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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.181 by root, Tue Apr 3 00:21:38 2007 UTC vs.
Revision 1.338 by root, Sun Nov 15 18:03:59 2009 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 6 *
11 * This program is free software; you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 10 * option) any later version.
15 * 11 *
16 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 15 * GNU General Public License for more details.
20 * 16 *
21 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 18 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 19 * <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 22 */
25 23
26#define PLUGIN_NAME "perl" 24#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 25
29#include <plugin_common.h> 26#if HAVE_EXECINFO_H
30#include <sounds.h> 27# include <execinfo.h>
28#endif
29
31#include <cstdarg> 30#include <cstdarg>
32#include <sproto.h> 31#include <typeinfo>
33 32
33#include "global.h"
34#include "loader.h" 34#include "loader.h"
35#include "../random_maps/random_map.h"
35#include "cfperl.h" 36#include "evthread.h"
36#include "shstr.h" 37#include "sproto.h"
37 38
38#include <unistd.h> 39#include <unistd.h>
39#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
40# include <sys/mman.h> 41# include <sys/mman.h>
41#endif 42#endif
42 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
43#include <EXTERN.h> 52#include <EXTERN.h>
44#include <perl.h> 53#include <perl.h>
45#include <XSUB.h> 54#include <XSUB.h>
46 55
47#include "CoroAPI.h" 56#include "CoroAPI.h"
48#include "perlxsi.c" 57#include "perlxsi.c"
49 58
50extern sint64 *levels; // the experience table 59extern sint64 *levels; // the experience table
51 60
52typedef object object_ornull; 61typedef object_thawer &object_thawer_ref;
53typedef maptile maptile_ornull; 62typedef object_freezer &object_freezer_ref;
54 63
55#if IVSIZE >= 8 64typedef std::string std__string;
56 typedef IV val64;
57# define newSVval64 newSViv
58# define SvVAL64 SvIV
59#else
60 typedef double val64;
61# define newSVval64 newSVnv
62# define SvVAL64 SvNV
63#endif
64
65static f_plug_api gethook = cfapi_get_hooks;
66static f_plug_api object_set_property = cfapi_object_set_property;
67static f_plug_api object_insert = cfapi_object_insert;
68 65
69static PerlInterpreter *perl; 66static PerlInterpreter *perl;
70 67
71double runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
72 72
73global gbl_ev; 73global gbl_ev;
74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76static AV *av_reflect;
77
78bitset<NUM_EVENT_TYPES> ev_want_event;
79bitset<NUM_TYPES> ev_want_type;
76 80
77static HV 81static HV
78 *stash_cf, 82 *stash_cf,
79 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
82 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
83 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
84 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
85 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
86 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
87 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
88 93
94static SV
95 *cv_cf_do_invoke,
96 *cv_cf__can_merge,
97 *cv_cf_client_send_msg,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
102static inline SV *
103newSVpv_utf8 (const char *s)
104{
105 if (!s)
106 return newSV (0);
107
108 SV *sv = newSVpv (s, 0);
109 SvUTF8_on (sv);
110 return sv;
111}
112#endif
113
114#ifndef newSVpvn_utf8
115static inline SV *
116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
117{
118 if (!s)
119 return newSV (0);
120
121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
124 SvUTF8_on (sv);
125
126 return sv;
127}
128#endif
129
89// helper cast function, returns super class * or 0 130// helper cast function, returns super class * or 0
90template<class super> 131template<class super>
91static super * 132static super *
92is_a (attachable *at) 133is_a (attachable *at)
93{ 134{
102 143
103unordered_vector<attachable *> attachable::mortals; 144unordered_vector<attachable *> attachable::mortals;
104 145
105attachable::~attachable () 146attachable::~attachable ()
106{ 147{
107 flags |=0x3300;//D
108 assert (!self); 148 assert (!self);
109 assert (!cb); 149 assert (!cb);
110} 150}
111 151
112int 152int
126 SvREFCNT_inc (self); 166 SvREFCNT_inc (self);
127 hv_clear (self); 167 hv_clear (self);
128 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 168 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
129 SvREFCNT_dec (self); 169 SvREFCNT_dec (self);
130 170
131 // self *must* be null now because thats sv_unmagic's job. 171 // self *must* be null now because that's sv_unmagic's job.
132 assert (!this->self); 172 assert (!this->self);
133 flags |= 0x80; // severed //D
134 } 173 }
135} 174}
136 175
137void 176void
138attachable::optimise () 177attachable::optimise ()
139{ 178{
140 if (self 179 if (self
141 && SvREFCNT (self) == 1 180 && SvREFCNT (self) == 1
142 && !HvTOTALKEYS (self)) 181 && !HvTOTALKEYS (self))
143 flags |= 0x40,//D
144 sever_self (); 182 sever_self ();
145} 183}
146 184
147// check wether the object really is dead 185// check wether the object really is dead
148void 186void
155} 193}
156 194
157void 195void
158attachable::do_destroy () 196attachable::do_destroy ()
159{ 197{
160 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 198 INVOKE_ATTACHABLE (DESTROY, this);
161 199
162 if (cb) 200 if (cb)
163 { 201 {
164 SvREFCNT_dec (cb); 202 SvREFCNT_dec (cb);
165 cb = 0; 203 cb = 0;
166 } 204 }
167 205
168 if (self)
169 sever_self ();
170
171 flags |= 0x20; //D
172 mortals.push_back (this); 206 mortals.push_back (this);
173} 207}
174 208
175void 209void
176attachable::destroy () 210attachable::destroy ()
177{ 211{
178 if (destroyed ()) 212 if (destroyed ())
179 return; 213 return;
180 214
181 flags |= F_DESTROYED; 215 attachable_flags |= F_DESTROYED;
182 do_destroy (); 216 do_destroy ();
217 sever_self ();
183} 218}
184 219
185void 220void
186attachable::check_mortals () 221attachable::check_mortals ()
187{ 222{
191 { 226 {
192 if (i >= mortals.size ()) 227 if (i >= mortals.size ())
193 { 228 {
194 i = 0; 229 i = 0;
195 230
196 if (mortals.size () > 1000) 231 if (mortals.size () >= 512)
197 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 232 {
233 static int last_mortalcount;
234 if (mortals.size () != last_mortalcount)
235 {
236 last_mortalcount = mortals.size ();
237 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
238
239 if (0)
240 {
241 for (int j = 0; j < mortals.size (); ++j)//D
242 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
243 fprintf (stderr, "\n");//D
244 }
245 }
246 }
198 247
199 break; 248 break;
200 } 249 }
201 250
202 attachable *obj = mortals [i]; 251 attachable *obj = mortals [i];
203 252
204 obj->refcnt_chk (); // unborrow from perl, if necessary 253#if 0
205 254 if (obj->self)//D make this an assert later
206 //if (obj->refcnt > 0 || obj->self)
207 if (obj->refcnt || obj->self)
208 { 255 {
209//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 256 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
257 obj->sever_self ();
258 }
259#endif
260
261 if (obj->refcnt)
262 {
210 ++i; // further delay freeing 263 ++i; // further delay freeing
211 264
212 if (!(i & 0x3ff)) 265 if (!(i & 0x3ff))
213 break; 266 break;
214 } 267 }
215 else 268 else
216 { 269 {
217 mortals.erase (i); 270 mortals.erase (i);
271 obj->sever_self ();
218 delete obj; 272 delete obj;
219 } 273 }
220 } 274 }
221} 275}
222 276
277void
278attachable::set_key (const char *key, const char *value, bool is_utf8)
279{
280 if (!self)
281 self = newHV ();
282
283 if (value)
284 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
285 else
286 hv_delete (self, key, strlen (key), G_DISCARD);
287}
288
223attachable & 289attachable &
224attachable::operator =(const attachable &src) 290attachable::operator =(const attachable &src)
225{ 291{
226 //if (self || cb) 292 //if (self || cb)
227 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 293 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
228 294
229 attach = src.attach; 295 attach = src.attach;
230 return *this; 296 return *this;
231} 297}
232 298
299#if 0
300template<typename T>
301static bool
302find_backref (void *ptr, T *obj)
303{
304 char *s = (char *)obj;
305 while (s < (char *)obj + sizeof (T))
306 {
307 if (ptr == *(void **)s)
308 return true;
309
310 s += sizeof (void *); // assume natural alignment
311 }
312
313 return false;
314}
315
316// for debugging, find "live" objects containing this ptr
317static void
318find_backref (void *ptr)
319{
320 for_all_objects (op)
321 if (find_backref (ptr, op))
322 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
323
324 for_all_players (pl)
325 if (find_backref (ptr, pl))
326 fprintf (stderr, "P %p\n", pl);
327
328 for_all_clients (ns)
329 if (find_backref (ptr, ns))
330 fprintf (stderr, "C %p\n", ns);
331}
332#endif
333
233////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 334//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
234 335
235static SV * 336static SV *
236newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 337newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
237{ 338{
238 SV *sv; 339 SV *sv;
239 340
240 if (!ptr) 341 if (!ptr)
241 return &PL_sv_undef; 342 return newSV (0);
242 343
243 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 344 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
244 return sv_bless (newRV_noinc ((SV *)hv), stash); 345 return sv_bless (newRV_noinc ((SV *)hv), stash);
245} 346}
246 347
265 366
266static SV * 367static SV *
267newSVattachable (attachable *obj, HV *stash) 368newSVattachable (attachable *obj, HV *stash)
268{ 369{
269 if (!obj) 370 if (!obj)
270 return &PL_sv_undef; 371 return newSV (0);
271 372
272 if (!obj->self) 373 if (!obj->self)
374 obj->self = newHV ();
375
376 if (!SvOBJECT (obj->self))
273 { 377 {
274 obj->self = newHV ();
275 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 378 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
276 obj->flags |= (obj->flags & 0xc0) << 8;
277 obj->flags &= ~0xc0;//D
278 obj->flags |= 0x10;//D
279 379
280 // now bless the object _once_ 380 // now bless the object _once_
381 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
281 return sv_bless (newRV_inc ((SV *)obj->self), stash); 382 return sv_bless (newRV_inc ((SV *)obj->self), stash);
282 } 383 }
283 else 384 else
284 { 385 {
285 SV *sv = newRV_inc ((SV *)obj->self); 386 SV *sv = newRV_inc ((SV *)obj->self);
289 390
290 return sv; 391 return sv;
291 } 392 }
292} 393}
293 394
395#if 0 // unused
294static void 396static void
295clearSVptr (SV *sv) 397clearSVptr (SV *sv)
296{ 398{
297 if (SvROK (sv)) 399 if (SvROK (sv))
298 sv = SvRV (sv); 400 sv = SvRV (sv);
299 401
300 hv_clear ((HV *)sv); 402 hv_clear ((HV *)sv);
301 sv_unmagic (sv, PERL_MAGIC_ext); 403 sv_unmagic (sv, PERL_MAGIC_ext);
302} 404}
405#endif
406
407static long SvPTR_nc (SV *sv)
408{
409 sv = SvRV (sv);
410
411 // very important shortcut
412 if (expect_true (SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
413 return (long)SvMAGIC (sv)->mg_ptr;
414
415 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
416 return (long)mg->mg_ptr;
417
418 croak ("perl code used object, but C object is already destroyed, caught");
419}
303 420
304static long 421static long
305SvPTR (SV *sv, const char *klass) 422SvPTR (SV *sv, const char *klass)
306{ 423{
307 if (!sv_derived_from (sv, klass)) 424 if (!sv_derived_from (sv, klass))
308 croak ("object of type %s expected", klass); 425 croak ("object of type %s expected", klass);
309 426
310 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 427 return SvPTR_nc (sv);
311
312 if (!mg)
313 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
314
315 return (long)mg->mg_ptr;
316} 428}
317 429
318static long 430static long noinline
319SvPTR_ornull (SV *sv, const char *klass) 431SvPTR_ornull (SV *sv, const char *klass)
320{ 432{
321 if (SvOK (sv)) 433 if (expect_false (!SvOK (sv))) return 0;
434
322 return SvPTR (sv, klass); 435 return SvPTR (sv, klass);
323 else
324 return 0;
325} 436}
326 437
438static long noinline
439SvPTR_ornull_client (SV *sv)
440{
441 if (expect_false (!SvOK (sv))) return 0;
442
443 if (!SvROK (sv)
444 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
445 && !sv_derived_from (sv, "cf::client")))
446 croak ("object of type cf::client expected");
447
448 return SvPTR_nc (sv);
449}
450
451static long noinline
452SvPTR_ornull_object (SV *sv)
453{
454 if (expect_false (!SvOK (sv))) return 0;
455
456 if (!SvROK (sv)
457 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
458 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
459 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
460 && !sv_derived_from (sv, "cf::object")))
461 croak ("object of type cf::object expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_player (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
473 && !sv_derived_from (sv, "cf::player")))
474 croak ("object of type cf::player expected");
475
476 return SvPTR_nc (sv);
477}
478
327inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 479static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
328inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 480static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
329inline SV *to_sv (bool v) { return newSViv (v); } 481static inline SV *to_sv (bool v) { return newSViv (v); }
330inline SV *to_sv ( signed char v) { return newSViv (v); } 482static inline SV *to_sv ( signed char v) { return newSViv (v); }
331inline SV *to_sv (unsigned char v) { return newSViv (v); } 483static inline SV *to_sv (unsigned char v) { return newSViv (v); }
332inline SV *to_sv ( signed short v) { return newSViv (v); } 484static inline SV *to_sv ( signed short v) { return newSViv (v); }
333inline SV *to_sv (unsigned short v) { return newSVuv (v); } 485static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
334inline SV *to_sv ( signed int v) { return newSViv (v); } 486static inline SV *to_sv ( signed int v) { return newSViv (v); }
335inline SV *to_sv (unsigned int v) { return newSVuv (v); } 487static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
336inline SV *to_sv ( signed long v) { return newSViv (v); } 488static inline SV *to_sv ( signed long v) { return newSViv (v); }
337inline SV *to_sv (unsigned long v) { return newSVuv (v); } 489static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
338inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 490static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
339inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 491static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
340inline SV *to_sv (float v) { return newSVnv (v); } 492static inline SV *to_sv (float v) { return newSVnv (v); }
341inline SV *to_sv (double v) { return newSVnv (v); } 493static inline SV *to_sv (double v) { return newSVnv (v); }
342inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 494static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
343inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 495static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
344inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 496static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
345inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 497static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
346inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 498static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
499static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
347inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 500static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
348inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
349inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 501static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
502static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
350 503
351inline SV *to_sv (object & v) { return to_sv (&v); } 504static inline SV *to_sv (object & v) { return to_sv (&v); }
352inline SV *to_sv (living & v) { return to_sv (&v); } 505static inline SV *to_sv (living & v) { return to_sv (&v); }
353 506
354//inline SV *to_sv (faceinfo * v) { return to_sv (v->name); }
355inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
356inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); } 507static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
508static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
357 509
358inline SV *to_sv (UUID v) 510static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
359{
360 char buf[128];
361 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
362 return newSVpv (buf, 0);
363}
364 511
512static inline SV *to_sv (dynbuf * v)
513{
514 SV *sv = newSV (0);
515
516 sv_upgrade (sv, SVt_PV);
517 SvGROW (sv, v->size () + 1);
518 SvPOK_only (sv);
519 v->linearise (SvPVX (sv));
520 SvCUR_set (sv, v->size ());
521 *SvEND (sv) = 0;
522
523 return sv;
524}
525
526static inline SV *to_sv (dynbuf_text * v)
527{
528 SV *sv = to_sv (static_cast<dynbuf *> (v));
529 SvUTF8_on (sv);
530 return sv;
531}
532
365inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 533static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
366inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 534static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
367inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 535static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
368inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 536static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
369inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 537static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
370inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 538static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
371inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 539static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 540static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 541static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
374inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 542static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 543static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
376inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 544static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
377inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 545static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
378inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 546static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
379inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 547static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
380inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 548static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
381inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 549static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
382inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 550static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
383inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 551static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
384inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 552static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
553static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
385inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 554static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
386inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 555static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
387inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
388inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 556static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
557static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
558static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
559static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
389 560
390//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 561//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
391inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 562static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
392 563
393template<class T> 564template<class T>
394inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 565static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
395 566
396template<int N> 567template<int N>
397inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 568static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
398 569
399inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
400inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 570static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
401inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 571static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
402inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 572static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
403inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 573static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
404 574
405inline void sv_to (SV *sv, std::string &v) 575static inline void sv_to (SV *sv, std::string &v)
406{ 576{
407 STRLEN len; 577 STRLEN len;
408 char *data = SvPVbyte (sv, len); 578 char *data = SvPVbyte (sv, len);
409 v.assign (data, len); 579 v.assign (data, len);
410} 580}
411 581
412inline void sv_to (SV *sv, UUID &v) 582static inline void sv_to (SV *sv, UUID &v)
413{ 583{
414 unsigned int version; 584 if (!v.parse (SvPV_nolen (sv)))
415
416 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
417 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 585 croak ("unparsable uuid: %s", SvPV_nolen (sv));
418} 586}
419 587
420inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 588static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
421 589
422static SV * 590static SV *
423newSVdt_va (va_list &ap, data_type type) 591newSVdt_va (va_list &ap, data_type type)
424{ 592{
425 SV *sv; 593 SV *sv;
439 break; 607 break;
440 608
441 case DT_STRING: 609 case DT_STRING:
442 { 610 {
443 char *str = (char *)va_arg (ap, const char *); 611 char *str = (char *)va_arg (ap, const char *);
444 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 612 sv = str ? newSVpv (str, 0) : newSV (0);
445 } 613 }
446 break; 614 break;
447 615
448 case DT_DATA: 616 case DT_DATA:
449 { 617 {
450 char *str = (char *)va_arg (ap, const void *); 618 char *str = (char *)va_arg (ap, const void *);
451 int len = va_arg (ap, int); 619 int len = va_arg (ap, int);
452 sv = str ? newSVpv (str, len) : &PL_sv_undef; 620 sv = str ? newSVpv (str, len) : newSV (0);
453 } 621 }
454 break; 622 break;
455 623
456 case DT_OBJECT: 624 case DT_OBJECT:
457 sv = to_sv (va_arg (ap, object *)); 625 sv = to_sv (va_arg (ap, object *));
499 va_end (ap); 667 va_end (ap);
500 668
501 return sv; 669 return sv;
502} 670}
503 671
672// typemap support, mostly to avoid excessive inlining
673template<class type>
674static void noinline
675cf_obj_to (SV *arg, type &var)
676{
677 sv_to (arg, var);
678 if (!var)
679 croak ("must not pass invalid/null cf_obj here");
680}
681
682template<class object>
683static void noinline
684cf_obj_ornull_to (SV *arg, object *&var)
685{
686 if (SvOK (arg))
687 {
688 sv_to (arg, var);
689 if (!var)
690 croak ("unable to convert perl object to C++ object");
691 }
692 else
693 var = 0;
694}
695
696//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
697
504static SV * 698static SV *
505newSVcfapi (int type, ...)
