1 | /*****************************************************************************/ |
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2 | /* CrossFire, A Multiplayer game for the X Window System */ |
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3 | /*****************************************************************************/ |
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4 | |
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5 | /* |
1 | /* |
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2 | * CrossFire, A Multiplayer game |
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3 | * |
6 | * This code is placed under the GNU General Public Licence (GPL) |
4 | * This code is placed under the GNU General Public Licence (GPL) |
7 | * |
5 | * |
8 | * Copyright (C) 2001-2005 by Chachkoff Yann |
6 | * Copyright (C) 2001-2005 by Chachkoff Yann |
9 | * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
7 | * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
10 | * |
8 | * |
… | |
… | |
21 | * You should have received a copy of the GNU General Public License |
19 | * You should have received a copy of the GNU General Public License |
22 | * along with this program; if not, write to the Free Software |
20 | * along with this program; if not, write to the Free Software |
23 | * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
21 | * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
24 | */ |
22 | */ |
25 | |
23 | |
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24 | #include "autoconf.h" |
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25 | |
26 | #define PLUGIN_NAME "perl" |
26 | #define PLUGIN_NAME "perl" |
27 | #define PLUGIN_VERSION "cfperl 0.5" |
27 | #define PLUGIN_VERSION "cfperl 0.5" |
28 | |
28 | |
29 | #define CEDES_PER_TICK 5 |
29 | #define CEDES_PER_TICK 5 |
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30 | |
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31 | #if HAVE_EXECINFO_H |
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32 | # include <execinfo.h> |
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33 | #endif |
30 | |
34 | |
31 | #include <plugin_common.h> |
35 | #include <plugin_common.h> |
32 | #include <sounds.h> |
36 | #include <sounds.h> |
33 | #include <cstdarg> |
37 | #include <cstdarg> |
34 | #include <sproto.h> |
38 | #include <sproto.h> |
… | |
… | |
80 | double runtime; |
84 | double runtime; |
81 | |
85 | |
82 | global gbl_ev; |
86 | global gbl_ev; |
83 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
87 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
84 | static SV *sv_runtime, *sv_next_tick; |
88 | static SV *sv_runtime, *sv_next_tick; |
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89 | |
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90 | bitset<NUM_EVENT_TYPES> ev_want_event; |
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91 | bitset<NUM_TYPES> ev_want_type; |
85 | |
92 | |
86 | static HV |
93 | static HV |
87 | *stash_cf, |
94 | *stash_cf, |
88 | *stash_cf_object_wrap, |
95 | *stash_cf_object_wrap, |
89 | *stash_cf_object_player_wrap, |
96 | *stash_cf_object_player_wrap, |
… | |
… | |
111 | |
118 | |
112 | unordered_vector<attachable *> attachable::mortals; |
119 | unordered_vector<attachable *> attachable::mortals; |
113 | |
120 | |
114 | attachable::~attachable () |
121 | attachable::~attachable () |
115 | { |
122 | { |
116 | flags |=0x3300;//D |
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117 | assert (!self); |
123 | assert (!self); |
118 | assert (!cb); |
124 | assert (!cb); |
119 | } |
125 | } |
120 | |
126 | |
121 | int |
127 | int |
… | |
… | |
137 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
143 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
138 | SvREFCNT_dec (self); |
144 | SvREFCNT_dec (self); |
139 | |
145 | |
140 | // self *must* be null now because thats sv_unmagic's job. |
146 | // self *must* be null now because thats sv_unmagic's job. |
141 | assert (!this->self); |
147 | assert (!this->self); |
142 | flags |= 0x80; // severed //D |
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143 | } |
148 | } |
144 | } |
149 | } |
145 | |
150 | |
146 | void |
151 | void |
147 | attachable::optimise () |
152 | attachable::optimise () |
148 | { |
153 | { |
149 | if (self |
154 | if (self |
150 | && SvREFCNT (self) == 1 |
155 | && SvREFCNT (self) == 1 |
151 | && !HvTOTALKEYS (self)) |
156 | && !HvTOTALKEYS (self)) |
152 | flags |= 0x40,//D |
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153 | sever_self (); |
