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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.181 by root, Tue Apr 3 00:21:38 2007 UTC vs.
Revision 1.433 by root, Wed Dec 5 19:13:21 2018 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2018 Marc Alexander Lehmann / the Deliantra team
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 * Copyright (©) 2006,2007,2008,2009,2010,2012,2015 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
10 * 6 *
11 * This program is free software; you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 10 * option) any later version.
15 * 11 *
16 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 15 * GNU General Public License for more details.
20 * 16 *
21 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 18 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 19 * <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 22 */
25 23
26#define PLUGIN_NAME "perl" 24#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 25
29#include <plugin_common.h> 26#define CFPERL 1
30#include <sounds.h> 27
28#if HAVE_EXECINFO_H
29# include <execinfo.h>
30#endif
31
31#include <cstdarg> 32#include <cstdarg>
33#include <typeinfo>
34
35#include "global.h"
36#include "rmg.h"
37#include "noise.h"
38#include "evthread.h"
32#include <sproto.h> 39#include "sproto.h"
33
34#include "loader.h"
35#include "cfperl.h"
36#include "shstr.h"
37 40
38#include <unistd.h> 41#include <unistd.h>
39#if _POSIX_MEMLOCK 42#if _POSIX_MEMLOCK
40# include <sys/mman.h> 43# include <sys/mman.h>
41#endif 44#endif
42 45
46#if HAVE_MALLOC_H
47# include <malloc.h>
48#endif
49
50#if !__GLIBC__
51# define malloc_trim(pad) -1
52#endif
53
43#include <EXTERN.h> 54#include <EXTERN.h>
44#include <perl.h> 55#include <perl.h>
45#include <XSUB.h> 56#include <XSUB.h>
46 57
47#include "CoroAPI.h" 58#include "CoroAPI.h"
48#include "perlxsi.c" 59#include "perlxsi.c"
49 60
50extern sint64 *levels; // the experience table 61typedef object_thawer &object_thawer_ref;
62typedef object_freezer &object_freezer_ref;
51 63
52typedef object object_ornull; 64typedef std::string std__string;
53typedef maptile maptile_ornull;
54
55#if IVSIZE >= 8
56 typedef IV val64;
57# define newSVval64 newSViv
58# define SvVAL64 SvIV
59#else
60 typedef double val64;
61# define newSVval64 newSVnv
62# define SvVAL64 SvNV
63#endif
64
65static f_plug_api gethook = cfapi_get_hooks;
66static f_plug_api object_set_property = cfapi_object_set_property;
67static f_plug_api object_insert = cfapi_object_insert;
68 65
69static PerlInterpreter *perl; 66static PerlInterpreter *perl;
70 67
71double runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
72 72
73global gbl_ev; 73global gbl_ev;
74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
76static AV *av_reflect;
77
78bitset<NUM_EVENT_TYPES> ev_want_event;
79bitset<NUM_TYPES> ev_want_type;
76 80
77static HV 81static HV
78 *stash_cf, 82 *stash_cf,
79 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
82 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
83 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
84 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
85 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
86 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
87 *stash_cf_living_wrap; 92 *stash_cf_living_wrap,
93 *stash_cf_layout_wrap,
94 *stash_ext_map_world;
95
96static SV
97 *cv_cf_do_invoke,
98 *cv_cf__can_merge,
99 *cv_cf_client_send_msg,
100 *cv_cf_ix,
101 *cv_cf_tick,
102 *cv_cf_match_match;
103
104#ifndef newSVpv_utf8
105static SV *
106newSVpv_utf8 (const char *s)
107{
108 if (!s)
109 return newSV (0);
110
111 SV *sv = newSVpv (s, 0);
112 SvUTF8_on (sv);
113 return sv;
114}
115#endif
116
117#ifndef newSVpvn_utf8
118static SV *
119newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
120{
121 if (!s)
122 return newSV (0);
123
124 SV *sv = newSVpvn (s, l);
125
126 if (utf8)
127 SvUTF8_on (sv);
128
129 return sv;
130}
131#endif
132
133ecb_noinline utf8_string
134cfSvPVutf8_nolen (SV *sv)
135{
136 SvGETMAGIC (sv);
137
138 if (SvPOK (sv))
139 {
140 if (!SvUTF8 (sv))
141 sv_utf8_upgrade_nomg (sv);
142
143 return SvPVX (sv);
144 }
145
146 return SvPV_nolen (sv);
147}
88 148
89// helper cast function, returns super class * or 0 149// helper cast function, returns super class * or 0
90template<class super> 150template<class super>
91static super * 151static super *
92is_a (attachable *at) 152is_a (attachable *at)
102 162
103unordered_vector<attachable *> attachable::mortals; 163unordered_vector<attachable *> attachable::mortals;
104 164
105attachable::~attachable () 165attachable::~attachable ()
106{ 166{
107 flags |=0x3300;//D
108 assert (!self); 167 assert (!self);
109 assert (!cb); 168 assert (!cb);
110} 169}
111 170
112int 171int
126 SvREFCNT_inc (self); 185 SvREFCNT_inc (self);
127 hv_clear (self); 186 hv_clear (self);
128 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 187 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
129 SvREFCNT_dec (self); 188 SvREFCNT_dec (self);
130 189
131 // self *must* be null now because thats sv_unmagic's job. 190 // self *must* be null now because that's sv_unmagic's job.
132 assert (!this->self); 191 assert (!this->self);
133 flags |= 0x80; // severed //D
134 } 192 }
135} 193}
136 194
137void 195void
138attachable::optimise () 196attachable::optimise ()
139{ 197{
140 if (self 198 if (self
141 && SvREFCNT (self) == 1 199 && SvREFCNT (self) == 1
142 && !HvTOTALKEYS (self)) 200 && !HvTOTALKEYS (self))
143 flags |= 0x40,//D
144 sever_self (); 201 sever_self ();
145} 202}
146 203
147// check wether the object really is dead 204// check wether the object really is dead
148void 205void
155} 212}
156 213
157void 214void
158attachable::do_destroy () 215attachable::do_destroy ()
159{ 216{
160 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 217 INVOKE_ATTACHABLE (DESTROY, this);
161 218
162 if (cb) 219 if (cb)
163 { 220 {
164 SvREFCNT_dec (cb); 221 SvREFCNT_dec (cb);
165 cb = 0; 222 cb = 0;
166 } 223 }
167 224
168 if (self)
169 sever_self ();
170
171 flags |= 0x20; //D
172 mortals.push_back (this); 225 mortals.push_back (this);
173} 226}
174 227
175void 228void
176attachable::destroy () 229attachable::destroy ()
177{ 230{
178 if (destroyed ()) 231 if (destroyed ())
179 return; 232 return;
180 233
181 flags |= F_DESTROYED; 234 attachable_flags |= F_DESTROYED;
182 do_destroy (); 235 do_destroy ();
236 sever_self ();
237}
238
239void
240attachable::do_delete ()
241{
242 delete this;
183} 243}
184 244
185void 245void
186attachable::check_mortals () 246attachable::check_mortals ()
187{ 247{
191 { 251 {
192 if (i >= mortals.size ()) 252 if (i >= mortals.size ())
193 { 253 {
194 i = 0; 254 i = 0;
195 255
196 if (mortals.size () > 1000) 256 if (mortals.size () >= 512)
197 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 257 {
258 static int last_mortalcount;
259 if (mortals.size () != last_mortalcount)
260 {
261 last_mortalcount = mortals.size ();
262 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
263
264 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
265 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
266
267 if (0)
268 {
269 for (int j = 0; j < mortals.size (); ++j)//D
270 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
271
272 fprintf (stderr, "\n");//D
273 }
274 }
275 }
198 276
199 break; 277 break;
200 } 278 }
201 279
202 attachable *obj = mortals [i]; 280 attachable *obj = mortals [i];
203 281
204 obj->refcnt_chk (); // unborrow from perl, if necessary 282#if 0
205 283 if (obj->self)//D make this an assert later
206 //if (obj->refcnt > 0 || obj->self)
207 if (obj->refcnt || obj->self)
208 { 284 {
209//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 285 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
286 obj->sever_self ();
287 }
288#endif
289
290 if (obj->refcnt)
291 {
210 ++i; // further delay freeing 292 ++i; // further delay freeing
211 293
212 if (!(i & 0x3ff)) 294 if (!(i & 0x3ff))
213 break; 295 break;
214 } 296 }
215 else 297 else
216 { 298 {
217 mortals.erase (i); 299 mortals.erase (i);
218 delete obj; 300 obj->sever_self ();
301 obj->do_delete ();
219 } 302 }
220 } 303 }
221} 304}
222 305
306void
307attachable::set_key (const char *key, const char *value, bool is_utf8)
308{
309 if (!self)
310 self = newHV ();
311
312 if (value)
313 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
314 else
315 hv_delete (self, key, strlen (key), G_DISCARD);
316}
317
223attachable & 318attachable &
224attachable::operator =(const attachable &src) 319attachable::operator =(const attachable &src)
225{ 320{
226 //if (self || cb) 321 //if (self || cb)
227 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 322 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
228 323
229 attach = src.attach; 324 attach = src.attach;
230 return *this; 325 return *this;
231} 326}
232 327
328#if 0
329template<typename T>
330static bool
331find_backref (void *ptr, T *obj)
332{
333 char *s = (char *)obj;
334 while (s < (char *)obj + sizeof (T))
335 {
336 if (ptr == *(void **)s)
337 return true;
338
339 s += sizeof (void *); // assume natural alignment
340 }
341
342 return false;
343}
344
345// for debugging, find "live" objects containing this ptr
346static void
347find_backref (void *ptr)
348{
349 for_all_objects (op)
350 if (find_backref (ptr, op))
351 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
352
353 for_all_players (pl)
354 if (find_backref (ptr, pl))
355 fprintf (stderr, "P %p\n", pl);
356
357 for_all_clients (ns)
358 if (find_backref (ptr, ns))
359 fprintf (stderr, "C %p\n", ns);
360}
361#endif
362
233////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 363//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
234 364
235static SV * 365static SV *
236newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 366newSVptr (void *ptr, HV *stash, HV *hv)
237{ 367{
238 SV *sv;
239
240 if (!ptr) 368 if (!ptr)
241 return &PL_sv_undef; 369 return newSV (0);
242 370
243 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 371 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
244 return sv_bless (newRV_noinc ((SV *)hv), stash); 372 return sv_bless (newRV_noinc ((SV *)hv), stash);
373}
374
375ecb_noinline static SV *
376newSVptr (void *ptr, HV *stash)
377{
378 return newSVptr (ptr, stash, newHV ());
245} 379}
246 380
247static int 381static int
248attachable_free (pTHX_ SV *sv, MAGIC *mg) 382attachable_free (pTHX_ SV *sv, MAGIC *mg)
249{ 383{
261 return 0; 395 return 0;
262} 396}
263 397
264MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 398MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
265 399
266static SV * 400ecb_noinline static SV *
267newSVattachable (attachable *obj, HV *stash) 401newSVattachable (attachable *obj, HV *stash)
268{ 402{
269 if (!obj) 403 if (!obj)
270 return &PL_sv_undef; 404 return newSV (0);
271 405
272 if (!obj->self) 406 if (!obj->self)
407 obj->self = newHV ();
408
409 if (!SvOBJECT (obj->self))
273 { 410 {
274 obj->self = newHV ();
275 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 411 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
276 obj->flags |= (obj->flags & 0xc0) << 8;
277 obj->flags &= ~0xc0;//D
278 obj->flags |= 0x10;//D
279 412
280 // now bless the object _once_ 413 // now bless the object _once_
414 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
281 return sv_bless (newRV_inc ((SV *)obj->self), stash); 415 return sv_bless (newRV_inc ((SV *)obj->self), stash);
282 } 416 }
283 else 417 else
284 { 418 {
285 SV *sv = newRV_inc ((SV *)obj->self); 419 SV *sv = newRV_inc ((SV *)obj->self);
289 423
290 return sv; 424 return sv;
291 } 425 }
292} 426}
293 427
428#if 0 // unused
294static void 429static void
295clearSVptr (SV *sv) 430clearSVptr (SV *sv)
296{ 431{
297 if (SvROK (sv)) 432 if (SvROK (sv))
298 sv = SvRV (sv); 433 sv = SvRV (sv);
299 434
300 hv_clear ((HV *)sv); 435 hv_clear ((HV *)sv);
301 sv_unmagic (sv, PERL_MAGIC_ext); 436 sv_unmagic (sv, PERL_MAGIC_ext);
302} 437}
438#endif
439
440static long
441SvPTR_nc (SV *sv)
442{
443 sv = SvRV (sv);
444
445 // very important shortcut
446 if (ecb_expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
447 return (long)SvMAGIC (sv)->mg_ptr;
448
449 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
450 return (long)mg->mg_ptr;
451
452 croak ("perl code used object, but C object is already destroyed, caught");
453}
303 454
304static long 455static long
305SvPTR (SV *sv, const char *klass) 456SvPTR (SV *sv, const char *klass)
306{ 457{
307 if (!sv_derived_from (sv, klass)) 458 if (!sv_derived_from (sv, klass))
308 croak ("object of type %s expected", klass); 459 croak ("object of type %s expected", klass);
309 460
310 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 461 return SvPTR_nc (sv);
311
312 if (!mg)
313 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
314
315 return (long)mg->mg_ptr;
316} 462}
317 463
318static long 464ecb_noinline static long
319SvPTR_ornull (SV *sv, const char *klass) 465SvPTR_ornull (SV *sv, const char *klass)
320{ 466{
321 if (SvOK (sv)) 467 if (ecb_expect_false (!SvOK (sv))) return 0;
468
322 return SvPTR (sv, klass); 469 return SvPTR (sv, klass);
323 else
324 return 0;
325} 470}
326 471
472ecb_noinline static long
473SvPTR_ornull_client (SV *sv)
474{
475 if (ecb_expect_false (!SvOK (sv))) return 0;
476
477 if (!SvROK (sv)
478 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
479 && !sv_derived_from (sv, "cf::client")))
480 croak ("object of type cf::client expected");
481
482 return SvPTR_nc (sv);
483}
484
485ecb_noinline static long
486SvPTR_ornull_object (SV *sv)
487{
488 if (ecb_expect_false (!SvOK (sv))) return 0;
489
490 if (!SvROK (sv)
491 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
492 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
493 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
494 && !sv_derived_from (sv, "cf::object")))
495 croak ("object of type cf::object expected");
496
497 return SvPTR_nc (sv);
498}
499
500ecb_noinline static long
501SvPTR_ornull_maptile (SV *sv)
502{
503 if (ecb_expect_false (!SvOK (sv))) return 0;
504
505 if (!SvROK (sv)
506 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
507 && SvSTASH (SvRV (sv)) != stash_ext_map_world
508 && !sv_derived_from (sv, "cf::map")))
509 croak ("object of type cf::map expected");
510
511 return SvPTR_nc (sv);
512}
513
514ecb_noinline static long
515SvPTR_ornull_player (SV *sv)
516{
517 if (ecb_expect_false (!SvOK (sv))) return 0;
518
519 if (!SvROK (sv)
520 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
521 && !sv_derived_from (sv, "cf::player")))
522 croak ("object of type cf::player expected");
523
524 return SvPTR_nc (sv);
525}
526
327inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 527static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
328inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 528static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
329inline SV *to_sv (bool v) { return newSViv (v); } 529static inline SV *to_sv (bool v) { return newSViv (v); }
330inline SV *to_sv ( signed char v) { return newSViv (v); } 530static inline SV *to_sv ( signed char v) { return newSViv (v); }
331inline SV *to_sv (unsigned char v) { return newSViv (v); } 531static inline SV *to_sv (unsigned char v) { return newSViv (v); }
332inline SV *to_sv ( signed short v) { return newSViv (v); } 532static inline SV *to_sv ( signed short v) { return newSViv (v); }
333inline SV *to_sv (unsigned short v) { return newSVuv (v); } 533static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
334inline SV *to_sv ( signed int v) { return newSViv (v); } 534static inline SV *to_sv ( signed int v) { return newSViv (v); }
335inline SV *to_sv (unsigned int v) { return newSVuv (v); } 535static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
336inline SV *to_sv ( signed long v) { return newSViv (v); } 536static inline SV *to_sv ( signed long v) { return newSViv (v); }
337inline SV *to_sv (unsigned long v) { return newSVuv (v); } 537static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
338inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 538static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
339inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 539static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
340inline SV *to_sv (float v) { return newSVnv (v); } 540static inline SV *to_sv (float v) { return newSVnv (v); }
341inline SV *to_sv (double v) { return newSVnv (v); } 541static inline SV *to_sv (double v) { return newSVnv (v); }
342inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 542static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
343inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 543static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
544// gcc dislikes noinline on to_sv
344inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 545ecb_noinline static SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
546static inline SV *to_sv (object * v) { return to_sv_ni (v); }
345inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 547static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
346inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 548static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
549static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
347inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 550static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
348inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
349inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 551static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
552static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
553static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
350 554
351inline SV *to_sv (object & v) { return to_sv (&v); } 555static inline SV *to_sv (object & v) { return to_sv (&v); }
352inline SV *to_sv (living & v) { return to_sv (&v); } 556static inline SV *to_sv (living & v) { return to_sv (&v); }
353 557
354//inline SV *to_sv (faceinfo * v) { return to_sv (v->name); }
355inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
356inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); } 558static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
559static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
357 560
358inline SV *to_sv (UUID v) 561static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
359{
360 char buf[128];
361 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
362 return newSVpv (buf, 0);
363}
364 562
563static inline SV *to_sv (dynbuf * v)
564{
565 SV *sv = newSV (0);
566
567 sv_upgrade (sv, SVt_PV);
568 SvGROW (sv, v->size () + 1);
569 SvPOK_only (sv);
570 v->linearise (SvPVX (sv));
571 SvCUR_set (sv, v->size ());
572 *SvEND (sv) = 0;
573
574 return sv;
575}
576
577static inline SV *to_sv (dynbuf_text * v)
578{
579 SV *sv = to_sv (static_cast<dynbuf *> (v));
580 SvUTF8_on (sv);
581 return sv;
582}
583
365inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 584static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
366inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 585static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
367inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
368inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
369inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 588static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
370inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 589static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
371inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 590static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 591static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 592static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
374inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 593static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 594static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
376inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 595static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
377inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 596static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
378inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 597static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
379inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 598static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
380inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 599static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
381inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 600static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
382inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 601static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
602static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
383inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 603static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
384inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 604static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
385inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 605static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
386inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 606static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
387inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
388inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 607static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
608static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
609static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
610static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
611static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
389 612
390//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 613//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
391inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } 614static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
392 615
393template<class T> 616template<class T>
394inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 617static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
395 618
396template<int N> 619template<int N>
397inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 620static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
398 621
399inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
400inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 622static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
401inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 623static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
402inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 624static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
403inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 625static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
404 626
405inline void sv_to (SV *sv, std::string &v) 627static inline void sv_to (SV *sv, std::string &v)
406{ 628{
407 STRLEN len; 629 STRLEN len;
408 char *data = SvPVbyte (sv, len); 630 char *data = SvPVbyte (sv, len);
409 v.assign (data, len); 631 v.assign (data, len);
410} 632}
411 633
634static inline void sv_to (SV *sv, refcnt_buf &v)
635{
636 STRLEN len;
637 char *data = SvPVbyte (sv, len);
638 refcnt_buf buf (data, len);
639 v = buf;
640}
641
412inline void sv_to (SV *sv, UUID &v) 642static inline void sv_to (SV *sv, UUID &v)
413{ 643{
414 unsigned int version; 644 if (!v.parse (SvPV_nolen (sv)))
415
416 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
417 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 645 croak ("unparsable uuid: %s", SvPV_nolen (sv));
418} 646}
419 647
420inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 648static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
421 649
422static SV * 650static SV *
423newSVdt_va (va_list &ap, data_type type) 651newSVdt_va (va_list &ap, data_type type)
424{ 652{
425 SV *sv; 653 SV *sv;
439 break; 667 break;
440 668
441 case DT_STRING: 669 case DT_STRING:
442 { 670 {
443 char *str = (char *)va_arg (ap, const char *); 671 char *str = (char *)va_arg (ap, const char *);
444 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 672 sv = str ? newSVpv (str, 0) : newSV (0);
445 } 673 }
446 break; 674 break;
447 675
448 case DT_DATA: 676 case DT_DATA:
449 { 677 {
450 char *str = (char *)va_arg (ap, const void *); 678 char *str = (char *)va_arg (ap, const void *);
451 int len = va_arg (ap, int); 679 int len = va_arg (ap, int);
452 sv = str ? newSVpv (str, len) : &PL_sv_undef; 680 sv = str ? newSVpv (str, len) : newSV (0);
453 } 681 }
454 break; 682 break;
455 683
456 case DT_OBJECT: 684 case DT_OBJECT:
457 sv = to_sv (va_arg (ap, object *)); 685 sv = to_sv (va_arg (ap, object *));
488 716
489 return sv; 717 return sv;
490} 718}
491 719
492static SV * 720static SV *
493newSVdt (data_type type, ...) 721newSVdt (/*data_type*/int type, ...)
494{ 722{
495 va_list ap; 723 va_list ap;
496 724
497 va_start (ap, type); 725 va_start (ap, type);
498 SV *sv = newSVdt_va (ap, type); 726 SV *sv = newSVdt_va (ap, data_type (type));
499 va_end (ap); 727 va_end (ap);
500 728
501 return sv; 729 return sv;
502} 730}
503 731
732// typemap support, mostly to avoid excessive inlining
733template<class type>
734ecb_noinline static void
735cf_obj_to (SV *arg, type &var)
736{
737 sv_to (arg, var);
738 if (ecb_expect_false (!var))
739 croak ("must not pass invalid/null cf_obj here");
740}
741
742template<class object>
743ecb_noinline static void
744cf_obj_ornull_to (SV *arg, object *&var)
745{
746 if (SvOK (arg))
747 {
748 sv_to (arg, var);
749 if (ecb_expect_false (!var))
750 croak ("unable to convert perl object to C++ object");
751 }
752 else
753 var = 0;
754}
755
756//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
757
504static SV * 758static SV *
505newSVcfapi (int type, ...)
506{
507 SV *sv;
508
509 va_list ap;
510 va_start (ap, type);
511
512 switch (type)
513 {
514 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
515 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
516 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
517 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
518 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
519 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
520 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
521 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
522 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
523 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
524
525 default:
526 assert (("unhandled type in newSVcfapi", 0));
527 }
528
529 va_end (ap);
530
531 return sv;
532}
533
534//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
535
536SV *
537registry (attachable *ext) 759registry (attachable *ext)
538{ 760{
539 if (!ext->cb) 761 if (!ext->cb)
540 ext->cb = newAV (); 762 ext->cb = newAV ();
541 763
542 return newRV_inc ((SV *)ext->cb); 764 return newRV_inc ((SV *)ext->cb);
543} 765}
544 766
545///////////////////////////////////////////////////////////////////////////// 767/////////////////////////////////////////////////////////////////////////////
546 768
547extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
548{
549 return 0;
550}
551
552static CommArray_s rtn_cmd;
553
554static int
555runPluginCommand (object *obj, char *params)
556{
557 return -1;
558}
559
560extern "C" void *cfperl_getPluginProperty (int *type, ...)
561{
562 va_list args;
563 char *propname;
564 int i;
565 va_start (args, type);
566 propname = va_arg (args, char *);
567 //printf ("Property name: %s\n", propname);
568
569 if (!strcmp (propname, "command?"))
570 return NULL;
571 else if (!strcmp (propname, "Identification"))
572 {
573 va_end (args);
574 return (void *)PLUGIN_NAME;
575 }
576 else if (!strcmp (propname, "FullName"))
577 {
578 va_end (args);
579 return (void *)PLUGIN_VERSION;
580 }
581 else
582 va_end (args);
583
584 return NULL;
585}
586
587extern "C" int cfperl_postInitPlugin ()
588{
589 int hooktype = 1;
590 int rtype = 0;
591
592 cf_init_plugin (gethook);
593
594 return 0;
595}
596
597extern "C" int cfperl_closePlugin ()
598{
599 return 0;
600}
601
602void 769void
603cfperl_init () 770cfperl_init ()
604{ 771{
772 extern char **environ;
773
605 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 774 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
606 perl = perl_alloc (); 775 perl = perl_alloc ();
607 perl_construct (perl); 776 perl_construct (perl);
608 777
609 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 778 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
610 779
611 const char *argv[] = { 780 const char *argv[] = {
612 "", 781 settings.argv [0],
613 "-e" 782 "-e0"
614 "use Event; use Coro;" // required for bootstrap
615 "cf->bootstrap;" // required for datadir :*>
616 "unshift @INC, cf::datadir ();"
617 "require cf;"
618 }; 783 };
619 784
620 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 785 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
621 || perl_run (perl)) 786 || perl_run (perl))
622 { 787 {
623 printf ("unable to initialize perl-interpreter, aborting.\n"); 788 printf ("unable to initialize perl-interpreter, aborting.\n");
624 exit (EXIT_FAILURE); 789 exit (EXIT_FAILURE);
625 } 790 }
626 791
792 eval_pv (
793 "#line 1 'cfperl init'\n"
794 "use EV ();\n" // required by bootstrap
795 "use Coro ();\n" // required by bootstrap
796 "cf->bootstrap;\n" // required for cf::datadir
797 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
798 "require cf;\n",
799 0
800 );
801
802 if (SvTRUE (ERRSV))
627 { 803 {
628 dSP; 804 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
629 805 exit (EXIT_FAILURE);
630 PUSHMARK (SP);
631 PUTBACK;
632 call_pv ("cf::init", G_DISCARD | G_VOID);
633 } 806 }
634} 807}
635 808
809void
636void cfperl_main () 810cfperl_main ()
637{ 811{
638 dSP; 812 dSP;
639 813
640 PUSHMARK (SP); 814 PUSHMARK (SP);
641 PUTBACK; 815 PUTBACK;
645void 819void
646attachable::instantiate () 820attachable::instantiate ()
647{ 821{
648 if (attach) 822 if (attach)
649 { 823 {
650 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 824 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
651 attach = 0; 825 attach = 0;
652 } 826 }
653} 827}
654 828
655void 829void
656attachable::reattach () 830attachable::reattach ()
657{ 831{
658 optimise (); 832 optimise ();
659 //TODO: check for _attachment's, very important for restarts 833 //TODO: check for _attachment's, very important for restarts
660 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 834 INVOKE_ATTACHABLE (REATTACH, this);
661} 835}
662 836
663static event_klass klass_of[NUM_EVENT_TYPES] = { 837static event_klass klass_of[NUM_EVENT_TYPES] = {
664# define def(type,name) KLASS_ ## type, 838# define def(type,name) KLASS_ ## type,
665# include "eventinc.h" 839# include "eventinc.h"
666# undef def 840# undef def
667}; 841};
668 842
669#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 843#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
670 844
671static void 845ecb_noinline static void
672gather_callbacks (AV *&callbacks, AV *registry, event_type event) 846gather_callbacks (AV *&callbacks, AV *registry, event_type event)
673{ 847{
674 // event must be in array 848 // event must be in array
675 if (event >= 0 && event <= AvFILLp (registry)) 849 if (event >= 0 && event <= AvFILLp (registry))
676 { 850 {
708} 882}
709 883
710void 884void
711global::gather_callbacks (AV *&callbacks, event_type event) const 885global::gather_callbacks (AV *&callbacks, event_type event) const
712{ 886{
713 ::gather_callbacks (callbacks, cb_object, event); 887 ::gather_callbacks (callbacks, cb_global, event);
714} 888}
715 889
716void 890void
717object::gather_callbacks (AV *&callbacks, event_type event) const 891object::gather_callbacks (AV *&callbacks, event_type event) const
718{ 892{
719 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 893 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
720 { 894 {
721 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 895 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
722 896
723 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 897 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
724 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 898 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
725 } 899 }
726 900
762{ 936{
763 attachable::gather_callbacks (callbacks, event); 937 attachable::gather_callbacks (callbacks, event);
764 ::gather_callbacks (callbacks, cb_map, event); 938 ::gather_callbacks (callbacks, cb_map, event);
765} 939}
766 940
941ecb_noinline static void
942_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
943{
944 for (int event = 0; event <= AvFILLp (registry); ++event)
945 {
946 SV *cbs_ = AvARRAY (registry)[event];
947
948 // element must be list of callback entries
949 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
950 {
951 AV *cbs = (AV *)SvRV (cbs_);
952
953 // no callback entries, no callbacks to call
954 if (AvFILLp (cbs) >= 0)
955 set.set (event);
956 }
957 }
958}
959
960// very slow and inefficient way to recalculate the global want bitsets
961static void
962_recalc_want ()
963{
964 ev_want_event.reset ();
965
966 _recalc_want (ev_want_event, cb_global);
967 _recalc_want (ev_want_event, cb_attachable);
968 _recalc_want (ev_want_event, cb_object);
969 _recalc_want (ev_want_event, cb_client);
970 _recalc_want (ev_want_event, cb_player);
971 _recalc_want (ev_want_event, cb_map);
972
973 ev_want_type.reset ();
974
975 for (int type = 0; type <= AvFILLp (cb_type); ++type)
976 {
977 SV *cbs_ = AvARRAY (cb_type)[type];
978
979 // element must be list of callback entries
980 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
981 {
982 AV *cbs = (AV *)SvRV (cbs_);
983
984 // no callback entries, no callbacks to call
985 if (AvFILLp (cbs) >= 0)
986 ev_want_type.set (type % NUM_TYPES);
987 }
988 }
989}
990
767bool 991bool
768attachable::invoke (event_type event, ...) 992attachable::invoke (/*event_type*/int event, ...)
