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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.181 by root, Tue Apr 3 00:21:38 2007 UTC vs.
Revision 1.375 by root, Sun Apr 18 05:08:14 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "loader.h"
35#include "cfperl.h"
36#include "shstr.h"
37 36
38#include <unistd.h> 37#include <unistd.h>
39#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
40# include <sys/mman.h> 39# include <sys/mman.h>
41#endif 40#endif
42 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
43#include <EXTERN.h> 50#include <EXTERN.h>
44#include <perl.h> 51#include <perl.h>
45#include <XSUB.h> 52#include <XSUB.h>
46 53
47#include "CoroAPI.h" 54#include "CoroAPI.h"
48#include "perlxsi.c" 55#include "perlxsi.c"
49 56
50extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
58typedef object_freezer &object_freezer_ref;
51 59
52typedef object object_ornull; 60typedef std::string std__string;
53typedef maptile maptile_ornull;
54
55#if IVSIZE >= 8
56 typedef IV val64;
57# define newSVval64 newSViv
58# define SvVAL64 SvIV
59#else
60 typedef double val64;
61# define newSVval64 newSVnv
62# define SvVAL64 SvNV
63#endif
64
65static f_plug_api gethook = cfapi_get_hooks;
66static f_plug_api object_set_property = cfapi_object_set_property;
67static f_plug_api object_insert = cfapi_object_insert;
68 61
69static PerlInterpreter *perl; 62static PerlInterpreter *perl;
70 63
71double runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
72 68
73global gbl_ev; 69global gbl_ev;
74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
76 76
77static HV 77static HV
78 *stash_cf, 78 *stash_cf,
79 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
82 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
83 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
84 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
85 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
86 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
87 *stash_cf_living_wrap; 88 *stash_cf_living_wrap;
88 89
90static SV
91 *cv_cf_do_invoke,
92 *cv_cf__can_merge,
93 *cv_cf_client_send_msg,
94 *cv_cf_tick,
95 *cv_cf_match_match;
96
97#ifndef newSVpv_utf8
98static SV *
99newSVpv_utf8 (const char *s)
100{
101 if (!s)
102 return newSV (0);
103
104 SV *sv = newSVpv (s, 0);
105 SvUTF8_on (sv);
106 return sv;
107}
108#endif
109
110#ifndef newSVpvn_utf8
111static SV *
112newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
113{
114 if (!s)
115 return newSV (0);
116
117 SV *sv = newSVpvn (s, l);
118
119 if (utf8)
120 SvUTF8_on (sv);
121
122 return sv;
123}
124#endif
125
126static noinline utf8_string
127cfSvPVutf8_nolen (SV *sv)
128{
129 SvGETMAGIC (sv);
130
131 if (SvPOK (sv))
132 {
133 if (!SvUTF8 (sv))
134 sv_utf8_upgrade_nomg (sv);
135
136 return SvPVX (sv);
137 }
138
139 return SvPV_nolen (sv);
140}
141
89// helper cast function, returns super class * or 0 142// helper cast function, returns super class * or 0
90template<class super> 143template<class super>
91static super * 144static super *
92is_a (attachable *at) 145is_a (attachable *at)
93{ 146{
102 155
103unordered_vector<attachable *> attachable::mortals; 156unordered_vector<attachable *> attachable::mortals;
104 157
105attachable::~attachable () 158attachable::~attachable ()
106{ 159{
107 flags |=0x3300;//D
108 assert (!self); 160 assert (!self);
109 assert (!cb); 161 assert (!cb);
110} 162}
111 163
112int 164int
126 SvREFCNT_inc (self); 178 SvREFCNT_inc (self);
127 hv_clear (self); 179 hv_clear (self);
128 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 180 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
129 SvREFCNT_dec (self); 181 SvREFCNT_dec (self);
130 182
131 // self *must* be null now because thats sv_unmagic's job. 183 // self *must* be null now because that's sv_unmagic's job.
132 assert (!this->self); 184 assert (!this->self);
133 flags |= 0x80; // severed //D
134 } 185 }
135} 186}
136 187
137void 188void
138attachable::optimise () 189attachable::optimise ()
139{ 190{
140 if (self 191 if (self
141 && SvREFCNT (self) == 1 192 && SvREFCNT (self) == 1
142 && !HvTOTALKEYS (self)) 193 && !HvTOTALKEYS (self))
143 flags |= 0x40,//D
144 sever_self (); 194 sever_self ();
145} 195}
146 196
147// check wether the object really is dead 197// check wether the object really is dead
148void 198void
155} 205}
156 206
157void 207void
158attachable::do_destroy () 208attachable::do_destroy ()
159{ 209{
160 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 210 INVOKE_ATTACHABLE (DESTROY, this);
161 211
162 if (cb) 212 if (cb)
163 { 213 {
164 SvREFCNT_dec (cb); 214 SvREFCNT_dec (cb);
165 cb = 0; 215 cb = 0;
166 } 216 }
167 217
168 if (self)
169 sever_self ();
170
171 flags |= 0x20; //D
172 mortals.push_back (this); 218 mortals.push_back (this);
173} 219}
174 220
175void 221void
176attachable::destroy () 222attachable::destroy ()
177{ 223{
178 if (destroyed ()) 224 if (destroyed ())
179 return; 225 return;
180 226
181 flags |= F_DESTROYED; 227 attachable_flags |= F_DESTROYED;
182 do_destroy (); 228 do_destroy ();
229 sever_self ();
230}
231
232void
233attachable::do_delete ()
234{
235 delete this;
183} 236}
184 237
185void 238void
186attachable::check_mortals () 239attachable::check_mortals ()
187{ 240{
191 { 244 {
192 if (i >= mortals.size ()) 245 if (i >= mortals.size ())
193 { 246 {
194 i = 0; 247 i = 0;
195 248
196 if (mortals.size () > 1000) 249 if (mortals.size () >= 512)
197 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 250 {
251 static int last_mortalcount;
252 if (mortals.size () != last_mortalcount)
253 {
254 last_mortalcount = mortals.size ();
255 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
256
257 if (0)
258 {
259 for (int j = 0; j < mortals.size (); ++j)//D
260 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
261
262 fprintf (stderr, "\n");//D
263 }
264 }
265 }
198 266
199 break; 267 break;
200 } 268 }
201 269
202 attachable *obj = mortals [i]; 270 attachable *obj = mortals [i];
203 271
204 obj->refcnt_chk (); // unborrow from perl, if necessary 272#if 0
205 273 if (obj->self)//D make this an assert later
206 //if (obj->refcnt > 0 || obj->self)
207 if (obj->refcnt || obj->self)
208 { 274 {
209//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 275 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
276 obj->sever_self ();
277 }
278#endif
279
280 if (obj->refcnt)
281 {
210 ++i; // further delay freeing 282 ++i; // further delay freeing
211 283
212 if (!(i & 0x3ff)) 284 if (!(i & 0x3ff))
213 break; 285 break;
214 } 286 }
215 else 287 else
216 { 288 {
217 mortals.erase (i); 289 mortals.erase (i);
218 delete obj; 290 obj->sever_self ();
291 obj->do_delete ();
219 } 292 }
220 } 293 }
221} 294}
222 295
296void
297attachable::set_key (const char *key, const char *value, bool is_utf8)
298{
299 if (!self)
300 self = newHV ();
301
302 if (value)
303 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
304 else
305 hv_delete (self, key, strlen (key), G_DISCARD);
306}
307
223attachable & 308attachable &
224attachable::operator =(const attachable &src) 309attachable::operator =(const attachable &src)
225{ 310{
226 //if (self || cb) 311 //if (self || cb)
227 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 312 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
228 313
229 attach = src.attach; 314 attach = src.attach;
230 return *this; 315 return *this;
231} 316}
232 317
318#if 0
319template<typename T>
320static bool
321find_backref (void *ptr, T *obj)
322{
323 char *s = (char *)obj;
324 while (s < (char *)obj + sizeof (T))
325 {
326 if (ptr == *(void **)s)
327 return true;
328
329 s += sizeof (void *); // assume natural alignment
330 }
331
332 return false;
333}
334
335// for debugging, find "live" objects containing this ptr
336static void
337find_backref (void *ptr)
338{
339 for_all_objects (op)
340 if (find_backref (ptr, op))
341 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
342
343 for_all_players (pl)
344 if (find_backref (ptr, pl))
345 fprintf (stderr, "P %p\n", pl);
346
347 for_all_clients (ns)
348 if (find_backref (ptr, ns))
349 fprintf (stderr, "C %p\n", ns);
350}
351#endif
352
233////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 353//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
234 354
235static SV * 355static SV *
236newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 356newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
237{ 357{
238 SV *sv; 358 SV *sv;
239 359
240 if (!ptr) 360 if (!ptr)
241 return &PL_sv_undef; 361 return newSV (0);
242 362
243 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
244 return sv_bless (newRV_noinc ((SV *)hv), stash); 364 return sv_bless (newRV_noinc ((SV *)hv), stash);
245} 365}
246 366
265 385
266static SV * 386static SV *
267newSVattachable (attachable *obj, HV *stash) 387newSVattachable (attachable *obj, HV *stash)
268{ 388{
269 if (!obj) 389 if (!obj)
270 return &PL_sv_undef; 390 return newSV (0);
271 391
272 if (!obj->self) 392 if (!obj->self)
393 obj->self = newHV ();
394
395 if (!SvOBJECT (obj->self))
273 { 396 {
274 obj->self = newHV ();
275 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 397 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
276 obj->flags |= (obj->flags & 0xc0) << 8;
277 obj->flags &= ~0xc0;//D
278 obj->flags |= 0x10;//D
279 398
280 // now bless the object _once_ 399 // now bless the object _once_
400 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
281 return sv_bless (newRV_inc ((SV *)obj->self), stash); 401 return sv_bless (newRV_inc ((SV *)obj->self), stash);
282 } 402 }
283 else 403 else
284 { 404 {
285 SV *sv = newRV_inc ((SV *)obj->self); 405 SV *sv = newRV_inc ((SV *)obj->self);
289 409
290 return sv; 410 return sv;
291 } 411 }
292} 412}
293 413
414#if 0 // unused
294static void 415static void
295clearSVptr (SV *sv) 416clearSVptr (SV *sv)
296{ 417{
297 if (SvROK (sv)) 418 if (SvROK (sv))
298 sv = SvRV (sv); 419 sv = SvRV (sv);
299 420
300 hv_clear ((HV *)sv); 421 hv_clear ((HV *)sv);
301 sv_unmagic (sv, PERL_MAGIC_ext); 422 sv_unmagic (sv, PERL_MAGIC_ext);
302} 423}
424#endif
425
426static long
427SvPTR_nc (SV *sv)
428{
429 sv = SvRV (sv);
430
431 // very important shortcut
432 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
433 return (long)SvMAGIC (sv)->mg_ptr;
434
435 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
436 return (long)mg->mg_ptr;
437
438 croak ("perl code used object, but C object is already destroyed, caught");
439}
303 440
304static long 441static long
305SvPTR (SV *sv, const char *klass) 442SvPTR (SV *sv, const char *klass)
306{ 443{
307 if (!sv_derived_from (sv, klass)) 444 if (!sv_derived_from (sv, klass))
308 croak ("object of type %s expected", klass); 445 croak ("object of type %s expected", klass);
309 446
310 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 447 return SvPTR_nc (sv);
311
312 if (!mg)
313 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
314
315 return (long)mg->mg_ptr;
316} 448}
317 449
318static long 450static long noinline
319SvPTR_ornull (SV *sv, const char *klass) 451SvPTR_ornull (SV *sv, const char *klass)
320{ 452{
321 if (SvOK (sv)) 453 if (expect_false (!SvOK (sv))) return 0;
454
322 return SvPTR (sv, klass); 455 return SvPTR (sv, klass);
323 else
324 return 0;
325} 456}
326 457
458static long noinline
459SvPTR_ornull_client (SV *sv)
460{
461 if (expect_false (!SvOK (sv))) return 0;
462
463 if (!SvROK (sv)
464 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
465 && !sv_derived_from (sv, "cf::client")))
466 croak ("object of type cf::client expected");
467
468 return SvPTR_nc (sv);
469}
470
471static long noinline
472SvPTR_ornull_object (SV *sv)
473{
474 if (expect_false (!SvOK (sv))) return 0;
475
476 if (!SvROK (sv)
477 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
478 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
479 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
480 && !sv_derived_from (sv, "cf::object")))
481 croak ("object of type cf::object expected");
482
483 return SvPTR_nc (sv);
484}
485
486static long noinline
487SvPTR_ornull_maptile (SV *sv)
488{
489 if (expect_false (!SvOK (sv))) return 0;
490
491 if (!SvROK (sv)
492 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
493 && !sv_derived_from (sv, "cf::map")))
494 croak ("object of type cf::map expected");
495
496 return SvPTR_nc (sv);
497}
498
499static long noinline
500SvPTR_ornull_player (SV *sv)
501{
502 if (expect_false (!SvOK (sv))) return 0;
503
504 if (!SvROK (sv)
505 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
506 && !sv_derived_from (sv, "cf::player")))
507 croak ("object of type cf::player expected");
508
509 return SvPTR_nc (sv);
510}
511
327inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 512static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
328inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 513static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
329inline SV *to_sv (bool v) { return newSViv (v); } 514static inline SV *to_sv (bool v) { return newSViv (v); }
330inline SV *to_sv ( signed char v) { return newSViv (v); } 515static inline SV *to_sv ( signed char v) { return newSViv (v); }
331inline SV *to_sv (unsigned char v) { return newSViv (v); } 516static inline SV *to_sv (unsigned char v) { return newSViv (v); }
332inline SV *to_sv ( signed short v) { return newSViv (v); } 517static inline SV *to_sv ( signed short v) { return newSViv (v); }
333inline SV *to_sv (unsigned short v) { return newSVuv (v); } 518static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
334inline SV *to_sv ( signed int v) { return newSViv (v); } 519static inline SV *to_sv ( signed int v) { return newSViv (v); }
335inline SV *to_sv (unsigned int v) { return newSVuv (v); } 520static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
336inline SV *to_sv ( signed long v) { return newSViv (v); } 521static inline SV *to_sv ( signed long v) { return newSViv (v); }
337inline SV *to_sv (unsigned long v) { return newSVuv (v); } 522static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
338inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 523static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
339inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 524static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
340inline SV *to_sv (float v) { return newSVnv (v); } 525static inline SV *to_sv (float v) { return newSVnv (v); }
341inline SV *to_sv (double v) { return newSVnv (v); } 526static inline SV *to_sv (double v) { return newSVnv (v); }
342inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 527static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
343inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 528static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
344inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 529static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
345inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 530static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
346inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 531static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
532static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
347inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 533static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
348inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
349inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 534static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
535static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
350 536
351inline SV *to_sv (object & v) { return to_sv (&v); } 537static inline SV *to_sv (object & v) { return to_sv (&v); }
352inline SV *to_sv (living & v) { return to_sv (&v); } 538static inline SV *to_sv (living & v) { return to_sv (&v); }
353 539
354//inline SV *to_sv (faceinfo * v) { return to_sv (v->name); }
355inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
356inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); } 540static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
541static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
357 542
358inline SV *to_sv (UUID v) 543static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
359{
360 char buf[128];
361 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
362 return newSVpv (buf, 0);
363}
364 544
545static inline SV *to_sv (dynbuf * v)
546{
547 SV *sv = newSV (0);
548
549 sv_upgrade (sv, SVt_PV);
550 SvGROW (sv, v->size () + 1);
551 SvPOK_only (sv);
552 v->linearise (SvPVX (sv));
553 SvCUR_set (sv, v->size ());
554 *SvEND (sv) = 0;
555
556 return sv;
557}
558
559static inline SV *to_sv (dynbuf_text * v)
560{
561 SV *sv = to_sv (static_cast<dynbuf *> (v));
562 SvUTF8_on (sv);
563 return sv;
564}
565
365inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 566static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
366inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 567static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
367inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 568static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
368inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 569static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
369inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 570static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
370inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 571static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
371inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 572static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 573static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 574static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
374inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 575static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 576static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
376inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 577static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
377inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 578static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
378inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 579static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
379inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 580static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
380inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 581static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
381inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 582static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
382inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 583static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
584static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
383inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 585static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
384inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 586static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
385inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 587static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
386inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 588static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
387inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
388inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 589static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
590static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
591static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
592static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
389 593
390//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 594//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
391inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 595static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
392 596
393template<class T> 597template<class T>
394inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 598static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
395 599
396template<int N> 600template<int N>
397inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 601static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
398 602
399inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
400inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 603static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
401inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 604static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
402inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 605static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
403inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 606static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
404 607
405inline void sv_to (SV *sv, std::string &v) 608static inline void sv_to (SV *sv, std::string &v)
406{ 609{
407 STRLEN len; 610 STRLEN len;
408 char *data = SvPVbyte (sv, len); 611 char *data = SvPVbyte (sv, len);
409 v.assign (data, len); 612 v.assign (data, len);
410} 613}
411 614
412inline void sv_to (SV *sv, UUID &v) 615static inline void sv_to (SV *sv, UUID &v)
413{ 616{
414 unsigned int version; 617 if (!v.parse (SvPV_nolen (sv)))
415
416 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
417 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 618 croak ("unparsable uuid: %s", SvPV_nolen (sv));
418} 619}
419 620
420inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 621static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
421 622
422static SV * 623static SV *
423newSVdt_va (va_list &ap, data_type type) 624newSVdt_va (va_list &ap, data_type type)
424{ 625{
425 SV *sv; 626 SV *sv;
439 break; 640 break;
440 641
441 case DT_STRING: 642 case DT_STRING:
442 { 643 {
443 char *str = (char *)va_arg (ap, const char *); 644 char *str = (char *)va_arg (ap, const char *);
444 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 645 sv = str ? newSVpv (str, 0) : newSV (0);
445 } 646 }
446 break; 647 break;
447 648
448 case DT_DATA: 649 case DT_DATA:
449 { 650 {
450 char *str = (char *)va_arg (ap, const void *); 651 char *str = (char *)va_arg (ap, const void *);
451 int len = va_arg (ap, int); 652 int len = va_arg (ap, int);
452 sv = str ? newSVpv (str, len) : &PL_sv_undef; 653 sv = str ? newSVpv (str, len) : newSV (0);
453 } 654 }
454 break; 655 break;
455 656
456 case DT_OBJECT: 657 case DT_OBJECT:
457 sv = to_sv (va_arg (ap, object *)); 658 sv = to_sv (va_arg (ap, object *));
499 va_end (ap); 700 va_end (ap);
500 701
501 return sv; 702 return sv;
502} 703}
503 704
705// typemap support, mostly to avoid excessive inlining
706template<class type>
707static void noinline
708cf_obj_to (SV *arg, type &var)
709{
710 sv_to (arg, var);
711 if (expect_false (!var))
712 croak ("must not pass invalid/null cf_obj here");
713}
714
715template<class object>
716static void noinline
717cf_obj_ornull_to (SV *arg, object *&var)
718{
719 if (SvOK (arg))
720 {
721 sv_to (arg, var);
722 if (expect_false (!var))
723 croak ("unable to convert perl object to C++ object");
724 }
725 else
726 var = 0;
727}
728
729//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
730
504static SV * 731static SV *
505newSVcfapi (int type, ...)