157 | sever_self (); |
154 | } |
158 | } |
155 | |
159 | |
156 | // check wether the object really is dead |
160 | // check wether the object really is dead |
157 | void |
161 | void |
… | |
… | |
172 | { |
176 | { |
173 | SvREFCNT_dec (cb); |
177 | SvREFCNT_dec (cb); |
174 | cb = 0; |
178 | cb = 0; |
175 | } |
179 | } |
176 | |
180 | |
177 | if (self) |
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178 | sever_self (); |
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179 | |
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180 | flags |= 0x20; //D |
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181 | mortals.push_back (this); |
181 | mortals.push_back (this); |
182 | } |
182 | } |
183 | |
183 | |
184 | void |
184 | void |
185 | attachable::destroy () |
185 | attachable::destroy () |
… | |
… | |
187 | if (destroyed ()) |
187 | if (destroyed ()) |
188 | return; |
188 | return; |
189 | |
189 | |
190 | flags |= F_DESTROYED; |
190 | flags |= F_DESTROYED; |
191 | do_destroy (); |
191 | do_destroy (); |
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192 | sever_self (); |
192 | } |
193 | } |
193 | |
194 | |
194 | void |
195 | void |
195 | attachable::check_mortals () |
196 | attachable::check_mortals () |
196 | { |
197 | { |
… | |
… | |
201 | if (i >= mortals.size ()) |
202 | if (i >= mortals.size ()) |
202 | { |
203 | { |
203 | i = 0; |
204 | i = 0; |
204 | |
205 | |
205 | if (mortals.size () > 1000) |
206 | if (mortals.size () > 1000) |
206 | fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); |
207 | LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); |
207 | |
208 | |
208 | break; |
209 | break; |
209 | } |
210 | } |
210 | |
211 | |
211 | attachable *obj = mortals [i]; |
212 | attachable *obj = mortals [i]; |
212 | |
213 | |
213 | obj->refcnt_chk (); // unborrow from perl, if necessary |
214 | #if 0 |
214 | |
215 | if (obj->self)//D make this an assert later |
215 | //if (obj->refcnt > 0 || obj->self) |
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216 | if (obj->refcnt || obj->self) |
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217 | { |
216 | { |
218 | //printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D |
217 | LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); |
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218 | obj->sever_self (); |
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219 | } |
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220 | #endif |
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221 | |
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222 | if (obj->refcnt) |
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223 | { |
219 | ++i; // further delay freeing |
224 | ++i; // further delay freeing |
220 | |
225 | |
221 | if (!(i & 0x3ff)) |
226 | if (!(i & 0x3ff)) |
222 | break; |
227 | break; |
223 | } |
228 | } |
224 | else |
229 | else |
225 | { |
230 | { |
226 | mortals.erase (i); |
231 | mortals.erase (i); |
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232 | obj->sever_self (); |
227 | delete obj; |
233 | delete obj; |
228 | } |
234 | } |
229 | } |
235 | } |
230 | } |
236 | } |
231 | |
237 | |
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280 | |
286 | |
281 | if (!obj->self) |
287 | if (!obj->self) |
282 | { |
288 | { |
283 | obj->self = newHV (); |
289 | obj->self = newHV (); |
284 | sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
290 | sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
285 | obj->flags |= (obj->flags & 0xc0) << 8; |
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286 | obj->flags &= ~0xc0;//D |
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287 | obj->flags |= 0x10;//D |
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288 | |
291 | |
289 | // now bless the object _once_ |
292 | // now bless the object _once_ |
290 | return sv_bless (newRV_inc ((SV *)obj->self), stash); |
293 | return sv_bless (newRV_inc ((SV *)obj->self), stash); |
291 | } |
294 | } |
292 | else |
295 | else |
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402 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
405 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
403 | |
406 | |
404 | template<int N> |
407 | template<int N> |
405 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
408 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
406 | |
409 | |
407 | inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); } |
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408 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
