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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.194 by root, Mon Apr 23 18:09:57 2007 UTC vs.
Revision 1.296 by root, Sun Aug 31 02:01:41 2008 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version. 11 * (at your option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 22 */
25 23
26#define PLUGIN_NAME "perl" 24#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 25
29#define CEDES_PER_TICK 5 26#if HAVE_EXECINFO_H
27# include <execinfo.h>
28#endif
30 29
31#include <plugin_common.h>
32#include <sounds.h>
33#include <cstdarg> 30#include <cstdarg>
34#include <sproto.h> 31#include <typeinfo>
35 32
33#include "global.h"
36#include "loader.h" 34#include "loader.h"
35#include "../random_maps/random_map.h"
37#include "cfperl.h" 36#include "evthread.h"
38#include "shstr.h" 37#include "sproto.h"
39 38
40#include <unistd.h> 39#include <unistd.h>
41#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
42# include <sys/mman.h> 41# include <sys/mman.h>
43#endif 42#endif
44 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
45#include <EXTERN.h> 52#include <EXTERN.h>
46#include <perl.h> 53#include <perl.h>
47#include <XSUB.h> 54#include <XSUB.h>
48 55
49#include "CoroAPI.h" 56#include "CoroAPI.h"
50#include "perlxsi.c" 57#include "perlxsi.c"
51 58
52extern sint64 *levels; // the experience table 59extern sint64 *levels; // the experience table
53 60
54typedef object object_ornull; 61typedef object_thawer &object_thawer_ref;
55typedef maptile maptile_ornull; 62typedef object_freezer &object_freezer_ref;
56
57typedef char *octet_string;
58typedef char *utf8_string;
59typedef const char *const_octet_string;
60typedef const char *const_utf8_string;
61 63
62typedef std::string std__string; 64typedef std::string std__string;
63 65
64#if IVSIZE >= 8
65 typedef IV val64;
66# define newSVval64 newSViv
67# define SvVAL64 SvIV
68#else
69 typedef double val64;
70# define newSVval64 newSVnv
71# define SvVAL64 SvNV
72#endif
73
74static f_plug_api gethook = cfapi_get_hooks;
75static f_plug_api object_set_property = cfapi_object_set_property;
76static f_plug_api object_insert = cfapi_object_insert;
77
78static PerlInterpreter *perl; 66static PerlInterpreter *perl;
79 67
80double runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
81 72
82global gbl_ev; 73global gbl_ev;
83static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
84static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76
77bitset<NUM_EVENT_TYPES> ev_want_event;
78bitset<NUM_TYPES> ev_want_type;
85 79
86static HV 80static HV
87 *stash_cf, 81 *stash_cf,
88 *stash_cf_object_wrap, 82 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 83 *stash_cf_object_player_wrap,
90 *stash_cf_player_wrap, 84 *stash_cf_player_wrap,
91 *stash_cf_map_wrap, 85 *stash_cf_map_wrap,
86 *stash_cf_mapspace_wrap,
92 *stash_cf_client_wrap, 87 *stash_cf_client_wrap,
93 *stash_cf_arch_wrap, 88 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 89 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 90 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 91 *stash_cf_living_wrap;
97 92
93static inline SV *
94newSVpv_utf8 (const char *s)
95{
96 if (!s)
97 return newSV (0);
98
99 SV *sv = newSVpv (s, 0);
100 SvUTF8_on (sv);
101 return sv;
102}
103
104static inline SV *
105newSVpvn_utf8 (const char *s, STRLEN l)
106{
107 if (!s)
108 return newSV (0);
109
110 SV *sv = newSVpvn (s, l);
111 SvUTF8_on (sv);
112 return sv;
113}
114
98// helper cast function, returns super class * or 0 115// helper cast function, returns super class * or 0
99template<class super> 116template<class super>
100static super * 117static super *
101is_a (attachable *at) 118is_a (attachable *at)
102{ 119{
111 128
112unordered_vector<attachable *> attachable::mortals; 129unordered_vector<attachable *> attachable::mortals;
113 130
114attachable::~attachable () 131attachable::~attachable ()
115{ 132{
116 flags |=0x3300;//D
117 assert (!self); 133 assert (!self);
118 assert (!cb); 134 assert (!cb);
119} 135}
120 136
121int 137int
137 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 153 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
138 SvREFCNT_dec (self); 154 SvREFCNT_dec (self);
139 155
140 // self *must* be null now because thats sv_unmagic's job. 156 // self *must* be null now because thats sv_unmagic's job.
