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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.21 by root, Mon Aug 28 15:48:13 2006 UTC vs.
Revision 1.181 by root, Tue Apr 3 00:21:38 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31 25
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
34#include "loader.h"
50#include "cfperl.h" 35#include "cfperl.h"
51#include "shstr.h" 36#include "shstr.h"
52 37
38#include <unistd.h>
39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
42
43#include <EXTERN.h>
44#include <perl.h>
45#include <XSUB.h>
46
47#include "CoroAPI.h"
53#include "perlxsi.c" 48#include "perlxsi.c"
54 49
55extern sint64 *levels; // the experience table 50extern sint64 *levels; // the experience table
56 51
57typedef object object_ornull; 52typedef object object_ornull;
58typedef mapstruct mapstruct_ornull; 53typedef maptile maptile_ornull;
59 54
55#if IVSIZE >= 8
56 typedef IV val64;
57# define newSVval64 newSViv
58# define SvVAL64 SvIV
59#else
60typedef double val64; 60 typedef double val64;
61#define newSVval64 newSVnv 61# define newSVval64 newSVnv
62#define SvVAL64 SvNV 62# define SvVAL64 SvNV
63#endif
63 64
64static f_plug_api gethook = cfapi_get_hooks; 65static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property; 66static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api map_get_map = cfapi_map_get_map;
67static f_plug_api object_insert = cfapi_object_insert; 67static f_plug_api object_insert = cfapi_object_insert;
68 68
69/* this is a stupid way to do things, and awkward to use for plug-in authors */
70typedef struct
71{
72 object* who;
73 object* activator;
74 object* third;
75 object* event;
76 mapstruct* map;
77 char message[1024];
78 int fix; // seems to be python-only, and should not be part of the API
79 int event_code;
80 char extension[1024]; // name field, should invoke specific perl extension
81 char options[1024]; // slaying field of event_connectors
82 int returnvalue;
83} CFPContext;
84
85static HV *obj_cache;
86static PerlInterpreter *perl; 69static PerlInterpreter *perl;
87 70
71double runtime;
72
73global gbl_ev;
88static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime;
89 76
90#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 77static HV
91#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 78 *stash_cf,
92#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 79 *stash_cf_object_wrap,
93#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 80 *stash_cf_object_player_wrap,
94#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 81 *stash_cf_player_wrap,
95#define PUSH_PV PUSHcfapi_va(STRING, const char *) 82 *stash_cf_map_wrap,
96#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 83 *stash_cf_client_wrap,
84 *stash_cf_arch_wrap,
85 *stash_cf_party_wrap,
86 *stash_cf_region_wrap,
87 *stash_cf_living_wrap;
88
89// helper cast function, returns super class * or 0
90template<class super>
91static super *
92is_a (attachable *at)
93{
94 //return dynamic_cast<super *>(at); // slower, safer
95 if (typeid (*at) == typeid (super))
96 return static_cast<super *>(at);
97 else
98 return 0;
99}
97 100
98////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 101//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
99 102
103unordered_vector<attachable *> attachable::mortals;
104
105attachable::~attachable ()
106{
107 flags |=0x3300;//D
108 assert (!self);
109 assert (!cb);
110}
111
112int
113attachable::refcnt_cnt () const
114{
115 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
116}
117
118void
119attachable::sever_self ()
120{
121 if (HV *self = this->self)
122 {
123 // keep a refcount because sv_unmagic might call attachable_free,
124 // which might clear self, causing sv_unmagic to crash on a now
125 // invalid object.
126 SvREFCNT_inc (self);
127 hv_clear (self);
128 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
129 SvREFCNT_dec (self);
130
131 // self *must* be null now because thats sv_unmagic's job.
132 assert (!this->self);
133 flags |= 0x80; // severed //D
134 }
135}
136
137void
138attachable::optimise ()
139{
140 if (self
141 && SvREFCNT (self) == 1
142 && !HvTOTALKEYS (self))
143 flags |= 0x40,//D
144 sever_self ();
145}
146
147// check wether the object really is dead
148void
149attachable::do_check ()
150{
151 if (refcnt_cnt () > 0)
152 return;
153
154 destroy ();
155}
156
157void
158attachable::do_destroy ()
159{
160 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
161
162 if (cb)
163 {
164 SvREFCNT_dec (cb);
165 cb = 0;
166 }
167
168 if (self)
169 sever_self ();
170
171 flags |= 0x20; //D
172 mortals.push_back (this);
173}
174
175void
176attachable::destroy ()
177{
178 if (destroyed ())
179 return;
180
181 flags |= F_DESTROYED;
182 do_destroy ();
183}
184
185void
186attachable::check_mortals ()
187{
188 static int i = 0;
189
190 for (;;)
191 {
192 if (i >= mortals.size ())
193 {
194 i = 0;
195
196 if (mortals.size () > 1000)
197 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
198
199 break;
200 }
201
202 attachable *obj = mortals [i];
203
204 obj->refcnt_chk (); // unborrow from perl, if necessary
205
206 //if (obj->refcnt > 0 || obj->self)
207 if (obj->refcnt || obj->self)
208 {
209//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
210 ++i; // further delay freeing
211
212 if (!(i & 0x3ff))
213 break;
214 }
215 else
216 {
217 mortals.erase (i);
218 delete obj;
219 }
220 }
221}
222
223attachable &
224attachable::operator =(const attachable &src)
225{
226 //if (self || cb)
227 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
228
229 attach = src.attach;
230 return *this;
231}
232
233//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
234
100static SV * 235static SV *
101newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 236newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
102{ 237{
103 SV *sv; 238 SV *sv;
104 239
105 if (!ptr) 240 if (!ptr)
106 return &PL_sv_undef; 241 return &PL_sv_undef;
107 242
108 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 243 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
109 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 244 return sv_bless (newRV_noinc ((SV *)hv), stash);
110} 245}
111 246
112template<class attachable> 247static int
113SV * 248attachable_free (pTHX_ SV *sv, MAGIC *mg)
249{
250 attachable *at = (attachable *)mg->mg_ptr;
251
252 //TODO: check if transaction behaviour is really required here
253 if (SV *self = (SV *)at->self)
254 {
255 at->self = 0;
256 SvREFCNT_dec (self);
257 }
258
259 // next line makes sense, but most objects still have refcnt 0 by default
260 //at->refcnt_chk ();
261 return 0;
262}
263
264MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
265
266static SV *
114newSVattachable (attachable *obj, const char *klass) 267newSVattachable (attachable *obj, HV *stash)
115{ 268{
116 if (!obj) 269 if (!obj)
117 return &PL_sv_undef; 270 return &PL_sv_undef;
118 271
119 if (!obj->self) 272 if (!obj->self)
120 obj->self = newSVptr (obj, klass);
121
122 return newSVsv (static_cast<SV *>(obj->self));
123}
124
125static void
126SVptr_cache_set (void *ptr, SV *sv)
127{
128 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
129}
130
131static SV *
132SVptr_cache_get (void *ptr)
133{
134 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
135
136 return he ? *he : 0;
137}
138
139static SV *
140newSVptr_cached (void *ptr, const char *klass)
141{
142 SV *sv;
143
144 if (!ptr)
145 return &PL_sv_undef;
146
147 sv = SVptr_cache_get (ptr);
148
149 if (!sv)
150 { 273 {
151 HV *hv = newHV (); 274 obj->self = newHV ();
152 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 275 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
153 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 276 obj->flags |= (obj->flags & 0xc0) << 8;
277 obj->flags &= ~0xc0;//D
278 obj->flags |= 0x10;//D
154 279
155 SVptr_cache_set (ptr, sv); 280 // now bless the object _once_
281 return sv_bless (newRV_inc ((SV *)obj->self), stash);
156 } 282 }
283 else
284 {
285 SV *sv = newRV_inc ((SV *)obj->self);
157 286
158 return newSVsv (sv); 287 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
288 SvAMAGIC_on (sv);
289
290 return sv;
291 }
159} 292}
160 293
161static void 294static void
162clearSVptr (SV *sv) 295clearSVptr (SV *sv)
163{ 296{
188 if (SvOK (sv)) 321 if (SvOK (sv))
189 return SvPTR (sv, klass); 322 return SvPTR (sv, klass);
190 else 323 else
191 return 0; 324 return 0;
192} 325}
326
327inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
328inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
329inline SV *to_sv (bool v) { return newSViv (v); }
330inline SV *to_sv ( signed char v) { return newSViv (v); }
331inline SV *to_sv (unsigned char v) { return newSViv (v); }
332inline SV *to_sv ( signed short v) { return newSViv (v); }
333inline SV *to_sv (unsigned short v) { return newSVuv (v); }
334inline SV *to_sv ( signed int v) { return newSViv (v); }
335inline SV *to_sv (unsigned int v) { return newSVuv (v); }
336inline SV *to_sv ( signed long v) { return newSViv (v); }
337inline SV *to_sv (unsigned long v) { return newSVuv (v); }
338inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
339inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
340inline SV *to_sv (float v) { return newSVnv (v); }
341inline SV *to_sv (double v) { return newSVnv (v); }
342inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
343inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
344inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
345inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
346inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
347inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
348inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
349inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
350
351inline SV *to_sv (object & v) { return to_sv (&v); }
352inline SV *to_sv (living & v) { return to_sv (&v); }
353
354//inline SV *to_sv (faceinfo * v) { return to_sv (v->name); }
355inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
356inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); }
357
358inline SV *to_sv (UUID v)
359{
360 char buf[128];
361 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
362 return newSVpv (buf, 0);
363}
364
365inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
366inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
367inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
368inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
369inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
370inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
371inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
374inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
376inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
377inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
378inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
379inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
380inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
381inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
382inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
383inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
384inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
385inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
386inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
387inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
388inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
389
390//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
391inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
392
393template<class T>
394inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
395
396template<int N>
397inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
398
399inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
400inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
401inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
402inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
403inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
404
405inline void sv_to (SV *sv, std::string &v)
406{
407 STRLEN len;
408 char *data = SvPVbyte (sv, len);
409 v.assign (data, len);
410}
411
412inline void sv_to (SV *sv, UUID &v)
413{
414 unsigned int version;
415
416 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
417 croak ("unparsable uuid: %s", SvPV_nolen (sv));
418}
419
420inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
193 421
194static SV * 422static SV *
195newSVdt_va (va_list &ap, data_type type) 423newSVdt_va (va_list &ap, data_type type)
196{ 424{
197 SV *sv; 425 SV *sv;
