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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.194 by root, Mon Apr 23 18:09:57 2007 UTC vs.
Revision 1.292 by root, Tue Jul 29 02:00:55 2008 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version. 11 * (at your option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 22 */
25 23
26#define PLUGIN_NAME "perl" 24#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 25
29#define CEDES_PER_TICK 5 26#if HAVE_EXECINFO_H
27# include <execinfo.h>
28#endif
30 29
31#include <plugin_common.h>
32#include <sounds.h>
33#include <cstdarg> 30#include <cstdarg>
34#include <sproto.h> 31#include <typeinfo>
35 32
33#include "global.h"
36#include "loader.h" 34#include "loader.h"
35#include "../random_maps/random_map.h"
37#include "cfperl.h" 36#include "evthread.h"
38#include "shstr.h" 37#include "sproto.h"
39 38
40#include <unistd.h> 39#include <unistd.h>
41#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
42# include <sys/mman.h> 41# include <sys/mman.h>
43#endif 42#endif
44 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
45#include <EXTERN.h> 52#include <EXTERN.h>
46#include <perl.h> 53#include <perl.h>
47#include <XSUB.h> 54#include <XSUB.h>
48 55
49#include "CoroAPI.h" 56#include "CoroAPI.h"
50#include "perlxsi.c" 57#include "perlxsi.c"
51 58
52extern sint64 *levels; // the experience table 59extern sint64 *levels; // the experience table
53 60
54typedef object object_ornull; 61typedef object_thawer &object_thawer_ref;
55typedef maptile maptile_ornull; 62typedef object_freezer &object_freezer_ref;
56
57typedef char *octet_string;
58typedef char *utf8_string;
59typedef const char *const_octet_string;
60typedef const char *const_utf8_string;
61 63
62typedef std::string std__string; 64typedef std::string std__string;
63 65
64#if IVSIZE >= 8
65 typedef IV val64;
66# define newSVval64 newSViv
67# define SvVAL64 SvIV
68#else
69 typedef double val64;
70# define newSVval64 newSVnv
71# define SvVAL64 SvNV
72#endif
73
74static f_plug_api gethook = cfapi_get_hooks;
75static f_plug_api object_set_property = cfapi_object_set_property;
76static f_plug_api object_insert = cfapi_object_insert;
77
78static PerlInterpreter *perl; 66static PerlInterpreter *perl;
79 67
80double runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
81 72
82global gbl_ev; 73global gbl_ev;
83static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
84static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76
77bitset<NUM_EVENT_TYPES> ev_want_event;
78bitset<NUM_TYPES> ev_want_type;
85 79
86static HV 80static HV
87 *stash_cf, 81 *stash_cf,
88 *stash_cf_object_wrap, 82 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 83 *stash_cf_object_player_wrap,
93 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
97 91
92static inline SV *
93newSVpv_utf8 (const char *s)
94{
95 if (!s)
96 return newSV (0);
97
98 SV *sv = newSVpv (s, 0);
99 SvUTF8_on (sv);
100 return sv;
101}
102
103static inline SV *
104newSVpvn_utf8 (const char *s, STRLEN l)
105{
106 if (!s)
107 return newSV (0);
108
109 SV *sv = newSVpvn (s, l);
110 SvUTF8_on (sv);
111 return sv;
112}
113
98// helper cast function, returns super class * or 0 114// helper cast function, returns super class * or 0
99template<class super> 115template<class super>
100static super * 116static super *
101is_a (attachable *at) 117is_a (attachable *at)
102{ 118{
111 127
112unordered_vector<attachable *> attachable::mortals; 128unordered_vector<attachable *> attachable::mortals;
113 129
114attachable::~attachable () 130attachable::~attachable ()
115{ 131{
116 flags |=0x3300;//D
117 assert (!self); 132 assert (!self);
118 assert (!cb); 133 assert (!cb);
119} 134}
120 135
121int 136int
137 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 152 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
138 SvREFCNT_dec (self); 153 SvREFCNT_dec (self);
139 154
140 // self *must* be null now because thats sv_unmagic's job. 155 // self *must* be null now because thats sv_unmagic's job.
141 assert (!this->self); 156 assert (!this->self);
142 flags |= 0x80; // severed //D
143 } 157 }
144} 158}
145 159
146void 160void
147attachable::optimise () 161attachable::optimise ()
148{ 162{
149 if (self 163 if (self
150 && SvREFCNT (self) == 1 164 && SvREFCNT (self) == 1
151 && !HvTOTALKEYS (self)) 165 && !HvTOTALKEYS (self))
152 flags |= 0x40,//D
153 sever_self (); 166 sever_self ();
154} 167}
155 168
156// check wether the object really is dead 169// check wether the object really is dead
157void 170void
164} 177}
165 178
166void 179void
167attachable::do_destroy () 180attachable::do_destroy ()
168{ 181{
169 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 182 INVOKE_ATTACHABLE (DESTROY, this);
170 183
171 if (cb) 184 if (cb)
172 { 185 {
173 SvREFCNT_dec (cb); 186 SvREFCNT_dec (cb);
174 cb = 0; 187 cb = 0;
175 } 188 }
176 189
177 if (self)
178 sever_self ();
179
180 flags |= 0x20; //D
181 mortals.push_back (this); 190 mortals.push_back (this);
182} 191}
183 192
184void 193void
185attachable::destroy () 194attachable::destroy ()
187 if (destroyed ()) 196 if (destroyed ())
188 return; 197 return;
189 198
190 flags |= F_DESTROYED; 199 flags |= F_DESTROYED;
191 do_destroy (); 200 do_destroy ();
201 sever_self ();
192} 202}
193 203
194void 204void
195attachable::check_mortals () 205attachable::check_mortals ()
196{ 206{
200 { 210 {
201 if (i >= mortals.size ()) 211 if (i >= mortals.size ())
202 { 212 {
203 i = 0; 213 i = 0;
204 214
205 if (mortals.size () > 1000) 215 if (mortals.size () >= 512)
206 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 216 {
217 static int last_mortalcount;
218 if (mortals.size () != last_mortalcount)
219 {
220 last_mortalcount = mortals.size ();
221 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
222
223 if (0)
224 {
225 for (int j = 0; j < mortals.size (); ++j)//D
226 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
227 fprintf (stderr, "\n");//D
228 }
229 }
230 }
207 231
208 break; 232 break;
209 } 233 }
210 234
211 attachable *obj = mortals [i]; 235 attachable *obj = mortals [i];
212 236
213 obj->refcnt_chk (); // unborrow from perl, if necessary 237#if 0
214 238 if (obj->self)//D make this an assert later
215 //if (obj->refcnt > 0 || obj->self)
216 if (obj->refcnt || obj->self)
217 { 239 {
218//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 240 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
241 obj->sever_self ();
242 }
243#endif
244
245 if (obj->refcnt)
246 {
219 ++i; // further delay freeing 247 ++i; // further delay freeing
220 248
221 if (!(i & 0x3ff)) 249 if (!(i & 0x3ff))
222 break; 250 break;
223 } 251 }
224 else 252 else
225 { 253 {
226 mortals.erase (i); 254 mortals.erase (i);
255 obj->sever_self ();
227 delete obj; 256 delete obj;
228 } 257 }
229 } 258 }
230} 259}
231 260
261void
262attachable::set_key (const char *key, const char *value, bool is_utf8)
263{
264 if (!self)
265 self = newHV ();
266
267 if (value)
268 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
269 else
270 hv_delete (self, key, strlen (key), G_DISCARD);
271}
272
232attachable & 273attachable &
233attachable::operator =(const attachable &src) 274attachable::operator =(const attachable &src)
234{ 275{
235 //if (self || cb) 276 //if (self || cb)
236 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 277 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
237 278
238 attach = src.attach; 279 attach = src.attach;
239 return *this; 280 return *this;
240} 281}
241 282
283template<typename T>
284static bool
285find_backref (void *ptr, T *obj)
286{
287 char *s = (char *)obj;
288 while (s < (char *)obj + sizeof (T))
289 {
290 if (ptr == *(void **)s)
291 return true;
292
293 s += sizeof (void *); // assume natural alignment
294 }
295
296 return false;
297}
298
299// for debugging, find "live" objects containing this ptr
300void
301find_backref (void *ptr)
302{
303 for_all_objects (op)
304 if (find_backref (ptr, op))
305 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
306
307 for_all_players (pl)
308 if (find_backref (ptr, pl))
309 fprintf (stderr, "P %p\n", pl);
310
311 for_all_clients (ns)
312 if (find_backref (ptr, ns))
313 fprintf (stderr, "C %p\n", ns);
314
315}
316
242////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 317//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
243 318
244static SV * 319static SV *
245newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 320newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
246{ 321{
247 SV *sv; 322 SV *sv;
248 323
249 if (!ptr) 324 if (!ptr)
250 return &PL_sv_undef; 325 return newSV (0);
251 326
252 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 327 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
253 return sv_bless (newRV_noinc ((SV *)hv), stash); 328 return sv_bless (newRV_noinc ((SV *)hv), stash);
254} 329}
255 330
274 349
275static SV * 350static SV *
276newSVattachable (attachable *obj, HV *stash) 351newSVattachable (attachable *obj, HV *stash)
277{ 352{
278 if (!obj) 353 if (!obj)
279 return &PL_sv_undef; 354 return newSV (0);
280 355
281 if (!obj->self) 356 if (!obj->self)
357 obj->self = newHV ();
358
359 if (!SvOBJECT (obj->self))
282 { 360 {
283 obj->self = newHV ();
284 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 361 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
285 obj->flags |= (obj->flags & 0xc0) << 8;
286 obj->flags &= ~0xc0;//D
287 obj->flags |= 0x10;//D
288 362
289 // now bless the object _once_ 363 // now bless the object _once_
364 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
290 return sv_bless (newRV_inc ((SV *)obj->self), stash); 365 return sv_bless (newRV_inc ((SV *)obj->self), stash);
291 } 366 }
292 else 367 else
293 { 368 {
294 SV *sv = newRV_inc ((SV *)obj->self); 369 SV *sv = newRV_inc ((SV *)obj->self);
331 return SvPTR (sv, klass); 406 return SvPTR (sv, klass);
332 else 407 else
333 return 0; 408 return 0;
334} 409}
335 410
336inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 411inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); }
337inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 412inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
338inline SV *to_sv (bool v) { return newSViv (v); } 413inline SV *to_sv (bool v) { return newSViv (v); }
339inline SV *to_sv ( signed char v) { return newSViv (v); } 414inline SV *to_sv ( signed char v) { return newSViv (v); }
340inline SV *to_sv (unsigned char v) { return newSViv (v); } 415inline SV *to_sv (unsigned char v) { return newSViv (v); }
341inline SV *to_sv ( signed short v) { return newSViv (v); } 416inline SV *to_sv ( signed short v) { return newSViv (v); }
342inline SV *to_sv (unsigned short v) { return newSVuv (v); } 417inline SV *to_sv (unsigned short v) { return newSVuv (v); }
351inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 426inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
352inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 427inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
353inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 428inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
354inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 429inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
355inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 430inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
431inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
356inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 432inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
357inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
358inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 433inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
359 434
360inline SV *to_sv (object & v) { return to_sv (&v); } 435inline SV *to_sv (object & v) { return to_sv (&v); }
361inline SV *to_sv (living & v) { return to_sv (&v); } 436inline SV *to_sv (living & v) { return to_sv (&v); }
362 437
363inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 438inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
364inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 439inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
365 440
366inline SV *to_sv (UUID v) 441inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
367{
368 char buf[128];
369 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
370 return newSVpv (buf, 0);
371}
372 442
373inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 443inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
374inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 444inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
375inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 445inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 446inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
377inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 447inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 448inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 449inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 450inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 451inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
382inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 452inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 453inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
384inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 454inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
385inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 455inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
386inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 456inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
387inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 457inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
388inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 458inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
389inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 459inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
390inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 460inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
391inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 461inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
392inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 462inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
463inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
393inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 464inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
394inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 465inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
395inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
396inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 466inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
467inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
468inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
397 469
398//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 470//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
399inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 471inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
400 472
401template<class T> 473template<class T>
402inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 474inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
403 475
404template<int N> 476template<int N>
405inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 477inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
406 478
407inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
408inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 479inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
409inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 480inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
410inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 481inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
411inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 482inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
412 483
413inline void sv_to (SV *sv, std::string &v) 484inline void sv_to (SV *sv, std::string &v)
414{ 485{
415 STRLEN len; 486 STRLEN len;
416 char *data = SvPVbyte (sv, len); 487 char *data = SvPVbyte (sv, len);
417 v.assign (data, len); 488 v.assign (data, len);
418} 489}
419 490
420inline void sv_to (SV *sv, UUID &v) 491inline void sv_to (SV *sv, UUID &v)
421{ 492{
422 unsigned int version; 493 if (!v.parse (SvPV_nolen (sv)))
423
424 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
425 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 494 croak ("unparsable uuid: %s", SvPV_nolen (sv));
426} 495}
427 496
428inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 497inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
429 498
447 break; 516 break;
448 517
449 case DT_STRING: 518 case DT_STRING:
450 { 519 {
451 char *str = (char *)va_arg (ap, const char *); 520 char *str = (char *)va_arg (ap, const char *);
452 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 521 sv = str ? newSVpv (str, 0) : newSV (0);
453 } 522 }
454 break; 523 break;
455 524
456 case DT_DATA: 525 case DT_DATA:
457 { 526 {
458 char *str = (char *)va_arg (ap, const void *); 527 char *str = (char *)va_arg (ap, const void *);
459 int len = va_arg (ap, int); 528 int len = va_arg (ap, int);
460 sv = str ? newSVpv (str, len) : &PL_sv_undef; 529 sv = str ? newSVpv (str, len) : newSV (0);
461 } 530 }
462 break; 531 break;
463 532
464 case DT_OBJECT: 533 case DT_OBJECT:
465 sv = to_sv (va_arg (ap, object *)); 534 sv = to_sv (va_arg (ap, object *));
507 va_end (ap); 576 va_end (ap);
508 577
509 return sv; 578 return sv;
510} 579}
511 580
512static SV *
513newSVcfapi (int type, ...)
514{
515 SV *sv;
516
517 va_list ap;
518 va_start (ap, type);
519
520 switch (type)
521 {
522 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
523 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
524 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
525 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
526 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
527 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
528 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
529 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
530 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
531 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
532
533 default:
534 assert (("unhandled type in newSVcfapi", 0));
535 }
536
537 va_end (ap);
538
539 return sv;
540}
541
542////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 581//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
543 582
544SV * 583SV *
545registry (attachable *ext) 584registry (attachable *ext)
546{ 585{
550 return newRV_inc ((SV *)ext->cb); 589 return newRV_inc ((SV *)ext->cb);
551} 590}
552 591
553///////////////////////////////////////////////////////////////////////////// 592/////////////////////////////////////////////////////////////////////////////
554 593
555extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
556{
557 return 0;
558}
559
560static CommArray_s rtn_cmd;
561
562static int
563runPluginCommand (object *obj, char *params)
564{
565 return -1;
566}
567
568extern "C" void *cfperl_getPluginProperty (int *type, ...)
569{
570 va_list args;
571 char *propname;
572 int i;
573 va_start (args, type);
574 propname = va_arg (args, char *);
575 //printf ("Property name: %s\n", propname);
576
577 if (!strcmp (propname, "command?"))
578 return NULL;
579 else if (!strcmp (propname, "Identification"))
580 {
581 va_end (args);
582 return (void *)PLUGIN_NAME;
583 }
584 else if (!strcmp (propname, "FullName"))
585 {
586 va_end (args);
587 return (void *)PLUGIN_VERSION;
588 }
589 else
590 va_end (args);
591
592 return NULL;
593}
594
595extern "C" int cfperl_postInitPlugin ()
596{
597 int hooktype = 1;
598 int rtype = 0;
599
600 cf_init_plugin (gethook);
601
602 return 0;
603}
604
605extern "C" int cfperl_closePlugin ()
606{
607 return 0;
608}
609
610void 594void
611cfperl_init () 595cfperl_init ()
612{ 596{
597 extern char **environ;
598
613 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 599 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
614 perl = perl_alloc (); 600 perl = perl_alloc ();
615 perl_construct (perl); 601 perl_construct (perl);
616 602
617 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 603 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
618 604
619 const char *argv[] = { 605 const char *argv[] = {
620 "", 606 settings.argv [0],
621 "-e" 607 "-e"
622 "use Event; use Coro;" // required for bootstrap 608 "use EV; use Coro;" // required for bootstrap
623 "cf->bootstrap;" // required for datadir :*> 609 "cf->bootstrap;" // required for datadir :*>
624 "unshift @INC, cf::datadir ();" 610 "unshift @INC, cf::datadir ();"
625 "require cf;" 611 "require cf;"
626 }; 612 };
627 613
628 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 614 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
629 || perl_run (perl)) 615 || perl_run (perl))
630 { 616 {
631 printf ("unable to initialize perl-interpreter, aborting.\n"); 617 printf ("unable to initialize perl-interpreter, aborting.\n");
632 exit (EXIT_FAILURE); 618 exit (EXIT_FAILURE);
633 } 619 }
653void 639void
654attachable::instantiate () 640attachable::instantiate ()
655{ 641{
656 if (attach) 642 if (attach)
657 { 643 {
658 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 644 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
659 attach = 0; 645 attach = 0;
660 } 646 }
661} 647}
662 648
663void 649void
664attachable::reattach () 650attachable::reattach ()
665{ 651{
666 optimise (); 652 optimise ();
667 //TODO: check for _attachment's, very important for restarts 653 //TODO: check for _attachment's, very important for restarts
668 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 654 INVOKE_ATTACHABLE (REATTACH, this);
669} 655}
670 656
671static event_klass klass_of[NUM_EVENT_TYPES] = { 657static event_klass klass_of[NUM_EVENT_TYPES] = {
672# define def(type,name) KLASS_ ## type, 658# define def(type,name) KLASS_ ## type,
673# include "eventinc.h" 659# include "eventinc.h"
716} 702}
717 703
718void 704void
719global::gather_callbacks (AV *&callbacks, event_type event) const 705global::gather_callbacks (AV *&callbacks, event_type event) const
720{ 706{
721 ::gather_callbacks (callbacks, cb_object, event); 707 ::gather_callbacks (callbacks, cb_global, event);
722} 708}
723 709
724void 710void
725object::gather_callbacks (AV *&callbacks, event_type event) const 711object::gather_callbacks (AV *&callbacks, event_type event) const
726{ 712{
727 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 713 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
728 { 714 {
729 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 715 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
730 716
731 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 717 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
732 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 718 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
733 } 719 }
734 720
770{ 756{
771 attachable::gather_callbacks (callbacks, event); 757 attachable::gather_callbacks (callbacks, event);
772 ::gather_callbacks (callbacks, cb_map, event); 758 ::gather_callbacks (callbacks, cb_map, event);
773} 759}
774 760
761void
762_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
763{
764 for (int event = 0; event <= AvFILLp (registry); ++event)
765 {
766 SV *cbs_ = AvARRAY (registry)[event];
767
768 // element must be list of callback entries
769 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
770 {
771 AV *cbs = (AV *)SvRV (cbs_);
772
773 // no callback entries, no callbacks to call
774 if (AvFILLp (cbs) >= 0)
775 set.set (event);
776 }
777 }
778}
779
780// very slow and inefficient way to recalculate the global want bitsets
781void
782_recalc_want ()
783{
784 ev_want_event.reset ();
785
786 _recalc_want (ev_want_event, cb_global);
787 _recalc_want (ev_want_event, cb_attachable);
788 _recalc_want (ev_want_event, cb_object);
789 _recalc_want (ev_want_event, cb_client);
790 _recalc_want (ev_want_event, cb_player);
791 _recalc_want (ev_want_event, cb_map);
792
793 ev_want_type.reset ();
794
795 for (int type = 0; type <= AvFILLp (cb_type); ++type)
796 {
797 SV *cbs_ = AvARRAY (cb_type)[type];
798
799 // element must be list of callback entries
800 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
801 {
802 AV *cbs = (AV *)SvRV (cbs_);
803
804 // no callback entries, no callbacks to call
805 if (AvFILLp (cbs) >= 0)
806 ev_want_type.set (type % NUM_TYPES);
807 }
808 }
809}
810
775bool 811bool
776attachable::invoke (event_type event, ...) 812attachable::invoke (event_type event, ...)
