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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.181 by root, Tue Apr 3 00:21:38 2007 UTC vs.
Revision 1.420 by root, Sun Nov 11 04:29:11 2012 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
32#include <sproto.h> 36#include "sproto.h"
33
34#include "loader.h"
35#include "cfperl.h"
36#include "shstr.h"
37 37
38#include <unistd.h> 38#include <unistd.h>
39#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
40# include <sys/mman.h> 40# include <sys/mman.h>
41#endif 41#endif
42 42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
50
43#include <EXTERN.h> 51#include <EXTERN.h>
44#include <perl.h> 52#include <perl.h>
45#include <XSUB.h> 53#include <XSUB.h>
46 54
47#include "CoroAPI.h" 55#include "CoroAPI.h"
48#include "perlxsi.c" 56#include "perlxsi.c"
49 57
50extern sint64 *levels; // the experience table 58typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref;
51 60
52typedef object object_ornull; 61typedef std::string std__string;
53typedef maptile maptile_ornull;
54
55#if IVSIZE >= 8
56 typedef IV val64;
57# define newSVval64 newSViv
58# define SvVAL64 SvIV
59#else
60 typedef double val64;
61# define newSVval64 newSVnv
62# define SvVAL64 SvNV
63#endif
64
65static f_plug_api gethook = cfapi_get_hooks;
66static f_plug_api object_set_property = cfapi_object_set_property;
67static f_plug_api object_insert = cfapi_object_insert;
68 62
69static PerlInterpreter *perl; 63static PerlInterpreter *perl;
70 64
71double runtime; 65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
72 69
73global gbl_ev; 70global gbl_ev;
74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
74
75bitset<NUM_EVENT_TYPES> ev_want_event;
76bitset<NUM_TYPES> ev_want_type;
76 77
77static HV 78static HV
78 *stash_cf, 79 *stash_cf,
79 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap, 82 *stash_cf_player_wrap,
82 *stash_cf_map_wrap, 83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
83 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
84 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
85 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
86 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
87 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_ix,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
102static SV *
103newSVpv_utf8 (const char *s)
104{
105 if (!s)
106 return newSV (0);
107
108 SV *sv = newSVpv (s, 0);
109 SvUTF8_on (sv);
110 return sv;
111}
112#endif
113
114#ifndef newSVpvn_utf8
115static SV *
116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
117{
118 if (!s)
119 return newSV (0);
120
121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
124 SvUTF8_on (sv);
125
126 return sv;
127}
128#endif
129
130noinline utf8_string
131cfSvPVutf8_nolen (SV *sv)
132{
133 SvGETMAGIC (sv);
134
135 if (SvPOK (sv))
136 {
137 if (!SvUTF8 (sv))
138 sv_utf8_upgrade_nomg (sv);
139
140 return SvPVX (sv);
141 }
142
143 return SvPV_nolen (sv);
144}
88 145
89// helper cast function, returns super class * or 0 146// helper cast function, returns super class * or 0
90template<class super> 147template<class super>
91static super * 148static super *
92is_a (attachable *at) 149is_a (attachable *at)
102 159
103unordered_vector<attachable *> attachable::mortals; 160unordered_vector<attachable *> attachable::mortals;
104 161
105attachable::~attachable () 162attachable::~attachable ()
106{ 163{
107 flags |=0x3300;//D
108 assert (!self); 164 assert (!self);
109 assert (!cb); 165 assert (!cb);
110} 166}
111 167
112int 168int
126 SvREFCNT_inc (self); 182 SvREFCNT_inc (self);
127 hv_clear (self); 183 hv_clear (self);
128 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 184 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
129 SvREFCNT_dec (self); 185 SvREFCNT_dec (self);
130 186
131 // self *must* be null now because thats sv_unmagic's job. 187 // self *must* be null now because that's sv_unmagic's job.
132 assert (!this->self); 188 assert (!this->self);
133 flags |= 0x80; // severed //D
134 } 189 }
135} 190}
136 191
137void 192void
138attachable::optimise () 193attachable::optimise ()
139{ 194{
140 if (self 195 if (self
141 && SvREFCNT (self) == 1 196 && SvREFCNT (self) == 1
142 && !HvTOTALKEYS (self)) 197 && !HvTOTALKEYS (self))
143 flags |= 0x40,//D
144 sever_self (); 198 sever_self ();
145} 199}
146 200
147// check wether the object really is dead 201// check wether the object really is dead
148void 202void
155} 209}
156 210
157void 211void
158attachable::do_destroy () 212attachable::do_destroy ()
159{ 213{
160 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 214 INVOKE_ATTACHABLE (DESTROY, this);
161 215
162 if (cb) 216 if (cb)
163 { 217 {
164 SvREFCNT_dec (cb); 218 SvREFCNT_dec (cb);
165 cb = 0; 219 cb = 0;
166 } 220 }
167 221
168 if (self)
169 sever_self ();
170
171 flags |= 0x20; //D
172 mortals.push_back (this); 222 mortals.push_back (this);
173} 223}
174 224
175void 225void
176attachable::destroy () 226attachable::destroy ()
177{ 227{
178 if (destroyed ()) 228 if (destroyed ())
179 return; 229 return;
180 230
181 flags |= F_DESTROYED; 231 attachable_flags |= F_DESTROYED;
182 do_destroy (); 232 do_destroy ();
233 sever_self ();
234}
235
236void
237attachable::do_delete ()
238{
239 delete this;
183} 240}
184 241
185void 242void
186attachable::check_mortals () 243attachable::check_mortals ()
187{ 244{
191 { 248 {
192 if (i >= mortals.size ()) 249 if (i >= mortals.size ())
193 { 250 {
194 i = 0; 251 i = 0;
195 252
196 if (mortals.size () > 1000) 253 if (mortals.size () >= 512)
197 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 254 {
255 static int last_mortalcount;
256 if (mortals.size () != last_mortalcount)
257 {
258 last_mortalcount = mortals.size ();
259 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
260
261 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
262 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
263
264 if (0)
265 {
266 for (int j = 0; j < mortals.size (); ++j)//D
267 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
268
269 fprintf (stderr, "\n");//D
270 }
271 }
272 }
198 273
199 break; 274 break;
200 } 275 }
201 276
202 attachable *obj = mortals [i]; 277 attachable *obj = mortals [i];
203 278
204 obj->refcnt_chk (); // unborrow from perl, if necessary 279#if 0
205 280 if (obj->self)//D make this an assert later
206 //if (obj->refcnt > 0 || obj->self)
207 if (obj->refcnt || obj->self)
208 { 281 {
209//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 282 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
283 obj->sever_self ();
284 }
285#endif
286
287 if (obj->refcnt)
288 {
210 ++i; // further delay freeing 289 ++i; // further delay freeing
211 290
212 if (!(i & 0x3ff)) 291 if (!(i & 0x3ff))
213 break; 292 break;
214 } 293 }
215 else 294 else
216 { 295 {
217 mortals.erase (i); 296 mortals.erase (i);
218 delete obj; 297 obj->sever_self ();
298 obj->do_delete ();
219 } 299 }
220 } 300 }
221} 301}
222 302
303void
304attachable::set_key (const char *key, const char *value, bool is_utf8)
305{
306 if (!self)
307 self = newHV ();
308
309 if (value)
310 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
311 else
312 hv_delete (self, key, strlen (key), G_DISCARD);
313}
314
223attachable & 315attachable &
224attachable::operator =(const attachable &src) 316attachable::operator =(const attachable &src)
225{ 317{
226 //if (self || cb) 318 //if (self || cb)
227 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 319 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
228 320
229 attach = src.attach; 321 attach = src.attach;
230 return *this; 322 return *this;
231} 323}
232 324
325#if 0
326template<typename T>
327static bool
328find_backref (void *ptr, T *obj)
329{
330 char *s = (char *)obj;
331 while (s < (char *)obj + sizeof (T))
332 {
333 if (ptr == *(void **)s)
334 return true;
335
336 s += sizeof (void *); // assume natural alignment
337 }
338
339 return false;
340}
341
342// for debugging, find "live" objects containing this ptr
343static void
344find_backref (void *ptr)
345{
346 for_all_objects (op)
347 if (find_backref (ptr, op))
348 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
349
350 for_all_players (pl)
351 if (find_backref (ptr, pl))
352 fprintf (stderr, "P %p\n", pl);
353
354 for_all_clients (ns)
355 if (find_backref (ptr, ns))
356 fprintf (stderr, "C %p\n", ns);
357}
358#endif
359
233////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 360//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
234 361
235static SV * 362static SV *
236newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 363newSVptr (void *ptr, HV *stash, HV *hv)
237{ 364{
238 SV *sv;
239
240 if (!ptr) 365 if (!ptr)
241 return &PL_sv_undef; 366 return newSV (0);
242 367
243 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 368 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
244 return sv_bless (newRV_noinc ((SV *)hv), stash); 369 return sv_bless (newRV_noinc ((SV *)hv), stash);
370}
371
372static SV * noinline
373newSVptr (void *ptr, HV *stash)
374{
375 return newSVptr (ptr, stash, newHV ());
245} 376}
246 377
247static int 378static int
248attachable_free (pTHX_ SV *sv, MAGIC *mg) 379attachable_free (pTHX_ SV *sv, MAGIC *mg)
249{ 380{
261 return 0; 392 return 0;
262} 393}
263 394
264MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 395MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
265 396
266static SV * 397static SV * noinline
267newSVattachable (attachable *obj, HV *stash) 398newSVattachable (attachable *obj, HV *stash)
268{ 399{
269 if (!obj) 400 if (!obj)
270 return &PL_sv_undef; 401 return newSV (0);
271 402
272 if (!obj->self) 403 if (!obj->self)
404 obj->self = newHV ();
405
406 if (!SvOBJECT (obj->self))
273 { 407 {
274 obj->self = newHV ();
275 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 408 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
276 obj->flags |= (obj->flags & 0xc0) << 8;
277 obj->flags &= ~0xc0;//D
278 obj->flags |= 0x10;//D
279 409
280 // now bless the object _once_ 410 // now bless the object _once_
411 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
281 return sv_bless (newRV_inc ((SV *)obj->self), stash); 412 return sv_bless (newRV_inc ((SV *)obj->self), stash);
282 } 413 }
283 else 414 else
284 { 415 {
285 SV *sv = newRV_inc ((SV *)obj->self); 416 SV *sv = newRV_inc ((SV *)obj->self);
289 420
290 return sv; 421 return sv;
291 } 422 }
292} 423}
293 424
425#if 0 // unused
294static void 426static void
295clearSVptr (SV *sv) 427clearSVptr (SV *sv)
296{ 428{
297 if (SvROK (sv)) 429 if (SvROK (sv))
298 sv = SvRV (sv); 430 sv = SvRV (sv);
299 431
300 hv_clear ((HV *)sv); 432 hv_clear ((HV *)sv);
301 sv_unmagic (sv, PERL_MAGIC_ext); 433 sv_unmagic (sv, PERL_MAGIC_ext);
302} 434}
435#endif
436
437static long
438SvPTR_nc (SV *sv)
439{
440 sv = SvRV (sv);
441
442 // very important shortcut
443 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
444 return (long)SvMAGIC (sv)->mg_ptr;
445
446 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
447 return (long)mg->mg_ptr;
448
449 croak ("perl code used object, but C object is already destroyed, caught");
450}
303 451
304static long 452static long
305SvPTR (SV *sv, const char *klass) 453SvPTR (SV *sv, const char *klass)
306{ 454{
307 if (!sv_derived_from (sv, klass)) 455 if (!sv_derived_from (sv, klass))
308 croak ("object of type %s expected", klass); 456 croak ("object of type %s expected", klass);
309 457
310 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 458 return SvPTR_nc (sv);
311
312 if (!mg)
313 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
314
315 return (long)mg->mg_ptr;
316} 459}
317 460
318static long 461static long noinline
319SvPTR_ornull (SV *sv, const char *klass) 462SvPTR_ornull (SV *sv, const char *klass)
320{ 463{
321 if (SvOK (sv)) 464 if (expect_false (!SvOK (sv))) return 0;
465
322 return SvPTR (sv, klass); 466 return SvPTR (sv, klass);
323 else
324 return 0;
325} 467}
326 468
469static long noinline
470SvPTR_ornull_client (SV *sv)
471{
472 if (expect_false (!SvOK (sv))) return 0;
473
474 if (!SvROK (sv)
475 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
476 && !sv_derived_from (sv, "cf::client")))
477 croak ("object of type cf::client expected");
478
479 return SvPTR_nc (sv);
480}
481
482static long noinline
483SvPTR_ornull_object (SV *sv)
484{
485 if (expect_false (!SvOK (sv))) return 0;
486
487 if (!SvROK (sv)
488 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
490 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
491 && !sv_derived_from (sv, "cf::object")))
492 croak ("object of type cf::object expected");
493
494 return SvPTR_nc (sv);
495}
496
497static long noinline
498SvPTR_ornull_maptile (SV *sv)
499{
500 if (expect_false (!SvOK (sv))) return 0;
501
502 if (!SvROK (sv)
503 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
504 && SvSTASH (SvRV (sv)) != stash_ext_map_world
505 && !sv_derived_from (sv, "cf::map")))
506 croak ("object of type cf::map expected");
507
508 return SvPTR_nc (sv);
509}
510
511static long noinline
512SvPTR_ornull_player (SV *sv)
513{
514 if (expect_false (!SvOK (sv))) return 0;
515
516 if (!SvROK (sv)
517 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
518 && !sv_derived_from (sv, "cf::player")))
519 croak ("object of type cf::player expected");
520
521 return SvPTR_nc (sv);
522}
523
327inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 524static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
328inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 525static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
329inline SV *to_sv (bool v) { return newSViv (v); } 526static inline SV *to_sv (bool v) { return newSViv (v); }
330inline SV *to_sv ( signed char v) { return newSViv (v); } 527static inline SV *to_sv ( signed char v) { return newSViv (v); }
331inline SV *to_sv (unsigned char v) { return newSViv (v); } 528static inline SV *to_sv (unsigned char v) { return newSViv (v); }
332inline SV *to_sv ( signed short v) { return newSViv (v); } 529static inline SV *to_sv ( signed short v) { return newSViv (v); }
333inline SV *to_sv (unsigned short v) { return newSVuv (v); } 530static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
334inline SV *to_sv ( signed int v) { return newSViv (v); } 531static inline SV *to_sv ( signed int v) { return newSViv (v); }
335inline SV *to_sv (unsigned int v) { return newSVuv (v); } 532static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
336inline SV *to_sv ( signed long v) { return newSViv (v); } 533static inline SV *to_sv ( signed long v) { return newSViv (v); }
337inline SV *to_sv (unsigned long v) { return newSVuv (v); } 534static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
338inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 535static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
339inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 536static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
340inline SV *to_sv (float v) { return newSVnv (v); } 537static inline SV *to_sv (float v) { return newSVnv (v); }
341inline SV *to_sv (double v) { return newSVnv (v); } 538static inline SV *to_sv (double v) { return newSVnv (v); }
342inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 539static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
343inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 540static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
541// gcc dislikes noilnine on to_sv
344inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 542static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
543static inline SV *to_sv (object * v) { return to_sv_ni (v); }
345inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 544static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
346inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 545static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
546static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
347inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 547static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
348inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
349inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 548static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
549static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
550static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
350 551
351inline SV *to_sv (object & v) { return to_sv (&v); } 552static inline SV *to_sv (object & v) { return to_sv (&v); }
352inline SV *to_sv (living & v) { return to_sv (&v); } 553static inline SV *to_sv (living & v) { return to_sv (&v); }
353 554
354//inline SV *to_sv (faceinfo * v) { return to_sv (v->name); }
355inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
356inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); } 555static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
556static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
357 557
358inline SV *to_sv (UUID v) 558static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
359{
360 char buf[128];
361 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
362 return newSVpv (buf, 0);
363}
364 559
560static inline SV *to_sv (dynbuf * v)
561{
562 SV *sv = newSV (0);
563
564 sv_upgrade (sv, SVt_PV);
565 SvGROW (sv, v->size () + 1);
566 SvPOK_only (sv);
567 v->linearise (SvPVX (sv));
568 SvCUR_set (sv, v->size ());
569 *SvEND (sv) = 0;
570
571 return sv;
572}
573
574static inline SV *to_sv (dynbuf_text * v)
575{
576 SV *sv = to_sv (static_cast<dynbuf *> (v));
577 SvUTF8_on (sv);
578 return sv;
579}
580
365inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 581static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
366inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 582static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
367inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
368inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
369inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
370inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
371inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 588static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 589static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
374inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 590static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 591static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
376inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
377inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 593static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
378inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
379inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 595static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
380inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 596static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
381inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 597static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
382inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 598static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
599static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
383inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 600static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
384inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 601static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
385inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 602static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
386inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 603static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
387inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
388inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 604static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
605static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
606static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
607static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
608static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
389 609
390//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 610//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
391inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 611static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
392 612
393template<class T> 613template<class T>
394inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 614static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
395 615
396template<int N> 616template<int N>
397inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 617static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
398 618
399inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
400inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 619static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
401inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 620static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
402inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 621static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
403inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 622static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
404 623
405inline void sv_to (SV *sv, std::string &v) 624static inline void sv_to (SV *sv, std::string &v)
406{ 625{
407 STRLEN len; 626 STRLEN len;
408 char *data = SvPVbyte (sv, len); 627 char *data = SvPVbyte (sv, len);
409 v.assign (data, len); 628 v.assign (data, len);
410} 629}
411 630
631static inline void sv_to (SV *sv, refcnt_buf &v)
632{
633 STRLEN len;
634 char *data = SvPVbyte (sv, len);
635 refcnt_buf buf (data, len);
636 v = buf;
637}
638
412inline void sv_to (SV *sv, UUID &v) 639static inline void sv_to (SV *sv, UUID &v)
413{ 640{
414 unsigned int version; 641 if (!v.parse (SvPV_nolen (sv)))
415
416 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
417 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 642 croak ("unparsable uuid: %s", SvPV_nolen (sv));
418} 643}
419 644
420inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 645static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
421 646
422static SV * 647static SV *
423newSVdt_va (va_list &ap, data_type type) 648newSVdt_va (va_list &ap, data_type type)
424{ 649{
425 SV *sv; 650 SV *sv;
439 break; 664 break;
440 665
441 case DT_STRING: 666 case DT_STRING:
442 { 667 {
443 char *str = (char *)va_arg (ap, const char *); 668 char *str = (char *)va_arg (ap, const char *);
444 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 669 sv = str ? newSVpv (str, 0) : newSV (0);
445 } 670 }
446 break; 671 break;
447 672
448 case DT_DATA: 673 case DT_DATA:
449 { 674 {
450 char *str = (char *)va_arg (ap, const void *); 675 char *str = (char *)va_arg (ap, const void *);
451 int len = va_arg (ap, int); 676 int len = va_arg (ap, int);
452 sv = str ? newSVpv (str, len) : &PL_sv_undef; 677 sv = str ? newSVpv (str, len) : newSV (0);
453 } 678 }
454 break; 679 break;
455 680
456 case DT_OBJECT: 681 case DT_OBJECT:
457 sv = to_sv (va_arg (ap, object *)); 682 sv = to_sv (va_arg (ap, object *));
499 va_end (ap); 724 va_end (ap);
500 725
501 return sv; 726 return sv;
502} 727}
503 728
729// typemap support, mostly to avoid excessive inlining
730template<class type>
731static void noinline
732cf_obj_to (SV *arg, type &var)
733{
734 sv_to (arg, var);
735 if (expect_false (!var))
736 croak ("must not pass invalid/null cf_obj here");
737}
738
739template<class object>
740static void noinline
741cf_obj_ornull_to (SV *arg, object *&var)
742{
743 if (SvOK (arg))
744 {
745 sv_to (arg, var);
746 if (expect_false (!var))
747 croak ("unable to convert perl object to C++ object");
748 }
749 else
750 var = 0;
751}
752
753//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
754
504static SV * 755static SV *
505newSVcfapi (int type, ...)