141 assert (!this->self); 157 assert (!this->self);
142 flags |= 0x80; // severed //D
143 } 158 }
144} 159}
145 160
146void 161void
147attachable::optimise () 162attachable::optimise ()
148{ 163{
149 if (self 164 if (self
150 && SvREFCNT (self) == 1 165 && SvREFCNT (self) == 1
151 && !HvTOTALKEYS (self)) 166 && !HvTOTALKEYS (self))
152 flags |= 0x40,//D
153 sever_self (); 167 sever_self ();
154} 168}
155 169
156// check wether the object really is dead 170// check wether the object really is dead
157void 171void
164} 178}
165 179
166void 180void
167attachable::do_destroy () 181attachable::do_destroy ()
168{ 182{
169 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 183 INVOKE_ATTACHABLE (DESTROY, this);
170 184
171 if (cb) 185 if (cb)
172 { 186 {
173 SvREFCNT_dec (cb); 187 SvREFCNT_dec (cb);
174 cb = 0; 188 cb = 0;
175 } 189 }
176 190
177 if (self)
178 sever_self ();
179
180 flags |= 0x20; //D
181 mortals.push_back (this); 191 mortals.push_back (this);
182} 192}
183 193
184void 194void
185attachable::destroy () 195attachable::destroy ()
187 if (destroyed ()) 197 if (destroyed ())
188 return; 198 return;
189 199
190 flags |= F_DESTROYED; 200 flags |= F_DESTROYED;
191 do_destroy (); 201 do_destroy ();
202 sever_self ();
192} 203}
193 204
194void 205void
195attachable::check_mortals () 206attachable::check_mortals ()
196{ 207{
200 { 211 {
201 if (i >= mortals.size ()) 212 if (i >= mortals.size ())
202 { 213 {
203 i = 0; 214 i = 0;
204 215
205 if (mortals.size () > 1000) 216 if (mortals.size () >= 512)
206 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 217 {
218 static int last_mortalcount;
219 if (mortals.size () != last_mortalcount)
220 {
221 last_mortalcount = mortals.size ();
222 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
223
224 if (0)
225 {
226 for (int j = 0; j < mortals.size (); ++j)//D
227 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
228 fprintf (stderr, "\n");//D
229 }
230 }
231 }
207 232
208 break; 233 break;
209 } 234 }
210 235
211 attachable *obj = mortals [i]; 236 attachable *obj = mortals [i];
212 237
213 obj->refcnt_chk (); // unborrow from perl, if necessary 238#if 0
214 239 if (obj->self)//D make this an assert later
215 //if (obj->refcnt > 0 || obj->self)
216 if (obj->refcnt || obj->self)
217 { 240 {
218//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 241 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
242 obj->sever_self ();
243 }
244#endif
245
246 if (obj->refcnt)
247 {
219 ++i; // further delay freeing 248 ++i; // further delay freeing
220 249
221 if (!(i & 0x3ff)) 250 if (!(i & 0x3ff))
222 break; 251 break;
223 } 252 }
224 else 253 else
225 { 254 {
226 mortals.erase (i); 255 mortals.erase (i);
256 obj->sever_self ();
227 delete obj; 257 delete obj;
228 } 258 }
229 } 259 }
230} 260}
231 261
262void
263attachable::set_key (const char *key, const char *value, bool is_utf8)
264{
265 if (!self)
266 self = newHV ();
267
268 if (value)
269 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
270 else
271 hv_delete (self, key, strlen (key), G_DISCARD);
272}
273
232attachable & 274attachable &
233attachable::operator =(const attachable &src) 275attachable::operator =(const attachable &src)
234{ 276{
235 //if (self || cb) 277 //if (self || cb)
236 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 278 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
237 279
238 attach = src.attach; 280 attach = src.attach;
239 return *this; 281 return *this;
240} 282}
241 283
284template<typename T>
285static bool
286find_backref (void *ptr, T *obj)
287{
288 char *s = (char *)obj;
289 while (s < (char *)obj + sizeof (T))
290 {
291 if (ptr == *(void **)s)
292 return true;
293
294 s += sizeof (void *); // assume natural alignment
295 }
296
297 return false;
298}
299
300// for debugging, find "live" objects containing this ptr
301void
302find_backref (void *ptr)
303{
304 for_all_objects (op)
305 if (find_backref (ptr, op))
306 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
307
308 for_all_players (pl)
309 if (find_backref (ptr, pl))
310 fprintf (stderr, "P %p\n", pl);
311
312 for_all_clients (ns)
313 if (find_backref (ptr, ns))
314 fprintf (stderr, "C %p\n", ns);
315
316}
317
242////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 318//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
243 319
244static SV * 320static SV *
245newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 321newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
246{ 322{
247 SV *sv; 323 SV *sv;
248 324
249 if (!ptr) 325 if (!ptr)
250 return &PL_sv_undef; 326 return newSV (0);
251 327
252 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 328 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
253 return sv_bless (newRV_noinc ((SV *)hv), stash); 329 return sv_bless (newRV_noinc ((SV *)hv), stash);
254} 330}
255 331
274 350
275static SV * 351static SV *
276newSVattachable (attachable *obj, HV *stash) 352newSVattachable (attachable *obj, HV *stash)
277{ 353{
278 if (!obj) 354 if (!obj)
279 return &PL_sv_undef; 355 return newSV (0);
280 356
281 if (!obj->self) 357 if (!obj->self)
358 obj->self = newHV ();
359
360 if (!SvOBJECT (obj->self))
