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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.194 by root, Mon Apr 23 18:09:57 2007 UTC vs.
Revision 1.245 by root, Thu Aug 30 05:24:14 2007 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
7 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version. 11 * (at your option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
24 */ 22 */
23
24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#define CEDES_PER_TICK 5 29#define CEDES_PER_TICK 5
30
31#if HAVE_EXECINFO_H
32# include <execinfo.h>
33#endif
30 34
31#include <plugin_common.h> 35#include <plugin_common.h>
32#include <sounds.h> 36#include <sounds.h>
33#include <cstdarg> 37#include <cstdarg>
34#include <sproto.h> 38#include <sproto.h>
70# define newSVval64 newSVnv 74# define newSVval64 newSVnv
71# define SvVAL64 SvNV 75# define SvVAL64 SvNV
72#endif 76#endif
73 77
74static f_plug_api gethook = cfapi_get_hooks; 78static f_plug_api gethook = cfapi_get_hooks;
75static f_plug_api object_set_property = cfapi_object_set_property;
76static f_plug_api object_insert = cfapi_object_insert; 79static f_plug_api object_insert = cfapi_object_insert;
77 80
78static PerlInterpreter *perl; 81static PerlInterpreter *perl;
79 82
80double runtime; 83tstamp NOW, runtime;
81 84
82global gbl_ev; 85global gbl_ev;
83static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 86static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
84static SV *sv_runtime, *sv_next_tick; 87static SV *sv_runtime, *sv_next_tick;
88
89bitset<NUM_EVENT_TYPES> ev_want_event;
90bitset<NUM_TYPES> ev_want_type;
85 91
86static HV 92static HV
87 *stash_cf, 93 *stash_cf,
88 *stash_cf_object_wrap, 94 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 95 *stash_cf_object_player_wrap,
111 117
112unordered_vector<attachable *> attachable::mortals; 118unordered_vector<attachable *> attachable::mortals;
113 119
114attachable::~attachable () 120attachable::~attachable ()
115{ 121{
116 flags |=0x3300;//D
117 assert (!self); 122 assert (!self);
118 assert (!cb); 123 assert (!cb);
119} 124}
120 125
121int 126int
137 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 142 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
138 SvREFCNT_dec (self); 143 SvREFCNT_dec (self);
139 144
140 // self *must* be null now because thats sv_unmagic's job. 145 // self *must* be null now because thats sv_unmagic's job.
141 assert (!this->self); 146 assert (!this->self);
142 flags |= 0x80; // severed //D
143 } 147 }
144} 148}
145 149
146void 150void
147attachable::optimise () 151attachable::optimise ()
148{ 152{
149 if (self 153 if (self
150 && SvREFCNT (self) == 1 154 && SvREFCNT (self) == 1
151 && !HvTOTALKEYS (self)) 155 && !HvTOTALKEYS (self))
152 flags |= 0x40,//D
153 sever_self (); 156 sever_self ();
154} 157}
155 158
156// check wether the object really is dead 159// check wether the object really is dead
157void 160void
164} 167}
165 168
166void 169void
167attachable::do_destroy () 170attachable::do_destroy ()
168{ 171{
169 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 172 INVOKE_ATTACHABLE (DESTROY, this);
170 173
171 if (cb) 174 if (cb)
172 { 175 {
173 SvREFCNT_dec (cb); 176 SvREFCNT_dec (cb);
174 cb = 0; 177 cb = 0;
175 } 178 }
176 179
177 if (self)
178 sever_self ();
179
180 flags |= 0x20; //D
181 mortals.push_back (this); 180 mortals.push_back (this);
182} 181}
183 182
184void 183void
185attachable::destroy () 184attachable::destroy ()
187 if (destroyed ()) 186 if (destroyed ())
188 return; 187 return;
189 188
190 flags |= F_DESTROYED; 189 flags |= F_DESTROYED;
191 do_destroy (); 190 do_destroy ();
191 sever_self ();
192} 192}
193 193
194void 194void
195attachable::check_mortals () 195attachable::check_mortals ()
196{ 196{
200 { 200 {
201 if (i >= mortals.size ()) 201 if (i >= mortals.size ())
202 { 202 {
203 i = 0; 203 i = 0;
204 204
205 if (mortals.size () > 1000) 205 if (mortals.size () >= 512)
206 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 206 {
207 static int last_mortalcount;
208 if (mortals.size () != last_mortalcount)
209 {
210 last_mortalcount = mortals.size ();
211 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
212
213 if (0)
214 {
215 for (int j = 0; j < mortals.size (); ++j)//D
216 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
217 fprintf (stderr, "\n");//D
218 }
219 }
220 }
207 221
208 break; 222 break;
209 } 223 }
210 224
211 attachable *obj = mortals [i]; 225 attachable *obj = mortals [i];
212 226
213 obj->refcnt_chk (); // unborrow from perl, if necessary 227#if 0
214 228 if (obj->self)//D make this an assert later
215 //if (obj->refcnt > 0 || obj->self)
216 if (obj->refcnt || obj->self)
217 { 229 {
218//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 230 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
231 obj->sever_self ();
232 }
233#endif
234
235 if (obj->refcnt)
236 {
219 ++i; // further delay freeing 237 ++i; // further delay freeing
220 238
221 if (!(i & 0x3ff)) 239 if (!(i & 0x3ff))
222 break; 240 break;
223 } 241 }
224 else 242 else
225 { 243 {
226 mortals.erase (i); 244 mortals.erase (i);
245 obj->sever_self ();
227 delete obj; 246 delete obj;
228 } 247 }
229 } 248 }
230} 249}
231 250
251void
252attachable::set_key (const char *key, const char *value)
253{
254 if (!self)
255 self = newHV ();
256
257 if (value)
258 hv_store (self, key, strlen (key), newSVpv (value, 0), 0);
259 else
260 hv_delete (self, key, strlen (key), G_DISCARD);
261}
262
232attachable & 263attachable &
233attachable::operator =(const attachable &src) 264attachable::operator =(const attachable &src)
234{ 265{
235 //if (self || cb) 266 //if (self || cb)
236 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 267 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
237 268
238 attach = src.attach; 269 attach = src.attach;
239 return *this; 270 return *this;
271}
272
273template<typename T>
274static bool
275find_backref (void *ptr, T *obj)
276{
277 char *s = (char *)obj;
278 while (s < (char *)obj + sizeof (T))
279 {
280 if (ptr == *(void **)s)
281 return true;
282
283 s += sizeof (void *); // assume natural alignment
284 }
285
286 return false;
