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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.26 by elmex, Tue Aug 29 17:29:28 2006 UTC vs.
Revision 1.181 by root, Tue Apr 3 00:21:38 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31 25
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
34#include "loader.h"
50#include "cfperl.h" 35#include "cfperl.h"
51#include "shstr.h" 36#include "shstr.h"
52 37
38#include <unistd.h>
39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
42
43#include <EXTERN.h>
44#include <perl.h>
45#include <XSUB.h>
46
47#include "CoroAPI.h"
53#include "perlxsi.c" 48#include "perlxsi.c"
54 49
55extern sint64 *levels; // the experience table 50extern sint64 *levels; // the experience table
56 51
57typedef object object_ornull; 52typedef object object_ornull;
58typedef mapstruct mapstruct_ornull; 53typedef maptile maptile_ornull;
59 54
55#if IVSIZE >= 8
56 typedef IV val64;
57# define newSVval64 newSViv
58# define SvVAL64 SvIV
59#else
60typedef double val64; 60 typedef double val64;
61#define newSVval64 newSVnv 61# define newSVval64 newSVnv
62#define SvVAL64 SvNV 62# define SvVAL64 SvNV
63#endif
63 64
64static f_plug_api gethook = cfapi_get_hooks; 65static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property; 66static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api map_get_map = cfapi_map_get_map;
67static f_plug_api object_insert = cfapi_object_insert; 67static f_plug_api object_insert = cfapi_object_insert;
68 68
69/* this is a stupid way to do things, and awkward to use for plug-in authors */
70typedef struct
71{
72 object* who;
73 object* activator;
74 object* third;
75 object* event;
76 mapstruct* map;
77 char message[1024];
78 int fix; // seems to be python-only, and should not be part of the API
79 int event_code;
80 char extension[1024]; // name field, should invoke specific perl extension
81 char options[1024]; // slaying field of event_connectors
82 int returnvalue;
83} CFPContext;
84
85static HV *obj_cache;
86static PerlInterpreter *perl; 69static PerlInterpreter *perl;
87 70
71double runtime;
72
73global gbl_ev;
88static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime;
89 76
90#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 77static HV
91#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 78 *stash_cf,
92#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 79 *stash_cf_object_wrap,
93#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 80 *stash_cf_object_player_wrap,
94#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 81 *stash_cf_player_wrap,
95#define PUSH_PV PUSHcfapi_va(STRING, const char *) 82 *stash_cf_map_wrap,
96#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 83 *stash_cf_client_wrap,
84 *stash_cf_arch_wrap,
85 *stash_cf_party_wrap,
86 *stash_cf_region_wrap,
87 *stash_cf_living_wrap;
88
89// helper cast function, returns super class * or 0
90template<class super>
91static super *
92is_a (attachable *at)
93{
94 //return dynamic_cast<super *>(at); // slower, safer
95 if (typeid (*at) == typeid (super))
96 return static_cast<super *>(at);
97 else
98 return 0;
99}
97 100
98////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 101//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
99 102
103unordered_vector<attachable *> attachable::mortals;
104
105attachable::~attachable ()
106{
107 flags |=0x3300;//D
108 assert (!self);
109 assert (!cb);
110}
111
112int
113attachable::refcnt_cnt () const
114{
115 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
116}
117
118void
119attachable::sever_self ()
120{
121 if (HV *self = this->self)
122 {
123 // keep a refcount because sv_unmagic might call attachable_free,
124 // which might clear self, causing sv_unmagic to crash on a now
125 // invalid object.
126 SvREFCNT_inc (self);
127 hv_clear (self);
128 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
129 SvREFCNT_dec (self);
130
131 // self *must* be null now because thats sv_unmagic's job.
132 assert (!this->self);
133 flags |= 0x80; // severed //D
134 }
135}
136
137void
138attachable::optimise ()
139{
140 if (self
141 && SvREFCNT (self) == 1
142 && !HvTOTALKEYS (self))
143 flags |= 0x40,//D
144 sever_self ();
145}
146
147// check wether the object really is dead
148void
149attachable::do_check ()
150{
151 if (refcnt_cnt () > 0)
152 return;
153
154 destroy ();
155}
156
157void
158attachable::do_destroy ()
159{
160 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
161
162 if (cb)
163 {
164 SvREFCNT_dec (cb);
165 cb = 0;
166 }
167
168 if (self)
169 sever_self ();
170
171 flags |= 0x20; //D
172 mortals.push_back (this);
173}
174
175void
176attachable::destroy ()
177{
178 if (destroyed ())
179 return;
180
181 flags |= F_DESTROYED;
182 do_destroy ();
183}
184
185void
186attachable::check_mortals ()
187{
188 static int i = 0;
189
190 for (;;)
191 {
192 if (i >= mortals.size ())
193 {
194 i = 0;
195
196 if (mortals.size () > 1000)
197 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
198
199 break;
200 }
201
202 attachable *obj = mortals [i];
203
204 obj->refcnt_chk (); // unborrow from perl, if necessary
205
206 //if (obj->refcnt > 0 || obj->self)
207 if (obj->refcnt || obj->self)
208 {
209//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
210 ++i; // further delay freeing
211
212 if (!(i & 0x3ff))
213 break;
214 }
215 else
216 {
217 mortals.erase (i);
218 delete obj;
219 }
220 }
221}
222
223attachable &
224attachable::operator =(const attachable &src)
225{
226 //if (self || cb)
227 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
228
229 attach = src.attach;
230 return *this;
231}
232
233//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
234
100static SV * 235static SV *
101newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 236newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
102{ 237{
103 SV *sv; 238 SV *sv;
104 239
105 if (!ptr) 240 if (!ptr)
106 return &PL_sv_undef; 241 return &PL_sv_undef;
107 242
108 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 243 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
109 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 244 return sv_bless (newRV_noinc ((SV *)hv), stash);
110} 245}
111 246
112template<class attachable> 247static int
113SV * 248attachable_free (pTHX_ SV *sv, MAGIC *mg)
249{
250 attachable *at = (attachable *)mg->mg_ptr;
251
252 //TODO: check if transaction behaviour is really required here
253 if (SV *self = (SV *)at->self)
254 {
255 at->self = 0;
256 SvREFCNT_dec (self);
257 }
258
259 // next line makes sense, but most objects still have refcnt 0 by default
260 //at->refcnt_chk ();
261 return 0;
262}
263
264MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
265
266static SV *
114newSVattachable (attachable *obj, const char *klass) 267newSVattachable (attachable *obj, HV *stash)
115{ 268{
116 if (!obj) 269 if (!obj)
117 return &PL_sv_undef; 270 return &PL_sv_undef;
118 271
119 if (!obj->self) 272 if (!obj->self)
120 obj->self = newSVptr (obj, klass);
121
122 return newSVsv (static_cast<SV *>(obj->self));
123}
124
125static void
126SVptr_cache_set (void *ptr, SV *sv)
127{
128 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
129}
130
131static SV *
132SVptr_cache_get (void *ptr)
133{
134 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
135
136 return he ? *he : 0;
137}
138
139static SV *
140newSVptr_cached (void *ptr, const char *klass)
141{
142 SV *sv;
143
144 if (!ptr)
145 return &PL_sv_undef;
146
147 sv = SVptr_cache_get (ptr);
148
149 if (!sv)
150 { 273 {
151 HV *hv = newHV (); 274 obj->self = newHV ();
152 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 275 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
153 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 276 obj->flags |= (obj->flags & 0xc0) << 8;
277 obj->flags &= ~0xc0;//D
278 obj->flags |= 0x10;//D
154 279
155 SVptr_cache_set (ptr, sv); 280 // now bless the object _once_
281 return sv_bless (newRV_inc ((SV *)obj->self), stash);
156 } 282 }
283 else
284 {
285 SV *sv = newRV_inc ((SV *)obj->self);
157 286
158 return newSVsv (sv); 287 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
288 SvAMAGIC_on (sv);
289
290 return sv;
291 }
159} 292}
160 293
161static void 294static void
162clearSVptr (SV *sv) 295clearSVptr (SV *sv)
163{ 296{
188 if (SvOK (sv)) 321 if (SvOK (sv))
189 return SvPTR (sv, klass); 322 return SvPTR (sv, klass);
190 else 323 else
191 return 0; 324 return 0;
192} 325}
326
327inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
328inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
329inline SV *to_sv (bool v) { return newSViv (v); }
330inline SV *to_sv ( signed char v) { return newSViv (v); }
331inline SV *to_sv (unsigned char v) { return newSViv (v); }
332inline SV *to_sv ( signed short v) { return newSViv (v); }
333inline SV *to_sv (unsigned short v) { return newSVuv (v); }
334inline SV *to_sv ( signed int v) { return newSViv (v); }
335inline SV *to_sv (unsigned int v) { return newSVuv (v); }
336inline SV *to_sv ( signed long v) { return newSViv (v); }
337inline SV *to_sv (unsigned long v) { return newSVuv (v); }
338inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
339inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
340inline SV *to_sv (float v) { return newSVnv (v); }
341inline SV *to_sv (double v) { return newSVnv (v); }
342inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
343inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
344inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
345inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
346inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
347inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
348inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
349inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
350
351inline SV *to_sv (object & v) { return to_sv (&v); }
352inline SV *to_sv (living & v) { return to_sv (&v); }
353
354//inline SV *to_sv (faceinfo * v) { return to_sv (v->name); }
355inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
356inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); }
357
358inline SV *to_sv (UUID v)
359{
360 char buf[128];
361 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
362 return newSVpv (buf, 0);
363}
364
365inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
366inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
367inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
368inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
369inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
370inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
371inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
374inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
376inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
377inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
378inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
379inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
380inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
381inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
382inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
383inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
384inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
385inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
386inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
387inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
388inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
389
390//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
391inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
392
393template<class T>
394inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
395
396template<int N>
397inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
398
399inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
400inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
401inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
402inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
403inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
404
405inline void sv_to (SV *sv, std::string &v)
406{
407 STRLEN len;
408 char *data = SvPVbyte (sv, len);
409 v.assign (data, len);
410}
411
412inline void sv_to (SV *sv, UUID &v)
413{
414 unsigned int version;
415
416 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
417 croak ("unparsable uuid: %s", SvPV_nolen (sv));
418}
419
420inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
193 421
194static SV * 422static SV *
195newSVdt_va (va_list &ap, data_type type) 423newSVdt_va (va_list &ap, data_type type)
196{ 424{
197 SV *sv; 425 SV *sv;
224 sv = str ? newSVpv (str, len) : &PL_sv_undef; 452 sv = str ? newSVpv (str, len) : &PL_sv_undef;
225 } 453 }
226 break; 454 break;
227 455
228 case DT_OBJECT: 456 case DT_OBJECT:
229 { 457 sv = to_sv (va_arg (ap, object *));
230 object *obj = va_arg (ap, object *);
