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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.181 by root, Tue Apr 3 00:21:38 2007 UTC vs.
Revision 1.362 by root, Thu Apr 8 19:31:22 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "loader.h"
35#include "cfperl.h"
36#include "shstr.h"
37 36
38#include <unistd.h> 37#include <unistd.h>
39#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
40# include <sys/mman.h> 39# include <sys/mman.h>
41#endif 40#endif
42 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
43#include <EXTERN.h> 50#include <EXTERN.h>
44#include <perl.h> 51#include <perl.h>
45#include <XSUB.h> 52#include <XSUB.h>
46 53
47#include "CoroAPI.h" 54#include "CoroAPI.h"
48#include "perlxsi.c" 55#include "perlxsi.c"
49 56
50extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
51 58
52typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
53typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
54 61
55#if IVSIZE >= 8 62typedef std::string std__string;
56 typedef IV val64;
57# define newSVval64 newSViv
58# define SvVAL64 SvIV
59#else
60 typedef double val64;
61# define newSVval64 newSVnv
62# define SvVAL64 SvNV
63#endif
64
65static f_plug_api gethook = cfapi_get_hooks;
66static f_plug_api object_set_property = cfapi_object_set_property;
67static f_plug_api object_insert = cfapi_object_insert;
68 63
69static PerlInterpreter *perl; 64static PerlInterpreter *perl;
70 65
71double runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
72 70
73global gbl_ev; 71global gbl_ev;
74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
75
76bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type;
76 78
77static HV 79static HV
78 *stash_cf, 80 *stash_cf,
79 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
82 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
83 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
84 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
85 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
86 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
87 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
88 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
143
89// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
90template<class super> 145template<class super>
91static super * 146static super *
92is_a (attachable *at) 147is_a (attachable *at)
93{ 148{
102 157
103unordered_vector<attachable *> attachable::mortals; 158unordered_vector<attachable *> attachable::mortals;
104 159
105attachable::~attachable () 160attachable::~attachable ()
106{ 161{
107 flags |=0x3300;//D
108 assert (!self); 162 assert (!self);
109 assert (!cb); 163 assert (!cb);
110} 164}
111 165
112int 166int
126 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
127 hv_clear (self); 181 hv_clear (self);
128 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
129 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
130 184
131 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
132 assert (!this->self); 186 assert (!this->self);
133 flags |= 0x80; // severed //D
134 } 187 }
135} 188}
136 189
137void 190void
138attachable::optimise () 191attachable::optimise ()
139{ 192{
140 if (self 193 if (self
141 && SvREFCNT (self) == 1 194 && SvREFCNT (self) == 1
142 && !HvTOTALKEYS (self)) 195 && !HvTOTALKEYS (self))
143 flags |= 0x40,//D
144 sever_self (); 196 sever_self ();
145} 197}
146 198
147// check wether the object really is dead 199// check wether the object really is dead
148void 200void
155} 207}
156 208
157void 209void
158attachable::do_destroy () 210attachable::do_destroy ()
159{ 211{
160 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 212 INVOKE_ATTACHABLE (DESTROY, this);
161 213
162 if (cb) 214 if (cb)
163 { 215 {
164 SvREFCNT_dec (cb); 216 SvREFCNT_dec (cb);
165 cb = 0; 217 cb = 0;
166 } 218 }
167 219
168 if (self)
169 sever_self ();
170
171 flags |= 0x20; //D
172 mortals.push_back (this); 220 mortals.push_back (this);
173} 221}
174 222
175void 223void
176attachable::destroy () 224attachable::destroy ()
177{ 225{
178 if (destroyed ()) 226 if (destroyed ())
179 return; 227 return;
180 228
181 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
182 do_destroy (); 230 do_destroy ();
231 sever_self ();
183} 232}
184 233
185void 234void
186attachable::check_mortals () 235attachable::check_mortals ()
187{ 236{
191 { 240 {
192 if (i >= mortals.size ()) 241 if (i >= mortals.size ())
193 { 242 {
194 i = 0; 243 i = 0;
195 244
196 if (mortals.size () > 1000) 245 if (mortals.size () >= 512)
197 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 246 {
247 static int last_mortalcount;
248 if (mortals.size () != last_mortalcount)
249 {
250 last_mortalcount = mortals.size ();
251 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
252
253 if (0)
254 {
255 for (int j = 0; j < mortals.size (); ++j)//D
256 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
257 fprintf (stderr, "\n");//D
258 }
259 }
260 }
198 261
199 break; 262 break;
200 } 263 }
201 264
202 attachable *obj = mortals [i]; 265 attachable *obj = mortals [i];
203 266
204 obj->refcnt_chk (); // unborrow from perl, if necessary 267#if 0
205 268 if (obj->self)//D make this an assert later
206 //if (obj->refcnt > 0 || obj->self)
207 if (obj->refcnt || obj->self)
208 { 269 {
209//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 270 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
271 obj->sever_self ();
272 }
273#endif
274
275 if (obj->refcnt)
276 {
210 ++i; // further delay freeing 277 ++i; // further delay freeing
211 278
212 if (!(i & 0x3ff)) 279 if (!(i & 0x3ff))
213 break; 280 break;
214 } 281 }
215 else 282 else
216 { 283 {
217 mortals.erase (i); 284 mortals.erase (i);
285 obj->sever_self ();
218 delete obj; 286 delete obj;
219 } 287 }
220 } 288 }
221} 289}
222 290
291void
292attachable::set_key (const char *key, const char *value, bool is_utf8)
293{
294 if (!self)
295 self = newHV ();
296
297 if (value)
298 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
299 else
300 hv_delete (self, key, strlen (key), G_DISCARD);
301}
302
223attachable & 303attachable &
224attachable::operator =(const attachable &src) 304attachable::operator =(const attachable &src)
225{ 305{
226 //if (self || cb) 306 //if (self || cb)
227 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 307 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
228 308
229 attach = src.attach; 309 attach = src.attach;
230 return *this; 310 return *this;
231} 311}
232 312
313#if 0
314template<typename T>
315static bool
316find_backref (void *ptr, T *obj)
317{
318 char *s = (char *)obj;
319 while (s < (char *)obj + sizeof (T))
320 {
321 if (ptr == *(void **)s)
322 return true;
323
324 s += sizeof (void *); // assume natural alignment
325 }
326
327 return false;
328}
329
330// for debugging, find "live" objects containing this ptr
331static void
332find_backref (void *ptr)
333{
334 for_all_objects (op)
335 if (find_backref (ptr, op))
336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
337
338 for_all_players (pl)
339 if (find_backref (ptr, pl))
340 fprintf (stderr, "P %p\n", pl);
341
342 for_all_clients (ns)
343 if (find_backref (ptr, ns))
344 fprintf (stderr, "C %p\n", ns);
345}
346#endif
347
233////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
234 349
235static SV * 350static SV *
236newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
237{ 352{
238 SV *sv; 353 SV *sv;
239 354
240 if (!ptr) 355 if (!ptr)
241 return &PL_sv_undef; 356 return newSV (0);
242 357
243 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 358 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
244 return sv_bless (newRV_noinc ((SV *)hv), stash); 359 return sv_bless (newRV_noinc ((SV *)hv), stash);
245} 360}
246 361
265 380
266static SV * 381static SV *
267newSVattachable (attachable *obj, HV *stash) 382newSVattachable (attachable *obj, HV *stash)
268{ 383{
269 if (!obj) 384 if (!obj)
270 return &PL_sv_undef; 385 return newSV (0);
271 386
272 if (!obj->self) 387 if (!obj->self)
388 obj->self = newHV ();
389
390 if (!SvOBJECT (obj->self))
273 { 391 {
274 obj->self = newHV ();
275 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 392 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
276 obj->flags |= (obj->flags & 0xc0) << 8;
277 obj->flags &= ~0xc0;//D
278 obj->flags |= 0x10;//D
279 393
280 // now bless the object _once_ 394 // now bless the object _once_
395 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
281 return sv_bless (newRV_inc ((SV *)obj->self), stash); 396 return sv_bless (newRV_inc ((SV *)obj->self), stash);
282 } 397 }
283 else 398 else
284 { 399 {
285 SV *sv = newRV_inc ((SV *)obj->self); 400 SV *sv = newRV_inc ((SV *)obj->self);
289 404
290 return sv; 405 return sv;
291 } 406 }
292} 407}
293 408
409#if 0 // unused
294static void 410static void
295clearSVptr (SV *sv) 411clearSVptr (SV *sv)
296{ 412{
297 if (SvROK (sv)) 413 if (SvROK (sv))
298 sv = SvRV (sv); 414 sv = SvRV (sv);
299 415
300 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
301 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
302} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
303 435
304static long 436static long
305SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
306{ 438{
307 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
308 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
309 441
310 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
311
312 if (!mg)
313 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
314
315 return (long)mg->mg_ptr;
316} 443}
317 444
318static long 445static long noinline
319SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
320{ 447{
321 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
322 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
323 else
324 return 0;
325} 451}
326 452
453static long noinline
454SvPTR_ornull_client (SV *sv)
455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
327inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
328inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
329inline SV *to_sv (bool v) { return newSViv (v); } 496static inline SV *to_sv (bool v) { return newSViv (v); }
330inline SV *to_sv ( signed char v) { return newSViv (v); } 497static inline SV *to_sv ( signed char v) { return newSViv (v); }
331inline SV *to_sv (unsigned char v) { return newSViv (v); } 498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
332inline SV *to_sv ( signed short v) { return newSViv (v); } 499static inline SV *to_sv ( signed short v) { return newSViv (v); }
333inline SV *to_sv (unsigned short v) { return newSVuv (v); } 500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
334inline SV *to_sv ( signed int v) { return newSViv (v); } 501static inline SV *to_sv ( signed int v) { return newSViv (v); }
335inline SV *to_sv (unsigned int v) { return newSVuv (v); } 502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
336inline SV *to_sv ( signed long v) { return newSViv (v); } 503static inline SV *to_sv ( signed long v) { return newSViv (v); }
337inline SV *to_sv (unsigned long v) { return newSVuv (v); } 504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
338inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
339inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
340inline SV *to_sv (float v) { return newSVnv (v); } 507static inline SV *to_sv (float v) { return newSVnv (v); }
341inline SV *to_sv (double v) { return newSVnv (v); } 508static inline SV *to_sv (double v) { return newSVnv (v); }
342inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
343inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
344inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
345inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
346inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
347inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
348inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
349inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
350 518
351inline SV *to_sv (object & v) { return to_sv (&v); } 519static inline SV *to_sv (object & v) { return to_sv (&v); }
352inline SV *to_sv (living & v) { return to_sv (&v); } 520static inline SV *to_sv (living & v) { return to_sv (&v); }
353 521
354//inline SV *to_sv (faceinfo * v) { return to_sv (v->name); }
355inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
356inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); } 522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
357 524
358inline SV *to_sv (UUID v) 525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
359{
360 char buf[128];
361 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
362 return newSVpv (buf, 0);
363}
364 526
527static inline SV *to_sv (dynbuf * v)
528{
529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539}
540
541static inline SV *to_sv (dynbuf_text * v)
542{
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
544 SvUTF8_on (sv);
545 return sv;
546}
547
365inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
366inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
367inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
368inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
369inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
370inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
371inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
374inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
376inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
377inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
378inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
379inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
380inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
381inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
382inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
383inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
384inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
385inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
386inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
387inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
388inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
389 575
390//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
391inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
392 578
393template<class T> 579template<class T>
394inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
395 581
396template<int N> 582template<int N>
397inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
398 584
399inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
400inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
401inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
402inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
403inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
404 589
405inline void sv_to (SV *sv, std::string &v) 590static inline void sv_to (SV *sv, std::string &v)
406{ 591{
407 STRLEN len; 592 STRLEN len;
408 char *data = SvPVbyte (sv, len); 593 char *data = SvPVbyte (sv, len);
409 v.assign (data, len); 594 v.assign (data, len);
410} 595}
411 596
412inline void sv_to (SV *sv, UUID &v) 597static inline void sv_to (SV *sv, UUID &v)
413{ 598{
414 unsigned int version; 599 if (!v.parse (SvPV_nolen (sv)))
415
416 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
417 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
418} 601}
419 602
420inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
421 604
422static SV * 605static SV *
423newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
424{ 607{
425 SV *sv; 608 SV *sv;
439 break; 622 break;
440 623
441 case DT_STRING: 624 case DT_STRING:
442 { 625 {
443 char *str = (char *)va_arg (ap, const char *); 626 char *str = (char *)va_arg (ap, const char *);
444 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 627 sv = str ? newSVpv (str, 0) : newSV (0);
445 } 628 }
446 break; 629 break;
447 630
448 case DT_DATA: 631 case DT_DATA:
449 { 632 {
450 char *str = (char *)va_arg (ap, const void *); 633 char *str = (char *)va_arg (ap, const void *);
451 int len = va_arg (ap, int); 634 int len = va_arg (ap, int);
452 sv = str ? newSVpv (str, len) : &PL_sv_undef; 635 sv = str ? newSVpv (str, len) : newSV (0);
453 } 636 }
454 break; 637 break;
455 638
456 case DT_OBJECT: 639 case DT_OBJECT:
457 sv = to_sv (va_arg (ap, object *)); 640 sv = to_sv (va_arg (ap, object *));
499 va_end (ap); 682 va_end (ap);
500 683
501 return sv; 684 return sv;
502} 685}
503 686
687// typemap support, mostly to avoid excessive inlining
688template<class type>
689static void noinline
690cf_obj_to (SV *arg, type &var)
691{
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695}
696
697template<class object>
698static void noinline
699cf_obj_ornull_to (SV *arg, object *&var)
700{
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709}
710
711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
712
504static SV * 713static SV *
505newSVcfapi (int type, ...)
506{
507 SV *sv;
508
509 va_list ap;
510 va_start (ap, type);
511
512 switch (type)
513 {
514 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
515 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
516 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
517 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
518 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
519 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
520 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
521 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
522 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
523 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
524
525 default:
526 assert (("unhandled type in newSVcfapi", 0));
527 }
528
529 va_end (ap);
530
531 return sv;
532}
533
534//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
535
536SV *
537registry (attachable *ext) 714registry (attachable *ext)
538{ 715{
539 if (!ext->cb) 716 if (!ext->cb)
540 ext->cb = newAV (); 717 ext->cb = newAV ();
541 718
542 return newRV_inc ((SV *)ext->cb); 719 return newRV_inc ((SV *)ext->cb);
543} 720}
544 721
545///////////////////////////////////////////////////////////////////////////// 722/////////////////////////////////////////////////////////////////////////////
546 723
547extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
548{
549 return 0;
550}
551
552static CommArray_s rtn_cmd;
553
554static int
555runPluginCommand (object *obj, char *params)
556{
557 return -1;
558}
559
560extern "C" void *cfperl_getPluginProperty (int *type, ...)
