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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.194 by root, Mon Apr 23 18:09:57 2007 UTC vs.
Revision 1.251 by root, Sun Sep 9 12:52:48 2007 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
7 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version. 11 * (at your option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
24 */ 22 */
23
24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#define CEDES_PER_TICK 5 29#define CEDES_PER_TICK 5
30
31#if HAVE_EXECINFO_H
32# include <execinfo.h>
33#endif
30 34
31#include <plugin_common.h> 35#include <plugin_common.h>
32#include <sounds.h> 36#include <sounds.h>
33#include <cstdarg> 37#include <cstdarg>
34#include <sproto.h> 38#include <sproto.h>
49#include "CoroAPI.h" 53#include "CoroAPI.h"
50#include "perlxsi.c" 54#include "perlxsi.c"
51 55
52extern sint64 *levels; // the experience table 56extern sint64 *levels; // the experience table
53 57
54typedef object object_ornull; 58typedef object_thawer &object_thawer_ref;
55typedef maptile maptile_ornull; 59typedef object_freezer &object_freezer_ref;
56
57typedef char *octet_string;
58typedef char *utf8_string;
59typedef const char *const_octet_string;
60typedef const char *const_utf8_string;
61 60
62typedef std::string std__string; 61typedef std::string std__string;
63 62
64#if IVSIZE >= 8 63#if IVSIZE >= 8
65 typedef IV val64; 64 typedef IV val64;
70# define newSVval64 newSVnv 69# define newSVval64 newSVnv
71# define SvVAL64 SvNV 70# define SvVAL64 SvNV
72#endif 71#endif
73 72
74static f_plug_api gethook = cfapi_get_hooks; 73static f_plug_api gethook = cfapi_get_hooks;
75static f_plug_api object_set_property = cfapi_object_set_property;
76static f_plug_api object_insert = cfapi_object_insert; 74static f_plug_api object_insert = cfapi_object_insert;
77 75
78static PerlInterpreter *perl; 76static PerlInterpreter *perl;
79 77
80double runtime; 78tstamp NOW, runtime;
81 79
82global gbl_ev; 80global gbl_ev;
83static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 81static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
84static SV *sv_runtime, *sv_next_tick; 82static SV *sv_runtime, *sv_next_tick;
83
84bitset<NUM_EVENT_TYPES> ev_want_event;
85bitset<NUM_TYPES> ev_want_type;
85 86
86static HV 87static HV
87 *stash_cf, 88 *stash_cf,
88 *stash_cf_object_wrap, 89 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 90 *stash_cf_object_player_wrap,
93 *stash_cf_arch_wrap, 94 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 95 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 96 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 97 *stash_cf_living_wrap;
97 98
99static inline SV *
100newSVpv_utf8 (const char *s)
101{
102 SV *sv = newSVpv (s, 0);
103 SvUTF8_on (sv);
104 return sv;
105}
106
107static inline SV *
108newSVpvn_utf8 (const char *s, STRLEN l)
109{
110 SV *sv = newSVpvn (s, l);
111 SvUTF8_on (sv);
112 return sv;
113}
114
98// helper cast function, returns super class * or 0 115// helper cast function, returns super class * or 0
99template<class super> 116template<class super>
100static super * 117static super *
101is_a (attachable *at) 118is_a (attachable *at)
102{ 119{
111 128
112unordered_vector<attachable *> attachable::mortals; 129unordered_vector<attachable *> attachable::mortals;
113 130
114attachable::~attachable () 131attachable::~attachable ()
115{ 132{
116 flags |=0x3300;//D
117 assert (!self); 133 assert (!self);
118 assert (!cb); 134 assert (!cb);
119} 135}
120 136
121int 137int
137 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 153 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
138 SvREFCNT_dec (self); 154 SvREFCNT_dec (self);
139 155
140 // self *must* be null now because thats sv_unmagic's job. 156 // self *must* be null now because thats sv_unmagic's job.
141 assert (!this->self); 157 assert (!this->self);
142 flags |= 0x80; // severed //D
143 } 158 }
144} 159}
145 160
146void 161void
147attachable::optimise () 162attachable::optimise ()
148{ 163{
149 if (self 164 if (self
150 && SvREFCNT (self) == 1 165 && SvREFCNT (self) == 1
151 && !HvTOTALKEYS (self)) 166 && !HvTOTALKEYS (self))
152 flags |= 0x40,//D
153 sever_self (); 167 sever_self ();
154} 168}
155 169
156// check wether the object really is dead 170// check wether the object really is dead
157void 171void
164} 178}
165 179
166void 180void
167attachable::do_destroy () 181attachable::do_destroy ()
168{ 182{
169 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 183 INVOKE_ATTACHABLE (DESTROY, this);
170 184
171 if (cb) 185 if (cb)
172 { 186 {
173 SvREFCNT_dec (cb); 187 SvREFCNT_dec (cb);
174 cb = 0; 188 cb = 0;
175 } 189 }
176 190
177 if (self)
178 sever_self ();
179
180 flags |= 0x20; //D
181 mortals.push_back (this); 191 mortals.push_back (this);
182} 192}
183 193
184void 194void
185attachable::destroy () 195attachable::destroy ()
187 if (destroyed ()) 197 if (destroyed ())
188 return; 198 return;
189 199
190 flags |= F_DESTROYED; 200 flags |= F_DESTROYED;
191 do_destroy (); 201 do_destroy ();
202 sever_self ();
192} 203}
193 204
194void 205void
195attachable::check_mortals () 206attachable::check_mortals ()
196{ 207{
200 { 211 {
201 if (i >= mortals.size ()) 212 if (i >= mortals.size ())
202 { 213 {
203 i = 0; 214 i = 0;
204 215
205 if (mortals.size () > 1000) 216 if (mortals.size () >= 512)
206 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 217 {
218 static int last_mortalcount;
219 if (mortals.size () != last_mortalcount)
220 {
221 last_mortalcount = mortals.size ();
222 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
223
224 if (0)
225 {
226 for (int j = 0; j < mortals.size (); ++j)//D
227 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
228 fprintf (stderr, "\n");//D
229 }
230 }
231 }
207 232
208 break; 233 break;
209 } 234 }
210 235
211 attachable *obj = mortals [i]; 236 attachable *obj = mortals [i];
212 237
213 obj->refcnt_chk (); // unborrow from perl, if necessary 238#if 0
214 239 if (obj->self)//D make this an assert later
215 //if (obj->refcnt > 0 || obj->self)
216 if (obj->refcnt || obj->self)
217 { 240 {
218//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 241 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
242 obj->sever_self ();
243 }
244#endif
245
246 if (obj->refcnt)
247 {
219 ++i; // further delay freeing 248 ++i; // further delay freeing
220 249
221 if (!(i & 0x3ff)) 250 if (!(i & 0x3ff))
222 break; 251 break;
223 } 252 }
224 else 253 else
225 { 254 {
226 mortals.erase (i); 255 mortals.erase (i);
256 obj->sever_self ();
227 delete obj; 257 delete obj;
228 } 258 }
229 } 259 }
230} 260}
231 261
262void
263attachable::set_key (const char *key, const char *value, bool is_utf8)
264{
265 if (!self)
266 self = newHV ();
267
268 if (value)
269 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
