;
545
546 case EVENT_GKILL:
547 PUSH_OB;
548 PUSH_OB;
549 break;
550
551 case EVENT_LOGIN:
552 case EVENT_LOGOUT:
553 PUSH_PL;
554 PUSH_PV;
555 break;
556
557 case EVENT_SHOUT:
558 case EVENT_MUZZLE:
559 case EVENT_KICK:
560 PUSH_OB;
561 PUSH_PV;
562 break;
563
564 case EVENT_FIND_UNARMED_SKILL:
565 PUSH_OB;
566 break;
567
568 case EVENT_PLAYER_USE_SKILL:
569 case EVENT_MONSTER_USE_SKILL:
570 case EVENT_CAST_SPELL:
571 PUSH_OB;
572 PUSH_OB;
573 PUSH_OB;
574 PUSH_IV;
575 PUSH_PV;
576 break;
577
578 case EVENT_EXTCMD:
579 PUSH_PL;
580 {
581 char *buf = va_arg (args, char *);
582 int len = va_arg (args, int);
583 PUSHs (sv_2mortal (newSVpvn (buf, len)));
584 }
585 break;
586
587 case EVENT_TELL:
588 break;
589 }
590
591 va_end (args);
592
593 PUTBACK;
594 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
595 SPAGAIN;
596
597 if (SvTRUE (ERRSV))
598 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
599
600 rv = count > 0 ? POPi : 0;
601
602 PUTBACK;
603 FREETMPS;
604 LEAVE;
605 }
606
607 return &rv;
608}
609
610extern "C" void *cfperl_eventListener (int *type, ...)
611{
612 static int rv;
613 va_list args;
614 int event_code;
615 object *who, *activator, *third, *event;
616 char *message, *extension, *options;
617
618 if (!perl)
619 return NULL;
620
621 va_start (args, type);
622 who = va_arg (args, object *);
623 event_code = va_arg (args, int);
624 activator = va_arg (args, object *);
625 third = va_arg (args, object *);
626 message = va_arg (args, char *);
627 va_arg (args, int); // fix yourself
628 extension = va_arg (args, char *);
629 options = va_arg (args, char *);
630 event = va_arg (args, object *);
631 va_end (args);
632 626
633 { 627 {
634 dSP; 628 dSP;
635 629
636 ENTER;
637 SAVETMPS;
638
639 PUSHMARK (SP); 630 PUSHMARK (SP);
640 EXTEND (SP, 10);
641
642 PUSHcfapi (STRING, extension);
643 PUSHs (sv_2mortal (newSViv (event_code)));
644
645 PUSHcfapi (POBJECT, event);
646 PUSHcfapi (POBJECT, who);
647
648 switch (event_code)
649 {
650 case EVENT_STOP: // $ob (e.g. arrow)
651 case EVENT_TIME: // $ob
652 case EVENT_TIMER: // $ob
653 break;
654
655 case EVENT_APPLY: // $ob, $who
656 case EVENT_DROP: // $ob, $who
657 case EVENT_CLOSE: // $ob, $who
658 case EVENT_DEATH: // $ob[, $killer]
659 case EVENT_MOVE: // $ob, $enemy
660 case EVENT_THROW: // $ob, $thrower
661 PUSHcfapi (POBJECT, activator);
662 break;
663
664 case EVENT_DROP_ON: // $ob, $who, $what
665 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
666 PUSHcfapi (POBJECT, activator);
667 PUSHcfapi (POBJECT, third);
668 break;
669
670 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
671 PUSHcfapi (POBJECT, activator);
672 PUSHcfapi (POBJECT, third);
673 PUSHcfapi (POBJECT, message);
674 break;
675
676 case EVENT_SAY: // $ob, $who, $msg
677 PUSHcfapi (POBJECT, activator);
678 PUSHcfapi (STRING, message);
679 break;
680
681 default:
682 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
683 break;
684 }
685
686 PUTBACK; 631 PUTBACK;
687 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL); 632 call_pv ("cf::init", G_DISCARD | G_VOID);
688 SPAGAIN;
689
690 if (SvTRUE (ERRSV))
691 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
692
693 rv = count > 0 ? POPi : 0;
694
695 PUTBACK;
696 FREETMPS;
697 LEAVE;
698 } 633 }
699
700 return &rv;
701} 634}
702 635
703extern "C" int cfperl_closePlugin () 636void cfperl_main ()
704{ 637{
705 printf (PLUGIN_VERSION " closing\n"); 638 dSP;
706 639
707 if (perl) 640 PUSHMARK (SP);
641 PUTBACK;
642 call_pv ("cf::main", G_DISCARD | G_VOID);
643}
644
645void
646attachable::instantiate ()
647{
648 if (attach)
708 { 649 {
709 perl_destruct (perl); 650 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
710 perl_free (perl); 651 attach = 0;
711 perl = 0;
712 } 652 }
653}
713 654
655void
656attachable::reattach ()
657{
658 optimise ();
659 //TODO: check for _attachment's, very important for restarts
660 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
661}
662
663static event_klass klass_of[NUM_EVENT_TYPES] = {
664# define def(type,name) KLASS_ ## type,
665# include "eventinc.h"
666# undef def
667};
668
669#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
670
671static void
672gather_callbacks (AV *&callbacks, AV *registry, event_type event)
673{
674 // event must be in array
675 if (event >= 0 && event <= AvFILLp (registry))
676 {
677 SV *cbs_ = AvARRAY (registry)[event];
678
679 // element must be list of callback entries
680 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
681 {
682 AV *cbs = (AV *)SvRV (cbs_);
683
684 // no callback entries, no callbacks to call
685 if (AvFILLp (cbs) >= 0)
686 {
687 if (!callbacks)
688 {
689 callbacks = newAV ();
690 av_extend (callbacks, 16);
691 }
692
693 // never use SvREFCNT_inc to copy values, but its ok here :)
694 for (int i = 0; i <= AvFILLp (cbs); ++i)
695 av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
696 }
697 }
698 }
699}
700
701void
702attachable::gather_callbacks (AV *&callbacks, event_type event) const
703{
704 ::gather_callbacks (callbacks, cb_attachable, event);
705
706 if (cb)
707 ::gather_callbacks (callbacks, cb, event);
708}
709
710void
711global::gather_callbacks (AV *&callbacks, event_type event) const
712{
713 ::gather_callbacks (callbacks, cb_object, event);
714}
715
716void
717object::gather_callbacks (AV *&callbacks, event_type event) const
718{
719 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
720 {
721 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
722
723 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
724 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
725 }
726
727 if (type <= AvFILLp (cb_type))
728 {
729 SV *registry = AvARRAY (cb_type)[type];
730
731 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
732 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
733 }
734
735 attachable::gather_callbacks (callbacks, event);
736 ::gather_callbacks (callbacks, cb_object, event);
737}
738
739void
740archetype::gather_callbacks (AV *&callbacks, event_type event) const
741{
742 attachable::gather_callbacks (callbacks, event);
743 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
744}
745
746void
747client::gather_callbacks (AV *&callbacks, event_type event) const
748{
749 attachable::gather_callbacks (callbacks, event);
750 ::gather_callbacks (callbacks, cb_client, event);
751}
752
753void
754player::gather_callbacks (AV *&callbacks, event_type event) const
755{
756 attachable::gather_callbacks (callbacks, event);
757 ::gather_callbacks (callbacks, cb_player, event);
758}
759
760void
761maptile::gather_callbacks (AV *&callbacks, event_type event) const
762{
763 attachable::gather_callbacks (callbacks, event);
764 ::gather_callbacks (callbacks, cb_map, event);
765}
766
767bool
768attachable::invoke (event_type event, ...)
