1 | /*****************************************************************************/ |
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2 | /* CrossFire, A Multiplayer game for the X Window System */ |
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3 | /*****************************************************************************/ |
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4 | |
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5 | /* |
1 | /* |
6 | * This code is placed under the GNU General Public Licence (GPL) |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
7 | * |
3 | * |
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4 | * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
8 | * Copyright (C) 2001-2005 by Chachkoff Yann |
5 | * Copyright (©) 2001-2005,2007 by Chachkoff Yann |
9 | * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
6 | * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
10 | * |
7 | * |
11 | * This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software; you can redistribute it and/or modify it |
12 | * it under the terms of the GNU General Public License as published by |
9 | * under the terms of the GNU General Public License as published by the Free |
13 | * the Free Software Foundation; either version 2 of the License, or |
10 | * Software Foundation; either version 2 of the License, or (at your option) |
14 | * (at your option) any later version. |
11 | * any later version. |
15 | * |
12 | * |
16 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, but |
17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
19 | * GNU General Public License for more details. |
16 | * for more details. |
20 | * |
17 | * |
21 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License along |
22 | * along with this program; if not, write to the Free Software |
19 | * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
23 | * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
20 | * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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21 | * |
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22 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
24 | */ |
23 | */ |
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24 | |
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25 | #include "autoconf.h" |
25 | |
26 | |
26 | #define PLUGIN_NAME "perl" |
27 | #define PLUGIN_NAME "perl" |
27 | #define PLUGIN_VERSION "cfperl 0.5" |
28 | #define PLUGIN_VERSION "cfperl 0.5" |
28 | |
29 | |
29 | #define CEDES_PER_TICK 5 |
30 | #define CEDES_PER_TICK 5 |
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31 | |
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32 | #if HAVE_EXECINFO_H |
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33 | # include <execinfo.h> |
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34 | #endif |
30 | |
35 | |
31 | #include <plugin_common.h> |
36 | #include <plugin_common.h> |
32 | #include <sounds.h> |
37 | #include <sounds.h> |
33 | #include <cstdarg> |
38 | #include <cstdarg> |
34 | #include <sproto.h> |
39 | #include <sproto.h> |
… | |
… | |
70 | # define newSVval64 newSVnv |
75 | # define newSVval64 newSVnv |
71 | # define SvVAL64 SvNV |
76 | # define SvVAL64 SvNV |
72 | #endif |
77 | #endif |
73 | |
78 | |
74 | static f_plug_api gethook = cfapi_get_hooks; |
79 | static f_plug_api gethook = cfapi_get_hooks; |
75 | static f_plug_api object_set_property = cfapi_object_set_property; |
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76 | static f_plug_api object_insert = cfapi_object_insert; |
80 | static f_plug_api object_insert = cfapi_object_insert; |
77 | |
81 | |
78 | static PerlInterpreter *perl; |
82 | static PerlInterpreter *perl; |
79 | |
83 | |
80 | double runtime; |
84 | tstamp NOW, runtime; |
81 | |
85 | |
82 | global gbl_ev; |
86 | global gbl_ev; |
83 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
87 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
84 | static SV *sv_runtime, *sv_next_tick; |
88 | static SV *sv_runtime, *sv_next_tick; |
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89 | |
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90 | bitset<NUM_EVENT_TYPES> ev_want_event; |
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91 | bitset<NUM_TYPES> ev_want_type; |
85 | |
92 | |
86 | static HV |
93 | static HV |
87 | *stash_cf, |
94 | *stash_cf, |
88 | *stash_cf_object_wrap, |
95 | *stash_cf_object_wrap, |
89 | *stash_cf_object_player_wrap, |
96 | *stash_cf_object_player_wrap, |
… | |
… | |
111 | |
118 | |
112 | unordered_vector<attachable *> attachable::mortals; |
119 | unordered_vector<attachable *> attachable::mortals; |
113 | |
120 | |
114 | attachable::~attachable () |
121 | attachable::~attachable () |
115 | { |
122 | { |
116 | flags |=0x3300;//D |
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117 | assert (!self); |
123 | assert (!self); |
118 | assert (!cb); |
124 | assert (!cb); |
119 | } |
125 | } |
120 | |
126 | |
121 | int |
127 | int |
… | |
… | |
137 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
143 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
138 | SvREFCNT_dec (self); |
144 | SvREFCNT_dec (self); |
139 | |
145 | |
140 | // self *must* be null now because thats sv_unmagic's job. |
146 | // self *must* be null now because thats sv_unmagic's job. |
141 | assert (!this->self); |
147 | assert (!this->self); |
142 | flags |= 0x80; // severed //D |
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143 | } |
148 | } |
144 | } |
149 | } |
145 | |
150 | |
146 | void |
151 | void |
147 | attachable::optimise () |
152 | attachable::optimise () |
148 | { |
153 | { |
149 | if (self |
154 | if (self |
150 | && SvREFCNT (self) == 1 |
155 | && SvREFCNT (self) == 1 |
151 | && !HvTOTALKEYS (self)) |
156 | && !HvTOTALKEYS (self)) |
152 | flags |= 0x40,//D |
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153 | sever_self (); |
157 | sever_self (); |
154 | } |
158 | } |
155 | |
159 | |
156 | // check wether the object really is dead |
160 | // check wether the object really is dead |
