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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.86 by elmex, Sun Dec 17 22:04:24 2006 UTC vs.
Revision 1.181 by root, Tue Apr 3 00:21:38 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#include <plugin_common.h> 29#include <plugin_common.h>
30#include <sounds.h> 30#include <sounds.h>
31#include <cstdarg> 31#include <cstdarg>
32#include <sproto.h> 32#include <sproto.h>
33 33
34#include "loader.h"
34#include "cfperl.h" 35#include "cfperl.h"
35#include "shstr.h" 36#include "shstr.h"
37
38#include <unistd.h>
39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
36 42
37#include <EXTERN.h> 43#include <EXTERN.h>
38#include <perl.h> 44#include <perl.h>
39#include <XSUB.h> 45#include <XSUB.h>
40 46
47#include "CoroAPI.h"
41#include "perlxsi.c" 48#include "perlxsi.c"
42 49
43extern sint64 *levels; // the experience table 50extern sint64 *levels; // the experience table
44 51
45typedef object object_ornull; 52typedef object object_ornull;
59static f_plug_api object_set_property = cfapi_object_set_property; 66static f_plug_api object_set_property = cfapi_object_set_property;
60static f_plug_api object_insert = cfapi_object_insert; 67static f_plug_api object_insert = cfapi_object_insert;
61 68
62static PerlInterpreter *perl; 69static PerlInterpreter *perl;
63 70
71double runtime;
72
73global gbl_ev;
64static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime;
76
77static HV
78 *stash_cf,
79 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap,
82 *stash_cf_map_wrap,
83 *stash_cf_client_wrap,
84 *stash_cf_arch_wrap,
85 *stash_cf_party_wrap,
86 *stash_cf_region_wrap,
87 *stash_cf_living_wrap;
88
89// helper cast function, returns super class * or 0
90template<class super>
91static super *
92is_a (attachable *at)
93{
94 //return dynamic_cast<super *>(at); // slower, safer
95 if (typeid (*at) == typeid (super))
96 return static_cast<super *>(at);
97 else
98 return 0;
99}
65 100
66////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 101//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
67 102
103unordered_vector<attachable *> attachable::mortals;
104
105attachable::~attachable ()
106{
107 flags |=0x3300;//D
108 assert (!self);
109 assert (!cb);
110}
111
112int
113attachable::refcnt_cnt () const
114{
115 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
116}
117
118void
119attachable::sever_self ()
120{
121 if (HV *self = this->self)
122 {
123 // keep a refcount because sv_unmagic might call attachable_free,
124 // which might clear self, causing sv_unmagic to crash on a now
125 // invalid object.
126 SvREFCNT_inc (self);
127 hv_clear (self);
128 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
129 SvREFCNT_dec (self);
130
131 // self *must* be null now because thats sv_unmagic's job.
132 assert (!this->self);
133 flags |= 0x80; // severed //D
134 }
135}
136
137void
138attachable::optimise ()
139{
140 if (self
141 && SvREFCNT (self) == 1
142 && !HvTOTALKEYS (self))
143 flags |= 0x40,//D
144 sever_self ();
145}
146
147// check wether the object really is dead
148void
149attachable::do_check ()
150{
151 if (refcnt_cnt () > 0)
152 return;
153
154 destroy ();
155}
156
157void
158attachable::do_destroy ()
159{
160 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
161
162 if (cb)
163 {
164 SvREFCNT_dec (cb);
165 cb = 0;
166 }
167
168 if (self)
169 sever_self ();
170
171 flags |= 0x20; //D
172 mortals.push_back (this);
173}
174
175void
176attachable::destroy ()
177{
178 if (destroyed ())
179 return;
180
181 flags |= F_DESTROYED;
182 do_destroy ();
183}
184
185void
186attachable::check_mortals ()
187{
188 static int i = 0;
189
190 for (;;)
191 {
192 if (i >= mortals.size ())
193 {
194 i = 0;
195
196 if (mortals.size () > 1000)
197 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
198
199 break;
200 }
201
202 attachable *obj = mortals [i];
203
204 obj->refcnt_chk (); // unborrow from perl, if necessary
205
206 //if (obj->refcnt > 0 || obj->self)
207 if (obj->refcnt || obj->self)
208 {
209//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
210 ++i; // further delay freeing
211
212 if (!(i & 0x3ff))
213 break;
214 }
215 else
216 {
217 mortals.erase (i);
218 delete obj;
219 }
220 }
221}
222
223attachable &
224attachable::operator =(const attachable &src)
225{
226 //if (self || cb)
227 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
228
229 attach = src.attach;
230 return *this;
231}
232
233//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
234
68static SV * 235static SV *
69newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 236newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
70{ 237{
71 SV *sv; 238 SV *sv;
72 239
73 if (!ptr) 240 if (!ptr)
74 return &PL_sv_undef; 241 return &PL_sv_undef;
75 242
76 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 243 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
77 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 244 return sv_bless (newRV_noinc ((SV *)hv), stash);
78} 245}
79 246
80template<class attachable> 247static int
81SV * 248attachable_free (pTHX_ SV *sv, MAGIC *mg)
249{
250 attachable *at = (attachable *)mg->mg_ptr;
251
252 //TODO: check if transaction behaviour is really required here
253 if (SV *self = (SV *)at->self)
254 {
255 at->self = 0;
256 SvREFCNT_dec (self);
257 }
258
259 // next line makes sense, but most objects still have refcnt 0 by default
260 //at->refcnt_chk ();
261 return 0;
262}
263
264MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
265
266static SV *
82newSVattachable (attachable *obj, const char *klass) 267newSVattachable (attachable *obj, HV *stash)
83{ 268{
84 if (!obj) 269 if (!obj)
85 return &PL_sv_undef; 270 return &PL_sv_undef;
86 271
87 if (!obj->self) 272 if (!obj->self)
88 obj->self = newSVptr (obj, klass); 273 {
274 obj->self = newHV ();
275 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
276 obj->flags |= (obj->flags & 0xc0) << 8;
277 obj->flags &= ~0xc0;//D
278 obj->flags |= 0x10;//D
89 279
90 return newSVsv (obj->self); 280 // now bless the object _once_
281 return sv_bless (newRV_inc ((SV *)obj->self), stash);
282 }
283 else
284 {
285 SV *sv = newRV_inc ((SV *)obj->self);
286
287 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
288 SvAMAGIC_on (sv);
289
290 return sv;
291 }
91} 292}
92 293
93static void 294static void
94clearSVptr (SV *sv) 295clearSVptr (SV *sv)
95{ 296{
136inline SV *to_sv (unsigned long v) { return newSVuv (v); } 337inline SV *to_sv (unsigned long v) { return newSVuv (v); }
137inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 338inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
138inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 339inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
139inline SV *to_sv (float v) { return newSVnv (v); } 340inline SV *to_sv (float v) { return newSVnv (v); }
140inline SV *to_sv (double v) { return newSVnv (v); } 341inline SV *to_sv (double v) { return newSVnv (v); }
141inline SV *to_sv (client * v) { return newSVattachable (v, "cf::client::wrap"); } 342inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
142inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } 343inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
143inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } 344inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
144inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); } 345inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
145inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } 346inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
146inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } 347inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
147inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); } 348inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
148inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); } 349inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
149 350
150inline SV *to_sv (object & v) { return to_sv (&v); } 351inline SV *to_sv (object & v) { return to_sv (&v); }
151inline SV *to_sv (living & v) { return to_sv (&v); } 352inline SV *to_sv (living & v) { return to_sv (&v); }
152 353
153//TODO:
154inline SV *to_sv (New_Face * v) { return to_sv (v->name); } 354//inline SV *to_sv (faceinfo * v) { return to_sv (v->name); }
155inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 355inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
356inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); }
156 357
157inline SV *to_sv (UUID v) 358inline SV *to_sv (UUID v)
158{ 359{
159 char buf[128]; 360 char buf[128];
160 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq); 361 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
161 return newSVpv (buf, 0); 362 return newSVpv (buf, 0);
162} 363}
163 364
164inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 365inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
165inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 366inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
174inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 375inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
175inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 376inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
176inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 377inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
177inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 378inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
178inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 379inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
179inline void sv_to (SV *sv, client * &v) { v = (client *)SvPTR_ornull (sv, "cf::client"); } 380inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
180inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 381inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
181inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 382inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
182inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } 383inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
183inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); } 384inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
385inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
184inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 386inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
185inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } 387inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
186inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 388inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
187 389
188inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 390//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
189inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 391inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
190 392
191template<class T> 393template<class T>
192inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 394inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
193 395
194template<int N> 396template<int N>
195inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 397inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
196 398
399inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
400inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
401inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
402inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
403inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
404
405inline void sv_to (SV *sv, std::string &v)
406{
407 STRLEN len;
408 char *data = SvPVbyte (sv, len);
409 v.assign (data, len);
410}
411
197inline void sv_to (SV *sv, UUID &v) 412inline void sv_to (SV *sv, UUID &v)
198{ 413{
199 unsigned int version; 414 unsigned int version;
200 415
201 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) 416 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
202 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 417 croak ("unparsable uuid: %s", SvPV_nolen (sv));
203} 418}
419
420inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
204 421
205static SV * 422static SV *
206newSVdt_va (va_list &ap, data_type type) 423newSVdt_va (va_list &ap, data_type type)
207{ 424{
208 SV *sv; 425 SV *sv;
243 case DT_MAP: 460 case DT_MAP:
244 // va_arg (object *) when void * is passed is an XSI extension 461 // va_arg (object *) when void * is passed is an XSI extension
245 sv = to_sv (va_arg (ap, maptile *)); 462 sv = to_sv (va_arg (ap, maptile *));
246 break; 463 break;
247 464
248 case DT_SOCKET: 465 case DT_CLIENT:
249 sv = to_sv (va_arg (ap, client *)); 466 sv = to_sv (va_arg (ap, client *));
250 break; 467 break;
251 468
252 case DT_PLAYER: 469 case DT_PLAYER:
253 sv = to_sv (va_arg (ap, player *)); 470 sv = to_sv (va_arg (ap, player *));
315} 532}
316 533
317////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 534//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
318 535
319SV * 536SV *
320registry (attachable_base *ext) 537registry (attachable *ext)
321{ 538{
322 if (!ext->cb) 539 if (!ext->cb)
323 ext->cb = newAV (); 540 ext->cb = newAV ();
324 541
325 return newRV_inc ((SV *)ext->cb); 542 return newRV_inc ((SV *)ext->cb);
326}
327
328void attachable_base::clear ()
329{
330 if (self)
331 {
332 if (cb)
333 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
334 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
335 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
336 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
337
338 // disconnect Perl from C, to avoid crashes
339 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
340
341 // clear the perl hash, might or might not be a good idea
342 hv_clear ((HV *)SvRV ((SV *)self));
343
344 SvREFCNT_dec (self);
345 self = 0;
346 }
347
348 if (cb)
349 {
350 SvREFCNT_dec (cb);
351 cb = 0;
352 }
353
354 attach = 0;
355}
356
357void attachable_base::optimise ()
358{
359 if (!self)
360 return;
361
362 HV *hv = (HV *)SvRV ((SV *)self);
363
364 if (SvREFCNT ((SV *)self) == 1
365 && SvREFCNT ((SV *)hv) == 1
366 && !HvKEYS (hv))
367 {
368 SvREFCNT_dec ((SV *)self);
369 self = 0;
370 }
371}
372
373void attachable_base::instantiate (data_type type, void *obj)
374{
375 dSP;
376 ENTER;
377 SAVETMPS;
378 PUSHMARK (SP);
379 EXTEND (SP, 2);
380 PUSHs (sv_2mortal (newSVdt (type, obj)));
381 PUSHs (sv_2mortal (newSVpv (attach, 0)));
382
383 attach = 0;
384
385 PUTBACK;
386 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
387 FREETMPS;
388 LEAVE;
389
390 switch (type)
391 {
392 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
393 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
394 }
395}
396
397/////////////////////////////////////////////////////////////////////////////
398
399void reattach (data_type type, void *obj)
400{
401 //TODO only do this when the object has _attachment's
402
403 dSP;
404 ENTER;
405 SAVETMPS;
406 PUSHMARK (SP);
407 XPUSHs (sv_2mortal (newSVdt (type, obj)));
408 PUTBACK;
409 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
410 FREETMPS;
411 LEAVE;
412
413 switch (type)
414 {
415 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
416 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
417 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
418 }
419}
420
421template<class subclass>
422void reattach (attachable<subclass> *obj)
423{
424 obj->optimise ();
425
426 if (obj->self)
427 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
428}
429
430#include "kw_hash.h"
431
432object_freezer::object_freezer ()
433: dynbuf (128 * 1024, 64 * 1024)
434{
435 av = newAV ();
436}
437
438object_freezer::~object_freezer ()
439{
440 SvREFCNT_dec (av);
441}
442
443void object_freezer::put (attachable_base *ext)
444{
445 ext->optimise ();
446
447 if (ext->self)
448 {
449 int idx = AvFILLp ((AV *)av) + 1;
450 av_store (av, idx, SvREFCNT_inc (ext->self));
451
452 add ((void *)"oid ", 4);
453 add ((sint32)idx);
454 add ('\n');
455 }
456}
457
458bool object_freezer::save (const char *filename)
459{
460 dSP;
461 ENTER;
462 SAVETMPS;
463 PUSHMARK (SP);
464 EXTEND (SP, 3);
465 PUSHs (sv_2mortal (newSVpv (filename, 0)));
466 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
467 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
468 PUTBACK;
469 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
470 FREETMPS;
471 LEAVE;
472}
473
474char *object_freezer::as_string ()
475{
476 dSP;
477 ENTER;
478 SAVETMPS;
479 PUSHMARK (SP);
480 EXTEND (SP, 3);
481 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
482 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
483 PUTBACK;
484
485 char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
486 ? strdup (SvPVbyte_nolen (POPs))
487 : strdup ("[fatal error]");
488
489 FREETMPS;
490 LEAVE;
491
492 return res;
493}
494
495int fprintf (object_freezer &freezer, const char *format, ...)
496{
497 va_list ap;
498
499 va_start (ap, format);
500
501 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
502
503 if (len >= 0)
504 freezer.alloc (len);
505
506 va_end (ap);
507}
508
509int fputs (const char *s, object_freezer &freezer)
510{
511 freezer.add (s);
512}
513
514static const char thawer_eof[] = "\n\n\n\0\0\0";
515
516object_thawer::object_thawer (const char *filename)
517{
518 static const char eof[] = "\n\n\n\0\0\0";
519
520 av = 0;
521 text = 0;
522 line = 0;
523
524 if (filename)
525 {
526 dSP;
527 ENTER;
528 SAVETMPS;
529 PUSHMARK (SP);
530 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
531 PUTBACK;
532
533 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
534 {
535 SPAGAIN;
536
537 // second value - perl objects
538 {
539 SV *sv = POPs;
540 if (SvROK (sv))
541 av = (AV *)SvREFCNT_inc (SvRV (sv));
542 }
543
544 // first value - text part, pad with 3 zeroes
545 {
546 SV *sv = POPs;
547 STRLEN len;
548 char *sv_ = SvPVbyte (sv, len);
549 text = newSV (len + sizeof (eof));
550 SvCUR_set (text, len);
551 memcpy (SvPVX (text), sv_, len);
552 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
553
554 line = SvPVX (text);
555 }
556 }
557
558 PUTBACK;
559 FREETMPS;
560 LEAVE;
561 }
562}
563
564object_thawer::object_thawer (const char *data, AV *perlav)
565{
566 av = perlav;
567 text = newSVpv (data, 0);
568 sv_catpv (text, thawer_eof);
569 line = SvPVbyte_nolen (text);
570}
571
572void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
573{
574 if (!av || oid < 0) // this is actually an error of sorts
575 return;
576
577 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
578 ext->clear ();
579
580 SV **svp = av_fetch ((AV *)av, oid, 0);
581
582 if (!svp || !SvROK (*svp))
583 {
584 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
585 return;
586 }
587
588 ext->self = *svp; *svp = &PL_sv_undef;
589 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