410 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
409 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
411 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
410 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
412 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
411 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
413 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
412 | |
414 | |
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615 | perl_construct (perl); |
617 | perl_construct (perl); |
616 | |
618 | |
617 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
619 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
618 | |
620 | |
619 | const char *argv[] = { |
621 | const char *argv[] = { |
620 | "", |
622 | settings.argv [0], |
621 | "-e" |
623 | "-e" |
622 | "use Event; use Coro;" // required for bootstrap |
624 | "use Event; use Coro;" // required for bootstrap |
623 | "cf->bootstrap;" // required for datadir :*> |
625 | "cf->bootstrap;" // required for datadir :*> |
624 | "unshift @INC, cf::datadir ();" |
626 | "unshift @INC, cf::datadir ();" |
625 | "require cf;" |
627 | "require cf;" |
… | |
… | |
716 | } |
718 | } |
717 | |
719 | |
718 | void |
720 | void |
719 | global::gather_callbacks (AV *&callbacks, event_type event) const |
721 | global::gather_callbacks (AV *&callbacks, event_type event) const |
720 | { |
722 | { |
721 | ::gather_callbacks (callbacks, cb_object, event); |
723 | ::gather_callbacks (callbacks, cb_global, event); |
722 | } |
724 | } |
723 | |
725 | |
724 | void |
726 | void |
725 | object::gather_callbacks (AV *&callbacks, event_type event) const |
727 | object::gather_callbacks (AV *&callbacks, event_type event) const |
726 | { |
728 | { |
727 | if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) |
729 | if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type)) |
728 | { |
730 | { |
729 | SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; |
731 | SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES]; |
730 | |
732 | |
731 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
733 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
732 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
734 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
733 | } |
735 | } |
734 | |
736 | |
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… | |
770 | { |
772 | { |
771 | attachable::gather_callbacks (callbacks, event); |
773 | attachable::gather_callbacks (callbacks, event); |
772 | ::gather_callbacks (callbacks, cb_map, event); |
774 | ::gather_callbacks (callbacks, cb_map, event); |
773 | } |
775 | } |
774 | |
776 | |
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777 | void |
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778 | _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) |
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779 | { |
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780 | for (int event = 0; event <= AvFILLp (registry); ++event) |
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781 | { |
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782 | SV *cbs_ = AvARRAY (registry)[event]; |
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783 | |
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784 | // element must be list of callback entries |
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785 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
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786 | { |
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787 | AV *cbs = (AV *)SvRV (cbs_); |
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788 | |
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789 | // no callback entries, no callbacks to call |
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790 | if (AvFILLp (cbs) >= 0) |
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791 | set.set (event); |
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792 | } |
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793 | } |
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794 | } |
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795 | |
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796 | // very slow and inefficient way to recalculate the global want bitsets |
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797 | void |
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798 | _recalc_want () |