157 | void |
161 | void |
… | |
… | |
164 | } |
168 | } |
165 | |
169 | |
166 | void |
170 | void |
167 | attachable::do_destroy () |
171 | attachable::do_destroy () |
168 | { |
172 | { |
169 | invoke (EVENT_ATTACHABLE_DESTROY, DT_END); |
173 | INVOKE_ATTACHABLE (DESTROY, this); |
170 | |
174 | |
171 | if (cb) |
175 | if (cb) |
172 | { |
176 | { |
173 | SvREFCNT_dec (cb); |
177 | SvREFCNT_dec (cb); |
174 | cb = 0; |
178 | cb = 0; |
175 | } |
179 | } |
176 | |
180 | |
177 | if (self) |
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178 | sever_self (); |
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179 | |
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180 | flags |= 0x20; //D |
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181 | mortals.push_back (this); |
181 | mortals.push_back (this); |
182 | } |
182 | } |
183 | |
183 | |
184 | void |
184 | void |
185 | attachable::destroy () |
185 | attachable::destroy () |
… | |
… | |
187 | if (destroyed ()) |
187 | if (destroyed ()) |
188 | return; |
188 | return; |
189 | |
189 | |
190 | flags |= F_DESTROYED; |
190 | flags |= F_DESTROYED; |
191 | do_destroy (); |
191 | do_destroy (); |
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192 | sever_self (); |
192 | } |
193 | } |
193 | |
194 | |
194 | void |
195 | void |
195 | attachable::check_mortals () |
196 | attachable::check_mortals () |
196 | { |
197 | { |
… | |
… | |
200 | { |
201 | { |
201 | if (i >= mortals.size ()) |
202 | if (i >= mortals.size ()) |
202 | { |
203 | { |
203 | i = 0; |
204 | i = 0; |
204 | |
205 | |
205 | if (mortals.size () > 1000) |
206 | if (mortals.size () >= 512) |
206 | fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); |
207 | { |
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208 | static int last_mortalcount; |
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209 | if (mortals.size () != last_mortalcount) |
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210 | { |
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211 | last_mortalcount = mortals.size (); |
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212 | LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); |
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213 | |
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214 | if (0) |
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215 | { |
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216 | for (int j = 0; j < mortals.size (); ++j)//D |
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217 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
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218 | fprintf (stderr, "\n");//D |
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219 | } |
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220 | } |
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221 | } |
207 | |
222 | |
208 | break; |
223 | break; |
209 | } |
224 | } |
210 | |
225 | |
211 | attachable *obj = mortals [i]; |
226 | attachable *obj = mortals [i]; |
212 | |
227 | |
213 | obj->refcnt_chk (); // unborrow from perl, if necessary |
228 | #if 0 |
214 | |
229 | if (obj->self)//D make this an assert later |
215 | //if (obj->refcnt > 0 || obj->self) |
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216 | if (obj->refcnt || obj->self) |
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217 | { |
230 | { |
218 | //printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D |
231 | LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); |
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232 | obj->sever_self (); |
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233 | } |
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234 | #endif |
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235 | |
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236 | if (obj->refcnt) |
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237 | { |
219 | ++i; // further delay freeing |
238 | ++i; // further delay freeing |
220 | |
239 | |
221 | if (!(i & 0x3ff)) |
240 | if (!(i & 0x3ff)) |
222 | break; |
241 | break; |
223 | } |
242 | } |
224 | else |
243 | else |
225 | { |
244 | { |
226 | mortals.erase (i); |
245 | mortals.erase (i); |
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246 | obj->sever_self (); |
227 | delete obj; |
247 | delete obj; |
228 | } |
248 | } |
229 | } |
249 | } |
230 | } |
250 | } |
231 | |
251 | |
… | |
… | |
235 | //if (self || cb) |
255 | //if (self || cb) |
236 | //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); |
256 | //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); |
237 | |
257 | |
238 | attach = src.attach; |
258 | attach = src.attach; |
239 | return *this; |
259 | return *this; |
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260 | } |
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261 | |
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262 | template<typename T> |
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263 | static bool |
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264 | find_backref (void *ptr, T *obj) |
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265 | { |
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266 | char *s = (char *)obj; |
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267 | while (s < (char *)obj + sizeof (T)) |
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268 | { |
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269 | if (ptr == *(void **)s) |
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270 | return true; |
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271 | |
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272 | s += sizeof (void *); // assume natural alignment |
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273 | } |
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274 | |
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275 | return false; |
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276 | } |
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277 | |