282 { 361 {
283 obj->self = newHV ();
284 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 362 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
285 obj->flags |= (obj->flags & 0xc0) << 8;
286 obj->flags &= ~0xc0;//D
287 obj->flags |= 0x10;//D
288 363
289 // now bless the object _once_ 364 // now bless the object _once_
365 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
290 return sv_bless (newRV_inc ((SV *)obj->self), stash); 366 return sv_bless (newRV_inc ((SV *)obj->self), stash);
291 } 367 }
292 else 368 else
293 { 369 {
294 SV *sv = newRV_inc ((SV *)obj->self); 370 SV *sv = newRV_inc ((SV *)obj->self);
331 return SvPTR (sv, klass); 407 return SvPTR (sv, klass);
332 else 408 else
333 return 0; 409 return 0;
334} 410}
335 411
336inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 412inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); }
337inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 413inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
338inline SV *to_sv (bool v) { return newSViv (v); } 414inline SV *to_sv (bool v) { return newSViv (v); }
339inline SV *to_sv ( signed char v) { return newSViv (v); } 415inline SV *to_sv ( signed char v) { return newSViv (v); }
340inline SV *to_sv (unsigned char v) { return newSViv (v); } 416inline SV *to_sv (unsigned char v) { return newSViv (v); }
341inline SV *to_sv ( signed short v) { return newSViv (v); } 417inline SV *to_sv ( signed short v) { return newSViv (v); }
342inline SV *to_sv (unsigned short v) { return newSVuv (v); } 418inline SV *to_sv (unsigned short v) { return newSVuv (v); }
351inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 427inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
352inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 428inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
353inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 429inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
354inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 430inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
355inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 431inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
432inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
356inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 433inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
357inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
358inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 434inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
435inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
359 436
360inline SV *to_sv (object & v) { return to_sv (&v); } 437inline SV *to_sv (object & v) { return to_sv (&v); }
361inline SV *to_sv (living & v) { return to_sv (&v); } 438inline SV *to_sv (living & v) { return to_sv (&v); }
362 439
363inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 440inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
364inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 441inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
365 442
366inline SV *to_sv (UUID v) 443inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
367{
368 char buf[128];
369 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
370 return newSVpv (buf, 0);
371}
372 444
373inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 445inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
374inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 446inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
375inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 447inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 448inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
377inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 449inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 450inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 451inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 452inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 453inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
382inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 454inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 455inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
384inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 456inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
385inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 457inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
386inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 458inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
387inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 459inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
388inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 460inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
389inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 461inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
390inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 462inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
391inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 463inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
392inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 464inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
465inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
393inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 466inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
394inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 467inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
395inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
396inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 468inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
469inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
470inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
471inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
397 472
398//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 473//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
399inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 474inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
400 475
401template<class T> 476template<class T>
402inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 477inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
403 478
404template<int N> 479template<int N>
405inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 480inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
406 481
407inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
408inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 482inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
409inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 483inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
410inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 484inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
411inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 485inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
412 486
413inline void sv_to (SV *sv, std::string &v) 487inline void sv_to (SV *sv, std::string &v)
414{ 488{
415 STRLEN len; 489 STRLEN len;
416 char *data = SvPVbyte (sv, len); 490 char *data = SvPVbyte (sv, len);
417 v.assign (data, len); 491 v.assign (data, len);
418} 492}
419 493
420inline void sv_to (SV *sv, UUID &v) 494inline void sv_to (SV *sv, UUID &v)
421{ 495{
422 unsigned int version; 496 if (!v.parse (SvPV_nolen (sv)))
423
424 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
425 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 497 croak ("unparsable uuid: %s", SvPV_nolen (sv));
426} 498}
427 499
428inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 500inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
429 501
447 break; 519 break;
448 520
449 case DT_STRING: 521 case DT_STRING:
450 { 522 {
451 char *str = (char *)va_arg (ap, const char *); 523 char *str = (char *)va_arg (ap, const char *);
452 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 524 sv = str ? newSVpv (str, 0) : newSV (0);
453 } 525 }
454 break; 526 break;
455 527
456 case DT_DATA: 528 case DT_DATA:
457 { 529 {
458 char *str = (char *)va_arg (ap, const void *); 530 char *str = (char *)va_arg (ap, const void *);
459 int len = va_arg (ap, int); 531 int len = va_arg (ap, int);
460 sv = str ? newSVpv (str, len) : &PL_sv_undef; 532 sv = str ? newSVpv (str, len) : newSV (0);
461 } 533 }
462 break; 534 break;
463 535
464 case DT_OBJECT: 536 case DT_OBJECT:
465 sv = to_sv (va_arg (ap, object *)); 537 sv = to_sv (va_arg (ap, object *));
507 va_end (ap); 579 va_end (ap);
508 580
509 return sv; 581 return sv;
510} 582}
511 583
512static SV *
513newSVcfapi (int type, ...)
514{
515 SV *sv;
516
517 va_list ap;
518 va_start (ap, type);
519
520 switch (type)
521 {
522 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
523 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
524 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
525 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
526 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
527 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
528 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
529 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
530 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
531 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
532
533 default:
534 assert (("unhandled type in newSVcfapi", 0));
535 }
536
537 va_end (ap);
538
539 return sv;
540}
541
542////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 584//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
543 585
544SV * 586SV *
545registry (attachable *ext) 587registry (attachable *ext)
546{ 588{
550 return newRV_inc ((SV *)ext->cb); 592 return newRV_inc ((SV *)ext->cb);
551} 593}
552 594
553///////////////////////////////////////////////////////////////////////////// 595/////////////////////////////////////////////////////////////////////////////
554 596
555extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
556{
557 return 0;
558}
559
560static CommArray_s rtn_cmd;
561
562static int
563runPluginCommand (object *obj, char *params)
564{
565 return -1;
566}
567
568extern "C" void *cfperl_getPluginProperty (int *type, ...)
