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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.68 by elmex, Sat Nov 18 23:16:19 2006 UTC vs.
Revision 1.181 by root, Tue Apr 3 00:21:38 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#include <plugin_common.h> 29#include <plugin_common.h>
30#include <sounds.h> 30#include <sounds.h>
31#include <cstdarg> 31#include <cstdarg>
32#include <sproto.h> 32#include <sproto.h>
33 33
34#include "loader.h"
34#include "cfperl.h" 35#include "cfperl.h"
35#include "shstr.h" 36#include "shstr.h"
37
38#include <unistd.h>
39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
36 42
37#include <EXTERN.h> 43#include <EXTERN.h>
38#include <perl.h> 44#include <perl.h>
39#include <XSUB.h> 45#include <XSUB.h>
40 46
47#include "CoroAPI.h"
41#include "perlxsi.c" 48#include "perlxsi.c"
42 49
43extern sint64 *levels; // the experience table 50extern sint64 *levels; // the experience table
44 51
45typedef object object_ornull; 52typedef object object_ornull;
46typedef maptile maptile_ornull; 53typedef maptile maptile_ornull;
47 54
55#if IVSIZE >= 8
56 typedef IV val64;
57# define newSVval64 newSViv
58# define SvVAL64 SvIV
59#else
48typedef double val64; 60 typedef double val64;
49#define newSVval64 newSVnv 61# define newSVval64 newSVnv
50#define SvVAL64 SvNV 62# define SvVAL64 SvNV
63#endif
51 64
52static f_plug_api gethook = cfapi_get_hooks; 65static f_plug_api gethook = cfapi_get_hooks;
53static f_plug_api object_set_property = cfapi_object_set_property; 66static f_plug_api object_set_property = cfapi_object_set_property;
54static f_plug_api object_insert = cfapi_object_insert; 67static f_plug_api object_insert = cfapi_object_insert;
55 68
56static HV *obj_cache;
57static PerlInterpreter *perl; 69static PerlInterpreter *perl;
58 70
71double runtime;
72
73global gbl_ev;
59static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime;
76
77static HV
78 *stash_cf,
79 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap,
82 *stash_cf_map_wrap,
83 *stash_cf_client_wrap,
84 *stash_cf_arch_wrap,
85 *stash_cf_party_wrap,
86 *stash_cf_region_wrap,
87 *stash_cf_living_wrap;
88
89// helper cast function, returns super class * or 0
90template<class super>
91static super *
92is_a (attachable *at)
93{
94 //return dynamic_cast<super *>(at); // slower, safer
95 if (typeid (*at) == typeid (super))
96 return static_cast<super *>(at);
97 else
98 return 0;
99}
60 100
61////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 101//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
62 102
103unordered_vector<attachable *> attachable::mortals;
104
105attachable::~attachable ()
106{
107 flags |=0x3300;//D
108 assert (!self);
109 assert (!cb);
110}
111
112int
113attachable::refcnt_cnt () const
114{
115 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
116}
117
118void
119attachable::sever_self ()
120{
121 if (HV *self = this->self)
122 {
123 // keep a refcount because sv_unmagic might call attachable_free,
124 // which might clear self, causing sv_unmagic to crash on a now
125 // invalid object.
126 SvREFCNT_inc (self);
127 hv_clear (self);
128 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
129 SvREFCNT_dec (self);
130
131 // self *must* be null now because thats sv_unmagic's job.
132 assert (!this->self);
133 flags |= 0x80; // severed //D
134 }
135}
136
137void
138attachable::optimise ()
139{
140 if (self
141 && SvREFCNT (self) == 1
142 && !HvTOTALKEYS (self))
143 flags |= 0x40,//D
144 sever_self ();
145}
146
147// check wether the object really is dead
148void
149attachable::do_check ()
150{
151 if (refcnt_cnt () > 0)
152 return;
153
154 destroy ();
155}
156
157void
158attachable::do_destroy ()
159{
160 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
161
162 if (cb)
163 {
164 SvREFCNT_dec (cb);
165 cb = 0;
166 }
167
168 if (self)
169 sever_self ();
170
171 flags |= 0x20; //D
172 mortals.push_back (this);
173}
174
175void
176attachable::destroy ()
177{
178 if (destroyed ())
179 return;
180
181 flags |= F_DESTROYED;
182 do_destroy ();
183}
184
185void
186attachable::check_mortals ()
187{
188 static int i = 0;
189
190 for (;;)
191 {
192 if (i >= mortals.size ())
193 {
194 i = 0;
195
196 if (mortals.size () > 1000)
197 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
198
199 break;
200 }
201
202 attachable *obj = mortals [i];
203
204 obj->refcnt_chk (); // unborrow from perl, if necessary
205
206 //if (obj->refcnt > 0 || obj->self)
207 if (obj->refcnt || obj->self)
208 {
209//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
210 ++i; // further delay freeing
211
212 if (!(i & 0x3ff))
213 break;
214 }
215 else
216 {
217 mortals.erase (i);
218 delete obj;
219 }
220 }
221}
222
223attachable &
224attachable::operator =(const attachable &src)
225{
226 //if (self || cb)
227 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
228
229 attach = src.attach;
230 return *this;
231}
232
233//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
234
63static SV * 235static SV *
64newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 236newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
65{ 237{
66 SV *sv; 238 SV *sv;
67 239
68 if (!ptr) 240 if (!ptr)
69 return &PL_sv_undef; 241 return &PL_sv_undef;
70 242
71 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 243 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
72 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 244 return sv_bless (newRV_noinc ((SV *)hv), stash);
73} 245}
74 246
75template<class attachable> 247static int
76SV * 248attachable_free (pTHX_ SV *sv, MAGIC *mg)
249{
250 attachable *at = (attachable *)mg->mg_ptr;
251
252 //TODO: check if transaction behaviour is really required here
253 if (SV *self = (SV *)at->self)
254 {
255 at->self = 0;
256 SvREFCNT_dec (self);
257 }
258
259 // next line makes sense, but most objects still have refcnt 0 by default
260 //at->refcnt_chk ();
261 return 0;
262}
263
264MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
265
266static SV *
77newSVattachable (attachable *obj, const char *klass) 267newSVattachable (attachable *obj, HV *stash)
78{ 268{
79 if (!obj) 269 if (!obj)
80 return &PL_sv_undef; 270 return &PL_sv_undef;
81 271
82 if (!obj->self) 272 if (!obj->self)
83 obj->self = newSVptr (obj, klass);
84
85 return newSVsv (obj->self);
86}
87
88static void
89SVptr_cache_set (void *ptr, SV *sv)
90{
91 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
92}
93
94static SV *
95SVptr_cache_get (void *ptr)
96{
97 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
98
99 return he ? *he : 0;
100}
101
102static SV *
103newSVptr_cached (void *ptr, const char *klass)
104{
105 SV *sv;
106
107 if (!ptr)
108 return &PL_sv_undef;
109
110 sv = SVptr_cache_get (ptr);
111
112 if (!sv)
113 { 273 {
114 HV *hv = newHV (); 274 obj->self = newHV ();
115 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 275 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
116 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 276 obj->flags |= (obj->flags & 0xc0) << 8;
277 obj->flags &= ~0xc0;//D
278 obj->flags |= 0x10;//D
117 279
118 SVptr_cache_set (ptr, sv); 280 // now bless the object _once_
281 return sv_bless (newRV_inc ((SV *)obj->self), stash);
119 } 282 }
283 else
284 {
285 SV *sv = newRV_inc ((SV *)obj->self);
120 286
121 return newSVsv (sv); 287 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
288 SvAMAGIC_on (sv);
289
290 return sv;
291 }
122} 292}
123 293
124static void 294static void
125clearSVptr (SV *sv) 295clearSVptr (SV *sv)
126{ 296{
167inline SV *to_sv (unsigned long v) { return newSVuv (v); } 337inline SV *to_sv (unsigned long v) { return newSVuv (v); }
168inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 338inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
169inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 339inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
170inline SV *to_sv (float v) { return newSVnv (v); } 340inline SV *to_sv (float v) { return newSVnv (v); }
171inline SV *to_sv (double v) { return newSVnv (v); } 341inline SV *to_sv (double v) { return newSVnv (v); }
342inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
172inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } 343inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
173inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } 344inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
174inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); } 345inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
175inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } 346inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
176inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } 347inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
177inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); } 348inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
178inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); } 349inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
179 350
180inline SV *to_sv (object & v) { return to_sv (&v); } 351inline SV *to_sv (object & v) { return to_sv (&v); }
181inline SV *to_sv (living & v) { return to_sv (&v); } 352inline SV *to_sv (living & v) { return to_sv (&v); }
182 353
183//TODO:
184inline SV *to_sv (New_Face * v) { return to_sv (v->name); } 354//inline SV *to_sv (faceinfo * v) { return to_sv (v->name); }
185inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 355inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
356inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); }
186 357
187inline SV *to_sv (UUID v) { 358inline SV *to_sv (UUID v)
359{
188 char buf[128]; 360 char buf[128];
189 snprintf (buf, 128, "<1,%llx>", (unsigned long long)v.seq + UUID_SKIP * 2); 361 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
190 return newSVpv (buf, 0); 362 return newSVpv (buf, 0);
191} 363}
192 364
193inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 365inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
194inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } //TODO: verify that all simple pointers are strdup-managed 366inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
195inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 367inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
196inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 368inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
197inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 369inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
198inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 370inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
199inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 371inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
203inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 375inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
204inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 376inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
205inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 377inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
206inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 378inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
207inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 379inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
380inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
208inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 381inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
209inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 382inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
210inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } 383inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
211inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); } 384inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
385inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
212inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 386inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
213inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } 387inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
214inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 388inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