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799 | { |
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800 | ev_want_event.reset (); |
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801 | |
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802 | _recalc_want (ev_want_event, cb_global); |
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803 | _recalc_want (ev_want_event, cb_attachable); |
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804 | _recalc_want (ev_want_event, cb_object); |
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805 | _recalc_want (ev_want_event, cb_client); |
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806 | _recalc_want (ev_want_event, cb_player); |
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807 | _recalc_want (ev_want_event, cb_map); |
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808 | |
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809 | ev_want_type.reset (); |
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810 | |
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811 | for (int type = 0; type <= AvFILLp (cb_type); ++type) |
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812 | { |
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813 | SV *cbs_ = AvARRAY (cb_type)[type]; |
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814 | |
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815 | // element must be list of callback entries |
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816 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
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817 | { |
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818 | AV *cbs = (AV *)SvRV (cbs_); |
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819 | |
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820 | // no callback entries, no callbacks to call |
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821 | if (AvFILLp (cbs) >= 0) |
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822 | ev_want_type.set (type % NUM_TYPES); |
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823 | } |
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824 | } |
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825 | } |
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826 | |
775 | bool |
827 | bool |
776 | attachable::invoke (event_type event, ...) |
828 | attachable::vinvoke (event_type event, va_list &ap) |
777 | { |
829 | { |
778 | data_type dt; |
830 | data_type dt; |
779 | va_list ap; |
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780 | |
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781 | va_start (ap, event); |
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782 | |
831 | |
783 | // callback call ordering should be: |
832 | // callback call ordering should be: |
784 | // 1. per-object callback |
833 | // 1. per-object callback |
785 | // 2. per-class object |
834 | // 2. per-class object |
786 | // 3. per-type callback |
835 | // 3. per-type callback |
… | |
… | |
876 | CALL_ARG (make_core); |
925 | CALL_ARG (make_core); |
877 | CALL_CALL ("cf::post_cleanup", G_VOID); |
926 | CALL_CALL ("cf::post_cleanup", G_VOID); |
878 | CALL_END; |
927 | CALL_END; |
879 | } |
928 | } |
880 | |
929 | |
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930 | void |
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931 | cfperl_make_book (object *book, int level) |
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932 | { |
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933 | CALL_BEGIN (2); |
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934 | CALL_ARG (book); |
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935 | CALL_ARG (level); |
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936 | CALL_CALL ("ext::books::make_book", G_VOID); |
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937 | CALL_END; |
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938 | } |
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939 | |
881 | maptile * |
940 | maptile * |
882 | maptile::find_sync (const char *path, maptile *origin) |
941 | maptile::find_sync (const char *path, maptile *origin) |
883 | { |
942 | { |
884 | CALL_BEGIN (2); |
943 | CALL_BEGIN (2); |
885 | CALL_ARG (path); |
944 | CALL_ARG (path); |
… | |
… | |
945 | CALL_BEGIN (2); |
1004 | CALL_BEGIN (2); |
946 | CALL_ARG (this); |
1005 | CALL_ARG (this); |
947 | CALL_ARG (exit); |
1006 | CALL_ARG (exit); |
948 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1007 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