506{
507 SV *sv;
508
509 va_list ap;
510 va_start (ap, type);
511
512 switch (type)
513 {
514 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
515 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
516 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
517 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
518 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
519 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
520 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
521 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
522 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
523 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
524
525 default:
526 assert (("unhandled type in newSVcfapi", 0));
527 }
528
529 va_end (ap);
530
531 return sv;
532}
533
534//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
535
536SV *
537registry (attachable *ext) 732registry (attachable *ext)
538{ 733{
539 if (!ext->cb) 734 if (!ext->cb)
540 ext->cb = newAV (); 735 ext->cb = newAV ();
541 736
542 return newRV_inc ((SV *)ext->cb); 737 return newRV_inc ((SV *)ext->cb);
543} 738}
544 739
545///////////////////////////////////////////////////////////////////////////// 740/////////////////////////////////////////////////////////////////////////////
546 741
547extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
548{
549 return 0;
550}
551
552static CommArray_s rtn_cmd;
553
554static int
555runPluginCommand (object *obj, char *params)
556{
557 return -1;
558}
559
560extern "C" void *cfperl_getPluginProperty (int *type, ...)
561{
562 va_list args;
563 char *propname;
564 int i;
565 va_start (args, type);
566 propname = va_arg (args, char *);
567 //printf ("Property name: %s\n", propname);
568
569 if (!strcmp (propname, "command?"))
570 return NULL;
571 else if (!strcmp (propname, "Identification"))
572 {
573 va_end (args);
574 return (void *)PLUGIN_NAME;
575 }
576 else if (!strcmp (propname, "FullName"))
577 {
578 va_end (args);
579 return (void *)PLUGIN_VERSION;
580 }
581 else
582 va_end (args);
583
584 return NULL;
585}
586
587extern "C" int cfperl_postInitPlugin ()
588{
589 int hooktype = 1;
590 int rtype = 0;
591
592 cf_init_plugin (gethook);
593
594 return 0;
595}
596
597extern "C" int cfperl_closePlugin ()
598{
599 return 0;
600}
601
602void 742void
603cfperl_init () 743cfperl_init ()
604{ 744{
745 extern char **environ;
746
605 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 747 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
606 perl = perl_alloc (); 748 perl = perl_alloc ();
607 perl_construct (perl); 749 perl_construct (perl);
608 750
609 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 751 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
610 752
611 const char *argv[] = { 753 const char *argv[] = {
612 "", 754 settings.argv [0],
613 "-e" 755 "-e0"
614 "use Event; use Coro;" // required for bootstrap
615 "cf->bootstrap;" // required for datadir :*>
616 "unshift @INC, cf::datadir ();"
617 "require cf;"
618 }; 756 };
619 757
620 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 758 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
621 || perl_run (perl)) 759 || perl_run (perl))
622 { 760 {
623 printf ("unable to initialize perl-interpreter, aborting.\n"); 761 printf ("unable to initialize perl-interpreter, aborting.\n");
624 exit (EXIT_FAILURE); 762 exit (EXIT_FAILURE);
625 } 763 }
626 764
765 eval_pv (
766 "#line 1 'cfperl init'\n"
767 "use EV ();\n"
768 "use Coro ();\n"
769 "cf->bootstrap;\n"
770 "unshift @INC, cf::datadir ();\n"
771 "require cf;\n",
772 0
773 );
774
775 if (SvTRUE (ERRSV))
627 { 776 {
628 dSP; 777 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
629 778 exit (EXIT_FAILURE);
630 PUSHMARK (SP);
631 PUTBACK;
632 call_pv ("cf::init", G_DISCARD | G_VOID);
633 } 779 }
634} 780}
635 781
782void
636void cfperl_main () 783cfperl_main ()
637{ 784{
638 dSP; 785 dSP;
639 786
640 PUSHMARK (SP); 787 PUSHMARK (SP);
641 PUTBACK; 788 PUTBACK;
645void 792void
646attachable::instantiate () 793attachable::instantiate ()
647{ 794{
648 if (attach) 795 if (attach)
649 { 796 {
650 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 797 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
651 attach = 0; 798 attach = 0;
652 } 799 }
653} 800}
654 801
655void 802void
656attachable::reattach () 803attachable::reattach ()
657{ 804{
658 optimise (); 805 optimise ();
659 //TODO: check for _attachment's, very important for restarts 806 //TODO: check for _attachment's, very important for restarts
660 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 807 INVOKE_ATTACHABLE (REATTACH, this);
661} 808}
662 809
663static event_klass klass_of[NUM_EVENT_TYPES] = { 810static event_klass klass_of[NUM_EVENT_TYPES] = {
664# define def(type,name) KLASS_ ## type, 811# define def(type,name) KLASS_ ## type,
665# include "eventinc.h" 812# include "eventinc.h"
666# undef def 813# undef def
667}; 814};
668 815
669#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 816#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
670 817
671static void 818static void noinline
672gather_callbacks (AV *&callbacks, AV *registry, event_type event) 819gather_callbacks (AV *&callbacks, AV *registry, event_type event)
673{ 820{
674 // event must be in array 821 // event must be in array
675 if (event >= 0 && event <= AvFILLp (registry)) 822 if (event >= 0 && event <= AvFILLp (registry))
676 { 823 {
708} 855}
709 856
710void 857void
711global::gather_callbacks (AV *&callbacks, event_type event) const 858global::gather_callbacks (AV *&callbacks, event_type event) const
712{ 859{
713 ::gather_callbacks (callbacks, cb_object, event); 860 ::gather_callbacks (callbacks, cb_global, event);
714} 861}
715 862
716void 863void
717object::gather_callbacks (AV *&callbacks, event_type event) const 864object::gather_callbacks (AV *&callbacks, event_type event) const
718{ 865{
719 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 866 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
720 { 867 {
721 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 868 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
722 869
723 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 870 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
724 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 871 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
725 } 872 }
726 873
762{ 909{
763 attachable::gather_callbacks (callbacks, event); 910 attachable::gather_callbacks (callbacks, event);
764 ::gather_callbacks (callbacks, cb_map, event); 911 ::gather_callbacks (callbacks, cb_map, event);
765} 912}
766 913
914static void noinline
915_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
916{
917 for (int event = 0; event <= AvFILLp (registry); ++event)
918 {
919 SV *cbs_ = AvARRAY (registry)[event];
920
921 // element must be list of callback entries
922 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
923 {
924 AV *cbs = (AV *)SvRV (cbs_);
925
926 // no callback entries, no callbacks to call
927 if (AvFILLp (cbs) >= 0)
928 set.set (event);
929 }
930 }
931}
932
933// very slow and inefficient way to recalculate the global want bitsets
934static void
935_recalc_want ()
936{
937 ev_want_event.reset ();
938
939 _recalc_want (ev_want_event, cb_global);
940 _recalc_want (ev_want_event, cb_attachable);
941 _recalc_want (ev_want_event, cb_object);
942 _recalc_want (ev_want_event, cb_client);
943 _recalc_want (ev_want_event, cb_player);
944 _recalc_want (ev_want_event, cb_map);
945
946 ev_want_type.reset ();
947
948 for (int type = 0; type <= AvFILLp (cb_type); ++type)
949 {
950 SV *cbs_ = AvARRAY (cb_type)[type];
951
952 // element must be list of callback entries
953 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
954 {
955 AV *cbs = (AV *)SvRV (cbs_);
956
957 // no callback entries, no callbacks to call
958 if (AvFILLp (cbs) >= 0)
959 ev_want_type.set (type % NUM_TYPES);
960 }
961 }
962}
963
767bool 964bool
768attachable::invoke (event_type event, ...) 965attachable::invoke (event_type event, ...)