769{ 993{
770 data_type dt; 994 data_type dt;
771 va_list ap;
772
773 va_start (ap, event);
774 995
775 // callback call ordering should be: 996 // callback call ordering should be:
776 // 1. per-object callback 997 // 1. per-object callback
777 // 2. per-class object 998 // 2. per-class object
778 // 3. per-type callback 999 // 3. per-type callback
779 // 4. global callbacks 1000 // 4. global callbacks
780 1001
781 AV *callbacks = 0; 1002 AV *callbacks = 0;
782 gather_callbacks (callbacks, event); 1003 gather_callbacks (callbacks, event_type (event));
783 1004
784 // short-circuit processing if no callbacks found/defined 1005 // short-circuit processing if no callbacks found/defined
785 if (!callbacks) 1006 if (!callbacks)
786 return 0; 1007 return 0;
1008
1009 va_list ap;
1010 va_start (ap, event);
787 1011
788 CALL_BEGIN (3); 1012 CALL_BEGIN (3);
789 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 1013 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
790 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 1014 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
791 1015
815 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1039 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
816 } 1040 }
817 1041
818 va_end (ap); 1042 va_end (ap);
819 1043
820 CALL_CALL ("cf::do_invoke", G_SCALAR); 1044 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
821 count = count > 0 ? POPi : 0; 1045 count = count > 0 ? POPi : 0;
822 1046
823 CALL_END; 1047 CALL_END;
824 1048
825 return count; 1049 return count;
826} 1050}
827 1051
828SV * 1052static SV *
829cfperl_result (int idx) 1053cfperl_result (int idx)
830{ 1054{
831 AV *av = get_av ("cfperl::invoke_results", 0); 1055 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
832 if (!av) 1056 if (!av)
833 return &PL_sv_undef; 1057 return &PL_sv_undef;
834 1058
835 SV **sv = av_fetch (av, idx, 0); 1059 SV **sv = av_fetch (av, idx, 0);
836 if (!sv) 1060 if (!sv)
850{ 1074{
851 return SvNV (cfperl_result (idx)); 1075 return SvNV (cfperl_result (idx));
852} 1076}
853 1077
854///////////////////////////////////////////////////////////////////////////// 1078/////////////////////////////////////////////////////////////////////////////
1079// various c++ => perl glue functions
1080
1081void
1082cfperl_tick ()
1083{
1084 tick_pending = 1;
1085
1086 if (tick_inhibit)
1087 return;
1088
1089 tick_pending = 0;
1090
1091 dSP;
1092
1093 PUSHMARK (SP);
1094 PUTBACK;
1095 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1096
1097 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1098}
855 1099
856void 1100void
857cfperl_emergency_save () 1101cfperl_emergency_save ()
858{ 1102{
859 CALL_BEGIN (0); 1103 CALL_BEGIN (0);
868 CALL_ARG (make_core); 1112 CALL_ARG (make_core);
869 CALL_CALL ("cf::post_cleanup", G_VOID); 1113 CALL_CALL ("cf::post_cleanup", G_VOID);
870 CALL_END; 1114 CALL_END;
871} 1115}
872 1116
1117void
1118cfperl_make_book (object *book, int level)
1119{
1120 CALL_BEGIN (2);
1121 CALL_ARG (book);
1122 CALL_ARG (level);
1123 CALL_CALL ("ext::books::make_book", G_VOID);
1124 CALL_END;
1125}
1126
1127void
1128cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1129{
1130 CALL_BEGIN (4);
1131 CALL_ARG (ns);
1132 CALL_ARG (type);
1133 CALL_ARG_SV (newSVpv_utf8 (msg));
1134 CALL_ARG (color);
1135 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1136 CALL_END;
1137}
1138
1139int
1140cfperl_can_merge (object *ob1, object *ob2)
1141{
1142 int can;
1143
1144 CALL_BEGIN (2);
1145 CALL_ARG (ob1);
1146 CALL_ARG (ob2);
1147 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1148 can = count && SvTRUE (TOPs);
1149 CALL_END;
1150
1151 return can;
1152}
1153
1154void
1155cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1156{
1157 CALL_BEGIN (4);
1158 CALL_ARG (ob);
1159 CALL_ARG (state);
1160 CALL_ARG (activator);
1161 CALL_ARG (originator);
1162 CALL_CALL ("cf::mapscript::activate", G_VOID);
1163 CALL_END;
1164}
1165
1166void cfperl_ix (client *ns, int set, faceidx idx, int pri)
1167{
1168 CALL_BEGIN (3);
1169 CALL_ARG (ns);
1170 CALL_ARG (set);
1171 CALL_ARG (idx);
1172 CALL_ARG (pri);
1173 CALL_CALL (cv_cf_ix, G_VOID);
1174 CALL_END;
1175}
1176
1177player *
1178player::find (const_utf8_string name)
1179{
1180 CALL_BEGIN (1);
1181 CALL_ARG (name);
1182 CALL_CALL ("cf::player::find", G_SCALAR);
1183
1184 player *retval = 0;
1185 if (count) sv_to (POPs, retval);
1186
1187 CALL_END;
1188
1189 return retval;
1190}
1191
873maptile * 1192maptile *
1193find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1194{
1195 CALL_BEGIN (4);
1196 CALL_ARG (dirname);
1197 CALL_ARG (stylename);
1198 CALL_ARG (difficulty);
1199 CALL_ARG (recurse);
1200 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1201
1202 maptile *retval = 0;
1203 if (count) sv_to (POPs, retval);
1204
1205 CALL_END;
1206
1207 return retval;
1208}
1209
1210maptile *
874maptile::find_sync (const char *path, maptile *origin) 1211maptile::find_sync (const_utf8_string path, maptile *origin)
875{ 1212{
876 CALL_BEGIN (2); 1213 CALL_BEGIN (2);
877 CALL_ARG (path); 1214 CALL_ARG (path);
878 CALL_ARG (origin); 1215 CALL_ARG (origin);
879 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1216 CALL_CALL ("cf::map::find_sync", G_SCALAR);
880 1217
881 maptile *retval; 1218 maptile *retval = 0;
882
883 if (count)
884 sv_to (POPs, retval); 1219 if (count) sv_to (POPs, retval);
885 else
886 retval = 0;
887 1220
888 CALL_END; 1221 CALL_END;
889 1222
890 return retval; 1223 return retval;
891} 1224}
892 1225
893maptile * 1226maptile *
894maptile::find_async (const char *path, maptile *origin) 1227maptile::find_async (const_utf8_string path, maptile *origin, bool load)
895{ 1228{
896 CALL_BEGIN (2); 1229 CALL_BEGIN (3);
897 CALL_ARG (path); 1230 CALL_ARG (path);
898 CALL_ARG (origin); 1231 CALL_ARG (origin);
1232 CALL_ARG (load);
899 CALL_CALL ("cf::map::find_async", G_SCALAR); 1233 CALL_CALL ("cf::map::find_async", G_SCALAR);
900 1234
901 maptile *retval; 1235 maptile *retval = 0;
902
903 if (count)
904 sv_to (POPs, retval); 1236 if (count) sv_to (POPs, retval);
905 else
906 retval = 0;
907 1237
908 CALL_END; 1238 CALL_END;
909 1239
910 return retval; 1240 return retval;
911} 1241}
914maptile::do_load_sync () 1244maptile::do_load_sync ()
915{ 1245{
916 CALL_BEGIN (1); 1246 CALL_BEGIN (1);
917 CALL_ARG (this); 1247 CALL_ARG (this);
918 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1248 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
919 CALL_END;
920}
921
922void
923maptile::change_all_map_light (int change)
924{
925 CALL_BEGIN (1);
926 CALL_ARG (change);
927 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
928 CALL_END; 1249 CALL_END;
929} 1250}
930 1251
931void 1252void
932object::enter_exit (object *exit) 1253object::enter_exit (object *exit)
939 CALL_ARG (exit); 1260 CALL_ARG (exit);
940 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1261 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
941 CALL_END; 1262 CALL_END;
942} 1263}
943 1264
1265void
1266object::player_goto (const_utf8_string path, int x, int y)
1267{
1268 if (type != PLAYER)
1269 return;
1270
1271 CALL_BEGIN (4);
1272 CALL_ARG (this);
1273 CALL_ARG (path);
1274 CALL_ARG (x);
1275 CALL_ARG (y);
1276 CALL_CALL ("cf::object::player::goto", G_VOID);
1277 CALL_END;
1278}
1279
1280const_utf8_string
1281object::ref () const
1282{
1283 if (type == PLAYER)
1284 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1285 else
1286 // TODO: should be able to save references within the same map, at least
1287 return 0;
1288}
1289
1290object *
1291object::deref (const_utf8_string ref)
1292{
1293 object *retval = 0;
1294
1295 if (ref)
1296 {
1297 CALL_BEGIN (1);
1298 CALL_ARG (ref);
1299 CALL_CALL ("cf::object::deref", G_SCALAR);
1300
1301 if (count)
1302 sv_to (POPs, retval);
1303
1304 CALL_END;
1305 }
1306
1307 return retval;
1308}
1309
1310void
1311log_backtrace (const_utf8_string msg)
1312{
1313#if HAVE_BACKTRACE
1314 void *addr [20];
1315 int size = backtrace (addr, 20);
1316
1317 CALL_BEGIN (size);
1318 CALL_ARG (msg);
1319 for (int i = 0; i < size; ++i)
1320 CALL_ARG ((IV)addr [i]);
1321 CALL_CALL ("cf::_log_backtrace", G_VOID);
1322 CALL_END;
1323#endif
1324}
1325
1326bool
1327is_match_expr (const_utf8_string expr)
1328{
1329 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1330}
1331
1332bool
1333match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1334{
1335 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1336 expr += sizeof ("match ") - 1;
1337
1338 CALL_BEGIN (5);
1339 CALL_ARG (expr);
1340 CALL_ARG (ob);
1341 CALL_ARG (self);
1342 CALL_ARG (source);
1343 CALL_ARG (originator);
1344 CALL_CALL (cv_cf_match_match, G_SCALAR);
1345
1346 bool matched = count && SvTRUE (TOPs);
1347
1348 CALL_END;
1349
1350 return matched;
1351}
1352
1353object *
1354match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1355{
1356 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1357 expr += sizeof ("match ") - 1;
1358
1359 CALL_BEGIN (5);
1360 CALL_ARG (expr);
1361 CALL_ARG (ob);
1362 CALL_ARG (self);
1363 CALL_ARG (source);
1364 CALL_ARG (originator);
1365 CALL_CALL (cv_cf_match_match, G_ARRAY);
1366
1367 object *one = 0;
1368
1369 if (count)
1370 sv_to (TOPs, one);
1371
1372 CALL_END;
1373
1374 return one;
1375}
1376
944///////////////////////////////////////////////////////////////////////////// 1377/////////////////////////////////////////////////////////////////////////////
945 1378
946struct EventAPI *watcher_base::GEventAPI; 1379struct EVAPI *evapi::GEVAPI;
947struct CoroAPI *coroapi::GCoroAPI; 1380struct CoroAPI *coroapi::GCoroAPI;
948 1381
949int coroapi::cede_counter;
950
951static void iw_dispatch (pe_event *ev)
952{
953 iw *w = (iw *)ev->ext_data;
954 w->call (*w);
955}
956
957void 1382void
958iw::alloc () 1383coroapi::do_cede_to_tick ()
959{ 1384{
960 pe = GEventAPI->new_idle (0, 0); 1385 cede_pending = 0;
961 1386 cede ();
962 WaREENTRANT_off (pe);
963 pe->base.callback = (void *)iw_dispatch;
964 pe->base.ext_data = (void *)this;
965} 1387}
966 1388
967static void iow_dispatch (pe_event *ev)
968{
969 iow *w = (iow *)ev->ext_data;
970 w->call (*w, ((pe_ioevent *)ev)->got);
971}
972
973void 1389void
974iow::alloc () 1390coroapi::wait_for_tick ()
975{ 1391{
976 pe = GEventAPI->new_io (0, 0); 1392 CALL_BEGIN (0);
977 1393 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
978 WaREENTRANT_off (pe); 1394 CALL_END;
979 pe->base.callback = (void *)iow_dispatch;
980 pe->base.ext_data = (void *)this;
981
982 pe->fd = -1;
983 pe->poll = 0;
984} 1395}
985 1396
986void 1397void
987iow::fd (int fd) 1398coroapi::wait_for_tick_begin ()
988{ 1399{
989 pe->fd = fd; 1400 CALL_BEGIN (0);
990} 1401 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
991 1402 CALL_END;
992int
993iow::poll ()
994{
995 return pe->poll;
996} 1403}
997 1404
998void 1405void
999iow::poll (int events) 1406iow::poll (int events)
1000{ 1407{
1001 if (pe->poll != events) 1408 if (events != this->events)
1002 { 1409 {
1410 int active = ev_is_active ((ev_io *)this);
1003 if (pe->poll) stop (); 1411 if (active) stop ();
1004 pe->poll = events; 1412 ev_io_set ((ev_io *)this, fd, events);
1005 if (pe->poll) start (); 1413 if (active) start ();
1006 } 1414 }
1007} 1415}
1008 1416
1009void 1417static void
1010_connect_to_perl () 1418_connect_to_perl_1 ()
1011{ 1419{
1012 stash_cf = gv_stashpv ("cf" , 1); 1420 stash_cf = gv_stashpv ("cf", 1);
1013 1421
1014 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1422 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1015 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1423 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1016 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1424 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1017 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1425 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1426 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1018 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1427 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1019 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1428 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1020 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1429 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1021 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1430 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1022 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1431 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1432 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1433 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1023 1434
1024 sv_runtime = get_sv ("cf::RUNTIME", 1); 1435 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1025 sv_upgrade (sv_runtime, SVt_NV); 1436 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1437 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1438 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1439 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1026 1440
1027 cb_global = get_av ("cf::CB_GLOBAL", 1); 1441 cb_global = get_av ("cf::CB_GLOBAL", 1);
1028 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1442 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1029 cb_object = get_av ("cf::CB_OBJECT", 1); 1443 cb_object = get_av ("cf::CB_OBJECT", 1);
1030 cb_player = get_av ("cf::CB_PLAYER", 1); 1444 cb_player = get_av ("cf::CB_PLAYER", 1);
1031 cb_client = get_av ("cf::CB_CLIENT", 1); 1445 cb_client = get_av ("cf::CB_CLIENT", 1);
1032 cb_type = get_av ("cf::CB_TYPE" , 1); 1446 cb_type = get_av ("cf::CB_TYPE" , 1);
1033 cb_map = get_av ("cf::CB_MAP" , 1); 1447 cb_map = get_av ("cf::CB_MAP" , 1);
1034} 1448}
1035 1449
1450static void
1451_connect_to_perl_2 ()
1452{
1453 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1454 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1455 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1456 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1457 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1458 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1459}
1460
1036MODULE = cf PACKAGE = cf PREFIX = cf_ 1461MODULE = cf PACKAGE = cf PREFIX = cf_
1037 1462
1038BOOT: 1463BOOT:
1039{ 1464{
1465 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1466 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1467
1040 _connect_to_perl (); 1468 _connect_to_perl_1 ();
1041
1042 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1043 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1044 1469
