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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.194 by root, Mon Apr 23 18:09:57 2007 UTC vs.
Revision 1.261 by root, Tue Oct 16 05:34:24 2007 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
7 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version. 11 * (at your option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
24 */ 22 */
23
24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#define CEDES_PER_TICK 5 29#define CEDES_PER_TICK 5
30 30
31#include <plugin_common.h> 31#if HAVE_EXECINFO_H
32#include <sounds.h> 32# include <execinfo.h>
33#endif
34
33#include <cstdarg> 35#include <cstdarg>
36
37#include "global.h"
38#include "loader.h"
39#include "../random_maps/random_map.h"
34#include <sproto.h> 40#include <sproto.h>
35
36#include "loader.h"
37#include "cfperl.h"
38#include "shstr.h"
39 41
40#include <unistd.h> 42#include <unistd.h>
41#if _POSIX_MEMLOCK 43#if _POSIX_MEMLOCK
42# include <sys/mman.h> 44# include <sys/mman.h>
43#endif 45#endif
44 46
47#if HAVE_MALLOC_H
48# include <malloc.h>
49#endif
50
45#include <EXTERN.h> 51#include <EXTERN.h>
46#include <perl.h> 52#include <perl.h>
47#include <XSUB.h> 53#include <XSUB.h>
48 54
49#include "CoroAPI.h" 55#include "CoroAPI.h"
50#include "perlxsi.c" 56#include "perlxsi.c"
51 57
52extern sint64 *levels; // the experience table 58extern sint64 *levels; // the experience table
53 59
54typedef object object_ornull; 60typedef object_thawer &object_thawer_ref;
55typedef maptile maptile_ornull; 61typedef object_freezer &object_freezer_ref;
56
57typedef char *octet_string;
58typedef char *utf8_string;
59typedef const char *const_octet_string;
60typedef const char *const_utf8_string;
61 62
62typedef std::string std__string; 63typedef std::string std__string;
63 64
64#if IVSIZE >= 8 65#if IVSIZE >= 8
65 typedef IV val64; 66 typedef IV val64;
69 typedef double val64; 70 typedef double val64;
70# define newSVval64 newSVnv 71# define newSVval64 newSVnv
71# define SvVAL64 SvNV 72# define SvVAL64 SvNV
72#endif 73#endif
73 74
74static f_plug_api gethook = cfapi_get_hooks;
75static f_plug_api object_set_property = cfapi_object_set_property;
76static f_plug_api object_insert = cfapi_object_insert;
77
78static PerlInterpreter *perl; 75static PerlInterpreter *perl;
79 76
80double runtime; 77tstamp NOW, runtime;
81 78
82global gbl_ev; 79global gbl_ev;
83static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 80static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
84static SV *sv_runtime, *sv_next_tick; 81static SV *sv_runtime, *sv_next_tick;
82
83bitset<NUM_EVENT_TYPES> ev_want_event;
84bitset<NUM_TYPES> ev_want_type;
85 85
86static HV 86static HV
87 *stash_cf, 87 *stash_cf,
88 *stash_cf_object_wrap, 88 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 89 *stash_cf_object_player_wrap,
93 *stash_cf_arch_wrap, 93 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 94 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 95 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 96 *stash_cf_living_wrap;
97 97
98static inline SV *
99newSVpv_utf8 (const char *s)
100{
101 if (!s)
102 return newSV (0);
103
104 SV *sv = newSVpv (s, 0);
105 SvUTF8_on (sv);
106 return sv;
107}
108
109static inline SV *
110newSVpvn_utf8 (const char *s, STRLEN l)
111{
112 if (!s)
113 return newSV (0);
114
115 SV *sv = newSVpvn (s, l);
116 SvUTF8_on (sv);
117 return sv;
118}
119
98// helper cast function, returns super class * or 0 120// helper cast function, returns super class * or 0
99template<class super> 121template<class super>
100static super * 122static super *
101is_a (attachable *at) 123is_a (attachable *at)
102{ 124{
111 133
112unordered_vector<attachable *> attachable::mortals; 134unordered_vector<attachable *> attachable::mortals;
113 135
114attachable::~attachable () 136attachable::~attachable ()
115{ 137{
116 flags |=0x3300;//D
117 assert (!self); 138 assert (!self);
118 assert (!cb); 139 assert (!cb);
119} 140}
120 141
121int 142int
137 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 158 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
138 SvREFCNT_dec (self); 159 SvREFCNT_dec (self);
139 160
140 // self *must* be null now because thats sv_unmagic's job. 161 // self *must* be null now because thats sv_unmagic's job.
141 assert (!this->self); 162 assert (!this->self);
142 flags |= 0x80; // severed //D
143 } 163 }
144} 164}
145 165
146void 166void
147attachable::optimise () 167attachable::optimise ()
148{ 168{
149 if (self 169 if (self
150 && SvREFCNT (self) == 1 170 && SvREFCNT (self) == 1
151 && !HvTOTALKEYS (self)) 171 && !HvTOTALKEYS (self))
152 flags |= 0x40,//D
153 sever_self (); 172 sever_self ();
154} 173}
155 174
156// check wether the object really is dead 175// check wether the object really is dead
157void 176void
164} 183}
165 184
166void 185void
167attachable::do_destroy () 186attachable::do_destroy ()
168{ 187{
169 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 188 INVOKE_ATTACHABLE (DESTROY, this);
170 189
171 if (cb) 190 if (cb)
172 { 191 {
173 SvREFCNT_dec (cb); 192 SvREFCNT_dec (cb);
174 cb = 0; 193 cb = 0;
175 } 194 }
176 195
177 if (self)
178 sever_self ();
179
180 flags |= 0x20; //D
181 mortals.push_back (this); 196 mortals.push_back (this);
182} 197}
183 198
184void 199void
185attachable::destroy () 200attachable::destroy ()
187 if (destroyed ()) 202 if (destroyed ())
188 return; 203 return;
189 204
190 flags |= F_DESTROYED; 205 flags |= F_DESTROYED;
191 do_destroy (); 206 do_destroy ();
207 sever_self ();
192} 208}
193 209
194void 210void
195attachable::check_mortals () 211attachable::check_mortals ()
196{ 212{
200 { 216 {
201 if (i >= mortals.size ()) 217 if (i >= mortals.size ())
202 { 218 {
203 i = 0; 219 i = 0;
204 220
205 if (mortals.size () > 1000) 221 if (mortals.size () >= 512)
206 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 222 {
223 static int last_mortalcount;
224 if (mortals.size () != last_mortalcount)
225 {
226 last_mortalcount = mortals.size ();
227 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
228
229 if (0)
230 {
231 for (int j = 0; j < mortals.size (); ++j)//D
232 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
233 fprintf (stderr, "\n");//D
234 }
235 }
236 }
207 237
208 break; 238 break;
209 } 239 }
210 240
211 attachable *obj = mortals [i]; 241 attachable *obj = mortals [i];
212 242
213 obj->refcnt_chk (); // unborrow from perl, if necessary 243#if 0
214 244 if (obj->self)//D make this an assert later
215 //if (obj->refcnt > 0 || obj->self)
216 if (obj->refcnt || obj->self)
217 { 245 {
218//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 246 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
247 obj->sever_self ();
248 }
249#endif
250
251 if (obj->refcnt)
252 {
219 ++i; // further delay freeing 253 ++i; // further delay freeing
220 254
221 if (!(i & 0x3ff)) 255 if (!(i & 0x3ff))
222 break; 256 break;
223 } 257 }
224 else 258 else
225 { 259 {
226 mortals.erase (i); 260 mortals.erase (i);
261 obj->sever_self ();
227 delete obj; 262 delete obj;
228 } 263 }
229 } 264 }
230} 265}
231 266
267void
268attachable::set_key (const char *key, const char *value, bool is_utf8)
269{
270 if (!self)
271 self = newHV ();
272
273 if (value)
274 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
275 else
276 hv_delete (self, key, strlen (key), G_DISCARD);
277}
278
232attachable & 279attachable &
233attachable::operator =(const attachable &src) 280attachable::operator =(const attachable &src)
234{ 281{
235 //if (self || cb) 282 //if (self || cb)
236 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 283 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
237 284
238 attach = src.attach; 285 attach = src.attach;
239 return *this; 286 return *this;
240} 287}
241 288
289template<typename T>
290static bool
291find_backref (void *ptr, T *obj)
292{
293 char *s = (char *)obj;
294 while (s < (char *)obj + sizeof (T))
295 {
296 if (ptr == *(void **)s)
297 return true;
298
299 s += sizeof (void *); // assume natural alignment
300 }
301
302 return false;
303}
304
305// for debugging, find "live" objects containing this ptr
306void
307find_backref (void *ptr)
308{
309 for_all_objects (op)
310 if (find_backref (ptr, op))
311 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
312
313 for_all_players (pl)
314 if (find_backref (ptr, pl))
315 fprintf (stderr, "P %p\n", pl);
316
317 for_all_clients (ns)
318 if (find_backref (ptr, ns))
319 fprintf (stderr, "C %p\n", ns);
320
321}
322
242////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 323//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
243 324
244static SV * 325static SV *
245newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 326newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
246{ 327{
247 SV *sv; 328 SV *sv;
248 329
249 if (!ptr) 330 if (!ptr)
250 return &PL_sv_undef; 331 return newSV (0);
251 332
252 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 333 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
253 return sv_bless (newRV_noinc ((SV *)hv), stash); 334 return sv_bless (newRV_noinc ((SV *)hv), stash);
254} 335}
255 336
274 355
275static SV * 356static SV *
276newSVattachable (attachable *obj, HV *stash) 357newSVattachable (attachable *obj, HV *stash)
277{ 358{
278 if (!obj) 359 if (!obj)
279 return &PL_sv_undef; 360 return newSV (0);
280 361
281 if (!obj->self) 362 if (!obj->self)
363 obj->self = newHV ();
364
365 if (!SvOBJECT (obj->self))
282 { 366 {
283 obj->self = newHV ();
284 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 367 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
285 obj->flags |= (obj->flags & 0xc0) << 8;
286 obj->flags &= ~0xc0;//D
287 obj->flags |= 0x10;//D
288 368