590
591 reattach (type, obj);
592}
593
594object_thawer::~object_thawer ()
595{
596 if (text) SvREFCNT_dec (text);
597 if (av) SvREFCNT_dec (av);
598}
599
600char *fgets (char *s, int n, object_thawer &thawer)
601{
602 char *p = thawer.line;
603 char *q = s;
604
605 if (!p)
606 return 0;
607
608 while (--n)
609 {
610 if (!*p)
611 break;
612
613 *q++ = *p;
614
615 if (*p++ == '\n')
616 break;
617 }
618
619 *q = 0;
620 thawer.line = p;
621
622 return s == q ? 0 : s;
623}
624
625keyword object_thawer::get_kv ()
626{
627 if (!line)
628 return KW_EOF;
629
630 for (;;)
631 {
632 char *p = line;
633
634 if (!*p)
635 return KW_EOF;
636
637 // parse keyword
638 while (*p > ' ')
639 p++;
640
641 int klen = p - line;
642
643 if (*p++ != '\n')
644 {
645 // parse value
646 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
647 ++p;
648
649 last_value = p;
650
651 while (*p != '\n')
652 p++;
653
654 *p++ = 0;
655 }
656 else
657 last_value = 0;
658
659 line [klen] = 0;
660 keyword_idx *kw = kw_lex::match (line, klen);
661
662 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
663
664 if (kw)
665 {
666 line = p;
667 return kw->index;
668 }
669 else if (!*line || *line == '#')
670 {
671 // empty/comment line
672 line = p;
673 }
674 else
675 return KW_ERROR;
676 }
677}
678
679void object_thawer::get (shstr &sh) const
680{
681 if (last_value)
682 sh = last_value;
683 else
684 {
685 sh = "<value missing>";
686 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
687 }
688}
689
690void object_thawer::get_ml (keyword kend, shstr &sh)
691{
692 char kw[128];
693
694 int klen = keyword_len [kend];
695
696 kw [0] = '\n';
697 memcpy (kw + 1, keyword_str [kend], klen);
698 kw [klen + 1] = '\n';
699 kw [klen + 2] = 0;
700
701 // first test for completely empty msg... "endXXX\n"
702 if (!strncmp (line, kw + 1, klen + 1))
703 {
704 sh = 0;
705
706 line += klen + 1;
707
708 return;
709 }
710 else
711 {
712 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
713
714 char *end = strstr (line, kw);
715
716 if (!end)
717 {
718 sh = 0;
719 return;
720 }
721
722 *end = 0;
723 sh = line;
724
725 line = end + keyword_len [kend] + 1;
726
727 while (*line++ != '\n')
728 ;
729 }
730}
731
732sint32 object_thawer::get_sint32 () const
733{
734 char *p = last_value;
735
736 if (!p)
737 return 0;
738
739 sint32 val = 0;
740 bool negate;
741
742 if (*p == '-')
743 {
744 negate = true;
745 ++p;
746 }
747 else
748 negate = false;
749
750 do
751 {
752 val *= 10;
753 val += *p++ - '0';
754 }
755 while (*p);
756
757 return negate ? -val : val;
758}
759
760sint64 object_thawer::get_sint64 () const
761{
762 return last_value ? atoll (last_value) : 0;
763}
764
765double object_thawer::get_double () const
766{
767 return last_value ? atof (last_value) : 0;
768} 543}
769 544
770///////////////////////////////////////////////////////////////////////////// 545/////////////////////////////////////////////////////////////////////////////
771 546
772extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 547extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
831 perl = perl_alloc (); 606 perl = perl_alloc ();
832 perl_construct (perl); 607 perl_construct (perl);
833 608
834 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 609 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
835 610
836 char *argv[] = { 611 const char *argv[] = {
837 "", 612 "",
838 "-e" 613 "-e"
839 "use Event;" // required for bootstrap 614 "use Event; use Coro;" // required for bootstrap
840 "cf->bootstrap;" // required for datadir :*> 615 "cf->bootstrap;" // required for datadir :*>
841 "unshift @INC, cf::datadir ();" 616 "unshift @INC, cf::datadir ();"
842 "require cf;" 617 "require cf;"
843 }; 618 };
844 619
845 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 620 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL)
621 || perl_run (perl))
846 { 622 {
847 printf ("unable to initialize perl-interpreter, aborting.\n"); 623 printf ("unable to initialize perl-interpreter, aborting.\n");
848 exit (EXIT_FAILURE); 624 exit (EXIT_FAILURE);
849 } 625 }
626
627 {
628 dSP;
629
630 PUSHMARK (SP);
631 PUTBACK;
632 call_pv ("cf::init", G_DISCARD | G_VOID);
633 }
850} 634}
851 635
852void cfperl_main () 636void cfperl_main ()
853{ 637{
854 dSP; 638 dSP;
855 639
856 PUSHMARK (SP); 640 PUSHMARK (SP);
857 PUTBACK; 641 PUTBACK;
858 call_pv ("cf::main", G_DISCARD | G_VOID); 642 call_pv ("cf::main", G_DISCARD | G_VOID);
643}
644
645void
646attachable::instantiate ()
647{
648 if (attach)
649 {
650 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
651 attach = 0;
652 }
653}
654
655void
656attachable::reattach ()
657{
658 optimise ();
659 //TODO: check for _attachment's, very important for restarts
660 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
859} 661}
860 662
861static event_klass klass_of[NUM_EVENT_TYPES] = { 663static event_klass klass_of[NUM_EVENT_TYPES] = {
862# define def(type,name) KLASS_ ## type, 664# define def(type,name) KLASS_ ## type,
863# include "eventinc.h" 665# include "eventinc.h"
894 } 696 }
895 } 697 }
896 } 698 }
897} 699}
898 700
701void
702attachable::gather_callbacks (AV *&callbacks, event_type event) const
703{
704 ::gather_callbacks (callbacks, cb_attachable, event);
705
706 if (cb)
707 ::gather_callbacks (callbacks, cb, event);
708}
709
710void
711global::gather_callbacks (AV *&callbacks, event_type event) const
712{
713 ::gather_callbacks (callbacks, cb_object, event);
714}
715
716void
717object::gather_callbacks (AV *&callbacks, event_type event) const
718{
719 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
720 {
721 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
722
723 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
724 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
725 }
726
727 if (type <= AvFILLp (cb_type))
728 {
729 SV *registry = AvARRAY (cb_type)[type];
730
731 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
732 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
733 }
734
735 attachable::gather_callbacks (callbacks, event);
736 ::gather_callbacks (callbacks, cb_object, event);
737}
738
739void
740archetype::gather_callbacks (AV *&callbacks, event_type event) const
741{
742 attachable::gather_callbacks (callbacks, event);
743 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
744}
745
746void
747client::gather_callbacks (AV *&callbacks, event_type event) const
748{
749 attachable::gather_callbacks (callbacks, event);
750 ::gather_callbacks (callbacks, cb_client, event);
751}
752
753void
754player::gather_callbacks (AV *&callbacks, event_type event) const
755{
756 attachable::gather_callbacks (callbacks, event);
757 ::gather_callbacks (callbacks, cb_player, event);
758}
759
760void
761maptile::gather_callbacks (AV *&callbacks, event_type event) const
762{
763 attachable::gather_callbacks (callbacks, event);
764 ::gather_callbacks (callbacks, cb_map, event);
765}
766
767bool
899bool cfperl_invoke (event_type event, ...) 768attachable::invoke (event_type event, ...)
900{ 769{
901 data_type dt; 770 data_type dt;
902 va_list ap; 771 va_list ap;
903 772
904 va_start (ap, event); 773 va_start (ap, event);
905 774
906 AV *callbacks = 0;
907
908 object *op;
909 player *pl;
910 maptile *map;
911
912 // callback call ordering is: 775 // callback call ordering should be:
913 // 1. per-object callback 776 // 1. per-object callback
914 // 2. per-class object 777 // 2. per-class object
915 // 3. per-type callback 778 // 3. per-type callback
916 // 4. global callbacks 779 // 4. global callbacks
917 780
781 AV *callbacks = 0;
918 gather_callbacks (callbacks, cb_global, event); 782 gather_callbacks (callbacks, event);
919
920 switch (KLASS_OF (event))
921 {
922 case KLASS_GLOBAL:
923 break;
924
925 case KLASS_OBJECT:
926 dt = (data_type) va_arg (ap, int);
927 assert (("first argument must be of type object", dt == DT_OBJECT));
928 op = va_arg (ap, object *);
929
930 if (op->cb)
931 gather_callbacks (callbacks, op->cb, event);
932
933 if (op->type)
934 {
935 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
936 {
937 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
938
939 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
940 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
941 }
942
943 if (op->type <= AvFILLp (cb_type))
944 {
945 SV *registry = AvARRAY (cb_type)[op->type];
946
947 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
948 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
949 }
950 }
951
952 gather_callbacks (callbacks, cb_object, event);
953
954 break;
955
956 case KLASS_PLAYER:
957 dt = (data_type) va_arg (ap, int);
958 assert (("first argument must be of type player", dt == DT_PLAYER));
959 pl = va_arg (ap, player *);
960
961 if (pl->cb)
962 gather_callbacks (callbacks, pl->cb, event);
963
964 gather_callbacks (callbacks, cb_player, event);
965 break;
966
967 case KLASS_MAP:
968 dt = (data_type) va_arg (ap, int);
969 assert (("first argument must be of type object", dt == DT_MAP));
970 map = va_arg (ap, maptile *);
971
972 if (map->cb)
973 gather_callbacks (callbacks, map->cb, event);
974
975 gather_callbacks (callbacks, cb_map, event);
976 break;
977
978 default:
979 assert (("unsupported event klass in cfperl_invoke", 0));
980 }
981 783
982 // short-circuit processing if no callbacks found/defined 784 // short-circuit processing if no callbacks found/defined
983 if (!callbacks) 785 if (!callbacks)