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278 | // for debugging, find "live" objects containing this ptr |
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279 | void |
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280 | find_backref (void *ptr) |
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281 | { |
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282 | for_all_objects (op) |
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283 | if (find_backref (ptr, op)) |
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284 | fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); |
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285 | |
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286 | for_all_players (pl) |
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287 | if (find_backref (ptr, pl)) |
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288 | fprintf (stderr, "P %p\n", pl); |
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289 | |
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290 | for_all_clients (ns) |
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291 | if (find_backref (ptr, ns)) |
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292 | fprintf (stderr, "C %p\n", ns); |
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293 | |
240 | } |
294 | } |
241 | |
295 | |
242 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
296 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
243 | |
297 | |
244 | static SV * |
298 | static SV * |
… | |
… | |
280 | |
334 | |
281 | if (!obj->self) |
335 | if (!obj->self) |
282 | { |
336 | { |
283 | obj->self = newHV (); |
337 | obj->self = newHV (); |
284 | sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
338 | sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
285 | obj->flags |= (obj->flags & 0xc0) << 8; |
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286 | obj->flags &= ~0xc0;//D |
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287 | obj->flags |= 0x10;//D |
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288 | |
339 | |
289 | // now bless the object _once_ |
340 | // now bless the object _once_ |
290 | return sv_bless (newRV_inc ((SV *)obj->self), stash); |
341 | return sv_bless (newRV_inc ((SV *)obj->self), stash); |
291 | } |
342 | } |
292 | else |
343 | else |
… | |
… | |
331 | return SvPTR (sv, klass); |
382 | return SvPTR (sv, klass); |
332 | else |
383 | else |
333 | return 0; |
384 | return 0; |
334 | } |
385 | } |
335 | |
386 | |
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387 | static inline SV * |
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388 | newSVpv_utf8 (const char *s) |
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389 | { |
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390 | SV *sv = newSVpv (s, 0); |
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391 | SvUTF8_on (sv); |
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392 | return sv; |
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393 | } |
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394 | |
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395 | static inline SV * |
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396 | newSVpvn_utf8 (const char *s, STRLEN l) |
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397 | { |
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398 | SV *sv = newSVpvn (s, l); |
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399 | SvUTF8_on (sv); |
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400 | return sv; |
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401 | } |
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402 | |
336 | inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } |
403 | inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; } |
337 | inline SV *to_sv (const char * v) { return newSVpv (v, 0); } |
404 | inline SV *to_sv (const char * v) { return newSVpv (v, 0); } |
338 | inline SV *to_sv (bool v) { return newSViv (v); } |
405 | inline SV *to_sv (bool v) { return newSViv (v); } |
339 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
406 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
340 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
407 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
341 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
408 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
… | |
… | |
368 | char buf[128]; |
435 | char buf[128]; |
369 | snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); |
436 | snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); |
370 | return newSVpv (buf, 0); |
437 | return newSVpv (buf, 0); |
371 | } |
438 | } |
372 | |
439 | |
373 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } |
440 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } |
374 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
441 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
375 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
442 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
376 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
443 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
377 | inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
444 | inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
378 | inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
445 | inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
… | |
… | |
402 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
469 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
403 | |
470 | |
404 | template<int N> |
471 | template<int N> |
405 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
472 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
406 | |
473 | |
407 | inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); } |
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408 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
474 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
409 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
