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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.194 by root, Mon Apr 23 18:09:57 2007 UTC vs.
Revision 1.275 by root, Fri Apr 11 13:59:06 2008 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version. 11 * (at your option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 22 */
23
24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#define CEDES_PER_TICK 5 29#if HAVE_EXECINFO_H
30# include <execinfo.h>
31#endif
30 32
31#include <plugin_common.h>
32#include <sounds.h>
33#include <cstdarg> 33#include <cstdarg>
34#include <sproto.h>
35 34
35#include "global.h"
36#include "loader.h" 36#include "loader.h"
37#include "../random_maps/random_map.h"
37#include "cfperl.h" 38#include "evthread.h"
38#include "shstr.h" 39#include "sproto.h"
39 40
40#include <unistd.h> 41#include <unistd.h>
41#if _POSIX_MEMLOCK 42#if _POSIX_MEMLOCK
42# include <sys/mman.h> 43# include <sys/mman.h>
43#endif 44#endif
44 45
46#if HAVE_MALLOC_H
47# include <malloc.h>
48#endif
49
45#include <EXTERN.h> 50#include <EXTERN.h>
46#include <perl.h> 51#include <perl.h>
47#include <XSUB.h> 52#include <XSUB.h>
48 53
49#include "CoroAPI.h" 54#include "CoroAPI.h"
50#include "perlxsi.c" 55#include "perlxsi.c"
51 56
52extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
53 58
54typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
55typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
56
57typedef char *octet_string;
58typedef char *utf8_string;
59typedef const char *const_octet_string;
60typedef const char *const_utf8_string;
61 61
62typedef std::string std__string; 62typedef std::string std__string;
63 63
64#if IVSIZE >= 8
65 typedef IV val64;
66# define newSVval64 newSViv
67# define SvVAL64 SvIV
68#else
69 typedef double val64;
70# define newSVval64 newSVnv
71# define SvVAL64 SvNV
72#endif
73
74static f_plug_api gethook = cfapi_get_hooks;
75static f_plug_api object_set_property = cfapi_object_set_property;
76static f_plug_api object_insert = cfapi_object_insert;
77
78static PerlInterpreter *perl; 64static PerlInterpreter *perl;
79 65
80double runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
81 70
82global gbl_ev; 71global gbl_ev;
83static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
84static SV *sv_runtime, *sv_next_tick; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74
75bitset<NUM_EVENT_TYPES> ev_want_event;
76bitset<NUM_TYPES> ev_want_type;
85 77
86static HV 78static HV
87 *stash_cf, 79 *stash_cf,
88 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
93 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 88 *stash_cf_living_wrap;
97 89
90static inline SV *
91newSVpv_utf8 (const char *s)
92{
93 if (!s)
94 return newSV (0);
95
96 SV *sv = newSVpv (s, 0);
97 SvUTF8_on (sv);
98 return sv;
99}
100
101static inline SV *
102newSVpvn_utf8 (const char *s, STRLEN l)
103{
104 if (!s)
105 return newSV (0);
106
107 SV *sv = newSVpvn (s, l);
108 SvUTF8_on (sv);
109 return sv;
110}
111
98// helper cast function, returns super class * or 0 112// helper cast function, returns super class * or 0
99template<class super> 113template<class super>
100static super * 114static super *
101is_a (attachable *at) 115is_a (attachable *at)
102{ 116{
111 125
112unordered_vector<attachable *> attachable::mortals; 126unordered_vector<attachable *> attachable::mortals;
113 127
114attachable::~attachable () 128attachable::~attachable ()
115{ 129{
116 flags |=0x3300;//D
117 assert (!self); 130 assert (!self);
118 assert (!cb); 131 assert (!cb);
119} 132}
120 133
121int 134int
137 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 150 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
138 SvREFCNT_dec (self); 151 SvREFCNT_dec (self);
139 152
140 // self *must* be null now because thats sv_unmagic's job. 153 // self *must* be null now because thats sv_unmagic's job.
141 assert (!this->self); 154 assert (!this->self);
142 flags |= 0x80; // severed //D
143 } 155 }
144} 156}
145 157
146void 158void
147attachable::optimise () 159attachable::optimise ()
148{ 160{
149 if (self 161 if (self
150 && SvREFCNT (self) == 1 162 && SvREFCNT (self) == 1
151 && !HvTOTALKEYS (self)) 163 && !HvTOTALKEYS (self))
152 flags |= 0x40,//D
153 sever_self (); 164 sever_self ();
154} 165}
155 166
156// check wether the object really is dead 167// check wether the object really is dead
157void 168void
164} 175}
165 176
166void 177void
167attachable::do_destroy () 178attachable::do_destroy ()
168{ 179{
169 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 180 INVOKE_ATTACHABLE (DESTROY, this);
170 181
171 if (cb) 182 if (cb)
172 { 183 {
173 SvREFCNT_dec (cb); 184 SvREFCNT_dec (cb);
174 cb = 0; 185 cb = 0;
175 } 186 }
176 187
177 if (self)
178 sever_self ();
179
180 flags |= 0x20; //D
181 mortals.push_back (this); 188 mortals.push_back (this);
182} 189}
183 190
184void 191void
185attachable::destroy () 192attachable::destroy ()
187 if (destroyed ()) 194 if (destroyed ())
188 return; 195 return;
189 196
190 flags |= F_DESTROYED; 197 flags |= F_DESTROYED;
191 do_destroy (); 198 do_destroy ();
199 sever_self ();
192} 200}
193 201
194void 202void
195attachable::check_mortals () 203attachable::check_mortals ()
196{ 204{
200 { 208 {
201 if (i >= mortals.size ()) 209 if (i >= mortals.size ())
202 { 210 {
203 i = 0; 211 i = 0;
204 212
205 if (mortals.size () > 1000) 213 if (mortals.size () >= 512)
206 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 214 {
215 static int last_mortalcount;
216 if (mortals.size () != last_mortalcount)
217 {
218 last_mortalcount = mortals.size ();
219 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
220
221 if (0)
222 {
223 for (int j = 0; j < mortals.size (); ++j)//D
224 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
225 fprintf (stderr, "\n");//D
226 }
227 }
228 }
207 229
208 break; 230 break;
209 } 231 }
210 232
211 attachable *obj = mortals [i]; 233 attachable *obj = mortals [i];
212 234
213 obj->refcnt_chk (); // unborrow from perl, if necessary 235#if 0
214 236 if (obj->self)//D make this an assert later
215 //if (obj->refcnt > 0 || obj->self)
216 if (obj->refcnt || obj->self)
217 { 237 {
218//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 238 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
239 obj->sever_self ();
240 }
241#endif
242
243 if (obj->refcnt)
244 {
219 ++i; // further delay freeing 245 ++i; // further delay freeing
220 246
221 if (!(i & 0x3ff)) 247 if (!(i & 0x3ff))
222 break; 248 break;
223 } 249 }
224 else 250 else
225 { 251 {
226 mortals.erase (i); 252 mortals.erase (i);
253 obj->sever_self ();
227 delete obj; 254 delete obj;
228 } 255 }
229 } 256 }
230} 257}
231 258
259void
260attachable::set_key (const char *key, const char *value, bool is_utf8)
261{
262 if (!self)
263 self = newHV ();
264
265 if (value)
266 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
267 else
268 hv_delete (self, key, strlen (key), G_DISCARD);
269}
270
232attachable & 271attachable &
233attachable::operator =(const attachable &src) 272attachable::operator =(const attachable &src)
234{ 273{
235 //if (self || cb) 274 //if (self || cb)
236 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 275 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
237 276
238 attach = src.attach; 277 attach = src.attach;
239 return *this; 278 return *this;
240} 279}
241 280
281template<typename T>
282static bool
283find_backref (void *ptr, T *obj)
284{
285 char *s = (char *)obj;
286 while (s < (char *)obj + sizeof (T))
287 {
288 if (ptr == *(void **)s)
289 return true;
290
291 s += sizeof (void *); // assume natural alignment
292 }
293
294 return false;
295}
296
297// for debugging, find "live" objects containing this ptr
298void
299find_backref (void *ptr)
300{
301 for_all_objects (op)
302 if (find_backref (ptr, op))
303 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
304
305 for_all_players (pl)
306 if (find_backref (ptr, pl))
307 fprintf (stderr, "P %p\n", pl);
308
309 for_all_clients (ns)
310 if (find_backref (ptr, ns))
311 fprintf (stderr, "C %p\n", ns);
312
313}
314
242////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 315//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
243 316
244static SV * 317static SV *
245newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 318newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
246{ 319{
247 SV *sv; 320 SV *sv;
248 321
249 if (!ptr) 322 if (!ptr)
250 return &PL_sv_undef; 323 return newSV (0);
251 324
252 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 325 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
253 return sv_bless (newRV_noinc ((SV *)hv), stash); 326 return sv_bless (newRV_noinc ((SV *)hv), stash);
254} 327}
255 328
274 347
275static SV * 348static SV *
276newSVattachable (attachable *obj, HV *stash) 349newSVattachable (attachable *obj, HV *stash)
277{ 350{
278 if (!obj) 351 if (!obj)
279 return &PL_sv_undef; 352 return newSV (0);
280 353
281 if (!obj->self) 354 if (!obj->self)
355 obj->self = newHV ();
356
357 if (!SvOBJECT (obj->self))
282 { 358 {
283 obj->self = newHV ();
284 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 359 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
285 obj->flags |= (obj->flags & 0xc0) << 8;
286 obj->flags &= ~0xc0;//D
287 obj->flags |= 0x10;//D
288 360
289 // now bless the object _once_ 361 // now bless the object _once_
362 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
290 return sv_bless (newRV_inc ((SV *)obj->self), stash); 363 return sv_bless (newRV_inc ((SV *)obj->self), stash);
291 } 364 }
292 else 365 else
293 { 366 {
294 SV *sv = newRV_inc ((SV *)obj->self); 367 SV *sv = newRV_inc ((SV *)obj->self);
331 return SvPTR (sv, klass); 404 return SvPTR (sv, klass);
