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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.6 by root, Thu Aug 24 17:29:30 2006 UTC vs.
Revision 1.181 by root, Tue Apr 3 00:21:38 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31 25
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.3" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
34#include "loader.h"
50#include "cfperl.h" 35#include "cfperl.h"
36#include "shstr.h"
51 37
38#include <unistd.h>
39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
42
43#include <EXTERN.h>
44#include <perl.h>
45#include <XSUB.h>
46
47#include "CoroAPI.h"
52#include "perlxsi.c" 48#include "perlxsi.c"
53 49
54static void *globalEventListener (int *type, ...);
55
56extern sint64 *levels; // the experience table 50extern sint64 *levels; // the experience table
57 51
58typedef object object_ornull; 52typedef object object_ornull;
59typedef mapstruct mapstruct_ornull; 53typedef maptile maptile_ornull;
60 54
55#if IVSIZE >= 8
56 typedef IV val64;
57# define newSVval64 newSViv
58# define SvVAL64 SvIV
59#else
61typedef double val64; 60 typedef double val64;
62#define newSVval64 newSVnv 61# define newSVval64 newSVnv
63#define SvVAL64 SvNV 62# define SvVAL64 SvNV
63#endif
64 64
65static f_plug_api gethook; 65static f_plug_api gethook = cfapi_get_hooks;
66static f_plug_api registerGlobalEvent; 66static f_plug_api object_set_property = cfapi_object_set_property;
67static f_plug_api unregisterGlobalEvent; 67static f_plug_api object_insert = cfapi_object_insert;
68static f_plug_api systemDirectory;
69static f_plug_api object_set_property;
70static f_plug_api map_get_map;
71static f_plug_api object_insert;
72 68
73/* this is a stupid way to do things, and awkward to use for plug-in authors */
74typedef struct
75{
76 object* who;
77 object* activator;
78 object* third;
79 object* event;
80 mapstruct* map;
81 char message[1024];
82 int fix; // seems to be python-only, and should not be part of the API
83 int event_code;
84 char extension[1024]; // name field, should invoke specific perl extension
85 char options[1024]; // slaying field of event_connectors
86 int returnvalue;
87} CFPContext;
88
89static HV *obj_cache;
90static PerlInterpreter *perl; 69static PerlInterpreter *perl;
91 70
92#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 71double runtime;
93#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 72
94#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 73global gbl_ev;
95#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
96#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 75static SV *sv_runtime;
97#define PUSH_PV PUSHcfapi_va(STRING, const char *) 76
98#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 77static HV
78 *stash_cf,
79 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap,
82 *stash_cf_map_wrap,
83 *stash_cf_client_wrap,
84 *stash_cf_arch_wrap,
85 *stash_cf_party_wrap,
86 *stash_cf_region_wrap,
87 *stash_cf_living_wrap;
88
89// helper cast function, returns super class * or 0
90template<class super>
91static super *
92is_a (attachable *at)
93{
94 //return dynamic_cast<super *>(at); // slower, safer
95 if (typeid (*at) == typeid (super))
96 return static_cast<super *>(at);
97 else
98 return 0;
99}
99 100
100////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 101//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
101 102
102// garbage collect some perl objects, if possible 103unordered_vector<attachable *> attachable::mortals;
103// all objects no longer referenced and empty are
104// eligible for destruction.
105static void
106clean_obj_cache ()
107{
108 static int count;
109 104
110 if (++count & 7) 105attachable::~attachable ()
106{
107 flags |=0x3300;//D
108 assert (!self);
109 assert (!cb);
110}
111
112int
113attachable::refcnt_cnt () const
114{
115 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
116}
117
118void
119attachable::sever_self ()
120{
121 if (HV *self = this->self)
122 {
123 // keep a refcount because sv_unmagic might call attachable_free,
124 // which might clear self, causing sv_unmagic to crash on a now
125 // invalid object.
126 SvREFCNT_inc (self);
127 hv_clear (self);
128 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
129 SvREFCNT_dec (self);
130
131 // self *must* be null now because thats sv_unmagic's job.
132 assert (!this->self);
133 flags |= 0x80; // severed //D
134 }
135}
136
137void
138attachable::optimise ()
139{
140 if (self
141 && SvREFCNT (self) == 1
142 && !HvTOTALKEYS (self))
143 flags |= 0x40,//D
144 sever_self ();
145}
146
147// check wether the object really is dead
148void
149attachable::do_check ()
150{
151 if (refcnt_cnt () > 0)
111 return; 152 return;
112 153
113 int todo = 1000; 154 destroy ();
114 do 155}
156
157void
158attachable::do_destroy ()
159{
160 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
161
162 if (cb)
115 { 163 {
116 I32 klen; 164 SvREFCNT_dec (cb);
117 char *key; 165 cb = 0;
118 HE *he = hv_iternext (obj_cache); 166 }
119 167
120 if (he) 168 if (self)
169 sever_self ();
170
171 flags |= 0x20; //D
172 mortals.push_back (this);
173}
174
175void
176attachable::destroy ()
177{
178 if (destroyed ())
179 return;
180
181 flags |= F_DESTROYED;
182 do_destroy ();
183}
184
185void
186attachable::check_mortals ()
187{
188 static int i = 0;
189
190 for (;;)
191 {
192 if (i >= mortals.size ())
121 { 193 {
122 SV *sv = hv_iterval (obj_cache, he); 194 i = 0;
123 195
124 // empty and unreferenced? nuke it 196 if (mortals.size () > 1000)
125 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv)))) 197 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
126 { 198
127 hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD); 199 break;
128 todo++;
129 } 200 }
201
202 attachable *obj = mortals [i];
203
204 obj->refcnt_chk (); // unborrow from perl, if necessary
205
206 //if (obj->refcnt > 0 || obj->self)
207 if (obj->refcnt || obj->self)
208 {
209//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
210 ++i; // further delay freeing
211
212 if (!(i & 0x3ff))
213 break;
130 } 214 }
131 else 215 else
132 break; 216 {
217 mortals.erase (i);
218 delete obj;
219 }
133 } 220 }
134 while (--todo);
135} 221}
222
223attachable &
224attachable::operator =(const attachable &src)
225{
226 //if (self || cb)
227 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
228
229 attach = src.attach;
230 return *this;
231}
232
233//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
136 234
137static SV * 235static SV *
138newSVptr (void *ptr, const char *klass) 236newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
139{ 237{
140 SV *sv; 238 SV *sv;
141 239
142 if (!ptr) 240 if (!ptr)
143 return &PL_sv_undef; 241 return &PL_sv_undef;
144 242
145 sv = newSV (0);
146 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 243 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
147 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1)); 244 return sv_bless (newRV_noinc ((SV *)hv), stash);
148} 245}
149 246
150static void 247static int
151SVptr_cache_set (void *ptr, SV *sv) 248attachable_free (pTHX_ SV *sv, MAGIC *mg)
152{ 249{
153 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); 250 attachable *at = (attachable *)mg->mg_ptr;
251
252 //TODO: check if transaction behaviour is really required here
253 if (SV *self = (SV *)at->self)
254 {
255 at->self = 0;
256 SvREFCNT_dec (self);
257 }
258
259 // next line makes sense, but most objects still have refcnt 0 by default
260 //at->refcnt_chk ();
261 return 0;
154} 262}
263
264MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
155 265
156static SV * 266static SV *
157SVptr_cache_get (void *ptr) 267newSVattachable (attachable *obj, HV *stash)
158{ 268{
159 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0); 269 if (!obj)
160
161 return he ? *he : 0;
162}
163
164static SV *
165newSVptr_cached (void *ptr, const char *klass)
166{
167 SV *sv;
168
169 if (!ptr)
170 return &PL_sv_undef; 270 return &PL_sv_undef;
171 271
172 sv = SVptr_cache_get (ptr); 272 if (!obj->self)
173
174 if (!sv)
175 { 273 {
176 HV *hv = newHV (); 274 obj->self = newHV ();
177 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 275 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
178 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 276 obj->flags |= (obj->flags & 0xc0) << 8;
277 obj->flags &= ~0xc0;//D
278 obj->flags |= 0x10;//D
179 279
180 SVptr_cache_set (ptr, sv); 280 // now bless the object _once_
281 return sv_bless (newRV_inc ((SV *)obj->self), stash);
181 } 282 }
283 else
284 {
285 SV *sv = newRV_inc ((SV *)obj->self);
182 286
183 return newSVsv (sv); 287 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
288 SvAMAGIC_on (sv);
289
290 return sv;
291 }
184} 292}
185 293
186static void 294static void
187clearSVptr (SV *sv) 295clearSVptr (SV *sv)
188{ 296{
214 return SvPTR (sv, klass); 322 return SvPTR (sv, klass);
215 else 323 else
216 return 0; 324 return 0;
217} 325}
218 326
327inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
328inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
329inline SV *to_sv (bool v) { return newSViv (v); }
330inline SV *to_sv ( signed char v) { return newSViv (v); }
331inline SV *to_sv (unsigned char v) { return newSViv (v); }
332inline SV *to_sv ( signed short v) { return newSViv (v); }
333inline SV *to_sv (unsigned short v) { return newSVuv (v); }
334inline SV *to_sv ( signed int v) { return newSViv (v); }
335inline SV *to_sv (unsigned int v) { return newSVuv (v); }
336inline SV *to_sv ( signed long v) { return newSViv (v); }
337inline SV *to_sv (unsigned long v) { return newSVuv (v); }
338inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
339inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
340inline SV *to_sv (float v) { return newSVnv (v); }
341inline SV *to_sv (double v) { return newSVnv (v); }
342inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
343inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
344inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
345inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
346inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
347inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
348inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
349inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
350
351inline SV *to_sv (object & v) { return to_sv (&v); }
352inline SV *to_sv (living & v) { return to_sv (&v); }
353
354//inline SV *to_sv (faceinfo * v) { return to_sv (v->name); }
355inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
356inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); }
357
358inline SV *to_sv (UUID v)
359{
360 char buf[128];
361 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
362 return newSVpv (buf, 0);
363}
364
365inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
366inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
367inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
368inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
369inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
370inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
371inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
374inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
376inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
377inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
378inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
379inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
380inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
381inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
382inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
383inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
384inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
385inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
386inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
387inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
388inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
389
390//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
391inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
392
393template<class T>
394inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
395
396template<int N>
397inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
398
399inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
400inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
401inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
402inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
403inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
404
405inline void sv_to (SV *sv, std::string &v)
406{
407 STRLEN len;
408 char *data = SvPVbyte (sv, len);
409 v.assign (data, len);
410}
411
412inline void sv_to (SV *sv, UUID &v)
413{
414 unsigned int version;
415
416 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
417 croak ("unparsable uuid: %s", SvPV_nolen (sv));
418}
419
420inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
421
219static SV * 422static SV *
220newSVdt_va (va_list &ap, data_type type) 423newSVdt_va (va_list &ap, data_type type)
221{ 424{
222 SV *sv; 425 SV *sv;
223 426
224 switch (type) 427 switch (type)
225 { 428 {
226 case DT_INT: 429 case DT_INT:
227 sv = newSViv (*va_arg (ap, int *)); 430 sv = newSViv (va_arg (ap, int));
228 break; 431 break;
229 432
230 case DT_LONG: 433 case DT_INT64:
231 sv = newSVval64 ((val64)*va_arg (ap, sint64 *)); 434 sv = newSVval64 ((val64)va_arg (ap, sint64));
232 break; 435 break;
233 436
234 case DT_DOUBLE: 437 case DT_DOUBLE:
235 sv = newSVnv (*va_arg (ap, double *)); 438 sv = newSVnv (va_arg (ap, double));
236 break; 439 break;
237 440
238 case DT_STRING: 441 case DT_STRING:
239 { 442 {
240 char *str = va_arg (ap, char *); 443 char *str = (char *)va_arg (ap, const char *);
241 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 444 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
242 } 445 }
243 break; 446 break;
244 447
245 case DT_DATA: 448 case DT_DATA:
246 { 449 {
247 char *str = (char *)va_arg (ap, void *); 450 char *str = (char *)va_arg (ap, const void *);
248 int len = va_arg (ap, int); 451 int len = va_arg (ap, int);
249 sv = str ? newSVpv (str, len) : &PL_sv_undef; 452 sv = str ? newSVpv (str, len) : &PL_sv_undef;
250 } 453 }
251 break; 454 break;
252 455
253 case DT_OBJECT: 456 case DT_OBJECT:
254 { 457 sv = to_sv (va_arg (ap, object *));
255 object *obj = va_arg (ap, object *);
256
257 if (!obj)
258 sv = &PL_sv_undef;
259 else
260 switch (obj->type)
261 {
262 case MAP:
263 sv = newSVptr_cached (obj, "cf::object::map::wrap");
264 break;
265
266 case PLAYER:
267 sv = newSVptr_cached (obj, "cf::object::player::wrap");
268 break;
269
270 default:
271 sv = newSVptr_cached (obj, "cf::object::wrap");
272 break;
273 }
274 }
275 break; 458 break;
276 459
277 case DT_MAP: 460 case DT_MAP:
278 sv = newSVptr (va_arg (ap, mapstruct *), "cf::map::wrap"); 461 // va_arg (object *) when void * is passed is an XSI extension
462 sv = to_sv (va_arg (ap, maptile *));
279 break; 463 break;
280 464
465 case DT_CLIENT:
466 sv = to_sv (va_arg (ap, client *));
467 break;
468
281 case DT_PLAYER: 469 case DT_PLAYER:
282 sv = newSVptr (va_arg (ap, player *), "cf::player::wrap"); 470 sv = to_sv (va_arg (ap, player *));
283 break; 471 break;
284 472
285 case DT_ARCH: 473 case DT_ARCH:
286 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 474 sv = to_sv (va_arg (ap, archetype *));
287 break; 475 break;
288 476
289 case DT_PARTY: 477 case DT_PARTY:
290 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 478 sv = to_sv (va_arg (ap, partylist *));
291 break; 479 break;
292 480
293 case DT_REGION: 481 case DT_REGION:
294 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 482 sv = to_sv (va_arg (ap, region *));
295 break; 483 break;
296 484
297 default: 485 default:
298 assert (("unhandled type in newSVdt_va", 0)); 486 assert (("unhandled type in newSVdt_va", 0));
299 } 487 }
321 va_list ap; 509 va_list ap;
322 va_start (ap, type); 510 va_start (ap, type);
323 511
324 switch (type) 512 switch (type)
325 { 513 {
326 case CFAPI_INT: sv = newSVdt_va (ap, DT_INT ); break; 514 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
327 case CFAPI_LONG: sv = newSVdt_va (ap, DT_LONG ); break; 515 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
328 case CFAPI_DOUBLE: sv = newSVdt_va (ap, DT_DOUBLE); break; 516 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
329 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break; 517 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
330 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break; 518 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
331 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break; 519 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
332 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break; 520 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
333 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break; 521 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
341 va_end (ap); 529 va_end (ap);
342 530
343 return sv; 531 return sv;
344} 532}
345 533
534//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
535
536SV *
537registry (attachable *ext)
538{
539 if (!ext->cb)
540 ext->cb = newAV ();
541
542 return newRV_inc ((SV *)ext->cb);
543}
544
346///////////////////////////////////////////////////////////////////////////// 545/////////////////////////////////////////////////////////////////////////////
347 546
348extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 547extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
349{ 548{
350 gethook = gethooksptr;
351 printf (PLUGIN_VERSION " init\n");
352
353 return 0; 549 return 0;
354} 550}
355 551
356static CommArray_s rtn_cmd; 552static CommArray_s rtn_cmd;
357 553
358static int 554static int
359runPluginCommand (object *obj, char *params) 555runPluginCommand (object *obj, char *params)
360{ 556{
361 dSP; 557 return -1;
362
363 ENTER;
364 SAVETMPS;
365
366 PUSHMARK (SP);
367
368 EXTEND (SP, 3);
369 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
370 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
371
372 if (params)
373 PUSHs (sv_2mortal (newSVpv (params, 0)));
374
375 PUTBACK;
376 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
377 SPAGAIN;
378
379 if (SvTRUE (ERRSV))
380 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
381
382 int returnvalue = count > 0 ? POPi : -1;
383
384 PUTBACK;
385 FREETMPS;
386 LEAVE;
387
388 return returnvalue;
389} 558}
390 559
391extern "C" void *cfperl_getPluginProperty (int *type, ...) 560extern "C" void *cfperl_getPluginProperty (int *type, ...)
