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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.45 by root, Fri Sep 8 16:51:44 2006 UTC vs.
Revision 1.181 by root, Tue Apr 3 00:21:38 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#include <plugin_common.h> 29#include <plugin_common.h>
30#include <sounds.h> 30#include <sounds.h>
31#include <cstdarg> 31#include <cstdarg>
32#include <sproto.h> 32#include <sproto.h>
33 33
34#include "loader.h"
34#include "cfperl.h" 35#include "cfperl.h"
35#include "shstr.h" 36#include "shstr.h"
37
38#include <unistd.h>
39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
36 42
37#include <EXTERN.h> 43#include <EXTERN.h>
38#include <perl.h> 44#include <perl.h>
39#include <XSUB.h> 45#include <XSUB.h>
40 46
47#include "CoroAPI.h"
41#include "perlxsi.c" 48#include "perlxsi.c"
42 49
43extern sint64 *levels; // the experience table 50extern sint64 *levels; // the experience table
44 51
45typedef object object_ornull; 52typedef object object_ornull;
46typedef mapstruct mapstruct_ornull; 53typedef maptile maptile_ornull;
47 54
55#if IVSIZE >= 8
56 typedef IV val64;
57# define newSVval64 newSViv
58# define SvVAL64 SvIV
59#else
48typedef double val64; 60 typedef double val64;
49#define newSVval64 newSVnv 61# define newSVval64 newSVnv
50#define SvVAL64 SvNV 62# define SvVAL64 SvNV
63#endif
51 64
52static f_plug_api gethook = cfapi_get_hooks; 65static f_plug_api gethook = cfapi_get_hooks;
53static f_plug_api object_set_property = cfapi_object_set_property; 66static f_plug_api object_set_property = cfapi_object_set_property;
54static f_plug_api object_insert = cfapi_object_insert; 67static f_plug_api object_insert = cfapi_object_insert;
55 68
56static HV *obj_cache;
57static PerlInterpreter *perl; 69static PerlInterpreter *perl;
58 70
71double runtime;
72
73global gbl_ev;
59static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime;
60 76
61#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 77static HV
62#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 78 *stash_cf,
63#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 79 *stash_cf_object_wrap,
64#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 80 *stash_cf_object_player_wrap,
65#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 81 *stash_cf_player_wrap,
66#define PUSH_PV PUSHcfapi_va(STRING, const char *) 82 *stash_cf_map_wrap,
67#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 83 *stash_cf_client_wrap,
84 *stash_cf_arch_wrap,
85 *stash_cf_party_wrap,
86 *stash_cf_region_wrap,
87 *stash_cf_living_wrap;
88
89// helper cast function, returns super class * or 0
90template<class super>
91static super *
92is_a (attachable *at)
93{
94 //return dynamic_cast<super *>(at); // slower, safer
95 if (typeid (*at) == typeid (super))
96 return static_cast<super *>(at);
97 else
98 return 0;
99}
68 100
69////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 101//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
70 102
103unordered_vector<attachable *> attachable::mortals;
104
105attachable::~attachable ()
106{
107 flags |=0x3300;//D
108 assert (!self);
109 assert (!cb);
110}
111
112int
113attachable::refcnt_cnt () const
114{
115 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
116}
117
118void
119attachable::sever_self ()
120{
121 if (HV *self = this->self)
122 {
123 // keep a refcount because sv_unmagic might call attachable_free,
124 // which might clear self, causing sv_unmagic to crash on a now
125 // invalid object.
126 SvREFCNT_inc (self);
127 hv_clear (self);
128 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
129 SvREFCNT_dec (self);
130
131 // self *must* be null now because thats sv_unmagic's job.
132 assert (!this->self);
133 flags |= 0x80; // severed //D
134 }
135}
136
137void
138attachable::optimise ()
139{
140 if (self
141 && SvREFCNT (self) == 1
142 && !HvTOTALKEYS (self))
143 flags |= 0x40,//D
144 sever_self ();
145}
146
147// check wether the object really is dead
148void
149attachable::do_check ()
150{
151 if (refcnt_cnt () > 0)
152 return;
153
154 destroy ();
155}
156
157void
158attachable::do_destroy ()
159{
160 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
161
162 if (cb)
163 {
164 SvREFCNT_dec (cb);
165 cb = 0;
166 }
167
168 if (self)
169 sever_self ();
170
171 flags |= 0x20; //D
172 mortals.push_back (this);
173}
174
175void
176attachable::destroy ()
177{
178 if (destroyed ())
179 return;
180
181 flags |= F_DESTROYED;
182 do_destroy ();
183}
184
185void
186attachable::check_mortals ()
187{
188 static int i = 0;
189
190 for (;;)
191 {
192 if (i >= mortals.size ())
193 {
194 i = 0;
195
196 if (mortals.size () > 1000)
197 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
198
199 break;
200 }
201
202 attachable *obj = mortals [i];
203
204 obj->refcnt_chk (); // unborrow from perl, if necessary
205
206 //if (obj->refcnt > 0 || obj->self)
207 if (obj->refcnt || obj->self)
208 {
209//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
210 ++i; // further delay freeing
211
212 if (!(i & 0x3ff))
213 break;
214 }
215 else
216 {
217 mortals.erase (i);
218 delete obj;
219 }
220 }
221}
222
223attachable &
224attachable::operator =(const attachable &src)
225{
226 //if (self || cb)
227 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
228
229 attach = src.attach;
230 return *this;
231}
232
233//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
234
71static SV * 235static SV *
72newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 236newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
73{ 237{
74 SV *sv; 238 SV *sv;
75 239
76 if (!ptr) 240 if (!ptr)
77 return &PL_sv_undef; 241 return &PL_sv_undef;
78 242
79 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 243 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
80 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 244 return sv_bless (newRV_noinc ((SV *)hv), stash);
81} 245}
82 246
83template<class attachable> 247static int
84SV * 248attachable_free (pTHX_ SV *sv, MAGIC *mg)
249{
250 attachable *at = (attachable *)mg->mg_ptr;
251
252 //TODO: check if transaction behaviour is really required here
253 if (SV *self = (SV *)at->self)
254 {
255 at->self = 0;
256 SvREFCNT_dec (self);
257 }
258
259 // next line makes sense, but most objects still have refcnt 0 by default
260 //at->refcnt_chk ();
261 return 0;
262}
263
264MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
265
266static SV *
85newSVattachable (attachable *obj, const char *klass) 267newSVattachable (attachable *obj, HV *stash)
86{ 268{
87 if (!obj) 269 if (!obj)
88 return &PL_sv_undef; 270 return &PL_sv_undef;
89 271
90 if (!obj->self) 272 if (!obj->self)
91 obj->self = newSVptr (obj, klass);
92
93 return newSVsv (obj->self);
94}
95
96static void
97SVptr_cache_set (void *ptr, SV *sv)
98{
99 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
100}
101
102static SV *
103SVptr_cache_get (void *ptr)
104{
105 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
106
107 return he ? *he : 0;
108}
109
110static SV *
111newSVptr_cached (void *ptr, const char *klass)
112{
113 SV *sv;
114
115 if (!ptr)
116 return &PL_sv_undef;
117
118 sv = SVptr_cache_get (ptr);
119
120 if (!sv)
121 { 273 {
122 HV *hv = newHV (); 274 obj->self = newHV ();
123 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 275 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
124 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 276 obj->flags |= (obj->flags & 0xc0) << 8;
277 obj->flags &= ~0xc0;//D
278 obj->flags |= 0x10;//D
125 279
126 SVptr_cache_set (ptr, sv); 280 // now bless the object _once_
281 return sv_bless (newRV_inc ((SV *)obj->self), stash);
127 } 282 }
283 else
284 {
285 SV *sv = newRV_inc ((SV *)obj->self);
128 286
129 return newSVsv (sv); 287 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
288 SvAMAGIC_on (sv);
289
290 return sv;
291 }
130} 292}
131 293
132static void 294static void
133clearSVptr (SV *sv) 295clearSVptr (SV *sv)
134{ 296{
171inline SV *to_sv (unsigned short v) { return newSVuv (v); } 333inline SV *to_sv (unsigned short v) { return newSVuv (v); }
172inline SV *to_sv ( signed int v) { return newSViv (v); } 334inline SV *to_sv ( signed int v) { return newSViv (v); }
173inline SV *to_sv (unsigned int v) { return newSVuv (v); } 335inline SV *to_sv (unsigned int v) { return newSVuv (v); }
174inline SV *to_sv ( signed long v) { return newSViv (v); } 336inline SV *to_sv ( signed long v) { return newSViv (v); }
175inline SV *to_sv (unsigned long v) { return newSVuv (v); } 337inline SV *to_sv (unsigned long v) { return newSVuv (v); }
338inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
339inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
176inline SV *to_sv (float v) { return newSVnv (v); } 340inline SV *to_sv (float v) { return newSVnv (v); }
177inline SV *to_sv (double v) { return newSVnv (v); } 341inline SV *to_sv (double v) { return newSVnv (v); }
342inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
178inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } 343inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
179inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } 344inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
180inline SV *to_sv (mapstruct * v) { return newSVattachable (v, "cf::map::wrap"); } 345inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
181inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::archetype::wrap"); } 346inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
182inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } 347inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
183inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); } 348inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
184inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); } 349inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
185 350
186inline SV *to_sv (object & v) { return to_sv (&v); } 351inline SV *to_sv (object & v) { return to_sv (&v); }
187inline SV *to_sv (living & v) { return to_sv (&v); } 352inline SV *to_sv (living & v) { return to_sv (&v); }
188 353
189//TODO:
190inline SV *to_sv (New_Face * v) { return to_sv (v->name); } 354//inline SV *to_sv (faceinfo * v) { return to_sv (v->name); }
191inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 355inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
356inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); }
192 357
358inline SV *to_sv (UUID v)
359{
360 char buf[128];
361 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
362 return newSVpv (buf, 0);
363}
364
193inline void sv_to (SV *sv, shstr &v) { v = SvPV_nolen (sv); } 365inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
194inline void sv_to (SV *sv, char * &v) { v = strdup (SvPV_nolen (sv)); } //TODO: verify that all simple pointers are strdup-managed 366inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
195inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 367inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
196inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 368inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
197inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 369inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
198inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 370inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
199inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 371inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
200inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 372inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
201inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 373inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
202inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 374inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
203inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 375inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
376inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
377inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
204inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 378inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
205inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 379inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
380inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
206inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 381inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
207inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 382inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
208inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::archetype"); } 383inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
209inline void sv_to (SV *sv, mapstruct * &v) { v = (mapstruct *)SvPTR_ornull (sv, "cf::map"); } 384inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
385inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
210inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 386inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
211inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } 387inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
212inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 388inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
213 389
214inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 390//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
215inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 391inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
392
393template<class T>
394inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
216 395
217template<int N> 396template<int N>
218inline void sv_to (SV *sv, char (&v)[N]) { snprintf (v, N, "%s", SvPV_nolen (sv)); } 397inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
398
399inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
400inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
401inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
402inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
403inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
404
405inline void sv_to (SV *sv, std::string &v)
406{
407 STRLEN len;
408 char *data = SvPVbyte (sv, len);
409 v.assign (data, len);
410}
411
412inline void sv_to (SV *sv, UUID &v)
413{
414 unsigned int version;
415
416 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
417 croak ("unparsable uuid: %s", SvPV_nolen (sv));
418}
419
420inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
219 421
220static SV * 422static SV *
221newSVdt_va (va_list &ap, data_type type) 423newSVdt_va (va_list &ap, data_type type)
222{ 424{
223 SV *sv; 425 SV *sv;
255 sv = to_sv (va_arg (ap, object *)); 457 sv = to_sv (va_arg (ap, object *));
256 break; 458 break;
257 459
258 case DT_MAP: 460 case DT_MAP:
259 // va_arg (object *) when void * is passed is an XSI extension 461 // va_arg (object *) when void * is passed is an XSI extension
260 sv = to_sv (va_arg (ap, mapstruct *)); 462 sv = to_sv (va_arg (ap, maptile *));
463 break;
464
465 case DT_CLIENT:
466 sv = to_sv (va_arg (ap, client *));
261 break; 467 break;
262 468
263 case DT_PLAYER: 469 case DT_PLAYER:
264 sv = to_sv (va_arg (ap, player *)); 470 sv = to_sv (va_arg (ap, player *));
265 break; 471 break;
326} 532}
327 533
328////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 534//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
329 535
330SV * 536SV *
331registry_of (attachable_base *ext) 537registry (attachable *ext)
332{ 538{
333 if (!ext->cb) 539 if (!ext->cb)
334 ext->cb = newAV (); 540 ext->cb = newAV ();
335 541
336 return newRV_inc ((SV *)ext->cb); 542 return newRV_inc ((SV *)ext->cb);
337} 543}
338 544
339void attachable_base::clear ()
340{
341 if (self)
342 {
343 if (cb)
344 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
345 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
346 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
347 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
348
349 // disconnect Perl from C, to avoid crashes
350 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
351
352 // clear the perl hash, might or might not be a good idea
353 hv_clear ((HV *)SvRV ((SV *)self));
354
355 SvREFCNT_dec (self);
356 self = 0;
357 }
358
359 if (cb)
360 {
361 SvREFCNT_dec (cb);
362 cb = 0;
363 }
364
365 attach = 0;
366}
367
368void attachable_base::optimise ()
369{
370 if (!self)
371 return;
372
373 HV *hv = (HV *)SvRV ((SV *)self);
374
375 if (SvREFCNT ((SV *)self) == 1
376 && SvREFCNT ((SV *)hv) == 1
377 && !HvKEYS (hv))
378 {
379 SvREFCNT_dec ((SV *)self);
380 self = 0;
381 }
382}
383
384void attachable_base::instantiate (data_type type, void *obj)
385{
386 dSP;
387 ENTER;
388 SAVETMPS;
389 PUSHMARK (SP);
390 EXTEND (SP, 2);
391 PUSHs (sv_2mortal (newSVdt (type, obj)));
392 PUSHs (sv_2mortal (newSVpv (attach, 0)));
393
394 attach = 0;
395
396 PUTBACK;
397 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
398 FREETMPS;
399 LEAVE;
400
401 switch (type)
402 {
403 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
404 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
405 }
406}
407
408/////////////////////////////////////////////////////////////////////////////
409
410void reattach (data_type type, void *obj)
411{
412 //TODO only do this when the object has _attachment's
413
414 dSP;
415 ENTER;
416 SAVETMPS;
417 PUSHMARK (SP);
418 XPUSHs (sv_2mortal (newSVdt (type, obj)));
419 PUTBACK;
420 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
421 FREETMPS;
422 LEAVE;
423
424 switch (type)
425 {
426 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
427 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
428 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
429 }
430}
431
432template<class subclass>
433void reattach (attachable<subclass> *obj)
434{
435 obj->optimise ();
436
437 if (obj->self)
438 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
439}
440
441#include "kw_hash.h"
442
443object_freezer::object_freezer ()
444: dynbuf (128 * 1024, 64 * 1024)
445{
446 av = newAV ();
447}
448
449object_freezer::~object_freezer ()
450{
451 SvREFCNT_dec (av);
452}
453
454void object_freezer::put (attachable_base *ext)
455{
456 ext->optimise ();
457
458 if (ext->self)
459 {
460 int idx = AvFILLp ((AV *)av) + 1;
461 av_store (av, idx, SvREFCNT_inc (ext->self));
462
463 add ((void *)"oid ", 4);
464 add ((sint32)idx);
465 add ('\n');
466 }
467}
468
469bool object_freezer::save (const char *filename)
470{
471 dSP;
472 ENTER;
473 SAVETMPS;
474 PUSHMARK (SP);
475 EXTEND (SP, 3);
476 PUSHs (sv_2mortal (newSVpv (filename, 0)));
477 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
478 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
479 PUTBACK;
480 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
481 FREETMPS;
482 LEAVE;
483}
484
485int fprintf (object_freezer &freezer, const char *format, ...)
486{
487 va_list ap;
488
489 va_start (ap, format);
490
491 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
492
493 if (len >= 0)
494 freezer.alloc (len);
495
496 va_end (ap);
497}
498
499int fputs (const char *s, object_freezer &freezer)
500{
501 freezer.add (s);
502}
503
504object_thawer::object_thawer (const char *filename)
505{
506 static const char eof[] = "\n\n\n\0\0\0";
507
508 av = 0;
509 text = 0;
510 line = 0;
511
512 if (filename)
513 {
514 dSP;
515 ENTER;
516 SAVETMPS;
517 PUSHMARK (SP);
518 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
519 PUTBACK;
520
521 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
522 {
523 SPAGAIN;
524
525 // second value - perl objects
526 {
527 SV *sv = POPs;
528 if (SvROK (sv))
529 av = (AV *)SvREFCNT_inc (SvRV (sv));
530 }
531
532 // first value - text part, pad with 3 zeroes
533 {
534 SV *sv = POPs;
535 STRLEN len;
536 char *sv_ = SvPVbyte (sv, len);
537 text = newSV (len + sizeof (eof));
538 SvCUR_set (text, len);
539 memcpy (SvPVX (text), sv_, len);
540 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
541
542 line = SvPVX (text);
543 }
544 }
545
546 PUTBACK;
547 FREETMPS;
548 LEAVE;
549 }
550}
551
552void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
553{
554 if (!av || oid < 0) // this is actually an error of sorts
555 return;
556
557 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
558 ext->clear ();
559
560 SV **svp = av_fetch ((AV *)av, oid, 0);
561
562 if (!svp || !SvROK (*svp))
563 {
564 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
565 return;
566 }
567
568 ext->self = *svp; *svp = &PL_sv_undef;
569 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
570
571 reattach (type, obj);
572}
573
574object_thawer::~object_thawer ()
575{
576 if (text) SvREFCNT_dec (text);
577 if (av) SvREFCNT_dec (av);
578}
579
580char *fgets (char *s, int n, object_thawer &thawer)
581{
582 char *p = thawer.line;
583 char *q = s;
584
585 if (!p)
586 return 0;
587
588 while (--n)
589 {
590 if (!*p)
591 break;
592
593 *q++ = *p;
594
595 if (*p++ == '\n')
596 break;
597 }
598
599 *q = 0;
600 thawer.line = p;
601
602 return s == q ? 0 : s;
603}
604
605keyword object_thawer::get_kv ()
606{
607 if (!line)
608 return KW_EOF;
609
610 for (;;)
611 {
612 char *p = line;
613
614 if (!*p)
615 return KW_EOF;
616
617 // parse keyword
618 while (*p > ' ')
619 p++;
620
621 int klen = p - line;
622
623 if (*p++ != '\n')
624 {
625 // parse value
626 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
627 ++p;
628
629 last_value = p;
630
631 while (*p != '\n')
632 p++;
633
634 *p++ = 0;
635 }
636 else
637 last_value = 0;
638
639 line [klen] = 0;
640 keyword_idx *kw = kw_lex::match (line, klen);
641
642 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
643
644 if (kw)
645 {
646 line = p;
647 return kw->index;
648 }
649 else if (!*line || *line == '#')
650 {
651 // empty/comment line
652 line = p;
653 }
654 else
655 return KW_ERROR;
656 }
657}
658
659void object_thawer::get (shstr &sh) const
660{
661 if (last_value)
662 sh = last_value;
663 else
664 {
665 sh = "<value missing>";
666 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
667 }
668}
669
670void object_thawer::get_ml (keyword kend, shstr &sh)
671{
672 char kw[128];
673
674 int klen = keyword_len [kend];
675
676 kw [0] = '\n';
677 memcpy (kw + 1, keyword_str [kend], klen);
678 kw [klen + 1] = '\n';
679 kw [klen + 2] = 0;
680
681 // first test for completely empty msg... "endXXX\n"
682 if (!strncmp (line, kw + 1, klen + 1))
683 {
684 sh = 0;
685
686 line += klen + 1;
687
688 return;
689 }
690 else
691 {
692 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
693
694 char *end = strstr (line, kw);
695
696 if (!end)
697 {
698 sh = 0;
699 return;
700 }
701
702 *end = 0;
703 sh = line;
704
705 line = end + keyword_len [kend] + 1;
706
707 while (*line++ != '\n')
708 ;
709 }
710}
711
712sint32 object_thawer::get_sint32 () const
713{
714 char *p = last_value;
715
716 if (!p)
717 return 0;
718
719 sint32 val = 0;
720 bool negate;
721
722 if (*p == '-')
723 {
724 negate = true;
725 ++p;
726 }
727 else
728 negate = false;
729
730 do
731 {
732 val *= 10;
733 val += *p++ - '0';
734 }
735 while (*p);
736
737 return negate ? -val : val;
738}
739
740sint64 object_thawer::get_sint64 () const
741{
742 return last_value ? atoll (last_value) : 0;
743}
744
745double object_thawer::get_double () const
746{
747 return last_value ? atof (last_value) : 0;
748}
749
750///////////////////////////////////////////////////////////////////////////// 545/////////////////////////////////////////////////////////////////////////////
751 546
752extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 547extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
753{ 548{
754 return 0; 549 return 0;
757static CommArray_s rtn_cmd; 552static CommArray_s rtn_cmd;
758 553
759static int 554static int
760runPluginCommand (object *obj, char *params) 555runPluginCommand (object *obj, char *params)
761{ 556{
762 dSP; 557 return -1;
763
764 ENTER;
765 SAVETMPS;
766
767 PUSHMARK (SP);
768
769 EXTEND (SP, 3);
770 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
771 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
772
773 if (params)
774 PUSHs (sv_2mortal (newSVpv (params, 0)));
775
776 PUTBACK;
777 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
778 SPAGAIN;
779
780 if (SvTRUE (ERRSV))
781 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
782
783 int returnvalue = count > 0 ? POPi : -1;
784
785 PUTBACK;
786 FREETMPS;
787 LEAVE;
788
789 return returnvalue;
790} 558}
791 559
792extern "C" void *cfperl_getPluginProperty (int *type, ...) 560extern "C" void *cfperl_getPluginProperty (int *type, ...)
793{ 561{
794 va_list args; 562 va_list args;
797 va_start (args, type); 565 va_start (args, type);
798 propname = va_arg (args, char *); 566 propname = va_arg (args, char *);
799 //printf ("Property name: %s\n", propname); 567 //printf ("Property name: %s\n", propname);
800 568
801 if (!strcmp (propname, "command?")) 569 if (!strcmp (propname, "command?"))