506{
507 SV *sv;
508
509 va_list ap;
510 va_start (ap, type);
511
512 switch (type)
513 {
514 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
515 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
516 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
517 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
518 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
519 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
520 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
521 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
522 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
523 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
524
525 default:
526 assert (("unhandled type in newSVcfapi", 0));
527 }
528
529 va_end (ap);
530
531 return sv;
532}
533
534//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
535
536SV *
537registry (attachable *ext) 756registry (attachable *ext)
538{ 757{
539 if (!ext->cb) 758 if (!ext->cb)
540 ext->cb = newAV (); 759 ext->cb = newAV ();
541 760
542 return newRV_inc ((SV *)ext->cb); 761 return newRV_inc ((SV *)ext->cb);
543} 762}
544 763
545///////////////////////////////////////////////////////////////////////////// 764/////////////////////////////////////////////////////////////////////////////
546 765
547extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
548{
549 return 0;
550}
551
552static CommArray_s rtn_cmd;
553
554static int
555runPluginCommand (object *obj, char *params)
556{
557 return -1;
558}
559
560extern "C" void *cfperl_getPluginProperty (int *type, ...)
561{
562 va_list args;
563 char *propname;
564 int i;
565 va_start (args, type);
566 propname = va_arg (args, char *);
567 //printf ("Property name: %s\n", propname);
568
569 if (!strcmp (propname, "command?"))
570 return NULL;
571 else if (!strcmp (propname, "Identification"))
572 {
573 va_end (args);
574 return (void *)PLUGIN_NAME;
575 }
576 else if (!strcmp (propname, "FullName"))
577 {
578 va_end (args);
579 return (void *)PLUGIN_VERSION;
580 }
581 else
582 va_end (args);
583
584 return NULL;
585}
586
587extern "C" int cfperl_postInitPlugin ()
588{
589 int hooktype = 1;
590 int rtype = 0;
591
592 cf_init_plugin (gethook);
593
594 return 0;
595}
596
597extern "C" int cfperl_closePlugin ()
598{
599 return 0;
600}
601
602void 766void
603cfperl_init () 767cfperl_init ()
604{ 768{
769 extern char **environ;
770
605 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 771 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
606 perl = perl_alloc (); 772 perl = perl_alloc ();
607 perl_construct (perl); 773 perl_construct (perl);
608 774
609 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 775 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
610 776
611 const char *argv[] = { 777 const char *argv[] = {
612 "", 778 settings.argv [0],
613 "-e" 779 "-e0"
614 "use Event; use Coro;" // required for bootstrap
615 "cf->bootstrap;" // required for datadir :*>
616 "unshift @INC, cf::datadir ();"
617 "require cf;"
618 }; 780 };
619 781
620 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 782 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
621 || perl_run (perl)) 783 || perl_run (perl))
622 { 784 {
623 printf ("unable to initialize perl-interpreter, aborting.\n"); 785 printf ("unable to initialize perl-interpreter, aborting.\n");
624 exit (EXIT_FAILURE); 786 exit (EXIT_FAILURE);
625 } 787 }
626 788
789 eval_pv (
790 "#line 1 'cfperl init'\n"
791 "use EV ();\n" // required by bootstrap
792 "use Coro ();\n" // required by bootstrap
793 "cf->bootstrap;\n" // required for cf::datadir
794 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
795 "require cf;\n",
796 0
797 );
798
799 if (SvTRUE (ERRSV))
627 { 800 {
628 dSP; 801 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
629 802 exit (EXIT_FAILURE);
630 PUSHMARK (SP);
631 PUTBACK;
632 call_pv ("cf::init", G_DISCARD | G_VOID);
633 } 803 }
634} 804}
635 805
806void
636void cfperl_main () 807cfperl_main ()
637{ 808{
638 dSP; 809 dSP;
639 810
640 PUSHMARK (SP); 811 PUSHMARK (SP);
641 PUTBACK; 812 PUTBACK;
645void 816void
646attachable::instantiate () 817attachable::instantiate ()
647{ 818{
648 if (attach) 819 if (attach)
649 { 820 {
650 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 821 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
651 attach = 0; 822 attach = 0;
652 } 823 }
653} 824}
654 825
655void 826void
656attachable::reattach () 827attachable::reattach ()
657{ 828{
658 optimise (); 829 optimise ();
659 //TODO: check for _attachment's, very important for restarts 830 //TODO: check for _attachment's, very important for restarts
660 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 831 INVOKE_ATTACHABLE (REATTACH, this);
661} 832}
662 833
663static event_klass klass_of[NUM_EVENT_TYPES] = { 834static event_klass klass_of[NUM_EVENT_TYPES] = {
664# define def(type,name) KLASS_ ## type, 835# define def(type,name) KLASS_ ## type,
665# include "eventinc.h" 836# include "eventinc.h"
666# undef def 837# undef def
667}; 838};
668 839
669#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 840#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
670 841
671static void 842static void noinline
672gather_callbacks (AV *&callbacks, AV *registry, event_type event) 843gather_callbacks (AV *&callbacks, AV *registry, event_type event)
673{ 844{
674 // event must be in array 845 // event must be in array
675 if (event >= 0 && event <= AvFILLp (registry)) 846 if (event >= 0 && event <= AvFILLp (registry))
676 { 847 {
708} 879}
709 880
710void 881void
711global::gather_callbacks (AV *&callbacks, event_type event) const 882global::gather_callbacks (AV *&callbacks, event_type event) const
712{ 883{
713 ::gather_callbacks (callbacks, cb_object, event); 884 ::gather_callbacks (callbacks, cb_global, event);
714} 885}
715 886
716void 887void
717object::gather_callbacks (AV *&callbacks, event_type event) const 888object::gather_callbacks (AV *&callbacks, event_type event) const
718{ 889{
719 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 890 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
720 { 891 {
721 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 892 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
722 893
723 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 894 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
724 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 895 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
725 } 896 }
726 897
762{ 933{
763 attachable::gather_callbacks (callbacks, event); 934 attachable::gather_callbacks (callbacks, event);
764 ::gather_callbacks (callbacks, cb_map, event); 935 ::gather_callbacks (callbacks, cb_map, event);
765} 936}
766 937
938static void noinline
939_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
940{
941 for (int event = 0; event <= AvFILLp (registry); ++event)
942 {
943 SV *cbs_ = AvARRAY (registry)[event];
944
945 // element must be list of callback entries
946 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
947 {
948 AV *cbs = (AV *)SvRV (cbs_);
949
950 // no callback entries, no callbacks to call
951 if (AvFILLp (cbs) >= 0)
952 set.set (event);
953 }
954 }
955}
956
957// very slow and inefficient way to recalculate the global want bitsets
958static void
959_recalc_want ()
960{
961 ev_want_event.reset ();
962
963 _recalc_want (ev_want_event, cb_global);
964 _recalc_want (ev_want_event, cb_attachable);
965 _recalc_want (ev_want_event, cb_object);
966 _recalc_want (ev_want_event, cb_client);
967 _recalc_want (ev_want_event, cb_player);
968 _recalc_want (ev_want_event, cb_map);
969
970 ev_want_type.reset ();
971
972 for (int type = 0; type <= AvFILLp (cb_type); ++type)
973 {
974 SV *cbs_ = AvARRAY (cb_type)[type];
975
976 // element must be list of callback entries
977 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
978 {
979 AV *cbs = (AV *)SvRV (cbs_);
980
981 // no callback entries, no callbacks to call
982 if (AvFILLp (cbs) >= 0)
983 ev_want_type.set (type % NUM_TYPES);
984 }
985 }
986}
987
767bool 988bool
768attachable::invoke (event_type event, ...) 989attachable::invoke (event_type event, ...)
