1 | /*****************************************************************************/ |
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2 | /* CrossFire, A Multiplayer game for the X Window System */ |
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3 | /*****************************************************************************/ |
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4 | |
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5 | /* |
1 | /* |
6 | * This code is placed under the GNU General Public Licence (GPL) |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
7 | * |
3 | * |
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4 | * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
8 | * Copyright (C) 2001-2005 by Chachkoff Yann |
5 | * Copyright (©) 2001-2005,2007 by Chachkoff Yann |
9 | * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
6 | * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
10 | * |
7 | * |
11 | * This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
12 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
13 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
14 | * (at your option) any later version. |
11 | * (at your option) any later version. |
15 | * |
12 | * |
16 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
19 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
20 | * |
17 | * |
21 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
22 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
23 | * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
20 | * |
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21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
24 | */ |
22 | */ |
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23 | |
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24 | #include "autoconf.h" |
25 | |
25 | |
26 | #define PLUGIN_NAME "perl" |
26 | #define PLUGIN_NAME "perl" |
27 | #define PLUGIN_VERSION "cfperl 0.5" |
27 | #define PLUGIN_VERSION "cfperl 0.5" |
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28 | |
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29 | #define CEDES_PER_TICK 5 |
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30 | |
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31 | #if HAVE_EXECINFO_H |
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32 | # include <execinfo.h> |
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33 | #endif |
28 | |
34 | |
29 | #include <plugin_common.h> |
35 | #include <plugin_common.h> |
30 | #include <sounds.h> |
36 | #include <sounds.h> |
31 | #include <cstdarg> |
37 | #include <cstdarg> |
32 | #include <sproto.h> |
38 | #include <sproto.h> |
… | |
… | |
47 | #include "CoroAPI.h" |
53 | #include "CoroAPI.h" |
48 | #include "perlxsi.c" |
54 | #include "perlxsi.c" |
49 | |
55 | |
50 | extern sint64 *levels; // the experience table |
56 | extern sint64 *levels; // the experience table |
51 | |
57 | |
52 | typedef object object_ornull; |
58 | typedef object_thawer &object_thawer_ref; |
53 | typedef maptile maptile_ornull; |
59 | typedef object_freezer &object_freezer_ref; |
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60 | |
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61 | typedef std::string std__string; |
54 | |
62 | |
55 | #if IVSIZE >= 8 |
63 | #if IVSIZE >= 8 |
56 | typedef IV val64; |
64 | typedef IV val64; |
57 | # define newSVval64 newSViv |
65 | # define newSVval64 newSViv |
58 | # define SvVAL64 SvIV |
66 | # define SvVAL64 SvIV |
… | |
… | |
61 | # define newSVval64 newSVnv |
69 | # define newSVval64 newSVnv |
62 | # define SvVAL64 SvNV |
70 | # define SvVAL64 SvNV |
63 | #endif |
71 | #endif |
64 | |
72 | |
65 | static f_plug_api gethook = cfapi_get_hooks; |
73 | static f_plug_api gethook = cfapi_get_hooks; |
66 | static f_plug_api object_set_property = cfapi_object_set_property; |
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67 | static f_plug_api object_insert = cfapi_object_insert; |
74 | static f_plug_api object_insert = cfapi_object_insert; |
68 | |
75 | |
69 | static PerlInterpreter *perl; |
76 | static PerlInterpreter *perl; |
70 | |
77 | |
71 | double runtime; |
78 | tstamp NOW, runtime; |
72 | |
79 | |
73 | global gbl_ev; |
80 | global gbl_ev; |
74 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
81 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
75 | static SV *sv_runtime; |
82 | static SV *sv_runtime, *sv_next_tick; |
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83 | |
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84 | bitset<NUM_EVENT_TYPES> ev_want_event; |
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85 | bitset<NUM_TYPES> ev_want_type; |
76 | |
86 | |
77 | static HV |
87 | static HV |
78 | *stash_cf, |
88 | *stash_cf, |
79 | *stash_cf_object_wrap, |
89 | *stash_cf_object_wrap, |
80 | *stash_cf_object_player_wrap, |
90 | *stash_cf_object_player_wrap, |
… | |
… | |
84 | *stash_cf_arch_wrap, |
94 | *stash_cf_arch_wrap, |
85 | *stash_cf_party_wrap, |
95 | *stash_cf_party_wrap, |
86 | *stash_cf_region_wrap, |
96 | *stash_cf_region_wrap, |
87 | *stash_cf_living_wrap; |
97 | *stash_cf_living_wrap; |
88 | |
98 | |
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99 | static inline SV * |
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100 | newSVpv_utf8 (const char *s) |
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101 | { |
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102 | SV *sv = newSVpv (s, 0); |
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103 | SvUTF8_on (sv); |
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104 | return sv; |
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105 | } |
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106 | |
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107 | static inline SV * |
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108 | newSVpvn_utf8 (const char *s, STRLEN l) |
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109 | { |
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110 | SV *sv = newSVpvn (s, l); |
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111 | SvUTF8_on (sv); |
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112 | return sv; |
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113 | } |
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114 | |
89 | // helper cast function, returns super class * or 0 |
115 | // helper cast function, returns super class * or 0 |
90 | template<class super> |
116 | template<class super> |
91 | static super * |
117 | static super * |
92 | is_a (attachable *at) |
118 | is_a (attachable *at) |
93 | { |
119 | { |
… | |
… | |
102 | |
128 | |
103 | unordered_vector<attachable *> attachable::mortals; |
129 | unordered_vector<attachable *> attachable::mortals; |
104 | |
130 | |
105 | attachable::~attachable () |
131 | attachable::~attachable () |
106 | { |
132 | { |
107 | flags |=0x3300;//D |
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108 | assert (!self); |
133 | assert (!self); |
109 | assert (!cb); |
134 | assert (!cb); |
110 | } |
135 | } |
111 | |
136 | |
112 | int |
137 | int |
… | |
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128 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
153 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
129 | SvREFCNT_dec (self); |
154 | SvREFCNT_dec (self); |
130 | |
155 | |
131 | // self *must* be null now because thats sv_unmagic's job. |
156 | // self *must* be null now because thats sv_unmagic's job. |
132 | assert (!this->self); |
157 | assert (!this->self); |
133 | flags |= 0x80; // severed //D |
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134 | } |
158 | } |
135 | } |
159 | } |
136 | |
160 | |
137 | void |
161 | void |
138 | attachable::optimise () |
162 | attachable::optimise () |
139 | { |
163 | { |
140 | if (self |
164 | if (self |
141 | && SvREFCNT (self) == 1 |
165 | && SvREFCNT (self) == 1 |
142 | && !HvTOTALKEYS (self)) |
166 | && !HvTOTALKEYS (self)) |
143 | flags |= 0x40,//D |
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144 | sever_self (); |
167 | sever_self (); |
145 | } |
168 | } |
146 | |
169 | |
147 | // check wether the object really is dead |
170 | // check wether the object really is dead |
148 | void |
171 | void |
… | |
… | |
155 | } |
178 | } |
156 | |
179 | |
157 | void |
180 | void |
158 | attachable::do_destroy () |
181 | attachable::do_destroy () |
159 | { |
182 | { |
160 | invoke (EVENT_ATTACHABLE_DESTROY, DT_END); |
183 | INVOKE_ATTACHABLE (DESTROY, this); |
161 | |
184 | |
162 | if (cb) |
185 | if (cb) |
163 | { |
186 | { |
164 | SvREFCNT_dec (cb); |
187 | SvREFCNT_dec (cb); |
165 | cb = 0; |
188 | cb = 0; |
166 | } |
189 | } |
167 | |
190 | |
168 | if (self) |
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169 | sever_self (); |
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170 | |
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171 | flags |= 0x20; //D |
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172 | mortals.push_back (this); |
191 | mortals.push_back (this); |
173 | } |
192 | } |
174 | |
193 | |
175 | void |
194 | void |
176 | attachable::destroy () |
195 | attachable::destroy () |
… | |
… | |
178 | if (destroyed ()) |
197 | if (destroyed ()) |
179 | return; |
198 | return; |
180 | |
199 | |
181 | flags |= F_DESTROYED; |
200 | flags |= F_DESTROYED; |
182 | do_destroy (); |
201 | do_destroy (); |
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202 | sever_self (); |
183 | } |
203 | } |
184 | |
204 | |
185 | void |
205 | void |
186 | attachable::check_mortals () |
206 | attachable::check_mortals () |
187 | { |
207 | { |
… | |
… | |
191 | { |
211 | { |
192 | if (i >= mortals.size ()) |
212 | if (i >= mortals.size ()) |
193 | { |
213 | { |
194 | i = 0; |
214 | i = 0; |
195 | |
215 | |
196 | if (mortals.size () > 1000) |
216 | if (mortals.size () >= 512) |
197 | fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); |
217 | { |
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218 | static int last_mortalcount; |
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219 | if (mortals.size () != last_mortalcount) |
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220 | { |
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221 | last_mortalcount = mortals.size (); |
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222 | LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); |
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223 | |
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224 | if (0) |
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225 | { |
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226 | for (int j = 0; j < mortals.size (); ++j)//D |
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227 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
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228 | fprintf (stderr, "\n");//D |
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229 | } |
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230 | } |
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231 | } |
198 | |
232 | |
199 | break; |
233 | break; |
200 | } |
234 | } |
201 | |
235 | |
202 | attachable *obj = mortals [i]; |
236 | attachable *obj = mortals [i]; |
203 | |
237 | |
204 | obj->refcnt_chk (); // unborrow from perl, if necessary |
238 | #if 0 |
205 | |
239 | if (obj->self)//D make this an assert later |
206 | //if (obj->refcnt > 0 || obj->self) |
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207 | if (obj->refcnt || obj->self) |
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208 | { |
240 | { |
209 | //printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D |
241 | LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); |
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242 | obj->sever_self (); |
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243 | } |
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244 | #endif |
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245 | |
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246 | if (obj->refcnt) |
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247 | { |
210 | ++i; // further delay freeing |
248 | ++i; // further delay freeing |
211 | |
249 | |
212 | if (!(i & 0x3ff)) |
250 | if (!(i & 0x3ff)) |
213 | break; |
251 | break; |
214 | } |
252 | } |
215 | else |
253 | else |
216 | { |
254 | { |
217 | mortals.erase (i); |
255 | mortals.erase (i); |
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256 | obj->sever_self (); |
218 | delete obj; |
257 | delete obj; |
219 | } |
258 | } |
220 | } |
259 | } |
221 | } |
260 | } |
222 | |
261 | |
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262 | void |
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263 | attachable::set_key (const char *key, const char *value, bool is_utf8) |
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264 | { |
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265 | if (!self) |
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266 | self = newHV (); |
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267 | |
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268 | if (value) |
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269 | hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0); |
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270 | else |
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271 | hv_delete (self, key, strlen (key), G_DISCARD); |
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272 | } |
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273 | |
223 | attachable & |