231 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
232 }
233 break; 458 break;
234 459
235 case DT_MAP: 460 case DT_MAP:
236 // va_arg (object *) when void * is passed is an XSI extension 461 // va_arg (object *) when void * is passed is an XSI extension
237 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 462 sv = to_sv (va_arg (ap, maptile *));
238 break; 463 break;
239 464
465 case DT_CLIENT:
466 sv = to_sv (va_arg (ap, client *));
467 break;
468
240 case DT_PLAYER: 469 case DT_PLAYER:
241 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 470 sv = to_sv (va_arg (ap, player *));
242 break; 471 break;
243 472
244 case DT_ARCH: 473 case DT_ARCH:
245 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 474 sv = to_sv (va_arg (ap, archetype *));
246 break; 475 break;
247 476
248 case DT_PARTY: 477 case DT_PARTY:
249 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 478 sv = to_sv (va_arg (ap, partylist *));
250 break; 479 break;
251 480
252 case DT_REGION: 481 case DT_REGION:
253 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 482 sv = to_sv (va_arg (ap, region *));
254 break; 483 break;
255 484
256 default: 485 default:
257 assert (("unhandled type in newSVdt_va", 0)); 486 assert (("unhandled type in newSVdt_va", 0));
258 } 487 }
303} 532}
304 533
305////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 534//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
306 535
307SV * 536SV *
308registry_of (attachable_base *ext) 537registry (attachable *ext)
309{ 538{
310 if (!ext->cb) 539 if (!ext->cb)
311 ext->cb = newAV (); 540 ext->cb = newAV ();
312 541
313 return newRV_inc ((SV *)ext->cb); 542 return newRV_inc ((SV *)ext->cb);
314} 543}
315 544
316void attachable_base::clear ()
317{
318 if (self)
319 {
320 if (cb)
321 if (SvROK (*av_fetch ((AV *)cb, EVENT_OBJECT_DESTROY, 1)))
322 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
323 else if (SvROK (*av_fetch ((AV *)cb, EVENT_MAP_DESTROY, 1)))
324 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
325
326 // disconnect Perl from C, to avoid crashes
327 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
328
329 // clear the perl hash, might or might not be a good idea
330 hv_clear ((HV *)SvRV ((SV *)self));
331
332 SvREFCNT_dec (self);
333 self = 0;
334 }
335
336 if (cb)
337 {
338 SvREFCNT_dec (cb);
339 cb = 0;
340 }
341
342 if (attach)
343 {
344 free_string (attach);
345 attach = 0;
346 }
347}
348
349void attachable_base::optimise ()
350{
351 if (!self)
352 return;
353
354 HV *hv = (HV *)SvRV ((SV *)self);
355
356 if (SvREFCNT ((SV *)self) == 1
357 && SvREFCNT ((SV *)hv) == 1
358 && !HvKEYS (hv))
359 {
360 SvREFCNT_dec ((SV *)self);
361 self = 0;
362 }
363}
364
365void attachable_base::instantiate (data_type type, void *obj)
366{
367 dSP;
368 ENTER;
369 SAVETMPS;
370 PUSHMARK (SP);
371 EXTEND (SP, 2);
372 PUSHs (sv_2mortal (newSVdt (type, obj)));
373 PUSHs (sv_2mortal (newSVpv (attach, 0)));
374
375 free_string (attach);
376 attach = 0;
377
378 PUTBACK;
379 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
380 FREETMPS;
381 LEAVE;
382
383 switch (type)
384 {
385 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
386 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
387 }
388}
389
390/////////////////////////////////////////////////////////////////////////////
391
392void reattach (data_type type, void *obj)
393{
394 //TODO only do this when the object has _attachment's
395
396 dSP;
397 ENTER;
398 SAVETMPS;
399 PUSHMARK (SP);
400 XPUSHs (sv_2mortal (newSVdt (type, obj)));
401 PUTBACK;
402 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
403 FREETMPS;
404 LEAVE;
405
406 switch (type)
407 {
408 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
409 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
410 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
411 }
412}
413
414template<class subclass>
415void reattach (attachable<subclass> *obj)
416{
417 obj->optimise ();
418
419 if (obj->self)
420 reattach (subclass::get_dt (), (subclass *)obj);
421}
422
423object_freezer::object_freezer (const char *filename)
424{
425 this->filename = (SV *)newSVpv (filename, 0);
426
427 char filename2 [4096];
428 snprintf (filename2, 4096, "%s~", filename);
429
430 fp = fopen (filename2, "w");
431
432 if (!fp)
433 LOG (llevError, "cannot open file '%s' for writing: %s\n", filename2, strerror (errno));
434
435 av = (AV *)newAV ();
436}
437
438object_freezer::~object_freezer ()
439{
440 if (fp)
441 {
442 fclose (fp);
443
444 dSP;
445 ENTER;
446 SAVETMPS;
447 PUSHMARK (SP);
448 XPUSHs (sv_2mortal ((SV *)filename));
449 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
450 PUTBACK;
451 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
452 FREETMPS;
453 LEAVE;
454 }
455 else
456 SvREFCNT_dec ((SV *)filename);
457}
458
459void object_freezer::put (attachable_base *ext)
460{
461 ext->optimise ();
462
463 if (ext->self)
464 {
465 int idx = AvFILLp ((AV *)av) + 1;
466 av_store ((AV *)av, idx, SvREFCNT_inc ((SV *)ext->self));
467 fprintf (fp, "oid %d\n", idx);
468 }
469}
470
471object_thawer::object_thawer (FILE *fp, const char *filename)
472{
473 this->fp = fp;
474 av = 0;
475
476 if (!filename)
477 return;
478
479 dSP;
480 ENTER;
481 SAVETMPS;
482 PUSHMARK (SP);
483 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
484 PUTBACK;
485
486 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
487 {
488 SPAGAIN;
489 SV *sv = POPs;
490 if (SvROK (sv))
491 av = SvREFCNT_inc (SvRV (sv));
492 }
493
494 FREETMPS;
495 LEAVE;
496}
497
498void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
499{
500 if (!av || oid < 0) // this is actually an error of sorts
501 return;
502
503 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
504 ext->clear ();
505
506 SV **svp = av_fetch ((AV *)av, oid, 0);
507
508 if (!svp || !SvROK (*svp))
509 {
510 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
511 return;
512 }
513
514 ext->self = *svp; *svp = &PL_sv_undef;
515 sv_magic (SvRV ((SV *)ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
516
517 reattach (type, obj);
518}
519
520object_thawer::~object_thawer ()
521{
522 if (av) SvREFCNT_dec ((AV *)av);
523}
524
525///////////////////////////////////////////////////////////////////////////// 545/////////////////////////////////////////////////////////////////////////////
526 546
527extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 547extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
528{ 548{
529 return 0; 549 return 0;
532static CommArray_s rtn_cmd; 552static CommArray_s rtn_cmd;
533 553
534static int 554static int
535runPluginCommand (object *obj, char *params) 555runPluginCommand (object *obj, char *params)
536{ 556{
537 dSP; 557 return -1;
538
539 ENTER;
540 SAVETMPS;
541
542 PUSHMARK (SP);
543
544 EXTEND (SP, 3);
545 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
546 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
547
548 if (params)
549 PUSHs (sv_2mortal (newSVpv (params, 0)));
550
551 PUTBACK;
552 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
553 SPAGAIN;
554
555 if (SvTRUE (ERRSV))
556 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
557
558 int returnvalue = count > 0 ? POPi : -1;
559
560 PUTBACK;
561 FREETMPS;
562 LEAVE;
563
564 return returnvalue;
565} 558}
566 559
567extern "C" void *cfperl_getPluginProperty (int *type, ...) 560extern "C" void *cfperl_getPluginProperty (int *type, ...)
568{ 561{
569 va_list args; 562 va_list args;
572 va_start (args, type); 565 va_start (args, type);
573 propname = va_arg (args, char *); 566 propname = va_arg (args, char *);
574 //printf ("Property name: %s\n", propname); 567 //printf ("Property name: %s\n", propname);
575 568
576 if (!strcmp (propname, "command?")) 569 if (!strcmp (propname, "command?"))
577 {
578 if (!perl)
579 return NULL; 570 return NULL;
580
581 const char *cmdname = va_arg (args, const char *);
582 HV *hv = get_hv ("cf::COMMAND", 1);
583 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
584
585 va_end (args);
586
587 if (svp)
588 {
589 // this is totaly broken, should stash it into %COMMAND
590 rtn_cmd.name = cmdname;
591 rtn_cmd.time = SvNV (*svp);
592 rtn_cmd.func = runPluginCommand;
593
594 return &rtn_cmd;
595 }
596 }
597 else if (!strcmp (propname, "Identification")) 571 else if (!strcmp (propname, "Identification"))
598 { 572 {
599 va_end (args); 573 va_end (args);
600 return (void*) PLUGIN_NAME; 574 return (void *)PLUGIN_NAME;
601 } 575 }
602 else if (!strcmp (propname, "FullName")) 576 else if (!strcmp (propname, "FullName"))
603 { 577 {
604 va_end (args); 578 va_end (args);
605 return (void*) PLUGIN_VERSION; 579 return (void *)PLUGIN_VERSION;
606 } 580 }
607 else 581 else
608 va_end (args); 582 va_end (args);
609 583
610 return NULL; 584 return NULL;
626} 600}
627 601
628void 602void
629cfperl_init () 603cfperl_init ()
630{ 604{
605 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
606 perl = perl_alloc ();
607 perl_construct (perl);
608
609 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
610
631 char *argv[] = { 611 const char *argv[] = {
632 "", 612 "",
633 "-e" 613 "-e"
634 "BEGIN {" 614 "use Event; use Coro;" // required for bootstrap
635 " cf->bootstrap;" 615 "cf->bootstrap;" // required for datadir :*>
636 " unshift @INC, cf::datadir ();" 616 "unshift @INC, cf::datadir ();"
637 "}"
638 ""
639 "use cf;" 617 "require cf;"
640 }; 618 };
641 619
642 perl = perl_alloc ();
643 perl_construct (perl);
644
645 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
646
647 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 620 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL)
621 || perl_run (perl))
648 { 622 {
649 printf ("unable to initialize perl-interpreter, aborting.\n"); 623 printf ("unable to initialize perl-interpreter, aborting.\n");
650
651 exit (EXIT_FAILURE); 624 exit (EXIT_FAILURE);
652 //perl_destruct (perl);
653 //perl_free (perl);
654 //perl = 0;
655 //return;
656 } 625 }
657 626
658 obj_cache = newHV (); 627 {
628 dSP;
629
630 PUSHMARK (SP);
631 PUTBACK;
632 call_pv ("cf::init", G_DISCARD | G_VOID);
633 }
659} 634}
660 635
661void cfperl_main () 636void cfperl_main ()
662{ 637{
663 dSP; 638 dSP;
664 639
665 PUSHMARK (SP); 640 PUSHMARK (SP);
666 PUTBACK; 641 PUTBACK;
667 call_pv ("cf::main", G_DISCARD | G_VOID); 642 call_pv ("cf::main", G_DISCARD | G_VOID);
643}
644
645void
646attachable::instantiate ()
647{
648 if (attach)
649 {
650 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
651 attach = 0;
652 }
653}
654
655void
656attachable::reattach ()
657{
658 optimise ();
659 //TODO: check for _attachment's, very important for restarts
660 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
668} 661}
669 662
670static event_klass klass_of[NUM_EVENT_TYPES] = { 663static event_klass klass_of[NUM_EVENT_TYPES] = {
671# define def(type,name) KLASS_ ## type, 664# define def(type,name) KLASS_ ## type,
672# include "eventinc.h" 665# include "eventinc.h"
703 } 696 }
704 } 697 }
705 } 698 }
706} 699}
707 700
701void
702attachable::gather_callbacks (AV *&callbacks, event_type event) const
703{
704 ::gather_callbacks (callbacks, cb_attachable, event);
705
706 if (cb)
707 ::gather_callbacks (callbacks, cb, event);
708}
709
710void
711global::gather_callbacks (AV *&callbacks, event_type event) const
712{
713 ::gather_callbacks (callbacks, cb_object, event);
714}
715
716void
717object::gather_callbacks (AV *&callbacks, event_type event) const
718{
719 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
720 {
721 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
722
723 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
724 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
725 }
726
727 if (type <= AvFILLp (cb_type))
728 {
729 SV *registry = AvARRAY (cb_type)[type];
730
731 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
732 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
733 }
734
735 attachable::gather_callbacks (callbacks, event);
736 ::gather_callbacks (callbacks, cb_object, event);
737}
738
739void
740archetype::gather_callbacks (AV *&callbacks, event_type event) const
741{
742 attachable::gather_callbacks (callbacks, event);
743 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
744}
745
746void
747client::gather_callbacks (AV *&callbacks, event_type event) const
748{
749 attachable::gather_callbacks (callbacks, event);
750 ::gather_callbacks (callbacks, cb_client, event);
751}
752
753void
754player::gather_callbacks (AV *&callbacks, event_type event) const
755{
756 attachable::gather_callbacks (callbacks, event);
757 ::gather_callbacks (callbacks, cb_player, event);
758}
759
760void
761maptile::gather_callbacks (AV *&callbacks, event_type event) const
762{
763 attachable::gather_callbacks (callbacks, event);
764 ::gather_callbacks (callbacks, cb_map, event);
765}
766
767bool
708bool cfperl_invoke (event_type event, ...) 768attachable::invoke (event_type event, ...)
