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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.181 by root, Tue Apr 3 00:21:38 2007 UTC vs.
Revision 1.374 by root, Thu Apr 15 06:05:52 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "loader.h"
35#include "cfperl.h"
36#include "shstr.h"
37 36
38#include <unistd.h> 37#include <unistd.h>
39#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
40# include <sys/mman.h> 39# include <sys/mman.h>
41#endif 40#endif
42 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
43#include <EXTERN.h> 50#include <EXTERN.h>
44#include <perl.h> 51#include <perl.h>
45#include <XSUB.h> 52#include <XSUB.h>
46 53
47#include "CoroAPI.h" 54#include "CoroAPI.h"
48#include "perlxsi.c" 55#include "perlxsi.c"
49 56
50extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
58typedef object_freezer &object_freezer_ref;
51 59
52typedef object object_ornull; 60typedef std::string std__string;
53typedef maptile maptile_ornull;
54
55#if IVSIZE >= 8
56 typedef IV val64;
57# define newSVval64 newSViv
58# define SvVAL64 SvIV
59#else
60 typedef double val64;
61# define newSVval64 newSVnv
62# define SvVAL64 SvNV
63#endif
64
65static f_plug_api gethook = cfapi_get_hooks;
66static f_plug_api object_set_property = cfapi_object_set_property;
67static f_plug_api object_insert = cfapi_object_insert;
68 61
69static PerlInterpreter *perl; 62static PerlInterpreter *perl;
70 63
71double runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
72 68
73global gbl_ev; 69global gbl_ev;
74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
76 76
77static HV 77static HV
78 *stash_cf, 78 *stash_cf,
79 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
82 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
83 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
84 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
85 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
86 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
87 *stash_cf_living_wrap; 88 *stash_cf_living_wrap;
88 89
90static SV
91 *cv_cf_do_invoke,
92 *cv_cf__can_merge,
93 *cv_cf_client_send_msg,
94 *cv_cf_tick,
95 *cv_cf_match_match;
96
97#ifndef newSVpv_utf8
98static SV *
99newSVpv_utf8 (const char *s)
100{
101 if (!s)
102 return newSV (0);
103
104 SV *sv = newSVpv (s, 0);
105 SvUTF8_on (sv);
106 return sv;
107}
108#endif
109
110#ifndef newSVpvn_utf8
111static SV *
112newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
113{
114 if (!s)
115 return newSV (0);
116
117 SV *sv = newSVpvn (s, l);
118
119 if (utf8)
120 SvUTF8_on (sv);
121
122 return sv;
123}
124#endif
125
126static noinline utf8_string
127cfSvPVutf8_nolen (SV *sv)
128{
129 SvGETMAGIC (sv);
130
131 if (SvPOK (sv))
132 {
133 if (!SvUTF8 (sv))
134 sv_utf8_upgrade_nomg (sv);
135
136 return SvPVX (sv);
137 }
138
139 return SvPV_nolen (sv);
140}
141
89// helper cast function, returns super class * or 0 142// helper cast function, returns super class * or 0
90template<class super> 143template<class super>
91static super * 144static super *
92is_a (attachable *at) 145is_a (attachable *at)
93{ 146{
102 155
103unordered_vector<attachable *> attachable::mortals; 156unordered_vector<attachable *> attachable::mortals;
104 157
105attachable::~attachable () 158attachable::~attachable ()
106{ 159{
107 flags |=0x3300;//D
108 assert (!self); 160 assert (!self);
109 assert (!cb); 161 assert (!cb);
110} 162}
111 163
112int 164int
126 SvREFCNT_inc (self); 178 SvREFCNT_inc (self);
127 hv_clear (self); 179 hv_clear (self);
128 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 180 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
129 SvREFCNT_dec (self); 181 SvREFCNT_dec (self);
130 182
131 // self *must* be null now because thats sv_unmagic's job. 183 // self *must* be null now because that's sv_unmagic's job.
132 assert (!this->self); 184 assert (!this->self);
133 flags |= 0x80; // severed //D
134 } 185 }
135} 186}
136 187
137void 188void
138attachable::optimise () 189attachable::optimise ()
139{ 190{
140 if (self 191 if (self
141 && SvREFCNT (self) == 1 192 && SvREFCNT (self) == 1
142 && !HvTOTALKEYS (self)) 193 && !HvTOTALKEYS (self))
143 flags |= 0x40,//D
144 sever_self (); 194 sever_self ();
145} 195}
146 196
147// check wether the object really is dead 197// check wether the object really is dead
148void 198void
155} 205}
156 206
157void 207void
158attachable::do_destroy () 208attachable::do_destroy ()
159{ 209{
160 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 210 INVOKE_ATTACHABLE (DESTROY, this);
161 211
162 if (cb) 212 if (cb)
163 { 213 {
164 SvREFCNT_dec (cb); 214 SvREFCNT_dec (cb);
165 cb = 0; 215 cb = 0;
166 } 216 }
167 217
168 if (self)
169 sever_self ();
170
171 flags |= 0x20; //D
172 mortals.push_back (this); 218 mortals.push_back (this);
173} 219}
174 220
175void 221void
176attachable::destroy () 222attachable::destroy ()
177{ 223{
178 if (destroyed ()) 224 if (destroyed ())
179 return; 225 return;
180 226
181 flags |= F_DESTROYED; 227 attachable_flags |= F_DESTROYED;
182 do_destroy (); 228 do_destroy ();
229 sever_self ();
230}
231
232void
233attachable::do_delete ()
234{
235 delete this;
183} 236}
184 237
185void 238void
186attachable::check_mortals () 239attachable::check_mortals ()
187{ 240{
191 { 244 {
192 if (i >= mortals.size ()) 245 if (i >= mortals.size ())
193 { 246 {
194 i = 0; 247 i = 0;
195 248
196 if (mortals.size () > 1000) 249 if (mortals.size () >= 512)
197 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 250 {
251 static int last_mortalcount;
252 if (mortals.size () != last_mortalcount)
253 {
254 last_mortalcount = mortals.size ();
255 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
256
257 if (0)
258 {
259 for (int j = 0; j < mortals.size (); ++j)//D
260 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
261
262 fprintf (stderr, "\n");//D
263 }
264 }
265 }
198 266
199 break; 267 break;
200 } 268 }
201 269
202 attachable *obj = mortals [i]; 270 attachable *obj = mortals [i];
203 271
204 obj->refcnt_chk (); // unborrow from perl, if necessary 272#if 0
205 273 if (obj->self)//D make this an assert later
206 //if (obj->refcnt > 0 || obj->self)
207 if (obj->refcnt || obj->self)
208 { 274 {
209//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 275 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
276 obj->sever_self ();
277 }
278#endif
279
280 if (obj->refcnt)
281 {
210 ++i; // further delay freeing 282 ++i; // further delay freeing
211 283
212 if (!(i & 0x3ff)) 284 if (!(i & 0x3ff))
213 break; 285 break;
214 } 286 }
215 else 287 else
216 { 288 {
217 mortals.erase (i); 289 mortals.erase (i);
218 delete obj; 290 obj->sever_self ();
291 obj->do_delete ();
219 } 292 }
220 } 293 }
221} 294}
222 295
296void
297attachable::set_key (const char *key, const char *value, bool is_utf8)
298{
299 if (!self)
300 self = newHV ();
301
302 if (value)
303 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
304 else
305 hv_delete (self, key, strlen (key), G_DISCARD);
306}
307
223attachable & 308attachable &
224attachable::operator =(const attachable &src) 309attachable::operator =(const attachable &src)
225{ 310{
226 //if (self || cb) 311 //if (self || cb)
227 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 312 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
228 313
229 attach = src.attach; 314 attach = src.attach;
230 return *this; 315 return *this;
231} 316}
232 317
318#if 0
319template<typename T>
320static bool
321find_backref (void *ptr, T *obj)
322{
323 char *s = (char *)obj;
324 while (s < (char *)obj + sizeof (T))
325 {
326 if (ptr == *(void **)s)
327 return true;
328
329 s += sizeof (void *); // assume natural alignment
330 }
331
332 return false;
333}
334
335// for debugging, find "live" objects containing this ptr
336static void
337find_backref (void *ptr)
338{
339 for_all_objects (op)
340 if (find_backref (ptr, op))
341 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
342
343 for_all_players (pl)
344 if (find_backref (ptr, pl))
345 fprintf (stderr, "P %p\n", pl);
346
347 for_all_clients (ns)
348 if (find_backref (ptr, ns))
349 fprintf (stderr, "C %p\n", ns);
350}
351#endif
352
233////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 353//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
234 354
235static SV * 355static SV *
236newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 356newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
237{ 357{
238 SV *sv; 358 SV *sv;
239 359
240 if (!ptr) 360 if (!ptr)
241 return &PL_sv_undef; 361 return newSV (0);
242 362
243 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
244 return sv_bless (newRV_noinc ((SV *)hv), stash); 364 return sv_bless (newRV_noinc ((SV *)hv), stash);
245} 365}
246 366
265 385
266static SV * 386static SV *
267newSVattachable (attachable *obj, HV *stash) 387newSVattachable (attachable *obj, HV *stash)
268{ 388{
269 if (!obj) 389 if (!obj)
270 return &PL_sv_undef; 390 return newSV (0);
271 391
272 if (!obj->self) 392 if (!obj->self)
393 obj->self = newHV ();
394
395 if (!SvOBJECT (obj->self))
273 { 396 {
274 obj->self = newHV ();
275 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 397 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
276 obj->flags |= (obj->flags & 0xc0) << 8;
277 obj->flags &= ~0xc0;//D
278 obj->flags |= 0x10;//D
279 398
280 // now bless the object _once_ 399 // now bless the object _once_
400 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
281 return sv_bless (newRV_inc ((SV *)obj->self), stash); 401 return sv_bless (newRV_inc ((SV *)obj->self), stash);
282 } 402 }
283 else 403 else
284 { 404 {
285 SV *sv = newRV_inc ((SV *)obj->self); 405 SV *sv = newRV_inc ((SV *)obj->self);
289 409
290 return sv; 410 return sv;
291 } 411 }
292} 412}
293 413
414#if 0 // unused
294static void 415static void
295clearSVptr (SV *sv) 416clearSVptr (SV *sv)
296{ 417{
297 if (SvROK (sv)) 418 if (SvROK (sv))
298 sv = SvRV (sv); 419 sv = SvRV (sv);
299 420
300 hv_clear ((HV *)sv); 421 hv_clear ((HV *)sv);
301 sv_unmagic (sv, PERL_MAGIC_ext); 422 sv_unmagic (sv, PERL_MAGIC_ext);
302} 423}
424#endif
425
426static long
427SvPTR_nc (SV *sv)
428{
429 sv = SvRV (sv);
430
431 // very important shortcut
432 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
433 return (long)SvMAGIC (sv)->mg_ptr;
434
435 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
436 return (long)mg->mg_ptr;
437
438 croak ("perl code used object, but C object is already destroyed, caught");
439}
303 440
304static long 441static long
305SvPTR (SV *sv, const char *klass) 442SvPTR (SV *sv, const char *klass)
306{ 443{
307 if (!sv_derived_from (sv, klass)) 444 if (!sv_derived_from (sv, klass))
308 croak ("object of type %s expected", klass); 445 croak ("object of type %s expected", klass);
309 446
310 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 447 return SvPTR_nc (sv);
311
312 if (!mg)
313 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
314
315 return (long)mg->mg_ptr;
316} 448}
317 449
318static long 450static long noinline
319SvPTR_ornull (SV *sv, const char *klass) 451SvPTR_ornull (SV *sv, const char *klass)
320{ 452{
321 if (SvOK (sv)) 453 if (expect_false (!SvOK (sv))) return 0;
454
322 return SvPTR (sv, klass); 455 return SvPTR (sv, klass);
323 else
324 return 0;
325} 456}
326 457
458static long noinline
459SvPTR_ornull_client (SV *sv)
460{
461 if (expect_false (!SvOK (sv))) return 0;
462
463 if (!SvROK (sv)
464 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
465 && !sv_derived_from (sv, "cf::client")))
466 croak ("object of type cf::client expected");
467
468 return SvPTR_nc (sv);
469}
470
471static long noinline
472SvPTR_ornull_object (SV *sv)
473{
474 if (expect_false (!SvOK (sv))) return 0;
475
476 if (!SvROK (sv)
477 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
478 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
479 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
480 && !sv_derived_from (sv, "cf::object")))
481 croak ("object of type cf::object expected");
482
483 return SvPTR_nc (sv);
484}
485
486static long noinline
487SvPTR_ornull_player (SV *sv)
488{
489 if (expect_false (!SvOK (sv))) return 0;
490
491 if (!SvROK (sv)
492 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
493 && !sv_derived_from (sv, "cf::player")))
494 croak ("object of type cf::player expected");
495
496 return SvPTR_nc (sv);
497}
498
327inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 499static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
328inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 500static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
329inline SV *to_sv (bool v) { return newSViv (v); } 501static inline SV *to_sv (bool v) { return newSViv (v); }
330inline SV *to_sv ( signed char v) { return newSViv (v); } 502static inline SV *to_sv ( signed char v) { return newSViv (v); }
331inline SV *to_sv (unsigned char v) { return newSViv (v); } 503static inline SV *to_sv (unsigned char v) { return newSViv (v); }
332inline SV *to_sv ( signed short v) { return newSViv (v); } 504static inline SV *to_sv ( signed short v) { return newSViv (v); }
333inline SV *to_sv (unsigned short v) { return newSVuv (v); } 505static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
334inline SV *to_sv ( signed int v) { return newSViv (v); } 506static inline SV *to_sv ( signed int v) { return newSViv (v); }
335inline SV *to_sv (unsigned int v) { return newSVuv (v); } 507static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
336inline SV *to_sv ( signed long v) { return newSViv (v); } 508static inline SV *to_sv ( signed long v) { return newSViv (v); }
337inline SV *to_sv (unsigned long v) { return newSVuv (v); } 509static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
338inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 510static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
339inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 511static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
340inline SV *to_sv (float v) { return newSVnv (v); } 512static inline SV *to_sv (float v) { return newSVnv (v); }
341inline SV *to_sv (double v) { return newSVnv (v); } 513static inline SV *to_sv (double v) { return newSVnv (v); }
342inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 514static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
343inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 515static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
344inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 516static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
345inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 517static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
346inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 518static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
519static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
347inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 520static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
348inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
349inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 521static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
522static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
350 523
351inline SV *to_sv (object & v) { return to_sv (&v); } 524static inline SV *to_sv (object & v) { return to_sv (&v); }
352inline SV *to_sv (living & v) { return to_sv (&v); } 525static inline SV *to_sv (living & v) { return to_sv (&v); }
353 526
354//inline SV *to_sv (faceinfo * v) { return to_sv (v->name); }
355inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
356inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); } 527static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
528static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
357 529
358inline SV *to_sv (UUID v) 530static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
359{
360 char buf[128];
361 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
362 return newSVpv (buf, 0);
363}
364 531
532static inline SV *to_sv (dynbuf * v)
533{
534 SV *sv = newSV (0);
535
536 sv_upgrade (sv, SVt_PV);
537 SvGROW (sv, v->size () + 1);
538 SvPOK_only (sv);
539 v->linearise (SvPVX (sv));
540 SvCUR_set (sv, v->size ());
541 *SvEND (sv) = 0;
542
543 return sv;
544}
545
546static inline SV *to_sv (dynbuf_text * v)
547{
548 SV *sv = to_sv (static_cast<dynbuf *> (v));
549 SvUTF8_on (sv);
550 return sv;
551}
552
365inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 553static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
366inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 554static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
367inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
368inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 556static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
369inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
370inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 558static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
371inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 559static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 560static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 561static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
374inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 562static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 563static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
376inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 564static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
377inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 565static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
378inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 566static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
379inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 567static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
380inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 568static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
381inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 569static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
382inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 570static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
383inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 571static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
384inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 572static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
573static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
385inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 574static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
386inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 575static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
387inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
388inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 576static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
577static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
578static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
579static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
389 580
390//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 581//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
391inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 582static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
392 583
393template<class T> 584template<class T>
394inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 585static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
395 586
396template<int N> 587template<int N>
397inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 588static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
398 589
399inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
400inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 590static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
401inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 591static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
402inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 592static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
403inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 593static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
404 594
405inline void sv_to (SV *sv, std::string &v) 595static inline void sv_to (SV *sv, std::string &v)
406{ 596{
407 STRLEN len; 597 STRLEN len;
408 char *data = SvPVbyte (sv, len); 598 char *data = SvPVbyte (sv, len);
409 v.assign (data, len); 599 v.assign (data, len);
410} 600}
411 601
412inline void sv_to (SV *sv, UUID &v) 602static inline void sv_to (SV *sv, UUID &v)
413{ 603{
414 unsigned int version; 604 if (!v.parse (SvPV_nolen (sv)))
415
416 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
417 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 605 croak ("unparsable uuid: %s", SvPV_nolen (sv));
418} 606}
419 607
420inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 608static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
421 609
422static SV * 610static SV *
423newSVdt_va (va_list &ap, data_type type) 611newSVdt_va (va_list &ap, data_type type)
424{ 612{
425 SV *sv; 613 SV *sv;
439 break; 627 break;
440 628
441 case DT_STRING: 629 case DT_STRING:
442 { 630 {
443 char *str = (char *)va_arg (ap, const char *); 631 char *str = (char *)va_arg (ap, const char *);
444 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 632 sv = str ? newSVpv (str, 0) : newSV (0);
445 } 633 }
446 break; 634 break;
447 635
448 case DT_DATA: 636 case DT_DATA:
449 { 637 {
450 char *str = (char *)va_arg (ap, const void *); 638 char *str = (char *)va_arg (ap, const void *);
451 int len = va_arg (ap, int); 639 int len = va_arg (ap, int);
452 sv = str ? newSVpv (str, len) : &PL_sv_undef; 640 sv = str ? newSVpv (str, len) : newSV (0);
453 } 641 }
454 break; 642 break;
455 643
456 case DT_OBJECT: 644 case DT_OBJECT:
457 sv = to_sv (va_arg (ap, object *)); 645 sv = to_sv (va_arg (ap, object *));
499 va_end (ap); 687 va_end (ap);
500 688
501 return sv; 689 return sv;
502} 690}
503 691
692// typemap support, mostly to avoid excessive inlining
693template<class type>
694static void noinline
695cf_obj_to (SV *arg, type &var)
696{
697 sv_to (arg, var);
698 if (!var)
699 croak ("must not pass invalid/null cf_obj here");
700}
701
702template<class object>
703static void noinline
704cf_obj_ornull_to (SV *arg, object *&var)
705{
706 if (SvOK (arg))
707 {
708 sv_to (arg, var);
709 if (!var)
710 croak ("unable to convert perl object to C++ object");
711 }
712 else
713 var = 0;
714}
715
716//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
717
504static SV * 718static SV *
505newSVcfapi (int type, ...)