561{
562 va_list args;
563 char *propname;
564 int i;
565 va_start (args, type);
566 propname = va_arg (args, char *);
567 //printf ("Property name: %s\n", propname);
568
569 if (!strcmp (propname, "command?"))
570 return NULL;
571 else if (!strcmp (propname, "Identification"))
572 {
573 va_end (args);
574 return (void *)PLUGIN_NAME;
575 }
576 else if (!strcmp (propname, "FullName"))
577 {
578 va_end (args);
579 return (void *)PLUGIN_VERSION;
580 }
581 else
582 va_end (args);
583
584 return NULL;
585}
586
587extern "C" int cfperl_postInitPlugin ()
588{
589 int hooktype = 1;
590 int rtype = 0;
591
592 cf_init_plugin (gethook);
593
594 return 0;
595}
596
597extern "C" int cfperl_closePlugin ()
598{
599 return 0;
600}
601
602void 724void
603cfperl_init () 725cfperl_init ()
604{ 726{
727 extern char **environ;
728
605 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 729 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
606 perl = perl_alloc (); 730 perl = perl_alloc ();
607 perl_construct (perl); 731 perl_construct (perl);
608 732
609 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
610 734
611 const char *argv[] = { 735 const char *argv[] = {
612 "", 736 settings.argv [0],
613 "-e" 737 "-e0"
614 "use Event; use Coro;" // required for bootstrap
615 "cf->bootstrap;" // required for datadir :*>
616 "unshift @INC, cf::datadir ();"
617 "require cf;"
618 }; 738 };
619 739
620 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
621 || perl_run (perl)) 741 || perl_run (perl))
622 { 742 {
623 printf ("unable to initialize perl-interpreter, aborting.\n"); 743 printf ("unable to initialize perl-interpreter, aborting.\n");
624 exit (EXIT_FAILURE); 744 exit (EXIT_FAILURE);
625 } 745 }
626 746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
627 { 758 {
628 dSP; 759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
629 760 exit (EXIT_FAILURE);
630 PUSHMARK (SP);
631 PUTBACK;
632 call_pv ("cf::init", G_DISCARD | G_VOID);
633 } 761 }
634} 762}
635 763
764void
636void cfperl_main () 765cfperl_main ()
637{ 766{
638 dSP; 767 dSP;
639 768
640 PUSHMARK (SP); 769 PUSHMARK (SP);
641 PUTBACK; 770 PUTBACK;
645void 774void
646attachable::instantiate () 775attachable::instantiate ()
647{ 776{
648 if (attach) 777 if (attach)
649 { 778 {
650 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 779 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
651 attach = 0; 780 attach = 0;
652 } 781 }
653} 782}
654 783
655void 784void
656attachable::reattach () 785attachable::reattach ()
657{ 786{
658 optimise (); 787 optimise ();
659 //TODO: check for _attachment's, very important for restarts 788 //TODO: check for _attachment's, very important for restarts
660 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 789 INVOKE_ATTACHABLE (REATTACH, this);
661} 790}
662 791
663static event_klass klass_of[NUM_EVENT_TYPES] = { 792static event_klass klass_of[NUM_EVENT_TYPES] = {
664# define def(type,name) KLASS_ ## type, 793# define def(type,name) KLASS_ ## type,
665# include "eventinc.h" 794# include "eventinc.h"
666# undef def 795# undef def
667}; 796};
668 797
669#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 798#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
670 799
671static void 800static void noinline
672gather_callbacks (AV *&callbacks, AV *registry, event_type event) 801gather_callbacks (AV *&callbacks, AV *registry, event_type event)
673{ 802{
674 // event must be in array 803 // event must be in array
675 if (event >= 0 && event <= AvFILLp (registry)) 804 if (event >= 0 && event <= AvFILLp (registry))
676 { 805 {
708} 837}
709 838
710void 839void
711global::gather_callbacks (AV *&callbacks, event_type event) const 840global::gather_callbacks (AV *&callbacks, event_type event) const
712{ 841{
713 ::gather_callbacks (callbacks, cb_object, event); 842 ::gather_callbacks (callbacks, cb_global, event);
714} 843}
715 844
716void 845void
717object::gather_callbacks (AV *&callbacks, event_type event) const 846object::gather_callbacks (AV *&callbacks, event_type event) const
718{ 847{
719 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 848 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
720 { 849 {
721 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 850 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
722 851
723 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 852 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
724 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 853 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
725 } 854 }
726 855
762{ 891{
763 attachable::gather_callbacks (callbacks, event); 892 attachable::gather_callbacks (callbacks, event);
764 ::gather_callbacks (callbacks, cb_map, event); 893 ::gather_callbacks (callbacks, cb_map, event);
765} 894}
766 895
896static void noinline
897_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
898{
899 for (int event = 0; event <= AvFILLp (registry); ++event)
900 {
901 SV *cbs_ = AvARRAY (registry)[event];
902
903 // element must be list of callback entries
904 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
905 {
906 AV *cbs = (AV *)SvRV (cbs_);
907
908 // no callback entries, no callbacks to call
909 if (AvFILLp (cbs) >= 0)
910 set.set (event);
911 }
912 }
913}
914
915// very slow and inefficient way to recalculate the global want bitsets
916static void
917_recalc_want ()
918{
919 ev_want_event.reset ();
920
921 _recalc_want (ev_want_event, cb_global);
922 _recalc_want (ev_want_event, cb_attachable);
923 _recalc_want (ev_want_event, cb_object);
924 _recalc_want (ev_want_event, cb_client);
925 _recalc_want (ev_want_event, cb_player);
926 _recalc_want (ev_want_event, cb_map);
927
928 ev_want_type.reset ();
929
930 for (int type = 0; type <= AvFILLp (cb_type); ++type)
931 {
932 SV *cbs_ = AvARRAY (cb_type)[type];
933
934 // element must be list of callback entries
935 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
936 {
937 AV *cbs = (AV *)SvRV (cbs_);
938
939 // no callback entries, no callbacks to call
940 if (AvFILLp (cbs) >= 0)
941 ev_want_type.set (type % NUM_TYPES);
942 }
943 }
944}
945
767bool 946bool
768attachable::invoke (event_type event, ...) 947attachable::invoke (event_type event, ...)
769{ 948{
770 data_type dt; 949 data_type dt;
771 va_list ap;
772
773 va_start (ap, event);
774 950
775 // callback call ordering should be: 951 // callback call ordering should be:
776 // 1. per-object callback 952 // 1. per-object callback
777 // 2. per-class object 953 // 2. per-class object
778 // 3. per-type callback 954 // 3. per-type callback
782 gather_callbacks (callbacks, event); 958 gather_callbacks (callbacks, event);
783 959
784 // short-circuit processing if no callbacks found/defined 960 // short-circuit processing if no callbacks found/defined
785 if (!callbacks) 961 if (!callbacks)
786 return 0; 962 return 0;
963
964 va_list ap;
965 va_start (ap, event);
787 966
788 CALL_BEGIN (3); 967 CALL_BEGIN (3);
789 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 968 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
790 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 969 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
791 970
815 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
816 } 995 }
817 996
818 va_end (ap); 997 va_end (ap);
819 998
820 CALL_CALL ("cf::do_invoke", G_SCALAR); 999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
821 count = count > 0 ? POPi : 0; 1000 count = count > 0 ? POPi : 0;
822 1001
823 CALL_END; 1002 CALL_END;
824 1003
825 return count; 1004 return count;
826} 1005}
827 1006
828SV * 1007static SV *
829cfperl_result (int idx) 1008cfperl_result (int idx)
830{ 1009{
831 AV *av = get_av ("cfperl::invoke_results", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
832 if (!av) 1011 if (!av)
833 return &PL_sv_undef; 1012 return &PL_sv_undef;
834 1013
835 SV **sv = av_fetch (av, idx, 0); 1014 SV **sv = av_fetch (av, idx, 0);
836 if (!sv) 1015 if (!sv)
850{ 1029{
851 return SvNV (cfperl_result (idx)); 1030 return SvNV (cfperl_result (idx));
852} 1031}
853 1032
854///////////////////////////////////////////////////////////////////////////// 1033/////////////////////////////////////////////////////////////////////////////
1034// various c++ => perl glue functions
1035
1036void
1037cfperl_tick ()
1038{
1039 tick_pending = 1;
1040
1041 if (tick_inhibit)
1042 return;
1043
1044 tick_pending = 0;
1045
1046 dSP;
1047
1048 PUSHMARK (SP);
1049 PUTBACK;
1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1051
1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1053}
855 1054
856void 1055void
857cfperl_emergency_save () 1056cfperl_emergency_save ()
858{ 1057{
859 CALL_BEGIN (0); 1058 CALL_BEGIN (0);
868 CALL_ARG (make_core); 1067 CALL_ARG (make_core);
869 CALL_CALL ("cf::post_cleanup", G_VOID); 1068 CALL_CALL ("cf::post_cleanup", G_VOID);
870 CALL_END; 1069 CALL_END;
871} 1070}
872 1071
1072void
1073cfperl_make_book (object *book, int level)
1074{
1075 CALL_BEGIN (2);
1076 CALL_ARG (book);
1077 CALL_ARG (level);
1078 CALL_CALL ("ext::books::make_book", G_VOID);
1079 CALL_END;
1080}
1081
1082void
1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1084{
1085 CALL_BEGIN (4);
1086 CALL_ARG (ns);
1087 CALL_ARG (type);
1088 CALL_ARG_SV (newSVpv_utf8 (msg));
1089 CALL_ARG (color);
1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1091 CALL_END;
1092}
1093
1094int
1095cfperl_can_merge (object *ob1, object *ob2)
1096{
1097 int can;
1098
1099 CALL_BEGIN (2);
1100 CALL_ARG (ob1);
1101 CALL_ARG (ob2);
1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1103 can = count && SvTRUE (TOPs);
1104 CALL_END;
1105
1106 return can;
1107}
1108
1109void
1110cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111{
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119}
1120
1121player *
1122player::find (const_utf8_string name)
1123{
1124 CALL_BEGIN (1);
1125 CALL_ARG (name);
1126 CALL_CALL ("cf::player::find", G_SCALAR);
1127
1128 player *retval = 0;
1129 if (count) sv_to (POPs, retval);
1130
1131 CALL_END;
1132
1133 return retval;
1134}
1135
873maptile * 1136maptile *
1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1138{
1139 CALL_BEGIN (3);
1140 CALL_ARG (dirname);
1141 CALL_ARG (stylename);
1142 CALL_ARG (difficulty);
1143 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144
1145 maptile *retval = 0;
1146 if (count) sv_to (POPs, retval);
1147
1148 CALL_END;
1149
1150 return retval;
1151}
1152
1153maptile *
874maptile::find_sync (const char *path, maptile *origin) 1154maptile::find_sync (const_utf8_string path, maptile *origin)
875{ 1155{
876 CALL_BEGIN (2); 1156 CALL_BEGIN (2);
877 CALL_ARG (path); 1157 CALL_ARG (path);
878 CALL_ARG (origin); 1158 CALL_ARG (origin);
879 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
880 1160
881 maptile *retval; 1161 maptile *retval = 0;
882
883 if (count)
884 sv_to (POPs, retval); 1162 if (count) sv_to (POPs, retval);
885 else
886 retval = 0;
887 1163
888 CALL_END; 1164 CALL_END;
889 1165
890 return retval; 1166 return retval;
891} 1167}
892 1168
893maptile * 1169maptile *
894maptile::find_async (const char *path, maptile *origin) 1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
895{ 1171{
896 CALL_BEGIN (2); 1172 CALL_BEGIN (3);
897 CALL_ARG (path); 1173 CALL_ARG (path);
898 CALL_ARG (origin); 1174 CALL_ARG (origin);
1175 CALL_ARG (load);
899 CALL_CALL ("cf::map::find_async", G_SCALAR); 1176 CALL_CALL ("cf::map::find_async", G_SCALAR);
900 1177
901 maptile *retval; 1178 maptile *retval = 0;
902
903 if (count)
904 sv_to (POPs, retval); 1179 if (count) sv_to (POPs, retval);
905 else
906 retval = 0;
907 1180
908 CALL_END; 1181 CALL_END;
909 1182
910 return retval; 1183 return retval;
911} 1184}
914maptile::do_load_sync () 1187maptile::do_load_sync ()
915{ 1188{
916 CALL_BEGIN (1); 1189 CALL_BEGIN (1);
917 CALL_ARG (this); 1190 CALL_ARG (this);
918 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
919 CALL_END;
920}
921
922void
923maptile::change_all_map_light (int change)
924{
925 CALL_BEGIN (1);
926 CALL_ARG (change);
927 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
928 CALL_END; 1192 CALL_END;
929} 1193}
930 1194
931void 1195void
932object::enter_exit (object *exit) 1196object::enter_exit (object *exit)
939 CALL_ARG (exit); 1203 CALL_ARG (exit);
940 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
941 CALL_END; 1205 CALL_END;
942} 1206}
943 1207
1208void
1209object::player_goto (const_utf8_string path, int x, int y)