769{ 966{
770 data_type dt; 967 data_type dt;
771 va_list ap;
772
773 va_start (ap, event);
774 968
775 // callback call ordering should be: 969 // callback call ordering should be:
776 // 1. per-object callback 970 // 1. per-object callback
777 // 2. per-class object 971 // 2. per-class object
778 // 3. per-type callback 972 // 3. per-type callback
782 gather_callbacks (callbacks, event); 976 gather_callbacks (callbacks, event);
783 977
784 // short-circuit processing if no callbacks found/defined 978 // short-circuit processing if no callbacks found/defined
785 if (!callbacks) 979 if (!callbacks)
786 return 0; 980 return 0;
981
982 va_list ap;
983 va_start (ap, event);
787 984
788 CALL_BEGIN (3); 985 CALL_BEGIN (3);
789 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 986 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
790 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 987 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
791 988
815 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1012 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
816 } 1013 }
817 1014
818 va_end (ap); 1015 va_end (ap);
819 1016
820 CALL_CALL ("cf::do_invoke", G_SCALAR); 1017 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
821 count = count > 0 ? POPi : 0; 1018 count = count > 0 ? POPi : 0;
822 1019
823 CALL_END; 1020 CALL_END;
824 1021
825 return count; 1022 return count;
826} 1023}
827 1024
828SV * 1025static SV *
829cfperl_result (int idx) 1026cfperl_result (int idx)
830{ 1027{
831 AV *av = get_av ("cfperl::invoke_results", 0); 1028 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
832 if (!av) 1029 if (!av)
833 return &PL_sv_undef; 1030 return &PL_sv_undef;
834 1031
835 SV **sv = av_fetch (av, idx, 0); 1032 SV **sv = av_fetch (av, idx, 0);
836 if (!sv) 1033 if (!sv)
850{ 1047{
851 return SvNV (cfperl_result (idx)); 1048 return SvNV (cfperl_result (idx));
852} 1049}
853 1050
854///////////////////////////////////////////////////////////////////////////// 1051/////////////////////////////////////////////////////////////////////////////
1052// various c++ => perl glue functions
1053
1054void
1055cfperl_tick ()
1056{
1057 tick_pending = 1;
1058
1059 if (tick_inhibit)
1060 return;
1061
1062 tick_pending = 0;
1063
1064 dSP;
1065
1066 PUSHMARK (SP);
1067 PUTBACK;
1068 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1069
1070 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1071}
855 1072
856void 1073void
857cfperl_emergency_save () 1074cfperl_emergency_save ()
858{ 1075{
859 CALL_BEGIN (0); 1076 CALL_BEGIN (0);
868 CALL_ARG (make_core); 1085 CALL_ARG (make_core);
869 CALL_CALL ("cf::post_cleanup", G_VOID); 1086 CALL_CALL ("cf::post_cleanup", G_VOID);
870 CALL_END; 1087 CALL_END;
871} 1088}
872 1089
1090void
1091cfperl_make_book (object *book, int level)
1092{
1093 CALL_BEGIN (2);
1094 CALL_ARG (book);
1095 CALL_ARG (level);
1096 CALL_CALL ("ext::books::make_book", G_VOID);
1097 CALL_END;
1098}
1099
1100void
1101cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1102{
1103 CALL_BEGIN (4);
1104 CALL_ARG (ns);
1105 CALL_ARG (type);
1106 CALL_ARG_SV (newSVpv_utf8 (msg));
1107 CALL_ARG (color);
1108 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1109 CALL_END;
1110}
1111
1112int
1113cfperl_can_merge (object *ob1, object *ob2)
1114{
1115 int can;
1116
1117 CALL_BEGIN (2);
1118 CALL_ARG (ob1);
1119 CALL_ARG (ob2);
1120 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1121 can = count && SvTRUE (TOPs);
1122 CALL_END;
1123
1124 return can;
1125}
1126
1127void
1128cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1129{
1130 CALL_BEGIN (4);
1131 CALL_ARG (ob);
1132 CALL_ARG (state);
1133 CALL_ARG (activator);
1134 CALL_ARG (originator);
1135 CALL_CALL ("cf::mapscript::activate", G_VOID);
1136 CALL_END;
1137}
1138
1139player *
1140player::find (const_utf8_string name)
1141{
1142 CALL_BEGIN (1);
1143 CALL_ARG (name);
1144 CALL_CALL ("cf::player::find", G_SCALAR);
1145
1146 player *retval = 0;
1147 if (count) sv_to (POPs, retval);
1148
1149 CALL_END;
1150
1151 return retval;
1152}
1153
873maptile * 1154maptile *
1155find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1156{
1157 CALL_BEGIN (4);
1158 CALL_ARG (dirname);
1159 CALL_ARG (stylename);
1160 CALL_ARG (difficulty);
1161 CALL_ARG (recurse);
1162 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1163
1164 maptile *retval = 0;
1165 if (count) sv_to (POPs, retval);
1166
1167 CALL_END;
1168
1169 return retval;
1170}
1171
1172maptile *
874maptile::find_sync (const char *path, maptile *origin) 1173maptile::find_sync (const_utf8_string path, maptile *origin)
875{ 1174{
876 CALL_BEGIN (2); 1175 CALL_BEGIN (2);
877 CALL_ARG (path); 1176 CALL_ARG (path);
878 CALL_ARG (origin); 1177 CALL_ARG (origin);
879 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1178 CALL_CALL ("cf::map::find_sync", G_SCALAR);
880 1179
881 maptile *retval; 1180 maptile *retval = 0;
882
883 if (count)
884 sv_to (POPs, retval); 1181 if (count) sv_to (POPs, retval);
885 else
886 retval = 0;
887 1182
888 CALL_END; 1183 CALL_END;
889 1184
890 return retval; 1185 return retval;
891} 1186}
892 1187
893maptile * 1188maptile *
894maptile::find_async (const char *path, maptile *origin) 1189maptile::find_async (const_utf8_string path, maptile *origin, bool load)
895{ 1190{
896 CALL_BEGIN (2); 1191 CALL_BEGIN (3);
897 CALL_ARG (path); 1192 CALL_ARG (path);
898 CALL_ARG (origin); 1193 CALL_ARG (origin);
1194 CALL_ARG (load);
899 CALL_CALL ("cf::map::find_async", G_SCALAR); 1195 CALL_CALL ("cf::map::find_async", G_SCALAR);
900 1196
901 maptile *retval; 1197 maptile *retval = 0;
902
903 if (count)
904 sv_to (POPs, retval); 1198 if (count) sv_to (POPs, retval);
905 else
906 retval = 0;
907 1199
908 CALL_END; 1200 CALL_END;
909 1201
910 return retval; 1202 return retval;
911} 1203}
914maptile::do_load_sync () 1206maptile::do_load_sync ()
915{ 1207{
916 CALL_BEGIN (1); 1208 CALL_BEGIN (1);
917 CALL_ARG (this); 1209 CALL_ARG (this);
918 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1210 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
919 CALL_END;
920}
921
922void
923maptile::change_all_map_light (int change)
924{
925 CALL_BEGIN (1);
926 CALL_ARG (change);
927 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
928 CALL_END; 1211 CALL_END;
929} 1212}
930 1213
931void 1214void
932object::enter_exit (object *exit) 1215object::enter_exit (object *exit)
939 CALL_ARG (exit); 1222 CALL_ARG (exit);
940 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1223 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
941 CALL_END; 1224 CALL_END;
942} 1225}
943 1226
1227void
1228object::player_goto (const_utf8_string path, int x, int y)
1229{
1230 if (type != PLAYER)
1231 return;
1232
1233 CALL_BEGIN (4);
1234 CALL_ARG (this);
1235 CALL_ARG (path);
1236 CALL_ARG (x);
1237 CALL_ARG (y);
1238 CALL_CALL ("cf::object::player::goto", G_VOID);
1239 CALL_END;
1240}
1241
1242const_utf8_string
1243object::ref () const
1244{
1245 if (type == PLAYER)
1246 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1247 else
1248 // TODO: should be able to save references within the same map, at least
1249 return 0;
1250}
1251
1252object *
1253object::deref (const_utf8_string ref)
1254{
1255 object *retval = 0;
1256
1257 if (ref)
1258 {
1259 CALL_BEGIN (1);
1260 CALL_ARG (ref);
1261 CALL_CALL ("cf::object::deref", G_SCALAR);
1262
1263 if (count)
1264 sv_to (POPs, retval);
1265
1266 CALL_END;
1267 }
1268
1269 return retval;
1270}
1271
1272void
1273log_backtrace (const_utf8_string msg)
1274{
1275#if HAVE_BACKTRACE
1276 void *addr [20];
1277 int size = backtrace (addr, 20);
1278
1279 CALL_BEGIN (size);
1280 CALL_ARG (msg);
1281 for (int i = 0; i < size; ++i)
1282 CALL_ARG ((IV)addr [i]);
1283 CALL_CALL ("cf::_log_backtrace", G_VOID);
1284 CALL_END;
1285#endif
1286}
1287
1288bool
1289is_match_expr (const_utf8_string expr)
1290{
1291 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1292}
1293
1294bool
1295match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1296{
1297 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1298 expr += sizeof ("match ") - 1;
1299
1300 CALL_BEGIN (5);
1301 CALL_ARG (expr);
1302 CALL_ARG (ob);
1303 CALL_ARG (self);
1304 CALL_ARG (source);
1305 CALL_ARG (originator);
1306 CALL_CALL (cv_cf_match_match, G_SCALAR);
1307
1308 bool matched = count && SvTRUE (TOPs);
1309
1310 CALL_END;
1311
1312 return matched;
1313}
1314
1315object *
1316match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1317{
1318 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1319 expr += sizeof ("match ") - 1;
1320
1321 CALL_BEGIN (5);
1322 CALL_ARG (expr);
1323 CALL_ARG (ob);
1324 CALL_ARG (self);
1325 CALL_ARG (source);
1326 CALL_ARG (originator);
1327 CALL_CALL (cv_cf_match_match, G_ARRAY);
1328
1329 object *one = 0;
1330
1331 if (count)
1332 sv_to (TOPs, one);
1333
1334 CALL_END;
1335
1336 return one;
1337}
1338
944///////////////////////////////////////////////////////////////////////////// 1339/////////////////////////////////////////////////////////////////////////////
945 1340
946struct EventAPI *watcher_base::GEventAPI; 1341struct EVAPI *evapi::GEVAPI;
947struct CoroAPI *coroapi::GCoroAPI; 1342struct CoroAPI *coroapi::GCoroAPI;
948 1343
949int coroapi::cede_counter;
950
951static void iw_dispatch (pe_event *ev)
952{
953 iw *w = (iw *)ev->ext_data;
954 w->call (*w);
955}
956
957void 1344void
958iw::alloc () 1345coroapi::do_cede_to_tick ()
959{ 1346{
960 pe = GEventAPI->new_idle (0, 0); 1347 cede_pending = 0;
961 1348 cede ();
962 WaREENTRANT_off (pe);
963 pe->base.callback = (void *)iw_dispatch;
964 pe->base.ext_data = (void *)this;
965} 1349}
966 1350
967static void iow_dispatch (pe_event *ev)
968{
969 iow *w = (iow *)ev->ext_data;
970 w->call (*w, ((pe_ioevent *)ev)->got);
971}
972
973void 1351void
974iow::alloc () 1352coroapi::wait_for_tick ()
975{ 1353{
976 pe = GEventAPI->new_io (0, 0); 1354 CALL_BEGIN (0);
977 1355 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
978 WaREENTRANT_off (pe); 1356 CALL_END;
979 pe->base.callback = (void *)iow_dispatch;
980 pe->base.ext_data = (void *)this;
981
982 pe->fd = -1;
983 pe->poll = 0;
984} 1357}
985 1358
986void 1359void
987iow::fd (int fd) 1360coroapi::wait_for_tick_begin ()
988{ 1361{
989 pe->fd = fd; 1362 CALL_BEGIN (0);
990} 1363 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
991 1364 CALL_END;
992int
993iow::poll ()
994{
995 return pe->poll;
996} 1365}
997 1366
998void 1367void
999iow::poll (int events) 1368iow::poll (int events)
1000{ 1369{
1001 if (pe->poll != events) 1370 if (events != this->events)
1002 { 1371 {
1372 int active = ev_is_active ((ev_io *)this);
1003 if (pe->poll) stop (); 1373 if (active) stop ();
1004 pe->poll = events; 1374 ev_io_set ((ev_io *)this, fd, events);
1005 if (pe->poll) start (); 1375 if (active) start ();
1006 } 1376 }
1007} 1377}
1008 1378
1009void 1379static void
1010_connect_to_perl () 1380_connect_to_perl_1 ()
1011{ 1381{
1012 stash_cf = gv_stashpv ("cf" , 1); 1382 stash_cf = gv_stashpv ("cf", 1);
1013 1383
1014 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1384 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1015 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1385 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1016 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1386 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1017 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1387 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1388 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1018 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1389 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1019 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1390 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1020 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1391 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1021 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1392 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1022 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1393 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1023 1394
1024 sv_runtime = get_sv ("cf::RUNTIME", 1); 1395 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1025 sv_upgrade (sv_runtime, SVt_NV); 1396 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1397 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1398 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1026 1399
1027 cb_global = get_av ("cf::CB_GLOBAL", 1); 1400 cb_global = get_av ("cf::CB_GLOBAL", 1);
1028 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1401 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1029 cb_object = get_av ("cf::CB_OBJECT", 1); 1402 cb_object = get_av ("cf::CB_OBJECT", 1);
1030 cb_player = get_av ("cf::CB_PLAYER", 1); 1403 cb_player = get_av ("cf::CB_PLAYER", 1);
1031 cb_client = get_av ("cf::CB_CLIENT", 1); 1404 cb_client = get_av ("cf::CB_CLIENT", 1);
1032 cb_type = get_av ("cf::CB_TYPE" , 1); 1405 cb_type = get_av ("cf::CB_TYPE" , 1);
1033 cb_map = get_av ("cf::CB_MAP" , 1); 1406 cb_map = get_av ("cf::CB_MAP" , 1);
1034} 1407}
1035 1408
1409static void
1410_connect_to_perl_2 ()
1411{
1412 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1413 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1414 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1415 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1416 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1417}
1418
1036MODULE = cf PACKAGE = cf PREFIX = cf_ 1419MODULE = cf PACKAGE = cf PREFIX = cf_
1037 1420
1038BOOT: 1421BOOT:
1039{ 1422{
1423 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1424 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1425
1040 _connect_to_perl (); 1426 _connect_to_perl_1 ();
1041
1042 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1043 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1044 1427
1045 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1428 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1429
1430 //{
1431 // require_pv ("Time::HiRes");
1432 //
1433 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1434 // if (!svp) croak ("Time::HiRes is required");