289 // now bless the object _once_ 369 // now bless the object _once_
370 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
290 return sv_bless (newRV_inc ((SV *)obj->self), stash); 371 return sv_bless (newRV_inc ((SV *)obj->self), stash);
291 } 372 }
292 else 373 else
293 { 374 {
294 SV *sv = newRV_inc ((SV *)obj->self); 375 SV *sv = newRV_inc ((SV *)obj->self);
331 return SvPTR (sv, klass); 412 return SvPTR (sv, klass);
332 else 413 else
333 return 0; 414 return 0;
334} 415}
335 416
336inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 417inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); }
337inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 418inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
338inline SV *to_sv (bool v) { return newSViv (v); } 419inline SV *to_sv (bool v) { return newSViv (v); }
339inline SV *to_sv ( signed char v) { return newSViv (v); } 420inline SV *to_sv ( signed char v) { return newSViv (v); }
340inline SV *to_sv (unsigned char v) { return newSViv (v); } 421inline SV *to_sv (unsigned char v) { return newSViv (v); }
341inline SV *to_sv ( signed short v) { return newSViv (v); } 422inline SV *to_sv ( signed short v) { return newSViv (v); }
342inline SV *to_sv (unsigned short v) { return newSVuv (v); } 423inline SV *to_sv (unsigned short v) { return newSVuv (v); }
351inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 432inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
352inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 433inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
353inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 434inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
354inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 435inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
355inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 436inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
356inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 438inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
357inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
358inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 439inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
359 440
360inline SV *to_sv (object & v) { return to_sv (&v); } 441inline SV *to_sv (object & v) { return to_sv (&v); }
361inline SV *to_sv (living & v) { return to_sv (&v); } 442inline SV *to_sv (living & v) { return to_sv (&v); }
362 443
368 char buf[128]; 449 char buf[128];
369 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); 450 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
370 return newSVpv (buf, 0); 451 return newSVpv (buf, 0);
371} 452}
372 453
373inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 454inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
374inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 455inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
375inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 456inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 457inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
377inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 458inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 459inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 460inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 461inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 462inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
382inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 463inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 464inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
384inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 465inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
385inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 466inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
386inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 467inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
387inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 468inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
388inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 469inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
389inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 470inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
390inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 471inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
391inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 472inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
392inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 473inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
474inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
393inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 475inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
394inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 476inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
395inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
396inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 477inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
478inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
479inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
397 480
398//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 481//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
399inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 482inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
400 483
401template<class T> 484template<class T>
402inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 485inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
403 486
404template<int N> 487template<int N>
405inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 488inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
406 489
407inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
408inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 490inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
409inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 491inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
410inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 492inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
411inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 493inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
412 494
413inline void sv_to (SV *sv, std::string &v) 495inline void sv_to (SV *sv, std::string &v)
414{ 496{
415 STRLEN len; 497 STRLEN len;
416 char *data = SvPVbyte (sv, len); 498 char *data = SvPVbyte (sv, len);
417 v.assign (data, len); 499 v.assign (data, len);
418} 500}
419 501
420inline void sv_to (SV *sv, UUID &v) 502inline void sv_to (SV *sv, UUID &v)
421{ 503{
422 unsigned int version; 504 unsigned int version;
423 505
424 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) 506 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
425 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 507 croak ("unparsable uuid: %s", SvPV_nolen (sv));
447 break; 529 break;
448 530
449 case DT_STRING: 531 case DT_STRING:
450 { 532 {
451 char *str = (char *)va_arg (ap, const char *); 533 char *str = (char *)va_arg (ap, const char *);
452 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 534 sv = str ? newSVpv (str, 0) : newSV (0);
453 } 535 }
454 break; 536 break;
455 537
456 case DT_DATA: 538 case DT_DATA:
457 { 539 {
458 char *str = (char *)va_arg (ap, const void *); 540 char *str = (char *)va_arg (ap, const void *);
459 int len = va_arg (ap, int); 541 int len = va_arg (ap, int);
460 sv = str ? newSVpv (str, len) : &PL_sv_undef; 542 sv = str ? newSVpv (str, len) : newSV (0);
461 } 543 }
462 break; 544 break;
463 545
464 case DT_OBJECT: 546 case DT_OBJECT:
465 sv = to_sv (va_arg (ap, object *)); 547 sv = to_sv (va_arg (ap, object *));
507 va_end (ap); 589 va_end (ap);
508 590
509 return sv; 591 return sv;
510} 592}
511 593
512static SV *
513newSVcfapi (int type, ...)
514{
515 SV *sv;
516
517 va_list ap;
518 va_start (ap, type);
519
520 switch (type)
521 {
522 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
523 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
524 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
525 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
526 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
527 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
528 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
529 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
530 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
531 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
532
533 default:
534 assert (("unhandled type in newSVcfapi", 0));
535 }
536
537 va_end (ap);
538
539 return sv;
540}
541
542////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 594//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
543 595
544SV * 596SV *
545registry (attachable *ext) 597registry (attachable *ext)
546{ 598{
549 601
550 return newRV_inc ((SV *)ext->cb); 602 return newRV_inc ((SV *)ext->cb);
551} 603}
552 604
553///////////////////////////////////////////////////////////////////////////// 605/////////////////////////////////////////////////////////////////////////////
554
555extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
556{
557 return 0;
558}
559
560static CommArray_s rtn_cmd;
561
562static int
563runPluginCommand (object *obj, char *params)
564{
565 return -1;
566}
567
568extern "C" void *cfperl_getPluginProperty (int *type, ...)
569{
570 va_list args;
571 char *propname;
572 int i;
573 va_start (args, type);
574 propname = va_arg (args, char *);
575 //printf ("Property name: %s\n", propname);
576
577 if (!strcmp (propname, "command?"))