392{ 561{
393 va_list args; 562 va_list args;
396 va_start (args, type); 565 va_start (args, type);
397 propname = va_arg (args, char *); 566 propname = va_arg (args, char *);
398 //printf ("Property name: %s\n", propname); 567 //printf ("Property name: %s\n", propname);
399 568
400 if (!strcmp (propname, "command?")) 569 if (!strcmp (propname, "command?"))
401 {
402 if (!perl)
403 return NULL; 570 return NULL;
404
405 const char *cmdname = va_arg (args, const char *);
406 HV *hv = get_hv ("cf::COMMAND", 1);
407 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
408
409 va_end (args);
410
411 if (svp)
412 {
413 // this is totaly broken, should stash it into %COMMAND
414 rtn_cmd.name = cmdname;
415 rtn_cmd.time = SvNV (*svp);
416 rtn_cmd.func = runPluginCommand;
417
418 return &rtn_cmd;
419 }
420 }
421 else if (!strcmp (propname, "Identification")) 571 else if (!strcmp (propname, "Identification"))
422 { 572 {
423 va_end (args); 573 va_end (args);
424 return (void*) PLUGIN_NAME; 574 return (void *)PLUGIN_NAME;
425 } 575 }
426 else if (!strcmp (propname, "FullName")) 576 else if (!strcmp (propname, "FullName"))
427 { 577 {
428 va_end (args); 578 va_end (args);
429 return (void*) PLUGIN_VERSION; 579 return (void *)PLUGIN_VERSION;
430 } 580 }
431 else 581 else
432 va_end (args); 582 va_end (args);
433 583
434 return NULL; 584 return NULL;
437extern "C" int cfperl_postInitPlugin () 587extern "C" int cfperl_postInitPlugin ()
438{ 588{
439 int hooktype = 1; 589 int hooktype = 1;
440 int rtype = 0; 590 int rtype = 0;
441 591
442 printf (PLUGIN_VERSION " post init\n");
443
444 registerGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_register_global_event");
445 unregisterGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
446 systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory");
447 object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property");
448 map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map");
449 object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert");
450
451 cf_init_plugin (gethook); 592 cf_init_plugin (gethook);
452 593
453 /* Pick the global events you want to monitor from this plugin */ 594 return 0;
454 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); 595}
455 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
456 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
457 registerGlobalEvent (NULL, EVENT_FIND_UNARMED_SKILL, PLUGIN_NAME, globalEventListener);
458 registerGlobalEvent (NULL, EVENT_PLAYER_USE_SKILL, PLUGIN_NAME, globalEventListener);
459 registerGlobalEvent (NULL, EVENT_CAST_SPELL, PLUGIN_NAME, globalEventListener);
460 registerGlobalEvent (NULL, EVENT_MONSTER_USE_SKILL, PLUGIN_NAME, globalEventListener);
461 registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener);
462 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener);
463 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
464 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
465 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
466 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
467 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
468 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
469 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
470 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
471 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
472 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
473 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
474 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
475 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
476 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
477 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
478 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
479 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
480 registerGlobalEvent (NULL, EVENT_EXTCMD, PLUGIN_NAME, globalEventListener);
481 596
597extern "C" int cfperl_closePlugin ()
598{
599 return 0;
600}
601
602void
603cfperl_init ()
604{
605 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
606 perl = perl_alloc ();
607 perl_construct (perl);
608
609 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
610
482 char *argv[] = { 611 const char *argv[] = {
483 "", 612 "",
484 "-e" 613 "-e"
485 "BEGIN {" 614 "use Event; use Coro;" // required for bootstrap
486 " cf->bootstrap;" 615 "cf->bootstrap;" // required for datadir :*>
487 " unshift @INC, cf::datadir ();" 616 "unshift @INC, cf::datadir ();"
488 "}"
489 ""
490 "use cf;" 617 "require cf;"
491 }; 618 };
492 619
493 perl = perl_alloc ();
494 perl_construct (perl);
495
496 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
497
498 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 620 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL)
621 || perl_run (perl))
499 { 622 {
500 printf ("unable to initialize perl-interpreter, aborting.\n"); 623 printf ("unable to initialize perl-interpreter, aborting.\n");
501
502 exit (EXIT_FAILURE); 624 exit (EXIT_FAILURE);
503 //perl_destruct (perl);
504 //perl_free (perl);
505 //perl = 0;
506 } 625 }
507 else
508 {
509 obj_cache = newHV ();
510 }
511
512 return 0;
513}
514
515static void *
516globalEventListener (int *type, ...)
517{
518 va_list args;
519 static int rv;
520 int event_code;
521
522 if (!perl)
523 return NULL;
524
525 va_start (args, type);
526 event_code = va_arg (args, int);
527
528 if (event_code == EVENT_FREE_OB)
529 {
530 player *pl;
531 object *op;
532 SV *sv;
533
534 op = va_arg (args, object *);
535 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
536
537 if (sv)
538 clearSVptr (sv);
539
540 rv = 0;
541 }
542 else if (event_code == EVENT_CLOCK)
543 {
544 clean_obj_cache ();
545 }
546 else
547 {
548 dSP;
549
550 ENTER;
551 SAVETMPS;
552
553 PUSHMARK (SP);
554
555 EXTEND (SP, 10);
556 PUSHs (sv_2mortal (newSViv (event_code)));
557
558 switch (event_code)
559 {
560 case EVENT_CRASH:
561 break;
562
563 case EVENT_PLAYER_LOAD:
564 case EVENT_PLAYER_SAVE:
565 PUSH_OB;
566 PUSH_PV;
567 break;
568
569 case EVENT_MAPLOAD:
570 case EVENT_MAPOUT:
571 case EVENT_MAPIN:
572 case EVENT_MAPCLEAN:
573 case EVENT_MAPRESET:
574 PUSH_MAP;
575 break;
576
577 case EVENT_MAPENTER:
578 case EVENT_MAPLEAVE:
579 case EVENT_BORN:
580 case EVENT_REMOVE:
581 case EVENT_PLAYER_DEATH:
582 PUSH_OB;
583 break;
584
585 case EVENT_GKILL:
586 PUSH_OB;
587 PUSH_OB;
588 break;
589
590 case EVENT_LOGIN:
591 case EVENT_LOGOUT:
592 PUSH_PL;
593 PUSH_PV;
594 break;
595
596 case EVENT_SHOUT:
597 case EVENT_MUZZLE:
598 case EVENT_KICK:
599 PUSH_OB;
600 PUSH_PV;
601 break;
602
603 case EVENT_FIND_UNARMED_SKILL:
604 PUSH_OB;
605 break;
606
607 case EVENT_PLAYER_USE_SKILL:
608 case EVENT_MONSTER_USE_SKILL:
609 case EVENT_CAST_SPELL:
610 PUSH_OB;
611 PUSH_OB;
612 PUSH_OB;
613 PUSH_IV;
614 PUSH_PV;
615 break;
616
617 case EVENT_EXTCMD:
618 PUSH_PL;
619 {
620 char *buf = va_arg (args, char *);
621 int len = va_arg (args, int);
622 PUSHs (sv_2mortal (newSVpvn (buf, len)));
623 }
624 break;
625
626 case EVENT_TELL:
627 break;
628 }
629
630 va_end (args);
631
632 PUTBACK;
633 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
634 SPAGAIN;
635
636 if (SvTRUE (ERRSV))
637 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
638
639 rv = count > 0 ? POPi : 0;
640
641 PUTBACK;
642 FREETMPS;
643 LEAVE;
644 }
645
646 return &rv;
647}
648
649extern "C" void *cfperl_eventListener (int *type, ...)