332 else 405 else
333 return 0; 406 return 0;
334} 407}
335 408
336inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 409inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); }
337inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 410inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
338inline SV *to_sv (bool v) { return newSViv (v); } 411inline SV *to_sv (bool v) { return newSViv (v); }
339inline SV *to_sv ( signed char v) { return newSViv (v); } 412inline SV *to_sv ( signed char v) { return newSViv (v); }
340inline SV *to_sv (unsigned char v) { return newSViv (v); } 413inline SV *to_sv (unsigned char v) { return newSViv (v); }
341inline SV *to_sv ( signed short v) { return newSViv (v); } 414inline SV *to_sv ( signed short v) { return newSViv (v); }
342inline SV *to_sv (unsigned short v) { return newSVuv (v); } 415inline SV *to_sv (unsigned short v) { return newSVuv (v); }
351inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 424inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
352inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 425inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
353inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 426inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
354inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 427inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
355inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 428inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
429inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
356inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 430inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
357inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
358inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 431inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
359 432
360inline SV *to_sv (object & v) { return to_sv (&v); } 433inline SV *to_sv (object & v) { return to_sv (&v); }
361inline SV *to_sv (living & v) { return to_sv (&v); } 434inline SV *to_sv (living & v) { return to_sv (&v); }
362 435
363inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 436inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
364inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 437inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
365 438
366inline SV *to_sv (UUID v) 439inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
367{
368 char buf[128];
369 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
370 return newSVpv (buf, 0);
371}
372 440
373inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 441inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
374inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 442inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
375inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 443inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 444inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
377inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 445inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 446inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 447inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 448inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 449inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
382inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 450inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 451inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
384inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 452inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
385inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 453inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
386inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 454inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
387inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 455inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
388inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 456inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
389inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 457inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
390inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 458inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
391inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 459inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
392inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 460inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
461inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
393inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 462inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
394inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 463inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
395inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
396inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 464inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
465inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
466inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
397 467
398//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 468//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
399inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 469inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
400 470
401template<class T> 471template<class T>
402inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 472inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
403 473
404template<int N> 474template<int N>
405inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 475inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
406 476
407inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
408inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 477inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
409inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 478inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
410inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 479inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
411inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 480inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
412 481
413inline void sv_to (SV *sv, std::string &v) 482inline void sv_to (SV *sv, std::string &v)
414{ 483{
415 STRLEN len; 484 STRLEN len;
416 char *data = SvPVbyte (sv, len); 485 char *data = SvPVbyte (sv, len);
417 v.assign (data, len); 486 v.assign (data, len);
418} 487}
419 488
420inline void sv_to (SV *sv, UUID &v) 489inline void sv_to (SV *sv, UUID &v)
421{ 490{
422 unsigned int version; 491 if (!v.parse (SvPV_nolen (sv)))
423
424 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
425 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 492 croak ("unparsable uuid: %s", SvPV_nolen (sv));
426} 493}
427 494
428inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 495inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
429 496
447 break; 514 break;
448 515
449 case DT_STRING: 516 case DT_STRING:
450 { 517 {
451 char *str = (char *)va_arg (ap, const char *); 518 char *str = (char *)va_arg (ap, const char *);
452 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 519 sv = str ? newSVpv (str, 0) : newSV (0);
453 } 520 }
454 break; 521 break;
455 522
456 case DT_DATA: 523 case DT_DATA:
457 { 524 {
458 char *str = (char *)va_arg (ap, const void *); 525 char *str = (char *)va_arg (ap, const void *);
459 int len = va_arg (ap, int); 526 int len = va_arg (ap, int);
460 sv = str ? newSVpv (str, len) : &PL_sv_undef; 527 sv = str ? newSVpv (str, len) : newSV (0);
461 } 528 }
462 break; 529 break;
463 530
464 case DT_OBJECT: 531 case DT_OBJECT:
465 sv = to_sv (va_arg (ap, object *)); 532 sv = to_sv (va_arg (ap, object *));
507 va_end (ap); 574 va_end (ap);
508 575
509 return sv; 576 return sv;
510} 577}
511 578
512static SV *
513newSVcfapi (int type, ...)
514{
515 SV *sv;
516
517 va_list ap;
518 va_start (ap, type);
519
520 switch (type)
521 {
522 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
523 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
524 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
525 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
526 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
527 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
528 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
529 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
530 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
531 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
532
533 default:
534 assert (("unhandled type in newSVcfapi", 0));
535 }
536
537 va_end (ap);
538
539 return sv;
540}
541
542////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 579//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
543 580
544SV * 581SV *
545registry (attachable *ext) 582registry (attachable *ext)
546{ 583{
550 return newRV_inc ((SV *)ext->cb); 587 return newRV_inc ((SV *)ext->cb);
551} 588}
552 589
553///////////////////////////////////////////////////////////////////////////// 590/////////////////////////////////////////////////////////////////////////////
554 591
555extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
556{
557 return 0;
558}
559
560static CommArray_s rtn_cmd;
561
562static int
563runPluginCommand (object *obj, char *params)
564{
565 return -1;
566}
567
568extern "C" void *cfperl_getPluginProperty (int *type, ...)
569{
570 va_list args;
571 char *propname;
572 int i;
573 va_start (args, type);
574 propname = va_arg (args, char *);
575 //printf ("Property name: %s\n", propname);
576
577 if (!strcmp (propname, "command?"))