949 | CALL_END; |
1008 | CALL_END; |
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1009 | } |
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1010 | |
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1011 | void |
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1012 | log_backtrace (const char *msg) |
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1013 | { |
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1014 | #if HAVE_BACKTRACE |
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1015 | void *addr [20]; |
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1016 | int size = backtrace (addr, 20); |
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1017 | |
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1018 | CALL_BEGIN (size); |
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1019 | CALL_ARG (msg); |
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1020 | for (int i = 0; i < size; ++i) |
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1021 | CALL_ARG ((IV)addr [i]); |
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1022 | CALL_CALL ("cf::_log_backtrace", G_VOID); |
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1023 | CALL_END; |
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1024 | #endif |
950 | } |
1025 | } |
951 | |
1026 | |
952 | ///////////////////////////////////////////////////////////////////////////// |
1027 | ///////////////////////////////////////////////////////////////////////////// |
953 | |
1028 | |
954 | struct EventAPI *watcher_base::GEventAPI; |
1029 | struct EventAPI *watcher_base::GEventAPI; |
… | |
… | |
1110 | const char *name; |
1185 | const char *name; |
1111 | IV iv; |
1186 | IV iv; |
1112 | } *civ, const_iv[] = { |
1187 | } *civ, const_iv[] = { |
1113 | # define const_iv(name) { # name, (IV)name }, |
1188 | # define const_iv(name) { # name, (IV)name }, |
1114 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1189 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
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1190 | const_iv (logBacktrace) |
1115 | |
1191 | |
1116 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1192 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1117 | |
1193 | |
1118 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1194 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1119 | |
1195 | |
1120 | const_iv (MAX_TIME) |
1196 | const_iv (MAX_TIME) |
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1197 | |
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1198 | const_iv (NUM_BODY_LOCATIONS) |
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1199 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
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1200 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
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1201 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
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1202 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
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1203 | const_iv (body_wrist) const_iv (body_waist) |
1121 | |
1204 | |
1122 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
1205 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
1123 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
1206 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
1124 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
1207 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
1125 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
1208 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
… | |
… | |
1146 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
1229 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
1147 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
1230 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
1148 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
1231 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
1149 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
1232 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
1150 | |
1233 | |
1151 | const_iv (NUM_SUBTYPES) |
1234 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
1152 | |
1235 | |
1153 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
1236 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
1154 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
1237 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
1155 | |
1238 | |