274 | attachable & |
224 | attachable::operator =(const attachable &src) |
275 | attachable::operator =(const attachable &src) |
225 | { |
276 | { |
226 | //if (self || cb) |
277 | //if (self || cb) |
227 | //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); |
278 | //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); |
228 | |
279 | |
229 | attach = src.attach; |
280 | attach = src.attach; |
230 | return *this; |
281 | return *this; |
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282 | } |
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283 | |
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284 | template<typename T> |
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285 | static bool |
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286 | find_backref (void *ptr, T *obj) |
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287 | { |
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288 | char *s = (char *)obj; |
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289 | while (s < (char *)obj + sizeof (T)) |
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290 | { |
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291 | if (ptr == *(void **)s) |
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292 | return true; |
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293 | |
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294 | s += sizeof (void *); // assume natural alignment |
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295 | } |
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296 | |
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297 | return false; |
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298 | } |
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299 | |
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300 | // for debugging, find "live" objects containing this ptr |
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301 | void |
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302 | find_backref (void *ptr) |
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303 | { |
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304 | for_all_objects (op) |
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305 | if (find_backref (ptr, op)) |
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306 | fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); |
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307 | |
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308 | for_all_players (pl) |
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309 | if (find_backref (ptr, pl)) |
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310 | fprintf (stderr, "P %p\n", pl); |
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311 | |
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312 | for_all_clients (ns) |
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313 | if (find_backref (ptr, ns)) |
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314 | fprintf (stderr, "C %p\n", ns); |
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315 | |
231 | } |
316 | } |
232 | |
317 | |
233 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
318 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
234 | |
319 | |
235 | static SV * |
320 | static SV * |
… | |
… | |
268 | { |
353 | { |
269 | if (!obj) |
354 | if (!obj) |
270 | return &PL_sv_undef; |
355 | return &PL_sv_undef; |
271 | |
356 | |
272 | if (!obj->self) |
357 | if (!obj->self) |
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358 | obj->self = newHV (); |
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359 | |
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360 | if (!SvOBJECT (obj->self)) |
273 | { |
361 | { |
274 | obj->self = newHV (); |
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275 | sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
362 | sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
276 | obj->flags |= (obj->flags & 0xc0) << 8; |
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277 | obj->flags &= ~0xc0;//D |
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278 | obj->flags |= 0x10;//D |
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279 | |
363 | |
280 | // now bless the object _once_ |
364 | // now bless the object _once_ |
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365 | //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere |
281 | return sv_bless (newRV_inc ((SV *)obj->self), stash); |
366 | return sv_bless (newRV_inc ((SV *)obj->self), stash); |
282 | } |
367 | } |
283 | else |
368 | else |
284 | { |
369 | { |
285 | SV *sv = newRV_inc ((SV *)obj->self); |
370 | SV *sv = newRV_inc ((SV *)obj->self); |
… | |
… | |
322 | return SvPTR (sv, klass); |
407 | return SvPTR (sv, klass); |
323 | else |
408 | else |
324 | return 0; |
409 | return 0; |
325 | } |
410 | } |
326 | |
411 | |
327 | inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } |
412 | inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; } |
328 | inline SV *to_sv (const char * v) { return newSVpv (v, 0); } |
413 | inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : &PL_sv_undef; } |
329 | inline SV *to_sv (bool v) { return newSViv (v); } |
414 | inline SV *to_sv (bool v) { return newSViv (v); } |
330 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
415 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
331 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
416 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
332 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
417 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
333 | inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
418 | inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
… | |
… | |
342 | inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
427 | inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
343 | inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
428 | inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
344 | inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
429 | inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
345 | inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
430 | inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
346 | inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
431 | inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
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432 | inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
347 | inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
433 | inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
348 | inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); } |
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349 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
434 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
350 | |
435 | |
351 | inline SV *to_sv (object & v) { return to_sv (&v); } |
436 | inline SV *to_sv (object & v) { return to_sv (&v); } |
352 | inline SV *to_sv (living & v) { return to_sv (&v); } |
437 | inline SV *to_sv (living & v) { return to_sv (&v); } |
353 | |
438 | |
354 | //inline SV *to_sv (faceinfo * v) { return to_sv (v->name); } |
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355 | inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } |
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356 | inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); } |
439 | inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
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440 | inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
357 | |
441 | |
358 | inline SV *to_sv (UUID v) |
442 | inline SV *to_sv (UUID v) |
359 | { |
443 | { |
360 | char buf[128]; |
444 | char buf[128]; |
361 | snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); |
445 | snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); |
362 | return newSVpv (buf, 0); |
446 | return newSVpv (buf, 0); |
363 | } |
447 | } |
364 | |
448 | |
365 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } |
449 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } |
366 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
450 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
367 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
451 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
368 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
452 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
369 | inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
453 | inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
370 | inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
454 | inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
371 | inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
455 | inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
372 | inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
456 | inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
373 | inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
457 | inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
374 | inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
458 | inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
375 | inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
459 | inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
376 | inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
460 | inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
377 | inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
461 | inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
378 | inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
462 | inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
379 | inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
463 | inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
380 | inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
464 | inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
381 | inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
465 | inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
382 | inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
466 | inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
383 | inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
467 | inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
384 | inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
468 | inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
|
|
469 | inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } |
385 | inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
470 | inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
386 | inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
471 | inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
387 | inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } |
|
|
388 | inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
472 | inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
|
|
473 | inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); } |
|
|
474 | inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); } |
389 | |
475 | |
390 | //inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
476 | //inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
391 | inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } |
477 | inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
392 | |
478 | |
393 | template<class T> |
479 | template<class T> |
394 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
480 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
395 | |
481 | |
396 | template<int N> |
482 | template<int N> |
397 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
483 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
398 | |
484 | |
399 | inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); } |
|
|
400 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
485 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
401 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
486 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
402 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
487 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
403 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
488 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
404 | |
489 | |
405 | inline void sv_to (SV *sv, std::string &v) |
490 | inline void sv_to (SV *sv, std::string &v) |
406 | { |
491 | { |
407 | STRLEN len; |
492 | STRLEN len; |
408 | char *data = SvPVbyte (sv, len); |
493 | char *data = SvPVbyte (sv, len); |
409 | v.assign (data, len); |
494 | v.assign (data, len); |
410 | } |
495 | } |
411 | |
496 | |
412 | inline void sv_to (SV *sv, UUID &v) |
497 | inline void sv_to (SV *sv, UUID &v) |
413 | { |
498 | { |
414 | unsigned int version; |
499 | unsigned int version; |
415 | |
500 | |
416 | if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) |
501 | if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) |
417 | croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
502 | croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
… | |
… | |
607 | perl_construct (perl); |
692 | perl_construct (perl); |
608 | |
693 | |
609 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
694 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
610 | |
695 | |
611 | const char *argv[] = { |
696 | const char *argv[] = { |
612 | "", |
697 | settings.argv [0], |
613 | "-e" |
698 | "-e" |
614 | "use Event; use Coro;" // required for bootstrap |
699 | "use Event; use Coro;" // required for bootstrap |
615 | "cf->bootstrap;" // required for datadir :*> |
700 | "cf->bootstrap;" // required for datadir :*> |