769{ 990{
770 data_type dt; 991 data_type dt;
771 va_list ap;
772
773 va_start (ap, event);
774 992
775 // callback call ordering should be: 993 // callback call ordering should be:
776 // 1. per-object callback 994 // 1. per-object callback
777 // 2. per-class object 995 // 2. per-class object
778 // 3. per-type callback 996 // 3. per-type callback
782 gather_callbacks (callbacks, event); 1000 gather_callbacks (callbacks, event);
783 1001
784 // short-circuit processing if no callbacks found/defined 1002 // short-circuit processing if no callbacks found/defined
785 if (!callbacks) 1003 if (!callbacks)
786 return 0; 1004 return 0;
1005
1006 va_list ap;
1007 va_start (ap, event);
787 1008
788 CALL_BEGIN (3); 1009 CALL_BEGIN (3);
789 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 1010 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
790 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 1011 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
791 1012
815 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1036 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
816 } 1037 }
817 1038
818 va_end (ap); 1039 va_end (ap);
819 1040
820 CALL_CALL ("cf::do_invoke", G_SCALAR); 1041 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
821 count = count > 0 ? POPi : 0; 1042 count = count > 0 ? POPi : 0;
822 1043
823 CALL_END; 1044 CALL_END;
824 1045
825 return count; 1046 return count;
826} 1047}
827 1048
828SV * 1049static SV *
829cfperl_result (int idx) 1050cfperl_result (int idx)
830{ 1051{
831 AV *av = get_av ("cfperl::invoke_results", 0); 1052 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
832 if (!av) 1053 if (!av)
833 return &PL_sv_undef; 1054 return &PL_sv_undef;
834 1055
835 SV **sv = av_fetch (av, idx, 0); 1056 SV **sv = av_fetch (av, idx, 0);
836 if (!sv) 1057 if (!sv)
850{ 1071{
851 return SvNV (cfperl_result (idx)); 1072 return SvNV (cfperl_result (idx));
852} 1073}
853 1074
854///////////////////////////////////////////////////////////////////////////// 1075/////////////////////////////////////////////////////////////////////////////
1076// various c++ => perl glue functions
1077
1078void
1079cfperl_tick ()
1080{
1081 tick_pending = 1;
1082
1083 if (tick_inhibit)
1084 return;
1085
1086 tick_pending = 0;
1087
1088 dSP;
1089
1090 PUSHMARK (SP);
1091 PUTBACK;
1092 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1093
1094 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1095}
855 1096
856void 1097void
857cfperl_emergency_save () 1098cfperl_emergency_save ()
858{ 1099{
859 CALL_BEGIN (0); 1100 CALL_BEGIN (0);
868 CALL_ARG (make_core); 1109 CALL_ARG (make_core);
869 CALL_CALL ("cf::post_cleanup", G_VOID); 1110 CALL_CALL ("cf::post_cleanup", G_VOID);
870 CALL_END; 1111 CALL_END;
871} 1112}
872 1113
1114void
1115cfperl_make_book (object *book, int level)
1116{
1117 CALL_BEGIN (2);
1118 CALL_ARG (book);
1119 CALL_ARG (level);
1120 CALL_CALL ("ext::books::make_book", G_VOID);
1121 CALL_END;
1122}
1123
1124void
1125cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1126{
1127 CALL_BEGIN (4);
1128 CALL_ARG (ns);
1129 CALL_ARG (type);
1130 CALL_ARG_SV (newSVpv_utf8 (msg));
1131 CALL_ARG (color);
1132 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1133 CALL_END;
1134}
1135
1136int
1137cfperl_can_merge (object *ob1, object *ob2)
1138{
1139 int can;
1140
1141 CALL_BEGIN (2);
1142 CALL_ARG (ob1);
1143 CALL_ARG (ob2);
1144 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1145 can = count && SvTRUE (TOPs);
1146 CALL_END;
1147
1148 return can;
1149}
1150
1151void
1152cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1153{
1154 CALL_BEGIN (4);
1155 CALL_ARG (ob);
1156 CALL_ARG (state);
1157 CALL_ARG (activator);
1158 CALL_ARG (originator);
1159 CALL_CALL ("cf::mapscript::activate", G_VOID);
1160 CALL_END;
1161}
1162
1163void cfperl_ix (client *ns, faceidx idx, int pri, uint32 size, uint32 fofs)
1164{
1165 CALL_BEGIN (5);
1166 CALL_ARG (ns);
1167 CALL_ARG (idx);
1168 CALL_ARG (pri);
1169 CALL_ARG (size);
1170 CALL_ARG (fofs);
1171 CALL_CALL (cv_cf_ix, G_VOID);
1172 CALL_END;
1173}
1174
1175player *
1176player::find (const_utf8_string name)
1177{
1178 CALL_BEGIN (1);
1179 CALL_ARG (name);
1180 CALL_CALL ("cf::player::find", G_SCALAR);
1181
1182 player *retval = 0;
1183 if (count) sv_to (POPs, retval);
1184
1185 CALL_END;
1186
1187 return retval;
1188}
1189
873maptile * 1190maptile *
1191find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1192{
1193 CALL_BEGIN (4);
1194 CALL_ARG (dirname);
1195 CALL_ARG (stylename);
1196 CALL_ARG (difficulty);
1197 CALL_ARG (recurse);
1198 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1199
1200 maptile *retval = 0;
1201 if (count) sv_to (POPs, retval);
1202
1203 CALL_END;
1204
1205 return retval;
1206}
1207
1208maptile *
874maptile::find_sync (const char *path, maptile *origin) 1209maptile::find_sync (const_utf8_string path, maptile *origin)
875{ 1210{
876 CALL_BEGIN (2); 1211 CALL_BEGIN (2);
877 CALL_ARG (path); 1212 CALL_ARG (path);
878 CALL_ARG (origin); 1213 CALL_ARG (origin);
879 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1214 CALL_CALL ("cf::map::find_sync", G_SCALAR);
880 1215
881 maptile *retval; 1216 maptile *retval = 0;
882
883 if (count)
884 sv_to (POPs, retval); 1217 if (count) sv_to (POPs, retval);
885 else
886 retval = 0;
887 1218
888 CALL_END; 1219 CALL_END;
889 1220
890 return retval; 1221 return retval;
891} 1222}
892 1223
893maptile * 1224maptile *
894maptile::find_async (const char *path, maptile *origin) 1225maptile::find_async (const_utf8_string path, maptile *origin, bool load)
895{ 1226{
896 CALL_BEGIN (2); 1227 CALL_BEGIN (3);
897 CALL_ARG (path); 1228 CALL_ARG (path);
898 CALL_ARG (origin); 1229 CALL_ARG (origin);
1230 CALL_ARG (load);
899 CALL_CALL ("cf::map::find_async", G_SCALAR); 1231 CALL_CALL ("cf::map::find_async", G_SCALAR);
900 1232
901 maptile *retval; 1233 maptile *retval = 0;
902
903 if (count)
904 sv_to (POPs, retval); 1234 if (count) sv_to (POPs, retval);
905 else
906 retval = 0;
907 1235
908 CALL_END; 1236 CALL_END;
909 1237
910 return retval; 1238 return retval;
911} 1239}
914maptile::do_load_sync () 1242maptile::do_load_sync ()
915{ 1243{
916 CALL_BEGIN (1); 1244 CALL_BEGIN (1);
917 CALL_ARG (this); 1245 CALL_ARG (this);
918 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1246 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
919 CALL_END;
920}
921
922void
923maptile::change_all_map_light (int change)
924{
925 CALL_BEGIN (1);
926 CALL_ARG (change);
927 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
928 CALL_END; 1247 CALL_END;
929} 1248}
930 1249
931void 1250void
932object::enter_exit (object *exit) 1251object::enter_exit (object *exit)
939 CALL_ARG (exit); 1258 CALL_ARG (exit);
940 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1259 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
941 CALL_END; 1260 CALL_END;
942} 1261}
943 1262
1263void
1264object::player_goto (const_utf8_string path, int x, int y)
1265{
1266 if (type != PLAYER)
1267 return;
1268
1269 CALL_BEGIN (4);
1270 CALL_ARG (this);
1271 CALL_ARG (path);
1272 CALL_ARG (x);
1273 CALL_ARG (y);
1274 CALL_CALL ("cf::object::player::goto", G_VOID);
1275 CALL_END;
1276}
1277
1278const_utf8_string
1279object::ref () const
1280{
1281 if (type == PLAYER)
1282 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1283 else
1284 // TODO: should be able to save references within the same map, at least
1285 return 0;
1286}
1287
1288object *
1289object::deref (const_utf8_string ref)
1290{
1291 object *retval = 0;
1292
1293 if (ref)
1294 {
1295 CALL_BEGIN (1);
1296 CALL_ARG (ref);
1297 CALL_CALL ("cf::object::deref", G_SCALAR);
1298
1299 if (count)
1300 sv_to (POPs, retval);
1301
1302 CALL_END;
1303 }
1304
1305 return retval;
1306}
1307
1308void
1309log_backtrace (const_utf8_string msg)
1310{
1311#if HAVE_BACKTRACE
1312 void *addr [20];
1313 int size = backtrace (addr, 20);
1314
1315 CALL_BEGIN (size);
1316 CALL_ARG (msg);
1317 for (int i = 0; i < size; ++i)
1318 CALL_ARG ((IV)addr [i]);
1319 CALL_CALL ("cf::_log_backtrace", G_VOID);
1320 CALL_END;
1321#endif
1322}
1323
1324bool
1325is_match_expr (const_utf8_string expr)
1326{
1327 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1328}
1329
1330bool
1331match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1332{
1333 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1334 expr += sizeof ("match ") - 1;
1335
1336 CALL_BEGIN (5);
1337 CALL_ARG (expr);
1338 CALL_ARG (ob);
1339 CALL_ARG (self);
1340 CALL_ARG (source);
1341 CALL_ARG (originator);
1342 CALL_CALL (cv_cf_match_match, G_SCALAR);
1343
1344 bool matched = count && SvTRUE (TOPs);
1345
1346 CALL_END;
1347
1348 return matched;
1349}
1350
1351object *
1352match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1353{
1354 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1355 expr += sizeof ("match ") - 1;
1356
1357 CALL_BEGIN (5);
1358 CALL_ARG (expr);
1359 CALL_ARG (ob);
1360 CALL_ARG (self);
1361 CALL_ARG (source);
1362 CALL_ARG (originator);
1363 CALL_CALL (cv_cf_match_match, G_ARRAY);
1364
1365 object *one = 0;
1366
1367 if (count)
1368 sv_to (TOPs, one);
1369
1370 CALL_END;
1371
1372 return one;
1373}
1374
944///////////////////////////////////////////////////////////////////////////// 1375/////////////////////////////////////////////////////////////////////////////
945 1376
946struct EventAPI *watcher_base::GEventAPI; 1377struct EVAPI *evapi::GEVAPI;
947struct CoroAPI *coroapi::GCoroAPI; 1378struct CoroAPI *coroapi::GCoroAPI;
948 1379
949int coroapi::cede_counter;
950
951static void iw_dispatch (pe_event *ev)
952{
953 iw *w = (iw *)ev->ext_data;
954 w->call (*w);
955}
956
957void 1380void
958iw::alloc () 1381coroapi::do_cede_to_tick ()
959{ 1382{
960 pe = GEventAPI->new_idle (0, 0); 1383 cede_pending = 0;
961 1384 cede ();
962 WaREENTRANT_off (pe);
963 pe->base.callback = (void *)iw_dispatch;
964 pe->base.ext_data = (void *)this;
965} 1385}
966 1386
967static void iow_dispatch (pe_event *ev)
968{
969 iow *w = (iow *)ev->ext_data;
970 w->call (*w, ((pe_ioevent *)ev)->got);
971}
972
973void 1387void
974iow::alloc () 1388coroapi::wait_for_tick ()
975{ 1389{
976 pe = GEventAPI->new_io (0, 0); 1390 CALL_BEGIN (0);
977 1391 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
978 WaREENTRANT_off (pe); 1392 CALL_END;
979 pe->base.callback = (void *)iow_dispatch;
980 pe->base.ext_data = (void *)this;
981
982 pe->fd = -1;
983 pe->poll = 0;
984} 1393}
985 1394
986void 1395void
987iow::fd (int fd) 1396coroapi::wait_for_tick_begin ()
988{ 1397{
989 pe->fd = fd; 1398 CALL_BEGIN (0);
990} 1399 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
991 1400 CALL_END;
992int
993iow::poll ()
994{
995 return pe->poll;
996} 1401}
997 1402
998void 1403void
999iow::poll (int events) 1404iow::poll (int events)
1000{ 1405{
1001 if (pe->poll != events) 1406 if (events != this->events)
1002 { 1407 {
1408 int active = ev_is_active ((ev_io *)this);
1003 if (pe->poll) stop (); 1409 if (active) stop ();
1004 pe->poll = events; 1410 ev_io_set ((ev_io *)this, fd, events);
1005 if (pe->poll) start (); 1411 if (active) start ();
1006 } 1412 }
1007} 1413}
1008 1414
1009void 1415static void
1010_connect_to_perl () 1416_connect_to_perl_1 ()
1011{ 1417{
1012 stash_cf = gv_stashpv ("cf" , 1); 1418 stash_cf = gv_stashpv ("cf", 1);
1013 1419
1014 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1420 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1015 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1421 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1016 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1422 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1017 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1423 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1424 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1018 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1425 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1019 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1426 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1020 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1427 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1021 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1428 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1022 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1429 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1430 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1431 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1023 1432
1024 sv_runtime = get_sv ("cf::RUNTIME", 1); 1433 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1025 sv_upgrade (sv_runtime, SVt_NV); 1434 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1435 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1436 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1437 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1026 1438
1027 cb_global = get_av ("cf::CB_GLOBAL", 1); 1439 cb_global = get_av ("cf::CB_GLOBAL", 1);
1028 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1440 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1029 cb_object = get_av ("cf::CB_OBJECT", 1); 1441 cb_object = get_av ("cf::CB_OBJECT", 1);
1030 cb_player = get_av ("cf::CB_PLAYER", 1); 1442 cb_player = get_av ("cf::CB_PLAYER", 1);
1031 cb_client = get_av ("cf::CB_CLIENT", 1); 1443 cb_client = get_av ("cf::CB_CLIENT", 1);
1032 cb_type = get_av ("cf::CB_TYPE" , 1); 1444 cb_type = get_av ("cf::CB_TYPE" , 1);
1033 cb_map = get_av ("cf::CB_MAP" , 1); 1445 cb_map = get_av ("cf::CB_MAP" , 1);
1034} 1446}
1035 1447
1448static void
1449_connect_to_perl_2 ()
1450{
1451 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1452 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1453 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1454 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1455 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1456 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1457}
1458
1036MODULE = cf PACKAGE = cf PREFIX = cf_ 1459MODULE = cf PACKAGE = cf PREFIX = cf_
1037 1460
1038BOOT: 1461BOOT:
1039{ 1462{
1463 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1464 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1465
1040 _connect_to_perl (); 1466 _connect_to_perl_1 ();
1041
1042 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1043 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1044 1467