506{
507 SV *sv;
508
509 va_list ap;
510 va_start (ap, type);
511
512 switch (type)
513 {
514 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
515 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
516 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
517 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
518 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
519 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
520 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
521 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
522 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
523 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
524
525 default:
526 assert (("unhandled type in newSVcfapi", 0));
527 }
528
529 va_end (ap);
530
531 return sv;
532}
533
534//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
535
536SV *
537registry (attachable *ext) 719registry (attachable *ext)
538{ 720{
539 if (!ext->cb) 721 if (!ext->cb)
540 ext->cb = newAV (); 722 ext->cb = newAV ();
541 723
542 return newRV_inc ((SV *)ext->cb); 724 return newRV_inc ((SV *)ext->cb);
543} 725}
544 726
545///////////////////////////////////////////////////////////////////////////// 727/////////////////////////////////////////////////////////////////////////////
546 728
547extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
548{
549 return 0;
550}
551
552static CommArray_s rtn_cmd;
553
554static int
555runPluginCommand (object *obj, char *params)
556{
557 return -1;
558}
559
560extern "C" void *cfperl_getPluginProperty (int *type, ...)
561{
562 va_list args;
563 char *propname;
564 int i;
565 va_start (args, type);
566 propname = va_arg (args, char *);
567 //printf ("Property name: %s\n", propname);
568
569 if (!strcmp (propname, "command?"))
570 return NULL;
571 else if (!strcmp (propname, "Identification"))
572 {
573 va_end (args);
574 return (void *)PLUGIN_NAME;
575 }
576 else if (!strcmp (propname, "FullName"))
577 {
578 va_end (args);
579 return (void *)PLUGIN_VERSION;
580 }
581 else
582 va_end (args);
583
584 return NULL;
585}
586
587extern "C" int cfperl_postInitPlugin ()
588{
589 int hooktype = 1;
590 int rtype = 0;
591
592 cf_init_plugin (gethook);
593
594 return 0;
595}
596
597extern "C" int cfperl_closePlugin ()
598{
599 return 0;
600}
601
602void 729void
603cfperl_init () 730cfperl_init ()
604{ 731{
732 extern char **environ;
733
605 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 734 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
606 perl = perl_alloc (); 735 perl = perl_alloc ();
607 perl_construct (perl); 736 perl_construct (perl);
608 737
609 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 738 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
610 739
611 const char *argv[] = { 740 const char *argv[] = {
612 "", 741 settings.argv [0],
613 "-e" 742 "-e0"
614 "use Event; use Coro;" // required for bootstrap
615 "cf->bootstrap;" // required for datadir :*>
616 "unshift @INC, cf::datadir ();"
617 "require cf;"
618 }; 743 };
619 744
620 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 745 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
621 || perl_run (perl)) 746 || perl_run (perl))
622 { 747 {
623 printf ("unable to initialize perl-interpreter, aborting.\n"); 748 printf ("unable to initialize perl-interpreter, aborting.\n");
624 exit (EXIT_FAILURE); 749 exit (EXIT_FAILURE);
625 } 750 }
626 751
752 eval_pv (
753 "#line 1 'cfperl init'\n"
754 "use EV ();\n"
755 "use Coro ();\n"
756 "cf->bootstrap;\n"
757 "unshift @INC, cf::datadir ();\n"
758 "require cf;\n",
759 0
760 );
761
762 if (SvTRUE (ERRSV))
627 { 763 {
628 dSP; 764 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
629 765 exit (EXIT_FAILURE);
630 PUSHMARK (SP);
631 PUTBACK;
632 call_pv ("cf::init", G_DISCARD | G_VOID);
633 } 766 }
634} 767}
635 768
769void
636void cfperl_main () 770cfperl_main ()
637{ 771{
638 dSP; 772 dSP;
639 773
640 PUSHMARK (SP); 774 PUSHMARK (SP);
641 PUTBACK; 775 PUTBACK;
645void 779void
646attachable::instantiate () 780attachable::instantiate ()
647{ 781{
648 if (attach) 782 if (attach)
649 { 783 {
650 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 784 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
651 attach = 0; 785 attach = 0;
652 } 786 }
653} 787}
654 788
655void 789void
656attachable::reattach () 790attachable::reattach ()
657{ 791{
658 optimise (); 792 optimise ();
659 //TODO: check for _attachment's, very important for restarts 793 //TODO: check for _attachment's, very important for restarts
660 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 794 INVOKE_ATTACHABLE (REATTACH, this);
661} 795}
662 796
663static event_klass klass_of[NUM_EVENT_TYPES] = { 797static event_klass klass_of[NUM_EVENT_TYPES] = {
664# define def(type,name) KLASS_ ## type, 798# define def(type,name) KLASS_ ## type,
665# include "eventinc.h" 799# include "eventinc.h"
666# undef def 800# undef def
667}; 801};
668 802
669#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 803#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
670 804
671static void 805static void noinline
672gather_callbacks (AV *&callbacks, AV *registry, event_type event) 806gather_callbacks (AV *&callbacks, AV *registry, event_type event)
673{ 807{
674 // event must be in array 808 // event must be in array
675 if (event >= 0 && event <= AvFILLp (registry)) 809 if (event >= 0 && event <= AvFILLp (registry))
676 { 810 {
708} 842}
709 843
710void 844void
711global::gather_callbacks (AV *&callbacks, event_type event) const 845global::gather_callbacks (AV *&callbacks, event_type event) const
712{ 846{
713 ::gather_callbacks (callbacks, cb_object, event); 847 ::gather_callbacks (callbacks, cb_global, event);
714} 848}
715 849
716void 850void
717object::gather_callbacks (AV *&callbacks, event_type event) const 851object::gather_callbacks (AV *&callbacks, event_type event) const
718{ 852{
719 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 853 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
720 { 854 {
721 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 855 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
722 856
723 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 857 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
724 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 858 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
725 } 859 }
726 860
762{ 896{
763 attachable::gather_callbacks (callbacks, event); 897 attachable::gather_callbacks (callbacks, event);
764 ::gather_callbacks (callbacks, cb_map, event); 898 ::gather_callbacks (callbacks, cb_map, event);
765} 899}
766 900
901static void noinline
902_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
903{
904 for (int event = 0; event <= AvFILLp (registry); ++event)
905 {
906 SV *cbs_ = AvARRAY (registry)[event];
907
908 // element must be list of callback entries
909 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
910 {
911 AV *cbs = (AV *)SvRV (cbs_);
912
913 // no callback entries, no callbacks to call
914 if (AvFILLp (cbs) >= 0)
915 set.set (event);
916 }
917 }
918}
919
920// very slow and inefficient way to recalculate the global want bitsets
921static void
922_recalc_want ()
923{
924 ev_want_event.reset ();
925
926 _recalc_want (ev_want_event, cb_global);
927 _recalc_want (ev_want_event, cb_attachable);
928 _recalc_want (ev_want_event, cb_object);
929 _recalc_want (ev_want_event, cb_client);
930 _recalc_want (ev_want_event, cb_player);
931 _recalc_want (ev_want_event, cb_map);
932
933 ev_want_type.reset ();
934
935 for (int type = 0; type <= AvFILLp (cb_type); ++type)
936 {
937 SV *cbs_ = AvARRAY (cb_type)[type];
938
939 // element must be list of callback entries
940 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
941 {
942 AV *cbs = (AV *)SvRV (cbs_);
943
944 // no callback entries, no callbacks to call
945 if (AvFILLp (cbs) >= 0)
946 ev_want_type.set (type % NUM_TYPES);
947 }
948 }
949}
950
767bool 951bool
768attachable::invoke (event_type event, ...) 952attachable::invoke (event_type event, ...)