769{
770 data_type dt;
771 va_list ap;
772
773 va_start (ap, event);
774
775 // callback call ordering should be:
776 // 1. per-object callback
777 // 2. per-class object
778 // 3. per-type callback
779 // 4. global callbacks
780
781 AV *callbacks = 0;
782 gather_callbacks (callbacks, event);
783
784 // short-circuit processing if no callbacks found/defined
785 if (!callbacks)
714 return 0; 786 return 0;
715}
716 787
717void cfperl_sleep (double delta) 788 CALL_BEGIN (3);
718{ 789 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
719 dSP; 790 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
720 ENTER;
721 SAVETMPS;
722 791
723 PUSHMARK (SP); 792 //TODO: unhack
793 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
794 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
795 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
796 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
797 else if (global *gl = is_a<global>(this)) /*nop*/;
798 else
799 abort (); //TODO
800
801 for (;;)
802 {
803 dt = (data_type) va_arg (ap, int);
804
805 if (dt == DT_END)
806 break;
807 else if (dt == DT_AV)
808 {
809 AV *av = va_arg (ap, AV *);
810
811 for (int i = 0; i <= av_len (av); ++i)
812 XPUSHs (*av_fetch (av, i, 1));
813 }
814 else
724 XPUSHs (sv_2mortal (newSVnv (delta))); 815 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
725 PUTBACK; 816 }
726 call_pv ("cf::sleep_delta", G_DISCARD | G_VOID | G_EVAL);
727 SPAGAIN;
728 817
729 FREETMPS; 818 va_end (ap);
730 LEAVE; 819
820 CALL_CALL ("cf::do_invoke", G_SCALAR);
821 count = count > 0 ? POPi : 0;
822
823 CALL_END;
824
825 return count;
826}
827
828SV *
829cfperl_result (int idx)
830{
831 AV *av = get_av ("cfperl::invoke_results", 0);
832 if (!av)
833 return &PL_sv_undef;
834
835 SV **sv = av_fetch (av, idx, 0);
836 if (!sv)
837 return &PL_sv_undef;
838
839 return *sv;
840}
841
842int
843cfperl_result_INT (int idx)
844{
845 return SvIV (cfperl_result (idx));
846}
847
848double
849cfperl_result_DOUBLE (int idx)
850{
851 return SvNV (cfperl_result (idx));
852}
853
854/////////////////////////////////////////////////////////////////////////////
855
856void
857cfperl_emergency_save ()
858{
859 CALL_BEGIN (0);
860 CALL_CALL ("cf::emergency_save", G_VOID);
861 CALL_END;
862}
863
864void
865cfperl_cleanup (int make_core)
866{
867 CALL_BEGIN (1);
868 CALL_ARG (make_core);
869 CALL_CALL ("cf::post_cleanup", G_VOID);
870 CALL_END;
871}
872
873maptile *
874maptile::find_sync (const char *path, maptile *origin)
875{
876 CALL_BEGIN (2);
877 CALL_ARG (path);
878 CALL_ARG (origin);
879 CALL_CALL ("cf::map::find_sync", G_SCALAR);
880
881 maptile *retval;
882
883 if (count)
884 sv_to (POPs, retval);
885 else
886 retval = 0;
887
888 CALL_END;
889
890 return retval;
891}
892
893maptile *
894maptile::find_async (const char *path, maptile *origin)
895{
896 CALL_BEGIN (2);
897 CALL_ARG (path);
898 CALL_ARG (origin);
899 CALL_CALL ("cf::map::find_async", G_SCALAR);
900
901 maptile *retval;
902
903 if (count)
904 sv_to (POPs, retval);
905 else
906 retval = 0;
907
908 CALL_END;
909
910 return retval;
911}
912
913void
914maptile::do_load_sync ()
915{
916 CALL_BEGIN (1);
917 CALL_ARG (this);
918 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
919 CALL_END;
920}
921
922void
923maptile::change_all_map_light (int change)
924{
925 CALL_BEGIN (1);
926 CALL_ARG (change);
927 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
928 CALL_END;
929}
930
931void
932object::enter_exit (object *exit)
933{
934 if (type != PLAYER)
935 return;
936
937 CALL_BEGIN (2);
938 CALL_ARG (this);
939 CALL_ARG (exit);
940 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
941 CALL_END;
942}
943
944/////////////////////////////////////////////////////////////////////////////
945
946struct EventAPI *watcher_base::GEventAPI;
947struct CoroAPI *coroapi::GCoroAPI;
948
949int coroapi::cede_counter;
950
951static void iw_dispatch (pe_event *ev)
952{
953 iw *w = (iw *)ev->ext_data;
954 w->call (*w);
955}
956
957void
958iw::alloc ()
959{
960 pe = GEventAPI->new_idle (0, 0);
961
962 WaREENTRANT_off (pe);
963 pe->base.callback = (void *)iw_dispatch;
964 pe->base.ext_data = (void *)this;
965}
966
967static void iow_dispatch (pe_event *ev)
968{
969 iow *w = (iow *)ev->ext_data;
970 w->call (*w, ((pe_ioevent *)ev)->got);
971}
972
973void
974iow::alloc ()
975{
976 pe = GEventAPI->new_io (0, 0);
977
978 WaREENTRANT_off (pe);
979 pe->base.callback = (void *)iow_dispatch;
980 pe->base.ext_data = (void *)this;
981
982 pe->fd = -1;
983 pe->poll = 0;
984}
985
986void
987iow::fd (int fd)
988{
989 pe->fd = fd;
990}
991
992int
993iow::poll ()
994{
995 return pe->poll;
996}
997
998void
999iow::poll (int events)
1000{
1001 if (pe->poll != events)
1002 {
1003 if (pe->poll) stop ();
1004 pe->poll = events;
1005 if (pe->poll) start ();
1006 }
1007}
1008
1009void
1010_connect_to_perl ()
1011{
1012 stash_cf = gv_stashpv ("cf" , 1);
1013
1014 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1015 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1016 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1017 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1018 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1019 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1020 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1021 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1022 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1023
1024 sv_runtime = get_sv ("cf::RUNTIME", 1);
1025 sv_upgrade (sv_runtime, SVt_NV);
1026
1027 cb_global = get_av ("cf::CB_GLOBAL", 1);
1028 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1029 cb_object = get_av ("cf::CB_OBJECT", 1);
1030 cb_player = get_av ("cf::CB_PLAYER", 1);
1031 cb_client = get_av ("cf::CB_CLIENT", 1);
1032 cb_type = get_av ("cf::CB_TYPE" , 1);
1033 cb_map = get_av ("cf::CB_MAP" , 1);
731} 1034}
732 1035
733MODULE = cf PACKAGE = cf PREFIX = cf_ 1036MODULE = cf PACKAGE = cf PREFIX = cf_
734 1037
735BOOT: 1038BOOT:
736{ 1039{
737 HV *stash = gv_stashpv ("cf", 1); 1040 _connect_to_perl ();
1041
1042 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1043 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1044
1045 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
738 1046
739 static const struct { 1047 static const struct {
740 const char *name; 1048 const char *name;
741 IV iv; 1049 IV iv;
742 } *civ, const_iv[] = { 1050 } *civ, const_iv[] = {
744 const_iv (llevError) 1052 const_iv (llevError)
745 const_iv (llevInfo) 1053 const_iv (llevInfo)
746 const_iv (llevDebug) 1054 const_iv (llevDebug)
747 const_iv (llevMonster) 1055 const_iv (llevMonster)
748 1056
1057 const_iv (Map0Cmd)
1058 const_iv (Map1Cmd)
1059 const_iv (Map1aCmd)
1060
1061 const_iv (MAP_CLIENT_X)
1062 const_iv (MAP_CLIENT_Y)
1063
1064 const_iv (MAX_TIME)
749 const_iv (PLAYER) 1065 const_iv (PLAYER)
750 const_iv (TRANSPORT) 1066 const_iv (TRANSPORT)
751 const_iv (ROD) 1067 const_iv (ROD)
752 const_iv (TREASURE) 1068 const_iv (TREASURE)
753 const_iv (POTION) 1069 const_iv (POTION)
754 const_iv (FOOD) 1070 const_iv (FOOD)
755 const_iv (POISON) 1071 const_iv (POISON)
756 const_iv (BOOK) 1072 const_iv (BOOK)
757 const_iv (CLOCK) 1073 const_iv (CLOCK)
758 const_iv (LIGHTNING)
759 const_iv (ARROW) 1074 const_iv (ARROW)
760 const_iv (BOW) 1075 const_iv (BOW)
761 const_iv (WEAPON) 1076 const_iv (WEAPON)
762 const_iv (ARMOUR) 1077 const_iv (ARMOUR)
763 const_iv (PEDESTAL) 1078 const_iv (PEDESTAL)
783 const_iv (AMULET) 1098 const_iv (AMULET)
784 const_iv (PLAYERMOVER) 1099 const_iv (PLAYERMOVER)
785 const_iv (TELEPORTER) 1100 const_iv (TELEPORTER)
786 const_iv (CREATOR) 1101 const_iv (CREATOR)
787 const_iv (SKILL) 1102 const_iv (SKILL)
788 const_iv (EXPERIENCE)
789 const_iv (EARTHWALL) 1103 const_iv (EARTHWALL)
790 const_iv (GOLEM) 1104 const_iv (GOLEM)
791 const_iv (THROWN_OBJ) 1105 const_iv (THROWN_OBJ)
792 const_iv (BLINDNESS) 1106 const_iv (BLINDNESS)
793 const_iv (GOD) 1107 const_iv (GOD)
813 const_iv (FLOOR) 1127 const_iv (FLOOR)
814 const_iv (FLESH) 1128 const_iv (FLESH)
815 const_iv (INORGANIC) 1129 const_iv (INORGANIC)
816 const_iv (SKILL_TOOL) 1130 const_iv (SKILL_TOOL)
817 const_iv (LIGHTER) 1131 const_iv (LIGHTER)
818 const_iv (TRAP_PART)
819 const_iv (WALL) 1132 const_iv (BUILDABLE_WALL)
820 const_iv (LIGHT_SOURCE)
821 const_iv (MISC_OBJECT) 1133 const_iv (MISC_OBJECT)
822 const_iv (MONSTER)
823 const_iv (SPAWN_GENERATOR)
824 const_iv (LAMP) 1134 const_iv (LAMP)
825 const_iv (DUPLICATOR) 1135 const_iv (DUPLICATOR)
826 const_iv (TOOL)
827 const_iv (SPELLBOOK) 1136 const_iv (SPELLBOOK)
828 const_iv (BUILDFAC)
829 const_iv (CLOAK) 1137 const_iv (CLOAK)
830 const_iv (SPINNER) 1138 const_iv (SPINNER)
831 const_iv (GATE) 1139 const_iv (GATE)
832 const_iv (BUTTON) 1140 const_iv (BUTTON)
833 const_iv (CF_HANDLE) 1141 const_iv (CF_HANDLE)
840 const_iv (SPELL_EFFECT) 1148 const_iv (SPELL_EFFECT)
841 const_iv (CONVERTER) 1149 const_iv (CONVERTER)
842 const_iv (BRACERS) 1150 const_iv (BRACERS)
843 const_iv (POISONING) 1151 const_iv (POISONING)
844 const_iv (SAVEBED) 1152 const_iv (SAVEBED)
845 const_iv (POISONCLOUD)
846 const_iv (FIREHOLES)
847 const_iv (WAND) 1153 const_iv (WAND)
848 const_iv (SCROLL) 1154 const_iv (SCROLL)
849 const_iv (DIRECTOR) 1155 const_iv (DIRECTOR)
850 const_iv (GIRDLE) 1156 const_iv (GIRDLE)
851 const_iv (FORCE) 1157 const_iv (FORCE)
866 const_iv (DISEASE) 1172 const_iv (DISEASE)
867 const_iv (SYMPTOM) 1173 const_iv (SYMPTOM)
868 const_iv (BUILDER) 1174 const_iv (BUILDER)
869 const_iv (MATERIAL) 1175 const_iv (MATERIAL)
870 const_iv (ITEM_TRANSFORMER) 1176 const_iv (ITEM_TRANSFORMER)
1177
871 const_iv (QUEST) 1178 const_iv (NUM_SUBTYPES)
872 1179
873 const_iv (ST_BD_BUILD) 1180 const_iv (ST_BD_BUILD)
874 const_iv (ST_BD_REMOVE) 1181 const_iv (ST_BD_REMOVE)
875 1182
876 const_iv (ST_MAT_FLOOR) 1183 const_iv (ST_MAT_FLOOR)
902 const_iv (AT_BLIND) 1209 const_iv (AT_BLIND)