506{
507 SV *sv;
508
509 va_list ap;
510 va_start (ap, type);
511
512 switch (type)
513 {
514 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
515 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
516 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
517 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
518 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
519 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
520 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
521 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
522 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
523 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
524
525 default:
526 assert (("unhandled type in newSVcfapi", 0));
527 }
528
529 va_end (ap);
530
531 return sv;
532}
533
534//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
535
536SV *
537registry (attachable *ext) 699registry (attachable *ext)
538{ 700{
539 if (!ext->cb) 701 if (!ext->cb)
540 ext->cb = newAV (); 702 ext->cb = newAV ();
541 703
542 return newRV_inc ((SV *)ext->cb); 704 return newRV_inc ((SV *)ext->cb);
543} 705}
544 706
545///////////////////////////////////////////////////////////////////////////// 707/////////////////////////////////////////////////////////////////////////////
546 708
547extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
548{
549 return 0;
550}
551
552static CommArray_s rtn_cmd;
553
554static int
555runPluginCommand (object *obj, char *params)
556{
557 return -1;
558}
559
560extern "C" void *cfperl_getPluginProperty (int *type, ...)
561{
562 va_list args;
563 char *propname;
564 int i;
565 va_start (args, type);
566 propname = va_arg (args, char *);
567 //printf ("Property name: %s\n", propname);
568
569 if (!strcmp (propname, "command?"))
570 return NULL;
571 else if (!strcmp (propname, "Identification"))
572 {
573 va_end (args);
574 return (void *)PLUGIN_NAME;
575 }
576 else if (!strcmp (propname, "FullName"))
577 {
578 va_end (args);
579 return (void *)PLUGIN_VERSION;
580 }
581 else
582 va_end (args);
583
584 return NULL;
585}
586
587extern "C" int cfperl_postInitPlugin ()
588{
589 int hooktype = 1;
590 int rtype = 0;
591
592 cf_init_plugin (gethook);
593
594 return 0;
595}
596
597extern "C" int cfperl_closePlugin ()
598{
599 return 0;
600}
601
602void 709void
603cfperl_init () 710cfperl_init ()
604{ 711{
712 extern char **environ;
713
605 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 714 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
606 perl = perl_alloc (); 715 perl = perl_alloc ();
607 perl_construct (perl); 716 perl_construct (perl);
608 717
609 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 718 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
610 719
611 const char *argv[] = { 720 const char *argv[] = {
612 "", 721 settings.argv [0],
613 "-e" 722 "-e0"
614 "use Event; use Coro;" // required for bootstrap
615 "cf->bootstrap;" // required for datadir :*>
616 "unshift @INC, cf::datadir ();"
617 "require cf;"
618 }; 723 };
619 724
620 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 725 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
621 || perl_run (perl)) 726 || perl_run (perl))
622 { 727 {
623 printf ("unable to initialize perl-interpreter, aborting.\n"); 728 printf ("unable to initialize perl-interpreter, aborting.\n");
624 exit (EXIT_FAILURE); 729 exit (EXIT_FAILURE);
625 } 730 }
626 731
732 eval_pv (
733 "#line 1 'cfperl init'\n"
734 "use EV ();\n"
735 "use Coro ();\n"
736 "cf->bootstrap;\n"
737 "unshift @INC, cf::datadir ();\n"
738 "require cf;\n",
739 0
740 );
741
742 if (SvTRUE (ERRSV))
627 { 743 {
628 dSP; 744 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
629 745 exit (EXIT_FAILURE);
630 PUSHMARK (SP);
631 PUTBACK;
632 call_pv ("cf::init", G_DISCARD | G_VOID);
633 } 746 }
634} 747}
635 748
749void
636void cfperl_main () 750cfperl_main ()
637{ 751{
638 dSP; 752 dSP;
639 753
640 PUSHMARK (SP); 754 PUSHMARK (SP);
641 PUTBACK; 755 PUTBACK;
645void 759void
646attachable::instantiate () 760attachable::instantiate ()
647{ 761{
648 if (attach) 762 if (attach)
649 { 763 {
650 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 764 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
651 attach = 0; 765 attach = 0;
652 } 766 }
653} 767}
654 768
655void 769void
656attachable::reattach () 770attachable::reattach ()
657{ 771{
658 optimise (); 772 optimise ();
659 //TODO: check for _attachment's, very important for restarts 773 //TODO: check for _attachment's, very important for restarts
660 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 774 INVOKE_ATTACHABLE (REATTACH, this);
661} 775}
662 776
663static event_klass klass_of[NUM_EVENT_TYPES] = { 777static event_klass klass_of[NUM_EVENT_TYPES] = {
664# define def(type,name) KLASS_ ## type, 778# define def(type,name) KLASS_ ## type,
665# include "eventinc.h" 779# include "eventinc.h"
666# undef def 780# undef def
667}; 781};
668 782
669#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 783#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
670 784
671static void 785static void noinline
672gather_callbacks (AV *&callbacks, AV *registry, event_type event) 786gather_callbacks (AV *&callbacks, AV *registry, event_type event)
673{ 787{
674 // event must be in array 788 // event must be in array
675 if (event >= 0 && event <= AvFILLp (registry)) 789 if (event >= 0 && event <= AvFILLp (registry))
676 { 790 {
708} 822}
709 823
710void 824void
711global::gather_callbacks (AV *&callbacks, event_type event) const 825global::gather_callbacks (AV *&callbacks, event_type event) const
712{ 826{
713 ::gather_callbacks (callbacks, cb_object, event); 827 ::gather_callbacks (callbacks, cb_global, event);
714} 828}
715 829
716void 830void
717object::gather_callbacks (AV *&callbacks, event_type event) const 831object::gather_callbacks (AV *&callbacks, event_type event) const
718{ 832{
719 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 833 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
720 { 834 {
721 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 835 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
722 836
723 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 837 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
724 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 838 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
725 } 839 }
726 840
762{ 876{
763 attachable::gather_callbacks (callbacks, event); 877 attachable::gather_callbacks (callbacks, event);
764 ::gather_callbacks (callbacks, cb_map, event); 878 ::gather_callbacks (callbacks, cb_map, event);
765} 879}
766 880
881static void noinline
882_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
883{
884 for (int event = 0; event <= AvFILLp (registry); ++event)
885 {
886 SV *cbs_ = AvARRAY (registry)[event];
887
888 // element must be list of callback entries
889 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
890 {
891 AV *cbs = (AV *)SvRV (cbs_);
892
893 // no callback entries, no callbacks to call
894 if (AvFILLp (cbs) >= 0)
895 set.set (event);
896 }
897 }
898}
899
900// very slow and inefficient way to recalculate the global want bitsets
901static void
902_recalc_want ()
903{
904 ev_want_event.reset ();
905
906 _recalc_want (ev_want_event, cb_global);
907 _recalc_want (ev_want_event, cb_attachable);
908 _recalc_want (ev_want_event, cb_object);
909 _recalc_want (ev_want_event, cb_client);
910 _recalc_want (ev_want_event, cb_player);
911 _recalc_want (ev_want_event, cb_map);
912
913 ev_want_type.reset ();
914
915 for (int type = 0; type <= AvFILLp (cb_type); ++type)
916 {
917 SV *cbs_ = AvARRAY (cb_type)[type];
918
919 // element must be list of callback entries
920 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
921 {
922 AV *cbs = (AV *)SvRV (cbs_);
923
924 // no callback entries, no callbacks to call
925 if (AvFILLp (cbs) >= 0)
926 ev_want_type.set (type % NUM_TYPES);
927 }
928 }
929}
930
767bool 931bool
768attachable::invoke (event_type event, ...) 932attachable::invoke (event_type event, ...)