1435 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1436 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1437 //}
1046 1438
1047 static const struct { 1439 static const struct {
1048 const char *name; 1440 const char *name;
1049 IV iv; 1441 IV iv;
1050 } *civ, const_iv[] = { 1442 } *civ, const_iv[] = {
1051# define const_iv(name) { # name, (IV)name }, 1443# define const_iv(name) { # name, (IV)name },
1052 const_iv (llevError) 1444# include "const_iv.h"
1053 const_iv (llevInfo) 1445# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1054 const_iv (llevDebug) 1446# include "attackinc.h"
1055 const_iv (llevMonster) 1447# undef def
1448# define def(uc, flags) const_iv (SK_ ## uc)
1449# include "skillinc.h"
1450# undef def
1056 1451
1057 const_iv (Map0Cmd) 1452 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1058 const_iv (Map1Cmd) 1453 const_iv (logBacktrace)
1059 const_iv (Map1aCmd)
1060 1454
1061 const_iv (MAP_CLIENT_X) 1455 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1062 const_iv (MAP_CLIENT_Y) 1456
1457 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1063 1458
1064 const_iv (MAX_TIME) 1459 const_iv (MAX_TIME)
1065 const_iv (PLAYER)
1066 const_iv (TRANSPORT)
1067 const_iv (ROD)
1068 const_iv (TREASURE)
1069 const_iv (POTION)
1070 const_iv (FOOD)
1071 const_iv (POISON)
1072 const_iv (BOOK)
1073 const_iv (CLOCK) 1460 const_iv (MAXSOCKBUF)
1074 const_iv (ARROW)
1075 const_iv (BOW)
1076 const_iv (WEAPON)
1077 const_iv (ARMOUR)
1078 const_iv (PEDESTAL)
1079 const_iv (ALTAR)
1080 const_iv (LOCKED_DOOR)
1081 const_iv (SPECIAL_KEY)
1082 const_iv (MAP)
1083 const_iv (DOOR)
1084 const_iv (KEY)
1085 const_iv (TIMED_GATE)
1086 const_iv (TRIGGER)
1087 const_iv (GRIMREAPER)
1088 const_iv (MAGIC_EAR)
1089 const_iv (TRIGGER_BUTTON)
1090 const_iv (TRIGGER_ALTAR)
1091 const_iv (TRIGGER_PEDESTAL)
1092 const_iv (SHIELD)
1093 const_iv (HELMET)
1094 const_iv (HORN)
1095 const_iv (MONEY)
1096 const_iv (CLASS)
1097 const_iv (GRAVESTONE)
1098 const_iv (AMULET)
1099 const_iv (PLAYERMOVER)
1100 const_iv (TELEPORTER)
1101 const_iv (CREATOR)
1102 const_iv (SKILL)
1103 const_iv (EARTHWALL)
1104 const_iv (GOLEM)
1105 const_iv (THROWN_OBJ)
1106 const_iv (BLINDNESS)
1107 const_iv (GOD)
1108 const_iv (DETECTOR)
1109 const_iv (TRIGGER_MARKER)
1110 const_iv (DEAD_OBJECT)
1111 const_iv (DRINK)
1112 const_iv (MARKER)
1113 const_iv (HOLY_ALTAR)
1114 const_iv (PLAYER_CHANGER)
1115 const_iv (BATTLEGROUND)
1116 const_iv (PEACEMAKER)
1117 const_iv (GEM)
1118 const_iv (FIREWALL)
1119 const_iv (ANVIL)
1120 const_iv (CHECK_INV)
1121 const_iv (MOOD_FLOOR)
1122 const_iv (EXIT)
1123 const_iv (ENCOUNTER)
1124 const_iv (SHOP_FLOOR)
1125 const_iv (SHOP_MAT)
1126 const_iv (RING)
1127 const_iv (FLOOR)
1128 const_iv (FLESH)
1129 const_iv (INORGANIC)
1130 const_iv (SKILL_TOOL)
1131 const_iv (LIGHTER)
1132 const_iv (BUILDABLE_WALL)
1133 const_iv (MISC_OBJECT)
1134 const_iv (LAMP)
1135 const_iv (DUPLICATOR)
1136 const_iv (SPELLBOOK)
1137 const_iv (CLOAK)
1138 const_iv (SPINNER)
1139 const_iv (GATE)
1140 const_iv (BUTTON)
1141 const_iv (CF_HANDLE)
1142 const_iv (HOLE)
1143 const_iv (TRAPDOOR)
1144 const_iv (SIGN)
1145 const_iv (BOOTS)
1146 const_iv (GLOVES)
1147 const_iv (SPELL)
1148 const_iv (SPELL_EFFECT)
1149 const_iv (CONVERTER)
1150 const_iv (BRACERS)
1151 const_iv (POISONING)
1152 const_iv (SAVEBED)
1153 const_iv (WAND)
1154 const_iv (SCROLL)
1155 const_iv (DIRECTOR)
1156 const_iv (GIRDLE)
1157 const_iv (FORCE)
1158 const_iv (POTION_EFFECT)
1159 const_iv (EVENT_CONNECTOR)
1160 const_iv (CLOSE_CON)
1161 const_iv (CONTAINER)
1162 const_iv (ARMOUR_IMPROVER)
1163 const_iv (WEAPON_IMPROVER)
1164 const_iv (SKILLSCROLL)
1165 const_iv (DEEP_SWAMP)
1166 const_iv (IDENTIFY_ALTAR)
1167 const_iv (MENU)
1168 const_iv (RUNE)
1169 const_iv (TRAP)
1170 const_iv (POWER_CRYSTAL)
1171 const_iv (CORPSE)
1172 const_iv (DISEASE)
1173 const_iv (SYMPTOM)
1174 const_iv (BUILDER)
1175 const_iv (MATERIAL)
1176 const_iv (ITEM_TRANSFORMER)
1177 1461
1178 const_iv (NUM_SUBTYPES) 1462 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1463 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1179 1464
1180 const_iv (ST_BD_BUILD) 1465 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1181 const_iv (ST_BD_REMOVE)
1182 1466
1183 const_iv (ST_MAT_FLOOR) 1467 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1184 const_iv (ST_MAT_WALL) 1468 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1185 const_iv (ST_MAT_ITEM)
1186
1187 const_iv (AT_PHYSICAL)
1188 const_iv (AT_MAGIC)
1189 const_iv (AT_FIRE)
1190 const_iv (AT_ELECTRICITY)
1191 const_iv (AT_COLD)
1192 const_iv (AT_CONFUSION)
1193 const_iv (AT_ACID)
1194 const_iv (AT_DRAIN)
1195 const_iv (AT_WEAPONMAGIC)
1196 const_iv (AT_GHOSTHIT)
1197 const_iv (AT_POISON)
1198 const_iv (AT_SLOW)
1199 const_iv (AT_PARALYZE)
1200 const_iv (AT_TURN_UNDEAD)
1201 const_iv (AT_FEAR)
1202 const_iv (AT_CANCELLATION)
1203 const_iv (AT_DEPLETE)
1204 const_iv (AT_DEATH)
1205 const_iv (AT_CHAOS)
1206 const_iv (AT_COUNTERSPELL)
1207 const_iv (AT_GODPOWER)
1208 const_iv (AT_HOLYWORD)
1209 const_iv (AT_BLIND)
1210 const_iv (AT_INTERNAL)
1211 const_iv (AT_LIFE_STEALING)
1212 const_iv (AT_DISEASE)
1213
1214 const_iv (WEAP_HIT)
1215 const_iv (WEAP_SLASH)
1216 const_iv (WEAP_PIERCE)
1217 const_iv (WEAP_CLEAVE)
1218 const_iv (WEAP_SLICE)
1219 const_iv (WEAP_STAB)
1220 const_iv (WEAP_WHIP)
1221 const_iv (WEAP_CRUSH)
1222 const_iv (WEAP_BLUD)
1223
1224 const_iv (FLAG_ALIVE)
1225 const_iv (FLAG_WIZ)
1226 const_iv (FLAG_REMOVED)
1227 const_iv (FLAG_FREED)
1228 const_iv (FLAG_WAS_WIZ)
1229 const_iv (FLAG_APPLIED)
1230 const_iv (FLAG_UNPAID)
1231 const_iv (FLAG_USE_SHIELD)
1232 const_iv (FLAG_NO_PICK)
1233 const_iv (FLAG_ANIMATE)
1234 const_iv (FLAG_MONSTER)
1235 const_iv (FLAG_FRIENDLY)
1236 const_iv (FLAG_GENERATOR)
1237 const_iv (FLAG_IS_THROWN)
1238 const_iv (FLAG_AUTO_APPLY)
1239 const_iv (FLAG_PLAYER_SOLD)
1240 const_iv (FLAG_SEE_INVISIBLE)
1241 const_iv (FLAG_CAN_ROLL)
1242 const_iv (FLAG_OVERLAY_FLOOR)
1243 const_iv (FLAG_IS_TURNABLE)
1244 const_iv (FLAG_IS_USED_UP)
1245 const_iv (FLAG_IDENTIFIED)
1246 const_iv (FLAG_REFLECTING)
1247 const_iv (FLAG_CHANGING)
1248 const_iv (FLAG_SPLITTING)
1249 const_iv (FLAG_HITBACK)
1250 const_iv (FLAG_STARTEQUIP)
1251 const_iv (FLAG_BLOCKSVIEW)
1252 const_iv (FLAG_UNDEAD)
1253 const_iv (FLAG_SCARED)
1254 const_iv (FLAG_UNAGGRESSIVE)
1255 const_iv (FLAG_REFL_MISSILE)
1256 const_iv (FLAG_REFL_SPELL)
1257 const_iv (FLAG_NO_MAGIC)
1258 const_iv (FLAG_NO_FIX_PLAYER)
1259 const_iv (FLAG_IS_LIGHTABLE)
1260 const_iv (FLAG_TEAR_DOWN)
1261 const_iv (FLAG_RUN_AWAY)
1262 const_iv (FLAG_PICK_UP)
1263 const_iv (FLAG_UNIQUE)
1264 const_iv (FLAG_NO_DROP)
1265 const_iv (FLAG_WIZCAST)
1266 const_iv (FLAG_CAST_SPELL)
1267 const_iv (FLAG_USE_SCROLL)
1268 const_iv (FLAG_USE_RANGE)
1269 const_iv (FLAG_USE_BOW)
1270 const_iv (FLAG_USE_ARMOUR)
1271 const_iv (FLAG_USE_WEAPON)
1272 const_iv (FLAG_USE_RING)
1273 const_iv (FLAG_READY_RANGE)
1274 const_iv (FLAG_READY_BOW)
1275 const_iv (FLAG_XRAYS)
1276 const_iv (FLAG_NO_APPLY)
1277 const_iv (FLAG_IS_FLOOR)
1278 const_iv (FLAG_LIFESAVE)
1279 const_iv (FLAG_NO_STRENGTH)
1280 const_iv (FLAG_SLEEP)
1281 const_iv (FLAG_STAND_STILL)
1282 const_iv (FLAG_RANDOM_MOVE)
1283 const_iv (FLAG_ONLY_ATTACK)
1284 const_iv (FLAG_CONFUSED)
1285 const_iv (FLAG_STEALTH)
1286 const_iv (FLAG_WIZPASS)
1287 const_iv (FLAG_IS_LINKED)
1288 const_iv (FLAG_CURSED)
1289 const_iv (FLAG_DAMNED)
1290 const_iv (FLAG_SEE_ANYWHERE)
1291 const_iv (FLAG_KNOWN_MAGICAL)
1292 const_iv (FLAG_KNOWN_CURSED)
1293 const_iv (FLAG_CAN_USE_SKILL)
1294 const_iv (FLAG_BEEN_APPLIED)
1295 const_iv (FLAG_READY_SCROLL)
1296 const_iv (FLAG_USE_ROD)
1297 const_iv (FLAG_USE_HORN)
1298 const_iv (FLAG_MAKE_INVIS)
1299 const_iv (FLAG_INV_LOCKED)
1300 const_iv (FLAG_IS_WOODED)
1301 const_iv (FLAG_IS_HILLY)
1302 const_iv (FLAG_READY_SKILL)
1303 const_iv (FLAG_READY_WEAPON)
1304 const_iv (FLAG_NO_SKILL_IDENT)
1305 const_iv (FLAG_BLIND)
1306 const_iv (FLAG_SEE_IN_DARK)
1307 const_iv (FLAG_IS_CAULDRON)
1308 const_iv (FLAG_NO_STEAL)
1309 const_iv (FLAG_ONE_HIT)
1310 const_iv (FLAG_CLIENT_SENT)
1311 const_iv (FLAG_BERSERK)
1312 const_iv (FLAG_NEUTRAL)
1313 const_iv (FLAG_NO_ATTACK)
1314 const_iv (FLAG_NO_DAMAGE)
1315 const_iv (FLAG_OBJ_ORIGINAL)
1316 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1317 const_iv (FLAG_ACTIVATE_ON_PUSH)
1318 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1319 const_iv (FLAG_IS_WATER)
1320 const_iv (FLAG_CONTENT_ON_GEN)
1321 const_iv (FLAG_IS_A_TEMPLATE)
1322 const_iv (FLAG_IS_BUILDABLE)
1323 const_iv (FLAG_DESTROY_ON_DEATH)
1324 const_iv (FLAG_NO_MAP_SAVE)
1325
1326 const_iv (NDI_BLACK)
1327 const_iv (NDI_WHITE)
1328 const_iv (NDI_NAVY)
1329 const_iv (NDI_RED)
1330 const_iv (NDI_ORANGE)
1331 const_iv (NDI_BLUE)
1332 const_iv (NDI_DK_ORANGE)
1333 const_iv (NDI_GREEN)
1334 const_iv (NDI_LT_GREEN)
1335 const_iv (NDI_GREY)
1336 const_iv (NDI_BROWN)
1337 const_iv (NDI_GOLD)
1338 const_iv (NDI_TAN)
1339 const_iv (NDI_MAX_COLOR)
1340 const_iv (NDI_COLOR_MASK)
1341 const_iv (NDI_UNIQUE)
1342 const_iv (NDI_ALL)
1343
1344 const_iv (UPD_LOCATION)
1345 const_iv (UPD_FLAGS)
1346 const_iv (UPD_WEIGHT)
1347 const_iv (UPD_FACE)
1348 const_iv (UPD_NAME)
1349 const_iv (UPD_ANIM)
1350 const_iv (UPD_ANIMSPEED)
1351 const_iv (UPD_NROF)
1352
1353 const_iv (UPD_SP_MANA)
1354 const_iv (UPD_SP_GRACE)
1355 const_iv (UPD_SP_DAMAGE)
1356
1357 const_iv (F_APPLIED)
1358 const_iv (F_LOCATION)
1359 const_iv (F_UNPAID)
1360 const_iv (F_MAGIC)
1361 const_iv (F_CURSED)
1362 const_iv (F_DAMNED)
1363 const_iv (F_OPEN)
1364 const_iv (F_NOPICK)
1365 const_iv (F_LOCKED) 1469 const_iv (F_LOCKED)
1366 1470
1367 const_iv (F_BUY) 1471 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1368 const_iv (F_SHOP) 1472 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1369 const_iv (F_SELL)
1370 1473
1371 const_iv (P_BLOCKSVIEW) 1474 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1372 const_iv (P_PLAYER)
1373 const_iv (P_NO_MAGIC)
1374 const_iv (P_IS_ALIVE)
1375 const_iv (P_NO_CLERIC)
1376 const_iv (P_OUT_OF_MAP)
1377 const_iv (P_NEW_MAP)
1378 const_iv (P_UPTODATE)
1379 1475
1380 const_iv (UP_OBJ_INSERT) 1476 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1381 const_iv (UP_OBJ_REMOVE) 1477 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1382 const_iv (UP_OBJ_CHANGE)
1383 const_iv (UP_OBJ_FACE)
1384 1478
1385 const_iv (INS_NO_MERGE) 1479 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1386 const_iv (INS_ABOVE_FLOOR_ONLY)
1387 const_iv (INS_NO_WALK_ON)
1388 const_iv (INS_ON_TOP)
1389 const_iv (INS_BELOW_ORIGINATOR)
1390 const_iv (INS_MAP_LOAD)
1391
1392 const_iv (WILL_APPLY_HANDLE)
1393 const_iv (WILL_APPLY_TREASURE)
1394 const_iv (WILL_APPLY_EARTHWALL)
1395 const_iv (WILL_APPLY_DOOR)
1396 const_iv (WILL_APPLY_FOOD)
1397
1398 const_iv (SAVE_MODE)
1399 const_iv (SAVE_DIR_MODE)
1400
1401 const_iv (M_PAPER)
1402 const_iv (M_IRON)
1403 const_iv (M_GLASS)
1404 const_iv (M_LEATHER)
1405 const_iv (M_WOOD)
1406 const_iv (M_ORGANIC)
1407 const_iv (M_STONE)
1408 const_iv (M_CLOTH)
1409 const_iv (M_ADAMANT)
1410 const_iv (M_LIQUID)
1411 const_iv (M_SOFT_METAL)
1412 const_iv (M_BONE)
1413 const_iv (M_ICE) 1480 const_iv (MAP_INACTIVE)
1414 const_iv (M_SPECIAL)
1415 1481
1416 const_iv (SK_EXP_ADD_SKILL) 1482 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1417 const_iv (SK_EXP_TOTAL) 1483 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1418 const_iv (SK_EXP_NONE)
1419 const_iv (SK_SUBTRACT_SKILL_EXP)
1420 const_iv (SK_EXP_SKILL_ONLY)
1421 1484
1422 const_iv (SK_LOCKPICKING) 1485 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1423 const_iv (SK_HIDING)
1424 const_iv (SK_SMITHERY)
1425 const_iv (SK_BOWYER)
1426 const_iv (SK_JEWELER)
1427 const_iv (SK_ALCHEMY)
1428 const_iv (SK_STEALING)
1429 const_iv (SK_LITERACY)
1430 const_iv (SK_BARGAINING)
1431 const_iv (SK_JUMPING)
1432 const_iv (SK_DET_MAGIC)
1433 const_iv (SK_ORATORY)
1434 const_iv (SK_SINGING)
1435 const_iv (SK_DET_CURSE)
1436 const_iv (SK_FIND_TRAPS)
1437 const_iv (SK_MEDITATION)
1438 const_iv (SK_PUNCHING)
1439 const_iv (SK_FLAME_TOUCH)
1440 const_iv (SK_KARATE)
1441 const_iv (SK_CLIMBING)
1442 const_iv (SK_WOODSMAN)
1443 const_iv (SK_INSCRIPTION)
1444 const_iv (SK_ONE_HANDED_WEAPON)
1445 const_iv (SK_MISSILE_WEAPON)
1446 const_iv (SK_THROWING)
1447 const_iv (SK_USE_MAGIC_ITEM)
1448 const_iv (SK_DISARM_TRAPS)
1449 const_iv (SK_SET_TRAP)
1450 const_iv (SK_THAUMATURGY)
1451 const_iv (SK_PRAYING)
1452 const_iv (SK_CLAWING)
1453 const_iv (SK_LEVITATION)
1454 const_iv (SK_SUMMONING)
1455 const_iv (SK_PYROMANCY)
1456 const_iv (SK_EVOCATION)
1457 const_iv (SK_SORCERY)
1458 const_iv (SK_TWO_HANDED_WEAPON)
1459 const_iv (SK_SPARK_TOUCH)
1460 const_iv (SK_SHIVER)
1461 const_iv (SK_ACID_SPLASH)
1462 const_iv (SK_POISON_NAIL)
1463 1486
1464 const_iv (SOUND_NEW_PLAYER) 1487 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1465 const_iv (SOUND_FIRE_ARROW)
1466 const_iv (SOUND_LEARN_SPELL)
1467 const_iv (SOUND_FUMBLE_SPELL)
1468 const_iv (SOUND_WAND_POOF)
1469 const_iv (SOUND_OPEN_DOOR)
1470 const_iv (SOUND_PUSH_PLAYER)
1471 const_iv (SOUND_PLAYER_HITS1)
1472 const_iv (SOUND_PLAYER_HITS2)
1473 const_iv (SOUND_PLAYER_HITS3)
1474 const_iv (SOUND_PLAYER_HITS4)
1475 const_iv (SOUND_PLAYER_IS_HIT1)
1476 const_iv (SOUND_PLAYER_IS_HIT2)
1477 const_iv (SOUND_PLAYER_IS_HIT3)
1478 const_iv (SOUND_PLAYER_KILLS)
1479 const_iv (SOUND_PET_IS_KILLED)
1480 const_iv (SOUND_PLAYER_DIES)
1481 const_iv (SOUND_OB_EVAPORATE)
1482 const_iv (SOUND_OB_EXPLODE)
1483 const_iv (SOUND_CLOCK)
1484 const_iv (SOUND_TURN_HANDLE)
1485 const_iv (SOUND_FALL_HOLE)
1486 const_iv (SOUND_DRINK_POISON)
1487 const_iv (SOUND_CAST_SPELL_0)
1488
1489 const_iv (PREFER_LOW)
1490 const_iv (PREFER_HIGH)
1491
1492 const_iv (ATNR_PHYSICAL)
1493 const_iv (ATNR_MAGIC)
1494 const_iv (ATNR_FIRE)
1495 const_iv (ATNR_ELECTRICITY)
1496 const_iv (ATNR_COLD)
1497 const_iv (ATNR_CONFUSION)
1498 const_iv (ATNR_ACID)
1499 const_iv (ATNR_DRAIN)
1500 const_iv (ATNR_WEAPONMAGIC)
1501 const_iv (ATNR_GHOSTHIT)
1502 const_iv (ATNR_POISON)
1503 const_iv (ATNR_SLOW)
1504 const_iv (ATNR_PARALYZE)
1505 const_iv (ATNR_TURN_UNDEAD)
1506 const_iv (ATNR_FEAR)
1507 const_iv (ATNR_CANCELLATION)