578 return NULL;
579 else if (!strcmp (propname, "Identification"))
580 {
581 va_end (args);
582 return (void *)PLUGIN_NAME;
583 }
584 else if (!strcmp (propname, "FullName"))
585 {
586 va_end (args);
587 return (void *)PLUGIN_VERSION;
588 }
589 else
590 va_end (args);
591
592 return NULL;
593}
594
595extern "C" int cfperl_postInitPlugin ()
596{
597 int hooktype = 1;
598 int rtype = 0;
599
600 cf_init_plugin (gethook);
601
602 return 0;
603}
604
605extern "C" int cfperl_closePlugin ()
606{
607 return 0;
608}
609 606
610void 607void
611cfperl_init () 608cfperl_init ()
612{ 609{
613 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 610 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
615 perl_construct (perl); 612 perl_construct (perl);
616 613
617 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 614 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
618 615
619 const char *argv[] = { 616 const char *argv[] = {
620 "", 617 settings.argv [0],
621 "-e" 618 "-e"
622 "use Event; use Coro;" // required for bootstrap 619 "use Event; use Coro;" // required for bootstrap
623 "cf->bootstrap;" // required for datadir :*> 620 "cf->bootstrap;" // required for datadir :*>
624 "unshift @INC, cf::datadir ();" 621 "unshift @INC, cf::datadir ();"
625 "require cf;" 622 "require cf;"
653void 650void
654attachable::instantiate () 651attachable::instantiate ()
655{ 652{
656 if (attach) 653 if (attach)
657 { 654 {
658 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 655 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
659 attach = 0; 656 attach = 0;
660 } 657 }
661} 658}
662 659
663void 660void
664attachable::reattach () 661attachable::reattach ()
665{ 662{
666 optimise (); 663 optimise ();
667 //TODO: check for _attachment's, very important for restarts 664 //TODO: check for _attachment's, very important for restarts
668 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 665 INVOKE_ATTACHABLE (REATTACH, this);
669} 666}
670 667
671static event_klass klass_of[NUM_EVENT_TYPES] = { 668static event_klass klass_of[NUM_EVENT_TYPES] = {
672# define def(type,name) KLASS_ ## type, 669# define def(type,name) KLASS_ ## type,
673# include "eventinc.h" 670# include "eventinc.h"
716} 713}
717 714
718void 715void
719global::gather_callbacks (AV *&callbacks, event_type event) const 716global::gather_callbacks (AV *&callbacks, event_type event) const
720{ 717{
721 ::gather_callbacks (callbacks, cb_object, event); 718 ::gather_callbacks (callbacks, cb_global, event);
722} 719}
723 720
724void 721void
725object::gather_callbacks (AV *&callbacks, event_type event) const 722object::gather_callbacks (AV *&callbacks, event_type event) const
726{ 723{
727 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 724 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
728 { 725 {
729 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 726 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
730 727
731 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 728 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
732 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 729 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
733 } 730 }
734 731
770{ 767{
771 attachable::gather_callbacks (callbacks, event); 768 attachable::gather_callbacks (callbacks, event);
772 ::gather_callbacks (callbacks, cb_map, event); 769 ::gather_callbacks (callbacks, cb_map, event);
773} 770}
774 771
772void
773_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
774{
775 for (int event = 0; event <= AvFILLp (registry); ++event)
776 {
777 SV *cbs_ = AvARRAY (registry)[event];
778
779 // element must be list of callback entries
780 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
781 {
782 AV *cbs = (AV *)SvRV (cbs_);
783
784 // no callback entries, no callbacks to call
785 if (AvFILLp (cbs) >= 0)
786 set.set (event);
787 }
788 }
789}
790
791// very slow and inefficient way to recalculate the global want bitsets
792void
793_recalc_want ()
794{
795 ev_want_event.reset ();
796
797 _recalc_want (ev_want_event, cb_global);
798 _recalc_want (ev_want_event, cb_attachable);
799 _recalc_want (ev_want_event, cb_object);
800 _recalc_want (ev_want_event, cb_client);
801 _recalc_want (ev_want_event, cb_player);
802 _recalc_want (ev_want_event, cb_map);
803
804 ev_want_type.reset ();
805
806 for (int type = 0; type <= AvFILLp (cb_type); ++type)
807 {
808 SV *cbs_ = AvARRAY (cb_type)[type];
809
810 // element must be list of callback entries
811 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
812 {
813 AV *cbs = (AV *)SvRV (cbs_);
814
815 // no callback entries, no callbacks to call
816 if (AvFILLp (cbs) >= 0)
817 ev_want_type.set (type % NUM_TYPES);
818 }
819 }
820}
821
775bool 822bool
776attachable::invoke (event_type event, ...) 823attachable::invoke (event_type event, ...)
777{ 824{
778 data_type dt; 825 data_type dt;
779 va_list ap;
780
781 va_start (ap, event);
782 826
783 // callback call ordering should be: 827 // callback call ordering should be:
784 // 1. per-object callback 828 // 1. per-object callback
785 // 2. per-class object 829 // 2. per-class object
786 // 3. per-type callback 830 // 3. per-type callback
790 gather_callbacks (callbacks, event); 834 gather_callbacks (callbacks, event);
791 835
792 // short-circuit processing if no callbacks found/defined 836 // short-circuit processing if no callbacks found/defined
793 if (!callbacks) 837 if (!callbacks)
794 return 0; 838 return 0;
839
840 va_list ap;
841 va_start (ap, event);
795 842
796 CALL_BEGIN (3); 843 CALL_BEGIN (3);
797 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 844 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
798 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 845 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
799 846
834} 881}
835 882
836SV * 883SV *
837cfperl_result (int idx) 884cfperl_result (int idx)
838{ 885{
839 AV *av = get_av ("cfperl::invoke_results", 0); 886 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
840 if (!av) 887 if (!av)
841 return &PL_sv_undef; 888 return &PL_sv_undef;
842 889
843 SV **sv = av_fetch (av, idx, 0); 890 SV **sv = av_fetch (av, idx, 0);
844 if (!sv) 891 if (!sv)
858{ 905{
859 return SvNV (cfperl_result (idx)); 906 return SvNV (cfperl_result (idx));
860} 907}
861 908
862///////////////////////////////////////////////////////////////////////////// 909/////////////////////////////////////////////////////////////////////////////
910// various c++ => perl glue functions
863 911
864void 912void
865cfperl_emergency_save () 913cfperl_emergency_save ()
866{ 914{
867 CALL_BEGIN (0); 915 CALL_BEGIN (0);
876 CALL_ARG (make_core); 924 CALL_ARG (make_core);
877 CALL_CALL ("cf::post_cleanup", G_VOID); 925 CALL_CALL ("cf::post_cleanup", G_VOID);
878 CALL_END; 926 CALL_END;
879} 927}
880 928
929void
930cfperl_make_book (object *book, int level)
931{
932 CALL_BEGIN (2);
933 CALL_ARG (book);
934 CALL_ARG (level);
935 CALL_CALL ("ext::books::make_book", G_VOID);
936 CALL_END;
937}
938
939void
940cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
941{
942 CALL_BEGIN (4);
943 CALL_ARG (ns);
944 CALL_ARG (type);
945 CALL_ARG_SV (newSVpv_utf8 (msg));
946 CALL_ARG (color);
947 CALL_CALL ("cf::client::send_msg", G_VOID);
948 CALL_END;
949}
950
951int
952cfperl_can_merge (object *ob1, object *ob2)
953{
954 int can;
955
956 CALL_BEGIN (2);
957 CALL_ARG (ob1);
958 CALL_ARG (ob2);
959 CALL_CALL ("cf::_can_merge", G_SCALAR);
960 can = count && SvTRUE (TOPs);
961 CALL_END;
962
963 return can;
964}
965
966player *
967player::find (const char *name)
968{
969 CALL_BEGIN (1);
970 CALL_ARG (name);
971 CALL_CALL ("cf::player::find", G_SCALAR);
972
973 player *retval;
974
975 if (count)
976 sv_to (POPs, retval);
977 else
978 retval = 0;
979
980 CALL_END;
981
982 return retval;
983}
984
881maptile * 985maptile *
882maptile::find_sync (const char *path, maptile *origin) 986maptile::find_sync (const char *path, maptile *origin)
883{ 987{
884 CALL_BEGIN (2); 988 CALL_BEGIN (2);
885 CALL_ARG (path); 989 CALL_ARG (path);
897 1001
898 return retval; 1002 return retval;
899} 1003}
900 1004
901maptile * 1005maptile *
902maptile::find_async (const char *path, maptile *origin) 1006maptile::find_async (const char *path, maptile *origin, bool load)
903{ 1007{
904 CALL_BEGIN (2); 1008 CALL_BEGIN (3);
905 CALL_ARG (path); 1009 CALL_ARG (path);
906 CALL_ARG (origin); 1010 CALL_ARG (origin);
1011 CALL_ARG (load);
907 CALL_CALL ("cf::map::find_async", G_SCALAR); 1012 CALL_CALL ("cf::map::find_async", G_SCALAR);
908 1013
909 maptile *retval; 1014 maptile *retval;
910 1015
911 if (count) 1016 if (count)
947 CALL_ARG (exit); 1052 CALL_ARG (exit);
948 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1053 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
949 CALL_END; 1054 CALL_END;
950} 1055}
951 1056
1057const char *
1058object::ref () const
1059{
1060 if (type == PLAYER)
1061 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1062 else
1063 return 0;
1064}
1065
1066object *
1067object::deref (const char *ref)
1068{
1069 object *retval = 0;
1070
1071 if (ref)
1072 {
1073 CALL_BEGIN (1);
1074 CALL_ARG (ref);
1075 CALL_CALL ("cf::object::deref", G_SCALAR);
1076
1077 if (count)
1078 sv_to (POPs, retval);
1079
1080 CALL_END;
1081 }
1082
1083 return retval;
1084}
1085
1086void
1087log_backtrace (const char *msg)
1088{
1089#if HAVE_BACKTRACE
1090 void *addr [20];
1091 int size = backtrace (addr, 20);
1092
1093 CALL_BEGIN (size);
1094 CALL_ARG (msg);
1095 for (int i = 0; i < size; ++i)
1096 CALL_ARG ((IV)addr [i]);
1097 CALL_CALL ("cf::_log_backtrace", G_VOID);
1098 CALL_END;
1099#endif
1100}
1101
952///////////////////////////////////////////////////////////////////////////// 1102/////////////////////////////////////////////////////////////////////////////
953 1103
954struct EventAPI *watcher_base::GEventAPI; 1104struct EventAPI *watcher_base::GEventAPI;
955struct CoroAPI *coroapi::GCoroAPI; 1105struct CoroAPI *coroapi::GCoroAPI;
956 1106
957int coroapi::cede_counter; 1107int coroapi::cede_counter;
958double (*coroapi::time)();
959double coroapi::next_cede; 1108tstamp coroapi::next_cede;
960 1109
961void coroapi::do_cede_to_tick () 1110void coroapi::do_cede_to_tick ()
962{ 1111{
963 cede_counter = 0; 1112 cede_counter = 0;
964 1113
1095 1244
1096 _connect_to_perl (); 1245 _connect_to_perl ();
1097 1246
1098 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1247 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1099 1248
1100 { 1249 //{
1101 require_pv ("Time::HiRes"); 1250 // require_pv ("Time::HiRes");
1102 1251 //
1103 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1252 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1104 if (!svp) croak ("Time::HiRes is required"); 1253 // if (!svp) croak ("Time::HiRes is required");