287}
288
289// for debugging, find "live" objects containing this ptr
290void
291find_backref (void *ptr)
292{
293 for_all_objects (op)
294 if (find_backref (ptr, op))
295 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
296
297 for_all_players (pl)
298 if (find_backref (ptr, pl))
299 fprintf (stderr, "P %p\n", pl);
300
301 for_all_clients (ns)
302 if (find_backref (ptr, ns))
303 fprintf (stderr, "C %p\n", ns);
304
240} 305}
241 306
242////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 307//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
243 308
244static SV * 309static SV *
277{ 342{
278 if (!obj) 343 if (!obj)
279 return &PL_sv_undef; 344 return &PL_sv_undef;
280 345
281 if (!obj->self) 346 if (!obj->self)
347 obj->self = newHV ();
348
349 if (!SvOBJECT (obj->self))
282 { 350 {
283 obj->self = newHV ();
284 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 351 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
285 obj->flags |= (obj->flags & 0xc0) << 8;
286 obj->flags &= ~0xc0;//D
287 obj->flags |= 0x10;//D
288 352
289 // now bless the object _once_ 353 // now bless the object _once_
354 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
290 return sv_bless (newRV_inc ((SV *)obj->self), stash); 355 return sv_bless (newRV_inc ((SV *)obj->self), stash);
291 } 356 }
292 else 357 else
293 { 358 {
294 SV *sv = newRV_inc ((SV *)obj->self); 359 SV *sv = newRV_inc ((SV *)obj->self);
331 return SvPTR (sv, klass); 396 return SvPTR (sv, klass);
332 else 397 else
333 return 0; 398 return 0;
334} 399}
335 400
401static inline SV *
402newSVpv_utf8 (const char *s)
403{
404 SV *sv = newSVpv (s, 0);
405 SvUTF8_on (sv);
406 return sv;
407}
408
409static inline SV *
410newSVpvn_utf8 (const char *s, STRLEN l)
411{
412 SV *sv = newSVpvn (s, l);
413 SvUTF8_on (sv);
414 return sv;
415}
416
336inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 417inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; }
337inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 418inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
338inline SV *to_sv (bool v) { return newSViv (v); } 419inline SV *to_sv (bool v) { return newSViv (v); }
339inline SV *to_sv ( signed char v) { return newSViv (v); } 420inline SV *to_sv ( signed char v) { return newSViv (v); }
340inline SV *to_sv (unsigned char v) { return newSViv (v); } 421inline SV *to_sv (unsigned char v) { return newSViv (v); }
341inline SV *to_sv ( signed short v) { return newSViv (v); } 422inline SV *to_sv ( signed short v) { return newSViv (v); }
351inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 432inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
352inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 433inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
353inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 434inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
354inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 435inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
355inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 436inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
356inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 438inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
357inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
358inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 439inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
359 440
360inline SV *to_sv (object & v) { return to_sv (&v); } 441inline SV *to_sv (object & v) { return to_sv (&v); }
361inline SV *to_sv (living & v) { return to_sv (&v); } 442inline SV *to_sv (living & v) { return to_sv (&v); }
362 443
368 char buf[128]; 449 char buf[128];
369 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); 450 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
370 return newSVpv (buf, 0); 451 return newSVpv (buf, 0);
371} 452}
372 453
373inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 454inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
374inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 455inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
375inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 456inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 457inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
377inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 458inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 459inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
388inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 469inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
389inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 470inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
390inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 471inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
391inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 472inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
392inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 473inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
474inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
393inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 475inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
394inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 476inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
395inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
396inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 477inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
397 478
398//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 479//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
399inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 480inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
400 481
402inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 483inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
403 484
404template<int N> 485template<int N>
405inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 486inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
406 487
407inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
408inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 488inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
409inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 489inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
410inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 490inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
411inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 491inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
412 492
615 perl_construct (perl); 695 perl_construct (perl);
616 696
617 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 697 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
618 698
619 const char *argv[] = { 699 const char *argv[] = {
620 "", 700 settings.argv [0],
621 "-e" 701 "-e"
622 "use Event; use Coro;" // required for bootstrap 702 "use Event; use Coro;" // required for bootstrap
623 "cf->bootstrap;" // required for datadir :*> 703 "cf->bootstrap;" // required for datadir :*>
624 "unshift @INC, cf::datadir ();" 704 "unshift @INC, cf::datadir ();"
625 "require cf;" 705 "require cf;"
653void 733void
654attachable::instantiate () 734attachable::instantiate ()
655{ 735{
656 if (attach) 736 if (attach)
657 { 737 {
658 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 738 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
659 attach = 0; 739 attach = 0;
660 } 740 }
661} 741}
662 742
663void 743void
664attachable::reattach () 744attachable::reattach ()
665{ 745{
666 optimise (); 746 optimise ();
667 //TODO: check for _attachment's, very important for restarts 747 //TODO: check for _attachment's, very important for restarts
668 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 748 INVOKE_ATTACHABLE (REATTACH, this);
669} 749}
670 750
671static event_klass klass_of[NUM_EVENT_TYPES] = { 751static event_klass klass_of[NUM_EVENT_TYPES] = {
672# define def(type,name) KLASS_ ## type, 752# define def(type,name) KLASS_ ## type,
673# include "eventinc.h" 753# include "eventinc.h"
716} 796}
717 797
718void 798void
719global::gather_callbacks (AV *&callbacks, event_type event) const 799global::gather_callbacks (AV *&callbacks, event_type event) const
720{ 800{
721 ::gather_callbacks (callbacks, cb_object, event); 801 ::gather_callbacks (callbacks, cb_global, event);
722} 802}
723 803
724void 804void
725object::gather_callbacks (AV *&callbacks, event_type event) const 805object::gather_callbacks (AV *&callbacks, event_type event) const
726{ 806{
727 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 807 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
728 { 808 {
729 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 809 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
730 810
731 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 811 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
732 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 812 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
733 } 813 }
734 814
770{ 850{
771 attachable::gather_callbacks (callbacks, event); 851 attachable::gather_callbacks (callbacks, event);
772 ::gather_callbacks (callbacks, cb_map, event); 852 ::gather_callbacks (callbacks, cb_map, event);
773} 853}
774 854
855void
856_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
857{
858 for (int event = 0; event <= AvFILLp (registry); ++event)
859 {
860 SV *cbs_ = AvARRAY (registry)[event];
861
862 // element must be list of callback entries
863 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
864 {
865 AV *cbs = (AV *)SvRV (cbs_);
866
867 // no callback entries, no callbacks to call
868 if (AvFILLp (cbs) >= 0)
869 set.set (event);
870 }
871 }
872}
873
874// very slow and inefficient way to recalculate the global want bitsets
875void
876_recalc_want ()
877{
878 ev_want_event.reset ();
879
880 _recalc_want (ev_want_event, cb_global);
881 _recalc_want (ev_want_event, cb_attachable);
882 _recalc_want (ev_want_event, cb_object);
883 _recalc_want (ev_want_event, cb_client);
884 _recalc_want (ev_want_event, cb_player);
885 _recalc_want (ev_want_event, cb_map);
886
887 ev_want_type.reset ();
888
889 for (int type = 0; type <= AvFILLp (cb_type); ++type)
890 {
891 SV *cbs_ = AvARRAY (cb_type)[type];
892
893 // element must be list of callback entries
894 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
895 {
896 AV *cbs = (AV *)SvRV (cbs_);
897
898 // no callback entries, no callbacks to call
899 if (AvFILLp (cbs) >= 0)
900 ev_want_type.set (type % NUM_TYPES);
901 }
902 }
903}
904
775bool 905bool
776attachable::invoke (event_type event, ...) 906attachable::invoke (event_type event, ...)
777{ 907{
778 data_type dt; 908 data_type dt;
779 va_list ap;
780
781 va_start (ap, event);
782 909
783 // callback call ordering should be: 910 // callback call ordering should be:
784 // 1. per-object callback 911 // 1. per-object callback
785 // 2. per-class object 912 // 2. per-class object
786 // 3. per-type callback 913 // 3. per-type callback
790 gather_callbacks (callbacks, event); 917 gather_callbacks (callbacks, event);
791 918
792 // short-circuit processing if no callbacks found/defined 919 // short-circuit processing if no callbacks found/defined
793 if (!callbacks) 920 if (!callbacks)
794 return 0; 921 return 0;
922
923 va_list ap;
924 va_start (ap, event);
795 925
796 CALL_BEGIN (3); 926 CALL_BEGIN (3);
797 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 927 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
798 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 928 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
799 929
834} 964}
835 965
836SV * 966SV *
837cfperl_result (int idx) 967cfperl_result (int idx)
838{ 968{
839 AV *av = get_av ("cfperl::invoke_results", 0); 969 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
840 if (!av) 970 if (!av)
841 return &PL_sv_undef; 971 return &PL_sv_undef;
842 972
843 SV **sv = av_fetch (av, idx, 0); 973 SV **sv = av_fetch (av, idx, 0);
844 if (!sv) 974 if (!sv)
876 CALL_ARG (make_core); 1006 CALL_ARG (make_core);
877 CALL_CALL ("cf::post_cleanup", G_VOID); 1007 CALL_CALL ("cf::post_cleanup", G_VOID);
878 CALL_END; 1008 CALL_END;
879} 1009}
880 1010