578 return NULL;
579 else if (!strcmp (propname, "Identification"))
580 {
581 va_end (args);
582 return (void *)PLUGIN_NAME;
583 }
584 else if (!strcmp (propname, "FullName"))
585 {
586 va_end (args);
587 return (void *)PLUGIN_VERSION;
588 }
589 else
590 va_end (args);
591
592 return NULL;
593}
594
595extern "C" int cfperl_postInitPlugin ()
596{
597 int hooktype = 1;
598 int rtype = 0;
599
600 cf_init_plugin (gethook);
601
602 return 0;
603}
604
605extern "C" int cfperl_closePlugin ()
606{
607 return 0;
608}
609
610void 592void
611cfperl_init () 593cfperl_init ()
612{ 594{
595 extern char **environ;
596
613 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 597 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
614 perl = perl_alloc (); 598 perl = perl_alloc ();
615 perl_construct (perl); 599 perl_construct (perl);
616 600
617 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 601 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
618 602
619 const char *argv[] = { 603 const char *argv[] = {
620 "", 604 settings.argv [0],
621 "-e" 605 "-e"
622 "use Event; use Coro;" // required for bootstrap 606 "use EV; use Coro;" // required for bootstrap
623 "cf->bootstrap;" // required for datadir :*> 607 "cf->bootstrap;" // required for datadir :*>
624 "unshift @INC, cf::datadir ();" 608 "unshift @INC, cf::datadir ();"
625 "require cf;" 609 "require cf;"
626 }; 610 };
627 611
628 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 612 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
629 || perl_run (perl)) 613 || perl_run (perl))
630 { 614 {
631 printf ("unable to initialize perl-interpreter, aborting.\n"); 615 printf ("unable to initialize perl-interpreter, aborting.\n");
632 exit (EXIT_FAILURE); 616 exit (EXIT_FAILURE);
633 } 617 }
653void 637void
654attachable::instantiate () 638attachable::instantiate ()
655{ 639{
656 if (attach) 640 if (attach)
657 { 641 {
658 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 642 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
659 attach = 0; 643 attach = 0;
660 } 644 }
661} 645}
662 646
663void 647void
664attachable::reattach () 648attachable::reattach ()
665{ 649{
666 optimise (); 650 optimise ();
667 //TODO: check for _attachment's, very important for restarts 651 //TODO: check for _attachment's, very important for restarts
668 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 652 INVOKE_ATTACHABLE (REATTACH, this);
669} 653}
670 654
671static event_klass klass_of[NUM_EVENT_TYPES] = { 655static event_klass klass_of[NUM_EVENT_TYPES] = {
672# define def(type,name) KLASS_ ## type, 656# define def(type,name) KLASS_ ## type,
673# include "eventinc.h" 657# include "eventinc.h"
716} 700}
717 701
718void 702void
719global::gather_callbacks (AV *&callbacks, event_type event) const 703global::gather_callbacks (AV *&callbacks, event_type event) const
720{ 704{
721 ::gather_callbacks (callbacks, cb_object, event); 705 ::gather_callbacks (callbacks, cb_global, event);
722} 706}
723 707
724void 708void
725object::gather_callbacks (AV *&callbacks, event_type event) const 709object::gather_callbacks (AV *&callbacks, event_type event) const
726{ 710{
727 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 711 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
728 { 712 {
729 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 713 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
730 714
731 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 715 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
732 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 716 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
733 } 717 }
734 718
770{ 754{
771 attachable::gather_callbacks (callbacks, event); 755 attachable::gather_callbacks (callbacks, event);
772 ::gather_callbacks (callbacks, cb_map, event); 756 ::gather_callbacks (callbacks, cb_map, event);
773} 757}
774 758
759void
760_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
761{
762 for (int event = 0; event <= AvFILLp (registry); ++event)
763 {
764 SV *cbs_ = AvARRAY (registry)[event];
765
766 // element must be list of callback entries
767 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
768 {
769 AV *cbs = (AV *)SvRV (cbs_);
770
771 // no callback entries, no callbacks to call
772 if (AvFILLp (cbs) >= 0)
773 set.set (event);
774 }
775 }
776}
777
778// very slow and inefficient way to recalculate the global want bitsets
779void
780_recalc_want ()
781{
782 ev_want_event.reset ();
783
784 _recalc_want (ev_want_event, cb_global);
785 _recalc_want (ev_want_event, cb_attachable);
786 _recalc_want (ev_want_event, cb_object);
787 _recalc_want (ev_want_event, cb_client);
788 _recalc_want (ev_want_event, cb_player);
789 _recalc_want (ev_want_event, cb_map);
790
791 ev_want_type.reset ();
792
793 for (int type = 0; type <= AvFILLp (cb_type); ++type)
794 {
795 SV *cbs_ = AvARRAY (cb_type)[type];
796
797 // element must be list of callback entries
798 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
799 {
800 AV *cbs = (AV *)SvRV (cbs_);
801
802 // no callback entries, no callbacks to call
803 if (AvFILLp (cbs) >= 0)
804 ev_want_type.set (type % NUM_TYPES);
805 }
806 }
807}
808
775bool 809bool
776attachable::invoke (event_type event, ...) 810attachable::invoke (event_type event, ...)
777{ 811{
778 data_type dt; 812 data_type dt;
779 va_list ap;
780
781 va_start (ap, event);
782 813
783 // callback call ordering should be: 814 // callback call ordering should be:
784 // 1. per-object callback 815 // 1. per-object callback
785 // 2. per-class object 816 // 2. per-class object
786 // 3. per-type callback 817 // 3. per-type callback
790 gather_callbacks (callbacks, event); 821 gather_callbacks (callbacks, event);
791 822
792 // short-circuit processing if no callbacks found/defined 823 // short-circuit processing if no callbacks found/defined
793 if (!callbacks) 824 if (!callbacks)
794 return 0; 825 return 0;
826
827 va_list ap;
828 va_start (ap, event);
795 829
796 CALL_BEGIN (3); 830 CALL_BEGIN (3);
797 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 831 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
798 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 832 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
799 833
834} 868}
835 869
836SV * 870SV *
837cfperl_result (int idx) 871cfperl_result (int idx)
838{ 872{
839 AV *av = get_av ("cfperl::invoke_results", 0); 873 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
840 if (!av) 874 if (!av)
841 return &PL_sv_undef; 875 return &PL_sv_undef;
842 876
843 SV **sv = av_fetch (av, idx, 0); 877 SV **sv = av_fetch (av, idx, 0);
844 if (!sv) 878 if (!sv)
858{ 892{
859 return SvNV (cfperl_result (idx)); 893 return SvNV (cfperl_result (idx));
860} 894}
861 895
862///////////////////////////////////////////////////////////////////////////// 896/////////////////////////////////////////////////////////////////////////////
897// various c++ => perl glue functions
898
899void cfperl_tick ()
900{
901 tick_pending = 1;
902
903 if (tick_inhibit)
904 return;
905
906 tick_pending = 0;
907
908 dSP;
909
910 PUSHMARK (SP);
911 PUTBACK;
912 call_pv ("cf::tick", G_DISCARD | G_VOID);
913
914 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
915}
863 916
864void 917void
865cfperl_emergency_save () 918cfperl_emergency_save ()
866{ 919{
867 CALL_BEGIN (0); 920 CALL_BEGIN (0);
876 CALL_ARG (make_core); 929 CALL_ARG (make_core);
877 CALL_CALL ("cf::post_cleanup", G_VOID); 930 CALL_CALL ("cf::post_cleanup", G_VOID);
878 CALL_END; 931 CALL_END;
879} 932}
880 933
934void
935cfperl_make_book (object *book, int level)
936{
937 CALL_BEGIN (2);
938 CALL_ARG (book);
939 CALL_ARG (level);
940 CALL_CALL ("ext::books::make_book", G_VOID);
941 CALL_END;
942}
943
944void
945cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
946{
947 CALL_BEGIN (4);
948 CALL_ARG (ns);
949 CALL_ARG (type);
950 CALL_ARG_SV (newSVpv_utf8 (msg));
951 CALL_ARG (color);
952 CALL_CALL ("cf::client::send_msg", G_VOID);
953 CALL_END;
954}
955
956int
957cfperl_can_merge (object *ob1, object *ob2)
958{
959 int can;
960
961 CALL_BEGIN (2);
962 CALL_ARG (ob1);
963 CALL_ARG (ob2);
964 CALL_CALL ("cf::_can_merge", G_SCALAR);
965 can = count && SvTRUE (TOPs);
966 CALL_END;
967
968 return can;
969}
970
971player *
972player::find (const char *name)
973{
974 CALL_BEGIN (1);
975 CALL_ARG (name);
976 CALL_CALL ("cf::player::find", G_SCALAR);
977
978 player *retval;
979
980 if (count)
981 sv_to (POPs, retval);
982 else
983 retval = 0;
984
985 CALL_END;
986
987 return retval;
988}
989
881maptile * 990maptile *
882maptile::find_sync (const char *path, maptile *origin) 991maptile::find_sync (const char *path, maptile *origin)
883{ 992{
884 CALL_BEGIN (2); 993 CALL_BEGIN (2);
885 CALL_ARG (path); 994 CALL_ARG (path);
897 1006
898 return retval; 1007 return retval;
899} 1008}
900 1009
901maptile * 1010maptile *
902maptile::find_async (const char *path, maptile *origin) 1011maptile::find_async (const char *path, maptile *origin, bool load)
903{ 1012{
904 CALL_BEGIN (2); 1013 CALL_BEGIN (3);
905 CALL_ARG (path); 1014 CALL_ARG (path);
906 CALL_ARG (origin); 1015 CALL_ARG (origin);
1016 CALL_ARG (load);
907 CALL_CALL ("cf::map::find_async", G_SCALAR); 1017 CALL_CALL ("cf::map::find_async", G_SCALAR);
908 1018
909 maptile *retval; 1019 maptile *retval;
910 1020
911 if (count) 1021 if (count)
947 CALL_ARG (exit); 1057 CALL_ARG (exit);
948 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1058 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
949 CALL_END; 1059 CALL_END;
950} 1060}
951 1061
1062const char *
1063object::ref () const
1064{
1065 if (type == PLAYER)
1066 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1067 else
1068 return 0;
1069}
1070
1071object *
1072object::deref (const char *ref)
1073{
1074 object *retval = 0;
1075
1076 if (ref)
1077 {
1078 CALL_BEGIN (1);
1079 CALL_ARG (ref);
1080 CALL_CALL ("cf::object::deref", G_SCALAR);
1081
1082 if (count)
1083 sv_to (POPs, retval);
1084
1085 CALL_END;
1086 }
1087
1088 return retval;
1089}
1090
1091void
1092log_backtrace (const char *msg)
1093{
1094#if HAVE_BACKTRACE
1095 void *addr [20];
1096 int size = backtrace (addr, 20);
1097
1098 CALL_BEGIN (size);
1099 CALL_ARG (msg);
1100 for (int i = 0; i < size; ++i)
1101 CALL_ARG ((IV)addr [i]);
1102 CALL_CALL ("cf::_log_backtrace", G_VOID);
1103 CALL_END;
1104#endif
1105}
1106
952///////////////////////////////////////////////////////////////////////////// 1107/////////////////////////////////////////////////////////////////////////////
953 1108
954struct EventAPI *watcher_base::GEventAPI; 1109struct EVAPI *evapi::GEVAPI;
955struct CoroAPI *coroapi::GCoroAPI; 1110struct CoroAPI *coroapi::GCoroAPI;
956
957int coroapi::cede_counter;
958double (*coroapi::time)();
959double coroapi::next_cede;
960 1111
961void coroapi::do_cede_to_tick () 1112void coroapi::do_cede_to_tick ()
962{ 1113{
963 cede_counter = 0; 1114 cede_pending = 0;
964
965 cede (); 1115 cede ();
966
967 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
968 if (next_cede > SvNV (sv_next_tick) - 0.02)
969 next_cede = SvNV (sv_next_tick);
970}
971
972void coroapi::do_cede_every ()
973{
974 cede_counter = 0;
975
976 if (coroapi::nready ())
977 coroapi::cede ();
978}
979
980void coroapi::do_cede_to_tick_every ()
981{
982 cede_counter = 0;
983
984 cede_to_tick ();
985} 1116}
986 1117
987void 1118void
988coroapi::wait_for_tick () 1119coroapi::wait_for_tick ()
989{ 1120{
998 CALL_BEGIN (0); 1129 CALL_BEGIN (0);
999 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1130 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1000 CALL_END; 1131 CALL_END;
1001} 1132}
1002 1133
1003static void
1004iw_dispatch (pe_event *ev)
1005{
1006 iw *w = (iw *)ev->ext_data;
1007 w->call (*w);
1008}
1009
1010void
1011iw::alloc ()
1012{
1013 pe = GEventAPI->new_idle (0, 0);
1014
1015 WaREENTRANT_off (pe);
1016 pe->base.callback = (void *)iw_dispatch;
1017 pe->base.ext_data = (void *)this;
1018}
1019
1020static void iow_dispatch (pe_event *ev)
1021{
1022 iow *w = (iow *)ev->ext_data;
1023 w->call (*w, ((pe_ioevent *)ev)->got);
1024}
1025
1026void
1027iow::alloc ()
1028{
1029 pe = GEventAPI->new_io (0, 0);
1030
1031 WaREENTRANT_off (pe);
1032 pe->base.callback = (void *)iow_dispatch;
1033 pe->base.ext_data = (void *)this;
1034
1035 pe->fd = -1;
1036 pe->poll = 0;
1037}
1038
1039void
1040iow::fd (int fd)
1041{
1042 pe->fd = fd;
1043}
1044
1045int
1046iow::poll ()
1047{
1048 return pe->poll;
1049}
1050
1051void 1134void
1052iow::poll (int events) 1135iow::poll (int events)
1053{ 1136{
1054 if (pe->poll != events) 1137 if (events != this->events)
1055 { 1138 {
1139 int active = ev_is_active ((ev_io *)this);
1056 if (pe->poll) stop (); 1140 if (active) stop ();
1057 pe->poll = events; 1141 ev_io_set ((ev_io *)this, fd, events);
1058 if (pe->poll) start (); 1142 if (active) start ();
1059 } 1143 }
1060} 1144}
1061 1145
1062void 1146void
1063_connect_to_perl () 1147_connect_to_perl ()
1064{ 1148{
1065 stash_cf = gv_stashpv ("cf" , 1); 1149 stash_cf = gv_stashpv ("cf", 1);
1066 1150