1508 const_iv (ATNR_DEPLETE)
1509 const_iv (ATNR_DEATH)
1510 const_iv (ATNR_CHAOS)
1511 const_iv (ATNR_COUNTERSPELL)
1512 const_iv (ATNR_GODPOWER)
1513 const_iv (ATNR_HOLYWORD)
1514 const_iv (ATNR_BLIND)
1515 const_iv (ATNR_INTERNAL)
1516 const_iv (ATNR_LIFE_STEALING)
1517 const_iv (ATNR_DISEASE)
1518
1519 const_iv (MAP_IN_MEMORY)
1520 const_iv (MAP_SWAPPED)
1521 const_iv (MAP_LOADING)
1522 const_iv (MAP_SAVING)
1523
1524 const_iv (KLASS_ATTACHABLE)
1525 const_iv (KLASS_GLOBAL)
1526 const_iv (KLASS_OBJECT)
1527 const_iv (KLASS_CLIENT)
1528 const_iv (KLASS_PLAYER)
1529 const_iv (KLASS_MAP)
1530
1531 const_iv (CS_QUERY_YESNO)
1532 const_iv (CS_QUERY_SINGLECHAR)
1533 const_iv (CS_QUERY_HIDEINPUT)
1534
1535 const_iv (ST_DEAD)
1536 const_iv (ST_SETUP)
1537 const_iv (ST_PLAYING)
1538 const_iv (ST_CUSTOM)
1539
1540 const_iv (ST_CHANGE_CLASS)
1541
1542 const_iv (IO_HEADER)
1543 const_iv (IO_OBJECTS)
1544 const_iv (IO_UNIQUES)
1545
1546 // random map generator
1547 const_iv (LAYOUT_NONE)
1548 const_iv (LAYOUT_ONION)
1549 const_iv (LAYOUT_MAZE)
1550 const_iv (LAYOUT_SPIRAL)
1551 const_iv (LAYOUT_ROGUELIKE)
1552 const_iv (LAYOUT_SNAKE)
1553 const_iv (LAYOUT_SQUARE_SPIRAL)
1554
1555 const_iv (RMOPT_RANDOM)
1556 const_iv (RMOPT_CENTERED)
1557 const_iv (RMOPT_LINEAR)
1558 const_iv (RMOPT_BOTTOM_C)
1559 const_iv (RMOPT_BOTTOM_R)
1560 const_iv (RMOPT_IRR_SPACE)
1561 const_iv (RMOPT_WALL_OFF)
1562 const_iv (RMOPT_WALLS_ONLY)
1563 const_iv (RMOPT_NO_DOORS)
1564
1565 const_iv (SYMMETRY_RANDOM)
1566 const_iv (SYMMETRY_NONE)
1567 const_iv (SYMMETRY_X)
1568 const_iv (SYMMETRY_Y)
1569 const_iv (SYMMETRY_XY)
1570 }; 1488 };
1571 1489
1572 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1490 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1573 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1491 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1574 1492
1591 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1509 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1592 av_push (event, newSViv (eiv->klass)); 1510 av_push (event, newSViv (eiv->klass));
1593 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1511 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1594 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1512 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1595 } 1513 }
1596}
1597 1514
1515 // used by autogenerated BOOT sections from genacc
1516 av_reflect = get_av ("cf::REFLECT", 1);
1517}
1518
1519void _gv_clear (SV *gv)
1520 CODE:
1521 assert (SvTYPE (gv) == SVt_PVGV);
1522# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1523 f (GvGP (gv)->gp_form);
1524 f (GvGP (gv)->gp_io);
1525 f (GvGP (gv)->gp_sv);
1526 f (GvGP (gv)->gp_av);
1527 f (GvGP (gv)->gp_hv);
1528 f (GvGP (gv)->gp_cv);
1529 GvCVGEN (gv) = 0;
1530 GvMULTI_off (gv);
1531# undef f
1532
1598void _connect_to_perl () 1533void _connect_to_perl_1 ()
1599 1534
1535void _connect_to_perl_2 ()
1536
1537void _recalc_want ()
1538
1539# not used by default anymore
1600void _global_reattach () 1540void _global_reattach ()
1601 CODE: 1541 CODE:
1602{ 1542{
1603 // reattach to all attachable objects in the game. 1543 // reattach to all attachable objects in the game.
1604 for_all_clients (ns) 1544 for_all_clients (ns)
1606 1546
1607 for_all_objects (op) 1547 for_all_objects (op)
1608 op->reattach (); 1548 op->reattach ();
1609} 1549}
1610 1550
1551# support function for map-world.ext
1552void _quantise (SV *data_sv, SV *plt_sv)
1553 CODE:
1554{
1555 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1556 croak ("_quantise called with invalid agruments");
1557
1558 plt_sv = SvRV (plt_sv);
1559 SV **plt = AvARRAY (plt_sv);
1560 int plt_count = AvFILL (plt_sv) + 1;
1561
1562 STRLEN len;
1563 char *data = SvPVbyte (data_sv, len);
1564 char *dst = data;
1565
1566 while (len >= 3)
1567 {
1568 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1569 {
1570 char *val = SvPVX (*val_sv);
1571
1572 if (val [0] == data [0]
1573 && val [1] == data [1]
1574 && val [2] == data [2])
1575 {
1576 *dst++ = val [3];
1577 goto next;
1578 }
1579 }
1580
1581 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1582 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1583 dst - SvPVX (data_sv), len);
1584
1585 next:
1586 data += 3;
1587 len -= 3;
1588 }
1589
1590 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1591}
1592
1593void init_anim ()
1594
1595void init_globals ()
1596
1597void init_experience ()
1598
1599void init_attackmess ()
1600
1601void init_dynamic ()
1602
1603void load_settings ()
1604
1605void load_materials ()
1606
1607void init_uuid ()
1608 CODE:
1609 UUID::init ();
1610
1611void init_signals ()
1612
1613void init_skills ()
1614
1615void init_beforeplay ()
1616
1617void evthread_start (int aiofd)
1618
1619void cede_to_tick ()
1620 CODE:
1621 coroapi::cede_to_tick ();
1622
1623NV till_tick ()
1624 CODE:
1625 RETVAL = SvNVX (sv_next_tick) - now ();
1626 OUTPUT:
1627 RETVAL
1628
1629int tick_inhibit ()
1630 CODE:
1631 RETVAL = tick_inhibit;
1632 OUTPUT:
1633 RETVAL
1634
1635void tick_inhibit_inc ()
1636 CODE:
1637 ++tick_inhibit;
1638
1639void tick_inhibit_dec ()
1640 CODE:
1641 if (!--tick_inhibit)
1642 if (tick_pending)
1643 {
1644 ev_async_send (EV_DEFAULT, &tick_watcher);
1645 coroapi::cede ();
1646 }
1647
1648void server_tick ()
1649 CODE:
1650{
1651 ev_now_update (EV_DEFAULT);
1652 NOW = ev_now (EV_DEFAULT);
1653 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1654 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1655 runtime = SvNVX (sv_runtime);
1656
1657 server_tick ();
1658
1659 ev_now_update (EV_DEFAULT);
1660 NOW = ev_now (EV_DEFAULT);
1661 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1662 runtime += TICK;
1663 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1664}
1665
1611NV floor (NV x) 1666NV floor (NV x)
1612 1667
1613NV ceil (NV x) 1668NV ceil (NV x)
1614 1669
1615NV rndm (...) 1670NV rndm (...)
1671 ALIAS:
1672 rmg_rndm = 1
1616 CODE: 1673 CODE:
1674{
1675 rand_gen &gen = ix ? rmg_rndm : rndm;
1617 switch (items) 1676 switch (items)
1618 { 1677 {
1619 case 0: RETVAL = rndm (); break; 1678 case 0: RETVAL = gen (); break;
1620 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1679 case 1: RETVAL = gen (SvUV (ST (0))); break;
1621 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1680 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1622 default: croak ("cf::rndm requires none, one or two parameters."); break; 1681 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1623 } 1682 }
1683}
1624 OUTPUT: 1684 OUTPUT:
1625 RETVAL 1685 RETVAL
1626 1686
1627void server_tick () 1687NV clamp (NV value, NV min_value, NV max_value)
1628 CODE: 1688 CODE:
1629 runtime = SvNVx (sv_runtime); 1689 RETVAL = clamp (value, min_value, max_value);
1630 server_tick (); 1690 OUTPUT:
1691 RETVAL
1631 1692
1632void 1693NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1633LOG (int level, char *msg) 1694 CODE:
1695 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1696 OUTPUT:
1697 RETVAL
1698
1699const char *ordinal (int i)
1700
1701void weaken (...)
1702 PROTOTYPE: @
1703 CODE:
1704 while (items > 0)
1705 sv_rvweaken (ST (--items));
1706
1707void log_suspend ()
1708
1709void log_resume ()
1710
1711void log_backtrace (utf8_string msg)
1712
1713void LOG (int flags, utf8_string msg)
1634 PROTOTYPE: $$ 1714 PROTOTYPE: $$
1635 C_ARGS: (LogLevel)level, "%s", msg 1715 C_ARGS: flags, "%s", msg
1636 1716
1637char *path_combine (char *base, char *path) 1717octet_string path_combine (octet_string base, octet_string path)
1638 PROTOTYPE: $$ 1718 PROTOTYPE: $$
1639 1719
1640char *path_combine_and_normalize (char *base, char *path) 1720octet_string path_combine_and_normalize (octet_string base, octet_string path)
1641 PROTOTYPE: $$ 1721 PROTOTYPE: $$
1642 1722
1643const char *
1644get_maps_directory (char *path)
1645 PROTOTYPE: $
1646 ALIAS: maps_directory = 0
1647 CODE:
1648 RETVAL = create_pathname (path);
1649 OUTPUT: RETVAL
1650
1651void 1723void
1652sub_generation_inc () 1724sub_generation_inc ()
1653 CODE: 1725 CODE:
1654 PL_sub_generation++; 1726 PL_sub_generation++;
1655 1727
1656const char * 1728const_octet_string
1657mapdir () 1729mapdir ()
1658 PROTOTYPE: 1730 PROTOTYPE:
1659 ALIAS: 1731 ALIAS:
1660 mapdir = 0 1732 mapdir = 0
1661 uniquedir = 1 1733 uniquedir = 1
1677 } 1749 }
1678 OUTPUT: RETVAL 1750 OUTPUT: RETVAL
1679 1751
1680void abort () 1752void abort ()
1681 1753
1754void reset_signals ()
1755
1682void fork_abort (char *cause = "cf::fork_abort") 1756void fork_abort (const_octet_string cause = "cf::fork_abort")
1683 1757
1684void cleanup (const char *cause, bool make_core = false) 1758void cleanup (const_octet_string cause, bool make_core = false)
1685 1759
1686void emergency_save () 1760void emergency_save ()
1687 1761
1688void _exit (int status = EXIT_SUCCESS) 1762void _exit (int status = EXIT_SUCCESS)
1689 1763
1690UV sv_2watcher (SV *w)
1691 CODE:
1692 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1693 OUTPUT:
1694 RETVAL
1695
1696#if _POSIX_MEMLOCK 1764#if _POSIX_MEMLOCK
1697 1765
1698int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1766int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1767 INIT:
1768#if __GLIBC__
1769 mallopt (M_TOP_PAD, 1024 * 1024);
1770 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1771 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1772 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1773#endif
1699 1774
1700int munlockall () 1775int munlockall ()
1701 1776
1702#endif 1777#endif
1703 1778
1779int
1780malloc_trim (IV pad = 0)
1781
1782void
1783mallinfo ()
1784 PPCODE:
1785{
1786#if __GLIBC__
1787 struct mallinfo mai = mallinfo ();
1788 EXTEND (SP, 10*2);
1789 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1790 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1791 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1792 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1793 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1794 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1795 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1796 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1797 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1798 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1799#endif
1800 EXTEND (SP, 5*2);
1801 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1802 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1803 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1804 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1805 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1806}
1807
1704int find_animation (char *text) 1808int find_animation (utf8_string text)
1705 PROTOTYPE: $ 1809 PROTOTYPE: $
1706 1810
1707int random_roll (int min, int max, object *op, int goodbad); 1811int random_roll (int min, int max, object *op, int goodbad);
1708 1812
1709const char *cost_string_from_value(uint64 cost, int approx = 0) 1813const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1710 1814
1711int
1712exp_to_level (val64 exp) 1815int exp_to_level (val64 exp)
1713 CODE:
1714{
1715 int i = 0;
1716 1816
1717 RETVAL = settings.max_level;
1718
1719 for (i = 1; i <= settings.max_level; i++)
1720 {
1721 if (levels[i] > exp)
1722 {
1723 RETVAL = i - 1;
1724 break;
1725 }
1726 }
1727}
1728 OUTPUT: RETVAL
1729
1730val64
1731level_to_min_exp (int level) 1817val64 level_to_min_exp (int level)
1732 CODE:
1733 if (level > settings.max_level)
1734 RETVAL = levels[settings.max_level];
1735 else if (level < 1)
1736 RETVAL = 0;
1737 else
1738 RETVAL = levels[level];
1739 OUTPUT: RETVAL
1740 1818
1741SV * 1819SV *
1742resistance_to_string (int atnr) 1820resistance_to_string (int atnr)
1743 CODE: 1821 CODE:
1744 if (atnr >= 0 && atnr < NROFATTACKS) 1822 if (atnr >= 0 && atnr < NROFATTACKS)
1745 RETVAL = newSVpv (resist_plus[atnr], 0); 1823 RETVAL = newSVpv (resist_plus[atnr], 0);
1746 else 1824 else
1747 XSRETURN_UNDEF; 1825 XSRETURN_UNDEF;
1748 OUTPUT: RETVAL 1826 OUTPUT: RETVAL
1749 1827
1828UUID
1829uuid_cur ()
1830 CODE:
1831 RETVAL = UUID::cur;
1832 OUTPUT:
1833 RETVAL
1834
1835UUID
1836uuid_gen ()
1837 CODE:
1838 RETVAL = UUID::gen ();
1839 OUTPUT:
1840 RETVAL
1841
1842val64
1843uuid_seq (UUID uuid)
1844 CODE:
1845 RETVAL = uuid.seq;
1846 OUTPUT:
1847 RETVAL
1848
1849UUID
1850uuid_str (val64 seq)
1851 CODE:
1852 RETVAL.seq = seq;
1853 OUTPUT:
1854 RETVAL
1855
1856void
1857coin_names ()
1858 PPCODE:
1859 EXTEND (SP, NUM_COINS);
1860 for (int i = 0; i < NUM_COINS; ++i)
1861 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1862
1863void
1864coin_archetypes ()
1865 PPCODE:
1866 EXTEND (SP, NUM_COINS);
1867 for (int i = 0; i < NUM_COINS; ++i)
1868 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1869
1750bool 1870bool
1751load_resource_file (const char *filename) 1871load_resource_file_ (octet_string filename)
1872
1873void
1874fix_weight ()
1752 1875
1753MODULE = cf PACKAGE = cf::attachable 1876MODULE = cf PACKAGE = cf::attachable
1754 1877
1755int 1878int
1756valid (SV *obj) 1879valid (SV *obj)
1760 RETVAL 1883 RETVAL
1761 1884
1762void 1885void
1763debug_trace (attachable *obj, bool on = true) 1886debug_trace (attachable *obj, bool on = true)
1764 CODE: 1887 CODE:
1765 obj->flags &= ~attachable::F_DEBUG_TRACE; 1888 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1766 if (on) 1889 if (on)
1767 obj->flags |= attachable::F_DEBUG_TRACE; 1890 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1768 1891
1769int mortals_size () 1892int mortals_size ()
1770 CODE: 1893 CODE:
1771 RETVAL = attachable::mortals.size (); 1894 RETVAL = attachable::mortals.size ();
1772 OUTPUT: RETVAL 1895 OUTPUT: RETVAL
1774#object *mortals (U32 index) 1897#object *mortals (U32 index)
1775# CODE: 1898# CODE:
1776# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1899# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1777# OUTPUT: RETVAL 1900# OUTPUT: RETVAL
1778 1901
1779INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1902INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1780 1903
1781MODULE = cf PACKAGE = cf::global 1904MODULE = cf PACKAGE = cf::global
1782 1905
1783int invoke (SV *klass, int event, ...) 1906int invoke (SV *klass, int event, ...)