270 else
271 hv_delete (self, key, strlen (key), G_DISCARD);
272}
273
232attachable & 274attachable &
233attachable::operator =(const attachable &src) 275attachable::operator =(const attachable &src)
234{ 276{
235 //if (self || cb) 277 //if (self || cb)
236 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 278 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
237 279
238 attach = src.attach; 280 attach = src.attach;
239 return *this; 281 return *this;
282}
283
284template<typename T>
285static bool
286find_backref (void *ptr, T *obj)
287{
288 char *s = (char *)obj;
289 while (s < (char *)obj + sizeof (T))
290 {
291 if (ptr == *(void **)s)
292 return true;
293
294 s += sizeof (void *); // assume natural alignment
295 }
296
297 return false;
298}
299
300// for debugging, find "live" objects containing this ptr
301void
302find_backref (void *ptr)
303{
304 for_all_objects (op)
305 if (find_backref (ptr, op))
306 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
307
308 for_all_players (pl)
309 if (find_backref (ptr, pl))
310 fprintf (stderr, "P %p\n", pl);
311
312 for_all_clients (ns)
313 if (find_backref (ptr, ns))
314 fprintf (stderr, "C %p\n", ns);
315
240} 316}
241 317
242////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 318//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
243 319
244static SV * 320static SV *
277{ 353{
278 if (!obj) 354 if (!obj)
279 return &PL_sv_undef; 355 return &PL_sv_undef;
280 356
281 if (!obj->self) 357 if (!obj->self)
358 obj->self = newHV ();
359
360 if (!SvOBJECT (obj->self))
282 { 361 {
283 obj->self = newHV ();
284 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 362 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
285 obj->flags |= (obj->flags & 0xc0) << 8;
286 obj->flags &= ~0xc0;//D
287 obj->flags |= 0x10;//D
288 363
289 // now bless the object _once_ 364 // now bless the object _once_
365 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
290 return sv_bless (newRV_inc ((SV *)obj->self), stash); 366 return sv_bless (newRV_inc ((SV *)obj->self), stash);
291 } 367 }
292 else 368 else
293 { 369 {
294 SV *sv = newRV_inc ((SV *)obj->self); 370 SV *sv = newRV_inc ((SV *)obj->self);
331 return SvPTR (sv, klass); 407 return SvPTR (sv, klass);
332 else 408 else
333 return 0; 409 return 0;
334} 410}
335 411
336inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 412inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; }
337inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 413inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : &PL_sv_undef; }
338inline SV *to_sv (bool v) { return newSViv (v); } 414inline SV *to_sv (bool v) { return newSViv (v); }
339inline SV *to_sv ( signed char v) { return newSViv (v); } 415inline SV *to_sv ( signed char v) { return newSViv (v); }
340inline SV *to_sv (unsigned char v) { return newSViv (v); } 416inline SV *to_sv (unsigned char v) { return newSViv (v); }
341inline SV *to_sv ( signed short v) { return newSViv (v); } 417inline SV *to_sv ( signed short v) { return newSViv (v); }
342inline SV *to_sv (unsigned short v) { return newSVuv (v); } 418inline SV *to_sv (unsigned short v) { return newSVuv (v); }
351inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 427inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
352inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 428inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
353inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 429inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
354inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 430inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
355inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 431inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
432inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
356inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 433inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
357inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
358inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 434inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
359 435
360inline SV *to_sv (object & v) { return to_sv (&v); } 436inline SV *to_sv (object & v) { return to_sv (&v); }
361inline SV *to_sv (living & v) { return to_sv (&v); } 437inline SV *to_sv (living & v) { return to_sv (&v); }
362 438
368 char buf[128]; 444 char buf[128];
369 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); 445 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
370 return newSVpv (buf, 0); 446 return newSVpv (buf, 0);
371} 447}
372 448
373inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 449inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
374inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 450inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
375inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 451inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 452inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
377inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 453inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 454inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 455inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 456inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 457inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
382inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 458inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 459inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
384inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 460inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
385inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 461inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
386inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 462inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
387inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 463inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
388inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 464inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
389inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 465inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
390inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 466inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
391inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 467inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
392inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 468inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
469inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
393inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 470inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
394inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 471inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
395inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
396inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 472inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
473inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
474inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
397 475
398//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 476//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
399inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 477inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
400 478
401template<class T> 479template<class T>
402inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 480inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
403 481
404template<int N> 482template<int N>
405inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 483inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
406 484
407inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
408inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 485inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
409inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 486inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
410inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 487inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
411inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 488inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
412 489
413inline void sv_to (SV *sv, std::string &v) 490inline void sv_to (SV *sv, std::string &v)
414{ 491{
415 STRLEN len; 492 STRLEN len;
416 char *data = SvPVbyte (sv, len); 493 char *data = SvPVbyte (sv, len);
417 v.assign (data, len); 494 v.assign (data, len);
418} 495}
419 496
420inline void sv_to (SV *sv, UUID &v) 497inline void sv_to (SV *sv, UUID &v)
421{ 498{
422 unsigned int version; 499 unsigned int version;
423 500
424 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) 501 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
425 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 502 croak ("unparsable uuid: %s", SvPV_nolen (sv));
615 perl_construct (perl); 692 perl_construct (perl);
616 693
617 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 694 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
618 695
619 const char *argv[] = { 696 const char *argv[] = {
620 "", 697 settings.argv [0],
621 "-e" 698 "-e"
622 "use Event; use Coro;" // required for bootstrap 699 "use Event; use Coro;" // required for bootstrap
623 "cf->bootstrap;" // required for datadir :*> 700 "cf->bootstrap;" // required for datadir :*>
624 "unshift @INC, cf::datadir ();" 701 "unshift @INC, cf::datadir ();"
625 "require cf;" 702 "require cf;"
653void 730void
654attachable::instantiate () 731attachable::instantiate ()
655{ 732{
656 if (attach) 733 if (attach)
657 { 734 {
658 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 735 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
659 attach = 0; 736 attach = 0;
660 } 737 }
661} 738}
662 739
663void 740void
664attachable::reattach () 741attachable::reattach ()
665{ 742{
666 optimise (); 743 optimise ();
667 //TODO: check for _attachment's, very important for restarts 744 //TODO: check for _attachment's, very important for restarts
668 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 745 INVOKE_ATTACHABLE (REATTACH, this);
669} 746}
670 747
671static event_klass klass_of[NUM_EVENT_TYPES] = { 748static event_klass klass_of[NUM_EVENT_TYPES] = {
672# define def(type,name) KLASS_ ## type, 749# define def(type,name) KLASS_ ## type,
673# include "eventinc.h" 750# include "eventinc.h"
716} 793}
717 794
718void 795void
719global::gather_callbacks (AV *&callbacks, event_type event) const 796global::gather_callbacks (AV *&callbacks, event_type event) const
720{ 797{
721 ::gather_callbacks (callbacks, cb_object, event); 798 ::gather_callbacks (callbacks, cb_global, event);
722} 799}
723 800
724void 801void
725object::gather_callbacks (AV *&callbacks, event_type event) const 802object::gather_callbacks (AV *&callbacks, event_type event) const
726{ 803{
727 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 804 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
728 { 805 {
729 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 806 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
730 807
731 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 808 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
732 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 809 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
733 } 810 }
734 811
770{ 847{
771 attachable::gather_callbacks (callbacks, event); 848 attachable::gather_callbacks (callbacks, event);
772 ::gather_callbacks (callbacks, cb_map, event); 849 ::gather_callbacks (callbacks, cb_map, event);
773} 850}
774 851
852void
853_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
854{
855 for (int event = 0; event <= AvFILLp (registry); ++event)
856 {
857 SV *cbs_ = AvARRAY (registry)[event];
858
859 // element must be list of callback entries
860 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
861 {
862 AV *cbs = (AV *)SvRV (cbs_);
863
864 // no callback entries, no callbacks to call
865 if (AvFILLp (cbs) >= 0)
866 set.set (event);
867 }
868 }
869}
870
871// very slow and inefficient way to recalculate the global want bitsets
872void
873_recalc_want ()
874{
875 ev_want_event.reset ();
876
877 _recalc_want (ev_want_event, cb_global);
878 _recalc_want (ev_want_event, cb_attachable);
879 _recalc_want (ev_want_event, cb_object);
880 _recalc_want (ev_want_event, cb_client);
881 _recalc_want (ev_want_event, cb_player);
882 _recalc_want (ev_want_event, cb_map);
883
884 ev_want_type.reset ();
885
886 for (int type = 0; type <= AvFILLp (cb_type); ++type)
887 {
888 SV *cbs_ = AvARRAY (cb_type)[type];
889
890 // element must be list of callback entries
891 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
892 {
893 AV *cbs = (AV *)SvRV (cbs_);
894
895 // no callback entries, no callbacks to call
896 if (AvFILLp (cbs) >= 0)
897 ev_want_type.set (type % NUM_TYPES);
898 }
899 }
900}
901
775bool 902bool
776attachable::invoke (event_type event, ...) 903attachable::invoke (event_type event, ...)
777{ 904{
778 data_type dt; 905 data_type dt;
779 va_list ap;
780
781 va_start (ap, event);
782 906
783 // callback call ordering should be: 907 // callback call ordering should be:
784 // 1. per-object callback 908 // 1. per-object callback
785 // 2. per-class object 909 // 2. per-class object
786 // 3. per-type callback 910 // 3. per-type callback
790 gather_callbacks (callbacks, event); 914 gather_callbacks (callbacks, event);
791 915
792 // short-circuit processing if no callbacks found/defined 916 // short-circuit processing if no callbacks found/defined