1045 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1470 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1046 1471
1047 static const struct { 1472 static const struct {
1048 const char *name; 1473 const char *name;
1049 IV iv; 1474 IV iv;
1050 } *civ, const_iv[] = { 1475 } *civ, const_iv[] = {
1051# define const_iv(name) { # name, (IV)name }, 1476# define const_iv(name) { # name, (IV)name },
1052 const_iv (llevError) 1477# include "const_iv.h"
1053 const_iv (llevInfo) 1478# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1054 const_iv (llevDebug) 1479# include "attackinc.h"
1055 const_iv (llevMonster) 1480# undef def
1481# define def(uc, flags) const_iv (SK_ ## uc)
1482# include "skillinc.h"
1483# undef def
1484# define def(name, use, nonuse) const_iv (body_ ## name)
1485# include "slotinc.h"
1486# undef def
1056 1487
1057 const_iv (Map0Cmd) 1488 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1058 const_iv (Map1Cmd)
1059 const_iv (Map1aCmd)
1060
1061 const_iv (MAP_CLIENT_X)
1062 const_iv (MAP_CLIENT_Y)
1063 1489
1064 const_iv (MAX_TIME) 1490 const_iv (MAX_TIME)
1065 const_iv (PLAYER)
1066 const_iv (TRANSPORT)
1067 const_iv (ROD)
1068 const_iv (TREASURE)
1069 const_iv (POTION)
1070 const_iv (FOOD)
1071 const_iv (POISON)
1072 const_iv (BOOK)
1073 const_iv (CLOCK) 1491 const_iv (MAXSOCKBUF)
1074 const_iv (ARROW)
1075 const_iv (BOW)
1076 const_iv (WEAPON)
1077 const_iv (ARMOUR)
1078 const_iv (PEDESTAL)
1079 const_iv (ALTAR)
1080 const_iv (LOCKED_DOOR)
1081 const_iv (SPECIAL_KEY)
1082 const_iv (MAP)
1083 const_iv (DOOR)
1084 const_iv (KEY)
1085 const_iv (TIMED_GATE)
1086 const_iv (TRIGGER)
1087 const_iv (GRIMREAPER)
1088 const_iv (MAGIC_EAR)
1089 const_iv (TRIGGER_BUTTON)
1090 const_iv (TRIGGER_ALTAR)
1091 const_iv (TRIGGER_PEDESTAL)
1092 const_iv (SHIELD)
1093 const_iv (HELMET)
1094 const_iv (HORN)
1095 const_iv (MONEY)
1096 const_iv (CLASS)
1097 const_iv (GRAVESTONE)
1098 const_iv (AMULET)
1099 const_iv (PLAYERMOVER)
1100 const_iv (TELEPORTER)
1101 const_iv (CREATOR)
1102 const_iv (SKILL)
1103 const_iv (EARTHWALL)
1104 const_iv (GOLEM)
1105 const_iv (THROWN_OBJ)
1106 const_iv (BLINDNESS)
1107 const_iv (GOD)
1108 const_iv (DETECTOR)
1109 const_iv (TRIGGER_MARKER)
1110 const_iv (DEAD_OBJECT)
1111 const_iv (DRINK)
1112 const_iv (MARKER)
1113 const_iv (HOLY_ALTAR)
1114 const_iv (PLAYER_CHANGER)
1115 const_iv (BATTLEGROUND)
1116 const_iv (PEACEMAKER)
1117 const_iv (GEM)
1118 const_iv (FIREWALL)
1119 const_iv (ANVIL)
1120 const_iv (CHECK_INV)
1121 const_iv (MOOD_FLOOR)
1122 const_iv (EXIT)
1123 const_iv (ENCOUNTER)
1124 const_iv (SHOP_FLOOR)
1125 const_iv (SHOP_MAT)
1126 const_iv (RING)
1127 const_iv (FLOOR)
1128 const_iv (FLESH)
1129 const_iv (INORGANIC)
1130 const_iv (SKILL_TOOL)
1131 const_iv (LIGHTER)
1132 const_iv (BUILDABLE_WALL)
1133 const_iv (MISC_OBJECT)
1134 const_iv (LAMP)
1135 const_iv (DUPLICATOR)
1136 const_iv (SPELLBOOK)
1137 const_iv (CLOAK)
1138 const_iv (SPINNER)
1139 const_iv (GATE)
1140 const_iv (BUTTON)
1141 const_iv (CF_HANDLE)
1142 const_iv (HOLE)
1143 const_iv (TRAPDOOR)
1144 const_iv (SIGN)
1145 const_iv (BOOTS)
1146 const_iv (GLOVES)
1147 const_iv (SPELL)
1148 const_iv (SPELL_EFFECT)
1149 const_iv (CONVERTER)
1150 const_iv (BRACERS)
1151 const_iv (POISONING)
1152 const_iv (SAVEBED)
1153 const_iv (WAND)
1154 const_iv (SCROLL)
1155 const_iv (DIRECTOR)
1156 const_iv (GIRDLE)
1157 const_iv (FORCE)
1158 const_iv (POTION_EFFECT)
1159 const_iv (EVENT_CONNECTOR)
1160 const_iv (CLOSE_CON)
1161 const_iv (CONTAINER)
1162 const_iv (ARMOUR_IMPROVER)
1163 const_iv (WEAPON_IMPROVER)
1164 const_iv (SKILLSCROLL)
1165 const_iv (DEEP_SWAMP)
1166 const_iv (IDENTIFY_ALTAR)
1167 const_iv (MENU)
1168 const_iv (RUNE)
1169 const_iv (TRAP)
1170 const_iv (POWER_CRYSTAL)
1171 const_iv (CORPSE)
1172 const_iv (DISEASE)
1173 const_iv (SYMPTOM)
1174 const_iv (BUILDER)
1175 const_iv (MATERIAL)
1176 const_iv (ITEM_TRANSFORMER)
1177 1492
1178 const_iv (NUM_SUBTYPES) 1493 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1494 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1179 1495
1180 const_iv (ST_BD_BUILD) 1496 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1181 const_iv (ST_BD_REMOVE)
1182 1497
1183 const_iv (ST_MAT_FLOOR) 1498 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1184 const_iv (ST_MAT_WALL) 1499 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1185 const_iv (ST_MAT_ITEM)
1186
1187 const_iv (AT_PHYSICAL)
1188 const_iv (AT_MAGIC)
1189 const_iv (AT_FIRE)
1190 const_iv (AT_ELECTRICITY)
1191 const_iv (AT_COLD)
1192 const_iv (AT_CONFUSION)
1193 const_iv (AT_ACID)
1194 const_iv (AT_DRAIN)
1195 const_iv (AT_WEAPONMAGIC)
1196 const_iv (AT_GHOSTHIT)
1197 const_iv (AT_POISON)
1198 const_iv (AT_SLOW)
1199 const_iv (AT_PARALYZE)
1200 const_iv (AT_TURN_UNDEAD)
1201 const_iv (AT_FEAR)
1202 const_iv (AT_CANCELLATION)
1203 const_iv (AT_DEPLETE)
1204 const_iv (AT_DEATH)
1205 const_iv (AT_CHAOS)
1206 const_iv (AT_COUNTERSPELL)
1207 const_iv (AT_GODPOWER)
1208 const_iv (AT_HOLYWORD)
1209 const_iv (AT_BLIND)
1210 const_iv (AT_INTERNAL)
1211 const_iv (AT_LIFE_STEALING)
1212 const_iv (AT_DISEASE)
1213
1214 const_iv (WEAP_HIT)
1215 const_iv (WEAP_SLASH)
1216 const_iv (WEAP_PIERCE)
1217 const_iv (WEAP_CLEAVE)
1218 const_iv (WEAP_SLICE)
1219 const_iv (WEAP_STAB)
1220 const_iv (WEAP_WHIP)
1221 const_iv (WEAP_CRUSH)
1222 const_iv (WEAP_BLUD)
1223
1224 const_iv (FLAG_ALIVE)
1225 const_iv (FLAG_WIZ)
1226 const_iv (FLAG_REMOVED)
1227 const_iv (FLAG_FREED)
1228 const_iv (FLAG_WAS_WIZ)
1229 const_iv (FLAG_APPLIED)
1230 const_iv (FLAG_UNPAID)
1231 const_iv (FLAG_USE_SHIELD)
1232 const_iv (FLAG_NO_PICK)
1233 const_iv (FLAG_ANIMATE)
1234 const_iv (FLAG_MONSTER)
1235 const_iv (FLAG_FRIENDLY)
1236 const_iv (FLAG_GENERATOR)
1237 const_iv (FLAG_IS_THROWN)
1238 const_iv (FLAG_AUTO_APPLY)
1239 const_iv (FLAG_PLAYER_SOLD)
1240 const_iv (FLAG_SEE_INVISIBLE)
1241 const_iv (FLAG_CAN_ROLL)
1242 const_iv (FLAG_OVERLAY_FLOOR)
1243 const_iv (FLAG_IS_TURNABLE)
1244 const_iv (FLAG_IS_USED_UP)
1245 const_iv (FLAG_IDENTIFIED)
1246 const_iv (FLAG_REFLECTING)
1247 const_iv (FLAG_CHANGING)
1248 const_iv (FLAG_SPLITTING)
1249 const_iv (FLAG_HITBACK)
1250 const_iv (FLAG_STARTEQUIP)
1251 const_iv (FLAG_BLOCKSVIEW)
1252 const_iv (FLAG_UNDEAD)
1253 const_iv (FLAG_SCARED)
1254 const_iv (FLAG_UNAGGRESSIVE)
1255 const_iv (FLAG_REFL_MISSILE)
1256 const_iv (FLAG_REFL_SPELL)
1257 const_iv (FLAG_NO_MAGIC)
1258 const_iv (FLAG_NO_FIX_PLAYER)
1259 const_iv (FLAG_IS_LIGHTABLE)
1260 const_iv (FLAG_TEAR_DOWN)
1261 const_iv (FLAG_RUN_AWAY)
1262 const_iv (FLAG_PICK_UP)
1263 const_iv (FLAG_UNIQUE)
1264 const_iv (FLAG_NO_DROP)
1265 const_iv (FLAG_WIZCAST)
1266 const_iv (FLAG_CAST_SPELL)
1267 const_iv (FLAG_USE_SCROLL)
1268 const_iv (FLAG_USE_RANGE)
1269 const_iv (FLAG_USE_BOW)
1270 const_iv (FLAG_USE_ARMOUR)
1271 const_iv (FLAG_USE_WEAPON)
1272 const_iv (FLAG_USE_RING)
1273 const_iv (FLAG_READY_RANGE)
1274 const_iv (FLAG_READY_BOW)
1275 const_iv (FLAG_XRAYS)
1276 const_iv (FLAG_NO_APPLY)
1277 const_iv (FLAG_IS_FLOOR)
1278 const_iv (FLAG_LIFESAVE)
1279 const_iv (FLAG_NO_STRENGTH)
1280 const_iv (FLAG_SLEEP)
1281 const_iv (FLAG_STAND_STILL)
1282 const_iv (FLAG_RANDOM_MOVE)
1283 const_iv (FLAG_ONLY_ATTACK)
1284 const_iv (FLAG_CONFUSED)
1285 const_iv (FLAG_STEALTH)
1286 const_iv (FLAG_WIZPASS)
1287 const_iv (FLAG_IS_LINKED)
1288 const_iv (FLAG_CURSED)
1289 const_iv (FLAG_DAMNED)
1290 const_iv (FLAG_SEE_ANYWHERE)
1291 const_iv (FLAG_KNOWN_MAGICAL)
1292 const_iv (FLAG_KNOWN_CURSED)
1293 const_iv (FLAG_CAN_USE_SKILL)
1294 const_iv (FLAG_BEEN_APPLIED)
1295 const_iv (FLAG_READY_SCROLL)
1296 const_iv (FLAG_USE_ROD)
1297 const_iv (FLAG_USE_HORN)
1298 const_iv (FLAG_MAKE_INVIS)
1299 const_iv (FLAG_INV_LOCKED)
1300 const_iv (FLAG_IS_WOODED)
1301 const_iv (FLAG_IS_HILLY)
1302 const_iv (FLAG_READY_SKILL)
1303 const_iv (FLAG_READY_WEAPON)
1304 const_iv (FLAG_NO_SKILL_IDENT)
1305 const_iv (FLAG_BLIND)
1306 const_iv (FLAG_SEE_IN_DARK)
1307 const_iv (FLAG_IS_CAULDRON)
1308 const_iv (FLAG_NO_STEAL)
1309 const_iv (FLAG_ONE_HIT)
1310 const_iv (FLAG_CLIENT_SENT)
1311 const_iv (FLAG_BERSERK)
1312 const_iv (FLAG_NEUTRAL)
1313 const_iv (FLAG_NO_ATTACK)
1314 const_iv (FLAG_NO_DAMAGE)
1315 const_iv (FLAG_OBJ_ORIGINAL)
1316 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1317 const_iv (FLAG_ACTIVATE_ON_PUSH)
1318 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1319 const_iv (FLAG_IS_WATER)
1320 const_iv (FLAG_CONTENT_ON_GEN)
1321 const_iv (FLAG_IS_A_TEMPLATE)
1322 const_iv (FLAG_IS_BUILDABLE)
1323 const_iv (FLAG_DESTROY_ON_DEATH)
1324 const_iv (FLAG_NO_MAP_SAVE)
1325
1326 const_iv (NDI_BLACK)
1327 const_iv (NDI_WHITE)
1328 const_iv (NDI_NAVY)
1329 const_iv (NDI_RED)
1330 const_iv (NDI_ORANGE)
1331 const_iv (NDI_BLUE)
1332 const_iv (NDI_DK_ORANGE)
1333 const_iv (NDI_GREEN)
1334 const_iv (NDI_LT_GREEN)
1335 const_iv (NDI_GREY)
1336 const_iv (NDI_BROWN)
1337 const_iv (NDI_GOLD)
1338 const_iv (NDI_TAN)
1339 const_iv (NDI_MAX_COLOR)
1340 const_iv (NDI_COLOR_MASK)
1341 const_iv (NDI_UNIQUE)
1342 const_iv (NDI_ALL)
1343
1344 const_iv (UPD_LOCATION)
1345 const_iv (UPD_FLAGS)
1346 const_iv (UPD_WEIGHT)
1347 const_iv (UPD_FACE)
1348 const_iv (UPD_NAME)
1349 const_iv (UPD_ANIM)
1350 const_iv (UPD_ANIMSPEED)
1351 const_iv (UPD_NROF)
1352
1353 const_iv (UPD_SP_MANA)
1354 const_iv (UPD_SP_GRACE)
1355 const_iv (UPD_SP_DAMAGE)
1356
1357 const_iv (F_APPLIED)
1358 const_iv (F_LOCATION)
1359 const_iv (F_UNPAID)
1360 const_iv (F_MAGIC)
1361 const_iv (F_CURSED)
1362 const_iv (F_DAMNED)
1363 const_iv (F_OPEN)
1364 const_iv (F_NOPICK)
1365 const_iv (F_LOCKED) 1500 const_iv (F_LOCKED)
1366 1501
1367 const_iv (F_BUY) 1502 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1368 const_iv (F_SHOP) 1503 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1369 const_iv (F_SELL)
1370 1504
1371 const_iv (P_BLOCKSVIEW) 1505 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1372 const_iv (P_PLAYER)
1373 const_iv (P_NO_MAGIC)
1374 const_iv (P_IS_ALIVE)
1375 const_iv (P_NO_CLERIC)
1376 const_iv (P_OUT_OF_MAP)
1377 const_iv (P_NEW_MAP)
1378 const_iv (P_UPTODATE)
1379 1506
1380 const_iv (UP_OBJ_INSERT) 1507 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1381 const_iv (UP_OBJ_REMOVE) 1508 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1382 const_iv (UP_OBJ_CHANGE)
1383 const_iv (UP_OBJ_FACE)
1384 1509
1385 const_iv (INS_NO_MERGE) 1510 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1386 const_iv (INS_ABOVE_FLOOR_ONLY) 1511 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1387 const_iv (INS_NO_WALK_ON)
1388 const_iv (INS_ON_TOP)
1389 const_iv (INS_BELOW_ORIGINATOR)
1390 const_iv (INS_MAP_LOAD)
1391 1512
1392 const_iv (WILL_APPLY_HANDLE) 1513 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1393 const_iv (WILL_APPLY_TREASURE)
1394 const_iv (WILL_APPLY_EARTHWALL)
1395 const_iv (WILL_APPLY_DOOR)
1396 const_iv (WILL_APPLY_FOOD)
1397 1514
1398 const_iv (SAVE_MODE) 1515 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1399 const_iv (SAVE_DIR_MODE)
1400
1401 const_iv (M_PAPER)
1402 const_iv (M_IRON)
1403 const_iv (M_GLASS)
1404 const_iv (M_LEATHER)
1405 const_iv (M_WOOD)
1406 const_iv (M_ORGANIC)
1407 const_iv (M_STONE)
1408 const_iv (M_CLOTH)
1409 const_iv (M_ADAMANT)
1410 const_iv (M_LIQUID)
1411 const_iv (M_SOFT_METAL)
1412 const_iv (M_BONE)
1413 const_iv (M_ICE)
1414 const_iv (M_SPECIAL)
1415
1416 const_iv (SK_EXP_ADD_SKILL)
1417 const_iv (SK_EXP_TOTAL)
1418 const_iv (SK_EXP_NONE)
1419 const_iv (SK_SUBTRACT_SKILL_EXP)
1420 const_iv (SK_EXP_SKILL_ONLY)
1421
1422 const_iv (SK_LOCKPICKING)
1423 const_iv (SK_HIDING)
1424 const_iv (SK_SMITHERY)
1425 const_iv (SK_BOWYER)
1426 const_iv (SK_JEWELER)
1427 const_iv (SK_ALCHEMY)
1428 const_iv (SK_STEALING)
1429 const_iv (SK_LITERACY)
1430 const_iv (SK_BARGAINING)
1431 const_iv (SK_JUMPING)
1432 const_iv (SK_DET_MAGIC)
1433 const_iv (SK_ORATORY)
1434 const_iv (SK_SINGING)
1435 const_iv (SK_DET_CURSE)
1436 const_iv (SK_FIND_TRAPS)
1437 const_iv (SK_MEDITATION)
1438 const_iv (SK_PUNCHING)
1439 const_iv (SK_FLAME_TOUCH)
1440 const_iv (SK_KARATE)
1441 const_iv (SK_CLIMBING)
1442 const_iv (SK_WOODSMAN)
1443 const_iv (SK_INSCRIPTION)
1444 const_iv (SK_ONE_HANDED_WEAPON)
1445 const_iv (SK_MISSILE_WEAPON)
1446 const_iv (SK_THROWING)
1447 const_iv (SK_USE_MAGIC_ITEM)
1448 const_iv (SK_DISARM_TRAPS)
1449 const_iv (SK_SET_TRAP)
1450 const_iv (SK_THAUMATURGY)
1451 const_iv (SK_PRAYING)
1452 const_iv (SK_CLAWING)
1453 const_iv (SK_LEVITATION)
1454 const_iv (SK_SUMMONING)
1455 const_iv (SK_PYROMANCY)
1456 const_iv (SK_EVOCATION)
1457 const_iv (SK_SORCERY)
1458 const_iv (SK_TWO_HANDED_WEAPON)
1459 const_iv (SK_SPARK_TOUCH)
1460 const_iv (SK_SHIVER)
1461 const_iv (SK_ACID_SPLASH)
1462 const_iv (SK_POISON_NAIL)
1463
1464 const_iv (SOUND_NEW_PLAYER)
1465 const_iv (SOUND_FIRE_ARROW)
1466 const_iv (SOUND_LEARN_SPELL)
1467 const_iv (SOUND_FUMBLE_SPELL)
1468 const_iv (SOUND_WAND_POOF)
1469 const_iv (SOUND_OPEN_DOOR)
1470 const_iv (SOUND_PUSH_PLAYER)
1471 const_iv (SOUND_PLAYER_HITS1)
1472 const_iv (SOUND_PLAYER_HITS2)
1473 const_iv (SOUND_PLAYER_HITS3)
1474 const_iv (SOUND_PLAYER_HITS4)
1475 const_iv (SOUND_PLAYER_IS_HIT1)
1476 const_iv (SOUND_PLAYER_IS_HIT2)
1477 const_iv (SOUND_PLAYER_IS_HIT3)
1478 const_iv (SOUND_PLAYER_KILLS)
1479 const_iv (SOUND_PET_IS_KILLED)
1480 const_iv (SOUND_PLAYER_DIES)
1481 const_iv (SOUND_OB_EVAPORATE)
1482 const_iv (SOUND_OB_EXPLODE)
1483 const_iv (SOUND_CLOCK)
1484 const_iv (SOUND_TURN_HANDLE)
1485 const_iv (SOUND_FALL_HOLE)
1486 const_iv (SOUND_DRINK_POISON)
1487 const_iv (SOUND_CAST_SPELL_0)
1488
1489 const_iv (PREFER_LOW)
1490 const_iv (PREFER_HIGH)
1491
1492 const_iv (ATNR_PHYSICAL)
1493 const_iv (ATNR_MAGIC)
1494 const_iv (ATNR_FIRE)
1495 const_iv (ATNR_ELECTRICITY)
1496 const_iv (ATNR_COLD)
1497 const_iv (ATNR_CONFUSION)
1498 const_iv (ATNR_ACID)
1499 const_iv (ATNR_DRAIN)
1500 const_iv (ATNR_WEAPONMAGIC)
1501 const_iv (ATNR_GHOSTHIT)
1502 const_iv (ATNR_POISON)
1503 const_iv (ATNR_SLOW)
1504 const_iv (ATNR_PARALYZE)
1505 const_iv (ATNR_TURN_UNDEAD)
1506 const_iv (ATNR_FEAR)
1507 const_iv (ATNR_CANCELLATION)
1508 const_iv (ATNR_DEPLETE)
1509 const_iv (ATNR_DEATH)
1510 const_iv (ATNR_CHAOS)
1511 const_iv (ATNR_COUNTERSPELL)
1512 const_iv (ATNR_GODPOWER)
1513 const_iv (ATNR_HOLYWORD)
1514 const_iv (ATNR_BLIND)
1515 const_iv (ATNR_INTERNAL)
1516 const_iv (ATNR_LIFE_STEALING)
1517 const_iv (ATNR_DISEASE)
1518
1519 const_iv (MAP_IN_MEMORY)
1520 const_iv (MAP_SWAPPED)
1521 const_iv (MAP_LOADING)
1522 const_iv (MAP_SAVING)
1523
1524 const_iv (KLASS_ATTACHABLE)
1525 const_iv (KLASS_GLOBAL)
1526 const_iv (KLASS_OBJECT)
1527 const_iv (KLASS_CLIENT)
1528 const_iv (KLASS_PLAYER)