802 {
803 if (!perl)
804 return NULL; 570 return NULL;
805
806 const char *cmdname = va_arg (args, const char *);
807 HV *hv = get_hv ("cf::COMMAND", 1);
808 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
809
810 va_end (args);
811
812 if (svp)
813 {
814 // this is totaly broken, should stash it into %COMMAND
815 rtn_cmd.name = cmdname;
816 rtn_cmd.time = SvNV (*svp);
817 rtn_cmd.func = runPluginCommand;
818
819 return &rtn_cmd;
820 }
821 }
822 else if (!strcmp (propname, "Identification")) 571 else if (!strcmp (propname, "Identification"))
823 { 572 {
824 va_end (args); 573 va_end (args);
825 return (void*) PLUGIN_NAME; 574 return (void *)PLUGIN_NAME;
826 } 575 }
827 else if (!strcmp (propname, "FullName")) 576 else if (!strcmp (propname, "FullName"))
828 { 577 {
829 va_end (args); 578 va_end (args);
830 return (void*) PLUGIN_VERSION; 579 return (void *)PLUGIN_VERSION;
831 } 580 }
832 else 581 else
833 va_end (args); 582 va_end (args);
834 583
835 return NULL; 584 return NULL;
857 perl = perl_alloc (); 606 perl = perl_alloc ();
858 perl_construct (perl); 607 perl_construct (perl);
859 608
860 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 609 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
861 610
862 char *argv[] = { 611 const char *argv[] = {
863 "", 612 "",
864 "-e" 613 "-e"
865 "cf->bootstrap;" 614 "use Event; use Coro;" // required for bootstrap
615 "cf->bootstrap;" // required for datadir :*>
866 "unshift @INC, cf::datadir ();" 616 "unshift @INC, cf::datadir ();"
867 "require cf;" 617 "require cf;"
868 }; 618 };
869 619
870 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 620 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL)
621 || perl_run (perl))
871 { 622 {
872 printf ("unable to initialize perl-interpreter, aborting.\n"); 623 printf ("unable to initialize perl-interpreter, aborting.\n");
873 exit (EXIT_FAILURE); 624 exit (EXIT_FAILURE);
874 } 625 }
875 626
876 obj_cache = newHV (); 627 {
628 dSP;
629
630 PUSHMARK (SP);
631 PUTBACK;
632 call_pv ("cf::init", G_DISCARD | G_VOID);
633 }
877} 634}
878 635
879void cfperl_main () 636void cfperl_main ()
880{ 637{
881 dSP; 638 dSP;
882 639
883 PUSHMARK (SP); 640 PUSHMARK (SP);
884 PUTBACK; 641 PUTBACK;
885 call_pv ("cf::main", G_DISCARD | G_VOID); 642 call_pv ("cf::main", G_DISCARD | G_VOID);
643}
644
645void
646attachable::instantiate ()
647{
648 if (attach)
649 {
650 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
651 attach = 0;
652 }
653}
654
655void
656attachable::reattach ()
657{
658 optimise ();
659 //TODO: check for _attachment's, very important for restarts
660 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
886} 661}
887 662
888static event_klass klass_of[NUM_EVENT_TYPES] = { 663static event_klass klass_of[NUM_EVENT_TYPES] = {
889# define def(type,name) KLASS_ ## type, 664# define def(type,name) KLASS_ ## type,
890# include "eventinc.h" 665# include "eventinc.h"
921 } 696 }
922 } 697 }
923 } 698 }
924} 699}
925 700
701void
702attachable::gather_callbacks (AV *&callbacks, event_type event) const
703{
704 ::gather_callbacks (callbacks, cb_attachable, event);
705
706 if (cb)
707 ::gather_callbacks (callbacks, cb, event);
708}
709
710void
711global::gather_callbacks (AV *&callbacks, event_type event) const
712{
713 ::gather_callbacks (callbacks, cb_object, event);
714}
715
716void
717object::gather_callbacks (AV *&callbacks, event_type event) const
718{
719 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
720 {
721 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
722
723 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
724 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
725 }
726
727 if (type <= AvFILLp (cb_type))
728 {
729 SV *registry = AvARRAY (cb_type)[type];
730
731 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
732 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
733 }
734
735 attachable::gather_callbacks (callbacks, event);
736 ::gather_callbacks (callbacks, cb_object, event);
737}
738
739void
740archetype::gather_callbacks (AV *&callbacks, event_type event) const
741{
742 attachable::gather_callbacks (callbacks, event);
743 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
744}
745
746void
747client::gather_callbacks (AV *&callbacks, event_type event) const
748{
749 attachable::gather_callbacks (callbacks, event);
750 ::gather_callbacks (callbacks, cb_client, event);
751}
752
753void
754player::gather_callbacks (AV *&callbacks, event_type event) const
755{
756 attachable::gather_callbacks (callbacks, event);
757 ::gather_callbacks (callbacks, cb_player, event);
758}
759
760void
761maptile::gather_callbacks (AV *&callbacks, event_type event) const
762{
763 attachable::gather_callbacks (callbacks, event);
764 ::gather_callbacks (callbacks, cb_map, event);
765}
766
767bool
926bool cfperl_invoke (event_type event, ...) 768attachable::invoke (event_type event, ...)
927{ 769{
928 data_type dt; 770 data_type dt;
929 va_list ap; 771 va_list ap;
930 772
931 va_start (ap, event); 773 va_start (ap, event);
932 774
775 // callback call ordering should be:
776 // 1. per-object callback
777 // 2. per-class object
778 // 3. per-type callback
779 // 4. global callbacks
780
933 AV *callbacks = 0; 781 AV *callbacks = 0;
934
935 object *op;
936 player *pl;
937 mapstruct *map;
938
939 // callback call ordering is:
940 // 1. per-object callback (NYI)
941 // 2. per-class object
942 // 2a. per-type callback
943 // 4. global callbacks
944
945 gather_callbacks (callbacks, cb_global, event); 782 gather_callbacks (callbacks, event);
946
947 switch (KLASS_OF (event))
948 {
949 case KLASS_GLOBAL:
950 break;
951
952 case KLASS_OBJECT:
953 dt = (data_type) va_arg (ap, int);
954 assert (("first argument must be of type object", dt == DT_OBJECT));
955 op = va_arg (ap, object *);
956
957 if (op->cb)
958 gather_callbacks (callbacks, op->cb, event);
959
960 if (op->type)
961 {
962 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
963 {
964 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
965
966 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
967 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
968 }
969
970 if (op->type <= AvFILLp (cb_type))
971 {
972 SV *registry = AvARRAY (cb_type)[op->type];
973
974 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
975 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
976 }
977 }
978
979 gather_callbacks (callbacks, cb_object, event);
980
981 break;
982
983 case KLASS_PLAYER:
984 dt = (data_type) va_arg (ap, int);
985 assert (("first argument must be of type player", dt == DT_PLAYER));
986 pl = va_arg (ap, player *);
987
988 if (pl->cb)
989 gather_callbacks (callbacks, pl->cb, event);
990
991 gather_callbacks (callbacks, cb_player, event);
992 break;
993
994 case KLASS_MAP:
995 dt = (data_type) va_arg (ap, int);
996 assert (("first argument must be of type object", dt == DT_MAP));
997 map = va_arg (ap, mapstruct *);
998
999 if (map->cb)
1000 gather_callbacks (callbacks, map->cb, event);
1001
1002 gather_callbacks (callbacks, cb_map, event);
1003 break;
1004
1005 default:
1006 assert (("unsupported event klass in cfperl_invoke", 0));
1007 }
1008 783
1009 // short-circuit processing if no callbacks found/defined 784 // short-circuit processing if no callbacks found/defined
1010 if (!callbacks) 785 if (!callbacks)
1011 return 0; 786 return 0;
1012 787
1013 dSP; 788 CALL_BEGIN (3);
1014 ENTER;
1015 SAVETMPS;
1016
1017 PUSHMARK (SP);
1018 EXTEND (SP, 3);
1019
1020 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 789 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
1021 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 790 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
1022 791
1023 switch (KLASS_OF (event)) 792 //TODO: unhack
1024 { 793 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
1025 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 794 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
1026 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 795 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1027 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 796 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1028 } 797 else if (global *gl = is_a<global>(this)) /*nop*/;
798 else
799 abort (); //TODO
1029 800
1030 for (;;) 801 for (;;)
1031 { 802 {
1032 dt = (data_type) va_arg (ap, int); 803 dt = (data_type) va_arg (ap, int);
1033 804
1034 if (dt == DT_END) 805 if (dt == DT_END)
1035 break; 806 break;
1036
1037 if (dt == DT_AV) 807 else if (dt == DT_AV)
1038 { 808 {
1039 AV *av = va_arg (ap, AV *); 809 AV *av = va_arg (ap, AV *);
1040 810
1041 for (int i = 0; i <= av_len (av); ++i) 811 for (int i = 0; i <= av_len (av); ++i)
1042 XPUSHs (*av_fetch (av, i, 1)); 812 XPUSHs (*av_fetch (av, i, 1));
1045 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 815 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1046 } 816 }
1047 817
1048 va_end (ap); 818 va_end (ap);
1049 819
1050 PUTBACK; 820 CALL_CALL ("cf::do_invoke", G_SCALAR);
1051 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1052 SPAGAIN;
1053
1054 count = count > 0 ? POPi : 0; 821 count = count > 0 ? POPi : 0;
1055 822
1056 FREETMPS; 823 CALL_END;
1057 LEAVE;
1058 824
1059 return count; 825 return count;
1060} 826}
1061 827
1062SV * 828SV *
1077cfperl_result_INT (int idx) 843cfperl_result_INT (int idx)
1078{ 844{
1079 return SvIV (cfperl_result (idx)); 845 return SvIV (cfperl_result (idx));
1080} 846}
1081 847
848double
849cfperl_result_DOUBLE (int idx)
850{
851 return SvNV (cfperl_result (idx));
852}
853
854/////////////////////////////////////////////////////////////////////////////