224 sv = str ? newSVpv (str, len) : &PL_sv_undef; 452 sv = str ? newSVpv (str, len) : &PL_sv_undef;
225 } 453 }
226 break; 454 break;
227 455
228 case DT_OBJECT: 456 case DT_OBJECT:
229 { 457 sv = to_sv (va_arg (ap, object *));
230 object *obj = va_arg (ap, object *);
231 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
232 }
233 break; 458 break;
234 459
235 case DT_MAP: 460 case DT_MAP:
236 // va_arg (object *) when void * is passed is an XSI extension 461 // va_arg (object *) when void * is passed is an XSI extension
237 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 462 sv = to_sv (va_arg (ap, maptile *));
238 break; 463 break;
239 464
465 case DT_CLIENT:
466 sv = to_sv (va_arg (ap, client *));
467 break;
468
240 case DT_PLAYER: 469 case DT_PLAYER:
241 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 470 sv = to_sv (va_arg (ap, player *));
242 break; 471 break;
243 472
244 case DT_ARCH: 473 case DT_ARCH:
245 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 474 sv = to_sv (va_arg (ap, archetype *));
246 break; 475 break;
247 476
248 case DT_PARTY: 477 case DT_PARTY:
249 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 478 sv = to_sv (va_arg (ap, partylist *));
250 break; 479 break;
251 480
252 case DT_REGION: 481 case DT_REGION:
253 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 482 sv = to_sv (va_arg (ap, region *));
254 break; 483 break;
255 484
256 default: 485 default:
257 assert (("unhandled type in newSVdt_va", 0)); 486 assert (("unhandled type in newSVdt_va", 0));
258 } 487 }
303} 532}
304 533
305////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 534//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
306 535
307SV * 536SV *
308registry_of (attachable_base *ext) 537registry (attachable *ext)
309{ 538{
310 if (!ext->cb) 539 if (!ext->cb)
311 ext->cb = newAV (); 540 ext->cb = newAV ();
312 541
313 return newRV_inc ((SV *)ext->cb); 542 return newRV_inc ((SV *)ext->cb);
314} 543}
315 544
316void attachable_base::clear ()
317{
318 //if (self) fprintf (stderr, "free_ob_self %p %s (%p,%p)\n", this, ((object *)this)->name, self, cb);//D
319
320 if (self)
321 {
322 hv_clear ((HV *)SvRV ((SV *)self));
323 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
324 SvREFCNT_dec (self);
325 }
326
327 if (cb)
328 {
329 SvREFCNT_dec (cb);
330 cb = 0;
331 }
332
333 if (attach)
334 {
335 free_string (attach);
336 attach = 0;
337 }
338}
339
340void attachable_base::optimise ()
341{
342 if (!self)
343 return;
344
345 HV *hv = (HV *)SvRV ((SV *)self);
346
347 if (SvREFCNT ((SV *)self) == 1
348 && SvREFCNT ((SV *)hv) == 1
349 && !HvKEYS (hv))
350 {
351 SvREFCNT_dec ((SV *)self);
352 self = 0;
353 }
354}
355
356void
357object::instantiate_ ()
358{
359 dSP;
360 ENTER;
361 SAVETMPS;
362 PUSHMARK (SP);
363 EXTEND (SP, 2);
364 PUSHs (sv_2mortal (newSVdt (DT_OBJECT, static_cast<object *>(this))));
365 PUSHs (sv_2mortal (newSVpv (attach, 0)));
366 PUTBACK;
367 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
368 FREETMPS;
369 LEAVE;
370
371 INVOKE_OBJECT (INSTANTIATE, this);
372}
373
374/////////////////////////////////////////////////////////////////////////////
375
376void reattach (data_type type, void *obj)
377{
378 dSP;
379 ENTER;
380 SAVETMPS;
381 PUSHMARK (SP);
382 XPUSHs (sv_2mortal (newSVdt (type, obj)));
383 PUTBACK;
384 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
385 FREETMPS;
386 LEAVE;
387
388 switch (type)
389 {
390 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
391 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
392 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
393 }
394}
395
396template<class subclass>
397void reattach (attachable<subclass> *obj)
398{
399 obj->optimise ();
400
401 if (obj->self)
402 reattach (subclass::get_dt (), (subclass *)obj);
403}
404
405object_freezer::object_freezer (const char *filename)
406{
407 this->filename = (SV *)newSVpv (filename, 0);
408
409 char filename2 [4096];
410 snprintf (filename2, 4096, "%s~", filename);
411
412 fp = fopen (filename2, "w");
413
414 if (!fp)
415 LOG (llevError, "cannot open file '%s' for writing: %s\n", filename2, strerror (errno));
416
417 av = (AV *)newAV ();
418}
419
420object_freezer::~object_freezer ()
421{
422 if (fp)
423 {
424 fclose (fp);
425
426 dSP;
427 ENTER;
428 SAVETMPS;
429 PUSHMARK (SP);
430 XPUSHs (sv_2mortal ((SV *)filename));
431 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
432 PUTBACK;
433 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
434 FREETMPS;
435 LEAVE;
436 }
437 else
438 SvREFCNT_dec ((SV *)filename);
439}
440
441void object_freezer::put (attachable_base *ext)
442{
443 ext->optimise ();
444
445 if (ext->self)
446 {
447 int idx = AvFILLp ((AV *)av) + 1;
448 av_store ((AV *)av, idx, SvREFCNT_inc ((SV *)ext->self));
449 fprintf (fp, "oid %d\n", idx);
450 }
451}
452
453object_thawer::object_thawer (FILE *fp, const char *filename)
454{
455 this->fp = fp;
456 av = 0;
457
458 if (!filename)
459 return;
460
461 dSP;
462 ENTER;
463 SAVETMPS;
464 PUSHMARK (SP);
465 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
466 PUTBACK;
467
468 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
469 {
470 SPAGAIN;
471 SV *sv = POPs;
472 if (SvROK (sv))
473 av = SvREFCNT_inc (SvRV (sv));
474 }
475
476 FREETMPS;
477 LEAVE;
478}
479
480void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
481{
482 if (!av || oid < 0) // this is actually an error of sorts
483 return;
484
485 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
486 ext->clear ();
487
488 SV **svp = av_fetch ((AV *)av, oid, 0);
489
490 if (!svp || !SvROK (*svp))
491 {
492 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
493 return;
494 }
495
496 ext->self = *svp; *svp = &PL_sv_undef;
497 sv_magic (SvRV ((SV *)ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
498
499 reattach (type, obj);
500}
501
502object_thawer::~object_thawer ()
503{
504 if (av) SvREFCNT_dec ((AV *)av);
505}
506
507///////////////////////////////////////////////////////////////////////////// 545/////////////////////////////////////////////////////////////////////////////
508 546
509extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 547extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
510{ 548{
511 return 0; 549 return 0;
514static CommArray_s rtn_cmd; 552static CommArray_s rtn_cmd;
515 553
516static int 554static int
517runPluginCommand (object *obj, char *params) 555runPluginCommand (object *obj, char *params)
518{ 556{
519 dSP; 557 return -1;
520
521 ENTER;
522 SAVETMPS;
523
524 PUSHMARK (SP);
525
526 EXTEND (SP, 3);
527 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
528 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
529
530 if (params)
531 PUSHs (sv_2mortal (newSVpv (params, 0)));
532
533 PUTBACK;
534 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
535 SPAGAIN;
536
537 if (SvTRUE (ERRSV))
538 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
539
540 int returnvalue = count > 0 ? POPi : -1;
541
542 PUTBACK;
543 FREETMPS;
544 LEAVE;
545
546 return returnvalue;
547} 558}
548 559
549extern "C" void *cfperl_getPluginProperty (int *type, ...) 560extern "C" void *cfperl_getPluginProperty (int *type, ...)
550{ 561{
551 va_list args; 562 va_list args;
554 va_start (args, type); 565 va_start (args, type);
555 propname = va_arg (args, char *); 566 propname = va_arg (args, char *);
556 //printf ("Property name: %s\n", propname); 567 //printf ("Property name: %s\n", propname);
557 568
558 if (!strcmp (propname, "command?")) 569 if (!strcmp (propname, "command?"))
559 {
560 if (!perl)
561 return NULL; 570 return NULL;
562
563 const char *cmdname = va_arg (args, const char *);
564 HV *hv = get_hv ("cf::COMMAND", 1);
565 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
566
567 va_end (args);
568
569 if (svp)
570 {
571 // this is totaly broken, should stash it into %COMMAND
572 rtn_cmd.name = cmdname;
573 rtn_cmd.time = SvNV (*svp);
574 rtn_cmd.func = runPluginCommand;
575
576 return &rtn_cmd;
577 }
578 }
579 else if (!strcmp (propname, "Identification")) 571 else if (!strcmp (propname, "Identification"))
580 { 572 {
581 va_end (args); 573 va_end (args);
582 return (void*) PLUGIN_NAME; 574 return (void *)PLUGIN_NAME;
583 } 575 }
584 else if (!strcmp (propname, "FullName")) 576 else if (!strcmp (propname, "FullName"))
585 { 577 {
586 va_end (args); 578 va_end (args);
587 return (void*) PLUGIN_VERSION; 579 return (void *)PLUGIN_VERSION;
588 } 580 }
589 else 581 else
590 va_end (args); 582 va_end (args);
591 583
592 return NULL; 584 return NULL;
608} 600}
609 601
610void 602void
611cfperl_init () 603cfperl_init ()
612{ 604{
605 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
606 perl = perl_alloc ();
607 perl_construct (perl);
608
609 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
610
613 char *argv[] = { 611 const char *argv[] = {
614 "", 612 "",
615 "-e" 613 "-e"
616 "BEGIN {" 614 "use Event; use Coro;" // required for bootstrap
617 " cf->bootstrap;" 615 "cf->bootstrap;" // required for datadir :*>
618 " unshift @INC, cf::datadir ();" 616 "unshift @INC, cf::datadir ();"
619 "}"
620 ""
621 "use cf;" 617 "require cf;"
622 }; 618 };
623 619
624 perl = perl_alloc ();
625 perl_construct (perl);
626
627 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
628
629 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 620 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL)
621 || perl_run (perl))
630 { 622 {
631 printf ("unable to initialize perl-interpreter, aborting.\n"); 623 printf ("unable to initialize perl-interpreter, aborting.\n");
632
633 exit (EXIT_FAILURE); 624 exit (EXIT_FAILURE);
634 //perl_destruct (perl);
635 //perl_free (perl);
636 //perl = 0;
637 //return;
638 } 625 }
639 626
640 obj_cache = newHV (); 627 {
628 dSP;
629
630 PUSHMARK (SP);
631 PUTBACK;
632 call_pv ("cf::init", G_DISCARD | G_VOID);
633 }
641} 634}
642 635
643void cfperl_main () 636void cfperl_main ()
644{ 637{
645 dSP; 638 dSP;
646 639
647 PUSHMARK (SP); 640 PUSHMARK (SP);
648 PUTBACK; 641 PUTBACK;
649 call_pv ("cf::main", G_DISCARD | G_VOID); 642 call_pv ("cf::main", G_DISCARD | G_VOID);
643}
644
645void
646attachable::instantiate ()
647{
648 if (attach)
649 {
650 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
651 attach = 0;
652 }
653}
654
655void
656attachable::reattach ()
657{
658 optimise ();
659 //TODO: check for _attachment's, very important for restarts
660 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
650} 661}
651 662
652static event_klass klass_of[NUM_EVENT_TYPES] = { 663static event_klass klass_of[NUM_EVENT_TYPES] = {
653# define def(type,name) KLASS_ ## type, 664# define def(type,name) KLASS_ ## type,
654# include "eventinc.h" 665# include "eventinc.h"
685 } 696 }
686 } 697 }
687 } 698 }
688} 699}
689 700
701void
702attachable::gather_callbacks (AV *&callbacks, event_type event) const
703{
704 ::gather_callbacks (callbacks, cb_attachable, event);
705
706 if (cb)
707 ::gather_callbacks (callbacks, cb, event);
708}
709
710void
711global::gather_callbacks (AV *&callbacks, event_type event) const
712{
713 ::gather_callbacks (callbacks, cb_object, event);
714}
715
716void
717object::gather_callbacks (AV *&callbacks, event_type event) const
718{
719 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
720 {
721 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
722
723 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
724 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
725 }
726
727 if (type <= AvFILLp (cb_type))
728 {
729 SV *registry = AvARRAY (cb_type)[type];
730
731 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
732 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
733 }
734
735 attachable::gather_callbacks (callbacks, event);
736 ::gather_callbacks (callbacks, cb_object, event);
737}
738
739void
740archetype::gather_callbacks (AV *&callbacks, event_type event) const
741{
742 attachable::gather_callbacks (callbacks, event);
743 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
744}
745
746void
747client::gather_callbacks (AV *&callbacks, event_type event) const
748{
749 attachable::gather_callbacks (callbacks, event);
750 ::gather_callbacks (callbacks, cb_client, event);
751}
752
753void
754player::gather_callbacks (AV *&callbacks, event_type event) const
755{
756 attachable::gather_callbacks (callbacks, event);
757 ::gather_callbacks (callbacks, cb_player, event);
758}
759
760void
761maptile::gather_callbacks (AV *&callbacks, event_type event) const
762{
763 attachable::gather_callbacks (callbacks, event);
764 ::gather_callbacks (callbacks, cb_map, event);
765}
766
767bool
690bool cfperl_invoke (event_type event, ...) 768attachable::invoke (event_type event, ...)