1045 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1468 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1046 1469
1047 static const struct { 1470 static const struct {
1048 const char *name; 1471 const char *name;
1049 IV iv; 1472 IV iv;
1050 } *civ, const_iv[] = { 1473 } *civ, const_iv[] = {
1051# define const_iv(name) { # name, (IV)name }, 1474# define const_iv(name) { # name, (IV)name },
1052 const_iv (llevError) 1475# include "const_iv.h"
1053 const_iv (llevInfo) 1476# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1054 const_iv (llevDebug) 1477# include "attackinc.h"
1055 const_iv (llevMonster) 1478# undef def
1479# define def(uc, flags) const_iv (SK_ ## uc)
1480# include "skillinc.h"
1481# undef def
1482# define def(name, use, nonuse) const_iv (body_ ## name)
1483# include "slotinc.h"
1484# undef def
1056 1485
1057 const_iv (Map0Cmd) 1486 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1058 const_iv (Map1Cmd)
1059 const_iv (Map1aCmd)
1060
1061 const_iv (MAP_CLIENT_X)
1062 const_iv (MAP_CLIENT_Y)
1063 1487
1064 const_iv (MAX_TIME) 1488 const_iv (MAX_TIME)
1065 const_iv (PLAYER)
1066 const_iv (TRANSPORT)
1067 const_iv (ROD)
1068 const_iv (TREASURE)
1069 const_iv (POTION)
1070 const_iv (FOOD)
1071 const_iv (POISON)
1072 const_iv (BOOK)
1073 const_iv (CLOCK) 1489 const_iv (MAXSOCKBUF)
1074 const_iv (ARROW)
1075 const_iv (BOW)
1076 const_iv (WEAPON)
1077 const_iv (ARMOUR)
1078 const_iv (PEDESTAL)
1079 const_iv (ALTAR)
1080 const_iv (LOCKED_DOOR)
1081 const_iv (SPECIAL_KEY)
1082 const_iv (MAP)
1083 const_iv (DOOR)
1084 const_iv (KEY)
1085 const_iv (TIMED_GATE)
1086 const_iv (TRIGGER)
1087 const_iv (GRIMREAPER)
1088 const_iv (MAGIC_EAR)
1089 const_iv (TRIGGER_BUTTON)
1090 const_iv (TRIGGER_ALTAR)
1091 const_iv (TRIGGER_PEDESTAL)
1092 const_iv (SHIELD)
1093 const_iv (HELMET)
1094 const_iv (HORN)
1095 const_iv (MONEY)
1096 const_iv (CLASS)
1097 const_iv (GRAVESTONE)
1098 const_iv (AMULET)
1099 const_iv (PLAYERMOVER)
1100 const_iv (TELEPORTER)
1101 const_iv (CREATOR)
1102 const_iv (SKILL)
1103 const_iv (EARTHWALL)
1104 const_iv (GOLEM)
1105 const_iv (THROWN_OBJ)
1106 const_iv (BLINDNESS)
1107 const_iv (GOD)
1108 const_iv (DETECTOR)
1109 const_iv (TRIGGER_MARKER)
1110 const_iv (DEAD_OBJECT)
1111 const_iv (DRINK)
1112 const_iv (MARKER)
1113 const_iv (HOLY_ALTAR)
1114 const_iv (PLAYER_CHANGER)
1115 const_iv (BATTLEGROUND)
1116 const_iv (PEACEMAKER)
1117 const_iv (GEM)
1118 const_iv (FIREWALL)
1119 const_iv (ANVIL)
1120 const_iv (CHECK_INV)
1121 const_iv (MOOD_FLOOR)
1122 const_iv (EXIT)
1123 const_iv (ENCOUNTER)
1124 const_iv (SHOP_FLOOR)
1125 const_iv (SHOP_MAT)
1126 const_iv (RING)
1127 const_iv (FLOOR)
1128 const_iv (FLESH)
1129 const_iv (INORGANIC)
1130 const_iv (SKILL_TOOL)
1131 const_iv (LIGHTER)
1132 const_iv (BUILDABLE_WALL)
1133 const_iv (MISC_OBJECT)
1134 const_iv (LAMP)
1135 const_iv (DUPLICATOR)
1136 const_iv (SPELLBOOK)
1137 const_iv (CLOAK)
1138 const_iv (SPINNER)
1139 const_iv (GATE)
1140 const_iv (BUTTON)
1141 const_iv (CF_HANDLE)
1142 const_iv (HOLE)
1143 const_iv (TRAPDOOR)
1144 const_iv (SIGN)
1145 const_iv (BOOTS)
1146 const_iv (GLOVES)
1147 const_iv (SPELL)
1148 const_iv (SPELL_EFFECT)
1149 const_iv (CONVERTER)
1150 const_iv (BRACERS)
1151 const_iv (POISONING)
1152 const_iv (SAVEBED)
1153 const_iv (WAND)
1154 const_iv (SCROLL)
1155 const_iv (DIRECTOR)
1156 const_iv (GIRDLE)
1157 const_iv (FORCE)
1158 const_iv (POTION_EFFECT)
1159 const_iv (EVENT_CONNECTOR)
1160 const_iv (CLOSE_CON)
1161 const_iv (CONTAINER)
1162 const_iv (ARMOUR_IMPROVER)
1163 const_iv (WEAPON_IMPROVER)
1164 const_iv (SKILLSCROLL)
1165 const_iv (DEEP_SWAMP)
1166 const_iv (IDENTIFY_ALTAR)
1167 const_iv (MENU)
1168 const_iv (RUNE)
1169 const_iv (TRAP)
1170 const_iv (POWER_CRYSTAL)
1171 const_iv (CORPSE)
1172 const_iv (DISEASE)
1173 const_iv (SYMPTOM)
1174 const_iv (BUILDER)
1175 const_iv (MATERIAL)
1176 const_iv (ITEM_TRANSFORMER)
1177 1490
1178 const_iv (NUM_SUBTYPES) 1491 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1492 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1179 1493
1180 const_iv (ST_BD_BUILD) 1494 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1181 const_iv (ST_BD_REMOVE)
1182 1495
1183 const_iv (ST_MAT_FLOOR) 1496 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1184 const_iv (ST_MAT_WALL) 1497 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1185 const_iv (ST_MAT_ITEM)
1186
1187 const_iv (AT_PHYSICAL)
1188 const_iv (AT_MAGIC)
1189 const_iv (AT_FIRE)
1190 const_iv (AT_ELECTRICITY)
1191 const_iv (AT_COLD)
1192 const_iv (AT_CONFUSION)
1193 const_iv (AT_ACID)
1194 const_iv (AT_DRAIN)
1195 const_iv (AT_WEAPONMAGIC)
1196 const_iv (AT_GHOSTHIT)
1197 const_iv (AT_POISON)
1198 const_iv (AT_SLOW)
1199 const_iv (AT_PARALYZE)
1200 const_iv (AT_TURN_UNDEAD)
1201 const_iv (AT_FEAR)
1202 const_iv (AT_CANCELLATION)
1203 const_iv (AT_DEPLETE)
1204 const_iv (AT_DEATH)
1205 const_iv (AT_CHAOS)
1206 const_iv (AT_COUNTERSPELL)
1207 const_iv (AT_GODPOWER)
1208 const_iv (AT_HOLYWORD)
1209 const_iv (AT_BLIND)
1210 const_iv (AT_INTERNAL)
1211 const_iv (AT_LIFE_STEALING)
1212 const_iv (AT_DISEASE)
1213
1214 const_iv (WEAP_HIT)
1215 const_iv (WEAP_SLASH)
1216 const_iv (WEAP_PIERCE)
1217 const_iv (WEAP_CLEAVE)
1218 const_iv (WEAP_SLICE)
1219 const_iv (WEAP_STAB)
1220 const_iv (WEAP_WHIP)
1221 const_iv (WEAP_CRUSH)
1222 const_iv (WEAP_BLUD)
1223
1224 const_iv (FLAG_ALIVE)
1225 const_iv (FLAG_WIZ)
1226 const_iv (FLAG_REMOVED)
1227 const_iv (FLAG_FREED)
1228 const_iv (FLAG_WAS_WIZ)
1229 const_iv (FLAG_APPLIED)
1230 const_iv (FLAG_UNPAID)
1231 const_iv (FLAG_USE_SHIELD)
1232 const_iv (FLAG_NO_PICK)
1233 const_iv (FLAG_ANIMATE)
1234 const_iv (FLAG_MONSTER)
1235 const_iv (FLAG_FRIENDLY)
1236 const_iv (FLAG_GENERATOR)
1237 const_iv (FLAG_IS_THROWN)
1238 const_iv (FLAG_AUTO_APPLY)
1239 const_iv (FLAG_PLAYER_SOLD)
1240 const_iv (FLAG_SEE_INVISIBLE)
1241 const_iv (FLAG_CAN_ROLL)
1242 const_iv (FLAG_OVERLAY_FLOOR)
1243 const_iv (FLAG_IS_TURNABLE)
1244 const_iv (FLAG_IS_USED_UP)
1245 const_iv (FLAG_IDENTIFIED)
1246 const_iv (FLAG_REFLECTING)
1247 const_iv (FLAG_CHANGING)
1248 const_iv (FLAG_SPLITTING)
1249 const_iv (FLAG_HITBACK)
1250 const_iv (FLAG_STARTEQUIP)
1251 const_iv (FLAG_BLOCKSVIEW)
1252 const_iv (FLAG_UNDEAD)
1253 const_iv (FLAG_SCARED)
1254 const_iv (FLAG_UNAGGRESSIVE)
1255 const_iv (FLAG_REFL_MISSILE)
1256 const_iv (FLAG_REFL_SPELL)
1257 const_iv (FLAG_NO_MAGIC)
1258 const_iv (FLAG_NO_FIX_PLAYER)
1259 const_iv (FLAG_IS_LIGHTABLE)
1260 const_iv (FLAG_TEAR_DOWN)
1261 const_iv (FLAG_RUN_AWAY)
1262 const_iv (FLAG_PICK_UP)
1263 const_iv (FLAG_UNIQUE)
1264 const_iv (FLAG_NO_DROP)
1265 const_iv (FLAG_WIZCAST)
1266 const_iv (FLAG_CAST_SPELL)
1267 const_iv (FLAG_USE_SCROLL)
1268 const_iv (FLAG_USE_RANGE)
1269 const_iv (FLAG_USE_BOW)
1270 const_iv (FLAG_USE_ARMOUR)
1271 const_iv (FLAG_USE_WEAPON)
1272 const_iv (FLAG_USE_RING)
1273 const_iv (FLAG_READY_RANGE)
1274 const_iv (FLAG_READY_BOW)
1275 const_iv (FLAG_XRAYS)
1276 const_iv (FLAG_NO_APPLY)
1277 const_iv (FLAG_IS_FLOOR)
1278 const_iv (FLAG_LIFESAVE)
1279 const_iv (FLAG_NO_STRENGTH)
1280 const_iv (FLAG_SLEEP)
1281 const_iv (FLAG_STAND_STILL)
1282 const_iv (FLAG_RANDOM_MOVE)
1283 const_iv (FLAG_ONLY_ATTACK)
1284 const_iv (FLAG_CONFUSED)
1285 const_iv (FLAG_STEALTH)
1286 const_iv (FLAG_WIZPASS)
1287 const_iv (FLAG_IS_LINKED)
1288 const_iv (FLAG_CURSED)
1289 const_iv (FLAG_DAMNED)
1290 const_iv (FLAG_SEE_ANYWHERE)
1291 const_iv (FLAG_KNOWN_MAGICAL)
1292 const_iv (FLAG_KNOWN_CURSED)
1293 const_iv (FLAG_CAN_USE_SKILL)
1294 const_iv (FLAG_BEEN_APPLIED)
1295 const_iv (FLAG_READY_SCROLL)
1296 const_iv (FLAG_USE_ROD)
1297 const_iv (FLAG_USE_HORN)
1298 const_iv (FLAG_MAKE_INVIS)
1299 const_iv (FLAG_INV_LOCKED)
1300 const_iv (FLAG_IS_WOODED)
1301 const_iv (FLAG_IS_HILLY)
1302 const_iv (FLAG_READY_SKILL)
1303 const_iv (FLAG_READY_WEAPON)
1304 const_iv (FLAG_NO_SKILL_IDENT)
1305 const_iv (FLAG_BLIND)
1306 const_iv (FLAG_SEE_IN_DARK)
1307 const_iv (FLAG_IS_CAULDRON)
1308 const_iv (FLAG_NO_STEAL)
1309 const_iv (FLAG_ONE_HIT)
1310 const_iv (FLAG_CLIENT_SENT)
1311 const_iv (FLAG_BERSERK)
1312 const_iv (FLAG_NEUTRAL)
1313 const_iv (FLAG_NO_ATTACK)
1314 const_iv (FLAG_NO_DAMAGE)
1315 const_iv (FLAG_OBJ_ORIGINAL)
1316 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1317 const_iv (FLAG_ACTIVATE_ON_PUSH)
1318 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1319 const_iv (FLAG_IS_WATER)
1320 const_iv (FLAG_CONTENT_ON_GEN)
1321 const_iv (FLAG_IS_A_TEMPLATE)
1322 const_iv (FLAG_IS_BUILDABLE)
1323 const_iv (FLAG_DESTROY_ON_DEATH)
1324 const_iv (FLAG_NO_MAP_SAVE)
1325
1326 const_iv (NDI_BLACK)
1327 const_iv (NDI_WHITE)
1328 const_iv (NDI_NAVY)
1329 const_iv (NDI_RED)
1330 const_iv (NDI_ORANGE)
1331 const_iv (NDI_BLUE)
1332 const_iv (NDI_DK_ORANGE)
1333 const_iv (NDI_GREEN)
1334 const_iv (NDI_LT_GREEN)
1335 const_iv (NDI_GREY)
1336 const_iv (NDI_BROWN)
1337 const_iv (NDI_GOLD)
1338 const_iv (NDI_TAN)
1339 const_iv (NDI_MAX_COLOR)
1340 const_iv (NDI_COLOR_MASK)
1341 const_iv (NDI_UNIQUE)
1342 const_iv (NDI_ALL)
1343
1344 const_iv (UPD_LOCATION)
1345 const_iv (UPD_FLAGS)
1346 const_iv (UPD_WEIGHT)
1347 const_iv (UPD_FACE)
1348 const_iv (UPD_NAME)
1349 const_iv (UPD_ANIM)
1350 const_iv (UPD_ANIMSPEED)
1351 const_iv (UPD_NROF)
1352
1353 const_iv (UPD_SP_MANA)
1354 const_iv (UPD_SP_GRACE)
1355 const_iv (UPD_SP_DAMAGE)
1356
1357 const_iv (F_APPLIED)
1358 const_iv (F_LOCATION)
1359 const_iv (F_UNPAID)
1360 const_iv (F_MAGIC)
1361 const_iv (F_CURSED)
1362 const_iv (F_DAMNED)
1363 const_iv (F_OPEN)
1364 const_iv (F_NOPICK)
1365 const_iv (F_LOCKED) 1498 const_iv (F_LOCKED)
1366 1499
1367 const_iv (F_BUY) 1500 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1368 const_iv (F_SHOP) 1501 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1369 const_iv (F_SELL)
1370 1502
1371 const_iv (P_BLOCKSVIEW) 1503 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1372 const_iv (P_PLAYER)
1373 const_iv (P_NO_MAGIC)
1374 const_iv (P_IS_ALIVE)
1375 const_iv (P_NO_CLERIC)
1376 const_iv (P_OUT_OF_MAP)
1377 const_iv (P_NEW_MAP)
1378 const_iv (P_UPTODATE)
1379 1504
1380 const_iv (UP_OBJ_INSERT) 1505 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1381 const_iv (UP_OBJ_REMOVE) 1506 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1382 const_iv (UP_OBJ_CHANGE)
1383 const_iv (UP_OBJ_FACE)
1384 1507
1385 const_iv (INS_NO_MERGE) 1508 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1386 const_iv (INS_ABOVE_FLOOR_ONLY) 1509 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1387 const_iv (INS_NO_WALK_ON)
1388 const_iv (INS_ON_TOP)
1389 const_iv (INS_BELOW_ORIGINATOR)
1390 const_iv (INS_MAP_LOAD)
1391 1510
1392 const_iv (WILL_APPLY_HANDLE) 1511 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1393 const_iv (WILL_APPLY_TREASURE)
1394 const_iv (WILL_APPLY_EARTHWALL)
1395 const_iv (WILL_APPLY_DOOR)
1396 const_iv (WILL_APPLY_FOOD)
1397 1512
1398 const_iv (SAVE_MODE) 1513 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1399 const_iv (SAVE_DIR_MODE)
1400
1401 const_iv (M_PAPER)
1402 const_iv (M_IRON)
1403 const_iv (M_GLASS)
1404 const_iv (M_LEATHER)
1405 const_iv (M_WOOD)
1406 const_iv (M_ORGANIC)
1407 const_iv (M_STONE)
1408 const_iv (M_CLOTH)
1409 const_iv (M_ADAMANT)
1410 const_iv (M_LIQUID)
1411 const_iv (M_SOFT_METAL)
1412 const_iv (M_BONE)
1413 const_iv (M_ICE)
1414 const_iv (M_SPECIAL)
1415
1416 const_iv (SK_EXP_ADD_SKILL)
1417 const_iv (SK_EXP_TOTAL)
1418 const_iv (SK_EXP_NONE)
1419 const_iv (SK_SUBTRACT_SKILL_EXP)
1420 const_iv (SK_EXP_SKILL_ONLY)
1421
1422 const_iv (SK_LOCKPICKING)
1423 const_iv (SK_HIDING)
1424 const_iv (SK_SMITHERY)
1425 const_iv (SK_BOWYER)
1426 const_iv (SK_JEWELER)
1427 const_iv (SK_ALCHEMY)
1428 const_iv (SK_STEALING)
1429 const_iv (SK_LITERACY)
1430 const_iv (SK_BARGAINING)
1431 const_iv (SK_JUMPING)
1432 const_iv (SK_DET_MAGIC)
1433 const_iv (SK_ORATORY)
1434 const_iv (SK_SINGING)
1435 const_iv (SK_DET_CURSE)
1436 const_iv (SK_FIND_TRAPS)
1437 const_iv (SK_MEDITATION)
1438 const_iv (SK_PUNCHING)
1439 const_iv (SK_FLAME_TOUCH)
1440 const_iv (SK_KARATE)
1441 const_iv (SK_CLIMBING)
1442 const_iv (SK_WOODSMAN)
1443 const_iv (SK_INSCRIPTION)
1444 const_iv (SK_ONE_HANDED_WEAPON)
1445 const_iv (SK_MISSILE_WEAPON)
1446 const_iv (SK_THROWING)
1447 const_iv (SK_USE_MAGIC_ITEM)
1448 const_iv (SK_DISARM_TRAPS)
1449 const_iv (SK_SET_TRAP)
1450 const_iv (SK_THAUMATURGY)
1451 const_iv (SK_PRAYING)
1452 const_iv (SK_CLAWING)
1453 const_iv (SK_LEVITATION)
1454 const_iv (SK_SUMMONING)
1455 const_iv (SK_PYROMANCY)
1456 const_iv (SK_EVOCATION)
1457 const_iv (SK_SORCERY)
1458 const_iv (SK_TWO_HANDED_WEAPON)
1459 const_iv (SK_SPARK_TOUCH)
1460 const_iv (SK_SHIVER)
1461 const_iv (SK_ACID_SPLASH)
1462 const_iv (SK_POISON_NAIL)
1463
1464 const_iv (SOUND_NEW_PLAYER)
1465 const_iv (SOUND_FIRE_ARROW)
1466 const_iv (SOUND_LEARN_SPELL)
1467 const_iv (SOUND_FUMBLE_SPELL)
1468 const_iv (SOUND_WAND_POOF)
1469 const_iv (SOUND_OPEN_DOOR)
1470 const_iv (SOUND_PUSH_PLAYER)
1471 const_iv (SOUND_PLAYER_HITS1)
1472 const_iv (SOUND_PLAYER_HITS2)
1473 const_iv (SOUND_PLAYER_HITS3)
1474 const_iv (SOUND_PLAYER_HITS4)
1475 const_iv (SOUND_PLAYER_IS_HIT1)
1476 const_iv (SOUND_PLAYER_IS_HIT2)
1477 const_iv (SOUND_PLAYER_IS_HIT3)
1478 const_iv (SOUND_PLAYER_KILLS)
1479 const_iv (SOUND_PET_IS_KILLED)
1480 const_iv (SOUND_PLAYER_DIES)
1481 const_iv (SOUND_OB_EVAPORATE)
1482 const_iv (SOUND_OB_EXPLODE)
1483 const_iv (SOUND_CLOCK)
1484 const_iv (SOUND_TURN_HANDLE)
1485 const_iv (SOUND_FALL_HOLE)
1486 const_iv (SOUND_DRINK_POISON)
1487 const_iv (SOUND_CAST_SPELL_0)
1488
1489 const_iv (PREFER_LOW)
1490 const_iv (PREFER_HIGH)
1491
1492 const_iv (ATNR_PHYSICAL)
1493 const_iv (ATNR_MAGIC)
1494 const_iv (ATNR_FIRE)
1495 const_iv (ATNR_ELECTRICITY)
1496 const_iv (ATNR_COLD)
1497 const_iv (ATNR_CONFUSION)
1498 const_iv (ATNR_ACID)
1499 const_iv (ATNR_DRAIN)
1500 const_iv (ATNR_WEAPONMAGIC)
1501 const_iv (ATNR_GHOSTHIT)
1502 const_iv (ATNR_POISON)
1503 const_iv (ATNR_SLOW)
1504 const_iv (ATNR_PARALYZE)
1505 const_iv (ATNR_TURN_UNDEAD)
1506 const_iv (ATNR_FEAR)
1507 const_iv (ATNR_CANCELLATION)
1508 const_iv (ATNR_DEPLETE)
1509 const_iv (ATNR_DEATH)
1510 const_iv (ATNR_CHAOS)
1511 const_iv (ATNR_COUNTERSPELL)
1512 const_iv (ATNR_GODPOWER)
1513 const_iv (ATNR_HOLYWORD)
1514 const_iv (ATNR_BLIND)
1515 const_iv (ATNR_INTERNAL)
1516 const_iv (ATNR_LIFE_STEALING)
1517 const_iv (ATNR_DISEASE)
1518
1519 const_iv (MAP_IN_MEMORY)
1520 const_iv (MAP_SWAPPED)
1521 const_iv (MAP_LOADING)
1522 const_iv (MAP_SAVING)
1523