569{
570 va_list args;
571 char *propname;
572 int i;
573 va_start (args, type);
574 propname = va_arg (args, char *);
575 //printf ("Property name: %s\n", propname);
576
577 if (!strcmp (propname, "command?"))
578 return NULL;
579 else if (!strcmp (propname, "Identification"))
580 {
581 va_end (args);
582 return (void *)PLUGIN_NAME;
583 }
584 else if (!strcmp (propname, "FullName"))
585 {
586 va_end (args);
587 return (void *)PLUGIN_VERSION;
588 }
589 else
590 va_end (args);
591
592 return NULL;
593}
594
595extern "C" int cfperl_postInitPlugin ()
596{
597 int hooktype = 1;
598 int rtype = 0;
599
600 cf_init_plugin (gethook);
601
602 return 0;
603}
604
605extern "C" int cfperl_closePlugin ()
606{
607 return 0;
608}
609
610void 597void
611cfperl_init () 598cfperl_init ()
612{ 599{
600 extern char **environ;
601
613 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 602 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
614 perl = perl_alloc (); 603 perl = perl_alloc ();
615 perl_construct (perl); 604 perl_construct (perl);
616 605
617 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 606 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
618 607
619 const char *argv[] = { 608 const char *argv[] = {
620 "", 609 settings.argv [0],
621 "-e" 610 "-e"
622 "use Event; use Coro;" // required for bootstrap 611 "use EV; use Coro;" // required for bootstrap
623 "cf->bootstrap;" // required for datadir :*> 612 "cf->bootstrap;" // required for datadir :*>
624 "unshift @INC, cf::datadir ();" 613 "unshift @INC, cf::datadir ();"
625 "require cf;" 614 "require cf;"
626 }; 615 };
627 616
628 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 617 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
629 || perl_run (perl)) 618 || perl_run (perl))
630 { 619 {
631 printf ("unable to initialize perl-interpreter, aborting.\n"); 620 printf ("unable to initialize perl-interpreter, aborting.\n");
632 exit (EXIT_FAILURE); 621 exit (EXIT_FAILURE);
633 } 622 }
653void 642void
654attachable::instantiate () 643attachable::instantiate ()
655{ 644{
656 if (attach) 645 if (attach)
657 { 646 {
658 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 647 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
659 attach = 0; 648 attach = 0;
660 } 649 }
661} 650}
662 651
663void 652void
664attachable::reattach () 653attachable::reattach ()
665{ 654{
666 optimise (); 655 optimise ();
667 //TODO: check for _attachment's, very important for restarts 656 //TODO: check for _attachment's, very important for restarts
668 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 657 INVOKE_ATTACHABLE (REATTACH, this);
669} 658}
670 659
671static event_klass klass_of[NUM_EVENT_TYPES] = { 660static event_klass klass_of[NUM_EVENT_TYPES] = {
672# define def(type,name) KLASS_ ## type, 661# define def(type,name) KLASS_ ## type,
673# include "eventinc.h" 662# include "eventinc.h"
716} 705}
717 706
718void 707void
719global::gather_callbacks (AV *&callbacks, event_type event) const 708global::gather_callbacks (AV *&callbacks, event_type event) const
720{ 709{
721 ::gather_callbacks (callbacks, cb_object, event); 710 ::gather_callbacks (callbacks, cb_global, event);
722} 711}
723 712
724void 713void
725object::gather_callbacks (AV *&callbacks, event_type event) const 714object::gather_callbacks (AV *&callbacks, event_type event) const
726{ 715{
727 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 716 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