650{
651 static int rv;
652 va_list args;
653 int event_code;
654 object *who, *activator, *third, *event;
655 char *message, *extension, *options;
656
657 if (!perl)
658 return NULL;
659
660 va_start (args, type);
661 who = va_arg (args, object *);
662 event_code = va_arg (args, int);
663 activator = va_arg (args, object *);
664 third = va_arg (args, object *);
665 message = va_arg (args, char *);
666 va_arg (args, int); // fix yourself
667 extension = va_arg (args, char *);
668 options = va_arg (args, char *);
669 event = va_arg (args, object *);
670 va_end (args);
671 626
672 { 627 {
673 dSP; 628 dSP;
674 629
675 ENTER;
676 SAVETMPS;
677
678 PUSHMARK (SP); 630 PUSHMARK (SP);
679 EXTEND (SP, 10);
680
681 PUSHcfapi (STRING, extension);
682 PUSHs (sv_2mortal (newSViv (event_code)));
683
684 PUSHcfapi (POBJECT, event);
685 PUSHcfapi (POBJECT, who);
686
687 switch (event_code)
688 {
689 case EVENT_STOP: // $ob (e.g. arrow)
690 case EVENT_TIME: // $ob
691 case EVENT_TIMER: // $ob
692 break;
693
694 case EVENT_APPLY: // $ob, $who
695 case EVENT_DROP: // $ob, $who
696 case EVENT_CLOSE: // $ob, $who
697 case EVENT_DEATH: // $ob[, $killer]
698 case EVENT_MOVE: // $ob, $enemy
699 case EVENT_THROW: // $ob, $thrower
700 PUSHcfapi (POBJECT, activator);
701 break;
702
703 case EVENT_DROP_ON: // $ob, $who, $what
704 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
705 PUSHcfapi (POBJECT, activator);
706 PUSHcfapi (POBJECT, third);
707 break;
708
709 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
710 PUSHcfapi (POBJECT, activator);
711 PUSHcfapi (POBJECT, third);
712 PUSHcfapi (POBJECT, message);
713 break;
714
715 case EVENT_SAY: // $ob, $who, $msg
716 PUSHcfapi (POBJECT, activator);
717 PUSHcfapi (STRING, message);
718 break;
719
720 default:
721 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
722 break;
723 }
724
725 PUTBACK; 631 PUTBACK;
726 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL); 632 call_pv ("cf::init", G_DISCARD | G_VOID);
727 SPAGAIN;
728
729 if (SvTRUE (ERRSV))
730 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
731
732 rv = count > 0 ? POPi : 0;
733
734 PUTBACK;
735 FREETMPS;
736 LEAVE;
737 } 633 }
738
739 return &rv;
740}
741
742extern "C" int cfperl_closePlugin ()
743{
744 return 0;
745} 634}
746 635
747void cfperl_main () 636void cfperl_main ()
748{ 637{
749 dSP; 638 dSP;
750 639
751 PUSHMARK (SP); 640 PUSHMARK (SP);
752 PUTBACK; 641 PUTBACK;
753 call_pv ("cf::run", G_DISCARD | G_VOID); 642 call_pv ("cf::main", G_DISCARD | G_VOID);
754} 643}
755 644
756int cfperl_invoke (const char *klass, event_type event, ...) 645void
646attachable::instantiate ()
757{ 647{
758 dSP; 648 if (attach)
649 {
650 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
651 attach = 0;
652 }
653}
654
655void
656attachable::reattach ()
657{
658 optimise ();
659 //TODO: check for _attachment's, very important for restarts
660 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
661}
662
663static event_klass klass_of[NUM_EVENT_TYPES] = {
664# define def(type,name) KLASS_ ## type,
665# include "eventinc.h"
666# undef def
667};
668
669#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
670
671static void
672gather_callbacks (AV *&callbacks, AV *registry, event_type event)
673{
674 // event must be in array
675 if (event >= 0 && event <= AvFILLp (registry))
676 {
677 SV *cbs_ = AvARRAY (registry)[event];
678
679 // element must be list of callback entries
680 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
681 {
682 AV *cbs = (AV *)SvRV (cbs_);
683
684 // no callback entries, no callbacks to call
685 if (AvFILLp (cbs) >= 0)
686 {
687 if (!callbacks)
688 {
689 callbacks = newAV ();
690 av_extend (callbacks, 16);
691 }
692
693 // never use SvREFCNT_inc to copy values, but its ok here :)
694 for (int i = 0; i <= AvFILLp (cbs); ++i)
695 av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
696 }
697 }
698 }
699}
700
701void
702attachable::gather_callbacks (AV *&callbacks, event_type event) const
703{
704 ::gather_callbacks (callbacks, cb_attachable, event);
705
706 if (cb)
707 ::gather_callbacks (callbacks, cb, event);
708}
709
710void
711global::gather_callbacks (AV *&callbacks, event_type event) const
712{
713 ::gather_callbacks (callbacks, cb_object, event);
714}
715
716void
717object::gather_callbacks (AV *&callbacks, event_type event) const
718{
719 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
720 {
721 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
722
723 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
724 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
725 }
726
727 if (type <= AvFILLp (cb_type))
728 {
729 SV *registry = AvARRAY (cb_type)[type];
730
731 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
732 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
733 }
734
735 attachable::gather_callbacks (callbacks, event);
736 ::gather_callbacks (callbacks, cb_object, event);
737}
738
739void
740archetype::gather_callbacks (AV *&callbacks, event_type event) const
741{
742 attachable::gather_callbacks (callbacks, event);
743 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
744}
745
746void
747client::gather_callbacks (AV *&callbacks, event_type event) const
748{
749 attachable::gather_callbacks (callbacks, event);
750 ::gather_callbacks (callbacks, cb_client, event);
751}
752
753void
754player::gather_callbacks (AV *&callbacks, event_type event) const
755{
756 attachable::gather_callbacks (callbacks, event);
757 ::gather_callbacks (callbacks, cb_player, event);
758}
759
760void
761maptile::gather_callbacks (AV *&callbacks, event_type event) const
762{
763 attachable::gather_callbacks (callbacks, event);
764 ::gather_callbacks (callbacks, cb_map, event);
765}
766
767bool
768attachable::invoke (event_type event, ...)
769{
770 data_type dt;
759 va_list ap; 771 va_list ap;
760 772
761 ENTER;
762 SAVETMPS;
763
764 va_start (ap, event); 773 va_start (ap, event);
765 PUSHMARK (SP); 774
766 EXTEND (SP, 2); 775 // callback call ordering should be:
767 PUSHs (sv_2mortal (newSViv (event))); 776 // 1. per-object callback
777 // 2. per-class object
778 // 3. per-type callback
779 // 4. global callbacks
780
781 AV *callbacks = 0;
782 gather_callbacks (callbacks, event);
783
784 // short-circuit processing if no callbacks found/defined
785 if (!callbacks)
786 return 0;
787
788 CALL_BEGIN (3);
789 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
790 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
791
792 //TODO: unhack
793 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
794 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
795 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
796 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
797 else if (global *gl = is_a<global>(this)) /*nop*/;
798 else
799 abort (); //TODO
768 800
769 for (;;) 801 for (;;)
770 { 802 {
771 data_type dt = (data_type) va_arg (ap, int); 803 dt = (data_type) va_arg (ap, int);
772 804
773 if (dt == DT_END) 805 if (dt == DT_END)
774 break; 806 break;
807 else if (dt == DT_AV)
808 {
809 AV *av = va_arg (ap, AV *);
775 810
811 for (int i = 0; i <= av_len (av); ++i)
812 XPUSHs (*av_fetch (av, i, 1));
813 }
814 else
776 PUSHs (sv_2mortal (newSVdt_va (ap, dt))); 815 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
777 } 816 }
778 817
779 va_end (ap); 818 va_end (ap);
780 819
781 PUTBACK; 820 CALL_CALL ("cf::do_invoke", G_SCALAR);
782 int count = call_pv (klass, G_SCALAR | G_EVAL);
783 SPAGAIN;
784
785 count = count > 0 ? POPi : 0; 821 count = count > 0 ? POPi : 0;
786 822
787 FREETMPS; 823 CALL_END;
788 LEAVE;
789 824
790 return count; 825 return count;
791} 826}
792 827
828SV *
829cfperl_result (int idx)
830{
831 AV *av = get_av ("cfperl::invoke_results", 0);
832 if (!av)
833 return &PL_sv_undef;
834
835 SV **sv = av_fetch (av, idx, 0);
836 if (!sv)
837 return &PL_sv_undef;
838
839 return *sv;
840}
841
842int
843cfperl_result_INT (int idx)
844{
845 return SvIV (cfperl_result (idx));
846}
847
848double
849cfperl_result_DOUBLE (int idx)
850{
851 return SvNV (cfperl_result (idx));
852}
853
854/////////////////////////////////////////////////////////////////////////////
855
856void
857cfperl_emergency_save ()
858{
859 CALL_BEGIN (0);
860 CALL_CALL ("cf::emergency_save", G_VOID);
861 CALL_END;
862}
863
864void
865cfperl_cleanup (int make_core)
866{
867 CALL_BEGIN (1);
868 CALL_ARG (make_core);
869 CALL_CALL ("cf::post_cleanup", G_VOID);
870 CALL_END;
871}
872
873maptile *
874maptile::find_sync (const char *path, maptile *origin)
875{
876 CALL_BEGIN (2);
877 CALL_ARG (path);
878 CALL_ARG (origin);
879 CALL_CALL ("cf::map::find_sync", G_SCALAR);
880
881 maptile *retval;
882
883 if (count)
884 sv_to (POPs, retval);
885 else
886 retval = 0;
887
888 CALL_END;
889
890 return retval;
891}
892
893maptile *
894maptile::find_async (const char *path, maptile *origin)
895{
896 CALL_BEGIN (2);
897 CALL_ARG (path);
898 CALL_ARG (origin);
899 CALL_CALL ("cf::map::find_async", G_SCALAR);
900
901 maptile *retval;
902
903 if (count)
904 sv_to (POPs, retval);
905 else
906 retval = 0;
907
908 CALL_END;
909
910 return retval;
911}
912
913void
914maptile::do_load_sync ()
915{
916 CALL_BEGIN (1);
917 CALL_ARG (this);
918 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
919 CALL_END;
920}
921
922void
923maptile::change_all_map_light (int change)
924{
925 CALL_BEGIN (1);
926 CALL_ARG (change);
927 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
928 CALL_END;
929}
930
931void
932object::enter_exit (object *exit)
933{
934 if (type != PLAYER)
935 return;
936
937 CALL_BEGIN (2);
938 CALL_ARG (this);
939 CALL_ARG (exit);
940 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
941 CALL_END;
942}
943
944/////////////////////////////////////////////////////////////////////////////
945
946struct EventAPI *watcher_base::GEventAPI;
947struct CoroAPI *coroapi::GCoroAPI;
948
949int coroapi::cede_counter;
950
951static void iw_dispatch (pe_event *ev)
952{
953 iw *w = (iw *)ev->ext_data;
954 w->call (*w);
955}
956
957void
958iw::alloc ()
959{
960 pe = GEventAPI->new_idle (0, 0);
961
962 WaREENTRANT_off (pe);
963 pe->base.callback = (void *)iw_dispatch;
964 pe->base.ext_data = (void *)this;
965}
966
967static void iow_dispatch (pe_event *ev)
968{
969 iow *w = (iow *)ev->ext_data;
970 w->call (*w, ((pe_ioevent *)ev)->got);
971}
972
973void
974iow::alloc ()
975{
976 pe = GEventAPI->new_io (0, 0);
977
978 WaREENTRANT_off (pe);
979 pe->base.callback = (void *)iow_dispatch;
980 pe->base.ext_data = (void *)this;
981
982 pe->fd = -1;
983 pe->poll = 0;
984}
985
986void
987iow::fd (int fd)
988{
989 pe->fd = fd;
990}
991
992int
993iow::poll ()
994{
995 return pe->poll;
996}
997
998void
999iow::poll (int events)
1000{
1001 if (pe->poll != events)
1002 {
1003 if (pe->poll) stop ();
1004 pe->poll = events;
1005 if (pe->poll) start ();
1006 }
1007}
1008
1009void
1010_connect_to_perl ()
1011{
1012 stash_cf = gv_stashpv ("cf" , 1);
1013
1014 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1015 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1016 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1017 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1018 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1019 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1020 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1021 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1022 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1023
1024 sv_runtime = get_sv ("cf::RUNTIME", 1);
1025 sv_upgrade (sv_runtime, SVt_NV);
1026
1027 cb_global = get_av ("cf::CB_GLOBAL", 1);
1028 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1029 cb_object = get_av ("cf::CB_OBJECT", 1);
1030 cb_player = get_av ("cf::CB_PLAYER", 1);
1031 cb_client = get_av ("cf::CB_CLIENT", 1);
1032 cb_type = get_av ("cf::CB_TYPE" , 1);
1033 cb_map = get_av ("cf::CB_MAP" , 1);
1034}
1035
793MODULE = cf PACKAGE = cf PREFIX = cf_ 1036MODULE = cf PACKAGE = cf PREFIX = cf_
794 1037
795BOOT: 1038BOOT:
796{ 1039{
797 HV *stash = gv_stashpv ("cf", 1); 1040 _connect_to_perl ();