215 389
216inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 390//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
217inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 391inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
218 392
219template<class T> 393template<class T>
220inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 394inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
221 395
222template<int N> 396template<int N>
223inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 397inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
224 398
399inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
400inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
401inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
402inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
403inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
404
405inline void sv_to (SV *sv, std::string &v)
406{
407 STRLEN len;
408 char *data = SvPVbyte (sv, len);
409 v.assign (data, len);
410}
411
225inline void sv_to (SV *sv, UUID &v) { 412inline void sv_to (SV *sv, UUID &v)
226 char *sv_str = SvOK (sv) ? SvPV_nolen (sv) : 0; 413{
227 unsigned int version = 0; 414 unsigned int version;
228 unsigned long long seq = 0;
229 415
230 if (!sv_str) 416 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
231 return; 417 croak ("unparsable uuid: %s", SvPV_nolen (sv));
232
233 if (2 == sscanf (sv_str, "<%d.%llx>", &version, &seq) && version == 1)
234 {
235 v.seq = seq;
236 }
237
238 return;
239} 418}
419
420inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
240 421
241static SV * 422static SV *
242newSVdt_va (va_list &ap, data_type type) 423newSVdt_va (va_list &ap, data_type type)
243{ 424{
244 SV *sv; 425 SV *sv;
277 break; 458 break;
278 459
279 case DT_MAP: 460 case DT_MAP:
280 // va_arg (object *) when void * is passed is an XSI extension 461 // va_arg (object *) when void * is passed is an XSI extension
281 sv = to_sv (va_arg (ap, maptile *)); 462 sv = to_sv (va_arg (ap, maptile *));
463 break;
464
465 case DT_CLIENT:
466 sv = to_sv (va_arg (ap, client *));
282 break; 467 break;
283 468
284 case DT_PLAYER: 469 case DT_PLAYER:
285 sv = to_sv (va_arg (ap, player *)); 470 sv = to_sv (va_arg (ap, player *));
286 break; 471 break;
347} 532}
348 533
349////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 534//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
350 535
351SV * 536SV *
352registry_of (attachable_base *ext) 537registry (attachable *ext)
353{ 538{
354 if (!ext->cb) 539 if (!ext->cb)
355 ext->cb = newAV (); 540 ext->cb = newAV ();
356 541
357 return newRV_inc ((SV *)ext->cb); 542 return newRV_inc ((SV *)ext->cb);
358} 543}
359 544
360void attachable_base::clear ()
361{
362 if (self)
363 {
364 if (cb)
365 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
366 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
367 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
368 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
369
370 // disconnect Perl from C, to avoid crashes
371 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
372
373 // clear the perl hash, might or might not be a good idea
374 hv_clear ((HV *)SvRV ((SV *)self));
375
376 SvREFCNT_dec (self);
377 self = 0;
378 }
379
380 if (cb)
381 {
382 SvREFCNT_dec (cb);
383 cb = 0;
384 }
385
386 attach = 0;
387}
388
389void attachable_base::optimise ()
390{
391 if (!self)
392 return;
393
394 HV *hv = (HV *)SvRV ((SV *)self);
395
396 if (SvREFCNT ((SV *)self) == 1
397 && SvREFCNT ((SV *)hv) == 1
398 && !HvKEYS (hv))
399 {
400 SvREFCNT_dec ((SV *)self);
401 self = 0;
402 }
403}
404
405void attachable_base::instantiate (data_type type, void *obj)
406{
407 dSP;
408 ENTER;
409 SAVETMPS;
410 PUSHMARK (SP);
411 EXTEND (SP, 2);
412 PUSHs (sv_2mortal (newSVdt (type, obj)));
413 PUSHs (sv_2mortal (newSVpv (attach, 0)));
414
415 attach = 0;
416
417 PUTBACK;
418 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
419 FREETMPS;
420 LEAVE;
421
422 switch (type)
423 {
424 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
425 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
426 }
427}
428
429/////////////////////////////////////////////////////////////////////////////
430
431void reattach (data_type type, void *obj)
432{
433 //TODO only do this when the object has _attachment's
434
435 dSP;
436 ENTER;
437 SAVETMPS;
438 PUSHMARK (SP);
439 XPUSHs (sv_2mortal (newSVdt (type, obj)));
440 PUTBACK;
441 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
442 FREETMPS;
443 LEAVE;
444
445 switch (type)
446 {
447 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
448 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
449 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
450 }
451}
452
453template<class subclass>
454void reattach (attachable<subclass> *obj)
455{
456 obj->optimise ();
457
458 if (obj->self)
459 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
460}
461
462#include "kw_hash.h"
463
464object_freezer::object_freezer ()
465: dynbuf (128 * 1024, 64 * 1024)
466{
467 av = newAV ();
468}
469
470object_freezer::~object_freezer ()
471{
472 SvREFCNT_dec (av);
473}
474
475void object_freezer::put (attachable_base *ext)
476{
477 ext->optimise ();
478
479 if (ext->self)
480 {
481 int idx = AvFILLp ((AV *)av) + 1;
482 av_store (av, idx, SvREFCNT_inc (ext->self));
483
484 add ((void *)"oid ", 4);
485 add ((sint32)idx);
486 add ('\n');
487 }
488}
489
490bool object_freezer::save (const char *filename)
491{
492 dSP;
493 ENTER;
494 SAVETMPS;
495 PUSHMARK (SP);
496 EXTEND (SP, 3);
497 PUSHs (sv_2mortal (newSVpv (filename, 0)));
498 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
499 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
500 PUTBACK;
501 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
502 FREETMPS;
503 LEAVE;
504}
505
506char *object_freezer::as_string ()
507{
508 dSP;
509 ENTER;
510 SAVETMPS;
511 PUSHMARK (SP);
512 EXTEND (SP, 3);
513 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
514 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
515 PUTBACK;
516
517 char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
518 ? strdup (SvPVbyte_nolen (POPs))
519 : strdup ("[fatal error]");
520
521 FREETMPS;
522 LEAVE;
523
524 return res;
525}
526
527int fprintf (object_freezer &freezer, const char *format, ...)
528{
529 va_list ap;
530
531 va_start (ap, format);
532
533 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
534
535 if (len >= 0)
536 freezer.alloc (len);
537
538 va_end (ap);
539}
540
541int fputs (const char *s, object_freezer &freezer)
542{
543 freezer.add (s);
544}
545
546static const char thawer_eof[] = "\n\n\n\0\0\0";
547
548object_thawer::object_thawer (const char *filename)
549{
550 static const char eof[] = "\n\n\n\0\0\0";
551
552 av = 0;
553 text = 0;
554 line = 0;
555
556 if (filename)
557 {
558 dSP;
559 ENTER;
560 SAVETMPS;
561 PUSHMARK (SP);
562 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
563 PUTBACK;
564
565 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
566 {
567 SPAGAIN;
568
569 // second value - perl objects
570 {
571 SV *sv = POPs;
572 if (SvROK (sv))
573 av = (AV *)SvREFCNT_inc (SvRV (sv));
574 }
575
576 // first value - text part, pad with 3 zeroes
577 {
578 SV *sv = POPs;
579 STRLEN len;
580 char *sv_ = SvPVbyte (sv, len);
581 text = newSV (len + sizeof (eof));
582 SvCUR_set (text, len);
583 memcpy (SvPVX (text), sv_, len);
584 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
585
586 line = SvPVX (text);
587 }
588 }
589
590 PUTBACK;
591 FREETMPS;
592 LEAVE;
593 }
594}
595
596object_thawer::object_thawer (const char *data, AV *perlav)
597{
598 av = perlav;
599 text = newSVpv (data, 0);
600 sv_catpv (text, thawer_eof);
601 line = SvPVbyte_nolen (text);
602}
603
604void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
605{
606 if (!av || oid < 0) // this is actually an error of sorts
607 return;
608
609 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
610 ext->clear ();
611
612 SV **svp = av_fetch ((AV *)av, oid, 0);
613
614 if (!svp || !SvROK (*svp))
615 {
616 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
617 return;
618 }
619
620 ext->self = *svp; *svp = &PL_sv_undef;
621 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
622
623 reattach (type, obj);
624}
625
626object_thawer::~object_thawer ()
627{
628 if (text) SvREFCNT_dec (text);
629 if (av) SvREFCNT_dec (av);
630}
631
632char *fgets (char *s, int n, object_thawer &thawer)
633{
634 char *p = thawer.line;
635 char *q = s;
636
637 if (!p)
638 return 0;
639
640 while (--n)
641 {
642 if (!*p)
643 break;
644
645 *q++ = *p;
646
647 if (*p++ == '\n')
648 break;
649 }
650
651 *q = 0;
652 thawer.line = p;
653
654 return s == q ? 0 : s;
655}
656
657keyword object_thawer::get_kv ()
658{
659 if (!line)
660 return KW_EOF;
661
662 for (;;)
663 {
664 char *p = line;
665
666 if (!*p)
667 return KW_EOF;
668
669 // parse keyword
670 while (*p > ' ')
671 p++;
672
673 int klen = p - line;
674
675 if (*p++ != '\n')
676 {
677 // parse value
678 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
679 ++p;
680
681 last_value = p;
682
683 while (*p != '\n')
684 p++;
685
686 *p++ = 0;
687 }
688 else
689 last_value = 0;
690
691 line [klen] = 0;
692 keyword_idx *kw = kw_lex::match (line, klen);
693
694 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
695
696 if (kw)
697 {
698 line = p;
699 return kw->index;
700 }
701 else if (!*line || *line == '#')
702 {
703 // empty/comment line
704 line = p;
705 }
706 else
707 return KW_ERROR;
708 }
709}
710
711void object_thawer::get (shstr &sh) const
712{
713 if (last_value)
714 sh = last_value;
715 else
716 {
717 sh = "<value missing>";
718 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
719 }
720}
721
722void object_thawer::get_ml (keyword kend, shstr &sh)
723{
724 char kw[128];
725
726 int klen = keyword_len [kend];
727
728 kw [0] = '\n';
729 memcpy (kw + 1, keyword_str [kend], klen);
730 kw [klen + 1] = '\n';
731 kw [klen + 2] = 0;
732
733 // first test for completely empty msg... "endXXX\n"
734 if (!strncmp (line, kw + 1, klen + 1))
735 {
736 sh = 0;
737
738 line += klen + 1;
739
740 return;
741 }
742 else
743 {
744 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
745
746 char *end = strstr (line, kw);
747
748 if (!end)
749 {
750 sh = 0;
751 return;
752 }
753
754 *end = 0;
755 sh = line;
756
757 line = end + keyword_len [kend] + 1;
758
759 while (*line++ != '\n')
760 ;
761 }
762}
763
764sint32 object_thawer::get_sint32 () const
765{
766 char *p = last_value;
767
768 if (!p)
769 return 0;
770
771 sint32 val = 0;
772 bool negate;
773
774 if (*p == '-')
775 {
776 negate = true;
777 ++p;
778 }
779 else
780 negate = false;
781
782 do
783 {
784 val *= 10;
785 val += *p++ - '0';
786 }
787 while (*p);
788
789 return negate ? -val : val;
790}
791
792sint64 object_thawer::get_sint64 () const
793{
794 return last_value ? atoll (last_value) : 0;
795}
796
797double object_thawer::get_double () const
798{
799 return last_value ? atof (last_value) : 0;
800}
801
802///////////////////////////////////////////////////////////////////////////// 545/////////////////////////////////////////////////////////////////////////////
803 546
804extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 547extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
805{ 548{
806 return 0; 549 return 0;
809static CommArray_s rtn_cmd; 552static CommArray_s rtn_cmd;
810 553
811static int 554static int
812runPluginCommand (object *obj, char *params) 555runPluginCommand (object *obj, char *params)
813{ 556{
814 dSP; 557 return -1;
815
816 ENTER;
817 SAVETMPS;
818
819 PUSHMARK (SP);
820
821 EXTEND (SP, 3);
822 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
823 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
824
825 if (params)
826 PUSHs (sv_2mortal (newSVpv (params, 0)));
827
828 PUTBACK;
829 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
830 SPAGAIN;
831
832 if (SvTRUE (ERRSV))
833 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
834
835 int returnvalue = count > 0 ? POPi : -1;
836
837 PUTBACK;
838 FREETMPS;
839 LEAVE;
840
841 return returnvalue;
842} 558}
843 559
844extern "C" void *cfperl_getPluginProperty (int *type, ...) 560extern "C" void *cfperl_getPluginProperty (int *type, ...)