903 const_iv (AT_INTERNAL) 1210 const_iv (AT_INTERNAL)
904 const_iv (AT_LIFE_STEALING) 1211 const_iv (AT_LIFE_STEALING)
905 const_iv (AT_DISEASE) 1212 const_iv (AT_DISEASE)
906 1213
907 const_iv (QUEST_IN_PROGRESS)
908 const_iv (QUEST_DONE_QUEST)
909 const_iv (QUEST_DONE_TASK)
910 const_iv (QUEST_START_QUEST)
911 const_iv (QUEST_END_QUEST)
912 const_iv (QUEST_START_TASK)
913 const_iv (QUEST_END_TASK)
914 const_iv (QUEST_OVERRIDE)
915 const_iv (QUEST_ON_ACTIVATE)
916
917 const_iv (WEAP_HIT) 1214 const_iv (WEAP_HIT)
918 const_iv (WEAP_SLASH) 1215 const_iv (WEAP_SLASH)
919 const_iv (WEAP_PIERCE) 1216 const_iv (WEAP_PIERCE)
920 const_iv (WEAP_CLEAVE) 1217 const_iv (WEAP_CLEAVE)
921 const_iv (WEAP_SLICE) 1218 const_iv (WEAP_SLICE)
937 const_iv (FLAG_MONSTER) 1234 const_iv (FLAG_MONSTER)
938 const_iv (FLAG_FRIENDLY) 1235 const_iv (FLAG_FRIENDLY)
939 const_iv (FLAG_GENERATOR) 1236 const_iv (FLAG_GENERATOR)
940 const_iv (FLAG_IS_THROWN) 1237 const_iv (FLAG_IS_THROWN)
941 const_iv (FLAG_AUTO_APPLY) 1238 const_iv (FLAG_AUTO_APPLY)
942 const_iv (FLAG_TREASURE)
943 const_iv (FLAG_PLAYER_SOLD) 1239 const_iv (FLAG_PLAYER_SOLD)
944 const_iv (FLAG_SEE_INVISIBLE) 1240 const_iv (FLAG_SEE_INVISIBLE)
945 const_iv (FLAG_CAN_ROLL) 1241 const_iv (FLAG_CAN_ROLL)
946 const_iv (FLAG_OVERLAY_FLOOR) 1242 const_iv (FLAG_OVERLAY_FLOOR)
947 const_iv (FLAG_IS_TURNABLE) 1243 const_iv (FLAG_IS_TURNABLE)
1022 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1318 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1023 const_iv (FLAG_IS_WATER) 1319 const_iv (FLAG_IS_WATER)
1024 const_iv (FLAG_CONTENT_ON_GEN) 1320 const_iv (FLAG_CONTENT_ON_GEN)
1025 const_iv (FLAG_IS_A_TEMPLATE) 1321 const_iv (FLAG_IS_A_TEMPLATE)
1026 const_iv (FLAG_IS_BUILDABLE) 1322 const_iv (FLAG_IS_BUILDABLE)
1323 const_iv (FLAG_DESTROY_ON_DEATH)
1027 const_iv (FLAG_AFK) 1324 const_iv (FLAG_NO_MAP_SAVE)
1028 1325
1029 const_iv (NDI_BLACK) 1326 const_iv (NDI_BLACK)
1030 const_iv (NDI_WHITE) 1327 const_iv (NDI_WHITE)
1031 const_iv (NDI_NAVY) 1328 const_iv (NDI_NAVY)
1032 const_iv (NDI_RED) 1329 const_iv (NDI_RED)
1042 const_iv (NDI_MAX_COLOR) 1339 const_iv (NDI_MAX_COLOR)
1043 const_iv (NDI_COLOR_MASK) 1340 const_iv (NDI_COLOR_MASK)
1044 const_iv (NDI_UNIQUE) 1341 const_iv (NDI_UNIQUE)
1045 const_iv (NDI_ALL) 1342 const_iv (NDI_ALL)
1046 1343
1344 const_iv (UPD_LOCATION)
1345 const_iv (UPD_FLAGS)
1346 const_iv (UPD_WEIGHT)
1347 const_iv (UPD_FACE)
1348 const_iv (UPD_NAME)
1349 const_iv (UPD_ANIM)
1350 const_iv (UPD_ANIMSPEED)
1351 const_iv (UPD_NROF)
1352
1353 const_iv (UPD_SP_MANA)
1354 const_iv (UPD_SP_GRACE)
1355 const_iv (UPD_SP_DAMAGE)
1356
1047 const_iv (F_APPLIED) 1357 const_iv (F_APPLIED)
1048 const_iv (F_LOCATION) 1358 const_iv (F_LOCATION)
1049 const_iv (F_UNPAID) 1359 const_iv (F_UNPAID)
1050 const_iv (F_MAGIC) 1360 const_iv (F_MAGIC)
1051 const_iv (F_CURSED) 1361 const_iv (F_CURSED)
1057 const_iv (F_BUY) 1367 const_iv (F_BUY)
1058 const_iv (F_SHOP) 1368 const_iv (F_SHOP)
1059 const_iv (F_SELL) 1369 const_iv (F_SELL)
1060 1370
1061 const_iv (P_BLOCKSVIEW) 1371 const_iv (P_BLOCKSVIEW)
1372 const_iv (P_PLAYER)
1062 const_iv (P_NO_MAGIC) 1373 const_iv (P_NO_MAGIC)
1063 const_iv (P_IS_ALIVE) 1374 const_iv (P_IS_ALIVE)
1064 const_iv (P_NO_CLERIC) 1375 const_iv (P_NO_CLERIC)
1065 const_iv (P_NEED_UPDATE)
1066 const_iv (P_NO_ERROR)
1067 const_iv (P_OUT_OF_MAP) 1376 const_iv (P_OUT_OF_MAP)
1068 const_iv (P_NEW_MAP) 1377 const_iv (P_NEW_MAP)
1378 const_iv (P_UPTODATE)
1069 1379
1070 const_iv (UP_OBJ_INSERT) 1380 const_iv (UP_OBJ_INSERT)
1071 const_iv (UP_OBJ_REMOVE) 1381 const_iv (UP_OBJ_REMOVE)
1072 const_iv (UP_OBJ_CHANGE) 1382 const_iv (UP_OBJ_CHANGE)
1073 const_iv (UP_OBJ_FACE) 1383 const_iv (UP_OBJ_FACE)
1105 1415
1106 const_iv (SK_EXP_ADD_SKILL) 1416 const_iv (SK_EXP_ADD_SKILL)
1107 const_iv (SK_EXP_TOTAL) 1417 const_iv (SK_EXP_TOTAL)
1108 const_iv (SK_EXP_NONE) 1418 const_iv (SK_EXP_NONE)
1109 const_iv (SK_SUBTRACT_SKILL_EXP) 1419 const_iv (SK_SUBTRACT_SKILL_EXP)
1420 const_iv (SK_EXP_SKILL_ONLY)
1110 1421
1111 const_iv (SK_LOCKPICKING) 1422 const_iv (SK_LOCKPICKING)
1112 const_iv (SK_HIDING) 1423 const_iv (SK_HIDING)
1113 const_iv (SK_SMITHERY) 1424 const_iv (SK_SMITHERY)
1114 const_iv (SK_BOWYER) 1425 const_iv (SK_BOWYER)
1203 const_iv (ATNR_BLIND) 1514 const_iv (ATNR_BLIND)
1204 const_iv (ATNR_INTERNAL) 1515 const_iv (ATNR_INTERNAL)
1205 const_iv (ATNR_LIFE_STEALING) 1516 const_iv (ATNR_LIFE_STEALING)
1206 const_iv (ATNR_DISEASE) 1517 const_iv (ATNR_DISEASE)
1207 1518
1208 const_iv (MAP_FLUSH)
1209 const_iv (MAP_PLAYER_UNIQUE)
1210 const_iv (MAP_BLOCK)
1211 const_iv (MAP_STYLE)
1212 const_iv (MAP_OVERLAY)
1213
1214 const_iv (MAP_IN_MEMORY) 1519 const_iv (MAP_IN_MEMORY)
1215 const_iv (MAP_SWAPPED) 1520 const_iv (MAP_SWAPPED)
1216 const_iv (MAP_LOADING) 1521 const_iv (MAP_LOADING)
1217 const_iv (MAP_SAVING) 1522 const_iv (MAP_SAVING)
1523
1524 const_iv (KLASS_ATTACHABLE)
1525 const_iv (KLASS_GLOBAL)
1526 const_iv (KLASS_OBJECT)
1527 const_iv (KLASS_CLIENT)
1528 const_iv (KLASS_PLAYER)
1529 const_iv (KLASS_MAP)
1530
1531 const_iv (CS_QUERY_YESNO)
1532 const_iv (CS_QUERY_SINGLECHAR)
1533 const_iv (CS_QUERY_HIDEINPUT)
1534
1535 const_iv (ST_DEAD)
1536 const_iv (ST_SETUP)
1537 const_iv (ST_PLAYING)
1538 const_iv (ST_CUSTOM)
1539
1540 const_iv (ST_CHANGE_CLASS)
1541
1542 const_iv (IO_HEADER)
1543 const_iv (IO_OBJECTS)
1544 const_iv (IO_UNIQUES)
1545
1546 // random map generator
1547 const_iv (LAYOUT_NONE)
1548 const_iv (LAYOUT_ONION)
1549 const_iv (LAYOUT_MAZE)
1550 const_iv (LAYOUT_SPIRAL)
1551 const_iv (LAYOUT_ROGUELIKE)
1552 const_iv (LAYOUT_SNAKE)
1553 const_iv (LAYOUT_SQUARE_SPIRAL)
1554
1555 const_iv (RMOPT_RANDOM)
1556 const_iv (RMOPT_CENTERED)
1557 const_iv (RMOPT_LINEAR)
1558 const_iv (RMOPT_BOTTOM_C)
1559 const_iv (RMOPT_BOTTOM_R)
1560 const_iv (RMOPT_IRR_SPACE)
1561 const_iv (RMOPT_WALL_OFF)
1562 const_iv (RMOPT_WALLS_ONLY)
1563 const_iv (RMOPT_NO_DOORS)
1564
1565 const_iv (SYMMETRY_RANDOM)
1566 const_iv (SYMMETRY_NONE)
1567 const_iv (SYMMETRY_X)
1568 const_iv (SYMMETRY_Y)
1569 const_iv (SYMMETRY_XY)
1218 }; 1570 };
1219 1571
1220 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1572 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1221 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1573 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1222 1574
1223 static const struct { 1575 static const struct {
1224 const char *name; 1576 const char *name;
1577 int skip;
1578 IV klass;
1225 IV iv; 1579 IV iv;
1226 } *event, event_list[] = { 1580 } *eiv, event_iv[] = {
1227# define const_event(name) { # name, (IV)EVENT_ ## name }, 1581# define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1228 const_event (NONE) 1582# include "eventinc.h"
1229 const_event (APPLY) 1583# undef def
1230 const_event (ATTACK)
1231 const_event (DEATH)
1232 const_event (DROP)
1233 const_event (DROP_ON)
1234 const_event (PICKUP)
1235 const_event (SAY)
1236 const_event (STOP)
1237 const_event (TIME)
1238 const_event (THROW)
1239 const_event (TRIGGER)
1240 const_event (CLOSE)
1241 const_event (TIMER)
1242 const_event (MOVE)
1243
1244 const_event (BORN)
1245 //const_event (CLOCK)
1246 const_event (CRASH)
1247 const_event (PLAYER_DEATH)
1248 const_event (PLAYER_LOAD)
1249 const_event (PLAYER_SAVE)
1250 const_event (GKILL)
1251 const_event (LOGIN)
1252 const_event (LOGOUT)
1253 const_event (MAPENTER)
1254 const_event (MAPLEAVE)
1255 const_event (MAPRESET)
1256 const_event (MAPLOAD)
1257 const_event (MAPOUT)
1258 const_event (MAPIN)
1259 const_event (MAPCLEAN)
1260 const_event (REMOVE)
1261 const_event (SHOUT)
1262 const_event (TELL)
1263 const_event (MUZZLE)
1264 const_event (KICK)
1265 const_event (PLAYER_USE_SKILL)
1266 const_event (MONSTER_USE_SKILL)
1267 const_event (CAST_SPELL)
1268 const_event (FIND_UNARMED_SKILL)
1269 const_event (EXTCMD)
1270 //const_event (FREE_OB)
1271 }; 1584 };
1272 1585
1273 AV *av = get_av ("cf::EVENT", 1); 1586 AV *av = get_av ("cf::EVENT", 1);
1274 1587
1275 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; ) 1588 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1276 av_store (av, event->iv, newSVpv ((char *)event->name, 0));
1277
1278 static const struct {
1279 int dtype;
1280 const char *name;
1281 IV idx;
1282 } *cprop, prop_table[] = {
1283# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1284 prop (CFAPI_INT, MAP_PROP_FLAGS)
1285 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1286 prop (CFAPI_STRING, MAP_PROP_PATH)
1287 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1288 prop (CFAPI_STRING, MAP_PROP_NAME)
1289 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1290 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1291 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1292 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1293 prop (CFAPI_INT, MAP_PROP_WIDTH)
1294 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1295 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1296 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1297 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1298 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1299 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1300 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1301 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1302 prop (CFAPI_INT, MAP_PROP_SKY)
1303 prop (CFAPI_INT, MAP_PROP_WPARTX)
1304 prop (CFAPI_INT, MAP_PROP_WPARTY)
1305 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1306 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1307 prop (CFAPI_PREGION, MAP_PROP_REGION)