1784 CODE: 1907 CODE:
1788 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1911 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1789 OUTPUT: RETVAL 1912 OUTPUT: RETVAL
1790 1913
1791MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1914MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1792 1915
1793INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1916INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1794 1917
1795int invoke (object *op, int event, ...) 1918int invoke (object *op, int event, ...)
1796 CODE: 1919 CODE:
1797 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1920 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1798 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1921 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1820object *actives (U32 index) 1943object *actives (U32 index)
1821 CODE: 1944 CODE:
1822 RETVAL = index < actives.size () ? actives [index] : 0; 1945 RETVAL = index < actives.size () ? actives [index] : 0;
1823 OUTPUT: RETVAL 1946 OUTPUT: RETVAL
1824 1947
1948int mortals_size ()
1949 CODE:
1950 RETVAL = attachable::mortals.size ();
1951 OUTPUT: RETVAL
1952
1953const_utf8_string slot_use_name (U32 slot)
1954 ALIAS:
1955 slot_nonuse_name = 1
1956 CODE:
1957{
1958 if (slot >= NUM_BODY_LOCATIONS)
1959 croak ("body slot index out of range");
1960
1961 switch (ix)
1962 {
1963 case 0: RETVAL = body_locations[slot].use_name; break;
1964 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1965 }
1966}
1967 OUTPUT:
1968 RETVAL
1969
1825# missing properties 1970# missing properties
1826 1971
1827object *head (object *op) 1972object *head (object *op)
1828 PROTOTYPE: $ 1973 PROTOTYPE: $
1829 CODE: 1974 CODE:
1830 RETVAL = op->head_ (); 1975 RETVAL = op->head_ ();
1831 OUTPUT: RETVAL
1832
1833int is_head (object *op)
1834 PROTOTYPE: $
1835 CODE:
1836 RETVAL = op->head_ () == op;
1837 OUTPUT: RETVAL 1976 OUTPUT: RETVAL
1838 1977
1839void 1978void
1840inv (object *obj) 1979inv (object *obj)
1841 PROTOTYPE: $ 1980 PROTOTYPE: $
1842 PPCODE: 1981 PPCODE:
1843{ 1982{
1844 object *o;
1845 for (o = obj->inv; o; o = o->below) 1983 for (object *o = obj->inv; o; o = o->below)
1846 XPUSHs (sv_2mortal (to_sv (o))); 1984 XPUSHs (sv_2mortal (to_sv (o)));
1847} 1985}
1848 1986
1849void 1987void
1850set_animation (object *op, int idx) 1988set_animation (object *op, int idx)
1855num_animations (object *op) 1993num_animations (object *op)
1856 CODE: 1994 CODE:
1857 RETVAL = NUM_ANIMATIONS (op); 1995 RETVAL = NUM_ANIMATIONS (op);
1858 OUTPUT: RETVAL 1996 OUTPUT: RETVAL
1859 1997
1998int slot_info (object *op, UV slot, int value = 0)
1999 ALIAS:
2000 slot_used = 1
2001 CODE:
2002{
2003 if (slot >= NUM_BODY_LOCATIONS)
2004 croak ("body slot index out of range");
2005
2006 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2007
2008 if (items > 2)
2009 if (ix)
2010 op->slot[slot].used = value;
2011 else
2012 op->slot[slot].info = value;
2013}
2014 OUTPUT:
2015 RETVAL
2016
1860object *find_best_object_match (object *op, const char *match) 2017object *find_best_object_match (object *op, utf8_string match)
1861
1862object *find_marked_object (object *op)
1863
1864int need_identify (object *obj);
1865 2018
1866int apply_shop_mat (object *shop_mat, object *op); 2019int apply_shop_mat (object *shop_mat, object *op);
1867 2020
1868int move_player (object *op, int dir) 2021int move (object *op, int dir, object *originator = op)
1869 CODE: 2022 CODE:
1870 RETVAL = move_player (op, dir); 2023 RETVAL = op->move (dir, originator);
1871 OUTPUT: 2024 OUTPUT:
1872 RETVAL 2025 RETVAL
1873 2026
1874int move (object *op, int dir, object *originator = op)
1875 CODE:
1876 RETVAL = move_ob (op, dir, originator);
1877 OUTPUT:
1878 RETVAL
1879
1880void apply (object *applier, object *applied, int flags = 0)
1881 CODE:
1882 manual_apply (applied, applier, flags);
1883
1884void apply_below (object *op) 2027void apply_below (object *op)
1885 CODE: 2028 CODE:
1886 player_apply_below (op); 2029 player_apply_below (op);
1887 2030
1888int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2031int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1889 2032
1890object *cf_object_present_archname_inside (object *op, char *whatstr) 2033int casting_level (object *caster, object *spell)
1891
1892int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1893
1894int cf_object_change_map (object *op, int x, int y, maptile *map)
1895
1896#//TODO
1897object *clone_ (object *op, int recursive = 0)
1898 CODE:
1899 if (recursive)
1900 RETVAL = object_create_clone (op);
1901 else
1902 {
1903 RETVAL = object::create ();
1904 op->copy_to (RETVAL);
1905 }
1906 OUTPUT: RETVAL
1907 2034
1908int pay_item (object *op, object *buyer) 2035int pay_item (object *op, object *buyer)
1909 CODE: 2036 CODE:
1910 RETVAL = pay_for_item (op, buyer); 2037 RETVAL = pay_for_item (op, buyer);
1911 OUTPUT: RETVAL 2038 OUTPUT: RETVAL
1915 RETVAL = pay_for_amount (amount, op); 2042 RETVAL = pay_for_amount (amount, op);
1916 OUTPUT: RETVAL 2043 OUTPUT: RETVAL
1917 2044
1918void pay_player (object *op, uint64 amount) 2045void pay_player (object *op, uint64 amount)
1919 2046
1920val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2047val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1921 2048
1922int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2049int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1923 2050
1924void learn_spell (object *op, object *sp, int special_prayer = 0) 2051void learn_spell (object *op, object *sp, int special_prayer = 0)
1925 CODE: 2052 CODE:
1926 do_learn_spell (op, sp, special_prayer); 2053 do_learn_spell (op, sp, special_prayer);
1927 2054
1928void forget_spell (object *op, object *sp) 2055void forget_spell (object *op, object *sp)
1929 CODE: 2056 CODE:
1930 do_forget_spell (op, query_name (sp)); 2057 do_forget_spell (op, query_name (sp));
1931 2058
1932object *check_for_spell (object *op, char *spellname) 2059object *check_for_spell (object *op, utf8_string spellname)
1933 CODE: 2060 CODE:
1934 RETVAL = check_spell_known (op, spellname); 2061 RETVAL = check_spell_known (op, spellname);
1935 OUTPUT: RETVAL 2062 OUTPUT: RETVAL
1936 2063
1937int query_money (object *op) 2064int query_money (object *op)
1946 2073
1947void drop (object *who, object *op) 2074void drop (object *who, object *op)
1948 2075
1949void pick_up (object *who, object *op) 2076void pick_up (object *who, object *op)
1950 2077
1951int cf_object_teleport (object *op, maptile *map, int x, int y)
1952
1953void update_object (object *op, int action) 2078void update_object (object *op, int action)
1954 2079
1955object *cf_create_object_by_name (const char *name)
1956
1957void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2080void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1958 2081
1959void player_lvl_adj (object *who, object *skill = 0) 2082void player_lvl_adj (object *who, object *skill = 0)
1960 2083
1961int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2084int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1962 2085
1963int calc_skill_exp (object *who, object *op, object *skill); 2086int calc_skill_exp (object *who, object *op, object *skill)
1964 2087
1965void push_button (object *op); 2088void push_button (object *op, object *originator)
1966 2089
1967void use_trigger (object *op); 2090void use_trigger (object *op, object *originator)
1968 2091
1969void add_button_link (object *button, maptile *map, int connected); 2092void handle_apply_yield (object *op)
1970 2093
1971void remove_button_link (object *op); 2094int convert_item (object *item, object *converter)
1972 2095
2096void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1973 2097
1974MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2098MODULE = cf PACKAGE = cf::object PREFIX = cf_
1975
1976object *cf_insert_ob_in_ob (object *ob, object *where)
1977 2099
1978# no clean way to get an object from an archetype - stupid idiotic 2100# no clean way to get an object from an archetype - stupid idiotic
1979# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2101# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1980 2102
1981object *new (const char *archetype = 0) 2103object *new (utf8_string archetype = 0)
1982 PROTOTYPE: ;$ 2104 PROTOTYPE: ;$
1983 CODE: 2105 CODE:
1984 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2106 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1985 OUTPUT: 2107 OUTPUT:
1986 RETVAL 2108 RETVAL
1987 2109
2110object *generate (utf8_string arch, object *creator)
2111 CODE:
2112 object *obj = get_archetype (arch);
2113 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2114 RETVAL = obj;
2115 OUTPUT:
2116 RETVAL
2117
2118object *find_object (U32 tag)
2119
2120object *find_object_uuid (UUID i)
2121
2122# TODO: nuke
1988object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2123object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1989 PROTOTYPE: $$$$$$ 2124 PROTOTYPE: $$$$$$
1990 CODE: 2125 CODE:
1991{ 2126{
1992 int unused_type; 2127 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1993 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1994}
1995 2128
1996# syntatic sugar for easier use in event callbacks. 2129 if (RETVAL->destroyed ())
1997const char *options (object *op)
1998 CODE:
1999 RETVAL = op->name;
2000 OUTPUT:
2001 RETVAL 2130 RETVAL = 0;
2131}
2002 2132
2003player *contr (object *op) 2133shstr
2004 CODE: 2134object::kv_get (shstr key)
2005 RETVAL = op->contr;
2006 OUTPUT: RETVAL
2007 2135
2008const char *get_ob_key_value (object *op, const char *key) 2136void
2137object::kv_del (shstr key)
2009 2138
2010bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2139void
2140object::kv_set (shstr key, shstr value)
2011 2141
2012object *get_nearest_player (object *ob) 2142object *get_nearest_player (object *ob)
2013 ALIAS: nearest_player = 0 2143 ALIAS: nearest_player = 0
2014 PREINIT: 2144 PREINIT:
2015 extern object *get_nearest_player (object *); 2145 extern object *get_nearest_player (object *);
2017void rangevector (object *ob, object *other, int flags = 0) 2147void rangevector (object *ob, object *other, int flags = 0)
2018 PROTOTYPE: $$;$ 2148 PROTOTYPE: $$;$
2019 PPCODE: 2149 PPCODE:
2020{ 2150{
2021 rv_vector rv; 2151 rv_vector rv;
2152
2022 get_rangevector (ob, other, &rv, flags); 2153 get_rangevector (ob, other, &rv, flags);
2154
2023 EXTEND (SP, 5); 2155 EXTEND (SP, 5);
2024 PUSHs (newSVuv (rv.distance)); 2156 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2025 PUSHs (newSViv (rv.distance_x)); 2157 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2026 PUSHs (newSViv (rv.distance_y)); 2158 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2027 PUSHs (newSViv (rv.direction)); 2159 PUSHs (sv_2mortal (newSViv (rv.direction)));
2028 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2160 PUSHs (sv_2mortal (to_sv (rv.part)));
2029} 2161}
2030 2162
2031bool on_same_map_as (object *ob, object *other) 2163bool on_same_map_as (object *ob, object *other)
2032 CODE: 2164 CODE:
2033 RETVAL = on_same_map (ob, other); 2165 RETVAL = on_same_map (ob, other);
2034 OUTPUT: RETVAL 2166 OUTPUT: RETVAL
2035 2167
2036const char * 2168const_utf8_string
2037base_name (object *op, int plural = op->nrof > 1) 2169base_name (object *op, int plural = op->nrof > 1)
2038 CODE: 2170 CODE:
2039 RETVAL = query_base_name (op, plural); 2171 RETVAL = query_base_name (op, plural);
2040 OUTPUT: RETVAL 2172 OUTPUT: RETVAL
2041 2173
2042object *decrease_ob_nr (object *op, unsigned long i) 2174# return the tail of an object, excluding itself
2175void
2176tail (object *op)
2177 PPCODE:
2178 while ((op = op->more))
2179 XPUSHs (sv_2mortal (to_sv (op)));
2043 2180
2044MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2181MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2045 2182
2046player *player (object *op) 2183player *player (object *op)
2047 CODE: 2184 CODE:
2048 RETVAL = op->contr; 2185 RETVAL = op->contr;
2049 OUTPUT: RETVAL 2186 OUTPUT: RETVAL
2050 2187
2051void check_score (object *op) 2188bool move_player (object *op, int dir)
2052 2189
2053void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2190void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2054 CODE: 2191 CODE:
2055 new_draw_info (flags, 0, op, txt); 2192 new_draw_info (flags, 0, op, txt);
2056 2193
2057object *cf_player_send_inventory (object *op)
2058
2059char *cf_player_get_ip (object *op)
2060 ALIAS: ip = 0
2061
2062object *cf_player_get_marked_item (object *op)
2063 ALIAS: marked_item = 0
2064
2065void cf_player_set_marked_item (object *op, object *ob)
2066
2067partylist *cf_player_get_party (object *op)
2068 ALIAS: party = 0
2069
2070void cf_player_set_party (object *op, partylist *party)
2071
2072void kill_player (object *op) 2194void kill_player (object *op)
2073 2195
2196void esrv_send_item (object *pl, object *item)
2197
2074void esrv_update_item (object *op, int what, object *item) 2198void esrv_update_item (object *pl, int what, object *item)
2075 C_ARGS: what, op, item 2199 C_ARGS: what, pl, item
2076 2200
2077void clear_los (object *op) 2201void esrv_del_item (object *pl, int tag)
2202 C_ARGS: pl->contr, tag
2078 2203
2079int command_summon (object *op, char *params) 2204int command_summon (object *op, utf8_string params)
2080 2205
2081int command_arrest (object *op, char *params) 2206int command_arrest (object *op, utf8_string params)
2082 2207
2083 2208
2084MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2209MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2085 2210
2086INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2211INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2087 2212
2088int invoke (player *pl, int event, ...) 2213int invoke (player *pl, int event, ...)