984 return 0; 786 return 0;
985 787
986 dSP; 788 CALL_BEGIN (3);
987 ENTER;
988 SAVETMPS;
989
990 PUSHMARK (SP);
991 EXTEND (SP, 3);
992
993 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 789 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
994 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 790 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
995 791
996 switch (KLASS_OF (event)) 792 //TODO: unhack
997 { 793 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
998 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 794 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
999 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 795 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1000 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 796 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1001 } 797 else if (global *gl = is_a<global>(this)) /*nop*/;
798 else
799 abort (); //TODO
1002 800
1003 for (;;) 801 for (;;)
1004 { 802 {
1005 dt = (data_type) va_arg (ap, int); 803 dt = (data_type) va_arg (ap, int);
1006 804
1007 if (dt == DT_END) 805 if (dt == DT_END)
1008 break; 806 break;
1009
1010 if (dt == DT_AV) 807 else if (dt == DT_AV)
1011 { 808 {
1012 AV *av = va_arg (ap, AV *); 809 AV *av = va_arg (ap, AV *);
1013 810
1014 for (int i = 0; i <= av_len (av); ++i) 811 for (int i = 0; i <= av_len (av); ++i)
1015 XPUSHs (*av_fetch (av, i, 1)); 812 XPUSHs (*av_fetch (av, i, 1));
1018 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 815 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1019 } 816 }
1020 817
1021 va_end (ap); 818 va_end (ap);
1022 819
1023 PUTBACK; 820 CALL_CALL ("cf::do_invoke", G_SCALAR);
1024 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1025 SPAGAIN;
1026
1027 count = count > 0 ? POPi : 0; 821 count = count > 0 ? POPi : 0;
1028 822
1029 FREETMPS; 823 CALL_END;
1030 LEAVE;
1031 824
1032 return count; 825 return count;
1033} 826}
1034 827
1035SV * 828SV *
1058 return SvNV (cfperl_result (idx)); 851 return SvNV (cfperl_result (idx));
1059} 852}
1060 853
1061///////////////////////////////////////////////////////////////////////////// 854/////////////////////////////////////////////////////////////////////////////
1062 855
856void
857cfperl_emergency_save ()
858{
859 CALL_BEGIN (0);
860 CALL_CALL ("cf::emergency_save", G_VOID);
861 CALL_END;
862}
863
864void
865cfperl_cleanup (int make_core)
866{
867 CALL_BEGIN (1);
868 CALL_ARG (make_core);
869 CALL_CALL ("cf::post_cleanup", G_VOID);
870 CALL_END;
871}
872
873maptile *
874maptile::find_sync (const char *path, maptile *origin)
875{
876 CALL_BEGIN (2);
877 CALL_ARG (path);
878 CALL_ARG (origin);
879 CALL_CALL ("cf::map::find_sync", G_SCALAR);
880
881 maptile *retval;
882
883 if (count)
884 sv_to (POPs, retval);
885 else
886 retval = 0;
887
888 CALL_END;
889
890 return retval;
891}
892
893maptile *
894maptile::find_async (const char *path, maptile *origin)
895{
896 CALL_BEGIN (2);
897 CALL_ARG (path);
898 CALL_ARG (origin);
899 CALL_CALL ("cf::map::find_async", G_SCALAR);
900
901 maptile *retval;
902
903 if (count)
904 sv_to (POPs, retval);
905 else
906 retval = 0;
907
908 CALL_END;
909
910 return retval;
911}
912
913void
914maptile::do_load_sync ()
915{
916 CALL_BEGIN (1);
917 CALL_ARG (this);
918 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
919 CALL_END;
920}
921
922void
923maptile::change_all_map_light (int change)
924{
925 CALL_BEGIN (1);
926 CALL_ARG (change);
927 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
928 CALL_END;
929}
930
931void
932object::enter_exit (object *exit)
933{
934 if (type != PLAYER)
935 return;
936
937 CALL_BEGIN (2);
938 CALL_ARG (this);
939 CALL_ARG (exit);
940 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
941 CALL_END;
942}
943
944/////////////////////////////////////////////////////////////////////////////
945
1063struct EventAPI *watcher_base::GEventAPI; 946struct EventAPI *watcher_base::GEventAPI;
947struct CoroAPI *coroapi::GCoroAPI;
948
949int coroapi::cede_counter;
1064 950
1065static void iw_dispatch (pe_event *ev) 951static void iw_dispatch (pe_event *ev)
1066{ 952{
1067 iw *w = (iw *)ev->ext_data; 953 iw *w = (iw *)ev->ext_data;
1068 w->call (*w); 954 w->call (*w);
1071void 957void
1072iw::alloc () 958iw::alloc ()
1073{ 959{
1074 pe = GEventAPI->new_idle (0, 0); 960 pe = GEventAPI->new_idle (0, 0);
1075 961
962 WaREENTRANT_off (pe);
1076 pe->base.callback = (void *)iw_dispatch; 963 pe->base.callback = (void *)iw_dispatch;
1077 pe->base.ext_data = (void *)this; 964 pe->base.ext_data = (void *)this;
1078} 965}
1079 966
1080static void iow_dispatch (pe_event *ev) 967static void iow_dispatch (pe_event *ev)
1086void 973void
1087iow::alloc () 974iow::alloc ()
1088{ 975{
1089 pe = GEventAPI->new_io (0, 0); 976 pe = GEventAPI->new_io (0, 0);
1090 977
978 WaREENTRANT_off (pe);
1091 pe->base.callback = (void *)iow_dispatch; 979 pe->base.callback = (void *)iow_dispatch;
1092 pe->base.ext_data = (void *)this; 980 pe->base.ext_data = (void *)this;
1093 981
1094 pe->fd = -1; 982 pe->fd = -1;
1095 pe->poll = 0; 983 pe->poll = 0;
1116 pe->poll = events; 1004 pe->poll = events;
1117 if (pe->poll) start (); 1005 if (pe->poll) start ();
1118 } 1006 }
1119} 1007}
1120 1008
1009void
1010_connect_to_perl ()
1011{
1012 stash_cf = gv_stashpv ("cf" , 1);
1013
1014 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1015 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1016 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1017 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1018 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1019 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1020 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1021 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1022 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1023
1024 sv_runtime = get_sv ("cf::RUNTIME", 1);
1025 sv_upgrade (sv_runtime, SVt_NV);
1026
1027 cb_global = get_av ("cf::CB_GLOBAL", 1);
1028 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1029 cb_object = get_av ("cf::CB_OBJECT", 1);
1030 cb_player = get_av ("cf::CB_PLAYER", 1);
1031 cb_client = get_av ("cf::CB_CLIENT", 1);
1032 cb_type = get_av ("cf::CB_TYPE" , 1);
1033 cb_map = get_av ("cf::CB_MAP" , 1);
1034}
1035
1121MODULE = cf PACKAGE = cf PREFIX = cf_ 1036MODULE = cf PACKAGE = cf PREFIX = cf_
1122 1037
1123BOOT: 1038BOOT:
1124{ 1039{
1125 HV *stash = gv_stashpv ("cf", 1); 1040 _connect_to_perl ();
1126 1041
1127 I_EVENT_API (PACKAGE);
1128 watcher_base::GEventAPI = GEventAPI; 1042 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1043 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1129 1044
1130 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1045 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1131 1046
1132 static const struct { 1047 static const struct {
1133 const char *name; 1048 const char *name;
1134 IV iv; 1049 IV iv;
1135 } *civ, const_iv[] = { 1050 } *civ, const_iv[] = {
1136# define const_iv(name) { # name, (IV)name }, 1051# define const_iv(name) { # name, (IV)name },
1137 const_iv (llevError) 1052 const_iv (llevError)
1138 const_iv (llevInfo) 1053 const_iv (llevInfo)
1139 const_iv (llevDebug) 1054 const_iv (llevDebug)
1140 const_iv (llevMonster) 1055 const_iv (llevMonster)
1056
1057 const_iv (Map0Cmd)
1058 const_iv (Map1Cmd)
1059 const_iv (Map1aCmd)
1060
1061 const_iv (MAP_CLIENT_X)
1062 const_iv (MAP_CLIENT_Y)
1141 1063
1142 const_iv (MAX_TIME) 1064 const_iv (MAX_TIME)
1143 const_iv (PLAYER) 1065 const_iv (PLAYER)
1144 const_iv (TRANSPORT) 1066 const_iv (TRANSPORT)
1145 const_iv (ROD) 1067 const_iv (ROD)
1147 const_iv (POTION) 1069 const_iv (POTION)
1148 const_iv (FOOD) 1070 const_iv (FOOD)
1149 const_iv (POISON) 1071 const_iv (POISON)
1150 const_iv (BOOK) 1072 const_iv (BOOK)
1151 const_iv (CLOCK) 1073 const_iv (CLOCK)
1152 const_iv (LIGHTNING)
1153 const_iv (ARROW) 1074 const_iv (ARROW)
1154 const_iv (BOW) 1075 const_iv (BOW)
1155 const_iv (WEAPON) 1076 const_iv (WEAPON)
1156 const_iv (ARMOUR) 1077 const_iv (ARMOUR)
1157 const_iv (PEDESTAL) 1078 const_iv (PEDESTAL)
1177 const_iv (AMULET) 1098 const_iv (AMULET)
1178 const_iv (PLAYERMOVER) 1099 const_iv (PLAYERMOVER)
1179 const_iv (TELEPORTER) 1100 const_iv (TELEPORTER)
1180 const_iv (CREATOR) 1101 const_iv (CREATOR)
1181 const_iv (SKILL) 1102 const_iv (SKILL)
1182 const_iv (EXPERIENCE)
1183 const_iv (EARTHWALL) 1103 const_iv (EARTHWALL)
1184 const_iv (GOLEM) 1104 const_iv (GOLEM)
1185 const_iv (THROWN_OBJ) 1105 const_iv (THROWN_OBJ)
1186 const_iv (BLINDNESS) 1106 const_iv (BLINDNESS)
1187 const_iv (GOD) 1107 const_iv (GOD)
1207 const_iv (FLOOR) 1127 const_iv (FLOOR)
1208 const_iv (FLESH) 1128 const_iv (FLESH)
1209 const_iv (INORGANIC) 1129 const_iv (INORGANIC)
1210 const_iv (SKILL_TOOL) 1130 const_iv (SKILL_TOOL)
1211 const_iv (LIGHTER) 1131 const_iv (LIGHTER)
1212 const_iv (TRAP_PART)
1213 const_iv (WALL) 1132 const_iv (BUILDABLE_WALL)
1214 const_iv (LIGHT_SOURCE)
1215 const_iv (MISC_OBJECT) 1133 const_iv (MISC_OBJECT)
1216 const_iv (MONSTER)
1217 const_iv (SPAWN_GENERATOR)
1218 const_iv (LAMP) 1134 const_iv (LAMP)
1219 const_iv (DUPLICATOR) 1135 const_iv (DUPLICATOR)
1220 const_iv (TOOL)
1221 const_iv (SPELLBOOK) 1136 const_iv (SPELLBOOK)
1222 const_iv (BUILDFAC)
1223 const_iv (CLOAK) 1137 const_iv (CLOAK)
1224 const_iv (SPINNER) 1138 const_iv (SPINNER)
1225 const_iv (GATE) 1139 const_iv (GATE)