1067 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1151 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1068 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1152 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1069 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1153 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1070 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1154 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1072 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1156 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1073 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1157 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1074 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1158 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1075 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1159 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1076 1160
1161 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1077 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1162 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1163 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1078 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1164 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1079 1165
1080 cb_global = get_av ("cf::CB_GLOBAL", 1); 1166 cb_global = get_av ("cf::CB_GLOBAL", 1);
1081 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1167 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1082 cb_object = get_av ("cf::CB_OBJECT", 1); 1168 cb_object = get_av ("cf::CB_OBJECT", 1);
1083 cb_player = get_av ("cf::CB_PLAYER", 1); 1169 cb_player = get_av ("cf::CB_PLAYER", 1);
1088 1174
1089MODULE = cf PACKAGE = cf PREFIX = cf_ 1175MODULE = cf PACKAGE = cf PREFIX = cf_
1090 1176
1091BOOT: 1177BOOT:
1092{ 1178{
1093 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1179 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1094 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1180 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1095 1181
1096 _connect_to_perl (); 1182 _connect_to_perl ();
1097 1183
1098 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1184 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1099 1185
1100 { 1186 //{
1101 require_pv ("Time::HiRes"); 1187 // require_pv ("Time::HiRes");
1102 1188 //
1103 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1189 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1104 if (!svp) croak ("Time::HiRes is required"); 1190 // if (!svp) croak ("Time::HiRes is required");
1105 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1191 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1106 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1192 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1107 } 1193 //}
1108 1194
1109 static const struct { 1195 static const struct {
1110 const char *name; 1196 const char *name;
1111 IV iv; 1197 IV iv;
1112 } *civ, const_iv[] = { 1198 } *civ, const_iv[] = {
1113# define const_iv(name) { # name, (IV)name }, 1199# define const_iv(name) { # name, (IV)name },
1114 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1200 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1201 const_iv (logBacktrace)
1115 1202
1116 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1203 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1117 1204
1118 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1205 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1119 1206
1120 const_iv (MAX_TIME) 1207 const_iv (MAX_TIME)
1208 const_iv (MAXSOCKBUF)
1209
1210 const_iv (NUM_BODY_LOCATIONS)
1211 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1212 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1213 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1214 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1215 const_iv (body_wrist) const_iv (body_waist)
1121 1216
1122 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1217 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1123 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1218 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1124 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1219 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1125 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1220 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1146 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1241 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1147 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1242 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1148 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1243 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1149 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1244 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1150 1245
1151 const_iv (NUM_SUBTYPES) 1246 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1152 1247
1153 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1248 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1154 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1249 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1155 1250
1156 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1251 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1164 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1259 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1165 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1260 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1166 const_iv (WEAP_BLUD) 1261 const_iv (WEAP_BLUD)
1167 1262
1168 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1263 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1169 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1264 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1170 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1265 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1171 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1266 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1172 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1267 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1173 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1268 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1174 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1269 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1186 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1281 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1187 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1282 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1188 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1283 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1189 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1284 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1190 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1285 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1191 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1286 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1192 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1287 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1193 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1288 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1194 1289
1195 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1290 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1196 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1291 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1197 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1292 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1198 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1293 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1199 const_iv (NDI_ALL) 1294 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1295 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1200 1296
1201 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1297 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1202 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1298 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1203 1299
1204 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1300 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1301
1302 const_iv (SP_RAISE_DEAD)
1303 const_iv (SP_RUNE)
1304 const_iv (SP_MAKE_MARK)
1305 const_iv (SP_BOLT)
1306 const_iv (SP_BULLET)
1307 const_iv (SP_EXPLOSION)
1308 const_iv (SP_CONE)
1309 const_iv (SP_BOMB)
1310 const_iv (SP_WONDER)
1311 const_iv (SP_SMITE)
1312 const_iv (SP_MAGIC_MISSILE)
1313 const_iv (SP_SUMMON_GOLEM)
1314 const_iv (SP_DIMENSION_DOOR)
1315 const_iv (SP_MAGIC_MAPPING)
1316 const_iv (SP_MAGIC_WALL)
1317 const_iv (SP_DESTRUCTION)
1318 const_iv (SP_PERCEIVE_SELF)
1319 const_iv (SP_WORD_OF_RECALL)
1320 const_iv (SP_INVISIBLE)
1321 const_iv (SP_PROBE)
1322 const_iv (SP_HEALING)
1323 const_iv (SP_CREATE_FOOD)
1324 const_iv (SP_EARTH_TO_DUST)
1325 const_iv (SP_CHANGE_ABILITY)
1326 const_iv (SP_BLESS)
1327 const_iv (SP_CURSE)
1328 const_iv (SP_SUMMON_MONSTER)
1329 const_iv (SP_CHARGING)
1330 const_iv (SP_POLYMORPH)
1331 const_iv (SP_ALCHEMY)
1332 const_iv (SP_REMOVE_CURSE)
1333 const_iv (SP_IDENTIFY)
1334 const_iv (SP_DETECTION)
1335 const_iv (SP_MOOD_CHANGE)
1336 const_iv (SP_MOVING_BALL)
1337 const_iv (SP_SWARM)
1338 const_iv (SP_CHANGE_MANA)
1339 const_iv (SP_DISPEL_RUNE)
1340 const_iv (SP_CREATE_MISSILE)
1341 const_iv (SP_CONSECRATE)
1342 const_iv (SP_ANIMATE_WEAPON)
1343 const_iv (SP_LIGHT)
1344 const_iv (SP_CHANGE_MAP_LIGHT)
1345 const_iv (SP_FAERY_FIRE)
1346 const_iv (SP_CAUSE_DISEASE)
1347 const_iv (SP_AURA)
1348 const_iv (SP_TOWN_PORTAL)
1349 const_iv (SP_PARTY_SPELL)
1205 1350
1206 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1351 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1207 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1352 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1208 const_iv (F_LOCKED) 1353 const_iv (F_LOCKED)
1209 1354
1213 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1358 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1214 1359
1215 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1360 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1216 1361
1217 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1362 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1218 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1363 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1219 1364
1220 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1365 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1221 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1366 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1222 1367
1223 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1368 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1262 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1407 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1263 1408
1264 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1409 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1265 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1410 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1266 1411
1412 const_iv (VERSION_CS) const_iv (VERSION_SC)
1413
1267 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1414 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1268 1415
1269 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1416 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1270
1271 const_iv (ST_CHANGE_CLASS)
1272 1417
1273 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1418 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1274 1419
1275 // random map generator 1420 // random map generator
1276 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) 1421 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1280 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) 1425 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1281 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) 1426 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1282 1427
1283 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1428 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1284 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1429 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1430
1431 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1432 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1433 const_iv (GT_MINIMAL)
1434
1435 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1436 const_iv (FT_RSRC) const_iv (FT_NUM)
1285 }; 1437 };
1286 1438
1287 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1439 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1288 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1440 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1289 1441
1310 } 1462 }
1311} 1463}
1312 1464
1313void _connect_to_perl () 1465void _connect_to_perl ()
1314 1466
1467void _recalc_want ()
1468
1315void _global_reattach () 1469void _global_reattach ()
1316 CODE: 1470 CODE:
1317{ 1471{
1318 // reattach to all attachable objects in the game. 1472 // reattach to all attachable objects in the game.