2089 CODE: 2214 CODE:
2090 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2215 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2091 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2216 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2101 pl->ob->stats.hp = pl->ob->stats.maxhp; 2226 pl->ob->stats.hp = pl->ob->stats.maxhp;
2102 pl->ob->stats.sp = pl->ob->stats.maxsp; 2227 pl->ob->stats.sp = pl->ob->stats.maxsp;
2103 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2228 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2104 pl->orig_stats = pl->ob->stats; 2229 pl->orig_stats = pl->ob->stats;
2105 2230
2106void cf_player_move (player *pl, int dir) 2231# should only be temporary
2232void esrv_new_player (player *pl)
2107 2233
2108void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2234#d# TODO: replace by blocked_los accessor, fix code using this
2109
2110bool 2235bool
2111cell_visible (player *pl, int dx, int dy) 2236cell_visible (player *pl, int dx, int dy)
2112 CODE: 2237 CODE:
2113 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2238 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2114 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2115 OUTPUT: 2239 OUTPUT:
2116 RETVAL 2240 RETVAL
2117 2241
2118void 2242void
2119send (player *pl, SV *packet) 2243send (player *pl, SV *packet)
2120 CODE: 2244 CODE:
2121{ 2245{
2122 STRLEN len; 2246 STRLEN len;
2123 char *buf = SvPVbyte (packet, len); 2247 char *buf = SvPVbyte (packet, len);
2124 2248
2249 if (len > MAXSOCKBUF)
2250 pl->failmsg ("[packet too long for client]");
2125 if (pl->ns) 2251 else if (pl->ns)
2126 pl->ns->send_packet (buf, len); 2252 pl->ns->send_packet (buf, len);
2127} 2253}
2128
2129int
2130listening (player *pl, int new_value = -1)
2131 CODE:
2132 RETVAL = pl->listening;
2133 if (new_value >= 0)
2134 pl->listening = new_value;
2135 OUTPUT:
2136 RETVAL
2137 2254
2138void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2255void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2139 PROTOTYPE: $;$$$ 2256 PROTOTYPE: $;$$$
2140 PPCODE: 2257 PPCODE:
2141 if (GIMME_V != G_VOID) 2258 if (GIMME_V != G_VOID)
2166 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2283 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2167 OUTPUT: RETVAL 2284 OUTPUT: RETVAL
2168 2285
2169SV *registry (maptile *map) 2286SV *registry (maptile *map)
2170 2287
2288void
2289find_tagged_objects (maptile *map, utf8_string tag = 0)
2290 PPCODE:
2291{
2292 if (!map->spaces)
2293 XSRETURN_EMPTY;
2294
2295 if (tag)
2296 {
2297 shstr_cmp tag_ (tag);
2298
2299 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2300 for (object *op = ms->bot; op; op = op->above)
2301 if (op->tag == tag_)
2302 XPUSHs (sv_2mortal (to_sv (op)));
2303 }
2304 else
2305 {
2306 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2307 for (object *op = ms->bot; op; op = op->above)
2308 if (op->tag)
2309 XPUSHs (sv_2mortal (to_sv (op)));
2310 }
2311}
2312
2171INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2313INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2314
2315void
2316adjust_daylight ()
2317 CODE:
2318 maptile::adjust_daylight ();
2319
2320int
2321outdoor_darkness (int darkness = 0)
2322 CODE:
2323 RETVAL = maptile::outdoor_darkness;
2324 if (items)
2325 maptile::outdoor_darkness = darkness;
2326 OUTPUT:
2327 RETVAL
2172 2328
2173void 2329void
2174maptile::instantiate () 2330maptile::instantiate ()
2175 2331
2176maptile *new () 2332maptile *new ()
2208 for (int x = 0; x < THIS->width; ++x) 2364 for (int x = 0; x < THIS->width; ++x)
2209 for (int y = 0; y < THIS->height; ++y) 2365 for (int y = 0; y < THIS->height; ++y)
2210 { 2366 {
2211 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2367 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2212 if (op->flag [FLAG_IS_FLOOR]) 2368 if (op->flag [FLAG_IS_FLOOR])
2213 goto skip_space; 2369 goto skip;
2214 2370
2215 { 2371 {
2216 int offs = offset + y * stride + x; 2372 int offs = offset + y * stride + x;
2373
2217 if (IN_RANGE_EXC (offs, 0, idxlen)) 2374 if (IN_RANGE_EXC (offs, 0, idxlen))
2218 { 2375 {
2219 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2376 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2220 { 2377 {
2221 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2378 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2222 ob->flag [FLAG_NO_MAP_SAVE] = true; 2379 ob->flag [FLAG_NO_MAP_SAVE] = true;
2223 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2380 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2381
2382 if (ob->randomitems && !ob->above)
2383 {
2384 ob->create_treasure (ob->randomitems);
2385
2386 for (object *op = ob->above; op; op = op->above)
2387 op->flag [FLAG_NO_MAP_SAVE] = true;
2388 // TODO: if this is a pickable object, then the item
2389 // will at a bit weird - saving inside the player
2390 // will clear the flag, but when the player drops
2391 // it without logging out, it keeps the flag.
2392 // nobody ahs reported this, but this can be rather
2393 // annoying on persistent maps.
2394 }
2224 } 2395 }
2225 } 2396 }
2226 } 2397 }
2227 2398
2228 skip_space: ; 2399 skip: ;
2229 } 2400 }
2230} 2401}
2231 2402
2232void 2403void
2233maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2404maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2239 palette = SvRV (palette); 2410 palette = SvRV (palette);
2240 2411
2241 STRLEN idxlen; 2412 STRLEN idxlen;
2242 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2413 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2243 2414
2244 region **regionmap = (region **)malloc ( 2415 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2245 (av_len ((AV *)palette) + 1) * sizeof (region *));
2246 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2416 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2247 2417
2248 for (int i = av_len ((AV *)palette) + 1; i--; ) 2418 for (int i = av_len ((AV *)palette) + 1; i--; )
2249 regionmap [i] = region::find ( 2419 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2250 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2251 2420
2252 for (int y = 0; y < THIS->height; ++y) 2421 for (int y = 0; y < THIS->height; ++y)
2253 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2422 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2254 2423
2255 sfree (THIS->regions, THIS->size ()); 2424 sfree (THIS->regions, THIS->size ());
2256 free (THIS->regionmap); 2425 delete [] THIS->regionmap;
2257 2426
2258 THIS->regions = regions; 2427 THIS->regions = regions;
2259 THIS->regionmap = regionmap; 2428 THIS->regionmap = regionmap;
2260} 2429}
2261 2430
2262void play_sound_map (maptile *map, int x, int y, int sound_num) 2431void
2432maptile::create_region_treasure ()
2433 CODE:
2434 for (int x = 0; x < THIS->width; ++x)
2435 for (int y = 0; y < THIS->height; ++y)
2436 {
2437 region *rgn = THIS->region (x, y);
2438
2439 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2440 if (object *op = THIS->at (x, y).top)
2441 if (rgn->treasure && rndm () < rgn->treasure_density)
2442 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2443 }
2263 2444
2264int out_of_map (maptile *map, int x, int y) 2445int out_of_map (maptile *map, int x, int y)
2265 2446
2266void 2447void
2267trigger (maptile *map, long connection, bool state = true) 2448find_link (maptile *map, shstr_tmp connection)
2268 CODE:
2269 activate_connection (map, connection, state);
2270
2271void
2272get_connection (maptile *map, long connection)
2273 PPCODE: 2449 PPCODE:
2274 oblinkpt *obp = get_connection_links (map, connection); 2450 if (oblinkpt *obp = map->find_link (connection))
2275 if (obp)
2276 for (objectlink *ol = obp->link; ol; ol = ol->next) 2451 for (objectlink *ol = obp->link; ol; ol = ol->next)
2277 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2452 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2278
2279object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2280
2281object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2282
2283object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2284 C_ARGS: str, map, nx, ny
2285 2453
2286void 2454void
2287get_map_flags (maptile *map, int x, int y) 2455get_map_flags (maptile *map, int x, int y)
2288 PPCODE: 2456 PPCODE:
2289{ 2457{
2290 maptile *nmap = 0; 2458 maptile *nmap = 0;
2291 I16 nx = 0, ny = 0; 2459 I16 nx = 0, ny = 0;
2460
2461 PUTBACK;
2292 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2462 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2463 SPAGAIN;
2293 2464
2294 EXTEND (SP, 4); 2465 EXTEND (SP, 4);
2295 PUSHs (sv_2mortal (newSViv (flags))); 2466 PUSHs (sv_2mortal (newSViv (flags)));
2296 2467
2297 if (GIMME_V == G_ARRAY) 2468 if (GIMME_V == G_ARRAY)
2298 { 2469 {
2299 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2470 PUSHs (sv_2mortal (to_sv (nmap)));
2300 PUSHs (sv_2mortal (newSViv (nx))); 2471 PUSHs (sv_2mortal (newSViv (nx)));
2301 PUSHs (sv_2mortal (newSViv (ny))); 2472 PUSHs (sv_2mortal (newSViv (ny)));
2302 } 2473 }
2303} 2474}
2304 2475
2476mapspace *
2477ms (maptile *map, unsigned int x, unsigned int y)
2478 PROTOTYPE: $$$
2479 CODE:
2480{
2481 maptile *nmap = 0;
2482 I16 nx, ny;
2483
2484 PUTBACK;
2485 get_map_flags (map, &nmap, x, y, &nx, &ny);
2486 SPAGAIN;
2487
2488 if (!nmap)
2489 XSRETURN_UNDEF;
2490
2491 RETVAL = &nmap->at (nx, ny);
2492}
2493 OUTPUT:
2494 RETVAL
2495
2305void 2496void
2306at (maptile *map, unsigned int x, unsigned int y) 2497at (maptile *map, unsigned int x, unsigned int y)
2307 PROTOTYPE: $$$ 2498 PROTOTYPE: $$$
2308 PPCODE: 2499 PPCODE:
2309{ 2500{
2310 object *o;
2311 maptile *nmap = 0; 2501 maptile *nmap = 0;
2312 I16 nx, ny; 2502 I16 nx, ny;
2313 2503
2504 PUTBACK;
2314 get_map_flags (map, &nmap, x, y, &nx, &ny); 2505 get_map_flags (map, &nmap, x, y, &nx, &ny);
2506 SPAGAIN;
2315 2507
2316 if (nmap) 2508 if (nmap)
2317 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2509 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2318 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2510 XPUSHs (sv_2mortal (to_sv (o)));
2319} 2511}
2320 2512
2321SV * 2513SV *
2322bot_at (maptile *obj, unsigned int x, unsigned int y) 2514bot_at (maptile *map, unsigned int x, unsigned int y)
2323 PROTOTYPE: $$$ 2515 PROTOTYPE: $$$
2324 ALIAS: 2516 ALIAS:
2325 top_at = 1 2517 top_at = 1
2326 flags_at = 2 2518 flags_at = 2
2327 light_at = 3 2519 light_at = 3
2328 move_block_at = 4 2520 move_block_at = 4
2329 move_slow_at = 5 2521 move_slow_at = 5
2330 move_on_at = 6 2522 move_on_at = 6
2331 move_off_at = 7 2523 move_off_at = 7
2332 INIT:
2333 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2334 CODE: 2524 CODE:
2525{
2526 sint16 nx = x;
2527 sint16 ny = y;
2528
2529 if (!xy_normalise (map, nx, ny))
2530 XSRETURN_UNDEF;
2531
2532 mapspace &ms = map->at (nx, ny);
2533
2534 ms.update ();
2535
2335 switch (ix) 2536 switch (ix)
2336 { 2537 {
2337 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2538 case 0: RETVAL = to_sv (ms.bot ); break;
2338 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2539 case 1: RETVAL = to_sv (ms.top ); break;
2339 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2540 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2340 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2541 case 3: RETVAL = newSViv (ms.light ); break;
2341 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2542 case 4: RETVAL = newSVuv (ms.move_block); break;
2342 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2543 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2343 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2544 case 6: RETVAL = newSVuv (ms.move_on ); break;
2344 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2545 case 7: RETVAL = newSVuv (ms.move_off ); break;
2345 } 2546 }
2547}
2346 OUTPUT: RETVAL 2548 OUTPUT: RETVAL
2347
2348void fix_walls (maptile *map, int x, int y)
2349
2350void fix_walls_around (maptile *map, int x, int y)
2351 2549
2352# worst xs function of my life 2550# worst xs function of my life
2353bool 2551bool
2354_create_random_map (\ 2552_create_random_map (\
2355 maptile *self,\ 2553 maptile *self,\
2356 char *wallstyle,\ 2554 utf8_string wallstyle,\
2357 char *wall_name,\ 2555 utf8_string wall_name,\
2358 char *floorstyle,\ 2556 utf8_string floorstyle,\
2359 char *monsterstyle,\ 2557 utf8_string monsterstyle,\
2360 char *treasurestyle,\ 2558 utf8_string treasurestyle,\
2361 char *layoutstyle,\ 2559 utf8_string layoutstyle,\
2362 char *doorstyle,\ 2560 utf8_string doorstyle,\
2363 char *decorstyle,\ 2561 utf8_string decorstyle,\
2364 char *origin_map,\ 2562 utf8_string miningstyle,\
2365 char *final_map,\ 2563 utf8_string origin_map,\
2366 char *exitstyle,\ 2564 utf8_string final_map,\
2367 char *this_map,\ 2565 utf8_string exitstyle,\
2368 char *exit_on_final_map,\ 2566 utf8_string this_map,\
2567 utf8_string exit_on_final_map,\
2369 int xsize,\ 2568 int xsize,\
2370 int ysize,\ 2569 int ysize,\
2371 int expand2x,\ 2570 int expand2x,\
2372 int layoutoptions1,\ 2571 int layoutoptions1,\