1156 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
1239 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
… | |
… | |
1164 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
1247 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
1165 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
1248 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
1166 | const_iv (WEAP_BLUD) |
1249 | const_iv (WEAP_BLUD) |
1167 | |
1250 | |
1168 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
1251 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
1169 | const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
1252 | const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
1170 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
1253 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
1171 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
1254 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
1172 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
1255 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
1173 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
1256 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
1174 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
1257 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
… | |
… | |
1201 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1284 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1202 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1285 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1203 | |
1286 | |
1204 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
1287 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
1205 | |
1288 | |
|
|
1289 | const_iv (SP_RAISE_DEAD) |
|
|
1290 | const_iv (SP_RUNE) |
|
|
1291 | const_iv (SP_MAKE_MARK) |
|
|
1292 | const_iv (SP_BOLT) |
|
|
1293 | const_iv (SP_BULLET) |
|
|
1294 | const_iv (SP_EXPLOSION) |
|
|
1295 | const_iv (SP_CONE) |
|
|
1296 | const_iv (SP_BOMB) |
|
|
1297 | const_iv (SP_WONDER) |
|
|
1298 | const_iv (SP_SMITE) |
|
|
1299 | const_iv (SP_MAGIC_MISSILE) |
|
|
1300 | const_iv (SP_SUMMON_GOLEM) |
|
|
1301 | const_iv (SP_DIMENSION_DOOR) |
|
|
1302 | const_iv (SP_MAGIC_MAPPING) |
|
|
1303 | const_iv (SP_MAGIC_WALL) |
|
|
1304 | const_iv (SP_DESTRUCTION) |
|
|
1305 | const_iv (SP_PERCEIVE_SELF) |
|
|
1306 | const_iv (SP_WORD_OF_RECALL) |
|
|
1307 | const_iv (SP_INVISIBLE) |
|
|
1308 | const_iv (SP_PROBE) |
|
|
1309 | const_iv (SP_HEALING) |
|
|
1310 | const_iv (SP_CREATE_FOOD) |
|
|
1311 | const_iv (SP_EARTH_TO_DUST) |
|
|
1312 | const_iv (SP_CHANGE_ABILITY) |
|
|
1313 | const_iv (SP_BLESS) |
|
|
1314 | const_iv (SP_CURSE) |
|
|
1315 | const_iv (SP_SUMMON_MONSTER) |
|
|
1316 | const_iv (SP_CHARGING) |
|
|
1317 | const_iv (SP_POLYMORPH) |
|
|
1318 | const_iv (SP_ALCHEMY) |
|
|
1319 | const_iv (SP_REMOVE_CURSE) |
|
|
1320 | const_iv (SP_IDENTIFY) |
|
|
1321 | const_iv (SP_DETECTION) |
|
|
1322 | const_iv (SP_MOOD_CHANGE) |
|
|
1323 | const_iv (SP_MOVING_BALL) |
|
|
1324 | const_iv (SP_SWARM) |
|
|
1325 | const_iv (SP_CHANGE_MANA) |
|
|
1326 | const_iv (SP_DISPEL_RUNE) |
|
|
1327 | const_iv (SP_CREATE_MISSILE) |
|
|
1328 | const_iv (SP_CONSECRATE) |
|
|
1329 | const_iv (SP_ANIMATE_WEAPON) |
|
|
1330 | const_iv (SP_LIGHT) |
|
|
1331 | const_iv (SP_CHANGE_MAP_LIGHT) |
|
|
1332 | const_iv (SP_FAERY_FIRE) |
|
|
1333 | const_iv (SP_CAUSE_DISEASE) |
|
|
1334 | const_iv (SP_AURA) |
|
|
1335 | const_iv (SP_TOWN_PORTAL) |
|
|
1336 | const_iv (SP_PARTY_SPELL) |
|
|
1337 | |
1206 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1338 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1207 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1339 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1208 | const_iv (F_LOCKED) |
1340 | const_iv (F_LOCKED) |
1209 | |
1341 | |
1210 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
1342 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
… | |
… | |
1266 | |
1398 | |
1267 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1399 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1268 | |
1400 | |
1269 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
1401 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
1270 | |
1402 | |
1271 | const_iv (ST_CHANGE_CLASS) |
|
|
1272 | |
|
|
1273 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1403 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1274 | |
1404 | |
1275 | // random map generator |
1405 | // random map generator |
1276 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