1529 const_iv (KLASS_MAP)
1530
1531 const_iv (CS_QUERY_YESNO)
1532 const_iv (CS_QUERY_SINGLECHAR)
1533 const_iv (CS_QUERY_HIDEINPUT)
1534
1535 const_iv (ST_DEAD)
1536 const_iv (ST_SETUP)
1537 const_iv (ST_PLAYING)
1538 const_iv (ST_CUSTOM)
1539
1540 const_iv (ST_CHANGE_CLASS)
1541
1542 const_iv (IO_HEADER)
1543 const_iv (IO_OBJECTS)
1544 const_iv (IO_UNIQUES)
1545
1546 // random map generator
1547 const_iv (LAYOUT_NONE)
1548 const_iv (LAYOUT_ONION)
1549 const_iv (LAYOUT_MAZE)
1550 const_iv (LAYOUT_SPIRAL)
1551 const_iv (LAYOUT_ROGUELIKE)
1552 const_iv (LAYOUT_SNAKE)
1553 const_iv (LAYOUT_SQUARE_SPIRAL)
1554
1555 const_iv (RMOPT_RANDOM)
1556 const_iv (RMOPT_CENTERED)
1557 const_iv (RMOPT_LINEAR)
1558 const_iv (RMOPT_BOTTOM_C)
1559 const_iv (RMOPT_BOTTOM_R)
1560 const_iv (RMOPT_IRR_SPACE)
1561 const_iv (RMOPT_WALL_OFF)
1562 const_iv (RMOPT_WALLS_ONLY)
1563 const_iv (RMOPT_NO_DOORS)
1564
1565 const_iv (SYMMETRY_RANDOM)
1566 const_iv (SYMMETRY_NONE)
1567 const_iv (SYMMETRY_X)
1568 const_iv (SYMMETRY_Y)
1569 const_iv (SYMMETRY_XY)
1570 }; 1516 };
1571 1517
1572 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1518 for (civ = const_iv + ecb_array_length (const_iv); civ-- > const_iv; )
1573 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1519 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1574 1520
1575 static const struct { 1521 static const struct {
1576 const char *name; 1522 const char *name;
1577 int skip; 1523 int skip;
1583# undef def 1529# undef def
1584 }; 1530 };
1585 1531
1586 AV *av = get_av ("cf::EVENT", 1); 1532 AV *av = get_av ("cf::EVENT", 1);
1587 1533
1588 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1534 for (eiv = event_iv + ecb_array_length (event_iv); eiv-- > event_iv; )
1589 { 1535 {
1590 AV *event = newAV (); 1536 AV *event = newAV ();
1591 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1537 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1592 av_push (event, newSViv (eiv->klass)); 1538 av_push (event, newSViv (eiv->klass));
1593 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1539 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1594 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1540 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1595 } 1541 }
1596}
1597 1542
1543 // used by autogenerated BOOT sections from genacc
1544 av_reflect = get_av ("cf::REFLECT", 1);
1545}
1546
1547void _gv_clear (SV *gv)
1548 CODE:
1549 assert (SvTYPE (gv) == SVt_PVGV);
1550# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1551 SvREFCNT_inc (gv);
1552 f (GvGP (gv)->gp_form);
1553 f (GvGP (gv)->gp_io);
1554 f (GvGP (gv)->gp_sv);
1555 f (GvGP (gv)->gp_av);
1556 f (GvGP (gv)->gp_hv);
1557 f (GvGP (gv)->gp_cv);
1558 GvCVGEN (gv) = 0;
1559 GvMULTI_off (gv);
1560 SvREFCNT_dec (gv);
1561# undef f
1562
1598void _connect_to_perl () 1563void _connect_to_perl_1 ()
1599 1564
1565void _connect_to_perl_2 ()
1566
1567void _recalc_want ()
1568
1569# not used by default anymore
1600void _global_reattach () 1570void _global_reattach ()
1601 CODE: 1571 CODE:
1602{ 1572{
1603 // reattach to all attachable objects in the game. 1573 // reattach to all attachable objects in the game.
1604 for_all_clients (ns) 1574 for_all_clients (ns)
1606 1576
1607 for_all_objects (op) 1577 for_all_objects (op)
1608 op->reattach (); 1578 op->reattach ();
1609} 1579}
1610 1580
1581void init_anim ()
1582
1583void init_globals ()
1584
1585void init_attackmess ()
1586
1587void init_dynamic ()
1588
1589void load_settings ()
1590
1591void _reload_exp_table ()
1592
1593void _reload_materials ()
1594
1595void init_uuid ()
1596 CODE:
1597 UUID::init ();
1598
1599void init_signals ()
1600
1601void init_skills ()
1602
1603void init_beforeplay ()
1604
1605void evthread_start (int aiofd)
1606
1607void cede_to_tick ()
1608 CODE:
1609 coroapi::cede_to_tick ();
1610
1611NV till_tick ()
1612 CODE:
1613 RETVAL = SvNVX (sv_next_tick) - now ();
1614 OUTPUT: RETVAL
1615
1616int tick_inhibit ()
1617 CODE:
1618 RETVAL = tick_inhibit;
1619 OUTPUT: RETVAL
1620
1621void tick_inhibit_inc ()
1622 CODE:
1623 ++tick_inhibit;
1624
1625void tick_inhibit_dec ()
1626 CODE:
1627 if (!--tick_inhibit)
1628 if (tick_pending)
1629 {
1630 ev_async_send (EV_DEFAULT, &tick_watcher);
1631 coroapi::cede ();
1632 }
1633
1634void one_tick ()
1635 CODE:
1636{
1637 ev_now_update (EV_DEFAULT);
1638 NOW = ev_now (EV_DEFAULT);
1639 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1640 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1641 runtime = SvNVX (sv_runtime);
1642
1643 one_tick ();
1644
1645 ++server_tick;
1646 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1647
1648 ev_now_update (EV_DEFAULT);
1649 NOW = ev_now (EV_DEFAULT);
1650 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1651
1652 runtime += TICK;
1653 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1654}
1655
1611NV floor (NV x) 1656NV floor (NV x)
1612 1657
1613NV ceil (NV x) 1658NV ceil (NV x)
1614 1659
1615NV rndm (...) 1660NV rndm (...)
1661 ALIAS:
1662 rmg_rndm = 1
1616 CODE: 1663 CODE:
1664{
1665 rand_gen &gen = ix ? rmg_rndm : rndm;
1617 switch (items) 1666 switch (items)
1618 { 1667 {
1619 case 0: RETVAL = rndm (); break; 1668 case 0: RETVAL = gen (); break;
1620 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1669 case 1: RETVAL = gen (SvUV (ST (0))); break;
1621 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1670 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1622 default: croak ("cf::rndm requires none, one or two parameters."); break; 1671 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1623 } 1672 }
1673}
1624 OUTPUT: 1674 OUTPUT: RETVAL
1675
1676NV clamp (NV value, NV min_value, NV max_value)
1677 CODE:
1678 RETVAL = clamp (value, min_value, max_value);
1625 RETVAL 1679 OUTPUT: RETVAL
1626 1680
1627void server_tick () 1681NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1628 CODE: 1682 CODE:
1629 runtime = SvNVx (sv_runtime); 1683 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1630 server_tick (); 1684 OUTPUT: RETVAL
1631 1685
1632void 1686const char *ordinal (int i)
1633LOG (int level, char *msg) 1687
1688void weaken (...)
1689 PROTOTYPE: @
1690 CODE:
1691 while (items > 0)
1692 sv_rvweaken (ST (--items));
1693
1694void log_suspend ()
1695
1696void log_resume ()
1697
1698void log_backtrace (utf8_string msg)
1699
1700void LOG (int flags, utf8_string msg)
1634 PROTOTYPE: $$ 1701 PROTOTYPE: $$
1635 C_ARGS: (LogLevel)level, "%s", msg 1702 C_ARGS: flags, "%s", msg
1636 1703
1637char *path_combine (char *base, char *path) 1704octet_string path_combine (octet_string base, octet_string path)
1638 PROTOTYPE: $$ 1705 PROTOTYPE: $$
1639 1706
1640char *path_combine_and_normalize (char *base, char *path) 1707octet_string path_combine_and_normalize (octet_string base, octet_string path)
1641 PROTOTYPE: $$ 1708 PROTOTYPE: $$
1642 1709
1643const char *
1644get_maps_directory (char *path)
1645 PROTOTYPE: $
1646 ALIAS: maps_directory = 0
1647 CODE:
1648 RETVAL = create_pathname (path);
1649 OUTPUT: RETVAL
1650
1651void 1710void
1652sub_generation_inc () 1711sub_generation_inc ()
1653 CODE: 1712 CODE:
1654 PL_sub_generation++; 1713 PL_sub_generation++;
1655 1714
1656const char * 1715const_octet_string
1657mapdir () 1716mapdir ()
1658 PROTOTYPE: 1717 PROTOTYPE:
1659 ALIAS: 1718 ALIAS:
1660 mapdir = 0 1719 mapdir = 0
1661 uniquedir = 1 1720 uniquedir = 1
1677 } 1736 }
1678 OUTPUT: RETVAL 1737 OUTPUT: RETVAL
1679 1738
1680void abort () 1739void abort ()
1681 1740
1741void reset_signals ()
1742
1682void fork_abort (char *cause = "cf::fork_abort") 1743void fork_abort (const_octet_string cause = "cf::fork_abort")
1683 1744
1684void cleanup (const char *cause, bool make_core = false) 1745void cleanup (const_octet_string cause, bool make_core = false)
1685 1746
1686void emergency_save () 1747void emergency_save ()
1687 1748
1688void _exit (int status = EXIT_SUCCESS) 1749void _exit (int status = EXIT_SUCCESS)
1689 1750
1690UV sv_2watcher (SV *w)
1691 CODE:
1692 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1693 OUTPUT:
1694 RETVAL
1695
1696#if _POSIX_MEMLOCK 1751#if _POSIX_MEMLOCK
1697 1752
1698int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1753int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1754 INIT:
1755#if __GLIBC__
1756 mallopt (M_TOP_PAD, 1024 * 1024);
1757 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1758 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1759 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1760 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1761#endif
1699 1762
1700int munlockall () 1763int munlockall ()
1701 1764
1702#endif 1765#endif
1703 1766
1704int find_animation (char *text) 1767int
1705 PROTOTYPE: $ 1768malloc_trim (IV pad = 0)
1769
1770void
1771mallinfo ()
1772 PPCODE:
1773{
1774#if __GLIBC__
1775 struct mallinfo mai = mallinfo ();
1776 EXTEND (SP, 10*2);
1777 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1778 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1779 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1780 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1781 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1782 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1783 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1784 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1785 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1786 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1787#endif
1788 EXTEND (SP, 5*2);
1789 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1790 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1791 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1792 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1793}
1706 1794
1707int random_roll (int min, int max, object *op, int goodbad); 1795int random_roll (int min, int max, object *op, int goodbad);
1708 1796
1709const char *cost_string_from_value(uint64 cost, int approx = 0) 1797const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1798
1799int exp_to_level (val64 exp)
1800
1801val64 level_to_min_exp (int level)
1802
1803const_utf8_string
1804spellpathnames (int idx)
1805 CODE:
1806 RETVAL = spellpathnames [idx];
1807 OUTPUT: RETVAL
1808
1809SV *
1810attacktype_name (int atnr)
1811 CODE:
1812 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1813 ? newSVpv (attacktype_name [atnr], 0)
1814 : &PL_sv_undef;
1815 OUTPUT: RETVAL
1816
1817SV *
1818attacktype_desc (int atnr)
1819 CODE:
1820 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1821 ? newSVpv (attacktype_desc [atnr], 0)
1822 : &PL_sv_undef;
1823 OUTPUT: RETVAL
1824
1825SV *
1826resist_plus (int atnr)
1827 CODE:
1828 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1829 ? newSVpv (resist_plus [atnr], 0)
1830 : &PL_sv_undef;
1831 OUTPUT: RETVAL
1832
1833SV *
1834change_resist_msg (int atnr)
1835 CODE:
1836 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1837 ? newSVpv (change_resist_msg [atnr], 0)
1838 : &PL_sv_undef;
1839 OUTPUT: RETVAL
1710 1840
1711int 1841int
1712exp_to_level (val64 exp) 1842skill_flags (int idx)
1713 CODE: 1843 CODE:
1714{ 1844 if (idx < 0 || idx >= ecb_array_length (skill_flags))
1715 int i = 0; 1845 croak ("skill_flags: index out of bounds");
1716 1846 RETVAL = skill_flags [idx];
1717 RETVAL = settings.max_level;
1718
1719 for (i = 1; i <= settings.max_level; i++)
1720 {
1721 if (levels[i] > exp)
1722 {
1723 RETVAL = i - 1;
1724 break;
1725 }
1726 }
1727}
1728 OUTPUT: RETVAL 1847 OUTPUT: RETVAL
1848
1849UUID
1850uuid_cur ()
1851 CODE:
1852 RETVAL = UUID::cur;
1853 OUTPUT: RETVAL
1854
1855UUID
1856uuid_gen ()
1857 CODE:
1858 RETVAL = UUID::gen ();
1859 OUTPUT: RETVAL
1729 1860
1730val64 1861val64
1731level_to_min_exp (int level) 1862uuid_seq (UUID uuid)
1732 CODE: 1863 CODE:
1733 if (level > settings.max_level) 1864 RETVAL = uuid.seq;
1734 RETVAL = levels[settings.max_level]; 1865 OUTPUT: RETVAL
1735 else if (level < 1) 1866
1867UUID
1868uuid_str (val64 seq)
1869 CODE:
1736 RETVAL = 0; 1870 RETVAL.seq = seq;
1737 else
1738 RETVAL = levels[level];
1739 OUTPUT: RETVAL 1871 OUTPUT: RETVAL
1740 1872
1741SV * 1873void
1742resistance_to_string (int atnr) 1874coin_names ()
1743 CODE: 1875 PPCODE:
1744 if (atnr >= 0 && atnr < NROFATTACKS) 1876 EXTEND (SP, NUM_COINS);
1745 RETVAL = newSVpv (resist_plus[atnr], 0); 1877 for (int i = 0; i < NUM_COINS; ++i)
1746 else 1878 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1747 XSRETURN_UNDEF; 1879
1748 OUTPUT: RETVAL 1880void
1881coin_archetypes ()
1882 PPCODE:
1883 EXTEND (SP, NUM_COINS);
1884 for (int i = 0; i < NUM_COINS; ++i)
1885 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1749 1886
1750bool 1887bool
1751load_resource_file (const char *filename) 1888load_resource_file_ (octet_string filename)
1889
1890void
1891fix_weight ()
1892
1893utf8_string
1894expand_cfpod (int hintmode, int gender, const_utf8_string cfpod)
1895 PPCODE:
1896 XPUSHs (to_sv (player::expand_cfpod (hintmode, gender, cfpod)));
1752 1897
1753MODULE = cf PACKAGE = cf::attachable 1898MODULE = cf PACKAGE = cf::attachable
1754 1899
1755int 1900int
1756valid (SV *obj) 1901valid (SV *obj)
1757 CODE: 1902 CODE:
1758 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1903 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1759 OUTPUT: 1904 OUTPUT: RETVAL
1760 RETVAL 1905
1906bool should_invoke (attachable *obj, int event)
1907 CODE:
1908 RETVAL = obj->should_invoke ((event_type)event);
1909 OUTPUT: RETVAL
1761 1910
1762void 1911void
1763debug_trace (attachable *obj, bool on = true) 1912debug_trace (attachable *obj, bool on = true)
1764 CODE: 1913 CODE:
1765 obj->flags &= ~attachable::F_DEBUG_TRACE; 1914 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1766 if (on) 1915 if (on)
1767 obj->flags |= attachable::F_DEBUG_TRACE; 1916 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1768 1917
1769int mortals_size () 1918int mortals_size ()
1770 CODE: 1919 CODE:
1771 RETVAL = attachable::mortals.size (); 1920 RETVAL = attachable::mortals.size ();
1772 OUTPUT: RETVAL 1921 OUTPUT: RETVAL
1774#object *mortals (U32 index) 1923#object *mortals (U32 index)
1775# CODE: 1924# CODE:
1776# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1925# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1777# OUTPUT: RETVAL 1926# OUTPUT: RETVAL
1778 1927
1779INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1928INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1780 1929
1781MODULE = cf PACKAGE = cf::global 1930MODULE = cf PACKAGE = cf::global
1782 1931
1783int invoke (SV *klass, int event, ...) 1932int invoke (SV *klass, int event, ...)