855
856void
857cfperl_emergency_save ()
858{
859 CALL_BEGIN (0);
860 CALL_CALL ("cf::emergency_save", G_VOID);
861 CALL_END;
862}
863
864void
865cfperl_cleanup (int make_core)
866{
867 CALL_BEGIN (1);
868 CALL_ARG (make_core);
869 CALL_CALL ("cf::post_cleanup", G_VOID);
870 CALL_END;
871}
872
873maptile *
874maptile::find_sync (const char *path, maptile *origin)
875{
876 CALL_BEGIN (2);
877 CALL_ARG (path);
878 CALL_ARG (origin);
879 CALL_CALL ("cf::map::find_sync", G_SCALAR);
880
881 maptile *retval;
882
883 if (count)
884 sv_to (POPs, retval);
885 else
886 retval = 0;
887
888 CALL_END;
889
890 return retval;
891}
892
893maptile *
894maptile::find_async (const char *path, maptile *origin)
895{
896 CALL_BEGIN (2);
897 CALL_ARG (path);
898 CALL_ARG (origin);
899 CALL_CALL ("cf::map::find_async", G_SCALAR);
900
901 maptile *retval;
902
903 if (count)
904 sv_to (POPs, retval);
905 else
906 retval = 0;
907
908 CALL_END;
909
910 return retval;
911}
912
913void
914maptile::do_load_sync ()
915{
916 CALL_BEGIN (1);
917 CALL_ARG (this);
918 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
919 CALL_END;
920}
921
922void
923maptile::change_all_map_light (int change)
924{
925 CALL_BEGIN (1);
926 CALL_ARG (change);
927 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
928 CALL_END;
929}
930
931void
932object::enter_exit (object *exit)
933{
934 if (type != PLAYER)
935 return;
936
937 CALL_BEGIN (2);
938 CALL_ARG (this);
939 CALL_ARG (exit);
940 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
941 CALL_END;
942}
943
944/////////////////////////////////////////////////////////////////////////////
945
946struct EventAPI *watcher_base::GEventAPI;
947struct CoroAPI *coroapi::GCoroAPI;
948
949int coroapi::cede_counter;
950
951static void iw_dispatch (pe_event *ev)
952{
953 iw *w = (iw *)ev->ext_data;
954 w->call (*w);
955}
956
957void
958iw::alloc ()
959{
960 pe = GEventAPI->new_idle (0, 0);
961
962 WaREENTRANT_off (pe);
963 pe->base.callback = (void *)iw_dispatch;
964 pe->base.ext_data = (void *)this;
965}
966
967static void iow_dispatch (pe_event *ev)
968{
969 iow *w = (iow *)ev->ext_data;
970 w->call (*w, ((pe_ioevent *)ev)->got);
971}
972
973void
974iow::alloc ()
975{
976 pe = GEventAPI->new_io (0, 0);
977
978 WaREENTRANT_off (pe);
979 pe->base.callback = (void *)iow_dispatch;
980 pe->base.ext_data = (void *)this;
981
982 pe->fd = -1;
983 pe->poll = 0;
984}
985
986void
987iow::fd (int fd)
988{
989 pe->fd = fd;
990}
991
992int
993iow::poll ()
994{
995 return pe->poll;
996}
997
998void
999iow::poll (int events)
1000{
1001 if (pe->poll != events)
1002 {
1003 if (pe->poll) stop ();
1004 pe->poll = events;
1005 if (pe->poll) start ();
1006 }
1007}
1008
1009void
1010_connect_to_perl ()
1011{
1012 stash_cf = gv_stashpv ("cf" , 1);
1013
1014 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1015 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1016 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1017 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1018 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1019 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1020 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1021 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1022 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1023
1024 sv_runtime = get_sv ("cf::RUNTIME", 1);
1025 sv_upgrade (sv_runtime, SVt_NV);
1026
1027 cb_global = get_av ("cf::CB_GLOBAL", 1);
1028 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1029 cb_object = get_av ("cf::CB_OBJECT", 1);
1030 cb_player = get_av ("cf::CB_PLAYER", 1);
1031 cb_client = get_av ("cf::CB_CLIENT", 1);
1032 cb_type = get_av ("cf::CB_TYPE" , 1);
1033 cb_map = get_av ("cf::CB_MAP" , 1);
1034}
1035
1082MODULE = cf PACKAGE = cf PREFIX = cf_ 1036MODULE = cf PACKAGE = cf PREFIX = cf_
1083 1037
1084BOOT: 1038BOOT:
1085{ 1039{
1086 HV *stash = gv_stashpv ("cf", 1); 1040 _connect_to_perl ();
1041
1042 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1043 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1044
1045 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1087 1046
1088 static const struct { 1047 static const struct {
1089 const char *name; 1048 const char *name;
1090 IV iv; 1049 IV iv;
1091 } *civ, const_iv[] = { 1050 } *civ, const_iv[] = {
1092# define const_iv(name) { # name, (IV)name }, 1051# define const_iv(name) { # name, (IV)name },
1093 const_iv (llevError) 1052 const_iv (llevError)
1094 const_iv (llevInfo) 1053 const_iv (llevInfo)
1095 const_iv (llevDebug) 1054 const_iv (llevDebug)
1096 const_iv (llevMonster) 1055 const_iv (llevMonster)
1056
1057 const_iv (Map0Cmd)
1058 const_iv (Map1Cmd)
1059 const_iv (Map1aCmd)
1060
1061 const_iv (MAP_CLIENT_X)
1062 const_iv (MAP_CLIENT_Y)
1097 1063
1098 const_iv (MAX_TIME) 1064 const_iv (MAX_TIME)
1099 const_iv (PLAYER) 1065 const_iv (PLAYER)
1100 const_iv (TRANSPORT) 1066 const_iv (TRANSPORT)
1101 const_iv (ROD) 1067 const_iv (ROD)
1103 const_iv (POTION) 1069 const_iv (POTION)
1104 const_iv (FOOD) 1070 const_iv (FOOD)
1105 const_iv (POISON) 1071 const_iv (POISON)
1106 const_iv (BOOK) 1072 const_iv (BOOK)
1107 const_iv (CLOCK) 1073 const_iv (CLOCK)
1108 const_iv (LIGHTNING)
1109 const_iv (ARROW) 1074 const_iv (ARROW)
1110 const_iv (BOW) 1075 const_iv (BOW)
1111 const_iv (WEAPON) 1076 const_iv (WEAPON)
1112 const_iv (ARMOUR) 1077 const_iv (ARMOUR)
1113 const_iv (PEDESTAL) 1078 const_iv (PEDESTAL)
1133 const_iv (AMULET) 1098 const_iv (AMULET)
1134 const_iv (PLAYERMOVER) 1099 const_iv (PLAYERMOVER)
1135 const_iv (TELEPORTER) 1100 const_iv (TELEPORTER)
1136 const_iv (CREATOR) 1101 const_iv (CREATOR)
1137 const_iv (SKILL) 1102 const_iv (SKILL)
1138 const_iv (EXPERIENCE)
1139 const_iv (EARTHWALL) 1103 const_iv (EARTHWALL)
1140 const_iv (GOLEM) 1104 const_iv (GOLEM)
1141 const_iv (THROWN_OBJ) 1105 const_iv (THROWN_OBJ)
1142 const_iv (BLINDNESS) 1106 const_iv (BLINDNESS)
1143 const_iv (GOD) 1107 const_iv (GOD)
1163 const_iv (FLOOR) 1127 const_iv (FLOOR)
1164 const_iv (FLESH) 1128 const_iv (FLESH)
1165 const_iv (INORGANIC) 1129 const_iv (INORGANIC)
1166 const_iv (SKILL_TOOL) 1130 const_iv (SKILL_TOOL)
1167 const_iv (LIGHTER) 1131 const_iv (LIGHTER)
1168 const_iv (TRAP_PART)
1169 const_iv (WALL) 1132 const_iv (BUILDABLE_WALL)
1170 const_iv (LIGHT_SOURCE)
1171 const_iv (MISC_OBJECT) 1133 const_iv (MISC_OBJECT)
1172 const_iv (MONSTER)
1173 const_iv (SPAWN_GENERATOR)
1174 const_iv (LAMP) 1134 const_iv (LAMP)
1175 const_iv (DUPLICATOR) 1135 const_iv (DUPLICATOR)
1176 const_iv (TOOL)
1177 const_iv (SPELLBOOK) 1136 const_iv (SPELLBOOK)
1178 const_iv (BUILDFAC)
1179 const_iv (CLOAK) 1137 const_iv (CLOAK)
1180 const_iv (SPINNER) 1138 const_iv (SPINNER)
1181 const_iv (GATE) 1139 const_iv (GATE)
1182 const_iv (BUTTON) 1140 const_iv (BUTTON)
1183 const_iv (CF_HANDLE) 1141 const_iv (CF_HANDLE)
1190 const_iv (SPELL_EFFECT) 1148 const_iv (SPELL_EFFECT)
1191 const_iv (CONVERTER) 1149 const_iv (CONVERTER)
1192 const_iv (BRACERS) 1150 const_iv (BRACERS)
1193 const_iv (POISONING) 1151 const_iv (POISONING)
1194 const_iv (SAVEBED) 1152 const_iv (SAVEBED)
1195 const_iv (POISONCLOUD)
1196 const_iv (FIREHOLES)
1197 const_iv (WAND) 1153 const_iv (WAND)
1198 const_iv (SCROLL) 1154 const_iv (SCROLL)
1199 const_iv (DIRECTOR) 1155 const_iv (DIRECTOR)
1200 const_iv (GIRDLE) 1156 const_iv (GIRDLE)
1201 const_iv (FORCE) 1157 const_iv (FORCE)
1216 const_iv (DISEASE) 1172 const_iv (DISEASE)
1217 const_iv (SYMPTOM) 1173 const_iv (SYMPTOM)
1218 const_iv (BUILDER) 1174 const_iv (BUILDER)
1219 const_iv (MATERIAL) 1175 const_iv (MATERIAL)
1220 const_iv (ITEM_TRANSFORMER) 1176 const_iv (ITEM_TRANSFORMER)
1221 const_iv (QUEST)
1222 1177
1223 const_iv (NUM_SUBTYPES) 1178 const_iv (NUM_SUBTYPES)
1224 1179
1225 const_iv (ST_BD_BUILD) 1180 const_iv (ST_BD_BUILD)
1226 const_iv (ST_BD_REMOVE) 1181 const_iv (ST_BD_REMOVE)
1254 const_iv (AT_BLIND) 1209 const_iv (AT_BLIND)
1255 const_iv (AT_INTERNAL) 1210 const_iv (AT_INTERNAL)
1256 const_iv (AT_LIFE_STEALING) 1211 const_iv (AT_LIFE_STEALING)
1257 const_iv (AT_DISEASE) 1212 const_iv (AT_DISEASE)
1258 1213
1259 const_iv (QUEST_IN_PROGRESS)
1260 const_iv (QUEST_DONE_QUEST)
1261 const_iv (QUEST_DONE_TASK)
1262 const_iv (QUEST_START_QUEST)
1263 const_iv (QUEST_END_QUEST)
1264 const_iv (QUEST_START_TASK)
1265 const_iv (QUEST_END_TASK)
1266 const_iv (QUEST_OVERRIDE)
1267 const_iv (QUEST_ON_ACTIVATE)
1268
1269 const_iv (WEAP_HIT) 1214 const_iv (WEAP_HIT)
1270 const_iv (WEAP_SLASH) 1215 const_iv (WEAP_SLASH)
1271 const_iv (WEAP_PIERCE) 1216 const_iv (WEAP_PIERCE)
1272 const_iv (WEAP_CLEAVE) 1217 const_iv (WEAP_CLEAVE)
1273 const_iv (WEAP_SLICE) 1218 const_iv (WEAP_SLICE)
1289 const_iv (FLAG_MONSTER) 1234 const_iv (FLAG_MONSTER)
1290 const_iv (FLAG_FRIENDLY) 1235 const_iv (FLAG_FRIENDLY)
1291 const_iv (FLAG_GENERATOR) 1236 const_iv (FLAG_GENERATOR)
1292 const_iv (FLAG_IS_THROWN) 1237 const_iv (FLAG_IS_THROWN)
1293 const_iv (FLAG_AUTO_APPLY) 1238 const_iv (FLAG_AUTO_APPLY)
1294 const_iv (FLAG_TREASURE)
1295 const_iv (FLAG_PLAYER_SOLD) 1239 const_iv (FLAG_PLAYER_SOLD)
1296 const_iv (FLAG_SEE_INVISIBLE) 1240 const_iv (FLAG_SEE_INVISIBLE)
1297 const_iv (FLAG_CAN_ROLL) 1241 const_iv (FLAG_CAN_ROLL)
1298 const_iv (FLAG_OVERLAY_FLOOR) 1242 const_iv (FLAG_OVERLAY_FLOOR)
1299 const_iv (FLAG_IS_TURNABLE) 1243 const_iv (FLAG_IS_TURNABLE)
1374 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1318 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1375 const_iv (FLAG_IS_WATER) 1319 const_iv (FLAG_IS_WATER)
1376 const_iv (FLAG_CONTENT_ON_GEN) 1320 const_iv (FLAG_CONTENT_ON_GEN)