1011void
1012cfperl_make_book (object *book, int level)
1013{
1014 CALL_BEGIN (2);
1015 CALL_ARG (book);
1016 CALL_ARG (level);
1017 CALL_CALL ("ext::books::make_book", G_VOID);
1018 CALL_END;
1019}
1020
1021void
1022cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1023{
1024 CALL_BEGIN (4);
1025 CALL_ARG (ns);
1026 CALL_ARG (type);
1027 CALL_ARG_SV (newSVpv_utf8 (msg));
1028 CALL_ARG (color);
1029 CALL_CALL ("cf::client::send_msg", G_VOID);
1030 CALL_END;
1031}
1032
1033int
1034cfperl_can_merge (object *ob1, object *ob2)
1035{
1036 int can;
1037
1038 CALL_BEGIN (2);
1039 CALL_ARG (ob1);
1040 CALL_ARG (ob2);
1041 CALL_CALL ("cf::_can_merge", G_SCALAR);
1042 can = count && SvTRUE (TOPs);
1043 CALL_END;
1044
1045 return can;
1046}
1047
1048player *
1049player::find (const char *name)
1050{
1051 CALL_BEGIN (1);
1052 CALL_ARG (name);
1053 CALL_CALL ("cf::player::find", G_SCALAR);
1054
1055 player *retval;
1056
1057 if (count)
1058 sv_to (POPs, retval);
1059 else
1060 retval = 0;
1061
1062 CALL_END;
1063
1064 return retval;
1065}
1066
881maptile * 1067maptile *
882maptile::find_sync (const char *path, maptile *origin) 1068maptile::find_sync (const char *path, maptile *origin)
883{ 1069{
884 CALL_BEGIN (2); 1070 CALL_BEGIN (2);
885 CALL_ARG (path); 1071 CALL_ARG (path);
897 1083
898 return retval; 1084 return retval;
899} 1085}
900 1086
901maptile * 1087maptile *
902maptile::find_async (const char *path, maptile *origin) 1088maptile::find_async (const char *path, maptile *origin, bool load)
903{ 1089{
904 CALL_BEGIN (2); 1090 CALL_BEGIN (3);
905 CALL_ARG (path); 1091 CALL_ARG (path);
906 CALL_ARG (origin); 1092 CALL_ARG (origin);
1093 CALL_ARG (load);
907 CALL_CALL ("cf::map::find_async", G_SCALAR); 1094 CALL_CALL ("cf::map::find_async", G_SCALAR);
908 1095
909 maptile *retval; 1096 maptile *retval;
910 1097
911 if (count) 1098 if (count)
947 CALL_ARG (exit); 1134 CALL_ARG (exit);
948 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1135 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
949 CALL_END; 1136 CALL_END;
950} 1137}
951 1138
1139void
1140log_backtrace (const char *msg)
1141{
1142#if HAVE_BACKTRACE
1143 void *addr [20];
1144 int size = backtrace (addr, 20);
1145
1146 CALL_BEGIN (size);
1147 CALL_ARG (msg);
1148 for (int i = 0; i < size; ++i)
1149 CALL_ARG ((IV)addr [i]);
1150 CALL_CALL ("cf::_log_backtrace", G_VOID);
1151 CALL_END;
1152#endif
1153}
1154
952///////////////////////////////////////////////////////////////////////////// 1155/////////////////////////////////////////////////////////////////////////////
953 1156
954struct EventAPI *watcher_base::GEventAPI; 1157struct EventAPI *watcher_base::GEventAPI;
955struct CoroAPI *coroapi::GCoroAPI; 1158struct CoroAPI *coroapi::GCoroAPI;
956 1159
957int coroapi::cede_counter; 1160int coroapi::cede_counter;
958double (*coroapi::time)();
959double coroapi::next_cede; 1161tstamp coroapi::next_cede;
960 1162
961void coroapi::do_cede_to_tick () 1163void coroapi::do_cede_to_tick ()
962{ 1164{
963 cede_counter = 0; 1165 cede_counter = 0;
964 1166
1095 1297
1096 _connect_to_perl (); 1298 _connect_to_perl ();
1097 1299
1098 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1300 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1099 1301
1100 { 1302 //{
1101 require_pv ("Time::HiRes"); 1303 // require_pv ("Time::HiRes");
1102 1304 //
1103 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1305 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1104 if (!svp) croak ("Time::HiRes is required"); 1306 // if (!svp) croak ("Time::HiRes is required");
1105 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1307 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1106 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1308 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1107 } 1309 //}
1108 1310
1109 static const struct { 1311 static const struct {
1110 const char *name; 1312 const char *name;
1111 IV iv; 1313 IV iv;
1112 } *civ, const_iv[] = { 1314 } *civ, const_iv[] = {
1113# define const_iv(name) { # name, (IV)name }, 1315# define const_iv(name) { # name, (IV)name },
1114 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1316 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1317 const_iv (logBacktrace)
1115 1318
1116 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1319 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1117 1320
1118 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1321 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1119 1322
1120 const_iv (MAX_TIME) 1323 const_iv (MAX_TIME)
1324
1325 const_iv (NUM_BODY_LOCATIONS)
1326 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1327 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1328 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1329 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1330 const_iv (body_wrist) const_iv (body_waist)
1121 1331
1122 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1332 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1123 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1333 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1124 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1334 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1125 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1335 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1146 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1356 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1147 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1357 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1148 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1358 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1149 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1359 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1150 1360
1151 const_iv (NUM_SUBTYPES) 1361 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1152 1362
1153 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1363 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1154 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1364 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1155 1365