769{ 933{
770 data_type dt; 934 data_type dt;
771 va_list ap;
772
773 va_start (ap, event);
774 935
775 // callback call ordering should be: 936 // callback call ordering should be:
776 // 1. per-object callback 937 // 1. per-object callback
777 // 2. per-class object 938 // 2. per-class object
778 // 3. per-type callback 939 // 3. per-type callback
782 gather_callbacks (callbacks, event); 943 gather_callbacks (callbacks, event);
783 944
784 // short-circuit processing if no callbacks found/defined 945 // short-circuit processing if no callbacks found/defined
785 if (!callbacks) 946 if (!callbacks)
786 return 0; 947 return 0;
948
949 va_list ap;
950 va_start (ap, event);
787 951
788 CALL_BEGIN (3); 952 CALL_BEGIN (3);
789 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 953 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
790 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 954 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
791 955
815 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 979 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
816 } 980 }
817 981
818 va_end (ap); 982 va_end (ap);
819 983
820 CALL_CALL ("cf::do_invoke", G_SCALAR); 984 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
821 count = count > 0 ? POPi : 0; 985 count = count > 0 ? POPi : 0;
822 986
823 CALL_END; 987 CALL_END;
824 988
825 return count; 989 return count;
826} 990}
827 991
828SV * 992static SV *
829cfperl_result (int idx) 993cfperl_result (int idx)
830{ 994{
831 AV *av = get_av ("cfperl::invoke_results", 0); 995 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
832 if (!av) 996 if (!av)
833 return &PL_sv_undef; 997 return &PL_sv_undef;
834 998
835 SV **sv = av_fetch (av, idx, 0); 999 SV **sv = av_fetch (av, idx, 0);
836 if (!sv) 1000 if (!sv)
850{ 1014{
851 return SvNV (cfperl_result (idx)); 1015 return SvNV (cfperl_result (idx));
852} 1016}
853 1017
854///////////////////////////////////////////////////////////////////////////// 1018/////////////////////////////////////////////////////////////////////////////
1019// various c++ => perl glue functions
1020
1021void
1022cfperl_tick ()
1023{
1024 tick_pending = 1;
1025
1026 if (tick_inhibit)
1027 return;
1028
1029 tick_pending = 0;
1030
1031 dSP;
1032
1033 PUSHMARK (SP);
1034 PUTBACK;
1035 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1036
1037 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1038}
855 1039
856void 1040void
857cfperl_emergency_save () 1041cfperl_emergency_save ()
858{ 1042{
859 CALL_BEGIN (0); 1043 CALL_BEGIN (0);
868 CALL_ARG (make_core); 1052 CALL_ARG (make_core);
869 CALL_CALL ("cf::post_cleanup", G_VOID); 1053 CALL_CALL ("cf::post_cleanup", G_VOID);
870 CALL_END; 1054 CALL_END;
871} 1055}
872 1056
1057void
1058cfperl_make_book (object *book, int level)
1059{
1060 CALL_BEGIN (2);
1061 CALL_ARG (book);
1062 CALL_ARG (level);
1063 CALL_CALL ("ext::books::make_book", G_VOID);
1064 CALL_END;
1065}
1066
1067void
1068cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1069{
1070 CALL_BEGIN (4);
1071 CALL_ARG (ns);
1072 CALL_ARG (type);
1073 CALL_ARG_SV (newSVpv_utf8 (msg));
1074 CALL_ARG (color);
1075 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1076 CALL_END;
1077}
1078
1079int
1080cfperl_can_merge (object *ob1, object *ob2)
1081{
1082 int can;
1083
1084 CALL_BEGIN (2);
1085 CALL_ARG (ob1);
1086 CALL_ARG (ob2);
1087 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1088 can = count && SvTRUE (TOPs);
1089 CALL_END;
1090
1091 return can;
1092}
1093
1094void
1095cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1096{
1097 CALL_BEGIN (4);
1098 CALL_ARG (ob);
1099 CALL_ARG (state);
1100 CALL_ARG (activator);
1101 CALL_ARG (originator);
1102 CALL_CALL ("cf::mapscript::activate", G_VOID);
1103 CALL_END;
1104}
1105
1106player *
1107player::find (const char *name)
1108{
1109 CALL_BEGIN (1);
1110 CALL_ARG (name);
1111 CALL_CALL ("cf::player::find", G_SCALAR);
1112
1113 player *retval = 0;
1114 if (count) sv_to (POPs, retval);
1115
1116 CALL_END;
1117
1118 return retval;
1119}
1120
1121maptile *
1122find_style (const char *dirname, const char *stylename, int difficulty)
1123{
1124 CALL_BEGIN (3);
1125 CALL_ARG (dirname);
1126 CALL_ARG (stylename);
1127 CALL_ARG (difficulty);
1128 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1129
1130 maptile *retval = 0;
1131 if (count) sv_to (POPs, retval);
1132
1133 CALL_END;
1134
1135 return retval;
1136}
1137
873maptile * 1138maptile *
874maptile::find_sync (const char *path, maptile *origin) 1139maptile::find_sync (const char *path, maptile *origin)
875{ 1140{
876 CALL_BEGIN (2); 1141 CALL_BEGIN (2);
877 CALL_ARG (path); 1142 CALL_ARG (path);
878 CALL_ARG (origin); 1143 CALL_ARG (origin);
879 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1144 CALL_CALL ("cf::map::find_sync", G_SCALAR);
880 1145
881 maptile *retval; 1146 maptile *retval = 0;
882
883 if (count)
884 sv_to (POPs, retval); 1147 if (count) sv_to (POPs, retval);
885 else
886 retval = 0;
887 1148
888 CALL_END; 1149 CALL_END;
889 1150
890 return retval; 1151 return retval;
891} 1152}
892 1153
893maptile * 1154maptile *
894maptile::find_async (const char *path, maptile *origin) 1155maptile::find_async (const char *path, maptile *origin, bool load)
895{ 1156{
896 CALL_BEGIN (2); 1157 CALL_BEGIN (3);
897 CALL_ARG (path); 1158 CALL_ARG (path);
898 CALL_ARG (origin); 1159 CALL_ARG (origin);
1160 CALL_ARG (load);
899 CALL_CALL ("cf::map::find_async", G_SCALAR); 1161 CALL_CALL ("cf::map::find_async", G_SCALAR);
900 1162
901 maptile *retval; 1163 maptile *retval = 0;
902
903 if (count)
904 sv_to (POPs, retval); 1164 if (count) sv_to (POPs, retval);
905 else
906 retval = 0;
907 1165
908 CALL_END; 1166 CALL_END;
909 1167
910 return retval; 1168 return retval;
911} 1169}
914maptile::do_load_sync () 1172maptile::do_load_sync ()
915{ 1173{
916 CALL_BEGIN (1); 1174 CALL_BEGIN (1);
917 CALL_ARG (this); 1175 CALL_ARG (this);
918 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1176 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
919 CALL_END;
920}
921
922void
923maptile::change_all_map_light (int change)
924{
925 CALL_BEGIN (1);
926 CALL_ARG (change);
927 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
928 CALL_END; 1177 CALL_END;
929} 1178}
930 1179
931void 1180void
932object::enter_exit (object *exit) 1181object::enter_exit (object *exit)
939 CALL_ARG (exit); 1188 CALL_ARG (exit);
940 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1189 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
941 CALL_END; 1190 CALL_END;
942} 1191}
943 1192
1193void
1194object::player_goto (const char *path, int x, int y)
1195{
1196 if (type != PLAYER)
1197 return;
1198
1199 CALL_BEGIN (4);
1200 CALL_ARG (this);
1201 CALL_ARG (path);
1202 CALL_ARG (x);
1203 CALL_ARG (y);
1204 CALL_CALL ("cf::object::player::goto", G_VOID);
1205 CALL_END;
1206}
1207
1208const char *
1209object::ref () const
1210{
1211 if (type == PLAYER)
1212 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1213 else
1214 return 0;
1215}
1216
1217object *
1218object::deref (const char *ref)
1219{
1220 object *retval = 0;
1221
1222 if (ref)
1223 {
1224 CALL_BEGIN (1);
1225 CALL_ARG (ref);
1226 CALL_CALL ("cf::object::deref", G_SCALAR);
1227
1228 if (count)
1229 sv_to (POPs, retval);
1230
1231 CALL_END;
1232 }
1233
1234 return retval;
1235}
1236
1237void
1238log_backtrace (const char *msg)
1239{
1240#if HAVE_BACKTRACE
1241 void *addr [20];
1242 int size = backtrace (addr, 20);
1243
1244 CALL_BEGIN (size);
1245 CALL_ARG (msg);
1246 for (int i = 0; i < size; ++i)
1247 CALL_ARG ((IV)addr [i]);
1248 CALL_CALL ("cf::_log_backtrace", G_VOID);
1249 CALL_END;
1250#endif
1251}
1252
1253bool
1254is_match_expr (const char *expr)
1255{
1256 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1257}
1258
1259bool
1260match (const char *expr, object *ob, object *self, object *source, object *originator)
1261{
1262 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1263 expr += sizeof ("match ") - 1;
1264
1265 CALL_BEGIN (5);
1266 CALL_ARG (expr);
1267 CALL_ARG (ob);
1268 CALL_ARG (self);
1269 CALL_ARG (source);
1270 CALL_ARG (originator);
1271 CALL_CALL (cv_cf_match_match, G_SCALAR);
1272
1273 bool matched = count && SvTRUE (TOPs);
1274
1275 CALL_END;
1276
1277 return matched;
1278}
1279
1280object *
1281match_one (const char *expr, object *ob, object *self, object *source, object *originator)
1282{
1283 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1284 expr += sizeof ("match ") - 1;
1285
1286 CALL_BEGIN (5);
1287 CALL_ARG (expr);
1288 CALL_ARG (ob);
1289 CALL_ARG (self);
1290 CALL_ARG (source);
1291 CALL_ARG (originator);
1292 CALL_CALL (cv_cf_match_match, G_ARRAY);
1293
1294 object *one = 0;
1295
1296 if (count)
1297 sv_to (TOPs, one);
1298
1299 CALL_END;
1300
1301 return one;
1302}
1303
944///////////////////////////////////////////////////////////////////////////// 1304/////////////////////////////////////////////////////////////////////////////
945 1305
946struct EventAPI *watcher_base::GEventAPI; 1306struct EVAPI *evapi::GEVAPI;
947struct CoroAPI *coroapi::GCoroAPI; 1307struct CoroAPI *coroapi::GCoroAPI;
948 1308
949int coroapi::cede_counter;
950
951static void iw_dispatch (pe_event *ev)
952{
953 iw *w = (iw *)ev->ext_data;
954 w->call (*w);
955}
956
957void 1309void
958iw::alloc () 1310coroapi::do_cede_to_tick ()
959{ 1311{
960 pe = GEventAPI->new_idle (0, 0); 1312 cede_pending = 0;
961 1313 cede ();
962 WaREENTRANT_off (pe);
963 pe->base.callback = (void *)iw_dispatch;
964 pe->base.ext_data = (void *)this;
965} 1314}
966 1315
967static void iow_dispatch (pe_event *ev)
968{
969 iow *w = (iow *)ev->ext_data;
970 w->call (*w, ((pe_ioevent *)ev)->got);
971}
972
973void 1316void
974iow::alloc () 1317coroapi::wait_for_tick ()
975{ 1318{
976 pe = GEventAPI->new_io (0, 0); 1319 CALL_BEGIN (0);
977 1320 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
978 WaREENTRANT_off (pe); 1321 CALL_END;
979 pe->base.callback = (void *)iow_dispatch;
980 pe->base.ext_data = (void *)this;
981
982 pe->fd = -1;
983 pe->poll = 0;
984} 1322}
985 1323
986void 1324void
987iow::fd (int fd) 1325coroapi::wait_for_tick_begin ()
988{ 1326{
989 pe->fd = fd; 1327 CALL_BEGIN (0);
990} 1328 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
991 1329 CALL_END;
992int
993iow::poll ()
994{
995 return pe->poll;
996} 1330}
997 1331
998void 1332void
999iow::poll (int events) 1333iow::poll (int events)
1000{ 1334{
1001 if (pe->poll != events) 1335 if (events != this->events)
1002 { 1336 {
1337 int active = ev_is_active ((ev_io *)this);
1003 if (pe->poll) stop (); 1338 if (active) stop ();
1004 pe->poll = events; 1339 ev_io_set ((ev_io *)this, fd, events);
1005 if (pe->poll) start (); 1340 if (active) start ();
1006 } 1341 }
1007} 1342}
1008 1343
1009void 1344static void
1010_connect_to_perl () 1345_connect_to_perl_1 ()
1011{ 1346{
1012 stash_cf = gv_stashpv ("cf" , 1); 1347 stash_cf = gv_stashpv ("cf", 1);
1013 1348
1014 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1349 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1015 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1350 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1016 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1351 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1017 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1352 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1353 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1018 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1354 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1019 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1355 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1020 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1356 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1021 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1357 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1022 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1358 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1023 1359
1024 sv_runtime = get_sv ("cf::RUNTIME", 1); 1360 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1025 sv_upgrade (sv_runtime, SVt_NV); 1361 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1362 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1363 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1026 1364
1027 cb_global = get_av ("cf::CB_GLOBAL", 1); 1365 cb_global = get_av ("cf::CB_GLOBAL", 1);
1028 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1366 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1029 cb_object = get_av ("cf::CB_OBJECT", 1); 1367 cb_object = get_av ("cf::CB_OBJECT", 1);
1030 cb_player = get_av ("cf::CB_PLAYER", 1); 1368 cb_player = get_av ("cf::CB_PLAYER", 1);
1031 cb_client = get_av ("cf::CB_CLIENT", 1); 1369 cb_client = get_av ("cf::CB_CLIENT", 1);
1032 cb_type = get_av ("cf::CB_TYPE" , 1); 1370 cb_type = get_av ("cf::CB_TYPE" , 1);
1033 cb_map = get_av ("cf::CB_MAP" , 1); 1371 cb_map = get_av ("cf::CB_MAP" , 1);
1034} 1372}
1035 1373
1374static void
1375_connect_to_perl_2 ()
1376{
1377 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1378 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1379 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1380 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1381 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1382}
1383
1036MODULE = cf PACKAGE = cf PREFIX = cf_ 1384MODULE = cf PACKAGE = cf PREFIX = cf_
1037 1385
1038BOOT: 1386BOOT:
1039{ 1387{
1388 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1389 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1390
1040 _connect_to_perl (); 1391 _connect_to_perl_1 ();
1041
1042 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1043 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1044 1392
1045 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1393 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1394
1395 //{
1396 // require_pv ("Time::HiRes");
1397 //
1398 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1399 // if (!svp) croak ("Time::HiRes is required");
1400 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1401 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1402 //}
1046 1403
1047 static const struct { 1404 static const struct {
1048 const char *name; 1405 const char *name;
1049 IV iv; 1406 IV iv;
1050 } *civ, const_iv[] = { 1407 } *civ, const_iv[] = {
1051# define const_iv(name) { # name, (IV)name }, 1408# define const_iv(name) { # name, (IV)name },
1052 const_iv (llevError) 1409 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1053 const_iv (llevInfo) 1410 const_iv (logBacktrace)