1377 const_iv (FLAG_IS_A_TEMPLATE) 1321 const_iv (FLAG_IS_A_TEMPLATE)
1378 const_iv (FLAG_IS_BUILDABLE) 1322 const_iv (FLAG_IS_BUILDABLE)
1323 const_iv (FLAG_DESTROY_ON_DEATH)
1379 const_iv (FLAG_AFK) 1324 const_iv (FLAG_NO_MAP_SAVE)
1380 1325
1381 const_iv (NDI_BLACK) 1326 const_iv (NDI_BLACK)
1382 const_iv (NDI_WHITE) 1327 const_iv (NDI_WHITE)
1383 const_iv (NDI_NAVY) 1328 const_iv (NDI_NAVY)
1384 const_iv (NDI_RED) 1329 const_iv (NDI_RED)
1394 const_iv (NDI_MAX_COLOR) 1339 const_iv (NDI_MAX_COLOR)
1395 const_iv (NDI_COLOR_MASK) 1340 const_iv (NDI_COLOR_MASK)
1396 const_iv (NDI_UNIQUE) 1341 const_iv (NDI_UNIQUE)
1397 const_iv (NDI_ALL) 1342 const_iv (NDI_ALL)
1398 1343
1344 const_iv (UPD_LOCATION)
1345 const_iv (UPD_FLAGS)
1346 const_iv (UPD_WEIGHT)
1347 const_iv (UPD_FACE)
1348 const_iv (UPD_NAME)
1349 const_iv (UPD_ANIM)
1350 const_iv (UPD_ANIMSPEED)
1351 const_iv (UPD_NROF)
1352
1353 const_iv (UPD_SP_MANA)
1354 const_iv (UPD_SP_GRACE)
1355 const_iv (UPD_SP_DAMAGE)
1356
1399 const_iv (F_APPLIED) 1357 const_iv (F_APPLIED)
1400 const_iv (F_LOCATION) 1358 const_iv (F_LOCATION)
1401 const_iv (F_UNPAID) 1359 const_iv (F_UNPAID)
1402 const_iv (F_MAGIC) 1360 const_iv (F_MAGIC)
1403 const_iv (F_CURSED) 1361 const_iv (F_CURSED)
1409 const_iv (F_BUY) 1367 const_iv (F_BUY)
1410 const_iv (F_SHOP) 1368 const_iv (F_SHOP)
1411 const_iv (F_SELL) 1369 const_iv (F_SELL)
1412 1370
1413 const_iv (P_BLOCKSVIEW) 1371 const_iv (P_BLOCKSVIEW)
1372 const_iv (P_PLAYER)
1414 const_iv (P_NO_MAGIC) 1373 const_iv (P_NO_MAGIC)
1415 const_iv (P_IS_ALIVE) 1374 const_iv (P_IS_ALIVE)
1416 const_iv (P_NO_CLERIC) 1375 const_iv (P_NO_CLERIC)
1417 const_iv (P_NEED_UPDATE)
1418 const_iv (P_NO_ERROR)
1419 const_iv (P_OUT_OF_MAP) 1376 const_iv (P_OUT_OF_MAP)
1420 const_iv (P_NEW_MAP) 1377 const_iv (P_NEW_MAP)
1378 const_iv (P_UPTODATE)
1421 1379
1422 const_iv (UP_OBJ_INSERT) 1380 const_iv (UP_OBJ_INSERT)
1423 const_iv (UP_OBJ_REMOVE) 1381 const_iv (UP_OBJ_REMOVE)
1424 const_iv (UP_OBJ_CHANGE) 1382 const_iv (UP_OBJ_CHANGE)
1425 const_iv (UP_OBJ_FACE) 1383 const_iv (UP_OBJ_FACE)
1556 const_iv (ATNR_BLIND) 1514 const_iv (ATNR_BLIND)
1557 const_iv (ATNR_INTERNAL) 1515 const_iv (ATNR_INTERNAL)
1558 const_iv (ATNR_LIFE_STEALING) 1516 const_iv (ATNR_LIFE_STEALING)
1559 const_iv (ATNR_DISEASE) 1517 const_iv (ATNR_DISEASE)
1560 1518
1561 const_iv (MAP_FLUSH)
1562 const_iv (MAP_PLAYER_UNIQUE)
1563 const_iv (MAP_BLOCK)
1564 const_iv (MAP_STYLE)
1565 const_iv (MAP_OVERLAY)
1566
1567 const_iv (MAP_IN_MEMORY) 1519 const_iv (MAP_IN_MEMORY)
1568 const_iv (MAP_SWAPPED) 1520 const_iv (MAP_SWAPPED)
1569 const_iv (MAP_LOADING) 1521 const_iv (MAP_LOADING)
1570 const_iv (MAP_SAVING) 1522 const_iv (MAP_SAVING)
1571 1523
1524 const_iv (KLASS_ATTACHABLE)
1572 const_iv (KLASS_GLOBAL) 1525 const_iv (KLASS_GLOBAL)
1573 const_iv (KLASS_OBJECT) 1526 const_iv (KLASS_OBJECT)
1527 const_iv (KLASS_CLIENT)
1574 const_iv (KLASS_PLAYER) 1528 const_iv (KLASS_PLAYER)
1575 const_iv (KLASS_MAP) 1529 const_iv (KLASS_MAP)
1530
1531 const_iv (CS_QUERY_YESNO)
1532 const_iv (CS_QUERY_SINGLECHAR)
1533 const_iv (CS_QUERY_HIDEINPUT)
1534
1535 const_iv (ST_DEAD)
1536 const_iv (ST_SETUP)
1537 const_iv (ST_PLAYING)
1538 const_iv (ST_CUSTOM)
1539
1540 const_iv (ST_CHANGE_CLASS)
1541
1542 const_iv (IO_HEADER)
1543 const_iv (IO_OBJECTS)
1544 const_iv (IO_UNIQUES)
1545
1546 // random map generator
1547 const_iv (LAYOUT_NONE)
1548 const_iv (LAYOUT_ONION)
1549 const_iv (LAYOUT_MAZE)
1550 const_iv (LAYOUT_SPIRAL)
1551 const_iv (LAYOUT_ROGUELIKE)
1552 const_iv (LAYOUT_SNAKE)
1553 const_iv (LAYOUT_SQUARE_SPIRAL)
1554
1555 const_iv (RMOPT_RANDOM)
1556 const_iv (RMOPT_CENTERED)
1557 const_iv (RMOPT_LINEAR)
1558 const_iv (RMOPT_BOTTOM_C)
1559 const_iv (RMOPT_BOTTOM_R)
1560 const_iv (RMOPT_IRR_SPACE)
1561 const_iv (RMOPT_WALL_OFF)
1562 const_iv (RMOPT_WALLS_ONLY)
1563 const_iv (RMOPT_NO_DOORS)
1564
1565 const_iv (SYMMETRY_RANDOM)
1566 const_iv (SYMMETRY_NONE)
1567 const_iv (SYMMETRY_X)
1568 const_iv (SYMMETRY_Y)
1569 const_iv (SYMMETRY_XY)
1576 }; 1570 };
1577 1571
1578 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1572 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1579 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1573 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1580 1574
1581 static const struct { 1575 static const struct {
1582 const char *name; 1576 const char *name;
1583 int skip; 1577 int skip;
1584 IV klass; 1578 IV klass;
1595 { 1589 {
1596 AV *event = newAV (); 1590 AV *event = newAV ();
1597 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1591 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1598 av_push (event, newSViv (eiv->klass)); 1592 av_push (event, newSViv (eiv->klass));
1599 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1593 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1600 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1594 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1601 } 1595 }
1602
1603 //I_EVENT_API (PACKAGE);
1604} 1596}
1605 1597
1606void _reload_1 () 1598void _connect_to_perl ()
1607 CODE:
1608 cb_global = get_av ("cf::CB_GLOBAL", 1);
1609 cb_object = get_av ("cf::CB_OBJECT", 1);
1610 cb_player = get_av ("cf::CB_PLAYER", 1);
1611 cb_type = get_av ("cf::CB_TYPE" , 1);
1612 cb_map = get_av ("cf::CB_MAP" , 1);
1613 1599
1614void _reload_2 () 1600void _global_reattach ()
1615 CODE: 1601 CODE:
1616{ 1602{
1617 // reattach to all attachable objects in the game. 1603 // reattach to all attachable objects in the game.
1618 for (player *pl = first_player; pl; pl = pl->next) 1604 for_all_clients (ns)
1619 reattach (pl); 1605 ns->reattach ();
1620 1606
1621 for (mapstruct *map = first_map; map; map = map->next) 1607 for_all_objects (op)
1622 reattach (map);
1623
1624 for (object *op = objects; op; op = op->next)
1625 reattach (op); 1608 op->reattach ();
1626} 1609}
1627 1610
1628NV floor (NV x) 1611NV floor (NV x)
1629 1612
1630NV ceil (NV x) 1613NV ceil (NV x)
1631 1614
1615NV rndm (...)
1616 CODE:
1617 switch (items)
1618 {
1619 case 0: RETVAL = rndm (); break;
1620 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1621 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1622 default: croak ("cf::rndm requires none, one or two parameters."); break;
1623 }
1624 OUTPUT:
1625 RETVAL
1626
1632void server_tick () 1627void server_tick ()
1628 CODE:
1629 runtime = SvNVx (sv_runtime);
1630 server_tick ();
1633 1631
1634void 1632void
1635LOG (int level, char *msg) 1633LOG (int level, char *msg)
1636 PROTOTYPE: $$ 1634 PROTOTYPE: $$
1637 C_ARGS: (LogLevel)level, "%s", msg 1635 C_ARGS: (LogLevel)level, "%s", msg
1653void 1651void
1654sub_generation_inc () 1652sub_generation_inc ()
1655 CODE: 1653 CODE:
1656 PL_sub_generation++; 1654 PL_sub_generation++;
1657 1655
1658char * 1656const char *
1659mapdir () 1657mapdir ()
1660 PROTOTYPE: 1658 PROTOTYPE:
1661 ALIAS: 1659 ALIAS:
1662 mapdir = 0 1660 mapdir = 0
1663 uniquedir = 1 1661 uniquedir = 1
1677 case 5: RETVAL = settings.playerdir; break; 1675 case 5: RETVAL = settings.playerdir; break;
1678 case 6: RETVAL = settings.datadir ; break; 1676 case 6: RETVAL = settings.datadir ; break;
1679 } 1677 }
1680 OUTPUT: RETVAL 1678 OUTPUT: RETVAL
1681 1679
1682int 1680void abort ()
1681
1682void fork_abort (char *cause = "cf::fork_abort")
1683
1684void cleanup (const char *cause, bool make_core = false)
1685
1686void emergency_save ()
1687
1688void _exit (int status = EXIT_SUCCESS)
1689
1690UV sv_2watcher (SV *w)
1691 CODE:
1692 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1693 OUTPUT:
1694 RETVAL
1695
1696#if _POSIX_MEMLOCK
1697
1698int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1699
1700int munlockall ()
1701
1702#endif
1703
1683cf_find_animation (char *text) 1704int find_animation (char *text)
1684 PROTOTYPE: $ 1705 PROTOTYPE: $
1685 1706
1686int random_roll(int min, int max, object *op, int goodbad); 1707int random_roll (int min, int max, object *op, int goodbad);
1687 1708
1688const char *cost_string_from_value(uint64 cost, int approx = 0) 1709const char *cost_string_from_value(uint64 cost, int approx = 0)
1689
1690int invoke (int event, ...)
1691 CODE:
1692 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1693 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1694 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1695 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1696 OUTPUT: RETVAL
1697 1710
1698int 1711int
1699exp_to_level (val64 exp) 1712exp_to_level (val64 exp)
1700 CODE: 1713 CODE:
1701{ 1714{
1732 RETVAL = newSVpv (resist_plus[atnr], 0); 1745 RETVAL = newSVpv (resist_plus[atnr], 0);
1733 else 1746 else
1734 XSRETURN_UNDEF; 1747 XSRETURN_UNDEF;
1735 OUTPUT: RETVAL 1748 OUTPUT: RETVAL
1736 1749
1750bool
1751load_resource_file (const char *filename)
1752
1753MODULE = cf PACKAGE = cf::attachable
1754
1737int 1755int
1738_valid (SV *obj) 1756valid (SV *obj)
1739 CODE: 1757 CODE:
1740 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1758 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1741 OUTPUT: 1759 OUTPUT:
1742 RETVAL 1760 RETVAL
1743 1761
1762void
1763debug_trace (attachable *obj, bool on = true)
1764 CODE:
1765 obj->flags &= ~attachable::F_DEBUG_TRACE;
1766 if (on)
1767 obj->flags |= attachable::F_DEBUG_TRACE;
1768
1769int mortals_size ()
1770 CODE:
1771 RETVAL = attachable::mortals.size ();
1772 OUTPUT: RETVAL
1773
1774#object *mortals (U32 index)
1775# CODE:
1776# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1777# OUTPUT: RETVAL
1778
1779INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h |
1780
1781MODULE = cf PACKAGE = cf::global
1782
1783int invoke (SV *klass, int event, ...)