1041
1042 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1043 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1044
1045 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
798 1046
799 static const struct { 1047 static const struct {
800 const char *name; 1048 const char *name;
801 IV iv; 1049 IV iv;
802 } *civ, const_iv[] = { 1050 } *civ, const_iv[] = {
803# define const_iv(name) { # name, (IV)name }, 1051# define const_iv(name) { # name, (IV)name },
804 const_iv (llevError) 1052 const_iv (llevError)
805 const_iv (llevInfo) 1053 const_iv (llevInfo)
806 const_iv (llevDebug) 1054 const_iv (llevDebug)
807 const_iv (llevMonster) 1055 const_iv (llevMonster)
1056
1057 const_iv (Map0Cmd)
1058 const_iv (Map1Cmd)
1059 const_iv (Map1aCmd)
1060
1061 const_iv (MAP_CLIENT_X)
1062 const_iv (MAP_CLIENT_Y)
808 1063
809 const_iv (MAX_TIME) 1064 const_iv (MAX_TIME)
810 const_iv (PLAYER) 1065 const_iv (PLAYER)
811 const_iv (TRANSPORT) 1066 const_iv (TRANSPORT)
812 const_iv (ROD) 1067 const_iv (ROD)
814 const_iv (POTION) 1069 const_iv (POTION)
815 const_iv (FOOD) 1070 const_iv (FOOD)
816 const_iv (POISON) 1071 const_iv (POISON)
817 const_iv (BOOK) 1072 const_iv (BOOK)
818 const_iv (CLOCK) 1073 const_iv (CLOCK)
819 const_iv (LIGHTNING)
820 const_iv (ARROW) 1074 const_iv (ARROW)
821 const_iv (BOW) 1075 const_iv (BOW)
822 const_iv (WEAPON) 1076 const_iv (WEAPON)
823 const_iv (ARMOUR) 1077 const_iv (ARMOUR)
824 const_iv (PEDESTAL) 1078 const_iv (PEDESTAL)
844 const_iv (AMULET) 1098 const_iv (AMULET)
845 const_iv (PLAYERMOVER) 1099 const_iv (PLAYERMOVER)
846 const_iv (TELEPORTER) 1100 const_iv (TELEPORTER)
847 const_iv (CREATOR) 1101 const_iv (CREATOR)
848 const_iv (SKILL) 1102 const_iv (SKILL)
849 const_iv (EXPERIENCE)
850 const_iv (EARTHWALL) 1103 const_iv (EARTHWALL)
851 const_iv (GOLEM) 1104 const_iv (GOLEM)
852 const_iv (THROWN_OBJ) 1105 const_iv (THROWN_OBJ)
853 const_iv (BLINDNESS) 1106 const_iv (BLINDNESS)
854 const_iv (GOD) 1107 const_iv (GOD)
874 const_iv (FLOOR) 1127 const_iv (FLOOR)
875 const_iv (FLESH) 1128 const_iv (FLESH)
876 const_iv (INORGANIC) 1129 const_iv (INORGANIC)
877 const_iv (SKILL_TOOL) 1130 const_iv (SKILL_TOOL)
878 const_iv (LIGHTER) 1131 const_iv (LIGHTER)
879 const_iv (TRAP_PART)
880 const_iv (WALL) 1132 const_iv (BUILDABLE_WALL)
881 const_iv (LIGHT_SOURCE)
882 const_iv (MISC_OBJECT) 1133 const_iv (MISC_OBJECT)
883 const_iv (MONSTER)
884 const_iv (SPAWN_GENERATOR)
885 const_iv (LAMP) 1134 const_iv (LAMP)
886 const_iv (DUPLICATOR) 1135 const_iv (DUPLICATOR)
887 const_iv (TOOL)
888 const_iv (SPELLBOOK) 1136 const_iv (SPELLBOOK)
889 const_iv (BUILDFAC)
890 const_iv (CLOAK) 1137 const_iv (CLOAK)
891 const_iv (SPINNER) 1138 const_iv (SPINNER)
892 const_iv (GATE) 1139 const_iv (GATE)
893 const_iv (BUTTON) 1140 const_iv (BUTTON)
894 const_iv (CF_HANDLE) 1141 const_iv (CF_HANDLE)
901 const_iv (SPELL_EFFECT) 1148 const_iv (SPELL_EFFECT)
902 const_iv (CONVERTER) 1149 const_iv (CONVERTER)
903 const_iv (BRACERS) 1150 const_iv (BRACERS)
904 const_iv (POISONING) 1151 const_iv (POISONING)
905 const_iv (SAVEBED) 1152 const_iv (SAVEBED)
906 const_iv (POISONCLOUD)
907 const_iv (FIREHOLES)
908 const_iv (WAND) 1153 const_iv (WAND)
909 const_iv (SCROLL) 1154 const_iv (SCROLL)
910 const_iv (DIRECTOR) 1155 const_iv (DIRECTOR)
911 const_iv (GIRDLE) 1156 const_iv (GIRDLE)
912 const_iv (FORCE) 1157 const_iv (FORCE)
927 const_iv (DISEASE) 1172 const_iv (DISEASE)
928 const_iv (SYMPTOM) 1173 const_iv (SYMPTOM)
929 const_iv (BUILDER) 1174 const_iv (BUILDER)
930 const_iv (MATERIAL) 1175 const_iv (MATERIAL)
931 const_iv (ITEM_TRANSFORMER) 1176 const_iv (ITEM_TRANSFORMER)
1177
932 const_iv (QUEST) 1178 const_iv (NUM_SUBTYPES)
933 1179
934 const_iv (ST_BD_BUILD) 1180 const_iv (ST_BD_BUILD)
935 const_iv (ST_BD_REMOVE) 1181 const_iv (ST_BD_REMOVE)
936 1182
937 const_iv (ST_MAT_FLOOR) 1183 const_iv (ST_MAT_FLOOR)
963 const_iv (AT_BLIND) 1209 const_iv (AT_BLIND)
964 const_iv (AT_INTERNAL) 1210 const_iv (AT_INTERNAL)
965 const_iv (AT_LIFE_STEALING) 1211 const_iv (AT_LIFE_STEALING)
966 const_iv (AT_DISEASE) 1212 const_iv (AT_DISEASE)
967 1213
968 const_iv (QUEST_IN_PROGRESS)
969 const_iv (QUEST_DONE_QUEST)
970 const_iv (QUEST_DONE_TASK)
971 const_iv (QUEST_START_QUEST)
972 const_iv (QUEST_END_QUEST)
973 const_iv (QUEST_START_TASK)
974 const_iv (QUEST_END_TASK)
975 const_iv (QUEST_OVERRIDE)
976 const_iv (QUEST_ON_ACTIVATE)
977
978 const_iv (WEAP_HIT) 1214 const_iv (WEAP_HIT)
979 const_iv (WEAP_SLASH) 1215 const_iv (WEAP_SLASH)
980 const_iv (WEAP_PIERCE) 1216 const_iv (WEAP_PIERCE)
981 const_iv (WEAP_CLEAVE) 1217 const_iv (WEAP_CLEAVE)
982 const_iv (WEAP_SLICE) 1218 const_iv (WEAP_SLICE)
998 const_iv (FLAG_MONSTER) 1234 const_iv (FLAG_MONSTER)
999 const_iv (FLAG_FRIENDLY) 1235 const_iv (FLAG_FRIENDLY)
1000 const_iv (FLAG_GENERATOR) 1236 const_iv (FLAG_GENERATOR)
1001 const_iv (FLAG_IS_THROWN) 1237 const_iv (FLAG_IS_THROWN)
1002 const_iv (FLAG_AUTO_APPLY) 1238 const_iv (FLAG_AUTO_APPLY)
1003 const_iv (FLAG_TREASURE)
1004 const_iv (FLAG_PLAYER_SOLD) 1239 const_iv (FLAG_PLAYER_SOLD)
1005 const_iv (FLAG_SEE_INVISIBLE) 1240 const_iv (FLAG_SEE_INVISIBLE)
1006 const_iv (FLAG_CAN_ROLL) 1241 const_iv (FLAG_CAN_ROLL)
1007 const_iv (FLAG_OVERLAY_FLOOR) 1242 const_iv (FLAG_OVERLAY_FLOOR)
1008 const_iv (FLAG_IS_TURNABLE) 1243 const_iv (FLAG_IS_TURNABLE)
1083 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1318 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1084 const_iv (FLAG_IS_WATER) 1319 const_iv (FLAG_IS_WATER)
1085 const_iv (FLAG_CONTENT_ON_GEN) 1320 const_iv (FLAG_CONTENT_ON_GEN)
1086 const_iv (FLAG_IS_A_TEMPLATE) 1321 const_iv (FLAG_IS_A_TEMPLATE)
1087 const_iv (FLAG_IS_BUILDABLE) 1322 const_iv (FLAG_IS_BUILDABLE)
1323 const_iv (FLAG_DESTROY_ON_DEATH)
1088 const_iv (FLAG_AFK) 1324 const_iv (FLAG_NO_MAP_SAVE)
1089 1325
1090 const_iv (NDI_BLACK) 1326 const_iv (NDI_BLACK)
1091 const_iv (NDI_WHITE) 1327 const_iv (NDI_WHITE)
1092 const_iv (NDI_NAVY) 1328 const_iv (NDI_NAVY)
1093 const_iv (NDI_RED) 1329 const_iv (NDI_RED)
1103 const_iv (NDI_MAX_COLOR) 1339 const_iv (NDI_MAX_COLOR)
1104 const_iv (NDI_COLOR_MASK) 1340 const_iv (NDI_COLOR_MASK)
1105 const_iv (NDI_UNIQUE) 1341 const_iv (NDI_UNIQUE)
1106 const_iv (NDI_ALL) 1342 const_iv (NDI_ALL)
1107 1343
1344 const_iv (UPD_LOCATION)
1345 const_iv (UPD_FLAGS)
1346 const_iv (UPD_WEIGHT)
1347 const_iv (UPD_FACE)
1348 const_iv (UPD_NAME)
1349 const_iv (UPD_ANIM)
1350 const_iv (UPD_ANIMSPEED)
1351 const_iv (UPD_NROF)
1352
1353 const_iv (UPD_SP_MANA)
1354 const_iv (UPD_SP_GRACE)
1355 const_iv (UPD_SP_DAMAGE)
1356
1108 const_iv (F_APPLIED) 1357 const_iv (F_APPLIED)
1109 const_iv (F_LOCATION) 1358 const_iv (F_LOCATION)
1110 const_iv (F_UNPAID) 1359 const_iv (F_UNPAID)
1111 const_iv (F_MAGIC) 1360 const_iv (F_MAGIC)
1112 const_iv (F_CURSED) 1361 const_iv (F_CURSED)
1118 const_iv (F_BUY) 1367 const_iv (F_BUY)
1119 const_iv (F_SHOP) 1368 const_iv (F_SHOP)
1120 const_iv (F_SELL) 1369 const_iv (F_SELL)
1121 1370
1122 const_iv (P_BLOCKSVIEW) 1371 const_iv (P_BLOCKSVIEW)
1372 const_iv (P_PLAYER)
1123 const_iv (P_NO_MAGIC) 1373 const_iv (P_NO_MAGIC)
1124 const_iv (P_IS_ALIVE) 1374 const_iv (P_IS_ALIVE)
1125 const_iv (P_NO_CLERIC) 1375 const_iv (P_NO_CLERIC)
1126 const_iv (P_NEED_UPDATE)
1127 const_iv (P_NO_ERROR)
1128 const_iv (P_OUT_OF_MAP) 1376 const_iv (P_OUT_OF_MAP)
1129 const_iv (P_NEW_MAP) 1377 const_iv (P_NEW_MAP)
1378 const_iv (P_UPTODATE)
1130 1379
1131 const_iv (UP_OBJ_INSERT) 1380 const_iv (UP_OBJ_INSERT)
1132 const_iv (UP_OBJ_REMOVE) 1381 const_iv (UP_OBJ_REMOVE)
1133 const_iv (UP_OBJ_CHANGE) 1382 const_iv (UP_OBJ_CHANGE)
1134 const_iv (UP_OBJ_FACE) 1383 const_iv (UP_OBJ_FACE)
1166 1415
1167 const_iv (SK_EXP_ADD_SKILL) 1416 const_iv (SK_EXP_ADD_SKILL)
1168 const_iv (SK_EXP_TOTAL) 1417 const_iv (SK_EXP_TOTAL)
1169 const_iv (SK_EXP_NONE) 1418 const_iv (SK_EXP_NONE)
1170 const_iv (SK_SUBTRACT_SKILL_EXP) 1419 const_iv (SK_SUBTRACT_SKILL_EXP)
1420 const_iv (SK_EXP_SKILL_ONLY)
1171 1421
1172 const_iv (SK_LOCKPICKING) 1422 const_iv (SK_LOCKPICKING)
1173 const_iv (SK_HIDING) 1423 const_iv (SK_HIDING)
1174 const_iv (SK_SMITHERY) 1424 const_iv (SK_SMITHERY)
1175 const_iv (SK_BOWYER) 1425 const_iv (SK_BOWYER)
1264 const_iv (ATNR_BLIND) 1514 const_iv (ATNR_BLIND)
1265 const_iv (ATNR_INTERNAL) 1515 const_iv (ATNR_INTERNAL)
1266 const_iv (ATNR_LIFE_STEALING) 1516 const_iv (ATNR_LIFE_STEALING)
1267 const_iv (ATNR_DISEASE) 1517 const_iv (ATNR_DISEASE)
1268 1518
1269 const_iv (MAP_FLUSH)
1270 const_iv (MAP_PLAYER_UNIQUE)
1271 const_iv (MAP_BLOCK)
1272 const_iv (MAP_STYLE)
1273 const_iv (MAP_OVERLAY)
1274
1275 const_iv (MAP_IN_MEMORY) 1519 const_iv (MAP_IN_MEMORY)
1276 const_iv (MAP_SWAPPED) 1520 const_iv (MAP_SWAPPED)
1277 const_iv (MAP_LOADING) 1521 const_iv (MAP_LOADING)
1278 const_iv (MAP_SAVING) 1522 const_iv (MAP_SAVING)
1523
1524 const_iv (KLASS_ATTACHABLE)
1525 const_iv (KLASS_GLOBAL)
1526 const_iv (KLASS_OBJECT)
1527 const_iv (KLASS_CLIENT)
1528 const_iv (KLASS_PLAYER)
1529 const_iv (KLASS_MAP)
1530
1531 const_iv (CS_QUERY_YESNO)
1532 const_iv (CS_QUERY_SINGLECHAR)
1533 const_iv (CS_QUERY_HIDEINPUT)
1534
1535 const_iv (ST_DEAD)
1536 const_iv (ST_SETUP)
1537 const_iv (ST_PLAYING)
1538 const_iv (ST_CUSTOM)
1539
1540 const_iv (ST_CHANGE_CLASS)
1541
1542 const_iv (IO_HEADER)
1543 const_iv (IO_OBJECTS)
1544 const_iv (IO_UNIQUES)
1545
1546 // random map generator
1547 const_iv (LAYOUT_NONE)
1548 const_iv (LAYOUT_ONION)
1549 const_iv (LAYOUT_MAZE)
1550 const_iv (LAYOUT_SPIRAL)
1551 const_iv (LAYOUT_ROGUELIKE)
1552 const_iv (LAYOUT_SNAKE)
1553 const_iv (LAYOUT_SQUARE_SPIRAL)
1554
1555 const_iv (RMOPT_RANDOM)
1556 const_iv (RMOPT_CENTERED)
1557 const_iv (RMOPT_LINEAR)
1558 const_iv (RMOPT_BOTTOM_C)
1559 const_iv (RMOPT_BOTTOM_R)
1560 const_iv (RMOPT_IRR_SPACE)
1561 const_iv (RMOPT_WALL_OFF)
1562 const_iv (RMOPT_WALLS_ONLY)
1563 const_iv (RMOPT_NO_DOORS)
1564
1565 const_iv (SYMMETRY_RANDOM)
1566 const_iv (SYMMETRY_NONE)
1567 const_iv (SYMMETRY_X)
1568 const_iv (SYMMETRY_Y)
1569 const_iv (SYMMETRY_XY)
1279 }; 1570 };
1280 1571
1281 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1572 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1282 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1573 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1283 1574
1284 static const struct { 1575 static const struct {
1285 const char *name; 1576 const char *name;
1577 int skip;
1578 IV klass;
1286 IV iv; 1579 IV iv;
1287 } *eiv, event_iv[] = { 1580 } *eiv, event_iv[] = {
1288# define def(name) { # name, (IV)EV_ ## name }, 1581# define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1289# include "eventinc.h" 1582# include "eventinc.h"
1290# undef def 1583# undef def
1291 }; 1584 };
1292 1585
1293 AV *av = get_av ("cf::EVENT", 1); 1586 AV *av = get_av ("cf::EVENT", 1);
1294 1587
1295 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1588 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1296 av_store (av, eiv->iv, newSVpv ((char *)eiv->name, 0));
1297
1298 static const struct {
1299 const char *name;
1300 IV iv;
1301 } *event, event_list[] = {
1302# define const_event(name) { # name, (IV)EVENT_ ## name },
1303 const_event (NONE)
1304 const_event (APPLY)
1305 const_event (ATTACK)
1306 const_event (DEATH)
1307 const_event (DROP)
1308 const_event (DROP_ON)
1309 const_event (PICKUP)
1310 const_event (SAY)
1311 const_event (STOP)
1312 const_event (TIME)
1313 const_event (THROW)
1314 const_event (TRIGGER)
1315 const_event (CLOSE)
1316 const_event (TIMER)
1317 const_event (MOVE)
1318
1319 const_event (BORN)
1320 //const_event (CLOCK)
1321 const_event (CRASH)
1322 const_event (PLAYER_DEATH)
1323 const_event (PLAYER_LOAD)
1324 const_event (PLAYER_SAVE)
1325 const_event (GKILL)
1326 const_event (LOGIN)
1327 const_event (LOGOUT)
1328 const_event (MAPENTER)
1329 const_event (MAPLEAVE)
1330 const_event (MAPRESET)
1331 const_event (MAPLOAD)
1332 const_event (MAPOUT)
1333 const_event (MAPIN)
1334 const_event (MAPCLEAN)
1335 const_event (REMOVE)
1336 const_event (SHOUT)
1337 const_event (TELL)
1338 const_event (MUZZLE)
1339 const_event (KICK)