777{ 813{
778 data_type dt; 814 data_type dt;
779 va_list ap;
780
781 va_start (ap, event);
782 815
783 // callback call ordering should be: 816 // callback call ordering should be:
784 // 1. per-object callback 817 // 1. per-object callback
785 // 2. per-class object 818 // 2. per-class object
786 // 3. per-type callback 819 // 3. per-type callback
790 gather_callbacks (callbacks, event); 823 gather_callbacks (callbacks, event);
791 824
792 // short-circuit processing if no callbacks found/defined 825 // short-circuit processing if no callbacks found/defined
793 if (!callbacks) 826 if (!callbacks)
794 return 0; 827 return 0;
828
829 va_list ap;
830 va_start (ap, event);
795 831
796 CALL_BEGIN (3); 832 CALL_BEGIN (3);
797 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 833 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
798 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 834 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
799 835
834} 870}
835 871
836SV * 872SV *
837cfperl_result (int idx) 873cfperl_result (int idx)
838{ 874{
839 AV *av = get_av ("cfperl::invoke_results", 0); 875 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
840 if (!av) 876 if (!av)
841 return &PL_sv_undef; 877 return &PL_sv_undef;
842 878
843 SV **sv = av_fetch (av, idx, 0); 879 SV **sv = av_fetch (av, idx, 0);
844 if (!sv) 880 if (!sv)
858{ 894{
859 return SvNV (cfperl_result (idx)); 895 return SvNV (cfperl_result (idx));
860} 896}
861 897
862///////////////////////////////////////////////////////////////////////////// 898/////////////////////////////////////////////////////////////////////////////
899// various c++ => perl glue functions
900
901void cfperl_tick ()
902{
903 tick_pending = 1;
904
905 if (tick_inhibit)
906 return;
907
908 tick_pending = 0;
909
910 dSP;
911
912 PUSHMARK (SP);
913 PUTBACK;
914 call_pv ("cf::tick", G_DISCARD | G_VOID);
915
916 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
917}
863 918
864void 919void
865cfperl_emergency_save () 920cfperl_emergency_save ()
866{ 921{
867 CALL_BEGIN (0); 922 CALL_BEGIN (0);
876 CALL_ARG (make_core); 931 CALL_ARG (make_core);
877 CALL_CALL ("cf::post_cleanup", G_VOID); 932 CALL_CALL ("cf::post_cleanup", G_VOID);
878 CALL_END; 933 CALL_END;
879} 934}
880 935
936void
937cfperl_make_book (object *book, int level)
938{
939 CALL_BEGIN (2);
940 CALL_ARG (book);
941 CALL_ARG (level);
942 CALL_CALL ("ext::books::make_book", G_VOID);
943 CALL_END;
944}
945
946void
947cfperl_expand_cfpod (player *pl, std::string &msg)
948{
949 CALL_BEGIN (2);
950 CALL_ARG (pl);
951 CALL_ARG_SV (newSVpvn_utf8 (msg.data (), msg.size ()));
952 CALL_CALL ("cf::player::expand_cfpod", G_SCALAR);
953
954 if (count)
955 {
956 STRLEN len;
957 char *data = SvPVutf8 (TOPs, len);
958 msg.assign (data, len);
959 }
960
961 CALL_END;
962}
963
964void
965cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
966{
967 CALL_BEGIN (4);
968 CALL_ARG (ns);
969 CALL_ARG (type);
970 CALL_ARG_SV (newSVpv_utf8 (msg));
971 CALL_ARG (color);
972 CALL_CALL ("cf::client::send_msg", G_VOID);
973 CALL_END;
974}
975
976int
977cfperl_can_merge (object *ob1, object *ob2)
978{
979 int can;
980
981 CALL_BEGIN (2);
982 CALL_ARG (ob1);
983 CALL_ARG (ob2);
984 CALL_CALL ("cf::_can_merge", G_SCALAR);
985 can = count && SvTRUE (TOPs);
986 CALL_END;
987
988 return can;
989}
990
991player *
992player::find (const char *name)
993{
994 CALL_BEGIN (1);
995 CALL_ARG (name);
996 CALL_CALL ("cf::player::find", G_SCALAR);
997
998 player *retval = 0;
999 if (count) sv_to (POPs, retval);
1000
1001 CALL_END;
1002
1003 return retval;
1004}
1005
1006maptile *
1007find_style (const char *dirname, const char *stylename, int difficulty)
1008{
1009 CALL_BEGIN (3);
1010 CALL_ARG (dirname);
1011 CALL_ARG (stylename);
1012 CALL_ARG (difficulty);
1013 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1014
1015 maptile *retval = 0;
1016 if (count) sv_to (POPs, retval);
1017
1018 CALL_END;
1019
1020 return retval;
1021}
1022
881maptile * 1023maptile *
882maptile::find_sync (const char *path, maptile *origin) 1024maptile::find_sync (const char *path, maptile *origin)
883{ 1025{
884 CALL_BEGIN (2); 1026 CALL_BEGIN (2);
885 CALL_ARG (path); 1027 CALL_ARG (path);
886 CALL_ARG (origin); 1028 CALL_ARG (origin);
887 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1029 CALL_CALL ("cf::map::find_sync", G_SCALAR);
888 1030
889 maptile *retval; 1031 maptile *retval = 0;
890
891 if (count)
892 sv_to (POPs, retval); 1032 if (count) sv_to (POPs, retval);
893 else
894 retval = 0;
895 1033
896 CALL_END; 1034 CALL_END;
897 1035
898 return retval; 1036 return retval;
899} 1037}
900 1038
901maptile * 1039maptile *
902maptile::find_async (const char *path, maptile *origin) 1040maptile::find_async (const char *path, maptile *origin, bool load)
903{ 1041{
904 CALL_BEGIN (2); 1042 CALL_BEGIN (3);
905 CALL_ARG (path); 1043 CALL_ARG (path);
906 CALL_ARG (origin); 1044 CALL_ARG (origin);
1045 CALL_ARG (load);
907 CALL_CALL ("cf::map::find_async", G_SCALAR); 1046 CALL_CALL ("cf::map::find_async", G_SCALAR);
908 1047
909 maptile *retval; 1048 maptile *retval = 0;
910
911 if (count)
912 sv_to (POPs, retval); 1049 if (count) sv_to (POPs, retval);
913 else
914 retval = 0;
915 1050
916 CALL_END; 1051 CALL_END;
917 1052
918 return retval; 1053 return retval;
919} 1054}
947 CALL_ARG (exit); 1082 CALL_ARG (exit);
948 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1083 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
949 CALL_END; 1084 CALL_END;
950} 1085}
951 1086
1087void
1088object::player_goto (const char *path, int x, int y)
1089{
1090 if (type != PLAYER)
1091 return;
1092
1093 CALL_BEGIN (4);
1094 CALL_ARG (this);
1095 CALL_ARG (path);
1096 CALL_ARG (x);
1097 CALL_ARG (y);
1098 CALL_CALL ("cf::object::player::goto", G_VOID);
1099 CALL_END;
1100}
1101
1102const char *
1103object::ref () const
1104{
1105 if (type == PLAYER)
1106 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1107 else
1108 return 0;
1109}
1110
1111object *
1112object::deref (const char *ref)
1113{
1114 object *retval = 0;
1115
1116 if (ref)
1117 {
1118 CALL_BEGIN (1);
1119 CALL_ARG (ref);
1120 CALL_CALL ("cf::object::deref", G_SCALAR);
1121
1122 if (count)
1123 sv_to (POPs, retval);
1124
1125 CALL_END;
1126 }
1127
1128 return retval;
1129}
1130
1131void
1132log_backtrace (const char *msg)
1133{
1134#if HAVE_BACKTRACE
1135 void *addr [20];
1136 int size = backtrace (addr, 20);
1137
1138 CALL_BEGIN (size);
1139 CALL_ARG (msg);
1140 for (int i = 0; i < size; ++i)
1141 CALL_ARG ((IV)addr [i]);
1142 CALL_CALL ("cf::_log_backtrace", G_VOID);
1143 CALL_END;
1144#endif
1145}
1146
952///////////////////////////////////////////////////////////////////////////// 1147/////////////////////////////////////////////////////////////////////////////
953 1148
954struct EventAPI *watcher_base::GEventAPI; 1149struct EVAPI *evapi::GEVAPI;
955struct CoroAPI *coroapi::GCoroAPI; 1150struct CoroAPI *coroapi::GCoroAPI;
956
957int coroapi::cede_counter;
958double (*coroapi::time)();
959double coroapi::next_cede;
960 1151
961void coroapi::do_cede_to_tick () 1152void coroapi::do_cede_to_tick ()
962{ 1153{
963 cede_counter = 0; 1154 cede_pending = 0;
964
965 cede (); 1155 cede ();
966
967 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
968 if (next_cede > SvNV (sv_next_tick) - 0.02)
969 next_cede = SvNV (sv_next_tick);
970}
971
972void coroapi::do_cede_every ()
973{
974 cede_counter = 0;
975
976 if (coroapi::nready ())
977 coroapi::cede ();
978}
979
980void coroapi::do_cede_to_tick_every ()
981{
982 cede_counter = 0;
983
984 cede_to_tick ();
985} 1156}
986 1157
987void 1158void
988coroapi::wait_for_tick () 1159coroapi::wait_for_tick ()
989{ 1160{
998 CALL_BEGIN (0); 1169 CALL_BEGIN (0);
999 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1170 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1000 CALL_END; 1171 CALL_END;
1001} 1172}
1002 1173
1003static void
1004iw_dispatch (pe_event *ev)
1005{
1006 iw *w = (iw *)ev->ext_data;
1007 w->call (*w);
1008}
1009
1010void
1011iw::alloc ()
1012{
1013 pe = GEventAPI->new_idle (0, 0);
1014
1015 WaREENTRANT_off (pe);
1016 pe->base.callback = (void *)iw_dispatch;
1017 pe->base.ext_data = (void *)this;
1018}
1019
1020static void iow_dispatch (pe_event *ev)
1021{
1022 iow *w = (iow *)ev->ext_data;
1023 w->call (*w, ((pe_ioevent *)ev)->got);
1024}
1025
1026void
1027iow::alloc ()
1028{
1029 pe = GEventAPI->new_io (0, 0);
1030
1031 WaREENTRANT_off (pe);
1032 pe->base.callback = (void *)iow_dispatch;
1033 pe->base.ext_data = (void *)this;
1034
1035 pe->fd = -1;
1036 pe->poll = 0;
1037}
1038
1039void
1040iow::fd (int fd)
1041{
1042 pe->fd = fd;
1043}
1044
1045int
1046iow::poll ()
1047{
1048 return pe->poll;
1049}
1050
1051void 1174void
1052iow::poll (int events) 1175iow::poll (int events)
1053{ 1176{
1054 if (pe->poll != events) 1177 if (events != this->events)
1055 { 1178 {
1179 int active = ev_is_active ((ev_io *)this);
1056 if (pe->poll) stop (); 1180 if (active) stop ();
1057 pe->poll = events; 1181 ev_io_set ((ev_io *)this, fd, events);
1058 if (pe->poll) start (); 1182 if (active) start ();
1059 } 1183 }
1060} 1184}
1061 1185
1062void 1186void
1063_connect_to_perl () 1187_connect_to_perl ()
1064{ 1188{
1065 stash_cf = gv_stashpv ("cf" , 1); 1189 stash_cf = gv_stashpv ("cf", 1);
1066 1190
1067 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1191 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1068 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1192 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1069 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1193 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1070 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1194 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1072 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1196 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1073 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1197 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1074 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1198 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1075 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1199 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1076 1200
1201 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1077 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1202 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1203 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1078 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1204 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1079 1205
1080 cb_global = get_av ("cf::CB_GLOBAL", 1); 1206 cb_global = get_av ("cf::CB_GLOBAL", 1);
1081 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1207 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1082 cb_object = get_av ("cf::CB_OBJECT", 1); 1208 cb_object = get_av ("cf::CB_OBJECT", 1);
1083 cb_player = get_av ("cf::CB_PLAYER", 1); 1209 cb_player = get_av ("cf::CB_PLAYER", 1);
1088 1214
1089MODULE = cf PACKAGE = cf PREFIX = cf_ 1215MODULE = cf PACKAGE = cf PREFIX = cf_
1090 1216
1091BOOT: 1217BOOT:
1092{ 1218{
1093 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1219 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1094 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1220 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1095 1221
1096 _connect_to_perl (); 1222 _connect_to_perl ();
1097 1223
1098 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1224 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1099 1225