616 | "unshift @INC, cf::datadir ();" |
701 | "unshift @INC, cf::datadir ();" |
617 | "require cf;" |
702 | "require cf;" |
… | |
… | |
645 | void |
730 | void |
646 | attachable::instantiate () |
731 | attachable::instantiate () |
647 | { |
732 | { |
648 | if (attach) |
733 | if (attach) |
649 | { |
734 | { |
650 | invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); |
735 | INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach)); |
651 | attach = 0; |
736 | attach = 0; |
652 | } |
737 | } |
653 | } |
738 | } |
654 | |
739 | |
655 | void |
740 | void |
656 | attachable::reattach () |
741 | attachable::reattach () |
657 | { |
742 | { |
658 | optimise (); |
743 | optimise (); |
659 | //TODO: check for _attachment's, very important for restarts |
744 | //TODO: check for _attachment's, very important for restarts |
660 | invoke (EVENT_ATTACHABLE_REATTACH, DT_END); |
745 | INVOKE_ATTACHABLE (REATTACH, this); |
661 | } |
746 | } |
662 | |
747 | |
663 | static event_klass klass_of[NUM_EVENT_TYPES] = { |
748 | static event_klass klass_of[NUM_EVENT_TYPES] = { |
664 | # define def(type,name) KLASS_ ## type, |
749 | # define def(type,name) KLASS_ ## type, |
665 | # include "eventinc.h" |
750 | # include "eventinc.h" |
… | |
… | |
708 | } |
793 | } |
709 | |
794 | |
710 | void |
795 | void |
711 | global::gather_callbacks (AV *&callbacks, event_type event) const |
796 | global::gather_callbacks (AV *&callbacks, event_type event) const |
712 | { |
797 | { |
713 | ::gather_callbacks (callbacks, cb_object, event); |
798 | ::gather_callbacks (callbacks, cb_global, event); |
714 | } |
799 | } |
715 | |
800 | |
716 | void |
801 | void |
717 | object::gather_callbacks (AV *&callbacks, event_type event) const |
802 | object::gather_callbacks (AV *&callbacks, event_type event) const |
718 | { |
803 | { |
719 | if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) |
804 | if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type)) |
720 | { |
805 | { |
721 | SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; |
806 | SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES]; |
722 | |
807 | |
723 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
808 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
724 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
809 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
725 | } |
810 | } |
726 | |
811 | |
… | |
… | |
762 | { |
847 | { |
763 | attachable::gather_callbacks (callbacks, event); |
848 | attachable::gather_callbacks (callbacks, event); |
764 | ::gather_callbacks (callbacks, cb_map, event); |
849 | ::gather_callbacks (callbacks, cb_map, event); |
765 | } |
850 | } |
766 | |
851 | |
|
|
852 | void |
|
|
853 | _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) |
|
|
854 | { |
|
|
855 | for (int event = 0; event <= AvFILLp (registry); ++event) |
|
|
856 | { |
|
|
857 | SV *cbs_ = AvARRAY (registry)[event]; |
|
|
858 | |
|
|
859 | // element must be list of callback entries |
|
|
860 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
|
|
861 | { |
|
|
862 | AV *cbs = (AV *)SvRV (cbs_); |
|
|
863 | |
|
|
864 | // no callback entries, no callbacks to call |
|
|
865 | if (AvFILLp (cbs) >= 0) |
|
|
866 | set.set (event); |
|
|
867 | } |
|
|
868 | } |
|
|
869 | } |
|
|
870 | |
|
|
871 | // very slow and inefficient way to recalculate the global want bitsets |
|
|
872 | void |
|
|
873 | _recalc_want () |
|
|
874 | { |
|
|
875 | ev_want_event.reset (); |
|
|
876 | |
|
|
877 | _recalc_want (ev_want_event, cb_global); |
|
|
878 | _recalc_want (ev_want_event, cb_attachable); |
|
|
879 | _recalc_want (ev_want_event, cb_object); |
|
|
880 | _recalc_want (ev_want_event, cb_client); |
|
|
881 | _recalc_want (ev_want_event, cb_player); |
|
|
882 | _recalc_want (ev_want_event, cb_map); |
|
|
883 | |
|
|
884 | ev_want_type.reset (); |
|
|
885 | |
|
|
886 | for (int type = 0; type <= AvFILLp (cb_type); ++type) |
|
|
887 | { |
|
|
888 | SV *cbs_ = AvARRAY (cb_type)[type]; |
|
|
889 | |
|
|
890 | // element must be list of callback entries |
|
|
891 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
|
|
892 | { |
|
|
893 | AV *cbs = (AV *)SvRV (cbs_); |
|
|
894 | |
|
|
895 | // no callback entries, no callbacks to call |
|
|
896 | if (AvFILLp (cbs) >= 0) |
|
|
897 | ev_want_type.set (type % NUM_TYPES); |
|
|
898 | } |
|
|
899 | } |
|
|
900 | } |
|
|
901 | |
767 | bool |
902 | bool |
768 | attachable::invoke (event_type event, ...) |
903 | attachable::invoke (event_type event, ...) |
769 | { |
904 | { |
770 | data_type dt; |
905 | data_type dt; |
771 | va_list ap; |
|
|
772 | |
|
|
773 | va_start (ap, event); |
|
|
774 | |
906 | |
775 | // callback call ordering should be: |
907 | // callback call ordering should be: |
776 | // 1. per-object callback |
908 | // 1. per-object callback |
777 | // 2. per-class object |
909 | // 2. per-class object |
778 | // 3. per-type callback |
910 | // 3. per-type callback |
… | |
… | |
782 | gather_callbacks (callbacks, event); |
914 | gather_callbacks (callbacks, event); |
783 | |
915 | |
784 | // short-circuit processing if no callbacks found/defined |
916 | // short-circuit processing if no callbacks found/defined |
785 | if (!callbacks) |
917 | if (!callbacks) |
786 | return 0; |
918 | return 0; |
|
|
919 | |
|
|
920 | va_list ap; |
|
|
921 | va_start (ap, event); |
787 | |
922 | |
788 | CALL_BEGIN (3); |
923 | CALL_BEGIN (3); |
789 | CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays |
924 | CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays |
790 | CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); |
925 | CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); |
791 | |
926 | |
… | |
… | |
826 | } |
961 | } |
827 | |
962 | |
828 | SV * |
963 | SV * |
829 | cfperl_result (int idx) |
964 | cfperl_result (int idx) |
830 | { |
965 | { |
831 | AV *av = get_av ("cfperl::invoke_results", 0); |
966 | AV *av = get_av ("cf::INVOKE_RESULTS", 0); |
832 | if (!av) |
967 | if (!av) |
833 | return &PL_sv_undef; |
968 | return &PL_sv_undef; |
834 | |
969 | |
835 | SV **sv = av_fetch (av, idx, 0); |
970 | SV **sv = av_fetch (av, idx, 0); |
836 | if (!sv) |
971 | if (!sv) |
… | |
… | |
850 | { |
985 | { |
851 | return SvNV (cfperl_result (idx)); |
986 | return SvNV (cfperl_result (idx)); |
852 | } |
987 | } |
853 | |
988 | |
854 | ///////////////////////////////////////////////////////////////////////////// |
989 | ///////////////////////////////////////////////////////////////////////////// |
|
|
990 | // various c++ => perl glue functions |
855 | |
991 | |
856 | void |
992 | void |
857 | cfperl_emergency_save () |
993 | cfperl_emergency_save () |
858 | { |
994 | { |
859 | CALL_BEGIN (0); |
995 | CALL_BEGIN (0); |
… | |
… | |
868 | CALL_ARG (make_core); |
1004 | CALL_ARG (make_core); |
869 | CALL_CALL ("cf::post_cleanup", G_VOID); |
1005 | CALL_CALL ("cf::post_cleanup", G_VOID); |
870 | CALL_END; |
1006 | CALL_END; |
871 | } |
1007 | } |
872 | |
1008 | |
|
|
1009 | void |
|
|
1010 | cfperl_make_book (object *book, int level) |
|
|
1011 | { |
|
|
1012 | CALL_BEGIN (2); |
|
|
1013 | CALL_ARG (book); |
|
|
1014 | CALL_ARG (level); |
|
|
1015 | CALL_CALL ("ext::books::make_book", G_VOID); |
|
|
1016 | CALL_END; |
|
|
1017 | } |
|
|
1018 | |
|
|
1019 | void |
|
|
1020 | cfperl_send_msg (client *ns, int color, const char *type, const char *msg) |
|
|
1021 | { |
|
|
1022 | CALL_BEGIN (4); |
|
|
1023 | CALL_ARG (ns); |
|
|
1024 | CALL_ARG (type); |
|
|
1025 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
|
|
1026 | CALL_ARG (color); |
|
|
1027 | CALL_CALL ("cf::client::send_msg", G_VOID); |
|
|
1028 | CALL_END; |
|
|
1029 | } |
|
|
1030 | |
|
|
1031 | int |
|
|
1032 | cfperl_can_merge (object *ob1, object *ob2) |
|
|
1033 | { |
|
|
1034 | int can; |
|
|
1035 | |
|
|
1036 | CALL_BEGIN (2); |
|
|
1037 | CALL_ARG (ob1); |
|
|
1038 | CALL_ARG (ob2); |
|
|
1039 | CALL_CALL ("cf::_can_merge", G_SCALAR); |
|
|
1040 | can = count && SvTRUE (TOPs); |
|
|
1041 | CALL_END; |
|
|
1042 | |
|
|
1043 | return can; |
|
|
1044 | } |
|
|
1045 | |
|
|
1046 | player * |
|
|
1047 | player::find (const char *name) |
|
|
1048 | { |
|
|
1049 | CALL_BEGIN (1); |
|
|
1050 | CALL_ARG (name); |
|
|
1051 | CALL_CALL ("cf::player::find", G_SCALAR); |
|
|
1052 | |
|
|
1053 | player *retval; |
|
|
1054 | |
|
|
1055 | if (count) |
|
|
1056 | sv_to (POPs, retval); |
|
|
1057 | else |
|
|
1058 | retval = 0; |
|
|
1059 | |
|
|
1060 | CALL_END; |
|
|
1061 | |
|
|
1062 | return retval; |
|
|
1063 | } |
|
|
1064 | |
873 | maptile * |
1065 | maptile * |
874 | maptile::find_sync (const char *path, maptile *origin) |
1066 | maptile::find_sync (const char *path, maptile *origin) |
875 | { |
1067 | { |
876 | CALL_BEGIN (2); |
1068 | CALL_BEGIN (2); |
877 | CALL_ARG (path); |
1069 | CALL_ARG (path); |
… | |
… | |
889 | |
1081 | |
890 | return retval; |
1082 | return retval; |
891 | } |
1083 | } |
892 | |
1084 | |
893 | maptile * |
1085 | maptile * |
894 | maptile::find_async (const char *path, maptile *origin) |
1086 | maptile::find_async (const char *path, maptile *origin, bool load) |
895 | { |
1087 | { |
896 | CALL_BEGIN (2); |
1088 | CALL_BEGIN (3); |
897 | CALL_ARG (path); |
1089 | CALL_ARG (path); |
898 | CALL_ARG (origin); |
1090 | CALL_ARG (origin); |
|
|
1091 | CALL_ARG (load); |
899 | CALL_CALL ("cf::map::find_async", G_SCALAR); |
1092 | CALL_CALL ("cf::map::find_async", G_SCALAR); |
900 | |
1093 | |
901 | maptile *retval; |
1094 | maptile *retval; |
902 | |
1095 | |
903 | if (count) |
1096 | if (count) |
… | |
… | |
939 | CALL_ARG (exit); |
1132 | CALL_ARG (exit); |
940 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1133 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
941 | CALL_END; |
1134 | CALL_END; |
942 | } |
1135 | } |
943 | |
1136 | |
|
|
1137 | const char * |
|
|
1138 | object::ref () const |
|
|
1139 | { |
|
|
1140 | if (type == PLAYER) |
|
|
1141 | return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name); |
|
|
1142 | else |
|
|
1143 | return 0; |
|
|
1144 | } |
|
|
1145 | |
|
|
1146 | object * |
|
|
1147 | object::deref (const char *ref) |
|
|
1148 | { |
|
|
1149 | object *retval = 0; |
|
|
1150 | |
|
|
1151 | if (ref) |
|
|
1152 | { |
|
|
1153 | CALL_BEGIN (1); |
|
|
1154 | CALL_ARG (ref); |
|
|
1155 | CALL_CALL ("cf::object::deref", G_SCALAR); |
|
|
1156 | |
|
|
1157 | if (count) |
|
|
1158 | sv_to (POPs, retval); |
|
|
1159 | |
|
|
1160 | CALL_END; |
|
|
1161 | } |
|
|
1162 | |
|
|
1163 | return retval; |
|
|
1164 | } |
|
|
1165 | |
|
|
1166 | void |
|
|
1167 | log_backtrace (const char *msg) |
|
|
1168 | { |
|
|
1169 | #if HAVE_BACKTRACE |
|
|
1170 | void *addr [20]; |
|
|
1171 | int size = backtrace (addr, 20); |
|
|
1172 | |
|
|
1173 | CALL_BEGIN (size); |
|
|
1174 | CALL_ARG (msg); |
|
|
1175 | for (int i = 0; i < size; ++i) |
|
|
1176 | CALL_ARG ((IV)addr [i]); |
|
|
1177 | CALL_CALL ("cf::_log_backtrace", G_VOID); |
|
|
1178 | CALL_END; |
|
|
1179 | #endif |
|
|
1180 | } |
|
|
1181 | |
944 | ///////////////////////////////////////////////////////////////////////////// |
1182 | ///////////////////////////////////////////////////////////////////////////// |
945 | |
1183 | |
946 | struct EventAPI *watcher_base::GEventAPI; |
1184 | struct EventAPI *watcher_base::GEventAPI; |
947 | struct CoroAPI *coroapi::GCoroAPI; |
1185 | struct CoroAPI *coroapi::GCoroAPI; |
948 | |
1186 | |
949 | int coroapi::cede_counter; |
1187 | int coroapi::cede_counter; |
|
|
1188 | tstamp coroapi::next_cede; |
950 | |
1189 | |
|
|
1190 | void coroapi::do_cede_to_tick () |
|
|
1191 | { |
|
|
1192 | cede_counter = 0; |
|
|
1193 | |
|
|
1194 | cede (); |
|
|
1195 | |
|
|
1196 | next_cede += (TICK / CEDES_PER_TICK) * 0.99; |
|
|
1197 | if (next_cede > SvNV (sv_next_tick) - 0.02) |
|
|
1198 | next_cede = SvNV (sv_next_tick); |
|
|
1199 | } |
|
|
1200 | |
|
|
1201 | void coroapi::do_cede_every () |
|
|
1202 | { |
|
|
1203 | cede_counter = 0; |
|
|
1204 | |
|
|
1205 | if (coroapi::nready ()) |
|
|
1206 | coroapi::cede (); |
|
|
1207 | } |
|
|
1208 | |
|
|
1209 | void coroapi::do_cede_to_tick_every () |
|
|
1210 | { |
|
|
1211 | cede_counter = 0; |
|
|
1212 | |
|
|
1213 | cede_to_tick (); |
|
|
1214 | } |
|
|
1215 | |
|
|
1216 | void |
|
|
1217 | coroapi::wait_for_tick () |
|
|
1218 | { |
|
|
1219 | CALL_BEGIN (0); |
|
|
1220 | CALL_CALL ("cf::wait_for_tick", G_DISCARD); |
|
|
1221 | CALL_END; |
|
|
1222 | } |
|
|
1223 | |
|
|
1224 | void |
|
|
1225 | coroapi::wait_for_tick_begin () |
|
|
1226 | { |
|
|
1227 | CALL_BEGIN (0); |
|
|
1228 | CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); |
|
|
1229 | CALL_END; |
|
|
1230 | } |
|
|
1231 | |
|
|
1232 | static void |
951 | static void iw_dispatch (pe_event *ev) |
1233 | iw_dispatch (pe_event *ev) |
952 | { |
1234 | { |
953 | iw *w = (iw *)ev->ext_data; |
1235 | iw *w = (iw *)ev->ext_data; |
954 | w->call (*w); |
1236 | w->call (*w); |
955 | } |
1237 | } |
956 | |
1238 | |
… | |
… | |
1019 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1301 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1020 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1302 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1021 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1303 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1022 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
1304 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
1023 | |
1305 | |
1024 | sv_runtime = get_sv ("cf::RUNTIME", 1); |
1306 | sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); |
1025 | sv_upgrade (sv_runtime, SVt_NV); |
1307 | sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); |
1026 | |
1308 | |