709{ 769{
710 data_type dt; 770 data_type dt;
711 va_list ap; 771 va_list ap;
712 772
713 va_start (ap, event); 773 va_start (ap, event);
714 774
775 // callback call ordering should be:
776 // 1. per-object callback
777 // 2. per-class object
778 // 3. per-type callback
779 // 4. global callbacks
780
715 AV *callbacks = 0; 781 AV *callbacks = 0;
716
717 object *op;
718 player *pl;
719 mapstruct *map;
720
721 // callback call ordering is:
722 // 1. per-object callback (NYI)
723 // 2. per-class object
724 // 2a. per-type callback
725 // 4. global callbacks
726
727 gather_callbacks (callbacks, cb_global, event); 782 gather_callbacks (callbacks, event);
728
729 switch (KLASS_OF (event))
730 {
731 case KLASS_GLOBAL:
732 break;
733
734 case KLASS_OBJECT:
735 dt = (data_type) va_arg (ap, int);
736 assert (("first argument must be of type object", dt == DT_OBJECT));
737 op = va_arg (ap, object *);
738
739 if (op->cb)
740 gather_callbacks (callbacks, (AV *)op->cb, event);
741
742 if (op->type)
743 {
744 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
745 {
746 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
747
748 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
749 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
750 }
751
752 if (op->type <= AvFILLp (cb_type))
753 {
754 SV *registry = AvARRAY (cb_type)[op->type];
755
756 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
757 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
758 }
759 }
760
761 gather_callbacks (callbacks, cb_object, event);
762
763 break;
764
765 case KLASS_PLAYER:
766 dt = (data_type) va_arg (ap, int);
767 assert (("first argument must be of type player", dt == DT_PLAYER));
768 pl = va_arg (ap, player *);
769
770 if (pl->cb)
771 gather_callbacks (callbacks, (AV *)pl->cb, event);
772
773 gather_callbacks (callbacks, cb_player, event);
774 break;
775
776 case KLASS_MAP:
777 dt = (data_type) va_arg (ap, int);
778 assert (("first argument must be of type object", dt == DT_MAP));
779 map = va_arg (ap, mapstruct *);
780
781 if (map->cb)
782 gather_callbacks (callbacks, (AV *)map->cb, event);
783
784 gather_callbacks (callbacks, cb_map, event);
785 break;
786
787 default:
788 assert (("unsupported event klass in cfperl_invoke", 0));
789 }
790 783
791 // short-circuit processing if no callbacks found/defined 784 // short-circuit processing if no callbacks found/defined
792 if (!callbacks) 785 if (!callbacks)
793 return 0; 786 return 0;
794 787
795 dSP; 788 CALL_BEGIN (3);
796 ENTER;
797 SAVETMPS;
798
799 PUSHMARK (SP);
800 EXTEND (SP, 3);
801
802 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 789 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
803 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 790 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
804 791
805 switch (KLASS_OF (event)) 792 //TODO: unhack
806 { 793 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
807 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 794 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
808 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 795 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
809 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 796 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
810 } 797 else if (global *gl = is_a<global>(this)) /*nop*/;
798 else
799 abort (); //TODO
811 800
812 for (;;) 801 for (;;)
813 { 802 {
814 dt = (data_type) va_arg (ap, int); 803 dt = (data_type) va_arg (ap, int);
815 804
816 if (dt == DT_END) 805 if (dt == DT_END)
817 break; 806 break;
818
819 if (dt == DT_AV) 807 else if (dt == DT_AV)
820 { 808 {
821 AV *av = va_arg (ap, AV *); 809 AV *av = va_arg (ap, AV *);
822 810
823 for (int i = 0; i <= av_len (av); ++i) 811 for (int i = 0; i <= av_len (av); ++i)
824 XPUSHs (*av_fetch (av, i, 1)); 812 XPUSHs (*av_fetch (av, i, 1));
827 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 815 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
828 } 816 }
829 817
830 va_end (ap); 818 va_end (ap);
831 819
832 PUTBACK; 820 CALL_CALL ("cf::do_invoke", G_SCALAR);
833 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
834 SPAGAIN;
835
836 count = count > 0 ? POPi : 0; 821 count = count > 0 ? POPi : 0;
837 822
838 FREETMPS; 823 CALL_END;
839 LEAVE;
840 824
841 return count; 825 return count;
842} 826}
843 827
844SV * 828SV *
859cfperl_result_INT (int idx) 843cfperl_result_INT (int idx)
860{ 844{
861 return SvIV (cfperl_result (idx)); 845 return SvIV (cfperl_result (idx));
862} 846}
863 847
848double
849cfperl_result_DOUBLE (int idx)
850{
851 return SvNV (cfperl_result (idx));
852}
853
854/////////////////////////////////////////////////////////////////////////////
855
856void
857cfperl_emergency_save ()
858{
859 CALL_BEGIN (0);
860 CALL_CALL ("cf::emergency_save", G_VOID);
861 CALL_END;
862}
863
864void
865cfperl_cleanup (int make_core)
866{
867 CALL_BEGIN (1);
868 CALL_ARG (make_core);
869 CALL_CALL ("cf::post_cleanup", G_VOID);
870 CALL_END;
871}
872
873maptile *
874maptile::find_sync (const char *path, maptile *origin)
875{
876 CALL_BEGIN (2);
877 CALL_ARG (path);
878 CALL_ARG (origin);
879 CALL_CALL ("cf::map::find_sync", G_SCALAR);
880
881 maptile *retval;
882
883 if (count)
884 sv_to (POPs, retval);
885 else
886 retval = 0;
887
888 CALL_END;
889
890 return retval;
891}
892
893maptile *
894maptile::find_async (const char *path, maptile *origin)
895{
896 CALL_BEGIN (2);
897 CALL_ARG (path);
898 CALL_ARG (origin);
899 CALL_CALL ("cf::map::find_async", G_SCALAR);
900
901 maptile *retval;
902
903 if (count)
904 sv_to (POPs, retval);
905 else
906 retval = 0;
907
908 CALL_END;
909
910 return retval;
911}
912
913void
914maptile::do_load_sync ()
915{
916 CALL_BEGIN (1);
917 CALL_ARG (this);
918 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
919 CALL_END;
920}
921
922void
923maptile::change_all_map_light (int change)
924{
925 CALL_BEGIN (1);
926 CALL_ARG (change);
927 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
928 CALL_END;
929}
930
931void
932object::enter_exit (object *exit)
933{
934 if (type != PLAYER)
935 return;
936
937 CALL_BEGIN (2);
938 CALL_ARG (this);
939 CALL_ARG (exit);
940 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
941 CALL_END;
942}
943
944/////////////////////////////////////////////////////////////////////////////
945
946struct EventAPI *watcher_base::GEventAPI;
947struct CoroAPI *coroapi::GCoroAPI;
948
949int coroapi::cede_counter;
950
951static void iw_dispatch (pe_event *ev)
952{
953 iw *w = (iw *)ev->ext_data;
954 w->call (*w);
955}
956
957void
958iw::alloc ()
959{
960 pe = GEventAPI->new_idle (0, 0);
961
962 WaREENTRANT_off (pe);
963 pe->base.callback = (void *)iw_dispatch;
964 pe->base.ext_data = (void *)this;
965}
966
967static void iow_dispatch (pe_event *ev)
968{
969 iow *w = (iow *)ev->ext_data;
970 w->call (*w, ((pe_ioevent *)ev)->got);
971}
972
973void
974iow::alloc ()
975{
976 pe = GEventAPI->new_io (0, 0);
977
978 WaREENTRANT_off (pe);
979 pe->base.callback = (void *)iow_dispatch;
980 pe->base.ext_data = (void *)this;
981
982 pe->fd = -1;
983 pe->poll = 0;
984}
985
986void
987iow::fd (int fd)
988{
989 pe->fd = fd;
990}
991
992int
993iow::poll ()
994{
995 return pe->poll;
996}
997
998void
999iow::poll (int events)
1000{
1001 if (pe->poll != events)
1002 {
1003 if (pe->poll) stop ();
1004 pe->poll = events;
1005 if (pe->poll) start ();
1006 }
1007}
1008
1009void
1010_connect_to_perl ()
1011{
1012 stash_cf = gv_stashpv ("cf" , 1);
1013
1014 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1015 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1016 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1017 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1018 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1019 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1020 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1021 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1022 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1023
1024 sv_runtime = get_sv ("cf::RUNTIME", 1);
1025 sv_upgrade (sv_runtime, SVt_NV);
1026
1027 cb_global = get_av ("cf::CB_GLOBAL", 1);
1028 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1029 cb_object = get_av ("cf::CB_OBJECT", 1);
1030 cb_player = get_av ("cf::CB_PLAYER", 1);
1031 cb_client = get_av ("cf::CB_CLIENT", 1);
1032 cb_type = get_av ("cf::CB_TYPE" , 1);
1033 cb_map = get_av ("cf::CB_MAP" , 1);
1034}
1035
864MODULE = cf PACKAGE = cf PREFIX = cf_ 1036MODULE = cf PACKAGE = cf PREFIX = cf_
865 1037
866BOOT: 1038BOOT:
867{ 1039{
868 HV *stash = gv_stashpv ("cf", 1); 1040 _connect_to_perl ();
1041
1042 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1043 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1044
1045 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
869 1046
870 static const struct { 1047 static const struct {
871 const char *name; 1048 const char *name;
872 IV iv; 1049 IV iv;
873 } *civ, const_iv[] = { 1050 } *civ, const_iv[] = {
874# define const_iv(name) { # name, (IV)name }, 1051# define const_iv(name) { # name, (IV)name },
875 const_iv (llevError) 1052 const_iv (llevError)
876 const_iv (llevInfo) 1053 const_iv (llevInfo)
877 const_iv (llevDebug) 1054 const_iv (llevDebug)
878 const_iv (llevMonster) 1055 const_iv (llevMonster)
1056
1057 const_iv (Map0Cmd)
1058 const_iv (Map1Cmd)
1059 const_iv (Map1aCmd)
1060
1061 const_iv (MAP_CLIENT_X)
1062 const_iv (MAP_CLIENT_Y)
879 1063
880 const_iv (MAX_TIME) 1064 const_iv (MAX_TIME)
881 const_iv (PLAYER) 1065 const_iv (PLAYER)
882 const_iv (TRANSPORT) 1066 const_iv (TRANSPORT)
883 const_iv (ROD) 1067 const_iv (ROD)
885 const_iv (POTION) 1069 const_iv (POTION)
886 const_iv (FOOD) 1070 const_iv (FOOD)
887 const_iv (POISON) 1071 const_iv (POISON)
888 const_iv (BOOK) 1072 const_iv (BOOK)
889 const_iv (CLOCK) 1073 const_iv (CLOCK)
890 const_iv (LIGHTNING)
891 const_iv (ARROW) 1074 const_iv (ARROW)
892 const_iv (BOW) 1075 const_iv (BOW)
893 const_iv (WEAPON) 1076 const_iv (WEAPON)
894 const_iv (ARMOUR) 1077 const_iv (ARMOUR)
895 const_iv (PEDESTAL) 1078 const_iv (PEDESTAL)
915 const_iv (AMULET) 1098 const_iv (AMULET)
916 const_iv (PLAYERMOVER) 1099 const_iv (PLAYERMOVER)
917 const_iv (TELEPORTER) 1100 const_iv (TELEPORTER)
918 const_iv (CREATOR) 1101 const_iv (CREATOR)
919 const_iv (SKILL) 1102 const_iv (SKILL)
920 const_iv (EXPERIENCE)
921 const_iv (EARTHWALL) 1103 const_iv (EARTHWALL)
922 const_iv (GOLEM) 1104 const_iv (GOLEM)
923 const_iv (THROWN_OBJ) 1105 const_iv (THROWN_OBJ)
924 const_iv (BLINDNESS) 1106 const_iv (BLINDNESS)