1100 { 1226 //{
1101 require_pv ("Time::HiRes"); 1227 // require_pv ("Time::HiRes");
1102 1228 //
1103 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1229 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1104 if (!svp) croak ("Time::HiRes is required"); 1230 // if (!svp) croak ("Time::HiRes is required");
1105 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1231 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1106 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1232 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1107 } 1233 //}
1108 1234
1109 static const struct { 1235 static const struct {
1110 const char *name; 1236 const char *name;
1111 IV iv; 1237 IV iv;
1112 } *civ, const_iv[] = { 1238 } *civ, const_iv[] = {
1113# define const_iv(name) { # name, (IV)name }, 1239# define const_iv(name) { # name, (IV)name },
1114 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1240 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1241 const_iv (logBacktrace)
1115 1242
1116 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1243 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1117 1244
1118 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1245 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1119 1246
1120 const_iv (MAX_TIME) 1247 const_iv (MAX_TIME)
1248 const_iv (MAXSOCKBUF)
1249
1250 const_iv (NUM_BODY_LOCATIONS)
1251 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1252 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1253 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1254 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1255 const_iv (body_wrist) const_iv (body_waist)
1121 1256
1122 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1257 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1123 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1258 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1124 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1259 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1125 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1260 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1146 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1281 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1147 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1282 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1148 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1283 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1149 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1284 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1150 1285
1151 const_iv (NUM_SUBTYPES) 1286 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1152 1287
1153 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1288 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1154 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1289 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1155 1290
1156 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1291 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1164 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1299 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1165 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1300 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1166 const_iv (WEAP_BLUD) 1301 const_iv (WEAP_BLUD)
1167 1302
1168 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1303 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1169 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1304 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1170 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1305 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1171 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1306 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1172 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1307 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1173 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1308 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1174 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1309 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1186 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1321 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1187 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1322 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1188 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1323 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1189 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1324 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1190 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1325 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1191 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1326 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1192 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1327 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1193 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1328 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1194 1329
1195 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1330 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1196 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1331 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1197 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1332 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1198 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1333 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1199 const_iv (NDI_ALL) 1334 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1335 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1200 1336
1201 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1337 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1202 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1338 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1203 1339
1204 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1340 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1341
1342 const_iv (SP_RAISE_DEAD)
1343 const_iv (SP_RUNE)
1344 const_iv (SP_MAKE_MARK)
1345 const_iv (SP_BOLT)
1346 const_iv (SP_BULLET)
1347 const_iv (SP_EXPLOSION)
1348 const_iv (SP_CONE)
1349 const_iv (SP_BOMB)
1350 const_iv (SP_WONDER)
1351 const_iv (SP_SMITE)
1352 const_iv (SP_MAGIC_MISSILE)
1353 const_iv (SP_SUMMON_GOLEM)
1354 const_iv (SP_DIMENSION_DOOR)
1355 const_iv (SP_MAGIC_MAPPING)
1356 const_iv (SP_MAGIC_WALL)
1357 const_iv (SP_DESTRUCTION)
1358 const_iv (SP_PERCEIVE_SELF)
1359 const_iv (SP_WORD_OF_RECALL)
1360 const_iv (SP_INVISIBLE)
1361 const_iv (SP_PROBE)
1362 const_iv (SP_HEALING)
1363 const_iv (SP_CREATE_FOOD)
1364 const_iv (SP_EARTH_TO_DUST)
1365 const_iv (SP_CHANGE_ABILITY)
1366 const_iv (SP_BLESS)
1367 const_iv (SP_CURSE)
1368 const_iv (SP_SUMMON_MONSTER)
1369 const_iv (SP_CHARGING)
1370 const_iv (SP_POLYMORPH)
1371 const_iv (SP_ALCHEMY)
1372 const_iv (SP_REMOVE_CURSE)
1373 const_iv (SP_IDENTIFY)
1374 const_iv (SP_DETECTION)
1375 const_iv (SP_MOOD_CHANGE)
1376 const_iv (SP_MOVING_BALL)
1377 const_iv (SP_SWARM)
1378 const_iv (SP_CHANGE_MANA)
1379 const_iv (SP_DISPEL_RUNE)
1380 const_iv (SP_CREATE_MISSILE)
1381 const_iv (SP_CONSECRATE)
1382 const_iv (SP_ANIMATE_WEAPON)
1383 const_iv (SP_LIGHT)
1384 const_iv (SP_CHANGE_MAP_LIGHT)
1385 const_iv (SP_FAERY_FIRE)
1386 const_iv (SP_CAUSE_DISEASE)
1387 const_iv (SP_AURA)
1388 const_iv (SP_TOWN_PORTAL)
1389 const_iv (SP_PARTY_SPELL)
1205 1390
1206 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1391 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1207 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1392 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1208 const_iv (F_LOCKED) 1393 const_iv (F_LOCKED)
1209 1394
1213 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1398 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1214 1399
1215 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1400 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1216 1401
1217 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1402 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1218 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1403 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1219 1404
1220 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1405 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1221 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1406 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1222 1407
1223 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1408 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1257 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1442 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1258 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1443 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1259 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1444 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1260 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1445 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1261 1446
1262 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1447 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1448 const_iv (MAP_INACTIVE)
1263 1449
1264 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1450 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1265 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1451 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1266 1452
1453 const_iv (VERSION_CS) const_iv (VERSION_SC)
1454
1267 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1455 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1268 1456
1269 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1457 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1270
1271 const_iv (ST_CHANGE_CLASS)
1272 1458
1273 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1459 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1274 1460
1275 // random map generator 1461 // random map generator
1276 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) 1462 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1280 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) 1466 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1281 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) 1467 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1282 1468
1283 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1469 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1284 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1470 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1471
1472 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1473 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1474
1475 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1476 const_iv (FT_RSRC) const_iv (FT_NUM)
1285 }; 1477 };
1286 1478
1287 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1479 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1288 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1480 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1289 1481
1310 } 1502 }
1311} 1503}
1312 1504
1313void _connect_to_perl () 1505void _connect_to_perl ()
1314 1506
1507void _recalc_want ()
1508
1315void _global_reattach () 1509void _global_reattach ()
1316 CODE: 1510 CODE:
1317{ 1511{
1318 // reattach to all attachable objects in the game. 1512 // reattach to all attachable objects in the game.