1027 | cb_global = get_av ("cf::CB_GLOBAL", 1); |
1309 | cb_global = get_av ("cf::CB_GLOBAL", 1); |
1028 | cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); |
1310 | cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); |
1029 | cb_object = get_av ("cf::CB_OBJECT", 1); |
1311 | cb_object = get_av ("cf::CB_OBJECT", 1); |
1030 | cb_player = get_av ("cf::CB_PLAYER", 1); |
1312 | cb_player = get_av ("cf::CB_PLAYER", 1); |
… | |
… | |
1035 | |
1317 | |
1036 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
1318 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
1037 | |
1319 | |
1038 | BOOT: |
1320 | BOOT: |
1039 | { |
1321 | { |
1040 | _connect_to_perl (); |
|
|
1041 | |
|
|
1042 | I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; |
1322 | I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; |
1043 | I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
1323 | I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
1044 | |
1324 | |
|
|
1325 | _connect_to_perl (); |
|
|
1326 | |
1045 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
1327 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
|
|
1328 | |
|
|
1329 | //{ |
|
|
1330 | // require_pv ("Time::HiRes"); |
|
|
1331 | // |
|
|
1332 | // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); |
|
|
1333 | // if (!svp) croak ("Time::HiRes is required"); |
|
|
1334 | // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); |
|
|
1335 | // coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); |
|
|
1336 | //} |
1046 | |
1337 | |
1047 | static const struct { |
1338 | static const struct { |
1048 | const char *name; |
1339 | const char *name; |
1049 | IV iv; |
1340 | IV iv; |
1050 | } *civ, const_iv[] = { |
1341 | } *civ, const_iv[] = { |
1051 | # define const_iv(name) { # name, (IV)name }, |
1342 | # define const_iv(name) { # name, (IV)name }, |
1052 | const_iv (llevError) |
1343 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1053 | const_iv (llevInfo) |
1344 | const_iv (logBacktrace) |
1054 | const_iv (llevDebug) |
|
|
1055 | const_iv (llevMonster) |
|
|
1056 | |
1345 | |
1057 | const_iv (Map0Cmd) |
1346 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1058 | const_iv (Map1Cmd) |
|
|
1059 | const_iv (Map1aCmd) |
|
|
1060 | |
1347 | |
1061 | const_iv (MAP_CLIENT_X) |
1348 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1062 | const_iv (MAP_CLIENT_Y) |
|
|
1063 | |
1349 | |
1064 | const_iv (MAX_TIME) |
1350 | const_iv (MAX_TIME) |
1065 | const_iv (PLAYER) |
1351 | |
1066 | const_iv (TRANSPORT) |
|
|
1067 | const_iv (ROD) |
|
|
1068 | const_iv (TREASURE) |
|
|
1069 | const_iv (POTION) |
|
|
1070 | const_iv (FOOD) |
|
|
1071 | const_iv (POISON) |
|
|
1072 | const_iv (BOOK) |
|
|
1073 | const_iv (CLOCK) |
|
|
1074 | const_iv (ARROW) |
|
|
1075 | const_iv (BOW) |
|
|
1076 | const_iv (WEAPON) |
|
|
1077 | const_iv (ARMOUR) |
|
|
1078 | const_iv (PEDESTAL) |
|
|
1079 | const_iv (ALTAR) |
|
|
1080 | const_iv (LOCKED_DOOR) |
|
|
1081 | const_iv (SPECIAL_KEY) |
|
|
1082 | const_iv (MAP) |
|
|
1083 | const_iv (DOOR) |
|
|
1084 | const_iv (KEY) |
|
|
1085 | const_iv (TIMED_GATE) |
|
|
1086 | const_iv (TRIGGER) |
|
|
1087 | const_iv (GRIMREAPER) |
|
|
1088 | const_iv (MAGIC_EAR) |
|
|
1089 | const_iv (TRIGGER_BUTTON) |
|
|
1090 | const_iv (TRIGGER_ALTAR) |
|
|
1091 | const_iv (TRIGGER_PEDESTAL) |
|
|
1092 | const_iv (SHIELD) |
|
|
1093 | const_iv (HELMET) |
|
|
1094 | const_iv (HORN) |
|
|
1095 | const_iv (MONEY) |
|
|
1096 | const_iv (CLASS) |
|
|
1097 | const_iv (GRAVESTONE) |
|
|
1098 | const_iv (AMULET) |
|
|
1099 | const_iv (PLAYERMOVER) |
|
|
1100 | const_iv (TELEPORTER) |
|
|
1101 | const_iv (CREATOR) |
|
|
1102 | const_iv (SKILL) |
|
|
1103 | const_iv (EARTHWALL) |
|
|
1104 | const_iv (GOLEM) |
|
|
1105 | const_iv (THROWN_OBJ) |
|
|
1106 | const_iv (BLINDNESS) |
|
|
1107 | const_iv (GOD) |
|
|
1108 | const_iv (DETECTOR) |
|
|
1109 | const_iv (TRIGGER_MARKER) |
|
|
1110 | const_iv (DEAD_OBJECT) |
|
|
1111 | const_iv (DRINK) |
|
|
1112 | const_iv (MARKER) |
|
|
1113 | const_iv (HOLY_ALTAR) |
|
|
1114 | const_iv (PLAYER_CHANGER) |
|
|
1115 | const_iv (BATTLEGROUND) |
|
|
1116 | const_iv (PEACEMAKER) |
|
|
1117 | const_iv (GEM) |
|
|
1118 | const_iv (FIREWALL) |
|
|
1119 | const_iv (ANVIL) |
|
|
1120 | const_iv (CHECK_INV) |
|
|
1121 | const_iv (MOOD_FLOOR) |
1352 | const_iv (NUM_BODY_LOCATIONS) |
1122 | const_iv (EXIT) |
1353 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
1123 | const_iv (ENCOUNTER) |
1354 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
1124 | const_iv (SHOP_FLOOR) |
1355 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
1125 | const_iv (SHOP_MAT) |
1356 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
1126 | const_iv (RING) |
1357 | const_iv (body_wrist) const_iv (body_waist) |
1127 | const_iv (FLOOR) |
|
|
1128 | const_iv (FLESH) |
|
|
1129 | const_iv (INORGANIC) |
|
|
1130 | const_iv (SKILL_TOOL) |
|
|
1131 | const_iv (LIGHTER) |
|
|
1132 | const_iv (BUILDABLE_WALL) |
|
|
1133 | const_iv (MISC_OBJECT) |
|
|
1134 | const_iv (LAMP) |
|
|
1135 | const_iv (DUPLICATOR) |
|
|
1136 | const_iv (SPELLBOOK) |
|
|
1137 | const_iv (CLOAK) |
|
|
1138 | const_iv (SPINNER) |
|
|
1139 | const_iv (GATE) |
|
|
1140 | const_iv (BUTTON) |
|
|
1141 | const_iv (CF_HANDLE) |
|
|
1142 | const_iv (HOLE) |
|
|
1143 | const_iv (TRAPDOOR) |
|
|
1144 | const_iv (SIGN) |
|
|
1145 | const_iv (BOOTS) |
|
|
1146 | const_iv (GLOVES) |
|
|
1147 | const_iv (SPELL) |
|
|
1148 | const_iv (SPELL_EFFECT) |
|
|
1149 | const_iv (CONVERTER) |
|
|
1150 | const_iv (BRACERS) |
|
|
1151 | const_iv (POISONING) |
|
|
1152 | const_iv (SAVEBED) |
|
|
1153 | const_iv (WAND) |
|
|
1154 | const_iv (SCROLL) |
|
|
1155 | const_iv (DIRECTOR) |
|
|
1156 | const_iv (GIRDLE) |
|
|
1157 | const_iv (FORCE) |
|
|
1158 | const_iv (POTION_EFFECT) |
|
|
1159 | const_iv (EVENT_CONNECTOR) |
|
|
1160 | const_iv (CLOSE_CON) |
|
|
1161 | const_iv (CONTAINER) |
|
|
1162 | const_iv (ARMOUR_IMPROVER) |
|
|
1163 | const_iv (WEAPON_IMPROVER) |
|
|
1164 | const_iv (SKILLSCROLL) |
|
|
1165 | const_iv (DEEP_SWAMP) |
|
|
1166 | const_iv (IDENTIFY_ALTAR) |
|
|
1167 | const_iv (MENU) |
|
|
1168 | const_iv (RUNE) |
|
|
1169 | const_iv (TRAP) |
|
|
1170 | const_iv (POWER_CRYSTAL) |
|
|
1171 | const_iv (CORPSE) |
|
|
1172 | const_iv (DISEASE) |
|
|
1173 | const_iv (SYMPTOM) |
|
|
1174 | const_iv (BUILDER) |
|
|
1175 | const_iv (MATERIAL) |
|
|
1176 | const_iv (ITEM_TRANSFORMER) |
|
|
1177 | |
1358 | |
1178 | const_iv (NUM_SUBTYPES) |
1359 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
|
|
1360 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
|
|
1361 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
|
|
1362 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
|
|
1363 | const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY) |
|
|
1364 | const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR) |
|
|
1365 | const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD) |
|
|
1366 | const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS) |
|
|
1367 | const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER) |
|
|
1368 | const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM) |
|
|
1369 | const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR) |
|
|
1370 | const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER) |
|
|
1371 | const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER) |
|
|
1372 | const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV) |
|
|
1373 | const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) |
|
|
1374 | const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) |
|
|
1375 | const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) |
|
|
1376 | const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) |
|
|
1377 | const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) |
|
|
1378 | const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) |
|
|
1379 | const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) |
|
|
1380 | const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) |
|
|
1381 | const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) |
|
|
1382 | const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) |
|
|
1383 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
|
|
1384 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
|
|
1385 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
|
|
1386 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
1179 | |
1387 | |
1180 | const_iv (ST_BD_BUILD) |
1388 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
1181 | const_iv (ST_BD_REMOVE) |
|
|
1182 | |
1389 | |
1183 | const_iv (ST_MAT_FLOOR) |
1390 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
1184 | const_iv (ST_MAT_WALL) |
1391 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
1185 | const_iv (ST_MAT_ITEM) |
|
|
1186 | |
1392 | |
1187 | const_iv (AT_PHYSICAL) |
1393 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
1188 | const_iv (AT_MAGIC) |
1394 | const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) |
1189 | const_iv (AT_FIRE) |
1395 | const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) |
1190 | const_iv (AT_ELECTRICITY) |
1396 | const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) |
1191 | const_iv (AT_COLD) |
1397 | const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) |
1192 | const_iv (AT_CONFUSION) |
1398 | const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) |
1193 | const_iv (AT_ACID) |
1399 | const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) |
1194 | const_iv (AT_DRAIN) |
|
|
1195 | const_iv (AT_WEAPONMAGIC) |
|
|
1196 | const_iv (AT_GHOSTHIT) |
|
|
1197 | const_iv (AT_POISON) |
|
|
1198 | const_iv (AT_SLOW) |
|
|
1199 | const_iv (AT_PARALYZE) |
|
|
1200 | const_iv (AT_TURN_UNDEAD) |
|
|
1201 | const_iv (AT_FEAR) |
|
|
1202 | const_iv (AT_CANCELLATION) |
|
|
1203 | const_iv (AT_DEPLETE) |
|
|
1204 | const_iv (AT_DEATH) |
|
|
1205 | const_iv (AT_CHAOS) |
|
|
1206 | const_iv (AT_COUNTERSPELL) |
|
|
1207 | const_iv (AT_GODPOWER) |
|
|
1208 | const_iv (AT_HOLYWORD) |
|
|
1209 | const_iv (AT_BLIND) |
|
|
1210 | const_iv (AT_INTERNAL) |
|
|
1211 | const_iv (AT_LIFE_STEALING) |
|
|
1212 | const_iv (AT_DISEASE) |
|
|
1213 | |
1400 | |
1214 | const_iv (WEAP_HIT) |
1401 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
1215 | const_iv (WEAP_SLASH) |
1402 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
1216 | const_iv (WEAP_PIERCE) |
|
|
1217 | const_iv (WEAP_CLEAVE) |
|
|
1218 | const_iv (WEAP_SLICE) |
|
|
1219 | const_iv (WEAP_STAB) |
|
|
1220 | const_iv (WEAP_WHIP) |
|
|
1221 | const_iv (WEAP_CRUSH) |
|
|
1222 | const_iv (WEAP_BLUD) |
1403 | const_iv (WEAP_BLUD) |
1223 | |
1404 | |
1224 | const_iv (FLAG_ALIVE) |
1405 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
1225 | const_iv (FLAG_WIZ) |
1406 | const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
1226 | const_iv (FLAG_REMOVED) |
1407 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
|
|
1408 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
|
|
1409 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
|
|
1410 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
|
|
1411 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
|
|
1412 | const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) |
|
|
1413 | const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) |
|
|
1414 | const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) |
|
|
1415 | const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) |
|
|
1416 | const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) |
|
|
1417 | const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) |
|
|
1418 | const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) |
|
|
1419 | const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK) |
|
|
1420 | const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED) |
|
|
1421 | const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) |
|
|
1422 | const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) |
|
|
1423 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
|
|
1424 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
|
|
1425 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
|
|
1426 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) |
|
|
1427 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
|
|
1428 | const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) |
|
|
1429 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
|
|
1430 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
|
|
1431 | |
|
|
1432 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
|
|
1433 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
|
|
1434 | const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
|
|
1435 | const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
|
|
1436 | const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK) |
|
|
1437 | const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) |
|
|
1438 | |
|
|
1439 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
|
|
1440 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
|
|
1441 | |
|
|
1442 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
|
|
1443 | |
|
|
1444 | const_iv (SP_RAISE_DEAD) |
1227 | const_iv (FLAG_FREED) |
1445 | const_iv (SP_RUNE) |
1228 | const_iv (FLAG_WAS_WIZ) |
1446 | const_iv (SP_MAKE_MARK) |
1229 | const_iv (FLAG_APPLIED) |
1447 | const_iv (SP_BOLT) |
1230 | const_iv (FLAG_UNPAID) |
1448 | const_iv (SP_BULLET) |
1231 | const_iv (FLAG_USE_SHIELD) |
1449 | const_iv (SP_EXPLOSION) |
1232 | const_iv (FLAG_NO_PICK) |
1450 | const_iv (SP_CONE) |
1233 | const_iv (FLAG_ANIMATE) |
1451 | const_iv (SP_BOMB) |