1308 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1309 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1310 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1311 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1312 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1313 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1314 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1315 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1316 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1317 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1318 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1319 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1320 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1321 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1322 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1323 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1324 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1325 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1326 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1327 prop (CFAPI_INT, OBJECT_PROP_X)
1328 prop (CFAPI_INT, OBJECT_PROP_Y)
1329 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1330 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1331 prop (CFAPI_INT, OBJECT_PROP_NROF)
1332 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1333 prop (CFAPI_INT, OBJECT_PROP_FACING)
1334 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1335 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1336 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1337 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1338 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1339 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1340 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1341 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1342 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1343 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1344 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1345 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1346 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1347 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1348 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1349 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1350 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1351 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1352 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1353 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1354 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1355 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1356 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1357 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1358 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1359 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1360 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1361 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1362 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1363 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1364 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1365 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1366 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1367 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1368 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1369 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1370 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1371 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1372 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1373 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1374 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1375 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1376 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1377 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1378 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1379 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1380 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1381 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1382 prop (CFAPI_INT, OBJECT_PROP_STR)
1383 prop (CFAPI_INT, OBJECT_PROP_DEX)
1384 prop (CFAPI_INT, OBJECT_PROP_CON)
1385 prop (CFAPI_INT, OBJECT_PROP_WIS)
1386 prop (CFAPI_INT, OBJECT_PROP_INT)
1387 prop (CFAPI_INT, OBJECT_PROP_POW)
1388 prop (CFAPI_INT, OBJECT_PROP_CHA)
1389 prop (CFAPI_INT, OBJECT_PROP_WC)
1390 prop (CFAPI_INT, OBJECT_PROP_AC)
1391 prop (CFAPI_INT, OBJECT_PROP_HP)
1392 prop (CFAPI_INT, OBJECT_PROP_SP)
1393 prop (CFAPI_INT, OBJECT_PROP_GP)
1394 prop (CFAPI_INT, OBJECT_PROP_FP)
1395 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1396 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1397 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1398 prop (CFAPI_INT, OBJECT_PROP_DAM)
1399 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1400 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1401 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1402 prop (CFAPI_INT, OBJECT_PROP_FACE)
1403 };
1404
1405 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1406 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1407
1408 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1409 { 1589 {
1410 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); 1590 AV *event = newAV ();
1411 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); 1591 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1592 av_push (event, newSViv (eiv->klass));
1593 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1594 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1412 } 1595 }
1596}
1413 1597
1414 //I_EVENT_API (PACKAGE); 1598void _connect_to_perl ()
1599
1600void _global_reattach ()
1601 CODE:
1602{
1603 // reattach to all attachable objects in the game.
1604 for_all_clients (ns)
1605 ns->reattach ();
1606
1607 for_all_objects (op)
1608 op->reattach ();
1415} 1609}
1416 1610
1417NV floor (NV x) 1611NV floor (NV x)
1418 1612
1419NV ceil (NV x) 1613NV ceil (NV x)
1614
1615NV rndm (...)
1616 CODE:
1617 switch (items)
1618 {
1619 case 0: RETVAL = rndm (); break;
1620 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1621 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1622 default: croak ("cf::rndm requires none, one or two parameters."); break;
1623 }
1624 OUTPUT:
1625 RETVAL
1626
1627void server_tick ()
1628 CODE:
1629 runtime = SvNVx (sv_runtime);
1630 server_tick ();
1420 1631
1421void 1632void
1422LOG (int level, char *msg) 1633LOG (int level, char *msg)
1423 PROTOTYPE: $$ 1634 PROTOTYPE: $$
1424 C_ARGS: (LogLevel)level, "%s", msg 1635 C_ARGS: (LogLevel)level, "%s", msg
1427 PROTOTYPE: $$ 1638 PROTOTYPE: $$
1428 1639
1429char *path_combine_and_normalize (char *base, char *path) 1640char *path_combine_and_normalize (char *base, char *path)
1430 PROTOTYPE: $$ 1641 PROTOTYPE: $$
1431 1642
1432char * 1643const char *
1433cf_get_maps_directory (char *path) 1644get_maps_directory (char *path)
1434 PROTOTYPE: $ 1645 PROTOTYPE: $
1435 ALIAS: maps_directory = 0 1646 ALIAS: maps_directory = 0
1647 CODE:
1648 RETVAL = create_pathname (path);
1649 OUTPUT: RETVAL
1436 1650
1437void 1651void
1438sub_generation_inc () 1652sub_generation_inc ()
1439 CODE: 1653 CODE:
1440 PL_sub_generation++; 1654 PL_sub_generation++;
1441 1655
1442char * 1656const char *
1443mapdir () 1657mapdir ()
1444 PROTOTYPE: 1658 PROTOTYPE:
1445 ALIAS: 1659 ALIAS:
1446 mapdir = 0 1660 mapdir = 0
1447 uniquedir = 1 1661 uniquedir = 1
1449 confdir = 3 1663 confdir = 3
1450 localdir = 4 1664 localdir = 4
1451 playerdir = 5 1665 playerdir = 5
1452 datadir = 6 1666 datadir = 6
1453 CODE: 1667 CODE:
1454{ 1668 switch (ix)
1455 int unused_type; 1669 {
1456 RETVAL = (char *)systemDirectory (&unused_type, ix); 1670 case 0: RETVAL = settings.mapdir ; break;
1457} 1671 case 1: RETVAL = settings.uniquedir; break;
1672 case 2: RETVAL = settings.tmpdir ; break;
1673 case 3: RETVAL = settings.confdir ; break;
1674 case 4: RETVAL = settings.localdir ; break;
1675 case 5: RETVAL = settings.playerdir; break;
1676 case 6: RETVAL = settings.datadir ; break;
1677 }
1458 OUTPUT: RETVAL 1678 OUTPUT: RETVAL
1459 1679
1460int 1680void abort ()
1681
1682void fork_abort (char *cause = "cf::fork_abort")
1683
1684void cleanup (const char *cause, bool make_core = false)
1685
1686void emergency_save ()
1687
1688void _exit (int status = EXIT_SUCCESS)
1689
1690UV sv_2watcher (SV *w)
1691 CODE:
1692 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1693 OUTPUT:
1694 RETVAL
1695
1696#if _POSIX_MEMLOCK
1697
1698int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1699
1700int munlockall ()
1701
1702#endif
1703
1461cf_find_animation (char *text) 1704int find_animation (char *text)
1462 PROTOTYPE: $ 1705 PROTOTYPE: $
1463 1706
1464int random_roll(int min, int max, object *op, int goodbad); 1707int random_roll (int min, int max, object *op, int goodbad);
1465 1708
1466const char *cost_string_from_value(uint64 cost, int approx = 0) 1709const char *cost_string_from_value(uint64 cost, int approx = 0)
1467 1710
1468int 1711int
1469exp_to_level (val64 exp) 1712exp_to_level (val64 exp)
1502 RETVAL = newSVpv (resist_plus[atnr], 0); 1745 RETVAL = newSVpv (resist_plus[atnr], 0);
1503 else 1746 else
1504 XSRETURN_UNDEF; 1747 XSRETURN_UNDEF;
1505 OUTPUT: RETVAL 1748 OUTPUT: RETVAL
1506 1749
1750bool
1751load_resource_file (const char *filename)
1752
1753MODULE = cf PACKAGE = cf::attachable
1754
1755int
1756valid (SV *obj)
1757 CODE:
1758 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1759 OUTPUT:
1760 RETVAL
1761
1762void
1763debug_trace (attachable *obj, bool on = true)
1764 CODE:
1765 obj->flags &= ~attachable::F_DEBUG_TRACE;
1766 if (on)
1767 obj->flags |= attachable::F_DEBUG_TRACE;
1768
1769int mortals_size ()
1770 CODE:
1771 RETVAL = attachable::mortals.size ();
1772 OUTPUT: RETVAL
1773
1774#object *mortals (U32 index)
1775# CODE:
1776# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1777# OUTPUT: RETVAL
1778
1779INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h |
1780
1781MODULE = cf PACKAGE = cf::global
1782
1783int invoke (SV *klass, int event, ...)