1340 const_event (PLAYER_USE_SKILL)
1341 const_event (MONSTER_USE_SKILL)
1342 const_event (CAST_SPELL)
1343 const_event (FIND_UNARMED_SKILL)
1344 const_event (EXTCMD)
1345 //const_event (FREE_OB)
1346 };
1347
1348 av = get_av ("cf::PLUGIN_EVENT", 1);
1349
1350 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
1351 av_store (av, event->iv, newSVpv ((char *)event->name, 0));
1352
1353 static const struct {
1354 int dtype;
1355 const char *name;
1356 IV idx;
1357 } *cprop, prop_table[] = {
1358# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1359 prop (CFAPI_INT, MAP_PROP_FLAGS)
1360 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1361 prop (CFAPI_STRING, MAP_PROP_PATH)
1362 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1363 prop (CFAPI_STRING, MAP_PROP_NAME)
1364 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1365 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1366 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1367 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1368 prop (CFAPI_INT, MAP_PROP_WIDTH)
1369 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1370 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1371 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1372 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1373 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1374 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1375 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1376 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1377 prop (CFAPI_INT, MAP_PROP_SKY)
1378 prop (CFAPI_INT, MAP_PROP_WPARTX)
1379 prop (CFAPI_INT, MAP_PROP_WPARTY)
1380 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1381 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1382 prop (CFAPI_PREGION, MAP_PROP_REGION)
1383 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1384 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1385 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1386 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1387 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1388 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1389 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1390 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1391 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1392 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1393 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1394 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1395 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1396 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1397 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1398 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1399 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1400 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1401 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1402 prop (CFAPI_INT, OBJECT_PROP_X)
1403 prop (CFAPI_INT, OBJECT_PROP_Y)
1404 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1405 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1406 prop (CFAPI_INT, OBJECT_PROP_NROF)
1407 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1408 prop (CFAPI_INT, OBJECT_PROP_FACING)
1409 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1410 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1411 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1412 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1413 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1414 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1415 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1416 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1417 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1418 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1419 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1420 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1421 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1422 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1423 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1424 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1425 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1426 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1427 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1428 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1429 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1430 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1431 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1432 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1433 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1434 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1435 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1436 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1437 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1438 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1439 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1440 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1441 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1442 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1443 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1444 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1445 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1446 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1447 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1448 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1449 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1450 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1451 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1452 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1453 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1454 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1455 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1456 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1457 prop (CFAPI_INT, OBJECT_PROP_STR)
1458 prop (CFAPI_INT, OBJECT_PROP_DEX)
1459 prop (CFAPI_INT, OBJECT_PROP_CON)
1460 prop (CFAPI_INT, OBJECT_PROP_WIS)
1461 prop (CFAPI_INT, OBJECT_PROP_INT)
1462 prop (CFAPI_INT, OBJECT_PROP_POW)
1463 prop (CFAPI_INT, OBJECT_PROP_CHA)
1464 prop (CFAPI_INT, OBJECT_PROP_WC)
1465 prop (CFAPI_INT, OBJECT_PROP_AC)
1466 prop (CFAPI_INT, OBJECT_PROP_HP)
1467 prop (CFAPI_INT, OBJECT_PROP_SP)
1468 prop (CFAPI_INT, OBJECT_PROP_GP)
1469 prop (CFAPI_INT, OBJECT_PROP_FP)
1470 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1471 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1472 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1473 prop (CFAPI_INT, OBJECT_PROP_DAM)
1474 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1475 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1476 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1477 prop (CFAPI_INT, OBJECT_PROP_FACE)
1478 };
1479
1480 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1481 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1482
1483 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1484 { 1589 {
1485 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); 1590 AV *event = newAV ();
1486 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); 1591 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1592 av_push (event, newSViv (eiv->klass));
1593 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1594 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1487 } 1595 }
1596}
1488 1597
1489 //I_EVENT_API (PACKAGE); 1598void _connect_to_perl ()
1599
1600void _global_reattach ()
1601 CODE:
1602{
1603 // reattach to all attachable objects in the game.
1604 for_all_clients (ns)
1605 ns->reattach ();
1606
1607 for_all_objects (op)
1608 op->reattach ();
1490} 1609}
1491 1610
1492NV floor (NV x) 1611NV floor (NV x)
1493 1612
1494NV ceil (NV x) 1613NV ceil (NV x)
1495 1614
1615NV rndm (...)
1616 CODE:
1617 switch (items)
1618 {
1619 case 0: RETVAL = rndm (); break;
1620 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1621 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1622 default: croak ("cf::rndm requires none, one or two parameters."); break;
1623 }
1624 OUTPUT:
1625 RETVAL
1626
1496void server_tick () 1627void server_tick ()
1628 CODE:
1629 runtime = SvNVx (sv_runtime);
1630 server_tick ();
1497 1631
1498void 1632void
1499LOG (int level, char *msg) 1633LOG (int level, char *msg)
1500 PROTOTYPE: $$ 1634 PROTOTYPE: $$
1501 C_ARGS: (LogLevel)level, "%s", msg 1635 C_ARGS: (LogLevel)level, "%s", msg
1504 PROTOTYPE: $$ 1638 PROTOTYPE: $$
1505 1639
1506char *path_combine_and_normalize (char *base, char *path) 1640char *path_combine_and_normalize (char *base, char *path)
1507 PROTOTYPE: $$ 1641 PROTOTYPE: $$
1508 1642
1509char * 1643const char *
1510cf_get_maps_directory (char *path) 1644get_maps_directory (char *path)
1511 PROTOTYPE: $ 1645 PROTOTYPE: $
1512 ALIAS: maps_directory = 0 1646 ALIAS: maps_directory = 0
1647 CODE:
1648 RETVAL = create_pathname (path);
1649 OUTPUT: RETVAL
1513 1650
1514void 1651void
1515sub_generation_inc () 1652sub_generation_inc ()
1516 CODE: 1653 CODE:
1517 PL_sub_generation++; 1654 PL_sub_generation++;
1518 1655
1519char * 1656const char *
1520mapdir () 1657mapdir ()
1521 PROTOTYPE: 1658 PROTOTYPE:
1522 ALIAS: 1659 ALIAS:
1523 mapdir = 0 1660 mapdir = 0
1524 uniquedir = 1 1661 uniquedir = 1
1526 confdir = 3 1663 confdir = 3
1527 localdir = 4 1664 localdir = 4
1528 playerdir = 5 1665 playerdir = 5
1529 datadir = 6 1666 datadir = 6
1530 CODE: 1667 CODE:
1531{ 1668 switch (ix)
1532 int unused_type; 1669 {
1533 RETVAL = (char *)systemDirectory (&unused_type, ix); 1670 case 0: RETVAL = settings.mapdir ; break;
1534} 1671 case 1: RETVAL = settings.uniquedir; break;
1672 case 2: RETVAL = settings.tmpdir ; break;
1673 case 3: RETVAL = settings.confdir ; break;
1674 case 4: RETVAL = settings.localdir ; break;
1675 case 5: RETVAL = settings.playerdir; break;
1676 case 6: RETVAL = settings.datadir ; break;
1677 }
1535 OUTPUT: RETVAL 1678 OUTPUT: RETVAL
1536 1679
1537int 1680void abort ()
1681
1682void fork_abort (char *cause = "cf::fork_abort")
1683
1684void cleanup (const char *cause, bool make_core = false)
1685
1686void emergency_save ()
1687
1688void _exit (int status = EXIT_SUCCESS)
1689
1690UV sv_2watcher (SV *w)
1691 CODE:
1692 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1693 OUTPUT:
1694 RETVAL
1695
1696#if _POSIX_MEMLOCK
1697
1698int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1699
1700int munlockall ()
1701
1702#endif
1703
1538cf_find_animation (char *text) 1704int find_animation (char *text)
1539 PROTOTYPE: $ 1705 PROTOTYPE: $
1540 1706
1541int random_roll(int min, int max, object *op, int goodbad); 1707int random_roll (int min, int max, object *op, int goodbad);
1542 1708
1543const char *cost_string_from_value(uint64 cost, int approx = 0) 1709const char *cost_string_from_value(uint64 cost, int approx = 0)
1544 1710
1545int 1711int
1546exp_to_level (val64 exp) 1712exp_to_level (val64 exp)
1579 RETVAL = newSVpv (resist_plus[atnr], 0); 1745 RETVAL = newSVpv (resist_plus[atnr], 0);
1580 else 1746 else
1581 XSRETURN_UNDEF; 1747 XSRETURN_UNDEF;
1582 OUTPUT: RETVAL 1748 OUTPUT: RETVAL
1583 1749
1750bool
1751load_resource_file (const char *filename)
1752
1753MODULE = cf PACKAGE = cf::attachable
1754
1755int
1756valid (SV *obj)
1757 CODE:
1758 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1759 OUTPUT:
1760 RETVAL
1761
1762void
1763debug_trace (attachable *obj, bool on = true)
1764 CODE:
1765 obj->flags &= ~attachable::F_DEBUG_TRACE;
1766 if (on)
1767 obj->flags |= attachable::F_DEBUG_TRACE;
1768
1769int mortals_size ()
1770 CODE:
1771 RETVAL = attachable::mortals.size ();
1772 OUTPUT: RETVAL
1773
1774#object *mortals (U32 index)
1775# CODE:
1776# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1777# OUTPUT: RETVAL
1778
1779INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h |
1780
1781MODULE = cf PACKAGE = cf::global
1782
1783int invoke (SV *klass, int event, ...)