925 const_iv (GOD) 1107 const_iv (GOD)
945 const_iv (FLOOR) 1127 const_iv (FLOOR)
946 const_iv (FLESH) 1128 const_iv (FLESH)
947 const_iv (INORGANIC) 1129 const_iv (INORGANIC)
948 const_iv (SKILL_TOOL) 1130 const_iv (SKILL_TOOL)
949 const_iv (LIGHTER) 1131 const_iv (LIGHTER)
950 const_iv (TRAP_PART)
951 const_iv (WALL) 1132 const_iv (BUILDABLE_WALL)
952 const_iv (LIGHT_SOURCE)
953 const_iv (MISC_OBJECT) 1133 const_iv (MISC_OBJECT)
954 const_iv (MONSTER)
955 const_iv (SPAWN_GENERATOR)
956 const_iv (LAMP) 1134 const_iv (LAMP)
957 const_iv (DUPLICATOR) 1135 const_iv (DUPLICATOR)
958 const_iv (TOOL)
959 const_iv (SPELLBOOK) 1136 const_iv (SPELLBOOK)
960 const_iv (BUILDFAC)
961 const_iv (CLOAK) 1137 const_iv (CLOAK)
962 const_iv (SPINNER) 1138 const_iv (SPINNER)
963 const_iv (GATE) 1139 const_iv (GATE)
964 const_iv (BUTTON) 1140 const_iv (BUTTON)
965 const_iv (CF_HANDLE) 1141 const_iv (CF_HANDLE)
972 const_iv (SPELL_EFFECT) 1148 const_iv (SPELL_EFFECT)
973 const_iv (CONVERTER) 1149 const_iv (CONVERTER)
974 const_iv (BRACERS) 1150 const_iv (BRACERS)
975 const_iv (POISONING) 1151 const_iv (POISONING)
976 const_iv (SAVEBED) 1152 const_iv (SAVEBED)
977 const_iv (POISONCLOUD)
978 const_iv (FIREHOLES)
979 const_iv (WAND) 1153 const_iv (WAND)
980 const_iv (SCROLL) 1154 const_iv (SCROLL)
981 const_iv (DIRECTOR) 1155 const_iv (DIRECTOR)
982 const_iv (GIRDLE) 1156 const_iv (GIRDLE)
983 const_iv (FORCE) 1157 const_iv (FORCE)
998 const_iv (DISEASE) 1172 const_iv (DISEASE)
999 const_iv (SYMPTOM) 1173 const_iv (SYMPTOM)
1000 const_iv (BUILDER) 1174 const_iv (BUILDER)
1001 const_iv (MATERIAL) 1175 const_iv (MATERIAL)
1002 const_iv (ITEM_TRANSFORMER) 1176 const_iv (ITEM_TRANSFORMER)
1003 const_iv (QUEST)
1004 1177
1005 const_iv (NUM_SUBTYPES) 1178 const_iv (NUM_SUBTYPES)
1006 1179
1007 const_iv (ST_BD_BUILD) 1180 const_iv (ST_BD_BUILD)
1008 const_iv (ST_BD_REMOVE) 1181 const_iv (ST_BD_REMOVE)
1036 const_iv (AT_BLIND) 1209 const_iv (AT_BLIND)
1037 const_iv (AT_INTERNAL) 1210 const_iv (AT_INTERNAL)
1038 const_iv (AT_LIFE_STEALING) 1211 const_iv (AT_LIFE_STEALING)
1039 const_iv (AT_DISEASE) 1212 const_iv (AT_DISEASE)
1040 1213
1041 const_iv (QUEST_IN_PROGRESS)
1042 const_iv (QUEST_DONE_QUEST)
1043 const_iv (QUEST_DONE_TASK)
1044 const_iv (QUEST_START_QUEST)
1045 const_iv (QUEST_END_QUEST)
1046 const_iv (QUEST_START_TASK)
1047 const_iv (QUEST_END_TASK)
1048 const_iv (QUEST_OVERRIDE)
1049 const_iv (QUEST_ON_ACTIVATE)
1050
1051 const_iv (WEAP_HIT) 1214 const_iv (WEAP_HIT)
1052 const_iv (WEAP_SLASH) 1215 const_iv (WEAP_SLASH)
1053 const_iv (WEAP_PIERCE) 1216 const_iv (WEAP_PIERCE)
1054 const_iv (WEAP_CLEAVE) 1217 const_iv (WEAP_CLEAVE)
1055 const_iv (WEAP_SLICE) 1218 const_iv (WEAP_SLICE)
1071 const_iv (FLAG_MONSTER) 1234 const_iv (FLAG_MONSTER)
1072 const_iv (FLAG_FRIENDLY) 1235 const_iv (FLAG_FRIENDLY)
1073 const_iv (FLAG_GENERATOR) 1236 const_iv (FLAG_GENERATOR)
1074 const_iv (FLAG_IS_THROWN) 1237 const_iv (FLAG_IS_THROWN)
1075 const_iv (FLAG_AUTO_APPLY) 1238 const_iv (FLAG_AUTO_APPLY)
1076 const_iv (FLAG_TREASURE)
1077 const_iv (FLAG_PLAYER_SOLD) 1239 const_iv (FLAG_PLAYER_SOLD)
1078 const_iv (FLAG_SEE_INVISIBLE) 1240 const_iv (FLAG_SEE_INVISIBLE)
1079 const_iv (FLAG_CAN_ROLL) 1241 const_iv (FLAG_CAN_ROLL)
1080 const_iv (FLAG_OVERLAY_FLOOR) 1242 const_iv (FLAG_OVERLAY_FLOOR)
1081 const_iv (FLAG_IS_TURNABLE) 1243 const_iv (FLAG_IS_TURNABLE)
1156 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1318 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1157 const_iv (FLAG_IS_WATER) 1319 const_iv (FLAG_IS_WATER)
1158 const_iv (FLAG_CONTENT_ON_GEN) 1320 const_iv (FLAG_CONTENT_ON_GEN)
1159 const_iv (FLAG_IS_A_TEMPLATE) 1321 const_iv (FLAG_IS_A_TEMPLATE)
1160 const_iv (FLAG_IS_BUILDABLE) 1322 const_iv (FLAG_IS_BUILDABLE)
1323 const_iv (FLAG_DESTROY_ON_DEATH)
1161 const_iv (FLAG_AFK) 1324 const_iv (FLAG_NO_MAP_SAVE)
1162 1325
1163 const_iv (NDI_BLACK) 1326 const_iv (NDI_BLACK)
1164 const_iv (NDI_WHITE) 1327 const_iv (NDI_WHITE)
1165 const_iv (NDI_NAVY) 1328 const_iv (NDI_NAVY)
1166 const_iv (NDI_RED) 1329 const_iv (NDI_RED)
1176 const_iv (NDI_MAX_COLOR) 1339 const_iv (NDI_MAX_COLOR)
1177 const_iv (NDI_COLOR_MASK) 1340 const_iv (NDI_COLOR_MASK)
1178 const_iv (NDI_UNIQUE) 1341 const_iv (NDI_UNIQUE)
1179 const_iv (NDI_ALL) 1342 const_iv (NDI_ALL)
1180 1343
1344 const_iv (UPD_LOCATION)
1345 const_iv (UPD_FLAGS)
1346 const_iv (UPD_WEIGHT)
1347 const_iv (UPD_FACE)
1348 const_iv (UPD_NAME)
1349 const_iv (UPD_ANIM)
1350 const_iv (UPD_ANIMSPEED)
1351 const_iv (UPD_NROF)
1352
1353 const_iv (UPD_SP_MANA)
1354 const_iv (UPD_SP_GRACE)
1355 const_iv (UPD_SP_DAMAGE)
1356
1181 const_iv (F_APPLIED) 1357 const_iv (F_APPLIED)
1182 const_iv (F_LOCATION) 1358 const_iv (F_LOCATION)
1183 const_iv (F_UNPAID) 1359 const_iv (F_UNPAID)
1184 const_iv (F_MAGIC) 1360 const_iv (F_MAGIC)
1185 const_iv (F_CURSED) 1361 const_iv (F_CURSED)
1191 const_iv (F_BUY) 1367 const_iv (F_BUY)
1192 const_iv (F_SHOP) 1368 const_iv (F_SHOP)
1193 const_iv (F_SELL) 1369 const_iv (F_SELL)
1194 1370
1195 const_iv (P_BLOCKSVIEW) 1371 const_iv (P_BLOCKSVIEW)
1372 const_iv (P_PLAYER)
1196 const_iv (P_NO_MAGIC) 1373 const_iv (P_NO_MAGIC)
1197 const_iv (P_IS_ALIVE) 1374 const_iv (P_IS_ALIVE)
1198 const_iv (P_NO_CLERIC) 1375 const_iv (P_NO_CLERIC)
1199 const_iv (P_NEED_UPDATE)
1200 const_iv (P_NO_ERROR)
1201 const_iv (P_OUT_OF_MAP) 1376 const_iv (P_OUT_OF_MAP)
1202 const_iv (P_NEW_MAP) 1377 const_iv (P_NEW_MAP)
1378 const_iv (P_UPTODATE)
1203 1379
1204 const_iv (UP_OBJ_INSERT) 1380 const_iv (UP_OBJ_INSERT)
1205 const_iv (UP_OBJ_REMOVE) 1381 const_iv (UP_OBJ_REMOVE)
1206 const_iv (UP_OBJ_CHANGE) 1382 const_iv (UP_OBJ_CHANGE)
1207 const_iv (UP_OBJ_FACE) 1383 const_iv (UP_OBJ_FACE)
1239 1415
1240 const_iv (SK_EXP_ADD_SKILL) 1416 const_iv (SK_EXP_ADD_SKILL)
1241 const_iv (SK_EXP_TOTAL) 1417 const_iv (SK_EXP_TOTAL)
1242 const_iv (SK_EXP_NONE) 1418 const_iv (SK_EXP_NONE)
1243 const_iv (SK_SUBTRACT_SKILL_EXP) 1419 const_iv (SK_SUBTRACT_SKILL_EXP)
1420 const_iv (SK_EXP_SKILL_ONLY)
1244 1421
1245 const_iv (SK_LOCKPICKING) 1422 const_iv (SK_LOCKPICKING)
1246 const_iv (SK_HIDING) 1423 const_iv (SK_HIDING)
1247 const_iv (SK_SMITHERY) 1424 const_iv (SK_SMITHERY)
1248 const_iv (SK_BOWYER) 1425 const_iv (SK_BOWYER)
1337 const_iv (ATNR_BLIND) 1514 const_iv (ATNR_BLIND)
1338 const_iv (ATNR_INTERNAL) 1515 const_iv (ATNR_INTERNAL)
1339 const_iv (ATNR_LIFE_STEALING) 1516 const_iv (ATNR_LIFE_STEALING)
1340 const_iv (ATNR_DISEASE) 1517 const_iv (ATNR_DISEASE)
1341 1518
1342 const_iv (MAP_FLUSH)
1343 const_iv (MAP_PLAYER_UNIQUE)
1344 const_iv (MAP_BLOCK)
1345 const_iv (MAP_STYLE)
1346 const_iv (MAP_OVERLAY)
1347
1348 const_iv (MAP_IN_MEMORY) 1519 const_iv (MAP_IN_MEMORY)
1349 const_iv (MAP_SWAPPED) 1520 const_iv (MAP_SWAPPED)
1350 const_iv (MAP_LOADING) 1521 const_iv (MAP_LOADING)
1351 const_iv (MAP_SAVING) 1522 const_iv (MAP_SAVING)
1352 1523
1524 const_iv (KLASS_ATTACHABLE)
1353 const_iv (KLASS_GLOBAL) 1525 const_iv (KLASS_GLOBAL)
1354 const_iv (KLASS_OBJECT) 1526 const_iv (KLASS_OBJECT)
1527 const_iv (KLASS_CLIENT)
1355 const_iv (KLASS_PLAYER) 1528 const_iv (KLASS_PLAYER)
1356 const_iv (KLASS_MAP) 1529 const_iv (KLASS_MAP)
1530
1531 const_iv (CS_QUERY_YESNO)
1532 const_iv (CS_QUERY_SINGLECHAR)
1533 const_iv (CS_QUERY_HIDEINPUT)
1534
1535 const_iv (ST_DEAD)
1536 const_iv (ST_SETUP)
1537 const_iv (ST_PLAYING)
1538 const_iv (ST_CUSTOM)
1539
1540 const_iv (ST_CHANGE_CLASS)
1541
1542 const_iv (IO_HEADER)
1543 const_iv (IO_OBJECTS)
1544 const_iv (IO_UNIQUES)
1545
1546 // random map generator
1547 const_iv (LAYOUT_NONE)
1548 const_iv (LAYOUT_ONION)
1549 const_iv (LAYOUT_MAZE)
1550 const_iv (LAYOUT_SPIRAL)
1551 const_iv (LAYOUT_ROGUELIKE)
1552 const_iv (LAYOUT_SNAKE)
1553 const_iv (LAYOUT_SQUARE_SPIRAL)
1554
1555 const_iv (RMOPT_RANDOM)
1556 const_iv (RMOPT_CENTERED)
1557 const_iv (RMOPT_LINEAR)
1558 const_iv (RMOPT_BOTTOM_C)
1559 const_iv (RMOPT_BOTTOM_R)
1560 const_iv (RMOPT_IRR_SPACE)
1561 const_iv (RMOPT_WALL_OFF)
1562 const_iv (RMOPT_WALLS_ONLY)
1563 const_iv (RMOPT_NO_DOORS)
1564
1565 const_iv (SYMMETRY_RANDOM)
1566 const_iv (SYMMETRY_NONE)
1567 const_iv (SYMMETRY_X)
1568 const_iv (SYMMETRY_Y)
1569 const_iv (SYMMETRY_XY)
1357 }; 1570 };
1358 1571
1359 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1572 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1360 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1573 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1361 1574
1362 static const struct { 1575 static const struct {
1363 const char *name; 1576 const char *name;
1364 int skip; 1577 int skip;
1365 IV klass; 1578 IV klass;
1376 { 1589 {
1377 AV *event = newAV (); 1590 AV *event = newAV ();
1378 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1591 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1379 av_push (event, newSViv (eiv->klass)); 1592 av_push (event, newSViv (eiv->klass));
1380 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1593 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1381 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1594 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1382 } 1595 }
1383
1384 static const struct {
1385 int dtype;
1386 const char *name;
1387 IV idx;
1388 } *cprop, prop_table[] = {
1389# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1390 prop (CFAPI_INT, MAP_PROP_FLAGS)
1391 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1392 prop (CFAPI_STRING, MAP_PROP_PATH)
1393 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1394 prop (CFAPI_STRING, MAP_PROP_NAME)
1395 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1396 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1397 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1398 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1399 prop (CFAPI_INT, MAP_PROP_WIDTH)
1400 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1401 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1402 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1403 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1404 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1405 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1406 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1407 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1408 prop (CFAPI_INT, MAP_PROP_SKY)
1409 prop (CFAPI_INT, MAP_PROP_WPARTX)
1410 prop (CFAPI_INT, MAP_PROP_WPARTY)
1411 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1412 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1413 prop (CFAPI_PREGION, MAP_PROP_REGION)