475 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
410 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
476 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
411 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
477 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
412 | |
478 | |
… | |
… | |
615 | perl_construct (perl); |
681 | perl_construct (perl); |
616 | |
682 | |
617 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
683 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
618 | |
684 | |
619 | const char *argv[] = { |
685 | const char *argv[] = { |
620 | "", |
686 | settings.argv [0], |
621 | "-e" |
687 | "-e" |
622 | "use Event; use Coro;" // required for bootstrap |
688 | "use Event; use Coro;" // required for bootstrap |
623 | "cf->bootstrap;" // required for datadir :*> |
689 | "cf->bootstrap;" // required for datadir :*> |
624 | "unshift @INC, cf::datadir ();" |
690 | "unshift @INC, cf::datadir ();" |
625 | "require cf;" |
691 | "require cf;" |
… | |
… | |
653 | void |
719 | void |
654 | attachable::instantiate () |
720 | attachable::instantiate () |
655 | { |
721 | { |
656 | if (attach) |
722 | if (attach) |
657 | { |
723 | { |
658 | invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); |
724 | INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach)); |
659 | attach = 0; |
725 | attach = 0; |
660 | } |
726 | } |
661 | } |
727 | } |
662 | |
728 | |
663 | void |
729 | void |
664 | attachable::reattach () |
730 | attachable::reattach () |
665 | { |
731 | { |
666 | optimise (); |
732 | optimise (); |
667 | //TODO: check for _attachment's, very important for restarts |
733 | //TODO: check for _attachment's, very important for restarts |
668 | invoke (EVENT_ATTACHABLE_REATTACH, DT_END); |
734 | INVOKE_ATTACHABLE (REATTACH, this); |
669 | } |
735 | } |
670 | |
736 | |
671 | static event_klass klass_of[NUM_EVENT_TYPES] = { |
737 | static event_klass klass_of[NUM_EVENT_TYPES] = { |
672 | # define def(type,name) KLASS_ ## type, |
738 | # define def(type,name) KLASS_ ## type, |
673 | # include "eventinc.h" |
739 | # include "eventinc.h" |
… | |
… | |
716 | } |
782 | } |
717 | |
783 | |
718 | void |
784 | void |
719 | global::gather_callbacks (AV *&callbacks, event_type event) const |
785 | global::gather_callbacks (AV *&callbacks, event_type event) const |
720 | { |
786 | { |
721 | ::gather_callbacks (callbacks, cb_object, event); |
787 | ::gather_callbacks (callbacks, cb_global, event); |
722 | } |
788 | } |
723 | |
789 | |
724 | void |
790 | void |
725 | object::gather_callbacks (AV *&callbacks, event_type event) const |
791 | object::gather_callbacks (AV *&callbacks, event_type event) const |
726 | { |
792 | { |
727 | if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) |
793 | if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type)) |
728 | { |
794 | { |
729 | SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; |
795 | SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES]; |
730 | |
796 | |
731 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
797 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
732 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
798 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
733 | } |
799 | } |
734 | |
800 | |
… | |
… | |
770 | { |
836 | { |
771 | attachable::gather_callbacks (callbacks, event); |
837 | attachable::gather_callbacks (callbacks, event); |
772 | ::gather_callbacks (callbacks, cb_map, event); |
838 | ::gather_callbacks (callbacks, cb_map, event); |
773 | } |
839 | } |
774 | |
840 | |
|
|
841 | void |
|
|
842 | _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) |
|
|
843 | { |
|
|
844 | for (int event = 0; event <= AvFILLp (registry); ++event) |
|
|
845 | { |
|
|
846 | SV *cbs_ = AvARRAY (registry)[event]; |
|
|
847 | |
|
|
848 | // element must be list of callback entries |
|
|
849 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
|
|
850 | { |
|
|
851 | AV *cbs = (AV *)SvRV (cbs_); |
|
|
852 | |
|
|
853 | // no callback entries, no callbacks to call |
|
|
854 | if (AvFILLp (cbs) >= 0) |
|
|
855 | set.set (event); |
|
|
856 | } |
|
|
857 | } |
|
|
858 | } |
|
|
859 | |
|
|
860 | // very slow and inefficient way to recalculate the global want bitsets |
|
|
861 | void |
|
|
862 | _recalc_want () |
|
|
863 | { |
|
|
864 | ev_want_event.reset (); |
|
|
865 | |
|
|
866 | _recalc_want (ev_want_event, cb_global); |
|
|
867 | _recalc_want (ev_want_event, cb_attachable); |
|
|
868 | _recalc_want (ev_want_event, cb_object); |
|
|
869 | _recalc_want (ev_want_event, cb_client); |
|
|
870 | _recalc_want (ev_want_event, cb_player); |
|
|
871 | _recalc_want (ev_want_event, cb_map); |
|
|
872 | |
|
|
873 | ev_want_type.reset (); |
|
|
874 | |
|
|
875 | for (int type = 0; type <= AvFILLp (cb_type); ++type) |
|
|
876 | { |
|
|
877 | SV *cbs_ = AvARRAY (cb_type)[type]; |
|
|
878 | |
|
|
879 | // element must be list of callback entries |
|
|
880 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
|
|
881 | { |
|
|
882 | AV *cbs = (AV *)SvRV (cbs_); |
|
|
883 | |
|
|
884 | // no callback entries, no callbacks to call |
|
|
885 | if (AvFILLp (cbs) >= 0) |
|
|
886 | ev_want_type.set (type % NUM_TYPES); |
|
|
887 | } |
|
|
888 | } |
|
|
889 | } |
|
|
890 | |
775 | bool |
891 | bool |
776 | attachable::invoke (event_type event, ...) |
892 | attachable::invoke (event_type event, ...) |
777 | { |
893 | { |
778 | data_type dt; |
894 | data_type dt; |
779 | va_list ap; |
|
|
780 | |
|
|
781 | va_start (ap, event); |
|
|
782 | |
895 | |
783 | // callback call ordering should be: |
896 | // callback call ordering should be: |
784 | // 1. per-object callback |
897 | // 1. per-object callback |
785 | // 2. per-class object |
898 | // 2. per-class object |
786 | // 3. per-type callback |
899 | // 3. per-type callback |
… | |
… | |
790 | gather_callbacks (callbacks, event); |
903 | gather_callbacks (callbacks, event); |
791 | |
904 | |
792 | // short-circuit processing if no callbacks found/defined |
905 | // short-circuit processing if no callbacks found/defined |
793 | if (!callbacks) |
906 | if (!callbacks) |
794 | return 0; |