1784 CODE:
1785 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1786 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1787 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1788 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1789 OUTPUT: RETVAL
1790
1584MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1791MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1585 1792
1586SV * 1793INCLUDE: $PERL $srcdir/genacc object ../include/object.h |
1587get_property (object *obj, int type, int idx) 1794
1795int invoke (object *op, int event, ...)
1588 CODE: 1796 CODE:
1589 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1797 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1798 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1799 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1800 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1590 OUTPUT: RETVAL 1801 OUTPUT: RETVAL
1591 1802
1592SV * 1803SV *registry (object *op)
1593set_property (object *obj, int type, int idx, SV *newval) 1804
1805int objects_size ()
1594 CODE: 1806 CODE:
1595 switch (type) 1807 RETVAL = objects.size ();
1596 { 1808 OUTPUT: RETVAL
1597 case CFAPI_INT: 1809
1598 cf_object_set_int_property (obj, idx, SvIV (newval)); 1810object *objects (U32 index)
1599 break; 1811 CODE:
1600 case CFAPI_LONG: 1812 RETVAL = index < objects.size () ? objects [index] : 0;
1601 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); 1813 OUTPUT: RETVAL
1602 break; 1814
1603 case CFAPI_DOUBLE: 1815int actives_size ()
1604 { 1816 CODE:
1605 int unused_type; 1817 RETVAL = actives.size ();
1606 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1818 OUTPUT: RETVAL
1607 } 1819
1608 break; 1820object *actives (U32 index)
1609 case CFAPI_STRING: 1821 CODE:
1610 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0); 1822 RETVAL = index < actives.size () ? actives [index] : 0;
1611 break; 1823 OUTPUT: RETVAL
1612 case CFAPI_POBJECT:
1613 {
1614 int unused_type;
1615 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1616 }
1617 break;
1618 default:
1619 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1620 }
1621 1824
1622# missing properties 1825# missing properties
1623 1826
1624void 1827object *head (object *op)
1625set_attacktype (object *obj, U32 attacktype) 1828 PROTOTYPE: $
1626 CODE: 1829 CODE:
1627 obj->attacktype = attacktype; 1830 RETVAL = op->head_ ();
1628
1629U32
1630get_attacktype (object *obj)
1631 ALIAS:
1632 attacktype = 0
1633 CODE:
1634 RETVAL = obj->attacktype;
1635 OUTPUT: RETVAL 1831 OUTPUT: RETVAL
1636 1832
1637# missing in plug-in api, of course 1833int is_head (object *op)
1638void 1834 PROTOTYPE: $
1639set_food (object *obj, int food) 1835 CODE:
1640 CODE: 1836 RETVAL = op->head_ () == op;
1641 obj->stats.food = food;
1642
1643int
1644get_food (object *obj)
1645 ALIAS:
1646 food = 0
1647 CODE:
1648 RETVAL = obj->stats.food;
1649 OUTPUT: RETVAL 1837 OUTPUT: RETVAL
1650 1838
1651void 1839void
1652inv (object *obj) 1840inv (object *obj)
1653 PROTOTYPE: $ 1841 PROTOTYPE: $
1654 PPCODE: 1842 PPCODE:
1655{ 1843{
1656 object *o; 1844 object *o;
1657 for (o = obj->inv; o; o = o->below) 1845 for (o = obj->inv; o; o = o->below)
1658 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1846 XPUSHs (sv_2mortal (to_sv (o)));
1659} 1847}
1660 1848
1661int cf_object_get_resistance (object *op, int rtype) 1849void
1662 ALIAS: resistance = 0 1850set_animation (object *op, int idx)
1851 CODE:
1852 SET_ANIMATION (op, idx);
1663 1853
1664int cf_object_get_flag (object *op, int flag) 1854int
1665 ALIAS: flag = 0 1855num_animations (object *op)
1856 CODE:
1857 RETVAL = NUM_ANIMATIONS (op);
1858 OUTPUT: RETVAL
1666 1859
1667void cf_object_set_flag (object *op, int flag, int value) 1860object *find_best_object_match (object *op, const char *match)
1668 1861
1862object *find_marked_object (object *op)
1863
1669int need_identify (const object *obj); 1864int need_identify (object *obj);
1670 1865
1671int apply_shop_mat (object *shop_mat, object *op); 1866int apply_shop_mat (object *shop_mat, object *op);
1672 1867
1868int move_player (object *op, int dir)
1869 CODE:
1870 RETVAL = move_player (op, dir);
1871 OUTPUT:
1872 RETVAL
1873
1673void cf_object_move (object *op, int dir, object *originator = op) 1874int move (object *op, int dir, object *originator = op)
1875 CODE:
1876 RETVAL = move_ob (op, dir, originator);
1877 OUTPUT:
1878 RETVAL
1674 1879
1675void cf_object_apply (object *op, object *author, int flags = 0) 1880void apply (object *applier, object *applied, int flags = 0)
1881 CODE:
1882 manual_apply (applied, applier, flags);
1676 1883
1677void cf_object_apply_below (object *op) 1884void apply_below (object *op)
1885 CODE:
1886 player_apply_below (op);
1678 1887
1679void cf_object_remove (object *op) 1888int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1680
1681void cf_object_free (object *op)
1682 1889
1683object *cf_object_present_archname_inside (object *op, char *whatstr) 1890object *cf_object_present_archname_inside (object *op, char *whatstr)
1684 1891
1685int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1892int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1686 1893
1687int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1894int cf_object_change_map (object *op, int x, int y, maptile *map)
1688 1895
1896#//TODO
1689object *cf_object_clone (object *op, int clonetype = 0) 1897object *clone_ (object *op, int recursive = 0)
1898 CODE:
1899 if (recursive)
1900 RETVAL = object_create_clone (op);
1901 else
1902 {
1903 RETVAL = object::create ();
1904 op->copy_to (RETVAL);
1905 }
1906 OUTPUT: RETVAL
1690 1907
1691int cf_object_pay_item (object *op, object *buyer) 1908int pay_item (object *op, object *buyer)
1909 CODE:
1910 RETVAL = pay_for_item (op, buyer);
1911 OUTPUT: RETVAL
1692 1912
1693int cf_object_pay_amount (object *op, uint64 amount) 1913int pay_amount (object *op, uint64 amount)
1914 CODE:
1915 RETVAL = pay_for_amount (amount, op);
1916 OUTPUT: RETVAL
1694 1917
1695void pay_player (object *op, uint64 amount) 1918void pay_player (object *op, uint64 amount)
1696 1919
1697val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1920val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1698 1921
1699int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1922int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1700 1923
1701int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1924void learn_spell (object *op, object *sp, int special_prayer = 0)
1925 CODE:
1926 do_learn_spell (op, sp, special_prayer);
1702 1927
1703void cf_object_learn_spell (object *op, object *sp)
1704
1705void cf_object_forget_spell (object *op, object *sp) 1928void forget_spell (object *op, object *sp)
1929 CODE:
1930 do_forget_spell (op, query_name (sp));
1706 1931
1707object *cf_object_check_for_spell (object *op, char *spellname) 1932object *check_for_spell (object *op, char *spellname)
1933 CODE:
1934 RETVAL = check_spell_known (op, spellname);
1935 OUTPUT: RETVAL
1708 1936
1709int cf_object_query_money (object *op) 1937int query_money (object *op)
1710 ALIAS: money = 0 1938 ALIAS: money = 0
1711 1939
1712int cf_object_query_cost (object *op, object *who, int flags) 1940val64 query_cost (object *op, object *who, int flags)
1713 ALIAS: cost = 0 1941 ALIAS: cost = 0
1714 1942
1715void cf_object_activate_rune (object *op , object *victim) 1943void spring_trap (object *op, object *victim)
1716 1944
1717int cf_object_check_trigger (object *op, object *cause) 1945int check_trigger (object *op, object *cause)
1718 1946
1719int cf_object_out_of_map (object *op, int x, int y)
1720
1721void cf_object_drop (object *op, object *author) 1947void drop (object *who, object *op)
1722 1948
1723void cf_object_take (object *op, object *author) 1949void pick_up (object *who, object *op)
1724 1950
1725void cf_object_say (object *op, char *msg)
1726
1727void cf_object_speak (object *op, char *msg)
1728
1729object *cf_object_insert_object (object *op, object *container)
1730
1731const char *cf_object_get_msg (object *ob)
1732 ALIAS: msg = 0
1733
1734object *cf_object_insert_in_ob (object *ob, object *where)
1735
1736int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1951int cf_object_teleport (object *op, maptile *map, int x, int y)
1737 1952
1738void cf_object_update (object *op, int flags) 1953void update_object (object *op, int action)
1739
1740void cf_object_pickup (object *op, object *what)
1741 1954
1742object *cf_create_object_by_name (const char *name) 1955object *cf_create_object_by_name (const char *name)
1743 1956
1744void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1957void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1745 1958
1751 1964
1752void push_button (object *op); 1965void push_button (object *op);
1753 1966
1754void use_trigger (object *op); 1967void use_trigger (object *op);
1755 1968
1756void add_button_link (object *button, mapstruct *map, int connected); 1969void add_button_link (object *button, maptile *map, int connected);
1757 1970
1758void remove_button_link (object *op); 1971void remove_button_link (object *op);
1759 1972
1760void
1761cf_object_set_resistance (object *op, int rtype, int val)
1762 CODE:
1763 if (rtype >= 0 && rtype < NROFATTACKS)
1764 op->resist[rtype] = val;
1765
1766 1973
1767MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1974MODULE = cf PACKAGE = cf::object PREFIX = cf_
1768
1769void cf_fix_object (object *pl)
1770 ALIAS: fix = 0
1771 1975
1772object *cf_insert_ob_in_ob (object *ob, object *where) 1976object *cf_insert_ob_in_ob (object *ob, object *where)
1773 1977
1774# no clean way to get an object from an archetype - stupid idiotic 1978# no clean way to get an object from an archetype - stupid idiotic
1775# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1979# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1779 CODE: 1983 CODE:
1780 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1984 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1781 OUTPUT: 1985 OUTPUT:
1782 RETVAL 1986 RETVAL
1783 1987
1784object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1988object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1785 PROTOTYPE: $$$$$$ 1989 PROTOTYPE: $$$$$$
1786 CODE: 1990 CODE:
1787{ 1991{
1788 int unused_type; 1992 int unused_type;
1789 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1993 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1827bool on_same_map_as (object *ob, object *other) 2031bool on_same_map_as (object *ob, object *other)
1828 CODE: 2032 CODE:
1829 RETVAL = on_same_map (ob, other); 2033 RETVAL = on_same_map (ob, other);
1830 OUTPUT: RETVAL 2034 OUTPUT: RETVAL
1831 2035
1832char * 2036const char *
1833base_name (object *ob, int plural) 2037base_name (object *op, int plural = op->nrof > 1)
1834 CODE: 2038 CODE:
1835 RETVAL = cf_query_base_name (ob, plural); 2039 RETVAL = query_base_name (op, plural);
1836 OUTPUT: RETVAL 2040 OUTPUT: RETVAL
1837 2041
1838living * 2042object *decrease_ob_nr (object *op, unsigned long i)
1839stats (object *ob)
1840 CODE:
1841 RETVAL = &ob->stats;
1842 OUTPUT: RETVAL
1843
1844 2043
1845MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2044MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1846 2045
1847player *player (object *op) 2046player *player (object *op)
1848 CODE: 2047 CODE:
1849 RETVAL = op->contr; 2048 RETVAL = op->contr;
1850 OUTPUT: RETVAL 2049 OUTPUT: RETVAL
1851 2050
2051void check_score (object *op)
2052
1852void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2053void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2054 CODE:
2055 new_draw_info (flags, 0, op, txt);
1853 2056
1854object *cf_player_send_inventory (object *op) 2057object *cf_player_send_inventory (object *op)
1855 2058
1856char *cf_player_get_ip (object *op) 2059char *cf_player_get_ip (object *op)
1857 ALIAS: ip = 0 2060 ALIAS: ip = 0
1866 2069
1867void cf_player_set_party (object *op, partylist *party) 2070void cf_player_set_party (object *op, partylist *party)
1868 2071
1869void kill_player (object *op) 2072void kill_player (object *op)
1870 2073
1871MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 2074void esrv_update_item (object *op, int what, object *item)
2075 C_ARGS: what, op, item
2076
2077void clear_los (object *op)
2078
2079int command_summon (object *op, char *params)
2080
2081int command_arrest (object *op, char *params)
2082
1872 2083
1873MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2084MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1874 2085
1875player *cf_player_find (char *name) 2086INCLUDE: $PERL $srcdir/genacc player ../include/player.h |
1876 PROTOTYPE: $ 2087
2088int invoke (player *pl, int event, ...)