1784 CODE:
1785 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1786 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1787 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1788 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1789 OUTPUT: RETVAL
1790
1507MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1791MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1508 1792
1509SV * 1793INCLUDE: $PERL $srcdir/genacc object ../include/object.h |
1510get_property (object *obj, int type, int idx) 1794
1795int invoke (object *op, int event, ...)
1511 CODE: 1796 CODE:
1512 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1797 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1798 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1799 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1800 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1513 OUTPUT: RETVAL 1801 OUTPUT: RETVAL
1514 1802
1515SV * 1803SV *registry (object *op)
1516set_property (object *obj, int type, int idx, SV *newval) 1804
1805int objects_size ()
1517 CODE: 1806 CODE:
1518 switch (type) 1807 RETVAL = objects.size ();
1519 { 1808 OUTPUT: RETVAL
1520 case CFAPI_INT: 1809
1521 cf_object_set_int_property (obj, idx, SvIV (newval)); 1810object *objects (U32 index)
1522 break; 1811 CODE:
1523 case CFAPI_LONG: 1812 RETVAL = index < objects.size () ? objects [index] : 0;
1524 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); 1813 OUTPUT: RETVAL
1525 break; 1814
1526 case CFAPI_DOUBLE: 1815int actives_size ()
1527 { 1816 CODE:
1528 int unused_type; 1817 RETVAL = actives.size ();
1529 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1818 OUTPUT: RETVAL
1530 } 1819
1531 break; 1820object *actives (U32 index)
1532 case CFAPI_STRING: 1821 CODE:
1533 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0); 1822 RETVAL = index < actives.size () ? actives [index] : 0;
1534 break; 1823 OUTPUT: RETVAL
1535 case CFAPI_POBJECT:
1536 {
1537 int unused_type;
1538 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1539 }
1540 break;
1541 default:
1542 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1543 }
1544 1824
1545# missing properties 1825# missing properties
1546 1826
1547void 1827object *head (object *op)
1548set_attacktype (object *obj, U32 attacktype) 1828 PROTOTYPE: $
1549 CODE: 1829 CODE:
1550 obj->attacktype = attacktype; 1830 RETVAL = op->head_ ();
1551
1552U32
1553get_attacktype (object *obj)
1554 ALIAS:
1555 attacktype = 0
1556 CODE:
1557 RETVAL = obj->attacktype;
1558 OUTPUT: RETVAL 1831 OUTPUT: RETVAL
1559 1832
1560# missing in plug-in api, of course 1833int is_head (object *op)
1561void 1834 PROTOTYPE: $
1562set_food (object *obj, int food) 1835 CODE:
1563 CODE: 1836 RETVAL = op->head_ () == op;
1564 obj->stats.food = food;
1565
1566int
1567get_food (object *obj)
1568 ALIAS:
1569 food = 0
1570 CODE:
1571 RETVAL = obj->stats.food;
1572 OUTPUT: RETVAL 1837 OUTPUT: RETVAL
1573 1838
1574void 1839void
1575inv (object *obj) 1840inv (object *obj)
1576 PROTOTYPE: $ 1841 PROTOTYPE: $
1577 PPCODE: 1842 PPCODE:
1578{ 1843{
1579 object *o; 1844 object *o;
1580 for (o = obj->inv; o; o = o->below) 1845 for (o = obj->inv; o; o = o->below)
1581 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1846 XPUSHs (sv_2mortal (to_sv (o)));
1582} 1847}
1583 1848
1584int cf_object_get_resistance (object *op, int rtype) 1849void
1585 ALIAS: resistance = 0 1850set_animation (object *op, int idx)
1851 CODE:
1852 SET_ANIMATION (op, idx);
1586 1853
1587int cf_object_get_flag (object *op, int flag) 1854int
1588 ALIAS: flag = 0 1855num_animations (object *op)
1856 CODE:
1857 RETVAL = NUM_ANIMATIONS (op);
1858 OUTPUT: RETVAL
1589 1859
1590void cf_object_set_flag (object *op, int flag, int value) 1860object *find_best_object_match (object *op, const char *match)
1591 1861
1862object *find_marked_object (object *op)
1863
1592int need_identify (const object *obj); 1864int need_identify (object *obj);
1593 1865
1594int apply_shop_mat (object *shop_mat, object *op); 1866int apply_shop_mat (object *shop_mat, object *op);
1595 1867
1868int move_player (object *op, int dir)
1869 CODE:
1870 RETVAL = move_player (op, dir);
1871 OUTPUT:
1872 RETVAL
1873
1596void cf_object_move (object *op, int dir, object *originator = op) 1874int move (object *op, int dir, object *originator = op)
1875 CODE:
1876 RETVAL = move_ob (op, dir, originator);
1877 OUTPUT:
1878 RETVAL
1597 1879
1598void cf_object_apply (object *op, object *author, int flags = 0) 1880void apply (object *applier, object *applied, int flags = 0)
1881 CODE:
1882 manual_apply (applied, applier, flags);
1599 1883
1600void cf_object_apply_below (object *op) 1884void apply_below (object *op)
1885 CODE:
1886 player_apply_below (op);
1601 1887
1602void cf_object_remove (object *op) 1888int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1603
1604void cf_object_free (object *op)
1605 1889
1606object *cf_object_present_archname_inside (object *op, char *whatstr) 1890object *cf_object_present_archname_inside (object *op, char *whatstr)
1607 1891
1608int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1892int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1609 1893
1610int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1894int cf_object_change_map (object *op, int x, int y, maptile *map)
1611 1895
1896#//TODO
1612object *cf_object_clone (object *op, int clonetype = 0) 1897object *clone_ (object *op, int recursive = 0)
1898 CODE:
1899 if (recursive)
1900 RETVAL = object_create_clone (op);
1901 else
1902 {
1903 RETVAL = object::create ();
1904 op->copy_to (RETVAL);
1905 }
1906 OUTPUT: RETVAL
1613 1907
1614int cf_object_pay_item (object *op, object *buyer) 1908int pay_item (object *op, object *buyer)
1909 CODE:
1910 RETVAL = pay_for_item (op, buyer);
1911 OUTPUT: RETVAL
1615 1912
1616int cf_object_pay_amount (object *op, uint64 amount) 1913int pay_amount (object *op, uint64 amount)
1914 CODE:
1915 RETVAL = pay_for_amount (amount, op);
1916 OUTPUT: RETVAL
1617 1917
1618void pay_player (object *op, uint64 amount) 1918void pay_player (object *op, uint64 amount)
1619 1919
1620val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1920val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1621 1921
1622int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1922int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1623 1923
1624int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1924void learn_spell (object *op, object *sp, int special_prayer = 0)
1925 CODE:
1926 do_learn_spell (op, sp, special_prayer);
1625 1927
1626void cf_object_learn_spell (object *op, object *sp)
1627
1628void cf_object_forget_spell (object *op, object *sp) 1928void forget_spell (object *op, object *sp)
1929 CODE:
1930 do_forget_spell (op, query_name (sp));
1629 1931
1630object *cf_object_check_for_spell (object *op, char *spellname) 1932object *check_for_spell (object *op, char *spellname)
1933 CODE:
1934 RETVAL = check_spell_known (op, spellname);
1935 OUTPUT: RETVAL
1631 1936
1632int cf_object_query_money (object *op) 1937int query_money (object *op)
1633 ALIAS: money = 0 1938 ALIAS: money = 0
1634 1939
1635int cf_object_query_cost (object *op, object *who, int flags) 1940val64 query_cost (object *op, object *who, int flags)
1636 ALIAS: cost = 0 1941 ALIAS: cost = 0
1637 1942
1638void cf_object_activate_rune (object *op , object *victim) 1943void spring_trap (object *op, object *victim)
1639 1944
1640int cf_object_check_trigger (object *op, object *cause) 1945int check_trigger (object *op, object *cause)
1641 1946
1642int cf_object_out_of_map (object *op, int x, int y)
1643
1644void cf_object_drop (object *op, object *author) 1947void drop (object *who, object *op)
1645 1948
1646void cf_object_take (object *op, object *author) 1949void pick_up (object *who, object *op)
1647 1950
1648void cf_object_say (object *op, char *msg)
1649
1650void cf_object_speak (object *op, char *msg)
1651
1652object *cf_object_insert_object (object *op, object *container)
1653
1654const char *cf_object_get_msg (object *ob)
1655 ALIAS: msg = 0
1656
1657object *cf_object_insert_in_ob (object *ob, object *where)
1658
1659int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1951int cf_object_teleport (object *op, maptile *map, int x, int y)
1660 1952
1661void cf_object_update (object *op, int flags) 1953void update_object (object *op, int action)