769{ 953{
770 data_type dt; 954 data_type dt;
771 va_list ap;
772
773 va_start (ap, event);
774 955
775 // callback call ordering should be: 956 // callback call ordering should be:
776 // 1. per-object callback 957 // 1. per-object callback
777 // 2. per-class object 958 // 2. per-class object
778 // 3. per-type callback 959 // 3. per-type callback
782 gather_callbacks (callbacks, event); 963 gather_callbacks (callbacks, event);
783 964
784 // short-circuit processing if no callbacks found/defined 965 // short-circuit processing if no callbacks found/defined
785 if (!callbacks) 966 if (!callbacks)
786 return 0; 967 return 0;
968
969 va_list ap;
970 va_start (ap, event);
787 971
788 CALL_BEGIN (3); 972 CALL_BEGIN (3);
789 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 973 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
790 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 974 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
791 975
815 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 999 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
816 } 1000 }
817 1001
818 va_end (ap); 1002 va_end (ap);
819 1003
820 CALL_CALL ("cf::do_invoke", G_SCALAR); 1004 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
821 count = count > 0 ? POPi : 0; 1005 count = count > 0 ? POPi : 0;
822 1006
823 CALL_END; 1007 CALL_END;
824 1008
825 return count; 1009 return count;
826} 1010}
827 1011
828SV * 1012static SV *
829cfperl_result (int idx) 1013cfperl_result (int idx)
830{ 1014{
831 AV *av = get_av ("cfperl::invoke_results", 0); 1015 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
832 if (!av) 1016 if (!av)
833 return &PL_sv_undef; 1017 return &PL_sv_undef;
834 1018
835 SV **sv = av_fetch (av, idx, 0); 1019 SV **sv = av_fetch (av, idx, 0);
836 if (!sv) 1020 if (!sv)
850{ 1034{
851 return SvNV (cfperl_result (idx)); 1035 return SvNV (cfperl_result (idx));
852} 1036}
853 1037
854///////////////////////////////////////////////////////////////////////////// 1038/////////////////////////////////////////////////////////////////////////////
1039// various c++ => perl glue functions
1040
1041void
1042cfperl_tick ()
1043{
1044 tick_pending = 1;
1045
1046 if (tick_inhibit)
1047 return;
1048
1049 tick_pending = 0;
1050
1051 dSP;
1052
1053 PUSHMARK (SP);
1054 PUTBACK;
1055 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1056
1057 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1058}
855 1059
856void 1060void
857cfperl_emergency_save () 1061cfperl_emergency_save ()
858{ 1062{
859 CALL_BEGIN (0); 1063 CALL_BEGIN (0);
868 CALL_ARG (make_core); 1072 CALL_ARG (make_core);
869 CALL_CALL ("cf::post_cleanup", G_VOID); 1073 CALL_CALL ("cf::post_cleanup", G_VOID);
870 CALL_END; 1074 CALL_END;
871} 1075}
872 1076
1077void
1078cfperl_make_book (object *book, int level)
1079{
1080 CALL_BEGIN (2);
1081 CALL_ARG (book);
1082 CALL_ARG (level);
1083 CALL_CALL ("ext::books::make_book", G_VOID);
1084 CALL_END;
1085}
1086
1087void
1088cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1089{
1090 CALL_BEGIN (4);
1091 CALL_ARG (ns);
1092 CALL_ARG (type);
1093 CALL_ARG_SV (newSVpv_utf8 (msg));
1094 CALL_ARG (color);
1095 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1096 CALL_END;
1097}
1098
1099int
1100cfperl_can_merge (object *ob1, object *ob2)
1101{
1102 int can;
1103
1104 CALL_BEGIN (2);
1105 CALL_ARG (ob1);
1106 CALL_ARG (ob2);
1107 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1108 can = count && SvTRUE (TOPs);
1109 CALL_END;
1110
1111 return can;
1112}
1113
1114void
1115cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1116{
1117 CALL_BEGIN (4);
1118 CALL_ARG (ob);
1119 CALL_ARG (state);
1120 CALL_ARG (activator);
1121 CALL_ARG (originator);
1122 CALL_CALL ("cf::mapscript::activate", G_VOID);
1123 CALL_END;
1124}
1125
1126player *
1127player::find (const_utf8_string name)
1128{
1129 CALL_BEGIN (1);
1130 CALL_ARG (name);
1131 CALL_CALL ("cf::player::find", G_SCALAR);
1132
1133 player *retval = 0;
1134 if (count) sv_to (POPs, retval);
1135
1136 CALL_END;
1137
1138 return retval;
1139}
1140
873maptile * 1141maptile *
1142find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1143{
1144 CALL_BEGIN (4);
1145 CALL_ARG (dirname);
1146 CALL_ARG (stylename);
1147 CALL_ARG (difficulty);
1148 CALL_ARG (recurse);
1149 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1150
1151 maptile *retval = 0;
1152 if (count) sv_to (POPs, retval);
1153
1154 CALL_END;
1155
1156 return retval;
1157}
1158
1159maptile *
874maptile::find_sync (const char *path, maptile *origin) 1160maptile::find_sync (const_utf8_string path, maptile *origin)
875{ 1161{
876 CALL_BEGIN (2); 1162 CALL_BEGIN (2);
877 CALL_ARG (path); 1163 CALL_ARG (path);
878 CALL_ARG (origin); 1164 CALL_ARG (origin);
879 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1165 CALL_CALL ("cf::map::find_sync", G_SCALAR);
880 1166
881 maptile *retval; 1167 maptile *retval = 0;
882
883 if (count)
884 sv_to (POPs, retval); 1168 if (count) sv_to (POPs, retval);
885 else
886 retval = 0;
887 1169
888 CALL_END; 1170 CALL_END;
889 1171
890 return retval; 1172 return retval;
891} 1173}
892 1174
893maptile * 1175maptile *
894maptile::find_async (const char *path, maptile *origin) 1176maptile::find_async (const_utf8_string path, maptile *origin, bool load)
895{ 1177{
896 CALL_BEGIN (2); 1178 CALL_BEGIN (3);
897 CALL_ARG (path); 1179 CALL_ARG (path);
898 CALL_ARG (origin); 1180 CALL_ARG (origin);
1181 CALL_ARG (load);
899 CALL_CALL ("cf::map::find_async", G_SCALAR); 1182 CALL_CALL ("cf::map::find_async", G_SCALAR);
900 1183
901 maptile *retval; 1184 maptile *retval = 0;
902
903 if (count)
904 sv_to (POPs, retval); 1185 if (count) sv_to (POPs, retval);
905 else
906 retval = 0;
907 1186
908 CALL_END; 1187 CALL_END;
909 1188
910 return retval; 1189 return retval;
911} 1190}
914maptile::do_load_sync () 1193maptile::do_load_sync ()
915{ 1194{
916 CALL_BEGIN (1); 1195 CALL_BEGIN (1);
917 CALL_ARG (this); 1196 CALL_ARG (this);
918 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1197 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
919 CALL_END;
920}
921
922void
923maptile::change_all_map_light (int change)
924{
925 CALL_BEGIN (1);
926 CALL_ARG (change);
927 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
928 CALL_END; 1198 CALL_END;
929} 1199}
930 1200
931void 1201void
932object::enter_exit (object *exit) 1202object::enter_exit (object *exit)
939 CALL_ARG (exit); 1209 CALL_ARG (exit);
940 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1210 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
941 CALL_END; 1211 CALL_END;
942} 1212}
943 1213
1214void
1215object::player_goto (const_utf8_string path, int x, int y)
1216{
1217 if (type != PLAYER)
1218 return;
1219
1220 CALL_BEGIN (4);
1221 CALL_ARG (this);
1222 CALL_ARG (path);
1223 CALL_ARG (x);
1224 CALL_ARG (y);
1225 CALL_CALL ("cf::object::player::goto", G_VOID);
1226 CALL_END;
1227}
1228
1229const_utf8_string
1230object::ref () const
1231{
1232 if (type == PLAYER)
1233 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1234 else
1235 // TODO: should be able to save references within the same map, at least
1236 return 0;
1237}
1238
1239object *
1240object::deref (const_utf8_string ref)
1241{
1242 object *retval = 0;
1243
1244 if (ref)
1245 {
1246 CALL_BEGIN (1);
1247 CALL_ARG (ref);
1248 CALL_CALL ("cf::object::deref", G_SCALAR);
1249
1250 if (count)
1251 sv_to (POPs, retval);
1252
1253 CALL_END;
1254 }
1255
1256 return retval;
1257}
1258
1259void
1260log_backtrace (const_utf8_string msg)
1261{
1262#if HAVE_BACKTRACE
1263 void *addr [20];
1264 int size = backtrace (addr, 20);
1265
1266 CALL_BEGIN (size);
1267 CALL_ARG (msg);
1268 for (int i = 0; i < size; ++i)
1269 CALL_ARG ((IV)addr [i]);
1270 CALL_CALL ("cf::_log_backtrace", G_VOID);
1271 CALL_END;
1272#endif
1273}
1274
1275bool
1276is_match_expr (const_utf8_string expr)
1277{
1278 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1279}
1280
1281bool
1282match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1283{
1284 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1285 expr += sizeof ("match ") - 1;
1286
1287 CALL_BEGIN (5);
1288 CALL_ARG (expr);
1289 CALL_ARG (ob);
1290 CALL_ARG (self);
1291 CALL_ARG (source);
1292 CALL_ARG (originator);
1293 CALL_CALL (cv_cf_match_match, G_SCALAR);
1294
1295 bool matched = count && SvTRUE (TOPs);
1296
1297 CALL_END;
1298
1299 return matched;
1300}
1301
1302object *
1303match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1304{
1305 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1306 expr += sizeof ("match ") - 1;
1307
1308 CALL_BEGIN (5);
1309 CALL_ARG (expr);
1310 CALL_ARG (ob);
1311 CALL_ARG (self);
1312 CALL_ARG (source);
1313 CALL_ARG (originator);
1314 CALL_CALL (cv_cf_match_match, G_ARRAY);
1315
1316 object *one = 0;
1317
1318 if (count)
1319 sv_to (TOPs, one);
1320
1321 CALL_END;
1322
1323 return one;
1324}
1325
944///////////////////////////////////////////////////////////////////////////// 1326/////////////////////////////////////////////////////////////////////////////
945 1327
946struct EventAPI *watcher_base::GEventAPI; 1328struct EVAPI *evapi::GEVAPI;
947struct CoroAPI *coroapi::GCoroAPI; 1329struct CoroAPI *coroapi::GCoroAPI;
948 1330
949int coroapi::cede_counter;
950
951static void iw_dispatch (pe_event *ev)
952{
953 iw *w = (iw *)ev->ext_data;
954 w->call (*w);
955}
956
957void 1331void
958iw::alloc () 1332coroapi::do_cede_to_tick ()
959{ 1333{
960 pe = GEventAPI->new_idle (0, 0); 1334 cede_pending = 0;
961 1335 cede ();
962 WaREENTRANT_off (pe);
963 pe->base.callback = (void *)iw_dispatch;
964 pe->base.ext_data = (void *)this;
965} 1336}
966 1337
967static void iow_dispatch (pe_event *ev)
968{
969 iow *w = (iow *)ev->ext_data;
970 w->call (*w, ((pe_ioevent *)ev)->got);
971}
972
973void 1338void
974iow::alloc () 1339coroapi::wait_for_tick ()
975{ 1340{
976 pe = GEventAPI->new_io (0, 0); 1341 CALL_BEGIN (0);
977 1342 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
978 WaREENTRANT_off (pe); 1343 CALL_END;
979 pe->base.callback = (void *)iow_dispatch;
980 pe->base.ext_data = (void *)this;
981
982 pe->fd = -1;
983 pe->poll = 0;
984} 1344}
985 1345
986void 1346void
987iow::fd (int fd) 1347coroapi::wait_for_tick_begin ()
988{ 1348{
989 pe->fd = fd; 1349 CALL_BEGIN (0);
990} 1350 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
991 1351 CALL_END;
992int
993iow::poll ()
994{
995 return pe->poll;
996} 1352}
997 1353
998void 1354void
999iow::poll (int events) 1355iow::poll (int events)
1000{ 1356{
1001 if (pe->poll != events) 1357 if (events != this->events)
1002 { 1358 {
1359 int active = ev_is_active ((ev_io *)this);
1003 if (pe->poll) stop (); 1360 if (active) stop ();
1004 pe->poll = events; 1361 ev_io_set ((ev_io *)this, fd, events);
1005 if (pe->poll) start (); 1362 if (active) start ();
1006 } 1363 }
1007} 1364}
1008 1365
1009void 1366static void
1010_connect_to_perl () 1367_connect_to_perl_1 ()
1011{ 1368{
1012 stash_cf = gv_stashpv ("cf" , 1); 1369 stash_cf = gv_stashpv ("cf", 1);
1013 1370
1014 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1371 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1015 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1372 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1016 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1373 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1017 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1374 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1375 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1018 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1376 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1019 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1377 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1020 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1378 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1021 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1379 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1022 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1380 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1023 1381
1024 sv_runtime = get_sv ("cf::RUNTIME", 1); 1382 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1025 sv_upgrade (sv_runtime, SVt_NV); 1383 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1384 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1385 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1026 1386
1027 cb_global = get_av ("cf::CB_GLOBAL", 1); 1387 cb_global = get_av ("cf::CB_GLOBAL", 1);
1028 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1388 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1029 cb_object = get_av ("cf::CB_OBJECT", 1); 1389 cb_object = get_av ("cf::CB_OBJECT", 1);
1030 cb_player = get_av ("cf::CB_PLAYER", 1); 1390 cb_player = get_av ("cf::CB_PLAYER", 1);
1031 cb_client = get_av ("cf::CB_CLIENT", 1); 1391 cb_client = get_av ("cf::CB_CLIENT", 1);
1032 cb_type = get_av ("cf::CB_TYPE" , 1); 1392 cb_type = get_av ("cf::CB_TYPE" , 1);
1033 cb_map = get_av ("cf::CB_MAP" , 1); 1393 cb_map = get_av ("cf::CB_MAP" , 1);
1034} 1394}
1035 1395
1396static void
1397_connect_to_perl_2 ()
1398{
1399 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1400 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1401 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1402 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1403 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1404}
1405
1036MODULE = cf PACKAGE = cf PREFIX = cf_ 1406MODULE = cf PACKAGE = cf PREFIX = cf_
1037 1407
1038BOOT: 1408BOOT:
1039{ 1409{
1410 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1411 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1412
1040 _connect_to_perl (); 1413 _connect_to_perl_1 ();
1041
1042 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1043 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1044 1414
1045 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1415 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1416
1417 //{
1418 // require_pv ("Time::HiRes");
1419 //
1420 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1421 // if (!svp) croak ("Time::HiRes is required");