907 | return 0; |
|
|
908 | |
|
|
909 | va_list ap; |
|
|
910 | va_start (ap, event); |
795 | |
911 | |
796 | CALL_BEGIN (3); |
912 | CALL_BEGIN (3); |
797 | CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays |
913 | CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays |
798 | CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); |
914 | CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); |
799 | |
915 | |
… | |
… | |
876 | CALL_ARG (make_core); |
992 | CALL_ARG (make_core); |
877 | CALL_CALL ("cf::post_cleanup", G_VOID); |
993 | CALL_CALL ("cf::post_cleanup", G_VOID); |
878 | CALL_END; |
994 | CALL_END; |
879 | } |
995 | } |
880 | |
996 | |
|
|
997 | void |
|
|
998 | cfperl_make_book (object *book, int level) |
|
|
999 | { |
|
|
1000 | CALL_BEGIN (2); |
|
|
1001 | CALL_ARG (book); |
|
|
1002 | CALL_ARG (level); |
|
|
1003 | CALL_CALL ("ext::books::make_book", G_VOID); |
|
|
1004 | CALL_END; |
|
|
1005 | } |
|
|
1006 | |
|
|
1007 | void |
|
|
1008 | cfperl_send_msg (client *ns, int color, const char *type, const char *msg) |
|
|
1009 | { |
|
|
1010 | CALL_BEGIN (4); |
|
|
1011 | CALL_ARG (ns); |
|
|
1012 | CALL_ARG (color); |
|
|
1013 | CALL_ARG (type); |
|
|
1014 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
|
|
1015 | CALL_CALL ("cf::client::send_msg", G_VOID); |
|
|
1016 | CALL_END; |
|
|
1017 | } |
|
|
1018 | |
881 | maptile * |
1019 | maptile * |
882 | maptile::find_sync (const char *path, maptile *origin) |
1020 | maptile::find_sync (const char *path, maptile *origin) |
883 | { |
1021 | { |
884 | CALL_BEGIN (2); |
1022 | CALL_BEGIN (2); |
885 | CALL_ARG (path); |
1023 | CALL_ARG (path); |
… | |
… | |
947 | CALL_ARG (exit); |
1085 | CALL_ARG (exit); |
948 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1086 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
949 | CALL_END; |
1087 | CALL_END; |
950 | } |
1088 | } |
951 | |
1089 | |
|
|
1090 | void |
|
|
1091 | log_backtrace (const char *msg) |
|
|
1092 | { |
|
|
1093 | #if HAVE_BACKTRACE |
|
|
1094 | void *addr [20]; |
|
|
1095 | int size = backtrace (addr, 20); |
|
|
1096 | |
|
|
1097 | CALL_BEGIN (size); |
|
|
1098 | CALL_ARG (msg); |
|
|
1099 | for (int i = 0; i < size; ++i) |
|
|
1100 | CALL_ARG ((IV)addr [i]); |
|
|
1101 | CALL_CALL ("cf::_log_backtrace", G_VOID); |
|
|
1102 | CALL_END; |
|
|
1103 | #endif |
|
|
1104 | } |
|
|
1105 | |
952 | ///////////////////////////////////////////////////////////////////////////// |
1106 | ///////////////////////////////////////////////////////////////////////////// |
953 | |
1107 | |
954 | struct EventAPI *watcher_base::GEventAPI; |
1108 | struct EventAPI *watcher_base::GEventAPI; |
955 | struct CoroAPI *coroapi::GCoroAPI; |
1109 | struct CoroAPI *coroapi::GCoroAPI; |
956 | |
1110 | |
957 | int coroapi::cede_counter; |
1111 | int coroapi::cede_counter; |
958 | double (*coroapi::time)(); |
|
|
959 | double coroapi::next_cede; |
1112 | tstamp coroapi::next_cede; |
960 | |
1113 | |
961 | void coroapi::do_cede_to_tick () |
1114 | void coroapi::do_cede_to_tick () |
962 | { |
1115 | { |
963 | cede_counter = 0; |
1116 | cede_counter = 0; |
964 | |
1117 | |
… | |
… | |
1095 | |
1248 | |
1096 | _connect_to_perl (); |
1249 | _connect_to_perl (); |
1097 | |
1250 | |
1098 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
1251 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
1099 | |
1252 | |
1100 | { |
1253 | //{ |
1101 | require_pv ("Time::HiRes"); |
1254 | // require_pv ("Time::HiRes"); |
1102 | |
1255 | // |
1103 | SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); |
1256 | // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); |
1104 | if (!svp) croak ("Time::HiRes is required"); |
1257 | // if (!svp) croak ("Time::HiRes is required"); |
1105 | if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); |
1258 | // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); |
1106 | coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); |
1259 | // coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); |
1107 | } |
1260 | //} |
1108 | |
1261 | |
1109 | static const struct { |
1262 | static const struct { |
1110 | const char *name; |
1263 | const char *name; |
1111 | IV iv; |
1264 | IV iv; |
1112 | } *civ, const_iv[] = { |
1265 | } *civ, const_iv[] = { |
1113 | # define const_iv(name) { # name, (IV)name }, |
1266 | # define const_iv(name) { # name, (IV)name }, |
1114 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1267 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
|
|
1268 | const_iv (logBacktrace) |
1115 | |
1269 | |
1116 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1270 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1117 | |
1271 | |
1118 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1272 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1119 | |
1273 | |
1120 | const_iv (MAX_TIME) |
1274 | const_iv (MAX_TIME) |
|
|
1275 | |
|
|
1276 | const_iv (NUM_BODY_LOCATIONS) |
|
|
1277 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
|
|
1278 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
|
|
1279 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
|
|
1280 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
|
|
1281 | const_iv (body_wrist) const_iv (body_waist) |
1121 | |
1282 | |
1122 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
1283 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
1123 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
1284 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
1124 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
1285 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
1125 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
1286 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
… | |
… | |
1146 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
1307 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
1147 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
1308 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
1148 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
1309 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