1054 const_iv (llevDebug)
1055 const_iv (llevMonster)
1056 1411
1057 const_iv (Map0Cmd) 1412 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1058 const_iv (Map1Cmd)
1059 const_iv (Map1aCmd)
1060 1413
1061 const_iv (MAP_CLIENT_X) 1414 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1062 const_iv (MAP_CLIENT_Y)
1063 1415
1064 const_iv (MAX_TIME) 1416 const_iv (MAX_TIME)
1065 const_iv (PLAYER)
1066 const_iv (TRANSPORT)
1067 const_iv (ROD)
1068 const_iv (TREASURE)
1069 const_iv (POTION)
1070 const_iv (FOOD)
1071 const_iv (POISON)
1072 const_iv (BOOK)
1073 const_iv (CLOCK) 1417 const_iv (MAXSOCKBUF)
1074 const_iv (ARROW) 1418
1075 const_iv (BOW)
1076 const_iv (WEAPON)
1077 const_iv (ARMOUR)
1078 const_iv (PEDESTAL)
1079 const_iv (ALTAR)
1080 const_iv (LOCKED_DOOR)
1081 const_iv (SPECIAL_KEY)
1082 const_iv (MAP)
1083 const_iv (DOOR)
1084 const_iv (KEY)
1085 const_iv (TIMED_GATE)
1086 const_iv (TRIGGER)
1087 const_iv (GRIMREAPER)
1088 const_iv (MAGIC_EAR)
1089 const_iv (TRIGGER_BUTTON)
1090 const_iv (TRIGGER_ALTAR)
1091 const_iv (TRIGGER_PEDESTAL)
1092 const_iv (SHIELD)
1093 const_iv (HELMET)
1094 const_iv (HORN)
1095 const_iv (MONEY)
1096 const_iv (CLASS)
1097 const_iv (GRAVESTONE)
1098 const_iv (AMULET)
1099 const_iv (PLAYERMOVER)
1100 const_iv (TELEPORTER)
1101 const_iv (CREATOR)
1102 const_iv (SKILL)
1103 const_iv (EARTHWALL)
1104 const_iv (GOLEM)
1105 const_iv (THROWN_OBJ)
1106 const_iv (BLINDNESS)
1107 const_iv (GOD)
1108 const_iv (DETECTOR)
1109 const_iv (TRIGGER_MARKER)
1110 const_iv (DEAD_OBJECT)
1111 const_iv (DRINK)
1112 const_iv (MARKER)
1113 const_iv (HOLY_ALTAR)
1114 const_iv (PLAYER_CHANGER)
1115 const_iv (BATTLEGROUND)
1116 const_iv (PEACEMAKER)
1117 const_iv (GEM)
1118 const_iv (FIREWALL)
1119 const_iv (ANVIL)
1120 const_iv (CHECK_INV)
1121 const_iv (MOOD_FLOOR) 1419 const_iv (NUM_BODY_LOCATIONS)
1122 const_iv (EXIT) 1420 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1123 const_iv (ENCOUNTER) 1421 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1124 const_iv (SHOP_FLOOR) 1422 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1125 const_iv (SHOP_MAT) 1423 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1126 const_iv (RING) 1424 const_iv (body_wrist) const_iv (body_waist)
1127 const_iv (FLOOR)
1128 const_iv (FLESH)
1129 const_iv (INORGANIC)
1130 const_iv (SKILL_TOOL)
1131 const_iv (LIGHTER)
1132 const_iv (BUILDABLE_WALL)
1133 const_iv (MISC_OBJECT)
1134 const_iv (LAMP)
1135 const_iv (DUPLICATOR)
1136 const_iv (SPELLBOOK)
1137 const_iv (CLOAK)
1138 const_iv (SPINNER)
1139 const_iv (GATE)
1140 const_iv (BUTTON)
1141 const_iv (CF_HANDLE)
1142 const_iv (HOLE)
1143 const_iv (TRAPDOOR)
1144 const_iv (SIGN)
1145 const_iv (BOOTS)
1146 const_iv (GLOVES)
1147 const_iv (SPELL)
1148 const_iv (SPELL_EFFECT)
1149 const_iv (CONVERTER)
1150 const_iv (BRACERS)
1151 const_iv (POISONING)
1152 const_iv (SAVEBED)
1153 const_iv (WAND)
1154 const_iv (SCROLL)
1155 const_iv (DIRECTOR)
1156 const_iv (GIRDLE)
1157 const_iv (FORCE)
1158 const_iv (POTION_EFFECT)
1159 const_iv (EVENT_CONNECTOR)
1160 const_iv (CLOSE_CON)
1161 const_iv (CONTAINER)
1162 const_iv (ARMOUR_IMPROVER)
1163 const_iv (WEAPON_IMPROVER)
1164 const_iv (SKILLSCROLL)
1165 const_iv (DEEP_SWAMP)
1166 const_iv (IDENTIFY_ALTAR)
1167 const_iv (MENU)
1168 const_iv (RUNE)
1169 const_iv (TRAP)
1170 const_iv (POWER_CRYSTAL)
1171 const_iv (CORPSE)
1172 const_iv (DISEASE)
1173 const_iv (SYMPTOM)
1174 const_iv (BUILDER)
1175 const_iv (MATERIAL)
1176 const_iv (ITEM_TRANSFORMER)
1177 1425
1178 const_iv (NUM_SUBTYPES) 1426 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1427 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1428 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1429 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1430 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1431 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1432 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1433 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1434 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1435 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1436 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1437 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1438 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1439 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1440 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1441 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1442 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1443 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1444 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1445 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1446 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1447 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1448 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1449 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1450 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1451 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1452 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1453 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1454 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1179 1455
1180 const_iv (ST_BD_BUILD) 1456 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1181 const_iv (ST_BD_REMOVE)
1182 1457
1183 const_iv (ST_MAT_FLOOR) 1458 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1184 const_iv (ST_MAT_WALL) 1459 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1185 const_iv (ST_MAT_ITEM)
1186 1460
1187 const_iv (AT_PHYSICAL) 1461 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1188 const_iv (AT_MAGIC) 1462 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1189 const_iv (AT_FIRE) 1463 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1190 const_iv (AT_ELECTRICITY) 1464 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1191 const_iv (AT_COLD) 1465 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1192 const_iv (AT_CONFUSION) 1466 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1193 const_iv (AT_ACID) 1467 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1194 const_iv (AT_DRAIN)
1195 const_iv (AT_WEAPONMAGIC)
1196 const_iv (AT_GHOSTHIT)
1197 const_iv (AT_POISON)
1198 const_iv (AT_SLOW)
1199 const_iv (AT_PARALYZE)
1200 const_iv (AT_TURN_UNDEAD)
1201 const_iv (AT_FEAR)
1202 const_iv (AT_CANCELLATION)
1203 const_iv (AT_DEPLETE)
1204 const_iv (AT_DEATH)
1205 const_iv (AT_CHAOS)
1206 const_iv (AT_COUNTERSPELL)
1207 const_iv (AT_GODPOWER)
1208 const_iv (AT_HOLYWORD)
1209 const_iv (AT_BLIND)
1210 const_iv (AT_INTERNAL)
1211 const_iv (AT_LIFE_STEALING)
1212 const_iv (AT_DISEASE)
1213 1468
1214 const_iv (WEAP_HIT) 1469 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1215 const_iv (WEAP_SLASH) 1470 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1216 const_iv (WEAP_PIERCE)
1217 const_iv (WEAP_CLEAVE)
1218 const_iv (WEAP_SLICE)
1219 const_iv (WEAP_STAB)
1220 const_iv (WEAP_WHIP)
1221 const_iv (WEAP_CRUSH)
1222 const_iv (WEAP_BLUD) 1471 const_iv (WEAP_BLUD)
1223 1472
1224 const_iv (FLAG_ALIVE) 1473 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1225 const_iv (FLAG_WIZ) 1474 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1226 const_iv (FLAG_REMOVED) 1475 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1476 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1477 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1478 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1479 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1480 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1481 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1482 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1483 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1484 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1485 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1486 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1487 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1488 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1489 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1490 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1491 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1492 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1493 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1494 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1495 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1496 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1497 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1498 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1499
1500 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1501 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1502 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1503 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1504 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1505 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1506
1507 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1508 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1509
1510 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1511
1512 const_iv (SP_RAISE_DEAD)
1227 const_iv (FLAG_FREED) 1513 const_iv (SP_RUNE)
1228 const_iv (FLAG_WAS_WIZ) 1514 const_iv (SP_MAKE_MARK)
1229 const_iv (FLAG_APPLIED) 1515 const_iv (SP_BOLT)
1230 const_iv (FLAG_UNPAID) 1516 const_iv (SP_BULLET)
1231 const_iv (FLAG_USE_SHIELD) 1517 const_iv (SP_EXPLOSION)
1232 const_iv (FLAG_NO_PICK) 1518 const_iv (SP_CONE)
1233 const_iv (FLAG_ANIMATE) 1519 const_iv (SP_BOMB)
1234 const_iv (FLAG_MONSTER) 1520 const_iv (SP_WONDER)
1235 const_iv (FLAG_FRIENDLY) 1521 const_iv (SP_SMITE)
1236 const_iv (FLAG_GENERATOR) 1522 const_iv (SP_MAGIC_MISSILE)
1237 const_iv (FLAG_IS_THROWN) 1523 const_iv (SP_SUMMON_GOLEM)
1238 const_iv (FLAG_AUTO_APPLY) 1524 const_iv (SP_DIMENSION_DOOR)
1239 const_iv (FLAG_PLAYER_SOLD) 1525 const_iv (SP_MAGIC_MAPPING)
1526 const_iv (SP_MAGIC_WALL)
1527 const_iv (SP_DESTRUCTION)
1528 const_iv (SP_PERCEIVE_SELF)
1529 const_iv (SP_WORD_OF_RECALL)
1240 const_iv (FLAG_SEE_INVISIBLE) 1530 const_iv (SP_INVISIBLE)
1241 const_iv (FLAG_CAN_ROLL)
1242 const_iv (FLAG_OVERLAY_FLOOR)
1243 const_iv (FLAG_IS_TURNABLE)
1244 const_iv (FLAG_IS_USED_UP)
1245 const_iv (FLAG_IDENTIFIED)
1246 const_iv (FLAG_REFLECTING)
1247 const_iv (FLAG_CHANGING)
1248 const_iv (FLAG_SPLITTING)
1249 const_iv (FLAG_HITBACK)
1250 const_iv (FLAG_STARTEQUIP)
1251 const_iv (FLAG_BLOCKSVIEW)
1252 const_iv (FLAG_UNDEAD)
1253 const_iv (FLAG_SCARED)
1254 const_iv (FLAG_UNAGGRESSIVE)
1255 const_iv (FLAG_REFL_MISSILE)
1256 const_iv (FLAG_REFL_SPELL)
1257 const_iv (FLAG_NO_MAGIC)
1258 const_iv (FLAG_NO_FIX_PLAYER)
1259 const_iv (FLAG_IS_LIGHTABLE)
1260 const_iv (FLAG_TEAR_DOWN)
1261 const_iv (FLAG_RUN_AWAY)
1262 const_iv (FLAG_PICK_UP)
1263 const_iv (FLAG_UNIQUE)
1264 const_iv (FLAG_NO_DROP)
1265 const_iv (FLAG_WIZCAST)
1266 const_iv (FLAG_CAST_SPELL)
1267 const_iv (FLAG_USE_SCROLL)
1268 const_iv (FLAG_USE_RANGE)
1269 const_iv (FLAG_USE_BOW)
1270 const_iv (FLAG_USE_ARMOUR)
1271 const_iv (FLAG_USE_WEAPON)
1272 const_iv (FLAG_USE_RING)
1273 const_iv (FLAG_READY_RANGE)
1274 const_iv (FLAG_READY_BOW)
1275 const_iv (FLAG_XRAYS)
1276 const_iv (FLAG_NO_APPLY)
1277 const_iv (FLAG_IS_FLOOR)
1278 const_iv (FLAG_LIFESAVE)
1279 const_iv (FLAG_NO_STRENGTH)
1280 const_iv (FLAG_SLEEP)
1281 const_iv (FLAG_STAND_STILL)
1282 const_iv (FLAG_RANDOM_MOVE)
1283 const_iv (FLAG_ONLY_ATTACK)
1284 const_iv (FLAG_CONFUSED)
1285 const_iv (FLAG_STEALTH)
1286 const_iv (FLAG_WIZPASS)
1287 const_iv (FLAG_IS_LINKED)
1288 const_iv (FLAG_CURSED)
1289 const_iv (FLAG_DAMNED)
1290 const_iv (FLAG_SEE_ANYWHERE)
1291 const_iv (FLAG_KNOWN_MAGICAL)
1292 const_iv (FLAG_KNOWN_CURSED)
1293 const_iv (FLAG_CAN_USE_SKILL)
1294 const_iv (FLAG_BEEN_APPLIED)
1295 const_iv (FLAG_READY_SCROLL)
1296 const_iv (FLAG_USE_ROD)
1297 const_iv (FLAG_USE_HORN)
1298 const_iv (FLAG_MAKE_INVIS)
1299 const_iv (FLAG_INV_LOCKED)
1300 const_iv (FLAG_IS_WOODED)
1301 const_iv (FLAG_IS_HILLY)
1302 const_iv (FLAG_READY_SKILL)
1303 const_iv (FLAG_READY_WEAPON)
1304 const_iv (FLAG_NO_SKILL_IDENT)
1305 const_iv (FLAG_BLIND)
1306 const_iv (FLAG_SEE_IN_DARK)
1307 const_iv (FLAG_IS_CAULDRON)
1308 const_iv (FLAG_NO_STEAL)
1309 const_iv (FLAG_ONE_HIT)
1310 const_iv (FLAG_CLIENT_SENT)
1311 const_iv (FLAG_BERSERK)
1312 const_iv (FLAG_NEUTRAL)
1313 const_iv (FLAG_NO_ATTACK)
1314 const_iv (FLAG_NO_DAMAGE)
1315 const_iv (FLAG_OBJ_ORIGINAL)
1316 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1317 const_iv (FLAG_ACTIVATE_ON_PUSH)
1318 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1319 const_iv (FLAG_IS_WATER)
1320 const_iv (FLAG_CONTENT_ON_GEN)
1321 const_iv (FLAG_IS_A_TEMPLATE)
1322 const_iv (FLAG_IS_BUILDABLE)
1323 const_iv (FLAG_DESTROY_ON_DEATH)
1324 const_iv (FLAG_NO_MAP_SAVE)
1325
1326 const_iv (NDI_BLACK)
1327 const_iv (NDI_WHITE)
1328 const_iv (NDI_NAVY)
1329 const_iv (NDI_RED)
1330 const_iv (NDI_ORANGE)
1331 const_iv (NDI_BLUE)
1332 const_iv (NDI_DK_ORANGE)
1333 const_iv (NDI_GREEN)
1334 const_iv (NDI_LT_GREEN)
1335 const_iv (NDI_GREY)
1336 const_iv (NDI_BROWN)
1337 const_iv (NDI_GOLD)
1338 const_iv (NDI_TAN)
1339 const_iv (NDI_MAX_COLOR)
1340 const_iv (NDI_COLOR_MASK)
1341 const_iv (NDI_UNIQUE)
1342 const_iv (NDI_ALL)
1343
1344 const_iv (UPD_LOCATION)
1345 const_iv (UPD_FLAGS)
1346 const_iv (UPD_WEIGHT)
1347 const_iv (UPD_FACE)
1348 const_iv (UPD_NAME)
1349 const_iv (UPD_ANIM)
1350 const_iv (UPD_ANIMSPEED)
1351 const_iv (UPD_NROF) 1531 const_iv (SP_PROBE)
1352
1353 const_iv (UPD_SP_MANA) 1532 const_iv (SP_HEALING)
1354 const_iv (UPD_SP_GRACE) 1533 const_iv (SP_CREATE_FOOD)
1355 const_iv (UPD_SP_DAMAGE) 1534 const_iv (SP_EARTH_TO_DUST)
1356 1535 const_iv (SP_CHANGE_ABILITY)
1357 const_iv (F_APPLIED) 1536 const_iv (SP_BLESS)
1358 const_iv (F_LOCATION)
1359 const_iv (F_UNPAID)
1360 const_iv (F_MAGIC)
1361 const_iv (F_CURSED) 1537 const_iv (SP_CURSE)
1538 const_iv (SP_SUMMON_MONSTER)
1539 const_iv (SP_CHARGING)
1540 const_iv (SP_POLYMORPH)
1541 const_iv (SP_ALCHEMY)
1542 const_iv (SP_REMOVE_CURSE)
1543 const_iv (SP_IDENTIFY)
1544 const_iv (SP_DETECTION)
1545 const_iv (SP_MOOD_CHANGE)
1546 const_iv (SP_MOVING_BALL)
1362 const_iv (F_DAMNED) 1547 const_iv (SP_SWARM)
1548 const_iv (SP_CHANGE_MANA)
1363 const_iv (F_OPEN) 1549 const_iv (SP_DISPEL_RUNE)
1364 const_iv (F_NOPICK) 1550 const_iv (SP_CREATE_MISSILE)
1551 const_iv (SP_CONSECRATE)
1552 const_iv (SP_ANIMATE_WEAPON)
1553 const_iv (SP_LIGHT)
1554 const_iv (SP_CHANGE_MAP_LIGHT)
1555 const_iv (SP_FAERY_FIRE)