1105 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1254 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1106 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1255 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1107 } 1256 //}
1108 1257
1109 static const struct { 1258 static const struct {
1110 const char *name; 1259 const char *name;
1111 IV iv; 1260 IV iv;
1112 } *civ, const_iv[] = { 1261 } *civ, const_iv[] = {
1113# define const_iv(name) { # name, (IV)name }, 1262# define const_iv(name) { # name, (IV)name },
1114 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1263 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1264 const_iv (logBacktrace)
1115 1265
1116 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1266 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1117 1267
1118 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1268 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1119 1269
1120 const_iv (MAX_TIME) 1270 const_iv (MAX_TIME)
1271 const_iv (MAXSOCKBUF)
1272
1273 const_iv (NUM_BODY_LOCATIONS)
1274 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1275 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1276 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1277 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1278 const_iv (body_wrist) const_iv (body_waist)
1121 1279
1122 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1280 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1123 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1281 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1124 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1282 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1125 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1283 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1146 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1304 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1147 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1305 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1148 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1306 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1149 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1307 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1150 1308
1151 const_iv (NUM_SUBTYPES) 1309 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1152 1310
1153 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1311 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1154 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1312 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1155 1313
1156 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1314 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1164 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1322 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1165 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1323 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1166 const_iv (WEAP_BLUD) 1324 const_iv (WEAP_BLUD)
1167 1325
1168 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1326 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1169 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1327 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1170 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1328 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1171 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1329 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1172 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1330 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1173 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1331 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1174 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1332 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1186 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1344 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1187 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1345 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1188 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1346 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1189 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1347 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1190 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1348 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1191 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1349 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1192 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1350 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1193 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1351 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1194 1352
1195 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1353 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1196 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1354 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1197 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1355 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1198 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1356 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1199 const_iv (NDI_ALL) 1357 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1358 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1200 1359
1201 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1360 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1202 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1361 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1203 1362
1204 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1363 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1364
1365 const_iv (SP_RAISE_DEAD)
1366 const_iv (SP_RUNE)
1367 const_iv (SP_MAKE_MARK)
1368 const_iv (SP_BOLT)
1369 const_iv (SP_BULLET)
1370 const_iv (SP_EXPLOSION)
1371 const_iv (SP_CONE)
1372 const_iv (SP_BOMB)
1373 const_iv (SP_WONDER)
1374 const_iv (SP_SMITE)
1375 const_iv (SP_MAGIC_MISSILE)
1376 const_iv (SP_SUMMON_GOLEM)
1377 const_iv (SP_DIMENSION_DOOR)
1378 const_iv (SP_MAGIC_MAPPING)
1379 const_iv (SP_MAGIC_WALL)
1380 const_iv (SP_DESTRUCTION)
1381 const_iv (SP_PERCEIVE_SELF)
1382 const_iv (SP_WORD_OF_RECALL)
1383 const_iv (SP_INVISIBLE)
1384 const_iv (SP_PROBE)
1385 const_iv (SP_HEALING)
1386 const_iv (SP_CREATE_FOOD)
1387 const_iv (SP_EARTH_TO_DUST)
1388 const_iv (SP_CHANGE_ABILITY)
1389 const_iv (SP_BLESS)
1390 const_iv (SP_CURSE)
1391 const_iv (SP_SUMMON_MONSTER)
1392 const_iv (SP_CHARGING)
1393 const_iv (SP_POLYMORPH)
1394 const_iv (SP_ALCHEMY)
1395 const_iv (SP_REMOVE_CURSE)
1396 const_iv (SP_IDENTIFY)
1397 const_iv (SP_DETECTION)
1398 const_iv (SP_MOOD_CHANGE)
1399 const_iv (SP_MOVING_BALL)
1400 const_iv (SP_SWARM)
1401 const_iv (SP_CHANGE_MANA)
1402 const_iv (SP_DISPEL_RUNE)
1403 const_iv (SP_CREATE_MISSILE)
1404 const_iv (SP_CONSECRATE)
1405 const_iv (SP_ANIMATE_WEAPON)
1406 const_iv (SP_LIGHT)
1407 const_iv (SP_CHANGE_MAP_LIGHT)
1408 const_iv (SP_FAERY_FIRE)
1409 const_iv (SP_CAUSE_DISEASE)
1410 const_iv (SP_AURA)
1411 const_iv (SP_TOWN_PORTAL)
1412 const_iv (SP_PARTY_SPELL)
1205 1413
1206 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1414 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1207 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1415 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1208 const_iv (F_LOCKED) 1416 const_iv (F_LOCKED)
1209 1417
1213 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1421 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1214 1422
1215 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1423 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1216 1424
1217 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1425 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1218 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1426 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1219 1427
1220 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1428 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1221 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1429 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1222 1430
1223 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1431 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1262 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1470 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1263 1471
1264 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1472 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1265 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1473 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1266 1474
1475 const_iv (VERSION_CS) const_iv (VERSION_SC)
1476
1267 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1477 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1268 1478
1269 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1479 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1270
1271 const_iv (ST_CHANGE_CLASS)
1272 1480
1273 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1481 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1274 1482
1275 // random map generator 1483 // random map generator
1276 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) 1484 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1280 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) 1488 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1281 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) 1489 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1282 1490
1283 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1491 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1284 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1492 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1493
1494 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1495 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1496 const_iv (GT_MINIMAL)
1497
1498 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1499 const_iv (FT_RSRC) const_iv (FT_NUM)
1285 }; 1500 };
1286 1501
1287 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1502 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1288 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1503 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1289 1504
1310 } 1525 }
1311} 1526}
1312 1527
1313void _connect_to_perl () 1528void _connect_to_perl ()
1314 1529
1530void _recalc_want ()
1531
1315void _global_reattach () 1532void _global_reattach ()
1316 CODE: 1533 CODE:
1317{ 1534{
1318 // reattach to all attachable objects in the game. 1535 // reattach to all attachable objects in the game.