1149 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
1310 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
1150 | |
1311 | |
1151 | const_iv (NUM_SUBTYPES) |
1312 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
1152 | |
1313 | |
1153 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
1314 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
1154 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
1315 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
1155 | |
1316 | |
1156 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
1317 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
… | |
… | |
1164 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
1325 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
1165 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
1326 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
1166 | const_iv (WEAP_BLUD) |
1327 | const_iv (WEAP_BLUD) |
1167 | |
1328 | |
1168 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
1329 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
1169 | const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
1330 | const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
1170 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
1331 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
1171 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
1332 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
1172 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
1333 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
1173 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
1334 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
1174 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
1335 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
… | |
… | |
1201 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1362 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1202 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1363 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1203 | |
1364 | |
1204 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
1365 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
1205 | |
1366 | |
|
|
1367 | const_iv (SP_RAISE_DEAD) |
|
|
1368 | const_iv (SP_RUNE) |
|
|
1369 | const_iv (SP_MAKE_MARK) |
|
|
1370 | const_iv (SP_BOLT) |
|
|
1371 | const_iv (SP_BULLET) |
|
|
1372 | const_iv (SP_EXPLOSION) |
|
|
1373 | const_iv (SP_CONE) |
|
|
1374 | const_iv (SP_BOMB) |
|
|
1375 | const_iv (SP_WONDER) |
|
|
1376 | const_iv (SP_SMITE) |
|
|
1377 | const_iv (SP_MAGIC_MISSILE) |
|
|
1378 | const_iv (SP_SUMMON_GOLEM) |
|
|
1379 | const_iv (SP_DIMENSION_DOOR) |
|
|
1380 | const_iv (SP_MAGIC_MAPPING) |
|
|
1381 | const_iv (SP_MAGIC_WALL) |
|
|
1382 | const_iv (SP_DESTRUCTION) |
|
|
1383 | const_iv (SP_PERCEIVE_SELF) |
|
|
1384 | const_iv (SP_WORD_OF_RECALL) |
|
|
1385 | const_iv (SP_INVISIBLE) |
|
|
1386 | const_iv (SP_PROBE) |
|
|
1387 | const_iv (SP_HEALING) |
|
|
1388 | const_iv (SP_CREATE_FOOD) |
|
|
1389 | const_iv (SP_EARTH_TO_DUST) |
|
|
1390 | const_iv (SP_CHANGE_ABILITY) |
|
|
1391 | const_iv (SP_BLESS) |
|
|
1392 | const_iv (SP_CURSE) |
|
|
1393 | const_iv (SP_SUMMON_MONSTER) |
|
|
1394 | const_iv (SP_CHARGING) |
|
|
1395 | const_iv (SP_POLYMORPH) |
|
|
1396 | const_iv (SP_ALCHEMY) |
|
|
1397 | const_iv (SP_REMOVE_CURSE) |
|
|
1398 | const_iv (SP_IDENTIFY) |
|
|
1399 | const_iv (SP_DETECTION) |
|
|
1400 | const_iv (SP_MOOD_CHANGE) |
|
|
1401 | const_iv (SP_MOVING_BALL) |
|
|
1402 | const_iv (SP_SWARM) |
|
|
1403 | const_iv (SP_CHANGE_MANA) |
|
|
1404 | const_iv (SP_DISPEL_RUNE) |
|
|
1405 | const_iv (SP_CREATE_MISSILE) |
|
|
1406 | const_iv (SP_CONSECRATE) |
|
|
1407 | const_iv (SP_ANIMATE_WEAPON) |
|
|
1408 | const_iv (SP_LIGHT) |
|
|
1409 | const_iv (SP_CHANGE_MAP_LIGHT) |
|
|
1410 | const_iv (SP_FAERY_FIRE) |
|
|
1411 | const_iv (SP_CAUSE_DISEASE) |
|
|
1412 | const_iv (SP_AURA) |
|
|
1413 | const_iv (SP_TOWN_PORTAL) |
|
|
1414 | const_iv (SP_PARTY_SPELL) |
|
|
1415 | |
1206 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1416 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1207 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1417 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1208 | const_iv (F_LOCKED) |
1418 | const_iv (F_LOCKED) |
1209 | |
1419 | |
1210 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
1420 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
… | |
… | |
1266 | |
1476 | |
1267 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1477 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1268 | |
1478 | |
1269 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
1479 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
1270 | |
1480 | |
1271 | const_iv (ST_CHANGE_CLASS) |
|
|
1272 | |
|
|
1273 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1481 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1274 | |
1482 | |
1275 | // random map generator |
1483 | // random map generator |
1276 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
1484 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
1277 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
1485 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
… | |
… | |
1280 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
1488 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
1281 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
1489 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
1282 | |
1490 | |
1283 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
1491 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
1284 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
1492 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
|
|
1493 | |
|
|
1494 | const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
|
|
1495 | const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) |
|
|
1496 | const_iv (GT_MINIMAL) |
1285 | }; |
1497 | }; |
1286 | |
1498 | |
1287 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1499 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1288 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1500 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1289 | |