1234 | const_iv (FLAG_MONSTER) |
1452 | const_iv (SP_WONDER) |
1235 | const_iv (FLAG_FRIENDLY) |
1453 | const_iv (SP_SMITE) |
1236 | const_iv (FLAG_GENERATOR) |
1454 | const_iv (SP_MAGIC_MISSILE) |
1237 | const_iv (FLAG_IS_THROWN) |
1455 | const_iv (SP_SUMMON_GOLEM) |
1238 | const_iv (FLAG_AUTO_APPLY) |
1456 | const_iv (SP_DIMENSION_DOOR) |
1239 | const_iv (FLAG_PLAYER_SOLD) |
1457 | const_iv (SP_MAGIC_MAPPING) |
|
|
1458 | const_iv (SP_MAGIC_WALL) |
|
|
1459 | const_iv (SP_DESTRUCTION) |
|
|
1460 | const_iv (SP_PERCEIVE_SELF) |
|
|
1461 | const_iv (SP_WORD_OF_RECALL) |
1240 | const_iv (FLAG_SEE_INVISIBLE) |
1462 | const_iv (SP_INVISIBLE) |
1241 | const_iv (FLAG_CAN_ROLL) |
|
|
1242 | const_iv (FLAG_OVERLAY_FLOOR) |
|
|
1243 | const_iv (FLAG_IS_TURNABLE) |
|
|
1244 | const_iv (FLAG_IS_USED_UP) |
|
|
1245 | const_iv (FLAG_IDENTIFIED) |
|
|
1246 | const_iv (FLAG_REFLECTING) |
|
|
1247 | const_iv (FLAG_CHANGING) |
|
|
1248 | const_iv (FLAG_SPLITTING) |
|
|
1249 | const_iv (FLAG_HITBACK) |
|
|
1250 | const_iv (FLAG_STARTEQUIP) |
|
|
1251 | const_iv (FLAG_BLOCKSVIEW) |
|
|
1252 | const_iv (FLAG_UNDEAD) |
|
|
1253 | const_iv (FLAG_SCARED) |
|
|
1254 | const_iv (FLAG_UNAGGRESSIVE) |
|
|
1255 | const_iv (FLAG_REFL_MISSILE) |
|
|
1256 | const_iv (FLAG_REFL_SPELL) |
|
|
1257 | const_iv (FLAG_NO_MAGIC) |
|
|
1258 | const_iv (FLAG_NO_FIX_PLAYER) |
|
|
1259 | const_iv (FLAG_IS_LIGHTABLE) |
|
|
1260 | const_iv (FLAG_TEAR_DOWN) |
|
|
1261 | const_iv (FLAG_RUN_AWAY) |
|
|
1262 | const_iv (FLAG_PICK_UP) |
|
|
1263 | const_iv (FLAG_UNIQUE) |
|
|
1264 | const_iv (FLAG_NO_DROP) |
|
|
1265 | const_iv (FLAG_WIZCAST) |
|
|
1266 | const_iv (FLAG_CAST_SPELL) |
|
|
1267 | const_iv (FLAG_USE_SCROLL) |
|
|
1268 | const_iv (FLAG_USE_RANGE) |
|
|
1269 | const_iv (FLAG_USE_BOW) |
|
|
1270 | const_iv (FLAG_USE_ARMOUR) |
|
|
1271 | const_iv (FLAG_USE_WEAPON) |
|
|
1272 | const_iv (FLAG_USE_RING) |
|
|
1273 | const_iv (FLAG_READY_RANGE) |
|
|
1274 | const_iv (FLAG_READY_BOW) |
|
|
1275 | const_iv (FLAG_XRAYS) |
|
|
1276 | const_iv (FLAG_NO_APPLY) |
|
|
1277 | const_iv (FLAG_IS_FLOOR) |
|
|
1278 | const_iv (FLAG_LIFESAVE) |
|
|
1279 | const_iv (FLAG_NO_STRENGTH) |
|
|
1280 | const_iv (FLAG_SLEEP) |
|
|
1281 | const_iv (FLAG_STAND_STILL) |
|
|
1282 | const_iv (FLAG_RANDOM_MOVE) |
|
|
1283 | const_iv (FLAG_ONLY_ATTACK) |
|
|
1284 | const_iv (FLAG_CONFUSED) |
|
|
1285 | const_iv (FLAG_STEALTH) |
|
|
1286 | const_iv (FLAG_WIZPASS) |
|
|
1287 | const_iv (FLAG_IS_LINKED) |
|
|
1288 | const_iv (FLAG_CURSED) |
|
|
1289 | const_iv (FLAG_DAMNED) |
|
|
1290 | const_iv (FLAG_SEE_ANYWHERE) |
|
|
1291 | const_iv (FLAG_KNOWN_MAGICAL) |
|
|
1292 | const_iv (FLAG_KNOWN_CURSED) |
|
|
1293 | const_iv (FLAG_CAN_USE_SKILL) |
|
|
1294 | const_iv (FLAG_BEEN_APPLIED) |
|
|
1295 | const_iv (FLAG_READY_SCROLL) |
|
|
1296 | const_iv (FLAG_USE_ROD) |
|
|
1297 | const_iv (FLAG_USE_HORN) |
|
|
1298 | const_iv (FLAG_MAKE_INVIS) |
|
|
1299 | const_iv (FLAG_INV_LOCKED) |
|
|
1300 | const_iv (FLAG_IS_WOODED) |
|
|
1301 | const_iv (FLAG_IS_HILLY) |
|
|
1302 | const_iv (FLAG_READY_SKILL) |
|
|
1303 | const_iv (FLAG_READY_WEAPON) |
|
|
1304 | const_iv (FLAG_NO_SKILL_IDENT) |
|
|
1305 | const_iv (FLAG_BLIND) |
|
|
1306 | const_iv (FLAG_SEE_IN_DARK) |
|
|
1307 | const_iv (FLAG_IS_CAULDRON) |
|
|
1308 | const_iv (FLAG_NO_STEAL) |
|
|
1309 | const_iv (FLAG_ONE_HIT) |
|
|
1310 | const_iv (FLAG_CLIENT_SENT) |
|
|
1311 | const_iv (FLAG_BERSERK) |
|
|
1312 | const_iv (FLAG_NEUTRAL) |
|
|
1313 | const_iv (FLAG_NO_ATTACK) |
|
|
1314 | const_iv (FLAG_NO_DAMAGE) |
|
|
1315 | const_iv (FLAG_OBJ_ORIGINAL) |
|
|
1316 | const_iv (FLAG_OBJ_SAVE_ON_OVL) |
|
|
1317 | const_iv (FLAG_ACTIVATE_ON_PUSH) |
|
|
1318 | const_iv (FLAG_ACTIVATE_ON_RELEASE) |
|
|
1319 | const_iv (FLAG_IS_WATER) |
|
|
1320 | const_iv (FLAG_CONTENT_ON_GEN) |
|
|
1321 | const_iv (FLAG_IS_A_TEMPLATE) |
|
|
1322 | const_iv (FLAG_IS_BUILDABLE) |
|
|
1323 | const_iv (FLAG_DESTROY_ON_DEATH) |
|
|
1324 | const_iv (FLAG_NO_MAP_SAVE) |
|
|
1325 | |
|
|
1326 | const_iv (NDI_BLACK) |
|
|
1327 | const_iv (NDI_WHITE) |
|
|
1328 | const_iv (NDI_NAVY) |
|
|
1329 | const_iv (NDI_RED) |
|
|
1330 | const_iv (NDI_ORANGE) |
|
|
1331 | const_iv (NDI_BLUE) |
|
|
1332 | const_iv (NDI_DK_ORANGE) |
|
|
1333 | const_iv (NDI_GREEN) |
|
|
1334 | const_iv (NDI_LT_GREEN) |
|
|
1335 | const_iv (NDI_GREY) |
|
|
1336 | const_iv (NDI_BROWN) |
|
|
1337 | const_iv (NDI_GOLD) |
|
|
1338 | const_iv (NDI_TAN) |
|
|
1339 | const_iv (NDI_MAX_COLOR) |
|
|
1340 | const_iv (NDI_COLOR_MASK) |
|
|
1341 | const_iv (NDI_UNIQUE) |
|
|
1342 | const_iv (NDI_ALL) |
|
|
1343 | |
|
|
1344 | const_iv (UPD_LOCATION) |
|
|
1345 | const_iv (UPD_FLAGS) |
|
|
1346 | const_iv (UPD_WEIGHT) |
|
|
1347 | const_iv (UPD_FACE) |
|
|
1348 | const_iv (UPD_NAME) |
|
|
1349 | const_iv (UPD_ANIM) |
|
|
1350 | const_iv (UPD_ANIMSPEED) |
|
|
1351 | const_iv (UPD_NROF) |
1463 | const_iv (SP_PROBE) |
1352 | |
|
|
1353 | const_iv (UPD_SP_MANA) |
1464 | const_iv (SP_HEALING) |
1354 | const_iv (UPD_SP_GRACE) |
1465 | const_iv (SP_CREATE_FOOD) |
1355 | const_iv (UPD_SP_DAMAGE) |
1466 | const_iv (SP_EARTH_TO_DUST) |
1356 | |
1467 | const_iv (SP_CHANGE_ABILITY) |
1357 | const_iv (F_APPLIED) |
1468 | const_iv (SP_BLESS) |
1358 | const_iv (F_LOCATION) |
|
|
1359 | const_iv (F_UNPAID) |
|
|
1360 | const_iv (F_MAGIC) |
|
|
1361 | const_iv (F_CURSED) |
1469 | const_iv (SP_CURSE) |
|
|
1470 | const_iv (SP_SUMMON_MONSTER) |
|
|
1471 | const_iv (SP_CHARGING) |
|
|
1472 | const_iv (SP_POLYMORPH) |
|
|
1473 | const_iv (SP_ALCHEMY) |
|
|
1474 | const_iv (SP_REMOVE_CURSE) |
|
|
1475 | const_iv (SP_IDENTIFY) |
|
|
1476 | const_iv (SP_DETECTION) |
|
|
1477 | const_iv (SP_MOOD_CHANGE) |
|
|
1478 | const_iv (SP_MOVING_BALL) |
1362 | const_iv (F_DAMNED) |
1479 | const_iv (SP_SWARM) |
|
|
1480 | const_iv (SP_CHANGE_MANA) |
1363 | const_iv (F_OPEN) |
1481 | const_iv (SP_DISPEL_RUNE) |
1364 | const_iv (F_NOPICK) |
1482 | const_iv (SP_CREATE_MISSILE) |
|
|
1483 | const_iv (SP_CONSECRATE) |
|
|
1484 | const_iv (SP_ANIMATE_WEAPON) |
|
|
1485 | const_iv (SP_LIGHT) |
|
|
1486 | const_iv (SP_CHANGE_MAP_LIGHT) |
|
|
1487 | const_iv (SP_FAERY_FIRE) |
|
|
1488 | const_iv (SP_CAUSE_DISEASE) |
|
|
1489 | const_iv (SP_AURA) |
|
|
1490 | const_iv (SP_TOWN_PORTAL) |
|
|
1491 | const_iv (SP_PARTY_SPELL) |
|
|
1492 | |
|
|
1493 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
|
|
1494 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1365 | const_iv (F_LOCKED) |
1495 | const_iv (F_LOCKED) |
1366 | |
1496 | |
1367 | const_iv (F_BUY) |
1497 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
1368 | const_iv (F_SHOP) |
|
|
1369 | const_iv (F_SELL) |
|
|
1370 | |
1498 | |
1371 | const_iv (P_BLOCKSVIEW) |
1499 | const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1372 | const_iv (P_PLAYER) |
1500 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1373 | const_iv (P_NO_MAGIC) |
|
|
1374 | const_iv (P_IS_ALIVE) |
|
|
1375 | const_iv (P_NO_CLERIC) |
|
|
1376 | const_iv (P_OUT_OF_MAP) |
|
|
1377 | const_iv (P_NEW_MAP) |
|
|
1378 | const_iv (P_UPTODATE) |
|
|
1379 | |
1501 | |
1380 | const_iv (UP_OBJ_INSERT) |
1502 | const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) |
1381 | const_iv (UP_OBJ_REMOVE) |
|
|
1382 | const_iv (UP_OBJ_CHANGE) |
|
|
1383 | const_iv (UP_OBJ_FACE) |
|
|
1384 | |
1503 | |
1385 | const_iv (INS_NO_MERGE) |
1504 | const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) |
1386 | const_iv (INS_ABOVE_FLOOR_ONLY) |
1505 | const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) |
1387 | const_iv (INS_NO_WALK_ON) |
|
|
1388 | const_iv (INS_ON_TOP) |
|
|
1389 | const_iv (INS_BELOW_ORIGINATOR) |
|
|
1390 | const_iv (INS_MAP_LOAD) |
|
|
1391 | |
1506 | |
1392 | const_iv (WILL_APPLY_HANDLE) |
1507 | const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) |
1393 | const_iv (WILL_APPLY_TREASURE) |
1508 | const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) |
1394 | const_iv (WILL_APPLY_EARTHWALL) |
|
|
1395 | const_iv (WILL_APPLY_DOOR) |
|
|
1396 | const_iv (WILL_APPLY_FOOD) |
|
|
1397 | |
1509 | |
1398 | const_iv (SAVE_MODE) |
1510 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1399 | const_iv (SAVE_DIR_MODE) |
|
|
1400 | |
1511 | |
1401 | const_iv (M_PAPER) |
1512 | const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER) |
1402 | const_iv (M_IRON) |
1513 | const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH) |
1403 | const_iv (M_GLASS) |
1514 | const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE) |
1404 | const_iv (M_LEATHER) |
1515 | const_iv (M_ICE) const_iv (M_SPECIAL) |
1405 | const_iv (M_WOOD) |
|
|
1406 | const_iv (M_ORGANIC) |
|
|
1407 | const_iv (M_STONE) |
|
|
1408 | const_iv (M_CLOTH) |
|
|
1409 | const_iv (M_ADAMANT) |
|
|
1410 | const_iv (M_LIQUID) |
|
|
1411 | const_iv (M_SOFT_METAL) |
|
|
1412 | const_iv (M_BONE) |
|
|
1413 | const_iv (M_ICE) |
|
|
1414 | const_iv (M_SPECIAL) |
|
|
1415 | |
1516 | |
1416 | const_iv (SK_EXP_ADD_SKILL) |
1517 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1417 | const_iv (SK_EXP_TOTAL) |
1518 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1418 | const_iv (SK_EXP_NONE) |
|
|
1419 | const_iv (SK_SUBTRACT_SKILL_EXP) |
|
|
1420 | const_iv (SK_EXP_SKILL_ONLY) |
|
|
1421 | |
1519 | |
1422 | const_iv (SK_LOCKPICKING) |
1520 | const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER) |
1423 | const_iv (SK_HIDING) |
1521 | const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY) |
1424 | const_iv (SK_SMITHERY) |
1522 | const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY) |
1425 | const_iv (SK_BOWYER) |
1523 | const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION) |
1426 | const_iv (SK_JEWELER) |
1524 | const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING) |
1427 | const_iv (SK_ALCHEMY) |
1525 | const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) |
1428 | const_iv (SK_STEALING) |
1526 | const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) |
1429 | const_iv (SK_LITERACY) |
1527 | const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) |
1430 | const_iv (SK_BARGAINING) |
1528 | const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) |
1431 | const_iv (SK_JUMPING) |
1529 | const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) |
1432 | const_iv (SK_DET_MAGIC) |
|
|
1433 | const_iv (SK_ORATORY) |
|
|
1434 | const_iv (SK_SINGING) |
|
|
1435 | const_iv (SK_DET_CURSE) |
|
|
1436 | const_iv (SK_FIND_TRAPS) |
|
|
1437 | const_iv (SK_MEDITATION) |
|
|
1438 | const_iv (SK_PUNCHING) |
|
|
1439 | const_iv (SK_FLAME_TOUCH) |
|
|
1440 | const_iv (SK_KARATE) |
|
|
1441 | const_iv (SK_CLIMBING) |
|
|
1442 | const_iv (SK_WOODSMAN) |
|
|
1443 | const_iv (SK_INSCRIPTION) |
|
|
1444 | const_iv (SK_ONE_HANDED_WEAPON) |
|
|
1445 | const_iv (SK_MISSILE_WEAPON) |
|
|
1446 | const_iv (SK_THROWING) |
|
|
1447 | const_iv (SK_USE_MAGIC_ITEM) |
|
|
1448 | const_iv (SK_DISARM_TRAPS) |
|
|
1449 | const_iv (SK_SET_TRAP) |
|
|
1450 | const_iv (SK_THAUMATURGY) |
|
|
1451 | const_iv (SK_PRAYING) |
|
|
1452 | const_iv (SK_CLAWING) |
|
|
1453 | const_iv (SK_LEVITATION) |
|
|
1454 | const_iv (SK_SUMMONING) |
|
|
1455 | const_iv (SK_PYROMANCY) |
|
|
1456 | const_iv (SK_EVOCATION) |
|
|
1457 | const_iv (SK_SORCERY) |
|
|
1458 | const_iv (SK_TWO_HANDED_WEAPON) |
|
|
1459 | const_iv (SK_SPARK_TOUCH) |
|
|
1460 | const_iv (SK_SHIVER) |
|
|
1461 | const_iv (SK_ACID_SPLASH) |
|
|
1462 | const_iv (SK_POISON_NAIL) |
1530 | const_iv (SK_POISON_NAIL) |
1463 | |
1531 | |
1464 | const_iv (SOUND_NEW_PLAYER) |
1532 | const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) |
1465 | const_iv (SOUND_FIRE_ARROW) |
1533 | const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) |
1466 | const_iv (SOUND_LEARN_SPELL) |
1534 | const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) |
1467 | const_iv (SOUND_FUMBLE_SPELL) |
1535 | const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) |
1468 | const_iv (SOUND_WAND_POOF) |
1536 | const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) |
1469 | const_iv (SOUND_OPEN_DOOR) |
1537 | const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) |
1470 | const_iv (SOUND_PUSH_PLAYER) |
|
|
1471 | const_iv (SOUND_PLAYER_HITS1) |
|
|
1472 | const_iv (SOUND_PLAYER_HITS2) |
|
|
1473 | const_iv (SOUND_PLAYER_HITS3) |
|
|
1474 | const_iv (SOUND_PLAYER_HITS4) |
|
|
1475 | const_iv (SOUND_PLAYER_IS_HIT1) |
|
|
1476 | const_iv (SOUND_PLAYER_IS_HIT2) |
|
|
1477 | const_iv (SOUND_PLAYER_IS_HIT3) |
|
|
1478 | const_iv (SOUND_PLAYER_KILLS) |
|
|
1479 | const_iv (SOUND_PET_IS_KILLED) |
|
|
1480 | const_iv (SOUND_PLAYER_DIES) |
|
|
1481 | const_iv (SOUND_OB_EVAPORATE) |
|
|
1482 | const_iv (SOUND_OB_EXPLODE) |
|
|
1483 | const_iv (SOUND_CLOCK) |
|
|
1484 | const_iv (SOUND_TURN_HANDLE) |
|
|
1485 | const_iv (SOUND_FALL_HOLE) |
|
|
1486 | const_iv (SOUND_DRINK_POISON) |
|
|
1487 | const_iv (SOUND_CAST_SPELL_0) |
|
|
1488 | |
1538 | |
1489 | const_iv (PREFER_LOW) |
1539 | const_iv (PREFER_LOW) const_iv (PREFER_HIGH) |
1490 | const_iv (PREFER_HIGH) |
|
|
1491 | |
1540 | |
1492 | const_iv (ATNR_PHYSICAL) |
1541 | const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) |
1493 | const_iv (ATNR_MAGIC) |
1542 | const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) |
1494 | const_iv (ATNR_FIRE) |
1543 | const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) |
1495 | const_iv (ATNR_ELECTRICITY) |
1544 | const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) |
1496 | const_iv (ATNR_COLD) |
1545 | const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) |
1497 | const_iv (ATNR_CONFUSION) |
1546 | const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) |
1498 | const_iv (ATNR_ACID) |