1662
1663void cf_object_pickup (object *op, object *what)
1664 1954
1665object *cf_create_object_by_name (const char *name) 1955object *cf_create_object_by_name (const char *name)
1666 1956
1667void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1957void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1668 1958
1674 1964
1675void push_button (object *op); 1965void push_button (object *op);
1676 1966
1677void use_trigger (object *op); 1967void use_trigger (object *op);
1678 1968
1679void add_button_link (object *button, mapstruct *map, int connected); 1969void add_button_link (object *button, maptile *map, int connected);
1680 1970
1681void remove_button_link (object *op); 1971void remove_button_link (object *op);
1682 1972
1683void
1684cf_object_set_resistance (object *op, int rtype, int val)
1685 CODE:
1686 if (rtype >= 0 && rtype < NROFATTACKS)
1687 op->resist[rtype] = val;
1688
1689 1973
1690MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1974MODULE = cf PACKAGE = cf::object PREFIX = cf_
1691
1692void cf_fix_object (object *pl)
1693 ALIAS: fix = 0
1694 1975
1695object *cf_insert_ob_in_ob (object *ob, object *where) 1976object *cf_insert_ob_in_ob (object *ob, object *where)
1696 1977
1697# no clean way to get an object from an archetype - stupid idiotic 1978# no clean way to get an object from an archetype - stupid idiotic
1698# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1979# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1702 CODE: 1983 CODE:
1703 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1984 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1704 OUTPUT: 1985 OUTPUT:
1705 RETVAL 1986 RETVAL
1706 1987
1707object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1988object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1708 PROTOTYPE: $$$$$$ 1989 PROTOTYPE: $$$$$$
1709 CODE: 1990 CODE:
1710{ 1991{
1711 int unused_type; 1992 int unused_type;
1712 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1993 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1750bool on_same_map_as (object *ob, object *other) 2031bool on_same_map_as (object *ob, object *other)
1751 CODE: 2032 CODE:
1752 RETVAL = on_same_map (ob, other); 2033 RETVAL = on_same_map (ob, other);
1753 OUTPUT: RETVAL 2034 OUTPUT: RETVAL
1754 2035
1755char * 2036const char *
1756base_name (object *ob, int plural) 2037base_name (object *op, int plural = op->nrof > 1)
1757 CODE: 2038 CODE:
1758 RETVAL = cf_query_base_name (ob, plural); 2039 RETVAL = query_base_name (op, plural);
1759 OUTPUT: RETVAL 2040 OUTPUT: RETVAL
1760 2041
1761living * 2042object *decrease_ob_nr (object *op, unsigned long i)
1762stats (object *ob)
1763 CODE:
1764 RETVAL = &ob->stats;
1765 OUTPUT: RETVAL
1766
1767 2043
1768MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2044MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1769 2045
1770player *player (object *op) 2046player *player (object *op)
1771 CODE: 2047 CODE:
1772 RETVAL = op->contr; 2048 RETVAL = op->contr;
1773 OUTPUT: RETVAL 2049 OUTPUT: RETVAL
1774 2050
2051void check_score (object *op)
2052
1775void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2053void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2054 CODE:
2055 new_draw_info (flags, 0, op, txt);
1776 2056
1777object *cf_player_send_inventory (object *op) 2057object *cf_player_send_inventory (object *op)
1778 2058
1779char *cf_player_get_ip (object *op) 2059char *cf_player_get_ip (object *op)
1780 ALIAS: ip = 0 2060 ALIAS: ip = 0
1789 2069
1790void cf_player_set_party (object *op, partylist *party) 2070void cf_player_set_party (object *op, partylist *party)
1791 2071
1792void kill_player (object *op) 2072void kill_player (object *op)
1793 2073
1794MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 2074void esrv_update_item (object *op, int what, object *item)
2075 C_ARGS: what, op, item
2076
2077void clear_los (object *op)
2078
2079int command_summon (object *op, char *params)
2080
2081int command_arrest (object *op, char *params)
2082
1795 2083
1796MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2084MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1797 2085
1798player *cf_player_find (char *name) 2086INCLUDE: $PERL $srcdir/genacc player ../include/player.h |
1799 PROTOTYPE: $ 2087
2088int invoke (player *pl, int event, ...)
2089 CODE:
2090 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2091 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2092 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2093 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2094 OUTPUT: RETVAL
2095
2096SV *registry (player *pl)
2097
2098void
2099save_stats (player *pl)
2100 CODE:
2101 pl->ob->stats.hp = pl->ob->stats.maxhp;
2102 pl->ob->stats.sp = pl->ob->stats.maxsp;
2103 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2104 pl->orig_stats = pl->ob->stats;
1800 2105
1801void cf_player_move (player *pl, int dir) 2106void cf_player_move (player *pl, int dir)
1802 2107
1803void MapNewmapCmd (player *pl)
1804
1805void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2108void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1806
1807# nonstandard
1808object *ob (player *pl)
1809 CODE:
1810 RETVAL = pl->ob;
1811 OUTPUT: RETVAL
1812
1813player *first ()
1814 CODE:
1815 RETVAL = first_player;
1816 OUTPUT: RETVAL
1817
1818player *next (player *pl)
1819 CODE:
1820 RETVAL = pl->next;
1821 OUTPUT: RETVAL
1822 2109
1823bool 2110bool
1824cell_visible (player *pl, int dx, int dy) 2111cell_visible (player *pl, int dx, int dy)
1825 CODE: 2112 CODE:
1826 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2 2113 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1827 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]; 2114 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1828 OUTPUT: 2115 OUTPUT:
1829 RETVAL 2116 RETVAL
1830 2117
1831void 2118void
1832send (player *pl, SV *packet) 2119send (player *pl, SV *packet)
1833 CODE: 2120 CODE:
1834{ 2121{
1835 STRLEN len; 2122 STRLEN len;
1836 char *buf = SvPVbyte (packet, len); 2123 char *buf = SvPVbyte (packet, len);
1837 2124
1838 Write_String_To_Socket (&pl->socket, buf, len); 2125 if (pl->ns)
2126 pl->ns->send_packet (buf, len);
1839} 2127}
1840 2128
1841int 2129int
1842listening (player *pl, int new_value = -1) 2130listening (player *pl, int new_value = -1)
1843 CODE: 2131 CODE:
1845 if (new_value >= 0) 2133 if (new_value >= 0)
1846 pl->listening = new_value; 2134 pl->listening = new_value;
1847 OUTPUT: 2135 OUTPUT:
1848 RETVAL 2136 RETVAL
1849 2137
1850void get_savebed (player *pl) 2138void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1851 ALIAS: 2139 PROTOTYPE: $;$$$
1852 savebed = 0
1853 PPCODE: 2140 PPCODE:
2141 if (GIMME_V != G_VOID)
2142 {
1854 EXTEND (SP, 3); 2143 EXTEND (SP, 3);
1855 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2144 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1856 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2145 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1857 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2146 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1858 2147 }
1859void set_savebed (player *pl, char *map_path, int x, int y) 2148 if (map_path) sv_to (map_path, pl->savebed_map);
1860 CODE: 2149 if (x) sv_to (x, pl->bed_x);
1861 strcpy (pl->savebed_map, map_path); 2150 if (y) sv_to (y, pl->bed_y);
1862 pl->bed_x = x;
1863 pl->bed_y = y;
1864 2151
1865void 2152void
1866list () 2153list ()
1867 PPCODE: 2154 PPCODE:
1868{ 2155 for_all_players (pl)
1869 player *pl; 2156 XPUSHs (sv_2mortal (to_sv (pl)));
1870 for (pl = first_player; pl; pl = pl->next)
1871 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1872}
1873
1874bool
1875peaceful (player *pl, bool new_setting = 0)
1876 PROTOTYPE: $;$
1877 CODE:
1878 RETVAL = pl->peaceful;
1879 if (items > 1)
1880 pl->peaceful = new_setting;
1881 OUTPUT:
1882 RETVAL
1883
1884living *
1885orig_stats (player *pl)
1886 CODE:
1887 RETVAL = &pl->orig_stats;
1888 OUTPUT: RETVAL
1889
1890living *
1891last_stats (player *pl)
1892 CODE:
1893 RETVAL = &pl->last_stats;
1894 OUTPUT: RETVAL
1895 2157
1896 2158
1897MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2159MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1898 2160
1899SV * 2161int invoke (maptile *map, int event, ...)