1226 const_iv (BUTTON) 1140 const_iv (BUTTON)
1227 const_iv (CF_HANDLE) 1141 const_iv (CF_HANDLE)
1234 const_iv (SPELL_EFFECT) 1148 const_iv (SPELL_EFFECT)
1235 const_iv (CONVERTER) 1149 const_iv (CONVERTER)
1236 const_iv (BRACERS) 1150 const_iv (BRACERS)
1237 const_iv (POISONING) 1151 const_iv (POISONING)
1238 const_iv (SAVEBED) 1152 const_iv (SAVEBED)
1239 const_iv (POISONCLOUD)
1240 const_iv (FIREHOLES)
1241 const_iv (WAND) 1153 const_iv (WAND)
1242 const_iv (SCROLL) 1154 const_iv (SCROLL)
1243 const_iv (DIRECTOR) 1155 const_iv (DIRECTOR)
1244 const_iv (GIRDLE) 1156 const_iv (GIRDLE)
1245 const_iv (FORCE) 1157 const_iv (FORCE)
1260 const_iv (DISEASE) 1172 const_iv (DISEASE)
1261 const_iv (SYMPTOM) 1173 const_iv (SYMPTOM)
1262 const_iv (BUILDER) 1174 const_iv (BUILDER)
1263 const_iv (MATERIAL) 1175 const_iv (MATERIAL)
1264 const_iv (ITEM_TRANSFORMER) 1176 const_iv (ITEM_TRANSFORMER)
1265 const_iv (QUEST)
1266 1177
1267 const_iv (NUM_SUBTYPES) 1178 const_iv (NUM_SUBTYPES)
1268 1179
1269 const_iv (ST_BD_BUILD) 1180 const_iv (ST_BD_BUILD)
1270 const_iv (ST_BD_REMOVE) 1181 const_iv (ST_BD_REMOVE)
1323 const_iv (FLAG_MONSTER) 1234 const_iv (FLAG_MONSTER)
1324 const_iv (FLAG_FRIENDLY) 1235 const_iv (FLAG_FRIENDLY)
1325 const_iv (FLAG_GENERATOR) 1236 const_iv (FLAG_GENERATOR)
1326 const_iv (FLAG_IS_THROWN) 1237 const_iv (FLAG_IS_THROWN)
1327 const_iv (FLAG_AUTO_APPLY) 1238 const_iv (FLAG_AUTO_APPLY)
1328 const_iv (FLAG_TREASURE)
1329 const_iv (FLAG_PLAYER_SOLD) 1239 const_iv (FLAG_PLAYER_SOLD)
1330 const_iv (FLAG_SEE_INVISIBLE) 1240 const_iv (FLAG_SEE_INVISIBLE)
1331 const_iv (FLAG_CAN_ROLL) 1241 const_iv (FLAG_CAN_ROLL)
1332 const_iv (FLAG_OVERLAY_FLOOR) 1242 const_iv (FLAG_OVERLAY_FLOOR)
1333 const_iv (FLAG_IS_TURNABLE) 1243 const_iv (FLAG_IS_TURNABLE)
1408 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1318 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1409 const_iv (FLAG_IS_WATER) 1319 const_iv (FLAG_IS_WATER)
1410 const_iv (FLAG_CONTENT_ON_GEN) 1320 const_iv (FLAG_CONTENT_ON_GEN)
1411 const_iv (FLAG_IS_A_TEMPLATE) 1321 const_iv (FLAG_IS_A_TEMPLATE)
1412 const_iv (FLAG_IS_BUILDABLE) 1322 const_iv (FLAG_IS_BUILDABLE)
1323 const_iv (FLAG_DESTROY_ON_DEATH)
1413 const_iv (FLAG_AFK) 1324 const_iv (FLAG_NO_MAP_SAVE)
1414 1325
1415 const_iv (NDI_BLACK) 1326 const_iv (NDI_BLACK)
1416 const_iv (NDI_WHITE) 1327 const_iv (NDI_WHITE)
1417 const_iv (NDI_NAVY) 1328 const_iv (NDI_NAVY)
1418 const_iv (NDI_RED) 1329 const_iv (NDI_RED)
1456 const_iv (F_BUY) 1367 const_iv (F_BUY)
1457 const_iv (F_SHOP) 1368 const_iv (F_SHOP)
1458 const_iv (F_SELL) 1369 const_iv (F_SELL)
1459 1370
1460 const_iv (P_BLOCKSVIEW) 1371 const_iv (P_BLOCKSVIEW)
1372 const_iv (P_PLAYER)
1461 const_iv (P_NO_MAGIC) 1373 const_iv (P_NO_MAGIC)
1462 const_iv (P_IS_ALIVE) 1374 const_iv (P_IS_ALIVE)
1463 const_iv (P_NO_CLERIC) 1375 const_iv (P_NO_CLERIC)
1464 const_iv (P_NEED_UPDATE)
1465 const_iv (P_NO_ERROR)
1466 const_iv (P_OUT_OF_MAP) 1376 const_iv (P_OUT_OF_MAP)
1467 const_iv (P_NEW_MAP) 1377 const_iv (P_NEW_MAP)
1378 const_iv (P_UPTODATE)
1468 1379
1469 const_iv (UP_OBJ_INSERT) 1380 const_iv (UP_OBJ_INSERT)
1470 const_iv (UP_OBJ_REMOVE) 1381 const_iv (UP_OBJ_REMOVE)
1471 const_iv (UP_OBJ_CHANGE) 1382 const_iv (UP_OBJ_CHANGE)
1472 const_iv (UP_OBJ_FACE) 1383 const_iv (UP_OBJ_FACE)
1603 const_iv (ATNR_BLIND) 1514 const_iv (ATNR_BLIND)
1604 const_iv (ATNR_INTERNAL) 1515 const_iv (ATNR_INTERNAL)
1605 const_iv (ATNR_LIFE_STEALING) 1516 const_iv (ATNR_LIFE_STEALING)
1606 const_iv (ATNR_DISEASE) 1517 const_iv (ATNR_DISEASE)
1607 1518
1608 const_iv (MAP_FLUSH)
1609 const_iv (MAP_PLAYER_UNIQUE)
1610 const_iv (MAP_BLOCK)
1611 const_iv (MAP_STYLE)
1612 const_iv (MAP_OVERLAY)
1613
1614 const_iv (MAP_IN_MEMORY) 1519 const_iv (MAP_IN_MEMORY)
1615 const_iv (MAP_SWAPPED) 1520 const_iv (MAP_SWAPPED)
1616 const_iv (MAP_LOADING) 1521 const_iv (MAP_LOADING)
1617 const_iv (MAP_SAVING) 1522 const_iv (MAP_SAVING)
1618 1523
1524 const_iv (KLASS_ATTACHABLE)
1619 const_iv (KLASS_GLOBAL) 1525 const_iv (KLASS_GLOBAL)
1620 const_iv (KLASS_OBJECT) 1526 const_iv (KLASS_OBJECT)
1527 const_iv (KLASS_CLIENT)
1621 const_iv (KLASS_PLAYER) 1528 const_iv (KLASS_PLAYER)
1622 const_iv (KLASS_MAP) 1529 const_iv (KLASS_MAP)
1530
1531 const_iv (CS_QUERY_YESNO)
1532 const_iv (CS_QUERY_SINGLECHAR)
1533 const_iv (CS_QUERY_HIDEINPUT)
1534
1535 const_iv (ST_DEAD)
1536 const_iv (ST_SETUP)
1537 const_iv (ST_PLAYING)
1538 const_iv (ST_CUSTOM)
1539
1540 const_iv (ST_CHANGE_CLASS)
1541
1542 const_iv (IO_HEADER)
1543 const_iv (IO_OBJECTS)
1544 const_iv (IO_UNIQUES)
1545
1546 // random map generator
1547 const_iv (LAYOUT_NONE)
1548 const_iv (LAYOUT_ONION)
1549 const_iv (LAYOUT_MAZE)
1550 const_iv (LAYOUT_SPIRAL)
1551 const_iv (LAYOUT_ROGUELIKE)
1552 const_iv (LAYOUT_SNAKE)
1553 const_iv (LAYOUT_SQUARE_SPIRAL)
1554
1555 const_iv (RMOPT_RANDOM)
1556 const_iv (RMOPT_CENTERED)
1557 const_iv (RMOPT_LINEAR)
1558 const_iv (RMOPT_BOTTOM_C)
1559 const_iv (RMOPT_BOTTOM_R)
1560 const_iv (RMOPT_IRR_SPACE)
1561 const_iv (RMOPT_WALL_OFF)
1562 const_iv (RMOPT_WALLS_ONLY)
1563 const_iv (RMOPT_NO_DOORS)
1564
1565 const_iv (SYMMETRY_RANDOM)
1566 const_iv (SYMMETRY_NONE)
1567 const_iv (SYMMETRY_X)
1568 const_iv (SYMMETRY_Y)
1569 const_iv (SYMMETRY_XY)
1623 }; 1570 };
1624 1571
1625 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1572 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1626 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1573 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1627 1574
1628 static const struct { 1575 static const struct {
1629 const char *name; 1576 const char *name;
1630 int skip; 1577 int skip;
1631 IV klass; 1578 IV klass;
1642 { 1589 {
1643 AV *event = newAV (); 1590 AV *event = newAV ();
1644 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1591 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1645 av_push (event, newSViv (eiv->klass)); 1592 av_push (event, newSViv (eiv->klass));
1646 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1593 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1647 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1594 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1648 } 1595 }
1649} 1596}
1650 1597
1651void _init_vars () 1598void _connect_to_perl ()
1652 CODE:
1653 cb_global = get_av ("cf::CB_GLOBAL", 1);
1654 cb_object = get_av ("cf::CB_OBJECT", 1);
1655 cb_player = get_av ("cf::CB_PLAYER", 1);
1656 cb_type = get_av ("cf::CB_TYPE" , 1);
1657 cb_map = get_av ("cf::CB_MAP" , 1);
1658 1599
1659void _global_reattach () 1600void _global_reattach ()
1660 CODE: 1601 CODE:
1661{ 1602{
1662 // reattach to all attachable objects in the game. 1603 // reattach to all attachable objects in the game.
1663 for (player *pl = first_player; pl; pl = pl->next) 1604 for_all_clients (ns)
1664 reattach (pl); 1605 ns->reattach ();
1665 1606
1666 for (maptile *map = first_map; map; map = map->next) 1607 for_all_objects (op)
1667 reattach (map);
1668
1669 for (object *op = object::first; op; op = op->next)
1670 reattach (op); 1608 op->reattach ();
1671} 1609}
1672
1673bool
1674add_client (int fd, const char *peername)
1675 1610
1676NV floor (NV x) 1611NV floor (NV x)
1677 1612
1678NV ceil (NV x) 1613NV ceil (NV x)
1679 1614
1615NV rndm (...)
1616 CODE:
1617 switch (items)
1618 {
1619 case 0: RETVAL = rndm (); break;
1620 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1621 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1622 default: croak ("cf::rndm requires none, one or two parameters."); break;
1623 }
1624 OUTPUT:
1625 RETVAL
1626
1680void server_tick () 1627void server_tick ()
1628 CODE:
1629 runtime = SvNVx (sv_runtime);
1630 server_tick ();
1681 1631
1682void 1632void
1683LOG (int level, char *msg) 1633LOG (int level, char *msg)
1684 PROTOTYPE: $$ 1634 PROTOTYPE: $$
1685 C_ARGS: (LogLevel)level, "%s", msg 1635 C_ARGS: (LogLevel)level, "%s", msg
1701void 1651void
1702sub_generation_inc () 1652sub_generation_inc ()
1703 CODE: 1653 CODE:
1704 PL_sub_generation++; 1654 PL_sub_generation++;
1705 1655
1706char * 1656const char *
1707mapdir () 1657mapdir ()
1708 PROTOTYPE: 1658 PROTOTYPE:
1709 ALIAS: 1659 ALIAS:
1710 mapdir = 0 1660 mapdir = 0
1711 uniquedir = 1 1661 uniquedir = 1
1725 case 5: RETVAL = settings.playerdir; break; 1675 case 5: RETVAL = settings.playerdir; break;
1726 case 6: RETVAL = settings.datadir ; break; 1676 case 6: RETVAL = settings.datadir ; break;
1727 } 1677 }
1728 OUTPUT: RETVAL 1678 OUTPUT: RETVAL
1729 1679
1680void abort ()
1681
1682void fork_abort (char *cause = "cf::fork_abort")
1683
1684void cleanup (const char *cause, bool make_core = false)
1685
1686void emergency_save ()
1687
1730void _exit (int status = 0) 1688void _exit (int status = EXIT_SUCCESS)
1689
1690UV sv_2watcher (SV *w)
1691 CODE:
1692 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1693 OUTPUT:
1694 RETVAL
1695
1696#if _POSIX_MEMLOCK
1697
1698int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1699
1700int munlockall ()
1701
1702#endif
1731 1703
1732int find_animation (char *text) 1704int find_animation (char *text)
1733 PROTOTYPE: $ 1705 PROTOTYPE: $
1734 1706
1735int random_roll (int min, int max, object *op, int goodbad); 1707int random_roll (int min, int max, object *op, int goodbad);
1736 1708
1737const char *cost_string_from_value(uint64 cost, int approx = 0) 1709const char *cost_string_from_value(uint64 cost, int approx = 0)
1738
1739int invoke (int event, ...)