691{ 769{
692 data_type dt; 770 data_type dt;
693 va_list ap; 771 va_list ap;
694 772
695 va_start (ap, event); 773 va_start (ap, event);
696 774
775 // callback call ordering should be:
776 // 1. per-object callback
777 // 2. per-class object
778 // 3. per-type callback
779 // 4. global callbacks
780
697 AV *callbacks = 0; 781 AV *callbacks = 0;
698
699 object *op;
700 player *pl;
701 mapstruct *map;
702
703 // callback call ordering is:
704 // 1. per-object callback (NYI)
705 // 2. per-class object
706 // 2a. per-type callback
707 // 4. global callbacks
708
709 gather_callbacks (callbacks, cb_global, event); 782 gather_callbacks (callbacks, event);
710
711 switch (KLASS_OF (event))
712 {
713 case KLASS_GLOBAL:
714 break;
715
716 case KLASS_OBJECT:
717 dt = (data_type) va_arg (ap, int);
718 assert (("first argument must be of type object", dt == DT_OBJECT));
719 op = va_arg (ap, object *);
720
721 if (op->cb)
722 gather_callbacks (callbacks, (AV *)op->cb, event);
723
724 if (op->type)
725 {
726 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
727 {
728 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
729
730 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
731 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
732 }
733
734 if (op->type <= AvFILLp (cb_type))
735 {
736 SV *registry = AvARRAY (cb_type)[op->type];
737
738 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
739 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
740 }
741 }
742
743 gather_callbacks (callbacks, cb_object, event);
744
745 break;
746
747 case KLASS_PLAYER:
748 dt = (data_type) va_arg (ap, int);
749 assert (("first argument must be of type player", dt == DT_PLAYER));
750 pl = va_arg (ap, player *);
751
752 if (pl->cb)
753 gather_callbacks (callbacks, (AV *)pl->cb, event);
754
755 gather_callbacks (callbacks, cb_player, event);
756 break;
757
758 case KLASS_MAP:
759 dt = (data_type) va_arg (ap, int);
760 assert (("first argument must be of type object", dt == DT_MAP));
761 map = va_arg (ap, mapstruct *);
762
763 if (map->cb)
764 gather_callbacks (callbacks, (AV *)map->cb, event);
765
766 gather_callbacks (callbacks, cb_map, event);
767 break;
768
769 default:
770 assert (("unsupported event klass in cfperl_invoke", 0));
771 }
772 783
773 // short-circuit processing if no callbacks found/defined 784 // short-circuit processing if no callbacks found/defined
774 if (!callbacks) 785 if (!callbacks)
775 return 0; 786 return 0;
776 787
777 dSP; 788 CALL_BEGIN (3);
778 ENTER;
779 SAVETMPS;
780
781 PUSHMARK (SP);
782 EXTEND (SP, 3);
783
784 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 789 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
785 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 790 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
786 791
787 switch (KLASS_OF (event)) 792 //TODO: unhack
788 { 793 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
789 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 794 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
790 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 795 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
791 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 796 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
792 } 797 else if (global *gl = is_a<global>(this)) /*nop*/;
798 else
799 abort (); //TODO
793 800
794 for (;;) 801 for (;;)
795 { 802 {
796 dt = (data_type) va_arg (ap, int); 803 dt = (data_type) va_arg (ap, int);
797 804
798 if (dt == DT_END) 805 if (dt == DT_END)
799 break; 806 break;
800
801 if (dt == DT_AV) 807 else if (dt == DT_AV)
802 { 808 {
803 AV *av = va_arg (ap, AV *); 809 AV *av = va_arg (ap, AV *);
804 810
805 for (int i = 0; i <= av_len (av); ++i) 811 for (int i = 0; i <= av_len (av); ++i)
806 XPUSHs (*av_fetch (av, i, 1)); 812 XPUSHs (*av_fetch (av, i, 1));
809 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 815 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
810 } 816 }
811 817
812 va_end (ap); 818 va_end (ap);
813 819
814 PUTBACK; 820 CALL_CALL ("cf::do_invoke", G_SCALAR);
815 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
816 SPAGAIN;
817
818 count = count > 0 ? POPi : 0; 821 count = count > 0 ? POPi : 0;
819 822
820 FREETMPS; 823 CALL_END;
821 LEAVE;
822 824
823 return count; 825 return count;
824} 826}
825 827
826SV * 828SV *
841cfperl_result_INT (int idx) 843cfperl_result_INT (int idx)
842{ 844{
843 return SvIV (cfperl_result (idx)); 845 return SvIV (cfperl_result (idx));
844} 846}
845 847
848double
849cfperl_result_DOUBLE (int idx)
850{
851 return SvNV (cfperl_result (idx));
852}
853
854/////////////////////////////////////////////////////////////////////////////
855
856void
857cfperl_emergency_save ()
858{
859 CALL_BEGIN (0);
860 CALL_CALL ("cf::emergency_save", G_VOID);
861 CALL_END;
862}
863
864void
865cfperl_cleanup (int make_core)
866{
867 CALL_BEGIN (1);
868 CALL_ARG (make_core);
869 CALL_CALL ("cf::post_cleanup", G_VOID);
870 CALL_END;
871}
872
873maptile *
874maptile::find_sync (const char *path, maptile *origin)
875{
876 CALL_BEGIN (2);
877 CALL_ARG (path);
878 CALL_ARG (origin);
879 CALL_CALL ("cf::map::find_sync", G_SCALAR);
880
881 maptile *retval;
882
883 if (count)
884 sv_to (POPs, retval);
885 else
886 retval = 0;
887
888 CALL_END;
889
890 return retval;
891}
892
893maptile *
894maptile::find_async (const char *path, maptile *origin)
895{
896 CALL_BEGIN (2);
897 CALL_ARG (path);
898 CALL_ARG (origin);
899 CALL_CALL ("cf::map::find_async", G_SCALAR);
900
901 maptile *retval;
902
903 if (count)
904 sv_to (POPs, retval);
905 else
906 retval = 0;
907
908 CALL_END;
909
910 return retval;
911}
912
913void
914maptile::do_load_sync ()
915{
916 CALL_BEGIN (1);
917 CALL_ARG (this);
918 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
919 CALL_END;
920}
921
922void
923maptile::change_all_map_light (int change)
924{
925 CALL_BEGIN (1);
926 CALL_ARG (change);
927 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
928 CALL_END;
929}
930
931void
932object::enter_exit (object *exit)
933{
934 if (type != PLAYER)
935 return;
936
937 CALL_BEGIN (2);
938 CALL_ARG (this);
939 CALL_ARG (exit);
940 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
941 CALL_END;
942}
943
944/////////////////////////////////////////////////////////////////////////////
945
946struct EventAPI *watcher_base::GEventAPI;
947struct CoroAPI *coroapi::GCoroAPI;
948
949int coroapi::cede_counter;
950
951static void iw_dispatch (pe_event *ev)
952{
953 iw *w = (iw *)ev->ext_data;
954 w->call (*w);
955}
956
957void
958iw::alloc ()
959{
960 pe = GEventAPI->new_idle (0, 0);
961
962 WaREENTRANT_off (pe);
963 pe->base.callback = (void *)iw_dispatch;
964 pe->base.ext_data = (void *)this;
965}
966
967static void iow_dispatch (pe_event *ev)
968{
969 iow *w = (iow *)ev->ext_data;
970 w->call (*w, ((pe_ioevent *)ev)->got);
971}
972
973void
974iow::alloc ()
975{
976 pe = GEventAPI->new_io (0, 0);
977
978 WaREENTRANT_off (pe);
979 pe->base.callback = (void *)iow_dispatch;
980 pe->base.ext_data = (void *)this;
981
982 pe->fd = -1;
983 pe->poll = 0;
984}
985
986void
987iow::fd (int fd)
988{
989 pe->fd = fd;
990}
991
992int
993iow::poll ()
994{
995 return pe->poll;
996}
997
998void
999iow::poll (int events)
1000{
1001 if (pe->poll != events)
1002 {
1003 if (pe->poll) stop ();
1004 pe->poll = events;
1005 if (pe->poll) start ();
1006 }
1007}
1008
1009void
1010_connect_to_perl ()
1011{
1012 stash_cf = gv_stashpv ("cf" , 1);
1013
1014 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1015 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1016 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1017 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1018 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1019 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1020 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1021 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1022 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1023
1024 sv_runtime = get_sv ("cf::RUNTIME", 1);
1025 sv_upgrade (sv_runtime, SVt_NV);
1026
1027 cb_global = get_av ("cf::CB_GLOBAL", 1);
1028 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1029 cb_object = get_av ("cf::CB_OBJECT", 1);
1030 cb_player = get_av ("cf::CB_PLAYER", 1);
1031 cb_client = get_av ("cf::CB_CLIENT", 1);
1032 cb_type = get_av ("cf::CB_TYPE" , 1);
1033 cb_map = get_av ("cf::CB_MAP" , 1);
1034}
1035
846MODULE = cf PACKAGE = cf PREFIX = cf_ 1036MODULE = cf PACKAGE = cf PREFIX = cf_
847 1037
848BOOT: 1038BOOT:
849{ 1039{
850 HV *stash = gv_stashpv ("cf", 1); 1040 _connect_to_perl ();
1041
1042 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1043 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1044
1045 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
851 1046
852 static const struct { 1047 static const struct {
853 const char *name; 1048 const char *name;
854 IV iv; 1049 IV iv;
855 } *civ, const_iv[] = { 1050 } *civ, const_iv[] = {
856# define const_iv(name) { # name, (IV)name }, 1051# define const_iv(name) { # name, (IV)name },
857 const_iv (llevError) 1052 const_iv (llevError)
858 const_iv (llevInfo) 1053 const_iv (llevInfo)
859 const_iv (llevDebug) 1054 const_iv (llevDebug)
860 const_iv (llevMonster) 1055 const_iv (llevMonster)
1056
1057 const_iv (Map0Cmd)
1058 const_iv (Map1Cmd)
1059 const_iv (Map1aCmd)
1060
1061 const_iv (MAP_CLIENT_X)
1062 const_iv (MAP_CLIENT_Y)
861 1063
862 const_iv (MAX_TIME) 1064 const_iv (MAX_TIME)
863 const_iv (PLAYER) 1065 const_iv (PLAYER)
864 const_iv (TRANSPORT) 1066 const_iv (TRANSPORT)
865 const_iv (ROD) 1067 const_iv (ROD)
867 const_iv (POTION) 1069 const_iv (POTION)
868 const_iv (FOOD) 1070 const_iv (FOOD)
869 const_iv (POISON) 1071 const_iv (POISON)
870 const_iv (BOOK) 1072 const_iv (BOOK)
871 const_iv (CLOCK) 1073 const_iv (CLOCK)
872 const_iv (LIGHTNING)
873 const_iv (ARROW) 1074 const_iv (ARROW)
874 const_iv (BOW) 1075 const_iv (BOW)
875 const_iv (WEAPON) 1076 const_iv (WEAPON)
876 const_iv (ARMOUR) 1077 const_iv (ARMOUR)
877 const_iv (PEDESTAL) 1078 const_iv (PEDESTAL)
897 const_iv (AMULET) 1098 const_iv (AMULET)
898 const_iv (PLAYERMOVER) 1099 const_iv (PLAYERMOVER)
899 const_iv (TELEPORTER) 1100 const_iv (TELEPORTER)
900 const_iv (CREATOR) 1101 const_iv (CREATOR)
901 const_iv (SKILL) 1102 const_iv (SKILL)
902 const_iv (EXPERIENCE)
903 const_iv (EARTHWALL) 1103 const_iv (EARTHWALL)
904 const_iv (GOLEM) 1104 const_iv (GOLEM)
905 const_iv (THROWN_OBJ) 1105 const_iv (THROWN_OBJ)
906 const_iv (BLINDNESS) 1106 const_iv (BLINDNESS)