1210{
1211 if (type != PLAYER)
1212 return;
1213
1214 CALL_BEGIN (4);
1215 CALL_ARG (this);
1216 CALL_ARG (path);
1217 CALL_ARG (x);
1218 CALL_ARG (y);
1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1220 CALL_END;
1221}
1222
1223const_utf8_string
1224object::ref () const
1225{
1226 if (type == PLAYER)
1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1228 else
1229 return 0;
1230}
1231
1232object *
1233object::deref (const_utf8_string ref)
1234{
1235 object *retval = 0;
1236
1237 if (ref)
1238 {
1239 CALL_BEGIN (1);
1240 CALL_ARG (ref);
1241 CALL_CALL ("cf::object::deref", G_SCALAR);
1242
1243 if (count)
1244 sv_to (POPs, retval);
1245
1246 CALL_END;
1247 }
1248
1249 return retval;
1250}
1251
1252void
1253log_backtrace (const_utf8_string msg)
1254{
1255#if HAVE_BACKTRACE
1256 void *addr [20];
1257 int size = backtrace (addr, 20);
1258
1259 CALL_BEGIN (size);
1260 CALL_ARG (msg);
1261 for (int i = 0; i < size; ++i)
1262 CALL_ARG ((IV)addr [i]);
1263 CALL_CALL ("cf::_log_backtrace", G_VOID);
1264 CALL_END;
1265#endif
1266}
1267
1268bool
1269is_match_expr (const_utf8_string expr)
1270{
1271 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1272}
1273
1274bool
1275match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1276{
1277 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1278 expr += sizeof ("match ") - 1;
1279
1280 CALL_BEGIN (5);
1281 CALL_ARG (expr);
1282 CALL_ARG (ob);
1283 CALL_ARG (self);
1284 CALL_ARG (source);
1285 CALL_ARG (originator);
1286 CALL_CALL (cv_cf_match_match, G_SCALAR);
1287
1288 bool matched = count && SvTRUE (TOPs);
1289
1290 CALL_END;
1291
1292 return matched;
1293}
1294
1295object *
1296match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1297{
1298 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1299 expr += sizeof ("match ") - 1;
1300
1301 CALL_BEGIN (5);
1302 CALL_ARG (expr);
1303 CALL_ARG (ob);
1304 CALL_ARG (self);
1305 CALL_ARG (source);
1306 CALL_ARG (originator);
1307 CALL_CALL (cv_cf_match_match, G_ARRAY);
1308
1309 object *one = 0;
1310
1311 if (count)
1312 sv_to (TOPs, one);
1313
1314 CALL_END;
1315
1316 return one;
1317}
1318
944///////////////////////////////////////////////////////////////////////////// 1319/////////////////////////////////////////////////////////////////////////////
945 1320
946struct EventAPI *watcher_base::GEventAPI; 1321struct EVAPI *evapi::GEVAPI;
947struct CoroAPI *coroapi::GCoroAPI; 1322struct CoroAPI *coroapi::GCoroAPI;
948 1323
949int coroapi::cede_counter;
950
951static void iw_dispatch (pe_event *ev)
952{
953 iw *w = (iw *)ev->ext_data;
954 w->call (*w);
955}
956
957void 1324void
958iw::alloc () 1325coroapi::do_cede_to_tick ()
959{ 1326{
960 pe = GEventAPI->new_idle (0, 0); 1327 cede_pending = 0;
961 1328 cede ();
962 WaREENTRANT_off (pe);
963 pe->base.callback = (void *)iw_dispatch;
964 pe->base.ext_data = (void *)this;
965} 1329}
966 1330
967static void iow_dispatch (pe_event *ev)
968{
969 iow *w = (iow *)ev->ext_data;
970 w->call (*w, ((pe_ioevent *)ev)->got);
971}
972
973void 1331void
974iow::alloc () 1332coroapi::wait_for_tick ()
975{ 1333{
976 pe = GEventAPI->new_io (0, 0); 1334 CALL_BEGIN (0);
977 1335 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
978 WaREENTRANT_off (pe); 1336 CALL_END;
979 pe->base.callback = (void *)iow_dispatch;
980 pe->base.ext_data = (void *)this;
981
982 pe->fd = -1;
983 pe->poll = 0;
984} 1337}
985 1338
986void 1339void
987iow::fd (int fd) 1340coroapi::wait_for_tick_begin ()
988{ 1341{
989 pe->fd = fd; 1342 CALL_BEGIN (0);
990} 1343 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
991 1344 CALL_END;
992int
993iow::poll ()
994{
995 return pe->poll;
996} 1345}
997 1346
998void 1347void
999iow::poll (int events) 1348iow::poll (int events)
1000{ 1349{
1001 if (pe->poll != events) 1350 if (events != this->events)
1002 { 1351 {
1352 int active = ev_is_active ((ev_io *)this);
1003 if (pe->poll) stop (); 1353 if (active) stop ();
1004 pe->poll = events; 1354 ev_io_set ((ev_io *)this, fd, events);
1005 if (pe->poll) start (); 1355 if (active) start ();
1006 } 1356 }
1007} 1357}
1008 1358
1009void 1359static void
1010_connect_to_perl () 1360_connect_to_perl_1 ()
1011{ 1361{
1012 stash_cf = gv_stashpv ("cf" , 1); 1362 stash_cf = gv_stashpv ("cf", 1);
1013 1363
1014 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1364 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1015 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1365 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1016 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1366 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1017 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1367 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1368 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1018 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1369 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1019 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1370 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1020 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1371 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1021 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1372 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1022 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1373 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1023 1374
1024 sv_runtime = get_sv ("cf::RUNTIME", 1); 1375 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1025 sv_upgrade (sv_runtime, SVt_NV); 1376 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1377 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1378 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1026 1379
1027 cb_global = get_av ("cf::CB_GLOBAL", 1); 1380 cb_global = get_av ("cf::CB_GLOBAL", 1);
1028 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1381 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1029 cb_object = get_av ("cf::CB_OBJECT", 1); 1382 cb_object = get_av ("cf::CB_OBJECT", 1);
1030 cb_player = get_av ("cf::CB_PLAYER", 1); 1383 cb_player = get_av ("cf::CB_PLAYER", 1);
1031 cb_client = get_av ("cf::CB_CLIENT", 1); 1384 cb_client = get_av ("cf::CB_CLIENT", 1);
1032 cb_type = get_av ("cf::CB_TYPE" , 1); 1385 cb_type = get_av ("cf::CB_TYPE" , 1);
1033 cb_map = get_av ("cf::CB_MAP" , 1); 1386 cb_map = get_av ("cf::CB_MAP" , 1);
1034} 1387}
1035 1388
1389static void
1390_connect_to_perl_2 ()
1391{
1392 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1393 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1394 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1395 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1396 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1397}
1398
1036MODULE = cf PACKAGE = cf PREFIX = cf_ 1399MODULE = cf PACKAGE = cf PREFIX = cf_
1037 1400
1038BOOT: 1401BOOT:
1039{ 1402{
1403 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1404 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1405
1040 _connect_to_perl (); 1406 _connect_to_perl_1 ();
1041
1042 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1043 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1044 1407
1045 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1408 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1409
1410 //{
1411 // require_pv ("Time::HiRes");
1412 //
1413 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1414 // if (!svp) croak ("Time::HiRes is required");
1415 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1416 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1417 //}
1046 1418
1047 static const struct { 1419 static const struct {
1048 const char *name; 1420 const char *name;
1049 IV iv; 1421 IV iv;
1050 } *civ, const_iv[] = { 1422 } *civ, const_iv[] = {
1051# define const_iv(name) { # name, (IV)name }, 1423# define const_iv(name) { # name, (IV)name },
1052 const_iv (llevError) 1424# include "const_iv.h"
1053 const_iv (llevInfo) 1425# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1054 const_iv (llevDebug) 1426# include "attackinc.h"
1055 const_iv (llevMonster) 1427# undef def
1428# define def(uc, flags) const_iv (SK_ ## uc)
1429# include "skillinc.h"
1430# undef def
1056 1431
1057 const_iv (Map0Cmd) 1432 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1058 const_iv (Map1Cmd) 1433 const_iv (logBacktrace)
1059 const_iv (Map1aCmd)
1060 1434
1061 const_iv (MAP_CLIENT_X) 1435 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1062 const_iv (MAP_CLIENT_Y) 1436
1437 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1063 1438
1064 const_iv (MAX_TIME) 1439 const_iv (MAX_TIME)
1065 const_iv (PLAYER)
1066 const_iv (TRANSPORT)
1067 const_iv (ROD)
1068 const_iv (TREASURE)
1069 const_iv (POTION)
1070 const_iv (FOOD)
1071 const_iv (POISON)
1072 const_iv (BOOK)
1073 const_iv (CLOCK) 1440 const_iv (MAXSOCKBUF)
1074 const_iv (ARROW)
1075 const_iv (BOW)
1076 const_iv (WEAPON)
1077 const_iv (ARMOUR)
1078 const_iv (PEDESTAL)
1079 const_iv (ALTAR)
1080 const_iv (LOCKED_DOOR)
1081 const_iv (SPECIAL_KEY)
1082 const_iv (MAP)
1083 const_iv (DOOR)
1084 const_iv (KEY)
1085 const_iv (TIMED_GATE)
1086 const_iv (TRIGGER)
1087 const_iv (GRIMREAPER)
1088 const_iv (MAGIC_EAR)
1089 const_iv (TRIGGER_BUTTON)
1090 const_iv (TRIGGER_ALTAR)
1091 const_iv (TRIGGER_PEDESTAL)
1092 const_iv (SHIELD)
1093 const_iv (HELMET)
1094 const_iv (HORN)
1095 const_iv (MONEY)
1096 const_iv (CLASS)
1097 const_iv (GRAVESTONE)
1098 const_iv (AMULET)
1099 const_iv (PLAYERMOVER)
1100 const_iv (TELEPORTER)
1101 const_iv (CREATOR)
1102 const_iv (SKILL)
1103 const_iv (EARTHWALL)
1104 const_iv (GOLEM)
1105 const_iv (THROWN_OBJ)
1106 const_iv (BLINDNESS)
1107 const_iv (GOD)
1108 const_iv (DETECTOR)
1109 const_iv (TRIGGER_MARKER)
1110 const_iv (DEAD_OBJECT)
1111 const_iv (DRINK)
1112 const_iv (MARKER)
1113 const_iv (HOLY_ALTAR)
1114 const_iv (PLAYER_CHANGER)
1115 const_iv (BATTLEGROUND)
1116 const_iv (PEACEMAKER)
1117 const_iv (GEM)
1118 const_iv (FIREWALL)
1119 const_iv (ANVIL)
1120 const_iv (CHECK_INV)
1121 const_iv (MOOD_FLOOR)
1122 const_iv (EXIT)
1123 const_iv (ENCOUNTER)
1124 const_iv (SHOP_FLOOR)
1125 const_iv (SHOP_MAT)
1126 const_iv (RING)
1127 const_iv (FLOOR)
1128 const_iv (FLESH)
1129 const_iv (INORGANIC)
1130 const_iv (SKILL_TOOL)
1131 const_iv (LIGHTER)
1132 const_iv (BUILDABLE_WALL)
1133 const_iv (MISC_OBJECT)
1134 const_iv (LAMP)
1135 const_iv (DUPLICATOR)
1136 const_iv (SPELLBOOK)
1137 const_iv (CLOAK)
1138 const_iv (SPINNER)
1139 const_iv (GATE)
1140 const_iv (BUTTON)
1141 const_iv (CF_HANDLE)
1142 const_iv (HOLE)
1143 const_iv (TRAPDOOR)
1144 const_iv (SIGN)
1145 const_iv (BOOTS)
1146 const_iv (GLOVES)
1147 const_iv (SPELL)
1148 const_iv (SPELL_EFFECT)
1149 const_iv (CONVERTER)
1150 const_iv (BRACERS)
1151 const_iv (POISONING)
1152 const_iv (SAVEBED)
1153 const_iv (WAND)
1154 const_iv (SCROLL)
1155 const_iv (DIRECTOR)
1156 const_iv (GIRDLE)
1157 const_iv (FORCE)
1158 const_iv (POTION_EFFECT)
1159 const_iv (EVENT_CONNECTOR)
1160 const_iv (CLOSE_CON)
1161 const_iv (CONTAINER)
1162 const_iv (ARMOUR_IMPROVER)
1163 const_iv (WEAPON_IMPROVER)
1164 const_iv (SKILLSCROLL)
1165 const_iv (DEEP_SWAMP)
1166 const_iv (IDENTIFY_ALTAR)
1167 const_iv (MENU)
1168 const_iv (RUNE)
1169 const_iv (TRAP)
1170 const_iv (POWER_CRYSTAL)
1171 const_iv (CORPSE)
1172 const_iv (DISEASE)
1173 const_iv (SYMPTOM)
1174 const_iv (BUILDER)
1175 const_iv (MATERIAL)
1176 const_iv (ITEM_TRANSFORMER)
1177 1441
1178 const_iv (NUM_SUBTYPES) 1442 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1443 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1179 1444
1180 const_iv (ST_BD_BUILD) 1445 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1181 const_iv (ST_BD_REMOVE)
1182 1446
1183 const_iv (ST_MAT_FLOOR) 1447 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1184 const_iv (ST_MAT_WALL) 1448 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1185 const_iv (ST_MAT_ITEM)
1186
1187 const_iv (AT_PHYSICAL)
1188 const_iv (AT_MAGIC)
1189 const_iv (AT_FIRE)
1190 const_iv (AT_ELECTRICITY)
1191 const_iv (AT_COLD)
1192 const_iv (AT_CONFUSION)
1193 const_iv (AT_ACID)
1194 const_iv (AT_DRAIN)
1195 const_iv (AT_WEAPONMAGIC)
1196 const_iv (AT_GHOSTHIT)
1197 const_iv (AT_POISON)
1198 const_iv (AT_SLOW)
1199 const_iv (AT_PARALYZE)
1200 const_iv (AT_TURN_UNDEAD)
1201 const_iv (AT_FEAR)
1202 const_iv (AT_CANCELLATION)
1203 const_iv (AT_DEPLETE)
1204 const_iv (AT_DEATH)
1205 const_iv (AT_CHAOS)