845{ 561{
846 va_list args; 562 va_list args;
849 va_start (args, type); 565 va_start (args, type);
850 propname = va_arg (args, char *); 566 propname = va_arg (args, char *);
851 //printf ("Property name: %s\n", propname); 567 //printf ("Property name: %s\n", propname);
852 568
853 if (!strcmp (propname, "command?")) 569 if (!strcmp (propname, "command?"))
854 {
855 if (!perl)
856 return NULL; 570 return NULL;
857
858 const char *cmdname = va_arg (args, const char *);
859 HV *hv = get_hv ("cf::COMMAND", 1);
860 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
861
862 va_end (args);
863
864 if (svp)
865 {
866 // this is totaly broken, should stash it into %COMMAND
867 rtn_cmd.name = cmdname;
868 rtn_cmd.time = SvNV (*svp);
869 rtn_cmd.func = runPluginCommand;
870
871 return &rtn_cmd;
872 }
873 }
874 else if (!strcmp (propname, "Identification")) 571 else if (!strcmp (propname, "Identification"))
875 { 572 {
876 va_end (args); 573 va_end (args);
877 return (void*) PLUGIN_NAME; 574 return (void *)PLUGIN_NAME;
878 } 575 }
879 else if (!strcmp (propname, "FullName")) 576 else if (!strcmp (propname, "FullName"))
880 { 577 {
881 va_end (args); 578 va_end (args);
882 return (void*) PLUGIN_VERSION; 579 return (void *)PLUGIN_VERSION;
883 } 580 }
884 else 581 else
885 va_end (args); 582 va_end (args);
886 583
887 return NULL; 584 return NULL;
909 perl = perl_alloc (); 606 perl = perl_alloc ();
910 perl_construct (perl); 607 perl_construct (perl);
911 608
912 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 609 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
913 610
914 char *argv[] = { 611 const char *argv[] = {
915 "", 612 "",
916 "-e" 613 "-e"
917 "cf->bootstrap;" 614 "use Event; use Coro;" // required for bootstrap
615 "cf->bootstrap;" // required for datadir :*>
918 "unshift @INC, cf::datadir ();" 616 "unshift @INC, cf::datadir ();"
919 "require cf;" 617 "require cf;"
920 }; 618 };
921 619
922 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 620 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL)
621 || perl_run (perl))
923 { 622 {
924 printf ("unable to initialize perl-interpreter, aborting.\n"); 623 printf ("unable to initialize perl-interpreter, aborting.\n");
925 exit (EXIT_FAILURE); 624 exit (EXIT_FAILURE);
926 } 625 }
927 626
928 obj_cache = newHV (); 627 {
628 dSP;
629
630 PUSHMARK (SP);
631 PUTBACK;
632 call_pv ("cf::init", G_DISCARD | G_VOID);
633 }
929} 634}
930 635
931void cfperl_main () 636void cfperl_main ()
932{ 637{
933 dSP; 638 dSP;
934 639
935 PUSHMARK (SP); 640 PUSHMARK (SP);
936 PUTBACK; 641 PUTBACK;
937 call_pv ("cf::main", G_DISCARD | G_VOID); 642 call_pv ("cf::main", G_DISCARD | G_VOID);
643}
644
645void
646attachable::instantiate ()
647{
648 if (attach)
649 {
650 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
651 attach = 0;
652 }
653}
654
655void
656attachable::reattach ()
657{
658 optimise ();
659 //TODO: check for _attachment's, very important for restarts
660 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
938} 661}
939 662
940static event_klass klass_of[NUM_EVENT_TYPES] = { 663static event_klass klass_of[NUM_EVENT_TYPES] = {
941# define def(type,name) KLASS_ ## type, 664# define def(type,name) KLASS_ ## type,
942# include "eventinc.h" 665# include "eventinc.h"
973 } 696 }
974 } 697 }
975 } 698 }
976} 699}
977 700
701void
702attachable::gather_callbacks (AV *&callbacks, event_type event) const
703{
704 ::gather_callbacks (callbacks, cb_attachable, event);
705
706 if (cb)
707 ::gather_callbacks (callbacks, cb, event);
708}
709
710void
711global::gather_callbacks (AV *&callbacks, event_type event) const
712{
713 ::gather_callbacks (callbacks, cb_object, event);
714}
715
716void
717object::gather_callbacks (AV *&callbacks, event_type event) const
718{
719 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
720 {
721 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
722
723 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
724 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
725 }
726
727 if (type <= AvFILLp (cb_type))
728 {
729 SV *registry = AvARRAY (cb_type)[type];
730
731 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
732 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
733 }
734
735 attachable::gather_callbacks (callbacks, event);
736 ::gather_callbacks (callbacks, cb_object, event);
737}
738
739void
740archetype::gather_callbacks (AV *&callbacks, event_type event) const
741{
742 attachable::gather_callbacks (callbacks, event);
743 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
744}
745
746void
747client::gather_callbacks (AV *&callbacks, event_type event) const
748{
749 attachable::gather_callbacks (callbacks, event);
750 ::gather_callbacks (callbacks, cb_client, event);
751}
752
753void
754player::gather_callbacks (AV *&callbacks, event_type event) const
755{
756 attachable::gather_callbacks (callbacks, event);
757 ::gather_callbacks (callbacks, cb_player, event);
758}
759
760void
761maptile::gather_callbacks (AV *&callbacks, event_type event) const
762{
763 attachable::gather_callbacks (callbacks, event);
764 ::gather_callbacks (callbacks, cb_map, event);
765}
766
767bool
978bool cfperl_invoke (event_type event, ...) 768attachable::invoke (event_type event, ...)
979{ 769{
980 data_type dt; 770 data_type dt;
981 va_list ap; 771 va_list ap;
982 772
983 va_start (ap, event); 773 va_start (ap, event);
984 774
775 // callback call ordering should be:
776 // 1. per-object callback
777 // 2. per-class object
778 // 3. per-type callback
779 // 4. global callbacks
780
985 AV *callbacks = 0; 781 AV *callbacks = 0;
986
987 object *op;
988 player *pl;
989 maptile *map;
990
991 // callback call ordering is:
992 // 1. per-object callback (NYI)
993 // 2. per-class object
994 // 2a. per-type callback
995 // 4. global callbacks
996
997 gather_callbacks (callbacks, cb_global, event); 782 gather_callbacks (callbacks, event);
998
999 switch (KLASS_OF (event))
1000 {
1001 case KLASS_GLOBAL:
1002 break;
1003
1004 case KLASS_OBJECT:
1005 dt = (data_type) va_arg (ap, int);
1006 assert (("first argument must be of type object", dt == DT_OBJECT));
1007 op = va_arg (ap, object *);
1008
1009 if (op->cb)
1010 gather_callbacks (callbacks, op->cb, event);
1011
1012 if (op->type)
1013 {
1014 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
1015 {
1016 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
1017
1018 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
1019 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
1020 }
1021
1022 if (op->type <= AvFILLp (cb_type))
1023 {
1024 SV *registry = AvARRAY (cb_type)[op->type];
1025
1026 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
1027 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
1028 }
1029 }
1030
1031 gather_callbacks (callbacks, cb_object, event);
1032
1033 break;
1034
1035 case KLASS_PLAYER:
1036 dt = (data_type) va_arg (ap, int);
1037 assert (("first argument must be of type player", dt == DT_PLAYER));
1038 pl = va_arg (ap, player *);
1039
1040 if (pl->cb)
1041 gather_callbacks (callbacks, pl->cb, event);
1042
1043 gather_callbacks (callbacks, cb_player, event);
1044 break;
1045
1046 case KLASS_MAP:
1047 dt = (data_type) va_arg (ap, int);
1048 assert (("first argument must be of type object", dt == DT_MAP));
1049 map = va_arg (ap, maptile *);
1050
1051 if (map->cb)
1052 gather_callbacks (callbacks, map->cb, event);
1053
1054 gather_callbacks (callbacks, cb_map, event);
1055 break;
1056
1057 default:
1058 assert (("unsupported event klass in cfperl_invoke", 0));
1059 }
1060 783
1061 // short-circuit processing if no callbacks found/defined 784 // short-circuit processing if no callbacks found/defined
1062 if (!callbacks) 785 if (!callbacks)
1063 return 0; 786 return 0;
1064 787
1065 dSP; 788 CALL_BEGIN (3);
1066 ENTER;
1067 SAVETMPS;
1068
1069 PUSHMARK (SP);
1070 EXTEND (SP, 3);
1071
1072 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 789 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
1073 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 790 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
1074 791
1075 switch (KLASS_OF (event)) 792 //TODO: unhack
1076 { 793 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
1077 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 794 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
1078 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 795 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1079 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 796 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1080 } 797 else if (global *gl = is_a<global>(this)) /*nop*/;
798 else
799 abort (); //TODO
1081 800
1082 for (;;) 801 for (;;)
1083 { 802 {