907 const_iv (GOD) 1107 const_iv (GOD)
927 const_iv (FLOOR) 1127 const_iv (FLOOR)
928 const_iv (FLESH) 1128 const_iv (FLESH)
929 const_iv (INORGANIC) 1129 const_iv (INORGANIC)
930 const_iv (SKILL_TOOL) 1130 const_iv (SKILL_TOOL)
931 const_iv (LIGHTER) 1131 const_iv (LIGHTER)
932 const_iv (TRAP_PART)
933 const_iv (WALL) 1132 const_iv (BUILDABLE_WALL)
934 const_iv (LIGHT_SOURCE)
935 const_iv (MISC_OBJECT) 1133 const_iv (MISC_OBJECT)
936 const_iv (MONSTER)
937 const_iv (SPAWN_GENERATOR)
938 const_iv (LAMP) 1134 const_iv (LAMP)
939 const_iv (DUPLICATOR) 1135 const_iv (DUPLICATOR)
940 const_iv (TOOL)
941 const_iv (SPELLBOOK) 1136 const_iv (SPELLBOOK)
942 const_iv (BUILDFAC)
943 const_iv (CLOAK) 1137 const_iv (CLOAK)
944 const_iv (SPINNER) 1138 const_iv (SPINNER)
945 const_iv (GATE) 1139 const_iv (GATE)
946 const_iv (BUTTON) 1140 const_iv (BUTTON)
947 const_iv (CF_HANDLE) 1141 const_iv (CF_HANDLE)
954 const_iv (SPELL_EFFECT) 1148 const_iv (SPELL_EFFECT)
955 const_iv (CONVERTER) 1149 const_iv (CONVERTER)
956 const_iv (BRACERS) 1150 const_iv (BRACERS)
957 const_iv (POISONING) 1151 const_iv (POISONING)
958 const_iv (SAVEBED) 1152 const_iv (SAVEBED)
959 const_iv (POISONCLOUD)
960 const_iv (FIREHOLES)
961 const_iv (WAND) 1153 const_iv (WAND)
962 const_iv (SCROLL) 1154 const_iv (SCROLL)
963 const_iv (DIRECTOR) 1155 const_iv (DIRECTOR)
964 const_iv (GIRDLE) 1156 const_iv (GIRDLE)
965 const_iv (FORCE) 1157 const_iv (FORCE)
980 const_iv (DISEASE) 1172 const_iv (DISEASE)
981 const_iv (SYMPTOM) 1173 const_iv (SYMPTOM)
982 const_iv (BUILDER) 1174 const_iv (BUILDER)
983 const_iv (MATERIAL) 1175 const_iv (MATERIAL)
984 const_iv (ITEM_TRANSFORMER) 1176 const_iv (ITEM_TRANSFORMER)
985 const_iv (QUEST)
986 1177
987 const_iv (NUM_SUBTYPES) 1178 const_iv (NUM_SUBTYPES)
988 1179
989 const_iv (ST_BD_BUILD) 1180 const_iv (ST_BD_BUILD)
990 const_iv (ST_BD_REMOVE) 1181 const_iv (ST_BD_REMOVE)
1018 const_iv (AT_BLIND) 1209 const_iv (AT_BLIND)
1019 const_iv (AT_INTERNAL) 1210 const_iv (AT_INTERNAL)
1020 const_iv (AT_LIFE_STEALING) 1211 const_iv (AT_LIFE_STEALING)
1021 const_iv (AT_DISEASE) 1212 const_iv (AT_DISEASE)
1022 1213
1023 const_iv (QUEST_IN_PROGRESS)
1024 const_iv (QUEST_DONE_QUEST)
1025 const_iv (QUEST_DONE_TASK)
1026 const_iv (QUEST_START_QUEST)
1027 const_iv (QUEST_END_QUEST)
1028 const_iv (QUEST_START_TASK)
1029 const_iv (QUEST_END_TASK)
1030 const_iv (QUEST_OVERRIDE)
1031 const_iv (QUEST_ON_ACTIVATE)
1032
1033 const_iv (WEAP_HIT) 1214 const_iv (WEAP_HIT)
1034 const_iv (WEAP_SLASH) 1215 const_iv (WEAP_SLASH)
1035 const_iv (WEAP_PIERCE) 1216 const_iv (WEAP_PIERCE)
1036 const_iv (WEAP_CLEAVE) 1217 const_iv (WEAP_CLEAVE)
1037 const_iv (WEAP_SLICE) 1218 const_iv (WEAP_SLICE)
1053 const_iv (FLAG_MONSTER) 1234 const_iv (FLAG_MONSTER)
1054 const_iv (FLAG_FRIENDLY) 1235 const_iv (FLAG_FRIENDLY)
1055 const_iv (FLAG_GENERATOR) 1236 const_iv (FLAG_GENERATOR)
1056 const_iv (FLAG_IS_THROWN) 1237 const_iv (FLAG_IS_THROWN)
1057 const_iv (FLAG_AUTO_APPLY) 1238 const_iv (FLAG_AUTO_APPLY)
1058 const_iv (FLAG_TREASURE)
1059 const_iv (FLAG_PLAYER_SOLD) 1239 const_iv (FLAG_PLAYER_SOLD)
1060 const_iv (FLAG_SEE_INVISIBLE) 1240 const_iv (FLAG_SEE_INVISIBLE)
1061 const_iv (FLAG_CAN_ROLL) 1241 const_iv (FLAG_CAN_ROLL)
1062 const_iv (FLAG_OVERLAY_FLOOR) 1242 const_iv (FLAG_OVERLAY_FLOOR)
1063 const_iv (FLAG_IS_TURNABLE) 1243 const_iv (FLAG_IS_TURNABLE)
1138 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1318 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1139 const_iv (FLAG_IS_WATER) 1319 const_iv (FLAG_IS_WATER)
1140 const_iv (FLAG_CONTENT_ON_GEN) 1320 const_iv (FLAG_CONTENT_ON_GEN)
1141 const_iv (FLAG_IS_A_TEMPLATE) 1321 const_iv (FLAG_IS_A_TEMPLATE)
1142 const_iv (FLAG_IS_BUILDABLE) 1322 const_iv (FLAG_IS_BUILDABLE)
1323 const_iv (FLAG_DESTROY_ON_DEATH)
1143 const_iv (FLAG_AFK) 1324 const_iv (FLAG_NO_MAP_SAVE)
1144 1325
1145 const_iv (NDI_BLACK) 1326 const_iv (NDI_BLACK)
1146 const_iv (NDI_WHITE) 1327 const_iv (NDI_WHITE)
1147 const_iv (NDI_NAVY) 1328 const_iv (NDI_NAVY)
1148 const_iv (NDI_RED) 1329 const_iv (NDI_RED)
1158 const_iv (NDI_MAX_COLOR) 1339 const_iv (NDI_MAX_COLOR)
1159 const_iv (NDI_COLOR_MASK) 1340 const_iv (NDI_COLOR_MASK)
1160 const_iv (NDI_UNIQUE) 1341 const_iv (NDI_UNIQUE)
1161 const_iv (NDI_ALL) 1342 const_iv (NDI_ALL)
1162 1343
1344 const_iv (UPD_LOCATION)
1345 const_iv (UPD_FLAGS)
1346 const_iv (UPD_WEIGHT)
1347 const_iv (UPD_FACE)
1348 const_iv (UPD_NAME)
1349 const_iv (UPD_ANIM)
1350 const_iv (UPD_ANIMSPEED)
1351 const_iv (UPD_NROF)
1352
1353 const_iv (UPD_SP_MANA)
1354 const_iv (UPD_SP_GRACE)
1355 const_iv (UPD_SP_DAMAGE)
1356
1163 const_iv (F_APPLIED) 1357 const_iv (F_APPLIED)
1164 const_iv (F_LOCATION) 1358 const_iv (F_LOCATION)
1165 const_iv (F_UNPAID) 1359 const_iv (F_UNPAID)
1166 const_iv (F_MAGIC) 1360 const_iv (F_MAGIC)
1167 const_iv (F_CURSED) 1361 const_iv (F_CURSED)
1173 const_iv (F_BUY) 1367 const_iv (F_BUY)
1174 const_iv (F_SHOP) 1368 const_iv (F_SHOP)
1175 const_iv (F_SELL) 1369 const_iv (F_SELL)
1176 1370
1177 const_iv (P_BLOCKSVIEW) 1371 const_iv (P_BLOCKSVIEW)
1372 const_iv (P_PLAYER)
1178 const_iv (P_NO_MAGIC) 1373 const_iv (P_NO_MAGIC)
1179 const_iv (P_IS_ALIVE) 1374 const_iv (P_IS_ALIVE)
1180 const_iv (P_NO_CLERIC) 1375 const_iv (P_NO_CLERIC)
1181 const_iv (P_NEED_UPDATE)
1182 const_iv (P_NO_ERROR)
1183 const_iv (P_OUT_OF_MAP) 1376 const_iv (P_OUT_OF_MAP)
1184 const_iv (P_NEW_MAP) 1377 const_iv (P_NEW_MAP)
1378 const_iv (P_UPTODATE)
1185 1379
1186 const_iv (UP_OBJ_INSERT) 1380 const_iv (UP_OBJ_INSERT)
1187 const_iv (UP_OBJ_REMOVE) 1381 const_iv (UP_OBJ_REMOVE)
1188 const_iv (UP_OBJ_CHANGE) 1382 const_iv (UP_OBJ_CHANGE)
1189 const_iv (UP_OBJ_FACE) 1383 const_iv (UP_OBJ_FACE)
1221 1415
1222 const_iv (SK_EXP_ADD_SKILL) 1416 const_iv (SK_EXP_ADD_SKILL)
1223 const_iv (SK_EXP_TOTAL) 1417 const_iv (SK_EXP_TOTAL)
1224 const_iv (SK_EXP_NONE) 1418 const_iv (SK_EXP_NONE)
1225 const_iv (SK_SUBTRACT_SKILL_EXP) 1419 const_iv (SK_SUBTRACT_SKILL_EXP)
1420 const_iv (SK_EXP_SKILL_ONLY)
1226 1421
1227 const_iv (SK_LOCKPICKING) 1422 const_iv (SK_LOCKPICKING)
1228 const_iv (SK_HIDING) 1423 const_iv (SK_HIDING)
1229 const_iv (SK_SMITHERY) 1424 const_iv (SK_SMITHERY)
1230 const_iv (SK_BOWYER) 1425 const_iv (SK_BOWYER)
1319 const_iv (ATNR_BLIND) 1514 const_iv (ATNR_BLIND)
1320 const_iv (ATNR_INTERNAL) 1515 const_iv (ATNR_INTERNAL)
1321 const_iv (ATNR_LIFE_STEALING) 1516 const_iv (ATNR_LIFE_STEALING)
1322 const_iv (ATNR_DISEASE) 1517 const_iv (ATNR_DISEASE)
1323 1518
1324 const_iv (MAP_FLUSH)
1325 const_iv (MAP_PLAYER_UNIQUE)
1326 const_iv (MAP_BLOCK)
1327 const_iv (MAP_STYLE)
1328 const_iv (MAP_OVERLAY)
1329
1330 const_iv (MAP_IN_MEMORY) 1519 const_iv (MAP_IN_MEMORY)
1331 const_iv (MAP_SWAPPED) 1520 const_iv (MAP_SWAPPED)
1332 const_iv (MAP_LOADING) 1521 const_iv (MAP_LOADING)
1333 const_iv (MAP_SAVING) 1522 const_iv (MAP_SAVING)
1334 1523
1524 const_iv (KLASS_ATTACHABLE)
1335 const_iv (KLASS_GLOBAL) 1525 const_iv (KLASS_GLOBAL)
1336 const_iv (KLASS_OBJECT) 1526 const_iv (KLASS_OBJECT)
1527 const_iv (KLASS_CLIENT)
1337 const_iv (KLASS_PLAYER) 1528 const_iv (KLASS_PLAYER)
1338 const_iv (KLASS_MAP) 1529 const_iv (KLASS_MAP)
1530
1531 const_iv (CS_QUERY_YESNO)
1532 const_iv (CS_QUERY_SINGLECHAR)
1533 const_iv (CS_QUERY_HIDEINPUT)
1534
1535 const_iv (ST_DEAD)
1536 const_iv (ST_SETUP)
1537 const_iv (ST_PLAYING)
1538 const_iv (ST_CUSTOM)
1539
1540 const_iv (ST_CHANGE_CLASS)
1541
1542 const_iv (IO_HEADER)
1543 const_iv (IO_OBJECTS)
1544 const_iv (IO_UNIQUES)
1545
1546 // random map generator
1547 const_iv (LAYOUT_NONE)
1548 const_iv (LAYOUT_ONION)
1549 const_iv (LAYOUT_MAZE)
1550 const_iv (LAYOUT_SPIRAL)
1551 const_iv (LAYOUT_ROGUELIKE)
1552 const_iv (LAYOUT_SNAKE)
1553 const_iv (LAYOUT_SQUARE_SPIRAL)
1554
1555 const_iv (RMOPT_RANDOM)
1556 const_iv (RMOPT_CENTERED)
1557 const_iv (RMOPT_LINEAR)
1558 const_iv (RMOPT_BOTTOM_C)
1559 const_iv (RMOPT_BOTTOM_R)
1560 const_iv (RMOPT_IRR_SPACE)
1561 const_iv (RMOPT_WALL_OFF)
1562 const_iv (RMOPT_WALLS_ONLY)
1563 const_iv (RMOPT_NO_DOORS)
1564
1565 const_iv (SYMMETRY_RANDOM)
1566 const_iv (SYMMETRY_NONE)
1567 const_iv (SYMMETRY_X)
1568 const_iv (SYMMETRY_Y)
1569 const_iv (SYMMETRY_XY)
1339 }; 1570 };
1340 1571
1341 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1572 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1342 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1573 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1343 1574
1344 static const struct { 1575 static const struct {
1345 const char *name; 1576 const char *name;
1346 int skip; 1577 int skip;
1347 IV klass; 1578 IV klass;
1358 { 1589 {
1359 AV *event = newAV (); 1590 AV *event = newAV ();
1360 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1591 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1361 av_push (event, newSViv (eiv->klass)); 1592 av_push (event, newSViv (eiv->klass));
1362 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1593 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1363 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1594 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1364 } 1595 }
1365
1366 static const struct {
1367 int dtype;
1368 const char *name;
1369 IV idx;
1370 } *cprop, prop_table[] = {
1371# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1372 prop (CFAPI_INT, MAP_PROP_FLAGS)
1373 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1374 prop (CFAPI_STRING, MAP_PROP_PATH)
1375 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1376 prop (CFAPI_STRING, MAP_PROP_NAME)
1377 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1378 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1379 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1380 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1381 prop (CFAPI_INT, MAP_PROP_WIDTH)
1382 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1383 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1384 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1385 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1386 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1387 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1388 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1389 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1390 prop (CFAPI_INT, MAP_PROP_SKY)
1391 prop (CFAPI_INT, MAP_PROP_WPARTX)
1392 prop (CFAPI_INT, MAP_PROP_WPARTY)
1393 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1394 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1395 prop (CFAPI_PREGION, MAP_PROP_REGION)