1319 for_all_clients (ns) 1473 for_all_clients (ns)
1320 ns->reattach (); 1474 ns->reattach ();
1321 1475
1322 for_all_objects (op) 1476 for_all_objects (op)
1323 op->reattach (); 1477 op->reattach ();
1324} 1478}
1325
1326void _post_tick ()
1327 CODE:
1328 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1329 1479
1330# support function for map-world.ext 1480# support function for map-world.ext
1331void _quantise (SV *data_sv, SV *plt_sv) 1481void _quantise (SV *data_sv, SV *plt_sv)
1332 CODE: 1482 CODE:
1333{ 1483{
1365 data += 3; 1515 data += 3;
1366 len -= 3; 1516 len -= 3;
1367 } 1517 }
1368 1518
1369 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1519 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1520}
1521
1522void evthread_start (int aiofd)
1523
1524void cede_to_tick ()
1525 CODE:
1526 coroapi::cede_to_tick ();
1527
1528NV till_tick ()
1529 CODE:
1530 RETVAL = SvNVX (sv_next_tick) - now ();
1531 OUTPUT:
1532 RETVAL
1533
1534int tick_inhibit ()
1535 CODE:
1536 RETVAL = tick_inhibit;
1537 OUTPUT:
1538 RETVAL
1539
1540void tick_inhibit_inc ()
1541 CODE:
1542 ++tick_inhibit;
1543
1544void tick_inhibit_dec ()
1545 CODE:
1546 if (!--tick_inhibit)
1547 if (tick_pending)
1548 {
1549 ev_async_send (EV_DEFAULT, &tick_watcher);
1550 coroapi::cede ();
1551 }
1552
1553void server_tick ()
1554 CODE:
1555{
1556 NOW = ev_now (EV_DEFAULT);
1557 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1558 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1559 runtime = SvNVX (sv_runtime);
1560
1561 server_tick ();
1562
1563 NOW = ev_time ();
1564 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1565 runtime += TICK;
1566 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1370} 1567}
1371 1568
1372NV floor (NV x) 1569NV floor (NV x)
1373 1570
1374NV ceil (NV x) 1571NV ceil (NV x)
1383 default: croak ("cf::rndm requires none, one or two parameters."); break; 1580 default: croak ("cf::rndm requires none, one or two parameters."); break;
1384 } 1581 }
1385 OUTPUT: 1582 OUTPUT:
1386 RETVAL 1583 RETVAL
1387 1584
1388void server_tick () 1585NV clamp (NV value, NV min_value, NV max_value)
1389 CODE: 1586 CODE:
1390 runtime = SvNVx (sv_runtime); 1587 RETVAL = clamp (value, min_value, max_value);
1391 server_tick (); 1588 OUTPUT:
1589 RETVAL
1392 1590
1591NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1592 CODE:
1593 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1594 OUTPUT:
1595 RETVAL
1596
1597void weaken (...)
1598 PROTOTYPE: @
1599 CODE:
1600 while (items > 0)
1601 sv_rvweaken (ST (--items));
1602
1393void 1603void
1604log_backtrace (utf8_string msg)
1605
1606void
1394LOG (int level, utf8_string msg) 1607LOG (int flags, utf8_string msg)
1395 PROTOTYPE: $$ 1608 PROTOTYPE: $$
1396 C_ARGS: (LogLevel)level, "%s", msg 1609 C_ARGS: flags, "%s", msg
1397 1610
1398octet_string path_combine (octet_string base, octet_string path) 1611octet_string path_combine (octet_string base, octet_string path)
1399 PROTOTYPE: $$ 1612 PROTOTYPE: $$
1400 1613
1401octet_string path_combine_and_normalize (octet_string base, octet_string path) 1614octet_string path_combine_and_normalize (octet_string base, octet_string path)
1402 PROTOTYPE: $$ 1615 PROTOTYPE: $$
1403 1616
1404const_octet_string 1617void
1405get_maps_directory (octet_string path) 1618mallinfo ()
1406 PROTOTYPE: $ 1619 PPCODE:
1407 ALIAS: maps_directory = 0 1620{
1408 CODE: 1621#if __GLIBC__
1409 RETVAL = create_pathname (path); 1622 struct mallinfo mai = mallinfo ();
1410 OUTPUT: RETVAL 1623 EXTEND (SP, 10*2);
1624 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1625 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1626 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1627 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1628 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1629 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1630 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1631 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1632 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1633 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1634#endif
1635 EXTEND (SP, 2*2);
1636 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1637 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1638}
1411 1639
1412void 1640void
1413sub_generation_inc () 1641sub_generation_inc ()
1414 CODE: 1642 CODE:
1415 PL_sub_generation++; 1643 PL_sub_generation++;
1438 } 1666 }
1439 OUTPUT: RETVAL 1667 OUTPUT: RETVAL
1440 1668
1441void abort () 1669void abort ()
1442 1670
1671void reset_signals ()
1672
1443void fork_abort (octet_string cause = "cf::fork_abort") 1673void fork_abort (const_octet_string cause = "cf::fork_abort")
1444 1674
1445void cleanup (octet_string cause, bool make_core = false) 1675void cleanup (const_octet_string cause, bool make_core = false)
1446 1676
1447void emergency_save () 1677void emergency_save ()
1448 1678
1449void _exit (int status = EXIT_SUCCESS) 1679void _exit (int status = EXIT_SUCCESS)
1450 1680
1451UV sv_2watcher (SV *w)
1452 CODE:
1453 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1454 OUTPUT:
1455 RETVAL
1456
1457#if _POSIX_MEMLOCK 1681#if _POSIX_MEMLOCK
1458 1682
1459int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1683int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1684 INIT:
1685 mallopt (M_PERTURB, 0xaa); // bug-workaround for linux glibc+mlockall+calloc
1460 1686
1461int munlockall () 1687int munlockall ()
1462 1688
1463#endif 1689#endif
1464 1690
1506 RETVAL = newSVpv (resist_plus[atnr], 0); 1732 RETVAL = newSVpv (resist_plus[atnr], 0);
1507 else 1733 else
1508 XSRETURN_UNDEF; 1734 XSRETURN_UNDEF;
1509 OUTPUT: RETVAL 1735 OUTPUT: RETVAL
1510 1736
1737UUID
1738uuid_cur ()
1739 CODE:
1740 RETVAL = UUID::cur;
1741 OUTPUT:
1742 RETVAL
1743
1744UUID
1745uuid_gen ()
1746 CODE:
1747 RETVAL = UUID::gen ();
1748 OUTPUT:
1749 RETVAL
1750
1751val64
1752uuid_seq (UUID uuid)
1753 CODE:
1754 RETVAL = uuid.seq;
1755 OUTPUT:
1756 RETVAL
1757
1758UUID
1759uuid_str (val64 seq)
1760 CODE:
1761 RETVAL.seq = seq;
1762 OUTPUT:
1763 RETVAL
1764
1765void
1766coin_names ()
1767 PPCODE:
1768 EXTEND (SP, NUM_COINS);
1769 for (int i = 0; i < NUM_COINS; ++i)
1770 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1771
1772void
1773coin_archetypes ()
1774 PPCODE:
1775 EXTEND (SP, NUM_COINS);
1776 for (int i = 0; i < NUM_COINS; ++i)
1777 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1778
1511bool 1779bool
1512load_resource_file (octet_string filename) 1780load_resource_file (octet_string filename)
1513 1781
1514MODULE = cf PACKAGE = cf::attachable 1782MODULE = cf PACKAGE = cf::attachable
1515 1783
1535#object *mortals (U32 index) 1803#object *mortals (U32 index)
1536# CODE: 1804# CODE:
1537# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1805# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1538# OUTPUT: RETVAL 1806# OUTPUT: RETVAL
1539 1807
1540INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1808INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1541 1809
1542MODULE = cf PACKAGE = cf::global 1810MODULE = cf PACKAGE = cf::global
1543 1811
1544int invoke (SV *klass, int event, ...) 1812int invoke (SV *klass, int event, ...)