1422 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1423 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1424 //}
1046 1425
1047 static const struct { 1426 static const struct {
1048 const char *name; 1427 const char *name;
1049 IV iv; 1428 IV iv;
1050 } *civ, const_iv[] = { 1429 } *civ, const_iv[] = {
1051# define const_iv(name) { # name, (IV)name }, 1430# define const_iv(name) { # name, (IV)name },
1052 const_iv (llevError) 1431# include "const_iv.h"
1053 const_iv (llevInfo) 1432# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1054 const_iv (llevDebug) 1433# include "attackinc.h"
1055 const_iv (llevMonster) 1434# undef def
1435# define def(uc, flags) const_iv (SK_ ## uc)
1436# include "skillinc.h"
1437# undef def
1056 1438
1057 const_iv (Map0Cmd) 1439 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1058 const_iv (Map1Cmd) 1440 const_iv (logBacktrace)
1059 const_iv (Map1aCmd)
1060 1441
1061 const_iv (MAP_CLIENT_X) 1442 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1062 const_iv (MAP_CLIENT_Y) 1443
1444 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1063 1445
1064 const_iv (MAX_TIME) 1446 const_iv (MAX_TIME)
1065 const_iv (PLAYER)
1066 const_iv (TRANSPORT)
1067 const_iv (ROD)
1068 const_iv (TREASURE)
1069 const_iv (POTION)
1070 const_iv (FOOD)
1071 const_iv (POISON)
1072 const_iv (BOOK)
1073 const_iv (CLOCK) 1447 const_iv (MAXSOCKBUF)
1074 const_iv (ARROW)
1075 const_iv (BOW)
1076 const_iv (WEAPON)
1077 const_iv (ARMOUR)
1078 const_iv (PEDESTAL)
1079 const_iv (ALTAR)
1080 const_iv (LOCKED_DOOR)
1081 const_iv (SPECIAL_KEY)
1082 const_iv (MAP)
1083 const_iv (DOOR)
1084 const_iv (KEY)
1085 const_iv (TIMED_GATE)
1086 const_iv (TRIGGER)
1087 const_iv (GRIMREAPER)
1088 const_iv (MAGIC_EAR)
1089 const_iv (TRIGGER_BUTTON)
1090 const_iv (TRIGGER_ALTAR)
1091 const_iv (TRIGGER_PEDESTAL)
1092 const_iv (SHIELD)
1093 const_iv (HELMET)
1094 const_iv (HORN)
1095 const_iv (MONEY)
1096 const_iv (CLASS)
1097 const_iv (GRAVESTONE)
1098 const_iv (AMULET)
1099 const_iv (PLAYERMOVER)
1100 const_iv (TELEPORTER)
1101 const_iv (CREATOR)
1102 const_iv (SKILL)
1103 const_iv (EARTHWALL)
1104 const_iv (GOLEM)
1105 const_iv (THROWN_OBJ)
1106 const_iv (BLINDNESS)
1107 const_iv (GOD)
1108 const_iv (DETECTOR)
1109 const_iv (TRIGGER_MARKER)
1110 const_iv (DEAD_OBJECT)
1111 const_iv (DRINK)
1112 const_iv (MARKER)
1113 const_iv (HOLY_ALTAR)
1114 const_iv (PLAYER_CHANGER)
1115 const_iv (BATTLEGROUND)
1116 const_iv (PEACEMAKER)
1117 const_iv (GEM)
1118 const_iv (FIREWALL)
1119 const_iv (ANVIL)
1120 const_iv (CHECK_INV)
1121 const_iv (MOOD_FLOOR)
1122 const_iv (EXIT)
1123 const_iv (ENCOUNTER)
1124 const_iv (SHOP_FLOOR)
1125 const_iv (SHOP_MAT)
1126 const_iv (RING)
1127 const_iv (FLOOR)
1128 const_iv (FLESH)
1129 const_iv (INORGANIC)
1130 const_iv (SKILL_TOOL)
1131 const_iv (LIGHTER)
1132 const_iv (BUILDABLE_WALL)
1133 const_iv (MISC_OBJECT)
1134 const_iv (LAMP)
1135 const_iv (DUPLICATOR)
1136 const_iv (SPELLBOOK)
1137 const_iv (CLOAK)
1138 const_iv (SPINNER)
1139 const_iv (GATE)
1140 const_iv (BUTTON)
1141 const_iv (CF_HANDLE)
1142 const_iv (HOLE)
1143 const_iv (TRAPDOOR)
1144 const_iv (SIGN)
1145 const_iv (BOOTS)
1146 const_iv (GLOVES)
1147 const_iv (SPELL)
1148 const_iv (SPELL_EFFECT)
1149 const_iv (CONVERTER)
1150 const_iv (BRACERS)
1151 const_iv (POISONING)
1152 const_iv (SAVEBED)
1153 const_iv (WAND)
1154 const_iv (SCROLL)
1155 const_iv (DIRECTOR)
1156 const_iv (GIRDLE)
1157 const_iv (FORCE)
1158 const_iv (POTION_EFFECT)
1159 const_iv (EVENT_CONNECTOR)
1160 const_iv (CLOSE_CON)
1161 const_iv (CONTAINER)
1162 const_iv (ARMOUR_IMPROVER)
1163 const_iv (WEAPON_IMPROVER)
1164 const_iv (SKILLSCROLL)
1165 const_iv (DEEP_SWAMP)
1166 const_iv (IDENTIFY_ALTAR)
1167 const_iv (MENU)
1168 const_iv (RUNE)
1169 const_iv (TRAP)
1170 const_iv (POWER_CRYSTAL)
1171 const_iv (CORPSE)
1172 const_iv (DISEASE)
1173 const_iv (SYMPTOM)
1174 const_iv (BUILDER)
1175 const_iv (MATERIAL)
1176 const_iv (ITEM_TRANSFORMER)
1177 1448
1178 const_iv (NUM_SUBTYPES) 1449 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1450 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1179 1451
1180 const_iv (ST_BD_BUILD) 1452 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1181 const_iv (ST_BD_REMOVE)
1182 1453
1183 const_iv (ST_MAT_FLOOR) 1454 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1184 const_iv (ST_MAT_WALL) 1455 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1185 const_iv (ST_MAT_ITEM)
1186
1187 const_iv (AT_PHYSICAL)
1188 const_iv (AT_MAGIC)
1189 const_iv (AT_FIRE)
1190 const_iv (AT_ELECTRICITY)
1191 const_iv (AT_COLD)
1192 const_iv (AT_CONFUSION)
1193 const_iv (AT_ACID)
1194 const_iv (AT_DRAIN)
1195 const_iv (AT_WEAPONMAGIC)
1196 const_iv (AT_GHOSTHIT)
1197 const_iv (AT_POISON)
1198 const_iv (AT_SLOW)
1199 const_iv (AT_PARALYZE)
1200 const_iv (AT_TURN_UNDEAD)
1201 const_iv (AT_FEAR)
1202 const_iv (AT_CANCELLATION)
1203 const_iv (AT_DEPLETE)
1204 const_iv (AT_DEATH)
1205 const_iv (AT_CHAOS)
1206 const_iv (AT_COUNTERSPELL)
1207 const_iv (AT_GODPOWER)
1208 const_iv (AT_HOLYWORD)
1209 const_iv (AT_BLIND)
1210 const_iv (AT_INTERNAL)
1211 const_iv (AT_LIFE_STEALING)
1212 const_iv (AT_DISEASE)
1213
1214 const_iv (WEAP_HIT)
1215 const_iv (WEAP_SLASH)
1216 const_iv (WEAP_PIERCE)
1217 const_iv (WEAP_CLEAVE)
1218 const_iv (WEAP_SLICE)
1219 const_iv (WEAP_STAB)
1220 const_iv (WEAP_WHIP)
1221 const_iv (WEAP_CRUSH)
1222 const_iv (WEAP_BLUD)
1223
1224 const_iv (FLAG_ALIVE)
1225 const_iv (FLAG_WIZ)
1226 const_iv (FLAG_REMOVED)
1227 const_iv (FLAG_FREED)
1228 const_iv (FLAG_WAS_WIZ)
1229 const_iv (FLAG_APPLIED)
1230 const_iv (FLAG_UNPAID)
1231 const_iv (FLAG_USE_SHIELD)
1232 const_iv (FLAG_NO_PICK)
1233 const_iv (FLAG_ANIMATE)
1234 const_iv (FLAG_MONSTER)
1235 const_iv (FLAG_FRIENDLY)
1236 const_iv (FLAG_GENERATOR)
1237 const_iv (FLAG_IS_THROWN)
1238 const_iv (FLAG_AUTO_APPLY)
1239 const_iv (FLAG_PLAYER_SOLD)
1240 const_iv (FLAG_SEE_INVISIBLE)
1241 const_iv (FLAG_CAN_ROLL)
1242 const_iv (FLAG_OVERLAY_FLOOR)
1243 const_iv (FLAG_IS_TURNABLE)
1244 const_iv (FLAG_IS_USED_UP)
1245 const_iv (FLAG_IDENTIFIED)
1246 const_iv (FLAG_REFLECTING)
1247 const_iv (FLAG_CHANGING)
1248 const_iv (FLAG_SPLITTING)
1249 const_iv (FLAG_HITBACK)
1250 const_iv (FLAG_STARTEQUIP)
1251 const_iv (FLAG_BLOCKSVIEW)
1252 const_iv (FLAG_UNDEAD)
1253 const_iv (FLAG_SCARED)
1254 const_iv (FLAG_UNAGGRESSIVE)
1255 const_iv (FLAG_REFL_MISSILE)
1256 const_iv (FLAG_REFL_SPELL)
1257 const_iv (FLAG_NO_MAGIC)
1258 const_iv (FLAG_NO_FIX_PLAYER)
1259 const_iv (FLAG_IS_LIGHTABLE)
1260 const_iv (FLAG_TEAR_DOWN)
1261 const_iv (FLAG_RUN_AWAY)
1262 const_iv (FLAG_PICK_UP)
1263 const_iv (FLAG_UNIQUE)
1264 const_iv (FLAG_NO_DROP)
1265 const_iv (FLAG_WIZCAST)
1266 const_iv (FLAG_CAST_SPELL)
1267 const_iv (FLAG_USE_SCROLL)
1268 const_iv (FLAG_USE_RANGE)
1269 const_iv (FLAG_USE_BOW)
1270 const_iv (FLAG_USE_ARMOUR)
1271 const_iv (FLAG_USE_WEAPON)
1272 const_iv (FLAG_USE_RING)
1273 const_iv (FLAG_READY_RANGE)
1274 const_iv (FLAG_READY_BOW)
1275 const_iv (FLAG_XRAYS)
1276 const_iv (FLAG_NO_APPLY)
1277 const_iv (FLAG_IS_FLOOR)
1278 const_iv (FLAG_LIFESAVE)
1279 const_iv (FLAG_NO_STRENGTH)
1280 const_iv (FLAG_SLEEP)
1281 const_iv (FLAG_STAND_STILL)
1282 const_iv (FLAG_RANDOM_MOVE)
1283 const_iv (FLAG_ONLY_ATTACK)
1284 const_iv (FLAG_CONFUSED)
1285 const_iv (FLAG_STEALTH)
1286 const_iv (FLAG_WIZPASS)
1287 const_iv (FLAG_IS_LINKED)
1288 const_iv (FLAG_CURSED)
1289 const_iv (FLAG_DAMNED)
1290 const_iv (FLAG_SEE_ANYWHERE)
1291 const_iv (FLAG_KNOWN_MAGICAL)
1292 const_iv (FLAG_KNOWN_CURSED)
1293 const_iv (FLAG_CAN_USE_SKILL)
1294 const_iv (FLAG_BEEN_APPLIED)
1295 const_iv (FLAG_READY_SCROLL)
1296 const_iv (FLAG_USE_ROD)
1297 const_iv (FLAG_USE_HORN)
1298 const_iv (FLAG_MAKE_INVIS)
1299 const_iv (FLAG_INV_LOCKED)
1300 const_iv (FLAG_IS_WOODED)
1301 const_iv (FLAG_IS_HILLY)
1302 const_iv (FLAG_READY_SKILL)
1303 const_iv (FLAG_READY_WEAPON)
1304 const_iv (FLAG_NO_SKILL_IDENT)
1305 const_iv (FLAG_BLIND)
1306 const_iv (FLAG_SEE_IN_DARK)
1307 const_iv (FLAG_IS_CAULDRON)
1308 const_iv (FLAG_NO_STEAL)
1309 const_iv (FLAG_ONE_HIT)
1310 const_iv (FLAG_CLIENT_SENT)
1311 const_iv (FLAG_BERSERK)
1312 const_iv (FLAG_NEUTRAL)
1313 const_iv (FLAG_NO_ATTACK)
1314 const_iv (FLAG_NO_DAMAGE)
1315 const_iv (FLAG_OBJ_ORIGINAL)
1316 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1317 const_iv (FLAG_ACTIVATE_ON_PUSH)
1318 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1319 const_iv (FLAG_IS_WATER)
1320 const_iv (FLAG_CONTENT_ON_GEN)
1321 const_iv (FLAG_IS_A_TEMPLATE)
1322 const_iv (FLAG_IS_BUILDABLE)
1323 const_iv (FLAG_DESTROY_ON_DEATH)
1324 const_iv (FLAG_NO_MAP_SAVE)
1325
1326 const_iv (NDI_BLACK)
1327 const_iv (NDI_WHITE)
1328 const_iv (NDI_NAVY)
1329 const_iv (NDI_RED)
1330 const_iv (NDI_ORANGE)
1331 const_iv (NDI_BLUE)
1332 const_iv (NDI_DK_ORANGE)
1333 const_iv (NDI_GREEN)
1334 const_iv (NDI_LT_GREEN)
1335 const_iv (NDI_GREY)
1336 const_iv (NDI_BROWN)
1337 const_iv (NDI_GOLD)
1338 const_iv (NDI_TAN)
1339 const_iv (NDI_MAX_COLOR)
1340 const_iv (NDI_COLOR_MASK)
1341 const_iv (NDI_UNIQUE)
1342 const_iv (NDI_ALL)
1343
1344 const_iv (UPD_LOCATION)
1345 const_iv (UPD_FLAGS)
1346 const_iv (UPD_WEIGHT)
1347 const_iv (UPD_FACE)
1348 const_iv (UPD_NAME)
1349 const_iv (UPD_ANIM)
1350 const_iv (UPD_ANIMSPEED)
1351 const_iv (UPD_NROF)
1352
1353 const_iv (UPD_SP_MANA)
1354 const_iv (UPD_SP_GRACE)
1355 const_iv (UPD_SP_DAMAGE)
1356
1357 const_iv (F_APPLIED)
1358 const_iv (F_LOCATION)
1359 const_iv (F_UNPAID)
1360 const_iv (F_MAGIC)
1361 const_iv (F_CURSED)
1362 const_iv (F_DAMNED)
1363 const_iv (F_OPEN)
1364 const_iv (F_NOPICK)
1365 const_iv (F_LOCKED) 1456 const_iv (F_LOCKED)
1366 1457
1367 const_iv (F_BUY) 1458 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1368 const_iv (F_SHOP) 1459 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1369 const_iv (F_SELL)
1370 1460
1371 const_iv (P_BLOCKSVIEW) 1461 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1372 const_iv (P_PLAYER)
1373 const_iv (P_NO_MAGIC)
1374 const_iv (P_IS_ALIVE)
1375 const_iv (P_NO_CLERIC)
1376 const_iv (P_OUT_OF_MAP)
1377 const_iv (P_NEW_MAP)
1378 const_iv (P_UPTODATE)
1379 1462
1380 const_iv (UP_OBJ_INSERT) 1463 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1381 const_iv (UP_OBJ_REMOVE) 1464 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1382 const_iv (UP_OBJ_CHANGE)
1383 const_iv (UP_OBJ_FACE)
1384 1465
1385 const_iv (INS_NO_MERGE) 1466 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1386 const_iv (INS_ABOVE_FLOOR_ONLY)
1387 const_iv (INS_NO_WALK_ON)
1388 const_iv (INS_ON_TOP)
1389 const_iv (INS_BELOW_ORIGINATOR)
1390 const_iv (INS_MAP_LOAD)
1391
1392 const_iv (WILL_APPLY_HANDLE)
1393 const_iv (WILL_APPLY_TREASURE)
1394 const_iv (WILL_APPLY_EARTHWALL)
1395 const_iv (WILL_APPLY_DOOR)
1396 const_iv (WILL_APPLY_FOOD)
1397
1398 const_iv (SAVE_MODE)
1399 const_iv (SAVE_DIR_MODE)
1400
1401 const_iv (M_PAPER)
1402 const_iv (M_IRON)
1403 const_iv (M_GLASS)
1404 const_iv (M_LEATHER)
1405 const_iv (M_WOOD)
1406 const_iv (M_ORGANIC)
1407 const_iv (M_STONE)
1408 const_iv (M_CLOTH)
1409 const_iv (M_ADAMANT)
1410 const_iv (M_LIQUID)
1411 const_iv (M_SOFT_METAL)
1412 const_iv (M_BONE)
1413 const_iv (M_ICE) 1467 const_iv (MAP_INACTIVE)
1414 const_iv (M_SPECIAL)
1415 1468
1416 const_iv (SK_EXP_ADD_SKILL) 1469 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1417 const_iv (SK_EXP_TOTAL) 1470 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1418 const_iv (SK_EXP_NONE)
1419 const_iv (SK_SUBTRACT_SKILL_EXP)
1420 const_iv (SK_EXP_SKILL_ONLY)
1421 1471
1422 const_iv (SK_LOCKPICKING) 1472 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1423 const_iv (SK_HIDING)
1424 const_iv (SK_SMITHERY)
1425 const_iv (SK_BOWYER)
1426 const_iv (SK_JEWELER)
1427 const_iv (SK_ALCHEMY)
1428 const_iv (SK_STEALING)
1429 const_iv (SK_LITERACY)
1430 const_iv (SK_BARGAINING)
1431 const_iv (SK_JUMPING)
1432 const_iv (SK_DET_MAGIC)
1433 const_iv (SK_ORATORY)
1434 const_iv (SK_SINGING)
1435 const_iv (SK_DET_CURSE)
1436 const_iv (SK_FIND_TRAPS)
1437 const_iv (SK_MEDITATION)
1438 const_iv (SK_PUNCHING)
1439 const_iv (SK_FLAME_TOUCH)
1440 const_iv (SK_KARATE)
1441 const_iv (SK_CLIMBING)
1442 const_iv (SK_WOODSMAN)
1443 const_iv (SK_INSCRIPTION)
1444 const_iv (SK_ONE_HANDED_WEAPON)
1445 const_iv (SK_MISSILE_WEAPON)
1446 const_iv (SK_THROWING)
1447 const_iv (SK_USE_MAGIC_ITEM)
1448 const_iv (SK_DISARM_TRAPS)
1449 const_iv (SK_SET_TRAP)
1450 const_iv (SK_THAUMATURGY)
1451 const_iv (SK_PRAYING)
1452 const_iv (SK_CLAWING)
1453 const_iv (SK_LEVITATION)
1454 const_iv (SK_SUMMONING)
1455 const_iv (SK_PYROMANCY)
1456 const_iv (SK_EVOCATION)
1457 const_iv (SK_SORCERY)
1458 const_iv (SK_TWO_HANDED_WEAPON)
1459 const_iv (SK_SPARK_TOUCH)
1460 const_iv (SK_SHIVER)
1461 const_iv (SK_ACID_SPLASH)
1462 const_iv (SK_POISON_NAIL)
1463 1473
1464 const_iv (SOUND_NEW_PLAYER) 1474 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1465 const_iv (SOUND_FIRE_ARROW)
1466 const_iv (SOUND_LEARN_SPELL)
1467 const_iv (SOUND_FUMBLE_SPELL)
1468 const_iv (SOUND_WAND_POOF)
1469 const_iv (SOUND_OPEN_DOOR)
1470 const_iv (SOUND_PUSH_PLAYER)
1471 const_iv (SOUND_PLAYER_HITS1)
1472 const_iv (SOUND_PLAYER_HITS2)
1473 const_iv (SOUND_PLAYER_HITS3)
1474 const_iv (SOUND_PLAYER_HITS4)
1475 const_iv (SOUND_PLAYER_IS_HIT1)
1476 const_iv (SOUND_PLAYER_IS_HIT2)
1477 const_iv (SOUND_PLAYER_IS_HIT3)
1478 const_iv (SOUND_PLAYER_KILLS)
1479 const_iv (SOUND_PET_IS_KILLED)
1480 const_iv (SOUND_PLAYER_DIES)
1481 const_iv (SOUND_OB_EVAPORATE)
1482 const_iv (SOUND_OB_EXPLODE)
1483 const_iv (SOUND_CLOCK)
1484 const_iv (SOUND_TURN_HANDLE)
1485 const_iv (SOUND_FALL_HOLE)
1486 const_iv (SOUND_DRINK_POISON)
1487 const_iv (SOUND_CAST_SPELL_0)
1488
1489 const_iv (PREFER_LOW)
1490 const_iv (PREFER_HIGH)
1491
1492 const_iv (ATNR_PHYSICAL)
1493 const_iv (ATNR_MAGIC)
1494 const_iv (ATNR_FIRE)
1495 const_iv (ATNR_ELECTRICITY)
1496 const_iv (ATNR_COLD)
1497 const_iv (ATNR_CONFUSION)
1498 const_iv (ATNR_ACID)
1499 const_iv (ATNR_DRAIN)
1500 const_iv (ATNR_WEAPONMAGIC)
1501 const_iv (ATNR_GHOSTHIT)
1502 const_iv (ATNR_POISON)
1503 const_iv (ATNR_SLOW)
1504 const_iv (ATNR_PARALYZE)
1505 const_iv (ATNR_TURN_UNDEAD)
1506 const_iv (ATNR_FEAR)