1784 CODE:
1785 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1786 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1787 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1788 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1789 OUTPUT: RETVAL
1790
1744MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1791MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1792
1793INCLUDE: $PERL $srcdir/genacc object ../include/object.h |
1745 1794
1746int invoke (object *op, int event, ...) 1795int invoke (object *op, int event, ...)
1747 CODE: 1796 CODE:
1748 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1797 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1749 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1798 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1750 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1799 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1751 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1800 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1752 OUTPUT: RETVAL 1801 OUTPUT: RETVAL
1753 1802
1754SV *registry (object *op) 1803SV *registry (object *op)
1755 CODE:
1756 RETVAL = registry_of (op);
1757 OUTPUT:
1758 RETVAL
1759 1804
1760INCLUDE: $PERL genacc object ../include/object.h | 1805int objects_size ()
1806 CODE:
1807 RETVAL = objects.size ();
1808 OUTPUT: RETVAL
1809
1810object *objects (U32 index)
1811 CODE:
1812 RETVAL = index < objects.size () ? objects [index] : 0;
1813 OUTPUT: RETVAL
1814
1815int actives_size ()
1816 CODE:
1817 RETVAL = actives.size ();
1818 OUTPUT: RETVAL
1819
1820object *actives (U32 index)
1821 CODE:
1822 RETVAL = index < actives.size () ? actives [index] : 0;
1823 OUTPUT: RETVAL
1761 1824
1762# missing properties 1825# missing properties
1763 1826
1764void 1827object *head (object *op)
1765set_attacktype (object *obj, U32 attacktype)
1766 CODE:
1767 obj->attacktype = attacktype;
1768
1769U32
1770get_attacktype (object *obj)
1771 ALIAS:
1772 attacktype = 0
1773 CODE:
1774 RETVAL = obj->attacktype;
1775 OUTPUT: RETVAL
1776
1777int flag (object *op, int flag, int value = 1)
1778 PROTOTYPE: $$;$ 1828 PROTOTYPE: $
1779 CODE: 1829 CODE:
1780 RETVAL = QUERY_FLAG (op, flag); 1830 RETVAL = op->head_ ();
1781 if (items >= 3) 1831 OUTPUT: RETVAL
1782 if (value) 1832
1783 SET_FLAG (op, flag); 1833int is_head (object *op)
1784 else 1834 PROTOTYPE: $
1785 CLEAR_FLAG (op, flag); 1835 CODE:
1836 RETVAL = op->head_ () == op;
1786 OUTPUT: RETVAL 1837 OUTPUT: RETVAL
1787 1838
1788void 1839void
1789inv (object *obj) 1840inv (object *obj)
1790 PROTOTYPE: $ 1841 PROTOTYPE: $
1791 PPCODE: 1842 PPCODE:
1792{ 1843{
1793 object *o; 1844 object *o;
1794 for (o = obj->inv; o; o = o->below) 1845 for (o = obj->inv; o; o = o->below)
1795 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1846 XPUSHs (sv_2mortal (to_sv (o)));
1796} 1847}
1797 1848
1798int cf_object_get_resistance (object *op, int rtype) 1849void
1799 ALIAS: resistance = 0 1850set_animation (object *op, int idx)
1851 CODE:
1852 SET_ANIMATION (op, idx);
1800 1853
1854int
1855num_animations (object *op)
1856 CODE:
1857 RETVAL = NUM_ANIMATIONS (op);
1858 OUTPUT: RETVAL
1859
1860object *find_best_object_match (object *op, const char *match)
1861
1862object *find_marked_object (object *op)
1863
1801int need_identify (const object *obj); 1864int need_identify (object *obj);
1802 1865
1803int apply_shop_mat (object *shop_mat, object *op); 1866int apply_shop_mat (object *shop_mat, object *op);
1867
1868int move_player (object *op, int dir)
1869 CODE:
1870 RETVAL = move_player (op, dir);
1871 OUTPUT:
1872 RETVAL
1804 1873
1805int move (object *op, int dir, object *originator = op) 1874int move (object *op, int dir, object *originator = op)
1806 CODE: 1875 CODE:
1807 RETVAL = move_ob (op, dir, originator); 1876 RETVAL = move_ob (op, dir, originator);
1808 OUTPUT: 1877 OUTPUT:
1809 RETVAL 1878 RETVAL
1810 1879
1811void cf_object_apply (object *op, object *author, int flags = 0) 1880void apply (object *applier, object *applied, int flags = 0)
1881 CODE:
1882 manual_apply (applied, applier, flags);
1812 1883
1813void cf_object_apply_below (object *op) 1884void apply_below (object *op)
1885 CODE:
1886 player_apply_below (op);
1814 1887
1815void cf_object_remove (object *op) 1888int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1816
1817void cf_object_free (object *op)
1818 1889
1819object *cf_object_present_archname_inside (object *op, char *whatstr) 1890object *cf_object_present_archname_inside (object *op, char *whatstr)
1820 1891
1821int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1892int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1822 1893
1823int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1894int cf_object_change_map (object *op, int x, int y, maptile *map)
1824 1895
1896#//TODO
1825object *cf_object_clone (object *op, int clonetype = 0) 1897object *clone_ (object *op, int recursive = 0)
1898 CODE:
1899 if (recursive)
1900 RETVAL = object_create_clone (op);
1901 else
1902 {
1903 RETVAL = object::create ();
1904 op->copy_to (RETVAL);
1905 }
1906 OUTPUT: RETVAL
1826 1907
1827int cf_object_pay_item (object *op, object *buyer) 1908int pay_item (object *op, object *buyer)
1909 CODE:
1910 RETVAL = pay_for_item (op, buyer);
1911 OUTPUT: RETVAL
1828 1912
1829int cf_object_pay_amount (object *op, uint64 amount) 1913int pay_amount (object *op, uint64 amount)
1914 CODE:
1915 RETVAL = pay_for_amount (amount, op);
1916 OUTPUT: RETVAL
1830 1917
1831void pay_player (object *op, uint64 amount) 1918void pay_player (object *op, uint64 amount)
1832 1919
1833val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1920val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1834 1921
1835int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1922int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1836 1923
1837int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1924void learn_spell (object *op, object *sp, int special_prayer = 0)
1925 CODE:
1926 do_learn_spell (op, sp, special_prayer);
1838 1927
1839void cf_object_learn_spell (object *op, object *sp)
1840
1841void cf_object_forget_spell (object *op, object *sp) 1928void forget_spell (object *op, object *sp)
1929 CODE:
1930 do_forget_spell (op, query_name (sp));
1842 1931
1843object *cf_object_check_for_spell (object *op, char *spellname) 1932object *check_for_spell (object *op, char *spellname)
1933 CODE:
1934 RETVAL = check_spell_known (op, spellname);
1935 OUTPUT: RETVAL
1844 1936
1845int cf_object_query_money (object *op) 1937int query_money (object *op)
1846 ALIAS: money = 0 1938 ALIAS: money = 0
1847 1939
1848int cf_object_query_cost (object *op, object *who, int flags) 1940val64 query_cost (object *op, object *who, int flags)
1849 ALIAS: cost = 0 1941 ALIAS: cost = 0
1850 1942
1851void cf_object_activate_rune (object *op , object *victim) 1943void spring_trap (object *op, object *victim)
1852 1944
1853int cf_object_check_trigger (object *op, object *cause) 1945int check_trigger (object *op, object *cause)
1854 1946
1855int cf_object_out_of_map (object *op, int x, int y)
1856
1857void cf_object_drop (object *op, object *author) 1947void drop (object *who, object *op)
1858 1948
1859void cf_object_take (object *op, object *author) 1949void pick_up (object *who, object *op)
1860 1950
1861object *cf_object_insert_object (object *op, object *container)
1862
1863object *cf_object_insert_in_ob (object *ob, object *where)
1864
1865int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1951int cf_object_teleport (object *op, maptile *map, int x, int y)
1866 1952
1867void cf_object_update (object *op, int flags) 1953void update_object (object *op, int action)
1868
1869void cf_object_pickup (object *op, object *what)
1870 1954
1871object *cf_create_object_by_name (const char *name) 1955object *cf_create_object_by_name (const char *name)
1872 1956
1873void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1957void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1874 1958
1880 1964
1881void push_button (object *op); 1965void push_button (object *op);
1882 1966
1883void use_trigger (object *op); 1967void use_trigger (object *op);
1884 1968
1885void add_button_link (object *button, mapstruct *map, int connected); 1969void add_button_link (object *button, maptile *map, int connected);
1886 1970
1887void remove_button_link (object *op); 1971void remove_button_link (object *op);
1888 1972
1889void
1890cf_object_set_resistance (object *op, int rtype, int val)
1891 CODE:
1892 if (rtype >= 0 && rtype < NROFATTACKS)
1893 op->resist[rtype] = val;
1894
1895 1973
1896MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1974MODULE = cf PACKAGE = cf::object PREFIX = cf_
1897
1898void cf_fix_object (object *pl)
1899 ALIAS: fix = 0
1900 1975
1901object *cf_insert_ob_in_ob (object *ob, object *where) 1976object *cf_insert_ob_in_ob (object *ob, object *where)
1902 1977
1903# no clean way to get an object from an archetype - stupid idiotic 1978# no clean way to get an object from an archetype - stupid idiotic
1904# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1979# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1908 CODE: 1983 CODE:
1909 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1984 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1910 OUTPUT: 1985 OUTPUT:
1911 RETVAL 1986 RETVAL
1912 1987
1913object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1988object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1914 PROTOTYPE: $$$$$$ 1989 PROTOTYPE: $$$$$$
1915 CODE: 1990 CODE:
1916{ 1991{
1917 int unused_type; 1992 int unused_type;
1918 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1993 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1956bool on_same_map_as (object *ob, object *other) 2031bool on_same_map_as (object *ob, object *other)
1957 CODE: 2032 CODE:
1958 RETVAL = on_same_map (ob, other); 2033 RETVAL = on_same_map (ob, other);
1959 OUTPUT: RETVAL 2034 OUTPUT: RETVAL
1960 2035
1961char * 2036const char *
1962base_name (object *ob, int plural) 2037base_name (object *op, int plural = op->nrof > 1)
1963 CODE: 2038 CODE:
1964 RETVAL = cf_query_base_name (ob, plural); 2039 RETVAL = query_base_name (op, plural);
1965 OUTPUT: RETVAL 2040 OUTPUT: RETVAL
2041
2042object *decrease_ob_nr (object *op, unsigned long i)
1966 2043
1967MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2044MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1968 2045
1969player *player (object *op) 2046player *player (object *op)
1970 CODE: 2047 CODE:
1971 RETVAL = op->contr; 2048 RETVAL = op->contr;
1972 OUTPUT: RETVAL 2049 OUTPUT: RETVAL
1973 2050
2051void check_score (object *op)
2052
1974void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2053void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2054 CODE:
2055 new_draw_info (flags, 0, op, txt);
1975 2056
1976object *cf_player_send_inventory (object *op) 2057object *cf_player_send_inventory (object *op)
1977 2058
1978char *cf_player_get_ip (object *op) 2059char *cf_player_get_ip (object *op)
1979 ALIAS: ip = 0 2060 ALIAS: ip = 0
1988 2069
1989void cf_player_set_party (object *op, partylist *party) 2070void cf_player_set_party (object *op, partylist *party)
1990 2071
1991void kill_player (object *op) 2072void kill_player (object *op)
1992 2073
2074void esrv_update_item (object *op, int what, object *item)
2075 C_ARGS: what, op, item
2076
2077void clear_los (object *op)
2078
2079int command_summon (object *op, char *params)
2080
2081int command_arrest (object *op, char *params)
2082
2083
1993MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2084MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2085
2086INCLUDE: $PERL $srcdir/genacc player ../include/player.h |
1994 2087
1995int invoke (player *pl, int event, ...) 2088int invoke (player *pl, int event, ...)