1156 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1366 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1164 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1374 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1165 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1375 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1166 const_iv (WEAP_BLUD) 1376 const_iv (WEAP_BLUD)
1167 1377
1168 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1378 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1169 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1379 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1170 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1380 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1171 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1381 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1172 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1382 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1173 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1383 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1174 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1384 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1186 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1396 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1187 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1397 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1188 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1398 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1189 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1399 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1190 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1400 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1191 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1401 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1192 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1402 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1193 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1403 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1194 1404
1195 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1405 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1196 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1406 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1197 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1407 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1198 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1408 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1409 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1199 const_iv (NDI_ALL) 1410 const_iv (NDI_NOCREATE)
1200 1411
1201 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1412 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1202 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1413 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1203 1414
1204 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1415 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1416
1417 const_iv (SP_RAISE_DEAD)
1418 const_iv (SP_RUNE)
1419 const_iv (SP_MAKE_MARK)
1420 const_iv (SP_BOLT)
1421 const_iv (SP_BULLET)
1422 const_iv (SP_EXPLOSION)
1423 const_iv (SP_CONE)
1424 const_iv (SP_BOMB)
1425 const_iv (SP_WONDER)
1426 const_iv (SP_SMITE)
1427 const_iv (SP_MAGIC_MISSILE)
1428 const_iv (SP_SUMMON_GOLEM)
1429 const_iv (SP_DIMENSION_DOOR)
1430 const_iv (SP_MAGIC_MAPPING)
1431 const_iv (SP_MAGIC_WALL)
1432 const_iv (SP_DESTRUCTION)
1433 const_iv (SP_PERCEIVE_SELF)
1434 const_iv (SP_WORD_OF_RECALL)
1435 const_iv (SP_INVISIBLE)
1436 const_iv (SP_PROBE)
1437 const_iv (SP_HEALING)
1438 const_iv (SP_CREATE_FOOD)
1439 const_iv (SP_EARTH_TO_DUST)
1440 const_iv (SP_CHANGE_ABILITY)
1441 const_iv (SP_BLESS)
1442 const_iv (SP_CURSE)
1443 const_iv (SP_SUMMON_MONSTER)
1444 const_iv (SP_CHARGING)
1445 const_iv (SP_POLYMORPH)
1446 const_iv (SP_ALCHEMY)
1447 const_iv (SP_REMOVE_CURSE)
1448 const_iv (SP_IDENTIFY)
1449 const_iv (SP_DETECTION)
1450 const_iv (SP_MOOD_CHANGE)
1451 const_iv (SP_MOVING_BALL)
1452 const_iv (SP_SWARM)
1453 const_iv (SP_CHANGE_MANA)
1454 const_iv (SP_DISPEL_RUNE)
1455 const_iv (SP_CREATE_MISSILE)
1456 const_iv (SP_CONSECRATE)
1457 const_iv (SP_ANIMATE_WEAPON)
1458 const_iv (SP_LIGHT)
1459 const_iv (SP_CHANGE_MAP_LIGHT)
1460 const_iv (SP_FAERY_FIRE)
1461 const_iv (SP_CAUSE_DISEASE)
1462 const_iv (SP_AURA)
1463 const_iv (SP_TOWN_PORTAL)
1464 const_iv (SP_PARTY_SPELL)
1205 1465
1206 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1466 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1207 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1467 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1208 const_iv (F_LOCKED) 1468 const_iv (F_LOCKED)
1209 1469
1266 1526
1267 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1527 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1268 1528
1269 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1529 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1270 1530
1271 const_iv (ST_CHANGE_CLASS)
1272
1273 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1531 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1274 1532
1275 // random map generator 1533 // random map generator
1276 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) 1534 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1277 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) 1535 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1280 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) 1538 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1281 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) 1539 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1282 1540
1283 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1541 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1284 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1542 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1543
1544 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1545 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1546 const_iv (GT_MINIMAL)