1547 | const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) |
1499 | const_iv (ATNR_DRAIN) |
|
|
1500 | const_iv (ATNR_WEAPONMAGIC) |
|
|
1501 | const_iv (ATNR_GHOSTHIT) |
|
|
1502 | const_iv (ATNR_POISON) |
|
|
1503 | const_iv (ATNR_SLOW) |
|
|
1504 | const_iv (ATNR_PARALYZE) |
|
|
1505 | const_iv (ATNR_TURN_UNDEAD) |
|
|
1506 | const_iv (ATNR_FEAR) |
|
|
1507 | const_iv (ATNR_CANCELLATION) |
|
|
1508 | const_iv (ATNR_DEPLETE) |
|
|
1509 | const_iv (ATNR_DEATH) |
|
|
1510 | const_iv (ATNR_CHAOS) |
|
|
1511 | const_iv (ATNR_COUNTERSPELL) |
|
|
1512 | const_iv (ATNR_GODPOWER) |
|
|
1513 | const_iv (ATNR_HOLYWORD) |
|
|
1514 | const_iv (ATNR_BLIND) |
|
|
1515 | const_iv (ATNR_INTERNAL) |
|
|
1516 | const_iv (ATNR_LIFE_STEALING) |
|
|
1517 | const_iv (ATNR_DISEASE) |
|
|
1518 | |
1548 | |
1519 | const_iv (MAP_IN_MEMORY) |
1549 | const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1520 | const_iv (MAP_SWAPPED) |
|
|
1521 | const_iv (MAP_LOADING) |
|
|
1522 | const_iv (MAP_SAVING) |
|
|
1523 | |
1550 | |
1524 | const_iv (KLASS_ATTACHABLE) |
1551 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1525 | const_iv (KLASS_GLOBAL) |
1552 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1526 | const_iv (KLASS_OBJECT) |
|
|
1527 | const_iv (KLASS_CLIENT) |
|
|
1528 | const_iv (KLASS_PLAYER) |
|
|
1529 | const_iv (KLASS_MAP) |
|
|
1530 | |
1553 | |
1531 | const_iv (CS_QUERY_YESNO) |
1554 | const_iv (VERSION_CS) const_iv (VERSION_SC) |
1532 | const_iv (CS_QUERY_SINGLECHAR) |
|
|
1533 | const_iv (CS_QUERY_HIDEINPUT) |
|
|
1534 | |
1555 | |
1535 | const_iv (ST_DEAD) |
1556 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1536 | const_iv (ST_SETUP) |
|
|
1537 | const_iv (ST_PLAYING) |
|
|
1538 | const_iv (ST_CUSTOM) |
|
|
1539 | |
1557 | |
1540 | const_iv (ST_CHANGE_CLASS) |
1558 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
1541 | |
1559 | |
1542 | const_iv (IO_HEADER) |
1560 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1543 | const_iv (IO_OBJECTS) |
|
|
1544 | const_iv (IO_UNIQUES) |
|
|
1545 | |
1561 | |
1546 | // random map generator |
1562 | // random map generator |
1547 | const_iv (LAYOUT_NONE) |
1563 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
1548 | const_iv (LAYOUT_ONION) |
1564 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
1549 | const_iv (LAYOUT_MAZE) |
|
|
1550 | const_iv (LAYOUT_SPIRAL) |
|
|
1551 | const_iv (LAYOUT_ROGUELIKE) |
|
|
1552 | const_iv (LAYOUT_SNAKE) |
|
|
1553 | const_iv (LAYOUT_SQUARE_SPIRAL) |
|
|
1554 | |
1565 | |
1555 | const_iv (RMOPT_RANDOM) |
1566 | const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR) |
1556 | const_iv (RMOPT_CENTERED) |
1567 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
1557 | const_iv (RMOPT_LINEAR) |
1568 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
1558 | const_iv (RMOPT_BOTTOM_C) |
|
|
1559 | const_iv (RMOPT_BOTTOM_R) |
|
|
1560 | const_iv (RMOPT_IRR_SPACE) |
|
|
1561 | const_iv (RMOPT_WALL_OFF) |
|
|
1562 | const_iv (RMOPT_WALLS_ONLY) |
|
|
1563 | const_iv (RMOPT_NO_DOORS) |
|
|
1564 | |
1569 | |
1565 | const_iv (SYMMETRY_RANDOM) |
1570 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
1566 | const_iv (SYMMETRY_NONE) |
1571 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
1567 | const_iv (SYMMETRY_X) |
1572 | |
1568 | const_iv (SYMMETRY_Y) |
1573 | const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
1569 | const_iv (SYMMETRY_XY) |
1574 | const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) |
|
|
1575 | const_iv (GT_MINIMAL) |
|
|
1576 | |
|
|
1577 | const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND) |
|
|
1578 | const_iv (FT_RSRC) const_iv (FT_NUM) |
1570 | }; |
1579 | }; |
1571 | |
1580 | |
1572 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1581 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1573 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1582 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1574 | |
1583 | |
… | |
… | |
1595 | } |
1604 | } |
1596 | } |
1605 | } |
1597 | |
1606 | |
1598 | void _connect_to_perl () |
1607 | void _connect_to_perl () |
1599 | |
1608 | |
|
|
1609 | void _recalc_want () |
|
|
1610 | |
1600 | void _global_reattach () |
1611 | void _global_reattach () |
1601 | CODE: |
1612 | CODE: |
1602 | { |
1613 | { |
1603 | // reattach to all attachable objects in the game. |
1614 | // reattach to all attachable objects in the game. |
1604 | for_all_clients (ns) |
1615 | for_all_clients (ns) |
1605 | ns->reattach (); |
1616 | ns->reattach (); |
1606 | |
1617 | |
1607 | for_all_objects (op) |
1618 | for_all_objects (op) |
1608 | op->reattach (); |
1619 | op->reattach (); |
1609 | } |
1620 | } |
|
|
1621 | |
|
|
1622 | # support function for map-world.ext |
|
|
1623 | void _quantise (SV *data_sv, SV *plt_sv) |
|
|
1624 | CODE: |
|
|
1625 | { |
|
|
1626 | if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV) |
|
|
1627 | croak ("_quantise called with invalid agruments"); |
|
|
1628 | |
|
|
1629 | plt_sv = SvRV (plt_sv); |
|
|
1630 | SV **plt = AvARRAY (plt_sv); |
|
|
1631 | int plt_count = AvFILL (plt_sv) + 1; |
|
|
1632 | |
|
|
1633 | STRLEN len; |
|
|
1634 | char *data = SvPVbyte (data_sv, len); |
|
|
1635 | char *dst = data; |
|
|
1636 | |
|
|
1637 | while (len >= 3) |
|
|
1638 | { |
|
|
1639 | for (SV **val_sv = plt + plt_count; val_sv-- > plt; ) |
|
|
1640 | { |
|
|
1641 | char *val = SvPVX (*val_sv); |
|
|
1642 | |
|
|
1643 | if (val [0] == data [0] |
|
|
1644 | && val [1] == data [1] |
|
|
1645 | && val [2] == data [2]) |
|
|
1646 | { |
|
|
1647 | *dst++ = val [3]; |
|
|
1648 | goto next; |
|
|
1649 | } |
|
|
1650 | } |
|
|
1651 | |
|
|
1652 | croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", |
|
|
1653 | (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2], |
|
|
1654 | dst - SvPVX (data_sv), len); |
|
|
1655 | |
|
|
1656 | next: |
|
|
1657 | data += 3; |
|
|
1658 | len -= 3; |
|
|
1659 | } |
|
|
1660 | |
|
|
1661 | SvCUR_set (data_sv, dst - SvPVX (data_sv)); |
|
|
1662 | } |
|
|
1663 | |
|
|
1664 | void _post_tick () |
|
|
1665 | CODE: |
|
|
1666 | coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); |
|
|
1667 | |
|
|
1668 | NV till_cede () |
|
|
1669 | CODE: |
|
|
1670 | RETVAL = coroapi::next_cede - now (); |
|
|
1671 | OUTPUT: |
|
|
1672 | RETVAL |
|
|
1673 | |
|
|
1674 | NV till_tick () |
|
|
1675 | CODE: |
|
|
1676 | RETVAL = SvNV (sv_next_tick) - now (); |
|
|
1677 | OUTPUT: |
|
|
1678 | RETVAL |
1610 | |
1679 | |
1611 | NV floor (NV x) |
1680 | NV floor (NV x) |
1612 | |
1681 | |
1613 | NV ceil (NV x) |
1682 | NV ceil (NV x) |
1614 | |
1683 | |
… | |
… | |
1622 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1691 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1623 | } |
1692 | } |
1624 | OUTPUT: |
1693 | OUTPUT: |
1625 | RETVAL |
1694 | RETVAL |
1626 | |
1695 | |
|
|
1696 | NV clamp (NV value, NV min_value, NV max_value) |
|
|
1697 | CODE: |
|
|
1698 | RETVAL = clamp (value, min_value, max_value); |
|
|
1699 | OUTPUT: |
|
|
1700 | RETVAL |
|
|
1701 | |
|
|
1702 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
|
|
1703 | CODE: |
|
|
1704 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
|
|
1705 | OUTPUT: |
|
|
1706 | RETVAL |
|
|
1707 | |
|
|
1708 | void cede_to_tick () |
|
|
1709 | CODE: |
|
|
1710 | coroapi::cede_to_tick (); |
|
|
1711 | |
1627 | void server_tick () |
1712 | void server_tick () |
1628 | CODE: |
1713 | CODE: |
|
|
1714 | NOW = now (); |
1629 | runtime = SvNVx (sv_runtime); |
1715 | runtime = SvNVx (sv_runtime); |
1630 | server_tick (); |
1716 | server_tick (); |
1631 | |
1717 | |
1632 | void |
1718 | void |
1633 | LOG (int level, char *msg) |
1719 | log_backtrace (utf8_string msg) |
|
|
1720 | |
|
|
1721 | void |
|
|
1722 | LOG (int flags, utf8_string msg) |
1634 | PROTOTYPE: $$ |
1723 | PROTOTYPE: $$ |
1635 | C_ARGS: (LogLevel)level, "%s", msg |
1724 | C_ARGS: flags, "%s", msg |
1636 | |
1725 | |
1637 | char *path_combine (char *base, char *path) |
1726 | octet_string path_combine (octet_string base, octet_string path) |
1638 | PROTOTYPE: $$ |
1727 | PROTOTYPE: $$ |
1639 | |
1728 | |
1640 | char *path_combine_and_normalize (char *base, char *path) |
1729 | octet_string path_combine_and_normalize (octet_string base, octet_string path) |
1641 | PROTOTYPE: $$ |
1730 | PROTOTYPE: $$ |
1642 | |
1731 | |
1643 | const char * |
|
|
1644 | get_maps_directory (char *path) |
|
|
1645 | PROTOTYPE: $ |
|
|
1646 | ALIAS: maps_directory = 0 |
|
|
1647 | CODE: |
|
|
1648 | RETVAL = create_pathname (path); |
|
|
1649 | OUTPUT: RETVAL |
|
|
1650 | |
|
|
1651 | void |
1732 | void |
1652 | sub_generation_inc () |
1733 | sub_generation_inc () |
1653 | CODE: |
1734 | CODE: |
1654 | PL_sub_generation++; |
1735 | PL_sub_generation++; |
1655 | |
1736 | |
1656 | const char * |
1737 | const_octet_string |
1657 | mapdir () |
1738 | mapdir () |
1658 | PROTOTYPE: |
1739 | PROTOTYPE: |
1659 | ALIAS: |
1740 | ALIAS: |
1660 | mapdir = 0 |
1741 | mapdir = 0 |
1661 | uniquedir = 1 |
1742 | uniquedir = 1 |
… | |
… | |
1677 | } |
1758 | } |
1678 | OUTPUT: RETVAL |
1759 | OUTPUT: RETVAL |
1679 | |
1760 | |
1680 | void abort () |
1761 | void abort () |
1681 | |
1762 | |
|
|
1763 | void reset_signals () |
|
|
1764 | |
1682 | void fork_abort (char *cause = "cf::fork_abort") |
1765 | void fork_abort (octet_string cause = "cf::fork_abort") |
1683 | |
1766 | |
1684 | void cleanup (const char *cause, bool make_core = false) |
1767 | void cleanup (octet_string cause, bool make_core = false) |
1685 | |
1768 | |
1686 | void emergency_save () |
1769 | void emergency_save () |
1687 | |
1770 | |
1688 | void _exit (int status = EXIT_SUCCESS) |
1771 | void _exit (int status = EXIT_SUCCESS) |
1689 | |
1772 | |
… | |
… | |
1699 | |
1782 | |
1700 | int munlockall () |
1783 | int munlockall () |
1701 | |
1784 | |
1702 | #endif |
1785 | #endif |
1703 | |
1786 | |
1704 | int find_animation (char *text) |
1787 | int find_animation (utf8_string text) |
1705 | PROTOTYPE: $ |
1788 | PROTOTYPE: $ |
1706 | |
1789 | |
1707 | int random_roll (int min, int max, object *op, int goodbad); |
1790 | int random_roll (int min, int max, object *op, int goodbad); |
1708 | |
1791 | |
1709 | const char *cost_string_from_value(uint64 cost, int approx = 0) |
1792 | const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1710 | |
1793 | |
1711 | int |
1794 | int |
1712 | exp_to_level (val64 exp) |
1795 | exp_to_level (val64 exp) |
1713 | CODE: |
1796 | CODE: |
1714 | { |
1797 | { |
… | |
… | |
1746 | else |
1829 | else |
1747 | XSRETURN_UNDEF; |
1830 | XSRETURN_UNDEF; |
1748 | OUTPUT: RETVAL |
1831 | OUTPUT: RETVAL |
1749 | |
1832 | |
1750 | bool |
1833 | bool |
1751 | load_resource_file (const char *filename) |
1834 | load_resource_file (octet_string filename) |
1752 | |
1835 | |
1753 | MODULE = cf PACKAGE = cf::attachable |
1836 | MODULE = cf PACKAGE = cf::attachable |
1754 | |
1837 | |
1755 | int |
1838 | int |
1756 | valid (SV *obj) |
1839 | valid (SV *obj) |
… | |
… | |
1774 | #object *mortals (U32 index) |
1857 | #object *mortals (U32 index) |
1775 | # CODE: |
1858 | # CODE: |
1776 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
1859 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
1777 | # OUTPUT: RETVAL |
1860 | # OUTPUT: RETVAL |
1778 | |
1861 | |
1779 | INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | |
1862 | INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h | |
1780 | |
1863 | |
1781 | MODULE = cf PACKAGE = cf::global |
1864 | MODULE = cf PACKAGE = cf::global |
1782 | |
1865 | |
1783 | int invoke (SV *klass, int event, ...) |
1866 | int invoke (SV *klass, int event, ...) |
1784 | CODE: |
1867 | CODE: |
… | |
… | |
1820 | object *actives (U32 index) |
1903 | object *actives (U32 index) |
1821 | CODE: |
1904 | CODE: |
1822 | RETVAL = index < actives.size () ? actives [index] : 0; |
1905 | RETVAL = index < actives.size () ? actives [index] : 0; |
1823 | OUTPUT: RETVAL |
1906 | OUTPUT: RETVAL |
1824 | |
1907 | |
|
|
1908 | const char *slot_use_name (U32 slot) |
|
|
1909 | ALIAS: |
|
|
1910 | slot_nonuse_name = 1 |
|
|
1911 | CODE: |
|
|
1912 | { |
|
|
1913 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1914 | croak ("body slot index out of range"); |
|
|
1915 | |
|
|
1916 | switch (ix) |
|
|
1917 | { |
|
|
1918 | case 0: RETVAL = body_locations[slot].use_name; break; |
|
|
1919 | case 1: RETVAL = body_locations[slot].nonuse_name; break; |
|
|
1920 | } |
|
|
1921 | } |
|
|
1922 | OUTPUT: |
|
|
1923 | RETVAL |
|
|
1924 | |
1825 | # missing properties |
1925 | # missing properties |
1826 | |
1926 | |
1827 | object *head (object *op) |
1927 | object *head (object *op) |
1828 | PROTOTYPE: $ |
1928 | PROTOTYPE: $ |
1829 | CODE: |
1929 | CODE: |
1830 | RETVAL = op->head_ (); |
1930 | RETVAL = op->head_ (); |
1831 | OUTPUT: RETVAL |
|
|
1832 | |
|
|
1833 | int is_head (object *op) |
|
|
1834 | PROTOTYPE: $ |
|
|
1835 | CODE: |
|
|
1836 | RETVAL = op->head_ () == op; |
|
|
1837 | OUTPUT: RETVAL |
1931 | OUTPUT: RETVAL |
1838 | |
1932 | |
1839 | void |
1933 | void |
1840 | inv (object *obj) |
1934 | inv (object *obj) |
1841 | PROTOTYPE: $ |
1935 | PROTOTYPE: $ |
… | |
… | |
1855 | num_animations (object *op) |
1949 | num_animations (object *op) |
1856 | CODE: |
1950 | CODE: |
1857 | RETVAL = NUM_ANIMATIONS (op); |
1951 | RETVAL = NUM_ANIMATIONS (op); |
1858 | OUTPUT: RETVAL |
1952 | OUTPUT: RETVAL |
1859 | |
1953 | |
|
|
1954 | int slot_info (object *op, UV slot, int value = 0) |
|
|
1955 | ALIAS: |
|
|
1956 | slot_used = 1 |
|
|
1957 | CODE: |
|
|
1958 | { |
|
|
1959 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1960 | croak ("body slot index out of range"); |
|
|
1961 | |
|
|