1996 CODE: 2089 CODE:
1997 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2090 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1998 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2091 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1999 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2092 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2000 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2093 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2001 OUTPUT: RETVAL 2094 OUTPUT: RETVAL
2002 2095
2003SV *registry (player *pl) 2096SV *registry (player *pl)
2097
2098void
2099save_stats (player *pl)
2004 CODE: 2100 CODE:
2005 RETVAL = registry_of (pl); 2101 pl->ob->stats.hp = pl->ob->stats.maxhp;
2102 pl->ob->stats.sp = pl->ob->stats.maxsp;
2103 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2104 pl->orig_stats = pl->ob->stats;
2105
2106void cf_player_move (player *pl, int dir)
2107
2108void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2109
2110bool
2111cell_visible (player *pl, int dx, int dy)
2112 CODE:
2113 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2114 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2006 OUTPUT: 2115 OUTPUT:
2007 RETVAL 2116 RETVAL
2008 2117
2009player *cf_player_find (char *name)
2010 PROTOTYPE: $
2011
2012void cf_player_move (player *pl, int dir)
2013
2014void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2015
2016# nonstandard
2017object *ob (player *pl)
2018 CODE:
2019 RETVAL = pl->ob;
2020 OUTPUT: RETVAL
2021
2022player *first ()
2023 CODE:
2024 RETVAL = first_player;
2025 OUTPUT: RETVAL
2026
2027player *next (player *pl)
2028 CODE:
2029 RETVAL = pl->next;
2030 OUTPUT: RETVAL
2031
2032bool
2033cell_visible (player *pl, int dx, int dy)
2034 CODE:
2035 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2036 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2037 OUTPUT:
2038 RETVAL
2039
2040char *
2041client (player *pl)
2042 CODE:
2043 RETVAL = pl->socket.client;
2044 OUTPUT:
2045 RETVAL
2046
2047char *
2048host (player *pl)
2049 CODE:
2050 RETVAL = pl->socket.host;
2051 OUTPUT:
2052 RETVAL
2053
2054char *
2055killer (player *pl, char *killer = 0)
2056 CODE:
2057 if (killer)
2058 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2059 RETVAL = pl->killer;
2060 OUTPUT:
2061 RETVAL
2062
2063void
2064buggy_mapscroll (player *pl, int value = 1)
2065 CODE:
2066 pl->socket.buggy_mapscroll = value;
2067
2068void 2118void
2069send (player *pl, SV *packet) 2119send (player *pl, SV *packet)
2070 CODE: 2120 CODE:
2071{ 2121{
2072 STRLEN len; 2122 STRLEN len;
2073 char *buf = SvPVbyte (packet, len); 2123 char *buf = SvPVbyte (packet, len);
2074 2124
2075 Write_String_To_Socket (&pl->socket, buf, len); 2125 if (pl->ns)
2126 pl->ns->send_packet (buf, len);
2076} 2127}
2077 2128
2078int 2129int
2079listening (player *pl, int new_value = -1) 2130listening (player *pl, int new_value = -1)
2080 CODE: 2131 CODE:
2082 if (new_value >= 0) 2133 if (new_value >= 0)
2083 pl->listening = new_value; 2134 pl->listening = new_value;
2084 OUTPUT: 2135 OUTPUT:
2085 RETVAL 2136 RETVAL
2086 2137
2087void savebed (player *pl, char *map_path = 0, int x = -1, int y = -1) 2138void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2088 PROTOTYPE: $;$$$ 2139 PROTOTYPE: $;$$$
2089 ALIAS:
2090 savebed = 0
2091 PPCODE: 2140 PPCODE:
2092 if (GIMME_V != G_VOID) 2141 if (GIMME_V != G_VOID)
2093 { 2142 {
2094 EXTEND (SP, 3); 2143 EXTEND (SP, 3);
2095 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2144 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2096 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2145 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2097 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2146 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2098 } 2147 }
2099 if (map_path) strcpy (pl->savebed_map, map_path); 2148 if (map_path) sv_to (map_path, pl->savebed_map);
2100 if (x >= 0) pl->bed_x = x; 2149 if (x) sv_to (x, pl->bed_x);
2101 if (y >= 0) pl->bed_y = y; 2150 if (y) sv_to (y, pl->bed_y);
2102 2151
2103void 2152void
2104list () 2153list ()
2105 PPCODE: 2154 PPCODE:
2106{ 2155 for_all_players (pl)
2107 player *pl; 2156 XPUSHs (sv_2mortal (to_sv (pl)));
2108 for (pl = first_player; pl; pl = pl->next)
2109 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2110}
2111
2112bool
2113peaceful (player *pl, bool new_setting = 0)
2114 PROTOTYPE: $;$
2115 CODE:
2116 RETVAL = pl->peaceful;
2117 if (items > 1)
2118 pl->peaceful = new_setting;
2119 OUTPUT:
2120 RETVAL
2121
2122living *
2123orig_stats (player *pl)
2124 CODE:
2125 RETVAL = &pl->orig_stats;
2126 OUTPUT: RETVAL
2127
2128living *
2129last_stats (player *pl)
2130 CODE:
2131 RETVAL = &pl->last_stats;
2132 OUTPUT: RETVAL
2133 2157
2134 2158
2135MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2159MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2136 2160
2137mapstruct *first ()
2138 PROTOTYPE:
2139 CODE:
2140 RETVAL = first_map;
2141 OUTPUT: RETVAL
2142
2143int invoke (mapstruct *map, int event, ...) 2161int invoke (maptile *map, int event, ...)
2144 CODE: 2162 CODE:
2145 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2163 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2146 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2164 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2147 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2165 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2148 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2166 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2149 OUTPUT: RETVAL 2167 OUTPUT: RETVAL
2150 2168
2151SV *registry (mapstruct *map) 2169SV *registry (maptile *map)
2152 CODE:
2153 RETVAL = registry_of (map);
2154 OUTPUT:
2155 RETVAL
2156 2170
2157INCLUDE: $PERL genacc mapstruct ../include/map.h | 2171INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2158 2172
2159mapstruct *new (int width, int height) 2173void
2174maptile::instantiate ()
2175
2176maptile *new ()
2160 PROTOTYPE: 2177 PROTOTYPE:
2161 CODE: 2178 CODE:
2162{ 2179 RETVAL = new maptile;
2163 RETVAL = get_empty_map (width, height);
2164}
2165 OUTPUT: 2180 OUTPUT:
2166 RETVAL 2181 RETVAL
2167 2182
2168void delete_map (mapstruct *map) 2183void
2184maptile::players ()
2185 PPCODE:
2186 if (GIMME_V == G_SCALAR)
2187 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2188 else if (GIMME_V == G_ARRAY)
2189 {
2190 EXTEND (SP, THIS->players);
2191 for_all_players (pl)
2192 if (pl->ob && pl->ob->map == THIS)
2193 PUSHs (sv_2mortal (to_sv (pl->ob)));
2194 }
2169 2195
2170void clean_tmp_map (mapstruct *map) 2196void
2197maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2198 CODE:
2199{
2200 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2201 croak ("maptile::add_underlay: palette must be arrayref");
2171 2202
2203 palette = SvRV (palette);
2204
2205 STRLEN idxlen;
2206 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2207
2208 for (int x = 0; x < THIS->width; ++x)
2209 for (int y = 0; y < THIS->height; ++y)
2210 {
2211 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2212 if (op->flag [FLAG_IS_FLOOR])
2213 goto skip_space;
2214
2215 {
2216 int offs = offset + y * stride + x;
2217 if (IN_RANGE_EXC (offs, 0, idxlen))
2218 {
2219 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2220 {
2221 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2222 ob->flag [FLAG_NO_MAP_SAVE] = true;
2223 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2224 }
2225 }
2226 }
2227
2228 skip_space: ;
2229 }
2230}
2231
2232void
2233maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2234 CODE:
2235{
2236 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2237 croak ("maptile::set_regiondata: palette must be arrayref");
2238
2239 palette = SvRV (palette);
2240
2241 STRLEN idxlen;
2242 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2243
2244 region **regionmap = (region **)malloc (
2245 (av_len ((AV *)palette) + 1) * sizeof (region *));
2246 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2247
2248 for (int i = av_len ((AV *)palette) + 1; i--; )
2249 regionmap [i] = region::find (
2250 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2251
2252 for (int y = 0; y < THIS->height; ++y)
2253 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2254
2255 sfree (THIS->regions, THIS->size ());
2256 free (THIS->regionmap);
2257
2258 THIS->regions = regions;
2259 THIS->regionmap = regionmap;
2260}
2261
2172void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2262void play_sound_map (maptile *map, int x, int y, int sound_num)
2173 2263
2174mapstruct *tile_map (mapstruct *map, unsigned int dir) 2264int out_of_map (maptile *map, int x, int y)
2175 CODE:
2176 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2177 OUTPUT:
2178 RETVAL
2179 2265
2180char *tile_path (mapstruct *map, unsigned int dir)
2181 CODE:
2182 if (dir >= 4)
2183 XSRETURN_UNDEF;
2184 RETVAL = map->tile_path [dir];
2185 OUTPUT:
2186 RETVAL
2187
2188mapstruct *ready_map_name (char *name, int flags = 0)
2189 PROTOTYPE: $;$
2190 ALIAS:
2191 find = 0
2192 get_map = 1
2193
2194mapstruct *has_been_loaded (char *name)
2195 PROTOTYPE: $
2196
2197int in_memory (mapstruct *map)
2198 CODE:
2199 RETVAL = map->in_memory;
2200 OUTPUT:
2201 RETVAL
2202
2203bool unique (mapstruct *map)
2204 CODE:
2205 RETVAL = map->unique;
2206 OUTPUT:
2207 RETVAL
2208
2209void set_unique (mapstruct *map, bool unique)
2210 CODE:
2211 map->unique = unique;
2212
2213void 2266void
2214trigger (mapstruct *map, long connection, bool state = true) 2267trigger (maptile *map, long connection, bool state = true)
2215 CODE: 2268 CODE:
2216 activate_connection (map, connection, state); 2269 activate_connection (map, connection, state);
2217 2270
2218void 2271void
2219get_connection (mapstruct *map, long connection) 2272get_connection (maptile *map, long connection)
2220 PPCODE: 2273 PPCODE:
2221 oblinkpt *obp = get_connection_links (map, connection); 2274 oblinkpt *obp = get_connection_links (map, connection);
2222 if (obp) 2275 if (obp)
2223 for (objectlink *ol = obp->link; ol; ol = ol->next) 2276 for (objectlink *ol = obp->link; ol; ol = ol->next)
2224 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob))); 2277 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2225 2278
2226object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2279object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2227 2280
2228object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2281object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2229 2282