1556 const_iv (SP_CAUSE_DISEASE)
1557 const_iv (SP_AURA)
1558 const_iv (SP_TOWN_PORTAL)
1559 const_iv (SP_PARTY_SPELL)
1560
1561 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1562 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1365 const_iv (F_LOCKED) 1563 const_iv (F_LOCKED)
1366 1564
1367 const_iv (F_BUY) 1565 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1368 const_iv (F_SHOP)
1369 const_iv (F_SELL)
1370 1566
1371 const_iv (P_BLOCKSVIEW) 1567 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1372 const_iv (P_PLAYER) 1568 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1373 const_iv (P_NO_MAGIC)
1374 const_iv (P_IS_ALIVE)
1375 const_iv (P_NO_CLERIC)
1376 const_iv (P_OUT_OF_MAP)
1377 const_iv (P_NEW_MAP)
1378 const_iv (P_UPTODATE)
1379 1569
1380 const_iv (UP_OBJ_INSERT) 1570 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1381 const_iv (UP_OBJ_REMOVE)
1382 const_iv (UP_OBJ_CHANGE)
1383 const_iv (UP_OBJ_FACE)
1384 1571
1385 const_iv (INS_NO_MERGE) 1572 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1386 const_iv (INS_ABOVE_FLOOR_ONLY)
1387 const_iv (INS_NO_WALK_ON)
1388 const_iv (INS_ON_TOP)
1389 const_iv (INS_BELOW_ORIGINATOR) 1573 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1390 const_iv (INS_MAP_LOAD)
1391 1574
1392 const_iv (WILL_APPLY_HANDLE) 1575 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1393 const_iv (WILL_APPLY_TREASURE) 1576 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1394 const_iv (WILL_APPLY_EARTHWALL)
1395 const_iv (WILL_APPLY_DOOR)
1396 const_iv (WILL_APPLY_FOOD)
1397 1577
1398 const_iv (SAVE_MODE) 1578 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1399 const_iv (SAVE_DIR_MODE)
1400 1579
1401 const_iv (M_PAPER) 1580 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1402 const_iv (M_IRON) 1581 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1403 const_iv (M_GLASS) 1582 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1404 const_iv (M_LEATHER) 1583 const_iv (M_ICE) const_iv (M_SPECIAL)
1405 const_iv (M_WOOD)
1406 const_iv (M_ORGANIC)
1407 const_iv (M_STONE)
1408 const_iv (M_CLOTH)
1409 const_iv (M_ADAMANT)
1410 const_iv (M_LIQUID)
1411 const_iv (M_SOFT_METAL)
1412 const_iv (M_BONE)
1413 const_iv (M_ICE)
1414 const_iv (M_SPECIAL)
1415 1584
1416 const_iv (SK_EXP_ADD_SKILL) 1585 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1417 const_iv (SK_EXP_TOTAL) 1586 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1418 const_iv (SK_EXP_NONE)
1419 const_iv (SK_SUBTRACT_SKILL_EXP)
1420 const_iv (SK_EXP_SKILL_ONLY)
1421 1587
1422 const_iv (SK_LOCKPICKING) 1588 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1423 const_iv (SK_HIDING) 1589 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1424 const_iv (SK_SMITHERY) 1590 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1425 const_iv (SK_BOWYER) 1591 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1426 const_iv (SK_JEWELER) 1592 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1427 const_iv (SK_ALCHEMY) 1593 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1428 const_iv (SK_STEALING) 1594 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1429 const_iv (SK_LITERACY) 1595 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1430 const_iv (SK_BARGAINING) 1596 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1431 const_iv (SK_JUMPING) 1597 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1432 const_iv (SK_DET_MAGIC)
1433 const_iv (SK_ORATORY)
1434 const_iv (SK_SINGING)
1435 const_iv (SK_DET_CURSE)
1436 const_iv (SK_FIND_TRAPS)
1437 const_iv (SK_MEDITATION)
1438 const_iv (SK_PUNCHING)
1439 const_iv (SK_FLAME_TOUCH)
1440 const_iv (SK_KARATE)
1441 const_iv (SK_CLIMBING)
1442 const_iv (SK_WOODSMAN)
1443 const_iv (SK_INSCRIPTION)
1444 const_iv (SK_ONE_HANDED_WEAPON)
1445 const_iv (SK_MISSILE_WEAPON)
1446 const_iv (SK_THROWING)
1447 const_iv (SK_USE_MAGIC_ITEM)
1448 const_iv (SK_DISARM_TRAPS)
1449 const_iv (SK_SET_TRAP)
1450 const_iv (SK_THAUMATURGY)
1451 const_iv (SK_PRAYING)
1452 const_iv (SK_CLAWING)
1453 const_iv (SK_LEVITATION)
1454 const_iv (SK_SUMMONING)
1455 const_iv (SK_PYROMANCY)
1456 const_iv (SK_EVOCATION)
1457 const_iv (SK_SORCERY)
1458 const_iv (SK_TWO_HANDED_WEAPON)
1459 const_iv (SK_SPARK_TOUCH)
1460 const_iv (SK_SHIVER)
1461 const_iv (SK_ACID_SPLASH)
1462 const_iv (SK_POISON_NAIL) 1598 const_iv (SK_POISON_NAIL)
1463 1599
1464 const_iv (SOUND_NEW_PLAYER) 1600 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1465 const_iv (SOUND_FIRE_ARROW) 1601 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1466 const_iv (SOUND_LEARN_SPELL) 1602 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1467 const_iv (SOUND_FUMBLE_SPELL) 1603 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1468 const_iv (SOUND_WAND_POOF) 1604 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1469 const_iv (SOUND_OPEN_DOOR) 1605 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1470 const_iv (SOUND_PUSH_PLAYER)
1471 const_iv (SOUND_PLAYER_HITS1)
1472 const_iv (SOUND_PLAYER_HITS2)
1473 const_iv (SOUND_PLAYER_HITS3)
1474 const_iv (SOUND_PLAYER_HITS4)
1475 const_iv (SOUND_PLAYER_IS_HIT1)
1476 const_iv (SOUND_PLAYER_IS_HIT2)
1477 const_iv (SOUND_PLAYER_IS_HIT3)
1478 const_iv (SOUND_PLAYER_KILLS)
1479 const_iv (SOUND_PET_IS_KILLED)
1480 const_iv (SOUND_PLAYER_DIES)
1481 const_iv (SOUND_OB_EVAPORATE)
1482 const_iv (SOUND_OB_EXPLODE)
1483 const_iv (SOUND_CLOCK)
1484 const_iv (SOUND_TURN_HANDLE)
1485 const_iv (SOUND_FALL_HOLE)
1486 const_iv (SOUND_DRINK_POISON)
1487 const_iv (SOUND_CAST_SPELL_0)
1488 1606
1489 const_iv (PREFER_LOW) 1607 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1490 const_iv (PREFER_HIGH)
1491 1608
1492 const_iv (ATNR_PHYSICAL) 1609 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1493 const_iv (ATNR_MAGIC) 1610 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1494 const_iv (ATNR_FIRE) 1611 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1495 const_iv (ATNR_ELECTRICITY) 1612 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1496 const_iv (ATNR_COLD) 1613 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1497 const_iv (ATNR_CONFUSION) 1614 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1498 const_iv (ATNR_ACID) 1615 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1499 const_iv (ATNR_DRAIN)
1500 const_iv (ATNR_WEAPONMAGIC)
1501 const_iv (ATNR_GHOSTHIT)
1502 const_iv (ATNR_POISON)
1503 const_iv (ATNR_SLOW)
1504 const_iv (ATNR_PARALYZE)
1505 const_iv (ATNR_TURN_UNDEAD)
1506 const_iv (ATNR_FEAR)
1507 const_iv (ATNR_CANCELLATION)
1508 const_iv (ATNR_DEPLETE)
1509 const_iv (ATNR_DEATH)
1510 const_iv (ATNR_CHAOS)
1511 const_iv (ATNR_COUNTERSPELL)
1512 const_iv (ATNR_GODPOWER)
1513 const_iv (ATNR_HOLYWORD)
1514 const_iv (ATNR_BLIND)
1515 const_iv (ATNR_INTERNAL)
1516 const_iv (ATNR_LIFE_STEALING)
1517 const_iv (ATNR_DISEASE)
1518 1616
1519 const_iv (MAP_IN_MEMORY) 1617 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1520 const_iv (MAP_SWAPPED)
1521 const_iv (MAP_LOADING)
1522 const_iv (MAP_SAVING) 1618 const_iv (MAP_INACTIVE)
1523 1619
1524 const_iv (KLASS_ATTACHABLE) 1620 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1525 const_iv (KLASS_GLOBAL) 1621 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1526 const_iv (KLASS_OBJECT)
1527 const_iv (KLASS_CLIENT)
1528 const_iv (KLASS_PLAYER)
1529 const_iv (KLASS_MAP)
1530 1622
1531 const_iv (CS_QUERY_YESNO) 1623 const_iv (VERSION_CS) const_iv (VERSION_SC)
1532 const_iv (CS_QUERY_SINGLECHAR)
1533 const_iv (CS_QUERY_HIDEINPUT)
1534 1624
1535 const_iv (ST_DEAD) 1625 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1536 const_iv (ST_SETUP)
1537 const_iv (ST_PLAYING)
1538 const_iv (ST_CUSTOM)
1539 1626
1540 const_iv (ST_CHANGE_CLASS) 1627 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1541 1628
1542 const_iv (IO_HEADER) 1629 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1543 const_iv (IO_OBJECTS)
1544 const_iv (IO_UNIQUES)
1545 1630
1546 // random map generator 1631 // random map generator
1547 const_iv (LAYOUT_NONE) 1632 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1548 const_iv (LAYOUT_ONION) 1633 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1549 const_iv (LAYOUT_MAZE)
1550 const_iv (LAYOUT_SPIRAL)
1551 const_iv (LAYOUT_ROGUELIKE)
1552 const_iv (LAYOUT_SNAKE)
1553 const_iv (LAYOUT_SQUARE_SPIRAL)
1554 1634
1555 const_iv (RMOPT_RANDOM) 1635 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1556 const_iv (RMOPT_CENTERED) 1636 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1557 const_iv (RMOPT_LINEAR) 1637 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1558 const_iv (RMOPT_BOTTOM_C)
1559 const_iv (RMOPT_BOTTOM_R)
1560 const_iv (RMOPT_IRR_SPACE)
1561 const_iv (RMOPT_WALL_OFF)
1562 const_iv (RMOPT_WALLS_ONLY)
1563 const_iv (RMOPT_NO_DOORS)
1564 1638
1565 const_iv (SYMMETRY_RANDOM) 1639 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1566 const_iv (SYMMETRY_NONE) 1640 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1567 const_iv (SYMMETRY_X) 1641
1568 const_iv (SYMMETRY_Y) 1642 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1569 const_iv (SYMMETRY_XY) 1643 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1644
1645 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1646 const_iv (FT_RSRC) const_iv (FT_NUM)
1570 }; 1647 };
1571 1648
1572 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1649 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1573 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1650 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1574 1651
1591 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1668 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1592 av_push (event, newSViv (eiv->klass)); 1669 av_push (event, newSViv (eiv->klass));
1593 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1670 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1594 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1671 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1595 } 1672 }
1596}
1597 1673
1674 // used by autogenerated BOOT sections from genacc
1675 av_reflect = get_av ("cf::REFLECT", 1);
1676}
1677
1678void _gv_clear (SV *gv)
1679 CODE:
1680 assert (SvTYPE (gv) == SVt_PVGV);
1681# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1682 f (GvGP (gv)->gp_form);
1683 f (GvGP (gv)->gp_io);
1684 f (GvGP (gv)->gp_sv);
1685 f (GvGP (gv)->gp_av);
1686 f (GvGP (gv)->gp_hv);
1687 f (GvGP (gv)->gp_cv);
1688 GvCVGEN (gv) = 0;
1689 GvMULTI_off (gv);
1690# undef f
1691
1598void _connect_to_perl () 1692void _connect_to_perl_1 ()
1599 1693
1694void _connect_to_perl_2 ()
1695
1696void _recalc_want ()
1697
1698# not used by default anymore
1600void _global_reattach () 1699void _global_reattach ()
1601 CODE: 1700 CODE:
1602{ 1701{
1603 // reattach to all attachable objects in the game. 1702 // reattach to all attachable objects in the game.
1604 for_all_clients (ns) 1703 for_all_clients (ns)
1606 1705
1607 for_all_objects (op) 1706 for_all_objects (op)
1608 op->reattach (); 1707 op->reattach ();
1609} 1708}
1610 1709
1710# support function for map-world.ext
1711void _quantise (SV *data_sv, SV *plt_sv)
1712 CODE:
1713{
1714 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1715 croak ("_quantise called with invalid agruments");
1716
1717 plt_sv = SvRV (plt_sv);
1718 SV **plt = AvARRAY (plt_sv);
1719 int plt_count = AvFILL (plt_sv) + 1;
1720
1721 STRLEN len;
1722 char *data = SvPVbyte (data_sv, len);
1723 char *dst = data;
1724
1725 while (len >= 3)
1726 {
1727 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1728 {
1729 char *val = SvPVX (*val_sv);
1730
1731 if (val [0] == data [0]
1732 && val [1] == data [1]
1733 && val [2] == data [2])
1734 {
1735 *dst++ = val [3];
1736 goto next;
1737 }
1738 }
1739
1740 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1741 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1742 dst - SvPVX (data_sv), len);
1743
1744 next:
1745 data += 3;
1746 len -= 3;
1747 }
1748
1749 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1750}
1751
1752void init_anim ()
1753
1754void init_globals ()
1755
1756void init_experience ()
1757
1758void init_attackmess ()
1759
1760void init_dynamic ()
1761
1762void load_settings ()
1763
1764void load_materials ()
1765
1766void init_uuid ()
1767 CODE:
1768 UUID::init ();
1769
1770void init_signals ()
1771
1772void init_commands ()
1773
1774void init_skills ()
1775
1776void init_beforeplay ()
1777
1778void evthread_start (int aiofd)
1779
1780void cede_to_tick ()
1781 CODE:
1782 coroapi::cede_to_tick ();
1783
1784NV till_tick ()
1785 CODE:
1786 RETVAL = SvNVX (sv_next_tick) - now ();
1787 OUTPUT:
1788 RETVAL
1789
1790int tick_inhibit ()
1791 CODE:
1792 RETVAL = tick_inhibit;
1793 OUTPUT:
1794 RETVAL
1795
1796void tick_inhibit_inc ()
1797 CODE:
1798 ++tick_inhibit;
1799
1800void tick_inhibit_dec ()
1801 CODE:
1802 if (!--tick_inhibit)
1803 if (tick_pending)
1804 {
1805 ev_async_send (EV_DEFAULT, &tick_watcher);
1806 coroapi::cede ();
1807 }
1808
1809void server_tick ()
1810 CODE:
1811{
1812 NOW = ev_now (EV_DEFAULT);
1813 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1814 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1815 runtime = SvNVX (sv_runtime);
1816
1817 server_tick ();
1818
1819 NOW = ev_time ();
1820 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1821 runtime += TICK;
1822 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1823}
1824
1611NV floor (NV x) 1825NV floor (NV x)
1612 1826
1613NV ceil (NV x) 1827NV ceil (NV x)
1614 1828
1615NV rndm (...) 1829NV rndm (...)
1830 ALIAS:
1831 rmg_rndm = 1
1616 CODE: 1832 CODE:
1833{
1834 rand_gen &gen = ix ? rmg_rndm : rndm;
1617 switch (items) 1835 switch (items)
1618 { 1836 {
1619 case 0: RETVAL = rndm (); break; 1837 case 0: RETVAL = gen (); break;
1620 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1838 case 1: RETVAL = gen (SvUV (ST (0))); break;
1621 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1839 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1622 default: croak ("cf::rndm requires none, one or two parameters."); break; 1840 default: croak ("cf::rndm requires none, one or two parameters."); break;
1623 } 1841 }
1842}
1624 OUTPUT: 1843 OUTPUT:
1625 RETVAL 1844 RETVAL
1626 1845
1627void server_tick () 1846NV clamp (NV value, NV min_value, NV max_value)
1628 CODE: 1847 CODE:
1629 runtime = SvNVx (sv_runtime); 1848 RETVAL = clamp (value, min_value, max_value);
1630 server_tick (); 1849 OUTPUT:
1850 RETVAL
1631 1851
1852NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1853 CODE:
1854 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1855 OUTPUT:
1856 RETVAL
1857
1858void weaken (...)