1740 CODE:
1741 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1742 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1743 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1744 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1745 OUTPUT: RETVAL
1746 1710
1747int 1711int
1748exp_to_level (val64 exp) 1712exp_to_level (val64 exp)
1749 CODE: 1713 CODE:
1750{ 1714{
1781 RETVAL = newSVpv (resist_plus[atnr], 0); 1745 RETVAL = newSVpv (resist_plus[atnr], 0);
1782 else 1746 else
1783 XSRETURN_UNDEF; 1747 XSRETURN_UNDEF;
1784 OUTPUT: RETVAL 1748 OUTPUT: RETVAL
1785 1749
1750bool
1751load_resource_file (const char *filename)
1752
1753MODULE = cf PACKAGE = cf::attachable
1754
1786int 1755int
1787_valid (SV *obj) 1756valid (SV *obj)
1788 CODE: 1757 CODE:
1789 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1758 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1790 OUTPUT: 1759 OUTPUT:
1791 RETVAL 1760 RETVAL
1792 1761
1762void
1763debug_trace (attachable *obj, bool on = true)
1764 CODE:
1765 obj->flags &= ~attachable::F_DEBUG_TRACE;
1766 if (on)
1767 obj->flags |= attachable::F_DEBUG_TRACE;
1768
1769int mortals_size ()
1770 CODE:
1771 RETVAL = attachable::mortals.size ();
1772 OUTPUT: RETVAL
1773
1774#object *mortals (U32 index)
1775# CODE:
1776# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1777# OUTPUT: RETVAL
1778
1779INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h |
1780
1781MODULE = cf PACKAGE = cf::global
1782
1783int invoke (SV *klass, int event, ...)
1784 CODE:
1785 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1786 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1787 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1788 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1789 OUTPUT: RETVAL
1790
1793MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1791MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1794 1792
1795INCLUDE: $PERL genacc object ../include/object.h | 1793INCLUDE: $PERL $srcdir/genacc object ../include/object.h |
1796 1794
1797int invoke (object *op, int event, ...) 1795int invoke (object *op, int event, ...)
1798 CODE: 1796 CODE:
1799 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1797 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1800 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1798 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1801 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1799 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1802 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1800 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1803 OUTPUT: RETVAL 1801 OUTPUT: RETVAL
1804 1802
1805SV *registry (object *op) 1803SV *registry (object *op)
1806 1804
1807void mortals () 1805int objects_size ()
1808 PPCODE: 1806 CODE:
1809 EXTEND (SP, object::mortals.size ());
1810 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1811 PUSHs (to_sv (*i));
1812
1813object *first ()
1814 CODE:
1815 RETVAL = object::first; 1807 RETVAL = objects.size ();
1816 OUTPUT: RETVAL 1808 OUTPUT: RETVAL
1817 1809
1810object *objects (U32 index)
1811 CODE:
1812 RETVAL = index < objects.size () ? objects [index] : 0;
1813 OUTPUT: RETVAL
1814
1815int actives_size ()
1816 CODE:
1817 RETVAL = actives.size ();
1818 OUTPUT: RETVAL
1819
1820object *actives (U32 index)
1821 CODE:
1822 RETVAL = index < actives.size () ? actives [index] : 0;
1823 OUTPUT: RETVAL
1824
1818# missing properties 1825# missing properties
1819
1820int flag (object *op, int flag, int value = 1)
1821 PROTOTYPE: $$;$
1822 CODE:
1823 RETVAL = QUERY_FLAG (op, flag);
1824 if (items >= 3)
1825 if (value)
1826 SET_FLAG (op, flag);
1827 else
1828 CLEAR_FLAG (op, flag);
1829 OUTPUT: RETVAL
1830 1826
1831object *head (object *op) 1827object *head (object *op)
1832 PROTOTYPE: $ 1828 PROTOTYPE: $
1833 CODE: 1829 CODE:
1834 RETVAL = op->head ? op->head : op; 1830 RETVAL = op->head_ ();
1835 OUTPUT: RETVAL 1831 OUTPUT: RETVAL
1836 1832
1837int is_head (object *op) 1833int is_head (object *op)
1838 PROTOTYPE: $ 1834 PROTOTYPE: $
1839 CODE: 1835 CODE:
1840 RETVAL = !op->head; 1836 RETVAL = op->head_ () == op;
1841 OUTPUT: RETVAL 1837 OUTPUT: RETVAL
1842 1838
1843void 1839void
1844inv (object *obj) 1840inv (object *obj)
1845 PROTOTYPE: $ 1841 PROTOTYPE: $
1846 PPCODE: 1842 PPCODE:
1847{ 1843{
1848 object *o; 1844 object *o;
1849 for (o = obj->inv; o; o = o->below) 1845 for (o = obj->inv; o; o = o->below)
1850 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1846 XPUSHs (sv_2mortal (to_sv (o)));
1851} 1847}
1848
1849void
1850set_animation (object *op, int idx)
1851 CODE:
1852 SET_ANIMATION (op, idx);
1853
1854int
1855num_animations (object *op)
1856 CODE:
1857 RETVAL = NUM_ANIMATIONS (op);
1858 OUTPUT: RETVAL
1852 1859
1853object *find_best_object_match (object *op, const char *match) 1860object *find_best_object_match (object *op, const char *match)
1854 1861
1855object *find_marked_object (object *op) 1862object *find_marked_object (object *op)
1856 1863
1857int resistance (object *op, int rtype, int newval = 0)
1858 CODE:
1859 if (rtype < 0 || rtype >= NROFATTACKS)
1860 croak ("resistance out of bounds");
1861 RETVAL = op->resist [rtype];
1862 if (items >= 3)
1863 op->resist [rtype] = newval;
1864 OUTPUT: RETVAL
1865
1866void set_resistance (object *op, int rtype, int val)
1867 CODE:
1868 if (rtype < 0 || rtype >= NROFATTACKS)
1869 op->resist[rtype] = val;
1870
1871int need_identify (const object *obj); 1864int need_identify (object *obj);
1872 1865
1873int apply_shop_mat (object *shop_mat, object *op); 1866int apply_shop_mat (object *shop_mat, object *op);
1867
1868int move_player (object *op, int dir)
1869 CODE:
1870 RETVAL = move_player (op, dir);
1871 OUTPUT:
1872 RETVAL
1874 1873
1875int move (object *op, int dir, object *originator = op) 1874int move (object *op, int dir, object *originator = op)
1876 CODE: 1875 CODE:
1877 RETVAL = move_ob (op, dir, originator); 1876 RETVAL = move_ob (op, dir, originator);
1878 OUTPUT: 1877 OUTPUT:
1884 1883
1885void apply_below (object *op) 1884void apply_below (object *op)
1886 CODE: 1885 CODE:
1887 player_apply_below (op); 1886 player_apply_below (op);
1888 1887
1889void remove (object *op) 1888int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1890 CODE:
1891 op->remove ();
1892
1893void destroy (object *op, int recursive = 0)
1894 CODE:
1895 op->destroy (recursive);
1896 1889
1897object *cf_object_present_archname_inside (object *op, char *whatstr) 1890object *cf_object_present_archname_inside (object *op, char *whatstr)
1898 1891
1899int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1892int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1900 1893
1901int cf_object_change_map (object *op, int x, int y, maptile *map) 1894int cf_object_change_map (object *op, int x, int y, maptile *map)
1902 1895
1896#//TODO
1903object *clone (object *op, int recursive = 0) 1897object *clone_ (object *op, int recursive = 0)
1904 CODE: 1898 CODE:
1905 if (recursive) 1899 if (recursive)
1906 RETVAL = object_create_clone (op); 1900 RETVAL = object_create_clone (op);
1907 else 1901 else
1908 { 1902 {
1941 OUTPUT: RETVAL 1935 OUTPUT: RETVAL
1942 1936
1943int query_money (object *op) 1937int query_money (object *op)
1944 ALIAS: money = 0 1938 ALIAS: money = 0
1945 1939
1946int query_cost (object *op, object *who, int flags) 1940val64 query_cost (object *op, object *who, int flags)
1947 ALIAS: cost = 0 1941 ALIAS: cost = 0
1948 1942
1949void spring_trap (object *op, object *victim) 1943void spring_trap (object *op, object *victim)
1950 1944
1951int check_trigger (object *op, object *cause) 1945int check_trigger (object *op, object *cause)
1952 1946
1953void drop (object *who, object *op) 1947void drop (object *who, object *op)
1954 1948
1955void pick_up (object *who, object *op) 1949void pick_up (object *who, object *op)
1956 1950
1957object *cf_object_insert_object (object *op, object *container)
1958
1959object *cf_object_insert_in_ob (object *ob, object *where)
1960
1961int cf_object_teleport (object *op, maptile *map, int x, int y) 1951int cf_object_teleport (object *op, maptile *map, int x, int y)
1962 1952
1963void update (object *op, int action) 1953void update_object (object *op, int action)
1964 CODE:
1965 update_object (op, action);
1966 1954
1967object *cf_create_object_by_name (const char *name) 1955object *cf_create_object_by_name (const char *name)
1968 1956
1969void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1957void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1970 1958
1982 1970
1983void remove_button_link (object *op); 1971void remove_button_link (object *op);
1984 1972
1985 1973
1986MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1974MODULE = cf PACKAGE = cf::object PREFIX = cf_
1987
1988void cf_fix_object (object *pl)
1989 ALIAS: fix = 0
1990 1975
1991object *cf_insert_ob_in_ob (object *ob, object *where) 1976object *cf_insert_ob_in_ob (object *ob, object *where)
1992 1977
1993# no clean way to get an object from an archetype - stupid idiotic 1978# no clean way to get an object from an archetype - stupid idiotic
1994# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1979# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2061player *player (object *op) 2046player *player (object *op)
2062 CODE: 2047 CODE:
2063 RETVAL = op->contr; 2048 RETVAL = op->contr;
2064 OUTPUT: RETVAL 2049 OUTPUT: RETVAL
2065 2050
2051void check_score (object *op)
2052
2066void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2053void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2054 CODE:
2055 new_draw_info (flags, 0, op, txt);
2067 2056
2068object *cf_player_send_inventory (object *op) 2057object *cf_player_send_inventory (object *op)
2069 2058
2070char *cf_player_get_ip (object *op) 2059char *cf_player_get_ip (object *op)
2071 ALIAS: ip = 0 2060 ALIAS: ip = 0
2085void esrv_update_item (object *op, int what, object *item) 2074void esrv_update_item (object *op, int what, object *item)
2086 C_ARGS: what, op, item 2075 C_ARGS: what, op, item
2087 2076
2088void clear_los (object *op) 2077void clear_los (object *op)
2089 2078
2090int command_reset (object *op, char *params)
2091
2092int command_teleport (object *op, char *params)
2093
2094int command_summon (object *op, char *params) 2079int command_summon (object *op, char *params)
2095 2080
2096int command_arrest (object *op, char *params) 2081int command_arrest (object *op, char *params)
2097 2082
2098int command_kick (object *op, char *params)
2099
2100int command_banish (object *op, char *params)
2101
2102 2083
2103MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2084MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2104 2085
2105INCLUDE: $PERL genacc player ../include/player.h | 2086INCLUDE: $PERL $srcdir/genacc player ../include/player.h |
2106 2087
2107int invoke (player *pl, int event, ...) 2088int invoke (player *pl, int event, ...)