1396 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1397 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1398 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1399 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1400 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1401 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1402 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1403 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1404 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1405 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1406 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1407 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1408 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1409 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1410 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1411 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1412 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1413 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1414 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1415 prop (CFAPI_INT, OBJECT_PROP_X)
1416 prop (CFAPI_INT, OBJECT_PROP_Y)
1417 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1418 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1419 prop (CFAPI_INT, OBJECT_PROP_NROF)
1420 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1421 prop (CFAPI_INT, OBJECT_PROP_FACING)
1422 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1423 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1424 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1425 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1426 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1427 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1428 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1429 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1430 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1431 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1432 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1433 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1434 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1435 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1436 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1437 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1438 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1439 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1440 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1441 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1442 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1443 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1444 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1445 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1446 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1447 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1448 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1449 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1450 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1451 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1452 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1453 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1454 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1455 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1456 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1457 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1458 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1459 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1460 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1461 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1462 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1463 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1464 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1465 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1466 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1467 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1468 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1469 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1470 prop (CFAPI_INT, OBJECT_PROP_STR)
1471 prop (CFAPI_INT, OBJECT_PROP_DEX)
1472 prop (CFAPI_INT, OBJECT_PROP_CON)
1473 prop (CFAPI_INT, OBJECT_PROP_WIS)
1474 prop (CFAPI_INT, OBJECT_PROP_INT)
1475 prop (CFAPI_INT, OBJECT_PROP_POW)
1476 prop (CFAPI_INT, OBJECT_PROP_CHA)
1477 prop (CFAPI_INT, OBJECT_PROP_WC)
1478 prop (CFAPI_INT, OBJECT_PROP_AC)
1479 prop (CFAPI_INT, OBJECT_PROP_HP)
1480 prop (CFAPI_INT, OBJECT_PROP_SP)
1481 prop (CFAPI_INT, OBJECT_PROP_GP)
1482 prop (CFAPI_INT, OBJECT_PROP_FP)
1483 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1484 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1485 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1486 prop (CFAPI_INT, OBJECT_PROP_DAM)
1487 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1488 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1489 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1490 prop (CFAPI_INT, OBJECT_PROP_FACE)
1491 };
1492
1493 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1494 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1495
1496 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1497 {
1498 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1499 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1500 }
1501
1502 //I_EVENT_API (PACKAGE);
1503} 1596}
1504 1597
1505void _reload_1 () 1598void _connect_to_perl ()
1506 CODE:
1507 cb_global = get_av ("cf::CB_GLOBAL", 1);
1508 cb_object = get_av ("cf::CB_OBJECT", 1);
1509 cb_player = get_av ("cf::CB_PLAYER", 1);
1510 cb_type = get_av ("cf::CB_TYPE" , 1);
1511 cb_map = get_av ("cf::CB_MAP" , 1);
1512 1599
1513void _reload_2 () 1600void _global_reattach ()
1514 CODE: 1601 CODE:
1515{ 1602{
1516 // reattach to all attachable objects in the game. 1603 // reattach to all attachable objects in the game.
1517 for (player *pl = first_player; pl; pl = pl->next) 1604 for_all_clients (ns)
1518 reattach (pl); 1605 ns->reattach ();
1519 1606
1520 for (mapstruct *map = first_map; map; map = map->next) 1607 for_all_objects (op)
1521 reattach (map);
1522
1523 for (object *op = objects; op; op = op->next)
1524 reattach (op); 1608 op->reattach ();
1525} 1609}
1526 1610
1527NV floor (NV x) 1611NV floor (NV x)
1528 1612
1529NV ceil (NV x) 1613NV ceil (NV x)
1530 1614
1615NV rndm (...)
1616 CODE:
1617 switch (items)
1618 {
1619 case 0: RETVAL = rndm (); break;
1620 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1621 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1622 default: croak ("cf::rndm requires none, one or two parameters."); break;
1623 }
1624 OUTPUT:
1625 RETVAL
1626
1531void server_tick () 1627void server_tick ()
1628 CODE:
1629 runtime = SvNVx (sv_runtime);
1630 server_tick ();
1532 1631
1533void 1632void
1534LOG (int level, char *msg) 1633LOG (int level, char *msg)
1535 PROTOTYPE: $$ 1634 PROTOTYPE: $$
1536 C_ARGS: (LogLevel)level, "%s", msg 1635 C_ARGS: (LogLevel)level, "%s", msg
1552void 1651void
1553sub_generation_inc () 1652sub_generation_inc ()
1554 CODE: 1653 CODE:
1555 PL_sub_generation++; 1654 PL_sub_generation++;
1556 1655
1557char * 1656const char *
1558mapdir () 1657mapdir ()
1559 PROTOTYPE: 1658 PROTOTYPE:
1560 ALIAS: 1659 ALIAS:
1561 mapdir = 0 1660 mapdir = 0
1562 uniquedir = 1 1661 uniquedir = 1
1576 case 5: RETVAL = settings.playerdir; break; 1675 case 5: RETVAL = settings.playerdir; break;
1577 case 6: RETVAL = settings.datadir ; break; 1676 case 6: RETVAL = settings.datadir ; break;
1578 } 1677 }
1579 OUTPUT: RETVAL 1678 OUTPUT: RETVAL
1580 1679
1581int 1680void abort ()
1681
1682void fork_abort (char *cause = "cf::fork_abort")
1683
1684void cleanup (const char *cause, bool make_core = false)
1685
1686void emergency_save ()
1687
1688void _exit (int status = EXIT_SUCCESS)
1689
1690UV sv_2watcher (SV *w)
1691 CODE:
1692 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1693 OUTPUT:
1694 RETVAL
1695
1696#if _POSIX_MEMLOCK
1697
1698int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1699
1700int munlockall ()
1701
1702#endif
1703
1582cf_find_animation (char *text) 1704int find_animation (char *text)
1583 PROTOTYPE: $ 1705 PROTOTYPE: $
1584 1706
1585int random_roll(int min, int max, object *op, int goodbad); 1707int random_roll (int min, int max, object *op, int goodbad);
1586 1708
1587const char *cost_string_from_value(uint64 cost, int approx = 0) 1709const char *cost_string_from_value(uint64 cost, int approx = 0)
1588
1589int invoke (int event, ...)
1590 CODE:
1591 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1592 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 1; i < items; i++) av_push (av, ST (i));
1593 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1594 OUTPUT: RETVAL
1595 1710
1596int 1711int
1597exp_to_level (val64 exp) 1712exp_to_level (val64 exp)
1598 CODE: 1713 CODE:
1599{ 1714{
1630 RETVAL = newSVpv (resist_plus[atnr], 0); 1745 RETVAL = newSVpv (resist_plus[atnr], 0);
1631 else 1746 else
1632 XSRETURN_UNDEF; 1747 XSRETURN_UNDEF;
1633 OUTPUT: RETVAL 1748 OUTPUT: RETVAL
1634 1749
1750bool
1751load_resource_file (const char *filename)
1752
1753MODULE = cf PACKAGE = cf::attachable
1754
1755int
1756valid (SV *obj)
1757 CODE:
1758 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1759 OUTPUT:
1760 RETVAL
1761
1762void
1763debug_trace (attachable *obj, bool on = true)
1764 CODE:
1765 obj->flags &= ~attachable::F_DEBUG_TRACE;
1766 if (on)
1767 obj->flags |= attachable::F_DEBUG_TRACE;
1768
1769int mortals_size ()
1770 CODE:
1771 RETVAL = attachable::mortals.size ();
1772 OUTPUT: RETVAL
1773
1774#object *mortals (U32 index)
1775# CODE:
1776# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1777# OUTPUT: RETVAL
1778
1779INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h |
1780
1781MODULE = cf PACKAGE = cf::global
1782
1783int invoke (SV *klass, int event, ...)
1784 CODE:
1785 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1786 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1787 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1788 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1789 OUTPUT: RETVAL
1790
1635MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1791MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1636 1792
1793INCLUDE: $PERL $srcdir/genacc object ../include/object.h |
1794
1637int invoke (object *op, int event, ...) 1795int invoke (object *op, int event, ...)