1414 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1415 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1416 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1417 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1418 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1419 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1420 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1421 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1422 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1423 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1424 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1425 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1426 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1427 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1428 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1429 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1430 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1431 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1432 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1433 prop (CFAPI_INT, OBJECT_PROP_X)
1434 prop (CFAPI_INT, OBJECT_PROP_Y)
1435 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1436 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1437 prop (CFAPI_INT, OBJECT_PROP_NROF)
1438 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1439 prop (CFAPI_INT, OBJECT_PROP_FACING)
1440 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1441 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1442 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1443 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1444 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1445 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1446 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1447 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1448 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1449 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1450 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1451 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1452 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1453 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1454 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1455 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1456 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1457 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1458 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1459 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1460 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1461 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1462 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1463 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1464 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1465 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1466 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1467 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1468 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1469 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1470 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1471 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1472 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1473 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1474 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1475 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1476 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1477 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1478 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1479 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1480 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1481 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1482 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1483 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1484 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1485 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1486 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1487 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1488 prop (CFAPI_INT, OBJECT_PROP_STR)
1489 prop (CFAPI_INT, OBJECT_PROP_DEX)
1490 prop (CFAPI_INT, OBJECT_PROP_CON)
1491 prop (CFAPI_INT, OBJECT_PROP_WIS)
1492 prop (CFAPI_INT, OBJECT_PROP_INT)
1493 prop (CFAPI_INT, OBJECT_PROP_POW)
1494 prop (CFAPI_INT, OBJECT_PROP_CHA)
1495 prop (CFAPI_INT, OBJECT_PROP_WC)
1496 prop (CFAPI_INT, OBJECT_PROP_AC)
1497 prop (CFAPI_INT, OBJECT_PROP_HP)
1498 prop (CFAPI_INT, OBJECT_PROP_SP)
1499 prop (CFAPI_INT, OBJECT_PROP_GP)
1500 prop (CFAPI_INT, OBJECT_PROP_FP)
1501 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1502 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1503 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1504 prop (CFAPI_INT, OBJECT_PROP_DAM)
1505 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1506 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1507 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1508 prop (CFAPI_INT, OBJECT_PROP_FACE)
1509 };
1510
1511 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1512 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1513
1514 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1515 {
1516 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1517 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1518 }
1519
1520 //I_EVENT_API (PACKAGE);
1521} 1596}
1522 1597
1523void _reload_1 () 1598void _connect_to_perl ()
1524 CODE:
1525 cb_global = get_av ("cf::CB_GLOBAL", 1);
1526 cb_object = get_av ("cf::CB_OBJECT", 1);
1527 cb_player = get_av ("cf::CB_PLAYER", 1);
1528 cb_type = get_av ("cf::CB_TYPE" , 1);
1529 cb_map = get_av ("cf::CB_MAP" , 1);
1530 1599
1531void _reload_2 () 1600void _global_reattach ()
1532 CODE: 1601 CODE:
1533{ 1602{
1534 // reattach to all attachable objects in the game. 1603 // reattach to all attachable objects in the game.
1535 for (player *pl = first_player; pl; pl = pl->next) 1604 for_all_clients (ns)
1536 reattach (pl); 1605 ns->reattach ();
1537 1606
1538 for (mapstruct *map = first_map; map; map = map->next) 1607 for_all_objects (op)
1539 reattach (map);
1540
1541 for (object *op = objects; op; op = op->next)
1542 reattach (op); 1608 op->reattach ();
1543} 1609}
1544 1610
1545NV floor (NV x) 1611NV floor (NV x)
1546 1612
1547NV ceil (NV x) 1613NV ceil (NV x)
1548 1614
1615NV rndm (...)
1616 CODE:
1617 switch (items)
1618 {
1619 case 0: RETVAL = rndm (); break;
1620 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1621 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1622 default: croak ("cf::rndm requires none, one or two parameters."); break;
1623 }
1624 OUTPUT:
1625 RETVAL
1626
1549void server_tick () 1627void server_tick ()
1628 CODE:
1629 runtime = SvNVx (sv_runtime);
1630 server_tick ();
1550 1631
1551void 1632void
1552LOG (int level, char *msg) 1633LOG (int level, char *msg)
1553 PROTOTYPE: $$ 1634 PROTOTYPE: $$
1554 C_ARGS: (LogLevel)level, "%s", msg 1635 C_ARGS: (LogLevel)level, "%s", msg
1570void 1651void
1571sub_generation_inc () 1652sub_generation_inc ()
1572 CODE: 1653 CODE:
1573 PL_sub_generation++; 1654 PL_sub_generation++;
1574 1655
1575char * 1656const char *
1576mapdir () 1657mapdir ()
1577 PROTOTYPE: 1658 PROTOTYPE:
1578 ALIAS: 1659 ALIAS:
1579 mapdir = 0 1660 mapdir = 0
1580 uniquedir = 1 1661 uniquedir = 1
1594 case 5: RETVAL = settings.playerdir; break; 1675 case 5: RETVAL = settings.playerdir; break;
1595 case 6: RETVAL = settings.datadir ; break; 1676 case 6: RETVAL = settings.datadir ; break;
1596 } 1677 }
1597 OUTPUT: RETVAL 1678 OUTPUT: RETVAL
1598 1679
1599int 1680void abort ()
1681
1682void fork_abort (char *cause = "cf::fork_abort")
1683
1684void cleanup (const char *cause, bool make_core = false)
1685
1686void emergency_save ()
1687
1688void _exit (int status = EXIT_SUCCESS)
1689
1690UV sv_2watcher (SV *w)
1691 CODE:
1692 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1693 OUTPUT:
1694 RETVAL
1695
1696#if _POSIX_MEMLOCK
1697
1698int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1699
1700int munlockall ()
1701
1702#endif
1703
1600cf_find_animation (char *text) 1704int find_animation (char *text)
1601 PROTOTYPE: $ 1705 PROTOTYPE: $
1602 1706
1603int random_roll(int min, int max, object *op, int goodbad); 1707int random_roll (int min, int max, object *op, int goodbad);
1604 1708
1605const char *cost_string_from_value(uint64 cost, int approx = 0) 1709const char *cost_string_from_value(uint64 cost, int approx = 0)
1606
1607int invoke (int event, ...)
1608 CODE:
1609 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1610 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1611 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1612 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1613 OUTPUT: RETVAL
1614 1710
1615int 1711int
1616exp_to_level (val64 exp) 1712exp_to_level (val64 exp)
1617 CODE: 1713 CODE:
1618{ 1714{
1649 RETVAL = newSVpv (resist_plus[atnr], 0); 1745 RETVAL = newSVpv (resist_plus[atnr], 0);
1650 else 1746 else
1651 XSRETURN_UNDEF; 1747 XSRETURN_UNDEF;
1652 OUTPUT: RETVAL 1748 OUTPUT: RETVAL
1653 1749
1750bool
1751load_resource_file (const char *filename)
1752
1753MODULE = cf PACKAGE = cf::attachable
1754
1755int
1756valid (SV *obj)
1757 CODE:
1758 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1759 OUTPUT:
1760 RETVAL
1761
1762void
1763debug_trace (attachable *obj, bool on = true)
1764 CODE:
1765 obj->flags &= ~attachable::F_DEBUG_TRACE;
1766 if (on)
1767 obj->flags |= attachable::F_DEBUG_TRACE;
1768
1769int mortals_size ()
1770 CODE:
1771 RETVAL = attachable::mortals.size ();
1772 OUTPUT: RETVAL
1773
1774#object *mortals (U32 index)
1775# CODE:
1776# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1777# OUTPUT: RETVAL
1778
1779INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h |
1780
1781MODULE = cf PACKAGE = cf::global
1782
1783int invoke (SV *klass, int event, ...)
1784 CODE:
1785 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1786 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1787 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1788 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1789 OUTPUT: RETVAL
1790
1654MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1791MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1792
1793INCLUDE: $PERL $srcdir/genacc object ../include/object.h |
1655 1794
1656int invoke (object *op, int event, ...) 1795int invoke (object *op, int event, ...)