1547
1548 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1549 const_iv (FT_RSRC) const_iv (FT_NUM)
1285 }; 1550 };
1286 1551
1287 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1552 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1288 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1553 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1289 1554
1310 } 1575 }
1311} 1576}
1312 1577
1313void _connect_to_perl () 1578void _connect_to_perl ()
1314 1579
1580void _recalc_want ()
1581
1315void _global_reattach () 1582void _global_reattach ()
1316 CODE: 1583 CODE:
1317{ 1584{
1318 // reattach to all attachable objects in the game. 1585 // reattach to all attachable objects in the game.
1319 for_all_clients (ns) 1586 for_all_clients (ns)
1320 ns->reattach (); 1587 ns->reattach ();
1321 1588
1322 for_all_objects (op) 1589 for_all_objects (op)
1323 op->reattach (); 1590 op->reattach ();
1324} 1591}
1325
1326void _post_tick ()
1327 CODE:
1328 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1329 1592
1330# support function for map-world.ext 1593# support function for map-world.ext
1331void _quantise (SV *data_sv, SV *plt_sv) 1594void _quantise (SV *data_sv, SV *plt_sv)
1332 CODE: 1595 CODE:
1333{ 1596{
1366 len -= 3; 1629 len -= 3;
1367 } 1630 }
1368 1631
1369 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1632 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1370} 1633}
1634
1635void _post_tick ()
1636 CODE:
1637 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1638
1639NV till_cede ()
1640 CODE:
1641 RETVAL = coroapi::next_cede - now ();
1642 OUTPUT:
1643 RETVAL
1644
1645NV till_tick ()
1646 CODE:
1647 RETVAL = SvNV (sv_next_tick) - now ();
1648 OUTPUT:
1649 RETVAL
1371 1650
1372NV floor (NV x) 1651NV floor (NV x)
1373 1652
1374NV ceil (NV x) 1653NV ceil (NV x)
1375 1654
1383 default: croak ("cf::rndm requires none, one or two parameters."); break; 1662 default: croak ("cf::rndm requires none, one or two parameters."); break;
1384 } 1663 }
1385 OUTPUT: 1664 OUTPUT:
1386 RETVAL 1665 RETVAL
1387 1666
1667NV clamp (NV value, NV min_value, NV max_value)
1668 CODE:
1669 RETVAL = clamp (value, min_value, max_value);
1670 OUTPUT:
1671 RETVAL
1672
1673NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1674 CODE:
1675 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1676 OUTPUT:
1677 RETVAL
1678
1679void cede_to_tick ()
1680 CODE:
1681 coroapi::cede_to_tick ();
1682
1388void server_tick () 1683void server_tick ()
1389 CODE: 1684 CODE:
1685 NOW = now ();
1390 runtime = SvNVx (sv_runtime); 1686 runtime = SvNVx (sv_runtime);
1391 server_tick (); 1687 server_tick ();
1392 1688
1393void 1689void
1690log_backtrace (utf8_string msg)
1691
1692void
1394LOG (int level, utf8_string msg) 1693LOG (int flags, utf8_string msg)
1395 PROTOTYPE: $$ 1694 PROTOTYPE: $$
1396 C_ARGS: (LogLevel)level, "%s", msg 1695 C_ARGS: flags, "%s", msg
1397 1696
1398octet_string path_combine (octet_string base, octet_string path) 1697octet_string path_combine (octet_string base, octet_string path)
1399 PROTOTYPE: $$ 1698 PROTOTYPE: $$
1400 1699
1401octet_string path_combine_and_normalize (octet_string base, octet_string path) 1700octet_string path_combine_and_normalize (octet_string base, octet_string path)
1402 PROTOTYPE: $$ 1701 PROTOTYPE: $$
1403
1404const_octet_string
1405get_maps_directory (octet_string path)
1406 PROTOTYPE: $
1407 ALIAS: maps_directory = 0
1408 CODE:
1409 RETVAL = create_pathname (path);
1410 OUTPUT: RETVAL
1411 1702
1412void 1703void
1413sub_generation_inc () 1704sub_generation_inc ()
1414 CODE: 1705 CODE:
1415 PL_sub_generation++; 1706 PL_sub_generation++;
1438 } 1729 }
1439 OUTPUT: RETVAL 1730 OUTPUT: RETVAL
1440 1731
1441void abort () 1732void abort ()
1442 1733
1734void reset_signals ()
1735
1443void fork_abort (octet_string cause = "cf::fork_abort") 1736void fork_abort (octet_string cause = "cf::fork_abort")
1444 1737
1445void cleanup (octet_string cause, bool make_core = false) 1738void cleanup (octet_string cause, bool make_core = false)
1446 1739
1447void emergency_save () 1740void emergency_save ()
1535#object *mortals (U32 index) 1828#object *mortals (U32 index)
1536# CODE: 1829# CODE:
1537# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1830# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1538# OUTPUT: RETVAL 1831# OUTPUT: RETVAL
1539 1832
1540INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1833INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1541 1834
1542MODULE = cf PACKAGE = cf::global 1835MODULE = cf PACKAGE = cf::global
1543 1836
1544int invoke (SV *klass, int event, ...) 1837int invoke (SV *klass, int event, ...)
1545 CODE: 1838 CODE:
1581object *actives (U32 index) 1874object *actives (U32 index)
1582 CODE: 1875 CODE:
1583 RETVAL = index < actives.size () ? actives [index] : 0; 1876 RETVAL = index < actives.size () ? actives [index] : 0;
1584 OUTPUT: RETVAL 1877 OUTPUT: RETVAL
1585 1878
1879const char *slot_use_name (U32 slot)
1880 ALIAS:
1881 slot_nonuse_name = 1
1882 CODE:
1883{
1884 if (slot >= NUM_BODY_LOCATIONS)
1885 croak ("body slot index out of range");
1886
1887 switch (ix)
1888 {
1889 case 0: RETVAL = body_locations[slot].use_name; break;
1890 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1891 }
1892}
1893 OUTPUT:
1894 RETVAL
1895
1586# missing properties 1896# missing properties
1587 1897
1588object *head (object *op) 1898object *head (object *op)
1589 PROTOTYPE: $ 1899 PROTOTYPE: $
1590 CODE: 1900 CODE:
1591 RETVAL = op->head_ (); 1901 RETVAL = op->head_ ();
1592 OUTPUT: RETVAL
1593
1594int is_head (object *op)
1595 PROTOTYPE: $
1596 CODE:
1597 RETVAL = op->head_ () == op;
1598 OUTPUT: RETVAL 1902 OUTPUT: RETVAL
1599 1903
1600void 1904void
1601inv (object *obj) 1905inv (object *obj)
1602 PROTOTYPE: $ 1906 PROTOTYPE: $
1615int 1919int
1616num_animations (object *op) 1920num_animations (object *op)
1617 CODE: 1921 CODE:
1618 RETVAL = NUM_ANIMATIONS (op); 1922 RETVAL = NUM_ANIMATIONS (op);
1619 OUTPUT: RETVAL 1923 OUTPUT: RETVAL
1924
1925int slot_info (object *op, UV slot, int value = 0)
1926 ALIAS:
1927 slot_used = 1
1928 CODE:
1929{