2373 int layoutoptions2,\ 2572 int layoutoptions2,\
2386 val64 total_map_hp,\ 2585 val64 total_map_hp,\
2387 int map_layout_style,\ 2586 int map_layout_style,\
2388 int treasureoptions,\ 2587 int treasureoptions,\
2389 int symmetry_used,\ 2588 int symmetry_used,\
2390 region *region,\ 2589 region *region,\
2391 char *custom\ 2590 utf8_string custom\
2392) 2591)
2393 CODE: 2592 CODE:
2394{ 2593{
2395 random_map_params rmp; 2594 random_map_params rmp;
2396 2595
2400 assign (rmp.monsterstyle , monsterstyle); 2599 assign (rmp.monsterstyle , monsterstyle);
2401 assign (rmp.treasurestyle , treasurestyle); 2600 assign (rmp.treasurestyle , treasurestyle);
2402 assign (rmp.layoutstyle , layoutstyle); 2601 assign (rmp.layoutstyle , layoutstyle);
2403 assign (rmp.doorstyle , doorstyle); 2602 assign (rmp.doorstyle , doorstyle);
2404 assign (rmp.decorstyle , decorstyle); 2603 assign (rmp.decorstyle , decorstyle);
2604 assign (rmp.miningstyle , miningstyle);
2405 assign (rmp.exitstyle , exitstyle); 2605 assign (rmp.exitstyle , exitstyle);
2406 assign (rmp.exit_on_final_map, exit_on_final_map); 2606 assign (rmp.exit_on_final_map, exit_on_final_map);
2407 2607
2408 rmp.origin_map = origin_map; 2608 rmp.origin_map = origin_map;
2409 rmp.final_map = final_map; 2609 rmp.final_map = final_map;
2423 rmp.decoroptions = decoroptions; 2623 rmp.decoroptions = decoroptions;
2424 rmp.orientation = orientation; 2624 rmp.orientation = orientation;
2425 rmp.origin_y = origin_y; 2625 rmp.origin_y = origin_y;
2426 rmp.origin_x = origin_x; 2626 rmp.origin_x = origin_x;
2427 rmp.random_seed = random_seed; 2627 rmp.random_seed = random_seed;
2428 rmp.total_map_hp = total_map_hp; 2628 rmp.total_map_hp = (uint64_t) total_map_hp;
2429 rmp.map_layout_style = map_layout_style; 2629 rmp.map_layout_style = map_layout_style;
2430 rmp.treasureoptions = treasureoptions; 2630 rmp.treasureoptions = treasureoptions;
2431 rmp.symmetry_used = symmetry_used; 2631 rmp.symmetry_used = symmetry_used;
2432 rmp.region = region; 2632 rmp.region = region;
2433 rmp.custom = custom; 2633 rmp.custom = custom;
2435 RETVAL = self->generate_random_map (&rmp); 2635 RETVAL = self->generate_random_map (&rmp);
2436} 2636}
2437 OUTPUT: 2637 OUTPUT:
2438 RETVAL 2638 RETVAL
2439 2639
2640MODULE = cf PACKAGE = cf::mapspace
2641
2642INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2643
2440MODULE = cf PACKAGE = cf::arch 2644MODULE = cf PACKAGE = cf::arch
2441 2645
2442archetype *find (const char *name) 2646int archetypes_size ()
2443 CODE: 2647 CODE:
2444 RETVAL = archetype::find (name); 2648 RETVAL = archetypes.size ();
2445 OUTPUT:
2446 RETVAL
2447
2448archetype *first()
2449 PROTOTYPE:
2450 CODE:
2451 RETVAL = first_archetype;
2452 OUTPUT: RETVAL 2649 OUTPUT: RETVAL
2453 2650
2651archetype *archetypes (U32 index)
2652 CODE:
2653 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2654 OUTPUT: RETVAL
2655
2454INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2656INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2455 2657
2456MODULE = cf PACKAGE = cf::party 2658MODULE = cf PACKAGE = cf::party
2457 2659
2458partylist *first () 2660partylist *first ()
2459 PROTOTYPE: 2661 PROTOTYPE:
2460 CODE: 2662 CODE:
2461 RETVAL = get_firstparty (); 2663 RETVAL = get_firstparty ();
2462 OUTPUT: RETVAL 2664 OUTPUT: RETVAL
2463 2665
2464INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2666INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2465 2667
2466MODULE = cf PACKAGE = cf::region 2668MODULE = cf PACKAGE = cf::region
2467 2669
2468void 2670void
2469list () 2671list ()
2470 PPCODE: 2672 PPCODE:
2471 for_all_regions (rgn) 2673 for_all_regions (rgn)
2472 XPUSHs (sv_2mortal (to_sv (rgn))); 2674 XPUSHs (sv_2mortal (to_sv (rgn)));
2473 2675
2474region *find (char *name) 2676region *find (utf8_string name)
2475 PROTOTYPE: $ 2677 PROTOTYPE: $
2476 CODE: 2678 CODE:
2477 RETVAL = region::find (name); 2679 RETVAL = region::find (name);
2478 OUTPUT: RETVAL 2680 OUTPUT: RETVAL
2479 2681
2480region *find_fuzzy (char *name) 2682int specificity (region *rgn)
2481 PROTOTYPE: $ 2683 CODE:
2482 CODE: 2684 RETVAL = 0;
2483 RETVAL = region::find_fuzzy (name); 2685 while (rgn = rgn->parent)
2686 RETVAL++;
2484 OUTPUT: RETVAL 2687 OUTPUT: RETVAL
2485 2688
2486INCLUDE: $PERL $srcdir/genacc region ../include/map.h | 2689INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2487 2690
2488MODULE = cf PACKAGE = cf::living 2691MODULE = cf PACKAGE = cf::living
2489 2692
2490INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2693INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2491 2694
2492MODULE = cf PACKAGE = cf::settings 2695MODULE = cf PACKAGE = cf::settings
2493 2696
2494INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2697INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2495 2698
2496MODULE = cf PACKAGE = cf::client 2699MODULE = cf PACKAGE = cf::client
2497 2700
2498INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2701INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2499 2702
2500int invoke (client *ns, int event, ...) 2703int invoke (client *ns, int event, ...)
2501 CODE: 2704 CODE:
2502 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2705 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2503 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2706 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2519 CODE: 2722 CODE:
2520{ 2723{
2521 STRLEN len; 2724 STRLEN len;
2522 char *buf = SvPVbyte (packet, len); 2725 char *buf = SvPVbyte (packet, len);
2523 2726
2727 if (len > MAXSOCKBUF)
2728 {
2729 // ugly
2730 if (THIS->pl)
2731 THIS->pl->failmsg ("[packet too long for client]");
2732 }
2733 else
2524 THIS->send_packet (buf, len); 2734 THIS->send_packet (buf, len);
2525} 2735}
2736
2737faceidx
2738client::need_face (utf8_string name, int pri = 0)
2739 CODE:
2740 RETVAL = face_find (name, 0);
2741 if (RETVAL)
2742 {
2743 THIS->send_face (RETVAL, pri);
2744 THIS->flush_fx ();
2745 }
2746 OUTPUT:
2747 RETVAL
2748
2749int
2750client::fx_want (int idx, int value = -1)
2751 CODE:
2752 if (0 < idx && idx < FT_NUM)
2753 {
2754 RETVAL = THIS->fx_want [idx];
2755 if (items > 2)
2756 THIS->fx_want [idx] = value;
2757 }
2758 else
2759 RETVAL = 0;
2760 OUTPUT:
2761 RETVAL
2762
2763MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2764
2765faceidx sound_find (utf8_string name)
2766
2767void sound_set (utf8_string str, faceidx face)
2768
2769# dire hack
2770void old_sound_index (int idx, faceidx face)
2771 CODE:
2772 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2773 old_sound_index [idx] = face;
2526 2774
2527MODULE = cf PACKAGE = cf::face PREFIX = face_ 2775MODULE = cf PACKAGE = cf::face PREFIX = face_
2528 2776
2529INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2777#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2530 2778
2531faceidx face_find (const char *name, faceidx defidx = 0) 2779faceidx face_find (utf8_string name, faceidx defidx = 0)
2532 2780
2533faceidx alloc (const char *name) 2781faceidx alloc (utf8_string name)
2534 CODE: 2782 CODE:
2535{ 2783{
2536 do 2784 do
2537 { 2785 {
2538 RETVAL = faces.size (); 2786 RETVAL = faces.size ();
2541 while (!RETVAL); // crude way to leave index 0 2789 while (!RETVAL); // crude way to leave index 0
2542 2790
2543 faces [RETVAL].name = name; 2791 faces [RETVAL].name = name;
2544 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2792 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2545 2793
2546 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2794 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2547 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2795 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2796 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2548} 2797}
2549 OUTPUT: RETVAL 2798 OUTPUT: RETVAL
2550 2799
2551void set (faceidx idx, int visibility, int magicmap) 2800void set_type (faceidx idx, int value)
2801 ALIAS:
2802 set_type = 0
2803 set_visibility = 1
2804 set_magicmap = 2
2805 set_smooth = 3
2806 set_smoothlevel = 4
2552 CODE: 2807 CODE:
2553 faceinfo *f = face_info (idx); 2808 faceinfo *f = face_info (idx); assert (f);
2554 assert (f); 2809 switch (ix)
2555 f->visibility = visibility; 2810 {
2556 f->magicmap = magicmap; 2811 case 0: f->type = value; break;
2557 2812 case 1: f->visibility = value; break;
2558void set_smooth (faceidx idx, faceidx smooth) 2813 case 2: f->magicmap = value; break;
2559 CODE: 2814 case 3: f->smooth = value; break;
2560 faceinfo *f = face_info (idx); 2815 case 4: f->smoothlevel = value; break;
2561 assert (f); 2816 }
2562 f->smooth = smooth;
2563 2817
2564void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2818void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2565 CODE: 2819 CODE:
2566 facedata *d = face_data (idx, faceset); 2820{
2567 assert (d); 2821 faceinfo *f = face_info (idx); assert (f);
2822 facedata *d = &(faceset ? f->data64 : f->data32);
2568 sv_to (data, d->data); 2823 sv_to (data, d->data);
2569 STRLEN clen; 2824 STRLEN clen;
2570 char *cdata = SvPVbyte (chksum, clen); 2825 char *cdata = SvPVbyte (chksum, clen);
2826 clen = min (CHKSUM_MAXLEN, clen);
2827
2828 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2829
2830 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2831 {
2832 d->chksum_len = clen;
2571 memcpy (d->chksum, cdata, min (CHKSUM_SIZE, clen)); 2833 memcpy (d->chksum, cdata, clen);
2834
2835 // invalidate existing client face info
2836 for_all_clients (ns)
2837 if (ns->faceset == faceset)
2838 {
2839 ns->faces_sent [idx] = false;
2840 ns->force_newmap = true;
2841 }
2842 }
2843}
2844
2845int get_data_size (faceidx idx, int faceset = 0)
2846 CODE:
2847 facedata *d = face_data (idx, faceset);
2848 if (!d) XSRETURN_UNDEF;
2849 RETVAL = d->data.size ();
2850 OUTPUT:
2851 RETVAL
2852
2853SV *get_chksum (faceidx idx, int faceset = 0)
2854 CODE:
2855 facedata *d = face_data (idx, faceset);
2856 if (!d) XSRETURN_UNDEF;
2857 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2858 OUTPUT:
2859 RETVAL
2860
2861SV *get_data (faceidx idx, int faceset = 0)
2862 CODE:
2863 facedata *d = face_data (idx, faceset);
2864 if (!d) XSRETURN_UNDEF;
2865 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2866 OUTPUT:
2867 RETVAL
2572 2868
2573void invalidate (faceidx idx) 2869void invalidate (faceidx idx)
2574 CODE: 2870 CODE:
2575 for_all_clients (ns) 2871 for_all_clients (ns)
2872 {
2576 ns->faces_sent [idx] = false; 2873 ns->faces_sent [idx] = false;
2874 ns->force_newmap = true;
2875 }
2577 2876
2578void invalidate_all () 2877void invalidate_all ()
2579 CODE: 2878 CODE:
2580 for_all_clients (ns) 2879 for_all_clients (ns)
2880 {
2581 ns->faces_sent.reset (); 2881 ns->faces_sent.reset ();
2882 ns->force_newmap = true;
2883 }
2582 2884
2885MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2886
2887#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2888
2889animidx anim_find (utf8_string name)
2890 CODE:
2891 RETVAL = animation::find (name).number;
2892 OUTPUT: RETVAL
2893
2894animidx set (utf8_string name, SV *frames, int facings = 1)
2895 CODE:
2896{
2897 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2898 croak ("frames must be an arrayref");
2899
2900 AV *av = (AV *)SvRV (frames);
2901
2902 animation *anim = &animation::find (name);
2903 if (anim->number)
2904 {
2905 anim->resize (av_len (av) + 1);
2906 anim->facings = facings;
2907 }
2908 else
2909 anim = &animation::create (name, av_len (av) + 1, facings);
2910
2911 for (int i = 0; i < anim->num_animations; ++i)
2912 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2913}
2914 OUTPUT: RETVAL
2915
2916void invalidate_all ()
2917 CODE:
2918 for_all_clients (ns)
2919 ns->anims_sent.reset ();
2920
2921MODULE = cf PACKAGE = cf::object::freezer
2922
2923INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2924
2925SV *
2926new (char *klass)
2927 CODE:
2928 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2929 OUTPUT: RETVAL
2930
2931void
2932DESTROY (SV *sv)
2933 CODE:
2934 object_freezer *self;
2935 sv_to (sv, self);
2936 delete self;
2937
2938MODULE = cf PACKAGE = cf::object::thawer
2939
2940INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2941
2942bool
2943errors_are_fatal (bool fatal)
2944 CODE:
2945 RETVAL = object_thawer::errors_are_fatal;
2946 object_thawer::errors_are_fatal = fatal;
2947 OUTPUT:
2948 RETVAL
2949
2950SV *
2951new_from_file (char *klass, octet_string path)
2952 CODE:
2953 object_thawer *f = new object_thawer (path);
2954 if (!*f)
2955 {
2956 delete f;
2957 XSRETURN_UNDEF;
2958 }
2959 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2960 OUTPUT: RETVAL
2961
2962void
2963DESTROY (SV *sv)
2964 CODE:
2965 object_thawer *self;
2966 sv_to (sv, self);
2967 delete self;
2968
2969void
2970extract_tags (object_thawer *self)
2971 PPCODE:
2972 while (self->kw != KW_EOF)
2973 {
2974 PUTBACK;
2975 coroapi::cede_to_tick ();
2976 SPAGAIN;
2977
2978 if (self->kw == KW_tag)
2979 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2980
2981 self->skip ();
2982 }
2983

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