1084 dt = (data_type) va_arg (ap, int); 803 dt = (data_type) va_arg (ap, int);
1085 804
1086 if (dt == DT_END) 805 if (dt == DT_END)
1087 break; 806 break;
1088
1089 if (dt == DT_AV) 807 else if (dt == DT_AV)
1090 { 808 {
1091 AV *av = va_arg (ap, AV *); 809 AV *av = va_arg (ap, AV *);
1092 810
1093 for (int i = 0; i <= av_len (av); ++i) 811 for (int i = 0; i <= av_len (av); ++i)
1094 XPUSHs (*av_fetch (av, i, 1)); 812 XPUSHs (*av_fetch (av, i, 1));
1097 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 815 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1098 } 816 }
1099 817
1100 va_end (ap); 818 va_end (ap);
1101 819
1102 PUTBACK; 820 CALL_CALL ("cf::do_invoke", G_SCALAR);
1103 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1104 SPAGAIN;
1105
1106 count = count > 0 ? POPi : 0; 821 count = count > 0 ? POPi : 0;
1107 822
1108 FREETMPS; 823 CALL_END;
1109 LEAVE;
1110 824
1111 return count; 825 return count;
1112} 826}
1113 827
1114SV * 828SV *
1129cfperl_result_INT (int idx) 843cfperl_result_INT (int idx)
1130{ 844{
1131 return SvIV (cfperl_result (idx)); 845 return SvIV (cfperl_result (idx));
1132} 846}
1133 847
848double
849cfperl_result_DOUBLE (int idx)
850{
851 return SvNV (cfperl_result (idx));
852}
853
854/////////////////////////////////////////////////////////////////////////////
855
856void
857cfperl_emergency_save ()
858{
859 CALL_BEGIN (0);
860 CALL_CALL ("cf::emergency_save", G_VOID);
861 CALL_END;
862}
863
864void
865cfperl_cleanup (int make_core)
866{
867 CALL_BEGIN (1);
868 CALL_ARG (make_core);
869 CALL_CALL ("cf::post_cleanup", G_VOID);
870 CALL_END;
871}
872
873maptile *
874maptile::find_sync (const char *path, maptile *origin)
875{
876 CALL_BEGIN (2);
877 CALL_ARG (path);
878 CALL_ARG (origin);
879 CALL_CALL ("cf::map::find_sync", G_SCALAR);
880
881 maptile *retval;
882
883 if (count)
884 sv_to (POPs, retval);
885 else
886 retval = 0;
887
888 CALL_END;
889
890 return retval;
891}
892
893maptile *
894maptile::find_async (const char *path, maptile *origin)
895{
896 CALL_BEGIN (2);
897 CALL_ARG (path);
898 CALL_ARG (origin);
899 CALL_CALL ("cf::map::find_async", G_SCALAR);
900
901 maptile *retval;
902
903 if (count)
904 sv_to (POPs, retval);
905 else
906 retval = 0;
907
908 CALL_END;
909
910 return retval;
911}
912
913void
914maptile::do_load_sync ()
915{
916 CALL_BEGIN (1);
917 CALL_ARG (this);
918 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
919 CALL_END;
920}
921
922void
923maptile::change_all_map_light (int change)
924{
925 CALL_BEGIN (1);
926 CALL_ARG (change);
927 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
928 CALL_END;
929}
930
931void
932object::enter_exit (object *exit)
933{
934 if (type != PLAYER)
935 return;
936
937 CALL_BEGIN (2);
938 CALL_ARG (this);
939 CALL_ARG (exit);
940 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
941 CALL_END;
942}
943
944/////////////////////////////////////////////////////////////////////////////
945
946struct EventAPI *watcher_base::GEventAPI;
947struct CoroAPI *coroapi::GCoroAPI;
948
949int coroapi::cede_counter;
950
951static void iw_dispatch (pe_event *ev)
952{
953 iw *w = (iw *)ev->ext_data;
954 w->call (*w);
955}
956
957void
958iw::alloc ()
959{
960 pe = GEventAPI->new_idle (0, 0);
961
962 WaREENTRANT_off (pe);
963 pe->base.callback = (void *)iw_dispatch;
964 pe->base.ext_data = (void *)this;
965}
966
967static void iow_dispatch (pe_event *ev)
968{
969 iow *w = (iow *)ev->ext_data;
970 w->call (*w, ((pe_ioevent *)ev)->got);
971}
972
973void
974iow::alloc ()
975{
976 pe = GEventAPI->new_io (0, 0);
977
978 WaREENTRANT_off (pe);
979 pe->base.callback = (void *)iow_dispatch;
980 pe->base.ext_data = (void *)this;
981
982 pe->fd = -1;
983 pe->poll = 0;
984}
985
986void
987iow::fd (int fd)
988{
989 pe->fd = fd;
990}
991
992int
993iow::poll ()
994{
995 return pe->poll;
996}
997
998void
999iow::poll (int events)
1000{
1001 if (pe->poll != events)
1002 {
1003 if (pe->poll) stop ();
1004 pe->poll = events;
1005 if (pe->poll) start ();
1006 }
1007}
1008
1009void
1010_connect_to_perl ()
1011{
1012 stash_cf = gv_stashpv ("cf" , 1);
1013
1014 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1015 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1016 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1017 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1018 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1019 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1020 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1021 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1022 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1023
1024 sv_runtime = get_sv ("cf::RUNTIME", 1);
1025 sv_upgrade (sv_runtime, SVt_NV);
1026
1027 cb_global = get_av ("cf::CB_GLOBAL", 1);
1028 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1029 cb_object = get_av ("cf::CB_OBJECT", 1);
1030 cb_player = get_av ("cf::CB_PLAYER", 1);
1031 cb_client = get_av ("cf::CB_CLIENT", 1);
1032 cb_type = get_av ("cf::CB_TYPE" , 1);
1033 cb_map = get_av ("cf::CB_MAP" , 1);
1034}
1035
1134MODULE = cf PACKAGE = cf PREFIX = cf_ 1036MODULE = cf PACKAGE = cf PREFIX = cf_
1135 1037
1136BOOT: 1038BOOT:
1137{ 1039{
1138 HV *stash = gv_stashpv ("cf", 1); 1040 _connect_to_perl ();
1139 1041
1042 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1043 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1044
1140 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1045 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1141 1046
1142 static const struct { 1047 static const struct {
1143 const char *name; 1048 const char *name;
1144 IV iv; 1049 IV iv;
1145 } *civ, const_iv[] = { 1050 } *civ, const_iv[] = {
1146# define const_iv(name) { # name, (IV)name }, 1051# define const_iv(name) { # name, (IV)name },
1147 const_iv (llevError) 1052 const_iv (llevError)
1148 const_iv (llevInfo) 1053 const_iv (llevInfo)
1149 const_iv (llevDebug) 1054 const_iv (llevDebug)
1150 const_iv (llevMonster) 1055 const_iv (llevMonster)
1056
1057 const_iv (Map0Cmd)
1058 const_iv (Map1Cmd)
1059 const_iv (Map1aCmd)
1060
1061 const_iv (MAP_CLIENT_X)
1062 const_iv (MAP_CLIENT_Y)
1151 1063
1152 const_iv (MAX_TIME) 1064 const_iv (MAX_TIME)
1153 const_iv (PLAYER) 1065 const_iv (PLAYER)
1154 const_iv (TRANSPORT) 1066 const_iv (TRANSPORT)
1155 const_iv (ROD) 1067 const_iv (ROD)
1157 const_iv (POTION) 1069 const_iv (POTION)
1158 const_iv (FOOD) 1070 const_iv (FOOD)
1159 const_iv (POISON) 1071 const_iv (POISON)
1160 const_iv (BOOK) 1072 const_iv (BOOK)
1161 const_iv (CLOCK) 1073 const_iv (CLOCK)
1162 const_iv (LIGHTNING)
1163 const_iv (ARROW) 1074 const_iv (ARROW)
1164 const_iv (BOW) 1075 const_iv (BOW)
1165 const_iv (WEAPON) 1076 const_iv (WEAPON)
1166 const_iv (ARMOUR) 1077 const_iv (ARMOUR)
1167 const_iv (PEDESTAL) 1078 const_iv (PEDESTAL)
1187 const_iv (AMULET) 1098 const_iv (AMULET)
1188 const_iv (PLAYERMOVER) 1099 const_iv (PLAYERMOVER)
1189 const_iv (TELEPORTER) 1100 const_iv (TELEPORTER)
1190 const_iv (CREATOR) 1101 const_iv (CREATOR)
1191 const_iv (SKILL) 1102 const_iv (SKILL)
1192 const_iv (EXPERIENCE)
1193 const_iv (EARTHWALL) 1103 const_iv (EARTHWALL)
1194 const_iv (GOLEM) 1104 const_iv (GOLEM)
1195 const_iv (THROWN_OBJ) 1105 const_iv (THROWN_OBJ)
1196 const_iv (BLINDNESS) 1106 const_iv (BLINDNESS)
1197 const_iv (GOD) 1107 const_iv (GOD)
1217 const_iv (FLOOR) 1127 const_iv (FLOOR)
1218 const_iv (FLESH) 1128 const_iv (FLESH)
1219 const_iv (INORGANIC) 1129 const_iv (INORGANIC)
1220 const_iv (SKILL_TOOL) 1130 const_iv (SKILL_TOOL)
1221 const_iv (LIGHTER) 1131 const_iv (LIGHTER)
1222 const_iv (TRAP_PART)
1223 const_iv (WALL) 1132 const_iv (BUILDABLE_WALL)
1224 const_iv (LIGHT_SOURCE)
1225 const_iv (MISC_OBJECT) 1133 const_iv (MISC_OBJECT)
1226 const_iv (MONSTER)
1227 const_iv (SPAWN_GENERATOR)
1228 const_iv (LAMP) 1134 const_iv (LAMP)
1229 const_iv (DUPLICATOR) 1135 const_iv (DUPLICATOR)
1230 const_iv (TOOL)
1231 const_iv (SPELLBOOK) 1136 const_iv (SPELLBOOK)
1232 const_iv (BUILDFAC)
1233 const_iv (CLOAK) 1137 const_iv (CLOAK)
1234 const_iv (SPINNER) 1138 const_iv (SPINNER)
1235 const_iv (GATE) 1139 const_iv (GATE)
1236 const_iv (BUTTON) 1140 const_iv (BUTTON)
1237 const_iv (CF_HANDLE) 1141 const_iv (CF_HANDLE)
1244 const_iv (SPELL_EFFECT) 1148 const_iv (SPELL_EFFECT)
1245 const_iv (CONVERTER) 1149 const_iv (CONVERTER)
1246 const_iv (BRACERS) 1150 const_iv (BRACERS)
1247 const_iv (POISONING) 1151 const_iv (POISONING)
1248 const_iv (SAVEBED) 1152 const_iv (SAVEBED)
1249 const_iv (POISONCLOUD)
1250 const_iv (FIREHOLES)
1251 const_iv (WAND) 1153 const_iv (WAND)
1252 const_iv (SCROLL) 1154 const_iv (SCROLL)
1253 const_iv (DIRECTOR) 1155 const_iv (DIRECTOR)
1254 const_iv (GIRDLE) 1156 const_iv (GIRDLE)
1255 const_iv (FORCE) 1157 const_iv (FORCE)
1270 const_iv (DISEASE) 1172 const_iv (DISEASE)