1859 PROTOTYPE: @
1860 CODE:
1861 while (items > 0)
1862 sv_rvweaken (ST (--items));
1863
1632void 1864void
1633LOG (int level, char *msg) 1865log_backtrace (utf8_string msg)
1866
1867void
1868LOG (int flags, utf8_string msg)
1634 PROTOTYPE: $$ 1869 PROTOTYPE: $$
1635 C_ARGS: (LogLevel)level, "%s", msg 1870 C_ARGS: flags, "%s", msg
1636 1871
1637char *path_combine (char *base, char *path) 1872octet_string path_combine (octet_string base, octet_string path)
1638 PROTOTYPE: $$ 1873 PROTOTYPE: $$
1639 1874
1640char *path_combine_and_normalize (char *base, char *path) 1875octet_string path_combine_and_normalize (octet_string base, octet_string path)
1641 PROTOTYPE: $$ 1876 PROTOTYPE: $$
1642 1877
1643const char *
1644get_maps_directory (char *path)
1645 PROTOTYPE: $
1646 ALIAS: maps_directory = 0
1647 CODE:
1648 RETVAL = create_pathname (path);
1649 OUTPUT: RETVAL
1650
1651void 1878void
1652sub_generation_inc () 1879sub_generation_inc ()
1653 CODE: 1880 CODE:
1654 PL_sub_generation++; 1881 PL_sub_generation++;
1655 1882
1656const char * 1883const_octet_string
1657mapdir () 1884mapdir ()
1658 PROTOTYPE: 1885 PROTOTYPE:
1659 ALIAS: 1886 ALIAS:
1660 mapdir = 0 1887 mapdir = 0
1661 uniquedir = 1 1888 uniquedir = 1
1677 } 1904 }
1678 OUTPUT: RETVAL 1905 OUTPUT: RETVAL
1679 1906
1680void abort () 1907void abort ()
1681 1908
1909void reset_signals ()
1910
1682void fork_abort (char *cause = "cf::fork_abort") 1911void fork_abort (const_octet_string cause = "cf::fork_abort")
1683 1912
1684void cleanup (const char *cause, bool make_core = false) 1913void cleanup (const_octet_string cause, bool make_core = false)
1685 1914
1686void emergency_save () 1915void emergency_save ()
1687 1916
1688void _exit (int status = EXIT_SUCCESS) 1917void _exit (int status = EXIT_SUCCESS)
1689 1918
1690UV sv_2watcher (SV *w)
1691 CODE:
1692 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1693 OUTPUT:
1694 RETVAL
1695
1696#if _POSIX_MEMLOCK 1919#if _POSIX_MEMLOCK
1697 1920
1698int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1921int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1922 INIT:
1923#if __GLIBC__
1924 mallopt (M_TOP_PAD, 1024 * 1024);
1925 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1926 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1927 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1928#endif
1699 1929
1700int munlockall () 1930int munlockall ()
1701 1931
1702#endif 1932#endif
1703 1933
1934int
1935malloc_trim (IV pad = 0)
1936
1937void
1938mallinfo ()
1939 PPCODE:
1940{
1941#if __GLIBC__
1942 struct mallinfo mai = mallinfo ();
1943 EXTEND (SP, 10*2);
1944 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1945 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1946 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1947 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1948 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1949 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1950 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1951 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1952 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1953 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1954#endif
1955 EXTEND (SP, 5*2);
1956 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1957 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1958 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1959 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1960 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1961}
1962
1704int find_animation (char *text) 1963int find_animation (utf8_string text)
1705 PROTOTYPE: $ 1964 PROTOTYPE: $
1706 1965
1707int random_roll (int min, int max, object *op, int goodbad); 1966int random_roll (int min, int max, object *op, int goodbad);
1708 1967
1709const char *cost_string_from_value(uint64 cost, int approx = 0) 1968const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1710 1969
1711int 1970int
1712exp_to_level (val64 exp) 1971exp_to_level (val64 exp)
1713 CODE: 1972 CODE:
1714{ 1973{
1745 RETVAL = newSVpv (resist_plus[atnr], 0); 2004 RETVAL = newSVpv (resist_plus[atnr], 0);
1746 else 2005 else
1747 XSRETURN_UNDEF; 2006 XSRETURN_UNDEF;
1748 OUTPUT: RETVAL 2007 OUTPUT: RETVAL
1749 2008
2009UUID
2010uuid_cur ()
2011 CODE:
2012 RETVAL = UUID::cur;
2013 OUTPUT:
2014 RETVAL
2015
2016UUID
2017uuid_gen ()
2018 CODE:
2019 RETVAL = UUID::gen ();
2020 OUTPUT:
2021 RETVAL
2022
2023val64
2024uuid_seq (UUID uuid)
2025 CODE:
2026 RETVAL = uuid.seq;
2027 OUTPUT:
2028 RETVAL
2029
2030UUID
2031uuid_str (val64 seq)
2032 CODE:
2033 RETVAL.seq = seq;
2034 OUTPUT:
2035 RETVAL
2036
2037void
2038coin_names ()
2039 PPCODE:
2040 EXTEND (SP, NUM_COINS);
2041 for (int i = 0; i < NUM_COINS; ++i)
2042 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
2043
2044void
2045coin_archetypes ()
2046 PPCODE:
2047 EXTEND (SP, NUM_COINS);
2048 for (int i = 0; i < NUM_COINS; ++i)
2049 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
2050
1750bool 2051bool
1751load_resource_file (const char *filename) 2052load_resource_file_ (octet_string filename)
2053
2054void
2055fix_weight ()
1752 2056
1753MODULE = cf PACKAGE = cf::attachable 2057MODULE = cf PACKAGE = cf::attachable
1754 2058
1755int 2059int
1756valid (SV *obj) 2060valid (SV *obj)
1760 RETVAL 2064 RETVAL
1761 2065
1762void 2066void
1763debug_trace (attachable *obj, bool on = true) 2067debug_trace (attachable *obj, bool on = true)
1764 CODE: 2068 CODE:
1765 obj->flags &= ~attachable::F_DEBUG_TRACE; 2069 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1766 if (on) 2070 if (on)
1767 obj->flags |= attachable::F_DEBUG_TRACE; 2071 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1768 2072
1769int mortals_size () 2073int mortals_size ()
1770 CODE: 2074 CODE:
1771 RETVAL = attachable::mortals.size (); 2075 RETVAL = attachable::mortals.size ();
1772 OUTPUT: RETVAL 2076 OUTPUT: RETVAL
1774#object *mortals (U32 index) 2078#object *mortals (U32 index)
1775# CODE: 2079# CODE:
1776# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 2080# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1777# OUTPUT: RETVAL 2081# OUTPUT: RETVAL
1778 2082
1779INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 2083INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1780 2084
1781MODULE = cf PACKAGE = cf::global 2085MODULE = cf PACKAGE = cf::global
1782 2086
1783int invoke (SV *klass, int event, ...) 2087int invoke (SV *klass, int event, ...)
1784 CODE: 2088 CODE:
1820object *actives (U32 index) 2124object *actives (U32 index)
1821 CODE: 2125 CODE:
1822 RETVAL = index < actives.size () ? actives [index] : 0; 2126 RETVAL = index < actives.size () ? actives [index] : 0;
1823 OUTPUT: RETVAL 2127 OUTPUT: RETVAL
1824 2128
2129int mortals_size ()
2130 CODE:
2131 RETVAL = attachable::mortals.size ();
2132 OUTPUT: RETVAL
2133
2134const char *slot_use_name (U32 slot)
2135 ALIAS:
2136 slot_nonuse_name = 1
2137 CODE:
2138{
2139 if (slot >= NUM_BODY_LOCATIONS)
2140 croak ("body slot index out of range");
2141
2142 switch (ix)
2143 {
2144 case 0: RETVAL = body_locations[slot].use_name; break;
2145 case 1: RETVAL = body_locations[slot].nonuse_name; break;
2146 }
2147}
2148 OUTPUT:
2149 RETVAL
2150
1825# missing properties 2151# missing properties
1826 2152
1827object *head (object *op) 2153object *head (object *op)
1828 PROTOTYPE: $ 2154 PROTOTYPE: $
1829 CODE: 2155 CODE:
1830 RETVAL = op->head_ (); 2156 RETVAL = op->head_ ();
1831 OUTPUT: RETVAL
1832
1833int is_head (object *op)
1834 PROTOTYPE: $
1835 CODE:
1836 RETVAL = op->head_ () == op;
1837 OUTPUT: RETVAL 2157 OUTPUT: RETVAL
1838 2158
1839void 2159void
1840inv (object *obj) 2160inv (object *obj)
1841 PROTOTYPE: $ 2161 PROTOTYPE: $
1842 PPCODE: 2162 PPCODE:
1843{ 2163{
1844 object *o;
1845 for (o = obj->inv; o; o = o->below) 2164 for (object *o = obj->inv; o; o = o->below)
1846 XPUSHs (sv_2mortal (to_sv (o))); 2165 XPUSHs (sv_2mortal (to_sv (o)));
1847} 2166}
1848 2167
1849void 2168void
1850set_animation (object *op, int idx) 2169set_animation (object *op, int idx)
1855num_animations (object *op) 2174num_animations (object *op)
1856 CODE: 2175 CODE:
1857 RETVAL = NUM_ANIMATIONS (op); 2176 RETVAL = NUM_ANIMATIONS (op);
1858 OUTPUT: RETVAL 2177 OUTPUT: RETVAL
1859 2178
2179int slot_info (object *op, UV slot, int value = 0)
2180 ALIAS:
2181 slot_used = 1
2182 CODE:
2183{
2184 if (slot >= NUM_BODY_LOCATIONS)
2185 croak ("body slot index out of range");
2186
2187 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2188
2189 if (items > 2)
2190 if (ix)
2191 op->slot[slot].used = value;
2192 else
2193 op->slot[slot].info = value;
2194}
2195 OUTPUT:
2196 RETVAL
2197
1860object *find_best_object_match (object *op, const char *match) 2198object *find_best_object_match (object *op, utf8_string match)
1861 2199
1862object *find_marked_object (object *op) 2200object *find_marked_object (object *op)
1863 2201
1864int need_identify (object *obj); 2202int need_identify (object *obj);
1865 2203
1866int apply_shop_mat (object *shop_mat, object *op); 2204int apply_shop_mat (object *shop_mat, object *op);
1867
1868int move_player (object *op, int dir)
1869 CODE:
1870 RETVAL = move_player (op, dir);
1871 OUTPUT:
1872 RETVAL
1873 2205
1874int move (object *op, int dir, object *originator = op) 2206int move (object *op, int dir, object *originator = op)
1875 CODE: 2207 CODE:
1876 RETVAL = move_ob (op, dir, originator); 2208 RETVAL = move_ob (op, dir, originator);
1877 OUTPUT: 2209 OUTPUT:
1885 CODE: 2217 CODE:
1886 player_apply_below (op); 2218 player_apply_below (op);
1887 2219
1888int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2220int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1889 2221
1890object *cf_object_present_archname_inside (object *op, char *whatstr) 2222int casting_level (object *caster, object *spell)
1891
1892int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1893
1894int cf_object_change_map (object *op, int x, int y, maptile *map)
1895
1896#//TODO
1897object *clone_ (object *op, int recursive = 0)
1898 CODE:
1899 if (recursive)
1900 RETVAL = object_create_clone (op);
1901 else
1902 {
1903 RETVAL = object::create ();
1904 op->copy_to (RETVAL);
1905 }
1906 OUTPUT: RETVAL
1907 2223
1908int pay_item (object *op, object *buyer) 2224int pay_item (object *op, object *buyer)
1909 CODE: 2225 CODE:
1910 RETVAL = pay_for_item (op, buyer); 2226 RETVAL = pay_for_item (op, buyer);
1911 OUTPUT: RETVAL 2227 OUTPUT: RETVAL
1915 RETVAL = pay_for_amount (amount, op); 2231 RETVAL = pay_for_amount (amount, op);
1916 OUTPUT: RETVAL 2232 OUTPUT: RETVAL
1917 2233
1918void pay_player (object *op, uint64 amount) 2234void pay_player (object *op, uint64 amount)
1919 2235
1920val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2236val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1921 2237
1922int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2238int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1923 2239
1924void learn_spell (object *op, object *sp, int special_prayer = 0) 2240void learn_spell (object *op, object *sp, int special_prayer = 0)
1925 CODE: 2241 CODE:
1926 do_learn_spell (op, sp, special_prayer); 2242 do_learn_spell (op, sp, special_prayer);
1927 2243
1928void forget_spell (object *op, object *sp) 2244void forget_spell (object *op, object *sp)
1929 CODE: 2245 CODE:
1930 do_forget_spell (op, query_name (sp)); 2246 do_forget_spell (op, query_name (sp));
1931 2247
1932object *check_for_spell (object *op, char *spellname) 2248object *check_for_spell (object *op, utf8_string spellname)
1933 CODE: 2249 CODE:
1934 RETVAL = check_spell_known (op, spellname); 2250 RETVAL = check_spell_known (op, spellname);
1935 OUTPUT: RETVAL 2251 OUTPUT: RETVAL
1936 2252
1937int query_money (object *op) 2253int query_money (object *op)
1946 2262
1947void drop (object *who, object *op) 2263void drop (object *who, object *op)
1948 2264
1949void pick_up (object *who, object *op) 2265void pick_up (object *who, object *op)
1950 2266
1951int cf_object_teleport (object *op, maptile *map, int x, int y)
1952
1953void update_object (object *op, int action) 2267void update_object (object *op, int action)
1954 2268
1955object *cf_create_object_by_name (const char *name)
1956
1957void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2269void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1958 2270
1959void player_lvl_adj (object *who, object *skill = 0) 2271void player_lvl_adj (object *who, object *skill = 0)
1960 2272
1961int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2273int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1962 2274
1963int calc_skill_exp (object *who, object *op, object *skill); 2275int calc_skill_exp (object *who, object *op, object *skill)
1964 2276
1965void push_button (object *op); 2277void push_button (object *op, object *originator)
1966 2278
1967void use_trigger (object *op); 2279void use_trigger (object *op, object *originator)
1968 2280
1969void add_button_link (object *button, maptile *map, int connected); 2281void handle_apply_yield (object *op)
1970 2282
1971void remove_button_link (object *op); 2283int convert_item (object *item, object *converter)
1972 2284
1973 2285
1974MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2286MODULE = cf PACKAGE = cf::object PREFIX = cf_
1975
1976object *cf_insert_ob_in_ob (object *ob, object *where)
1977 2287
1978# no clean way to get an object from an archetype - stupid idiotic 2288# no clean way to get an object from an archetype - stupid idiotic
1979# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2289# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1980 2290
1981object *new (const char *archetype = 0) 2291object *new (utf8_string archetype = 0)