1638 CODE: 1796 CODE:
1639 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1797 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1640 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 1798 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1641 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1799 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1800 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1642 OUTPUT: RETVAL 1801 OUTPUT: RETVAL
1643 1802
1644SV *registry (object *op) 1803SV *registry (object *op)
1645 CODE:
1646 RETVAL = registry_of (op);
1647 OUTPUT:
1648 RETVAL
1649 1804
1650SV * 1805int objects_size ()
1651get_property (object *obj, int type, int idx)
1652 CODE: 1806 CODE:
1653 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1807 RETVAL = objects.size ();
1654 OUTPUT: RETVAL 1808 OUTPUT: RETVAL
1655 1809
1656SV * 1810object *objects (U32 index)
1657set_property (object *obj, int type, int idx, SV *newval)
1658 CODE: 1811 CODE:
1659 switch (type) 1812 RETVAL = index < objects.size () ? objects [index] : 0;
1660 { 1813 OUTPUT: RETVAL
1661 case CFAPI_INT: 1814
1662 cf_object_set_int_property (obj, idx, SvIV (newval)); 1815int actives_size ()
1663 break; 1816 CODE:
1664 case CFAPI_LONG: 1817 RETVAL = actives.size ();
1665 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); 1818 OUTPUT: RETVAL
1666 break; 1819
1667 case CFAPI_DOUBLE: 1820object *actives (U32 index)
1668 { 1821 CODE:
1669 int unused_type; 1822 RETVAL = index < actives.size () ? actives [index] : 0;
1670 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1823 OUTPUT: RETVAL
1671 }
1672 break;
1673 case CFAPI_STRING:
1674 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1675 break;
1676 case CFAPI_POBJECT:
1677 {
1678 int unused_type;
1679 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1680 }
1681 break;
1682 default:
1683 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1684 }
1685 1824
1686# missing properties 1825# missing properties
1687 1826
1688void 1827object *head (object *op)
1689set_attacktype (object *obj, U32 attacktype) 1828 PROTOTYPE: $
1690 CODE: 1829 CODE:
1691 obj->attacktype = attacktype; 1830 RETVAL = op->head_ ();
1692
1693U32
1694get_attacktype (object *obj)
1695 ALIAS:
1696 attacktype = 0
1697 CODE:
1698 RETVAL = obj->attacktype;
1699 OUTPUT: RETVAL 1831 OUTPUT: RETVAL
1700 1832
1701# missing in plug-in api, of course 1833int is_head (object *op)
1702void 1834 PROTOTYPE: $
1703set_food (object *obj, int food) 1835 CODE:
1704 CODE: 1836 RETVAL = op->head_ () == op;
1705 obj->stats.food = food;
1706
1707int
1708get_food (object *obj)
1709 ALIAS:
1710 food = 0
1711 CODE:
1712 RETVAL = obj->stats.food;
1713 OUTPUT: RETVAL 1837 OUTPUT: RETVAL
1714 1838
1715void 1839void
1716inv (object *obj) 1840inv (object *obj)
1717 PROTOTYPE: $ 1841 PROTOTYPE: $
1718 PPCODE: 1842 PPCODE:
1719{ 1843{
1720 object *o; 1844 object *o;
1721 for (o = obj->inv; o; o = o->below) 1845 for (o = obj->inv; o; o = o->below)
1722 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1846 XPUSHs (sv_2mortal (to_sv (o)));
1723} 1847}
1724 1848
1725int cf_object_get_resistance (object *op, int rtype) 1849void
1726 ALIAS: resistance = 0 1850set_animation (object *op, int idx)
1851 CODE:
1852 SET_ANIMATION (op, idx);
1727 1853
1728int cf_object_get_flag (object *op, int flag) 1854int
1729 ALIAS: flag = 0 1855num_animations (object *op)
1856 CODE:
1857 RETVAL = NUM_ANIMATIONS (op);
1858 OUTPUT: RETVAL
1730 1859
1731void cf_object_set_flag (object *op, int flag, int value) 1860object *find_best_object_match (object *op, const char *match)
1732 1861
1862object *find_marked_object (object *op)
1863
1733int need_identify (const object *obj); 1864int need_identify (object *obj);
1734 1865
1735int apply_shop_mat (object *shop_mat, object *op); 1866int apply_shop_mat (object *shop_mat, object *op);
1736 1867
1868int move_player (object *op, int dir)
1869 CODE:
1870 RETVAL = move_player (op, dir);
1871 OUTPUT:
1872 RETVAL
1873
1737void cf_object_move (object *op, int dir, object *originator = op) 1874int move (object *op, int dir, object *originator = op)
1875 CODE:
1876 RETVAL = move_ob (op, dir, originator);
1877 OUTPUT:
1878 RETVAL
1738 1879
1739void cf_object_apply (object *op, object *author, int flags = 0) 1880void apply (object *applier, object *applied, int flags = 0)
1881 CODE:
1882 manual_apply (applied, applier, flags);
1740 1883
1741void cf_object_apply_below (object *op) 1884void apply_below (object *op)
1885 CODE:
1886 player_apply_below (op);
1742 1887
1743void cf_object_remove (object *op) 1888int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1744
1745void cf_object_free (object *op)
1746 1889
1747object *cf_object_present_archname_inside (object *op, char *whatstr) 1890object *cf_object_present_archname_inside (object *op, char *whatstr)
1748 1891
1749int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1892int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1750 1893
1751int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1894int cf_object_change_map (object *op, int x, int y, maptile *map)
1752 1895
1896#//TODO
1753object *cf_object_clone (object *op, int clonetype = 0) 1897object *clone_ (object *op, int recursive = 0)
1898 CODE:
1899 if (recursive)
1900 RETVAL = object_create_clone (op);
1901 else
1902 {
1903 RETVAL = object::create ();
1904 op->copy_to (RETVAL);
1905 }
1906 OUTPUT: RETVAL
1754 1907
1755int cf_object_pay_item (object *op, object *buyer) 1908int pay_item (object *op, object *buyer)
1909 CODE:
1910 RETVAL = pay_for_item (op, buyer);
1911 OUTPUT: RETVAL
1756 1912
1757int cf_object_pay_amount (object *op, uint64 amount) 1913int pay_amount (object *op, uint64 amount)
1914 CODE:
1915 RETVAL = pay_for_amount (amount, op);
1916 OUTPUT: RETVAL
1758 1917
1759void pay_player (object *op, uint64 amount) 1918void pay_player (object *op, uint64 amount)
1760 1919
1761val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1920val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1762 1921
1763int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1922int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1764 1923
1765int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1924void learn_spell (object *op, object *sp, int special_prayer = 0)
1925 CODE:
1926 do_learn_spell (op, sp, special_prayer);
1766 1927
1767void cf_object_learn_spell (object *op, object *sp)
1768
1769void cf_object_forget_spell (object *op, object *sp) 1928void forget_spell (object *op, object *sp)
1929 CODE:
1930 do_forget_spell (op, query_name (sp));
1770 1931
1771object *cf_object_check_for_spell (object *op, char *spellname) 1932object *check_for_spell (object *op, char *spellname)
1933 CODE:
1934 RETVAL = check_spell_known (op, spellname);
1935 OUTPUT: RETVAL
1772 1936
1773int cf_object_query_money (object *op) 1937int query_money (object *op)
1774 ALIAS: money = 0 1938 ALIAS: money = 0
1775 1939
1776int cf_object_query_cost (object *op, object *who, int flags) 1940val64 query_cost (object *op, object *who, int flags)
1777 ALIAS: cost = 0 1941 ALIAS: cost = 0
1778 1942
1779void cf_object_activate_rune (object *op , object *victim) 1943void spring_trap (object *op, object *victim)
1780 1944
1781int cf_object_check_trigger (object *op, object *cause) 1945int check_trigger (object *op, object *cause)
1782 1946
1783int cf_object_out_of_map (object *op, int x, int y)
1784
1785void cf_object_drop (object *op, object *author) 1947void drop (object *who, object *op)
1786 1948
1787void cf_object_take (object *op, object *author) 1949void pick_up (object *who, object *op)
1788 1950
1789void cf_object_say (object *op, char *msg)
1790
1791void cf_object_speak (object *op, char *msg)
1792
1793object *cf_object_insert_object (object *op, object *container)
1794
1795const char *cf_object_get_msg (object *ob)
1796 ALIAS: msg = 0
1797
1798object *cf_object_insert_in_ob (object *ob, object *where)
1799
1800int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1951int cf_object_teleport (object *op, maptile *map, int x, int y)
1801 1952
1802void cf_object_update (object *op, int flags) 1953void update_object (object *op, int action)
1803
1804void cf_object_pickup (object *op, object *what)
1805 1954
1806object *cf_create_object_by_name (const char *name) 1955object *cf_create_object_by_name (const char *name)
1807 1956
1808void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1957void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1809 1958
1815 1964
1816void push_button (object *op); 1965void push_button (object *op);
1817 1966
1818void use_trigger (object *op); 1967void use_trigger (object *op);
1819 1968
1820void add_button_link (object *button, mapstruct *map, int connected); 1969void add_button_link (object *button, maptile *map, int connected);
1821 1970
1822void remove_button_link (object *op); 1971void remove_button_link (object *op);
1823 1972
1824void
1825cf_object_set_resistance (object *op, int rtype, int val)
1826 CODE:
1827 if (rtype >= 0 && rtype < NROFATTACKS)
1828 op->resist[rtype] = val;
1829
1830 1973
1831MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1974MODULE = cf PACKAGE = cf::object PREFIX = cf_
1832
1833void cf_fix_object (object *pl)
1834 ALIAS: fix = 0
1835 1975
1836object *cf_insert_ob_in_ob (object *ob, object *where) 1976object *cf_insert_ob_in_ob (object *ob, object *where)
1837 1977
1838# no clean way to get an object from an archetype - stupid idiotic 1978# no clean way to get an object from an archetype - stupid idiotic
1839# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1979# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1843 CODE: 1983 CODE:
1844 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1984 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1845 OUTPUT: 1985 OUTPUT:
1846 RETVAL 1986 RETVAL
1847 1987
1848object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1988object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1849 PROTOTYPE: $$$$$$ 1989 PROTOTYPE: $$$$$$
1850 CODE: 1990 CODE:
1851{ 1991{
1852 int unused_type; 1992 int unused_type;
1853 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1993 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1891bool on_same_map_as (object *ob, object *other) 2031bool on_same_map_as (object *ob, object *other)
1892 CODE: 2032 CODE:
1893 RETVAL = on_same_map (ob, other); 2033 RETVAL = on_same_map (ob, other);
1894 OUTPUT: RETVAL 2034 OUTPUT: RETVAL
1895 2035
1896char * 2036const char *
1897base_name (object *ob, int plural) 2037base_name (object *op, int plural = op->nrof > 1)
1898 CODE: 2038 CODE:
1899 RETVAL = cf_query_base_name (ob, plural); 2039 RETVAL = query_base_name (op, plural);
1900 OUTPUT: RETVAL 2040 OUTPUT: RETVAL
1901 2041
1902living * 2042object *decrease_ob_nr (object *op, unsigned long i)
1903stats (object *ob)
1904 CODE:
1905 RETVAL = &ob->stats;
1906 OUTPUT: RETVAL
1907
1908 2043
1909MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2044MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1910 2045
1911player *player (object *op) 2046player *player (object *op)
1912 CODE: 2047 CODE:
1913 RETVAL = op->contr; 2048 RETVAL = op->contr;
1914 OUTPUT: RETVAL 2049 OUTPUT: RETVAL
1915 2050
2051void check_score (object *op)
2052
1916void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2053void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2054 CODE:
2055 new_draw_info (flags, 0, op, txt);
1917 2056
1918object *cf_player_send_inventory (object *op) 2057object *cf_player_send_inventory (object *op)
1919 2058
1920char *cf_player_get_ip (object *op) 2059char *cf_player_get_ip (object *op)
1921 ALIAS: ip = 0 2060 ALIAS: ip = 0
1930 2069
1931void cf_player_set_party (object *op, partylist *party) 2070void cf_player_set_party (object *op, partylist *party)
1932 2071
1933void kill_player (object *op) 2072void kill_player (object *op)
1934 2073
2074void esrv_update_item (object *op, int what, object *item)
2075 C_ARGS: what, op, item
2076
2077void clear_los (object *op)
2078
2079int command_summon (object *op, char *params)
2080
2081int command_arrest (object *op, char *params)
2082
2083
1935MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2084MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1936 2085
2086INCLUDE: $PERL $srcdir/genacc player ../include/player.h |
2087
1937int invoke (player *pl, int event, ...) 2088int invoke (player *pl, int event, ...)