1206 const_iv (AT_COUNTERSPELL)
1207 const_iv (AT_GODPOWER)
1208 const_iv (AT_HOLYWORD)
1209 const_iv (AT_BLIND)
1210 const_iv (AT_INTERNAL)
1211 const_iv (AT_LIFE_STEALING)
1212 const_iv (AT_DISEASE)
1213
1214 const_iv (WEAP_HIT)
1215 const_iv (WEAP_SLASH)
1216 const_iv (WEAP_PIERCE)
1217 const_iv (WEAP_CLEAVE)
1218 const_iv (WEAP_SLICE)
1219 const_iv (WEAP_STAB)
1220 const_iv (WEAP_WHIP)
1221 const_iv (WEAP_CRUSH)
1222 const_iv (WEAP_BLUD)
1223
1224 const_iv (FLAG_ALIVE)
1225 const_iv (FLAG_WIZ)
1226 const_iv (FLAG_REMOVED)
1227 const_iv (FLAG_FREED)
1228 const_iv (FLAG_WAS_WIZ)
1229 const_iv (FLAG_APPLIED)
1230 const_iv (FLAG_UNPAID)
1231 const_iv (FLAG_USE_SHIELD)
1232 const_iv (FLAG_NO_PICK)
1233 const_iv (FLAG_ANIMATE)
1234 const_iv (FLAG_MONSTER)
1235 const_iv (FLAG_FRIENDLY)
1236 const_iv (FLAG_GENERATOR)
1237 const_iv (FLAG_IS_THROWN)
1238 const_iv (FLAG_AUTO_APPLY)
1239 const_iv (FLAG_PLAYER_SOLD)
1240 const_iv (FLAG_SEE_INVISIBLE)
1241 const_iv (FLAG_CAN_ROLL)
1242 const_iv (FLAG_OVERLAY_FLOOR)
1243 const_iv (FLAG_IS_TURNABLE)
1244 const_iv (FLAG_IS_USED_UP)
1245 const_iv (FLAG_IDENTIFIED)
1246 const_iv (FLAG_REFLECTING)
1247 const_iv (FLAG_CHANGING)
1248 const_iv (FLAG_SPLITTING)
1249 const_iv (FLAG_HITBACK)
1250 const_iv (FLAG_STARTEQUIP)
1251 const_iv (FLAG_BLOCKSVIEW)
1252 const_iv (FLAG_UNDEAD)
1253 const_iv (FLAG_SCARED)
1254 const_iv (FLAG_UNAGGRESSIVE)
1255 const_iv (FLAG_REFL_MISSILE)
1256 const_iv (FLAG_REFL_SPELL)
1257 const_iv (FLAG_NO_MAGIC)
1258 const_iv (FLAG_NO_FIX_PLAYER)
1259 const_iv (FLAG_IS_LIGHTABLE)
1260 const_iv (FLAG_TEAR_DOWN)
1261 const_iv (FLAG_RUN_AWAY)
1262 const_iv (FLAG_PICK_UP)
1263 const_iv (FLAG_UNIQUE)
1264 const_iv (FLAG_NO_DROP)
1265 const_iv (FLAG_WIZCAST)
1266 const_iv (FLAG_CAST_SPELL)
1267 const_iv (FLAG_USE_SCROLL)
1268 const_iv (FLAG_USE_RANGE)
1269 const_iv (FLAG_USE_BOW)
1270 const_iv (FLAG_USE_ARMOUR)
1271 const_iv (FLAG_USE_WEAPON)
1272 const_iv (FLAG_USE_RING)
1273 const_iv (FLAG_READY_RANGE)
1274 const_iv (FLAG_READY_BOW)
1275 const_iv (FLAG_XRAYS)
1276 const_iv (FLAG_NO_APPLY)
1277 const_iv (FLAG_IS_FLOOR)
1278 const_iv (FLAG_LIFESAVE)
1279 const_iv (FLAG_NO_STRENGTH)
1280 const_iv (FLAG_SLEEP)
1281 const_iv (FLAG_STAND_STILL)
1282 const_iv (FLAG_RANDOM_MOVE)
1283 const_iv (FLAG_ONLY_ATTACK)
1284 const_iv (FLAG_CONFUSED)
1285 const_iv (FLAG_STEALTH)
1286 const_iv (FLAG_WIZPASS)
1287 const_iv (FLAG_IS_LINKED)
1288 const_iv (FLAG_CURSED)
1289 const_iv (FLAG_DAMNED)
1290 const_iv (FLAG_SEE_ANYWHERE)
1291 const_iv (FLAG_KNOWN_MAGICAL)
1292 const_iv (FLAG_KNOWN_CURSED)
1293 const_iv (FLAG_CAN_USE_SKILL)
1294 const_iv (FLAG_BEEN_APPLIED)
1295 const_iv (FLAG_READY_SCROLL)
1296 const_iv (FLAG_USE_ROD)
1297 const_iv (FLAG_USE_HORN)
1298 const_iv (FLAG_MAKE_INVIS)
1299 const_iv (FLAG_INV_LOCKED)
1300 const_iv (FLAG_IS_WOODED)
1301 const_iv (FLAG_IS_HILLY)
1302 const_iv (FLAG_READY_SKILL)
1303 const_iv (FLAG_READY_WEAPON)
1304 const_iv (FLAG_NO_SKILL_IDENT)
1305 const_iv (FLAG_BLIND)
1306 const_iv (FLAG_SEE_IN_DARK)
1307 const_iv (FLAG_IS_CAULDRON)
1308 const_iv (FLAG_NO_STEAL)
1309 const_iv (FLAG_ONE_HIT)
1310 const_iv (FLAG_CLIENT_SENT)
1311 const_iv (FLAG_BERSERK)
1312 const_iv (FLAG_NEUTRAL)
1313 const_iv (FLAG_NO_ATTACK)
1314 const_iv (FLAG_NO_DAMAGE)
1315 const_iv (FLAG_OBJ_ORIGINAL)
1316 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1317 const_iv (FLAG_ACTIVATE_ON_PUSH)
1318 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1319 const_iv (FLAG_IS_WATER)
1320 const_iv (FLAG_CONTENT_ON_GEN)
1321 const_iv (FLAG_IS_A_TEMPLATE)
1322 const_iv (FLAG_IS_BUILDABLE)
1323 const_iv (FLAG_DESTROY_ON_DEATH)
1324 const_iv (FLAG_NO_MAP_SAVE)
1325
1326 const_iv (NDI_BLACK)
1327 const_iv (NDI_WHITE)
1328 const_iv (NDI_NAVY)
1329 const_iv (NDI_RED)
1330 const_iv (NDI_ORANGE)
1331 const_iv (NDI_BLUE)
1332 const_iv (NDI_DK_ORANGE)
1333 const_iv (NDI_GREEN)
1334 const_iv (NDI_LT_GREEN)
1335 const_iv (NDI_GREY)
1336 const_iv (NDI_BROWN)
1337 const_iv (NDI_GOLD)
1338 const_iv (NDI_TAN)
1339 const_iv (NDI_MAX_COLOR)
1340 const_iv (NDI_COLOR_MASK)
1341 const_iv (NDI_UNIQUE)
1342 const_iv (NDI_ALL)
1343
1344 const_iv (UPD_LOCATION)
1345 const_iv (UPD_FLAGS)
1346 const_iv (UPD_WEIGHT)
1347 const_iv (UPD_FACE)
1348 const_iv (UPD_NAME)
1349 const_iv (UPD_ANIM)
1350 const_iv (UPD_ANIMSPEED)
1351 const_iv (UPD_NROF)
1352
1353 const_iv (UPD_SP_MANA)
1354 const_iv (UPD_SP_GRACE)
1355 const_iv (UPD_SP_DAMAGE)
1356
1357 const_iv (F_APPLIED)
1358 const_iv (F_LOCATION)
1359 const_iv (F_UNPAID)
1360 const_iv (F_MAGIC)
1361 const_iv (F_CURSED)
1362 const_iv (F_DAMNED)
1363 const_iv (F_OPEN)
1364 const_iv (F_NOPICK)
1365 const_iv (F_LOCKED) 1449 const_iv (F_LOCKED)
1366 1450
1367 const_iv (F_BUY) 1451 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1368 const_iv (F_SHOP) 1452 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1369 const_iv (F_SELL)
1370 1453
1371 const_iv (P_BLOCKSVIEW) 1454 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1372 const_iv (P_PLAYER)
1373 const_iv (P_NO_MAGIC)
1374 const_iv (P_IS_ALIVE)
1375 const_iv (P_NO_CLERIC)
1376 const_iv (P_OUT_OF_MAP)
1377 const_iv (P_NEW_MAP)
1378 const_iv (P_UPTODATE)
1379 1455
1380 const_iv (UP_OBJ_INSERT) 1456 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1381 const_iv (UP_OBJ_REMOVE) 1457 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1382 const_iv (UP_OBJ_CHANGE)
1383 const_iv (UP_OBJ_FACE)
1384 1458
1385 const_iv (INS_NO_MERGE) 1459 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1386 const_iv (INS_ABOVE_FLOOR_ONLY)
1387 const_iv (INS_NO_WALK_ON)
1388 const_iv (INS_ON_TOP)
1389 const_iv (INS_BELOW_ORIGINATOR)
1390 const_iv (INS_MAP_LOAD)
1391
1392 const_iv (WILL_APPLY_HANDLE)
1393 const_iv (WILL_APPLY_TREASURE)
1394 const_iv (WILL_APPLY_EARTHWALL)
1395 const_iv (WILL_APPLY_DOOR)
1396 const_iv (WILL_APPLY_FOOD)
1397
1398 const_iv (SAVE_MODE)
1399 const_iv (SAVE_DIR_MODE)
1400
1401 const_iv (M_PAPER)
1402 const_iv (M_IRON)
1403 const_iv (M_GLASS)
1404 const_iv (M_LEATHER)
1405 const_iv (M_WOOD)
1406 const_iv (M_ORGANIC)
1407 const_iv (M_STONE)
1408 const_iv (M_CLOTH)
1409 const_iv (M_ADAMANT)
1410 const_iv (M_LIQUID)
1411 const_iv (M_SOFT_METAL)
1412 const_iv (M_BONE)
1413 const_iv (M_ICE) 1460 const_iv (MAP_INACTIVE)
1414 const_iv (M_SPECIAL)
1415 1461
1416 const_iv (SK_EXP_ADD_SKILL) 1462 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1417 const_iv (SK_EXP_TOTAL) 1463 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1418 const_iv (SK_EXP_NONE)
1419 const_iv (SK_SUBTRACT_SKILL_EXP)
1420 const_iv (SK_EXP_SKILL_ONLY)
1421 1464
1422 const_iv (SK_LOCKPICKING) 1465 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1423 const_iv (SK_HIDING)
1424 const_iv (SK_SMITHERY)
1425 const_iv (SK_BOWYER)
1426 const_iv (SK_JEWELER)
1427 const_iv (SK_ALCHEMY)
1428 const_iv (SK_STEALING)
1429 const_iv (SK_LITERACY)
1430 const_iv (SK_BARGAINING)
1431 const_iv (SK_JUMPING)
1432 const_iv (SK_DET_MAGIC)
1433 const_iv (SK_ORATORY)
1434 const_iv (SK_SINGING)
1435 const_iv (SK_DET_CURSE)
1436 const_iv (SK_FIND_TRAPS)
1437 const_iv (SK_MEDITATION)
1438 const_iv (SK_PUNCHING)
1439 const_iv (SK_FLAME_TOUCH)
1440 const_iv (SK_KARATE)
1441 const_iv (SK_CLIMBING)
1442 const_iv (SK_WOODSMAN)
1443 const_iv (SK_INSCRIPTION)
1444 const_iv (SK_ONE_HANDED_WEAPON)
1445 const_iv (SK_MISSILE_WEAPON)
1446 const_iv (SK_THROWING)
1447 const_iv (SK_USE_MAGIC_ITEM)
1448 const_iv (SK_DISARM_TRAPS)
1449 const_iv (SK_SET_TRAP)
1450 const_iv (SK_THAUMATURGY)
1451 const_iv (SK_PRAYING)
1452 const_iv (SK_CLAWING)
1453 const_iv (SK_LEVITATION)
1454 const_iv (SK_SUMMONING)
1455 const_iv (SK_PYROMANCY)
1456 const_iv (SK_EVOCATION)
1457 const_iv (SK_SORCERY)
1458 const_iv (SK_TWO_HANDED_WEAPON)
1459 const_iv (SK_SPARK_TOUCH)
1460 const_iv (SK_SHIVER)
1461 const_iv (SK_ACID_SPLASH)
1462 const_iv (SK_POISON_NAIL)
1463 1466
1464 const_iv (SOUND_NEW_PLAYER) 1467 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1465 const_iv (SOUND_FIRE_ARROW)
1466 const_iv (SOUND_LEARN_SPELL)
1467 const_iv (SOUND_FUMBLE_SPELL)
1468 const_iv (SOUND_WAND_POOF)
1469 const_iv (SOUND_OPEN_DOOR)
1470 const_iv (SOUND_PUSH_PLAYER)
1471 const_iv (SOUND_PLAYER_HITS1)
1472 const_iv (SOUND_PLAYER_HITS2)
1473 const_iv (SOUND_PLAYER_HITS3)
1474 const_iv (SOUND_PLAYER_HITS4)
1475 const_iv (SOUND_PLAYER_IS_HIT1)
1476 const_iv (SOUND_PLAYER_IS_HIT2)
1477 const_iv (SOUND_PLAYER_IS_HIT3)
1478 const_iv (SOUND_PLAYER_KILLS)
1479 const_iv (SOUND_PET_IS_KILLED)
1480 const_iv (SOUND_PLAYER_DIES)
1481 const_iv (SOUND_OB_EVAPORATE)
1482 const_iv (SOUND_OB_EXPLODE)
1483 const_iv (SOUND_CLOCK)
1484 const_iv (SOUND_TURN_HANDLE)
1485 const_iv (SOUND_FALL_HOLE)
1486 const_iv (SOUND_DRINK_POISON)
1487 const_iv (SOUND_CAST_SPELL_0)
1488
1489 const_iv (PREFER_LOW)
1490 const_iv (PREFER_HIGH)
1491
1492 const_iv (ATNR_PHYSICAL)
1493 const_iv (ATNR_MAGIC)
1494 const_iv (ATNR_FIRE)
1495 const_iv (ATNR_ELECTRICITY)
1496 const_iv (ATNR_COLD)
1497 const_iv (ATNR_CONFUSION)
1498 const_iv (ATNR_ACID)
1499 const_iv (ATNR_DRAIN)
1500 const_iv (ATNR_WEAPONMAGIC)
1501 const_iv (ATNR_GHOSTHIT)
1502 const_iv (ATNR_POISON)
1503 const_iv (ATNR_SLOW)
1504 const_iv (ATNR_PARALYZE)
1505 const_iv (ATNR_TURN_UNDEAD)
1506 const_iv (ATNR_FEAR)
1507 const_iv (ATNR_CANCELLATION)
1508 const_iv (ATNR_DEPLETE)
1509 const_iv (ATNR_DEATH)
1510 const_iv (ATNR_CHAOS)
1511 const_iv (ATNR_COUNTERSPELL)
1512 const_iv (ATNR_GODPOWER)
1513 const_iv (ATNR_HOLYWORD)
1514 const_iv (ATNR_BLIND)
1515 const_iv (ATNR_INTERNAL)
1516 const_iv (ATNR_LIFE_STEALING)
1517 const_iv (ATNR_DISEASE)
1518
1519 const_iv (MAP_IN_MEMORY)
1520 const_iv (MAP_SWAPPED)
1521 const_iv (MAP_LOADING)
1522 const_iv (MAP_SAVING)
1523
1524 const_iv (KLASS_ATTACHABLE)
1525 const_iv (KLASS_GLOBAL)
1526 const_iv (KLASS_OBJECT)
1527 const_iv (KLASS_CLIENT)
1528 const_iv (KLASS_PLAYER)
1529 const_iv (KLASS_MAP)
1530
1531 const_iv (CS_QUERY_YESNO)
1532 const_iv (CS_QUERY_SINGLECHAR)
1533 const_iv (CS_QUERY_HIDEINPUT)
1534
1535 const_iv (ST_DEAD)
1536 const_iv (ST_SETUP)
1537 const_iv (ST_PLAYING)
1538 const_iv (ST_CUSTOM)
1539
1540 const_iv (ST_CHANGE_CLASS)
1541
1542 const_iv (IO_HEADER)
1543 const_iv (IO_OBJECTS)
1544 const_iv (IO_UNIQUES)
1545
1546 // random map generator
1547 const_iv (LAYOUT_NONE)
1548 const_iv (LAYOUT_ONION)
1549 const_iv (LAYOUT_MAZE)
1550 const_iv (LAYOUT_SPIRAL)
1551 const_iv (LAYOUT_ROGUELIKE)
1552 const_iv (LAYOUT_SNAKE)
1553 const_iv (LAYOUT_SQUARE_SPIRAL)
1554
1555 const_iv (RMOPT_RANDOM)
1556 const_iv (RMOPT_CENTERED)
1557 const_iv (RMOPT_LINEAR)
1558 const_iv (RMOPT_BOTTOM_C)
1559 const_iv (RMOPT_BOTTOM_R)
1560 const_iv (RMOPT_IRR_SPACE)
1561 const_iv (RMOPT_WALL_OFF)
1562 const_iv (RMOPT_WALLS_ONLY)
1563 const_iv (RMOPT_NO_DOORS)
1564
1565 const_iv (SYMMETRY_RANDOM)
1566 const_iv (SYMMETRY_NONE)
1567 const_iv (SYMMETRY_X)
1568 const_iv (SYMMETRY_Y)
1569 const_iv (SYMMETRY_XY)
1570 }; 1468 };
1571 1469
1572 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1470 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1573 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1471 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1574 1472
1591 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1489 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1592 av_push (event, newSViv (eiv->klass)); 1490 av_push (event, newSViv (eiv->klass));
1593 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1491 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1594 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1492 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1595 } 1493 }
1596}
1597 1494
1495 // used by autogenerated BOOT sections from genacc
1496 av_reflect = get_av ("cf::REFLECT", 1);
1497}
1498
1499void _gv_clear (SV *gv)
1500 CODE:
1501 assert (SvTYPE (gv) == SVt_PVGV);
1502# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1503 f (GvGP (gv)->gp_form);
1504 f (GvGP (gv)->gp_io);
1505 f (GvGP (gv)->gp_sv);
1506 f (GvGP (gv)->gp_av);
1507 f (GvGP (gv)->gp_hv);
1508 f (GvGP (gv)->gp_cv);
1509 GvCVGEN (gv) = 0;
1510 GvMULTI_off (gv);
1511# undef f
1512
1598void _connect_to_perl () 1513void _connect_to_perl_1 ()
1599 1514
1515void _connect_to_perl_2 ()
1516
1517void _recalc_want ()
1518
1519# not used by default anymore
1600void _global_reattach () 1520void _global_reattach ()
1601 CODE: 1521 CODE:
1602{ 1522{
1603 // reattach to all attachable objects in the game. 1523 // reattach to all attachable objects in the game.