793 if (!callbacks) 917 if (!callbacks)
794 return 0; 918 return 0;
919
920 va_list ap;
921 va_start (ap, event);
795 922
796 CALL_BEGIN (3); 923 CALL_BEGIN (3);
797 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 924 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
798 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 925 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
799 926
834} 961}
835 962
836SV * 963SV *
837cfperl_result (int idx) 964cfperl_result (int idx)
838{ 965{
839 AV *av = get_av ("cfperl::invoke_results", 0); 966 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
840 if (!av) 967 if (!av)
841 return &PL_sv_undef; 968 return &PL_sv_undef;
842 969
843 SV **sv = av_fetch (av, idx, 0); 970 SV **sv = av_fetch (av, idx, 0);
844 if (!sv) 971 if (!sv)
858{ 985{
859 return SvNV (cfperl_result (idx)); 986 return SvNV (cfperl_result (idx));
860} 987}
861 988
862///////////////////////////////////////////////////////////////////////////// 989/////////////////////////////////////////////////////////////////////////////
990// various c++ => perl glue functions
863 991
864void 992void
865cfperl_emergency_save () 993cfperl_emergency_save ()
866{ 994{
867 CALL_BEGIN (0); 995 CALL_BEGIN (0);
876 CALL_ARG (make_core); 1004 CALL_ARG (make_core);
877 CALL_CALL ("cf::post_cleanup", G_VOID); 1005 CALL_CALL ("cf::post_cleanup", G_VOID);
878 CALL_END; 1006 CALL_END;
879} 1007}
880 1008
1009void
1010cfperl_make_book (object *book, int level)
1011{
1012 CALL_BEGIN (2);
1013 CALL_ARG (book);
1014 CALL_ARG (level);
1015 CALL_CALL ("ext::books::make_book", G_VOID);
1016 CALL_END;
1017}
1018
1019void
1020cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1021{
1022 CALL_BEGIN (4);
1023 CALL_ARG (ns);
1024 CALL_ARG (type);
1025 CALL_ARG_SV (newSVpv_utf8 (msg));
1026 CALL_ARG (color);
1027 CALL_CALL ("cf::client::send_msg", G_VOID);
1028 CALL_END;
1029}
1030
1031int
1032cfperl_can_merge (object *ob1, object *ob2)
1033{
1034 int can;
1035
1036 CALL_BEGIN (2);
1037 CALL_ARG (ob1);
1038 CALL_ARG (ob2);
1039 CALL_CALL ("cf::_can_merge", G_SCALAR);
1040 can = count && SvTRUE (TOPs);
1041 CALL_END;
1042
1043 return can;
1044}
1045
1046player *
1047player::find (const char *name)
1048{
1049 CALL_BEGIN (1);
1050 CALL_ARG (name);
1051 CALL_CALL ("cf::player::find", G_SCALAR);
1052
1053 player *retval;
1054
1055 if (count)
1056 sv_to (POPs, retval);
1057 else
1058 retval = 0;
1059
1060 CALL_END;
1061
1062 return retval;
1063}
1064
881maptile * 1065maptile *
882maptile::find_sync (const char *path, maptile *origin) 1066maptile::find_sync (const char *path, maptile *origin)
883{ 1067{
884 CALL_BEGIN (2); 1068 CALL_BEGIN (2);
885 CALL_ARG (path); 1069 CALL_ARG (path);
897 1081
898 return retval; 1082 return retval;
899} 1083}
900 1084
901maptile * 1085maptile *
902maptile::find_async (const char *path, maptile *origin) 1086maptile::find_async (const char *path, maptile *origin, bool load)
903{ 1087{
904 CALL_BEGIN (2); 1088 CALL_BEGIN (3);
905 CALL_ARG (path); 1089 CALL_ARG (path);
906 CALL_ARG (origin); 1090 CALL_ARG (origin);
1091 CALL_ARG (load);
907 CALL_CALL ("cf::map::find_async", G_SCALAR); 1092 CALL_CALL ("cf::map::find_async", G_SCALAR);
908 1093
909 maptile *retval; 1094 maptile *retval;
910 1095
911 if (count) 1096 if (count)
947 CALL_ARG (exit); 1132 CALL_ARG (exit);
948 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1133 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
949 CALL_END; 1134 CALL_END;
950} 1135}
951 1136
1137const char *
1138object::ref () const
1139{
1140 if (type == PLAYER)
1141 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1142 else
1143 return 0;
1144}
1145
1146object *
1147object::deref (const char *ref)
1148{
1149 object *retval = 0;
1150
1151 if (ref)
1152 {
1153 CALL_BEGIN (1);
1154 CALL_ARG (ref);
1155 CALL_CALL ("cf::object::deref", G_SCALAR);
1156
1157 if (count)
1158 sv_to (POPs, retval);
1159
1160 CALL_END;
1161 }
1162
1163 return retval;
1164}
1165
1166void
1167log_backtrace (const char *msg)
1168{
1169#if HAVE_BACKTRACE
1170 void *addr [20];
1171 int size = backtrace (addr, 20);
1172
1173 CALL_BEGIN (size);
1174 CALL_ARG (msg);
1175 for (int i = 0; i < size; ++i)
1176 CALL_ARG ((IV)addr [i]);
1177 CALL_CALL ("cf::_log_backtrace", G_VOID);
1178 CALL_END;
1179#endif
1180}
1181
952///////////////////////////////////////////////////////////////////////////// 1182/////////////////////////////////////////////////////////////////////////////
953 1183
954struct EventAPI *watcher_base::GEventAPI; 1184struct EventAPI *watcher_base::GEventAPI;
955struct CoroAPI *coroapi::GCoroAPI; 1185struct CoroAPI *coroapi::GCoroAPI;
956 1186
957int coroapi::cede_counter; 1187int coroapi::cede_counter;
958double (*coroapi::time)();
959double coroapi::next_cede; 1188tstamp coroapi::next_cede;
960 1189
961void coroapi::do_cede_to_tick () 1190void coroapi::do_cede_to_tick ()
962{ 1191{
963 cede_counter = 0; 1192 cede_counter = 0;
964 1193
1095 1324
1096 _connect_to_perl (); 1325 _connect_to_perl ();
1097 1326
1098 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1327 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1099 1328
1100 { 1329 //{
1101 require_pv ("Time::HiRes"); 1330 // require_pv ("Time::HiRes");
1102 1331 //
1103 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1332 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1104 if (!svp) croak ("Time::HiRes is required"); 1333 // if (!svp) croak ("Time::HiRes is required");
1105 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1334 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1106 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1335 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1107 } 1336 //}
1108 1337
1109 static const struct { 1338 static const struct {
1110 const char *name; 1339 const char *name;
1111 IV iv; 1340 IV iv;
1112 } *civ, const_iv[] = { 1341 } *civ, const_iv[] = {
1113# define const_iv(name) { # name, (IV)name }, 1342# define const_iv(name) { # name, (IV)name },
1114 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1343 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1344 const_iv (logBacktrace)
1115 1345
1116 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1346 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1117 1347
1118 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1348 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1119 1349
1120 const_iv (MAX_TIME) 1350 const_iv (MAX_TIME)
1351
1352 const_iv (NUM_BODY_LOCATIONS)
1353 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1354 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1355 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1356 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1357 const_iv (body_wrist) const_iv (body_waist)
1121 1358