1319 for_all_clients (ns) 1513 for_all_clients (ns)
1320 ns->reattach (); 1514 ns->reattach ();
1321 1515
1322 for_all_objects (op) 1516 for_all_objects (op)
1323 op->reattach (); 1517 op->reattach ();
1324} 1518}
1325
1326void _post_tick ()
1327 CODE:
1328 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1329 1519
1330# support function for map-world.ext 1520# support function for map-world.ext
1331void _quantise (SV *data_sv, SV *plt_sv) 1521void _quantise (SV *data_sv, SV *plt_sv)
1332 CODE: 1522 CODE:
1333{ 1523{
1367 } 1557 }
1368 1558
1369 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1559 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1370} 1560}
1371 1561
1562void evthread_start (int aiofd)
1563
1564void cede_to_tick ()
1565 CODE:
1566 coroapi::cede_to_tick ();
1567
1568NV till_tick ()
1569 CODE:
1570 RETVAL = SvNVX (sv_next_tick) - now ();
1571 OUTPUT:
1572 RETVAL
1573
1574int tick_inhibit ()
1575 CODE:
1576 RETVAL = tick_inhibit;
1577 OUTPUT:
1578 RETVAL
1579
1580void tick_inhibit_inc ()
1581 CODE:
1582 ++tick_inhibit;
1583
1584void tick_inhibit_dec ()
1585 CODE:
1586 if (!--tick_inhibit)
1587 if (tick_pending)
1588 {
1589 ev_async_send (EV_DEFAULT, &tick_watcher);
1590 coroapi::cede ();
1591 }
1592
1593void server_tick ()
1594 CODE:
1595{
1596 NOW = ev_now (EV_DEFAULT);
1597 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1598 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1599 runtime = SvNVX (sv_runtime);
1600
1601 server_tick ();
1602
1603 NOW = ev_time ();
1604 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1605 runtime += TICK;
1606 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1607}
1608
1372NV floor (NV x) 1609NV floor (NV x)
1373 1610
1374NV ceil (NV x) 1611NV ceil (NV x)
1375 1612
1376NV rndm (...) 1613NV rndm (...)
1614 ALIAS:
1615 rmg_rndm = 1
1377 CODE: 1616 CODE:
1617{
1618 rand_gen &gen = ix ? rmg_rndm : rndm;
1378 switch (items) 1619 switch (items)
1379 { 1620 {
1380 case 0: RETVAL = rndm (); break; 1621 case 0: RETVAL = gen (); break;
1381 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1622 case 1: RETVAL = gen (SvUV (ST (0))); break;
1382 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1623 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1383 default: croak ("cf::rndm requires none, one or two parameters."); break; 1624 default: croak ("cf::rndm requires none, one or two parameters."); break;
1384 } 1625 }
1626}
1385 OUTPUT: 1627 OUTPUT:
1386 RETVAL 1628 RETVAL
1387 1629
1388void server_tick () 1630NV clamp (NV value, NV min_value, NV max_value)
1389 CODE: 1631 CODE:
1390 runtime = SvNVx (sv_runtime); 1632 RETVAL = clamp (value, min_value, max_value);
1391 server_tick (); 1633 OUTPUT:
1634 RETVAL
1392 1635
1636NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1637 CODE:
1638 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1639 OUTPUT:
1640 RETVAL
1641
1642void weaken (...)
1643 PROTOTYPE: @
1644 CODE:
1645 while (items > 0)
1646 sv_rvweaken (ST (--items));
1647
1393void 1648void
1649log_backtrace (utf8_string msg)
1650
1651void
1394LOG (int level, utf8_string msg) 1652LOG (int flags, utf8_string msg)
1395 PROTOTYPE: $$ 1653 PROTOTYPE: $$
1396 C_ARGS: (LogLevel)level, "%s", msg 1654 C_ARGS: flags, "%s", msg
1397 1655
1398octet_string path_combine (octet_string base, octet_string path) 1656octet_string path_combine (octet_string base, octet_string path)
1399 PROTOTYPE: $$ 1657 PROTOTYPE: $$
1400 1658
1401octet_string path_combine_and_normalize (octet_string base, octet_string path) 1659octet_string path_combine_and_normalize (octet_string base, octet_string path)
1402 PROTOTYPE: $$ 1660 PROTOTYPE: $$
1403
1404const_octet_string
1405get_maps_directory (octet_string path)
1406 PROTOTYPE: $
1407 ALIAS: maps_directory = 0
1408 CODE:
1409 RETVAL = create_pathname (path);
1410 OUTPUT: RETVAL
1411 1661
1412void 1662void
1413sub_generation_inc () 1663sub_generation_inc ()
1414 CODE: 1664 CODE:
1415 PL_sub_generation++; 1665 PL_sub_generation++;
1438 } 1688 }
1439 OUTPUT: RETVAL 1689 OUTPUT: RETVAL
1440 1690
1441void abort () 1691void abort ()
1442 1692
1693void reset_signals ()
1694
1443void fork_abort (octet_string cause = "cf::fork_abort") 1695void fork_abort (const_octet_string cause = "cf::fork_abort")
1444 1696
1445void cleanup (octet_string cause, bool make_core = false) 1697void cleanup (const_octet_string cause, bool make_core = false)
1446 1698
1447void emergency_save () 1699void emergency_save ()
1448 1700
1449void _exit (int status = EXIT_SUCCESS) 1701void _exit (int status = EXIT_SUCCESS)
1450 1702
1451UV sv_2watcher (SV *w)
1452 CODE:
1453 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1454 OUTPUT:
1455 RETVAL
1456
1457#if _POSIX_MEMLOCK 1703#if _POSIX_MEMLOCK
1458 1704
1459int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1705int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1706 INIT:
1707#if __GLIBC__
1708 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1709#endif
1460 1710
1461int munlockall () 1711int munlockall ()
1462 1712
1463#endif 1713#endif
1714
1715int
1716malloc_trim (IV pad = 0)
1717
1718void
1719mallinfo ()
1720 PPCODE:
1721{
1722#if __GLIBC__
1723 struct mallinfo mai = mallinfo ();
1724 EXTEND (SP, 10*2);
1725 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1726 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1727 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1728 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1729 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1730 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1731 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1732 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1733 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1734 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1735#endif
1736 EXTEND (SP, 2*2);
1737 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1738 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1739 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1740}
1464 1741
1465int find_animation (utf8_string text) 1742int find_animation (utf8_string text)
1466 PROTOTYPE: $ 1743 PROTOTYPE: $
1467 1744
1468int random_roll (int min, int max, object *op, int goodbad); 1745int random_roll (int min, int max, object *op, int goodbad);
1506 RETVAL = newSVpv (resist_plus[atnr], 0); 1783 RETVAL = newSVpv (resist_plus[atnr], 0);
1507 else 1784 else
1508 XSRETURN_UNDEF; 1785 XSRETURN_UNDEF;
1509 OUTPUT: RETVAL 1786 OUTPUT: RETVAL
1510 1787
1788UUID
1789uuid_cur ()
1790 CODE:
1791 RETVAL = UUID::cur;
1792 OUTPUT:
1793 RETVAL
1794
1795UUID
1796uuid_gen ()
1797 CODE:
1798 RETVAL = UUID::gen ();
1799 OUTPUT:
1800 RETVAL
1801
1802val64
1803uuid_seq (UUID uuid)
1804 CODE:
1805 RETVAL = uuid.seq;
1806 OUTPUT:
1807 RETVAL
1808
1809UUID
1810uuid_str (val64 seq)
1811 CODE:
1812 RETVAL.seq = seq;
1813 OUTPUT:
1814 RETVAL
1815
1816void
1817coin_names ()
1818 PPCODE:
1819 EXTEND (SP, NUM_COINS);
1820 for (int i = 0; i < NUM_COINS; ++i)
1821 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1822
1823void
1824coin_archetypes ()
1825 PPCODE:
1826 EXTEND (SP, NUM_COINS);
1827 for (int i = 0; i < NUM_COINS; ++i)
1828 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1829
1511bool 1830bool
1512load_resource_file (octet_string filename) 1831load_resource_file_ (octet_string filename)
1832
1833void
1834fix_weight ()
1513 1835
1514MODULE = cf PACKAGE = cf::attachable 1836MODULE = cf PACKAGE = cf::attachable
1515 1837
1516int 1838int
1517valid (SV *obj) 1839valid (SV *obj)
1535#object *mortals (U32 index) 1857#object *mortals (U32 index)
1536# CODE: 1858# CODE:
1537# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1859# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1538# OUTPUT: RETVAL 1860# OUTPUT: RETVAL
1539 1861
1540INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1862INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1541 1863
1542MODULE = cf PACKAGE = cf::global 1864MODULE = cf PACKAGE = cf::global
1543 1865
1544int invoke (SV *klass, int event, ...) 1866int invoke (SV *klass, int event, ...)