1604 for_all_clients (ns) 1524 for_all_clients (ns)
1606 1526
1607 for_all_objects (op) 1527 for_all_objects (op)
1608 op->reattach (); 1528 op->reattach ();
1609} 1529}
1610 1530
1531# support function for map-world.ext
1532void _quantise (SV *data_sv, SV *plt_sv)
1533 CODE:
1534{
1535 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1536 croak ("_quantise called with invalid agruments");
1537
1538 plt_sv = SvRV (plt_sv);
1539 SV **plt = AvARRAY (plt_sv);
1540 int plt_count = AvFILL (plt_sv) + 1;
1541
1542 STRLEN len;
1543 char *data = SvPVbyte (data_sv, len);
1544 char *dst = data;
1545
1546 while (len >= 3)
1547 {
1548 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1549 {
1550 char *val = SvPVX (*val_sv);
1551
1552 if (val [0] == data [0]
1553 && val [1] == data [1]
1554 && val [2] == data [2])
1555 {
1556 *dst++ = val [3];
1557 goto next;
1558 }
1559 }
1560
1561 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1562 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1563 dst - SvPVX (data_sv), len);
1564
1565 next:
1566 data += 3;
1567 len -= 3;
1568 }
1569
1570 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1571}
1572
1573void init_anim ()
1574
1575void init_globals ()
1576
1577void init_experience ()
1578
1579void init_attackmess ()
1580
1581void init_dynamic ()
1582
1583void load_settings ()
1584
1585void load_materials ()
1586
1587void init_uuid ()
1588 CODE:
1589 UUID::init ();
1590
1591void init_signals ()
1592
1593void init_skills ()
1594
1595void init_beforeplay ()
1596
1597void evthread_start (int aiofd)
1598
1599void cede_to_tick ()
1600 CODE:
1601 coroapi::cede_to_tick ();
1602
1603NV till_tick ()
1604 CODE:
1605 RETVAL = SvNVX (sv_next_tick) - now ();
1606 OUTPUT:
1607 RETVAL
1608
1609int tick_inhibit ()
1610 CODE:
1611 RETVAL = tick_inhibit;
1612 OUTPUT:
1613 RETVAL
1614
1615void tick_inhibit_inc ()
1616 CODE:
1617 ++tick_inhibit;
1618
1619void tick_inhibit_dec ()
1620 CODE:
1621 if (!--tick_inhibit)
1622 if (tick_pending)
1623 {
1624 ev_async_send (EV_DEFAULT, &tick_watcher);
1625 coroapi::cede ();
1626 }
1627
1628void server_tick ()
1629 CODE:
1630{
1631 ev_now_update (EV_DEFAULT);
1632 NOW = ev_now (EV_DEFAULT);
1633 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1634 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1635 runtime = SvNVX (sv_runtime);
1636
1637 server_tick ();
1638
1639 ev_now_update (EV_DEFAULT);
1640 NOW = ev_now (EV_DEFAULT);
1641 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1642 runtime += TICK;
1643 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1644}
1645
1611NV floor (NV x) 1646NV floor (NV x)
1612 1647
1613NV ceil (NV x) 1648NV ceil (NV x)
1614 1649
1615NV rndm (...) 1650NV rndm (...)
1651 ALIAS:
1652 rmg_rndm = 1
1616 CODE: 1653 CODE:
1654{
1655 rand_gen &gen = ix ? rmg_rndm : rndm;
1617 switch (items) 1656 switch (items)
1618 { 1657 {
1619 case 0: RETVAL = rndm (); break; 1658 case 0: RETVAL = gen (); break;
1620 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1659 case 1: RETVAL = gen (SvUV (ST (0))); break;
1621 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1660 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1622 default: croak ("cf::rndm requires none, one or two parameters."); break; 1661 default: croak ("cf::rndm requires none, one or two parameters."); break;
1623 } 1662 }
1663}
1624 OUTPUT: 1664 OUTPUT:
1625 RETVAL 1665 RETVAL
1626 1666
1627void server_tick () 1667NV clamp (NV value, NV min_value, NV max_value)
1628 CODE: 1668 CODE:
1629 runtime = SvNVx (sv_runtime); 1669 RETVAL = clamp (value, min_value, max_value);
1630 server_tick (); 1670 OUTPUT:
1671 RETVAL
1631 1672
1673NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1674 CODE:
1675 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1676 OUTPUT:
1677 RETVAL
1678
1679const char *ordinal (int i)
1680
1681void weaken (...)
1682 PROTOTYPE: @
1683 CODE:
1684 while (items > 0)
1685 sv_rvweaken (ST (--items));
1686
1632void 1687void
1633LOG (int level, char *msg) 1688log_backtrace (utf8_string msg)
1689
1690void
1691LOG (int flags, utf8_string msg)
1634 PROTOTYPE: $$ 1692 PROTOTYPE: $$
1635 C_ARGS: (LogLevel)level, "%s", msg 1693 C_ARGS: flags, "%s", msg
1636 1694
1637char *path_combine (char *base, char *path) 1695octet_string path_combine (octet_string base, octet_string path)
1638 PROTOTYPE: $$ 1696 PROTOTYPE: $$
1639 1697
1640char *path_combine_and_normalize (char *base, char *path) 1698octet_string path_combine_and_normalize (octet_string base, octet_string path)
1641 PROTOTYPE: $$ 1699 PROTOTYPE: $$
1642 1700
1643const char *
1644get_maps_directory (char *path)
1645 PROTOTYPE: $
1646 ALIAS: maps_directory = 0
1647 CODE:
1648 RETVAL = create_pathname (path);
1649 OUTPUT: RETVAL
1650
1651void 1701void
1652sub_generation_inc () 1702sub_generation_inc ()
1653 CODE: 1703 CODE:
1654 PL_sub_generation++; 1704 PL_sub_generation++;
1655 1705
1656const char * 1706const_octet_string
1657mapdir () 1707mapdir ()
1658 PROTOTYPE: 1708 PROTOTYPE:
1659 ALIAS: 1709 ALIAS:
1660 mapdir = 0 1710 mapdir = 0
1661 uniquedir = 1 1711 uniquedir = 1
1677 } 1727 }
1678 OUTPUT: RETVAL 1728 OUTPUT: RETVAL
1679 1729
1680void abort () 1730void abort ()
1681 1731
1732void reset_signals ()
1733
1682void fork_abort (char *cause = "cf::fork_abort") 1734void fork_abort (const_octet_string cause = "cf::fork_abort")
1683 1735
1684void cleanup (const char *cause, bool make_core = false) 1736void cleanup (const_octet_string cause, bool make_core = false)
1685 1737
1686void emergency_save () 1738void emergency_save ()
1687 1739
1688void _exit (int status = EXIT_SUCCESS) 1740void _exit (int status = EXIT_SUCCESS)
1689 1741
1690UV sv_2watcher (SV *w)
1691 CODE:
1692 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1693 OUTPUT:
1694 RETVAL
1695
1696#if _POSIX_MEMLOCK 1742#if _POSIX_MEMLOCK
1697 1743
1698int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1744int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1745 INIT:
1746#if __GLIBC__
1747 mallopt (M_TOP_PAD, 1024 * 1024);
1748 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1749 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1750 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1751#endif
1699 1752
1700int munlockall () 1753int munlockall ()
1701 1754
1702#endif 1755#endif
1703 1756
1757int
1758malloc_trim (IV pad = 0)
1759
1760void
1761mallinfo ()
1762 PPCODE:
1763{
1764#if __GLIBC__
1765 struct mallinfo mai = mallinfo ();
1766 EXTEND (SP, 10*2);
1767 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1768 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1769 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1770 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1771 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1772 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1773 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1774 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1775 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1776 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1777#endif
1778 EXTEND (SP, 5*2);
1779 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1780 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1781 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1782 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1783 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1784}
1785
1704int find_animation (char *text) 1786int find_animation (utf8_string text)
1705 PROTOTYPE: $ 1787 PROTOTYPE: $
1706 1788
1707int random_roll (int min, int max, object *op, int goodbad); 1789int random_roll (int min, int max, object *op, int goodbad);
1708 1790
1709const char *cost_string_from_value(uint64 cost, int approx = 0) 1791const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1710 1792
1711int 1793int
1712exp_to_level (val64 exp) 1794exp_to_level (val64 exp)
1713 CODE: 1795 CODE:
1714{ 1796{
1745 RETVAL = newSVpv (resist_plus[atnr], 0); 1827 RETVAL = newSVpv (resist_plus[atnr], 0);
1746 else 1828 else
1747 XSRETURN_UNDEF; 1829 XSRETURN_UNDEF;
1748 OUTPUT: RETVAL 1830 OUTPUT: RETVAL
1749 1831
1832UUID
1833uuid_cur ()
1834 CODE:
1835 RETVAL = UUID::cur;
1836 OUTPUT:
1837 RETVAL
1838
1839UUID
1840uuid_gen ()
1841 CODE:
1842 RETVAL = UUID::gen ();
1843 OUTPUT:
1844 RETVAL
1845
1846val64
1847uuid_seq (UUID uuid)
1848 CODE:
1849 RETVAL = uuid.seq;
1850 OUTPUT:
1851 RETVAL
1852
1853UUID
1854uuid_str (val64 seq)
1855 CODE:
1856 RETVAL.seq = seq;
1857 OUTPUT:
1858 RETVAL
1859
1860void
1861coin_names ()
1862 PPCODE:
1863 EXTEND (SP, NUM_COINS);
1864 for (int i = 0; i < NUM_COINS; ++i)
1865 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1866
1867void
1868coin_archetypes ()
1869 PPCODE:
1870 EXTEND (SP, NUM_COINS);
1871 for (int i = 0; i < NUM_COINS; ++i)
1872 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1873
1750bool 1874bool
1751load_resource_file (const char *filename) 1875load_resource_file_ (octet_string filename)
1876
1877void
1878fix_weight ()
1752 1879
1753MODULE = cf PACKAGE = cf::attachable 1880MODULE = cf PACKAGE = cf::attachable
1754 1881
1755int 1882int
1756valid (SV *obj) 1883valid (SV *obj)
1760 RETVAL 1887 RETVAL
1761 1888
1762void 1889void
1763debug_trace (attachable *obj, bool on = true) 1890debug_trace (attachable *obj, bool on = true)
1764 CODE: 1891 CODE:
1765 obj->flags &= ~attachable::F_DEBUG_TRACE; 1892 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1766 if (on) 1893 if (on)
1767 obj->flags |= attachable::F_DEBUG_TRACE; 1894 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1768 1895
1769int mortals_size () 1896int mortals_size ()
1770 CODE: 1897 CODE:
1771 RETVAL = attachable::mortals.size (); 1898 RETVAL = attachable::mortals.size ();
1772 OUTPUT: RETVAL 1899 OUTPUT: RETVAL
1774#object *mortals (U32 index) 1901#object *mortals (U32 index)
1775# CODE: 1902# CODE:
1776# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1903# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1777# OUTPUT: RETVAL 1904# OUTPUT: RETVAL
1778 1905
1779INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1906INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1780 1907
1781MODULE = cf PACKAGE = cf::global 1908MODULE = cf PACKAGE = cf::global
1782 1909
1783int invoke (SV *klass, int event, ...) 1910int invoke (SV *klass, int event, ...)