1507 const_iv (ATNR_CANCELLATION)
1508 const_iv (ATNR_DEPLETE)
1509 const_iv (ATNR_DEATH)
1510 const_iv (ATNR_CHAOS)
1511 const_iv (ATNR_COUNTERSPELL)
1512 const_iv (ATNR_GODPOWER)
1513 const_iv (ATNR_HOLYWORD)
1514 const_iv (ATNR_BLIND)
1515 const_iv (ATNR_INTERNAL)
1516 const_iv (ATNR_LIFE_STEALING)
1517 const_iv (ATNR_DISEASE)
1518
1519 const_iv (MAP_IN_MEMORY)
1520 const_iv (MAP_SWAPPED)
1521 const_iv (MAP_LOADING)
1522 const_iv (MAP_SAVING)
1523
1524 const_iv (KLASS_ATTACHABLE)
1525 const_iv (KLASS_GLOBAL)
1526 const_iv (KLASS_OBJECT)
1527 const_iv (KLASS_CLIENT)
1528 const_iv (KLASS_PLAYER)
1529 const_iv (KLASS_MAP)
1530
1531 const_iv (CS_QUERY_YESNO)
1532 const_iv (CS_QUERY_SINGLECHAR)
1533 const_iv (CS_QUERY_HIDEINPUT)
1534
1535 const_iv (ST_DEAD)
1536 const_iv (ST_SETUP)
1537 const_iv (ST_PLAYING)
1538 const_iv (ST_CUSTOM)
1539
1540 const_iv (ST_CHANGE_CLASS)
1541
1542 const_iv (IO_HEADER)
1543 const_iv (IO_OBJECTS)
1544 const_iv (IO_UNIQUES)
1545
1546 // random map generator
1547 const_iv (LAYOUT_NONE)
1548 const_iv (LAYOUT_ONION)
1549 const_iv (LAYOUT_MAZE)
1550 const_iv (LAYOUT_SPIRAL)
1551 const_iv (LAYOUT_ROGUELIKE)
1552 const_iv (LAYOUT_SNAKE)
1553 const_iv (LAYOUT_SQUARE_SPIRAL)
1554
1555 const_iv (RMOPT_RANDOM)
1556 const_iv (RMOPT_CENTERED)
1557 const_iv (RMOPT_LINEAR)
1558 const_iv (RMOPT_BOTTOM_C)
1559 const_iv (RMOPT_BOTTOM_R)
1560 const_iv (RMOPT_IRR_SPACE)
1561 const_iv (RMOPT_WALL_OFF)
1562 const_iv (RMOPT_WALLS_ONLY)
1563 const_iv (RMOPT_NO_DOORS)
1564
1565 const_iv (SYMMETRY_RANDOM)
1566 const_iv (SYMMETRY_NONE)
1567 const_iv (SYMMETRY_X)
1568 const_iv (SYMMETRY_Y)
1569 const_iv (SYMMETRY_XY)
1570 }; 1475 };
1571 1476
1572 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1573 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1478 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1574 1479
1591 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1496 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1592 av_push (event, newSViv (eiv->klass)); 1497 av_push (event, newSViv (eiv->klass));
1593 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1498 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1594 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1499 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1595 } 1500 }
1596}
1597 1501
1502 // used by autogenerated BOOT sections from genacc
1503 av_reflect = get_av ("cf::REFLECT", 1);
1504}
1505
1506void _gv_clear (SV *gv)
1507 CODE:
1508 assert (SvTYPE (gv) == SVt_PVGV);
1509# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1510 f (GvGP (gv)->gp_form);
1511 f (GvGP (gv)->gp_io);
1512 f (GvGP (gv)->gp_sv);
1513 f (GvGP (gv)->gp_av);
1514 f (GvGP (gv)->gp_hv);
1515 f (GvGP (gv)->gp_cv);
1516 GvCVGEN (gv) = 0;
1517 GvMULTI_off (gv);
1518# undef f
1519
1598void _connect_to_perl () 1520void _connect_to_perl_1 ()
1599 1521
1522void _connect_to_perl_2 ()
1523
1524void _recalc_want ()
1525
1526# not used by default anymore
1600void _global_reattach () 1527void _global_reattach ()
1601 CODE: 1528 CODE:
1602{ 1529{
1603 // reattach to all attachable objects in the game. 1530 // reattach to all attachable objects in the game.
1604 for_all_clients (ns) 1531 for_all_clients (ns)
1606 1533
1607 for_all_objects (op) 1534 for_all_objects (op)
1608 op->reattach (); 1535 op->reattach ();
1609} 1536}
1610 1537
1538# support function for map-world.ext
1539void _quantise (SV *data_sv, SV *plt_sv)
1540 CODE:
1541{
1542 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1543 croak ("_quantise called with invalid agruments");
1544
1545 plt_sv = SvRV (plt_sv);
1546 SV **plt = AvARRAY (plt_sv);
1547 int plt_count = AvFILL (plt_sv) + 1;
1548
1549 STRLEN len;
1550 char *data = SvPVbyte (data_sv, len);
1551 char *dst = data;
1552
1553 while (len >= 3)
1554 {
1555 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1556 {
1557 char *val = SvPVX (*val_sv);
1558
1559 if (val [0] == data [0]
1560 && val [1] == data [1]
1561 && val [2] == data [2])
1562 {
1563 *dst++ = val [3];
1564 goto next;
1565 }
1566 }
1567
1568 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1569 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1570 dst - SvPVX (data_sv), len);
1571
1572 next:
1573 data += 3;
1574 len -= 3;
1575 }
1576
1577 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1578}
1579
1580void init_anim ()
1581
1582void init_globals ()
1583
1584void init_experience ()
1585
1586void init_attackmess ()
1587
1588void init_dynamic ()
1589
1590void load_settings ()
1591
1592void load_materials ()
1593
1594void init_uuid ()
1595 CODE:
1596 UUID::init ();
1597
1598void init_signals ()
1599
1600void init_skills ()
1601
1602void init_beforeplay ()
1603
1604void evthread_start (int aiofd)
1605
1606void cede_to_tick ()
1607 CODE:
1608 coroapi::cede_to_tick ();
1609
1610NV till_tick ()
1611 CODE:
1612 RETVAL = SvNVX (sv_next_tick) - now ();
1613 OUTPUT:
1614 RETVAL
1615
1616int tick_inhibit ()
1617 CODE:
1618 RETVAL = tick_inhibit;
1619 OUTPUT:
1620 RETVAL
1621
1622void tick_inhibit_inc ()
1623 CODE:
1624 ++tick_inhibit;
1625
1626void tick_inhibit_dec ()
1627 CODE:
1628 if (!--tick_inhibit)
1629 if (tick_pending)
1630 {
1631 ev_async_send (EV_DEFAULT, &tick_watcher);
1632 coroapi::cede ();
1633 }
1634
1635void server_tick ()
1636 CODE:
1637{
1638 ev_now_update (EV_DEFAULT);
1639 NOW = ev_now (EV_DEFAULT);
1640 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1641 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1642 runtime = SvNVX (sv_runtime);
1643
1644 server_tick ();
1645
1646 ev_now_update (EV_DEFAULT);
1647 NOW = ev_now (EV_DEFAULT);
1648 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1649 runtime += TICK;
1650 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1651}
1652
1611NV floor (NV x) 1653NV floor (NV x)
1612 1654
1613NV ceil (NV x) 1655NV ceil (NV x)
1614 1656
1615NV rndm (...) 1657NV rndm (...)
1658 ALIAS:
1659 rmg_rndm = 1
1616 CODE: 1660 CODE:
1661{
1662 rand_gen &gen = ix ? rmg_rndm : rndm;
1617 switch (items) 1663 switch (items)
1618 { 1664 {
1619 case 0: RETVAL = rndm (); break; 1665 case 0: RETVAL = gen (); break;
1620 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1666 case 1: RETVAL = gen (SvUV (ST (0))); break;
1621 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1667 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1622 default: croak ("cf::rndm requires none, one or two parameters."); break; 1668 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1623 } 1669 }
1670}
1624 OUTPUT: 1671 OUTPUT:
1625 RETVAL 1672 RETVAL
1626 1673
1627void server_tick () 1674NV clamp (NV value, NV min_value, NV max_value)
1628 CODE: 1675 CODE:
1629 runtime = SvNVx (sv_runtime); 1676 RETVAL = clamp (value, min_value, max_value);
1630 server_tick (); 1677 OUTPUT:
1678 RETVAL
1631 1679
1632void 1680NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1633LOG (int level, char *msg) 1681 CODE:
1682 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1683 OUTPUT:
1684 RETVAL
1685
1686const char *ordinal (int i)
1687
1688void weaken (...)
1689 PROTOTYPE: @
1690 CODE:
1691 while (items > 0)
1692 sv_rvweaken (ST (--items));
1693
1694void log_suspend ()
1695
1696void log_resume ()
1697
1698void log_backtrace (utf8_string msg)
1699
1700void LOG (int flags, utf8_string msg)
1634 PROTOTYPE: $$ 1701 PROTOTYPE: $$
1635 C_ARGS: (LogLevel)level, "%s", msg 1702 C_ARGS: flags, "%s", msg
1636 1703
1637char *path_combine (char *base, char *path) 1704octet_string path_combine (octet_string base, octet_string path)
1638 PROTOTYPE: $$ 1705 PROTOTYPE: $$
1639 1706
1640char *path_combine_and_normalize (char *base, char *path) 1707octet_string path_combine_and_normalize (octet_string base, octet_string path)
1641 PROTOTYPE: $$ 1708 PROTOTYPE: $$
1642 1709
1643const char *
1644get_maps_directory (char *path)
1645 PROTOTYPE: $
1646 ALIAS: maps_directory = 0
1647 CODE:
1648 RETVAL = create_pathname (path);
1649 OUTPUT: RETVAL
1650
1651void 1710void
1652sub_generation_inc () 1711sub_generation_inc ()
1653 CODE: 1712 CODE:
1654 PL_sub_generation++; 1713 PL_sub_generation++;
1655 1714
1656const char * 1715const_octet_string
1657mapdir () 1716mapdir ()
1658 PROTOTYPE: 1717 PROTOTYPE:
1659 ALIAS: 1718 ALIAS:
1660 mapdir = 0 1719 mapdir = 0
1661 uniquedir = 1 1720 uniquedir = 1
1677 } 1736 }
1678 OUTPUT: RETVAL 1737 OUTPUT: RETVAL
1679 1738
1680void abort () 1739void abort ()
1681 1740
1741void reset_signals ()
1742
1682void fork_abort (char *cause = "cf::fork_abort") 1743void fork_abort (const_octet_string cause = "cf::fork_abort")
1683 1744
1684void cleanup (const char *cause, bool make_core = false) 1745void cleanup (const_octet_string cause, bool make_core = false)
1685 1746
1686void emergency_save () 1747void emergency_save ()
1687 1748
1688void _exit (int status = EXIT_SUCCESS) 1749void _exit (int status = EXIT_SUCCESS)
1689 1750
1690UV sv_2watcher (SV *w)
1691 CODE:
1692 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1693 OUTPUT:
1694 RETVAL
1695
1696#if _POSIX_MEMLOCK 1751#if _POSIX_MEMLOCK
1697 1752
1698int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1753int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1754 INIT:
1755#if __GLIBC__
1756 mallopt (M_TOP_PAD, 1024 * 1024);
1757 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1758 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1759 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1760#endif
1699 1761
1700int munlockall () 1762int munlockall ()
1701 1763
1702#endif 1764#endif
1703 1765
1766int
1767malloc_trim (IV pad = 0)
1768
1769void
1770mallinfo ()
1771 PPCODE:
1772{
1773#if __GLIBC__
1774 struct mallinfo mai = mallinfo ();
1775 EXTEND (SP, 10*2);
1776 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1777 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1778 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1779 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1780 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1781 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1782 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1783 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1784 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1785 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1786#endif
1787 EXTEND (SP, 5*2);
1788 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1789 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1790 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1791 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1792 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1793}
1794
1704int find_animation (char *text) 1795int find_animation (utf8_string text)
1705 PROTOTYPE: $ 1796 PROTOTYPE: $
1706 1797
1707int random_roll (int min, int max, object *op, int goodbad); 1798int random_roll (int min, int max, object *op, int goodbad);
1708 1799
1709const char *cost_string_from_value(uint64 cost, int approx = 0) 1800const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1710 1801
1711int
1712exp_to_level (val64 exp) 1802int exp_to_level (val64 exp)
1713 CODE:
1714{
1715 int i = 0;
1716 1803
1717 RETVAL = settings.max_level;
1718
1719 for (i = 1; i <= settings.max_level; i++)
1720 {
1721 if (levels[i] > exp)
1722 {
1723 RETVAL = i - 1;
1724 break;
1725 }
1726 }
1727}
1728 OUTPUT: RETVAL
1729
1730val64
1731level_to_min_exp (int level) 1804val64 level_to_min_exp (int level)
1732 CODE:
1733 if (level > settings.max_level)
1734 RETVAL = levels[settings.max_level];
1735 else if (level < 1)
1736 RETVAL = 0;
1737 else
1738 RETVAL = levels[level];
1739 OUTPUT: RETVAL
1740 1805
1741SV * 1806SV *
1742resistance_to_string (int atnr) 1807resistance_to_string (int atnr)
1743 CODE: 1808 CODE:
1744 if (atnr >= 0 && atnr < NROFATTACKS) 1809 if (atnr >= 0 && atnr < NROFATTACKS)
1745 RETVAL = newSVpv (resist_plus[atnr], 0); 1810 RETVAL = newSVpv (resist_plus[atnr], 0);
1746 else 1811 else
1747 XSRETURN_UNDEF; 1812 XSRETURN_UNDEF;
1748 OUTPUT: RETVAL 1813 OUTPUT: RETVAL
1749 1814
1815UUID
1816uuid_cur ()
1817 CODE:
1818 RETVAL = UUID::cur;
1819 OUTPUT:
1820 RETVAL
1821
1822UUID
1823uuid_gen ()
1824 CODE:
1825 RETVAL = UUID::gen ();
1826 OUTPUT:
1827 RETVAL
1828
1829val64
1830uuid_seq (UUID uuid)
1831 CODE:
1832 RETVAL = uuid.seq;
1833 OUTPUT:
1834 RETVAL
1835
1836UUID
1837uuid_str (val64 seq)
1838 CODE:
1839 RETVAL.seq = seq;
1840 OUTPUT:
1841 RETVAL
1842
1843void
1844coin_names ()
1845 PPCODE:
1846 EXTEND (SP, NUM_COINS);
1847 for (int i = 0; i < NUM_COINS; ++i)
1848 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1849
1850void
1851coin_archetypes ()
1852 PPCODE:
1853 EXTEND (SP, NUM_COINS);
1854 for (int i = 0; i < NUM_COINS; ++i)
1855 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1856
1750bool 1857bool
1751load_resource_file (const char *filename) 1858load_resource_file_ (octet_string filename)
1859
1860void
1861fix_weight ()
1752 1862
1753MODULE = cf PACKAGE = cf::attachable 1863MODULE = cf PACKAGE = cf::attachable
1754 1864
1755int 1865int
1756valid (SV *obj) 1866valid (SV *obj)
1760 RETVAL 1870 RETVAL
1761 1871
1762void 1872void
1763debug_trace (attachable *obj, bool on = true) 1873debug_trace (attachable *obj, bool on = true)
1764 CODE: 1874 CODE:
1765 obj->flags &= ~attachable::F_DEBUG_TRACE; 1875 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1766 if (on) 1876 if (on)
1767 obj->flags |= attachable::F_DEBUG_TRACE; 1877 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1768 1878
1769int mortals_size () 1879int mortals_size ()
1770 CODE: 1880 CODE:
1771 RETVAL = attachable::mortals.size (); 1881 RETVAL = attachable::mortals.size ();
1772 OUTPUT: RETVAL 1882 OUTPUT: RETVAL
1774#object *mortals (U32 index) 1884#object *mortals (U32 index)
1775# CODE: 1885# CODE:
1776# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1886# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1777# OUTPUT: RETVAL 1887# OUTPUT: RETVAL
1778 1888
1779INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1889INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1780 1890
1781MODULE = cf PACKAGE = cf::global 1891MODULE = cf PACKAGE = cf::global
1782 1892
1783int invoke (SV *klass, int event, ...) 1893int invoke (SV *klass, int event, ...)