1545 CODE: 1867 CODE:
1581object *actives (U32 index) 1903object *actives (U32 index)
1582 CODE: 1904 CODE:
1583 RETVAL = index < actives.size () ? actives [index] : 0; 1905 RETVAL = index < actives.size () ? actives [index] : 0;
1584 OUTPUT: RETVAL 1906 OUTPUT: RETVAL
1585 1907
1908int mortals_size ()
1909 CODE:
1910 RETVAL = attachable::mortals.size ();
1911 OUTPUT: RETVAL
1912
1913const char *slot_use_name (U32 slot)
1914 ALIAS:
1915 slot_nonuse_name = 1
1916 CODE:
1917{
1918 if (slot >= NUM_BODY_LOCATIONS)
1919 croak ("body slot index out of range");
1920
1921 switch (ix)
1922 {
1923 case 0: RETVAL = body_locations[slot].use_name; break;
1924 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1925 }
1926}
1927 OUTPUT:
1928 RETVAL
1929
1586# missing properties 1930# missing properties
1587 1931
1588object *head (object *op) 1932object *head (object *op)
1589 PROTOTYPE: $ 1933 PROTOTYPE: $
1590 CODE: 1934 CODE:
1591 RETVAL = op->head_ (); 1935 RETVAL = op->head_ ();
1592 OUTPUT: RETVAL
1593
1594int is_head (object *op)
1595 PROTOTYPE: $
1596 CODE:
1597 RETVAL = op->head_ () == op;
1598 OUTPUT: RETVAL 1936 OUTPUT: RETVAL
1599 1937
1600void 1938void
1601inv (object *obj) 1939inv (object *obj)
1602 PROTOTYPE: $ 1940 PROTOTYPE: $
1603 PPCODE: 1941 PPCODE:
1604{ 1942{
1605 object *o;
1606 for (o = obj->inv; o; o = o->below) 1943 for (object *o = obj->inv; o; o = o->below)
1607 XPUSHs (sv_2mortal (to_sv (o))); 1944 XPUSHs (sv_2mortal (to_sv (o)));
1608} 1945}
1609 1946
1610void 1947void
1611set_animation (object *op, int idx) 1948set_animation (object *op, int idx)
1616num_animations (object *op) 1953num_animations (object *op)
1617 CODE: 1954 CODE:
1618 RETVAL = NUM_ANIMATIONS (op); 1955 RETVAL = NUM_ANIMATIONS (op);
1619 OUTPUT: RETVAL 1956 OUTPUT: RETVAL
1620 1957
1958int slot_info (object *op, UV slot, int value = 0)
1959 ALIAS:
1960 slot_used = 1
1961 CODE:
1962{
1963 if (slot >= NUM_BODY_LOCATIONS)
1964 croak ("body slot index out of range");
1965
1966 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1967
1968 if (items > 2)
1969 if (ix)
1970 op->slot[slot].used = value;
1971 else
1972 op->slot[slot].info = value;
1973}
1974 OUTPUT:
1975 RETVAL
1976
1621object *find_best_object_match (object *op, utf8_string match) 1977object *find_best_object_match (object *op, utf8_string match)
1622 1978
1623object *find_marked_object (object *op) 1979object *find_marked_object (object *op)
1624 1980
1625int need_identify (object *obj); 1981int need_identify (object *obj);
1626 1982
1627int apply_shop_mat (object *shop_mat, object *op); 1983int apply_shop_mat (object *shop_mat, object *op);
1628
1629int move_player (object *op, int dir)
1630 CODE:
1631 RETVAL = move_player (op, dir);
1632 OUTPUT:
1633 RETVAL
1634 1984
1635int move (object *op, int dir, object *originator = op) 1985int move (object *op, int dir, object *originator = op)
1636 CODE: 1986 CODE:
1637 RETVAL = move_ob (op, dir, originator); 1987 RETVAL = move_ob (op, dir, originator);
1638 OUTPUT: 1988 OUTPUT:
1646 CODE: 1996 CODE:
1647 player_apply_below (op); 1997 player_apply_below (op);
1648 1998
1649int cast_heal (object *op, object *caster, object *spell, int dir = 0) 1999int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1650 2000
1651object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1652
1653int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1654
1655int cf_object_change_map (object *op, int x, int y, maptile *map)
1656
1657#//TODO
1658object *clone_ (object *op, int recursive = 0)
1659 CODE:
1660 if (recursive)
1661 RETVAL = object_create_clone (op);
1662 else
1663 {
1664 RETVAL = object::create ();
1665 op->copy_to (RETVAL);
1666 }
1667 OUTPUT: RETVAL
1668
1669int pay_item (object *op, object *buyer) 2001int pay_item (object *op, object *buyer)
1670 CODE: 2002 CODE:
1671 RETVAL = pay_for_item (op, buyer); 2003 RETVAL = pay_for_item (op, buyer);
1672 OUTPUT: RETVAL 2004 OUTPUT: RETVAL
1673 2005
1707 2039
1708void drop (object *who, object *op) 2040void drop (object *who, object *op)
1709 2041
1710void pick_up (object *who, object *op) 2042void pick_up (object *who, object *op)
1711 2043
1712int cf_object_teleport (object *op, maptile *map, int x, int y)
1713
1714void update_object (object *op, int action) 2044void update_object (object *op, int action)
1715 2045
1716object *cf_create_object_by_name (utf8_string name)
1717
1718void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2046void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1719 2047
1720void player_lvl_adj (object *who, object *skill = 0) 2048void player_lvl_adj (object *who, object *skill = 0)
1721 2049
1722int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2050int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1729 2057
1730void add_button_link (object *button, maptile *map, int connected); 2058void add_button_link (object *button, maptile *map, int connected);
1731 2059
1732void remove_button_link (object *op); 2060void remove_button_link (object *op);
1733 2061
2062void handle_apply_yield (object *op);
2063
1734 2064
1735MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2065MODULE = cf PACKAGE = cf::object PREFIX = cf_
1736
1737object *cf_insert_ob_in_ob (object *ob, object *where)
1738 2066
1739# no clean way to get an object from an archetype - stupid idiotic 2067# no clean way to get an object from an archetype - stupid idiotic
1740# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2068# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1741 2069
1742object *new (utf8_string archetype = 0) 2070object *new (utf8_string archetype = 0)
1743 PROTOTYPE: ;$ 2071 PROTOTYPE: ;$
1744 CODE: 2072 CODE:
1745 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2073 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1746 OUTPUT: 2074 OUTPUT:
1747 RETVAL 2075 RETVAL
1748 2076
2077object *find_object (U32 tag)
2078
2079# TODO: nuke
1749object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2080object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1750 PROTOTYPE: $$$$$$ 2081 PROTOTYPE: $$$$$$
1751 CODE: 2082 CODE:
1752{ 2083{
1753 int unused_type; 2084 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1754 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1755} 2085}
1756 2086
1757player *contr (object *op) 2087shstr
1758 CODE: 2088object::kv_get (shstr key)
1759 RETVAL = op->contr;
1760 OUTPUT: RETVAL
1761 2089
1762const_utf8_string get_ob_key_value (object *op, utf8_string key) 2090void
2091object::kv_del (shstr key)
1763 2092
1764bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2093void
2094object::kv_set (shstr key, shstr value)
1765 2095
1766object *get_nearest_player (object *ob) 2096object *get_nearest_player (object *ob)
1767 ALIAS: nearest_player = 0 2097 ALIAS: nearest_player = 0
1768 PREINIT: 2098 PREINIT:
1769 extern object *get_nearest_player (object *); 2099 extern object *get_nearest_player (object *);
1771void rangevector (object *ob, object *other, int flags = 0) 2101void rangevector (object *ob, object *other, int flags = 0)
1772 PROTOTYPE: $$;$ 2102 PROTOTYPE: $$;$
1773 PPCODE: 2103 PPCODE:
1774{ 2104{
1775 rv_vector rv; 2105 rv_vector rv;
2106
2107 PUTBACK;
1776 get_rangevector (ob, other, &rv, flags); 2108 get_rangevector (ob, other, &rv, flags);
2109 SPAGAIN;
2110
1777 EXTEND (SP, 5); 2111 EXTEND (SP, 5);
1778 PUSHs (newSVuv (rv.distance)); 2112 PUSHs (newSVuv (rv.distance));
1779 PUSHs (newSViv (rv.distance_x)); 2113 PUSHs (newSViv (rv.distance_x));
1780 PUSHs (newSViv (rv.distance_y)); 2114 PUSHs (newSViv (rv.distance_y));
1781 PUSHs (newSViv (rv.direction)); 2115 PUSHs (newSViv (rv.direction));
1782 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2116 PUSHs (to_sv (rv.part));
1783} 2117}
1784 2118
1785bool on_same_map_as (object *ob, object *other) 2119bool on_same_map_as (object *ob, object *other)
1786 CODE: 2120 CODE:
1787 RETVAL = on_same_map (ob, other); 2121 RETVAL = on_same_map (ob, other);
1791base_name (object *op, int plural = op->nrof > 1) 2125base_name (object *op, int plural = op->nrof > 1)
1792 CODE: 2126 CODE:
1793 RETVAL = query_base_name (op, plural); 2127 RETVAL = query_base_name (op, plural);
1794 OUTPUT: RETVAL 2128 OUTPUT: RETVAL
1795 2129
1796object *decrease_ob_nr (object *op, unsigned long i) 2130# return the tail of an object, excluding itself
2131void
2132tail (object *op)
2133 PPCODE:
2134 while ((op = op->more))
2135 XPUSHs (sv_2mortal (to_sv (op)));
1797 2136
1798MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2137MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1799 2138
1800player *player (object *op) 2139player *player (object *op)
1801 CODE: 2140 CODE:
1802 RETVAL = op->contr; 2141 RETVAL = op->contr;