1319 for_all_clients (ns) 1536 for_all_clients (ns)
1320 ns->reattach (); 1537 ns->reattach ();
1321 1538
1322 for_all_objects (op) 1539 for_all_objects (op)
1323 op->reattach (); 1540 op->reattach ();
1324} 1541}
1325
1326void _post_tick ()
1327 CODE:
1328 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1329 1542
1330# support function for map-world.ext 1543# support function for map-world.ext
1331void _quantise (SV *data_sv, SV *plt_sv) 1544void _quantise (SV *data_sv, SV *plt_sv)
1332 CODE: 1545 CODE:
1333{ 1546{
1366 len -= 3; 1579 len -= 3;
1367 } 1580 }
1368 1581
1369 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1582 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1370} 1583}
1584
1585void _post_tick ()
1586 CODE:
1587 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1588
1589NV till_cede ()
1590 CODE:
1591 RETVAL = coroapi::next_cede - now ();
1592 OUTPUT:
1593 RETVAL
1594
1595NV till_tick ()
1596 CODE:
1597 RETVAL = SvNV (sv_next_tick) - now ();
1598 OUTPUT:
1599 RETVAL
1371 1600
1372NV floor (NV x) 1601NV floor (NV x)
1373 1602
1374NV ceil (NV x) 1603NV ceil (NV x)
1375 1604
1383 default: croak ("cf::rndm requires none, one or two parameters."); break; 1612 default: croak ("cf::rndm requires none, one or two parameters."); break;
1384 } 1613 }
1385 OUTPUT: 1614 OUTPUT:
1386 RETVAL 1615 RETVAL
1387 1616
1617NV clamp (NV value, NV min_value, NV max_value)
1618 CODE:
1619 RETVAL = clamp (value, min_value, max_value);
1620 OUTPUT:
1621 RETVAL
1622
1623NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1624 CODE:
1625 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1626 OUTPUT:
1627 RETVAL
1628
1629void cede_to_tick ()
1630 CODE:
1631 coroapi::cede_to_tick ();
1632
1388void server_tick () 1633void server_tick ()
1389 CODE: 1634 CODE:
1635 NOW = now ();
1390 runtime = SvNVx (sv_runtime); 1636 runtime = SvNVx (sv_runtime);
1391 server_tick (); 1637 server_tick ();
1392 1638
1393void 1639void
1640log_backtrace (utf8_string msg)
1641
1642void
1394LOG (int level, utf8_string msg) 1643LOG (int flags, utf8_string msg)
1395 PROTOTYPE: $$ 1644 PROTOTYPE: $$
1396 C_ARGS: (LogLevel)level, "%s", msg 1645 C_ARGS: flags, "%s", msg
1397 1646
1398octet_string path_combine (octet_string base, octet_string path) 1647octet_string path_combine (octet_string base, octet_string path)
1399 PROTOTYPE: $$ 1648 PROTOTYPE: $$
1400 1649
1401octet_string path_combine_and_normalize (octet_string base, octet_string path) 1650octet_string path_combine_and_normalize (octet_string base, octet_string path)
1402 PROTOTYPE: $$ 1651 PROTOTYPE: $$
1403 1652
1404const_octet_string 1653void
1405get_maps_directory (octet_string path) 1654mallinfo ()
1406 PROTOTYPE: $ 1655 PPCODE:
1407 ALIAS: maps_directory = 0 1656{
1408 CODE: 1657#if __GLIBC__
1409 RETVAL = create_pathname (path); 1658 struct mallinfo mai = mallinfo ();
1410 OUTPUT: RETVAL 1659 EXTEND (SP, 10*2);
1660 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1661 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1662 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1663 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1664 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1665 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1666 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1667 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1668 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1669 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1670#endif
1671 EXTEND (SP, 2*2);
1672 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1673 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1674}
1411 1675
1412void 1676void
1413sub_generation_inc () 1677sub_generation_inc ()
1414 CODE: 1678 CODE:
1415 PL_sub_generation++; 1679 PL_sub_generation++;
1438 } 1702 }
1439 OUTPUT: RETVAL 1703 OUTPUT: RETVAL
1440 1704
1441void abort () 1705void abort ()
1442 1706
1707void reset_signals ()
1708
1443void fork_abort (octet_string cause = "cf::fork_abort") 1709void fork_abort (octet_string cause = "cf::fork_abort")
1444 1710
1445void cleanup (octet_string cause, bool make_core = false) 1711void cleanup (octet_string cause, bool make_core = false)
1446 1712
1447void emergency_save () 1713void emergency_save ()
1535#object *mortals (U32 index) 1801#object *mortals (U32 index)
1536# CODE: 1802# CODE:
1537# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1803# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1538# OUTPUT: RETVAL 1804# OUTPUT: RETVAL
1539 1805
1540INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1806INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1541 1807
1542MODULE = cf PACKAGE = cf::global 1808MODULE = cf PACKAGE = cf::global
1543 1809
1544int invoke (SV *klass, int event, ...) 1810int invoke (SV *klass, int event, ...)