2108 CODE: 2089 CODE:
2109 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2090 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2110 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2091 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2111 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2092 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2112 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2093 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2113 OUTPUT: RETVAL 2094 OUTPUT: RETVAL
2114 2095
2115SV *registry (player *pl) 2096SV *registry (player *pl)
2116 2097
2117player *cf_player_find (char *name) 2098void
2118 PROTOTYPE: $ 2099save_stats (player *pl)
2100 CODE:
2101 pl->ob->stats.hp = pl->ob->stats.maxhp;
2102 pl->ob->stats.sp = pl->ob->stats.maxsp;
2103 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2104 pl->orig_stats = pl->ob->stats;
2119 2105
2120void cf_player_move (player *pl, int dir) 2106void cf_player_move (player *pl, int dir)
2121 2107
2122void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2108void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2123
2124player *first ()
2125 CODE:
2126 RETVAL = first_player;
2127 OUTPUT: RETVAL
2128
2129player *next (player *pl)
2130 CODE:
2131 RETVAL = pl->next;
2132 OUTPUT: RETVAL
2133 2109
2134bool 2110bool
2135cell_visible (player *pl, int dx, int dy) 2111cell_visible (player *pl, int dx, int dy)
2136 CODE: 2112 CODE:
2137 RETVAL = FABS (dx) <= pl->socket->mapx / 2 && FABS (dy) <= pl->socket->mapy / 2 2113 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2138 && !pl->blocked_los [dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2]; 2114 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2139 OUTPUT: 2115 OUTPUT:
2140 RETVAL 2116 RETVAL
2141 2117
2142void 2118void
2143send (player *pl, SV *packet) 2119send (player *pl, SV *packet)
2144 CODE: 2120 CODE:
2145{ 2121{
2146 STRLEN len; 2122 STRLEN len;
2147 char *buf = SvPVbyte (packet, len); 2123 char *buf = SvPVbyte (packet, len);
2148 2124
2125 if (pl->ns)
2149 pl->socket->send_packet (buf, len); 2126 pl->ns->send_packet (buf, len);
2150} 2127}
2151 2128
2152int 2129int
2153listening (player *pl, int new_value = -1) 2130listening (player *pl, int new_value = -1)
2154 CODE: 2131 CODE:
2173 if (y) sv_to (y, pl->bed_y); 2150 if (y) sv_to (y, pl->bed_y);
2174 2151
2175void 2152void
2176list () 2153list ()
2177 PPCODE: 2154 PPCODE:
2178{ 2155 for_all_players (pl)
2179 player *pl; 2156 XPUSHs (sv_2mortal (to_sv (pl)));
2180 for (pl = first_player; pl; pl = pl->next)
2181 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2182}
2183
2184bool
2185peaceful (player *pl, bool new_setting = 0)
2186 PROTOTYPE: $;$
2187 CODE:
2188 RETVAL = pl->peaceful;
2189 if (items > 1)
2190 pl->peaceful = new_setting;
2191 OUTPUT:
2192 RETVAL
2193
2194living *
2195orig_stats (player *pl)
2196 CODE:
2197 RETVAL = &pl->orig_stats;
2198 OUTPUT: RETVAL
2199
2200living *
2201last_stats (player *pl)
2202 CODE:
2203 RETVAL = &pl->last_stats;
2204 OUTPUT: RETVAL
2205 2157
2206 2158
2207MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2159MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2208
2209maptile *first ()
2210 PROTOTYPE:
2211 CODE:
2212 RETVAL = first_map;
2213 OUTPUT: RETVAL
2214 2160
2215int invoke (maptile *map, int event, ...) 2161int invoke (maptile *map, int event, ...)
2216 CODE: 2162 CODE:
2217 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2163 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2218 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2164 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2219 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2165 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2220 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2166 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2221 OUTPUT: RETVAL 2167 OUTPUT: RETVAL
2222 2168
2223SV *registry (maptile *map) 2169SV *registry (maptile *map)
2224 2170
2225INCLUDE: $PERL genacc maptile ../include/map.h | 2171INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2226 2172
2227maptile *new (int width, int height) 2173void
2174maptile::instantiate ()
2175
2176maptile *new ()
2228 PROTOTYPE: 2177 PROTOTYPE:
2229 CODE: 2178 CODE:
2230{ 2179 RETVAL = new maptile;
2231 RETVAL = get_empty_map (width, height);
2232}
2233 OUTPUT: 2180 OUTPUT:
2234 RETVAL 2181 RETVAL
2235 2182
2236void delete_map (maptile *map) 2183void
2184maptile::players ()
2185 PPCODE:
2186 if (GIMME_V == G_SCALAR)
2187 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2188 else if (GIMME_V == G_ARRAY)
2189 {
2190 EXTEND (SP, THIS->players);
2191 for_all_players (pl)
2192 if (pl->ob && pl->ob->map == THIS)
2193 PUSHs (sv_2mortal (to_sv (pl->ob)));
2194 }
2237 2195
2238void clean_tmp_map (maptile *map) 2196void
2197maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2198 CODE:
2199{
2200 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2201 croak ("maptile::add_underlay: palette must be arrayref");
2202
2203 palette = SvRV (palette);
2204
2205 STRLEN idxlen;
2206 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2207
2208 for (int x = 0; x < THIS->width; ++x)
2209 for (int y = 0; y < THIS->height; ++y)
2210 {
2211 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2212 if (op->flag [FLAG_IS_FLOOR])
2213 goto skip_space;
2214
2215 {
2216 int offs = offset + y * stride + x;
2217 if (IN_RANGE_EXC (offs, 0, idxlen))
2218 {
2219 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2220 {
2221 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2222 ob->flag [FLAG_NO_MAP_SAVE] = true;
2223 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2224 }
2225 }
2226 }
2227
2228 skip_space: ;
2229 }
2230}
2231
2232void
2233maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2234 CODE:
2235{
2236 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2237 croak ("maptile::set_regiondata: palette must be arrayref");
2238
2239 palette = SvRV (palette);
2240
2241 STRLEN idxlen;
2242 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2243
2244 region **regionmap = (region **)malloc (
2245 (av_len ((AV *)palette) + 1) * sizeof (region *));
2246 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2247
2248 for (int i = av_len ((AV *)palette) + 1; i--; )
2249 regionmap [i] = region::find (
2250 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2251
2252 for (int y = 0; y < THIS->height; ++y)
2253 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2254
2255 sfree (THIS->regions, THIS->size ());
2256 free (THIS->regionmap);
2257
2258 THIS->regions = regions;
2259 THIS->regionmap = regionmap;
2260}
2239 2261
2240void play_sound_map (maptile *map, int x, int y, int sound_num) 2262void play_sound_map (maptile *map, int x, int y, int sound_num)
2241 2263
2242int out_of_map (maptile *map, int x, int y) 2264int out_of_map (maptile *map, int x, int y)
2243
2244maptile *tile_map (maptile *map, unsigned int dir)
2245 CODE:
2246 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2247 OUTPUT:
2248 RETVAL
2249
2250char *tile_path (maptile *map, unsigned int dir)
2251 CODE:
2252 if (dir >= 4)
2253 XSRETURN_UNDEF;
2254 RETVAL = map->tile_path [dir];
2255 OUTPUT:
2256 RETVAL
2257
2258maptile *ready_map_name (char *name, int flags = 0)
2259 PROTOTYPE: $;$
2260 ALIAS:
2261 find = 0
2262 get_map = 1
2263
2264maptile *has_been_loaded (char *name)
2265 PROTOTYPE: $
2266
2267int in_memory (maptile *map)
2268 CODE:
2269 RETVAL = map->in_memory;
2270 OUTPUT:
2271 RETVAL
2272 2265
2273void 2266void
2274trigger (maptile *map, long connection, bool state = true) 2267trigger (maptile *map, long connection, bool state = true)
2275 CODE: 2268 CODE:
2276 activate_connection (map, connection, state); 2269 activate_connection (map, connection, state);
2289 2282
2290object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny) 2283object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2291 C_ARGS: str, map, nx, ny 2284 C_ARGS: str, map, nx, ny
2292 2285
2293void 2286void
2294cf_map_normalise (maptile *map, int x, int y) 2287get_map_flags (maptile *map, int x, int y)
2295 PPCODE: 2288 PPCODE:
2296{ 2289{
2297 maptile *nmap = 0; 2290 maptile *nmap = 0;
2298 I16 nx = 0, ny = 0; 2291 I16 nx = 0, ny = 0;
2299 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2292 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2335 move_block_at = 4 2328 move_block_at = 4
2336 move_slow_at = 5 2329 move_slow_at = 5
2337 move_on_at = 6 2330 move_on_at = 6
2338 move_off_at = 7 2331 move_off_at = 7
2339 INIT: 2332 INIT:
2340 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2333 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2341 CODE: 2334 CODE:
2342 switch (ix) 2335 switch (ix)
2343 { 2336 {