1545 CODE: 1813 CODE:
1581object *actives (U32 index) 1849object *actives (U32 index)
1582 CODE: 1850 CODE:
1583 RETVAL = index < actives.size () ? actives [index] : 0; 1851 RETVAL = index < actives.size () ? actives [index] : 0;
1584 OUTPUT: RETVAL 1852 OUTPUT: RETVAL
1585 1853
1854const char *slot_use_name (U32 slot)
1855 ALIAS:
1856 slot_nonuse_name = 1
1857 CODE:
1858{
1859 if (slot >= NUM_BODY_LOCATIONS)
1860 croak ("body slot index out of range");
1861
1862 switch (ix)
1863 {
1864 case 0: RETVAL = body_locations[slot].use_name; break;
1865 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1866 }
1867}
1868 OUTPUT:
1869 RETVAL
1870
1586# missing properties 1871# missing properties
1587 1872
1588object *head (object *op) 1873object *head (object *op)
1589 PROTOTYPE: $ 1874 PROTOTYPE: $
1590 CODE: 1875 CODE:
1591 RETVAL = op->head_ (); 1876 RETVAL = op->head_ ();
1592 OUTPUT: RETVAL
1593
1594int is_head (object *op)
1595 PROTOTYPE: $
1596 CODE:
1597 RETVAL = op->head_ () == op;
1598 OUTPUT: RETVAL 1877 OUTPUT: RETVAL
1599 1878
1600void 1879void
1601inv (object *obj) 1880inv (object *obj)
1602 PROTOTYPE: $ 1881 PROTOTYPE: $
1603 PPCODE: 1882 PPCODE:
1604{ 1883{
1605 object *o;
1606 for (o = obj->inv; o; o = o->below) 1884 for (object *o = obj->inv; o; o = o->below)
1607 XPUSHs (sv_2mortal (to_sv (o))); 1885 XPUSHs (sv_2mortal (to_sv (o)));
1608} 1886}
1609 1887
1610void 1888void
1611set_animation (object *op, int idx) 1889set_animation (object *op, int idx)
1616num_animations (object *op) 1894num_animations (object *op)
1617 CODE: 1895 CODE:
1618 RETVAL = NUM_ANIMATIONS (op); 1896 RETVAL = NUM_ANIMATIONS (op);
1619 OUTPUT: RETVAL 1897 OUTPUT: RETVAL
1620 1898
1899int slot_info (object *op, UV slot, int value = 0)
1900 ALIAS:
1901 slot_used = 1
1902 CODE:
1903{
1904 if (slot >= NUM_BODY_LOCATIONS)
1905 croak ("body slot index out of range");
1906
1907 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1908
1909 if (items > 2)
1910 if (ix)
1911 op->slot[slot].used = value;
1912 else
1913 op->slot[slot].info = value;
1914}
1915 OUTPUT:
1916 RETVAL
1917
1621object *find_best_object_match (object *op, utf8_string match) 1918object *find_best_object_match (object *op, utf8_string match)
1622 1919
1623object *find_marked_object (object *op) 1920object *find_marked_object (object *op)
1624 1921
1625int need_identify (object *obj); 1922int need_identify (object *obj);
1626 1923
1627int apply_shop_mat (object *shop_mat, object *op); 1924int apply_shop_mat (object *shop_mat, object *op);
1628
1629int move_player (object *op, int dir)
1630 CODE:
1631 RETVAL = move_player (op, dir);
1632 OUTPUT:
1633 RETVAL
1634 1925
1635int move (object *op, int dir, object *originator = op) 1926int move (object *op, int dir, object *originator = op)
1636 CODE: 1927 CODE:
1637 RETVAL = move_ob (op, dir, originator); 1928 RETVAL = move_ob (op, dir, originator);
1638 OUTPUT: 1929 OUTPUT:
1645void apply_below (object *op) 1936void apply_below (object *op)
1646 CODE: 1937 CODE:
1647 player_apply_below (op); 1938 player_apply_below (op);
1648 1939
1649int cast_heal (object *op, object *caster, object *spell, int dir = 0) 1940int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1650
1651object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1652
1653int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1654
1655int cf_object_change_map (object *op, int x, int y, maptile *map)
1656 1941
1657#//TODO 1942#//TODO
1658object *clone_ (object *op, int recursive = 0) 1943object *clone_ (object *op, int recursive = 0)
1659 CODE: 1944 CODE:
1660 if (recursive) 1945 if (recursive)
1707 1992
1708void drop (object *who, object *op) 1993void drop (object *who, object *op)
1709 1994
1710void pick_up (object *who, object *op) 1995void pick_up (object *who, object *op)
1711 1996
1712int cf_object_teleport (object *op, maptile *map, int x, int y)
1713
1714void update_object (object *op, int action) 1997void update_object (object *op, int action)
1715 1998
1716object *cf_create_object_by_name (utf8_string name)
1717
1718void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 1999void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1719 2000
1720void player_lvl_adj (object *who, object *skill = 0) 2001void player_lvl_adj (object *who, object *skill = 0)
1721 2002
1722int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2003int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1729 2010
1730void add_button_link (object *button, maptile *map, int connected); 2011void add_button_link (object *button, maptile *map, int connected);
1731 2012
1732void remove_button_link (object *op); 2013void remove_button_link (object *op);
1733 2014
2015void handle_apply_yield (object *op);
2016
1734 2017
1735MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2018MODULE = cf PACKAGE = cf::object PREFIX = cf_
1736
1737object *cf_insert_ob_in_ob (object *ob, object *where)
1738 2019
1739# no clean way to get an object from an archetype - stupid idiotic 2020# no clean way to get an object from an archetype - stupid idiotic
1740# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2021# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1741 2022
1742object *new (utf8_string archetype = 0) 2023object *new (utf8_string archetype = 0)
1743 PROTOTYPE: ;$ 2024 PROTOTYPE: ;$
1744 CODE: 2025 CODE:
1745 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2026 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1746 OUTPUT: 2027 OUTPUT:
1747 RETVAL 2028 RETVAL
1748 2029
2030object *find_object (U32 tag)
2031
2032# TODO: nuke
1749object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2033object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1750 PROTOTYPE: $$$$$$ 2034 PROTOTYPE: $$$$$$
1751 CODE: 2035 CODE:
1752{ 2036{
1753 int unused_type; 2037 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1754 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1755} 2038}
1756
1757player *contr (object *op)
1758 CODE:
1759 RETVAL = op->contr;
1760 OUTPUT: RETVAL
1761 2039
1762const_utf8_string get_ob_key_value (object *op, utf8_string key) 2040const_utf8_string get_ob_key_value (object *op, utf8_string key)
1763 2041
1764bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2042bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1)
1765 2043
1777 EXTEND (SP, 5); 2055 EXTEND (SP, 5);
1778 PUSHs (newSVuv (rv.distance)); 2056 PUSHs (newSVuv (rv.distance));
1779 PUSHs (newSViv (rv.distance_x)); 2057 PUSHs (newSViv (rv.distance_x));
1780 PUSHs (newSViv (rv.distance_y)); 2058 PUSHs (newSViv (rv.distance_y));
1781 PUSHs (newSViv (rv.direction)); 2059 PUSHs (newSViv (rv.direction));
1782 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2060 PUSHs (to_sv (rv.part));
1783} 2061}
1784 2062
1785bool on_same_map_as (object *ob, object *other) 2063bool on_same_map_as (object *ob, object *other)
1786 CODE: 2064 CODE:
1787 RETVAL = on_same_map (ob, other); 2065 RETVAL = on_same_map (ob, other);
1793 RETVAL = query_base_name (op, plural); 2071 RETVAL = query_base_name (op, plural);
1794 OUTPUT: RETVAL 2072 OUTPUT: RETVAL
1795 2073
1796object *decrease_ob_nr (object *op, unsigned long i) 2074object *decrease_ob_nr (object *op, unsigned long i)
1797 2075
2076# return the tail of an object, excluding itself
2077void
2078tail (object *op)
2079 PPCODE:
2080 while ((op = op->more))
2081 XPUSHs (sv_2mortal (to_sv (op)));
2082
1798MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2083MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1799 2084
1800player *player (object *op) 2085player *player (object *op)
1801 CODE: 2086 CODE:
1802 RETVAL = op->contr; 2087 RETVAL = op->contr;
1803 OUTPUT: RETVAL 2088 OUTPUT: RETVAL
1804 2089
2090bool move_player (object *op, int dir)
2091
1805void check_score (object *op) 2092void check_score (object *op)
1806 2093
1807void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2094void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1808 CODE: 2095 CODE:
1809 new_draw_info (flags, 0, op, txt); 2096 new_draw_info (flags, 0, op, txt);
1810 2097
1811object *cf_player_send_inventory (object *op)
1812
1813octet_string cf_player_get_ip (object *op)
1814 ALIAS: ip = 0