1406 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
1277 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
1407 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
… | |
… | |
1280 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
1410 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
1281 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
1411 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
1282 | |
1412 | |
1283 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
1413 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
1284 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
1414 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
|
|
1415 | |
|
|
1416 | const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
|
|
1417 | const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) |
|
|
1418 | const_iv (GT_MINIMAL) |
1285 | }; |
1419 | }; |
1286 | |
1420 | |
1287 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1421 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1288 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1422 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1289 | |
1423 | |
… | |
… | |
1310 | } |
1444 | } |
1311 | } |
1445 | } |
1312 | |
1446 | |
1313 | void _connect_to_perl () |
1447 | void _connect_to_perl () |
1314 | |
1448 | |
|
|
1449 | void _recalc_want () |
|
|
1450 | |
1315 | void _global_reattach () |
1451 | void _global_reattach () |
1316 | CODE: |
1452 | CODE: |
1317 | { |
1453 | { |
1318 | // reattach to all attachable objects in the game. |
1454 | // reattach to all attachable objects in the game. |
1319 | for_all_clients (ns) |
1455 | for_all_clients (ns) |
… | |
… | |
1383 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1519 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1384 | } |
1520 | } |
1385 | OUTPUT: |
1521 | OUTPUT: |
1386 | RETVAL |
1522 | RETVAL |
1387 | |
1523 | |
|
|
1524 | NV clamp (NV value, NV min_value, NV max_value) |
|
|
1525 | CODE: |
|
|
1526 | RETVAL = clamp (value, min_value, max_value); |
|
|
1527 | OUTPUT: |
|
|
1528 | RETVAL |
|
|
1529 | |
|
|
1530 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
|
|
1531 | CODE: |
|
|
1532 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
|
|
1533 | OUTPUT: |
|
|
1534 | RETVAL |
|
|
1535 | |
|
|
1536 | void cede_to_tick () |
|
|
1537 | CODE: |
|
|
1538 | coroapi::cede_to_tick (); |
|
|
1539 | |
1388 | void server_tick () |
1540 | void server_tick () |
1389 | CODE: |
1541 | CODE: |
1390 | runtime = SvNVx (sv_runtime); |
1542 | runtime = SvNVx (sv_runtime); |
1391 | server_tick (); |
1543 | server_tick (); |
1392 | |
1544 | |
1393 | void |
1545 | void |
|
|
1546 | log_backtrace (utf8_string msg) |
|
|
1547 | |
|
|
1548 | void |
1394 | LOG (int level, utf8_string msg) |
1549 | LOG (int flags, utf8_string msg) |
1395 | PROTOTYPE: $$ |
1550 | PROTOTYPE: $$ |
1396 | C_ARGS: (LogLevel)level, "%s", msg |
1551 | C_ARGS: flags, "%s", msg |
1397 | |
1552 | |
1398 | octet_string path_combine (octet_string base, octet_string path) |
1553 | octet_string path_combine (octet_string base, octet_string path) |
1399 | PROTOTYPE: $$ |
1554 | PROTOTYPE: $$ |
1400 | |
1555 | |
1401 | octet_string path_combine_and_normalize (octet_string base, octet_string path) |
1556 | octet_string path_combine_and_normalize (octet_string base, octet_string path) |
… | |
… | |
1438 | } |
1593 | } |
1439 | OUTPUT: RETVAL |
1594 | OUTPUT: RETVAL |
1440 | |
1595 | |
1441 | void abort () |
1596 | void abort () |
1442 | |
1597 | |
|
|
1598 | void reset_signals () |
|
|
1599 | |
1443 | void fork_abort (octet_string cause = "cf::fork_abort") |
1600 | void fork_abort (octet_string cause = "cf::fork_abort") |
1444 | |
1601 | |
1445 | void cleanup (octet_string cause, bool make_core = false) |
1602 | void cleanup (octet_string cause, bool make_core = false) |
1446 | |
1603 | |
1447 | void emergency_save () |
1604 | void emergency_save () |
… | |
… | |
1581 | object *actives (U32 index) |
1738 | object *actives (U32 index) |
1582 | CODE: |
1739 | CODE: |
1583 | RETVAL = index < actives.size () ? actives [index] : 0; |
1740 | RETVAL = index < actives.size () ? actives [index] : 0; |
1584 | OUTPUT: RETVAL |
1741 | OUTPUT: RETVAL |
1585 | |
1742 | |
|
|
1743 | const char *slot_save_name (U32 slot) |
|
|
1744 | ALIAS: |
|
|
1745 | slot_use_name = 1 |
|
|
1746 | slot_nonuse_name = 2 |
|
|
1747 | CODE: |
|
|
1748 | { |
|
|
1749 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1750 | croak ("body slot index out of range"); |
|
|
1751 | |
|
|
1752 | switch (ix) |
|