1501 | |
… | |
… | |
1310 | } |
1522 | } |
1311 | } |
1523 | } |
1312 | |
1524 | |
1313 | void _connect_to_perl () |
1525 | void _connect_to_perl () |
1314 | |
1526 | |
|
|
1527 | void _recalc_want () |
|
|
1528 | |
1315 | void _global_reattach () |
1529 | void _global_reattach () |
1316 | CODE: |
1530 | CODE: |
1317 | { |
1531 | { |
1318 | // reattach to all attachable objects in the game. |
1532 | // reattach to all attachable objects in the game. |
1319 | for_all_clients (ns) |
1533 | for_all_clients (ns) |
… | |
… | |
1383 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1597 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1384 | } |
1598 | } |
1385 | OUTPUT: |
1599 | OUTPUT: |
1386 | RETVAL |
1600 | RETVAL |
1387 | |
1601 | |
|
|
1602 | NV clamp (NV value, NV min_value, NV max_value) |
|
|
1603 | CODE: |
|
|
1604 | RETVAL = clamp (value, min_value, max_value); |
|
|
1605 | OUTPUT: |
|
|
1606 | RETVAL |
|
|
1607 | |
|
|
1608 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
|
|
1609 | CODE: |
|
|
1610 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
|
|
1611 | OUTPUT: |
|
|
1612 | RETVAL |
|
|
1613 | |
|
|
1614 | void cede_to_tick () |
|
|
1615 | CODE: |
|
|
1616 | coroapi::cede_to_tick (); |
|
|
1617 | |
1388 | void server_tick () |
1618 | void server_tick () |
1389 | CODE: |
1619 | CODE: |
|
|
1620 | NOW = now (); |
1390 | runtime = SvNVx (sv_runtime); |
1621 | runtime = SvNVx (sv_runtime); |
1391 | server_tick (); |
1622 | server_tick (); |
1392 | |
1623 | |
1393 | void |
1624 | void |
|
|
1625 | log_backtrace (utf8_string msg) |
|
|
1626 | |
|
|
1627 | void |
1394 | LOG (int level, utf8_string msg) |
1628 | LOG (int flags, utf8_string msg) |
1395 | PROTOTYPE: $$ |
1629 | PROTOTYPE: $$ |
1396 | C_ARGS: (LogLevel)level, "%s", msg |
1630 | C_ARGS: flags, "%s", msg |
1397 | |
1631 | |
1398 | octet_string path_combine (octet_string base, octet_string path) |
1632 | octet_string path_combine (octet_string base, octet_string path) |
1399 | PROTOTYPE: $$ |
1633 | PROTOTYPE: $$ |
1400 | |
1634 | |
1401 | octet_string path_combine_and_normalize (octet_string base, octet_string path) |
1635 | octet_string path_combine_and_normalize (octet_string base, octet_string path) |
… | |
… | |
1438 | } |
1672 | } |
1439 | OUTPUT: RETVAL |
1673 | OUTPUT: RETVAL |
1440 | |
1674 | |
1441 | void abort () |
1675 | void abort () |
1442 | |
1676 | |
|
|
1677 | void reset_signals () |
|
|
1678 | |
1443 | void fork_abort (octet_string cause = "cf::fork_abort") |
1679 | void fork_abort (octet_string cause = "cf::fork_abort") |
1444 | |
1680 | |
1445 | void cleanup (octet_string cause, bool make_core = false) |
1681 | void cleanup (octet_string cause, bool make_core = false) |
1446 | |
1682 | |
1447 | void emergency_save () |
1683 | void emergency_save () |
… | |
… | |
1581 | object *actives (U32 index) |
1817 | object *actives (U32 index) |
1582 | CODE: |
1818 | CODE: |
1583 | RETVAL = index < actives.size () ? actives [index] : 0; |
1819 | RETVAL = index < actives.size () ? actives [index] : 0; |
1584 | OUTPUT: RETVAL |
1820 | OUTPUT: RETVAL |
1585 | |
1821 | |
|
|
1822 | const char *slot_use_name (U32 slot) |
|
|
1823 | ALIAS: |
|
|
1824 | slot_nonuse_name = 1 |
|
|
1825 | CODE: |
|
|
1826 | { |
|
|
1827 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1828 | croak ("body slot index out of range"); |
|
|
1829 | |
|
|
1830 | switch (ix) |
|
|
1831 | { |
|
|
1832 | case 0: RETVAL = body_locations[slot].use_name; break; |
|
|
1833 | case 1: RETVAL = body_locations[slot].nonuse_name; break; |
|
|
1834 | } |
|
|
1835 | } |
|
|
1836 | OUTPUT: |
|
|
1837 | RETVAL |
|
|
1838 | |
1586 | # missing properties |
1839 | # missing properties |
1587 | |
1840 | |
1588 | object *head (object *op) |
1841 | object *head (object *op) |
1589 | PROTOTYPE: $ |
1842 | PROTOTYPE: $ |
1590 | CODE: |
1843 | CODE: |
1591 | RETVAL = op->head_ (); |
1844 | RETVAL = op->head_ (); |
1592 | OUTPUT: RETVAL |
|
|
1593 | |
|
|
1594 | int is_head (object *op) |
|
|
1595 | PROTOTYPE: $ |
|
|
1596 | CODE: |
|
|
1597 | RETVAL = op->head_ () == op; |
|
|
1598 | OUTPUT: RETVAL |
1845 | OUTPUT: RETVAL |
1599 | |
1846 | |
1600 | void |
1847 | void |
1601 | inv (object *obj) |
1848 | inv (object *obj) |
1602 | PROTOTYPE: $ |
1849 | PROTOTYPE: $ |
… | |
… | |
1615 | int |
1862 | int |
1616 | num_animations (object *op) |
1863 | num_animations (object *op) |
1617 | CODE: |
1864 | CODE: |
1618 | RETVAL = NUM_ANIMATIONS (op); |
1865 | RETVAL = NUM_ANIMATIONS (op); |
1619 | OUTPUT: RETVAL |
1866 | OUTPUT: RETVAL |
|
|
1867 | |
|
|
1868 | int slot_info (object *op, UV slot, int value = 0) |
|
|
1869 | ALIAS: |
|
|
1870 | slot_used = 1 |
|
|
1871 | CODE: |
|
|
1872 | { |
|
|
1873 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1874 | croak ("body slot index out of range"); |
|
|
1875 | |
|
|
1876 | RETVAL = ix ? op->slot[slot].used : op->slot[slot].info; |
|
|
1877 | |
|
|
1878 | if (items > 2) |
|
|
1879 | if (ix) |
|
|
1880 | op->slot[slot].used = value; |
|
|
1881 | else |
|
|
1882 | op->slot[slot].info = value; |
|
|
1883 | } |
|
|
1884 | OUTPUT: |
|
|
1885 | RETVAL |
1620 | |
1886 | |
1621 | object *find_best_object_match (object *op, utf8_string match) |
1887 | object *find_best_object_match (object *op, utf8_string match) |
1622 | |
1888 | |
1623 | object *find_marked_object (object *op) |
1889 | object *find_marked_object (object *op) |
1624 | |
1890 | |
… | |
… | |
1740 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
2006 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
1741 | |
2007 | |
1742 | object *new (utf8_string archetype = 0) |
2008 | object *new (utf8_string archetype = 0) |
1743 | PROTOTYPE: ;$ |
2009 | PROTOTYPE: ;$ |
1744 | CODE: |
2010 | CODE: |
1745 | RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); |
2011 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
1746 | OUTPUT: |
2012 | OUTPUT: |
1747 | RETVAL |
2013 | RETVAL |
1748 | |
2014 | |
|
|
2015 | object *find_object (U32 tag) |
|
|
2016 | |
|
|
2017 | # TODO: nuke |