1815
1816object *cf_player_get_marked_item (object *op)
1817 ALIAS: marked_item = 0
1818
1819void cf_player_set_marked_item (object *op, object *ob)
1820
1821partylist *cf_player_get_party (object *op)
1822 ALIAS: party = 0
1823
1824void cf_player_set_party (object *op, partylist *party)
1825
1826void kill_player (object *op) 2098void kill_player (object *op)
1827 2099
2100void esrv_send_item (object *pl, object *item)
2101
1828void esrv_update_item (object *op, int what, object *item) 2102void esrv_update_item (object *pl, int what, object *item)
1829 C_ARGS: what, op, item 2103 C_ARGS: what, pl, item
1830 2104
1831void clear_los (object *op) 2105void esrv_del_item (object *pl, int tag)
2106 C_ARGS: pl->contr, tag
1832 2107
1833int command_summon (object *op, utf8_string params) 2108int command_summon (object *op, utf8_string params)
1834 2109
1835int command_arrest (object *op, utf8_string params) 2110int command_arrest (object *op, utf8_string params)
1836 2111
1855 pl->ob->stats.hp = pl->ob->stats.maxhp; 2130 pl->ob->stats.hp = pl->ob->stats.maxhp;
1856 pl->ob->stats.sp = pl->ob->stats.maxsp; 2131 pl->ob->stats.sp = pl->ob->stats.maxsp;
1857 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2132 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1858 pl->orig_stats = pl->ob->stats; 2133 pl->orig_stats = pl->ob->stats;
1859 2134
1860void cf_player_move (player *pl, int dir) 2135void clear_los (player *pl)
1861
1862void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1863 2136
1864bool 2137bool
1865cell_visible (player *pl, int dx, int dy) 2138cell_visible (player *pl, int dx, int dy)
1866 CODE: 2139 CODE:
1867 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2140 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1874 CODE: 2147 CODE:
1875{ 2148{
1876 STRLEN len; 2149 STRLEN len;
1877 char *buf = SvPVbyte (packet, len); 2150 char *buf = SvPVbyte (packet, len);
1878 2151
2152 if (len > MAXSOCKBUF)
2153 pl->failmsg ("[packet too long for client]");
1879 if (pl->ns) 2154 else if (pl->ns)
1880 pl->ns->send_packet (buf, len); 2155 pl->ns->send_packet (buf, len);
1881} 2156}
1882 2157
1883int 2158int
1884listening (player *pl, int new_value = -1) 2159listening (player *pl, int new_value = -1)
1920 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2195 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1921 OUTPUT: RETVAL 2196 OUTPUT: RETVAL
1922 2197
1923SV *registry (maptile *map) 2198SV *registry (maptile *map)
1924 2199
2200void
2201find_tagged_objects (maptile *map, utf8_string tag = 0)
2202 PPCODE:
2203{
2204 if (!map->spaces)
2205 XSRETURN_EMPTY;
2206
2207 if (tag)
2208 {
2209 shstr_cmp tag_ (tag);
2210
2211 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2212 for (object *op = ms->bot; op; op = op->above)
2213 if (op->tag == tag_)
2214 XPUSHs (sv_2mortal (to_sv (op)));
2215 }
2216 else
2217 {
2218 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2219 for (object *op = ms->bot; op; op = op->above)
2220 if (op->tag)
2221 XPUSHs (sv_2mortal (to_sv (op)));
2222 }
2223}
2224
1925INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2225INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
1926 2226
1927void 2227void
1928maptile::instantiate () 2228maptile::instantiate ()
1929 2229
1973 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2273 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1974 { 2274 {
1975 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2275 object *ob = get_archetype (SvPVutf8_nolen (*elem));
1976 ob->flag [FLAG_NO_MAP_SAVE] = true; 2276 ob->flag [FLAG_NO_MAP_SAVE] = true;
1977 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2277 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2278
2279 if (ob->randomitems)
2280 {
2281 if (!ob->above)
2282 {
2283 ob->create_treasure (ob->randomitems);
2284
2285 for (object *op = ob->above; op; op = op->above)
2286 op->flag [FLAG_NO_MAP_SAVE] = true;
2287 }
2288
2289 ob->randomitems = 0;
2290 }
1978 } 2291 }
1979 } 2292 }
1980 } 2293 }
1981 2294
1982 skip_space: ; 2295 skip_space: ;
1993 palette = SvRV (palette); 2306 palette = SvRV (palette);
1994 2307
1995 STRLEN idxlen; 2308 STRLEN idxlen;
1996 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2309 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
1997 2310
1998 region **regionmap = (region **)malloc ( 2311 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
1999 (av_len ((AV *)palette) + 1) * sizeof (region *));
2000 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2312 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2001 2313
2002 for (int i = av_len ((AV *)palette) + 1; i--; ) 2314 for (int i = av_len ((AV *)palette) + 1; i--; )
2003 regionmap [i] = region::find ( 2315 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2004 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2005 2316
2006 for (int y = 0; y < THIS->height; ++y) 2317 for (int y = 0; y < THIS->height; ++y)
2007 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2318 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2008 2319
2009 sfree (THIS->regions, THIS->size ()); 2320 sfree (THIS->regions, THIS->size ());
2010 free (THIS->regionmap); 2321 delete [] THIS->regionmap;
2011 2322
2012 THIS->regions = regions; 2323 THIS->regions = regions;
2013 THIS->regionmap = regionmap; 2324 THIS->regionmap = regionmap;
2014} 2325}
2015 2326
2036 } 2347 }
2037 2348
2038 op->destroy (); 2349 op->destroy ();
2039} 2350}
2040 2351
2041void play_sound_map (maptile *map, int x, int y, int sound_num)
2042
2043int out_of_map (maptile *map, int x, int y) 2352int out_of_map (maptile *map, int x, int y)
2044 2353
2045void 2354void
2046trigger (maptile *map, long connection, bool state = true) 2355trigger (maptile *map, long connection, bool state = true)
2047 CODE: 2356 CODE:
2051get_connection (maptile *map, long connection) 2360get_connection (maptile *map, long connection)
2052 PPCODE: 2361 PPCODE:
2053 oblinkpt *obp = get_connection_links (map, connection); 2362 oblinkpt *obp = get_connection_links (map, connection);
2054 if (obp) 2363 if (obp)
2055 for (objectlink *ol = obp->link; ol; ol = ol->next) 2364 for (objectlink *ol = obp->link; ol; ol = ol->next)
2056 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2365 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2057
2058object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2059
2060object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2061
2062object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2063 C_ARGS: str, map, nx, ny
2064 2366
2065void 2367void
2066get_map_flags (maptile *map, int x, int y) 2368get_map_flags (maptile *map, int x, int y)
2067 PPCODE: 2369 PPCODE:
2068{ 2370{
2073 EXTEND (SP, 4); 2375 EXTEND (SP, 4);
2074 PUSHs (sv_2mortal (newSViv (flags))); 2376 PUSHs (sv_2mortal (newSViv (flags)));
2075 2377
2076 if (GIMME_V == G_ARRAY) 2378 if (GIMME_V == G_ARRAY)
2077 { 2379 {
2078 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2380 PUSHs (sv_2mortal (to_sv (nmap)));
2079 PUSHs (sv_2mortal (newSViv (nx))); 2381 PUSHs (sv_2mortal (newSViv (nx)));
2080 PUSHs (sv_2mortal (newSViv (ny))); 2382 PUSHs (sv_2mortal (newSViv (ny)));
2081 } 2383 }
2082} 2384}
2083 2385
2092 2394
2093 get_map_flags (map, &nmap, x, y, &nx, &ny); 2395 get_map_flags (map, &nmap, x, y, &nx, &ny);
2094 2396
2095 if (nmap) 2397 if (nmap)
2096 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2398 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2097 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2399 XPUSHs (sv_2mortal (to_sv (o)));
2098} 2400}
2099 2401
2100SV * 2402SV *
2101bot_at (maptile *obj, unsigned int x, unsigned int y) 2403bot_at (maptile *obj, unsigned int x, unsigned int y)
2102 PROTOTYPE: $$$ 2404 PROTOTYPE: $$$
2111 INIT: 2413 INIT:
2112 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; 2414 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2113 CODE: 2415 CODE:
2114 switch (ix) 2416 switch (ix)
2115 { 2417 {
2116 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2418 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break;
2117 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2419 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break;