1657 CODE: 1796 CODE:
1658 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1797 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1659 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1798 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1660 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1799 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1661 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1800 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1662 OUTPUT: RETVAL 1801 OUTPUT: RETVAL
1663 1802
1664SV *registry (object *op) 1803SV *registry (object *op)
1665 CODE:
1666 RETVAL = registry_of (op);
1667 OUTPUT:
1668 RETVAL
1669 1804
1670SV * 1805int objects_size ()
1671get_property (object *obj, int type, int idx)
1672 CODE: 1806 CODE:
1673 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1807 RETVAL = objects.size ();
1674 OUTPUT: RETVAL 1808 OUTPUT: RETVAL
1675 1809
1676SV * 1810object *objects (U32 index)
1677set_property (object *obj, int type, int idx, SV *newval)
1678 CODE: 1811 CODE:
1679 switch (type) 1812 RETVAL = index < objects.size () ? objects [index] : 0;
1680 { 1813 OUTPUT: RETVAL
1681 case CFAPI_INT: 1814
1682 cf_object_set_int_property (obj, idx, SvIV (newval)); 1815int actives_size ()
1683 break; 1816 CODE:
1684 case CFAPI_LONG: 1817 RETVAL = actives.size ();
1685 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); 1818 OUTPUT: RETVAL
1686 break; 1819
1687 case CFAPI_DOUBLE: 1820object *actives (U32 index)
1688 { 1821 CODE:
1689 int unused_type; 1822 RETVAL = index < actives.size () ? actives [index] : 0;
1690 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1823 OUTPUT: RETVAL
1691 }
1692 break;
1693 case CFAPI_STRING:
1694 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1695 break;
1696 case CFAPI_POBJECT:
1697 {
1698 int unused_type;
1699 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1700 }
1701 break;
1702 default:
1703 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1704 }
1705 1824
1706# missing properties 1825# missing properties
1707 1826
1708void 1827object *head (object *op)
1709set_attacktype (object *obj, U32 attacktype) 1828 PROTOTYPE: $
1710 CODE: 1829 CODE:
1711 obj->attacktype = attacktype; 1830 RETVAL = op->head_ ();
1712
1713U32
1714get_attacktype (object *obj)
1715 ALIAS:
1716 attacktype = 0
1717 CODE:
1718 RETVAL = obj->attacktype;
1719 OUTPUT: RETVAL 1831 OUTPUT: RETVAL
1720 1832
1721# missing in plug-in api, of course 1833int is_head (object *op)
1722void 1834 PROTOTYPE: $
1723set_food (object *obj, int food) 1835 CODE:
1724 CODE: 1836 RETVAL = op->head_ () == op;
1725 obj->stats.food = food;
1726
1727int
1728get_food (object *obj)
1729 ALIAS:
1730 food = 0
1731 CODE:
1732 RETVAL = obj->stats.food;
1733 OUTPUT: RETVAL 1837 OUTPUT: RETVAL
1734 1838
1735void 1839void
1736inv (object *obj) 1840inv (object *obj)
1737 PROTOTYPE: $ 1841 PROTOTYPE: $
1738 PPCODE: 1842 PPCODE:
1739{ 1843{
1740 object *o; 1844 object *o;
1741 for (o = obj->inv; o; o = o->below) 1845 for (o = obj->inv; o; o = o->below)
1742 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1846 XPUSHs (sv_2mortal (to_sv (o)));
1743} 1847}
1744 1848
1745int cf_object_get_resistance (object *op, int rtype) 1849void
1746 ALIAS: resistance = 0 1850set_animation (object *op, int idx)
1851 CODE:
1852 SET_ANIMATION (op, idx);
1747 1853
1748int cf_object_get_flag (object *op, int flag) 1854int
1749 ALIAS: flag = 0 1855num_animations (object *op)
1856 CODE:
1857 RETVAL = NUM_ANIMATIONS (op);
1858 OUTPUT: RETVAL
1750 1859
1751void cf_object_set_flag (object *op, int flag, int value) 1860object *find_best_object_match (object *op, const char *match)
1752 1861
1862object *find_marked_object (object *op)
1863
1753int need_identify (const object *obj); 1864int need_identify (object *obj);
1754 1865
1755int apply_shop_mat (object *shop_mat, object *op); 1866int apply_shop_mat (object *shop_mat, object *op);
1756 1867
1868int move_player (object *op, int dir)
1869 CODE:
1870 RETVAL = move_player (op, dir);
1871 OUTPUT:
1872 RETVAL
1873
1757void cf_object_move (object *op, int dir, object *originator = op) 1874int move (object *op, int dir, object *originator = op)
1875 CODE:
1876 RETVAL = move_ob (op, dir, originator);
1877 OUTPUT:
1878 RETVAL
1758 1879
1759void cf_object_apply (object *op, object *author, int flags = 0) 1880void apply (object *applier, object *applied, int flags = 0)
1881 CODE:
1882 manual_apply (applied, applier, flags);
1760 1883
1761void cf_object_apply_below (object *op) 1884void apply_below (object *op)
1885 CODE:
1886 player_apply_below (op);
1762 1887
1763void cf_object_remove (object *op) 1888int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1764
1765void cf_object_free (object *op)
1766 1889
1767object *cf_object_present_archname_inside (object *op, char *whatstr) 1890object *cf_object_present_archname_inside (object *op, char *whatstr)
1768 1891
1769int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1892int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1770 1893
1771int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1894int cf_object_change_map (object *op, int x, int y, maptile *map)
1772 1895
1896#//TODO
1773object *cf_object_clone (object *op, int clonetype = 0) 1897object *clone_ (object *op, int recursive = 0)
1898 CODE:
1899 if (recursive)
1900 RETVAL = object_create_clone (op);
1901 else
1902 {
1903 RETVAL = object::create ();
1904 op->copy_to (RETVAL);
1905 }
1906 OUTPUT: RETVAL
1774 1907
1775int cf_object_pay_item (object *op, object *buyer) 1908int pay_item (object *op, object *buyer)
1909 CODE:
1910 RETVAL = pay_for_item (op, buyer);
1911 OUTPUT: RETVAL
1776 1912
1777int cf_object_pay_amount (object *op, uint64 amount) 1913int pay_amount (object *op, uint64 amount)
1914 CODE:
1915 RETVAL = pay_for_amount (amount, op);
1916 OUTPUT: RETVAL
1778 1917
1779void pay_player (object *op, uint64 amount) 1918void pay_player (object *op, uint64 amount)
1780 1919
1781val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1920val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1782 1921
1783int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1922int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1784 1923
1785int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1924void learn_spell (object *op, object *sp, int special_prayer = 0)
1925 CODE:
1926 do_learn_spell (op, sp, special_prayer);
1786 1927
1787void cf_object_learn_spell (object *op, object *sp)
1788
1789void cf_object_forget_spell (object *op, object *sp) 1928void forget_spell (object *op, object *sp)
1929 CODE:
1930 do_forget_spell (op, query_name (sp));
1790 1931
1791object *cf_object_check_for_spell (object *op, char *spellname) 1932object *check_for_spell (object *op, char *spellname)
1933 CODE:
1934 RETVAL = check_spell_known (op, spellname);
1935 OUTPUT: RETVAL
1792 1936
1793int cf_object_query_money (object *op) 1937int query_money (object *op)
1794 ALIAS: money = 0 1938 ALIAS: money = 0
1795 1939
1796int cf_object_query_cost (object *op, object *who, int flags) 1940val64 query_cost (object *op, object *who, int flags)
1797 ALIAS: cost = 0 1941 ALIAS: cost = 0
1798 1942
1799void cf_object_activate_rune (object *op , object *victim) 1943void spring_trap (object *op, object *victim)
1800 1944
1801int cf_object_check_trigger (object *op, object *cause) 1945int check_trigger (object *op, object *cause)
1802 1946
1803int cf_object_out_of_map (object *op, int x, int y)
1804
1805void cf_object_drop (object *op, object *author) 1947void drop (object *who, object *op)
1806 1948
1807void cf_object_take (object *op, object *author) 1949void pick_up (object *who, object *op)
1808 1950
1809void cf_object_say (object *op, char *msg)
1810
1811void cf_object_speak (object *op, char *msg)
1812
1813object *cf_object_insert_object (object *op, object *container)
1814
1815const char *cf_object_get_msg (object *ob)
1816 ALIAS: msg = 0
1817
1818object *cf_object_insert_in_ob (object *ob, object *where)
1819
1820int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1951int cf_object_teleport (object *op, maptile *map, int x, int y)
1821 1952
1822void cf_object_update (object *op, int flags) 1953void update_object (object *op, int action)
1823
1824void cf_object_pickup (object *op, object *what)
1825 1954
1826object *cf_create_object_by_name (const char *name) 1955object *cf_create_object_by_name (const char *name)
1827 1956
1828void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1957void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1829 1958
1835 1964
1836void push_button (object *op); 1965void push_button (object *op);
1837 1966
1838void use_trigger (object *op); 1967void use_trigger (object *op);
1839 1968
1840void add_button_link (object *button, mapstruct *map, int connected); 1969void add_button_link (object *button, maptile *map, int connected);
1841 1970
1842void remove_button_link (object *op); 1971void remove_button_link (object *op);
1843 1972
1844void
1845cf_object_set_resistance (object *op, int rtype, int val)
1846 CODE:
1847 if (rtype >= 0 && rtype < NROFATTACKS)
1848 op->resist[rtype] = val;
1849
1850 1973
1851MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1974MODULE = cf PACKAGE = cf::object PREFIX = cf_
1852
1853void cf_fix_object (object *pl)
1854 ALIAS: fix = 0
1855 1975
1856object *cf_insert_ob_in_ob (object *ob, object *where) 1976object *cf_insert_ob_in_ob (object *ob, object *where)
1857 1977
1858# no clean way to get an object from an archetype - stupid idiotic 1978# no clean way to get an object from an archetype - stupid idiotic
1859# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1979# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1863 CODE: 1983 CODE:
1864 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1984 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1865 OUTPUT: 1985 OUTPUT:
1866 RETVAL 1986 RETVAL
1867 1987
1868object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1988object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1869 PROTOTYPE: $$$$$$ 1989 PROTOTYPE: $$$$$$
1870 CODE: 1990 CODE:
1871{ 1991{
1872 int unused_type; 1992 int unused_type;
1873 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1993 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1911bool on_same_map_as (object *ob, object *other) 2031bool on_same_map_as (object *ob, object *other)
1912 CODE: 2032 CODE:
1913 RETVAL = on_same_map (ob, other); 2033 RETVAL = on_same_map (ob, other);
1914 OUTPUT: RETVAL 2034 OUTPUT: RETVAL
1915 2035
1916char * 2036const char *
1917base_name (object *ob, int plural) 2037base_name (object *op, int plural = op->nrof > 1)
1918 CODE: 2038 CODE:
1919 RETVAL = cf_query_base_name (ob, plural); 2039 RETVAL = query_base_name (op, plural);
1920 OUTPUT: RETVAL 2040 OUTPUT: RETVAL
1921 2041
1922living * 2042object *decrease_ob_nr (object *op, unsigned long i)
1923stats (object *ob)
1924 CODE:
1925 RETVAL = &ob->stats;
1926 OUTPUT: RETVAL
1927
1928 2043
1929MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2044MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1930 2045
1931player *player (object *op) 2046player *player (object *op)
1932 CODE: 2047 CODE:
1933 RETVAL = op->contr; 2048 RETVAL = op->contr;
1934 OUTPUT: RETVAL 2049 OUTPUT: RETVAL
1935 2050
2051void check_score (object *op)
2052
1936void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2053void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2054 CODE:
2055 new_draw_info (flags, 0, op, txt);
1937 2056
1938object *cf_player_send_inventory (object *op) 2057object *cf_player_send_inventory (object *op)
1939 2058
1940char *cf_player_get_ip (object *op) 2059char *cf_player_get_ip (object *op)
1941 ALIAS: ip = 0 2060 ALIAS: ip = 0
1950 2069
1951void cf_player_set_party (object *op, partylist *party) 2070void cf_player_set_party (object *op, partylist *party)
1952 2071
1953void kill_player (object *op) 2072void kill_player (object *op)
1954 2073
2074void esrv_update_item (object *op, int what, object *item)
2075 C_ARGS: what, op, item
2076
2077void clear_los (object *op)
2078
2079int command_summon (object *op, char *params)
2080
2081int command_arrest (object *op, char *params)
2082
2083
1955MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2084MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2085
2086INCLUDE: $PERL $srcdir/genacc player ../include/player.h |
1956 2087
1957int invoke (player *pl, int event, ...) 2088int invoke (player *pl, int event, ...)