728 { 717 {
729 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 718 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
730 719
731 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 720 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
732 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 721 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
733 } 722 }
734 723
770{ 759{
771 attachable::gather_callbacks (callbacks, event); 760 attachable::gather_callbacks (callbacks, event);
772 ::gather_callbacks (callbacks, cb_map, event); 761 ::gather_callbacks (callbacks, cb_map, event);
773} 762}
774 763
764void
765_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
766{
767 for (int event = 0; event <= AvFILLp (registry); ++event)
768 {
769 SV *cbs_ = AvARRAY (registry)[event];
770
771 // element must be list of callback entries
772 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
773 {
774 AV *cbs = (AV *)SvRV (cbs_);
775
776 // no callback entries, no callbacks to call
777 if (AvFILLp (cbs) >= 0)
778 set.set (event);
779 }
780 }
781}
782
783// very slow and inefficient way to recalculate the global want bitsets
784void
785_recalc_want ()
786{
787 ev_want_event.reset ();
788
789 _recalc_want (ev_want_event, cb_global);
790 _recalc_want (ev_want_event, cb_attachable);
791 _recalc_want (ev_want_event, cb_object);
792 _recalc_want (ev_want_event, cb_client);
793 _recalc_want (ev_want_event, cb_player);
794 _recalc_want (ev_want_event, cb_map);
795
796 ev_want_type.reset ();
797
798 for (int type = 0; type <= AvFILLp (cb_type); ++type)
799 {
800 SV *cbs_ = AvARRAY (cb_type)[type];
801
802 // element must be list of callback entries
803 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
804 {
805 AV *cbs = (AV *)SvRV (cbs_);
806
807 // no callback entries, no callbacks to call
808 if (AvFILLp (cbs) >= 0)
809 ev_want_type.set (type % NUM_TYPES);
810 }
811 }
812}
813
775bool 814bool
776attachable::invoke (event_type event, ...) 815attachable::invoke (event_type event, ...)
777{ 816{
778 data_type dt; 817 data_type dt;
779 va_list ap;
780
781 va_start (ap, event);
782 818
783 // callback call ordering should be: 819 // callback call ordering should be:
784 // 1. per-object callback 820 // 1. per-object callback
785 // 2. per-class object 821 // 2. per-class object
786 // 3. per-type callback 822 // 3. per-type callback
790 gather_callbacks (callbacks, event); 826 gather_callbacks (callbacks, event);
791 827
792 // short-circuit processing if no callbacks found/defined 828 // short-circuit processing if no callbacks found/defined
793 if (!callbacks) 829 if (!callbacks)
794 return 0; 830 return 0;
831
832 va_list ap;
833 va_start (ap, event);
795 834
796 CALL_BEGIN (3); 835 CALL_BEGIN (3);
797 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 836 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
798 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 837 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
799 838
834} 873}
835 874
836SV * 875SV *
837cfperl_result (int idx) 876cfperl_result (int idx)
838{ 877{
839 AV *av = get_av ("cfperl::invoke_results", 0); 878 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
840 if (!av) 879 if (!av)
841 return &PL_sv_undef; 880 return &PL_sv_undef;
842 881
843 SV **sv = av_fetch (av, idx, 0); 882 SV **sv = av_fetch (av, idx, 0);
844 if (!sv) 883 if (!sv)