2230object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2283object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2231 C_ARGS: str, map, nx, ny 2284 C_ARGS: str, map, nx, ny
2232 2285
2233void 2286void
2234cf_map_normalise (mapstruct *map, int x, int y) 2287get_map_flags (maptile *map, int x, int y)
2235 PPCODE: 2288 PPCODE:
2236{ 2289{
2237 mapstruct *nmap = 0; 2290 maptile *nmap = 0;
2238 I16 nx = 0, ny = 0; 2291 I16 nx = 0, ny = 0;
2239 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2292 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2240 2293
2241 EXTEND (SP, 4); 2294 EXTEND (SP, 4);
2242 PUSHs (sv_2mortal (newSViv (flags))); 2295 PUSHs (sv_2mortal (newSViv (flags)));
2248 PUSHs (sv_2mortal (newSViv (ny))); 2301 PUSHs (sv_2mortal (newSViv (ny)));
2249 } 2302 }
2250} 2303}
2251 2304
2252void 2305void
2253at (mapstruct *map, unsigned int x, unsigned int y) 2306at (maptile *map, unsigned int x, unsigned int y)
2254 PROTOTYPE: $$$ 2307 PROTOTYPE: $$$
2255 PPCODE: 2308 PPCODE:
2256{ 2309{
2257 object *o; 2310 object *o;
2258 mapstruct *nmap = 0; 2311 maptile *nmap = 0;
2259 I16 nx, ny; 2312 I16 nx, ny;
2260 2313
2261 get_map_flags (map, &nmap, x, y, &nx, &ny); 2314 get_map_flags (map, &nmap, x, y, &nx, &ny);
2262 2315
2263 if (nmap) 2316 if (nmap)
2264 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2317 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2265 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2318 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2266} 2319}
2267 2320
2268SV * 2321SV *
2269bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2322bot_at (maptile *obj, unsigned int x, unsigned int y)
2270 PROTOTYPE: $$$ 2323 PROTOTYPE: $$$
2271 ALIAS: 2324 ALIAS:
2272 top_at = 1 2325 top_at = 1
2273 flags_at = 2 2326 flags_at = 2
2274 light_at = 3 2327 light_at = 3
2275 move_block_at = 4 2328 move_block_at = 4
2276 move_slow_at = 5 2329 move_slow_at = 5
2277 move_on_at = 6 2330 move_on_at = 6
2278 move_off_at = 7 2331 move_off_at = 7
2279 INIT: 2332 INIT:
2280 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2333 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2281 CODE: 2334 CODE:
2282 switch (ix) 2335 switch (ix)
2283 { 2336 {
2284 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2337 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2285 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2338 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2288 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2341 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2289 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2342 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2290 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2343 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2291 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2344 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2292 } 2345 }
2293 OUTPUT: 2346 OUTPUT: RETVAL
2347
2348void fix_walls (maptile *map, int x, int y)
2349
2350void fix_walls_around (maptile *map, int x, int y)
2351
2352# worst xs function of my life
2353bool
2354_create_random_map (\
2355 maptile *self,\
2356 char *wallstyle,\
2357 char *wall_name,\
2358 char *floorstyle,\
2359 char *monsterstyle,\
2360 char *treasurestyle,\
2361 char *layoutstyle,\
2362 char *doorstyle,\
2363 char *decorstyle,\
2364 char *origin_map,\
2365 char *final_map,\
2366 char *exitstyle,\
2367 char *this_map,\
2368 char *exit_on_final_map,\
2369 int xsize,\
2370 int ysize,\
2371 int expand2x,\
2372 int layoutoptions1,\
2373 int layoutoptions2,\
2374 int layoutoptions3,\
2375 int symmetry,\
2376 int difficulty,\
2377 int difficulty_given,\
2378 float difficulty_increase,\
2379 int dungeon_level,\
2380 int dungeon_depth,\
2381 int decoroptions,\
2382 int orientation,\
2383 int origin_y,\
2384 int origin_x,\
2385 U32 random_seed,\
2386 val64 total_map_hp,\
2387 int map_layout_style,\
2388 int treasureoptions,\
2389 int symmetry_used,\
2390 region *region,\
2391 char *custom\
2392)
2393 CODE:
2394{
2395 random_map_params rmp;
2396
2397 assign (rmp.wallstyle , wallstyle);
2398 assign (rmp.wall_name , wall_name);
2399 assign (rmp.floorstyle , floorstyle);
2400 assign (rmp.monsterstyle , monsterstyle);
2401 assign (rmp.treasurestyle , treasurestyle);
2402 assign (rmp.layoutstyle , layoutstyle);
2403 assign (rmp.doorstyle , doorstyle);
2404 assign (rmp.decorstyle , decorstyle);
2405 assign (rmp.exitstyle , exitstyle);
2406 assign (rmp.exit_on_final_map, exit_on_final_map);
2407
2408 rmp.origin_map = origin_map;
2409 rmp.final_map = final_map;
2410 rmp.this_map = this_map;
2411 rmp.xsize = xsize;
2412 rmp.ysize = ysize;
2413 rmp.expand2x = expand2x;
2414 rmp.layoutoptions1 = layoutoptions1;
2415 rmp.layoutoptions2 = layoutoptions2;
2416 rmp.layoutoptions3 = layoutoptions3;
2417 rmp.symmetry = symmetry;
2418 rmp.difficulty = difficulty;
2419 rmp.difficulty_given = difficulty_given;
2420 rmp.difficulty_increase = difficulty_increase;
2421 rmp.dungeon_level = dungeon_level;
2422 rmp.dungeon_depth = dungeon_depth;
2423 rmp.decoroptions = decoroptions;
2424 rmp.orientation = orientation;
2425 rmp.origin_y = origin_y;
2426 rmp.origin_x = origin_x;
2427 rmp.random_seed = random_seed;
2428 rmp.total_map_hp = total_map_hp;
2429 rmp.map_layout_style = map_layout_style;
2430 rmp.treasureoptions = treasureoptions;
2431 rmp.symmetry_used = symmetry_used;
2432 rmp.region = region;
2433 rmp.custom = custom;
2434
2435 RETVAL = self->generate_random_map (&rmp);
2436}
2437 OUTPUT:
2294 RETVAL 2438 RETVAL
2295
2296 2439
2297MODULE = cf PACKAGE = cf::arch 2440MODULE = cf PACKAGE = cf::arch
2298 2441
2299archetype *find (const char *name) 2442archetype *find (const char *name)
2300 CODE: 2443 CODE:
2301 RETVAL = find_archetype (name); 2444 RETVAL = archetype::find (name);
2302 OUTPUT: 2445 OUTPUT:
2303 RETVAL 2446 RETVAL
2304 2447
2305archetype *first() 2448archetype *first()
2306 PROTOTYPE: 2449 PROTOTYPE:
2307 CODE: 2450 CODE:
2308 RETVAL = first_archetype; 2451 RETVAL = first_archetype;
2309 OUTPUT: RETVAL 2452 OUTPUT: RETVAL
2310 2453
2311INCLUDE: $PERL genacc archetype ../include/object.h | 2454INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2312 2455
2313MODULE = cf PACKAGE = cf::party 2456MODULE = cf PACKAGE = cf::party
2314 2457
2315partylist *first () 2458partylist *first ()
2316 PROTOTYPE: 2459 PROTOTYPE:
2317 CODE: 2460 CODE:
2318 RETVAL = get_firstparty (); 2461 RETVAL = get_firstparty ();
2319 OUTPUT: RETVAL 2462 OUTPUT: RETVAL
2320 2463
2321partylist *next (partylist *party) 2464INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h |
2465
2466MODULE = cf PACKAGE = cf::region
2467
2468void
2469list ()
2470 PPCODE:
2471 for_all_regions (rgn)
2472 XPUSHs (sv_2mortal (to_sv (rgn)));
2473
2474region *find (char *name)
2475 PROTOTYPE: $
2322 CODE: 2476 CODE:
2323 RETVAL = party->next; 2477 RETVAL = region::find (name);
2324 OUTPUT: RETVAL 2478 OUTPUT: RETVAL
2325 2479
2326const char *name (partylist *party) 2480region *find_fuzzy (char *name)
2481 PROTOTYPE: $
2327 CODE: 2482 CODE:
2328 RETVAL = party->partyname; 2483 RETVAL = region::find_fuzzy (name);
2329 OUTPUT: RETVAL 2484 OUTPUT: RETVAL
2330 2485
2331const char *password (partylist *party) 2486INCLUDE: $PERL $srcdir/genacc region ../include/map.h |
2332 CODE:
2333 RETVAL = party->passwd;
2334 OUTPUT: RETVAL
2335
2336MODULE = cf PACKAGE = cf::region
2337
2338region *first ()
2339 PROTOTYPE:
2340 CODE:
2341 RETVAL = first_region;
2342 OUTPUT: RETVAL
2343
2344region *next (region *reg)
2345 CODE:
2346 RETVAL = reg->next;
2347 OUTPUT: RETVAL
2348
2349const char *name (region *reg)
2350 CODE:
2351 RETVAL = reg->name;
2352 OUTPUT: RETVAL
2353
2354region *parent (region *reg)
2355 CODE:
2356 RETVAL = reg->parent;
2357 OUTPUT: RETVAL
2358
2359const char *longname (region *reg)
2360 CODE:
2361 RETVAL = reg->longname;
2362 OUTPUT: RETVAL
2363
2364const char *msg (region *reg)
2365 CODE:
2366 RETVAL = reg->msg;
2367 OUTPUT: RETVAL
2368 2487
2369MODULE = cf PACKAGE = cf::living 2488MODULE = cf PACKAGE = cf::living
2370 2489
2371INCLUDE: $PERL genacc living ../include/living.h | 2490INCLUDE: $PERL $srcdir/genacc living ../include/living.h |
2372 2491
2492MODULE = cf PACKAGE = cf::settings
2493
2494INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h |
2495
2496MODULE = cf PACKAGE = cf::client
2497
2498INCLUDE: $PERL $srcdir/genacc client ../include/client.h |
2499
2500int invoke (client *ns, int event, ...)
2501 CODE:
2502 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2503 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2504 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2505 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2506 OUTPUT: RETVAL
2507
2508SV *registry (client *ns)
2509
2510void
2511list ()
2512 PPCODE:
2513 EXTEND (SP, clients.size ());
2514 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2515 PUSHs (sv_2mortal (to_sv (*i)));
2516
2517void
2518client::send_packet (SV *packet)
2519 CODE:
2520{
2521 STRLEN len;
2522 char *buf = SvPVbyte (packet, len);
2523
2524 THIS->send_packet (buf, len);
2525}
2526
2527MODULE = cf PACKAGE = cf::face PREFIX = face_
2528
2529INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2530
2531faceidx face_find (const char *name, faceidx defidx = 0)
2532
2533faceidx alloc (const char *name)
2534 CODE:
2535{
2536 do
2537 {
2538 RETVAL = faces.size ();
2539 faces.resize (RETVAL + 1);
2540 }
2541 while (!RETVAL); // crude way to leave index 0
2542
2543 faces [RETVAL].name = name;
2544 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2545
2546 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2547 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2548}
2549 OUTPUT: RETVAL
2550
2551void set (faceidx idx, int visibility, int magicmap)
2552 CODE:
2553 faceinfo *f = face_info (idx);
2554 assert (f);
2555 f->visibility = visibility;
2556 f->magicmap = magicmap;
2557
2558void set_smooth (faceidx idx, faceidx smooth)
2559 CODE:
2560 faceinfo *f = face_info (idx);
2561 assert (f);
2562 f->smooth = smooth;
2563
2564void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2565 CODE:
2566 facedata *d = face_data (idx, faceset);
2567 assert (d);
2568 sv_to (data, d->data);
2569 STRLEN clen;
2570 char *cdata = SvPVbyte (chksum, clen);
2571 memcpy (d->chksum, cdata, min (CHKSUM_SIZE, clen));
2572
2573void invalidate (faceidx idx)
2574 CODE:
2575 for_all_clients (ns)
2576 ns->faces_sent [idx] = false;
2577
2578void invalidate_all ()
2579 CODE:
2580 for_all_clients (ns)
2581 ns->faces_sent.reset ();
2582

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