1958 CODE: 2089 CODE:
1959 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2090 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1960 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2091 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1961 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2092 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1962 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2093 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1963 OUTPUT: RETVAL 2094 OUTPUT: RETVAL
1964 2095
1965SV *registry (player *pl) 2096SV *registry (player *pl)
2097
2098void
2099save_stats (player *pl)
1966 CODE: 2100 CODE:
1967 RETVAL = registry_of (pl); 2101 pl->ob->stats.hp = pl->ob->stats.maxhp;
2102 pl->ob->stats.sp = pl->ob->stats.maxsp;
2103 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2104 pl->orig_stats = pl->ob->stats;
2105
2106void cf_player_move (player *pl, int dir)
2107
2108void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2109
2110bool
2111cell_visible (player *pl, int dx, int dy)
2112 CODE:
2113 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2114 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1968 OUTPUT: 2115 OUTPUT:
1969 RETVAL 2116 RETVAL
1970 2117
1971player *cf_player_find (char *name)
1972 PROTOTYPE: $
1973
1974void cf_player_move (player *pl, int dir)
1975
1976void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1977
1978# nonstandard
1979object *ob (player *pl)
1980 CODE:
1981 RETVAL = pl->ob;
1982 OUTPUT: RETVAL
1983
1984player *first ()
1985 CODE:
1986 RETVAL = first_player;
1987 OUTPUT: RETVAL
1988
1989player *next (player *pl)
1990 CODE:
1991 RETVAL = pl->next;
1992 OUTPUT: RETVAL
1993
1994bool
1995cell_visible (player *pl, int dx, int dy)
1996 CODE:
1997 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1998 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1999 OUTPUT:
2000 RETVAL
2001
2002char *
2003client (player *pl)
2004 CODE:
2005 RETVAL = pl->socket.client;
2006 OUTPUT:
2007 RETVAL
2008
2009char *
2010host (player *pl)
2011 CODE:
2012 RETVAL = pl->socket.host;
2013 OUTPUT:
2014 RETVAL
2015
2016char *
2017killer (player *pl, char *killer = 0)
2018 CODE:
2019 if (killer)
2020 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2021 RETVAL = pl->killer;
2022 OUTPUT:
2023 RETVAL
2024
2025void
2026buggy_mapscroll (player *pl, int value = 1)
2027 CODE:
2028 pl->socket.buggy_mapscroll = value;
2029
2030void 2118void
2031send (player *pl, SV *packet) 2119send (player *pl, SV *packet)
2032 CODE: 2120 CODE:
2033{ 2121{
2034 STRLEN len; 2122 STRLEN len;
2035 char *buf = SvPVbyte (packet, len); 2123 char *buf = SvPVbyte (packet, len);
2036 2124
2037 Write_String_To_Socket (&pl->socket, buf, len); 2125 if (pl->ns)
2126 pl->ns->send_packet (buf, len);
2038} 2127}
2039 2128
2040int 2129int
2041listening (player *pl, int new_value = -1) 2130listening (player *pl, int new_value = -1)
2042 CODE: 2131 CODE:
2044 if (new_value >= 0) 2133 if (new_value >= 0)
2045 pl->listening = new_value; 2134 pl->listening = new_value;
2046 OUTPUT: 2135 OUTPUT:
2047 RETVAL 2136 RETVAL
2048 2137
2049void get_savebed (player *pl) 2138void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2050 ALIAS: 2139 PROTOTYPE: $;$$$
2051 savebed = 0
2052 PPCODE: 2140 PPCODE:
2141 if (GIMME_V != G_VOID)
2142 {
2053 EXTEND (SP, 3); 2143 EXTEND (SP, 3);
2054 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2144 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2055 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2145 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2056 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2146 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2057 2147 }
2058void set_savebed (player *pl, char *map_path, int x, int y) 2148 if (map_path) sv_to (map_path, pl->savebed_map);
2059 CODE: 2149 if (x) sv_to (x, pl->bed_x);
2060 strcpy (pl->savebed_map, map_path); 2150 if (y) sv_to (y, pl->bed_y);
2061 pl->bed_x = x;
2062 pl->bed_y = y;
2063 2151
2064void 2152void
2065list () 2153list ()
2066 PPCODE: 2154 PPCODE:
2067{ 2155 for_all_players (pl)
2068 player *pl; 2156 XPUSHs (sv_2mortal (to_sv (pl)));
2069 for (pl = first_player; pl; pl = pl->next)
2070 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2071}
2072
2073bool
2074peaceful (player *pl, bool new_setting = 0)
2075 PROTOTYPE: $;$
2076 CODE:
2077 RETVAL = pl->peaceful;
2078 if (items > 1)
2079 pl->peaceful = new_setting;
2080 OUTPUT:
2081 RETVAL
2082
2083living *
2084orig_stats (player *pl)
2085 CODE:
2086 RETVAL = &pl->orig_stats;
2087 OUTPUT: RETVAL
2088
2089living *
2090last_stats (player *pl)
2091 CODE:
2092 RETVAL = &pl->last_stats;
2093 OUTPUT: RETVAL
2094 2157
2095 2158
2096MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2159MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2097 2160
2098void
2099trigger (mapstruct *map, long connection, bool state = true)
2100 CODE:
2101 activate_connection (map, connection, state);
2102
2103void
2104get_connection (mapstruct *map, long connection)
2105 PPCODE:
2106{
2107 oblinkpt *obp = get_connection_links (map, connection);
2108 if (obp)
2109 for (objectlink *ol = obp->link; ol; ol = ol->next)
2110 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob)));
2111}
2112
2113int invoke (mapstruct *map, int event, ...) 2161int invoke (maptile *map, int event, ...)
2114 CODE: 2162 CODE:
2115 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2163 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2116 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2164 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2117 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2165 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2118 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2166 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2119 OUTPUT: RETVAL 2167 OUTPUT: RETVAL
2120 2168
2121SV *registry (mapstruct *map) 2169SV *registry (maptile *map)
2122 CODE:
2123 RETVAL = registry_of (map);
2124 OUTPUT:
2125 RETVAL
2126 2170
2127SV * 2171INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2128get_property (mapstruct *obj, int type, int idx)
2129 CODE:
2130 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2131 OUTPUT: RETVAL
2132 2172
2133SV * 2173void
2134set_property (mapstruct *obj, int type, int idx, SV *newval) 2174maptile::instantiate ()
2135 CODE:
2136 switch (type)
2137 {
2138 case CFAPI_INT:
2139 cf_map_set_int_property (obj, idx, SvIV (newval));
2140 break;
2141 default:
2142 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2143 }
2144 2175
2145mapstruct *new (int width, int height) 2176maptile *new ()
2146 PROTOTYPE: 2177 PROTOTYPE:
2147 CODE: 2178 CODE:
2148{ 2179 RETVAL = new maptile;
2149 int unused_type;
2150 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
2151}
2152 OUTPUT: 2180 OUTPUT:
2153 RETVAL 2181 RETVAL
2154 2182
2155void delete_map (mapstruct *map) 2183void
2184maptile::players ()
2185 PPCODE:
2186 if (GIMME_V == G_SCALAR)
2187 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2188 else if (GIMME_V == G_ARRAY)
2189 {
2190 EXTEND (SP, THIS->players);
2191 for_all_players (pl)
2192 if (pl->ob && pl->ob->map == THIS)
2193 PUSHs (sv_2mortal (to_sv (pl->ob)));
2194 }
2156 2195
2157void clean_tmp_map (mapstruct *map) 2196void
2197maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2198 CODE:
2199{
2200 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2201 croak ("maptile::add_underlay: palette must be arrayref");
2158 2202
2203 palette = SvRV (palette);
2204
2205 STRLEN idxlen;
2206 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2207
2208 for (int x = 0; x < THIS->width; ++x)
2209 for (int y = 0; y < THIS->height; ++y)
2210 {
2211 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2212 if (op->flag [FLAG_IS_FLOOR])
2213 goto skip_space;
2214
2215 {
2216 int offs = offset + y * stride + x;
2217 if (IN_RANGE_EXC (offs, 0, idxlen))
2218 {
2219 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2220 {
2221 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2222 ob->flag [FLAG_NO_MAP_SAVE] = true;
2223 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2224 }
2225 }
2226 }
2227
2228 skip_space: ;
2229 }
2230}
2231
2232void
2233maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2234 CODE:
2235{
2236 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2237 croak ("maptile::set_regiondata: palette must be arrayref");
2238
2239 palette = SvRV (palette);
2240
2241 STRLEN idxlen;
2242 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2243
2244 region **regionmap = (region **)malloc (
2245 (av_len ((AV *)palette) + 1) * sizeof (region *));
2246 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2247
2248 for (int i = av_len ((AV *)palette) + 1; i--; )
2249 regionmap [i] = region::find (
2250 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2251
2252 for (int y = 0; y < THIS->height; ++y)
2253 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2254
2255 sfree (THIS->regions, THIS->size ());
2256 free (THIS->regionmap);
2257
2258 THIS->regions = regions;
2259 THIS->regionmap = regionmap;
2260}
2261
2159void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2262void play_sound_map (maptile *map, int x, int y, int sound_num)
2160 2263
2161mapstruct *tile_map (mapstruct *map, unsigned int dir) 2264int out_of_map (maptile *map, int x, int y)
2162 CODE:
2163 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2164 OUTPUT:
2165 RETVAL
2166 2265
2167char *tile_path (mapstruct *map, unsigned int dir) 2266void
2168 CODE: 2267trigger (maptile *map, long connection, bool state = true)
2169 if (dir >= 4) 2268 CODE:
2170 XSRETURN_UNDEF; 2269 activate_connection (map, connection, state);
2171 RETVAL = map->tile_path [dir];
2172 OUTPUT:
2173 RETVAL
2174 2270
2175mapstruct *cf_map_get_map (char *name) 2271void
2176 PROTOTYPE: $ 2272get_connection (maptile *map, long connection)
2177 ALIAS: map = 0 2273 PPCODE:
2274 oblinkpt *obp = get_connection_links (map, connection);
2275 if (obp)
2276 for (objectlink *ol = obp->link; ol; ol = ol->next)
2277 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2178 2278
2179mapstruct *has_been_loaded (char *name)
2180 PROTOTYPE: $
2181
2182mapstruct *cf_map_get_first ()
2183 PROTOTYPE:
2184 ALIAS: first = 0
2185
2186# whoever "designed" the plug-in api should have wasted
2187# his/her time with staying away from the project - would have
2188# saved others a lot of time, without doubt.