1900get_property (mapstruct *obj, int type, int idx)
1901 CODE: 2162 CODE:
1902 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx)); 2163 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2164 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2165 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2166 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1903 OUTPUT: RETVAL 2167 OUTPUT: RETVAL
1904 2168
1905SV * 2169SV *registry (maptile *map)
1906set_property (mapstruct *obj, int type, int idx, SV *newval)
1907 CODE:
1908 switch (type)
1909 {
1910 case CFAPI_INT:
1911 cf_map_set_int_property (obj, idx, SvIV (newval));
1912 break;
1913 default:
1914 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1915 }
1916 2170
1917mapstruct *new (int width, int height) 2171INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2172
2173void
2174maptile::instantiate ()
2175
2176maptile *new ()
1918 PROTOTYPE: 2177 PROTOTYPE:
1919 CODE: 2178 CODE:
1920{ 2179 RETVAL = new maptile;
1921 int unused_type;
1922 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
1923}
1924 OUTPUT: 2180 OUTPUT:
1925 RETVAL 2181 RETVAL
1926 2182
1927void delete_map (mapstruct *map) 2183void
2184maptile::players ()
2185 PPCODE:
2186 if (GIMME_V == G_SCALAR)
2187 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2188 else if (GIMME_V == G_ARRAY)
2189 {
2190 EXTEND (SP, THIS->players);
2191 for_all_players (pl)
2192 if (pl->ob && pl->ob->map == THIS)
2193 PUSHs (sv_2mortal (to_sv (pl->ob)));
2194 }
1928 2195
1929void clean_tmp_map (mapstruct *map) 2196void
2197maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2198 CODE:
2199{
2200 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2201 croak ("maptile::add_underlay: palette must be arrayref");
1930 2202
2203 palette = SvRV (palette);
2204
2205 STRLEN idxlen;
2206 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2207
2208 for (int x = 0; x < THIS->width; ++x)
2209 for (int y = 0; y < THIS->height; ++y)
2210 {
2211 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2212 if (op->flag [FLAG_IS_FLOOR])
2213 goto skip_space;
2214
2215 {
2216 int offs = offset + y * stride + x;
2217 if (IN_RANGE_EXC (offs, 0, idxlen))
2218 {
2219 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2220 {
2221 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2222 ob->flag [FLAG_NO_MAP_SAVE] = true;
2223 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2224 }
2225 }
2226 }
2227
2228 skip_space: ;
2229 }
2230}
2231
2232void
2233maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2234 CODE:
2235{
2236 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2237 croak ("maptile::set_regiondata: palette must be arrayref");
2238
2239 palette = SvRV (palette);
2240
2241 STRLEN idxlen;
2242 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2243
2244 region **regionmap = (region **)malloc (
2245 (av_len ((AV *)palette) + 1) * sizeof (region *));
2246 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2247
2248 for (int i = av_len ((AV *)palette) + 1; i--; )
2249 regionmap [i] = region::find (
2250 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2251
2252 for (int y = 0; y < THIS->height; ++y)
2253 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2254
2255 sfree (THIS->regions, THIS->size ());
2256 free (THIS->regionmap);
2257
2258 THIS->regions = regions;
2259 THIS->regionmap = regionmap;
2260}
2261
1931void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2262void play_sound_map (maptile *map, int x, int y, int sound_num)
1932 2263
1933mapstruct *tile_map (mapstruct *map, unsigned int dir) 2264int out_of_map (maptile *map, int x, int y)
1934 CODE:
1935 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
1936 OUTPUT:
1937 RETVAL
1938 2265
1939char *tile_path (mapstruct *map, unsigned int dir) 2266void
1940 CODE: 2267trigger (maptile *map, long connection, bool state = true)
1941 if (dir >= 4) 2268 CODE:
1942 XSRETURN_UNDEF; 2269 activate_connection (map, connection, state);
1943 RETVAL = map->tile_path [dir];
1944 OUTPUT:
1945 RETVAL
1946 2270
1947mapstruct *cf_map_get_map (char *name) 2271void
1948 PROTOTYPE: $ 2272get_connection (maptile *map, long connection)
1949 ALIAS: map = 0 2273 PPCODE:
2274 oblinkpt *obp = get_connection_links (map, connection);
2275 if (obp)
2276 for (objectlink *ol = obp->link; ol; ol = ol->next)
2277 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
1950 2278
1951mapstruct *has_been_loaded (char *name)
1952 PROTOTYPE: $
1953
1954mapstruct *cf_map_get_first ()
1955 PROTOTYPE:
1956 ALIAS: first = 0
1957
1958# whoever "designed" the plug-in api should have wasted
1959# his/her time with staying away from the project - would have
1960# saved others a lot of time, without doubt.
1961void set_path (mapstruct *where, char *path)
1962 CODE:
1963 strcpy (where->path, path);
1964
1965int in_memory (mapstruct *map)
1966 CODE:
1967 RETVAL = map->in_memory;
1968 OUTPUT:
1969 RETVAL
1970
1971bool unique (mapstruct *map)
1972 CODE:
1973 RETVAL = map->unique;
1974 OUTPUT:
1975 RETVAL
1976
1977void set_unique (mapstruct *map, bool unique)
1978 CODE:
1979 map->unique = unique;
1980
1981object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2279object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
1982 2280
1983object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2281object *cf_map_insert_object (maptile *where, object* op, int x, int y)
1984 2282
1985object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2283object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
1986 C_ARGS: str, map, nx, ny 2284 C_ARGS: str, map, nx, ny
1987 2285
1988void 2286void
1989cf_map_normalise (mapstruct *map, int x, int y) 2287get_map_flags (maptile *map, int x, int y)
1990 PPCODE: 2288 PPCODE:
1991{ 2289{
1992 mapstruct *nmap = 0; 2290 maptile *nmap = 0;
1993 I16 nx = 0, ny = 0; 2291 I16 nx = 0, ny = 0;
1994 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2292 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
1995 2293
1996 EXTEND (SP, 4); 2294 EXTEND (SP, 4);
1997 PUSHs (sv_2mortal (newSViv (flags))); 2295 PUSHs (sv_2mortal (newSViv (flags)));
1998 2296
1999 if (GIMME_V == G_ARRAY) 2297 if (GIMME_V == G_ARRAY)
2003 PUSHs (sv_2mortal (newSViv (ny))); 2301 PUSHs (sv_2mortal (newSViv (ny)));
2004 } 2302 }
2005} 2303}
2006 2304
2007void 2305void
2008at (mapstruct *map, unsigned int x, unsigned int y) 2306at (maptile *map, unsigned int x, unsigned int y)
2009 PROTOTYPE: $$$ 2307 PROTOTYPE: $$$
2010 PPCODE: 2308 PPCODE:
2011{ 2309{
2012 object *o; 2310 object *o;
2013 mapstruct *nmap = 0; 2311 maptile *nmap = 0;
2014 I16 nx, ny; 2312 I16 nx, ny;
2015 2313
2016 cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2314 get_map_flags (map, &nmap, x, y, &nx, &ny);
2017 2315
2018 if (nmap) 2316 if (nmap)
2019 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2317 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2020 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2318 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2021} 2319}
2022 2320
2023SV * 2321SV *
2024bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2322bot_at (maptile *obj, unsigned int x, unsigned int y)
2025 PROTOTYPE: $$$ 2323 PROTOTYPE: $$$
2026 ALIAS: 2324 ALIAS:
2027 top_at = 1 2325 top_at = 1
2028 flags_at = 2 2326 flags_at = 2
2029 light_at = 3 2327 light_at = 3
2030 move_block_at = 4 2328 move_block_at = 4
2031 move_slow_at = 5 2329 move_slow_at = 5
2032 move_on_at = 6 2330 move_on_at = 6
2033 move_off_at = 7 2331 move_off_at = 7
2034 INIT: 2332 INIT:
2035 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2333 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2036 CODE: 2334 CODE:
2037 switch (ix) 2335 switch (ix)
2038 { 2336 {
2039 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2337 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2040 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2338 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2043 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2341 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2044 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2342 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2045 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2343 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2046 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2344 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2047 } 2345 }
2048 OUTPUT: 2346 OUTPUT: RETVAL
2049 RETVAL
2050 2347
2051# "serialise" map perl data into a ref 2348void fix_walls (maptile *map, int x, int y)
2052void 2349
2053_get_obs (mapstruct *map) 2350void fix_walls_around (maptile *map, int x, int y)
2351
2352# worst xs function of my life
2353bool
2354_create_random_map (\
2355 maptile *self,\
2356 char *wallstyle,\
2357 char *wall_name,\
2358 char *floorstyle,\
2359 char *monsterstyle,\
2360 char *treasurestyle,\
2361 char *layoutstyle,\
2362 char *doorstyle,\
2363 char *decorstyle,\
2364 char *origin_map,\
2365 char *final_map,\
2366 char *exitstyle,\
2367 char *this_map,\
2368 char *exit_on_final_map,\
2369 int xsize,\
2370 int ysize,\
2371 int expand2x,\
2372 int layoutoptions1,\
2373 int layoutoptions2,\
2374 int layoutoptions3,\
2375 int symmetry,\
2376 int difficulty,\
2377 int difficulty_given,\
2378 float difficulty_increase,\
2379 int dungeon_level,\
2380 int dungeon_depth,\
2381 int decoroptions,\