1938 CODE: 2089 CODE:
1939 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2090 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1940 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 2091 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1941 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2092 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2093 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1942 OUTPUT: RETVAL 2094 OUTPUT: RETVAL
1943 2095
1944SV *registry (player *pl) 2096SV *registry (player *pl)
2097
2098void
2099save_stats (player *pl)
1945 CODE: 2100 CODE:
1946 RETVAL = registry_of (pl); 2101 pl->ob->stats.hp = pl->ob->stats.maxhp;
2102 pl->ob->stats.sp = pl->ob->stats.maxsp;
2103 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2104 pl->orig_stats = pl->ob->stats;
2105
2106void cf_player_move (player *pl, int dir)
2107
2108void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2109
2110bool
2111cell_visible (player *pl, int dx, int dy)
2112 CODE:
2113 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2114 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1947 OUTPUT: 2115 OUTPUT:
1948 RETVAL 2116 RETVAL
1949 2117
1950player *cf_player_find (char *name)
1951 PROTOTYPE: $
1952
1953void cf_player_move (player *pl, int dir)
1954
1955void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1956
1957# nonstandard
1958object *ob (player *pl)
1959 CODE:
1960 RETVAL = pl->ob;
1961 OUTPUT: RETVAL
1962
1963player *first ()
1964 CODE:
1965 RETVAL = first_player;
1966 OUTPUT: RETVAL
1967
1968player *next (player *pl)
1969 CODE:
1970 RETVAL = pl->next;
1971 OUTPUT: RETVAL
1972
1973bool
1974cell_visible (player *pl, int dx, int dy)
1975 CODE:
1976 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1977 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1978 OUTPUT:
1979 RETVAL
1980
1981char *
1982client (player *pl)
1983 CODE:
1984 RETVAL = pl->socket.client;
1985 OUTPUT:
1986 RETVAL
1987
1988char *
1989host (player *pl)
1990 CODE:
1991 RETVAL = pl->socket.host;
1992 OUTPUT:
1993 RETVAL
1994
1995char *
1996killer (player *pl, char *killer = 0)
1997 CODE:
1998 if (killer)
1999 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2000 RETVAL = pl->killer;
2001 OUTPUT:
2002 RETVAL
2003
2004void
2005buggy_mapscroll (player *pl, int value = 1)
2006 CODE:
2007 pl->socket.buggy_mapscroll = value;
2008
2009void 2118void
2010send (player *pl, SV *packet) 2119send (player *pl, SV *packet)
2011 CODE: 2120 CODE:
2012{ 2121{
2013 STRLEN len; 2122 STRLEN len;
2014 char *buf = SvPVbyte (packet, len); 2123 char *buf = SvPVbyte (packet, len);
2015 2124
2016 Write_String_To_Socket (&pl->socket, buf, len); 2125 if (pl->ns)
2126 pl->ns->send_packet (buf, len);
2017} 2127}
2018 2128
2019int 2129int
2020listening (player *pl, int new_value = -1) 2130listening (player *pl, int new_value = -1)
2021 CODE: 2131 CODE:
2023 if (new_value >= 0) 2133 if (new_value >= 0)
2024 pl->listening = new_value; 2134 pl->listening = new_value;
2025 OUTPUT: 2135 OUTPUT:
2026 RETVAL 2136 RETVAL
2027 2137
2028void get_savebed (player *pl) 2138void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2029 ALIAS: 2139 PROTOTYPE: $;$$$
2030 savebed = 0
2031 PPCODE: 2140 PPCODE:
2141 if (GIMME_V != G_VOID)
2142 {
2032 EXTEND (SP, 3); 2143 EXTEND (SP, 3);
2033 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2144 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2034 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2145 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2035 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2146 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2036 2147 }
2037void set_savebed (player *pl, char *map_path, int x, int y) 2148 if (map_path) sv_to (map_path, pl->savebed_map);
2038 CODE: 2149 if (x) sv_to (x, pl->bed_x);
2039 strcpy (pl->savebed_map, map_path); 2150 if (y) sv_to (y, pl->bed_y);
2040 pl->bed_x = x;
2041 pl->bed_y = y;
2042 2151
2043void 2152void
2044list () 2153list ()
2045 PPCODE: 2154 PPCODE:
2046{ 2155 for_all_players (pl)
2047 player *pl; 2156 XPUSHs (sv_2mortal (to_sv (pl)));
2048 for (pl = first_player; pl; pl = pl->next)
2049 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2050}
2051
2052bool
2053peaceful (player *pl, bool new_setting = 0)
2054 PROTOTYPE: $;$
2055 CODE:
2056 RETVAL = pl->peaceful;
2057 if (items > 1)
2058 pl->peaceful = new_setting;
2059 OUTPUT:
2060 RETVAL
2061
2062living *
2063orig_stats (player *pl)
2064 CODE:
2065 RETVAL = &pl->orig_stats;
2066 OUTPUT: RETVAL
2067
2068living *
2069last_stats (player *pl)
2070 CODE:
2071 RETVAL = &pl->last_stats;
2072 OUTPUT: RETVAL
2073 2157
2074 2158
2075MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2159MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2076 2160
2077int invoke (mapstruct *map, int event, ...) 2161int invoke (maptile *map, int event, ...)
2078 CODE: 2162 CODE:
2079 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2163 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2080 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 2164 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2081 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2165 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2166 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2167 OUTPUT: RETVAL
2168
2169SV *registry (maptile *map)
2170
2171INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2172
2173void
2174maptile::instantiate ()
2175
2176maptile *new ()
2177 PROTOTYPE:
2178 CODE:
2179 RETVAL = new maptile;
2082 OUTPUT: 2180 OUTPUT:
2083 RETVAL 2181 RETVAL
2084 2182
2085SV *registry (mapstruct *map) 2183void
2184maptile::players ()
2086 CODE: 2185 PPCODE:
2087 RETVAL = registry_of (map); 2186 if (GIMME_V == G_SCALAR)
2088 OUTPUT: 2187 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2089 RETVAL 2188 else if (GIMME_V == G_ARRAY)
2090
2091SV *
2092get_property (mapstruct *obj, int type, int idx)
2093 CODE:
2094 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2095 OUTPUT: RETVAL
2096
2097SV *
2098set_property (mapstruct *obj, int type, int idx, SV *newval)
2099 CODE:
2100 switch (type)
2101 { 2189 {
2102 case CFAPI_INT: 2190 EXTEND (SP, THIS->players);
2103 cf_map_set_int_property (obj, idx, SvIV (newval)); 2191 for_all_players (pl)
2104 break; 2192 if (pl->ob && pl->ob->map == THIS)
2105 default: 2193 PUSHs (sv_2mortal (to_sv (pl->ob)));
2106 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2107 } 2194 }
2108 2195
2109mapstruct *new (int width, int height) 2196void
2110 PROTOTYPE: 2197maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2111 CODE: 2198 CODE:
2112{ 2199{
2113 int unused_type; 2200 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2114 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height); 2201 croak ("maptile::add_underlay: palette must be arrayref");
2115}
2116 OUTPUT:
2117 RETVAL
2118 2202
2119void delete_map (mapstruct *map) 2203 palette = SvRV (palette);
2120 2204
2121void clean_tmp_map (mapstruct *map) 2205 STRLEN idxlen;
2206 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2122 2207
2208 for (int x = 0; x < THIS->width; ++x)
2209 for (int y = 0; y < THIS->height; ++y)
2210 {
2211 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2212 if (op->flag [FLAG_IS_FLOOR])
2213 goto skip_space;
2214
2215 {
2216 int offs = offset + y * stride + x;
2217 if (IN_RANGE_EXC (offs, 0, idxlen))
2218 {
2219 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2220 {
2221 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2222 ob->flag [FLAG_NO_MAP_SAVE] = true;
2223 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2224 }
2225 }
2226 }
2227
2228 skip_space: ;
2229 }
2230}
2231
2232void
2233maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2234 CODE:
2235{
2236 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2237 croak ("maptile::set_regiondata: palette must be arrayref");
2238
2239 palette = SvRV (palette);
2240
2241 STRLEN idxlen;
2242 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2243
2244 region **regionmap = (region **)malloc (
2245 (av_len ((AV *)palette) + 1) * sizeof (region *));
2246 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2247
2248 for (int i = av_len ((AV *)palette) + 1; i--; )
2249 regionmap [i] = region::find (
2250 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2251
2252 for (int y = 0; y < THIS->height; ++y)
2253 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2254
2255 sfree (THIS->regions, THIS->size ());
2256 free (THIS->regionmap);
2257
2258 THIS->regions = regions;
2259 THIS->regionmap = regionmap;
2260}
2261
2123void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2262void play_sound_map (maptile *map, int x, int y, int sound_num)
2124 2263
2125mapstruct *tile_map (mapstruct *map, unsigned int dir) 2264int out_of_map (maptile *map, int x, int y)
2126 CODE:
2127 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2128 OUTPUT:
2129 RETVAL
2130 2265
2131char *tile_path (mapstruct *map, unsigned int dir) 2266void
2132 CODE: 2267trigger (maptile *map, long connection, bool state = true)
2133 if (dir >= 4) 2268 CODE:
2134 XSRETURN_UNDEF; 2269 activate_connection (map, connection, state);
2135 RETVAL = map->tile_path [dir];
2136 OUTPUT:
2137 RETVAL
2138 2270
2139mapstruct *cf_map_get_map (char *name) 2271void
2140 PROTOTYPE: $ 2272get_connection (maptile *map, long connection)
2141 ALIAS: map = 0 2273 PPCODE:
2274 oblinkpt *obp = get_connection_links (map, connection);
2275 if (obp)
2276 for (objectlink *ol = obp->link; ol; ol = ol->next)
2277 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2142 2278
2143mapstruct *has_been_loaded (char *name)
2144 PROTOTYPE: $
2145
2146mapstruct *cf_map_get_first ()
2147 PROTOTYPE:
2148 ALIAS: first = 0
2149
2150# whoever "designed" the plug-in api should have wasted
2151# his/her time with staying away from the project - would have
2152# saved others a lot of time, without doubt.