1545 CODE: 1811 CODE:
1581object *actives (U32 index) 1847object *actives (U32 index)
1582 CODE: 1848 CODE:
1583 RETVAL = index < actives.size () ? actives [index] : 0; 1849 RETVAL = index < actives.size () ? actives [index] : 0;
1584 OUTPUT: RETVAL 1850 OUTPUT: RETVAL
1585 1851
1852const char *slot_use_name (U32 slot)
1853 ALIAS:
1854 slot_nonuse_name = 1
1855 CODE:
1856{
1857 if (slot >= NUM_BODY_LOCATIONS)
1858 croak ("body slot index out of range");
1859
1860 switch (ix)
1861 {
1862 case 0: RETVAL = body_locations[slot].use_name; break;
1863 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1864 }
1865}
1866 OUTPUT:
1867 RETVAL
1868
1586# missing properties 1869# missing properties
1587 1870
1588object *head (object *op) 1871object *head (object *op)
1589 PROTOTYPE: $ 1872 PROTOTYPE: $
1590 CODE: 1873 CODE:
1591 RETVAL = op->head_ (); 1874 RETVAL = op->head_ ();
1592 OUTPUT: RETVAL
1593
1594int is_head (object *op)
1595 PROTOTYPE: $
1596 CODE:
1597 RETVAL = op->head_ () == op;
1598 OUTPUT: RETVAL 1875 OUTPUT: RETVAL
1599 1876
1600void 1877void
1601inv (object *obj) 1878inv (object *obj)
1602 PROTOTYPE: $ 1879 PROTOTYPE: $
1603 PPCODE: 1880 PPCODE:
1604{ 1881{
1605 object *o;
1606 for (o = obj->inv; o; o = o->below) 1882 for (object *o = obj->inv; o; o = o->below)
1607 XPUSHs (sv_2mortal (to_sv (o))); 1883 XPUSHs (sv_2mortal (to_sv (o)));
1608} 1884}
1609 1885
1610void 1886void
1611set_animation (object *op, int idx) 1887set_animation (object *op, int idx)
1616num_animations (object *op) 1892num_animations (object *op)
1617 CODE: 1893 CODE:
1618 RETVAL = NUM_ANIMATIONS (op); 1894 RETVAL = NUM_ANIMATIONS (op);
1619 OUTPUT: RETVAL 1895 OUTPUT: RETVAL
1620 1896
1897int slot_info (object *op, UV slot, int value = 0)
1898 ALIAS:
1899 slot_used = 1
1900 CODE:
1901{
1902 if (slot >= NUM_BODY_LOCATIONS)
1903 croak ("body slot index out of range");
1904
1905 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1906
1907 if (items > 2)
1908 if (ix)
1909 op->slot[slot].used = value;
1910 else
1911 op->slot[slot].info = value;
1912}
1913 OUTPUT:
1914 RETVAL
1915
1621object *find_best_object_match (object *op, utf8_string match) 1916object *find_best_object_match (object *op, utf8_string match)
1622 1917
1623object *find_marked_object (object *op) 1918object *find_marked_object (object *op)
1624 1919
1625int need_identify (object *obj); 1920int need_identify (object *obj);
1626 1921
1627int apply_shop_mat (object *shop_mat, object *op); 1922int apply_shop_mat (object *shop_mat, object *op);
1628
1629int move_player (object *op, int dir)
1630 CODE:
1631 RETVAL = move_player (op, dir);
1632 OUTPUT:
1633 RETVAL
1634 1923
1635int move (object *op, int dir, object *originator = op) 1924int move (object *op, int dir, object *originator = op)
1636 CODE: 1925 CODE:
1637 RETVAL = move_ob (op, dir, originator); 1926 RETVAL = move_ob (op, dir, originator);
1638 OUTPUT: 1927 OUTPUT:
1645void apply_below (object *op) 1934void apply_below (object *op)
1646 CODE: 1935 CODE:
1647 player_apply_below (op); 1936 player_apply_below (op);
1648 1937
1649int cast_heal (object *op, object *caster, object *spell, int dir = 0) 1938int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1650
1651object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1652
1653int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1654
1655int cf_object_change_map (object *op, int x, int y, maptile *map)
1656 1939
1657#//TODO 1940#//TODO
1658object *clone_ (object *op, int recursive = 0) 1941object *clone_ (object *op, int recursive = 0)
1659 CODE: 1942 CODE:
1660 if (recursive) 1943 if (recursive)
1707 1990
1708void drop (object *who, object *op) 1991void drop (object *who, object *op)
1709 1992
1710void pick_up (object *who, object *op) 1993void pick_up (object *who, object *op)
1711 1994
1712int cf_object_teleport (object *op, maptile *map, int x, int y)
1713
1714void update_object (object *op, int action) 1995void update_object (object *op, int action)
1715 1996
1716object *cf_create_object_by_name (utf8_string name)
1717
1718void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 1997void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1719 1998
1720void player_lvl_adj (object *who, object *skill = 0) 1999void player_lvl_adj (object *who, object *skill = 0)
1721 2000
1722int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2001int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1729 2008
1730void add_button_link (object *button, maptile *map, int connected); 2009void add_button_link (object *button, maptile *map, int connected);
1731 2010
1732void remove_button_link (object *op); 2011void remove_button_link (object *op);
1733 2012
2013void handle_apply_yield (object *op);
2014
1734 2015
1735MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2016MODULE = cf PACKAGE = cf::object PREFIX = cf_
1736
1737object *cf_insert_ob_in_ob (object *ob, object *where)
1738 2017
1739# no clean way to get an object from an archetype - stupid idiotic 2018# no clean way to get an object from an archetype - stupid idiotic
1740# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2019# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1741 2020
1742object *new (utf8_string archetype = 0) 2021object *new (utf8_string archetype = 0)
1743 PROTOTYPE: ;$ 2022 PROTOTYPE: ;$
1744 CODE: 2023 CODE:
1745 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2024 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1746 OUTPUT: 2025 OUTPUT:
1747 RETVAL 2026 RETVAL
1748 2027
2028object *find_object (U32 tag)
2029
2030# TODO: nuke
1749object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2031object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1750 PROTOTYPE: $$$$$$ 2032 PROTOTYPE: $$$$$$
1751 CODE: 2033 CODE:
1752{ 2034{
1753 int unused_type; 2035 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1754 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1755} 2036}
1756
1757player *contr (object *op)
1758 CODE:
1759 RETVAL = op->contr;
1760 OUTPUT: RETVAL
1761 2037
1762const_utf8_string get_ob_key_value (object *op, utf8_string key) 2038const_utf8_string get_ob_key_value (object *op, utf8_string key)
1763 2039
1764bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2040bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1)
1765 2041
1777 EXTEND (SP, 5); 2053 EXTEND (SP, 5);
1778 PUSHs (newSVuv (rv.distance)); 2054 PUSHs (newSVuv (rv.distance));
1779 PUSHs (newSViv (rv.distance_x)); 2055 PUSHs (newSViv (rv.distance_x));
1780 PUSHs (newSViv (rv.distance_y)); 2056 PUSHs (newSViv (rv.distance_y));
1781 PUSHs (newSViv (rv.direction)); 2057 PUSHs (newSViv (rv.direction));
1782 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2058 PUSHs (to_sv (rv.part));
1783} 2059}
1784 2060
1785bool on_same_map_as (object *ob, object *other) 2061bool on_same_map_as (object *ob, object *other)
1786 CODE: 2062 CODE:
1787 RETVAL = on_same_map (ob, other); 2063 RETVAL = on_same_map (ob, other);
1793 RETVAL = query_base_name (op, plural); 2069 RETVAL = query_base_name (op, plural);
1794 OUTPUT: RETVAL 2070 OUTPUT: RETVAL
1795 2071
1796object *decrease_ob_nr (object *op, unsigned long i) 2072object *decrease_ob_nr (object *op, unsigned long i)
1797 2073
2074# return the tail of an object, excluding itself
2075void
2076tail (object *op)
2077 PPCODE:
2078 while ((op = op->more))
2079 XPUSHs (sv_2mortal (to_sv (op)));
2080
1798MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2081MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1799 2082
1800player *player (object *op) 2083player *player (object *op)
1801 CODE: 2084 CODE:
1802 RETVAL = op->contr; 2085 RETVAL = op->contr;
1803 OUTPUT: RETVAL 2086 OUTPUT: RETVAL
1804 2087
2088bool move_player (object *op, int dir)
2089
1805void check_score (object *op) 2090void check_score (object *op)
1806 2091
1807void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2092void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1808 CODE: 2093 CODE:
1809 new_draw_info (flags, 0, op, txt); 2094 new_draw_info (flags, 0, op, txt);
1810 2095
1811object *cf_player_send_inventory (object *op)