2089 CODE:
2090 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2091 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2092 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2093 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2094 OUTPUT: RETVAL
2095
2096SV *registry (player *pl)
2097
2098void
2099save_stats (player *pl)
2100 CODE:
2101 pl->ob->stats.hp = pl->ob->stats.maxhp;
2102 pl->ob->stats.sp = pl->ob->stats.maxsp;
2103 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2104 pl->orig_stats = pl->ob->stats;
1877 2105
1878void cf_player_move (player *pl, int dir) 2106void cf_player_move (player *pl, int dir)
1879 2107
1880void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2108void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1881
1882# nonstandard
1883object *ob (player *pl)
1884 CODE:
1885 RETVAL = pl->ob;
1886 OUTPUT: RETVAL
1887
1888player *first ()
1889 CODE:
1890 RETVAL = first_player;
1891 OUTPUT: RETVAL
1892
1893player *next (player *pl)
1894 CODE:
1895 RETVAL = pl->next;
1896 OUTPUT: RETVAL
1897 2109
1898bool 2110bool
1899cell_visible (player *pl, int dx, int dy) 2111cell_visible (player *pl, int dx, int dy)
1900 CODE: 2112 CODE:
1901 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2 2113 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1902 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]; 2114 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1903 OUTPUT: 2115 OUTPUT:
1904 RETVAL 2116 RETVAL
1905 2117
1906char *
1907client (player *pl)
1908 CODE:
1909 RETVAL = pl->socket.client;
1910 OUTPUT:
1911 RETVAL
1912
1913void
1914buggy_mapscroll (player *pl, int value = 1)
1915 CODE:
1916 pl->socket.buggy_mapscroll = value;
1917
1918void 2118void
1919send (player *pl, SV *packet) 2119send (player *pl, SV *packet)
1920 CODE: 2120 CODE:
1921{ 2121{
1922 STRLEN len; 2122 STRLEN len;
1923 char *buf = SvPVbyte (packet, len); 2123 char *buf = SvPVbyte (packet, len);
1924 2124
1925 Write_String_To_Socket (&pl->socket, buf, len); 2125 if (pl->ns)
2126 pl->ns->send_packet (buf, len);
1926} 2127}
1927 2128
1928int 2129int
1929listening (player *pl, int new_value = -1) 2130listening (player *pl, int new_value = -1)
1930 CODE: 2131 CODE:
1932 if (new_value >= 0) 2133 if (new_value >= 0)
1933 pl->listening = new_value; 2134 pl->listening = new_value;
1934 OUTPUT: 2135 OUTPUT:
1935 RETVAL 2136 RETVAL
1936 2137
1937void get_savebed (player *pl) 2138void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1938 ALIAS: 2139 PROTOTYPE: $;$$$
1939 savebed = 0
1940 PPCODE: 2140 PPCODE:
2141 if (GIMME_V != G_VOID)
2142 {
1941 EXTEND (SP, 3); 2143 EXTEND (SP, 3);
1942 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2144 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1943 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2145 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1944 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2146 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1945 2147 }
1946void set_savebed (player *pl, char *map_path, int x, int y) 2148 if (map_path) sv_to (map_path, pl->savebed_map);
1947 CODE: 2149 if (x) sv_to (x, pl->bed_x);
1948 strcpy (pl->savebed_map, map_path); 2150 if (y) sv_to (y, pl->bed_y);
1949 pl->bed_x = x;
1950 pl->bed_y = y;
1951 2151
1952void 2152void
1953list () 2153list ()
1954 PPCODE: 2154 PPCODE:
1955{ 2155 for_all_players (pl)
1956 player *pl; 2156 XPUSHs (sv_2mortal (to_sv (pl)));
1957 for (pl = first_player; pl; pl = pl->next)
1958 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1959}
1960
1961bool
1962peaceful (player *pl, bool new_setting = 0)
1963 PROTOTYPE: $;$
1964 CODE:
1965 RETVAL = pl->peaceful;
1966 if (items > 1)
1967 pl->peaceful = new_setting;
1968 OUTPUT:
1969 RETVAL
1970
1971living *
1972orig_stats (player *pl)
1973 CODE:
1974 RETVAL = &pl->orig_stats;
1975 OUTPUT: RETVAL
1976
1977living *
1978last_stats (player *pl)
1979 CODE:
1980 RETVAL = &pl->last_stats;
1981 OUTPUT: RETVAL
1982 2157
1983 2158
1984MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2159MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1985 2160
1986SV * 2161int invoke (maptile *map, int event, ...)
1987get_property (mapstruct *obj, int type, int idx)
1988 CODE: 2162 CODE:
1989 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx)); 2163 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2164 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2165 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2166 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1990 OUTPUT: RETVAL 2167 OUTPUT: RETVAL
1991 2168
1992SV * 2169SV *registry (maptile *map)
1993set_property (mapstruct *obj, int type, int idx, SV *newval)
1994 CODE:
1995 switch (type)
1996 {
1997 case CFAPI_INT:
1998 cf_map_set_int_property (obj, idx, SvIV (newval));
1999 break;
2000 default:
2001 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2002 }
2003 2170
2004mapstruct *new (int width, int height) 2171INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2172
2173void
2174maptile::instantiate ()
2175
2176maptile *new ()
2005 PROTOTYPE: 2177 PROTOTYPE:
2006 CODE: 2178 CODE:
2007{ 2179 RETVAL = new maptile;
2008 int unused_type;
2009 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
2010}
2011 OUTPUT: 2180 OUTPUT:
2012 RETVAL 2181 RETVAL
2013 2182
2014void delete_map (mapstruct *map) 2183void
2184maptile::players ()
2185 PPCODE:
2186 if (GIMME_V == G_SCALAR)
2187 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2188 else if (GIMME_V == G_ARRAY)
2189 {
2190 EXTEND (SP, THIS->players);
2191 for_all_players (pl)
2192 if (pl->ob && pl->ob->map == THIS)
2193 PUSHs (sv_2mortal (to_sv (pl->ob)));
2194 }
2015 2195
2016void clean_tmp_map (mapstruct *map) 2196void
2197maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2198 CODE:
2199{
2200 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2201 croak ("maptile::add_underlay: palette must be arrayref");
2017 2202
2203 palette = SvRV (palette);
2204
2205 STRLEN idxlen;
2206 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2207
2208 for (int x = 0; x < THIS->width; ++x)
2209 for (int y = 0; y < THIS->height; ++y)
2210 {
2211 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2212 if (op->flag [FLAG_IS_FLOOR])
2213 goto skip_space;
2214
2215 {
2216 int offs = offset + y * stride + x;
2217 if (IN_RANGE_EXC (offs, 0, idxlen))
2218 {
2219 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2220 {
2221 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2222 ob->flag [FLAG_NO_MAP_SAVE] = true;
2223 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2224 }
2225 }
2226 }
2227
2228 skip_space: ;
2229 }
2230}
2231
2232void
2233maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2234 CODE:
2235{
2236 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2237 croak ("maptile::set_regiondata: palette must be arrayref");
2238
2239 palette = SvRV (palette);
2240
2241 STRLEN idxlen;
2242 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2243
2244 region **regionmap = (region **)malloc (
2245 (av_len ((AV *)palette) + 1) * sizeof (region *));
2246 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2247
2248 for (int i = av_len ((AV *)palette) + 1; i--; )
2249 regionmap [i] = region::find (
2250 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2251
2252 for (int y = 0; y < THIS->height; ++y)
2253 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2254
2255 sfree (THIS->regions, THIS->size ());
2256 free (THIS->regionmap);
2257
2258 THIS->regions = regions;
2259 THIS->regionmap = regionmap;
2260}
2261
2018void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2262void play_sound_map (maptile *map, int x, int y, int sound_num)
2019 2263
2020mapstruct *tile_map (mapstruct *map, unsigned int dir) 2264int out_of_map (maptile *map, int x, int y)
2021 CODE:
2022 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2023 OUTPUT:
2024 RETVAL
2025 2265
2026char *tile_path (mapstruct *map, unsigned int dir) 2266void
2027 CODE: 2267trigger (maptile *map, long connection, bool state = true)
2028 if (dir >= 4) 2268 CODE:
2029 XSRETURN_UNDEF; 2269 activate_connection (map, connection, state);
2030 RETVAL = map->tile_path [dir];
2031 OUTPUT:
2032 RETVAL
2033 2270
2034mapstruct *cf_map_get_map (char *name) 2271void
2035 PROTOTYPE: $ 2272get_connection (maptile *map, long connection)
2036 ALIAS: map = 0 2273 PPCODE:
2274 oblinkpt *obp = get_connection_links (map, connection);
2275 if (obp)
2276 for (objectlink *ol = obp->link; ol; ol = ol->next)
2277 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2037 2278
2038mapstruct *has_been_loaded (char *name)
2039 PROTOTYPE: $
2040
2041mapstruct *cf_map_get_first ()
2042 PROTOTYPE:
2043 ALIAS: first = 0
2044
2045# whoever "designed" the plug-in api should have wasted
2046# his/her time with staying away from the project - would have
2047# saved others a lot of time, without doubt.