2118 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2420 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break;
2119 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2421 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break;
2120 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2422 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2121 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2423 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break;
2122 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2424 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break;
2123 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2425 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break;
2124 } 2426 }
2125 OUTPUT: RETVAL 2427 OUTPUT: RETVAL
2126 2428
2127void fix_walls (maptile *map, int x, int y) 2429void fix_walls (maptile *map, int x, int y)
2128 2430
2202 rmp.decoroptions = decoroptions; 2504 rmp.decoroptions = decoroptions;
2203 rmp.orientation = orientation; 2505 rmp.orientation = orientation;
2204 rmp.origin_y = origin_y; 2506 rmp.origin_y = origin_y;
2205 rmp.origin_x = origin_x; 2507 rmp.origin_x = origin_x;
2206 rmp.random_seed = random_seed; 2508 rmp.random_seed = random_seed;
2207 rmp.total_map_hp = total_map_hp; 2509 rmp.total_map_hp = (uint64_t) total_map_hp;
2208 rmp.map_layout_style = map_layout_style; 2510 rmp.map_layout_style = map_layout_style;
2209 rmp.treasureoptions = treasureoptions; 2511 rmp.treasureoptions = treasureoptions;
2210 rmp.symmetry_used = symmetry_used; 2512 rmp.symmetry_used = symmetry_used;
2211 rmp.region = region; 2513 rmp.region = region;
2212 rmp.custom = custom; 2514 rmp.custom = custom;
2216 OUTPUT: 2518 OUTPUT:
2217 RETVAL 2519 RETVAL
2218 2520
2219MODULE = cf PACKAGE = cf::arch 2521MODULE = cf PACKAGE = cf::arch
2220 2522
2221archetype *find (utf8_string name) 2523int archetypes_size ()
2222 CODE: 2524 CODE:
2223 RETVAL = archetype::find (name); 2525 RETVAL = archetypes.size ();
2224 OUTPUT: 2526 OUTPUT: RETVAL
2225 RETVAL
2226 2527
2227archetype *first() 2528archetype *archetypes (U32 index)
2228 PROTOTYPE: 2529 CODE:
2229 CODE: 2530 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2230 RETVAL = first_archetype; 2531 OUTPUT: RETVAL
2532
2533object *instantiate (archetype *arch)
2534 CODE:
2535 RETVAL = arch_to_object (arch);
2536 OUTPUT:
2231 OUTPUT: RETVAL 2537 RETVAL
2232 2538
2233INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2539INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2234 2540
2235MODULE = cf PACKAGE = cf::party 2541MODULE = cf PACKAGE = cf::party
2236 2542
2305 CODE: 2611 CODE:
2306{ 2612{
2307 STRLEN len; 2613 STRLEN len;
2308 char *buf = SvPVbyte (packet, len); 2614 char *buf = SvPVbyte (packet, len);
2309 2615
2616 if (len > MAXSOCKBUF)
2617 {
2618 // ugly
2619 if (THIS->pl)
2620 THIS->pl->failmsg ("[packet too long for client]");
2621 }
2622 else
2310 THIS->send_packet (buf, len); 2623 THIS->send_packet (buf, len);
2311} 2624}
2625
2626faceidx
2627client::need_face (utf8_string name, int pri = 0)
2628 CODE:
2629 RETVAL = face_find (name, 0);
2630 if (RETVAL)
2631 {
2632 THIS->send_face (RETVAL, pri);
2633 THIS->flush_fx ();
2634 }
2635 OUTPUT:
2636 RETVAL
2637
2638int
2639client::fx_want (int idx, int value = -1)
2640 CODE:
2641 if (0 < idx && idx < FT_NUM)
2642 {
2643 RETVAL = THIS->fx_want [idx];
2644 if (items > 2)
2645 THIS->fx_want [idx] = value;
2646 }
2647 else
2648 RETVAL = 0;
2649 OUTPUT:
2650 RETVAL
2651
2652MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2653
2654faceidx sound_find (utf8_string name)
2655
2656void sound_set (utf8_string str, faceidx face)
2657
2658# dire hack
2659void old_sound_index (int idx, faceidx face)
2660 CODE:
2661 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2662 old_sound_index [idx] = face;
2312 2663
2313MODULE = cf PACKAGE = cf::face PREFIX = face_ 2664MODULE = cf PACKAGE = cf::face PREFIX = face_
2314 2665
2315#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2666#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2316 2667
2332 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2683 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2333 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2684 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2334} 2685}
2335 OUTPUT: RETVAL 2686 OUTPUT: RETVAL
2336 2687
2337void set (faceidx idx, int visibility, int magicmap) 2688void set_type (faceidx idx, int value)
2338 CODE: 2689 ALIAS:
2339 faceinfo *f = face_info (idx); 2690 set_type = 0
2340 assert (f); 2691 set_visibility = 1
2341 f->visibility = visibility; 2692 set_magicmap = 2
2342 f->magicmap = magicmap; 2693 set_smooth = 3
2343 2694 set_smoothlevel = 4
2344void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2345 CODE: 2695 CODE:
2346 faceinfo *f = face_info (idx); assert (f); 2696 faceinfo *f = face_info (idx); assert (f);
2347 f->smooth = smooth; 2697 switch (ix)
2348 f->smoothlevel = smoothlevel; 2698 {
2699 case 0: f->type = value; break;
2700 case 1: f->visibility = value; break;
2701 case 2: f->magicmap = value; break;
2702 case 3: f->smooth = value; break;
2703 case 4: f->smoothlevel = value; break;
2704 }
2349 2705
2350void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2706void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2351 CODE: 2707 CODE:
2352{ 2708{
2353 facedata *d = face_data (idx, faceset); 2709 faceinfo *f = face_info (idx); assert (f);
2354 assert (d); 2710 facedata *d = &(faceset ? f->data64 : f->data32);
2355 sv_to (data, d->data); 2711 sv_to (data, d->data);
2356 STRLEN clen; 2712 STRLEN clen;
2357 char *cdata = SvPVbyte (chksum, clen); 2713 char *cdata = SvPVbyte (chksum, clen);
2358 clen = min (CHKSUM_SIZE, clen); 2714 clen = min (CHKSUM_SIZE, clen);
2359 2715
2369 ns->force_newmap = true; 2725 ns->force_newmap = true;
2370 } 2726 }
2371 } 2727 }
2372} 2728}
2373 2729
2730int get_data_size (faceidx idx, int faceset = 0)
2731 CODE:
2732 facedata *d = face_data (idx, faceset);
2733 if (!d) XSRETURN_UNDEF;
2734 RETVAL = d->data.size ();
2735 OUTPUT:
2736 RETVAL
2737
2738SV *get_chksum (faceidx idx, int faceset = 0)
2739 CODE:
2740 facedata *d = face_data (idx, faceset);
2741 if (!d) XSRETURN_UNDEF;
2742 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2743 OUTPUT:
2744 RETVAL
2745
2746SV *get_data (faceidx idx, int faceset = 0)
2747 CODE:
2748 facedata *d = face_data (idx, faceset);
2749 if (!d) XSRETURN_UNDEF;
2750 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2751 OUTPUT:
2752 RETVAL
2753
2374void invalidate (faceidx idx) 2754void invalidate (faceidx idx)
2375 CODE: 2755 CODE:
2376 for_all_clients (ns) 2756 for_all_clients (ns)
2377 { 2757 {
2378 ns->faces_sent [idx] = false; 2758 ns->faces_sent [idx] = false;
2421void invalidate_all () 2801void invalidate_all ()
2422 CODE: 2802 CODE:
2423 for_all_clients (ns) 2803 for_all_clients (ns)
2424 ns->anims_sent.reset (); 2804 ns->anims_sent.reset ();
2425 2805
2806MODULE = cf PACKAGE = cf::object::freezer
2807
2808INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
2809
2810SV *
2811new (char *klass)
2812 CODE:
2813 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2814 OUTPUT: RETVAL
2815
2816void
2817DESTROY (SV *sv)
2818 CODE:
2819 object_freezer *self;
2820 sv_to (sv, self);
2821 delete self;
2822
2823MODULE = cf PACKAGE = cf::object::thawer
2824
2825INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
2826
2827SV *
2828new_from_file (char *klass, octet_string path)
2829 CODE:
2830 object_thawer *f = new object_thawer (path);
2831 if (!*f)
2832 {
2833 delete f;
2834 XSRETURN_UNDEF;
2835 }
2836 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2837 OUTPUT: RETVAL
2838
2839void
2840DESTROY (SV *sv)
2841 CODE:
2842 object_thawer *self;
2843 sv_to (sv, self);
2844 delete self;
2845
2846void
2847extract_tags (object_thawer *self)
2848 PPCODE:
2849 while (self->kw != KW_EOF)
2850 {
2851 PUTBACK;
2852 coroapi::cede_to_tick ();
2853 SPAGAIN;
2854
2855 if (self->kw == KW_tag)
2856 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2857
2858 self->skip ();
2859 }
2860

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