1812
1813octet_string cf_player_get_ip (object *op)
1814 ALIAS: ip = 0
1815
1816object *cf_player_get_marked_item (object *op)
1817 ALIAS: marked_item = 0
1818
1819void cf_player_set_marked_item (object *op, object *ob)
1820
1821partylist *cf_player_get_party (object *op)
1822 ALIAS: party = 0
1823
1824void cf_player_set_party (object *op, partylist *party)
1825
1826void kill_player (object *op) 2096void kill_player (object *op)
1827 2097
2098void esrv_send_item (object *pl, object *item)
2099
1828void esrv_update_item (object *op, int what, object *item) 2100void esrv_update_item (object *pl, int what, object *item)
1829 C_ARGS: what, op, item 2101 C_ARGS: what, pl, item
1830 2102
1831void clear_los (object *op) 2103void esrv_del_item (object *pl, int tag)
2104 C_ARGS: pl->contr, tag
1832 2105
1833int command_summon (object *op, utf8_string params) 2106int command_summon (object *op, utf8_string params)
1834 2107
1835int command_arrest (object *op, utf8_string params) 2108int command_arrest (object *op, utf8_string params)
1836 2109
1855 pl->ob->stats.hp = pl->ob->stats.maxhp; 2128 pl->ob->stats.hp = pl->ob->stats.maxhp;
1856 pl->ob->stats.sp = pl->ob->stats.maxsp; 2129 pl->ob->stats.sp = pl->ob->stats.maxsp;
1857 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2130 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1858 pl->orig_stats = pl->ob->stats; 2131 pl->orig_stats = pl->ob->stats;
1859 2132
1860void cf_player_move (player *pl, int dir) 2133void clear_los (player *pl)
1861
1862void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1863 2134
1864bool 2135bool
1865cell_visible (player *pl, int dx, int dy) 2136cell_visible (player *pl, int dx, int dy)
1866 CODE: 2137 CODE:
1867 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2138 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1874 CODE: 2145 CODE:
1875{ 2146{
1876 STRLEN len; 2147 STRLEN len;
1877 char *buf = SvPVbyte (packet, len); 2148 char *buf = SvPVbyte (packet, len);
1878 2149
2150 if (len > MAXSOCKBUF)
2151 pl->failmsg ("[packet too long for client]");
1879 if (pl->ns) 2152 else if (pl->ns)
1880 pl->ns->send_packet (buf, len); 2153 pl->ns->send_packet (buf, len);
1881} 2154}
1882 2155
1883int 2156int
1884listening (player *pl, int new_value = -1) 2157listening (player *pl, int new_value = -1)
1920 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2193 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1921 OUTPUT: RETVAL 2194 OUTPUT: RETVAL
1922 2195
1923SV *registry (maptile *map) 2196SV *registry (maptile *map)
1924 2197
2198void
2199find_tagged_objects (maptile *map, utf8_string tag = 0)
2200 PPCODE:
2201{
2202 if (!map->spaces)
2203 XSRETURN_EMPTY;
2204
2205 if (tag)
2206 {
2207 shstr_cmp tag_ (tag);
2208
2209 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2210 for (object *op = ms->bot; op; op = op->above)
2211 if (op->tag == tag_)
2212 XPUSHs (sv_2mortal (to_sv (op)));
2213 }
2214 else
2215 {
2216 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2217 for (object *op = ms->bot; op; op = op->above)
2218 if (op->tag)
2219 XPUSHs (sv_2mortal (to_sv (op)));
2220 }
2221}
2222
1925INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2223INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
1926 2224
1927void 2225void
1928maptile::instantiate () 2226maptile::instantiate ()
1929 2227
1973 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2271 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1974 { 2272 {
1975 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2273 object *ob = get_archetype (SvPVutf8_nolen (*elem));
1976 ob->flag [FLAG_NO_MAP_SAVE] = true; 2274 ob->flag [FLAG_NO_MAP_SAVE] = true;
1977 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2275 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2276
2277 if (ob->randomitems)
2278 {
2279 if (!ob->above)
2280 {
2281 ob->create_treasure (ob->randomitems);
2282
2283 for (object *op = ob->above; op; op = op->above)
2284 op->flag [FLAG_NO_MAP_SAVE] = true;
2285 }
2286
2287 ob->randomitems = 0;
2288 }
1978 } 2289 }
1979 } 2290 }
1980 } 2291 }
1981 2292
1982 skip_space: ; 2293 skip_space: ;
1993 palette = SvRV (palette); 2304 palette = SvRV (palette);
1994 2305
1995 STRLEN idxlen; 2306 STRLEN idxlen;
1996 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2307 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
1997 2308
1998 region **regionmap = (region **)malloc ( 2309 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
1999 (av_len ((AV *)palette) + 1) * sizeof (region *));
2000 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2310 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2001 2311
2002 for (int i = av_len ((AV *)palette) + 1; i--; ) 2312 for (int i = av_len ((AV *)palette) + 1; i--; )
2003 regionmap [i] = region::find ( 2313 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2004 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2005 2314
2006 for (int y = 0; y < THIS->height; ++y) 2315 for (int y = 0; y < THIS->height; ++y)
2007 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2316 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2008 2317
2009 sfree (THIS->regions, THIS->size ()); 2318 sfree (THIS->regions, THIS->size ());
2010 free (THIS->regionmap); 2319 delete [] THIS->regionmap;
2011 2320
2012 THIS->regions = regions; 2321 THIS->regions = regions;
2013 THIS->regionmap = regionmap; 2322 THIS->regionmap = regionmap;
2014} 2323}
2015 2324
2036 } 2345 }
2037 2346
2038 op->destroy (); 2347 op->destroy ();
2039} 2348}
2040 2349
2041void play_sound_map (maptile *map, int x, int y, int sound_num)
2042
2043int out_of_map (maptile *map, int x, int y) 2350int out_of_map (maptile *map, int x, int y)
2044 2351
2045void 2352void
2046trigger (maptile *map, long connection, bool state = true) 2353trigger (maptile *map, long connection, bool state = true)
2047 CODE: 2354 CODE:
2051get_connection (maptile *map, long connection) 2358get_connection (maptile *map, long connection)
2052 PPCODE: 2359 PPCODE:
2053 oblinkpt *obp = get_connection_links (map, connection); 2360 oblinkpt *obp = get_connection_links (map, connection);
2054 if (obp) 2361 if (obp)
2055 for (objectlink *ol = obp->link; ol; ol = ol->next) 2362 for (objectlink *ol = obp->link; ol; ol = ol->next)
2056 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2363 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2057
2058object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2059
2060object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2061
2062object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2063 C_ARGS: str, map, nx, ny
2064 2364
2065void 2365void
2066get_map_flags (maptile *map, int x, int y) 2366get_map_flags (maptile *map, int x, int y)
2067 PPCODE: 2367 PPCODE:
2068{ 2368{
2073 EXTEND (SP, 4); 2373 EXTEND (SP, 4);
2074 PUSHs (sv_2mortal (newSViv (flags))); 2374 PUSHs (sv_2mortal (newSViv (flags)));
2075 2375
2076 if (GIMME_V == G_ARRAY) 2376 if (GIMME_V == G_ARRAY)
2077 { 2377 {
2078 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2378 PUSHs (sv_2mortal (to_sv (nmap)));
2079 PUSHs (sv_2mortal (newSViv (nx))); 2379 PUSHs (sv_2mortal (newSViv (nx)));
2080 PUSHs (sv_2mortal (newSViv (ny))); 2380 PUSHs (sv_2mortal (newSViv (ny)));
2081 } 2381 }
2082} 2382}
2083 2383
2092 2392
2093 get_map_flags (map, &nmap, x, y, &nx, &ny); 2393 get_map_flags (map, &nmap, x, y, &nx, &ny);
2094 2394
2095 if (nmap) 2395 if (nmap)
2096 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2396 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2097 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2397 XPUSHs (sv_2mortal (to_sv (o)));
2098} 2398}
2099 2399
2100SV * 2400SV *
2101bot_at (maptile *obj, unsigned int x, unsigned int y) 2401bot_at (maptile *obj, unsigned int x, unsigned int y)
2102 PROTOTYPE: $$$ 2402 PROTOTYPE: $$$
2111 INIT: 2411 INIT:
2112 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; 2412 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2113 CODE: 2413 CODE:
2114 switch (ix) 2414 switch (ix)
2115 { 2415 {