1803 OUTPUT: RETVAL 2142 OUTPUT: RETVAL
1804 2143
2144bool move_player (object *op, int dir)
2145
1805void check_score (object *op) 2146void check_score (object *op)
1806 2147
1807void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2148void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1808 CODE: 2149 CODE:
1809 new_draw_info (flags, 0, op, txt); 2150 new_draw_info (flags, 0, op, txt);
1810 2151
1811object *cf_player_send_inventory (object *op)
1812
1813octet_string cf_player_get_ip (object *op)
1814 ALIAS: ip = 0
1815
1816object *cf_player_get_marked_item (object *op)
1817 ALIAS: marked_item = 0
1818
1819void cf_player_set_marked_item (object *op, object *ob)
1820
1821partylist *cf_player_get_party (object *op)
1822 ALIAS: party = 0
1823
1824void cf_player_set_party (object *op, partylist *party)
1825
1826void kill_player (object *op) 2152void kill_player (object *op)
1827 2153
2154void esrv_send_item (object *pl, object *item)
2155
1828void esrv_update_item (object *op, int what, object *item) 2156void esrv_update_item (object *pl, int what, object *item)
1829 C_ARGS: what, op, item 2157 C_ARGS: what, pl, item
1830 2158
1831void clear_los (object *op) 2159void esrv_del_item (object *pl, int tag)
2160 C_ARGS: pl->contr, tag
1832 2161
1833int command_summon (object *op, utf8_string params) 2162int command_summon (object *op, utf8_string params)
1834 2163
1835int command_arrest (object *op, utf8_string params) 2164int command_arrest (object *op, utf8_string params)
1836 2165
1855 pl->ob->stats.hp = pl->ob->stats.maxhp; 2184 pl->ob->stats.hp = pl->ob->stats.maxhp;
1856 pl->ob->stats.sp = pl->ob->stats.maxsp; 2185 pl->ob->stats.sp = pl->ob->stats.maxsp;
1857 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2186 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1858 pl->orig_stats = pl->ob->stats; 2187 pl->orig_stats = pl->ob->stats;
1859 2188
1860void cf_player_move (player *pl, int dir) 2189void clear_los (player *pl)
1861
1862void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1863 2190
1864bool 2191bool
1865cell_visible (player *pl, int dx, int dy) 2192cell_visible (player *pl, int dx, int dy)
1866 CODE: 2193 CODE:
1867 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2194 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1874 CODE: 2201 CODE:
1875{ 2202{
1876 STRLEN len; 2203 STRLEN len;
1877 char *buf = SvPVbyte (packet, len); 2204 char *buf = SvPVbyte (packet, len);
1878 2205
2206 if (len > MAXSOCKBUF)
2207 pl->failmsg ("[packet too long for client]");
1879 if (pl->ns) 2208 else if (pl->ns)
1880 pl->ns->send_packet (buf, len); 2209 pl->ns->send_packet (buf, len);
1881} 2210}
1882 2211
1883int 2212int
1884listening (player *pl, int new_value = -1) 2213listening (player *pl, int new_value = -1)
1920 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2249 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1921 OUTPUT: RETVAL 2250 OUTPUT: RETVAL
1922 2251
1923SV *registry (maptile *map) 2252SV *registry (maptile *map)
1924 2253
2254void
2255find_tagged_objects (maptile *map, utf8_string tag = 0)
2256 PPCODE:
2257{
2258 if (!map->spaces)
2259 XSRETURN_EMPTY;
2260
2261 if (tag)
2262 {
2263 shstr_cmp tag_ (tag);
2264
2265 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2266 for (object *op = ms->bot; op; op = op->above)
2267 if (op->tag == tag_)
2268 XPUSHs (sv_2mortal (to_sv (op)));
2269 }
2270 else
2271 {
2272 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2273 for (object *op = ms->bot; op; op = op->above)
2274 if (op->tag)
2275 XPUSHs (sv_2mortal (to_sv (op)));
2276 }
2277}
2278
1925INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2279INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
1926 2280
1927void 2281void
1928maptile::instantiate () 2282maptile::instantiate ()
1929 2283
1973 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2327 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1974 { 2328 {
1975 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2329 object *ob = get_archetype (SvPVutf8_nolen (*elem));
1976 ob->flag [FLAG_NO_MAP_SAVE] = true; 2330 ob->flag [FLAG_NO_MAP_SAVE] = true;
1977 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2331 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2332
2333 if (ob->randomitems)
2334 {
2335 if (!ob->above)
2336 {
2337 ob->create_treasure (ob->randomitems);
2338
2339 for (object *op = ob->above; op; op = op->above)
2340 op->flag [FLAG_NO_MAP_SAVE] = true;
2341 }
2342
2343 ob->randomitems = 0;
2344 }
1978 } 2345 }
1979 } 2346 }
1980 } 2347 }
1981 2348
1982 skip_space: ; 2349 skip_space: ;
1993 palette = SvRV (palette); 2360 palette = SvRV (palette);
1994 2361
1995 STRLEN idxlen; 2362 STRLEN idxlen;
1996 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2363 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
1997 2364
1998 region **regionmap = (region **)malloc ( 2365 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
1999 (av_len ((AV *)palette) + 1) * sizeof (region *));
2000 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2366 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2001 2367
2002 for (int i = av_len ((AV *)palette) + 1; i--; ) 2368 for (int i = av_len ((AV *)palette) + 1; i--; )
2003 regionmap [i] = region::find ( 2369 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2004 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2005 2370
2006 for (int y = 0; y < THIS->height; ++y) 2371 for (int y = 0; y < THIS->height; ++y)
2007 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2372 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2008 2373
2009 sfree (THIS->regions, THIS->size ()); 2374 sfree (THIS->regions, THIS->size ());
2010 free (THIS->regionmap); 2375 delete [] THIS->regionmap;
2011 2376
2012 THIS->regions = regions; 2377 THIS->regions = regions;
2013 THIS->regionmap = regionmap; 2378 THIS->regionmap = regionmap;
2014} 2379}
2015 2380
2036 } 2401 }
2037 2402
2038 op->destroy (); 2403 op->destroy ();
2039} 2404}
2040 2405
2041void play_sound_map (maptile *map, int x, int y, int sound_num)
2042
2043int out_of_map (maptile *map, int x, int y) 2406int out_of_map (maptile *map, int x, int y)
2044 2407
2045void 2408void
2046trigger (maptile *map, long connection, bool state = true) 2409trigger (maptile *map, long connection, bool state = true)
2047 CODE: 2410 CODE:
2051get_connection (maptile *map, long connection) 2414get_connection (maptile *map, long connection)
2052 PPCODE: 2415 PPCODE:
2053 oblinkpt *obp = get_connection_links (map, connection); 2416 oblinkpt *obp = get_connection_links (map, connection);
2054 if (obp) 2417 if (obp)
2055 for (objectlink *ol = obp->link; ol; ol = ol->next) 2418 for (objectlink *ol = obp->link; ol; ol = ol->next)
2056 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2419 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2057
2058object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2059
2060object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2061
2062object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2063 C_ARGS: str, map, nx, ny
2064 2420
2065void 2421void
2066get_map_flags (maptile *map, int x, int y) 2422get_map_flags (maptile *map, int x, int y)
2067 PPCODE: 2423 PPCODE:
2068{ 2424{
2069 maptile *nmap = 0; 2425 maptile *nmap = 0;
2070 I16 nx = 0, ny = 0; 2426 I16 nx = 0, ny = 0;
2427
2428 PUTBACK;
2071 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2429 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2430 SPAGAIN;
2072 2431
2073 EXTEND (SP, 4); 2432 EXTEND (SP, 4);
2074 PUSHs (sv_2mortal (newSViv (flags))); 2433 PUSHs (sv_2mortal (newSViv (flags)));
2075 2434
2076 if (GIMME_V == G_ARRAY) 2435 if (GIMME_V == G_ARRAY)
2077 { 2436 {
2078 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2437 PUSHs (sv_2mortal (to_sv (nmap)));
2079 PUSHs (sv_2mortal (newSViv (nx))); 2438 PUSHs (sv_2mortal (newSViv (nx)));
2080 PUSHs (sv_2mortal (newSViv (ny))); 2439 PUSHs (sv_2mortal (newSViv (ny)));
2081 } 2440 }
2082} 2441}
2083 2442
2084void 2443void
2085at (maptile *map, unsigned int x, unsigned int y) 2444at (maptile *map, unsigned int x, unsigned int y)
2086 PROTOTYPE: $$$ 2445 PROTOTYPE: $$$
2087 PPCODE: 2446 PPCODE:
2088{ 2447{
2089 object *o;
2090 maptile *nmap = 0; 2448 maptile *nmap = 0;
2091 I16 nx, ny; 2449 I16 nx, ny;
2092 2450
2451 PUTBACK;
2093 get_map_flags (map, &nmap, x, y, &nx, &ny); 2452 get_map_flags (map, &nmap, x, y, &nx, &ny);
2453 SPAGAIN;
2094 2454
2095 if (nmap) 2455 if (nmap)
2096 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2456 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2097 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2457 XPUSHs (sv_2mortal (to_sv (o)));
2098} 2458}
2099 2459
2100SV * 2460SV *