1122 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1359 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1123 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1360 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1124 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1361 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1125 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1362 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1146 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1383 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1147 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1384 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1148 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1385 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1149 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1386 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1150 1387
1151 const_iv (NUM_SUBTYPES) 1388 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1152 1389
1153 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1390 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1154 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1391 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1155 1392
1156 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1393 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1164 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1401 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1165 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1402 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1166 const_iv (WEAP_BLUD) 1403 const_iv (WEAP_BLUD)
1167 1404
1168 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1405 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1169 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1406 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1170 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1407 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1171 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1408 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1172 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1409 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1173 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1410 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1174 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1411 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1186 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1423 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1187 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1424 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1188 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1425 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1189 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1426 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1190 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1427 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1191 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1428 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1192 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1429 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1193 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1430 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1194 1431
1195 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1432 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1196 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1433 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1197 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1434 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1198 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1435 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1199 const_iv (NDI_ALL) 1436 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1437 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1200 1438
1201 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1439 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1202 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1440 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1203 1441
1204 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1442 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1443
1444 const_iv (SP_RAISE_DEAD)
1445 const_iv (SP_RUNE)
1446 const_iv (SP_MAKE_MARK)
1447 const_iv (SP_BOLT)
1448 const_iv (SP_BULLET)
1449 const_iv (SP_EXPLOSION)
1450 const_iv (SP_CONE)
1451 const_iv (SP_BOMB)
1452 const_iv (SP_WONDER)
1453 const_iv (SP_SMITE)
1454 const_iv (SP_MAGIC_MISSILE)
1455 const_iv (SP_SUMMON_GOLEM)
1456 const_iv (SP_DIMENSION_DOOR)
1457 const_iv (SP_MAGIC_MAPPING)
1458 const_iv (SP_MAGIC_WALL)
1459 const_iv (SP_DESTRUCTION)
1460 const_iv (SP_PERCEIVE_SELF)
1461 const_iv (SP_WORD_OF_RECALL)
1462 const_iv (SP_INVISIBLE)
1463 const_iv (SP_PROBE)
1464 const_iv (SP_HEALING)
1465 const_iv (SP_CREATE_FOOD)
1466 const_iv (SP_EARTH_TO_DUST)
1467 const_iv (SP_CHANGE_ABILITY)
1468 const_iv (SP_BLESS)
1469 const_iv (SP_CURSE)
1470 const_iv (SP_SUMMON_MONSTER)
1471 const_iv (SP_CHARGING)
1472 const_iv (SP_POLYMORPH)
1473 const_iv (SP_ALCHEMY)
1474 const_iv (SP_REMOVE_CURSE)
1475 const_iv (SP_IDENTIFY)
1476 const_iv (SP_DETECTION)
1477 const_iv (SP_MOOD_CHANGE)
1478 const_iv (SP_MOVING_BALL)
1479 const_iv (SP_SWARM)
1480 const_iv (SP_CHANGE_MANA)
1481 const_iv (SP_DISPEL_RUNE)
1482 const_iv (SP_CREATE_MISSILE)
1483 const_iv (SP_CONSECRATE)
1484 const_iv (SP_ANIMATE_WEAPON)
1485 const_iv (SP_LIGHT)
1486 const_iv (SP_CHANGE_MAP_LIGHT)
1487 const_iv (SP_FAERY_FIRE)
1488 const_iv (SP_CAUSE_DISEASE)
1489 const_iv (SP_AURA)
1490 const_iv (SP_TOWN_PORTAL)
1491 const_iv (SP_PARTY_SPELL)
1205 1492
1206 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1493 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1207 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1494 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1208 const_iv (F_LOCKED) 1495 const_iv (F_LOCKED)
1209 1496
1262 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1549 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1263 1550
1264 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1551 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1265 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1552 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1266 1553
1554 const_iv (VERSION_CS) const_iv (VERSION_SC)
1555
1267 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1556 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1268 1557
1269 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1558 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1270
1271 const_iv (ST_CHANGE_CLASS)
1272 1559