1784 CODE: 1933 CODE:
1788 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1937 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1789 OUTPUT: RETVAL 1938 OUTPUT: RETVAL
1790 1939
1791MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1940MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1792 1941
1793INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1942INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1794 1943
1795int invoke (object *op, int event, ...) 1944int invoke (object *op, int event, ...)
1796 CODE: 1945 CODE:
1797 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1946 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1798 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1947 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1820object *actives (U32 index) 1969object *actives (U32 index)
1821 CODE: 1970 CODE:
1822 RETVAL = index < actives.size () ? actives [index] : 0; 1971 RETVAL = index < actives.size () ? actives [index] : 0;
1823 OUTPUT: RETVAL 1972 OUTPUT: RETVAL
1824 1973
1974int mortals_size ()
1975 CODE:
1976 RETVAL = attachable::mortals.size ();
1977 OUTPUT: RETVAL
1978
1979const_utf8_string slot_name (U32 slot)
1980 ALIAS:
1981 slot_name = 0
1982 slot_use_name = 1
1983 slot_nonuse_name = 2
1984 CODE:
1985{
1986 if (slot >= NUM_BODY_LOCATIONS)
1987 croak ("body slot index out of range");
1988
1989 switch (ix)
1990 {
1991 case 0: RETVAL = body_locations[slot].name ; break;
1992 case 1: RETVAL = body_locations[slot].use_name ; break;
1993 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1994 }
1995}
1996 OUTPUT: RETVAL
1997
1825# missing properties 1998# missing properties
1826 1999
1827object *head (object *op) 2000object *head (object *op)
1828 PROTOTYPE: $ 2001 PROTOTYPE: $
1829 CODE: 2002 CODE:
1830 RETVAL = op->head_ (); 2003 RETVAL = op->head_ ();
1831 OUTPUT: RETVAL
1832
1833int is_head (object *op)
1834 PROTOTYPE: $
1835 CODE:
1836 RETVAL = op->head_ () == op;
1837 OUTPUT: RETVAL 2004 OUTPUT: RETVAL
1838 2005
1839void 2006void
1840inv (object *obj) 2007inv (object *obj)
1841 PROTOTYPE: $ 2008 PROTOTYPE: $
1842 PPCODE: 2009 PPCODE:
1843{ 2010{
1844 object *o;
1845 for (o = obj->inv; o; o = o->below) 2011 for (object *o = obj->inv; o; o = o->below)
1846 XPUSHs (sv_2mortal (to_sv (o))); 2012 XPUSHs (sv_2mortal (to_sv (o)));
1847} 2013}
1848 2014
1849void 2015int slot_info (object *op, UV slot, int value = 0)
1850set_animation (object *op, int idx) 2016 ALIAS:
2017 slot_used = 1
1851 CODE: 2018 CODE:
1852 SET_ANIMATION (op, idx); 2019{
2020 if (slot >= NUM_BODY_LOCATIONS)
2021 croak ("body slot index out of range");
1853 2022
1854int 2023 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1855num_animations (object *op) 2024
1856 CODE: 2025 if (items > 2)
1857 RETVAL = NUM_ANIMATIONS (op); 2026 if (ix)
2027 op->slot[slot].used = value;
2028 else
2029 op->slot[slot].info = value;
2030}
1858 OUTPUT: RETVAL 2031 OUTPUT: RETVAL
1859 2032
1860object *find_best_object_match (object *op, const char *match) 2033object *find_best_object_match (object *op, utf8_string match)
1861
1862object *find_marked_object (object *op)
1863
1864int need_identify (object *obj);
1865 2034
1866int apply_shop_mat (object *shop_mat, object *op); 2035int apply_shop_mat (object *shop_mat, object *op);
1867 2036
1868int move_player (object *op, int dir)
1869 CODE:
1870 RETVAL = move_player (op, dir);
1871 OUTPUT:
1872 RETVAL
1873
1874int move (object *op, int dir, object *originator = op) 2037int move (object *op, int dir, object *originator = op)
1875 CODE: 2038 CODE:
1876 RETVAL = move_ob (op, dir, originator); 2039 RETVAL = op->move (dir, originator);
1877 OUTPUT: 2040 OUTPUT: RETVAL
1878 RETVAL
1879
1880void apply (object *applier, object *applied, int flags = 0)
1881 CODE:
1882 manual_apply (applied, applier, flags);
1883 2041
1884void apply_below (object *op) 2042void apply_below (object *op)
1885 CODE: 2043 CODE:
1886 player_apply_below (op); 2044 player_apply_below (op);
1887 2045
1888int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2046int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1889 2047
1890object *cf_object_present_archname_inside (object *op, char *whatstr) 2048int casting_level (object *caster, object *spell)
1891
1892int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1893
1894int cf_object_change_map (object *op, int x, int y, maptile *map)
1895
1896#//TODO
1897object *clone_ (object *op, int recursive = 0)
1898 CODE:
1899 if (recursive)
1900 RETVAL = object_create_clone (op);
1901 else
1902 {
1903 RETVAL = object::create ();
1904 op->copy_to (RETVAL);
1905 }
1906 OUTPUT: RETVAL
1907 2049
1908int pay_item (object *op, object *buyer) 2050int pay_item (object *op, object *buyer)
1909 CODE: 2051 CODE:
1910 RETVAL = pay_for_item (op, buyer); 2052 RETVAL = pay_for_item (op, buyer);
1911 OUTPUT: RETVAL 2053 OUTPUT: RETVAL
1915 RETVAL = pay_for_amount (amount, op); 2057 RETVAL = pay_for_amount (amount, op);
1916 OUTPUT: RETVAL 2058 OUTPUT: RETVAL
1917 2059
1918void pay_player (object *op, uint64 amount) 2060void pay_player (object *op, uint64 amount)
1919 2061
1920val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2062val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1921 2063
1922int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2064int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1923 2065
1924void learn_spell (object *op, object *sp, int special_prayer = 0) 2066void learn_spell (object *op, object *sp, int special_prayer = 0)
1925 CODE: 2067 CODE:
1926 do_learn_spell (op, sp, special_prayer); 2068 do_learn_spell (op, sp, special_prayer);
1927 2069
1928void forget_spell (object *op, object *sp) 2070void forget_spell (object *op, object *sp)
1929 CODE: 2071 CODE:
1930 do_forget_spell (op, query_name (sp)); 2072 do_forget_spell (op, query_name (sp));
1931 2073
1932object *check_for_spell (object *op, char *spellname) 2074object *check_for_spell (object *op, utf8_string spellname)
1933 CODE: 2075 CODE:
1934 RETVAL = check_spell_known (op, spellname); 2076 RETVAL = check_spell_known (op, spellname);
1935 OUTPUT: RETVAL 2077 OUTPUT: RETVAL
1936 2078
1937int query_money (object *op) 2079int query_money (object *op)
1946 2088
1947void drop (object *who, object *op) 2089void drop (object *who, object *op)
1948 2090
1949void pick_up (object *who, object *op) 2091void pick_up (object *who, object *op)
1950 2092
1951int cf_object_teleport (object *op, maptile *map, int x, int y)
1952
1953void update_object (object *op, int action) 2093void update_object (object *op, int action)
1954 2094
1955object *cf_create_object_by_name (const char *name)
1956
1957void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2095void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1958 2096
1959void player_lvl_adj (object *who, object *skill = 0) 2097void player_lvl_adj (object *who, object *skill = 0)
1960 2098
1961int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2099int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1962 2100
1963int calc_skill_exp (object *who, object *op, object *skill); 2101int calc_skill_exp (object *who, object *op, object *skill)
1964 2102
1965void push_button (object *op); 2103void push_button (object *op, object *originator)
1966 2104
1967void use_trigger (object *op); 2105void use_trigger (object *op, object *originator)
1968 2106
1969void add_button_link (object *button, maptile *map, int connected); 2107void handle_apply_yield (object *op)
1970 2108
1971void remove_button_link (object *op); 2109int convert_item (object *item, object *converter)
1972 2110
2111void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1973 2112
1974MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2113MODULE = cf PACKAGE = cf::object PREFIX = cf_
1975 2114
1976object *cf_insert_ob_in_ob (object *ob, object *where)
1977
1978# no clean way to get an object from an archetype - stupid idiotic
1979# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1980
1981object *new (const char *archetype = 0) 2115object *new (utf8_string archetype = 0)
1982 PROTOTYPE: ;$ 2116 PROTOTYPE: ;$
1983 CODE: 2117 CODE:
1984 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2118 RETVAL = archetype
2119 ? archetype::get (archetype)
2120 : object::create ();
1985 OUTPUT: 2121 OUTPUT: RETVAL
1986 RETVAL
1987 2122
2123object *generate (utf8_string arch, object *creator)
2124 CODE:
2125 object *obj = archetype::get (arch);
2126 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2127 RETVAL = obj;
2128 OUTPUT: RETVAL
2129
2130object *find_object (U32 tag)
2131
2132object *find_object_uuid (UUID i)
2133
2134# TODO: nuke
1988object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2135object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1989 PROTOTYPE: $$$$$$ 2136 PROTOTYPE: $$$$$$
1990 CODE: 2137 CODE:
1991{ 2138{
1992 int unused_type; 2139 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1993 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1994}
1995 2140
1996# syntatic sugar for easier use in event callbacks. 2141 if (RETVAL->destroyed ())
1997const char *options (object *op)
1998 CODE:
1999 RETVAL = op->name;
2000 OUTPUT:
2001 RETVAL 2142 RETVAL = 0;
2002 2143}
2003player *contr (object *op)
2004 CODE:
2005 RETVAL = op->contr;
2006 OUTPUT: RETVAL 2144 OUTPUT: RETVAL
2007 2145
2008const char *get_ob_key_value (object *op, const char *key) 2146shstr
2147object::kv_get (shstr key)
2148 CODE:
2149 RETVAL = THIS->kv.get (key);
2150 OUTPUT: RETVAL
2009 2151
2010bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2152void
2153object::kv_del (shstr key)
2154 CODE:
2155 THIS->kv.del (key);
2156
2157void
2158object::kv_set (shstr key, shstr value)
2159 CODE:
2160 THIS->kv.set (key, value);
2011 2161
2012object *get_nearest_player (object *ob) 2162object *get_nearest_player (object *ob)
2013 ALIAS: nearest_player = 0 2163 ALIAS: nearest_player = 0
2014 PREINIT: 2164 PREINIT:
2015 extern object *get_nearest_player (object *); 2165 extern object *get_nearest_player (object *);
2017void rangevector (object *ob, object *other, int flags = 0) 2167void rangevector (object *ob, object *other, int flags = 0)
2018 PROTOTYPE: $$;$ 2168 PROTOTYPE: $$;$
2019 PPCODE: 2169 PPCODE:
2020{ 2170{
2021 rv_vector rv; 2171 rv_vector rv;
2172
2022 get_rangevector (ob, other, &rv, flags); 2173 get_rangevector (ob, other, &rv, flags);
2174
2023 EXTEND (SP, 5); 2175 EXTEND (SP, 5);
2024 PUSHs (newSVuv (rv.distance)); 2176 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2025 PUSHs (newSViv (rv.distance_x)); 2177 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2026 PUSHs (newSViv (rv.distance_y)); 2178 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2027 PUSHs (newSViv (rv.direction)); 2179 PUSHs (sv_2mortal (newSViv (rv.direction)));
2028 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2180 PUSHs (sv_2mortal (to_sv (rv.part)));
2029} 2181}
2030 2182
2031bool on_same_map_as (object *ob, object *other) 2183bool on_same_map_as (object *ob, object *other)
2032 CODE: 2184 CODE:
2033 RETVAL = on_same_map (ob, other); 2185 RETVAL = on_same_map (ob, other);
2034 OUTPUT: RETVAL 2186 OUTPUT: RETVAL
2035 2187
2036const char * 2188const_utf8_string
2037base_name (object *op, int plural = op->nrof > 1) 2189base_name (object *op, int plural = op->nrof > 1)
2038 CODE: 2190 CODE:
2039 RETVAL = query_base_name (op, plural); 2191 RETVAL = query_base_name (op, plural);
2040 OUTPUT: RETVAL 2192 OUTPUT: RETVAL
2041 2193
2042object *decrease_ob_nr (object *op, unsigned long i) 2194# return the tail of an object, excluding itself
2195void
2196tail (object *op)
2197 PPCODE:
2198 while ((op = op->more))
2199 XPUSHs (sv_2mortal (to_sv (op)));
2043 2200
2044MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2201MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2045 2202
2046player *player (object *op) 2203player *player (object *op)
2047 CODE: 2204 CODE:
2048 RETVAL = op->contr; 2205 RETVAL = op->contr;
2049 OUTPUT: RETVAL 2206 OUTPUT: RETVAL
2050 2207
2051void check_score (object *op) 2208bool move_player (object *op, int dir)
2052 2209
2053void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2210void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2054 CODE: 2211 CODE:
2055 new_draw_info (flags, 0, op, txt); 2212 new_draw_info (flags, 0, op, txt);
2056 2213
2057object *cf_player_send_inventory (object *op)
2058
2059char *cf_player_get_ip (object *op)
2060 ALIAS: ip = 0
2061
2062object *cf_player_get_marked_item (object *op)
2063 ALIAS: marked_item = 0
2064
2065void cf_player_set_marked_item (object *op, object *ob)
2066
2067partylist *cf_player_get_party (object *op)
2068 ALIAS: party = 0
2069
2070void cf_player_set_party (object *op, partylist *party)
2071
2072void kill_player (object *op) 2214void kill_player (object *op)
2073 2215
2216void esrv_send_item (object *pl, object *item)
2217
2074void esrv_update_item (object *op, int what, object *item) 2218void esrv_update_item (object *pl, int what, object *item)
2075 C_ARGS: what, op, item 2219 C_ARGS: what, pl, item
2076 2220
2077void clear_los (object *op) 2221void esrv_del_item (object *pl, int tag)
2222 C_ARGS: pl->contr, tag
2078 2223
2079int command_summon (object *op, char *params) 2224int command_summon (object *op, utf8_string params)
2080 2225
2081int command_arrest (object *op, char *params) 2226int command_arrest (object *op, utf8_string params)
2082 2227
2083 2228
2084MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2229MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2085 2230
2086INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2231INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2087 2232
2088int invoke (player *pl, int event, ...) 2233int invoke (player *pl, int event, ...)