1524 const_iv (KLASS_ATTACHABLE)
1525 const_iv (KLASS_GLOBAL)
1526 const_iv (KLASS_OBJECT)
1527 const_iv (KLASS_CLIENT)
1528 const_iv (KLASS_PLAYER)
1529 const_iv (KLASS_MAP)
1530
1531 const_iv (CS_QUERY_YESNO)
1532 const_iv (CS_QUERY_SINGLECHAR)
1533 const_iv (CS_QUERY_HIDEINPUT)
1534
1535 const_iv (ST_DEAD)
1536 const_iv (ST_SETUP)
1537 const_iv (ST_PLAYING)
1538 const_iv (ST_CUSTOM)
1539
1540 const_iv (ST_CHANGE_CLASS)
1541
1542 const_iv (IO_HEADER)
1543 const_iv (IO_OBJECTS)
1544 const_iv (IO_UNIQUES)
1545
1546 // random map generator
1547 const_iv (LAYOUT_NONE)
1548 const_iv (LAYOUT_ONION)
1549 const_iv (LAYOUT_MAZE)
1550 const_iv (LAYOUT_SPIRAL)
1551 const_iv (LAYOUT_ROGUELIKE)
1552 const_iv (LAYOUT_SNAKE)
1553 const_iv (LAYOUT_SQUARE_SPIRAL)
1554
1555 const_iv (RMOPT_RANDOM)
1556 const_iv (RMOPT_CENTERED)
1557 const_iv (RMOPT_LINEAR)
1558 const_iv (RMOPT_BOTTOM_C)
1559 const_iv (RMOPT_BOTTOM_R)
1560 const_iv (RMOPT_IRR_SPACE)
1561 const_iv (RMOPT_WALL_OFF)
1562 const_iv (RMOPT_WALLS_ONLY)
1563 const_iv (RMOPT_NO_DOORS)
1564
1565 const_iv (SYMMETRY_RANDOM)
1566 const_iv (SYMMETRY_NONE)
1567 const_iv (SYMMETRY_X)
1568 const_iv (SYMMETRY_Y)
1569 const_iv (SYMMETRY_XY)
1570 }; 1514 };
1571 1515
1572 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1516 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1573 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1517 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1574 1518
1575 static const struct { 1519 static const struct {
1576 const char *name; 1520 const char *name;
1577 int skip; 1521 int skip;
1583# undef def 1527# undef def
1584 }; 1528 };
1585 1529
1586 AV *av = get_av ("cf::EVENT", 1); 1530 AV *av = get_av ("cf::EVENT", 1);
1587 1531
1588 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1532 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1589 { 1533 {
1590 AV *event = newAV (); 1534 AV *event = newAV ();
1591 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1535 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1592 av_push (event, newSViv (eiv->klass)); 1536 av_push (event, newSViv (eiv->klass));
1593 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1537 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1594 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1538 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1595 } 1539 }
1596}
1597 1540
1541 // used by autogenerated BOOT sections from genacc
1542 av_reflect = get_av ("cf::REFLECT", 1);
1543}
1544
1545void _gv_clear (SV *gv)
1546 CODE:
1547 assert (SvTYPE (gv) == SVt_PVGV);
1548# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1549 SvREFCNT_inc (gv);
1550 f (GvGP (gv)->gp_form);
1551 f (GvGP (gv)->gp_io);
1552 f (GvGP (gv)->gp_sv);
1553 f (GvGP (gv)->gp_av);
1554 f (GvGP (gv)->gp_hv);
1555 f (GvGP (gv)->gp_cv);
1556 GvCVGEN (gv) = 0;
1557 GvMULTI_off (gv);
1558 SvREFCNT_dec (gv);
1559# undef f
1560
1598void _connect_to_perl () 1561void _connect_to_perl_1 ()
1599 1562
1563void _connect_to_perl_2 ()
1564
1565void _recalc_want ()
1566
1567# not used by default anymore
1600void _global_reattach () 1568void _global_reattach ()
1601 CODE: 1569 CODE:
1602{ 1570{
1603 // reattach to all attachable objects in the game. 1571 // reattach to all attachable objects in the game.
1604 for_all_clients (ns) 1572 for_all_clients (ns)
1606 1574
1607 for_all_objects (op) 1575 for_all_objects (op)
1608 op->reattach (); 1576 op->reattach ();
1609} 1577}
1610 1578
1579void init_anim ()
1580
1581void init_globals ()
1582
1583void init_attackmess ()
1584
1585void init_dynamic ()
1586
1587void load_settings ()
1588
1589void _reload_exp_table ()
1590
1591void _reload_materials ()
1592
1593void init_uuid ()
1594 CODE:
1595 UUID::init ();
1596
1597void init_signals ()
1598
1599void init_skills ()
1600
1601void init_beforeplay ()
1602
1603void evthread_start (int aiofd)
1604
1605void cede_to_tick ()
1606 CODE:
1607 coroapi::cede_to_tick ();
1608
1609NV till_tick ()
1610 CODE:
1611 RETVAL = SvNVX (sv_next_tick) - now ();
1612 OUTPUT:
1613 RETVAL
1614
1615int tick_inhibit ()
1616 CODE:
1617 RETVAL = tick_inhibit;
1618 OUTPUT:
1619 RETVAL
1620
1621void tick_inhibit_inc ()
1622 CODE:
1623 ++tick_inhibit;
1624
1625void tick_inhibit_dec ()
1626 CODE:
1627 if (!--tick_inhibit)
1628 if (tick_pending)
1629 {
1630 ev_async_send (EV_DEFAULT, &tick_watcher);
1631 coroapi::cede ();
1632 }
1633
1634void one_tick ()
1635 CODE:
1636{
1637 ev_now_update (EV_DEFAULT);
1638 NOW = ev_now (EV_DEFAULT);
1639 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1640 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1641 runtime = SvNVX (sv_runtime);
1642
1643 one_tick ();
1644
1645 ++server_tick;
1646 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1647
1648 ev_now_update (EV_DEFAULT);
1649 NOW = ev_now (EV_DEFAULT);
1650 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1651
1652 runtime += TICK;
1653 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1654}
1655
1611NV floor (NV x) 1656NV floor (NV x)
1612 1657
1613NV ceil (NV x) 1658NV ceil (NV x)
1614 1659
1615NV rndm (...) 1660NV rndm (...)
1661 ALIAS:
1662 rmg_rndm = 1
1616 CODE: 1663 CODE:
1664{
1665 rand_gen &gen = ix ? rmg_rndm : rndm;
1617 switch (items) 1666 switch (items)
1618 { 1667 {
1619 case 0: RETVAL = rndm (); break; 1668 case 0: RETVAL = gen (); break;
1620 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1669 case 1: RETVAL = gen (SvUV (ST (0))); break;
1621 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1670 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1622 default: croak ("cf::rndm requires none, one or two parameters."); break; 1671 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1623 } 1672 }
1673}
1624 OUTPUT: 1674 OUTPUT:
1625 RETVAL 1675 RETVAL
1626 1676
1627void server_tick () 1677NV clamp (NV value, NV min_value, NV max_value)
1628 CODE: 1678 CODE:
1629 runtime = SvNVx (sv_runtime); 1679 RETVAL = clamp (value, min_value, max_value);
1630 server_tick (); 1680 OUTPUT:
1681 RETVAL
1631 1682
1632void 1683NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1633LOG (int level, char *msg) 1684 CODE:
1685 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1686 OUTPUT:
1687 RETVAL
1688
1689const char *ordinal (int i)
1690
1691void weaken (...)
1692 PROTOTYPE: @
1693 CODE:
1694 while (items > 0)
1695 sv_rvweaken (ST (--items));
1696
1697void log_suspend ()
1698
1699void log_resume ()
1700
1701void log_backtrace (utf8_string msg)
1702
1703void LOG (int flags, utf8_string msg)
1634 PROTOTYPE: $$ 1704 PROTOTYPE: $$
1635 C_ARGS: (LogLevel)level, "%s", msg 1705 C_ARGS: flags, "%s", msg
1636 1706
1637char *path_combine (char *base, char *path) 1707octet_string path_combine (octet_string base, octet_string path)
1638 PROTOTYPE: $$ 1708 PROTOTYPE: $$
1639 1709
1640char *path_combine_and_normalize (char *base, char *path) 1710octet_string path_combine_and_normalize (octet_string base, octet_string path)
1641 PROTOTYPE: $$ 1711 PROTOTYPE: $$
1642 1712
1643const char *
1644get_maps_directory (char *path)
1645 PROTOTYPE: $
1646 ALIAS: maps_directory = 0
1647 CODE:
1648 RETVAL = create_pathname (path);
1649 OUTPUT: RETVAL
1650
1651void 1713void
1652sub_generation_inc () 1714sub_generation_inc ()
1653 CODE: 1715 CODE:
1654 PL_sub_generation++; 1716 PL_sub_generation++;
1655 1717
1656const char * 1718const_octet_string
1657mapdir () 1719mapdir ()
1658 PROTOTYPE: 1720 PROTOTYPE:
1659 ALIAS: 1721 ALIAS:
1660 mapdir = 0 1722 mapdir = 0
1661 uniquedir = 1 1723 uniquedir = 1
1677 } 1739 }
1678 OUTPUT: RETVAL 1740 OUTPUT: RETVAL
1679 1741
1680void abort () 1742void abort ()
1681 1743
1744void reset_signals ()
1745
1682void fork_abort (char *cause = "cf::fork_abort") 1746void fork_abort (const_octet_string cause = "cf::fork_abort")
1683 1747
1684void cleanup (const char *cause, bool make_core = false) 1748void cleanup (const_octet_string cause, bool make_core = false)
1685 1749
1686void emergency_save () 1750void emergency_save ()
1687 1751
1688void _exit (int status = EXIT_SUCCESS) 1752void _exit (int status = EXIT_SUCCESS)
1689 1753
1690UV sv_2watcher (SV *w) 1754#if _POSIX_MEMLOCK
1755
1756int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1757 INIT:
1758#if __GLIBC__
1759 mallopt (M_TOP_PAD, 1024 * 1024);
1760 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1761 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1762 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1763 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1764#endif
1765
1766int munlockall ()
1767
1768#endif
1769
1770int
1771malloc_trim (IV pad = 0)
1772
1773void
1774mallinfo ()
1691 CODE: 1775 PPCODE:
1692 RETVAL = (UV)GEventAPI->sv_2watcher (w); 1776{
1777#if __GLIBC__
1778 struct mallinfo mai = mallinfo ();
1779 EXTEND (SP, 10*2);
1780 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1781 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1782 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1783 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1784 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1785 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1786 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1787 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1788 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1789 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1790#endif
1791 EXTEND (SP, 5*2);
1792 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1793 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1794 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1795 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1796 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1797}
1798
1799int find_animation (utf8_string text)
1800 PROTOTYPE: $
1801
1802int random_roll (int min, int max, object *op, int goodbad);
1803
1804const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1805
1806int exp_to_level (val64 exp)
1807
1808val64 level_to_min_exp (int level)
1809
1810const_utf8_string
1811spellpathnames (int idx)
1812 CODE:
1813 RETVAL = spellpathnames [idx];
1814 OUTPUT: RETVAL
1815
1816SV *
1817attacktype_name (int atnr)
1818 CODE:
1819 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1820 ? newSVpv (attacktype_name [atnr], 0)
1821 : &PL_sv_undef;
1822 OUTPUT: RETVAL
1823
1824SV *
1825attacktype_desc (int atnr)
1826 CODE:
1827 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1828 ? newSVpv (attacktype_desc [atnr], 0)
1829 : &PL_sv_undef;
1830 OUTPUT: RETVAL
1831
1832SV *
1833resist_plus (int atnr)
1834 CODE:
1835 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1836 ? newSVpv (resist_plus [atnr], 0)
1837 : &PL_sv_undef;
1838 OUTPUT: RETVAL
1839
1840SV *
1841change_resist_msg (int atnr)
1842 CODE:
1843 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1844 ? newSVpv (change_resist_msg [atnr], 0)
1845 : &PL_sv_undef;
1846 OUTPUT: RETVAL
1847
1848UUID
1849uuid_cur ()
1850 CODE:
1851 RETVAL = UUID::cur;
1693 OUTPUT: 1852 OUTPUT:
1694 RETVAL 1853 RETVAL
1695 1854
1696#if _POSIX_MEMLOCK 1855UUID
1697 1856uuid_gen ()
1698int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1857 CODE:
1699 1858 RETVAL = UUID::gen ();
1700int munlockall () 1859 OUTPUT:
1701
1702#endif
1703
1704int find_animation (char *text)
1705 PROTOTYPE: $
1706
1707int random_roll (int min, int max, object *op, int goodbad);
1708
1709const char *cost_string_from_value(uint64 cost, int approx = 0)
1710
1711int
1712exp_to_level (val64 exp)
1713 CODE:
1714{
1715 int i = 0;
1716
1717 RETVAL = settings.max_level;
1718
1719 for (i = 1; i <= settings.max_level; i++)
1720 {
1721 if (levels[i] > exp)
1722 {
1723 RETVAL = i - 1;
1724 break;
1725 }
1726 }
1727}
1728 OUTPUT: RETVAL 1860 RETVAL
1729 1861
1730val64 1862val64
1731level_to_min_exp (int level) 1863uuid_seq (UUID uuid)
1732 CODE: 1864 CODE:
1733 if (level > settings.max_level) 1865 RETVAL = uuid.seq;
1734 RETVAL = levels[settings.max_level]; 1866 OUTPUT:
1735 else if (level < 1)
1736 RETVAL = 0; 1867 RETVAL
1737 else 1868
1738 RETVAL = levels[level]; 1869UUID
1870uuid_str (val64 seq)
1871 CODE:
1872 RETVAL.seq = seq;
1873 OUTPUT:
1739 OUTPUT: RETVAL 1874 RETVAL
1740 1875
1741SV * 1876void
1742resistance_to_string (int atnr) 1877coin_names ()
1743 CODE: 1878 PPCODE:
1744 if (atnr >= 0 && atnr < NROFATTACKS) 1879 EXTEND (SP, NUM_COINS);
1745 RETVAL = newSVpv (resist_plus[atnr], 0); 1880 for (int i = 0; i < NUM_COINS; ++i)
1746 else 1881 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1747 XSRETURN_UNDEF; 1882
1748 OUTPUT: RETVAL 1883void
1884coin_archetypes ()
1885 PPCODE:
1886 EXTEND (SP, NUM_COINS);
1887 for (int i = 0; i < NUM_COINS; ++i)
1888 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1749 1889
1750bool 1890bool
1751load_resource_file (const char *filename) 1891load_resource_file_ (octet_string filename)
1892
1893void
1894fix_weight ()
1752 1895
1753MODULE = cf PACKAGE = cf::attachable 1896MODULE = cf PACKAGE = cf::attachable
1754 1897
1755int 1898int
1756valid (SV *obj) 1899valid (SV *obj)
1757 CODE: 1900 CODE:
1758 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1901 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1759 OUTPUT: 1902 OUTPUT:
1760 RETVAL 1903 RETVAL
1761 1904
1905bool should_invoke (attachable *obj, int event)
1906 CODE:
1907 RETVAL = obj->should_invoke ((event_type)event);
1908 OUTPUT: RETVAL
1909
1762void 1910void
1763debug_trace (attachable *obj, bool on = true) 1911debug_trace (attachable *obj, bool on = true)
1764 CODE: 1912 CODE:
1765 obj->flags &= ~attachable::F_DEBUG_TRACE; 1913 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1766 if (on) 1914 if (on)
1767 obj->flags |= attachable::F_DEBUG_TRACE; 1915 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1768 1916
1769int mortals_size () 1917int mortals_size ()
1770 CODE: 1918 CODE:
1771 RETVAL = attachable::mortals.size (); 1919 RETVAL = attachable::mortals.size ();
1772 OUTPUT: RETVAL 1920 OUTPUT: RETVAL
1774#object *mortals (U32 index) 1922#object *mortals (U32 index)
1775# CODE: 1923# CODE:
1776# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1924# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1777# OUTPUT: RETVAL 1925# OUTPUT: RETVAL
1778 1926
1779INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1927INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1780 1928
1781MODULE = cf PACKAGE = cf::global 1929MODULE = cf PACKAGE = cf::global
1782 1930
1783int invoke (SV *klass, int event, ...) 1931int invoke (SV *klass, int event, ...)