1784 CODE: 1911 CODE:
1788 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1915 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1789 OUTPUT: RETVAL 1916 OUTPUT: RETVAL
1790 1917
1791MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1918MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1792 1919
1793INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1920INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1794 1921
1795int invoke (object *op, int event, ...) 1922int invoke (object *op, int event, ...)
1796 CODE: 1923 CODE:
1797 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1924 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1798 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1925 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1820object *actives (U32 index) 1947object *actives (U32 index)
1821 CODE: 1948 CODE:
1822 RETVAL = index < actives.size () ? actives [index] : 0; 1949 RETVAL = index < actives.size () ? actives [index] : 0;
1823 OUTPUT: RETVAL 1950 OUTPUT: RETVAL
1824 1951
1952int mortals_size ()
1953 CODE:
1954 RETVAL = attachable::mortals.size ();
1955 OUTPUT: RETVAL
1956
1957const_utf8_string slot_use_name (U32 slot)
1958 ALIAS:
1959 slot_nonuse_name = 1
1960 CODE:
1961{
1962 if (slot >= NUM_BODY_LOCATIONS)
1963 croak ("body slot index out of range");
1964
1965 switch (ix)
1966 {
1967 case 0: RETVAL = body_locations[slot].use_name; break;
1968 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1969 }
1970}
1971 OUTPUT:
1972 RETVAL
1973
1825# missing properties 1974# missing properties
1826 1975
1827object *head (object *op) 1976object *head (object *op)
1828 PROTOTYPE: $ 1977 PROTOTYPE: $
1829 CODE: 1978 CODE:
1830 RETVAL = op->head_ (); 1979 RETVAL = op->head_ ();
1831 OUTPUT: RETVAL
1832
1833int is_head (object *op)
1834 PROTOTYPE: $
1835 CODE:
1836 RETVAL = op->head_ () == op;
1837 OUTPUT: RETVAL 1980 OUTPUT: RETVAL
1838 1981
1839void 1982void
1840inv (object *obj) 1983inv (object *obj)
1841 PROTOTYPE: $ 1984 PROTOTYPE: $
1842 PPCODE: 1985 PPCODE:
1843{ 1986{
1844 object *o;
1845 for (o = obj->inv; o; o = o->below) 1987 for (object *o = obj->inv; o; o = o->below)
1846 XPUSHs (sv_2mortal (to_sv (o))); 1988 XPUSHs (sv_2mortal (to_sv (o)));
1847} 1989}
1848 1990
1849void 1991void
1850set_animation (object *op, int idx) 1992set_animation (object *op, int idx)
1855num_animations (object *op) 1997num_animations (object *op)
1856 CODE: 1998 CODE:
1857 RETVAL = NUM_ANIMATIONS (op); 1999 RETVAL = NUM_ANIMATIONS (op);
1858 OUTPUT: RETVAL 2000 OUTPUT: RETVAL
1859 2001
2002int slot_info (object *op, UV slot, int value = 0)
2003 ALIAS:
2004 slot_used = 1
2005 CODE:
2006{
2007 if (slot >= NUM_BODY_LOCATIONS)
2008 croak ("body slot index out of range");
2009
2010 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2011
2012 if (items > 2)
2013 if (ix)
2014 op->slot[slot].used = value;
2015 else
2016 op->slot[slot].info = value;
2017}
2018 OUTPUT:
2019 RETVAL
2020
1860object *find_best_object_match (object *op, const char *match) 2021object *find_best_object_match (object *op, utf8_string match)
1861 2022
1862object *find_marked_object (object *op) 2023object *find_marked_object (object *op)
1863 2024
1864int need_identify (object *obj); 2025int need_identify (object *obj);
1865 2026
1866int apply_shop_mat (object *shop_mat, object *op); 2027int apply_shop_mat (object *shop_mat, object *op);
1867 2028
1868int move_player (object *op, int dir) 2029int move (object *op, int dir, object *originator = op)
1869 CODE: 2030 CODE:
1870 RETVAL = move_player (op, dir); 2031 RETVAL = op->move (dir, originator);
1871 OUTPUT: 2032 OUTPUT:
1872 RETVAL 2033 RETVAL
1873 2034
1874int move (object *op, int dir, object *originator = op)
1875 CODE:
1876 RETVAL = move_ob (op, dir, originator);
1877 OUTPUT:
1878 RETVAL
1879
1880void apply (object *applier, object *applied, int flags = 0)
1881 CODE:
1882 manual_apply (applied, applier, flags);
1883
1884void apply_below (object *op) 2035void apply_below (object *op)
1885 CODE: 2036 CODE:
1886 player_apply_below (op); 2037 player_apply_below (op);
1887 2038
1888int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2039int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1889 2040
1890object *cf_object_present_archname_inside (object *op, char *whatstr) 2041int casting_level (object *caster, object *spell)
1891
1892int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1893
1894int cf_object_change_map (object *op, int x, int y, maptile *map)
1895
1896#//TODO
1897object *clone_ (object *op, int recursive = 0)
1898 CODE:
1899 if (recursive)
1900 RETVAL = object_create_clone (op);
1901 else
1902 {
1903 RETVAL = object::create ();
1904 op->copy_to (RETVAL);
1905 }
1906 OUTPUT: RETVAL
1907 2042
1908int pay_item (object *op, object *buyer) 2043int pay_item (object *op, object *buyer)
1909 CODE: 2044 CODE:
1910 RETVAL = pay_for_item (op, buyer); 2045 RETVAL = pay_for_item (op, buyer);
1911 OUTPUT: RETVAL 2046 OUTPUT: RETVAL
1915 RETVAL = pay_for_amount (amount, op); 2050 RETVAL = pay_for_amount (amount, op);
1916 OUTPUT: RETVAL 2051 OUTPUT: RETVAL
1917 2052
1918void pay_player (object *op, uint64 amount) 2053void pay_player (object *op, uint64 amount)
1919 2054
1920val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2055val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1921 2056
1922int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2057int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1923 2058
1924void learn_spell (object *op, object *sp, int special_prayer = 0) 2059void learn_spell (object *op, object *sp, int special_prayer = 0)
1925 CODE: 2060 CODE:
1926 do_learn_spell (op, sp, special_prayer); 2061 do_learn_spell (op, sp, special_prayer);
1927 2062
1928void forget_spell (object *op, object *sp) 2063void forget_spell (object *op, object *sp)
1929 CODE: 2064 CODE:
1930 do_forget_spell (op, query_name (sp)); 2065 do_forget_spell (op, query_name (sp));
1931 2066
1932object *check_for_spell (object *op, char *spellname) 2067object *check_for_spell (object *op, utf8_string spellname)
1933 CODE: 2068 CODE:
1934 RETVAL = check_spell_known (op, spellname); 2069 RETVAL = check_spell_known (op, spellname);
1935 OUTPUT: RETVAL 2070 OUTPUT: RETVAL
1936 2071
1937int query_money (object *op) 2072int query_money (object *op)
1946 2081
1947void drop (object *who, object *op) 2082void drop (object *who, object *op)
1948 2083
1949void pick_up (object *who, object *op) 2084void pick_up (object *who, object *op)
1950 2085
1951int cf_object_teleport (object *op, maptile *map, int x, int y)
1952
1953void update_object (object *op, int action) 2086void update_object (object *op, int action)
1954 2087
1955object *cf_create_object_by_name (const char *name)
1956
1957void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2088void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1958 2089
1959void player_lvl_adj (object *who, object *skill = 0) 2090void player_lvl_adj (object *who, object *skill = 0)
1960 2091
1961int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2092int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1962 2093
1963int calc_skill_exp (object *who, object *op, object *skill); 2094int calc_skill_exp (object *who, object *op, object *skill)
1964 2095
1965void push_button (object *op); 2096void push_button (object *op, object *originator)
1966 2097
1967void use_trigger (object *op); 2098void use_trigger (object *op, object *originator)
1968 2099
1969void add_button_link (object *button, maptile *map, int connected); 2100void handle_apply_yield (object *op)
1970 2101
1971void remove_button_link (object *op); 2102int convert_item (object *item, object *converter)
1972 2103
2104void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1973 2105
1974MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2106MODULE = cf PACKAGE = cf::object PREFIX = cf_
1975
1976object *cf_insert_ob_in_ob (object *ob, object *where)
1977 2107
1978# no clean way to get an object from an archetype - stupid idiotic 2108# no clean way to get an object from an archetype - stupid idiotic
1979# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2109# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1980 2110
1981object *new (const char *archetype = 0) 2111object *new (utf8_string archetype = 0)
1982 PROTOTYPE: ;$ 2112 PROTOTYPE: ;$
1983 CODE: 2113 CODE:
1984 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2114 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1985 OUTPUT: 2115 OUTPUT:
1986 RETVAL 2116 RETVAL
1987 2117
2118object *generate (utf8_string arch, object *creator)
2119 CODE:
2120 object *obj = get_archetype (arch);
2121 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2122 RETVAL = obj;
2123 OUTPUT:
2124 RETVAL
2125
2126object *find_object (U32 tag)
2127
2128object *find_object_uuid (UUID i)
2129
2130# TODO: nuke
1988object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2131object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1989 PROTOTYPE: $$$$$$ 2132 PROTOTYPE: $$$$$$
1990 CODE: 2133 CODE:
1991{ 2134{
1992 int unused_type; 2135 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1993 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1994}
1995 2136
1996# syntatic sugar for easier use in event callbacks. 2137 if (RETVAL->destroyed ())
1997const char *options (object *op)
1998 CODE:
1999 RETVAL = op->name;
2000 OUTPUT:
2001 RETVAL 2138 RETVAL = 0;
2139}
2002 2140
2003player *contr (object *op) 2141shstr
2004 CODE: 2142object::kv_get (shstr key)
2005 RETVAL = op->contr;
2006 OUTPUT: RETVAL
2007 2143
2008const char *get_ob_key_value (object *op, const char *key) 2144void
2145object::kv_del (shstr key)
2009 2146
2010bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2147void
2148object::kv_set (shstr key, shstr value)
2011 2149
2012object *get_nearest_player (object *ob) 2150object *get_nearest_player (object *ob)
2013 ALIAS: nearest_player = 0 2151 ALIAS: nearest_player = 0
2014 PREINIT: 2152 PREINIT:
2015 extern object *get_nearest_player (object *); 2153 extern object *get_nearest_player (object *);
2017void rangevector (object *ob, object *other, int flags = 0) 2155void rangevector (object *ob, object *other, int flags = 0)
2018 PROTOTYPE: $$;$ 2156 PROTOTYPE: $$;$
2019 PPCODE: 2157 PPCODE:
2020{ 2158{
2021 rv_vector rv; 2159 rv_vector rv;
2160
2161 PUTBACK;
2022 get_rangevector (ob, other, &rv, flags); 2162 get_rangevector (ob, other, &rv, flags);
2163 SPAGAIN;
2164
2023 EXTEND (SP, 5); 2165 EXTEND (SP, 5);
2024 PUSHs (newSVuv (rv.distance)); 2166 PUSHs (newSVuv (rv.distance));
2025 PUSHs (newSViv (rv.distance_x)); 2167 PUSHs (newSViv (rv.distance_x));
2026 PUSHs (newSViv (rv.distance_y)); 2168 PUSHs (newSViv (rv.distance_y));
2027 PUSHs (newSViv (rv.direction)); 2169 PUSHs (newSViv (rv.direction));
2028 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2170 PUSHs (to_sv (rv.part));
2029} 2171}
2030 2172
2031bool on_same_map_as (object *ob, object *other) 2173bool on_same_map_as (object *ob, object *other)
2032 CODE: 2174 CODE:
2033 RETVAL = on_same_map (ob, other); 2175 RETVAL = on_same_map (ob, other);
2034 OUTPUT: RETVAL 2176 OUTPUT: RETVAL
2035 2177
2036const char * 2178const_utf8_string
2037base_name (object *op, int plural = op->nrof > 1) 2179base_name (object *op, int plural = op->nrof > 1)
2038 CODE: 2180 CODE:
2039 RETVAL = query_base_name (op, plural); 2181 RETVAL = query_base_name (op, plural);
2040 OUTPUT: RETVAL 2182 OUTPUT: RETVAL
2041 2183
2042object *decrease_ob_nr (object *op, unsigned long i) 2184# return the tail of an object, excluding itself
2185void
2186tail (object *op)
2187 PPCODE:
2188 while ((op = op->more))
2189 XPUSHs (sv_2mortal (to_sv (op)));
2043 2190
2044MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2191MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2045 2192
2046player *player (object *op) 2193player *player (object *op)
2047 CODE: 2194 CODE:
2048 RETVAL = op->contr; 2195 RETVAL = op->contr;
2049 OUTPUT: RETVAL 2196 OUTPUT: RETVAL
2050 2197
2051void check_score (object *op) 2198bool move_player (object *op, int dir)
2052 2199
2053void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2200void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2054 CODE: 2201 CODE:
2055 new_draw_info (flags, 0, op, txt); 2202 new_draw_info (flags, 0, op, txt);
2056 2203
2057object *cf_player_send_inventory (object *op)
2058
2059char *cf_player_get_ip (object *op)
2060 ALIAS: ip = 0
2061
2062object *cf_player_get_marked_item (object *op)
2063 ALIAS: marked_item = 0
2064
2065void cf_player_set_marked_item (object *op, object *ob)
2066
2067partylist *cf_player_get_party (object *op)
2068 ALIAS: party = 0
2069
2070void cf_player_set_party (object *op, partylist *party)
2071
2072void kill_player (object *op) 2204void kill_player (object *op)
2073 2205
2206void esrv_send_item (object *pl, object *item)
2207
2074void esrv_update_item (object *op, int what, object *item) 2208void esrv_update_item (object *pl, int what, object *item)
2075 C_ARGS: what, op, item 2209 C_ARGS: what, pl, item
2076 2210
2077void clear_los (object *op) 2211void esrv_del_item (object *pl, int tag)
2212 C_ARGS: pl->contr, tag
2078 2213
2079int command_summon (object *op, char *params) 2214int command_summon (object *op, utf8_string params)
2080 2215
2081int command_arrest (object *op, char *params) 2216int command_arrest (object *op, utf8_string params)
2082 2217
2083 2218
2084MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2219MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2085 2220
2086INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2221INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2087 2222
2088int invoke (player *pl, int event, ...) 2223int invoke (player *pl, int event, ...)