2089 CODE: 2234 CODE:
2090 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2235 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2091 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2236 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2101 pl->ob->stats.hp = pl->ob->stats.maxhp; 2246 pl->ob->stats.hp = pl->ob->stats.maxhp;
2102 pl->ob->stats.sp = pl->ob->stats.maxsp; 2247 pl->ob->stats.sp = pl->ob->stats.maxsp;
2103 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2248 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2104 pl->orig_stats = pl->ob->stats; 2249 pl->orig_stats = pl->ob->stats;
2105 2250
2106void cf_player_move (player *pl, int dir) 2251# should only be temporary
2252void esrv_new_player (player *pl)
2107 2253
2108void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2254#d# TODO: replace by blocked_los accessor, fix code using this
2109
2110bool 2255bool
2111cell_visible (player *pl, int dx, int dy) 2256cell_visible (player *pl, int dx, int dy)
2112 CODE: 2257 CODE:
2113 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2258 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2114 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2115 OUTPUT: 2259 OUTPUT: RETVAL
2116 RETVAL
2117 2260
2118void 2261void
2119send (player *pl, SV *packet) 2262send (player *pl, SV *packet)
2120 CODE: 2263 CODE:
2121{ 2264{
2122 STRLEN len; 2265 STRLEN len;
2123 char *buf = SvPVbyte (packet, len); 2266 char *buf = SvPVbyte (packet, len);
2124 2267
2268 if (len > MAXSOCKBUF)
2269 pl->failmsg ("[packet too long for client]");
2125 if (pl->ns) 2270 else if (pl->ns)
2126 pl->ns->send_packet (buf, len); 2271 pl->ns->send_packet (buf, len);
2127} 2272}
2128
2129int
2130listening (player *pl, int new_value = -1)
2131 CODE:
2132 RETVAL = pl->listening;
2133 if (new_value >= 0)
2134 pl->listening = new_value;
2135 OUTPUT:
2136 RETVAL
2137 2273
2138void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2274void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2139 PROTOTYPE: $;$$$ 2275 PROTOTYPE: $;$$$
2140 PPCODE: 2276 PPCODE:
2141 if (GIMME_V != G_VOID) 2277 if (GIMME_V != G_VOID)
2166 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2302 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2167 OUTPUT: RETVAL 2303 OUTPUT: RETVAL
2168 2304
2169SV *registry (maptile *map) 2305SV *registry (maptile *map)
2170 2306
2307void
2308find_tagged_objects (maptile *map, utf8_string tag = 0)
2309 PPCODE:
2310{
2311 if (!map->spaces)
2312 XSRETURN_EMPTY;
2313
2314 if (tag)
2315 {
2316 shstr_cmp tag_ (tag);
2317
2318 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2319 for (object *op = ms->bot; op; op = op->above)
2320 if (op->tag == tag_)
2321 XPUSHs (sv_2mortal (to_sv (op)));
2322 }
2323 else
2324 {
2325 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2326 for (object *op = ms->bot; op; op = op->above)
2327 if (op->tag)
2328 XPUSHs (sv_2mortal (to_sv (op)));
2329 }
2330}
2331
2171INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2332INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2333
2334void
2335adjust_daylight ()
2336 CODE:
2337 maptile::adjust_daylight ();
2338
2339int
2340outdoor_darkness (int darkness = 0)
2341 CODE:
2342 RETVAL = maptile::outdoor_darkness;
2343 if (items)
2344 maptile::outdoor_darkness = darkness;
2345 OUTPUT: RETVAL
2172 2346
2173void 2347void
2174maptile::instantiate () 2348maptile::instantiate ()
2175 2349
2176maptile *new () 2350maptile *new ()
2177 PROTOTYPE: 2351 PROTOTYPE:
2178 CODE: 2352 CODE:
2179 RETVAL = new maptile; 2353 RETVAL = new maptile;
2180 OUTPUT: 2354 OUTPUT: RETVAL
2181 RETVAL
2182 2355
2183void 2356void
2184maptile::players () 2357maptile::players ()
2185 PPCODE: 2358 PPCODE:
2186 if (GIMME_V == G_SCALAR) 2359 if (GIMME_V == G_SCALAR)
2192 if (pl->ob && pl->ob->map == THIS) 2365 if (pl->ob && pl->ob->map == THIS)
2193 PUSHs (sv_2mortal (to_sv (pl->ob))); 2366 PUSHs (sv_2mortal (to_sv (pl->ob)));
2194 } 2367 }
2195 2368
2196void 2369void
2370maptile::gen_quadmap (int x, int y, int z)
2371 CODE:
2372 gen_quadmap (THIS, x * 50, y * 50, z);
2373
2374void
2197maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2375maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2198 CODE: 2376 CODE:
2199{ 2377{
2200 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2378 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2201 croak ("maptile::add_underlay: palette must be arrayref"); 2379 croak ("maptile::add_underlay: palette must be arrayref");
2202 2380
2203 palette = SvRV (palette); 2381 palette = SvRV (palette);
2204 2382
2205 STRLEN idxlen; 2383 STRLEN idxlen;
2206 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2384 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2207 2385
2208 for (int x = 0; x < THIS->width; ++x) 2386 for (int x = 0; x < THIS->width; ++x)
2209 for (int y = 0; y < THIS->height; ++y) 2387 for (int y = 0; y < THIS->height; ++y)
2210 { 2388 {
2211 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2389 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2212 if (op->flag [FLAG_IS_FLOOR]) 2390 if (op->flag [FLAG_IS_FLOOR])
2213 goto skip_space; 2391 goto skip;
2214 2392
2215 { 2393 {
2216 int offs = offset + y * stride + x; 2394 int offs = offset + y * stride + x;
2395
2217 if (IN_RANGE_EXC (offs, 0, idxlen)) 2396 if (IN_RANGE_EXC (offs, 0, idxlen))
2218 { 2397 {
2219 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2398 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2220 { 2399 {
2221 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2400 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2222 ob->flag [FLAG_NO_MAP_SAVE] = true; 2401 ob->flag [FLAG_NO_MAP_SAVE] = true;
2223 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2402 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2403
2404 if (ob->randomitems && !ob->above)
2405 {
2406 ob->create_treasure (ob->randomitems);
2407
2408 for (object *op = ob->above; op; op = op->above)
2409 op->flag [FLAG_NO_MAP_SAVE] = true;
2410 // TODO: if this is a pickable object, then the item
2411 // will at a bit weird - saving inside the player
2412 // will clear the flag, but when the player drops
2413 // it without logging out, it keeps the flag.
2414 // nobody has reported this, but this can be rather
2415 // annoying on persistent maps.
2416 }
2224 } 2417 }
2225 } 2418 }
2226 } 2419 }
2227
2228 skip_space: ; 2420 skip: ;
2229 } 2421 }
2230} 2422}
2231 2423
2232void 2424void
2233maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2425maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2237 croak ("maptile::set_regiondata: palette must be arrayref"); 2429 croak ("maptile::set_regiondata: palette must be arrayref");
2238 2430
2239 palette = SvRV (palette); 2431 palette = SvRV (palette);
2240 2432
2241 STRLEN idxlen; 2433 STRLEN idxlen;
2242 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2434 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2243 2435
2244 region **regionmap = (region **)malloc ( 2436 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2245 (av_len ((AV *)palette) + 1) * sizeof (region *));
2246 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2437 uint8 *regions = salloc<uint8_t> (THIS->size ());
2247 2438
2248 for (int i = av_len ((AV *)palette) + 1; i--; ) 2439 for (int i = av_len ((AV *)palette) + 1; i--; )
2249 regionmap [i] = region::find ( 2440 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2250 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2251 2441
2252 for (int y = 0; y < THIS->height; ++y) 2442 for (int y = 0; y < THIS->height; ++y)
2253 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2443 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2254 2444
2255 sfree (THIS->regions, THIS->size ()); 2445 sfree (THIS->regions, THIS->size ());
2256 free (THIS->regionmap); 2446 delete [] THIS->regionmap;
2257 2447
2258 THIS->regions = regions; 2448 THIS->regions = regions;
2259 THIS->regionmap = regionmap; 2449 THIS->regionmap = regionmap;
2260} 2450}
2261 2451
2262void play_sound_map (maptile *map, int x, int y, int sound_num) 2452void
2453maptile::create_region_treasure ()
2454 CODE:
2455 for (int x = 0; x < THIS->width; ++x)
2456 for (int y = 0; y < THIS->height; ++y)
2457 {
2458 region *rgn = THIS->region (x, y);
2459
2460 if (object *op = THIS->at (x, y).top)
2461 if (rgn->treasure && rndm () < rgn->treasure_density)
2462 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2463 }
2263 2464
2264int out_of_map (maptile *map, int x, int y) 2465int out_of_map (maptile *map, int x, int y)
2265 2466
2266void 2467void
2267trigger (maptile *map, long connection, bool state = true) 2468find_link (maptile *map, shstr_tmp connection)
2469 PPCODE:
2470 if (oblinkpt *obp = map->find_link (connection))
2471 for (objectlink *ol = obp->link; ol; ol = ol->next)
2472 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2473
2474void
2475xy_normalise (maptile *map, int x, int y, int dir = 0)
2476 PPCODE:
2477{
2478 mapxy pos (map, x, y);
2479 if (!pos.move (dir).normalise ())
2480 XSRETURN_EMPTY;
2481
2482 EXTEND (SP, 3);
2483 PUSHs (sv_2mortal (to_sv (pos.m)));
2484 PUSHs (sv_2mortal (to_sv (pos.x)));
2485 PUSHs (sv_2mortal (to_sv (pos.y)));
2486}
2487
2488mapspace *
2489ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2490 PROTOTYPE: $$$;$
2268 CODE: 2491 CODE:
2269 activate_connection (map, connection, state);
2270
2271void
2272get_connection (maptile *map, long connection)
2273 PPCODE:
2274 oblinkpt *obp = get_connection_links (map, connection);
2275 if (obp)
2276 for (objectlink *ol = obp->link; ol; ol = ol->next)
2277 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2278
2279object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2280
2281object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2282
2283object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2284 C_ARGS: str, map, nx, ny
2285
2286void
2287get_map_flags (maptile *map, int x, int y)
2288 PPCODE:
2289{ 2492{
2290 maptile *nmap = 0; 2493 mapxy pos (map, x, y);
2291 I16 nx = 0, ny = 0; 2494 if (!pos.move (dir).normalise ())
2292 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2495 XSRETURN_UNDEF;
2293 2496
2294 EXTEND (SP, 4); 2497 RETVAL = &*pos;
2295 PUSHs (sv_2mortal (newSViv (flags)));
2296
2297 if (GIMME_V == G_ARRAY)
2298 {
2299 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2300 PUSHs (sv_2mortal (newSViv (nx)));
2301 PUSHs (sv_2mortal (newSViv (ny)));
2302 }
2303} 2498}
2499 OUTPUT: RETVAL
2304 2500
2305void 2501void
2306at (maptile *map, unsigned int x, unsigned int y) 2502at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2307 PROTOTYPE: $$$ 2503 PROTOTYPE: $$$;$
2308 PPCODE: 2504 PPCODE:
2309{ 2505 mapxy pos (map, x, y);
2310 object *o; 2506 if (pos.move (dir).normalise ())
2311 maptile *nmap = 0; 2507 for (object *o = pos->bot; o; o = o->above)
2312 I16 nx, ny; 2508 XPUSHs (sv_2mortal (to_sv (o)));
2313
2314 get_map_flags (map, &nmap, x, y, &nx, &ny);
2315
2316 if (nmap)
2317 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2318 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2319}
2320 2509
2321SV * 2510SV *
2322bot_at (maptile *obj, unsigned int x, unsigned int y) 2511bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2323 PROTOTYPE: $$$ 2512 PROTOTYPE: $$$;$
2324 ALIAS: 2513 ALIAS:
2325 top_at = 1 2514 top_at = 1
2326 flags_at = 2 2515 flags_at = 2
2327 light_at = 3 2516 light_at = 3
2328 move_block_at = 4 2517 move_block_at = 4
2329 move_slow_at = 5 2518 move_slow_at = 5
2330 move_on_at = 6 2519 move_on_at = 6
2331 move_off_at = 7 2520 move_off_at = 7
2332 INIT:
2333 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2334 CODE: 2521 CODE:
2522{
2523 mapxy pos (map, x, y);
2524 if (!pos.move (dir).normalise ())
2525 XSRETURN_UNDEF;
2526
2527 mapspace &ms = *pos;
2528
2529 ms.update ();
2530
2335 switch (ix) 2531 switch (ix)
2336 { 2532 {
2337 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2533 case 0: RETVAL = to_sv (ms.bot ); break;
2338 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2534 case 1: RETVAL = to_sv (ms.top ); break;
2339 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2535 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2340 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2536 case 3: RETVAL = newSViv (ms.light ); break;
2341 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2537 case 4: RETVAL = newSVuv (ms.move_block); break;
2342 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2538 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2343 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2539 case 6: RETVAL = newSVuv (ms.move_on ); break;
2344 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2540 case 7: RETVAL = newSVuv (ms.move_off ); break;
2345 } 2541 }
2542}
2346 OUTPUT: RETVAL 2543 OUTPUT: RETVAL
2347
2348void fix_walls (maptile *map, int x, int y)
2349
2350void fix_walls_around (maptile *map, int x, int y)
2351 2544
2352# worst xs function of my life 2545# worst xs function of my life
2353bool 2546bool
2354_create_random_map (\ 2547_create_random_map (maptile *self, SV *options)
2355 maptile *self,\
2356 char *wallstyle,\
2357 char *wall_name,\
2358 char *floorstyle,\
2359 char *monsterstyle,\
2360 char *treasurestyle,\
2361 char *layoutstyle,\
2362 char *doorstyle,\
2363 char *decorstyle,\
2364 char *origin_map,\
2365 char *final_map,\
2366 char *exitstyle,\
2367 char *this_map,\
2368 char *exit_on_final_map,\
2369 int xsize,\
2370 int ysize,\
2371 int expand2x,\
2372 int layoutoptions1,\
2373 int layoutoptions2,\
2374 int layoutoptions3,\
2375 int symmetry,\
2376 int difficulty,\
2377 int difficulty_given,\
2378 float difficulty_increase,\
2379 int dungeon_level,\
2380 int dungeon_depth,\
2381 int decoroptions,\
2382 int orientation,\
2383 int origin_y,\
2384 int origin_x,\
2385 U32 random_seed,\
2386 val64 total_map_hp,\
2387 int map_layout_style,\
2388 int treasureoptions,\
2389 int symmetry_used,\
2390 region *region,\
2391 char *custom\
2392)
2393 CODE: 2548 CODE:
2394{ 2549{
2395 random_map_params rmp; 2550 random_map_params rmp ((HV *)SvRV (options));
2396
2397 assign (rmp.wallstyle , wallstyle);
2398 assign (rmp.wall_name , wall_name);
2399 assign (rmp.floorstyle , floorstyle);