2189void set_path (mapstruct *where, char *path)
2190 CODE:
2191 strcpy (where->path, path);
2192
2193int in_memory (mapstruct *map)
2194 CODE:
2195 RETVAL = map->in_memory;
2196 OUTPUT:
2197 RETVAL
2198
2199bool unique (mapstruct *map)
2200 CODE:
2201 RETVAL = map->unique;
2202 OUTPUT:
2203 RETVAL
2204
2205void set_unique (mapstruct *map, bool unique)
2206 CODE:
2207 map->unique = unique;
2208
2209object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2279object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2210 2280
2211object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2281object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2212 2282
2213object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2283object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2214 C_ARGS: str, map, nx, ny 2284 C_ARGS: str, map, nx, ny
2215 2285
2216void 2286void
2217cf_map_normalise (mapstruct *map, int x, int y) 2287get_map_flags (maptile *map, int x, int y)
2218 PPCODE: 2288 PPCODE:
2219{ 2289{
2220 mapstruct *nmap = 0; 2290 maptile *nmap = 0;
2221 I16 nx = 0, ny = 0; 2291 I16 nx = 0, ny = 0;
2222 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2292 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2223 2293
2224 EXTEND (SP, 4); 2294 EXTEND (SP, 4);
2225 PUSHs (sv_2mortal (newSViv (flags))); 2295 PUSHs (sv_2mortal (newSViv (flags)));
2231 PUSHs (sv_2mortal (newSViv (ny))); 2301 PUSHs (sv_2mortal (newSViv (ny)));
2232 } 2302 }
2233} 2303}
2234 2304
2235void 2305void
2236at (mapstruct *map, unsigned int x, unsigned int y) 2306at (maptile *map, unsigned int x, unsigned int y)
2237 PROTOTYPE: $$$ 2307 PROTOTYPE: $$$
2238 PPCODE: 2308 PPCODE:
2239{ 2309{
2240 object *o; 2310 object *o;
2241 mapstruct *nmap = 0; 2311 maptile *nmap = 0;
2242 I16 nx, ny; 2312 I16 nx, ny;
2243 2313
2244 get_map_flags (map, &nmap, x, y, &nx, &ny); 2314 get_map_flags (map, &nmap, x, y, &nx, &ny);
2245 2315
2246 if (nmap) 2316 if (nmap)
2247 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2317 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2248 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2318 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2249} 2319}
2250 2320
2251SV * 2321SV *
2252bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2322bot_at (maptile *obj, unsigned int x, unsigned int y)
2253 PROTOTYPE: $$$ 2323 PROTOTYPE: $$$
2254 ALIAS: 2324 ALIAS:
2255 top_at = 1 2325 top_at = 1
2256 flags_at = 2 2326 flags_at = 2
2257 light_at = 3 2327 light_at = 3
2258 move_block_at = 4 2328 move_block_at = 4
2259 move_slow_at = 5 2329 move_slow_at = 5
2260 move_on_at = 6 2330 move_on_at = 6
2261 move_off_at = 7 2331 move_off_at = 7
2262 INIT: 2332 INIT:
2263 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2333 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2264 CODE: 2334 CODE:
2265 switch (ix) 2335 switch (ix)
2266 { 2336 {
2267 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2337 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2268 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2338 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2271 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2341 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2272 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2342 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2273 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2343 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2274 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2344 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2275 } 2345 }
2346 OUTPUT: RETVAL
2347
2348void fix_walls (maptile *map, int x, int y)
2349
2350void fix_walls_around (maptile *map, int x, int y)
2351
2352# worst xs function of my life
2353bool
2354_create_random_map (\
2355 maptile *self,\
2356 char *wallstyle,\
2357 char *wall_name,\
2358 char *floorstyle,\
2359 char *monsterstyle,\
2360 char *treasurestyle,\
2361 char *layoutstyle,\
2362 char *doorstyle,\
2363 char *decorstyle,\
2364 char *origin_map,\
2365 char *final_map,\
2366 char *exitstyle,\
2367 char *this_map,\
2368 char *exit_on_final_map,\
2369 int xsize,\
2370 int ysize,\
2371 int expand2x,\
2372 int layoutoptions1,\
2373 int layoutoptions2,\
2374 int layoutoptions3,\
2375 int symmetry,\
2376 int difficulty,\
2377 int difficulty_given,\
2378 float difficulty_increase,\
2379 int dungeon_level,\
2380 int dungeon_depth,\
2381 int decoroptions,\
2382 int orientation,\
2383 int origin_y,\
2384 int origin_x,\
2385 U32 random_seed,\
2386 val64 total_map_hp,\
2387 int map_layout_style,\
2388 int treasureoptions,\
2389 int symmetry_used,\
2390 region *region,\
2391 char *custom\
2392)
2393 CODE:
2394{
2395 random_map_params rmp;
2396
2397 assign (rmp.wallstyle , wallstyle);
2398 assign (rmp.wall_name , wall_name);
2399 assign (rmp.floorstyle , floorstyle);
2400 assign (rmp.monsterstyle , monsterstyle);
2401 assign (rmp.treasurestyle , treasurestyle);
2402 assign (rmp.layoutstyle , layoutstyle);
2403 assign (rmp.doorstyle , doorstyle);
2404 assign (rmp.decorstyle , decorstyle);
2405 assign (rmp.exitstyle , exitstyle);
2406 assign (rmp.exit_on_final_map, exit_on_final_map);
2407
2408 rmp.origin_map = origin_map;
2409 rmp.final_map = final_map;
2410 rmp.this_map = this_map;
2411 rmp.xsize = xsize;
2412 rmp.ysize = ysize;
2413 rmp.expand2x = expand2x;
2414 rmp.layoutoptions1 = layoutoptions1;
2415 rmp.layoutoptions2 = layoutoptions2;
2416 rmp.layoutoptions3 = layoutoptions3;
2417 rmp.symmetry = symmetry;
2418 rmp.difficulty = difficulty;
2419 rmp.difficulty_given = difficulty_given;
2420 rmp.difficulty_increase = difficulty_increase;
2421 rmp.dungeon_level = dungeon_level;
2422 rmp.dungeon_depth = dungeon_depth;
2423 rmp.decoroptions = decoroptions;
2424 rmp.orientation = orientation;
2425 rmp.origin_y = origin_y;
2426 rmp.origin_x = origin_x;
2427 rmp.random_seed = random_seed;
2428 rmp.total_map_hp = total_map_hp;
2429 rmp.map_layout_style = map_layout_style;
2430 rmp.treasureoptions = treasureoptions;
2431 rmp.symmetry_used = symmetry_used;
2432 rmp.region = region;
2433 rmp.custom = custom;
2434
2435 RETVAL = self->generate_random_map (&rmp);
2436}
2437 OUTPUT:
2438 RETVAL
2439
2440MODULE = cf PACKAGE = cf::arch
2441
2442archetype *find (const char *name)
2443 CODE:
2444 RETVAL = archetype::find (name);
2276 OUTPUT: 2445 OUTPUT:
2277 RETVAL 2446 RETVAL
2278
2279# "deserialise" perl map data into the map # TODO# compatibility cruft, remove
2280void
2281_set_obs (mapstruct *map, SV *sv)
2282 CODE:
2283{
2284 object *o;
2285 AV *av;
2286 int x, y;
2287 AV *obs = (AV *)SvRV (sv);
2288
2289 for (y = 0; y < MAP_HEIGHT (map); y++)
2290 for (x = 0; x < MAP_WIDTH (map); x++)
2291 {
2292 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2293
2294 if (!SvROK (sv))
2295 continue;
2296
2297 av = (AV *)SvRV (sv);
2298
2299 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2300 {
2301 sv = av_shift (av);
2302
2303 if (SvROK (sv))
2304 {
2305 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2306 SVptr_cache_set (o, sv);
2307 }
2308 }
2309 }
2310}
2311
2312
2313MODULE = cf PACKAGE = cf::arch
2314 2447
2315archetype *first() 2448archetype *first()
2316 PROTOTYPE: 2449 PROTOTYPE:
2317 CODE: 2450 CODE:
2318 RETVAL = first_archetype; 2451 RETVAL = first_archetype;
2319 OUTPUT: RETVAL 2452 OUTPUT: RETVAL
2320 2453
2321archetype *next (archetype *arch) 2454INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2322 CODE:
2323 RETVAL = arch->next;
2324 OUTPUT: RETVAL
2325
2326archetype *head (archetype *arch)
2327 CODE:
2328 RETVAL = arch->head;
2329 OUTPUT: RETVAL
2330
2331archetype *more (archetype *arch)
2332 CODE:
2333 RETVAL = arch->more;
2334 OUTPUT: RETVAL
2335
2336const char *name (archetype *arch)
2337 CODE:
2338 RETVAL = arch->name;
2339 OUTPUT: RETVAL
2340
2341object *clone (archetype *arch)
2342 CODE:
2343 RETVAL = &arch->clone;
2344 OUTPUT: RETVAL
2345 2455
2346MODULE = cf PACKAGE = cf::party 2456MODULE = cf PACKAGE = cf::party
2347 2457
2348partylist *first () 2458partylist *first ()
2349 PROTOTYPE: 2459 PROTOTYPE:
2350 CODE: 2460 CODE:
2351 RETVAL = get_firstparty (); 2461 RETVAL = get_firstparty ();
2352 OUTPUT: RETVAL 2462 OUTPUT: RETVAL
2353 2463
2354partylist *next (partylist *party) 2464INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h |
2465
2466MODULE = cf PACKAGE = cf::region
2467
2468void
2469list ()
2470 PPCODE:
2471 for_all_regions (rgn)
2472 XPUSHs (sv_2mortal (to_sv (rgn)));
2473
2474region *find (char *name)
2475 PROTOTYPE: $
2355 CODE: 2476 CODE:
2356 RETVAL = party->next; 2477 RETVAL = region::find (name);
2357 OUTPUT: RETVAL 2478 OUTPUT: RETVAL
2358 2479
2359const char *name (partylist *party) 2480region *find_fuzzy (char *name)
2481 PROTOTYPE: $
2360 CODE: 2482 CODE:
2361 RETVAL = party->partyname; 2483 RETVAL = region::find_fuzzy (name);
2362 OUTPUT: RETVAL 2484 OUTPUT: RETVAL
2363 2485
2364const char *password (partylist *party) 2486INCLUDE: $PERL $srcdir/genacc region ../include/map.h |
2365 CODE:
2366 RETVAL = party->passwd;
2367 OUTPUT: RETVAL
2368
2369MODULE = cf PACKAGE = cf::region
2370
2371region *first ()
2372 PROTOTYPE:
2373 CODE:
2374 RETVAL = first_region;
2375 OUTPUT: RETVAL
2376
2377region *next (region *reg)
2378 CODE:
2379 RETVAL = reg->next;
2380 OUTPUT: RETVAL
2381
2382const char *name (region *reg)
2383 CODE:
2384 RETVAL = reg->name;
2385 OUTPUT: RETVAL
2386
2387region *parent (region *reg)
2388 CODE:
2389 RETVAL = reg->parent;
2390 OUTPUT: RETVAL
2391
2392const char *longname (region *reg)
2393 CODE:
2394 RETVAL = reg->longname;
2395 OUTPUT: RETVAL
2396
2397const char *msg (region *reg)
2398 CODE:
2399 RETVAL = reg->msg;
2400 OUTPUT: RETVAL
2401 2487
2402MODULE = cf PACKAGE = cf::living 2488MODULE = cf PACKAGE = cf::living
2403 2489
2404val64 2490INCLUDE: $PERL $srcdir/genacc living ../include/living.h |
2405exp (living *liv, val64 new_val = 0) 2491
2406 PROTOTYPE: $;$ 2492MODULE = cf PACKAGE = cf::settings
2407 ALIAS: 2493
2408 Str = 1 2494INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h |
2409 Dex = 2 2495
2410 Con = 3 2496MODULE = cf PACKAGE = cf::client
2411 Wis = 4 2497
2412 Cha = 5 2498INCLUDE: $PERL $srcdir/genacc client ../include/client.h |
2413 Int = 6 2499
2414 Pow = 7 2500int invoke (client *ns, int event, ...)
2415 wc = 8 2501 CODE:
2416 ac = 9 2502 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2417 hp = 10 2503 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2418 maxhp = 11 2504 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2419 sp = 12 2505 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2420 maxsp = 13 2506 OUTPUT: RETVAL
2421 grace = 14 2507
2422 maxgrace = 15 2508SV *registry (client *ns)
2423 food = 16 2509
2424 dam = 17 2510void
2425 luck = 18 2511list ()
2426 CODE: 2512 PPCODE:
2427# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break 2513 EXTEND (SP, clients.size ());
2428 switch (ix) 2514 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2515 PUSHs (sv_2mortal (to_sv (*i)));
2516
2517void
2518client::send_packet (SV *packet)
2519 CODE:
2520{
2521 STRLEN len;
2522 char *buf = SvPVbyte (packet, len);
2523
2524 THIS->send_packet (buf, len);
2525}
2526
2527MODULE = cf PACKAGE = cf::face PREFIX = face_
2528
2529INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2530
2531faceidx face_find (const char *name, faceidx defidx = 0)
2532
2533faceidx alloc (const char *name)
2534 CODE:
2535{
2536 do
2429 { 2537 {
2430 LIVING_ACC (exp , 0); 2538 RETVAL = faces.size ();
2431 LIVING_ACC (Str , 1); 2539 faces.resize (RETVAL + 1);
2432 LIVING_ACC (Dex , 2);
2433 LIVING_ACC (Con , 3);
2434 LIVING_ACC (Wis , 4);
2435 LIVING_ACC (Cha , 5);
2436 LIVING_ACC (Int , 6);
2437 LIVING_ACC (Pow , 7);
2438 LIVING_ACC (wc , 8);
2439 LIVING_ACC (ac , 9);
2440 LIVING_ACC (hp , 10);
2441 LIVING_ACC (maxhp , 11);
2442 LIVING_ACC (sp , 12);
2443 LIVING_ACC (maxsp , 13);
2444 LIVING_ACC (grace , 14);
2445 LIVING_ACC (maxgrace, 15);
2446 LIVING_ACC (food , 16);
2447 LIVING_ACC (dam , 17);
2448 LIVING_ACC (luck , 18);
2449 } 2540 }
2450# undef LIVING_ACC 2541 while (!RETVAL); // crude way to leave index 0
2451 OUTPUT:
2452 RETVAL
2453 2542
2543 faces [RETVAL].name = name;
2544 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2545
2546 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2547 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2548}
2549 OUTPUT: RETVAL
2550
2551void set (faceidx idx, int visibility, int magicmap)
2552 CODE:
2553 faceinfo *f = face_info (idx);
2554 assert (f);
2555 f->visibility = visibility;
2556 f->magicmap = magicmap;
2557
2558void set_smooth (faceidx idx, faceidx smooth)
2559 CODE:
2560 faceinfo *f = face_info (idx);
2561 assert (f);
2562 f->smooth = smooth;
2563
2564void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2565 CODE:
2566 facedata *d = face_data (idx, faceset);
2567 assert (d);
2568 sv_to (data, d->data);
2569 STRLEN clen;
2570 char *cdata = SvPVbyte (chksum, clen);
2571 memcpy (d->chksum, cdata, min (CHKSUM_SIZE, clen));
2572
2573void invalidate (faceidx idx)
2574 CODE:
2575 for_all_clients (ns)
2576 ns->faces_sent [idx] = false;
2577
2578void invalidate_all ()
2579 CODE:
2580 for_all_clients (ns)
2581 ns->faces_sent.reset ();
2582

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