1982 PROTOTYPE: ;$ 2292 PROTOTYPE: ;$
1983 CODE: 2293 CODE:
1984 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2294 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1985 OUTPUT: 2295 OUTPUT:
1986 RETVAL 2296 RETVAL
1987 2297
2298object *find_object (U32 tag)
2299
2300# TODO: nuke
1988object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2301object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1989 PROTOTYPE: $$$$$$ 2302 PROTOTYPE: $$$$$$
1990 CODE: 2303 CODE:
1991{ 2304{
1992 int unused_type; 2305 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1993 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1994}
1995 2306
1996# syntatic sugar for easier use in event callbacks. 2307 if (RETVAL->destroyed ())
1997const char *options (object *op)
1998 CODE:
1999 RETVAL = op->name;
2000 OUTPUT:
2001 RETVAL 2308 RETVAL = 0;
2309}
2002 2310
2003player *contr (object *op) 2311shstr
2004 CODE: 2312object::kv_get (shstr key)
2005 RETVAL = op->contr;
2006 OUTPUT: RETVAL
2007 2313
2008const char *get_ob_key_value (object *op, const char *key) 2314void
2315object::kv_del (shstr key)
2009 2316
2010bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2317void
2318object::kv_set (shstr key, shstr value)
2011 2319
2012object *get_nearest_player (object *ob) 2320object *get_nearest_player (object *ob)
2013 ALIAS: nearest_player = 0 2321 ALIAS: nearest_player = 0
2014 PREINIT: 2322 PREINIT:
2015 extern object *get_nearest_player (object *); 2323 extern object *get_nearest_player (object *);
2017void rangevector (object *ob, object *other, int flags = 0) 2325void rangevector (object *ob, object *other, int flags = 0)
2018 PROTOTYPE: $$;$ 2326 PROTOTYPE: $$;$
2019 PPCODE: 2327 PPCODE:
2020{ 2328{
2021 rv_vector rv; 2329 rv_vector rv;
2330
2331 PUTBACK;
2022 get_rangevector (ob, other, &rv, flags); 2332 get_rangevector (ob, other, &rv, flags);
2333 SPAGAIN;
2334
2023 EXTEND (SP, 5); 2335 EXTEND (SP, 5);
2024 PUSHs (newSVuv (rv.distance)); 2336 PUSHs (newSVuv (rv.distance));
2025 PUSHs (newSViv (rv.distance_x)); 2337 PUSHs (newSViv (rv.distance_x));
2026 PUSHs (newSViv (rv.distance_y)); 2338 PUSHs (newSViv (rv.distance_y));
2027 PUSHs (newSViv (rv.direction)); 2339 PUSHs (newSViv (rv.direction));
2028 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2340 PUSHs (to_sv (rv.part));
2029} 2341}
2030 2342
2031bool on_same_map_as (object *ob, object *other) 2343bool on_same_map_as (object *ob, object *other)
2032 CODE: 2344 CODE:
2033 RETVAL = on_same_map (ob, other); 2345 RETVAL = on_same_map (ob, other);
2034 OUTPUT: RETVAL 2346 OUTPUT: RETVAL
2035 2347
2036const char * 2348const_utf8_string
2037base_name (object *op, int plural = op->nrof > 1) 2349base_name (object *op, int plural = op->nrof > 1)
2038 CODE: 2350 CODE:
2039 RETVAL = query_base_name (op, plural); 2351 RETVAL = query_base_name (op, plural);
2040 OUTPUT: RETVAL 2352 OUTPUT: RETVAL
2041 2353
2042object *decrease_ob_nr (object *op, unsigned long i) 2354# return the tail of an object, excluding itself
2355void
2356tail (object *op)
2357 PPCODE:
2358 while ((op = op->more))
2359 XPUSHs (sv_2mortal (to_sv (op)));
2043 2360
2044MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2361MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2045 2362
2046player *player (object *op) 2363player *player (object *op)
2047 CODE: 2364 CODE:
2048 RETVAL = op->contr; 2365 RETVAL = op->contr;
2049 OUTPUT: RETVAL 2366 OUTPUT: RETVAL
2050 2367
2368bool move_player (object *op, int dir)
2369
2051void check_score (object *op) 2370void check_score (object *op)
2052 2371
2053void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2372void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2054 CODE: 2373 CODE:
2055 new_draw_info (flags, 0, op, txt); 2374 new_draw_info (flags, 0, op, txt);
2056 2375
2057object *cf_player_send_inventory (object *op)
2058
2059char *cf_player_get_ip (object *op)
2060 ALIAS: ip = 0
2061
2062object *cf_player_get_marked_item (object *op)
2063 ALIAS: marked_item = 0
2064
2065void cf_player_set_marked_item (object *op, object *ob)
2066
2067partylist *cf_player_get_party (object *op)
2068 ALIAS: party = 0
2069
2070void cf_player_set_party (object *op, partylist *party)
2071
2072void kill_player (object *op) 2376void kill_player (object *op)
2073 2377
2378void esrv_send_item (object *pl, object *item)
2379
2074void esrv_update_item (object *op, int what, object *item) 2380void esrv_update_item (object *pl, int what, object *item)
2075 C_ARGS: what, op, item 2381 C_ARGS: what, pl, item
2076 2382
2077void clear_los (object *op) 2383void esrv_del_item (object *pl, int tag)
2384 C_ARGS: pl->contr, tag
2078 2385
2079int command_summon (object *op, char *params) 2386int command_summon (object *op, utf8_string params)
2080 2387
2081int command_arrest (object *op, char *params) 2388int command_arrest (object *op, utf8_string params)
2082 2389
2083 2390
2084MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2391MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2085 2392
2086INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2393INCLUDE: $PERL $srcdir/genacc player ../include/player.h |
2101 pl->ob->stats.hp = pl->ob->stats.maxhp; 2408 pl->ob->stats.hp = pl->ob->stats.maxhp;
2102 pl->ob->stats.sp = pl->ob->stats.maxsp; 2409 pl->ob->stats.sp = pl->ob->stats.maxsp;
2103 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2410 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2104 pl->orig_stats = pl->ob->stats; 2411 pl->orig_stats = pl->ob->stats;
2105 2412
2106void cf_player_move (player *pl, int dir) 2413# should only be temporary
2414void esrv_new_player (player *pl)
2107 2415
2108void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2416#d# TODO: replace by blocked_los accessor, fix code using this
2109
2110bool 2417bool
2111cell_visible (player *pl, int dx, int dy) 2418cell_visible (player *pl, int dx, int dy)
2112 CODE: 2419 CODE:
2113 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2420 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2114 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2115 OUTPUT: 2421 OUTPUT:
2116 RETVAL 2422 RETVAL
2117 2423
2118void 2424void
2119send (player *pl, SV *packet) 2425send (player *pl, SV *packet)
2120 CODE: 2426 CODE:
2121{ 2427{
2122 STRLEN len; 2428 STRLEN len;
2123 char *buf = SvPVbyte (packet, len); 2429 char *buf = SvPVbyte (packet, len);
2124 2430
2431 if (len > MAXSOCKBUF)
2432 pl->failmsg ("[packet too long for client]");
2125 if (pl->ns) 2433 else if (pl->ns)
2126 pl->ns->send_packet (buf, len); 2434 pl->ns->send_packet (buf, len);
2127} 2435}
2128
2129int
2130listening (player *pl, int new_value = -1)
2131 CODE:
2132 RETVAL = pl->listening;
2133 if (new_value >= 0)
2134 pl->listening = new_value;
2135 OUTPUT:
2136 RETVAL
2137 2436
2138void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2437void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2139 PROTOTYPE: $;$$$ 2438 PROTOTYPE: $;$$$
2140 PPCODE: 2439 PPCODE:
2141 if (GIMME_V != G_VOID) 2440 if (GIMME_V != G_VOID)
2166 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2465 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2167 OUTPUT: RETVAL 2466 OUTPUT: RETVAL
2168 2467
2169SV *registry (maptile *map) 2468SV *registry (maptile *map)
2170 2469
2470void
2471find_tagged_objects (maptile *map, utf8_string tag = 0)
2472 PPCODE:
2473{
2474 if (!map->spaces)
2475 XSRETURN_EMPTY;
2476
2477 if (tag)
2478 {
2479 shstr_cmp tag_ (tag);
2480
2481 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2482 for (object *op = ms->bot; op; op = op->above)
2483 if (op->tag == tag_)
2484 XPUSHs (sv_2mortal (to_sv (op)));
2485 }
2486 else
2487 {
2488 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2489 for (object *op = ms->bot; op; op = op->above)
2490 if (op->tag)
2491 XPUSHs (sv_2mortal (to_sv (op)));
2492 }
2493}
2494
2171INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2495INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2496
2497void
2498adjust_daylight ()
2499 CODE:
2500 maptile::adjust_daylight ();
2501
2502int
2503outdoor_darkness (int darkness = 0)
2504 CODE:
2505 RETVAL = maptile::outdoor_darkness;
2506 if (items)
2507 maptile::outdoor_darkness = darkness;
2508 OUTPUT:
2509 RETVAL
2172 2510
2173void 2511void
2174maptile::instantiate () 2512maptile::instantiate ()
2175 2513
2176maptile *new () 2514maptile *new ()
2219 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2557 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2220 { 2558 {
2221 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2559 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2222 ob->flag [FLAG_NO_MAP_SAVE] = true; 2560 ob->flag [FLAG_NO_MAP_SAVE] = true;
2223 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2561 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2562
2563 if (ob->randomitems)
2564 {
2565 if (!ob->above)
2566 {
2567 ob->create_treasure (ob->randomitems);
2568
2569 for (object *op = ob->above; op; op = op->above)
2570 op->flag [FLAG_NO_MAP_SAVE] = true;
2571 }
2572
2573 ob->randomitems = 0;
2574 }
2224 } 2575 }
2225 } 2576 }
2226 } 2577 }
2227 2578
2228 skip_space: ; 2579 skip_space: ;
2239 palette = SvRV (palette); 2590 palette = SvRV (palette);
2240 2591
2241 STRLEN idxlen; 2592 STRLEN idxlen;
2242 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2593 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2243 2594
2244 region **regionmap = (region **)malloc ( 2595 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2245 (av_len ((AV *)palette) + 1) * sizeof (region *));
2246 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2596 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2247 2597
2248 for (int i = av_len ((AV *)palette) + 1; i--; ) 2598 for (int i = av_len ((AV *)palette) + 1; i--; )
2249 regionmap [i] = region::find ( 2599 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2250 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2251 2600
2252 for (int y = 0; y < THIS->height; ++y) 2601 for (int y = 0; y < THIS->height; ++y)
2253 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2602 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2254 2603
2255 sfree (THIS->regions, THIS->size ()); 2604 sfree (THIS->regions, THIS->size ());
2256 free (THIS->regionmap); 2605 delete [] THIS->regionmap;
2257 2606
2258 THIS->regions = regions; 2607 THIS->regions = regions;
2259 THIS->regionmap = regionmap; 2608 THIS->regionmap = regionmap;
2260} 2609}
2261 2610
2262void play_sound_map (maptile *map, int x, int y, int sound_num) 2611void
2612maptile::create_region_treasure ()
2613 CODE:
2614 for (int x = 0; x < THIS->width; ++x)
2615 for (int y = 0; y < THIS->height; ++y)
2616 {
2617 region *rgn = THIS->region (x, y);
2618
2619 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2620 if (object *op = THIS->at (x, y).top)
2621 if (rgn->treasure && rndm () < rgn->treasure_density)
2622 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2623 }
2263 2624
2264int out_of_map (maptile *map, int x, int y) 2625int out_of_map (maptile *map, int x, int y)
2265 2626
2266void 2627void
2267trigger (maptile *map, long connection, bool state = true) 2628find_link (maptile *map, shstr_tmp connection)
2268 CODE:
2269 activate_connection (map, connection, state);
2270
2271void
2272get_connection (maptile *map, long connection)
2273 PPCODE: 2629 PPCODE:
2274 oblinkpt *obp = get_connection_links (map, connection); 2630 if (oblinkpt *obp = map->find_link (connection))
2275 if (obp)
2276 for (objectlink *ol = obp->link; ol; ol = ol->next) 2631 for (objectlink *ol = obp->link; ol; ol = ol->next)
2277 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2632 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2278
2279object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2280
2281object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2282
2283object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2284 C_ARGS: str, map, nx, ny
2285 2633
2286void 2634void
2287get_map_flags (maptile *map, int x, int y) 2635get_map_flags (maptile *map, int x, int y)
2288 PPCODE: 2636 PPCODE:
2289{ 2637{
2290 maptile *nmap = 0; 2638 maptile *nmap = 0;
2291 I16 nx = 0, ny = 0; 2639 I16 nx = 0, ny = 0;
2640
2641 PUTBACK;
2292 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2642 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2643 SPAGAIN;
2293 2644
2294 EXTEND (SP, 4); 2645 EXTEND (SP, 4);
2295 PUSHs (sv_2mortal (newSViv (flags))); 2646 PUSHs (sv_2mortal (newSViv (flags)));
2296 2647
2297 if (GIMME_V == G_ARRAY) 2648 if (GIMME_V == G_ARRAY)
2298 { 2649 {
2299 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2650 PUSHs (sv_2mortal (to_sv (nmap)));
2300 PUSHs (sv_2mortal (newSViv (nx))); 2651 PUSHs (sv_2mortal (newSViv (nx)));
2301 PUSHs (sv_2mortal (newSViv (ny))); 2652 PUSHs (sv_2mortal (newSViv (ny)));
2302 } 2653 }
2303} 2654}
2304 2655
2656mapspace *
2657ms (maptile *map, unsigned int x, unsigned int y)
2658 PROTOTYPE: $$$
2659 CODE:
2660{
2661 maptile *nmap = 0;
2662 I16 nx, ny;
2663
2664 PUTBACK;
2665 get_map_flags (map, &nmap, x, y, &nx, &ny);
2666 SPAGAIN;
2667
2668 if (!nmap)
2669 XSRETURN_UNDEF;
2670
2671 RETVAL = &nmap->at (nx, ny);
2672}
2673 OUTPUT:
2674 RETVAL
2675
2305void 2676void
2306at (maptile *map, unsigned int x, unsigned int y) 2677at (maptile *map, unsigned int x, unsigned int y)
2307 PROTOTYPE: $$$ 2678 PROTOTYPE: $$$
2308 PPCODE: 2679 PPCODE:
2309{ 2680{
2310 object *o;
2311 maptile *nmap = 0; 2681 maptile *nmap = 0;
2312 I16 nx, ny; 2682 I16 nx, ny;
2313 2683
2684 PUTBACK;
2314 get_map_flags (map, &nmap, x, y, &nx, &ny); 2685 get_map_flags (map, &nmap, x, y, &nx, &ny);
2686 SPAGAIN;
2315 2687
2316 if (nmap) 2688 if (nmap)