1930 if (slot >= NUM_BODY_LOCATIONS)
1931 croak ("body slot index out of range");
1932
1933 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1934
1935 if (items > 2)
1936 if (ix)
1937 op->slot[slot].used = value;
1938 else
1939 op->slot[slot].info = value;
1940}
1941 OUTPUT:
1942 RETVAL
1620 1943
1621object *find_best_object_match (object *op, utf8_string match) 1944object *find_best_object_match (object *op, utf8_string match)
1622 1945
1623object *find_marked_object (object *op) 1946object *find_marked_object (object *op)
1624 1947
1729 2052
1730void add_button_link (object *button, maptile *map, int connected); 2053void add_button_link (object *button, maptile *map, int connected);
1731 2054
1732void remove_button_link (object *op); 2055void remove_button_link (object *op);
1733 2056
2057void handle_apply_yield (object *op);
2058
1734 2059
1735MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2060MODULE = cf PACKAGE = cf::object PREFIX = cf_
1736 2061
1737object *cf_insert_ob_in_ob (object *ob, object *where) 2062object *cf_insert_ob_in_ob (object *ob, object *where)
1738 2063
1740# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2065# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1741 2066
1742object *new (utf8_string archetype = 0) 2067object *new (utf8_string archetype = 0)
1743 PROTOTYPE: ;$ 2068 PROTOTYPE: ;$
1744 CODE: 2069 CODE:
1745 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2070 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1746 OUTPUT: 2071 OUTPUT:
1747 RETVAL 2072 RETVAL
1748 2073
2074object *find_object (U32 tag)
2075
2076# TODO: nuke
1749object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2077object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1750 PROTOTYPE: $$$$$$ 2078 PROTOTYPE: $$$$$$
1751 CODE: 2079 CODE:
1752{ 2080{
1753 int unused_type; 2081 int unused_type;
1754 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 2082 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1755} 2083}
1756
1757player *contr (object *op)
1758 CODE:
1759 RETVAL = op->contr;
1760 OUTPUT: RETVAL
1761 2084
1762const_utf8_string get_ob_key_value (object *op, utf8_string key) 2085const_utf8_string get_ob_key_value (object *op, utf8_string key)
1763 2086
1764bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2087bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1)
1765 2088
1806 2129
1807void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2130void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1808 CODE: 2131 CODE:
1809 new_draw_info (flags, 0, op, txt); 2132 new_draw_info (flags, 0, op, txt);
1810 2133
1811object *cf_player_send_inventory (object *op)
1812
1813octet_string cf_player_get_ip (object *op)
1814 ALIAS: ip = 0
1815
1816object *cf_player_get_marked_item (object *op)
1817 ALIAS: marked_item = 0
1818
1819void cf_player_set_marked_item (object *op, object *ob)
1820
1821partylist *cf_player_get_party (object *op)
1822 ALIAS: party = 0
1823
1824void cf_player_set_party (object *op, partylist *party)
1825
1826void kill_player (object *op) 2134void kill_player (object *op)
1827 2135
1828void esrv_update_item (object *op, int what, object *item) 2136void esrv_update_item (object *op, int what, object *item)
1829 C_ARGS: what, op, item 2137 C_ARGS: what, op, item
1830
1831void clear_los (object *op)
1832 2138
1833int command_summon (object *op, utf8_string params) 2139int command_summon (object *op, utf8_string params)
1834 2140
1835int command_arrest (object *op, utf8_string params) 2141int command_arrest (object *op, utf8_string params)
1836 2142
1855 pl->ob->stats.hp = pl->ob->stats.maxhp; 2161 pl->ob->stats.hp = pl->ob->stats.maxhp;
1856 pl->ob->stats.sp = pl->ob->stats.maxsp; 2162 pl->ob->stats.sp = pl->ob->stats.maxsp;
1857 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2163 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1858 pl->orig_stats = pl->ob->stats; 2164 pl->orig_stats = pl->ob->stats;
1859 2165
2166void clear_los (player *pl)
2167
1860void cf_player_move (player *pl, int dir) 2168void cf_player_move (player *pl, int dir)
1861
1862void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1863 2169
1864bool 2170bool
1865cell_visible (player *pl, int dx, int dy) 2171cell_visible (player *pl, int dx, int dy)
1866 CODE: 2172 CODE:
1867 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2173 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1973 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2279 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1974 { 2280 {
1975 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2281 object *ob = get_archetype (SvPVutf8_nolen (*elem));
1976 ob->flag [FLAG_NO_MAP_SAVE] = true; 2282 ob->flag [FLAG_NO_MAP_SAVE] = true;
1977 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2283 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2284
2285 if (ob->randomitems)
2286 {
2287 if (!ob->above)
2288 {
2289 ob->create_treasure (ob->randomitems);
2290
2291 for (object *op = ob->above; op; op = op->above)
2292 op->flag [FLAG_NO_MAP_SAVE] = true;
2293 }
2294
2295 ob->randomitems = 0;
2296 }
1978 } 2297 }
1979 } 2298 }
1980 } 2299 }
1981 2300
1982 skip_space: ; 2301 skip_space: ;
1993 palette = SvRV (palette); 2312 palette = SvRV (palette);
1994 2313
1995 STRLEN idxlen; 2314 STRLEN idxlen;
1996 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2315 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
1997 2316
1998 region **regionmap = (region **)malloc ( 2317 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
1999 (av_len ((AV *)palette) + 1) * sizeof (region *));
2000 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2318 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2001 2319
2002 for (int i = av_len ((AV *)palette) + 1; i--; ) 2320 for (int i = av_len ((AV *)palette) + 1; i--; )
2003 regionmap [i] = region::find ( 2321 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2004 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2005 2322
2006 for (int y = 0; y < THIS->height; ++y) 2323 for (int y = 0; y < THIS->height; ++y)
2007 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2324 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2008 2325