2048void set_path (mapstruct *where, char *path)
2049 CODE:
2050 strcpy (where->path, path);
2051
2052int in_memory (mapstruct *map)
2053 CODE:
2054 RETVAL = map->in_memory;
2055 OUTPUT:
2056 RETVAL
2057
2058bool unique (mapstruct *map)
2059 CODE:
2060 RETVAL = map->unique;
2061 OUTPUT:
2062 RETVAL
2063
2064void set_unique (mapstruct *map, bool unique)
2065 CODE:
2066 map->unique = unique;
2067
2068object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2279object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2069 2280
2070object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2281object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2071 2282
2072object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2283object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2073 C_ARGS: str, map, nx, ny 2284 C_ARGS: str, map, nx, ny
2074 2285
2075void 2286void
2076cf_map_normalise (mapstruct *map, int x, int y) 2287get_map_flags (maptile *map, int x, int y)
2077 PPCODE: 2288 PPCODE:
2078{ 2289{
2079 mapstruct *nmap = 0; 2290 maptile *nmap = 0;
2080 I16 nx = 0, ny = 0; 2291 I16 nx = 0, ny = 0;
2081 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2292 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2082 2293
2083 EXTEND (SP, 4); 2294 EXTEND (SP, 4);
2084 PUSHs (sv_2mortal (newSViv (flags))); 2295 PUSHs (sv_2mortal (newSViv (flags)));
2085 2296
2086 if (GIMME_V == G_ARRAY) 2297 if (GIMME_V == G_ARRAY)
2090 PUSHs (sv_2mortal (newSViv (ny))); 2301 PUSHs (sv_2mortal (newSViv (ny)));
2091 } 2302 }
2092} 2303}
2093 2304
2094void 2305void
2095at (mapstruct *map, unsigned int x, unsigned int y) 2306at (maptile *map, unsigned int x, unsigned int y)
2096 PROTOTYPE: $$$ 2307 PROTOTYPE: $$$
2097 PPCODE: 2308 PPCODE:
2098{ 2309{
2099 object *o; 2310 object *o;
2100 mapstruct *nmap = 0; 2311 maptile *nmap = 0;
2101 I16 nx, ny; 2312 I16 nx, ny;
2102 2313
2103 cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2314 get_map_flags (map, &nmap, x, y, &nx, &ny);
2104 2315
2105 if (nmap) 2316 if (nmap)
2106 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2317 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2107 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2318 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2108} 2319}
2109 2320
2110SV * 2321SV *
2111bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2322bot_at (maptile *obj, unsigned int x, unsigned int y)
2112 PROTOTYPE: $$$ 2323 PROTOTYPE: $$$
2113 ALIAS: 2324 ALIAS:
2114 top_at = 1 2325 top_at = 1
2115 flags_at = 2 2326 flags_at = 2
2116 light_at = 3 2327 light_at = 3
2117 move_block_at = 4 2328 move_block_at = 4
2118 move_slow_at = 5 2329 move_slow_at = 5
2119 move_on_at = 6 2330 move_on_at = 6
2120 move_off_at = 7 2331 move_off_at = 7
2121 INIT: 2332 INIT:
2122 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2333 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2123 CODE: 2334 CODE:
2124 switch (ix) 2335 switch (ix)
2125 { 2336 {
2126 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2337 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2127 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2338 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2130 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2341 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2131 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2342 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2132 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2343 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2133 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2344 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2134 } 2345 }
2135 OUTPUT: 2346 OUTPUT: RETVAL
2136 RETVAL
2137 2347
2138# "serialise" map perl data into a ref 2348void fix_walls (maptile *map, int x, int y)
2139void 2349
2140_get_obs (mapstruct *map) 2350void fix_walls_around (maptile *map, int x, int y)
2351
2352# worst xs function of my life
2353bool
2354_create_random_map (\
2355 maptile *self,\
2356 char *wallstyle,\
2357 char *wall_name,\
2358 char *floorstyle,\
2359 char *monsterstyle,\
2360 char *treasurestyle,\
2361 char *layoutstyle,\
2362 char *doorstyle,\
2363 char *decorstyle,\
2364 char *origin_map,\
2365 char *final_map,\
2366 char *exitstyle,\
2367 char *this_map,\
2368 char *exit_on_final_map,\
2369 int xsize,\
2370 int ysize,\
2371 int expand2x,\
2372 int layoutoptions1,\
2373 int layoutoptions2,\
2374 int layoutoptions3,\
2375 int symmetry,\
2376 int difficulty,\
2377 int difficulty_given,\
2378 float difficulty_increase,\
2379 int dungeon_level,\
2380 int dungeon_depth,\
2381 int decoroptions,\
2382 int orientation,\
2383 int origin_y,\
2384 int origin_x,\
2385 U32 random_seed,\
2386 val64 total_map_hp,\
2387 int map_layout_style,\
2388 int treasureoptions,\
2389 int symmetry_used,\
2390 region *region,\
2391 char *custom\
2392)
2141 PPCODE: 2393 CODE:
2142{ 2394{
2143 object *o; 2395 random_map_params rmp;
2144 int x, y;
2145 AV *obs = newAV ();
2146 int nonnull = 0;
2147 2396
2148 for (y = 0; y < MAP_HEIGHT (map); y++) 2397 assign (rmp.wallstyle , wallstyle);
2149 for (x = 0; x < MAP_WIDTH (map); x++) 2398 assign (rmp.wall_name , wall_name);
2150 { 2399 assign (rmp.floorstyle , floorstyle);
2151 AV *av = newAV (); 2400 assign (rmp.monsterstyle , monsterstyle);
2401 assign (rmp.treasurestyle , treasurestyle);
2402 assign (rmp.layoutstyle , layoutstyle);
2403 assign (rmp.doorstyle , doorstyle);
2404 assign (rmp.decorstyle , decorstyle);
2405 assign (rmp.exitstyle , exitstyle);
2406 assign (rmp.exit_on_final_map, exit_on_final_map);
2152 2407
2153 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2408 rmp.origin_map = origin_map;
2154 { 2409 rmp.final_map = final_map;
2155 SV *sv = SVptr_cache_get (o); 2410 rmp.this_map = this_map;
2411 rmp.xsize = xsize;
2412 rmp.ysize = ysize;
2413 rmp.expand2x = expand2x;
2414 rmp.layoutoptions1 = layoutoptions1;
2415 rmp.layoutoptions2 = layoutoptions2;
2416 rmp.layoutoptions3 = layoutoptions3;
2417 rmp.symmetry = symmetry;
2418 rmp.difficulty = difficulty;
2419 rmp.difficulty_given = difficulty_given;
2420 rmp.difficulty_increase = difficulty_increase;
2421 rmp.dungeon_level = dungeon_level;
2422 rmp.dungeon_depth = dungeon_depth;
2423 rmp.decoroptions = decoroptions;
2424 rmp.orientation = orientation;
2425 rmp.origin_y = origin_y;
2426 rmp.origin_x = origin_x;
2427 rmp.random_seed = random_seed;
2428 rmp.total_map_hp = total_map_hp;
2429 rmp.map_layout_style = map_layout_style;
2430 rmp.treasureoptions = treasureoptions;
2431 rmp.symmetry_used = symmetry_used;
2432 rmp.region = region;
2433 rmp.custom = custom;
2156 2434
2157 if (sv && HvFILL (SvRV (sv))) 2435 RETVAL = self->generate_random_map (&rmp);
2158 {
2159 nonnull = 1;
2160 sv = newSVsv (sv);
2161 }
2162 else
2163 sv = &PL_sv_undef;
2164
2165 av_push (av, sv);
2166 }
2167
2168 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
2169 }
2170
2171 if (nonnull)
2172 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
2173 else
2174 SvREFCNT_dec (obs);
2175} 2436}
2176
2177# "deserialise" perl map data into the map
2178void
2179_set_obs (mapstruct *map, SV *sv)
2180 CODE:
2181{
2182 object *o;
2183 AV *av;
2184 int x, y;
2185 AV *obs = (AV *)SvRV (sv);
2186
2187 for (y = 0; y < MAP_HEIGHT (map); y++)
2188 for (x = 0; x < MAP_WIDTH (map); x++)
2189 {
2190 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2191
2192 if (!SvROK (sv))
2193 continue;
2194
2195 av = (AV *)SvRV (sv);
2196
2197 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2198 {
2199 sv = av_shift (av);
2200
2201 if (SvROK (sv))
2202 {
2203 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2204 SVptr_cache_set (o, sv);
2205 }
2206 }
2207 }
2208}
2209
2210
2211MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
2212
2213archetype *cf_archetype_get_first()
2214 PROTOTYPE:
2215 ALIAS: first = 0
2216
2217archetype *cf_archetype_get_next (archetype *arch)
2218 ALIAS: next = 0
2219
2220archetype *cf_archetype_get_head (archetype *arch)
2221 ALIAS: head = 0
2222
2223archetype *cf_archetype_get_more (archetype *arch)
2224 ALIAS: more = 0
2225
2226const char *cf_archetype_get_name (archetype *arch)
2227 ALIAS: name = 0
2228
2229object *cf_archetype_get_clone (archetype *arch)
2230 ALIAS: clone = 0
2231
2232MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
2233
2234partylist *cf_party_get_first ()
2235 PROTOTYPE:
2236 ALIAS: first = 0
2237
2238partylist *cf_party_get_next (partylist *party)
2239 ALIAS: next = 0
2240
2241const char *cf_party_get_name (partylist *party)
2242
2243const char *cf_party_get_password (partylist *party)
2244 ALIAS: password = 0
2245
2246player *cf_party_get_first_player (partylist *party)
2247 ALIAS: first_player = 0
2248
2249player *cf_party_get_next_player (partylist *party, player *op)
2250 ALIAS: next_player = 0
2251
2252
2253MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
2254
2255region *cf_region_get_first ()
2256 PROTOTYPE:
2257 ALIAS: first = 0
2258
2259const char *cf_region_get_name (region *reg)
2260 ALIAS: name = 0
2261
2262region *cf_region_get_next (region *reg)
2263 ALIAS: next = 0
2264
2265region *cf_region_get_parent (region *reg)
2266 ALIAS: parent = 0
2267
2268const char *cf_region_get_longname (region *reg)
2269 ALIAS: longname = 0
2270
2271const char *cf_region_get_message (region *reg)
2272 ALIAS: message = 0
2273
2274
2275MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2276
2277val64
2278exp (living *liv, val64 new_val = 0)
2279 PROTOTYPE: $;$
2280 ALIAS:
2281 Str = 1
2282 Dex = 2
2283 Con = 3
2284 Wis = 4
2285 Cha = 5
2286 Int = 6
2287 Pow = 7
2288 wc = 8
2289 ac = 9
2290 hp = 10
2291 maxhp = 11
2292 sp = 12
2293 maxsp = 13
2294 grace = 14
2295 maxgrace = 15
2296 food = 16
2297 dam = 17
2298 luck = 18
2299 CODE:
2300# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2301 switch (ix)
2302 {
2303 LIVING_ACC (exp , 0);
2304 LIVING_ACC (Str , 1);
2305 LIVING_ACC (Dex , 2);
2306 LIVING_ACC (Con , 3);
2307 LIVING_ACC (Wis , 4);
2308 LIVING_ACC (Cha , 5);
2309 LIVING_ACC (Int , 6);
2310 LIVING_ACC (Pow , 7);
2311 LIVING_ACC (wc , 8);
2312 LIVING_ACC (ac , 9);
2313 LIVING_ACC (hp , 10);
2314 LIVING_ACC (maxhp , 11);
2315 LIVING_ACC (sp , 12);
2316 LIVING_ACC (maxsp , 13);
2317 LIVING_ACC (grace , 14);
2318 LIVING_ACC (maxgrace, 15);
2319 LIVING_ACC (food , 16);
2320 LIVING_ACC (dam , 17);
2321 LIVING_ACC (luck , 18);
2322 }
2323# undef LIVING_ACC
2324 OUTPUT: 2437 OUTPUT:
2325 RETVAL 2438 RETVAL
2326 2439
2440MODULE = cf PACKAGE = cf::arch
2441
2442archetype *find (const char *name)
2443 CODE:
2444 RETVAL = archetype::find (name);
2445 OUTPUT:
2446 RETVAL
2447
2448archetype *first()
2449 PROTOTYPE:
2450 CODE:
2451 RETVAL = first_archetype;
2452 OUTPUT: RETVAL
2453
2454INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2455
2456MODULE = cf PACKAGE = cf::party
2457
2458partylist *first ()
2459 PROTOTYPE:
2460 CODE:
2461 RETVAL = get_firstparty ();
2462 OUTPUT: RETVAL
2463
2464INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h |
2465
2466MODULE = cf PACKAGE = cf::region
2467
2468void
2469list ()
2470 PPCODE:
2471 for_all_regions (rgn)
2472 XPUSHs (sv_2mortal (to_sv (rgn)));
2473
2474region *find (char *name)
2475 PROTOTYPE: $
2476 CODE:
2477 RETVAL = region::find (name);
2478 OUTPUT: RETVAL
2479
2480region *find_fuzzy (char *name)
2481 PROTOTYPE: $
2482 CODE:
2483 RETVAL = region::find_fuzzy (name);
2484 OUTPUT: RETVAL
2485
2486INCLUDE: $PERL $srcdir/genacc region ../include/map.h |
2487
2488MODULE = cf PACKAGE = cf::living
2489
2490INCLUDE: $PERL $srcdir/genacc living ../include/living.h |
2491
2492MODULE = cf PACKAGE = cf::settings
2493
2494INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h |
2495
2496MODULE = cf PACKAGE = cf::client
2497
2498INCLUDE: $PERL $srcdir/genacc client ../include/client.h |
2499
2500int invoke (client *ns, int event, ...)
2501 CODE:
2502 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2503 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2504 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2505 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2506 OUTPUT: RETVAL
2507
2508SV *registry (client *ns)
2509
2510void
2511list ()
2512 PPCODE:
2513 EXTEND (SP, clients.size ());
2514 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2515 PUSHs (sv_2mortal (to_sv (*i)));
2516
2517void
2518client::send_packet (SV *packet)
2519 CODE:
2520{
2521 STRLEN len;
2522 char *buf = SvPVbyte (packet, len);
2523
2524 THIS->send_packet (buf, len);
2525}
2526
2527MODULE = cf PACKAGE = cf::face PREFIX = face_
2528
2529INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2530
2531faceidx face_find (const char *name, faceidx defidx = 0)
2532
2533faceidx alloc (const char *name)
2534 CODE:
2535{
2536 do
2537 {
2538 RETVAL = faces.size ();
2539 faces.resize (RETVAL + 1);
2540 }
2541 while (!RETVAL); // crude way to leave index 0
2542
2543 faces [RETVAL].name = name;
2544 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2545
2546 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2547 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2548}
2549 OUTPUT: RETVAL
2550
2551void set (faceidx idx, int visibility, int magicmap)
2552 CODE:
2553 faceinfo *f = face_info (idx);
2554 assert (f);
2555 f->visibility = visibility;
2556 f->magicmap = magicmap;
2557
2558void set_smooth (faceidx idx, faceidx smooth)
2559 CODE:
2560 faceinfo *f = face_info (idx);
2561 assert (f);
2562 f->smooth = smooth;
2563
2564void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2565 CODE:
2566 facedata *d = face_data (idx, faceset);
2567 assert (d);
2568 sv_to (data, d->data);
2569 STRLEN clen;
2570 char *cdata = SvPVbyte (chksum, clen);
2571 memcpy (d->chksum, cdata, min (CHKSUM_SIZE, clen));
2572
2573void invalidate (faceidx idx)
2574 CODE:
2575 for_all_clients (ns)
2576 ns->faces_sent [idx] = false;
2577
2578void invalidate_all ()
2579 CODE:
2580 for_all_clients (ns)
2581 ns->faces_sent.reset ();
2582

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