2101bot_at (maptile *obj, unsigned int x, unsigned int y) 2461bot_at (maptile *obj, unsigned int x, unsigned int y)
2102 PROTOTYPE: $$$ 2462 PROTOTYPE: $$$
2111 INIT: 2471 INIT:
2112 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; 2472 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2113 CODE: 2473 CODE:
2114 switch (ix) 2474 switch (ix)
2115 { 2475 {
2116 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2476 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break;
2117 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2477 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break;
2118 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2478 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break;
2119 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2479 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break;
2120 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2480 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2121 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2481 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break;
2122 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2482 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break;
2123 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2483 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break;
2124 } 2484 }
2125 OUTPUT: RETVAL 2485 OUTPUT: RETVAL
2126 2486
2127void fix_walls (maptile *map, int x, int y) 2487void fix_walls (maptile *map, int x, int y)
2128 2488
2202 rmp.decoroptions = decoroptions; 2562 rmp.decoroptions = decoroptions;
2203 rmp.orientation = orientation; 2563 rmp.orientation = orientation;
2204 rmp.origin_y = origin_y; 2564 rmp.origin_y = origin_y;
2205 rmp.origin_x = origin_x; 2565 rmp.origin_x = origin_x;
2206 rmp.random_seed = random_seed; 2566 rmp.random_seed = random_seed;
2207 rmp.total_map_hp = total_map_hp; 2567 rmp.total_map_hp = (uint64_t) total_map_hp;
2208 rmp.map_layout_style = map_layout_style; 2568 rmp.map_layout_style = map_layout_style;
2209 rmp.treasureoptions = treasureoptions; 2569 rmp.treasureoptions = treasureoptions;
2210 rmp.symmetry_used = symmetry_used; 2570 rmp.symmetry_used = symmetry_used;
2211 rmp.region = region; 2571 rmp.region = region;
2212 rmp.custom = custom; 2572 rmp.custom = custom;
2216 OUTPUT: 2576 OUTPUT:
2217 RETVAL 2577 RETVAL
2218 2578
2219MODULE = cf PACKAGE = cf::arch 2579MODULE = cf PACKAGE = cf::arch
2220 2580
2221archetype *find (utf8_string name) 2581int archetypes_size ()
2222 CODE: 2582 CODE:
2223 RETVAL = archetype::find (name); 2583 RETVAL = archetypes.size ();
2224 OUTPUT: 2584 OUTPUT: RETVAL
2225 RETVAL
2226 2585
2227archetype *first() 2586archetype *archetypes (U32 index)
2228 PROTOTYPE: 2587 CODE:
2229 CODE: 2588 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2230 RETVAL = first_archetype; 2589 OUTPUT: RETVAL
2590
2591object *instantiate (archetype *arch)
2592 CODE:
2593 RETVAL = arch_to_object (arch);
2594 OUTPUT:
2231 OUTPUT: RETVAL 2595 RETVAL
2232 2596
2233INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2597INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2234 2598
2235MODULE = cf PACKAGE = cf::party 2599MODULE = cf PACKAGE = cf::party
2236 2600
2305 CODE: 2669 CODE:
2306{ 2670{
2307 STRLEN len; 2671 STRLEN len;
2308 char *buf = SvPVbyte (packet, len); 2672 char *buf = SvPVbyte (packet, len);
2309 2673
2674 if (len > MAXSOCKBUF)
2675 {
2676 // ugly
2677 if (THIS->pl)
2678 THIS->pl->failmsg ("[packet too long for client]");
2679 }
2680 else
2310 THIS->send_packet (buf, len); 2681 THIS->send_packet (buf, len);
2311} 2682}
2683
2684faceidx
2685client::need_face (utf8_string name, int pri = 0)
2686 CODE:
2687 RETVAL = face_find (name, 0);
2688 if (RETVAL)
2689 {
2690 THIS->send_face (RETVAL, pri);
2691 THIS->flush_fx ();
2692 }
2693 OUTPUT:
2694 RETVAL
2695
2696int
2697client::fx_want (int idx, int value = -1)
2698 CODE:
2699 if (0 < idx && idx < FT_NUM)
2700 {
2701 RETVAL = THIS->fx_want [idx];
2702 if (items > 2)
2703 THIS->fx_want [idx] = value;
2704 }
2705 else
2706 RETVAL = 0;
2707 OUTPUT:
2708 RETVAL
2709
2710MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2711
2712faceidx sound_find (utf8_string name)
2713
2714void sound_set (utf8_string str, faceidx face)
2715
2716# dire hack
2717void old_sound_index (int idx, faceidx face)
2718 CODE:
2719 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2720 old_sound_index [idx] = face;
2312 2721
2313MODULE = cf PACKAGE = cf::face PREFIX = face_ 2722MODULE = cf PACKAGE = cf::face PREFIX = face_
2314 2723
2315#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2724#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2316 2725
2332 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2741 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2333 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2742 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2334} 2743}
2335 OUTPUT: RETVAL 2744 OUTPUT: RETVAL
2336 2745
2337void set (faceidx idx, int visibility, int magicmap) 2746void set_type (faceidx idx, int value)
2338 CODE: 2747 ALIAS:
2339 faceinfo *f = face_info (idx); 2748 set_type = 0
2340 assert (f); 2749 set_visibility = 1
2341 f->visibility = visibility; 2750 set_magicmap = 2
2342 f->magicmap = magicmap; 2751 set_smooth = 3
2343 2752 set_smoothlevel = 4
2344void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2345 CODE: 2753 CODE:
2346 faceinfo *f = face_info (idx); assert (f); 2754 faceinfo *f = face_info (idx); assert (f);
2347 f->smooth = smooth; 2755 switch (ix)
2348 f->smoothlevel = smoothlevel; 2756 {
2757 case 0: f->type = value; break;
2758 case 1: f->visibility = value; break;
2759 case 2: f->magicmap = value; break;
2760 case 3: f->smooth = value; break;
2761 case 4: f->smoothlevel = value; break;
2762 }
2349 2763
2350void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2764void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2351 CODE: 2765 CODE:
2352{ 2766{
2353 facedata *d = face_data (idx, faceset); 2767 faceinfo *f = face_info (idx); assert (f);
2354 assert (d); 2768 facedata *d = &(faceset ? f->data64 : f->data32);
2355 sv_to (data, d->data); 2769 sv_to (data, d->data);
2356 STRLEN clen; 2770 STRLEN clen;
2357 char *cdata = SvPVbyte (chksum, clen); 2771 char *cdata = SvPVbyte (chksum, clen);
2358 clen = min (CHKSUM_SIZE, clen); 2772 clen = min (CHKSUM_SIZE, clen);
2359 2773
2369 ns->force_newmap = true; 2783 ns->force_newmap = true;
2370 } 2784 }
2371 } 2785 }
2372} 2786}
2373 2787
2788int get_data_size (faceidx idx, int faceset = 0)
2789 CODE:
2790 facedata *d = face_data (idx, faceset);
2791 if (!d) XSRETURN_UNDEF;
2792 RETVAL = d->data.size ();
2793 OUTPUT:
2794 RETVAL
2795
2796SV *get_chksum (faceidx idx, int faceset = 0)
2797 CODE:
2798 facedata *d = face_data (idx, faceset);
2799 if (!d) XSRETURN_UNDEF;
2800 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2801 OUTPUT:
2802 RETVAL
2803
2804SV *get_data (faceidx idx, int faceset = 0)
2805 CODE:
2806 facedata *d = face_data (idx, faceset);
2807 if (!d) XSRETURN_UNDEF;
2808 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2809 OUTPUT:
2810 RETVAL
2811
2374void invalidate (faceidx idx) 2812void invalidate (faceidx idx)
2375 CODE: 2813 CODE:
2376 for_all_clients (ns) 2814 for_all_clients (ns)
2377 { 2815 {
2378 ns->faces_sent [idx] = false; 2816 ns->faces_sent [idx] = false;
2421void invalidate_all () 2859void invalidate_all ()
2422 CODE: 2860 CODE:
2423 for_all_clients (ns) 2861 for_all_clients (ns)
2424 ns->anims_sent.reset (); 2862 ns->anims_sent.reset ();
2425 2863
2864MODULE = cf PACKAGE = cf::object::freezer
2865
2866INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
2867
2868SV *
2869new (char *klass)
2870 CODE:
2871 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2872 OUTPUT: RETVAL
2873
2874void
2875DESTROY (SV *sv)
2876 CODE:
2877 object_freezer *self;
2878 sv_to (sv, self);
2879 delete self;
2880
2881MODULE = cf PACKAGE = cf::object::thawer
2882
2883INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
2884
2885SV *
2886new_from_file (char *klass, octet_string path)
2887 CODE:
2888 object_thawer *f = new object_thawer (path);
2889 if (!*f)
2890 {
2891 delete f;
2892 XSRETURN_UNDEF;
2893 }
2894 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2895 OUTPUT: RETVAL
2896
2897void
2898DESTROY (SV *sv)
2899 CODE:
2900 object_thawer *self;
2901 sv_to (sv, self);
2902 delete self;
2903
2904void
2905extract_tags (object_thawer *self)
2906 PPCODE:
2907 while (self->kw != KW_EOF)
2908 {
2909 PUTBACK;
2910 coroapi::cede_to_tick ();
2911 SPAGAIN;
2912
2913 if (self->kw == KW_tag)
2914 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2915
2916 self->skip ();
2917 }
2918

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