1271 const_iv (SYMPTOM) 1173 const_iv (SYMPTOM)
1272 const_iv (BUILDER) 1174 const_iv (BUILDER)
1273 const_iv (MATERIAL) 1175 const_iv (MATERIAL)
1274 const_iv (ITEM_TRANSFORMER) 1176 const_iv (ITEM_TRANSFORMER)
1275 const_iv (QUEST)
1276 1177
1277 const_iv (NUM_SUBTYPES) 1178 const_iv (NUM_SUBTYPES)
1278 1179
1279 const_iv (ST_BD_BUILD) 1180 const_iv (ST_BD_BUILD)
1280 const_iv (ST_BD_REMOVE) 1181 const_iv (ST_BD_REMOVE)
1333 const_iv (FLAG_MONSTER) 1234 const_iv (FLAG_MONSTER)
1334 const_iv (FLAG_FRIENDLY) 1235 const_iv (FLAG_FRIENDLY)
1335 const_iv (FLAG_GENERATOR) 1236 const_iv (FLAG_GENERATOR)
1336 const_iv (FLAG_IS_THROWN) 1237 const_iv (FLAG_IS_THROWN)
1337 const_iv (FLAG_AUTO_APPLY) 1238 const_iv (FLAG_AUTO_APPLY)
1338 const_iv (FLAG_TREASURE)
1339 const_iv (FLAG_PLAYER_SOLD) 1239 const_iv (FLAG_PLAYER_SOLD)
1340 const_iv (FLAG_SEE_INVISIBLE) 1240 const_iv (FLAG_SEE_INVISIBLE)
1341 const_iv (FLAG_CAN_ROLL) 1241 const_iv (FLAG_CAN_ROLL)
1342 const_iv (FLAG_OVERLAY_FLOOR) 1242 const_iv (FLAG_OVERLAY_FLOOR)
1343 const_iv (FLAG_IS_TURNABLE) 1243 const_iv (FLAG_IS_TURNABLE)
1418 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1318 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1419 const_iv (FLAG_IS_WATER) 1319 const_iv (FLAG_IS_WATER)
1420 const_iv (FLAG_CONTENT_ON_GEN) 1320 const_iv (FLAG_CONTENT_ON_GEN)
1421 const_iv (FLAG_IS_A_TEMPLATE) 1321 const_iv (FLAG_IS_A_TEMPLATE)
1422 const_iv (FLAG_IS_BUILDABLE) 1322 const_iv (FLAG_IS_BUILDABLE)
1323 const_iv (FLAG_DESTROY_ON_DEATH)
1423 const_iv (FLAG_AFK) 1324 const_iv (FLAG_NO_MAP_SAVE)
1424 1325
1425 const_iv (NDI_BLACK) 1326 const_iv (NDI_BLACK)
1426 const_iv (NDI_WHITE) 1327 const_iv (NDI_WHITE)
1427 const_iv (NDI_NAVY) 1328 const_iv (NDI_NAVY)
1428 const_iv (NDI_RED) 1329 const_iv (NDI_RED)
1466 const_iv (F_BUY) 1367 const_iv (F_BUY)
1467 const_iv (F_SHOP) 1368 const_iv (F_SHOP)
1468 const_iv (F_SELL) 1369 const_iv (F_SELL)
1469 1370
1470 const_iv (P_BLOCKSVIEW) 1371 const_iv (P_BLOCKSVIEW)
1372 const_iv (P_PLAYER)
1471 const_iv (P_NO_MAGIC) 1373 const_iv (P_NO_MAGIC)
1472 const_iv (P_IS_ALIVE) 1374 const_iv (P_IS_ALIVE)
1473 const_iv (P_NO_CLERIC) 1375 const_iv (P_NO_CLERIC)
1474 const_iv (P_NEED_UPDATE)
1475 const_iv (P_NO_ERROR)
1476 const_iv (P_OUT_OF_MAP) 1376 const_iv (P_OUT_OF_MAP)
1477 const_iv (P_NEW_MAP) 1377 const_iv (P_NEW_MAP)
1378 const_iv (P_UPTODATE)
1478 1379
1479 const_iv (UP_OBJ_INSERT) 1380 const_iv (UP_OBJ_INSERT)
1480 const_iv (UP_OBJ_REMOVE) 1381 const_iv (UP_OBJ_REMOVE)
1481 const_iv (UP_OBJ_CHANGE) 1382 const_iv (UP_OBJ_CHANGE)
1482 const_iv (UP_OBJ_FACE) 1383 const_iv (UP_OBJ_FACE)
1613 const_iv (ATNR_BLIND) 1514 const_iv (ATNR_BLIND)
1614 const_iv (ATNR_INTERNAL) 1515 const_iv (ATNR_INTERNAL)
1615 const_iv (ATNR_LIFE_STEALING) 1516 const_iv (ATNR_LIFE_STEALING)
1616 const_iv (ATNR_DISEASE) 1517 const_iv (ATNR_DISEASE)
1617 1518
1618 const_iv (MAP_FLUSH)
1619 const_iv (MAP_PLAYER_UNIQUE)
1620 const_iv (MAP_BLOCK)
1621 const_iv (MAP_STYLE)
1622 const_iv (MAP_OVERLAY)
1623
1624 const_iv (MAP_IN_MEMORY) 1519 const_iv (MAP_IN_MEMORY)
1625 const_iv (MAP_SWAPPED) 1520 const_iv (MAP_SWAPPED)
1626 const_iv (MAP_LOADING) 1521 const_iv (MAP_LOADING)
1627 const_iv (MAP_SAVING) 1522 const_iv (MAP_SAVING)
1628 1523
1524 const_iv (KLASS_ATTACHABLE)
1629 const_iv (KLASS_GLOBAL) 1525 const_iv (KLASS_GLOBAL)
1630 const_iv (KLASS_OBJECT) 1526 const_iv (KLASS_OBJECT)
1527 const_iv (KLASS_CLIENT)
1631 const_iv (KLASS_PLAYER) 1528 const_iv (KLASS_PLAYER)
1632 const_iv (KLASS_MAP) 1529 const_iv (KLASS_MAP)
1530
1531 const_iv (CS_QUERY_YESNO)
1532 const_iv (CS_QUERY_SINGLECHAR)
1533 const_iv (CS_QUERY_HIDEINPUT)
1534
1535 const_iv (ST_DEAD)
1536 const_iv (ST_SETUP)
1537 const_iv (ST_PLAYING)
1538 const_iv (ST_CUSTOM)
1539
1540 const_iv (ST_CHANGE_CLASS)
1541
1542 const_iv (IO_HEADER)
1543 const_iv (IO_OBJECTS)
1544 const_iv (IO_UNIQUES)
1545
1546 // random map generator
1547 const_iv (LAYOUT_NONE)
1548 const_iv (LAYOUT_ONION)
1549 const_iv (LAYOUT_MAZE)
1550 const_iv (LAYOUT_SPIRAL)
1551 const_iv (LAYOUT_ROGUELIKE)
1552 const_iv (LAYOUT_SNAKE)
1553 const_iv (LAYOUT_SQUARE_SPIRAL)
1554
1555 const_iv (RMOPT_RANDOM)
1556 const_iv (RMOPT_CENTERED)
1557 const_iv (RMOPT_LINEAR)
1558 const_iv (RMOPT_BOTTOM_C)
1559 const_iv (RMOPT_BOTTOM_R)
1560 const_iv (RMOPT_IRR_SPACE)
1561 const_iv (RMOPT_WALL_OFF)
1562 const_iv (RMOPT_WALLS_ONLY)
1563 const_iv (RMOPT_NO_DOORS)
1564
1565 const_iv (SYMMETRY_RANDOM)
1566 const_iv (SYMMETRY_NONE)
1567 const_iv (SYMMETRY_X)
1568 const_iv (SYMMETRY_Y)
1569 const_iv (SYMMETRY_XY)
1633 }; 1570 };
1634 1571
1635 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1572 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1636 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1573 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1637 1574
1638 static const struct { 1575 static const struct {
1639 const char *name; 1576 const char *name;
1640 int skip; 1577 int skip;
1641 IV klass; 1578 IV klass;
1652 { 1589 {
1653 AV *event = newAV (); 1590 AV *event = newAV ();
1654 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1591 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1655 av_push (event, newSViv (eiv->klass)); 1592 av_push (event, newSViv (eiv->klass));
1656 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1593 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1657 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1594 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1658 } 1595 }
1659
1660 //I_EVENT_API (PACKAGE);
1661} 1596}
1662 1597
1663void _init_vars () 1598void _connect_to_perl ()
1664 CODE:
1665 cb_global = get_av ("cf::CB_GLOBAL", 1);
1666 cb_object = get_av ("cf::CB_OBJECT", 1);
1667 cb_player = get_av ("cf::CB_PLAYER", 1);
1668 cb_type = get_av ("cf::CB_TYPE" , 1);
1669 cb_map = get_av ("cf::CB_MAP" , 1);
1670 1599
1671void _global_reattach () 1600void _global_reattach ()
1672 CODE: 1601 CODE:
1673{ 1602{
1674 // reattach to all attachable objects in the game. 1603 // reattach to all attachable objects in the game.
1675 for (player *pl = first_player; pl; pl = pl->next) 1604 for_all_clients (ns)
1676 reattach (pl); 1605 ns->reattach ();
1677 1606
1678 for (maptile *map = first_map; map; map = map->next) 1607 for_all_objects (op)
1679 reattach (map);
1680
1681 for (object *op = object::first; op; op = op->next)
1682 reattach (op); 1608 op->reattach ();
1683} 1609}
1684 1610
1685NV floor (NV x) 1611NV floor (NV x)
1686 1612
1687NV ceil (NV x) 1613NV ceil (NV x)
1688 1614
1615NV rndm (...)
1616 CODE:
1617 switch (items)
1618 {
1619 case 0: RETVAL = rndm (); break;
1620 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1621 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1622 default: croak ("cf::rndm requires none, one or two parameters."); break;
1623 }
1624 OUTPUT:
1625 RETVAL
1626
1689void server_tick () 1627void server_tick ()
1628 CODE:
1629 runtime = SvNVx (sv_runtime);
1630 server_tick ();
1690 1631
1691void 1632void
1692LOG (int level, char *msg) 1633LOG (int level, char *msg)
1693 PROTOTYPE: $$ 1634 PROTOTYPE: $$
1694 C_ARGS: (LogLevel)level, "%s", msg 1635 C_ARGS: (LogLevel)level, "%s", msg
1710void 1651void
1711sub_generation_inc () 1652sub_generation_inc ()
1712 CODE: 1653 CODE:
1713 PL_sub_generation++; 1654 PL_sub_generation++;
1714 1655
1715char * 1656const char *
1716mapdir () 1657mapdir ()
1717 PROTOTYPE: 1658 PROTOTYPE:
1718 ALIAS: 1659 ALIAS:
1719 mapdir = 0 1660 mapdir = 0
1720 uniquedir = 1 1661 uniquedir = 1
1734 case 5: RETVAL = settings.playerdir; break; 1675 case 5: RETVAL = settings.playerdir; break;
1735 case 6: RETVAL = settings.datadir ; break; 1676 case 6: RETVAL = settings.datadir ; break;
1736 } 1677 }
1737 OUTPUT: RETVAL 1678 OUTPUT: RETVAL
1738 1679
1680void abort ()
1681
1682void fork_abort (char *cause = "cf::fork_abort")
1683
1684void cleanup (const char *cause, bool make_core = false)
1685
1686void emergency_save ()
1687
1739void _exit (int status = 0) 1688void _exit (int status = EXIT_SUCCESS)
1740 1689
1690UV sv_2watcher (SV *w)
1691 CODE:
1692 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1693 OUTPUT:
1694 RETVAL
1695
1696#if _POSIX_MEMLOCK
1697
1698int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1699
1700int munlockall ()
1701
1702#endif
1703
1741int cf_find_animation (char *text) 1704int find_animation (char *text)
1742 PROTOTYPE: $ 1705 PROTOTYPE: $
1743 1706
1744int random_roll(int min, int max, object *op, int goodbad); 1707int random_roll (int min, int max, object *op, int goodbad);
1745 1708
1746const char *cost_string_from_value(uint64 cost, int approx = 0) 1709const char *cost_string_from_value(uint64 cost, int approx = 0)
1747
1748int invoke (int event, ...)