2382 int orientation,\
2383 int origin_y,\
2384 int origin_x,\
2385 U32 random_seed,\
2386 val64 total_map_hp,\
2387 int map_layout_style,\
2388 int treasureoptions,\
2389 int symmetry_used,\
2390 region *region,\
2391 char *custom\
2392)
2054 PPCODE: 2393 CODE:
2055{ 2394{
2056 object *o; 2395 random_map_params rmp;
2057 int x, y;
2058 AV *obs = newAV ();
2059 int nonnull = 0;
2060 2396
2061 for (y = 0; y < MAP_HEIGHT (map); y++) 2397 assign (rmp.wallstyle , wallstyle);
2062 for (x = 0; x < MAP_WIDTH (map); x++) 2398 assign (rmp.wall_name , wall_name);
2063 { 2399 assign (rmp.floorstyle , floorstyle);
2064 AV *av = newAV (); 2400 assign (rmp.monsterstyle , monsterstyle);
2401 assign (rmp.treasurestyle , treasurestyle);
2402 assign (rmp.layoutstyle , layoutstyle);
2403 assign (rmp.doorstyle , doorstyle);
2404 assign (rmp.decorstyle , decorstyle);
2405 assign (rmp.exitstyle , exitstyle);
2406 assign (rmp.exit_on_final_map, exit_on_final_map);
2065 2407
2066 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2408 rmp.origin_map = origin_map;
2067 { 2409 rmp.final_map = final_map;
2068 SV *sv = SVptr_cache_get (o); 2410 rmp.this_map = this_map;
2411 rmp.xsize = xsize;
2412 rmp.ysize = ysize;
2413 rmp.expand2x = expand2x;
2414 rmp.layoutoptions1 = layoutoptions1;
2415 rmp.layoutoptions2 = layoutoptions2;
2416 rmp.layoutoptions3 = layoutoptions3;
2417 rmp.symmetry = symmetry;
2418 rmp.difficulty = difficulty;
2419 rmp.difficulty_given = difficulty_given;
2420 rmp.difficulty_increase = difficulty_increase;
2421 rmp.dungeon_level = dungeon_level;
2422 rmp.dungeon_depth = dungeon_depth;
2423 rmp.decoroptions = decoroptions;
2424 rmp.orientation = orientation;
2425 rmp.origin_y = origin_y;
2426 rmp.origin_x = origin_x;
2427 rmp.random_seed = random_seed;
2428 rmp.total_map_hp = total_map_hp;
2429 rmp.map_layout_style = map_layout_style;
2430 rmp.treasureoptions = treasureoptions;
2431 rmp.symmetry_used = symmetry_used;
2432 rmp.region = region;
2433 rmp.custom = custom;
2069 2434
2070 if (sv && HvFILL (SvRV (sv))) 2435 RETVAL = self->generate_random_map (&rmp);
2071 {
2072 nonnull = 1;
2073 sv = newSVsv (sv);
2074 }
2075 else
2076 sv = &PL_sv_undef;
2077
2078 av_push (av, sv);
2079 }
2080
2081 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
2082 }
2083
2084 if (nonnull)
2085 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
2086 else
2087 SvREFCNT_dec (obs);
2088} 2436}
2089
2090# "deserialise" perl map data into the map
2091void
2092_set_obs (mapstruct *map, SV *sv)
2093 CODE:
2094{
2095 object *o;
2096 AV *av;
2097 int x, y;
2098 AV *obs = (AV *)SvRV (sv);
2099
2100 for (y = 0; y < MAP_HEIGHT (map); y++)
2101 for (x = 0; x < MAP_WIDTH (map); x++)
2102 {
2103 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2104
2105 if (!SvROK (sv))
2106 continue;
2107
2108 av = (AV *)SvRV (sv);
2109
2110 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2111 {
2112 sv = av_shift (av);
2113
2114 if (SvROK (sv))
2115 {
2116 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2117 SVptr_cache_set (o, sv);
2118 }
2119 }
2120 }
2121}
2122
2123
2124MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
2125
2126archetype *cf_archetype_get_first()
2127 PROTOTYPE:
2128 ALIAS: first = 0
2129
2130archetype *cf_archetype_get_next (archetype *arch)
2131 ALIAS: next = 0
2132
2133archetype *cf_archetype_get_head (archetype *arch)
2134 ALIAS: head = 0
2135
2136archetype *cf_archetype_get_more (archetype *arch)
2137 ALIAS: more = 0
2138
2139const char *cf_archetype_get_name (archetype *arch)
2140 ALIAS: name = 0
2141
2142object *cf_archetype_get_clone (archetype *arch)
2143 ALIAS: clone = 0
2144
2145MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
2146
2147partylist *cf_party_get_first ()
2148 PROTOTYPE:
2149 ALIAS: first = 0
2150
2151partylist *cf_party_get_next (partylist *party)
2152 ALIAS: next = 0
2153
2154const char *cf_party_get_name (partylist *party)
2155
2156const char *cf_party_get_password (partylist *party)
2157 ALIAS: password = 0
2158
2159player *cf_party_get_first_player (partylist *party)
2160 ALIAS: first_player = 0
2161
2162player *cf_party_get_next_player (partylist *party, player *op)
2163 ALIAS: next_player = 0
2164
2165
2166MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
2167
2168region *cf_region_get_first ()
2169 PROTOTYPE:
2170 ALIAS: first = 0
2171
2172const char *cf_region_get_name (region *reg)
2173 ALIAS: name = 0
2174
2175region *cf_region_get_next (region *reg)
2176 ALIAS: next = 0
2177
2178region *cf_region_get_parent (region *reg)
2179 ALIAS: parent = 0
2180
2181const char *cf_region_get_longname (region *reg)
2182 ALIAS: longname = 0
2183
2184const char *cf_region_get_message (region *reg)
2185 ALIAS: message = 0
2186
2187
2188MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2189
2190val64
2191exp (living *liv, val64 new_val = 0)
2192 PROTOTYPE: $;$
2193 ALIAS:
2194 Str = 1
2195 Dex = 2
2196 Con = 3
2197 Wis = 4
2198 Cha = 5
2199 Int = 6
2200 Pow = 7
2201 wc = 8
2202 ac = 9
2203 hp = 10
2204 maxhp = 11
2205 sp = 12
2206 maxsp = 13
2207 grace = 14
2208 maxgrace = 15
2209 food = 16
2210 dam = 17
2211 luck = 18
2212 CODE:
2213# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2214 switch (ix)
2215 {
2216 LIVING_ACC (exp , 0);
2217 LIVING_ACC (Str , 1);
2218 LIVING_ACC (Dex , 2);
2219 LIVING_ACC (Con , 3);
2220 LIVING_ACC (Wis , 4);
2221 LIVING_ACC (Cha , 5);
2222 LIVING_ACC (Int , 6);
2223 LIVING_ACC (Pow , 7);
2224 LIVING_ACC (wc , 8);
2225 LIVING_ACC (ac , 9);
2226 LIVING_ACC (hp , 10);
2227 LIVING_ACC (maxhp , 11);
2228 LIVING_ACC (sp , 12);
2229 LIVING_ACC (maxsp , 13);
2230 LIVING_ACC (grace , 14);
2231 LIVING_ACC (maxgrace, 15);
2232 LIVING_ACC (food , 16);
2233 LIVING_ACC (dam , 17);
2234 LIVING_ACC (luck , 18);
2235 }
2236# undef LIVING_ACC
2237 OUTPUT: 2437 OUTPUT:
2238 RETVAL 2438 RETVAL
2239 2439
2440MODULE = cf PACKAGE = cf::arch
2441
2442archetype *find (const char *name)
2443 CODE:
2444 RETVAL = archetype::find (name);
2445 OUTPUT:
2446 RETVAL
2447
2448archetype *first()
2449 PROTOTYPE:
2450 CODE:
2451 RETVAL = first_archetype;
2452 OUTPUT: RETVAL
2453
2454INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2455
2456MODULE = cf PACKAGE = cf::party
2457
2458partylist *first ()
2459 PROTOTYPE:
2460 CODE:
2461 RETVAL = get_firstparty ();
2462 OUTPUT: RETVAL
2463
2464INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h |
2465
2466MODULE = cf PACKAGE = cf::region
2467
2468void
2469list ()
2470 PPCODE:
2471 for_all_regions (rgn)
2472 XPUSHs (sv_2mortal (to_sv (rgn)));
2473
2474region *find (char *name)
2475 PROTOTYPE: $
2476 CODE:
2477 RETVAL = region::find (name);
2478 OUTPUT: RETVAL
2479
2480region *find_fuzzy (char *name)
2481 PROTOTYPE: $
2482 CODE:
2483 RETVAL = region::find_fuzzy (name);
2484 OUTPUT: RETVAL
2485
2486INCLUDE: $PERL $srcdir/genacc region ../include/map.h |
2487
2488MODULE = cf PACKAGE = cf::living
2489
2490INCLUDE: $PERL $srcdir/genacc living ../include/living.h |
2491
2492MODULE = cf PACKAGE = cf::settings
2493
2494INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h |
2495
2496MODULE = cf PACKAGE = cf::client
2497
2498INCLUDE: $PERL $srcdir/genacc client ../include/client.h |
2499
2500int invoke (client *ns, int event, ...)
2501 CODE:
2502 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2503 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2504 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2505 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2506 OUTPUT: RETVAL
2507
2508SV *registry (client *ns)
2509
2510void
2511list ()
2512 PPCODE:
2513 EXTEND (SP, clients.size ());
2514 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2515 PUSHs (sv_2mortal (to_sv (*i)));
2516
2517void
2518client::send_packet (SV *packet)
2519 CODE:
2520{
2521 STRLEN len;
2522 char *buf = SvPVbyte (packet, len);
2523
2524 THIS->send_packet (buf, len);
2525}
2526
2527MODULE = cf PACKAGE = cf::face PREFIX = face_
2528
2529INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2530
2531faceidx face_find (const char *name, faceidx defidx = 0)
2532
2533faceidx alloc (const char *name)
2534 CODE:
2535{
2536 do
2537 {
2538 RETVAL = faces.size ();
2539 faces.resize (RETVAL + 1);
2540 }
2541 while (!RETVAL); // crude way to leave index 0
2542
2543 faces [RETVAL].name = name;
2544 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2545
2546 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2547 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2548}
2549 OUTPUT: RETVAL
2550
2551void set (faceidx idx, int visibility, int magicmap)
2552 CODE:
2553 faceinfo *f = face_info (idx);
2554 assert (f);
2555 f->visibility = visibility;
2556 f->magicmap = magicmap;
2557
2558void set_smooth (faceidx idx, faceidx smooth)
2559 CODE:
2560 faceinfo *f = face_info (idx);
2561 assert (f);
2562 f->smooth = smooth;
2563
2564void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2565 CODE:
2566 facedata *d = face_data (idx, faceset);
2567 assert (d);
2568 sv_to (data, d->data);
2569 STRLEN clen;
2570 char *cdata = SvPVbyte (chksum, clen);
2571 memcpy (d->chksum, cdata, min (CHKSUM_SIZE, clen));
2572
2573void invalidate (faceidx idx)
2574 CODE:
2575 for_all_clients (ns)
2576 ns->faces_sent [idx] = false;
2577
2578void invalidate_all ()
2579 CODE:
2580 for_all_clients (ns)
2581 ns->faces_sent.reset ();
2582

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