1962 | RETVAL = ix ? op->slot[slot].used : op->slot[slot].info; |
|
|
1963 | |
|
|
1964 | if (items > 2) |
|
|
1965 | if (ix) |
|
|
1966 | op->slot[slot].used = value; |
|
|
1967 | else |
|
|
1968 | op->slot[slot].info = value; |
|
|
1969 | } |
|
|
1970 | OUTPUT: |
|
|
1971 | RETVAL |
|
|
1972 | |
1860 | object *find_best_object_match (object *op, const char *match) |
1973 | object *find_best_object_match (object *op, utf8_string match) |
1861 | |
1974 | |
1862 | object *find_marked_object (object *op) |
1975 | object *find_marked_object (object *op) |
1863 | |
1976 | |
1864 | int need_identify (object *obj); |
1977 | int need_identify (object *obj); |
1865 | |
1978 | |
… | |
… | |
1885 | CODE: |
1998 | CODE: |
1886 | player_apply_below (op); |
1999 | player_apply_below (op); |
1887 | |
2000 | |
1888 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
2001 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
1889 | |
2002 | |
1890 | object *cf_object_present_archname_inside (object *op, char *whatstr) |
2003 | object *cf_object_present_archname_inside (object *op, utf8_string whatstr) |
1891 | |
2004 | |
1892 | int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
2005 | int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
1893 | |
2006 | |
1894 | int cf_object_change_map (object *op, int x, int y, maptile *map) |
2007 | int cf_object_change_map (object *op, int x, int y, maptile *map) |
1895 | |
2008 | |
… | |
… | |
1915 | RETVAL = pay_for_amount (amount, op); |
2028 | RETVAL = pay_for_amount (amount, op); |
1916 | OUTPUT: RETVAL |
2029 | OUTPUT: RETVAL |
1917 | |
2030 | |
1918 | void pay_player (object *op, uint64 amount) |
2031 | void pay_player (object *op, uint64 amount) |
1919 | |
2032 | |
1920 | val64 pay_player_arch (object *op, const char *arch, uint64 amount) |
2033 | val64 pay_player_arch (object *op, utf8_string arch, uint64 amount) |
1921 | |
2034 | |
1922 | int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) |
2035 | int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0) |
1923 | |
2036 | |
1924 | void learn_spell (object *op, object *sp, int special_prayer = 0) |
2037 | void learn_spell (object *op, object *sp, int special_prayer = 0) |
1925 | CODE: |
2038 | CODE: |
1926 | do_learn_spell (op, sp, special_prayer); |
2039 | do_learn_spell (op, sp, special_prayer); |
1927 | |
2040 | |
1928 | void forget_spell (object *op, object *sp) |
2041 | void forget_spell (object *op, object *sp) |
1929 | CODE: |
2042 | CODE: |
1930 | do_forget_spell (op, query_name (sp)); |
2043 | do_forget_spell (op, query_name (sp)); |
1931 | |
2044 | |
1932 | object *check_for_spell (object *op, char *spellname) |
2045 | object *check_for_spell (object *op, utf8_string spellname) |
1933 | CODE: |
2046 | CODE: |
1934 | RETVAL = check_spell_known (op, spellname); |
2047 | RETVAL = check_spell_known (op, spellname); |
1935 | OUTPUT: RETVAL |
2048 | OUTPUT: RETVAL |
1936 | |
2049 | |
1937 | int query_money (object *op) |
2050 | int query_money (object *op) |
… | |
… | |
1950 | |
2063 | |
1951 | int cf_object_teleport (object *op, maptile *map, int x, int y) |
2064 | int cf_object_teleport (object *op, maptile *map, int x, int y) |
1952 | |
2065 | |
1953 | void update_object (object *op, int action) |
2066 | void update_object (object *op, int action) |
1954 | |
2067 | |
1955 | object *cf_create_object_by_name (const char *name) |
2068 | object *cf_create_object_by_name (utf8_string name) |
1956 | |
2069 | |
1957 | void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) |
2070 | void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) |
1958 | |
2071 | |
1959 | void player_lvl_adj (object *who, object *skill = 0) |
2072 | void player_lvl_adj (object *who, object *skill = 0) |
1960 | |
2073 | |
1961 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2074 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
1962 | |
2075 | |
… | |
… | |
1967 | void use_trigger (object *op); |
2080 | void use_trigger (object *op); |
1968 | |
2081 | |
1969 | void add_button_link (object *button, maptile *map, int connected); |
2082 | void add_button_link (object *button, maptile *map, int connected); |
1970 | |
2083 | |
1971 | void remove_button_link (object *op); |
2084 | void remove_button_link (object *op); |
|
|
2085 | |
|
|
2086 | void handle_apply_yield (object *op); |
1972 | |
2087 | |
1973 | |
2088 | |
1974 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2089 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
1975 | |
2090 | |
1976 | object *cf_insert_ob_in_ob (object *ob, object *where) |
2091 | object *cf_insert_ob_in_ob (object *ob, object *where) |
1977 | |
2092 | |
1978 | # no clean way to get an object from an archetype - stupid idiotic |
2093 | # no clean way to get an object from an archetype - stupid idiotic |
1979 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
2094 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
1980 | |
2095 | |
1981 | object *new (const char *archetype = 0) |
2096 | object *new (utf8_string archetype = 0) |
1982 | PROTOTYPE: ;$ |
2097 | PROTOTYPE: ;$ |
1983 | CODE: |
2098 | CODE: |
1984 | RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); |
2099 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
1985 | OUTPUT: |
2100 | OUTPUT: |
1986 | RETVAL |
2101 | RETVAL |
1987 | |
2102 | |
|
|
2103 | object *find_object (U32 tag) |
|
|
2104 | |
|
|
2105 | # TODO: nuke |
1988 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2106 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
1989 | PROTOTYPE: $$$$$$ |
2107 | PROTOTYPE: $$$$$$ |
1990 | CODE: |
2108 | CODE: |
1991 | { |
2109 | { |
1992 | int unused_type; |
2110 | int unused_type; |
1993 | RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
2111 | RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
1994 | } |
2112 | } |
1995 | |
2113 | |
1996 | # syntatic sugar for easier use in event callbacks. |
2114 | const_utf8_string get_ob_key_value (object *op, utf8_string key) |
1997 | const char *options (object *op) |
|
|
1998 | CODE: |
|
|
1999 | RETVAL = op->name; |
|
|
2000 | OUTPUT: |
|
|
2001 | RETVAL |
|
|
2002 | |
2115 | |
2003 | player *contr (object *op) |
|
|
2004 | CODE: |
|
|
2005 | RETVAL = op->contr; |
|
|
2006 | OUTPUT: RETVAL |
|
|
2007 | |
|
|
2008 | const char *get_ob_key_value (object *op, const char *key) |
|
|
2009 | |
|
|
2010 | bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) |
2116 | bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) |
2011 | |
2117 | |
2012 | object *get_nearest_player (object *ob) |
2118 | object *get_nearest_player (object *ob) |
2013 | ALIAS: nearest_player = 0 |
2119 | ALIAS: nearest_player = 0 |
2014 | PREINIT: |
2120 | PREINIT: |
2015 | extern object *get_nearest_player (object *); |
2121 | extern object *get_nearest_player (object *); |
… | |
… | |
2031 | bool on_same_map_as (object *ob, object *other) |
2137 | bool on_same_map_as (object *ob, object *other) |
2032 | CODE: |
2138 | CODE: |
2033 | RETVAL = on_same_map (ob, other); |
2139 | RETVAL = on_same_map (ob, other); |
2034 | OUTPUT: RETVAL |
2140 | OUTPUT: RETVAL |
2035 | |
2141 | |
2036 | const char * |
2142 | const_utf8_string |
2037 | base_name (object *op, int plural = op->nrof > 1) |
2143 | base_name (object *op, int plural = op->nrof > 1) |
2038 | CODE: |
2144 | CODE: |
2039 | RETVAL = query_base_name (op, plural); |
2145 | RETVAL = query_base_name (op, plural); |
2040 | OUTPUT: RETVAL |
2146 | OUTPUT: RETVAL |
2041 | |
2147 | |
… | |
… | |
2048 | RETVAL = op->contr; |
2154 | RETVAL = op->contr; |
2049 | OUTPUT: RETVAL |
2155 | OUTPUT: RETVAL |
2050 | |
2156 | |
2051 | void check_score (object *op) |
2157 | void check_score (object *op) |
2052 | |
2158 | |
2053 | void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2159 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2054 | CODE: |
2160 | CODE: |
2055 | new_draw_info (flags, 0, op, txt); |
2161 | new_draw_info (flags, 0, op, txt); |
2056 | |
|
|
2057 | object *cf_player_send_inventory (object *op) |
|
|
2058 | |
|
|
2059 | char *cf_player_get_ip (object *op) |
|
|
2060 | ALIAS: ip = 0 |
|
|
2061 | |
|
|
2062 | object *cf_player_get_marked_item (object *op) |
|
|
2063 | ALIAS: marked_item = 0 |
|
|
2064 | |
|
|
2065 | void cf_player_set_marked_item (object *op, object *ob) |
|
|
2066 | |
|
|
2067 | partylist *cf_player_get_party (object *op) |
|
|
2068 | ALIAS: party = 0 |
|
|
2069 | |
|
|
2070 | void cf_player_set_party (object *op, partylist *party) |
|
|
2071 | |
2162 | |
2072 | void kill_player (object *op) |
2163 | void kill_player (object *op) |
2073 | |
2164 | |
2074 | void esrv_update_item (object *op, int what, object *item) |
2165 | void esrv_update_item (object *op, int what, object *item) |
2075 | C_ARGS: what, op, item |
2166 | C_ARGS: what, op, item |
2076 | |
2167 | |
2077 | void clear_los (object *op) |
|
|
2078 | |
|
|
2079 | int command_summon (object *op, char *params) |
2168 | int command_summon (object *op, utf8_string params) |
2080 | |
2169 | |
2081 | int command_arrest (object *op, char *params) |
2170 | int command_arrest (object *op, utf8_string params) |
2082 | |
2171 | |
2083 | |
2172 | |
2084 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2173 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2085 | |
2174 | |
2086 | INCLUDE: $PERL $srcdir/genacc player ../include/player.h | |
2175 | INCLUDE: $PERL $srcdir/genacc player ../include/player.h | |
… | |
… | |
2101 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
2190 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
2102 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
2191 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
2103 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2192 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2104 | pl->orig_stats = pl->ob->stats; |
2193 | pl->orig_stats = pl->ob->stats; |
2105 | |
2194 | |
|
|
2195 | void clear_los (player *pl) |
|
|
2196 | |
2106 | void cf_player_move (player *pl, int dir) |
2197 | void cf_player_move (player *pl, int dir) |
2107 | |
|
|
2108 | void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
|
|
2109 | |
2198 | |
2110 | bool |
2199 | bool |
2111 | cell_visible (player *pl, int dx, int dy) |
2200 | cell_visible (player *pl, int dx, int dy) |
2112 | CODE: |
2201 | CODE: |
2113 | RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 |
2202 | RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 |
… | |
… | |
2219 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2308 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2220 | { |
2309 | { |
2221 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
2310 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
2222 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2311 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2223 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2312 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
|
|
2313 | |
|
|
2314 | if (ob->randomitems) |
|
|
2315 | { |
|
|
2316 | if (!ob->above) |
|
|
2317 | { |
|
|
2318 | ob->create_treasure (ob->randomitems); |
|
|
2319 | |
|
|
2320 | for (object *op = ob->above; op; op = op->above) |
|
|
2321 | op->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2322 | } |
|
|
2323 | |
|
|
2324 | ob->randomitems = 0; |
|
|
2325 | } |
2224 | } |
2326 | } |
2225 | } |
2327 | } |
2226 | } |
2328 | } |
2227 | |
2329 | |
2228 | skip_space: ; |
2330 | skip_space: ; |
… | |
… | |
2239 | palette = SvRV (palette); |
2341 | palette = SvRV (palette); |
2240 | |
2342 | |
2241 | STRLEN idxlen; |
2343 | STRLEN idxlen; |
2242 | const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
2344 | const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
2243 | |
2345 | |
2244 | region **regionmap = (region **)malloc ( |
2346 | region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; |
2245 | (av_len ((AV *)palette) + 1) * sizeof (region *)); |
|
|
2246 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
2347 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
2247 | |
2348 | |
2248 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
2349 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
2249 | regionmap [i] = region::find ( |
2350 | regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
2250 | SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
|
|
2251 | |
2351 | |
2252 | for (int y = 0; y < THIS->height; ++y) |
2352 | for (int y = 0; y < THIS->height; ++y) |
2253 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
2353 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
2254 | |
2354 | |
2255 | sfree (THIS->regions, THIS->size ()); |
2355 | sfree (THIS->regions, THIS->size ()); |
2256 | free (THIS->regionmap); |
2356 | delete [] THIS->regionmap; |
2257 | |
2357 | |
2258 | THIS->regions = regions; |
2358 | THIS->regions = regions; |
2259 | THIS->regionmap = regionmap; |
2359 | THIS->regionmap = regionmap; |
2260 | } |
2360 | } |
2261 | |
2361 | |
2262 | void play_sound_map (maptile *map, int x, int y, int sound_num) |
2362 | void |
|
|
2363 | maptile::create_region_treasure () |
|
|
2364 | CODE: |
|
|
2365 | { |
|
|
2366 | object *op = object::create (); |
|
|
2367 | op->type = FLOOR; |
|
|
2368 | op->map = THIS; |
|
|
2369 | |
|
|
2370 | for (int x = 0; x < THIS->width; ++x) |
|
|
2371 | for (int y = 0; y < THIS->height; ++y) |
|
|
2372 | { |
|
|
2373 | region *rgn = THIS->region (x, y); |
|
|
2374 | |
|
|
2375 | //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D |
|
|
2376 | if (rgn->treasure && rndm () < rgn->treasure_density) |
|
|
2377 | { |
|
|
2378 | op->x = x; |
|
|
2379 | op->y = y; |
|
|
2380 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
|
|
2381 | } |
|
|