1273 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1560 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1274 1561
1275 // random map generator 1562 // random map generator
1276 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) 1563 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1280 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) 1567 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1281 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) 1568 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1282 1569
1283 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1570 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1284 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1571 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1572
1573 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1574 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1575 const_iv (GT_MINIMAL)
1576
1577 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1578 const_iv (FT_RSRC) const_iv (FT_NUM)
1285 }; 1579 };
1286 1580
1287 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1581 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1288 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1582 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1289 1583
1310 } 1604 }
1311} 1605}
1312 1606
1313void _connect_to_perl () 1607void _connect_to_perl ()
1314 1608
1609void _recalc_want ()
1610
1315void _global_reattach () 1611void _global_reattach ()
1316 CODE: 1612 CODE:
1317{ 1613{
1318 // reattach to all attachable objects in the game. 1614 // reattach to all attachable objects in the game.
1319 for_all_clients (ns) 1615 for_all_clients (ns)
1320 ns->reattach (); 1616 ns->reattach ();
1321 1617
1322 for_all_objects (op) 1618 for_all_objects (op)
1323 op->reattach (); 1619 op->reattach ();
1324} 1620}
1325
1326void _post_tick ()
1327 CODE:
1328 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1329 1621
1330# support function for map-world.ext 1622# support function for map-world.ext
1331void _quantise (SV *data_sv, SV *plt_sv) 1623void _quantise (SV *data_sv, SV *plt_sv)
1332 CODE: 1624 CODE:
1333{ 1625{
1366 len -= 3; 1658 len -= 3;
1367 } 1659 }
1368 1660
1369 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1661 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1370} 1662}
1663
1664void _post_tick ()
1665 CODE:
1666 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1667
1668NV till_cede ()
1669 CODE:
1670 RETVAL = coroapi::next_cede - now ();
1671 OUTPUT:
1672 RETVAL
1673
1674NV till_tick ()
1675 CODE:
1676 RETVAL = SvNV (sv_next_tick) - now ();
1677 OUTPUT:
1678 RETVAL
1371 1679
1372NV floor (NV x) 1680NV floor (NV x)
1373 1681
1374NV ceil (NV x) 1682NV ceil (NV x)
1375 1683
1383 default: croak ("cf::rndm requires none, one or two parameters."); break; 1691 default: croak ("cf::rndm requires none, one or two parameters."); break;
1384 } 1692 }
1385 OUTPUT: 1693 OUTPUT:
1386 RETVAL 1694 RETVAL
1387 1695
1696NV clamp (NV value, NV min_value, NV max_value)
1697 CODE:
1698 RETVAL = clamp (value, min_value, max_value);
1699 OUTPUT:
1700 RETVAL
1701
1702NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1703 CODE:
1704 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1705 OUTPUT:
1706 RETVAL
1707
1708void cede_to_tick ()
1709 CODE:
1710 coroapi::cede_to_tick ();
1711
1388void server_tick () 1712void server_tick ()
1389 CODE: 1713 CODE:
1714 NOW = now ();
1390 runtime = SvNVx (sv_runtime); 1715 runtime = SvNVx (sv_runtime);
1391 server_tick (); 1716 server_tick ();
1392 1717
1393void 1718void
1719log_backtrace (utf8_string msg)
1720
1721void
1394LOG (int level, utf8_string msg) 1722LOG (int flags, utf8_string msg)
1395 PROTOTYPE: $$ 1723 PROTOTYPE: $$
1396 C_ARGS: (LogLevel)level, "%s", msg 1724 C_ARGS: flags, "%s", msg
1397 1725
1398octet_string path_combine (octet_string base, octet_string path) 1726octet_string path_combine (octet_string base, octet_string path)
1399 PROTOTYPE: $$ 1727 PROTOTYPE: $$
1400 1728
1401octet_string path_combine_and_normalize (octet_string base, octet_string path) 1729octet_string path_combine_and_normalize (octet_string base, octet_string path)
1402 PROTOTYPE: $$ 1730 PROTOTYPE: $$
1403
1404const_octet_string
1405get_maps_directory (octet_string path)
1406 PROTOTYPE: $
1407 ALIAS: maps_directory = 0
1408 CODE:
1409 RETVAL = create_pathname (path);
1410 OUTPUT: RETVAL
1411 1731
1412void 1732void
1413sub_generation_inc () 1733sub_generation_inc ()
1414 CODE: 1734 CODE:
1415 PL_sub_generation++; 1735 PL_sub_generation++;
1438 } 1758 }
1439 OUTPUT: RETVAL 1759 OUTPUT: RETVAL
1440 1760
1441void abort () 1761void abort ()
1442 1762
1763void reset_signals ()
1764
1443void fork_abort (octet_string cause = "cf::fork_abort") 1765void fork_abort (octet_string cause = "cf::fork_abort")
1444 1766
1445void cleanup (octet_string cause, bool make_core = false) 1767void cleanup (octet_string cause, bool make_core = false)
1446 1768
1447void emergency_save () 1769void emergency_save ()
1535#object *mortals (U32 index) 1857#object *mortals (U32 index)
1536# CODE: 1858# CODE:
1537# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1859# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1538# OUTPUT: RETVAL 1860# OUTPUT: RETVAL
1539 1861
1540INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1862INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1541 1863
1542MODULE = cf PACKAGE = cf::global 1864MODULE = cf PACKAGE = cf::global
1543 1865
1544int invoke (SV *klass, int event, ...) 1866int invoke (SV *klass, int event, ...)
1545 CODE: 1867 CODE:
1581object *actives (U32 index) 1903object *actives (U32 index)
1582 CODE: 1904 CODE:
1583 RETVAL = index < actives.size () ? actives [index] : 0; 1905 RETVAL = index < actives.size () ? actives [index] : 0;
1584 OUTPUT: RETVAL 1906 OUTPUT: RETVAL
1585 1907
1908const char *slot_use_name (U32 slot)
1909 ALIAS:
1910 slot_nonuse_name = 1
1911 CODE:
1912{
1913 if (slot >= NUM_BODY_LOCATIONS)
1914 croak ("body slot index out of range");
1915
1916 switch (ix)
1917 {
1918 case 0: RETVAL = body_locations[slot].use_name; break;
1919 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1920 }
1921}
1922 OUTPUT:
1923 RETVAL
1924
1586# missing properties 1925# missing properties
1587 1926
1588object *head (object *op) 1927object *head (object *op)
1589 PROTOTYPE: $ 1928 PROTOTYPE: $
1590 CODE: 1929 CODE:
1591 RETVAL = op->head_ (); 1930 RETVAL = op->head_ ();
1592 OUTPUT: RETVAL
1593
1594int is_head (object *op)
1595 PROTOTYPE: $
1596 CODE:
1597 RETVAL = op->head_ () == op;
1598 OUTPUT: RETVAL 1931 OUTPUT: RETVAL
1599 1932
1600void 1933void
1601inv (object *obj) 1934inv (object *obj)
1602 PROTOTYPE: $ 1935 PROTOTYPE: $
1615int 1948int
1616num_animations (object *op) 1949num_animations (object *op)
1617 CODE: 1950 CODE:
1618 RETVAL = NUM_ANIMATIONS (op); 1951 RETVAL = NUM_ANIMATIONS (op);