2344 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2337 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2345 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2338 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2348 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2341 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2349 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2342 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2350 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2343 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2351 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2344 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2352 } 2345 }
2353 OUTPUT: 2346 OUTPUT: RETVAL
2347
2348void fix_walls (maptile *map, int x, int y)
2349
2350void fix_walls_around (maptile *map, int x, int y)
2351
2352# worst xs function of my life
2353bool
2354_create_random_map (\
2355 maptile *self,\
2356 char *wallstyle,\
2357 char *wall_name,\
2358 char *floorstyle,\
2359 char *monsterstyle,\
2360 char *treasurestyle,\
2361 char *layoutstyle,\
2362 char *doorstyle,\
2363 char *decorstyle,\
2364 char *origin_map,\
2365 char *final_map,\
2366 char *exitstyle,\
2367 char *this_map,\
2368 char *exit_on_final_map,\
2369 int xsize,\
2370 int ysize,\
2371 int expand2x,\
2372 int layoutoptions1,\
2373 int layoutoptions2,\
2374 int layoutoptions3,\
2375 int symmetry,\
2376 int difficulty,\
2377 int difficulty_given,\
2378 float difficulty_increase,\
2379 int dungeon_level,\
2380 int dungeon_depth,\
2381 int decoroptions,\
2382 int orientation,\
2383 int origin_y,\
2384 int origin_x,\
2385 U32 random_seed,\
2386 val64 total_map_hp,\
2387 int map_layout_style,\
2388 int treasureoptions,\
2389 int symmetry_used,\
2390 region *region,\
2391 char *custom\
2392)
2393 CODE:
2394{
2395 random_map_params rmp;
2396
2397 assign (rmp.wallstyle , wallstyle);
2398 assign (rmp.wall_name , wall_name);
2399 assign (rmp.floorstyle , floorstyle);
2400 assign (rmp.monsterstyle , monsterstyle);
2401 assign (rmp.treasurestyle , treasurestyle);
2402 assign (rmp.layoutstyle , layoutstyle);
2403 assign (rmp.doorstyle , doorstyle);
2404 assign (rmp.decorstyle , decorstyle);
2405 assign (rmp.exitstyle , exitstyle);
2406 assign (rmp.exit_on_final_map, exit_on_final_map);
2407
2408 rmp.origin_map = origin_map;
2409 rmp.final_map = final_map;
2410 rmp.this_map = this_map;
2411 rmp.xsize = xsize;
2412 rmp.ysize = ysize;
2413 rmp.expand2x = expand2x;
2414 rmp.layoutoptions1 = layoutoptions1;
2415 rmp.layoutoptions2 = layoutoptions2;
2416 rmp.layoutoptions3 = layoutoptions3;
2417 rmp.symmetry = symmetry;
2418 rmp.difficulty = difficulty;
2419 rmp.difficulty_given = difficulty_given;
2420 rmp.difficulty_increase = difficulty_increase;
2421 rmp.dungeon_level = dungeon_level;
2422 rmp.dungeon_depth = dungeon_depth;
2423 rmp.decoroptions = decoroptions;
2424 rmp.orientation = orientation;
2425 rmp.origin_y = origin_y;
2426 rmp.origin_x = origin_x;
2427 rmp.random_seed = random_seed;
2428 rmp.total_map_hp = total_map_hp;
2429 rmp.map_layout_style = map_layout_style;
2430 rmp.treasureoptions = treasureoptions;
2431 rmp.symmetry_used = symmetry_used;
2432 rmp.region = region;
2433 rmp.custom = custom;
2434
2435 RETVAL = self->generate_random_map (&rmp);
2436}
2437 OUTPUT:
2354 RETVAL 2438 RETVAL
2355
2356void fix_walls (maptile *map, int x, int y)
2357
2358void fix_walls_around (maptile *map, int x, int y)
2359 2439
2360MODULE = cf PACKAGE = cf::arch 2440MODULE = cf PACKAGE = cf::arch
2361 2441
2362archetype *find (const char *name) 2442archetype *find (const char *name)
2363 CODE: 2443 CODE:
2369 PROTOTYPE: 2449 PROTOTYPE:
2370 CODE: 2450 CODE:
2371 RETVAL = first_archetype; 2451 RETVAL = first_archetype;
2372 OUTPUT: RETVAL 2452 OUTPUT: RETVAL
2373 2453
2374INCLUDE: $PERL genacc archetype ../include/object.h | 2454INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2375 2455
2376MODULE = cf PACKAGE = cf::party 2456MODULE = cf PACKAGE = cf::party
2377 2457
2378partylist *first () 2458partylist *first ()
2379 PROTOTYPE: 2459 PROTOTYPE:
2380 CODE: 2460 CODE:
2381 RETVAL = get_firstparty (); 2461 RETVAL = get_firstparty ();
2382 OUTPUT: RETVAL 2462 OUTPUT: RETVAL
2383 2463
2384partylist *next (partylist *party) 2464INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h |
2465
2466MODULE = cf PACKAGE = cf::region
2467
2468void
2469list ()
2470 PPCODE:
2471 for_all_regions (rgn)
2472 XPUSHs (sv_2mortal (to_sv (rgn)));
2473
2474region *find (char *name)
2475 PROTOTYPE: $
2385 CODE: 2476 CODE:
2386 RETVAL = party->next; 2477 RETVAL = region::find (name);
2387 OUTPUT: RETVAL 2478 OUTPUT: RETVAL
2388 2479
2389const char *name (partylist *party) 2480region *find_fuzzy (char *name)
2481 PROTOTYPE: $
2390 CODE: 2482 CODE:
2391 RETVAL = party->partyname; 2483 RETVAL = region::find_fuzzy (name);
2392 OUTPUT: RETVAL 2484 OUTPUT: RETVAL
2393 2485
2394const char *password (partylist *party) 2486INCLUDE: $PERL $srcdir/genacc region ../include/map.h |
2395 CODE:
2396 RETVAL = party->passwd;
2397 OUTPUT: RETVAL
2398
2399MODULE = cf PACKAGE = cf::region
2400
2401region *first ()
2402 PROTOTYPE:
2403 CODE:
2404 RETVAL = first_region;
2405 OUTPUT: RETVAL
2406
2407region *next (region *reg)
2408 CODE:
2409 RETVAL = reg->next;
2410 OUTPUT: RETVAL
2411
2412const char *name (region *reg)
2413 CODE:
2414 RETVAL = reg->name;
2415 OUTPUT: RETVAL
2416
2417region *parent (region *reg)
2418 CODE:
2419 RETVAL = reg->parent;
2420 OUTPUT: RETVAL
2421
2422const char *longname (region *reg)
2423 CODE:
2424 RETVAL = reg->longname;
2425 OUTPUT: RETVAL
2426
2427const char *msg (region *reg)
2428 CODE:
2429 RETVAL = reg->msg;
2430 OUTPUT: RETVAL
2431 2487
2432MODULE = cf PACKAGE = cf::living 2488MODULE = cf PACKAGE = cf::living
2433 2489
2434INCLUDE: $PERL genacc living ../include/living.h | 2490INCLUDE: $PERL $srcdir/genacc living ../include/living.h |
2435 2491
2436MODULE = cf PACKAGE = cf::settings 2492MODULE = cf PACKAGE = cf::settings
2437 2493
2438INCLUDE: $PERL genacc Settings ../include/global.h | 2494INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h |
2439 2495
2440MODULE = cf PACKAGE = cf::client 2496MODULE = cf PACKAGE = cf::client
2441 2497
2442INCLUDE: $PERL genacc client ../include/client.h | 2498INCLUDE: $PERL $srcdir/genacc client ../include/client.h |
2443 2499
2444int invoke (client *ns, int event, ...) 2500int invoke (client *ns, int event, ...)
2445 CODE: 2501 CODE:
2446 if (KLASS_OF (event) != KLASS_SOCKET) croak ("event class must be SOCKET"); 2502 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2447 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2503 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2448 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2504 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2449 RETVAL = INVOKE_((event_type)event, ARG_SOCKET (ns), ARG_AV (av)); 2505 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2450 OUTPUT: RETVAL 2506 OUTPUT: RETVAL
2451 2507
2452SV *registry (client *ns) 2508SV *registry (client *ns)
2453 2509
2510void
2511list ()
2512 PPCODE:
2513 EXTEND (SP, clients.size ());
2514 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2515 PUSHs (sv_2mortal (to_sv (*i)));
2516
2517void
2518client::send_packet (SV *packet)
2519 CODE:
2520{
2521 STRLEN len;
2522 char *buf = SvPVbyte (packet, len);
2523
2524 THIS->send_packet (buf, len);
2525}
2526
2527MODULE = cf PACKAGE = cf::face PREFIX = face_
2528
2529INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2530
2531faceidx face_find (const char *name, faceidx defidx = 0)
2532
2533faceidx alloc (const char *name)
2534 CODE:
2535{
2536 do
2537 {
2538 RETVAL = faces.size ();
2539 faces.resize (RETVAL + 1);
2540 }
2541 while (!RETVAL); // crude way to leave index 0
2542
2543 faces [RETVAL].name = name;
2544 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2545
2546 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2547 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2548}
2549 OUTPUT: RETVAL
2550
2551void set (faceidx idx, int visibility, int magicmap)
2552 CODE:
2553 faceinfo *f = face_info (idx);
2554 assert (f);
2555 f->visibility = visibility;
2556 f->magicmap = magicmap;
2557
2558void set_smooth (faceidx idx, faceidx smooth)
2559 CODE:
2560 faceinfo *f = face_info (idx);
2561 assert (f);
2562 f->smooth = smooth;
2563
2564void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2565 CODE:
2566 facedata *d = face_data (idx, faceset);
2567 assert (d);
2568 sv_to (data, d->data);
2569 STRLEN clen;
2570 char *cdata = SvPVbyte (chksum, clen);
2571 memcpy (d->chksum, cdata, min (CHKSUM_SIZE, clen));
2572
2573void invalidate (faceidx idx)
2574 CODE:
2575 for_all_clients (ns)
2576 ns->faces_sent [idx] = false;
2577
2578void invalidate_all ()
2579 CODE:
2580 for_all_clients (ns)
2581 ns->faces_sent.reset ();
2582

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