2089 CODE: 2224 CODE:
2090 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2225 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2091 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2226 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2101 pl->ob->stats.hp = pl->ob->stats.maxhp; 2236 pl->ob->stats.hp = pl->ob->stats.maxhp;
2102 pl->ob->stats.sp = pl->ob->stats.maxsp; 2237 pl->ob->stats.sp = pl->ob->stats.maxsp;
2103 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2238 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2104 pl->orig_stats = pl->ob->stats; 2239 pl->orig_stats = pl->ob->stats;
2105 2240
2106void cf_player_move (player *pl, int dir) 2241# should only be temporary
2242void esrv_new_player (player *pl)
2107 2243
2108void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2244#d# TODO: replace by blocked_los accessor, fix code using this
2109
2110bool 2245bool
2111cell_visible (player *pl, int dx, int dy) 2246cell_visible (player *pl, int dx, int dy)
2112 CODE: 2247 CODE:
2113 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2248 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2114 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2115 OUTPUT: 2249 OUTPUT:
2116 RETVAL 2250 RETVAL
2117 2251
2118void 2252void
2119send (player *pl, SV *packet) 2253send (player *pl, SV *packet)
2120 CODE: 2254 CODE:
2121{ 2255{
2122 STRLEN len; 2256 STRLEN len;
2123 char *buf = SvPVbyte (packet, len); 2257 char *buf = SvPVbyte (packet, len);
2124 2258
2259 if (len > MAXSOCKBUF)
2260 pl->failmsg ("[packet too long for client]");
2125 if (pl->ns) 2261 else if (pl->ns)
2126 pl->ns->send_packet (buf, len); 2262 pl->ns->send_packet (buf, len);
2127} 2263}
2128
2129int
2130listening (player *pl, int new_value = -1)
2131 CODE:
2132 RETVAL = pl->listening;
2133 if (new_value >= 0)
2134 pl->listening = new_value;
2135 OUTPUT:
2136 RETVAL
2137 2264
2138void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2265void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2139 PROTOTYPE: $;$$$ 2266 PROTOTYPE: $;$$$
2140 PPCODE: 2267 PPCODE:
2141 if (GIMME_V != G_VOID) 2268 if (GIMME_V != G_VOID)
2166 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2293 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2167 OUTPUT: RETVAL 2294 OUTPUT: RETVAL
2168 2295
2169SV *registry (maptile *map) 2296SV *registry (maptile *map)
2170 2297
2298void
2299find_tagged_objects (maptile *map, utf8_string tag = 0)
2300 PPCODE:
2301{
2302 if (!map->spaces)
2303 XSRETURN_EMPTY;
2304
2305 if (tag)
2306 {
2307 shstr_cmp tag_ (tag);
2308
2309 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2310 for (object *op = ms->bot; op; op = op->above)
2311 if (op->tag == tag_)
2312 XPUSHs (sv_2mortal (to_sv (op)));
2313 }
2314 else
2315 {
2316 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2317 for (object *op = ms->bot; op; op = op->above)
2318 if (op->tag)
2319 XPUSHs (sv_2mortal (to_sv (op)));
2320 }
2321}
2322
2171INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2323INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2324
2325void
2326adjust_daylight ()
2327 CODE:
2328 maptile::adjust_daylight ();
2329
2330int
2331outdoor_darkness (int darkness = 0)
2332 CODE:
2333 RETVAL = maptile::outdoor_darkness;
2334 if (items)
2335 maptile::outdoor_darkness = darkness;
2336 OUTPUT:
2337 RETVAL
2172 2338
2173void 2339void
2174maptile::instantiate () 2340maptile::instantiate ()
2175 2341
2176maptile *new () 2342maptile *new ()
2208 for (int x = 0; x < THIS->width; ++x) 2374 for (int x = 0; x < THIS->width; ++x)
2209 for (int y = 0; y < THIS->height; ++y) 2375 for (int y = 0; y < THIS->height; ++y)
2210 { 2376 {
2211 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2377 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2212 if (op->flag [FLAG_IS_FLOOR]) 2378 if (op->flag [FLAG_IS_FLOOR])
2213 goto skip_space; 2379 goto skip;
2214 2380
2215 { 2381 {
2216 int offs = offset + y * stride + x; 2382 int offs = offset + y * stride + x;
2383
2217 if (IN_RANGE_EXC (offs, 0, idxlen)) 2384 if (IN_RANGE_EXC (offs, 0, idxlen))
2218 { 2385 {
2219 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2386 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2220 { 2387 {
2221 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2388 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2222 ob->flag [FLAG_NO_MAP_SAVE] = true; 2389 ob->flag [FLAG_NO_MAP_SAVE] = true;
2223 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2390 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2391
2392 if (ob->randomitems && !ob->above)
2393 {
2394 ob->create_treasure (ob->randomitems);
2395
2396 for (object *op = ob->above; op; op = op->above)
2397 op->flag [FLAG_NO_MAP_SAVE] = true;
2398 // TODO: if this is a pickable object, then the item
2399 // will at a bit weird - saving inside the player
2400 // will clear the flag, but when the player drops
2401 // it without logging out, it keeps the flag.
2402 // nobody ahs reported this, but this can be rather
2403 // annoying on persistent maps.
2404 }
2224 } 2405 }
2225 } 2406 }
2226 } 2407 }
2227 2408
2228 skip_space: ; 2409 skip: ;
2229 } 2410 }
2230} 2411}
2231 2412
2232void 2413void
2233maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2414maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2239 palette = SvRV (palette); 2420 palette = SvRV (palette);
2240 2421
2241 STRLEN idxlen; 2422 STRLEN idxlen;
2242 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2423 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2243 2424
2244 region **regionmap = (region **)malloc ( 2425 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2245 (av_len ((AV *)palette) + 1) * sizeof (region *));
2246 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2426 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2247 2427
2248 for (int i = av_len ((AV *)palette) + 1; i--; ) 2428 for (int i = av_len ((AV *)palette) + 1; i--; )
2249 regionmap [i] = region::find ( 2429 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2250 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2251 2430
2252 for (int y = 0; y < THIS->height; ++y) 2431 for (int y = 0; y < THIS->height; ++y)
2253 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2432 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2254 2433
2255 sfree (THIS->regions, THIS->size ()); 2434 sfree (THIS->regions, THIS->size ());
2256 free (THIS->regionmap); 2435 delete [] THIS->regionmap;
2257 2436
2258 THIS->regions = regions; 2437 THIS->regions = regions;
2259 THIS->regionmap = regionmap; 2438 THIS->regionmap = regionmap;
2260} 2439}
2261 2440
2262void play_sound_map (maptile *map, int x, int y, int sound_num) 2441void
2442maptile::create_region_treasure ()
2443 CODE:
2444 for (int x = 0; x < THIS->width; ++x)
2445 for (int y = 0; y < THIS->height; ++y)
2446 {
2447 region *rgn = THIS->region (x, y);
2448
2449 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2450 if (object *op = THIS->at (x, y).top)
2451 if (rgn->treasure && rndm () < rgn->treasure_density)
2452 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2453 }
2263 2454
2264int out_of_map (maptile *map, int x, int y) 2455int out_of_map (maptile *map, int x, int y)
2265 2456
2266void 2457void
2267trigger (maptile *map, long connection, bool state = true) 2458find_link (maptile *map, shstr_tmp connection)
2268 CODE:
2269 activate_connection (map, connection, state);
2270
2271void
2272get_connection (maptile *map, long connection)
2273 PPCODE: 2459 PPCODE:
2274 oblinkpt *obp = get_connection_links (map, connection); 2460 if (oblinkpt *obp = map->find_link (connection))
2275 if (obp)
2276 for (objectlink *ol = obp->link; ol; ol = ol->next) 2461 for (objectlink *ol = obp->link; ol; ol = ol->next)
2277 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2462 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2278
2279object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2280
2281object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2282
2283object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2284 C_ARGS: str, map, nx, ny
2285 2463
2286void 2464void
2287get_map_flags (maptile *map, int x, int y) 2465get_map_flags (maptile *map, int x, int y)
2288 PPCODE: 2466 PPCODE:
2289{ 2467{
2290 maptile *nmap = 0; 2468 maptile *nmap = 0;
2291 I16 nx = 0, ny = 0; 2469 I16 nx = 0, ny = 0;
2470
2471 PUTBACK;
2292 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2472 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2473 SPAGAIN;
2293 2474
2294 EXTEND (SP, 4); 2475 EXTEND (SP, 4);
2295 PUSHs (sv_2mortal (newSViv (flags))); 2476 PUSHs (sv_2mortal (newSViv (flags)));
2296 2477
2297 if (GIMME_V == G_ARRAY) 2478 if (GIMME_V == G_ARRAY)
2298 { 2479 {
2299 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2480 PUSHs (sv_2mortal (to_sv (nmap)));
2300 PUSHs (sv_2mortal (newSViv (nx))); 2481 PUSHs (sv_2mortal (newSViv (nx)));
2301 PUSHs (sv_2mortal (newSViv (ny))); 2482 PUSHs (sv_2mortal (newSViv (ny)));
2302 } 2483 }
2303} 2484}
2304 2485
2486mapspace *
2487ms (maptile *map, unsigned int x, unsigned int y)
2488 PROTOTYPE: $$$
2489 CODE:
2490{
2491 maptile *nmap = 0;
2492 I16 nx, ny;
2493
2494 PUTBACK;
2495 get_map_flags (map, &nmap, x, y, &nx, &ny);
2496 SPAGAIN;
2497
2498 if (!nmap)
2499 XSRETURN_UNDEF;
2500
2501 RETVAL = &nmap->at (nx, ny);
2502}
2503 OUTPUT:
2504 RETVAL
2505
2305void 2506void
2306at (maptile *map, unsigned int x, unsigned int y) 2507at (maptile *map, unsigned int x, unsigned int y)
2307 PROTOTYPE: $$$ 2508 PROTOTYPE: $$$
2308 PPCODE: 2509 PPCODE:
2309{ 2510{
2310 object *o;
2311 maptile *nmap = 0; 2511 maptile *nmap = 0;
2312 I16 nx, ny; 2512 I16 nx, ny;
2313 2513
2514 PUTBACK;
2314 get_map_flags (map, &nmap, x, y, &nx, &ny); 2515 get_map_flags (map, &nmap, x, y, &nx, &ny);
2516 SPAGAIN;
2315 2517
2316 if (nmap) 2518 if (nmap)
2317 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2519 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2318 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2520 XPUSHs (sv_2mortal (to_sv (o)));
2319} 2521}
2320 2522
2321SV * 2523SV *
2322bot_at (maptile *obj, unsigned int x, unsigned int y) 2524bot_at (maptile *map, unsigned int x, unsigned int y)
2323 PROTOTYPE: $$$ 2525 PROTOTYPE: $$$
2324 ALIAS: 2526 ALIAS:
2325 top_at = 1 2527 top_at = 1
2326 flags_at = 2 2528 flags_at = 2
2327 light_at = 3 2529 light_at = 3
2328 move_block_at = 4 2530 move_block_at = 4
2329 move_slow_at = 5 2531 move_slow_at = 5
2330 move_on_at = 6 2532 move_on_at = 6
2331 move_off_at = 7 2533 move_off_at = 7
2332 INIT:
2333 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2334 CODE: 2534 CODE:
2535{
2536 sint16 nx = x;
2537 sint16 ny = y;
2538
2539 if (!xy_normalise (map, nx, ny))
2540 XSRETURN_UNDEF;
2541
2542 mapspace &ms = map->at (nx, ny);
2543
2544 ms.update ();
2545
2335 switch (ix) 2546 switch (ix)
2336 { 2547 {
2337 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2548 case 0: RETVAL = to_sv (ms.bot ); break;
2338 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2549 case 1: RETVAL = to_sv (ms.top ); break;
2339 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2550 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2340 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2551 case 3: RETVAL = newSViv (ms.light ); break;
2341 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2552 case 4: RETVAL = newSVuv (ms.move_block); break;
2342 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2553 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2343 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2554 case 6: RETVAL = newSVuv (ms.move_on ); break;
2344 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2555 case 7: RETVAL = newSVuv (ms.move_off ); break;
2345 } 2556 }
2557}
2346 OUTPUT: RETVAL 2558 OUTPUT: RETVAL
2347
2348void fix_walls (maptile *map, int x, int y)
2349
2350void fix_walls_around (maptile *map, int x, int y)
2351 2559
2352# worst xs function of my life 2560# worst xs function of my life
2353bool 2561bool
2354_create_random_map (\ 2562_create_random_map (\
2355 maptile *self,\ 2563 maptile *self,\
2356 char *wallstyle,\ 2564 utf8_string wallstyle,\
2357 char *wall_name,\ 2565 utf8_string wall_name,\
2358 char *floorstyle,\ 2566 utf8_string floorstyle,\
2359 char *monsterstyle,\ 2567 utf8_string monsterstyle,\
2360 char *treasurestyle,\ 2568 utf8_string treasurestyle,\
2361 char *layoutstyle,\ 2569 utf8_string layoutstyle,\
2362 char *doorstyle,\ 2570 utf8_string doorstyle,\
2363 char *decorstyle,\ 2571 utf8_string decorstyle,\
2364 char *origin_map,\ 2572 utf8_string miningstyle,\
2365 char *final_map,\ 2573 utf8_string origin_map,\
2366 char *exitstyle,\ 2574 utf8_string final_map,\
2367 char *this_map,\ 2575 utf8_string exitstyle,\