1619 OUTPUT: RETVAL 1952 OUTPUT: RETVAL
1953
1954int slot_info (object *op, UV slot, int value = 0)
1955 ALIAS:
1956 slot_used = 1
1957 CODE:
1958{
1959 if (slot >= NUM_BODY_LOCATIONS)
1960 croak ("body slot index out of range");
1961
1962 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1963
1964 if (items > 2)
1965 if (ix)
1966 op->slot[slot].used = value;
1967 else
1968 op->slot[slot].info = value;
1969}
1970 OUTPUT:
1971 RETVAL
1620 1972
1621object *find_best_object_match (object *op, utf8_string match) 1973object *find_best_object_match (object *op, utf8_string match)
1622 1974
1623object *find_marked_object (object *op) 1975object *find_marked_object (object *op)
1624 1976
1729 2081
1730void add_button_link (object *button, maptile *map, int connected); 2082void add_button_link (object *button, maptile *map, int connected);
1731 2083
1732void remove_button_link (object *op); 2084void remove_button_link (object *op);
1733 2085
2086void handle_apply_yield (object *op);
2087
1734 2088
1735MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2089MODULE = cf PACKAGE = cf::object PREFIX = cf_
1736 2090
1737object *cf_insert_ob_in_ob (object *ob, object *where) 2091object *cf_insert_ob_in_ob (object *ob, object *where)
1738 2092
1740# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2094# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1741 2095
1742object *new (utf8_string archetype = 0) 2096object *new (utf8_string archetype = 0)
1743 PROTOTYPE: ;$ 2097 PROTOTYPE: ;$
1744 CODE: 2098 CODE:
1745 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2099 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1746 OUTPUT: 2100 OUTPUT:
1747 RETVAL 2101 RETVAL
1748 2102
2103object *find_object (U32 tag)
2104
2105# TODO: nuke
1749object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2106object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1750 PROTOTYPE: $$$$$$ 2107 PROTOTYPE: $$$$$$
1751 CODE: 2108 CODE:
1752{ 2109{
1753 int unused_type; 2110 int unused_type;
1754 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 2111 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1755} 2112}
1756
1757player *contr (object *op)
1758 CODE:
1759 RETVAL = op->contr;
1760 OUTPUT: RETVAL
1761 2113
1762const_utf8_string get_ob_key_value (object *op, utf8_string key) 2114const_utf8_string get_ob_key_value (object *op, utf8_string key)
1763 2115
1764bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2116bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1)
1765 2117
1806 2158
1807void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2159void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1808 CODE: 2160 CODE:
1809 new_draw_info (flags, 0, op, txt); 2161 new_draw_info (flags, 0, op, txt);
1810 2162
1811object *cf_player_send_inventory (object *op)
1812
1813octet_string cf_player_get_ip (object *op)
1814 ALIAS: ip = 0
1815
1816object *cf_player_get_marked_item (object *op)
1817 ALIAS: marked_item = 0
1818
1819void cf_player_set_marked_item (object *op, object *ob)
1820
1821partylist *cf_player_get_party (object *op)
1822 ALIAS: party = 0
1823
1824void cf_player_set_party (object *op, partylist *party)
1825
1826void kill_player (object *op) 2163void kill_player (object *op)
1827 2164
1828void esrv_update_item (object *op, int what, object *item) 2165void esrv_update_item (object *op, int what, object *item)
1829 C_ARGS: what, op, item 2166 C_ARGS: what, op, item
1830
1831void clear_los (object *op)
1832 2167
1833int command_summon (object *op, utf8_string params) 2168int command_summon (object *op, utf8_string params)
1834 2169
1835int command_arrest (object *op, utf8_string params) 2170int command_arrest (object *op, utf8_string params)
1836 2171
1855 pl->ob->stats.hp = pl->ob->stats.maxhp; 2190 pl->ob->stats.hp = pl->ob->stats.maxhp;
1856 pl->ob->stats.sp = pl->ob->stats.maxsp; 2191 pl->ob->stats.sp = pl->ob->stats.maxsp;
1857 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2192 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1858 pl->orig_stats = pl->ob->stats; 2193 pl->orig_stats = pl->ob->stats;
1859 2194
2195void clear_los (player *pl)
2196
1860void cf_player_move (player *pl, int dir) 2197void cf_player_move (player *pl, int dir)
1861
1862void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1863 2198
1864bool 2199bool
1865cell_visible (player *pl, int dx, int dy) 2200cell_visible (player *pl, int dx, int dy)
1866 CODE: 2201 CODE:
1867 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2202 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1973 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2308 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1974 { 2309 {
1975 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2310 object *ob = get_archetype (SvPVutf8_nolen (*elem));
1976 ob->flag [FLAG_NO_MAP_SAVE] = true; 2311 ob->flag [FLAG_NO_MAP_SAVE] = true;
1977 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2312 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2313
2314 if (ob->randomitems)
2315 {
2316 if (!ob->above)
2317 {
2318 ob->create_treasure (ob->randomitems);
2319
2320 for (object *op = ob->above; op; op = op->above)
2321 op->flag [FLAG_NO_MAP_SAVE] = true;
2322 }
2323
2324 ob->randomitems = 0;
2325 }
1978 } 2326 }
1979 } 2327 }
1980 } 2328 }
1981 2329
1982 skip_space: ; 2330 skip_space: ;
1993 palette = SvRV (palette); 2341 palette = SvRV (palette);
1994 2342
1995 STRLEN idxlen; 2343 STRLEN idxlen;
1996 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2344 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
1997 2345
1998 region **regionmap = (region **)malloc ( 2346 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
1999 (av_len ((AV *)palette) + 1) * sizeof (region *));
2000 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2347 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2001 2348
2002 for (int i = av_len ((AV *)palette) + 1; i--; ) 2349 for (int i = av_len ((AV *)palette) + 1; i--; )
2003 regionmap [i] = region::find ( 2350 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2004 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2005 2351
2006 for (int y = 0; y < THIS->height; ++y) 2352 for (int y = 0; y < THIS->height; ++y)
2007 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2353 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2008 2354
2009 sfree (THIS->regions, THIS->size ()); 2355 sfree (THIS->regions, THIS->size ());
2010 free (THIS->regionmap); 2356 delete [] THIS->regionmap;
2011 2357
2012 THIS->regions = regions; 2358 THIS->regions = regions;
2013 THIS->regionmap = regionmap; 2359 THIS->regionmap = regionmap;
2014} 2360}
2015 2361
2035 } 2381 }
2036 } 2382 }
2037 2383
2038 op->destroy (); 2384 op->destroy ();
2039} 2385}
2040
2041void play_sound_map (maptile *map, int x, int y, int sound_num)