1749 CODE:
1750 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1751 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1752 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1753 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1754 OUTPUT: RETVAL
1755 1710
1756int 1711int
1757exp_to_level (val64 exp) 1712exp_to_level (val64 exp)
1758 CODE: 1713 CODE:
1759{ 1714{
1790 RETVAL = newSVpv (resist_plus[atnr], 0); 1745 RETVAL = newSVpv (resist_plus[atnr], 0);
1791 else 1746 else
1792 XSRETURN_UNDEF; 1747 XSRETURN_UNDEF;
1793 OUTPUT: RETVAL 1748 OUTPUT: RETVAL
1794 1749
1750bool
1751load_resource_file (const char *filename)
1752
1753MODULE = cf PACKAGE = cf::attachable
1754
1795int 1755int
1796_valid (SV *obj) 1756valid (SV *obj)
1797 CODE: 1757 CODE:
1798 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1758 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1799 OUTPUT: 1759 OUTPUT:
1800 RETVAL 1760 RETVAL
1801 1761
1762void
1763debug_trace (attachable *obj, bool on = true)
1764 CODE:
1765 obj->flags &= ~attachable::F_DEBUG_TRACE;
1766 if (on)
1767 obj->flags |= attachable::F_DEBUG_TRACE;
1768
1769int mortals_size ()
1770 CODE:
1771 RETVAL = attachable::mortals.size ();
1772 OUTPUT: RETVAL
1773
1774#object *mortals (U32 index)
1775# CODE:
1776# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1777# OUTPUT: RETVAL
1778
1779INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h |
1780
1781MODULE = cf PACKAGE = cf::global
1782
1783int invoke (SV *klass, int event, ...)
1784 CODE:
1785 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1786 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1787 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1788 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1789 OUTPUT: RETVAL
1790
1802MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1791MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1803 1792
1804INCLUDE: $PERL genacc object ../include/object.h | 1793INCLUDE: $PERL $srcdir/genacc object ../include/object.h |
1805 1794
1806int invoke (object *op, int event, ...) 1795int invoke (object *op, int event, ...)
1807 CODE: 1796 CODE:
1808 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1797 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1809 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1798 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1810 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1799 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1811 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1800 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1812 OUTPUT: RETVAL 1801 OUTPUT: RETVAL
1813 1802
1814SV *registry (object *op) 1803SV *registry (object *op)
1815 CODE:
1816 RETVAL = registry_of (op);
1817 OUTPUT:
1818 RETVAL
1819 1804
1820void mortals () 1805int objects_size ()
1821 PPCODE: 1806 CODE:
1822 EXTEND (SP, object::mortals.size ());
1823 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1824 PUSHs (to_sv (*i));
1825
1826object *first ()
1827 CODE:
1828 RETVAL = object::first; 1807 RETVAL = objects.size ();
1829 OUTPUT: RETVAL 1808 OUTPUT: RETVAL
1830 1809
1810object *objects (U32 index)
1811 CODE:
1812 RETVAL = index < objects.size () ? objects [index] : 0;
1813 OUTPUT: RETVAL
1814
1815int actives_size ()
1816 CODE:
1817 RETVAL = actives.size ();
1818 OUTPUT: RETVAL
1819
1820object *actives (U32 index)
1821 CODE:
1822 RETVAL = index < actives.size () ? actives [index] : 0;
1823 OUTPUT: RETVAL
1824
1831# missing properties 1825# missing properties
1832
1833int flag (object *op, int flag, int value = 1)
1834 PROTOTYPE: $$;$
1835 CODE:
1836 RETVAL = QUERY_FLAG (op, flag);
1837 if (items >= 3)
1838 if (value)
1839 SET_FLAG (op, flag);
1840 else
1841 CLEAR_FLAG (op, flag);
1842 OUTPUT: RETVAL
1843 1826
1844object *head (object *op) 1827object *head (object *op)
1845 PROTOTYPE: $ 1828 PROTOTYPE: $
1846 CODE: 1829 CODE:
1847 RETVAL = op->head ? op->head : op; 1830 RETVAL = op->head_ ();
1848 OUTPUT: RETVAL 1831 OUTPUT: RETVAL
1849 1832
1850int is_head (object *op) 1833int is_head (object *op)
1851 PROTOTYPE: $ 1834 PROTOTYPE: $
1852 CODE: 1835 CODE:
1853 RETVAL = !op->head; 1836 RETVAL = op->head_ () == op;
1854 OUTPUT: RETVAL 1837 OUTPUT: RETVAL
1855 1838
1856void 1839void
1857inv (object *obj) 1840inv (object *obj)
1858 PROTOTYPE: $ 1841 PROTOTYPE: $
1859 PPCODE: 1842 PPCODE:
1860{ 1843{
1861 object *o; 1844 object *o;
1862 for (o = obj->inv; o; o = o->below) 1845 for (o = obj->inv; o; o = o->below)
1863 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1846 XPUSHs (sv_2mortal (to_sv (o)));
1864} 1847}
1848
1849void
1850set_animation (object *op, int idx)
1851 CODE:
1852 SET_ANIMATION (op, idx);
1853
1854int
1855num_animations (object *op)
1856 CODE:
1857 RETVAL = NUM_ANIMATIONS (op);
1858 OUTPUT: RETVAL
1865 1859
1866object *find_best_object_match (object *op, const char *match) 1860object *find_best_object_match (object *op, const char *match)
1867 1861
1868object *find_marked_object (object *op) 1862object *find_marked_object (object *op)
1869 1863
1870int cf_object_get_resistance (object *op, int rtype)
1871 ALIAS: resistance = 0
1872
1873int need_identify (const object *obj); 1864int need_identify (object *obj);
1874 1865
1875int apply_shop_mat (object *shop_mat, object *op); 1866int apply_shop_mat (object *shop_mat, object *op);
1867
1868int move_player (object *op, int dir)
1869 CODE:
1870 RETVAL = move_player (op, dir);
1871 OUTPUT:
1872 RETVAL
1876 1873
1877int move (object *op, int dir, object *originator = op) 1874int move (object *op, int dir, object *originator = op)
1878 CODE: 1875 CODE:
1879 RETVAL = move_ob (op, dir, originator); 1876 RETVAL = move_ob (op, dir, originator);
1880 OUTPUT: 1877 OUTPUT:
1881 RETVAL 1878 RETVAL
1882 1879
1883void cf_object_apply (object *op, object *author, int flags = 0) 1880void apply (object *applier, object *applied, int flags = 0)
1881 CODE:
1882 manual_apply (applied, applier, flags);
1884 1883
1885void cf_object_apply_below (object *op) 1884void apply_below (object *op)
1885 CODE:
1886 player_apply_below (op);
1886 1887
1887void cf_object_remove (object *op) 1888int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1888
1889void cf_object_free (object *op)
1890 1889
1891object *cf_object_present_archname_inside (object *op, char *whatstr) 1890object *cf_object_present_archname_inside (object *op, char *whatstr)
1892 1891
1893int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1892int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1894 1893
1895int cf_object_change_map (object *op, int x, int y, maptile *map) 1894int cf_object_change_map (object *op, int x, int y, maptile *map)
1896 1895
1896#//TODO
1897object *cf_object_clone (object *op, int clonetype = 0) 1897object *clone_ (object *op, int recursive = 0)
1898 CODE:
1899 if (recursive)
1900 RETVAL = object_create_clone (op);
1901 else
1902 {
1903 RETVAL = object::create ();
1904 op->copy_to (RETVAL);
1905 }
1906 OUTPUT: RETVAL
1898 1907
1899int cf_object_pay_item (object *op, object *buyer) 1908int pay_item (object *op, object *buyer)
1909 CODE:
1910 RETVAL = pay_for_item (op, buyer);
1911 OUTPUT: RETVAL
1900 1912
1901int cf_object_pay_amount (object *op, uint64 amount) 1913int pay_amount (object *op, uint64 amount)
1914 CODE:
1915 RETVAL = pay_for_amount (amount, op);
1916 OUTPUT: RETVAL
1902 1917
1903void pay_player (object *op, uint64 amount) 1918void pay_player (object *op, uint64 amount)
1904 1919
1905val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1920val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1906 1921
1907int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1922int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1908 1923
1909int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1924void learn_spell (object *op, object *sp, int special_prayer = 0)
1925 CODE:
1926 do_learn_spell (op, sp, special_prayer);
1910 1927
1911void cf_object_learn_spell (object *op, object *sp)
1912
1913void cf_object_forget_spell (object *op, object *sp) 1928void forget_spell (object *op, object *sp)
1929 CODE:
1930 do_forget_spell (op, query_name (sp));
1914 1931
1915object *cf_object_check_for_spell (object *op, char *spellname) 1932object *check_for_spell (object *op, char *spellname)
1933 CODE:
1934 RETVAL = check_spell_known (op, spellname);
1935 OUTPUT: RETVAL
1916 1936
1917int cf_object_query_money (object *op) 1937int query_money (object *op)
1918 ALIAS: money = 0 1938 ALIAS: money = 0
1919 1939
1920int cf_object_query_cost (object *op, object *who, int flags) 1940val64 query_cost (object *op, object *who, int flags)
1921 ALIAS: cost = 0 1941 ALIAS: cost = 0
1922 1942
1923void cf_object_activate_rune (object *op , object *victim) 1943void spring_trap (object *op, object *victim)
1924 1944
1925int cf_object_check_trigger (object *op, object *cause) 1945int check_trigger (object *op, object *cause)
1926 1946
1927int cf_object_out_of_map (object *op, int x, int y)
1928
1929void cf_object_drop (object *op, object *author) 1947void drop (object *who, object *op)
1930 1948
1931void cf_object_take (object *op, object *author) 1949void pick_up (object *who, object *op)
1932
1933object *cf_object_insert_object (object *op, object *container)
1934
1935object *cf_object_insert_in_ob (object *ob, object *where)
1936 1950
1937int cf_object_teleport (object *op, maptile *map, int x, int y) 1951int cf_object_teleport (object *op, maptile *map, int x, int y)
1938 1952
1939void cf_object_update (object *op, int flags) 1953void update_object (object *op, int action)
1940
1941void cf_object_pickup (object *op, object *what)
1942 1954
1943object *cf_create_object_by_name (const char *name) 1955object *cf_create_object_by_name (const char *name)
1944 1956
1945void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1957void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1946 1958
1956 1968
1957void add_button_link (object *button, maptile *map, int connected); 1969void add_button_link (object *button, maptile *map, int connected);
1958 1970
1959void remove_button_link (object *op); 1971void remove_button_link (object *op);