2153void set_path (mapstruct *where, char *path)
2154 CODE:
2155 strcpy (where->path, path);
2156
2157int in_memory (mapstruct *map)
2158 CODE:
2159 RETVAL = map->in_memory;
2160 OUTPUT:
2161 RETVAL
2162
2163bool unique (mapstruct *map)
2164 CODE:
2165 RETVAL = map->unique;
2166 OUTPUT:
2167 RETVAL
2168
2169void set_unique (mapstruct *map, bool unique)
2170 CODE:
2171 map->unique = unique;
2172
2173object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2279object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2174 2280
2175object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2281object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2176 2282
2177object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2283object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2178 C_ARGS: str, map, nx, ny 2284 C_ARGS: str, map, nx, ny
2179 2285
2180void 2286void
2181cf_map_normalise (mapstruct *map, int x, int y) 2287get_map_flags (maptile *map, int x, int y)
2182 PPCODE: 2288 PPCODE:
2183{ 2289{
2184 mapstruct *nmap = 0; 2290 maptile *nmap = 0;
2185 I16 nx = 0, ny = 0; 2291 I16 nx = 0, ny = 0;
2186 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2292 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2187 2293
2188 EXTEND (SP, 4); 2294 EXTEND (SP, 4);
2189 PUSHs (sv_2mortal (newSViv (flags))); 2295 PUSHs (sv_2mortal (newSViv (flags)));
2195 PUSHs (sv_2mortal (newSViv (ny))); 2301 PUSHs (sv_2mortal (newSViv (ny)));
2196 } 2302 }
2197} 2303}
2198 2304
2199void 2305void
2200at (mapstruct *map, unsigned int x, unsigned int y) 2306at (maptile *map, unsigned int x, unsigned int y)
2201 PROTOTYPE: $$$ 2307 PROTOTYPE: $$$
2202 PPCODE: 2308 PPCODE:
2203{ 2309{
2204 object *o; 2310 object *o;
2205 mapstruct *nmap = 0; 2311 maptile *nmap = 0;
2206 I16 nx, ny; 2312 I16 nx, ny;
2207 2313
2208 get_map_flags (map, &nmap, x, y, &nx, &ny); 2314 get_map_flags (map, &nmap, x, y, &nx, &ny);
2209 2315
2210 if (nmap) 2316 if (nmap)
2211 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2317 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2212 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2318 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2213} 2319}
2214 2320
2215SV * 2321SV *
2216bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2322bot_at (maptile *obj, unsigned int x, unsigned int y)
2217 PROTOTYPE: $$$ 2323 PROTOTYPE: $$$
2218 ALIAS: 2324 ALIAS:
2219 top_at = 1 2325 top_at = 1
2220 flags_at = 2 2326 flags_at = 2
2221 light_at = 3 2327 light_at = 3
2222 move_block_at = 4 2328 move_block_at = 4
2223 move_slow_at = 5 2329 move_slow_at = 5
2224 move_on_at = 6 2330 move_on_at = 6
2225 move_off_at = 7 2331 move_off_at = 7
2226 INIT: 2332 INIT:
2227 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2333 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2228 CODE: 2334 CODE:
2229 switch (ix) 2335 switch (ix)
2230 { 2336 {
2231 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2337 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2232 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2338 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2235 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2341 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2236 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2342 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2237 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2343 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2238 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2344 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2239 } 2345 }
2346 OUTPUT: RETVAL
2347
2348void fix_walls (maptile *map, int x, int y)
2349
2350void fix_walls_around (maptile *map, int x, int y)
2351
2352# worst xs function of my life
2353bool
2354_create_random_map (\
2355 maptile *self,\
2356 char *wallstyle,\
2357 char *wall_name,\
2358 char *floorstyle,\
2359 char *monsterstyle,\
2360 char *treasurestyle,\
2361 char *layoutstyle,\
2362 char *doorstyle,\
2363 char *decorstyle,\
2364 char *origin_map,\
2365 char *final_map,\
2366 char *exitstyle,\
2367 char *this_map,\
2368 char *exit_on_final_map,\
2369 int xsize,\
2370 int ysize,\
2371 int expand2x,\
2372 int layoutoptions1,\
2373 int layoutoptions2,\
2374 int layoutoptions3,\
2375 int symmetry,\
2376 int difficulty,\
2377 int difficulty_given,\
2378 float difficulty_increase,\
2379 int dungeon_level,\
2380 int dungeon_depth,\
2381 int decoroptions,\
2382 int orientation,\
2383 int origin_y,\
2384 int origin_x,\
2385 U32 random_seed,\
2386 val64 total_map_hp,\
2387 int map_layout_style,\
2388 int treasureoptions,\
2389 int symmetry_used,\
2390 region *region,\
2391 char *custom\
2392)
2393 CODE:
2394{
2395 random_map_params rmp;
2396
2397 assign (rmp.wallstyle , wallstyle);
2398 assign (rmp.wall_name , wall_name);
2399 assign (rmp.floorstyle , floorstyle);
2400 assign (rmp.monsterstyle , monsterstyle);
2401 assign (rmp.treasurestyle , treasurestyle);
2402 assign (rmp.layoutstyle , layoutstyle);
2403 assign (rmp.doorstyle , doorstyle);
2404 assign (rmp.decorstyle , decorstyle);
2405 assign (rmp.exitstyle , exitstyle);
2406 assign (rmp.exit_on_final_map, exit_on_final_map);
2407
2408 rmp.origin_map = origin_map;
2409 rmp.final_map = final_map;
2410 rmp.this_map = this_map;
2411 rmp.xsize = xsize;
2412 rmp.ysize = ysize;
2413 rmp.expand2x = expand2x;
2414 rmp.layoutoptions1 = layoutoptions1;
2415 rmp.layoutoptions2 = layoutoptions2;
2416 rmp.layoutoptions3 = layoutoptions3;
2417 rmp.symmetry = symmetry;
2418 rmp.difficulty = difficulty;
2419 rmp.difficulty_given = difficulty_given;
2420 rmp.difficulty_increase = difficulty_increase;
2421 rmp.dungeon_level = dungeon_level;
2422 rmp.dungeon_depth = dungeon_depth;
2423 rmp.decoroptions = decoroptions;
2424 rmp.orientation = orientation;
2425 rmp.origin_y = origin_y;
2426 rmp.origin_x = origin_x;
2427 rmp.random_seed = random_seed;
2428 rmp.total_map_hp = total_map_hp;
2429 rmp.map_layout_style = map_layout_style;
2430 rmp.treasureoptions = treasureoptions;
2431 rmp.symmetry_used = symmetry_used;
2432 rmp.region = region;
2433 rmp.custom = custom;
2434
2435 RETVAL = self->generate_random_map (&rmp);
2436}
2437 OUTPUT:
2438 RETVAL
2439
2440MODULE = cf PACKAGE = cf::arch
2441
2442archetype *find (const char *name)
2443 CODE:
2444 RETVAL = archetype::find (name);
2240 OUTPUT: 2445 OUTPUT:
2241 RETVAL 2446 RETVAL
2242
2243# "deserialise" perl map data into the map # TODO# compatibility cruft, remove
2244void
2245_set_obs (mapstruct *map, SV *sv)
2246 CODE:
2247{
2248 object *o;
2249 AV *av;
2250 int x, y;
2251 AV *obs = (AV *)SvRV (sv);
2252
2253 for (y = 0; y < MAP_HEIGHT (map); y++)
2254 for (x = 0; x < MAP_WIDTH (map); x++)
2255 {
2256 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2257
2258 if (!SvROK (sv))
2259 continue;
2260
2261 av = (AV *)SvRV (sv);
2262
2263 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2264 {
2265 sv = av_shift (av);
2266
2267 if (SvROK (sv))
2268 {
2269 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2270 SVptr_cache_set (o, sv);
2271 }
2272 }
2273 }
2274}
2275
2276
2277MODULE = cf PACKAGE = cf::arch
2278 2447
2279archetype *first() 2448archetype *first()
2280 PROTOTYPE: 2449 PROTOTYPE:
2281 CODE: 2450 CODE:
2282 RETVAL = first_archetype; 2451 RETVAL = first_archetype;
2283 OUTPUT: RETVAL 2452 OUTPUT: RETVAL
2284 2453
2285archetype *next (archetype *arch) 2454INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2286 CODE:
2287 RETVAL = arch->next;
2288 OUTPUT: RETVAL
2289
2290archetype *head (archetype *arch)
2291 CODE:
2292 RETVAL = arch->head;
2293 OUTPUT: RETVAL
2294
2295archetype *more (archetype *arch)
2296 CODE:
2297 RETVAL = arch->more;
2298 OUTPUT: RETVAL
2299
2300const char *name (archetype *arch)
2301 CODE:
2302 RETVAL = arch->name;
2303 OUTPUT: RETVAL
2304
2305object *clone (archetype *arch)
2306 CODE:
2307 RETVAL = &arch->clone;
2308 OUTPUT: RETVAL
2309 2455
2310MODULE = cf PACKAGE = cf::party 2456MODULE = cf PACKAGE = cf::party
2311 2457
2312partylist *first () 2458partylist *first ()
2313 PROTOTYPE: 2459 PROTOTYPE:
2314 CODE: 2460 CODE:
2315 RETVAL = get_firstparty (); 2461 RETVAL = get_firstparty ();
2316 OUTPUT: RETVAL 2462 OUTPUT: RETVAL
2317 2463
2318partylist *next (partylist *party) 2464INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h |
2465
2466MODULE = cf PACKAGE = cf::region
2467
2468void
2469list ()
2470 PPCODE:
2471 for_all_regions (rgn)
2472 XPUSHs (sv_2mortal (to_sv (rgn)));
2473
2474region *find (char *name)
2475 PROTOTYPE: $
2319 CODE: 2476 CODE:
2320 RETVAL = party->next; 2477 RETVAL = region::find (name);
2321 OUTPUT: RETVAL 2478 OUTPUT: RETVAL
2322 2479
2323const char *name (partylist *party) 2480region *find_fuzzy (char *name)
2481 PROTOTYPE: $
2324 CODE: 2482 CODE:
2325 RETVAL = party->partyname; 2483 RETVAL = region::find_fuzzy (name);
2326 OUTPUT: RETVAL 2484 OUTPUT: RETVAL
2327 2485
2328const char *password (partylist *party) 2486INCLUDE: $PERL $srcdir/genacc region ../include/map.h |
2329 CODE:
2330 RETVAL = party->passwd;
2331 OUTPUT: RETVAL
2332
2333MODULE = cf PACKAGE = cf::region
2334
2335region *first ()
2336 PROTOTYPE:
2337 CODE:
2338 RETVAL = first_region;
2339 OUTPUT: RETVAL
2340
2341region *next (region *reg)
2342 CODE:
2343 RETVAL = reg->next;
2344 OUTPUT: RETVAL
2345
2346const char *name (region *reg)
2347 CODE:
2348 RETVAL = reg->name;
2349 OUTPUT: RETVAL
2350
2351region *parent (region *reg)
2352 CODE:
2353 RETVAL = reg->parent;
2354 OUTPUT: RETVAL
2355
2356const char *longname (region *reg)
2357 CODE:
2358 RETVAL = reg->longname;
2359 OUTPUT: RETVAL
2360
2361const char *msg (region *reg)
2362 CODE:
2363 RETVAL = reg->msg;
2364 OUTPUT: RETVAL
2365 2487
2366MODULE = cf PACKAGE = cf::living 2488MODULE = cf PACKAGE = cf::living
2367 2489
2368val64 2490INCLUDE: $PERL $srcdir/genacc living ../include/living.h |
2369exp (living *liv, val64 new_val = 0) 2491
2370 PROTOTYPE: $;$ 2492MODULE = cf PACKAGE = cf::settings
2371 ALIAS: 2493
2372 Str = 1 2494INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h |
2373 Dex = 2 2495
2374 Con = 3 2496MODULE = cf PACKAGE = cf::client
2375 Wis = 4 2497
2376 Cha = 5 2498INCLUDE: $PERL $srcdir/genacc client ../include/client.h |
2377 Int = 6 2499
2378 Pow = 7 2500int invoke (client *ns, int event, ...)
2379 wc = 8 2501 CODE:
2380 ac = 9 2502 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2381 hp = 10 2503 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2382 maxhp = 11 2504 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2383 sp = 12 2505 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2384 maxsp = 13 2506 OUTPUT: RETVAL
2385 grace = 14 2507
2386 maxgrace = 15 2508SV *registry (client *ns)
2387 food = 16 2509
2388 dam = 17 2510void
2389 luck = 18 2511list ()
2390 CODE: 2512 PPCODE:
2391# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break 2513 EXTEND (SP, clients.size ());
2392 switch (ix) 2514 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2515 PUSHs (sv_2mortal (to_sv (*i)));
2516
2517void
2518client::send_packet (SV *packet)
2519 CODE:
2520{
2521 STRLEN len;
2522 char *buf = SvPVbyte (packet, len);
2523
2524 THIS->send_packet (buf, len);
2525}
2526
2527MODULE = cf PACKAGE = cf::face PREFIX = face_
2528
2529INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2530
2531faceidx face_find (const char *name, faceidx defidx = 0)
2532
2533faceidx alloc (const char *name)
2534 CODE:
2535{
2536 do
2393 { 2537 {
2394 LIVING_ACC (exp , 0); 2538 RETVAL = faces.size ();
2395 LIVING_ACC (Str , 1); 2539 faces.resize (RETVAL + 1);
2396 LIVING_ACC (Dex , 2);
2397 LIVING_ACC (Con , 3);
2398 LIVING_ACC (Wis , 4);
2399 LIVING_ACC (Cha , 5);
2400 LIVING_ACC (Int , 6);
2401 LIVING_ACC (Pow , 7);
2402 LIVING_ACC (wc , 8);
2403 LIVING_ACC (ac , 9);
2404 LIVING_ACC (hp , 10);
2405 LIVING_ACC (maxhp , 11);
2406 LIVING_ACC (sp , 12);
2407 LIVING_ACC (maxsp , 13);
2408 LIVING_ACC (grace , 14);
2409 LIVING_ACC (maxgrace, 15);
2410 LIVING_ACC (food , 16);
2411 LIVING_ACC (dam , 17);
2412 LIVING_ACC (luck , 18);
2413 } 2540 }
2414# undef LIVING_ACC 2541 while (!RETVAL); // crude way to leave index 0
2415 OUTPUT:
2416 RETVAL
2417 2542
2543 faces [RETVAL].name = name;
2544 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2545
2546 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2547 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2548}
2549 OUTPUT: RETVAL
2550
2551void set (faceidx idx, int visibility, int magicmap)
2552 CODE:
2553 faceinfo *f = face_info (idx);
2554 assert (f);
2555 f->visibility = visibility;
2556 f->magicmap = magicmap;
2557
2558void set_smooth (faceidx idx, faceidx smooth)
2559 CODE:
2560 faceinfo *f = face_info (idx);
2561 assert (f);
2562 f->smooth = smooth;
2563
2564void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2565 CODE:
2566 facedata *d = face_data (idx, faceset);
2567 assert (d);
2568 sv_to (data, d->data);
2569 STRLEN clen;
2570 char *cdata = SvPVbyte (chksum, clen);
2571 memcpy (d->chksum, cdata, min (CHKSUM_SIZE, clen));
2572
2573void invalidate (faceidx idx)
2574 CODE:
2575 for_all_clients (ns)
2576 ns->faces_sent [idx] = false;
2577
2578void invalidate_all ()
2579 CODE:
2580 for_all_clients (ns)
2581 ns->faces_sent.reset ();
2582

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