1749 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2018 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
1750 | PROTOTYPE: $$$$$$ |
2019 | PROTOTYPE: $$$$$$ |
1751 | CODE: |
2020 | CODE: |
1752 | { |
2021 | { |
1753 | int unused_type; |
2022 | int unused_type; |
1754 | RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
2023 | RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
1755 | } |
2024 | } |
1756 | |
|
|
1757 | player *contr (object *op) |
|
|
1758 | CODE: |
|
|
1759 | RETVAL = op->contr; |
|
|
1760 | OUTPUT: RETVAL |
|
|
1761 | |
2025 | |
1762 | const_utf8_string get_ob_key_value (object *op, utf8_string key) |
2026 | const_utf8_string get_ob_key_value (object *op, utf8_string key) |
1763 | |
2027 | |
1764 | bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) |
2028 | bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) |
1765 | |
2029 | |
… | |
… | |
1806 | |
2070 | |
1807 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2071 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
1808 | CODE: |
2072 | CODE: |
1809 | new_draw_info (flags, 0, op, txt); |
2073 | new_draw_info (flags, 0, op, txt); |
1810 | |
2074 | |
1811 | object *cf_player_send_inventory (object *op) |
|
|
1812 | |
|
|
1813 | octet_string cf_player_get_ip (object *op) |
|
|
1814 | ALIAS: ip = 0 |
|
|
1815 | |
|
|
1816 | object *cf_player_get_marked_item (object *op) |
|
|
1817 | ALIAS: marked_item = 0 |
|
|
1818 | |
|
|
1819 | void cf_player_set_marked_item (object *op, object *ob) |
|
|
1820 | |
|
|
1821 | partylist *cf_player_get_party (object *op) |
|
|
1822 | ALIAS: party = 0 |
|
|
1823 | |
|
|
1824 | void cf_player_set_party (object *op, partylist *party) |
|
|
1825 | |
|
|
1826 | void kill_player (object *op) |
2075 | void kill_player (object *op) |
1827 | |
2076 | |
1828 | void esrv_update_item (object *op, int what, object *item) |
2077 | void esrv_update_item (object *op, int what, object *item) |
1829 | C_ARGS: what, op, item |
2078 | C_ARGS: what, op, item |
1830 | |
|
|
1831 | void clear_los (object *op) |
|
|
1832 | |
2079 | |
1833 | int command_summon (object *op, utf8_string params) |
2080 | int command_summon (object *op, utf8_string params) |
1834 | |
2081 | |
1835 | int command_arrest (object *op, utf8_string params) |
2082 | int command_arrest (object *op, utf8_string params) |
1836 | |
2083 | |
… | |
… | |
1854 | CODE: |
2101 | CODE: |
1855 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
2102 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
1856 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
2103 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
1857 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2104 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
1858 | pl->orig_stats = pl->ob->stats; |
2105 | pl->orig_stats = pl->ob->stats; |
|
|
2106 | |
|
|
2107 | void clear_los (player *pl) |
1859 | |
2108 | |
1860 | void cf_player_move (player *pl, int dir) |
2109 | void cf_player_move (player *pl, int dir) |
1861 | |
2110 | |
1862 | void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
2111 | void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
1863 | |
2112 | |
… | |
… | |
1973 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2222 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
1974 | { |
2223 | { |
1975 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
2224 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
1976 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2225 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
1977 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2226 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
|
|
2227 | |
|
|
2228 | if (ob->randomitems) |
|
|
2229 | { |
|
|
2230 | if (!ob->above) |
|
|
2231 | { |
|
|
2232 | ob->create_treasure (ob->randomitems); |
|
|
2233 | |
|
|
2234 | for (object *op = ob->above; op; op = op->above) |
|
|
2235 | op->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2236 | } |
|
|
2237 | |
|
|
2238 | ob->randomitems = 0; |
|
|
2239 | } |
1978 | } |
2240 | } |
1979 | } |
2241 | } |
1980 | } |
2242 | } |
1981 | |
2243 | |
1982 | skip_space: ; |
2244 | skip_space: ; |
… | |
… | |
2202 | rmp.decoroptions = decoroptions; |
2464 | rmp.decoroptions = decoroptions; |
2203 | rmp.orientation = orientation; |
2465 | rmp.orientation = orientation; |
2204 | rmp.origin_y = origin_y; |
2466 | rmp.origin_y = origin_y; |
2205 | rmp.origin_x = origin_x; |
2467 | rmp.origin_x = origin_x; |
2206 | rmp.random_seed = random_seed; |
2468 | rmp.random_seed = random_seed; |
2207 | rmp.total_map_hp = total_map_hp; |
2469 | rmp.total_map_hp = (uint64_t) total_map_hp; |
2208 | rmp.map_layout_style = map_layout_style; |
2470 | rmp.map_layout_style = map_layout_style; |
2209 | rmp.treasureoptions = treasureoptions; |
2471 | rmp.treasureoptions = treasureoptions; |
2210 | rmp.symmetry_used = symmetry_used; |
2472 | rmp.symmetry_used = symmetry_used; |
2211 | rmp.region = region; |
2473 | rmp.region = region; |
2212 | rmp.custom = custom; |
2474 | rmp.custom = custom; |
… | |
… | |
2222 | CODE: |
2484 | CODE: |
2223 | RETVAL = archetype::find (name); |
2485 | RETVAL = archetype::find (name); |
2224 | OUTPUT: |
2486 | OUTPUT: |
2225 | RETVAL |
2487 | RETVAL |
2226 | |
2488 | |
2227 | archetype *first() |
2489 | int archetypes_size () |
2228 | PROTOTYPE: |
2490 | CODE: |
2229 | CODE: |
|
|
2230 | RETVAL = first_archetype; |
2491 | RETVAL = archetypes.size (); |
|
|
2492 | OUTPUT: RETVAL |
|
|
2493 | |
|
|
2494 | archetype *archetypes (U32 index) |
|
|
2495 | CODE: |
|
|
2496 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
|
|
2497 | OUTPUT: RETVAL |
|
|
2498 | |
|
|
2499 | object *instantiate (archetype *arch) |
|
|
2500 | CODE: |
|
|
2501 | RETVAL = arch_to_object (arch); |
|
|
2502 | OUTPUT: |
2231 | OUTPUT: RETVAL |
2503 | RETVAL |
2232 | |
2504 | |
2233 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2505 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2234 | |
2506 | |
2235 | MODULE = cf PACKAGE = cf::party |
2507 | MODULE = cf PACKAGE = cf::party |
2236 | |
2508 | |