2116 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2416 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break;
2117 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2417 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break;
2118 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2418 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break;
2119 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2419 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break;
2120 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2420 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2121 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2421 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break;
2122 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2422 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break;
2123 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2423 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break;
2124 } 2424 }
2125 OUTPUT: RETVAL 2425 OUTPUT: RETVAL
2126 2426
2127void fix_walls (maptile *map, int x, int y) 2427void fix_walls (maptile *map, int x, int y)
2128 2428
2202 rmp.decoroptions = decoroptions; 2502 rmp.decoroptions = decoroptions;
2203 rmp.orientation = orientation; 2503 rmp.orientation = orientation;
2204 rmp.origin_y = origin_y; 2504 rmp.origin_y = origin_y;
2205 rmp.origin_x = origin_x; 2505 rmp.origin_x = origin_x;
2206 rmp.random_seed = random_seed; 2506 rmp.random_seed = random_seed;
2207 rmp.total_map_hp = total_map_hp; 2507 rmp.total_map_hp = (uint64_t) total_map_hp;
2208 rmp.map_layout_style = map_layout_style; 2508 rmp.map_layout_style = map_layout_style;
2209 rmp.treasureoptions = treasureoptions; 2509 rmp.treasureoptions = treasureoptions;
2210 rmp.symmetry_used = symmetry_used; 2510 rmp.symmetry_used = symmetry_used;
2211 rmp.region = region; 2511 rmp.region = region;
2212 rmp.custom = custom; 2512 rmp.custom = custom;
2216 OUTPUT: 2516 OUTPUT:
2217 RETVAL 2517 RETVAL
2218 2518
2219MODULE = cf PACKAGE = cf::arch 2519MODULE = cf PACKAGE = cf::arch
2220 2520
2221archetype *find (utf8_string name) 2521int archetypes_size ()
2222 CODE: 2522 CODE:
2223 RETVAL = archetype::find (name); 2523 RETVAL = archetypes.size ();
2224 OUTPUT: 2524 OUTPUT: RETVAL
2225 RETVAL
2226 2525
2227archetype *first() 2526archetype *archetypes (U32 index)
2228 PROTOTYPE: 2527 CODE:
2229 CODE: 2528 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2230 RETVAL = first_archetype; 2529 OUTPUT: RETVAL
2530
2531object *instantiate (archetype *arch)
2532 CODE:
2533 RETVAL = arch_to_object (arch);
2534 OUTPUT:
2231 OUTPUT: RETVAL 2535 RETVAL
2232 2536
2233INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2537INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2234 2538
2235MODULE = cf PACKAGE = cf::party 2539MODULE = cf PACKAGE = cf::party
2236 2540
2305 CODE: 2609 CODE:
2306{ 2610{
2307 STRLEN len; 2611 STRLEN len;
2308 char *buf = SvPVbyte (packet, len); 2612 char *buf = SvPVbyte (packet, len);
2309 2613
2614 if (len > MAXSOCKBUF)
2615 {
2616 // ugly
2617 if (THIS->pl)
2618 THIS->pl->failmsg ("[packet too long for client]");
2619 }
2620 else
2310 THIS->send_packet (buf, len); 2621 THIS->send_packet (buf, len);
2311} 2622}
2623
2624faceidx
2625client::need_face (utf8_string name, int pri = 0)
2626 CODE:
2627 RETVAL = face_find (name, 0);
2628 if (RETVAL)
2629 {
2630 THIS->send_face (RETVAL, pri);
2631 THIS->flush_fx ();
2632 }
2633 OUTPUT:
2634 RETVAL
2635
2636int
2637client::fx_want (int idx, int value = -1)
2638 CODE:
2639 if (0 < idx && idx < FT_NUM)
2640 {
2641 RETVAL = THIS->fx_want [idx];
2642 if (items > 2)
2643 THIS->fx_want [idx] = value;
2644 }
2645 else
2646 RETVAL = 0;
2647 OUTPUT:
2648 RETVAL
2649
2650MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2651
2652faceidx sound_find (utf8_string name)
2653
2654void sound_set (utf8_string str, faceidx face)
2655
2656# dire hack
2657void old_sound_index (int idx, faceidx face)
2658 CODE:
2659 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2660 old_sound_index [idx] = face;
2312 2661
2313MODULE = cf PACKAGE = cf::face PREFIX = face_ 2662MODULE = cf PACKAGE = cf::face PREFIX = face_
2314 2663
2315#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2664#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2316 2665
2332 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2681 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2333 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2682 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2334} 2683}
2335 OUTPUT: RETVAL 2684 OUTPUT: RETVAL
2336 2685
2337void set (faceidx idx, int visibility, int magicmap) 2686void set_type (faceidx idx, int value)
2338 CODE: 2687 ALIAS:
2339 faceinfo *f = face_info (idx); 2688 set_type = 0
2340 assert (f); 2689 set_visibility = 1
2341 f->visibility = visibility; 2690 set_magicmap = 2
2342 f->magicmap = magicmap; 2691 set_smooth = 3
2343 2692 set_smoothlevel = 4
2344void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2345 CODE: 2693 CODE:
2346 faceinfo *f = face_info (idx); assert (f); 2694 faceinfo *f = face_info (idx); assert (f);
2347 f->smooth = smooth; 2695 switch (ix)
2348 f->smoothlevel = smoothlevel; 2696 {
2697 case 0: f->type = value; break;
2698 case 1: f->visibility = value; break;
2699 case 2: f->magicmap = value; break;
2700 case 3: f->smooth = value; break;
2701 case 4: f->smoothlevel = value; break;
2702 }
2349 2703
2350void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2704void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2351 CODE: 2705 CODE:
2352{ 2706{
2353 facedata *d = face_data (idx, faceset); 2707 faceinfo *f = face_info (idx); assert (f);
2354 assert (d); 2708 facedata *d = &(faceset ? f->data64 : f->data32);
2355 sv_to (data, d->data); 2709 sv_to (data, d->data);
2356 STRLEN clen; 2710 STRLEN clen;
2357 char *cdata = SvPVbyte (chksum, clen); 2711 char *cdata = SvPVbyte (chksum, clen);
2358 clen = min (CHKSUM_SIZE, clen); 2712 clen = min (CHKSUM_SIZE, clen);
2359 2713
2369 ns->force_newmap = true; 2723 ns->force_newmap = true;
2370 } 2724 }
2371 } 2725 }
2372} 2726}
2373 2727
2728int get_data_size (faceidx idx, int faceset = 0)
2729 CODE:
2730 facedata *d = face_data (idx, faceset); assert (d);
2731 RETVAL = d->data.size ();
2732 OUTPUT:
2733 RETVAL
2734
2735SV *get_chksum (faceidx idx, int faceset = 0)
2736 CODE:
2737 facedata *d = face_data (idx, faceset); assert (d);
2738 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2739 OUTPUT:
2740 RETVAL
2741
2374void invalidate (faceidx idx) 2742void invalidate (faceidx idx)
2375 CODE: 2743 CODE:
2376 for_all_clients (ns) 2744 for_all_clients (ns)
2377 { 2745 {
2378 ns->faces_sent [idx] = false; 2746 ns->faces_sent [idx] = false;
2421void invalidate_all () 2789void invalidate_all ()
2422 CODE: 2790 CODE:
2423 for_all_clients (ns) 2791 for_all_clients (ns)
2424 ns->anims_sent.reset (); 2792 ns->anims_sent.reset ();
2425 2793
2794MODULE = cf PACKAGE = cf::object::freezer
2795
2796INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
2797
2798SV *
2799new (char *klass)
2800 CODE:
2801 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2802 OUTPUT: RETVAL
2803
2804void
2805DESTROY (SV *sv)
2806 CODE:
2807 object_freezer *self;
2808 sv_to (sv, self);
2809 delete self;
2810
2811MODULE = cf PACKAGE = cf::object::thawer
2812
2813INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
2814
2815SV *
2816new_from_file (char *klass, octet_string path)
2817 CODE:
2818 object_thawer *f = new object_thawer (path);
2819 if (!*f)
2820 {
2821 delete f;
2822 XSRETURN_UNDEF;
2823 }
2824 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2825 OUTPUT: RETVAL
2826
2827void
2828DESTROY (SV *sv)
2829 CODE:
2830 object_thawer *self;
2831 sv_to (sv, self);
2832 delete self;
2833
2834void
2835extract_tags (object_thawer *self)
2836 PPCODE:
2837 while (self->kw != KW_EOF)
2838 {
2839 PUTBACK;
2840 coroapi::cede_to_tick_every (5000);
2841 SPAGAIN;
2842
2843 if (self->kw == KW_tag)
2844 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2845
2846 self->skip ();
2847 }
2848

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