1784 CODE: 1932 CODE:
1788 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1936 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1789 OUTPUT: RETVAL 1937 OUTPUT: RETVAL
1790 1938
1791MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1939MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1792 1940
1793INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1941INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1794 1942
1795int invoke (object *op, int event, ...) 1943int invoke (object *op, int event, ...)
1796 CODE: 1944 CODE:
1797 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1945 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1798 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1946 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1820object *actives (U32 index) 1968object *actives (U32 index)
1821 CODE: 1969 CODE:
1822 RETVAL = index < actives.size () ? actives [index] : 0; 1970 RETVAL = index < actives.size () ? actives [index] : 0;
1823 OUTPUT: RETVAL 1971 OUTPUT: RETVAL
1824 1972
1973int mortals_size ()
1974 CODE:
1975 RETVAL = attachable::mortals.size ();
1976 OUTPUT: RETVAL
1977
1978const_utf8_string slot_name (U32 slot)
1979 ALIAS:
1980 slot_name = 0
1981 slot_use_name = 1
1982 slot_nonuse_name = 2
1983 CODE:
1984{
1985 if (slot >= NUM_BODY_LOCATIONS)
1986 croak ("body slot index out of range");
1987
1988 switch (ix)
1989 {
1990 case 0: RETVAL = body_locations[slot].name ; break;
1991 case 1: RETVAL = body_locations[slot].use_name ; break;
1992 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1993 }
1994}
1995 OUTPUT:
1996 RETVAL
1997
1825# missing properties 1998# missing properties
1826 1999
1827object *head (object *op) 2000object *head (object *op)
1828 PROTOTYPE: $ 2001 PROTOTYPE: $
1829 CODE: 2002 CODE:
1830 RETVAL = op->head_ (); 2003 RETVAL = op->head_ ();
1831 OUTPUT: RETVAL
1832
1833int is_head (object *op)
1834 PROTOTYPE: $
1835 CODE:
1836 RETVAL = op->head_ () == op;
1837 OUTPUT: RETVAL 2004 OUTPUT: RETVAL
1838 2005
1839void 2006void
1840inv (object *obj) 2007inv (object *obj)
1841 PROTOTYPE: $ 2008 PROTOTYPE: $
1842 PPCODE: 2009 PPCODE:
1843{ 2010{
1844 object *o;
1845 for (o = obj->inv; o; o = o->below) 2011 for (object *o = obj->inv; o; o = o->below)
1846 XPUSHs (sv_2mortal (to_sv (o))); 2012 XPUSHs (sv_2mortal (to_sv (o)));
1847} 2013}
1848 2014
1849void 2015void
1850set_animation (object *op, int idx) 2016set_animation (object *op, int idx)
1855num_animations (object *op) 2021num_animations (object *op)
1856 CODE: 2022 CODE:
1857 RETVAL = NUM_ANIMATIONS (op); 2023 RETVAL = NUM_ANIMATIONS (op);
1858 OUTPUT: RETVAL 2024 OUTPUT: RETVAL
1859 2025
2026int slot_info (object *op, UV slot, int value = 0)
2027 ALIAS:
2028 slot_used = 1
2029 CODE:
2030{
2031 if (slot >= NUM_BODY_LOCATIONS)
2032 croak ("body slot index out of range");
2033
2034 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2035
2036 if (items > 2)
2037 if (ix)
2038 op->slot[slot].used = value;
2039 else
2040 op->slot[slot].info = value;
2041}
2042 OUTPUT:
2043 RETVAL
2044
1860object *find_best_object_match (object *op, const char *match) 2045object *find_best_object_match (object *op, utf8_string match)
1861
1862object *find_marked_object (object *op)
1863
1864int need_identify (object *obj);
1865 2046
1866int apply_shop_mat (object *shop_mat, object *op); 2047int apply_shop_mat (object *shop_mat, object *op);
1867 2048
1868int move_player (object *op, int dir) 2049int move (object *op, int dir, object *originator = op)
1869 CODE: 2050 CODE:
1870 RETVAL = move_player (op, dir); 2051 RETVAL = op->move (dir, originator);
1871 OUTPUT: 2052 OUTPUT:
1872 RETVAL 2053 RETVAL
1873 2054
1874int move (object *op, int dir, object *originator = op)
1875 CODE:
1876 RETVAL = move_ob (op, dir, originator);
1877 OUTPUT:
1878 RETVAL
1879
1880void apply (object *applier, object *applied, int flags = 0)
1881 CODE:
1882 manual_apply (applied, applier, flags);
1883
1884void apply_below (object *op) 2055void apply_below (object *op)
1885 CODE: 2056 CODE:
1886 player_apply_below (op); 2057 player_apply_below (op);
1887 2058
1888int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2059int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1889 2060
1890object *cf_object_present_archname_inside (object *op, char *whatstr) 2061int casting_level (object *caster, object *spell)
1891
1892int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1893
1894int cf_object_change_map (object *op, int x, int y, maptile *map)
1895
1896#//TODO
1897object *clone_ (object *op, int recursive = 0)
1898 CODE:
1899 if (recursive)
1900 RETVAL = object_create_clone (op);
1901 else
1902 {
1903 RETVAL = object::create ();
1904 op->copy_to (RETVAL);
1905 }
1906 OUTPUT: RETVAL
1907 2062
1908int pay_item (object *op, object *buyer) 2063int pay_item (object *op, object *buyer)
1909 CODE: 2064 CODE:
1910 RETVAL = pay_for_item (op, buyer); 2065 RETVAL = pay_for_item (op, buyer);
1911 OUTPUT: RETVAL 2066 OUTPUT: RETVAL
1915 RETVAL = pay_for_amount (amount, op); 2070 RETVAL = pay_for_amount (amount, op);
1916 OUTPUT: RETVAL 2071 OUTPUT: RETVAL
1917 2072
1918void pay_player (object *op, uint64 amount) 2073void pay_player (object *op, uint64 amount)
1919 2074
1920val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2075val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1921 2076
1922int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2077int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1923 2078
1924void learn_spell (object *op, object *sp, int special_prayer = 0) 2079void learn_spell (object *op, object *sp, int special_prayer = 0)
1925 CODE: 2080 CODE:
1926 do_learn_spell (op, sp, special_prayer); 2081 do_learn_spell (op, sp, special_prayer);
1927 2082
1928void forget_spell (object *op, object *sp) 2083void forget_spell (object *op, object *sp)
1929 CODE: 2084 CODE:
1930 do_forget_spell (op, query_name (sp)); 2085 do_forget_spell (op, query_name (sp));
1931 2086
1932object *check_for_spell (object *op, char *spellname) 2087object *check_for_spell (object *op, utf8_string spellname)
1933 CODE: 2088 CODE:
1934 RETVAL = check_spell_known (op, spellname); 2089 RETVAL = check_spell_known (op, spellname);
1935 OUTPUT: RETVAL 2090 OUTPUT: RETVAL
1936 2091
1937int query_money (object *op) 2092int query_money (object *op)
1946 2101
1947void drop (object *who, object *op) 2102void drop (object *who, object *op)
1948 2103
1949void pick_up (object *who, object *op) 2104void pick_up (object *who, object *op)
1950 2105
1951int cf_object_teleport (object *op, maptile *map, int x, int y)
1952
1953void update_object (object *op, int action) 2106void update_object (object *op, int action)
1954 2107
1955object *cf_create_object_by_name (const char *name)
1956
1957void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2108void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1958 2109
1959void player_lvl_adj (object *who, object *skill = 0) 2110void player_lvl_adj (object *who, object *skill = 0)
1960 2111
1961int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2112int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1962 2113
1963int calc_skill_exp (object *who, object *op, object *skill); 2114int calc_skill_exp (object *who, object *op, object *skill)
1964 2115
1965void push_button (object *op); 2116void push_button (object *op, object *originator)
1966 2117
1967void use_trigger (object *op); 2118void use_trigger (object *op, object *originator)
1968 2119
1969void add_button_link (object *button, maptile *map, int connected); 2120void handle_apply_yield (object *op)
1970 2121
1971void remove_button_link (object *op); 2122int convert_item (object *item, object *converter)
1972 2123
2124void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1973 2125
1974MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2126MODULE = cf PACKAGE = cf::object PREFIX = cf_
1975
1976object *cf_insert_ob_in_ob (object *ob, object *where)
1977 2127
1978# no clean way to get an object from an archetype - stupid idiotic 2128# no clean way to get an object from an archetype - stupid idiotic
1979# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2129# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1980 2130
1981object *new (const char *archetype = 0) 2131object *new (utf8_string archetype = 0)
1982 PROTOTYPE: ;$ 2132 PROTOTYPE: ;$
1983 CODE: 2133 CODE:
1984 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2134 RETVAL = archetype
2135 ? archetype::get (archetype)
2136 : object::create ();
1985 OUTPUT: 2137 OUTPUT:
1986 RETVAL 2138 RETVAL
1987 2139
2140object *generate (utf8_string arch, object *creator)
2141 CODE:
2142 object *obj = archetype::get (arch);
2143 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2144 RETVAL = obj;
2145 OUTPUT:
2146 RETVAL
2147
2148object *find_object (U32 tag)
2149
2150object *find_object_uuid (UUID i)
2151
2152# TODO: nuke
1988object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2153object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1989 PROTOTYPE: $$$$$$ 2154 PROTOTYPE: $$$$$$
1990 CODE: 2155 CODE:
1991{ 2156{
1992 int unused_type; 2157 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1993 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1994}
1995 2158
1996# syntatic sugar for easier use in event callbacks. 2159 if (RETVAL->destroyed ())
1997const char *options (object *op)
1998 CODE:
1999 RETVAL = op->name; 2160 RETVAL = 0;
2161}
2000 OUTPUT: 2162 OUTPUT:
2001 RETVAL 2163 RETVAL
2002 2164
2003player *contr (object *op) 2165shstr
2166object::kv_get (shstr key)
2004 CODE: 2167 CODE:
2005 RETVAL = op->contr; 2168 RETVAL = THIS->kv.get (key);
2169 OUTPUT:
2006 OUTPUT: RETVAL 2170 RETVAL
2007 2171
2008const char *get_ob_key_value (object *op, const char *key) 2172void
2173object::kv_del (shstr key)
2174 CODE:
2175 THIS->kv.del (key);
2009 2176
2010bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2177void
2178object::kv_set (shstr key, shstr value)
2179 CODE:
2180 THIS->kv.set (key, value);
2011 2181
2012object *get_nearest_player (object *ob) 2182object *get_nearest_player (object *ob)
2013 ALIAS: nearest_player = 0 2183 ALIAS: nearest_player = 0
2014 PREINIT: 2184 PREINIT:
2015 extern object *get_nearest_player (object *); 2185 extern object *get_nearest_player (object *);
2017void rangevector (object *ob, object *other, int flags = 0) 2187void rangevector (object *ob, object *other, int flags = 0)
2018 PROTOTYPE: $$;$ 2188 PROTOTYPE: $$;$
2019 PPCODE: 2189 PPCODE:
2020{ 2190{
2021 rv_vector rv; 2191 rv_vector rv;
2192
2022 get_rangevector (ob, other, &rv, flags); 2193 get_rangevector (ob, other, &rv, flags);
2194
2023 EXTEND (SP, 5); 2195 EXTEND (SP, 5);
2024 PUSHs (newSVuv (rv.distance)); 2196 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2025 PUSHs (newSViv (rv.distance_x)); 2197 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2026 PUSHs (newSViv (rv.distance_y)); 2198 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2027 PUSHs (newSViv (rv.direction)); 2199 PUSHs (sv_2mortal (newSViv (rv.direction)));
2028 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2200 PUSHs (sv_2mortal (to_sv (rv.part)));
2029} 2201}
2030 2202
2031bool on_same_map_as (object *ob, object *other) 2203bool on_same_map_as (object *ob, object *other)
2032 CODE: 2204 CODE:
2033 RETVAL = on_same_map (ob, other); 2205 RETVAL = on_same_map (ob, other);
2034 OUTPUT: RETVAL 2206 OUTPUT: RETVAL
2035 2207
2036const char * 2208const_utf8_string
2037base_name (object *op, int plural = op->nrof > 1) 2209base_name (object *op, int plural = op->nrof > 1)
2038 CODE: 2210 CODE:
2039 RETVAL = query_base_name (op, plural); 2211 RETVAL = query_base_name (op, plural);
2040 OUTPUT: RETVAL 2212 OUTPUT: RETVAL
2041 2213
2042object *decrease_ob_nr (object *op, unsigned long i) 2214# return the tail of an object, excluding itself
2215void
2216tail (object *op)
2217 PPCODE:
2218 while ((op = op->more))
2219 XPUSHs (sv_2mortal (to_sv (op)));
2043 2220
2044MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2221MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2045 2222
2046player *player (object *op) 2223player *player (object *op)
2047 CODE: 2224 CODE:
2048 RETVAL = op->contr; 2225 RETVAL = op->contr;
2049 OUTPUT: RETVAL 2226 OUTPUT: RETVAL
2050 2227
2051void check_score (object *op) 2228bool move_player (object *op, int dir)
2052 2229
2053void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2230void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2054 CODE: 2231 CODE:
2055 new_draw_info (flags, 0, op, txt); 2232 new_draw_info (flags, 0, op, txt);
2056 2233
2057object *cf_player_send_inventory (object *op)
2058
2059char *cf_player_get_ip (object *op)
2060 ALIAS: ip = 0
2061
2062object *cf_player_get_marked_item (object *op)
2063 ALIAS: marked_item = 0
2064
2065void cf_player_set_marked_item (object *op, object *ob)
2066
2067partylist *cf_player_get_party (object *op)
2068 ALIAS: party = 0
2069
2070void cf_player_set_party (object *op, partylist *party)
2071
2072void kill_player (object *op) 2234void kill_player (object *op)
2073 2235
2236void esrv_send_item (object *pl, object *item)
2237
2074void esrv_update_item (object *op, int what, object *item) 2238void esrv_update_item (object *pl, int what, object *item)
2075 C_ARGS: what, op, item 2239 C_ARGS: what, pl, item
2076 2240
2077void clear_los (object *op) 2241void esrv_del_item (object *pl, int tag)
2242 C_ARGS: pl->contr, tag
2078 2243
2079int command_summon (object *op, char *params) 2244int command_summon (object *op, utf8_string params)
2080 2245
2081int command_arrest (object *op, char *params) 2246int command_arrest (object *op, utf8_string params)
2082 2247
2083 2248
2084MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2249MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2085 2250
2086INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2251INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2087 2252
2088int invoke (player *pl, int event, ...) 2253int invoke (player *pl, int event, ...)