2009 sfree (THIS->regions, THIS->size ()); 2326 sfree (THIS->regions, THIS->size ());
2010 free (THIS->regionmap); 2327 delete [] THIS->regionmap;
2011 2328
2012 THIS->regions = regions; 2329 THIS->regions = regions;
2013 THIS->regionmap = regionmap; 2330 THIS->regionmap = regionmap;
2014} 2331}
2015 2332
2035 } 2352 }
2036 } 2353 }
2037 2354
2038 op->destroy (); 2355 op->destroy ();
2039} 2356}
2040
2041void play_sound_map (maptile *map, int x, int y, int sound_num)
2042 2357
2043int out_of_map (maptile *map, int x, int y) 2358int out_of_map (maptile *map, int x, int y)
2044 2359
2045void 2360void
2046trigger (maptile *map, long connection, bool state = true) 2361trigger (maptile *map, long connection, bool state = true)
2202 rmp.decoroptions = decoroptions; 2517 rmp.decoroptions = decoroptions;
2203 rmp.orientation = orientation; 2518 rmp.orientation = orientation;
2204 rmp.origin_y = origin_y; 2519 rmp.origin_y = origin_y;
2205 rmp.origin_x = origin_x; 2520 rmp.origin_x = origin_x;
2206 rmp.random_seed = random_seed; 2521 rmp.random_seed = random_seed;
2207 rmp.total_map_hp = total_map_hp; 2522 rmp.total_map_hp = (uint64_t) total_map_hp;
2208 rmp.map_layout_style = map_layout_style; 2523 rmp.map_layout_style = map_layout_style;
2209 rmp.treasureoptions = treasureoptions; 2524 rmp.treasureoptions = treasureoptions;
2210 rmp.symmetry_used = symmetry_used; 2525 rmp.symmetry_used = symmetry_used;
2211 rmp.region = region; 2526 rmp.region = region;
2212 rmp.custom = custom; 2527 rmp.custom = custom;
2222 CODE: 2537 CODE:
2223 RETVAL = archetype::find (name); 2538 RETVAL = archetype::find (name);
2224 OUTPUT: 2539 OUTPUT:
2225 RETVAL 2540 RETVAL
2226 2541
2227archetype *first() 2542int archetypes_size ()
2228 PROTOTYPE: 2543 CODE:
2229 CODE:
2230 RETVAL = first_archetype; 2544 RETVAL = archetypes.size ();
2545 OUTPUT: RETVAL
2546
2547archetype *archetypes (U32 index)
2548 CODE:
2549 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2550 OUTPUT: RETVAL
2551
2552object *instantiate (archetype *arch)
2553 CODE:
2554 RETVAL = arch_to_object (arch);
2555 OUTPUT:
2231 OUTPUT: RETVAL 2556 RETVAL
2232 2557
2233INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2558INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2234 2559
2235MODULE = cf PACKAGE = cf::party 2560MODULE = cf PACKAGE = cf::party
2236 2561
2307 STRLEN len; 2632 STRLEN len;
2308 char *buf = SvPVbyte (packet, len); 2633 char *buf = SvPVbyte (packet, len);
2309 2634
2310 THIS->send_packet (buf, len); 2635 THIS->send_packet (buf, len);
2311} 2636}
2637
2638faceidx
2639client::need_face (utf8_string name, int pri = 0)
2640 CODE:
2641 RETVAL = face_find (name, 0);
2642 if (RETVAL)
2643 {
2644 THIS->send_face (RETVAL, pri);
2645 THIS->flush_fx ();
2646 }
2647 OUTPUT:
2648 RETVAL
2649
2650int
2651client::fx_want (int idx, int value = -1)
2652 CODE:
2653 if (0 < idx && idx < FT_NUM)
2654 {
2655 RETVAL = THIS->fx_want [idx];
2656 if (items > 2)
2657 THIS->fx_want [idx] = value;
2658 }
2659 else
2660 RETVAL = 0;
2661 OUTPUT:
2662 RETVAL
2663
2664MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2665
2666faceidx sound_find (utf8_string name)
2667
2668void sound_set (utf8_string str, faceidx face)
2669
2670# dire hack
2671void old_sound_index (int idx, faceidx face)
2672 CODE:
2673 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2674 old_sound_index [idx] = face;
2312 2675
2313MODULE = cf PACKAGE = cf::face PREFIX = face_ 2676MODULE = cf PACKAGE = cf::face PREFIX = face_
2314 2677
2315#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2678#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2316 2679
2332 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2695 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2333 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2696 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2334} 2697}
2335 OUTPUT: RETVAL 2698 OUTPUT: RETVAL
2336 2699
2337void set (faceidx idx, int visibility, int magicmap) 2700void set_type (faceidx idx, int value)
2338 CODE: 2701 ALIAS:
2339 faceinfo *f = face_info (idx); 2702 set_type = 0
2340 assert (f); 2703 set_visibility = 1
2341 f->visibility = visibility; 2704 set_magicmap = 2
2342 f->magicmap = magicmap; 2705 set_smooth = 3
2343 2706 set_smoothlevel = 4
2344void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2345 CODE: 2707 CODE:
2346 faceinfo *f = face_info (idx); assert (f); 2708 faceinfo *f = face_info (idx); assert (f);
2347 f->smooth = smooth; 2709 switch (ix)
2348 f->smoothlevel = smoothlevel; 2710 {
2711 case 0: f->type = value; break;
2712 case 1: f->visibility = value; break;
2713 case 2: f->magicmap = value; break;
2714 case 3: f->smooth = value; break;
2715 case 4: f->smoothlevel = value; break;
2716 }
2349 2717
2350void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2718void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2351 CODE: 2719 CODE:
2352{ 2720{
2353 facedata *d = face_data (idx, faceset); 2721 faceinfo *f = face_info (idx); assert (f);
2354 assert (d); 2722 facedata *d = &(faceset ? f->data64 : f->data32);
2355 sv_to (data, d->data); 2723 sv_to (data, d->data);
2356 STRLEN clen; 2724 STRLEN clen;
2357 char *cdata = SvPVbyte (chksum, clen); 2725 char *cdata = SvPVbyte (chksum, clen);
2358 clen = min (CHKSUM_SIZE, clen); 2726 clen = min (CHKSUM_SIZE, clen);
2359 2727
2369 ns->force_newmap = true; 2737 ns->force_newmap = true;
2370 } 2738 }
2371 } 2739 }
2372} 2740}
2373 2741
2742int get_data_size (faceidx idx, int faceset = 0)
2743 CODE:
2744 facedata *d = face_data (idx, faceset); assert (d);
2745 RETVAL = d->data.size ();
2746 OUTPUT:
2747 RETVAL
2748
2749SV *get_chksum (faceidx idx, int faceset = 0)
2750 CODE:
2751 facedata *d = face_data (idx, faceset); assert (d);
2752 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2753 OUTPUT:
2754 RETVAL
2755
2374void invalidate (faceidx idx) 2756void invalidate (faceidx idx)
2375 CODE: 2757 CODE:
2376 for_all_clients (ns) 2758 for_all_clients (ns)
2377 { 2759 {
2378 ns->faces_sent [idx] = false; 2760 ns->faces_sent [idx] = false;

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