2368 char *exit_on_final_map,\ 2576 utf8_string this_map,\
2577 utf8_string exit_on_final_map,\
2369 int xsize,\ 2578 int xsize,\
2370 int ysize,\ 2579 int ysize,\
2371 int expand2x,\ 2580 int expand2x,\
2372 int layoutoptions1,\ 2581 int layoutoptions1,\
2373 int layoutoptions2,\ 2582 int layoutoptions2,\
2386 val64 total_map_hp,\ 2595 val64 total_map_hp,\
2387 int map_layout_style,\ 2596 int map_layout_style,\
2388 int treasureoptions,\ 2597 int treasureoptions,\
2389 int symmetry_used,\ 2598 int symmetry_used,\
2390 region *region,\ 2599 region *region,\
2391 char *custom\ 2600 utf8_string custom\
2392) 2601)
2393 CODE: 2602 CODE:
2394{ 2603{
2395 random_map_params rmp; 2604 random_map_params rmp;
2396 2605
2400 assign (rmp.monsterstyle , monsterstyle); 2609 assign (rmp.monsterstyle , monsterstyle);
2401 assign (rmp.treasurestyle , treasurestyle); 2610 assign (rmp.treasurestyle , treasurestyle);
2402 assign (rmp.layoutstyle , layoutstyle); 2611 assign (rmp.layoutstyle , layoutstyle);
2403 assign (rmp.doorstyle , doorstyle); 2612 assign (rmp.doorstyle , doorstyle);
2404 assign (rmp.decorstyle , decorstyle); 2613 assign (rmp.decorstyle , decorstyle);
2614 assign (rmp.miningstyle , miningstyle);
2405 assign (rmp.exitstyle , exitstyle); 2615 assign (rmp.exitstyle , exitstyle);
2406 assign (rmp.exit_on_final_map, exit_on_final_map); 2616 assign (rmp.exit_on_final_map, exit_on_final_map);
2407 2617
2408 rmp.origin_map = origin_map; 2618 rmp.origin_map = origin_map;
2409 rmp.final_map = final_map; 2619 rmp.final_map = final_map;
2423 rmp.decoroptions = decoroptions; 2633 rmp.decoroptions = decoroptions;
2424 rmp.orientation = orientation; 2634 rmp.orientation = orientation;
2425 rmp.origin_y = origin_y; 2635 rmp.origin_y = origin_y;
2426 rmp.origin_x = origin_x; 2636 rmp.origin_x = origin_x;
2427 rmp.random_seed = random_seed; 2637 rmp.random_seed = random_seed;
2428 rmp.total_map_hp = total_map_hp; 2638 rmp.total_map_hp = (uint64_t) total_map_hp;
2429 rmp.map_layout_style = map_layout_style; 2639 rmp.map_layout_style = map_layout_style;
2430 rmp.treasureoptions = treasureoptions; 2640 rmp.treasureoptions = treasureoptions;
2431 rmp.symmetry_used = symmetry_used; 2641 rmp.symmetry_used = symmetry_used;
2432 rmp.region = region; 2642 rmp.region = region;
2433 rmp.custom = custom; 2643 rmp.custom = custom;
2435 RETVAL = self->generate_random_map (&rmp); 2645 RETVAL = self->generate_random_map (&rmp);
2436} 2646}
2437 OUTPUT: 2647 OUTPUT:
2438 RETVAL 2648 RETVAL
2439 2649
2650MODULE = cf PACKAGE = cf::mapspace
2651
2652INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2653
2440MODULE = cf PACKAGE = cf::arch 2654MODULE = cf PACKAGE = cf::arch
2441 2655
2442archetype *find (const char *name) 2656int archetypes_size ()
2443 CODE: 2657 CODE:
2444 RETVAL = archetype::find (name); 2658 RETVAL = archetypes.size ();
2445 OUTPUT:
2446 RETVAL
2447
2448archetype *first()
2449 PROTOTYPE:
2450 CODE:
2451 RETVAL = first_archetype;
2452 OUTPUT: RETVAL 2659 OUTPUT: RETVAL
2453 2660
2661archetype *archetypes (U32 index)
2662 CODE:
2663 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2664 OUTPUT: RETVAL
2665
2454INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2666INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2455 2667
2456MODULE = cf PACKAGE = cf::party 2668MODULE = cf PACKAGE = cf::party
2457 2669
2458partylist *first () 2670partylist *first ()
2459 PROTOTYPE: 2671 PROTOTYPE:
2460 CODE: 2672 CODE:
2461 RETVAL = get_firstparty (); 2673 RETVAL = get_firstparty ();
2462 OUTPUT: RETVAL 2674 OUTPUT: RETVAL
2463 2675
2464INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2676INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2465 2677
2466MODULE = cf PACKAGE = cf::region 2678MODULE = cf PACKAGE = cf::region
2467 2679
2468void 2680void
2469list () 2681list ()
2470 PPCODE: 2682 PPCODE:
2471 for_all_regions (rgn) 2683 for_all_regions (rgn)
2472 XPUSHs (sv_2mortal (to_sv (rgn))); 2684 XPUSHs (sv_2mortal (to_sv (rgn)));
2473 2685
2474region *find (char *name) 2686region *find (utf8_string name)
2475 PROTOTYPE: $ 2687 PROTOTYPE: $
2476 CODE: 2688 CODE:
2477 RETVAL = region::find (name); 2689 RETVAL = region::find (name);
2478 OUTPUT: RETVAL 2690 OUTPUT: RETVAL
2479 2691
2480region *find_fuzzy (char *name) 2692int specificity (region *rgn)
2481 PROTOTYPE: $ 2693 CODE:
2482 CODE: 2694 RETVAL = 0;
2483 RETVAL = region::find_fuzzy (name); 2695 while (rgn = rgn->parent)
2696 RETVAL++;
2484 OUTPUT: RETVAL 2697 OUTPUT: RETVAL
2485 2698
2486INCLUDE: $PERL $srcdir/genacc region ../include/map.h | 2699INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2487 2700
2488MODULE = cf PACKAGE = cf::living 2701MODULE = cf PACKAGE = cf::living
2489 2702
2490INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2703INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2491 2704
2492MODULE = cf PACKAGE = cf::settings 2705MODULE = cf PACKAGE = cf::settings
2493 2706
2494INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2707INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2495 2708
2496MODULE = cf PACKAGE = cf::client 2709MODULE = cf PACKAGE = cf::client
2497 2710
2498INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2711INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2499 2712
2500int invoke (client *ns, int event, ...) 2713int invoke (client *ns, int event, ...)
2501 CODE: 2714 CODE:
2502 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2715 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2503 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2716 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2519 CODE: 2732 CODE:
2520{ 2733{
2521 STRLEN len; 2734 STRLEN len;
2522 char *buf = SvPVbyte (packet, len); 2735 char *buf = SvPVbyte (packet, len);
2523 2736
2737 if (len > MAXSOCKBUF)
2738 {
2739 // ugly
2740 if (THIS->pl)
2741 THIS->pl->failmsg ("[packet too long for client]");
2742 }
2743 else
2524 THIS->send_packet (buf, len); 2744 THIS->send_packet (buf, len);
2525} 2745}
2746
2747faceidx
2748client::need_face (utf8_string name, int pri = 0)
2749 CODE:
2750 RETVAL = face_find (name, 0);
2751 if (RETVAL)
2752 {
2753 THIS->send_face (RETVAL, pri);
2754 THIS->flush_fx ();
2755 }
2756 OUTPUT:
2757 RETVAL
2758
2759int
2760client::fx_want (int idx, int value = -1)
2761 CODE:
2762 if (0 < idx && idx < FT_NUM)
2763 {
2764 RETVAL = THIS->fx_want [idx];
2765 if (items > 2)
2766 THIS->fx_want [idx] = value;
2767 }
2768 else
2769 RETVAL = 0;
2770 OUTPUT:
2771 RETVAL
2772
2773MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2774
2775faceidx sound_find (utf8_string name)
2776
2777void sound_set (utf8_string str, faceidx face)
2778
2779# dire hack
2780void old_sound_index (int idx, faceidx face)
2781 CODE:
2782 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2783 old_sound_index [idx] = face;
2526 2784
2527MODULE = cf PACKAGE = cf::face PREFIX = face_ 2785MODULE = cf PACKAGE = cf::face PREFIX = face_
2528 2786
2529INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2787#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2530 2788
2531faceidx face_find (const char *name, faceidx defidx = 0) 2789faceidx face_find (utf8_string name, faceidx defidx = 0)
2532 2790
2533faceidx alloc (const char *name) 2791faceidx alloc (utf8_string name)
2534 CODE: 2792 CODE:
2535{ 2793{
2536 do 2794 do
2537 { 2795 {
2538 RETVAL = faces.size (); 2796 RETVAL = faces.size ();
2546 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2804 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2547 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2805 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2548} 2806}
2549 OUTPUT: RETVAL 2807 OUTPUT: RETVAL
2550 2808
2551void set (faceidx idx, int visibility, int magicmap) 2809void set_type (faceidx idx, int value)
2810 ALIAS:
2811 set_type = 0
2812 set_visibility = 1
2813 set_magicmap = 2
2814 set_smooth = 3
2815 set_smoothlevel = 4
2552 CODE: 2816 CODE:
2553 faceinfo *f = face_info (idx); 2817 faceinfo *f = face_info (idx); assert (f);
2554 assert (f); 2818 switch (ix)
2555 f->visibility = visibility; 2819 {
2556 f->magicmap = magicmap; 2820 case 0: f->type = value; break;
2557 2821 case 1: f->visibility = value; break;
2558void set_smooth (faceidx idx, faceidx smooth) 2822 case 2: f->magicmap = value; break;
2559 CODE: 2823 case 3: f->smooth = value; break;
2560 faceinfo *f = face_info (idx); 2824 case 4: f->smoothlevel = value; break;
2561 assert (f); 2825 }
2562 f->smooth = smooth;
2563 2826
2564void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2827void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2565 CODE: 2828 CODE:
2566 facedata *d = face_data (idx, faceset); 2829{
2567 assert (d); 2830 faceinfo *f = face_info (idx); assert (f);
2831 facedata *d = &(faceset ? f->data64 : f->data32);
2568 sv_to (data, d->data); 2832 sv_to (data, d->data);
2569 STRLEN clen; 2833 STRLEN clen;
2570 char *cdata = SvPVbyte (chksum, clen); 2834 char *cdata = SvPVbyte (chksum, clen);
2835 clen = min (CHKSUM_MAXLEN, clen);
2836
2837 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2838
2839 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2840 {
2841 d->chksum_len = clen;
2571 memcpy (d->chksum, cdata, min (CHKSUM_SIZE, clen)); 2842 memcpy (d->chksum, cdata, clen);
2843
2844 // invalidate existing client face info
2845 for_all_clients (ns)
2846 if (ns->faceset == faceset)
2847 {
2848 ns->faces_sent [idx] = false;
2849 ns->force_newmap = true;
2850 }
2851 }
2852}
2853
2854int get_data_size (faceidx idx, int faceset = 0)
2855 CODE:
2856 facedata *d = face_data (idx, faceset);
2857 if (!d) XSRETURN_UNDEF;
2858 RETVAL = d->data.size ();
2859 OUTPUT:
2860 RETVAL
2861
2862SV *get_chksum (faceidx idx, int faceset = 0)
2863 CODE:
2864 facedata *d = face_data (idx, faceset);
2865 if (!d) XSRETURN_UNDEF;
2866 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2867 OUTPUT:
2868 RETVAL
2869
2870SV *get_data (faceidx idx, int faceset = 0)
2871 CODE:
2872 facedata *d = face_data (idx, faceset);
2873 if (!d) XSRETURN_UNDEF;
2874 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2875 OUTPUT:
2876 RETVAL
2572 2877
2573void invalidate (faceidx idx) 2878void invalidate (faceidx idx)
2574 CODE: 2879 CODE:
2575 for_all_clients (ns) 2880 for_all_clients (ns)
2881 {
2576 ns->faces_sent [idx] = false; 2882 ns->faces_sent [idx] = false;
2883 ns->force_newmap = true;
2884 }
2577 2885
2578void invalidate_all () 2886void invalidate_all ()
2579 CODE: 2887 CODE:
2580 for_all_clients (ns) 2888 for_all_clients (ns)
2889 {
2581 ns->faces_sent.reset (); 2890 ns->faces_sent.reset ();
2891 ns->force_newmap = true;
2892 }
2582 2893
2894MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2895
2896#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2897
2898animidx anim_find (utf8_string name)
2899 CODE:
2900 RETVAL = animation::find (name).number;
2901 OUTPUT: RETVAL
2902
2903animidx set (utf8_string name, SV *frames, int facings = 1)
2904 CODE:
2905{
2906 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2907 croak ("frames must be an arrayref");
2908
2909 AV *av = (AV *)SvRV (frames);
2910
2911 animation *anim = &animation::find (name);
2912 if (anim->number)
2913 {
2914 anim->resize (av_len (av) + 1);
2915 anim->facings = facings;
2916 }
2917 else
2918 anim = &animation::create (name, av_len (av) + 1, facings);
2919
2920 for (int i = 0; i < anim->num_animations; ++i)
2921 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2922}
2923 OUTPUT: RETVAL
2924
2925void invalidate_all ()
2926 CODE:
2927 for_all_clients (ns)
2928 ns->anims_sent.reset ();
2929
2930MODULE = cf PACKAGE = cf::object::freezer
2931
2932INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2933
2934SV *
2935new (char *klass)
2936 CODE:
2937 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2938 OUTPUT: RETVAL
2939
2940void
2941DESTROY (SV *sv)
2942 CODE:
2943 object_freezer *self;
2944 sv_to (sv, self);
2945 delete self;
2946
2947MODULE = cf PACKAGE = cf::object::thawer
2948
2949INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
2950
2951SV *
2952new_from_file (char *klass, octet_string path)
2953 CODE:
2954 object_thawer *f = new object_thawer (path);
2955 if (!*f)
2956 {
2957 delete f;
2958 XSRETURN_UNDEF;
2959 }
2960 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2961 OUTPUT: RETVAL
2962
2963void
2964DESTROY (SV *sv)
2965 CODE:
2966 object_thawer *self;
2967 sv_to (sv, self);
2968 delete self;
2969
2970void
2971extract_tags (object_thawer *self)
2972 PPCODE:
2973 while (self->kw != KW_EOF)
2974 {
2975 PUTBACK;
2976 coroapi::cede_to_tick ();
2977 SPAGAIN;
2978
2979 if (self->kw == KW_tag)
2980 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2981
2982 self->skip ();
2983 }
2984

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