2089 CODE: 2254 CODE:
2090 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2255 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2091 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2256 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2101 pl->ob->stats.hp = pl->ob->stats.maxhp; 2266 pl->ob->stats.hp = pl->ob->stats.maxhp;
2102 pl->ob->stats.sp = pl->ob->stats.maxsp; 2267 pl->ob->stats.sp = pl->ob->stats.maxsp;
2103 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2268 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2104 pl->orig_stats = pl->ob->stats; 2269 pl->orig_stats = pl->ob->stats;
2105 2270
2106void cf_player_move (player *pl, int dir) 2271# should only be temporary
2272void esrv_new_player (player *pl)
2107 2273
2108void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2274#d# TODO: replace by blocked_los accessor, fix code using this
2109
2110bool 2275bool
2111cell_visible (player *pl, int dx, int dy) 2276cell_visible (player *pl, int dx, int dy)
2112 CODE: 2277 CODE:
2113 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2278 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2114 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2115 OUTPUT: 2279 OUTPUT:
2116 RETVAL 2280 RETVAL
2117 2281
2118void 2282void
2119send (player *pl, SV *packet) 2283send (player *pl, SV *packet)
2120 CODE: 2284 CODE:
2121{ 2285{
2122 STRLEN len; 2286 STRLEN len;
2123 char *buf = SvPVbyte (packet, len); 2287 char *buf = SvPVbyte (packet, len);
2124 2288
2289 if (len > MAXSOCKBUF)
2290 pl->failmsg ("[packet too long for client]");
2125 if (pl->ns) 2291 else if (pl->ns)
2126 pl->ns->send_packet (buf, len); 2292 pl->ns->send_packet (buf, len);
2127} 2293}
2128
2129int
2130listening (player *pl, int new_value = -1)
2131 CODE:
2132 RETVAL = pl->listening;
2133 if (new_value >= 0)
2134 pl->listening = new_value;
2135 OUTPUT:
2136 RETVAL
2137 2294
2138void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2295void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2139 PROTOTYPE: $;$$$ 2296 PROTOTYPE: $;$$$
2140 PPCODE: 2297 PPCODE:
2141 if (GIMME_V != G_VOID) 2298 if (GIMME_V != G_VOID)
2166 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2323 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2167 OUTPUT: RETVAL 2324 OUTPUT: RETVAL
2168 2325
2169SV *registry (maptile *map) 2326SV *registry (maptile *map)
2170 2327
2328void
2329find_tagged_objects (maptile *map, utf8_string tag = 0)
2330 PPCODE:
2331{
2332 if (!map->spaces)
2333 XSRETURN_EMPTY;
2334
2335 if (tag)
2336 {
2337 shstr_cmp tag_ (tag);
2338
2339 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2340 for (object *op = ms->bot; op; op = op->above)
2341 if (op->tag == tag_)
2342 XPUSHs (sv_2mortal (to_sv (op)));
2343 }
2344 else
2345 {
2346 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2347 for (object *op = ms->bot; op; op = op->above)
2348 if (op->tag)
2349 XPUSHs (sv_2mortal (to_sv (op)));
2350 }
2351}
2352
2171INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2353INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2354
2355void
2356adjust_daylight ()
2357 CODE:
2358 maptile::adjust_daylight ();
2359
2360int
2361outdoor_darkness (int darkness = 0)
2362 CODE:
2363 RETVAL = maptile::outdoor_darkness;
2364 if (items)
2365 maptile::outdoor_darkness = darkness;
2366 OUTPUT:
2367 RETVAL
2172 2368
2173void 2369void
2174maptile::instantiate () 2370maptile::instantiate ()
2175 2371
2176maptile *new () 2372maptile *new ()
2192 if (pl->ob && pl->ob->map == THIS) 2388 if (pl->ob && pl->ob->map == THIS)
2193 PUSHs (sv_2mortal (to_sv (pl->ob))); 2389 PUSHs (sv_2mortal (to_sv (pl->ob)));
2194 } 2390 }
2195 2391
2196void 2392void
2393maptile::gen_quadmap (int x, int y, int z)
2394 CODE:
2395 gen_quadmap (THIS, x * 50, y * 50, z);
2396
2397void
2197maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2398maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2198 CODE: 2399 CODE:
2199{ 2400{
2200 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2401 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2201 croak ("maptile::add_underlay: palette must be arrayref"); 2402 croak ("maptile::add_underlay: palette must be arrayref");
2202 2403
2203 palette = SvRV (palette); 2404 palette = SvRV (palette);
2204 2405
2205 STRLEN idxlen; 2406 STRLEN idxlen;
2206 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2407 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2207 2408
2208 for (int x = 0; x < THIS->width; ++x) 2409 for (int x = 0; x < THIS->width; ++x)
2209 for (int y = 0; y < THIS->height; ++y) 2410 for (int y = 0; y < THIS->height; ++y)
2210 { 2411 {
2211 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2412 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2212 if (op->flag [FLAG_IS_FLOOR]) 2413 if (op->flag [FLAG_IS_FLOOR])
2213 goto skip_space; 2414 goto skip;
2214 2415
2215 { 2416 {
2216 int offs = offset + y * stride + x; 2417 int offs = offset + y * stride + x;
2418
2217 if (IN_RANGE_EXC (offs, 0, idxlen)) 2419 if (IN_RANGE_EXC (offs, 0, idxlen))
2218 { 2420 {
2219 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2421 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2220 { 2422 {
2221 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2423 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2222 ob->flag [FLAG_NO_MAP_SAVE] = true; 2424 ob->flag [FLAG_NO_MAP_SAVE] = true;
2223 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2425 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2426
2427 if (ob->randomitems && !ob->above)
2428 {
2429 ob->create_treasure (ob->randomitems);
2430
2431 for (object *op = ob->above; op; op = op->above)
2432 op->flag [FLAG_NO_MAP_SAVE] = true;
2433 // TODO: if this is a pickable object, then the item
2434 // will at a bit weird - saving inside the player
2435 // will clear the flag, but when the player drops
2436 // it without logging out, it keeps the flag.
2437 // nobody has reported this, but this can be rather
2438 // annoying on persistent maps.
2439 }
2224 } 2440 }
2225 } 2441 }
2226 } 2442 }
2227
2228 skip_space: ; 2443 skip: ;
2229 } 2444 }
2230} 2445}
2231 2446
2232void 2447void
2233maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2448maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2237 croak ("maptile::set_regiondata: palette must be arrayref"); 2452 croak ("maptile::set_regiondata: palette must be arrayref");
2238 2453
2239 palette = SvRV (palette); 2454 palette = SvRV (palette);
2240 2455
2241 STRLEN idxlen; 2456 STRLEN idxlen;
2242 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2457 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2243 2458
2244 region **regionmap = (region **)malloc ( 2459 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2245 (av_len ((AV *)palette) + 1) * sizeof (region *));
2246 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2460 uint8 *regions = salloc<uint8_t> (THIS->size ());
2247 2461
2248 for (int i = av_len ((AV *)palette) + 1; i--; ) 2462 for (int i = av_len ((AV *)palette) + 1; i--; )
2249 regionmap [i] = region::find ( 2463 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2250 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2251 2464
2252 for (int y = 0; y < THIS->height; ++y) 2465 for (int y = 0; y < THIS->height; ++y)
2253 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2466 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2254 2467
2255 sfree (THIS->regions, THIS->size ()); 2468 sfree (THIS->regions, THIS->size ());
2256 free (THIS->regionmap); 2469 delete [] THIS->regionmap;
2257 2470
2258 THIS->regions = regions; 2471 THIS->regions = regions;
2259 THIS->regionmap = regionmap; 2472 THIS->regionmap = regionmap;
2260} 2473}
2261 2474
2262void play_sound_map (maptile *map, int x, int y, int sound_num) 2475void
2476maptile::create_region_treasure ()
2477 CODE:
2478 for (int x = 0; x < THIS->width; ++x)
2479 for (int y = 0; y < THIS->height; ++y)
2480 {
2481 region *rgn = THIS->region (x, y);
2482
2483 if (object *op = THIS->at (x, y).top)
2484 if (rgn->treasure && rndm () < rgn->treasure_density)
2485 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2486 }
2263 2487
2264int out_of_map (maptile *map, int x, int y) 2488int out_of_map (maptile *map, int x, int y)
2265 2489
2266void 2490void
2267trigger (maptile *map, long connection, bool state = true) 2491find_link (maptile *map, shstr_tmp connection)
2492 PPCODE:
2493 if (oblinkpt *obp = map->find_link (connection))
2494 for (objectlink *ol = obp->link; ol; ol = ol->next)
2495 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2496
2497void
2498xy_normalise (maptile *map, int x, int y, int dir = 0)
2499 PPCODE:
2500{
2501 mapxy pos (map, x, y);
2502 if (!pos.move (dir).normalise ())
2503 XSRETURN_EMPTY;
2504
2505 EXTEND (SP, 3);
2506 PUSHs (sv_2mortal (to_sv (pos.m)));
2507 PUSHs (sv_2mortal (to_sv (pos.x)));
2508 PUSHs (sv_2mortal (to_sv (pos.y)));
2509}
2510
2511mapspace *
2512ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2513 PROTOTYPE: $$$;$
2268 CODE: 2514 CODE:
2269 activate_connection (map, connection, state);
2270
2271void
2272get_connection (maptile *map, long connection)
2273 PPCODE:
2274 oblinkpt *obp = get_connection_links (map, connection);
2275 if (obp)
2276 for (objectlink *ol = obp->link; ol; ol = ol->next)
2277 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2278
2279object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2280
2281object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2282
2283object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2284 C_ARGS: str, map, nx, ny
2285
2286void
2287get_map_flags (maptile *map, int x, int y)
2288 PPCODE:
2289{ 2515{
2290 maptile *nmap = 0; 2516 mapxy pos (map, x, y);
2291 I16 nx = 0, ny = 0; 2517 if (!pos.move (dir).normalise ())
2292 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2518 XSRETURN_UNDEF;
2293 2519
2294 EXTEND (SP, 4); 2520 RETVAL = &*pos;
2295 PUSHs (sv_2mortal (newSViv (flags)));
2296
2297 if (GIMME_V == G_ARRAY)
2298 {
2299 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2300 PUSHs (sv_2mortal (newSViv (nx)));
2301 PUSHs (sv_2mortal (newSViv (ny)));
2302 }
2303} 2521}
2522 OUTPUT:
2523 RETVAL
2304 2524
2305void 2525void
2306at (maptile *map, unsigned int x, unsigned int y) 2526at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2307 PROTOTYPE: $$$ 2527 PROTOTYPE: $$$;$
2308 PPCODE: 2528 PPCODE:
2309{ 2529 mapxy pos (map, x, y);
2310 object *o; 2530 if (pos.move (dir).normalise ())
2311 maptile *nmap = 0; 2531 for (object *o = pos->bot; o; o = o->above)
2312 I16 nx, ny; 2532 XPUSHs (sv_2mortal (to_sv (o)));
2313
2314 get_map_flags (map, &nmap, x, y, &nx, &ny);
2315
2316 if (nmap)
2317 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2318 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2319}
2320 2533
2321SV * 2534SV *
2322bot_at (maptile *obj, unsigned int x, unsigned int y) 2535bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2323 PROTOTYPE: $$$ 2536 PROTOTYPE: $$$;$
2324 ALIAS: 2537 ALIAS:
2325 top_at = 1 2538 top_at = 1
2326 flags_at = 2 2539 flags_at = 2
2327 light_at = 3 2540 light_at = 3
2328 move_block_at = 4 2541 move_block_at = 4
2329 move_slow_at = 5 2542 move_slow_at = 5
2330 move_on_at = 6 2543 move_on_at = 6
2331 move_off_at = 7 2544 move_off_at = 7
2332 INIT:
2333 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2334 CODE: 2545 CODE:
2546{
2547 mapxy pos (map, x, y);
2548 if (!pos.move (dir).normalise ())
2549 XSRETURN_UNDEF;
2550
2551 mapspace &ms = *pos;
2552
2553 ms.update ();
2554
2335 switch (ix) 2555 switch (ix)
2336 { 2556 {
2337 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2557 case 0: RETVAL = to_sv (ms.bot ); break;
2338 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2558 case 1: RETVAL = to_sv (ms.top ); break;
2339 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2559 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2340 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2560 case 3: RETVAL = newSViv (ms.light ); break;
2341 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2561 case 4: RETVAL = newSVuv (ms.move_block); break;
2342 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2562 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2343 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2563 case 6: RETVAL = newSVuv (ms.move_on ); break;
2344 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2564 case 7: RETVAL = newSVuv (ms.move_off ); break;
2345 } 2565 }
2566}
2346 OUTPUT: RETVAL 2567 OUTPUT: RETVAL
2347
2348void fix_walls (maptile *map, int x, int y)
2349
2350void fix_walls_around (maptile *map, int x, int y)
2351 2568
2352# worst xs function of my life 2569# worst xs function of my life
2353bool 2570bool
2354_create_random_map (\ 2571_create_random_map (maptile *self, SV *options)
2355 maptile *self,\
2356 char *wallstyle,\
2357 char *wall_name,\
2358 char *floorstyle,\
2359 char *monsterstyle,\
2360 char *treasurestyle,\
2361 char *layoutstyle,\
2362 char *doorstyle,\
2363 char *decorstyle,\
2364 char *origin_map,\
2365 char *final_map,\
2366 char *exitstyle,\
2367 char *this_map,\
2368 char *exit_on_final_map,\
2369 int xsize,\
2370 int ysize,\
2371 int expand2x,\
2372 int layoutoptions1,\
2373 int layoutoptions2,\
2374 int layoutoptions3,\
2375 int symmetry,\
2376 int difficulty,\
2377 int difficulty_given,\
2378 float difficulty_increase,\
2379 int dungeon_level,\
2380 int dungeon_depth,\
2381 int decoroptions,\
2382 int orientation,\
2383 int origin_y,\
2384 int origin_x,\
2385 U32 random_seed,\
2386 val64 total_map_hp,\
2387 int map_layout_style,\
2388 int treasureoptions,\
2389 int symmetry_used,\
2390 region *region,\
2391 char *custom\
2392)
2393 CODE: 2572 CODE:
2394{ 2573{
2395 random_map_params rmp; 2574 random_map_params rmp ((HV *)SvRV (options));
2396
2397 assign (rmp.wallstyle , wallstyle);
2398 assign (rmp.wall_name , wall_name);
2399 assign (rmp.floorstyle , floorstyle);
2400 assign (rmp.monsterstyle , monsterstyle);