2042 2386
2043int out_of_map (maptile *map, int x, int y) 2387int out_of_map (maptile *map, int x, int y)
2044 2388
2045void 2389void
2046trigger (maptile *map, long connection, bool state = true) 2390trigger (maptile *map, long connection, bool state = true)
2202 rmp.decoroptions = decoroptions; 2546 rmp.decoroptions = decoroptions;
2203 rmp.orientation = orientation; 2547 rmp.orientation = orientation;
2204 rmp.origin_y = origin_y; 2548 rmp.origin_y = origin_y;
2205 rmp.origin_x = origin_x; 2549 rmp.origin_x = origin_x;
2206 rmp.random_seed = random_seed; 2550 rmp.random_seed = random_seed;
2207 rmp.total_map_hp = total_map_hp; 2551 rmp.total_map_hp = (uint64_t) total_map_hp;
2208 rmp.map_layout_style = map_layout_style; 2552 rmp.map_layout_style = map_layout_style;
2209 rmp.treasureoptions = treasureoptions; 2553 rmp.treasureoptions = treasureoptions;
2210 rmp.symmetry_used = symmetry_used; 2554 rmp.symmetry_used = symmetry_used;
2211 rmp.region = region; 2555 rmp.region = region;
2212 rmp.custom = custom; 2556 rmp.custom = custom;
2216 OUTPUT: 2560 OUTPUT:
2217 RETVAL 2561 RETVAL
2218 2562
2219MODULE = cf PACKAGE = cf::arch 2563MODULE = cf PACKAGE = cf::arch
2220 2564
2221archetype *find (utf8_string name) 2565int archetypes_size ()
2222 CODE: 2566 CODE:
2223 RETVAL = archetype::find (name); 2567 RETVAL = archetypes.size ();
2224 OUTPUT: 2568 OUTPUT: RETVAL
2225 RETVAL
2226 2569
2227archetype *first() 2570archetype *archetypes (U32 index)
2228 PROTOTYPE: 2571 CODE:
2229 CODE: 2572 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2230 RETVAL = first_archetype; 2573 OUTPUT: RETVAL
2574
2575object *instantiate (archetype *arch)
2576 CODE:
2577 RETVAL = arch_to_object (arch);
2578 OUTPUT:
2231 OUTPUT: RETVAL 2579 RETVAL
2232 2580
2233INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2581INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2234 2582
2235MODULE = cf PACKAGE = cf::party 2583MODULE = cf PACKAGE = cf::party
2236 2584
2307 STRLEN len; 2655 STRLEN len;
2308 char *buf = SvPVbyte (packet, len); 2656 char *buf = SvPVbyte (packet, len);
2309 2657
2310 THIS->send_packet (buf, len); 2658 THIS->send_packet (buf, len);
2311} 2659}
2660
2661faceidx
2662client::need_face (utf8_string name, int pri = 0)
2663 CODE:
2664 RETVAL = face_find (name, 0);
2665 if (RETVAL)
2666 {
2667 THIS->send_face (RETVAL, pri);
2668 THIS->flush_fx ();
2669 }
2670 OUTPUT:
2671 RETVAL
2672
2673int
2674client::fx_want (int idx, int value = -1)
2675 CODE:
2676 if (0 < idx && idx < FT_NUM)
2677 {
2678 RETVAL = THIS->fx_want [idx];
2679 if (items > 2)
2680 THIS->fx_want [idx] = value;
2681 }
2682 else
2683 RETVAL = 0;
2684 OUTPUT:
2685 RETVAL
2686
2687MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2688
2689faceidx sound_find (utf8_string name)
2690
2691void sound_set (utf8_string str, faceidx face)
2692
2693# dire hack
2694void old_sound_index (int idx, faceidx face)
2695 CODE:
2696 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2697 old_sound_index [idx] = face;
2312 2698
2313MODULE = cf PACKAGE = cf::face PREFIX = face_ 2699MODULE = cf PACKAGE = cf::face PREFIX = face_
2314 2700
2315#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2701#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2316 2702
2332 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2718 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2333 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2719 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2334} 2720}
2335 OUTPUT: RETVAL 2721 OUTPUT: RETVAL
2336 2722
2337void set (faceidx idx, int visibility, int magicmap) 2723void set_type (faceidx idx, int value)
2338 CODE: 2724 ALIAS:
2339 faceinfo *f = face_info (idx); 2725 set_type = 0
2340 assert (f); 2726 set_visibility = 1
2341 f->visibility = visibility; 2727 set_magicmap = 2
2342 f->magicmap = magicmap; 2728 set_smooth = 3
2343 2729 set_smoothlevel = 4
2344void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2345 CODE: 2730 CODE:
2346 faceinfo *f = face_info (idx); assert (f); 2731 faceinfo *f = face_info (idx); assert (f);
2347 f->smooth = smooth; 2732 switch (ix)
2348 f->smoothlevel = smoothlevel; 2733 {
2734 case 0: f->type = value; break;
2735 case 1: f->visibility = value; break;
2736 case 2: f->magicmap = value; break;
2737 case 3: f->smooth = value; break;
2738 case 4: f->smoothlevel = value; break;
2739 }
2349 2740
2350void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2741void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2351 CODE: 2742 CODE:
2352{ 2743{
2353 facedata *d = face_data (idx, faceset); 2744 faceinfo *f = face_info (idx); assert (f);
2354 assert (d); 2745 facedata *d = &(faceset ? f->data64 : f->data32);
2355 sv_to (data, d->data); 2746 sv_to (data, d->data);
2356 STRLEN clen; 2747 STRLEN clen;
2357 char *cdata = SvPVbyte (chksum, clen); 2748 char *cdata = SvPVbyte (chksum, clen);
2358 clen = min (CHKSUM_SIZE, clen); 2749 clen = min (CHKSUM_SIZE, clen);
2359 2750
2369 ns->force_newmap = true; 2760 ns->force_newmap = true;
2370 } 2761 }
2371 } 2762 }
2372} 2763}
2373 2764
2765int get_data_size (faceidx idx, int faceset = 0)
2766 CODE:
2767 facedata *d = face_data (idx, faceset); assert (d);
2768 RETVAL = d->data.size ();
2769 OUTPUT:
2770 RETVAL
2771
2772SV *get_chksum (faceidx idx, int faceset = 0)
2773 CODE:
2774 facedata *d = face_data (idx, faceset); assert (d);
2775 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2776 OUTPUT:
2777 RETVAL
2778
2374void invalidate (faceidx idx) 2779void invalidate (faceidx idx)
2375 CODE: 2780 CODE:
2376 for_all_clients (ns) 2781 for_all_clients (ns)
2377 { 2782 {
2378 ns->faces_sent [idx] = false; 2783 ns->faces_sent [idx] = false;
2421void invalidate_all () 2826void invalidate_all ()
2422 CODE: 2827 CODE:
2423 for_all_clients (ns) 2828 for_all_clients (ns)
2424 ns->anims_sent.reset (); 2829 ns->anims_sent.reset ();
2425 2830
2831MODULE = cf PACKAGE = cf::object::freezer
2832
2833INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
2834
2835SV *
2836new (char *klass)
2837 CODE:
2838 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2839 OUTPUT: RETVAL
2840
2841void
2842DESTROY (SV *sv)
2843 CODE:
2844 object_freezer *self;
2845 sv_to (sv, self);
2846 delete self;
2847
2848MODULE = cf PACKAGE = cf::object::thawer
2849
2850INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
2851
2852SV *
2853new_from_file (char *klass, octet_string path)
2854 CODE:
2855 object_thawer *f = new object_thawer (path);
2856 if (!*f)
2857 {
2858 delete f;
2859 XSRETURN_UNDEF;
2860 }
2861 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2862 OUTPUT: RETVAL
2863
2864void
2865DESTROY (SV *sv)
2866 CODE:
2867 object_thawer *self;
2868 sv_to (sv, self);
2869 delete self;
2870

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