1784 CODE: 1894 CODE:
1788 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1898 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1789 OUTPUT: RETVAL 1899 OUTPUT: RETVAL
1790 1900
1791MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1901MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1792 1902
1793INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1903INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1794 1904
1795int invoke (object *op, int event, ...) 1905int invoke (object *op, int event, ...)
1796 CODE: 1906 CODE:
1797 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1907 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1798 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1908 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1820object *actives (U32 index) 1930object *actives (U32 index)
1821 CODE: 1931 CODE:
1822 RETVAL = index < actives.size () ? actives [index] : 0; 1932 RETVAL = index < actives.size () ? actives [index] : 0;
1823 OUTPUT: RETVAL 1933 OUTPUT: RETVAL
1824 1934
1935int mortals_size ()
1936 CODE:
1937 RETVAL = attachable::mortals.size ();
1938 OUTPUT: RETVAL
1939
1940const_utf8_string slot_use_name (U32 slot)
1941 ALIAS:
1942 slot_nonuse_name = 1
1943 CODE:
1944{
1945 if (slot >= NUM_BODY_LOCATIONS)
1946 croak ("body slot index out of range");
1947
1948 switch (ix)
1949 {
1950 case 0: RETVAL = body_locations[slot].use_name; break;
1951 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1952 }
1953}
1954 OUTPUT:
1955 RETVAL
1956
1825# missing properties 1957# missing properties
1826 1958
1827object *head (object *op) 1959object *head (object *op)
1828 PROTOTYPE: $ 1960 PROTOTYPE: $
1829 CODE: 1961 CODE:
1830 RETVAL = op->head_ (); 1962 RETVAL = op->head_ ();
1831 OUTPUT: RETVAL
1832
1833int is_head (object *op)
1834 PROTOTYPE: $
1835 CODE:
1836 RETVAL = op->head_ () == op;
1837 OUTPUT: RETVAL 1963 OUTPUT: RETVAL
1838 1964
1839void 1965void
1840inv (object *obj) 1966inv (object *obj)
1841 PROTOTYPE: $ 1967 PROTOTYPE: $
1842 PPCODE: 1968 PPCODE:
1843{ 1969{
1844 object *o;
1845 for (o = obj->inv; o; o = o->below) 1970 for (object *o = obj->inv; o; o = o->below)
1846 XPUSHs (sv_2mortal (to_sv (o))); 1971 XPUSHs (sv_2mortal (to_sv (o)));
1847} 1972}
1848 1973
1849void 1974void
1850set_animation (object *op, int idx) 1975set_animation (object *op, int idx)
1855num_animations (object *op) 1980num_animations (object *op)
1856 CODE: 1981 CODE:
1857 RETVAL = NUM_ANIMATIONS (op); 1982 RETVAL = NUM_ANIMATIONS (op);
1858 OUTPUT: RETVAL 1983 OUTPUT: RETVAL
1859 1984
1985int slot_info (object *op, UV slot, int value = 0)
1986 ALIAS:
1987 slot_used = 1
1988 CODE:
1989{
1990 if (slot >= NUM_BODY_LOCATIONS)
1991 croak ("body slot index out of range");
1992
1993 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1994
1995 if (items > 2)
1996 if (ix)
1997 op->slot[slot].used = value;
1998 else
1999 op->slot[slot].info = value;
2000}
2001 OUTPUT:
2002 RETVAL
2003
1860object *find_best_object_match (object *op, const char *match) 2004object *find_best_object_match (object *op, utf8_string match)
1861
1862object *find_marked_object (object *op)
1863
1864int need_identify (object *obj);
1865 2005
1866int apply_shop_mat (object *shop_mat, object *op); 2006int apply_shop_mat (object *shop_mat, object *op);
1867 2007
1868int move_player (object *op, int dir) 2008int move (object *op, int dir, object *originator = op)
1869 CODE: 2009 CODE:
1870 RETVAL = move_player (op, dir); 2010 RETVAL = op->move (dir, originator);
1871 OUTPUT: 2011 OUTPUT:
1872 RETVAL 2012 RETVAL
1873 2013
1874int move (object *op, int dir, object *originator = op)
1875 CODE:
1876 RETVAL = move_ob (op, dir, originator);
1877 OUTPUT:
1878 RETVAL
1879
1880void apply (object *applier, object *applied, int flags = 0)
1881 CODE:
1882 manual_apply (applied, applier, flags);
1883
1884void apply_below (object *op) 2014void apply_below (object *op)
1885 CODE: 2015 CODE:
1886 player_apply_below (op); 2016 player_apply_below (op);
1887 2017
1888int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2018int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1889 2019
1890object *cf_object_present_archname_inside (object *op, char *whatstr) 2020int casting_level (object *caster, object *spell)
1891
1892int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1893
1894int cf_object_change_map (object *op, int x, int y, maptile *map)
1895
1896#//TODO
1897object *clone_ (object *op, int recursive = 0)
1898 CODE:
1899 if (recursive)
1900 RETVAL = object_create_clone (op);
1901 else
1902 {
1903 RETVAL = object::create ();
1904 op->copy_to (RETVAL);
1905 }
1906 OUTPUT: RETVAL
1907 2021
1908int pay_item (object *op, object *buyer) 2022int pay_item (object *op, object *buyer)
1909 CODE: 2023 CODE:
1910 RETVAL = pay_for_item (op, buyer); 2024 RETVAL = pay_for_item (op, buyer);
1911 OUTPUT: RETVAL 2025 OUTPUT: RETVAL
1915 RETVAL = pay_for_amount (amount, op); 2029 RETVAL = pay_for_amount (amount, op);
1916 OUTPUT: RETVAL 2030 OUTPUT: RETVAL
1917 2031
1918void pay_player (object *op, uint64 amount) 2032void pay_player (object *op, uint64 amount)
1919 2033
1920val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2034val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1921 2035
1922int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2036int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1923 2037
1924void learn_spell (object *op, object *sp, int special_prayer = 0) 2038void learn_spell (object *op, object *sp, int special_prayer = 0)
1925 CODE: 2039 CODE:
1926 do_learn_spell (op, sp, special_prayer); 2040 do_learn_spell (op, sp, special_prayer);
1927 2041
1928void forget_spell (object *op, object *sp) 2042void forget_spell (object *op, object *sp)
1929 CODE: 2043 CODE:
1930 do_forget_spell (op, query_name (sp)); 2044 do_forget_spell (op, query_name (sp));
1931 2045
1932object *check_for_spell (object *op, char *spellname) 2046object *check_for_spell (object *op, utf8_string spellname)
1933 CODE: 2047 CODE:
1934 RETVAL = check_spell_known (op, spellname); 2048 RETVAL = check_spell_known (op, spellname);
1935 OUTPUT: RETVAL 2049 OUTPUT: RETVAL
1936 2050
1937int query_money (object *op) 2051int query_money (object *op)
1946 2060
1947void drop (object *who, object *op) 2061void drop (object *who, object *op)
1948 2062
1949void pick_up (object *who, object *op) 2063void pick_up (object *who, object *op)
1950 2064
1951int cf_object_teleport (object *op, maptile *map, int x, int y)
1952
1953void update_object (object *op, int action) 2065void update_object (object *op, int action)
1954 2066
1955object *cf_create_object_by_name (const char *name)
1956
1957void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2067void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1958 2068
1959void player_lvl_adj (object *who, object *skill = 0) 2069void player_lvl_adj (object *who, object *skill = 0)
1960 2070
1961int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2071int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1962 2072
1963int calc_skill_exp (object *who, object *op, object *skill); 2073int calc_skill_exp (object *who, object *op, object *skill)
1964 2074
1965void push_button (object *op); 2075void push_button (object *op, object *originator)
1966 2076
1967void use_trigger (object *op); 2077void use_trigger (object *op, object *originator)
1968 2078
1969void add_button_link (object *button, maptile *map, int connected); 2079void handle_apply_yield (object *op)
1970 2080
1971void remove_button_link (object *op); 2081int convert_item (object *item, object *converter)
1972 2082
2083void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1973 2084
1974MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2085MODULE = cf PACKAGE = cf::object PREFIX = cf_
1975
1976object *cf_insert_ob_in_ob (object *ob, object *where)
1977 2086
1978# no clean way to get an object from an archetype - stupid idiotic 2087# no clean way to get an object from an archetype - stupid idiotic
1979# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2088# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1980 2089
1981object *new (const char *archetype = 0) 2090object *new (utf8_string archetype = 0)
1982 PROTOTYPE: ;$ 2091 PROTOTYPE: ;$
1983 CODE: 2092 CODE:
1984 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2093 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1985 OUTPUT: 2094 OUTPUT:
1986 RETVAL 2095 RETVAL
1987 2096
2097object *generate (utf8_string arch, object *creator)
2098 CODE:
2099 object *obj = get_archetype (arch);
2100 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2101 RETVAL = obj;
2102 OUTPUT:
2103 RETVAL
2104
2105object *find_object (U32 tag)
2106
2107object *find_object_uuid (UUID i)
2108
2109# TODO: nuke
1988object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2110object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1989 PROTOTYPE: $$$$$$ 2111 PROTOTYPE: $$$$$$
1990 CODE: 2112 CODE:
1991{ 2113{
1992 int unused_type; 2114 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1993 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1994}
1995 2115
1996# syntatic sugar for easier use in event callbacks. 2116 if (RETVAL->destroyed ())
1997const char *options (object *op)
1998 CODE:
1999 RETVAL = op->name;
2000 OUTPUT:
2001 RETVAL 2117 RETVAL = 0;
2118}
2002 2119
2003player *contr (object *op) 2120shstr
2004 CODE: 2121object::kv_get (shstr key)
2005 RETVAL = op->contr;
2006 OUTPUT: RETVAL
2007 2122
2008const char *get_ob_key_value (object *op, const char *key) 2123void
2124object::kv_del (shstr key)
2009 2125
2010bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2126void
2127object::kv_set (shstr key, shstr value)
2011 2128
2012object *get_nearest_player (object *ob) 2129object *get_nearest_player (object *ob)
2013 ALIAS: nearest_player = 0 2130 ALIAS: nearest_player = 0
2014 PREINIT: 2131 PREINIT:
2015 extern object *get_nearest_player (object *); 2132 extern object *get_nearest_player (object *);
2017void rangevector (object *ob, object *other, int flags = 0) 2134void rangevector (object *ob, object *other, int flags = 0)
2018 PROTOTYPE: $$;$ 2135 PROTOTYPE: $$;$
2019 PPCODE: 2136 PPCODE:
2020{ 2137{
2021 rv_vector rv; 2138 rv_vector rv;
2139
2022 get_rangevector (ob, other, &rv, flags); 2140 get_rangevector (ob, other, &rv, flags);
2141
2023 EXTEND (SP, 5); 2142 EXTEND (SP, 5);
2024 PUSHs (newSVuv (rv.distance)); 2143 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2025 PUSHs (newSViv (rv.distance_x)); 2144 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2026 PUSHs (newSViv (rv.distance_y)); 2145 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2027 PUSHs (newSViv (rv.direction)); 2146 PUSHs (sv_2mortal (newSViv (rv.direction)));
2028 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2147 PUSHs (sv_2mortal (to_sv (rv.part)));
2029} 2148}
2030 2149
2031bool on_same_map_as (object *ob, object *other) 2150bool on_same_map_as (object *ob, object *other)
2032 CODE: 2151 CODE:
2033 RETVAL = on_same_map (ob, other); 2152 RETVAL = on_same_map (ob, other);
2034 OUTPUT: RETVAL 2153 OUTPUT: RETVAL
2035 2154
2036const char * 2155const_utf8_string
2037base_name (object *op, int plural = op->nrof > 1) 2156base_name (object *op, int plural = op->nrof > 1)
2038 CODE: 2157 CODE:
2039 RETVAL = query_base_name (op, plural); 2158 RETVAL = query_base_name (op, plural);
2040 OUTPUT: RETVAL 2159 OUTPUT: RETVAL
2041 2160
2042object *decrease_ob_nr (object *op, unsigned long i) 2161# return the tail of an object, excluding itself
2162void
2163tail (object *op)
2164 PPCODE:
2165 while ((op = op->more))
2166 XPUSHs (sv_2mortal (to_sv (op)));
2043 2167
2044MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2168MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2045 2169
2046player *player (object *op) 2170player *player (object *op)
2047 CODE: 2171 CODE:
2048 RETVAL = op->contr; 2172 RETVAL = op->contr;
2049 OUTPUT: RETVAL 2173 OUTPUT: RETVAL
2050 2174
2051void check_score (object *op) 2175bool move_player (object *op, int dir)
2052 2176
2053void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2177void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2054 CODE: 2178 CODE:
2055 new_draw_info (flags, 0, op, txt); 2179 new_draw_info (flags, 0, op, txt);
2056 2180
2057object *cf_player_send_inventory (object *op)
2058
2059char *cf_player_get_ip (object *op)
2060 ALIAS: ip = 0
2061
2062object *cf_player_get_marked_item (object *op)
2063 ALIAS: marked_item = 0
2064
2065void cf_player_set_marked_item (object *op, object *ob)
2066
2067partylist *cf_player_get_party (object *op)
2068 ALIAS: party = 0
2069
2070void cf_player_set_party (object *op, partylist *party)
2071
2072void kill_player (object *op) 2181void kill_player (object *op)
2073 2182
2183void esrv_send_item (object *pl, object *item)
2184
2074void esrv_update_item (object *op, int what, object *item) 2185void esrv_update_item (object *pl, int what, object *item)
2075 C_ARGS: what, op, item 2186 C_ARGS: what, pl, item
2076 2187
2077void clear_los (object *op) 2188void esrv_del_item (object *pl, int tag)
2189 C_ARGS: pl->contr, tag
2078 2190
2079int command_summon (object *op, char *params) 2191int command_summon (object *op, utf8_string params)
2080 2192
2081int command_arrest (object *op, char *params) 2193int command_arrest (object *op, utf8_string params)
2082 2194
2083 2195
2084MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2196MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2085 2197
2086INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2198INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2087 2199
2088int invoke (player *pl, int event, ...) 2200int invoke (player *pl, int event, ...)