2401 assign (rmp.treasurestyle , treasurestyle);
2402 assign (rmp.layoutstyle , layoutstyle);
2403 assign (rmp.doorstyle , doorstyle);
2404 assign (rmp.decorstyle , decorstyle);
2405 assign (rmp.exitstyle , exitstyle);
2406 assign (rmp.exit_on_final_map, exit_on_final_map);
2407
2408 rmp.origin_map = origin_map;
2409 rmp.final_map = final_map;
2410 rmp.this_map = this_map;
2411 rmp.xsize = xsize;
2412 rmp.ysize = ysize;
2413 rmp.expand2x = expand2x;
2414 rmp.layoutoptions1 = layoutoptions1;
2415 rmp.layoutoptions2 = layoutoptions2;
2416 rmp.layoutoptions3 = layoutoptions3;
2417 rmp.symmetry = symmetry;
2418 rmp.difficulty = difficulty;
2419 rmp.difficulty_given = difficulty_given;
2420 rmp.difficulty_increase = difficulty_increase;
2421 rmp.dungeon_level = dungeon_level;
2422 rmp.dungeon_depth = dungeon_depth;
2423 rmp.decoroptions = decoroptions;
2424 rmp.orientation = orientation;
2425 rmp.origin_y = origin_y;
2426 rmp.origin_x = origin_x;
2427 rmp.random_seed = random_seed;
2428 rmp.total_map_hp = total_map_hp;
2429 rmp.map_layout_style = map_layout_style;
2430 rmp.treasureoptions = treasureoptions;
2431 rmp.symmetry_used = symmetry_used;
2432 rmp.region = region;
2433 rmp.custom = custom;
2434
2435 RETVAL = self->generate_random_map (&rmp); 2575 RETVAL = self->generate_random_map (&rmp);
2436} 2576}
2437 OUTPUT: 2577 OUTPUT:
2438 RETVAL 2578 RETVAL
2439 2579
2580MODULE = cf PACKAGE = cf::mapspace
2581
2582INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2583
2440MODULE = cf PACKAGE = cf::arch 2584MODULE = cf PACKAGE = cf::arch
2441 2585
2442archetype *find (const char *name) 2586int archetypes_size ()
2443 CODE: 2587 CODE:
2444 RETVAL = archetype::find (name); 2588 RETVAL = archetypes.size ();
2445 OUTPUT:
2446 RETVAL
2447
2448archetype *first()
2449 PROTOTYPE:
2450 CODE:
2451 RETVAL = first_archetype;
2452 OUTPUT: RETVAL 2589 OUTPUT: RETVAL
2453 2590
2591archetype *archetypes (U32 index)
2592 CODE:
2593 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2594 OUTPUT: RETVAL
2595
2596int skillvec_size ()
2597 CODE:
2598 RETVAL = skillvec.size ();
2599 OUTPUT: RETVAL
2600
2601archetype *skillvec (U32 index)
2602 CODE:
2603 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2604 OUTPUT: RETVAL
2605
2454INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2606INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2455 2607
2456MODULE = cf PACKAGE = cf::party 2608MODULE = cf PACKAGE = cf::party
2457 2609
2458partylist *first () 2610partylist *first ()
2459 PROTOTYPE: 2611 PROTOTYPE:
2460 CODE: 2612 CODE:
2461 RETVAL = get_firstparty (); 2613 RETVAL = get_firstparty ();
2462 OUTPUT: RETVAL 2614 OUTPUT: RETVAL
2463 2615
2464INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2616INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2465 2617
2466MODULE = cf PACKAGE = cf::region 2618MODULE = cf PACKAGE = cf::region
2467 2619
2468void 2620void
2469list () 2621list ()
2470 PPCODE: 2622 PPCODE:
2471 for_all_regions (rgn) 2623 for_all_regions (rgn)
2472 XPUSHs (sv_2mortal (to_sv (rgn))); 2624 XPUSHs (sv_2mortal (to_sv (rgn)));
2473 2625
2474region *find (char *name) 2626int specificity (region *rgn)
2475 PROTOTYPE: $ 2627 CODE:
2476 CODE: 2628 RETVAL = 0;
2477 RETVAL = region::find (name); 2629 while (rgn = rgn->parent)
2630 RETVAL++;
2478 OUTPUT: RETVAL 2631 OUTPUT: RETVAL
2479 2632
2480region *find_fuzzy (char *name)
2481 PROTOTYPE: $
2482 CODE:
2483 RETVAL = region::find_fuzzy (name);
2484 OUTPUT: RETVAL
2485
2486INCLUDE: $PERL $srcdir/genacc region ../include/map.h | 2633INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2487 2634
2488MODULE = cf PACKAGE = cf::living 2635MODULE = cf PACKAGE = cf::living
2489 2636
2490INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2637INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2491 2638
2492MODULE = cf PACKAGE = cf::settings 2639MODULE = cf PACKAGE = cf::settings
2493 2640
2494INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2641INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2495 2642
2496MODULE = cf PACKAGE = cf::client 2643MODULE = cf PACKAGE = cf::client
2497 2644
2498INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2645INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2499 2646
2500int invoke (client *ns, int event, ...) 2647int invoke (client *ns, int event, ...)
2501 CODE: 2648 CODE:
2502 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2649 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2503 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2650 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2512 PPCODE: 2659 PPCODE:
2513 EXTEND (SP, clients.size ()); 2660 EXTEND (SP, clients.size ());
2514 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2661 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2515 PUSHs (sv_2mortal (to_sv (*i))); 2662 PUSHs (sv_2mortal (to_sv (*i)));
2516 2663
2664STRLEN
2665client::inbuf_append (SV *data)
2666 CODE:
2667{
2668 STRLEN len;
2669 char *ptr = SvPVbyte (data, len);
2670
2671 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2672 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2673 THIS->inbuf_len += len;
2674
2675 THIS->inbuf_handle ();
2676
2677 RETVAL = len;
2678}
2679 OUTPUT: RETVAL
2680
2517void 2681void
2518client::send_packet (SV *packet) 2682client::send_packet (SV *packet)
2519 CODE: 2683 CODE:
2520{ 2684{
2521 STRLEN len; 2685 STRLEN len;
2522 char *buf = SvPVbyte (packet, len); 2686 char *buf = SvPVbyte (packet, len);
2523 2687
2688 if (len > MAXSOCKBUF)
2689 {
2690 // ugly
2691 if (THIS->pl)
2692 THIS->pl->failmsg ("[packet too long for client]");
2693 }
2694 else
2524 THIS->send_packet (buf, len); 2695 THIS->send_packet (buf, len);
2525} 2696}
2697
2698faceidx
2699client::need_face (utf8_string name, int pri = 0)
2700 CODE:
2701 RETVAL = face_find (name, 0);
2702 if (RETVAL)
2703 {
2704 THIS->send_face (RETVAL, pri);
2705 THIS->flush_fx ();
2706 }
2707 OUTPUT:
2708 RETVAL
2709
2710int
2711client::fx_want (int idx, int value = -1)
2712 CODE:
2713 if (0 < idx && idx < FT_NUM)
2714 {
2715 RETVAL = THIS->fx_want [idx];
2716 if (items > 2)
2717 THIS->fx_want [idx] = value;
2718 }
2719 else
2720 RETVAL = 0;
2721 OUTPUT:
2722 RETVAL
2723
2724MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2725
2726faceidx sound_find (utf8_string name)
2727
2728void sound_set (utf8_string str, faceidx face)
2729
2730# dire hack
2731void old_sound_index (int idx, faceidx face)
2732 CODE:
2733 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2734 old_sound_index [idx] = face;
2526 2735
2527MODULE = cf PACKAGE = cf::face PREFIX = face_ 2736MODULE = cf PACKAGE = cf::face PREFIX = face_
2528 2737
2529INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2738#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2530 2739
2531faceidx face_find (const char *name, faceidx defidx = 0) 2740faceidx face_find (utf8_string name, faceidx defidx = 0)
2532 2741
2533faceidx alloc (const char *name) 2742faceidx alloc (utf8_string name)
2534 CODE: 2743 CODE:
2535{ 2744{
2536 do 2745 RETVAL = face_alloc ();
2537 {
2538 RETVAL = faces.size ();
2539 faces.resize (RETVAL + 1);
2540 }
2541 while (!RETVAL); // crude way to leave index 0
2542 2746
2543 faces [RETVAL].name = name; 2747 faces [RETVAL].name = name;
2544 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2748 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2545 2749
2546 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2750 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2547 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2751 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2752 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2548} 2753}
2549 OUTPUT: RETVAL 2754 OUTPUT: RETVAL
2550 2755
2551void set (faceidx idx, int visibility, int magicmap) 2756faceidx faces_size ()
2552 CODE: 2757 CODE:
2758 RETVAL = faces.size ();
2759 OUTPUT: RETVAL
2760
2761void set_type (faceidx idx, int value)
2762 ALIAS:
2763 set_type = 0
2764 set_visibility = 1
2765 set_magicmap = 2
2766 set_smooth = 3
2767 set_smoothlevel = 4
2768 CODE:
2553 faceinfo *f = face_info (idx); 2769 faceinfo *f = face_info (idx); assert (f);
2554 assert (f); 2770 switch (ix)
2555 f->visibility = visibility; 2771 {
2556 f->magicmap = magicmap; 2772 case 0: f->type = value; break;
2773 case 1: f->visibility = value; break;
2774 case 2: f->magicmap = value; break;
2775 case 3: f->smooth = value; break;
2776 case 4: f->smoothlevel = value; break;
2777 }
2557 2778
2558void set_smooth (faceidx idx, faceidx smooth) 2779void set_data (faceidx idx, int faceset, uint32 size, uint32 fofs, SV *chksum)
2559 CODE: 2780 CODE:
2781{
2560 faceinfo *f = face_info (idx); 2782 faceinfo *f = face_info (idx); assert (f);
2561 assert (f);
2562 f->smooth = smooth;
2563
2564void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2565 CODE:
2566 facedata *d = face_data (idx, faceset); 2783 facedata *d = f->face + faceset;
2567 assert (d);
2568 sv_to (data, d->data);
2569 STRLEN clen; 2784 STRLEN clen;
2570 char *cdata = SvPVbyte (chksum, clen); 2785 char *cdata = SvPVbyte (chksum, clen);
2786
2787 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2788 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2789
2790 d->size = size;
2791 d->fofs = fofs;
2792
2793 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2794 {
2795 d->chksum_len = clen;
2571 memcpy (d->chksum, cdata, min (CHKSUM_SIZE, clen)); 2796 memcpy (d->chksum, cdata, clen);
2797
2798 // invalidate existing client face info
2799 for_all_clients (ns)
2800 ns->invalidate_face (idx);
2801 }
2802}
2803
2804void set_meta (faceidx idx, SV *sv)
2805 CODE:
2806{
2807 faceinfo *f = face_info (idx); assert (f);
2808 SvREFCNT_dec (f->meta_hv);
2809 f->meta_hv = SvOK (sv) ? (HV *)SvREFCNT_inc (SvRV (sv)) : 0;
2810}
2811
2812SV *mangle_chksum (SV *chksum)
2813 CODE:
2814 STRLEN len;
2815 char *data = SvPVbyte (chksum, len);
2816 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2817 OUTPUT:
2818 RETVAL
2819
2820SV *get_chksum (faceidx idx, int faceset = 0)
2821 CODE:
2822 facedata *d = face_data (idx, faceset);
2823 if (!d) XSRETURN_UNDEF;
2824 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2825 OUTPUT:
2826 RETVAL
2827
2828int get_type (faceidx idx)
2829 CODE:
2830 faceinfo *f = face_info (idx);
2831 if (!f) XSRETURN_UNDEF;
2832 RETVAL = f->type;
2833 OUTPUT:
2834 RETVAL
2835
2836SV *get_name (faceidx idx)
2837 CODE:
2838 faceinfo *f = face_info (idx);
2839 if (!f) XSRETURN_UNDEF;
2840 RETVAL = to_sv (f->name);
2841 OUTPUT:
2842 RETVAL
2843
2844uint32 get_size (faceidx idx, int faceset = 0)
2845 CODE:
2846 facedata *d = face_data (idx, faceset);
2847 if (!d) XSRETURN_UNDEF;
2848 RETVAL = d->size;
2849 OUTPUT:
2850 RETVAL
2851
2852uint32 get_fofs (faceidx idx, int faceset = 0)
2853 CODE:
2854 facedata *d = face_data (idx, faceset);
2855 if (!d) XSRETURN_UNDEF;
2856 RETVAL = d->fofs;
2857 OUTPUT:
2858 RETVAL
2859
2860SV *get_meta (faceidx idx)
2861 CODE:
2862 faceinfo *f = face_info (idx); assert (f);
2863 if (!f || !f->meta_hv) XSRETURN_UNDEF;
2864 RETVAL = newRV_inc ((SV *)f->meta_hv);
2865 OUTPUT:
2866 RETVAL
2572 2867
2573void invalidate (faceidx idx) 2868void invalidate (faceidx idx)
2574 CODE: 2869 CODE:
2575 for_all_clients (ns) 2870 for_all_clients (ns)
2576 ns->faces_sent [idx] = false; 2871 ns->invalidate_face (idx);
2577 2872
2578void invalidate_all () 2873void invalidate_all ()
2579 CODE: 2874 CODE:
2580 for_all_clients (ns) 2875 for_all_clients (ns)
2876 ns->invalidate_all_faces ();
2877
2878MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2879
2880#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2881
2882animidx anim_find (utf8_string name)
2883 CODE:
2884 RETVAL = animation::find (name).number;
2885 OUTPUT: RETVAL
2886
2887animidx set (utf8_string name, SV *frames, int facings = 1)
2888 CODE:
2889{
2890 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2891 croak ("frames must be an arrayref");
2892
2893 AV *av = (AV *)SvRV (frames);
2894
2895 animation *anim = &animation::find (name);
2896 if (anim->number)
2897 {
2898 anim->resize (av_len (av) + 1);
2899 anim->facings = facings;
2900 }
2901 else
2902 anim = &animation::create (name, av_len (av) + 1, facings);
2903
2904 for (int i = 0; i < anim->num_animations; ++i)
2905 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2906}
2907 OUTPUT: RETVAL
2908
2909void invalidate_all ()
2910 CODE:
2911 for_all_clients (ns)
2581 ns->faces_sent.reset (); 2912 ns->anims_sent.reset ();
2582 2913
2914MODULE = cf PACKAGE = cf::object::freezer
2915
2916INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2917
2918SV *
2919new (char *klass)
2920 CODE:
2921 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2922 OUTPUT: RETVAL
2923
2924void
2925DESTROY (SV *sv)
2926 CODE:
2927 object_freezer *self;
2928 sv_to (sv, self);
2929 delete self;
2930
2931MODULE = cf PACKAGE = cf::object::thawer
2932
2933INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2934
2935bool
2936errors_are_fatal (bool fatal)
2937 CODE:
2938 RETVAL = object_thawer::errors_are_fatal;
2939 object_thawer::errors_are_fatal = fatal;
2940 OUTPUT:
2941 RETVAL
2942
2943SV *
2944new_from_file (char *klass, octet_string path)
2945 CODE:
2946 object_thawer *f = new object_thawer (path);
2947 if (!*f)
2948 {
2949 delete f;
2950 XSRETURN_UNDEF;
2951 }
2952 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2953 OUTPUT: RETVAL
2954
2955void
2956DESTROY (SV *sv)
2957 CODE:
2958 object_thawer *self;
2959 sv_to (sv, self);
2960 delete self;
2961
2962void
2963extract_tags (object_thawer *self)
2964 PPCODE:
2965 while (self->kw != KW_EOF)
2966 {
2967 PUTBACK;
2968 coroapi::cede_to_tick ();
2969 SPAGAIN;
2970
2971 if (self->kw == KW_tag)
2972 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2973
2974 self->skip ();
2975 }
2976
2977MODULE = cf PACKAGE = cf::layout
2978
2979INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2980

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