|
1753 | { |
|
|
1754 | case 0: RETVAL = body_locations[slot].save_name; break; |
|
|
1755 | case 1: RETVAL = body_locations[slot].use_name; break; |
|
|
1756 | case 2: RETVAL = body_locations[slot].nonuse_name; break; |
|
|
1757 | } |
|
|
1758 | } |
|
|
1759 | OUTPUT: |
|
|
1760 | RETVAL |
|
|
1761 | |
1586 | # missing properties |
1762 | # missing properties |
1587 | |
1763 | |
1588 | object *head (object *op) |
1764 | object *head (object *op) |
1589 | PROTOTYPE: $ |
1765 | PROTOTYPE: $ |
1590 | CODE: |
1766 | CODE: |
… | |
… | |
1615 | int |
1791 | int |
1616 | num_animations (object *op) |
1792 | num_animations (object *op) |
1617 | CODE: |
1793 | CODE: |
1618 | RETVAL = NUM_ANIMATIONS (op); |
1794 | RETVAL = NUM_ANIMATIONS (op); |
1619 | OUTPUT: RETVAL |
1795 | OUTPUT: RETVAL |
|
|
1796 | |
|
|
1797 | int slot_info (object *op, UV slot, int value = 0) |
|
|
1798 | ALIAS: |
|
|
1799 | slot_used = 1 |
|
|
1800 | CODE: |
|
|
1801 | { |
|
|
1802 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1803 | croak ("body slot index out of range"); |
|
|
1804 | |
|
|
1805 | RETVAL = ix ? op->slot[slot].used : op->slot[slot].info; |
|
|
1806 | |
|
|
1807 | if (items > 2) |
|
|
1808 | if (ix) |
|
|
1809 | op->slot[slot].used = value; |
|
|
1810 | else |
|
|
1811 | op->slot[slot].info = value; |
|
|
1812 | } |
|
|
1813 | OUTPUT: |
|
|
1814 | RETVAL |
1620 | |
1815 | |
1621 | object *find_best_object_match (object *op, utf8_string match) |
1816 | object *find_best_object_match (object *op, utf8_string match) |
1622 | |
1817 | |
1623 | object *find_marked_object (object *op) |
1818 | object *find_marked_object (object *op) |
1624 | |
1819 | |
… | |
… | |
1805 | void check_score (object *op) |
2000 | void check_score (object *op) |
1806 | |
2001 | |
1807 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2002 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
1808 | CODE: |
2003 | CODE: |
1809 | new_draw_info (flags, 0, op, txt); |
2004 | new_draw_info (flags, 0, op, txt); |
1810 | |
|
|
1811 | object *cf_player_send_inventory (object *op) |
|
|
1812 | |
|
|
1813 | octet_string cf_player_get_ip (object *op) |
|
|
1814 | ALIAS: ip = 0 |
|
|
1815 | |
|
|
1816 | object *cf_player_get_marked_item (object *op) |
|
|
1817 | ALIAS: marked_item = 0 |
|
|
1818 | |
|
|
1819 | void cf_player_set_marked_item (object *op, object *ob) |
|
|
1820 | |
|
|
1821 | partylist *cf_player_get_party (object *op) |
|
|
1822 | ALIAS: party = 0 |
|
|
1823 | |
|
|
1824 | void cf_player_set_party (object *op, partylist *party) |
|
|
1825 | |
2005 | |
1826 | void kill_player (object *op) |
2006 | void kill_player (object *op) |
1827 | |
2007 | |
1828 | void esrv_update_item (object *op, int what, object *item) |
2008 | void esrv_update_item (object *op, int what, object *item) |
1829 | C_ARGS: what, op, item |
2009 | C_ARGS: what, op, item |
… | |
… | |
1973 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2153 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
1974 | { |
2154 | { |
1975 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
2155 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
1976 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2156 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
1977 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2157 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
|
|
2158 | |
|
|
2159 | if (ob->randomitems) |
|
|
2160 | { |
|
|
2161 | if (!ob->above) |
|
|
2162 | { |
|
|
2163 | ob->create_treasure (ob->randomitems); |
|
|
2164 | |
|
|
2165 | for (object *op = ob->above; op; op = op->above) |
|
|
2166 | op->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2167 | } |
|
|
2168 | |
|
|
2169 | ob->randomitems = 0; |
|
|
2170 | } |
1978 | } |
2171 | } |
1979 | } |
2172 | } |
1980 | } |
2173 | } |
1981 | |
2174 | |
1982 | skip_space: ; |
2175 | skip_space: ; |
… | |
… | |
2228 | PROTOTYPE: |
2421 | PROTOTYPE: |
2229 | CODE: |
2422 | CODE: |
2230 | RETVAL = first_archetype; |
2423 | RETVAL = first_archetype; |
2231 | OUTPUT: RETVAL |
2424 | OUTPUT: RETVAL |
2232 | |
2425 | |
|
|
2426 | object *instantiate (archetype *arch) |
|
|
2427 | CODE: |
|
|
2428 | RETVAL = arch_to_object (arch); |
|
|
2429 | OUTPUT: |
|
|
2430 | RETVAL |
|
|
2431 | |
2233 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2432 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2234 | |
2433 | |
2235 | MODULE = cf PACKAGE = cf::party |
2434 | MODULE = cf PACKAGE = cf::party |
2236 | |
2435 | |
2237 | partylist *first () |
2436 | partylist *first () |