2089 CODE: 2201 CODE:
2090 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2202 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2091 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2203 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2101 pl->ob->stats.hp = pl->ob->stats.maxhp; 2213 pl->ob->stats.hp = pl->ob->stats.maxhp;
2102 pl->ob->stats.sp = pl->ob->stats.maxsp; 2214 pl->ob->stats.sp = pl->ob->stats.maxsp;
2103 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2215 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2104 pl->orig_stats = pl->ob->stats; 2216 pl->orig_stats = pl->ob->stats;
2105 2217
2106void cf_player_move (player *pl, int dir) 2218# should only be temporary
2219void esrv_new_player (player *pl)
2107 2220
2108void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2221#d# TODO: replace by blocked_los accessor, fix code using this
2109
2110bool 2222bool
2111cell_visible (player *pl, int dx, int dy) 2223cell_visible (player *pl, int dx, int dy)
2112 CODE: 2224 CODE:
2113 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2225 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2114 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2115 OUTPUT: 2226 OUTPUT:
2116 RETVAL 2227 RETVAL
2117 2228
2118void 2229void
2119send (player *pl, SV *packet) 2230send (player *pl, SV *packet)
2120 CODE: 2231 CODE:
2121{ 2232{
2122 STRLEN len; 2233 STRLEN len;
2123 char *buf = SvPVbyte (packet, len); 2234 char *buf = SvPVbyte (packet, len);
2124 2235
2236 if (len > MAXSOCKBUF)
2237 pl->failmsg ("[packet too long for client]");
2125 if (pl->ns) 2238 else if (pl->ns)
2126 pl->ns->send_packet (buf, len); 2239 pl->ns->send_packet (buf, len);
2127} 2240}
2128
2129int
2130listening (player *pl, int new_value = -1)
2131 CODE:
2132 RETVAL = pl->listening;
2133 if (new_value >= 0)
2134 pl->listening = new_value;
2135 OUTPUT:
2136 RETVAL
2137 2241
2138void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2242void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2139 PROTOTYPE: $;$$$ 2243 PROTOTYPE: $;$$$
2140 PPCODE: 2244 PPCODE:
2141 if (GIMME_V != G_VOID) 2245 if (GIMME_V != G_VOID)
2166 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2270 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2167 OUTPUT: RETVAL 2271 OUTPUT: RETVAL
2168 2272
2169SV *registry (maptile *map) 2273SV *registry (maptile *map)
2170 2274
2275void
2276find_tagged_objects (maptile *map, utf8_string tag = 0)
2277 PPCODE:
2278{
2279 if (!map->spaces)
2280 XSRETURN_EMPTY;
2281
2282 if (tag)
2283 {
2284 shstr_cmp tag_ (tag);
2285
2286 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2287 for (object *op = ms->bot; op; op = op->above)
2288 if (op->tag == tag_)
2289 XPUSHs (sv_2mortal (to_sv (op)));
2290 }
2291 else
2292 {
2293 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2294 for (object *op = ms->bot; op; op = op->above)
2295 if (op->tag)
2296 XPUSHs (sv_2mortal (to_sv (op)));
2297 }
2298}
2299
2171INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2300INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2301
2302void
2303adjust_daylight ()
2304 CODE:
2305 maptile::adjust_daylight ();
2306
2307int
2308outdoor_darkness (int darkness = 0)
2309 CODE:
2310 RETVAL = maptile::outdoor_darkness;
2311 if (items)
2312 maptile::outdoor_darkness = darkness;
2313 OUTPUT:
2314 RETVAL
2172 2315
2173void 2316void
2174maptile::instantiate () 2317maptile::instantiate ()
2175 2318
2176maptile *new () 2319maptile *new ()
2208 for (int x = 0; x < THIS->width; ++x) 2351 for (int x = 0; x < THIS->width; ++x)
2209 for (int y = 0; y < THIS->height; ++y) 2352 for (int y = 0; y < THIS->height; ++y)
2210 { 2353 {
2211 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2354 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2212 if (op->flag [FLAG_IS_FLOOR]) 2355 if (op->flag [FLAG_IS_FLOOR])
2213 goto skip_space; 2356 goto skip;
2214 2357
2215 { 2358 {
2216 int offs = offset + y * stride + x; 2359 int offs = offset + y * stride + x;
2360
2217 if (IN_RANGE_EXC (offs, 0, idxlen)) 2361 if (IN_RANGE_EXC (offs, 0, idxlen))
2218 { 2362 {
2219 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2363 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2220 { 2364 {
2221 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2365 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2222 ob->flag [FLAG_NO_MAP_SAVE] = true; 2366 ob->flag [FLAG_NO_MAP_SAVE] = true;
2223 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2367 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2368
2369 if (ob->randomitems && !ob->above)
2370 {
2371 ob->create_treasure (ob->randomitems);
2372
2373 for (object *op = ob->above; op; op = op->above)
2374 op->flag [FLAG_NO_MAP_SAVE] = true;
2375 // TODO: if this is a pickable object, then the item
2376 // will at a bit weird - saving inside the player
2377 // will clear the flag, but when the player drops
2378 // it without logging out, it keeps the flag.
2379 // nobody ahs reported this, but this can be rather
2380 // annoying on persistent maps.
2381 }
2224 } 2382 }
2225 } 2383 }
2226 } 2384 }
2227 2385
2228 skip_space: ; 2386 skip: ;
2229 } 2387 }
2230} 2388}
2231 2389
2232void 2390void
2233maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2391maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2239 palette = SvRV (palette); 2397 palette = SvRV (palette);
2240 2398
2241 STRLEN idxlen; 2399 STRLEN idxlen;
2242 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2400 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2243 2401
2244 region **regionmap = (region **)malloc ( 2402 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2245 (av_len ((AV *)palette) + 1) * sizeof (region *));
2246 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2403 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2247 2404
2248 for (int i = av_len ((AV *)palette) + 1; i--; ) 2405 for (int i = av_len ((AV *)palette) + 1; i--; )
2249 regionmap [i] = region::find ( 2406 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2250 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2251 2407
2252 for (int y = 0; y < THIS->height; ++y) 2408 for (int y = 0; y < THIS->height; ++y)
2253 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2409 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2254 2410
2255 sfree (THIS->regions, THIS->size ()); 2411 sfree (THIS->regions, THIS->size ());
2256 free (THIS->regionmap); 2412 delete [] THIS->regionmap;
2257 2413
2258 THIS->regions = regions; 2414 THIS->regions = regions;
2259 THIS->regionmap = regionmap; 2415 THIS->regionmap = regionmap;
2260} 2416}
2261 2417
2262void play_sound_map (maptile *map, int x, int y, int sound_num) 2418void
2419maptile::create_region_treasure ()
2420 CODE:
2421 for (int x = 0; x < THIS->width; ++x)
2422 for (int y = 0; y < THIS->height; ++y)
2423 {
2424 region *rgn = THIS->region (x, y);
2425
2426 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2427 if (object *op = THIS->at (x, y).top)
2428 if (rgn->treasure && rndm () < rgn->treasure_density)
2429 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2430 }
2263 2431
2264int out_of_map (maptile *map, int x, int y) 2432int out_of_map (maptile *map, int x, int y)
2265 2433
2266void 2434void
2267trigger (maptile *map, long connection, bool state = true) 2435find_link (maptile *map, shstr_tmp connection)
2268 CODE:
2269 activate_connection (map, connection, state);
2270
2271void
2272get_connection (maptile *map, long connection)
2273 PPCODE: 2436 PPCODE:
2274 oblinkpt *obp = get_connection_links (map, connection); 2437 if (oblinkpt *obp = map->find_link (connection))
2275 if (obp)
2276 for (objectlink *ol = obp->link; ol; ol = ol->next) 2438 for (objectlink *ol = obp->link; ol; ol = ol->next)
2277 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2439 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2278
2279object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2280
2281object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2282
2283object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2284 C_ARGS: str, map, nx, ny
2285 2440
2286void 2441void
2287get_map_flags (maptile *map, int x, int y) 2442get_map_flags (maptile *map, int x, int y)
2288 PPCODE: 2443 PPCODE:
2289{ 2444{
2290 maptile *nmap = 0; 2445 maptile *nmap = 0;
2291 I16 nx = 0, ny = 0; 2446 I16 nx = 0, ny = 0;
2447
2448 PUTBACK;
2292 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2449 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2450 SPAGAIN;
2293 2451
2294 EXTEND (SP, 4); 2452 EXTEND (SP, 4);
2295 PUSHs (sv_2mortal (newSViv (flags))); 2453 PUSHs (sv_2mortal (newSViv (flags)));
2296 2454
2297 if (GIMME_V == G_ARRAY) 2455 if (GIMME_V == G_ARRAY)
2298 { 2456 {
2299 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2457 PUSHs (sv_2mortal (to_sv (nmap)));
2300 PUSHs (sv_2mortal (newSViv (nx))); 2458 PUSHs (sv_2mortal (newSViv (nx)));
2301 PUSHs (sv_2mortal (newSViv (ny))); 2459 PUSHs (sv_2mortal (newSViv (ny)));
2302 } 2460 }
2303} 2461}
2304 2462
2463mapspace *
2464ms (maptile *map, unsigned int x, unsigned int y)
2465 PROTOTYPE: $$$
2466 CODE:
2467{
2468 maptile *nmap = 0;
2469 I16 nx, ny;
2470
2471 PUTBACK;
2472 get_map_flags (map, &nmap, x, y, &nx, &ny);
2473 SPAGAIN;
2474
2475 if (!nmap)
2476 XSRETURN_UNDEF;
2477
2478 RETVAL = &nmap->at (nx, ny);
2479}
2480 OUTPUT:
2481 RETVAL
2482
2305void 2483void
2306at (maptile *map, unsigned int x, unsigned int y) 2484at (maptile *map, unsigned int x, unsigned int y)
2307 PROTOTYPE: $$$ 2485 PROTOTYPE: $$$
2308 PPCODE: 2486 PPCODE:
2309{ 2487{
2310 object *o;
2311 maptile *nmap = 0; 2488 maptile *nmap = 0;
2312 I16 nx, ny; 2489 I16 nx, ny;
2313 2490
2491 PUTBACK;
2314 get_map_flags (map, &nmap, x, y, &nx, &ny); 2492 get_map_flags (map, &nmap, x, y, &nx, &ny);
2493 SPAGAIN;
2315 2494
2316 if (nmap) 2495 if (nmap)
2317 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2496 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2318 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2497 XPUSHs (sv_2mortal (to_sv (o)));
2319} 2498}
2320 2499
2321SV * 2500SV *
2322bot_at (maptile *obj, unsigned int x, unsigned int y) 2501bot_at (maptile *map, unsigned int x, unsigned int y)
2323 PROTOTYPE: $$$ 2502 PROTOTYPE: $$$
2324 ALIAS: 2503 ALIAS:
2325 top_at = 1 2504 top_at = 1
2326 flags_at = 2 2505 flags_at = 2
2327 light_at = 3 2506 light_at = 3
2328 move_block_at = 4 2507 move_block_at = 4
2329 move_slow_at = 5 2508 move_slow_at = 5
2330 move_on_at = 6 2509 move_on_at = 6
2331 move_off_at = 7 2510 move_off_at = 7
2332 INIT:
2333 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2334 CODE: 2511 CODE:
2512{
2513 sint16 nx = x;
2514 sint16 ny = y;
2515
2516 if (!xy_normalise (map, nx, ny))
2517 XSRETURN_UNDEF;
2518
2519 mapspace &ms = map->at (nx, ny);
2520
2521 ms.update ();
2522
2335 switch (ix) 2523 switch (ix)
2336 { 2524 {
2337 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2525 case 0: RETVAL = to_sv (ms.bot ); break;
2338 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2526 case 1: RETVAL = to_sv (ms.top ); break;
2339 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2527 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2340 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2528 case 3: RETVAL = newSViv (ms.light ); break;
2341 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2529 case 4: RETVAL = newSVuv (ms.move_block); break;
2342 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2530 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2343 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2531 case 6: RETVAL = newSVuv (ms.move_on ); break;
2344 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2532 case 7: RETVAL = newSVuv (ms.move_off ); break;
2345 } 2533 }
2534}
2346 OUTPUT: RETVAL 2535 OUTPUT: RETVAL
2347
2348void fix_walls (maptile *map, int x, int y)
2349
2350void fix_walls_around (maptile *map, int x, int y)
2351 2536
2352# worst xs function of my life 2537# worst xs function of my life
2353bool 2538bool
2354_create_random_map (\ 2539_create_random_map (\
2355 maptile *self,\ 2540 maptile *self,\
2356 char *wallstyle,\ 2541 utf8_string wallstyle,\
2357 char *wall_name,\ 2542 utf8_string wall_name,\
2358 char *floorstyle,\ 2543 utf8_string floorstyle,\
2359 char *monsterstyle,\ 2544 utf8_string monsterstyle,\
2360 char *treasurestyle,\ 2545 utf8_string treasurestyle,\
2361 char *layoutstyle,\ 2546 utf8_string layoutstyle,\
2362 char *doorstyle,\ 2547 utf8_string doorstyle,\
2363 char *decorstyle,\ 2548 utf8_string decorstyle,\
2364 char *origin_map,\ 2549 utf8_string miningstyle,\
2365 char *final_map,\ 2550 utf8_string origin_map,\
2366 char *exitstyle,\ 2551 utf8_string final_map,\
2367 char *this_map,\ 2552 utf8_string exitstyle,\
2368 char *exit_on_final_map,\ 2553 utf8_string this_map,\
2554 utf8_string exit_on_final_map,\
2369 int xsize,\ 2555 int xsize,\
2370 int ysize,\ 2556 int ysize,\
2371 int expand2x,\ 2557 int expand2x,\
2372 int layoutoptions1,\ 2558 int layoutoptions1,\