1960 1972
1961void
1962cf_object_set_resistance (object *op, int rtype, int val)
1963 CODE:
1964 if (rtype >= 0 && rtype < NROFATTACKS)
1965 op->resist[rtype] = val;
1966
1967 1973
1968MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1974MODULE = cf PACKAGE = cf::object PREFIX = cf_
1969
1970void cf_fix_object (object *pl)
1971 ALIAS: fix = 0
1972 1975
1973object *cf_insert_ob_in_ob (object *ob, object *where) 1976object *cf_insert_ob_in_ob (object *ob, object *where)
1974 1977
1975# no clean way to get an object from an archetype - stupid idiotic 1978# no clean way to get an object from an archetype - stupid idiotic
1976# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1979# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2034base_name (object *op, int plural = op->nrof > 1) 2037base_name (object *op, int plural = op->nrof > 1)
2035 CODE: 2038 CODE:
2036 RETVAL = query_base_name (op, plural); 2039 RETVAL = query_base_name (op, plural);
2037 OUTPUT: RETVAL 2040 OUTPUT: RETVAL
2038 2041
2042object *decrease_ob_nr (object *op, unsigned long i)
2043
2039MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2044MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2040 2045
2041player *player (object *op) 2046player *player (object *op)
2042 CODE: 2047 CODE:
2043 RETVAL = op->contr; 2048 RETVAL = op->contr;
2044 OUTPUT: RETVAL 2049 OUTPUT: RETVAL
2045 2050
2051void check_score (object *op)
2052
2046void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2053void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2054 CODE:
2055 new_draw_info (flags, 0, op, txt);
2047 2056
2048object *cf_player_send_inventory (object *op) 2057object *cf_player_send_inventory (object *op)
2049 2058
2050char *cf_player_get_ip (object *op) 2059char *cf_player_get_ip (object *op)
2051 ALIAS: ip = 0 2060 ALIAS: ip = 0
2065void esrv_update_item (object *op, int what, object *item) 2074void esrv_update_item (object *op, int what, object *item)
2066 C_ARGS: what, op, item 2075 C_ARGS: what, op, item
2067 2076
2068void clear_los (object *op) 2077void clear_los (object *op)
2069 2078
2070int command_reset (object *op, char *params)
2071
2072int command_teleport (object *op, char *params)
2073
2074int command_summon (object *op, char *params) 2079int command_summon (object *op, char *params)
2075 2080
2076int command_arrest (object *op, char *params) 2081int command_arrest (object *op, char *params)
2077 2082
2078int command_kick (object *op, char *params)
2079
2080int command_banish (object *op, char *params)
2081
2082 2083
2083MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2084MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2084 2085
2085INCLUDE: $PERL genacc player ../include/newserver.h ../include/player.h | 2086INCLUDE: $PERL $srcdir/genacc player ../include/player.h |
2086
2087char *
2088client (player *pl)
2089 CODE:
2090 RETVAL = pl->socket.client;
2091 OUTPUT:
2092 RETVAL
2093
2094char *
2095host (player *pl)
2096 CODE:
2097 RETVAL = pl->socket.host;
2098 OUTPUT:
2099 RETVAL
2100 2087
2101int invoke (player *pl, int event, ...) 2088int invoke (player *pl, int event, ...)
2102 CODE: 2089 CODE:
2103 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2090 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2104 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2091 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2105 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2092 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2106 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2093 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2107 OUTPUT: RETVAL 2094 OUTPUT: RETVAL
2108 2095
2109SV *registry (player *pl) 2096SV *registry (player *pl)
2097
2098void
2099save_stats (player *pl)
2110 CODE: 2100 CODE:
2111 RETVAL = registry_of (pl); 2101 pl->ob->stats.hp = pl->ob->stats.maxhp;
2102 pl->ob->stats.sp = pl->ob->stats.maxsp;
2103 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2104 pl->orig_stats = pl->ob->stats;
2105
2106void cf_player_move (player *pl, int dir)
2107
2108void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2109
2110bool
2111cell_visible (player *pl, int dx, int dy)
2112 CODE:
2113 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2114 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2112 OUTPUT: 2115 OUTPUT:
2113 RETVAL 2116 RETVAL
2114 2117
2115player *cf_player_find (char *name)
2116 PROTOTYPE: $
2117
2118void cf_player_move (player *pl, int dir)
2119
2120void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2121
2122player *first ()
2123 CODE:
2124 RETVAL = first_player;
2125 OUTPUT: RETVAL
2126
2127player *next (player *pl)
2128 CODE:
2129 RETVAL = pl->next;
2130 OUTPUT: RETVAL
2131
2132bool
2133cell_visible (player *pl, int dx, int dy)
2134 CODE:
2135 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2136 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2137 OUTPUT:
2138 RETVAL
2139
2140void
2141buggy_mapscroll (player *pl, int value = 1)
2142 CODE:
2143 pl->socket.buggy_mapscroll = value;
2144
2145void 2118void
2146send (player *pl, SV *packet) 2119send (player *pl, SV *packet)
2147 CODE: 2120 CODE:
2148{ 2121{
2149 STRLEN len; 2122 STRLEN len;
2150 char *buf = SvPVbyte (packet, len); 2123 char *buf = SvPVbyte (packet, len);
2151 2124
2152 Write_String_To_Socket (&pl->socket, buf, len); 2125 if (pl->ns)
2126 pl->ns->send_packet (buf, len);
2153} 2127}
2154 2128
2155int 2129int
2156listening (player *pl, int new_value = -1) 2130listening (player *pl, int new_value = -1)
2157 CODE: 2131 CODE:
2176 if (y) sv_to (y, pl->bed_y); 2150 if (y) sv_to (y, pl->bed_y);
2177 2151
2178void 2152void
2179list () 2153list ()
2180 PPCODE: 2154 PPCODE:
2181{ 2155 for_all_players (pl)
2182 player *pl; 2156 XPUSHs (sv_2mortal (to_sv (pl)));
2183 for (pl = first_player; pl; pl = pl->next)
2184 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2185}
2186
2187bool
2188peaceful (player *pl, bool new_setting = 0)
2189 PROTOTYPE: $;$
2190 CODE:
2191 RETVAL = pl->peaceful;
2192 if (items > 1)
2193 pl->peaceful = new_setting;
2194 OUTPUT:
2195 RETVAL
2196
2197living *
2198orig_stats (player *pl)
2199 CODE:
2200 RETVAL = &pl->orig_stats;
2201 OUTPUT: RETVAL
2202
2203living *
2204last_stats (player *pl)
2205 CODE:
2206 RETVAL = &pl->last_stats;
2207 OUTPUT: RETVAL
2208 2157
2209 2158
2210MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2159MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2211
2212maptile *first ()
2213 PROTOTYPE:
2214 CODE:
2215 RETVAL = first_map;
2216 OUTPUT: RETVAL
2217 2160
2218int invoke (maptile *map, int event, ...) 2161int invoke (maptile *map, int event, ...)
2219 CODE: 2162 CODE:
2220 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2163 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2221 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2164 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2222 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2165 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2223 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2166 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2224 OUTPUT: RETVAL 2167 OUTPUT: RETVAL
2225 2168
2226SV *registry (maptile *map) 2169SV *registry (maptile *map)
2227 CODE:
2228 RETVAL = registry_of (map);
2229 OUTPUT:
2230 RETVAL
2231 2170
2232INCLUDE: $PERL genacc maptile ../include/map.h | 2171INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2233 2172
2234maptile *new (int width, int height) 2173void
2174maptile::instantiate ()
2175
2176maptile *new ()
2235 PROTOTYPE: 2177 PROTOTYPE:
2236 CODE: 2178 CODE:
2237{ 2179 RETVAL = new maptile;
2238 RETVAL = get_empty_map (width, height);
2239}
2240 OUTPUT: 2180 OUTPUT:
2241 RETVAL 2181 RETVAL
2242 2182
2243void delete_map (maptile *map) 2183void
2184maptile::players ()
2185 PPCODE:
2186 if (GIMME_V == G_SCALAR)
2187 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2188 else if (GIMME_V == G_ARRAY)
2189 {
2190 EXTEND (SP, THIS->players);
2191 for_all_players (pl)
2192 if (pl->ob && pl->ob->map == THIS)
2193 PUSHs (sv_2mortal (to_sv (pl->ob)));
2194 }
2244 2195
2245void clean_tmp_map (maptile *map) 2196void
2197maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2198 CODE:
2199{
2200 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2201 croak ("maptile::add_underlay: palette must be arrayref");
2202
2203 palette = SvRV (palette);
2204
2205 STRLEN idxlen;
2206 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2207
2208 for (int x = 0; x < THIS->width; ++x)
2209 for (int y = 0; y < THIS->height; ++y)
2210 {
2211 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2212 if (op->flag [FLAG_IS_FLOOR])
2213 goto skip_space;
2214
2215 {
2216 int offs = offset + y * stride + x;
2217 if (IN_RANGE_EXC (offs, 0, idxlen))
2218 {
2219 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2220 {
2221 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2222 ob->flag [FLAG_NO_MAP_SAVE] = true;
2223 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2224 }
2225 }
2226 }
2227
2228 skip_space: ;
2229 }
2230}
2231
2232void
2233maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2234 CODE:
2235{
2236 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2237 croak ("maptile::set_regiondata: palette must be arrayref");
2238
2239 palette = SvRV (palette);
2240
2241 STRLEN idxlen;
2242 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2243
2244 region **regionmap = (region **)malloc (
2245 (av_len ((AV *)palette) + 1) * sizeof (region *));
2246 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2247
2248 for (int i = av_len ((AV *)palette) + 1; i--; )
2249 regionmap [i] = region::find (
2250 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2251
2252 for (int y = 0; y < THIS->height; ++y)
2253 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2254
2255 sfree (THIS->regions, THIS->size ());
2256 free (THIS->regionmap);
2257
2258 THIS->regions = regions;
2259 THIS->regionmap = regionmap;
2260}
2246 2261
2247void play_sound_map (maptile *map, int x, int y, int sound_num) 2262void play_sound_map (maptile *map, int x, int y, int sound_num)