2400 assign (rmp.monsterstyle , monsterstyle);
2401 assign (rmp.treasurestyle , treasurestyle);
2402 assign (rmp.layoutstyle , layoutstyle);
2403 assign (rmp.doorstyle , doorstyle);
2404 assign (rmp.decorstyle , decorstyle);
2405 assign (rmp.exitstyle , exitstyle);
2406 assign (rmp.exit_on_final_map, exit_on_final_map);
2407
2408 rmp.origin_map = origin_map;
2409 rmp.final_map = final_map;
2410 rmp.this_map = this_map;
2411 rmp.xsize = xsize;
2412 rmp.ysize = ysize;
2413 rmp.expand2x = expand2x;
2414 rmp.layoutoptions1 = layoutoptions1;
2415 rmp.layoutoptions2 = layoutoptions2;
2416 rmp.layoutoptions3 = layoutoptions3;
2417 rmp.symmetry = symmetry;
2418 rmp.difficulty = difficulty;
2419 rmp.difficulty_given = difficulty_given;
2420 rmp.difficulty_increase = difficulty_increase;
2421 rmp.dungeon_level = dungeon_level;
2422 rmp.dungeon_depth = dungeon_depth;
2423 rmp.decoroptions = decoroptions;
2424 rmp.orientation = orientation;
2425 rmp.origin_y = origin_y;
2426 rmp.origin_x = origin_x;
2427 rmp.random_seed = random_seed;
2428 rmp.total_map_hp = total_map_hp;
2429 rmp.map_layout_style = map_layout_style;
2430 rmp.treasureoptions = treasureoptions;
2431 rmp.symmetry_used = symmetry_used;
2432 rmp.region = region;
2433 rmp.custom = custom;
2434
2435 RETVAL = self->generate_random_map (&rmp); 2551 RETVAL = self->generate_random_map (&rmp);
2436} 2552}
2437 OUTPUT: 2553 OUTPUT: RETVAL
2438 RETVAL 2554
2555MODULE = cf PACKAGE = cf::mapspace
2556
2557INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2439 2558
2440MODULE = cf PACKAGE = cf::arch 2559MODULE = cf PACKAGE = cf::arch
2441 2560
2442archetype *find (const char *name) 2561int archetypes_size ()
2562 CODE:
2563 RETVAL = archetypes.size ();
2564 OUTPUT: RETVAL
2565
2566archetype *archetypes (U32 index)
2567 CODE:
2568 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2569 OUTPUT: RETVAL
2570
2571int skillvec_size ()
2572 CODE:
2573 RETVAL = skillvec.size ();
2574 OUTPUT: RETVAL
2575
2576archetype *skillvec (U32 index)
2577 CODE:
2578 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2579 OUTPUT: RETVAL
2580
2581void
2582find_by_type (int type)
2443 CODE: 2583 PPCODE:
2444 RETVAL = archetype::find (name); 2584 for_all_archetypes (arch)
2445 OUTPUT: 2585 if (arch->type == type)
2446 RETVAL 2586 XPUSHs (sv_2mortal (to_sv (arch)));
2447 2587
2448archetype *first()
2449 PROTOTYPE:
2450 CODE:
2451 RETVAL = first_archetype;
2452 OUTPUT: RETVAL
2453
2454INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2588INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2455 2589
2456MODULE = cf PACKAGE = cf::party 2590MODULE = cf PACKAGE = cf::party
2457 2591
2458partylist *first () 2592partylist *first ()
2459 PROTOTYPE: 2593 PROTOTYPE:
2460 CODE: 2594 CODE:
2461 RETVAL = get_firstparty (); 2595 RETVAL = get_firstparty ();
2462 OUTPUT: RETVAL 2596 OUTPUT: RETVAL
2463 2597
2464INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2598INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2465 2599
2466MODULE = cf PACKAGE = cf::region 2600MODULE = cf PACKAGE = cf::region
2467 2601
2468void 2602void
2469list () 2603list ()
2470 PPCODE: 2604 PPCODE:
2471 for_all_regions (rgn) 2605 for_all_regions (rgn)
2472 XPUSHs (sv_2mortal (to_sv (rgn))); 2606 XPUSHs (sv_2mortal (to_sv (rgn)));
2473 2607
2474region *find (char *name) 2608int specificity (region *rgn)
2475 PROTOTYPE: $ 2609 CODE:
2476 CODE: 2610 RETVAL = 0;
2477 RETVAL = region::find (name); 2611 while (rgn = rgn->parent)
2612 RETVAL++;
2478 OUTPUT: RETVAL 2613 OUTPUT: RETVAL
2479 2614
2480region *find_fuzzy (char *name)
2481 PROTOTYPE: $
2482 CODE:
2483 RETVAL = region::find_fuzzy (name);
2484 OUTPUT: RETVAL
2485
2486INCLUDE: $PERL $srcdir/genacc region ../include/map.h | 2615INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2487 2616
2488MODULE = cf PACKAGE = cf::living 2617MODULE = cf PACKAGE = cf::living
2489 2618
2490INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2619INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2491 2620
2492MODULE = cf PACKAGE = cf::settings 2621MODULE = cf PACKAGE = cf::settings
2493 2622
2494INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2623INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2495 2624
2496MODULE = cf PACKAGE = cf::client 2625MODULE = cf PACKAGE = cf::client
2497 2626
2498INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2627INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2499 2628
2500int invoke (client *ns, int event, ...) 2629int invoke (client *ns, int event, ...)
2501 CODE: 2630 CODE:
2502 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2631 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2503 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2632 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2512 PPCODE: 2641 PPCODE:
2513 EXTEND (SP, clients.size ()); 2642 EXTEND (SP, clients.size ());
2514 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2643 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2515 PUSHs (sv_2mortal (to_sv (*i))); 2644 PUSHs (sv_2mortal (to_sv (*i)));
2516 2645
2646STRLEN
2647client::inbuf_append (SV *data)
2648 CODE:
2649{
2650 STRLEN len;
2651 char *ptr = SvPVbyte (data, len);
2652
2653 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2654 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2655 THIS->inbuf_len += len;
2656
2657 THIS->inbuf_handle ();
2658
2659 RETVAL = len;
2660}
2661 OUTPUT: RETVAL
2662
2517void 2663void
2518client::send_packet (SV *packet) 2664client::send_packet (SV *packet)
2519 CODE: 2665 CODE:
2520{ 2666{
2521 STRLEN len; 2667 STRLEN len;
2522 char *buf = SvPVbyte (packet, len); 2668 char *buf = SvPVbyte (packet, len);
2523 2669
2670 if (len > MAXSOCKBUF)
2671 {
2672 // ugly
2673 if (THIS->pl)
2674 THIS->pl->failmsg ("[packet too long for client]");
2675 }
2676 else
2524 THIS->send_packet (buf, len); 2677 THIS->send_packet (buf, len);
2525} 2678}
2679
2680faceidx
2681client::need_face (utf8_string name, int pri = 0)
2682 CODE:
2683 RETVAL = face_find (name, 0);
2684 if (RETVAL)
2685 {
2686 THIS->send_face (RETVAL, pri);
2687 THIS->flush_fx ();
2688 }
2689 OUTPUT: RETVAL
2690
2691int
2692client::fx_want (int idx, int value = -1)
2693 CODE:
2694 if (0 < idx && idx < FT_NUM)
2695 {
2696 RETVAL = THIS->fx_want [idx];
2697 if (items > 2)
2698 THIS->fx_want [idx] = value;
2699 }
2700 else
2701 RETVAL = 0;
2702 OUTPUT: RETVAL
2703
2704MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2705
2706faceidx sound_find (utf8_string name)
2707
2708void sound_set (utf8_string str, faceidx face)
2709
2710# dire hack
2711void old_sound_index (int idx, faceidx face)
2712 CODE:
2713 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2714 old_sound_index [idx] = face;
2526 2715
2527MODULE = cf PACKAGE = cf::face PREFIX = face_ 2716MODULE = cf PACKAGE = cf::face PREFIX = face_
2528 2717
2529INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2718#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2530 2719
2531faceidx face_find (const char *name, faceidx defidx = 0) 2720faceidx face_find (utf8_string name, faceidx defidx = 0)
2532 2721
2533faceidx alloc (const char *name) 2722faceidx alloc (utf8_string name)
2534 CODE: 2723 CODE:
2535{ 2724{
2536 do 2725 RETVAL = face_alloc ();
2537 {
2538 RETVAL = faces.size ();
2539 faces.resize (RETVAL + 1);
2540 }
2541 while (!RETVAL); // crude way to leave index 0
2542 2726
2543 faces [RETVAL].name = name; 2727 faces [RETVAL].name = name;
2544 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2728 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2545 2729
2546 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2730 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2547 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2731 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2732 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2548} 2733}
2549 OUTPUT: RETVAL 2734 OUTPUT: RETVAL
2550 2735
2551void set (faceidx idx, int visibility, int magicmap) 2736faceidx faces_size ()
2552 CODE: 2737 CODE:
2738 RETVAL = faces.size ();
2739 OUTPUT: RETVAL
2740
2741void set_type (faceidx idx, int value)
2742 ALIAS:
2743 set_type = 0
2744 set_visibility = 1
2745 set_magicmap = 2
2746 set_smooth = 3
2747 set_smoothlevel = 4
2748 CODE:
2553 faceinfo *f = face_info (idx); 2749 faceinfo *f = face_info (idx); assert (f);
2554 assert (f); 2750 switch (ix)
2555 f->visibility = visibility; 2751 {
2556 f->magicmap = magicmap; 2752 case 0: f->type = value; break;
2753 case 1: f->visibility = value; break;
2754 case 2: f->magicmap = value; break;
2755 case 3: f->smooth = value; break;
2756 case 4: f->smoothlevel = value; break;
2757 }
2557 2758
2558void set_smooth (faceidx idx, faceidx smooth) 2759void set_csum (faceidx idx, int faceset, SV *chksum)
2559 CODE: 2760 CODE:
2761{
2560 faceinfo *f = face_info (idx); 2762 faceinfo *f = face_info (idx); assert (f);
2561 assert (f);
2562 f->smooth = smooth;
2563
2564void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2565 CODE:
2566 facedata *d = face_data (idx, faceset); 2763 facedata *d = f->face + faceset;
2567 assert (d);
2568 sv_to (data, d->data);
2569 STRLEN clen; 2764 STRLEN clen;
2570 char *cdata = SvPVbyte (chksum, clen); 2765 char *cdata = SvPVbyte (chksum, clen);
2766
2767 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2768 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2769
2770 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2771 {
2772 d->chksum_len = clen;
2571 memcpy (d->chksum, cdata, min (CHKSUM_SIZE, clen)); 2773 memcpy (d->chksum, cdata, clen);
2774
2775 // invalidate existing client face info
2776 for_all_clients (ns)
2777 ns->invalidate_face (idx);
2778 }
2779}
2780
2781SV *mangle_csum (SV *chksum)
2782 CODE:
2783 STRLEN len;
2784 char *data = SvPVbyte (chksum, len);
2785 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2786 OUTPUT: RETVAL
2787
2788SV *get_csum (faceidx idx, int faceset = 0)
2789 CODE:
2790 facedata *d = face_data (idx, faceset);
2791 if (!d) XSRETURN_UNDEF;
2792 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2793 OUTPUT: RETVAL
2794
2795int get_type (faceidx idx)
2796 CODE:
2797 faceinfo *f = face_info (idx);
2798 if (!f) XSRETURN_UNDEF;
2799 RETVAL = f->type;
2800 OUTPUT: RETVAL
2801
2802SV *get_name (faceidx idx)
2803 CODE:
2804 faceinfo *f = face_info (idx);
2805 if (!f) XSRETURN_UNDEF;
2806 RETVAL = to_sv (f->name);
2807 OUTPUT: RETVAL
2572 2808
2573void invalidate (faceidx idx) 2809void invalidate (faceidx idx)
2574 CODE: 2810 CODE:
2575 for_all_clients (ns) 2811 for_all_clients (ns)
2576 ns->faces_sent [idx] = false; 2812 ns->invalidate_face (idx);
2577 2813
2578void invalidate_all () 2814void invalidate_all ()
2579 CODE: 2815 CODE:
2580 for_all_clients (ns) 2816 for_all_clients (ns)
2817 ns->invalidate_all_faces ();
2818
2819MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2820
2821#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2822
2823animidx anim_find (utf8_string name)
2824 CODE:
2825 RETVAL = animation::find (name).number;
2826 OUTPUT: RETVAL
2827
2828animidx set (utf8_string name, SV *frames, int facings = 1)
2829 CODE:
2830{
2831 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2832 croak ("frames must be an arrayref");
2833
2834 AV *av = (AV *)SvRV (frames);
2835
2836 animation *anim = &animation::find (name);
2837 if (anim->number)
2838 {
2839 anim->resize (av_len (av) + 1);
2840 anim->facings = facings;
2841 }
2842 else
2843 anim = &animation::create (name, av_len (av) + 1, facings);
2844
2845 for (int i = 0; i < anim->num_animations; ++i)
2846 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2847}
2848 OUTPUT: RETVAL
2849
2850void invalidate_all ()
2851 CODE:
2852 for_all_clients (ns)
2581 ns->faces_sent.reset (); 2853 ns->anims_sent.reset ();
2582 2854
2855MODULE = cf PACKAGE = cf::object::freezer
2856
2857INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2858
2859SV *
2860new (char *klass)
2861 CODE:
2862 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2863 OUTPUT: RETVAL
2864
2865void
2866DESTROY (SV *sv)
2867 CODE:
2868 object_freezer *self;
2869 sv_to (sv, self);
2870 delete self;
2871
2872MODULE = cf PACKAGE = cf::object::thawer
2873
2874INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2875
2876bool
2877errors_are_fatal (bool fatal)
2878 CODE:
2879 RETVAL = object_thawer::errors_are_fatal;
2880 object_thawer::errors_are_fatal = fatal;
2881 OUTPUT: RETVAL
2882
2883SV *
2884new_from_file (char *klass, octet_string path)
2885 CODE:
2886 object_thawer *f = new object_thawer (path);
2887 if (!*f)
2888 {
2889 delete f;
2890 XSRETURN_UNDEF;
2891 }
2892 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2893 OUTPUT: RETVAL
2894
2895void
2896DESTROY (SV *sv)
2897 CODE:
2898 object_thawer *self;
2899 sv_to (sv, self);
2900 delete self;
2901
2902void
2903extract_tags (object_thawer *self)
2904 PPCODE:
2905 while (self->kw != KW_EOF)
2906 {
2907 PUTBACK;
2908 coroapi::cede_to_tick ();
2909 SPAGAIN;
2910
2911 if (self->kw == KW_tag)
2912 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2913
2914 self->skip ();
2915 }
2916
2917MODULE = cf PACKAGE = cf::treasurelist
2918
2919# quick hack, because I didn't want to implement accessors for treasurelist.
2920# this asks for even more autogen, actually.
2921
2922void
2923expand (treasurelist *list)
2924 PPCODE:
2925 EXTEND (SP, 3);
2926 PUSHs (sv_2mortal (to_sv (list->name)));
2927 PUSHs (sv_2mortal (to_sv (list->total_chance)));
2928 AV *av = newAV ();
2929 PUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
2930 for (treasure *item = list->items; item; item = item->next)
2931 {
2932 AV *iav = newAV ();
2933 av_push (av, newRV_noinc ((SV *)iav));
2934
2935 av_extend (iav, 7);
2936 av_push (iav, to_sv (item->item));
2937 av_push (iav, to_sv (item->name));
2938 av_push (iav, to_sv (item->change_arch.name));
2939 av_push (iav, to_sv (item->change_arch.title));
2940 av_push (iav, to_sv (item->change_arch.slaying));
2941 av_push (iav, to_sv (item->chance));
2942 av_push (iav, to_sv (item->nrof));
2943 av_push (iav, to_sv (item->magic));
2944 }
2945
2946MODULE = cf PACKAGE = cf::layout
2947
2948INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2949

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