2382 | } |
|
|
2383 | |
|
|
2384 | op->destroy (); |
|
|
2385 | } |
2263 | |
2386 | |
2264 | int out_of_map (maptile *map, int x, int y) |
2387 | int out_of_map (maptile *map, int x, int y) |
2265 | |
2388 | |
2266 | void |
2389 | void |
2267 | trigger (maptile *map, long connection, bool state = true) |
2390 | trigger (maptile *map, long connection, bool state = true) |
… | |
… | |
2351 | |
2474 | |
2352 | # worst xs function of my life |
2475 | # worst xs function of my life |
2353 | bool |
2476 | bool |
2354 | _create_random_map (\ |
2477 | _create_random_map (\ |
2355 | maptile *self,\ |
2478 | maptile *self,\ |
2356 | char *wallstyle,\ |
2479 | utf8_string wallstyle,\ |
2357 | char *wall_name,\ |
2480 | utf8_string wall_name,\ |
2358 | char *floorstyle,\ |
2481 | utf8_string floorstyle,\ |
2359 | char *monsterstyle,\ |
2482 | utf8_string monsterstyle,\ |
2360 | char *treasurestyle,\ |
2483 | utf8_string treasurestyle,\ |
2361 | char *layoutstyle,\ |
2484 | utf8_string layoutstyle,\ |
2362 | char *doorstyle,\ |
2485 | utf8_string doorstyle,\ |
2363 | char *decorstyle,\ |
2486 | utf8_string decorstyle,\ |
2364 | char *origin_map,\ |
2487 | utf8_string origin_map,\ |
2365 | char *final_map,\ |
2488 | utf8_string final_map,\ |
2366 | char *exitstyle,\ |
2489 | utf8_string exitstyle,\ |
2367 | char *this_map,\ |
2490 | utf8_string this_map,\ |
2368 | char *exit_on_final_map,\ |
2491 | utf8_string exit_on_final_map,\ |
2369 | int xsize,\ |
2492 | int xsize,\ |
2370 | int ysize,\ |
2493 | int ysize,\ |
2371 | int expand2x,\ |
2494 | int expand2x,\ |
2372 | int layoutoptions1,\ |
2495 | int layoutoptions1,\ |
2373 | int layoutoptions2,\ |
2496 | int layoutoptions2,\ |
… | |
… | |
2386 | val64 total_map_hp,\ |
2509 | val64 total_map_hp,\ |
2387 | int map_layout_style,\ |
2510 | int map_layout_style,\ |
2388 | int treasureoptions,\ |
2511 | int treasureoptions,\ |
2389 | int symmetry_used,\ |
2512 | int symmetry_used,\ |
2390 | region *region,\ |
2513 | region *region,\ |
2391 | char *custom\ |
2514 | utf8_string custom\ |
2392 | ) |
2515 | ) |
2393 | CODE: |
2516 | CODE: |
2394 | { |
2517 | { |
2395 | random_map_params rmp; |
2518 | random_map_params rmp; |
2396 | |
2519 | |
… | |
… | |
2423 | rmp.decoroptions = decoroptions; |
2546 | rmp.decoroptions = decoroptions; |
2424 | rmp.orientation = orientation; |
2547 | rmp.orientation = orientation; |
2425 | rmp.origin_y = origin_y; |
2548 | rmp.origin_y = origin_y; |
2426 | rmp.origin_x = origin_x; |
2549 | rmp.origin_x = origin_x; |
2427 | rmp.random_seed = random_seed; |
2550 | rmp.random_seed = random_seed; |
2428 | rmp.total_map_hp = total_map_hp; |
2551 | rmp.total_map_hp = (uint64_t) total_map_hp; |
2429 | rmp.map_layout_style = map_layout_style; |
2552 | rmp.map_layout_style = map_layout_style; |
2430 | rmp.treasureoptions = treasureoptions; |
2553 | rmp.treasureoptions = treasureoptions; |
2431 | rmp.symmetry_used = symmetry_used; |
2554 | rmp.symmetry_used = symmetry_used; |
2432 | rmp.region = region; |
2555 | rmp.region = region; |
2433 | rmp.custom = custom; |
2556 | rmp.custom = custom; |
… | |
… | |
2437 | OUTPUT: |
2560 | OUTPUT: |
2438 | RETVAL |
2561 | RETVAL |
2439 | |
2562 | |
2440 | MODULE = cf PACKAGE = cf::arch |
2563 | MODULE = cf PACKAGE = cf::arch |
2441 | |
2564 | |
2442 | archetype *find (const char *name) |
2565 | int archetypes_size () |
2443 | CODE: |
2566 | CODE: |
2444 | RETVAL = archetype::find (name); |
2567 | RETVAL = archetypes.size (); |
2445 | OUTPUT: |
2568 | OUTPUT: RETVAL |
2446 | RETVAL |
|
|
2447 | |
2569 | |
2448 | archetype *first() |
2570 | archetype *archetypes (U32 index) |
2449 | PROTOTYPE: |
2571 | CODE: |
2450 | CODE: |
2572 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2451 | RETVAL = first_archetype; |
2573 | OUTPUT: RETVAL |
|
|
2574 | |
|
|
2575 | object *instantiate (archetype *arch) |
|
|
2576 | CODE: |
|
|
2577 | RETVAL = arch_to_object (arch); |
|
|
2578 | OUTPUT: |
2452 | OUTPUT: RETVAL |
2579 | RETVAL |
2453 | |
2580 | |
2454 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2581 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2455 | |
2582 | |
2456 | MODULE = cf PACKAGE = cf::party |
2583 | MODULE = cf PACKAGE = cf::party |
2457 | |
2584 | |
… | |
… | |
2469 | list () |
2596 | list () |
2470 | PPCODE: |
2597 | PPCODE: |
2471 | for_all_regions (rgn) |
2598 | for_all_regions (rgn) |
2472 | XPUSHs (sv_2mortal (to_sv (rgn))); |
2599 | XPUSHs (sv_2mortal (to_sv (rgn))); |
2473 | |
2600 | |
2474 | region *find (char *name) |
2601 | region *find (utf8_string name) |
2475 | PROTOTYPE: $ |
2602 | PROTOTYPE: $ |
2476 | CODE: |
2603 | CODE: |
2477 | RETVAL = region::find (name); |
2604 | RETVAL = region::find (name); |
2478 | OUTPUT: RETVAL |
2605 | OUTPUT: RETVAL |
2479 | |
2606 | |
2480 | region *find_fuzzy (char *name) |
2607 | region *find_fuzzy (utf8_string name) |
2481 | PROTOTYPE: $ |
2608 | PROTOTYPE: $ |
2482 | CODE: |
2609 | CODE: |
2483 | RETVAL = region::find_fuzzy (name); |
2610 | RETVAL = region::find_fuzzy (name); |
2484 | OUTPUT: RETVAL |
2611 | OUTPUT: RETVAL |
2485 | |
2612 | |
|
|
2613 | int specificity (region *rgn) |
|
|
2614 | CODE: |
|
|
2615 | RETVAL = 0; |
|
|
2616 | while (rgn = rgn->parent) |
|
|
2617 | RETVAL++; |
|
|
2618 | OUTPUT: RETVAL |
|
|
2619 | |
2486 | INCLUDE: $PERL $srcdir/genacc region ../include/map.h | |
2620 | INCLUDE: $PERL $srcdir/genacc region ../include/region.h | |
2487 | |
2621 | |
2488 | MODULE = cf PACKAGE = cf::living |
2622 | MODULE = cf PACKAGE = cf::living |
2489 | |
2623 | |
2490 | INCLUDE: $PERL $srcdir/genacc living ../include/living.h | |
2624 | INCLUDE: $PERL $srcdir/genacc living ../include/living.h | |
2491 | |
2625 | |
… | |
… | |
2522 | char *buf = SvPVbyte (packet, len); |
2656 | char *buf = SvPVbyte (packet, len); |
2523 | |
2657 | |
2524 | THIS->send_packet (buf, len); |
2658 | THIS->send_packet (buf, len); |
2525 | } |
2659 | } |
2526 | |
2660 | |
|
|
2661 | faceidx |
|
|
2662 | client::need_face (utf8_string name, int pri = 0) |
|
|
2663 | CODE: |
|
|
2664 | RETVAL = face_find (name, 0); |
|
|
2665 | if (RETVAL) |
|
|
2666 | { |
|
|
2667 | THIS->send_face (RETVAL, pri); |
|
|
2668 | THIS->flush_fx (); |
|
|
2669 | } |
|
|
2670 | OUTPUT: |
|
|
2671 | RETVAL |
|
|
2672 | |
|
|
2673 | int |
|
|
2674 | client::fx_want (int idx, int value = -1) |
|
|
2675 | CODE: |
|
|
2676 | if (0 < idx && idx < FT_NUM) |
|
|
2677 | { |
|
|
2678 | RETVAL = THIS->fx_want [idx]; |
|
|
2679 | if (items > 2) |
|
|
2680 | THIS->fx_want [idx] = value; |
|
|
2681 | } |
|
|
2682 | else |
|
|
2683 | RETVAL = 0; |
|
|
2684 | OUTPUT: |
|
|
2685 | RETVAL |
|
|
2686 | |
|
|
2687 | MODULE = cf PACKAGE = cf::sound PREFIX = sound_ |
|
|
2688 | |
|
|
2689 | faceidx sound_find (utf8_string name) |
|
|
2690 | |
|
|
2691 | void sound_set (utf8_string str, faceidx face) |
|
|
2692 | |
|
|
2693 | # dire hack |
|
|
2694 | void old_sound_index (int idx, faceidx face) |
|
|
2695 | CODE: |
|
|
2696 | extern faceidx old_sound_index [SOUND_CAST_SPELL_0]; |
|
|
2697 | old_sound_index [idx] = face; |
|
|
2698 | |
2527 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2699 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2528 | |
2700 | |
2529 | INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | |
2701 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | |
2530 | |
2702 | |
2531 | faceidx face_find (const char *name, faceidx defidx = 0) |
2703 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
2532 | |
2704 | |
2533 | faceidx alloc (const char *name) |
2705 | faceidx alloc (utf8_string name) |
2534 | CODE: |
2706 | CODE: |
2535 | { |
2707 | { |
2536 | do |
2708 | do |
2537 | { |
2709 | { |
2538 | RETVAL = faces.size (); |
2710 | RETVAL = faces.size (); |
… | |
… | |
2546 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
2718 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
2547 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
2719 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
2548 | } |
2720 | } |
2549 | OUTPUT: RETVAL |
2721 | OUTPUT: RETVAL |
2550 | |
2722 | |
2551 | void set (faceidx idx, int visibility, int magicmap) |
2723 | void set_type (faceidx idx, int value) |
|
|
2724 | ALIAS: |
|
|
2725 | set_type = 0 |
|
|
2726 | set_visibility = 1 |
|
|
2727 | set_magicmap = 2 |
|
|
2728 | set_smooth = 3 |
|
|
2729 | set_smoothlevel = 4 |
2552 | CODE: |
2730 | CODE: |
2553 | faceinfo *f = face_info (idx); |
2731 | faceinfo *f = face_info (idx); assert (f); |
2554 | assert (f); |
2732 | switch (ix) |
2555 | f->visibility = visibility; |
2733 | { |
2556 | f->magicmap = magicmap; |
2734 | case 0: f->type = value; break; |
2557 | |
2735 | case 1: f->visibility = value; break; |
2558 | void set_smooth (faceidx idx, faceidx smooth) |
2736 | case 2: f->magicmap = value; break; |
2559 | CODE: |
2737 | case 3: f->smooth = value; break; |
2560 | faceinfo *f = face_info (idx); |
2738 | case 4: f->smoothlevel = value; break; |
2561 | assert (f); |
2739 | } |
2562 | f->smooth = smooth; |
|
|
2563 | |
2740 | |
2564 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
2741 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
2565 | CODE: |
2742 | CODE: |
2566 | facedata *d = face_data (idx, faceset); |
2743 | { |
2567 | assert (d); |
2744 | faceinfo *f = face_info (idx); assert (f); |
|
|
2745 | facedata *d = &(faceset ? f->data64 : f->data32); |
2568 | sv_to (data, d->data); |
2746 | sv_to (data, d->data); |
2569 | STRLEN clen; |
2747 | STRLEN clen; |
2570 | char *cdata = SvPVbyte (chksum, clen); |
2748 | char *cdata = SvPVbyte (chksum, clen); |
|
|
2749 | clen = min (CHKSUM_SIZE, clen); |
|
|
2750 | |
|
|
2751 | if (memcmp (d->chksum, cdata, clen)) |
|
|
2752 | { |
2571 | memcpy (d->chksum, cdata, min (CHKSUM_SIZE, clen)); |
2753 | memcpy (d->chksum, cdata, clen); |
|
|
2754 | |
|
|
2755 | // invalidate existing client face info |
|
|
2756 | for_all_clients (ns) |
|
|
2757 | if (ns->faceset == faceset) |
|
|
2758 | { |
|
|
2759 | ns->faces_sent [idx] = false; |
|
|
2760 | ns->force_newmap = true; |
|
|
2761 | } |
|
|
2762 | } |
|
|
2763 | } |
|
|
2764 | |
|
|
2765 | int get_data_size (faceidx idx, int faceset = 0) |
|
|
2766 | CODE: |
|
|
2767 | facedata *d = face_data (idx, faceset); assert (d); |
|
|
2768 | RETVAL = d->data.size (); |
|
|
2769 | OUTPUT: |
|
|
2770 | RETVAL |
|
|
2771 | |
|
|
2772 | SV *get_chksum (faceidx idx, int faceset = 0) |
|
|
2773 | CODE: |
|
|
2774 | facedata *d = face_data (idx, faceset); assert (d); |
|
|
2775 | RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); |
|
|
2776 | OUTPUT: |
|
|
2777 | RETVAL |
2572 | |
2778 | |
2573 | void invalidate (faceidx idx) |
2779 | void invalidate (faceidx idx) |
2574 | CODE: |
2780 | CODE: |
2575 | for_all_clients (ns) |
2781 | for_all_clients (ns) |
|
|
2782 | { |
2576 | ns->faces_sent [idx] = false; |
2783 | ns->faces_sent [idx] = false; |
|
|
2784 | ns->force_newmap = true; |
|
|
2785 | } |
2577 | |
2786 | |
2578 | void invalidate_all () |
2787 | void invalidate_all () |
2579 | CODE: |
2788 | CODE: |
2580 | for_all_clients (ns) |
2789 | for_all_clients (ns) |
|
|
2790 | { |
2581 | ns->faces_sent.reset (); |
2791 | ns->faces_sent.reset (); |
|
|
2792 | ns->force_newmap = true; |
|
|
2793 | } |
2582 | |
2794 | |
|
|
2795 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
|
|
2796 | |
|
|
2797 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | |
|
|
2798 | |
|
|
2799 | animidx anim_find (utf8_string name) |
|
|
2800 | CODE: |
|
|
2801 | RETVAL = animation::find (name).number; |
|
|
2802 | OUTPUT: RETVAL |
|
|
2803 | |
|
|
2804 | animidx set (utf8_string name, SV *frames, int facings = 1) |
|
|
2805 | CODE: |
|
|
2806 | { |
|
|
2807 | if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) |
|
|
2808 | croak ("frames must be an arrayref"); |
|
|
2809 | |
|
|
2810 | AV *av = (AV *)SvRV (frames); |
|
|
2811 | |
|
|
2812 | animation *anim = &animation::find (name); |
|
|
2813 | if (anim->number) |
|
|
2814 | { |
|
|
2815 | anim->resize (av_len (av) + 1); |
|
|
2816 | anim->facings = facings; |
|
|
2817 | } |
|
|
2818 | else |
|
|
2819 | anim = &animation::create (name, av_len (av) + 1, facings); |
|
|
2820 | |
|
|
2821 | for (int i = 0; i < anim->num_animations; ++i) |
|
|
2822 | anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); |
|
|
2823 | } |
|
|
2824 | OUTPUT: RETVAL |
|
|
2825 | |
|
|
2826 | void invalidate_all () |
|
|
2827 | CODE: |
|
|
2828 | for_all_clients (ns) |
|
|
2829 | ns->anims_sent.reset (); |
|
|
2830 | |
|
|
2831 | MODULE = cf PACKAGE = cf::object::freezer |
|
|
2832 | |
|
|
2833 | INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h | |
|
|
2834 | |
|
|
2835 | SV * |
|
|
2836 | new (char *klass) |
|
|
2837 | CODE: |
|
|
2838 | RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1)); |
|
|
2839 | OUTPUT: RETVAL |
|
|
2840 | |
|
|
2841 | void |
|
|
2842 | DESTROY (SV *sv) |
|
|
2843 | CODE: |
|
|
2844 | object_freezer *self; |
|
|
2845 | sv_to (sv, self); |
|
|
2846 | delete self; |
|
|
2847 | |
|
|
2848 | MODULE = cf PACKAGE = cf::object::thawer |
|
|
2849 | |
|
|
2850 | INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h | |
|
|
2851 | |
|
|
2852 | SV * |
|
|
2853 | new_from_file (char *klass, octet_string path) |
|
|
2854 | CODE: |
|
|
2855 | object_thawer *f = new object_thawer (path); |
|
|
2856 | if (!*f) |
|
|
2857 | { |
|
|
2858 | delete f; |
|
|
2859 | XSRETURN_UNDEF; |
|
|
2860 | } |
|
|
2861 | RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1)); |
|
|
2862 | OUTPUT: RETVAL |
|
|
2863 | |
|
|
2864 | void |
|
|
2865 | DESTROY (SV *sv) |
|
|
2866 | CODE: |
|
|
2867 | object_thawer *self; |
|
|
2868 | sv_to (sv, self); |
|
|
2869 | delete self; |
|
|
2870 | |