2248 2263
2249maptile *tile_map (maptile *map, unsigned int dir) 2264int out_of_map (maptile *map, int x, int y)
2250 CODE:
2251 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2252 OUTPUT:
2253 RETVAL
2254
2255char *tile_path (maptile *map, unsigned int dir)
2256 CODE:
2257 if (dir >= 4)
2258 XSRETURN_UNDEF;
2259 RETVAL = map->tile_path [dir];
2260 OUTPUT:
2261 RETVAL
2262
2263maptile *ready_map_name (char *name, int flags = 0)
2264 PROTOTYPE: $;$
2265 ALIAS:
2266 find = 0
2267 get_map = 1
2268
2269maptile *has_been_loaded (char *name)
2270 PROTOTYPE: $
2271
2272int in_memory (maptile *map)
2273 CODE:
2274 RETVAL = map->in_memory;
2275 OUTPUT:
2276 RETVAL
2277 2265
2278void 2266void
2279trigger (maptile *map, long connection, bool state = true) 2267trigger (maptile *map, long connection, bool state = true)
2280 CODE: 2268 CODE:
2281 activate_connection (map, connection, state); 2269 activate_connection (map, connection, state);
2294 2282
2295object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny) 2283object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2296 C_ARGS: str, map, nx, ny 2284 C_ARGS: str, map, nx, ny
2297 2285
2298void 2286void
2299cf_map_normalise (maptile *map, int x, int y) 2287get_map_flags (maptile *map, int x, int y)
2300 PPCODE: 2288 PPCODE:
2301{ 2289{
2302 maptile *nmap = 0; 2290 maptile *nmap = 0;
2303 I16 nx = 0, ny = 0; 2291 I16 nx = 0, ny = 0;
2304 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2292 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2340 move_block_at = 4 2328 move_block_at = 4
2341 move_slow_at = 5 2329 move_slow_at = 5
2342 move_on_at = 6 2330 move_on_at = 6
2343 move_off_at = 7 2331 move_off_at = 7
2344 INIT: 2332 INIT:
2345 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2333 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2346 CODE: 2334 CODE:
2347 switch (ix) 2335 switch (ix)
2348 { 2336 {
2349 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2337 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2350 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2338 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2353 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2341 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2354 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2342 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2355 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2343 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2356 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2344 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2357 } 2345 }
2358 OUTPUT: 2346 OUTPUT: RETVAL
2347
2348void fix_walls (maptile *map, int x, int y)
2349
2350void fix_walls_around (maptile *map, int x, int y)
2351
2352# worst xs function of my life
2353bool
2354_create_random_map (\
2355 maptile *self,\
2356 char *wallstyle,\
2357 char *wall_name,\
2358 char *floorstyle,\
2359 char *monsterstyle,\
2360 char *treasurestyle,\
2361 char *layoutstyle,\
2362 char *doorstyle,\
2363 char *decorstyle,\
2364 char *origin_map,\
2365 char *final_map,\
2366 char *exitstyle,\
2367 char *this_map,\
2368 char *exit_on_final_map,\
2369 int xsize,\
2370 int ysize,\
2371 int expand2x,\
2372 int layoutoptions1,\
2373 int layoutoptions2,\
2374 int layoutoptions3,\
2375 int symmetry,\
2376 int difficulty,\
2377 int difficulty_given,\
2378 float difficulty_increase,\
2379 int dungeon_level,\
2380 int dungeon_depth,\
2381 int decoroptions,\
2382 int orientation,\
2383 int origin_y,\
2384 int origin_x,\
2385 U32 random_seed,\
2386 val64 total_map_hp,\
2387 int map_layout_style,\
2388 int treasureoptions,\
2389 int symmetry_used,\
2390 region *region,\
2391 char *custom\
2392)
2393 CODE:
2394{
2395 random_map_params rmp;
2396
2397 assign (rmp.wallstyle , wallstyle);
2398 assign (rmp.wall_name , wall_name);
2399 assign (rmp.floorstyle , floorstyle);
2400 assign (rmp.monsterstyle , monsterstyle);
2401 assign (rmp.treasurestyle , treasurestyle);
2402 assign (rmp.layoutstyle , layoutstyle);
2403 assign (rmp.doorstyle , doorstyle);
2404 assign (rmp.decorstyle , decorstyle);
2405 assign (rmp.exitstyle , exitstyle);
2406 assign (rmp.exit_on_final_map, exit_on_final_map);
2407
2408 rmp.origin_map = origin_map;
2409 rmp.final_map = final_map;
2410 rmp.this_map = this_map;
2411 rmp.xsize = xsize;
2412 rmp.ysize = ysize;
2413 rmp.expand2x = expand2x;
2414 rmp.layoutoptions1 = layoutoptions1;
2415 rmp.layoutoptions2 = layoutoptions2;
2416 rmp.layoutoptions3 = layoutoptions3;
2417 rmp.symmetry = symmetry;
2418 rmp.difficulty = difficulty;
2419 rmp.difficulty_given = difficulty_given;
2420 rmp.difficulty_increase = difficulty_increase;
2421 rmp.dungeon_level = dungeon_level;
2422 rmp.dungeon_depth = dungeon_depth;
2423 rmp.decoroptions = decoroptions;
2424 rmp.orientation = orientation;
2425 rmp.origin_y = origin_y;
2426 rmp.origin_x = origin_x;
2427 rmp.random_seed = random_seed;
2428 rmp.total_map_hp = total_map_hp;
2429 rmp.map_layout_style = map_layout_style;
2430 rmp.treasureoptions = treasureoptions;
2431 rmp.symmetry_used = symmetry_used;
2432 rmp.region = region;
2433 rmp.custom = custom;
2434
2435 RETVAL = self->generate_random_map (&rmp);
2436}
2437 OUTPUT:
2359 RETVAL 2438 RETVAL
2360
2361 2439
2362MODULE = cf PACKAGE = cf::arch 2440MODULE = cf PACKAGE = cf::arch
2363 2441
2364archetype *find (const char *name) 2442archetype *find (const char *name)
2365 CODE: 2443 CODE:
2371 PROTOTYPE: 2449 PROTOTYPE:
2372 CODE: 2450 CODE:
2373 RETVAL = first_archetype; 2451 RETVAL = first_archetype;
2374 OUTPUT: RETVAL 2452 OUTPUT: RETVAL
2375 2453
2376INCLUDE: $PERL genacc archetype ../include/object.h | 2454INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2377 2455
2378MODULE = cf PACKAGE = cf::party 2456MODULE = cf PACKAGE = cf::party
2379 2457
2380partylist *first () 2458partylist *first ()
2381 PROTOTYPE: 2459 PROTOTYPE:
2382 CODE: 2460 CODE:
2383 RETVAL = get_firstparty (); 2461 RETVAL = get_firstparty ();
2384 OUTPUT: RETVAL 2462 OUTPUT: RETVAL
2385 2463
2386partylist *next (partylist *party) 2464INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h |
2465
2466MODULE = cf PACKAGE = cf::region
2467
2468void
2469list ()
2470 PPCODE:
2471 for_all_regions (rgn)
2472 XPUSHs (sv_2mortal (to_sv (rgn)));
2473
2474region *find (char *name)
2475 PROTOTYPE: $
2387 CODE: 2476 CODE:
2388 RETVAL = party->next; 2477 RETVAL = region::find (name);
2389 OUTPUT: RETVAL 2478 OUTPUT: RETVAL
2390 2479
2391const char *name (partylist *party) 2480region *find_fuzzy (char *name)
2481 PROTOTYPE: $
2392 CODE: 2482 CODE:
2393 RETVAL = party->partyname; 2483 RETVAL = region::find_fuzzy (name);
2394 OUTPUT: RETVAL 2484 OUTPUT: RETVAL
2395 2485
2396const char *password (partylist *party) 2486INCLUDE: $PERL $srcdir/genacc region ../include/map.h |
2397 CODE:
2398 RETVAL = party->passwd;
2399 OUTPUT: RETVAL
2400
2401MODULE = cf PACKAGE = cf::region
2402
2403region *first ()
2404 PROTOTYPE:
2405 CODE:
2406 RETVAL = first_region;
2407 OUTPUT: RETVAL
2408
2409region *next (region *reg)
2410 CODE:
2411 RETVAL = reg->next;
2412 OUTPUT: RETVAL
2413
2414const char *name (region *reg)
2415 CODE:
2416 RETVAL = reg->name;
2417 OUTPUT: RETVAL
2418
2419region *parent (region *reg)
2420 CODE:
2421 RETVAL = reg->parent;
2422 OUTPUT: RETVAL
2423
2424const char *longname (region *reg)
2425 CODE:
2426 RETVAL = reg->longname;
2427 OUTPUT: RETVAL
2428
2429const char *msg (region *reg)
2430 CODE:
2431 RETVAL = reg->msg;
2432 OUTPUT: RETVAL
2433 2487
2434MODULE = cf PACKAGE = cf::living 2488MODULE = cf PACKAGE = cf::living
2435 2489
2436INCLUDE: $PERL genacc living ../include/living.h | 2490INCLUDE: $PERL $srcdir/genacc living ../include/living.h |
2437 2491
2492MODULE = cf PACKAGE = cf::settings
2493
2494INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h |
2495
2496MODULE = cf PACKAGE = cf::client
2497
2498INCLUDE: $PERL $srcdir/genacc client ../include/client.h |
2499
2500int invoke (client *ns, int event, ...)
2501 CODE:
2502 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2503 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2504 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2505 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2506 OUTPUT: RETVAL
2507
2508SV *registry (client *ns)
2509
2510void
2511list ()
2512 PPCODE:
2513 EXTEND (SP, clients.size ());
2514 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2515 PUSHs (sv_2mortal (to_sv (*i)));
2516
2517void
2518client::send_packet (SV *packet)
2519 CODE:
2520{
2521 STRLEN len;
2522 char *buf = SvPVbyte (packet, len);
2523
2524 THIS->send_packet (buf, len);
2525}
2526
2527MODULE = cf PACKAGE = cf::face PREFIX = face_
2528
2529INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2530
2531faceidx face_find (const char *name, faceidx defidx = 0)
2532
2533faceidx alloc (const char *name)
2534 CODE:
2535{
2536 do
2537 {
2538 RETVAL = faces.size ();
2539 faces.resize (RETVAL + 1);
2540 }
2541 while (!RETVAL); // crude way to leave index 0
2542
2543 faces [RETVAL].name = name;
2544 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2545
2546 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2547 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2548}
2549 OUTPUT: RETVAL
2550
2551void set (faceidx idx, int visibility, int magicmap)
2552 CODE:
2553 faceinfo *f = face_info (idx);
2554 assert (f);
2555 f->visibility = visibility;
2556 f->magicmap = magicmap;
2557
2558void set_smooth (faceidx idx, faceidx smooth)
2559 CODE:
2560 faceinfo *f = face_info (idx);
2561 assert (f);
2562 f->smooth = smooth;
2563
2564void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2565 CODE:
2566 facedata *d = face_data (idx, faceset);
2567 assert (d);
2568 sv_to (data, d->data);
2569 STRLEN clen;
2570 char *cdata = SvPVbyte (chksum, clen);
2571 memcpy (d->chksum, cdata, min (CHKSUM_SIZE, clen));
2572
2573void invalidate (faceidx idx)
2574 CODE:
2575 for_all_clients (ns)
2576 ns->faces_sent [idx] = false;
2577
2578void invalidate_all ()
2579 CODE:
2580 for_all_clients (ns)
2581 ns->faces_sent.reset ();
2582

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