2317 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2689 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2318 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2690 XPUSHs (sv_2mortal (to_sv (o)));
2319} 2691}
2320 2692
2321SV * 2693SV *
2322bot_at (maptile *obj, unsigned int x, unsigned int y) 2694bot_at (maptile *map, unsigned int x, unsigned int y)
2323 PROTOTYPE: $$$ 2695 PROTOTYPE: $$$
2324 ALIAS: 2696 ALIAS:
2325 top_at = 1 2697 top_at = 1
2326 flags_at = 2 2698 flags_at = 2
2327 light_at = 3 2699 light_at = 3
2328 move_block_at = 4 2700 move_block_at = 4
2329 move_slow_at = 5 2701 move_slow_at = 5
2330 move_on_at = 6 2702 move_on_at = 6
2331 move_off_at = 7 2703 move_off_at = 7
2332 INIT:
2333 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2334 CODE: 2704 CODE:
2705{
2706 sint16 nx = x;
2707 sint16 ny = y;
2708
2709 if (!xy_normalise (map, nx, ny))
2710 XSRETURN_UNDEF;
2711
2712 mapspace &ms = map->at (nx, ny);
2713
2714 ms.update ();
2715
2335 switch (ix) 2716 switch (ix)
2336 { 2717 {
2337 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2718 case 0: RETVAL = to_sv (ms.bot ); break;
2338 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2719 case 1: RETVAL = to_sv (ms.top ); break;
2339 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2720 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2340 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2721 case 3: RETVAL = newSViv (ms.light ); break;
2341 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2722 case 4: RETVAL = newSVuv (ms.move_block); break;
2342 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2723 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2343 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2724 case 6: RETVAL = newSVuv (ms.move_on ); break;
2344 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2725 case 7: RETVAL = newSVuv (ms.move_off ); break;
2345 } 2726 }
2727}
2346 OUTPUT: RETVAL 2728 OUTPUT: RETVAL
2347
2348void fix_walls (maptile *map, int x, int y)
2349
2350void fix_walls_around (maptile *map, int x, int y)
2351 2729
2352# worst xs function of my life 2730# worst xs function of my life
2353bool 2731bool
2354_create_random_map (\ 2732_create_random_map (\
2355 maptile *self,\ 2733 maptile *self,\
2356 char *wallstyle,\ 2734 utf8_string wallstyle,\
2357 char *wall_name,\ 2735 utf8_string wall_name,\
2358 char *floorstyle,\ 2736 utf8_string floorstyle,\
2359 char *monsterstyle,\ 2737 utf8_string monsterstyle,\
2360 char *treasurestyle,\ 2738 utf8_string treasurestyle,\
2361 char *layoutstyle,\ 2739 utf8_string layoutstyle,\
2362 char *doorstyle,\ 2740 utf8_string doorstyle,\
2363 char *decorstyle,\ 2741 utf8_string decorstyle,\
2364 char *origin_map,\ 2742 utf8_string origin_map,\
2365 char *final_map,\ 2743 utf8_string final_map,\
2366 char *exitstyle,\ 2744 utf8_string exitstyle,\
2367 char *this_map,\ 2745 utf8_string this_map,\
2368 char *exit_on_final_map,\ 2746 utf8_string exit_on_final_map,\
2369 int xsize,\ 2747 int xsize,\
2370 int ysize,\ 2748 int ysize,\
2371 int expand2x,\ 2749 int expand2x,\
2372 int layoutoptions1,\ 2750 int layoutoptions1,\
2373 int layoutoptions2,\ 2751 int layoutoptions2,\
2386 val64 total_map_hp,\ 2764 val64 total_map_hp,\
2387 int map_layout_style,\ 2765 int map_layout_style,\
2388 int treasureoptions,\ 2766 int treasureoptions,\
2389 int symmetry_used,\ 2767 int symmetry_used,\
2390 region *region,\ 2768 region *region,\
2391 char *custom\ 2769 utf8_string custom\
2392) 2770)
2393 CODE: 2771 CODE:
2394{ 2772{
2395 random_map_params rmp; 2773 random_map_params rmp;
2396 2774
2423 rmp.decoroptions = decoroptions; 2801 rmp.decoroptions = decoroptions;
2424 rmp.orientation = orientation; 2802 rmp.orientation = orientation;
2425 rmp.origin_y = origin_y; 2803 rmp.origin_y = origin_y;
2426 rmp.origin_x = origin_x; 2804 rmp.origin_x = origin_x;
2427 rmp.random_seed = random_seed; 2805 rmp.random_seed = random_seed;
2428 rmp.total_map_hp = total_map_hp; 2806 rmp.total_map_hp = (uint64_t) total_map_hp;
2429 rmp.map_layout_style = map_layout_style; 2807 rmp.map_layout_style = map_layout_style;
2430 rmp.treasureoptions = treasureoptions; 2808 rmp.treasureoptions = treasureoptions;
2431 rmp.symmetry_used = symmetry_used; 2809 rmp.symmetry_used = symmetry_used;
2432 rmp.region = region; 2810 rmp.region = region;
2433 rmp.custom = custom; 2811 rmp.custom = custom;
2435 RETVAL = self->generate_random_map (&rmp); 2813 RETVAL = self->generate_random_map (&rmp);
2436} 2814}
2437 OUTPUT: 2815 OUTPUT:
2438 RETVAL 2816 RETVAL
2439 2817
2818MODULE = cf PACKAGE = cf::mapspace
2819
2820INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2821
2440MODULE = cf PACKAGE = cf::arch 2822MODULE = cf PACKAGE = cf::arch
2441 2823
2442archetype *find (const char *name) 2824int archetypes_size ()
2443 CODE: 2825 CODE:
2444 RETVAL = archetype::find (name); 2826 RETVAL = archetypes.size ();
2445 OUTPUT: 2827 OUTPUT: RETVAL
2446 RETVAL
2447 2828
2448archetype *first() 2829archetype *archetypes (U32 index)
2449 PROTOTYPE: 2830 CODE:
2450 CODE: 2831 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2451 RETVAL = first_archetype; 2832 OUTPUT: RETVAL
2833
2834object *instantiate (archetype *arch)
2835 CODE:
2836 RETVAL = arch_to_object (arch);
2837 OUTPUT:
2452 OUTPUT: RETVAL 2838 RETVAL
2453 2839
2454INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2840INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2455 2841
2456MODULE = cf PACKAGE = cf::party 2842MODULE = cf PACKAGE = cf::party
2457 2843
2469list () 2855list ()
2470 PPCODE: 2856 PPCODE:
2471 for_all_regions (rgn) 2857 for_all_regions (rgn)
2472 XPUSHs (sv_2mortal (to_sv (rgn))); 2858 XPUSHs (sv_2mortal (to_sv (rgn)));
2473 2859
2474region *find (char *name) 2860region *find (utf8_string name)
2475 PROTOTYPE: $ 2861 PROTOTYPE: $
2476 CODE: 2862 CODE:
2477 RETVAL = region::find (name); 2863 RETVAL = region::find (name);
2478 OUTPUT: RETVAL 2864 OUTPUT: RETVAL
2479 2865
2480region *find_fuzzy (char *name) 2866int specificity (region *rgn)
2481 PROTOTYPE: $ 2867 CODE:
2482 CODE: 2868 RETVAL = 0;
2483 RETVAL = region::find_fuzzy (name); 2869 while (rgn = rgn->parent)
2870 RETVAL++;
2484 OUTPUT: RETVAL 2871 OUTPUT: RETVAL
2485 2872
2486INCLUDE: $PERL $srcdir/genacc region ../include/map.h | 2873INCLUDE: $PERL $srcdir/genacc region ../include/region.h |
2487 2874
2488MODULE = cf PACKAGE = cf::living 2875MODULE = cf PACKAGE = cf::living
2489 2876
2490INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2877INCLUDE: $PERL $srcdir/genacc living ../include/living.h |
2491 2878
2519 CODE: 2906 CODE:
2520{ 2907{
2521 STRLEN len; 2908 STRLEN len;
2522 char *buf = SvPVbyte (packet, len); 2909 char *buf = SvPVbyte (packet, len);
2523 2910
2911 if (len > MAXSOCKBUF)
2912 {
2913 // ugly
2914 if (THIS->pl)
2915 THIS->pl->failmsg ("[packet too long for client]");
2916 }
2917 else
2524 THIS->send_packet (buf, len); 2918 THIS->send_packet (buf, len);
2525} 2919}
2920
2921faceidx
2922client::need_face (utf8_string name, int pri = 0)
2923 CODE:
2924 RETVAL = face_find (name, 0);
2925 if (RETVAL)
2926 {
2927 THIS->send_face (RETVAL, pri);
2928 THIS->flush_fx ();
2929 }
2930 OUTPUT:
2931 RETVAL
2932
2933int
2934client::fx_want (int idx, int value = -1)
2935 CODE:
2936 if (0 < idx && idx < FT_NUM)
2937 {
2938 RETVAL = THIS->fx_want [idx];
2939 if (items > 2)
2940 THIS->fx_want [idx] = value;
2941 }
2942 else
2943 RETVAL = 0;
2944 OUTPUT:
2945 RETVAL
2946
2947MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2948
2949faceidx sound_find (utf8_string name)
2950
2951void sound_set (utf8_string str, faceidx face)
2952
2953# dire hack
2954void old_sound_index (int idx, faceidx face)
2955 CODE:
2956 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2957 old_sound_index [idx] = face;
2526 2958
2527MODULE = cf PACKAGE = cf::face PREFIX = face_ 2959MODULE = cf PACKAGE = cf::face PREFIX = face_
2528 2960
2529INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2961#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2530 2962
2531faceidx face_find (const char *name, faceidx defidx = 0) 2963faceidx face_find (utf8_string name, faceidx defidx = 0)
2532 2964
2533faceidx alloc (const char *name) 2965faceidx alloc (utf8_string name)
2534 CODE: 2966 CODE:
2535{ 2967{
2536 do 2968 do
2537 { 2969 {
2538 RETVAL = faces.size (); 2970 RETVAL = faces.size ();
2546 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2978 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2547 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2979 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2548} 2980}
2549 OUTPUT: RETVAL 2981 OUTPUT: RETVAL
2550 2982
2551void set (faceidx idx, int visibility, int magicmap) 2983void set_type (faceidx idx, int value)
2984 ALIAS:
2985 set_type = 0
2986 set_visibility = 1
2987 set_magicmap = 2
2988 set_smooth = 3
2989 set_smoothlevel = 4
2552 CODE: 2990 CODE:
2553 faceinfo *f = face_info (idx); 2991 faceinfo *f = face_info (idx); assert (f);
2554 assert (f); 2992 switch (ix)
2555 f->visibility = visibility; 2993 {
2556 f->magicmap = magicmap; 2994 case 0: f->type = value; break;
2557 2995 case 1: f->visibility = value; break;
2558void set_smooth (faceidx idx, faceidx smooth) 2996 case 2: f->magicmap = value; break;
2559 CODE: 2997 case 3: f->smooth = value; break;
2560 faceinfo *f = face_info (idx); 2998 case 4: f->smoothlevel = value; break;
2561 assert (f); 2999 }
2562 f->smooth = smooth;
2563 3000
2564void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 3001void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2565 CODE: 3002 CODE:
2566 facedata *d = face_data (idx, faceset); 3003{
2567 assert (d); 3004 faceinfo *f = face_info (idx); assert (f);
3005 facedata *d = &(faceset ? f->data64 : f->data32);
2568 sv_to (data, d->data); 3006 sv_to (data, d->data);
2569 STRLEN clen; 3007 STRLEN clen;
2570 char *cdata = SvPVbyte (chksum, clen); 3008 char *cdata = SvPVbyte (chksum, clen);
3009 clen = min (CHKSUM_MAXLEN, clen);
3010
3011 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
3012 {
3013 d->chksum_len = clen;
2571 memcpy (d->chksum, cdata, min (CHKSUM_SIZE, clen)); 3014 memcpy (d->chksum, cdata, clen);
3015
3016 // invalidate existing client face info
3017 for_all_clients (ns)
3018 if (ns->faceset == faceset)
3019 {
3020 ns->faces_sent [idx] = false;
3021 ns->force_newmap = true;
3022 }
3023 }
3024}
3025
3026int get_data_size (faceidx idx, int faceset = 0)
3027 CODE:
3028 facedata *d = face_data (idx, faceset);
3029 if (!d) XSRETURN_UNDEF;
3030 RETVAL = d->data.size ();
3031 OUTPUT:
3032 RETVAL
3033
3034SV *get_chksum (faceidx idx, int faceset = 0)
3035 CODE:
3036 facedata *d = face_data (idx, faceset);
3037 if (!d) XSRETURN_UNDEF;
3038 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
3039 OUTPUT:
3040 RETVAL
3041
3042SV *get_data (faceidx idx, int faceset = 0)
3043 CODE:
3044 facedata *d = face_data (idx, faceset);
3045 if (!d) XSRETURN_UNDEF;
3046 RETVAL = newSVpvn (d->data.data (), d->data.length ());
3047 OUTPUT:
3048 RETVAL
2572 3049
2573void invalidate (faceidx idx) 3050void invalidate (faceidx idx)
2574 CODE: 3051 CODE:
2575 for_all_clients (ns) 3052 for_all_clients (ns)
3053 {
2576 ns->faces_sent [idx] = false; 3054 ns->faces_sent [idx] = false;
3055 ns->force_newmap = true;
3056 }
2577 3057
2578void invalidate_all () 3058void invalidate_all ()
2579 CODE: 3059 CODE:
2580 for_all_clients (ns) 3060 for_all_clients (ns)
3061 {
2581 ns->faces_sent.reset (); 3062 ns->faces_sent.reset ();
3063 ns->force_newmap = true;
3064 }
2582 3065
3066MODULE = cf PACKAGE = cf::anim PREFIX = anim_
3067
3068#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h |
3069
3070animidx anim_find (utf8_string name)
3071 CODE:
3072 RETVAL = animation::find (name).number;
3073 OUTPUT: RETVAL
3074
3075animidx set (utf8_string name, SV *frames, int facings = 1)
3076 CODE:
3077{
3078 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
3079 croak ("frames must be an arrayref");
3080
3081 AV *av = (AV *)SvRV (frames);
3082
3083 animation *anim = &animation::find (name);
3084 if (anim->number)
3085 {
3086 anim->resize (av_len (av) + 1);
3087 anim->facings = facings;
3088 }
3089 else
3090 anim = &animation::create (name, av_len (av) + 1, facings);
3091
3092 for (int i = 0; i < anim->num_animations; ++i)
3093 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1)));
3094}
3095 OUTPUT: RETVAL
3096
3097void invalidate_all ()
3098 CODE:
3099 for_all_clients (ns)
3100 ns->anims_sent.reset ();
3101
3102MODULE = cf PACKAGE = cf::object::freezer
3103
3104INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
3105
3106SV *
3107new (char *klass)
3108 CODE:
3109 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
3110 OUTPUT: RETVAL
3111
3112void
3113DESTROY (SV *sv)
3114 CODE:
3115 object_freezer *self;
3116 sv_to (sv, self);
3117 delete self;
3118
3119MODULE = cf PACKAGE = cf::object::thawer
3120
3121INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
3122
3123SV *
3124new_from_file (char *klass, octet_string path)
3125 CODE:
3126 object_thawer *f = new object_thawer (path);
3127 if (!*f)
3128 {
3129 delete f;
3130 XSRETURN_UNDEF;
3131 }
3132 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
3133 OUTPUT: RETVAL
3134
3135void
3136DESTROY (SV *sv)
3137 CODE:
3138 object_thawer *self;
3139 sv_to (sv, self);
3140 delete self;
3141
3142void
3143extract_tags (object_thawer *self)
3144 PPCODE:
3145 while (self->kw != KW_EOF)
3146 {
3147 PUTBACK;
3148 coroapi::cede_to_tick ();
3149 SPAGAIN;
3150
3151 if (self->kw == KW_tag)
3152 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3153
3154 self->skip ();
3155 }
3156

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