2373 int layoutoptions2,\ 2559 int layoutoptions2,\
2386 val64 total_map_hp,\ 2572 val64 total_map_hp,\
2387 int map_layout_style,\ 2573 int map_layout_style,\
2388 int treasureoptions,\ 2574 int treasureoptions,\
2389 int symmetry_used,\ 2575 int symmetry_used,\
2390 region *region,\ 2576 region *region,\
2391 char *custom\ 2577 utf8_string custom\
2392) 2578)
2393 CODE: 2579 CODE:
2394{ 2580{
2395 random_map_params rmp; 2581 random_map_params rmp;
2396 2582
2400 assign (rmp.monsterstyle , monsterstyle); 2586 assign (rmp.monsterstyle , monsterstyle);
2401 assign (rmp.treasurestyle , treasurestyle); 2587 assign (rmp.treasurestyle , treasurestyle);
2402 assign (rmp.layoutstyle , layoutstyle); 2588 assign (rmp.layoutstyle , layoutstyle);
2403 assign (rmp.doorstyle , doorstyle); 2589 assign (rmp.doorstyle , doorstyle);
2404 assign (rmp.decorstyle , decorstyle); 2590 assign (rmp.decorstyle , decorstyle);
2591 assign (rmp.miningstyle , miningstyle);
2405 assign (rmp.exitstyle , exitstyle); 2592 assign (rmp.exitstyle , exitstyle);
2406 assign (rmp.exit_on_final_map, exit_on_final_map); 2593 assign (rmp.exit_on_final_map, exit_on_final_map);
2407 2594
2408 rmp.origin_map = origin_map; 2595 rmp.origin_map = origin_map;
2409 rmp.final_map = final_map; 2596 rmp.final_map = final_map;
2423 rmp.decoroptions = decoroptions; 2610 rmp.decoroptions = decoroptions;
2424 rmp.orientation = orientation; 2611 rmp.orientation = orientation;
2425 rmp.origin_y = origin_y; 2612 rmp.origin_y = origin_y;
2426 rmp.origin_x = origin_x; 2613 rmp.origin_x = origin_x;
2427 rmp.random_seed = random_seed; 2614 rmp.random_seed = random_seed;
2428 rmp.total_map_hp = total_map_hp; 2615 rmp.total_map_hp = (uint64_t) total_map_hp;
2429 rmp.map_layout_style = map_layout_style; 2616 rmp.map_layout_style = map_layout_style;
2430 rmp.treasureoptions = treasureoptions; 2617 rmp.treasureoptions = treasureoptions;
2431 rmp.symmetry_used = symmetry_used; 2618 rmp.symmetry_used = symmetry_used;
2432 rmp.region = region; 2619 rmp.region = region;
2433 rmp.custom = custom; 2620 rmp.custom = custom;
2435 RETVAL = self->generate_random_map (&rmp); 2622 RETVAL = self->generate_random_map (&rmp);
2436} 2623}
2437 OUTPUT: 2624 OUTPUT:
2438 RETVAL 2625 RETVAL
2439 2626
2627MODULE = cf PACKAGE = cf::mapspace
2628
2629INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2630
2440MODULE = cf PACKAGE = cf::arch 2631MODULE = cf PACKAGE = cf::arch
2441 2632
2442archetype *find (const char *name) 2633int archetypes_size ()
2443 CODE: 2634 CODE:
2444 RETVAL = archetype::find (name); 2635 RETVAL = archetypes.size ();
2445 OUTPUT:
2446 RETVAL
2447
2448archetype *first()
2449 PROTOTYPE:
2450 CODE:
2451 RETVAL = first_archetype;
2452 OUTPUT: RETVAL 2636 OUTPUT: RETVAL
2453 2637
2638archetype *archetypes (U32 index)
2639 CODE:
2640 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2641 OUTPUT: RETVAL
2642
2454INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2643INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2455 2644
2456MODULE = cf PACKAGE = cf::party 2645MODULE = cf PACKAGE = cf::party
2457 2646
2458partylist *first () 2647partylist *first ()
2459 PROTOTYPE: 2648 PROTOTYPE:
2460 CODE: 2649 CODE:
2461 RETVAL = get_firstparty (); 2650 RETVAL = get_firstparty ();
2462 OUTPUT: RETVAL 2651 OUTPUT: RETVAL
2463 2652
2464INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2653INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2465 2654
2466MODULE = cf PACKAGE = cf::region 2655MODULE = cf PACKAGE = cf::region
2467 2656
2468void 2657void
2469list () 2658list ()
2470 PPCODE: 2659 PPCODE:
2471 for_all_regions (rgn) 2660 for_all_regions (rgn)
2472 XPUSHs (sv_2mortal (to_sv (rgn))); 2661 XPUSHs (sv_2mortal (to_sv (rgn)));
2473 2662
2474region *find (char *name) 2663region *find (utf8_string name)
2475 PROTOTYPE: $ 2664 PROTOTYPE: $
2476 CODE: 2665 CODE:
2477 RETVAL = region::find (name); 2666 RETVAL = region::find (name);
2478 OUTPUT: RETVAL 2667 OUTPUT: RETVAL
2479 2668
2480region *find_fuzzy (char *name) 2669int specificity (region *rgn)
2481 PROTOTYPE: $ 2670 CODE:
2482 CODE: 2671 RETVAL = 0;
2483 RETVAL = region::find_fuzzy (name); 2672 while (rgn = rgn->parent)
2673 RETVAL++;
2484 OUTPUT: RETVAL 2674 OUTPUT: RETVAL
2485 2675
2486INCLUDE: $PERL $srcdir/genacc region ../include/map.h | 2676INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2487 2677
2488MODULE = cf PACKAGE = cf::living 2678MODULE = cf PACKAGE = cf::living
2489 2679
2490INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2680INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2491 2681
2492MODULE = cf PACKAGE = cf::settings 2682MODULE = cf PACKAGE = cf::settings
2493 2683
2494INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2684INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2495 2685
2496MODULE = cf PACKAGE = cf::client 2686MODULE = cf PACKAGE = cf::client
2497 2687
2498INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2688INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2499 2689
2500int invoke (client *ns, int event, ...) 2690int invoke (client *ns, int event, ...)
2501 CODE: 2691 CODE:
2502 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2692 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2503 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2693 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2519 CODE: 2709 CODE:
2520{ 2710{
2521 STRLEN len; 2711 STRLEN len;
2522 char *buf = SvPVbyte (packet, len); 2712 char *buf = SvPVbyte (packet, len);
2523 2713
2714 if (len > MAXSOCKBUF)
2715 {
2716 // ugly
2717 if (THIS->pl)
2718 THIS->pl->failmsg ("[packet too long for client]");
2719 }
2720 else
2524 THIS->send_packet (buf, len); 2721 THIS->send_packet (buf, len);
2525} 2722}
2723
2724faceidx
2725client::need_face (utf8_string name, int pri = 0)
2726 CODE:
2727 RETVAL = face_find (name, 0);
2728 if (RETVAL)
2729 {
2730 THIS->send_face (RETVAL, pri);
2731 THIS->flush_fx ();
2732 }
2733 OUTPUT:
2734 RETVAL
2735
2736int
2737client::fx_want (int idx, int value = -1)
2738 CODE:
2739 if (0 < idx && idx < FT_NUM)
2740 {
2741 RETVAL = THIS->fx_want [idx];
2742 if (items > 2)
2743 THIS->fx_want [idx] = value;
2744 }
2745 else
2746 RETVAL = 0;
2747 OUTPUT:
2748 RETVAL
2749
2750MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2751
2752faceidx sound_find (utf8_string name)
2753
2754void sound_set (utf8_string str, faceidx face)
2755
2756# dire hack
2757void old_sound_index (int idx, faceidx face)
2758 CODE:
2759 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2760 old_sound_index [idx] = face;
2526 2761
2527MODULE = cf PACKAGE = cf::face PREFIX = face_ 2762MODULE = cf PACKAGE = cf::face PREFIX = face_
2528 2763
2529INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2764#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2530 2765
2531faceidx face_find (const char *name, faceidx defidx = 0) 2766faceidx face_find (utf8_string name, faceidx defidx = 0)
2532 2767
2533faceidx alloc (const char *name) 2768faceidx alloc (utf8_string name)
2534 CODE: 2769 CODE:
2535{ 2770{
2536 do 2771 do
2537 { 2772 {
2538 RETVAL = faces.size (); 2773 RETVAL = faces.size ();
2541 while (!RETVAL); // crude way to leave index 0 2776 while (!RETVAL); // crude way to leave index 0
2542 2777
2543 faces [RETVAL].name = name; 2778 faces [RETVAL].name = name;
2544 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2779 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2545 2780
2546 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2781 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2547 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2782 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2783 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2548} 2784}
2549 OUTPUT: RETVAL 2785 OUTPUT: RETVAL
2550 2786
2551void set (faceidx idx, int visibility, int magicmap) 2787void set_type (faceidx idx, int value)
2788 ALIAS:
2789 set_type = 0
2790 set_visibility = 1
2791 set_magicmap = 2
2792 set_smooth = 3
2793 set_smoothlevel = 4
2552 CODE: 2794 CODE:
2553 faceinfo *f = face_info (idx); 2795 faceinfo *f = face_info (idx); assert (f);
2554 assert (f); 2796 switch (ix)
2555 f->visibility = visibility; 2797 {
2556 f->magicmap = magicmap; 2798 case 0: f->type = value; break;
2557 2799 case 1: f->visibility = value; break;
2558void set_smooth (faceidx idx, faceidx smooth) 2800 case 2: f->magicmap = value; break;
2559 CODE: 2801 case 3: f->smooth = value; break;
2560 faceinfo *f = face_info (idx); 2802 case 4: f->smoothlevel = value; break;
2561 assert (f); 2803 }
2562 f->smooth = smooth;
2563 2804
2564void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2805void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2565 CODE: 2806 CODE:
2566 facedata *d = face_data (idx, faceset); 2807{
2567 assert (d); 2808 faceinfo *f = face_info (idx); assert (f);
2809 facedata *d = &(faceset ? f->data64 : f->data32);
2568 sv_to (data, d->data); 2810 sv_to (data, d->data);
2569 STRLEN clen; 2811 STRLEN clen;
2570 char *cdata = SvPVbyte (chksum, clen); 2812 char *cdata = SvPVbyte (chksum, clen);
2813 clen = min (CHKSUM_MAXLEN, clen);
2814
2815 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2816
2817 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2818 {
2819 d->chksum_len = clen;
2571 memcpy (d->chksum, cdata, min (CHKSUM_SIZE, clen)); 2820 memcpy (d->chksum, cdata, clen);
2821
2822 // invalidate existing client face info
2823 for_all_clients (ns)
2824 if (ns->faceset == faceset)
2825 {
2826 ns->faces_sent [idx] = false;
2827 ns->force_newmap = true;
2828 }
2829 }
2830}
2831
2832int get_data_size (faceidx idx, int faceset = 0)
2833 CODE:
2834 facedata *d = face_data (idx, faceset);
2835 if (!d) XSRETURN_UNDEF;
2836 RETVAL = d->data.size ();
2837 OUTPUT:
2838 RETVAL
2839
2840SV *get_chksum (faceidx idx, int faceset = 0)
2841 CODE:
2842 facedata *d = face_data (idx, faceset);
2843 if (!d) XSRETURN_UNDEF;
2844 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2845 OUTPUT:
2846 RETVAL
2847
2848SV *get_data (faceidx idx, int faceset = 0)
2849 CODE:
2850 facedata *d = face_data (idx, faceset);
2851 if (!d) XSRETURN_UNDEF;
2852 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2853 OUTPUT:
2854 RETVAL
2572 2855
2573void invalidate (faceidx idx) 2856void invalidate (faceidx idx)
2574 CODE: 2857 CODE:
2575 for_all_clients (ns) 2858 for_all_clients (ns)
2859 {
2576 ns->faces_sent [idx] = false; 2860 ns->faces_sent [idx] = false;
2861 ns->force_newmap = true;
2862 }
2577 2863
2578void invalidate_all () 2864void invalidate_all ()
2579 CODE: 2865 CODE:
2580 for_all_clients (ns) 2866 for_all_clients (ns)
2867 {
2581 ns->faces_sent.reset (); 2868 ns->faces_sent.reset ();
2869 ns->force_newmap = true;
2870 }
2582 2871
2872MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2873
2874#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2875
2876animidx anim_find (utf8_string name)
2877 CODE:
2878 RETVAL = animation::find (name).number;
2879 OUTPUT: RETVAL
2880
2881animidx set (utf8_string name, SV *frames, int facings = 1)
2882 CODE:
2883{
2884 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2885 croak ("frames must be an arrayref");
2886
2887 AV *av = (AV *)SvRV (frames);
2888
2889 animation *anim = &animation::find (name);
2890 if (anim->number)
2891 {
2892 anim->resize (av_len (av) + 1);
2893 anim->facings = facings;
2894 }
2895 else
2896 anim = &animation::create (name, av_len (av) + 1, facings);
2897
2898 for (int i = 0; i < anim->num_animations; ++i)
2899 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2900}
2901 OUTPUT: RETVAL
2902
2903void invalidate_all ()
2904 CODE:
2905 for_all_clients (ns)
2906 ns->anims_sent.reset ();
2907
2908MODULE = cf PACKAGE = cf::object::freezer
2909
2910INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2911
2912SV *
2913new (char *klass)
2914 CODE:
2915 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2916 OUTPUT: RETVAL
2917
2918void
2919DESTROY (SV *sv)
2920 CODE:
2921 object_freezer *self;
2922 sv_to (sv, self);
2923 delete self;
2924
2925MODULE = cf PACKAGE = cf::object::thawer
2926
2927INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2928
2929bool
2930errors_are_fatal (bool fatal)
2931 CODE:
2932 RETVAL = object_thawer::errors_are_fatal;
2933 object_thawer::errors_are_fatal = fatal;
2934 OUTPUT:
2935 RETVAL
2936
2937SV *
2938new_from_file (char *klass, octet_string path)
2939 CODE:
2940 object_thawer *f = new object_thawer (path);
2941 if (!*f)
2942 {
2943 delete f;
2944 XSRETURN_UNDEF;
2945 }
2946 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2947 OUTPUT: RETVAL
2948
2949void
2950DESTROY (SV *sv)
2951 CODE:
2952 object_thawer *self;
2953 sv_to (sv, self);
2954 delete self;
2955
2956void
2957extract_tags (object_thawer *self)
2958 PPCODE:
2959 while (self->kw != KW_EOF)
2960 {
2961 PUTBACK;
2962 coroapi::cede_to_tick ();
2963 SPAGAIN;
2964
2965 if (self->kw == KW_tag)
2966 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2967
2968 self->skip ();
2969 }
2970

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