858{ 897{
859 return SvNV (cfperl_result (idx)); 898 return SvNV (cfperl_result (idx));
860} 899}
861 900
862///////////////////////////////////////////////////////////////////////////// 901/////////////////////////////////////////////////////////////////////////////
902// various c++ => perl glue functions
903
904void cfperl_tick ()
905{
906 tick_pending = 1;
907
908 if (tick_inhibit)
909 return;
910
911 tick_pending = 0;
912
913 dSP;
914
915 PUSHMARK (SP);
916 PUTBACK;
917 call_pv ("cf::tick", G_DISCARD | G_VOID);
918
919 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
920}
863 921
864void 922void
865cfperl_emergency_save () 923cfperl_emergency_save ()
866{ 924{
867 CALL_BEGIN (0); 925 CALL_BEGIN (0);
876 CALL_ARG (make_core); 934 CALL_ARG (make_core);
877 CALL_CALL ("cf::post_cleanup", G_VOID); 935 CALL_CALL ("cf::post_cleanup", G_VOID);
878 CALL_END; 936 CALL_END;
879} 937}
880 938
939void
940cfperl_make_book (object *book, int level)
941{
942 CALL_BEGIN (2);
943 CALL_ARG (book);
944 CALL_ARG (level);
945 CALL_CALL ("ext::books::make_book", G_VOID);
946 CALL_END;
947}
948
949void
950cfperl_expand_cfpod (player *pl, std::string &msg)
951{
952 CALL_BEGIN (2);
953 CALL_ARG (pl);
954 CALL_ARG_SV (newSVpvn_utf8 (msg.data (), msg.size ()));
955 CALL_CALL ("cf::player::expand_cfpod", G_SCALAR);
956
957 if (count)
958 {
959 STRLEN len;
960 char *data = SvPVutf8 (TOPs, len);
961 msg.assign (data, len);
962 }
963
964 CALL_END;
965}
966
967void
968cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
969{
970 CALL_BEGIN (4);
971 CALL_ARG (ns);
972 CALL_ARG (type);
973 CALL_ARG_SV (newSVpv_utf8 (msg));
974 CALL_ARG (color);
975 CALL_CALL ("cf::client::send_msg", G_VOID);
976 CALL_END;
977}
978
979int
980cfperl_can_merge (object *ob1, object *ob2)
981{
982 int can;
983
984 CALL_BEGIN (2);
985 CALL_ARG (ob1);
986 CALL_ARG (ob2);
987 CALL_CALL ("cf::_can_merge", G_SCALAR);
988 can = count && SvTRUE (TOPs);
989 CALL_END;
990
991 return can;
992}
993
994player *
995player::find (const char *name)
996{
997 CALL_BEGIN (1);
998 CALL_ARG (name);
999 CALL_CALL ("cf::player::find", G_SCALAR);
1000
1001 player *retval = 0;
1002 if (count) sv_to (POPs, retval);
1003
1004 CALL_END;
1005
1006 return retval;
1007}
1008
1009maptile *
1010find_style (const char *dirname, const char *stylename, int difficulty)
1011{
1012 CALL_BEGIN (3);
1013 CALL_ARG (dirname);
1014 CALL_ARG (stylename);
1015 CALL_ARG (difficulty);
1016 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1017
1018 maptile *retval = 0;
1019 if (count) sv_to (POPs, retval);
1020
1021 CALL_END;
1022
1023 return retval;
1024}
1025
881maptile * 1026maptile *
882maptile::find_sync (const char *path, maptile *origin) 1027maptile::find_sync (const char *path, maptile *origin)
883{ 1028{
884 CALL_BEGIN (2); 1029 CALL_BEGIN (2);
885 CALL_ARG (path); 1030 CALL_ARG (path);
886 CALL_ARG (origin); 1031 CALL_ARG (origin);
887 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1032 CALL_CALL ("cf::map::find_sync", G_SCALAR);
888 1033
889 maptile *retval; 1034 maptile *retval = 0;
890
891 if (count)
892 sv_to (POPs, retval); 1035 if (count) sv_to (POPs, retval);
893 else
894 retval = 0;
895 1036
896 CALL_END; 1037 CALL_END;
897 1038
898 return retval; 1039 return retval;
899} 1040}
900 1041
901maptile * 1042maptile *
902maptile::find_async (const char *path, maptile *origin) 1043maptile::find_async (const char *path, maptile *origin, bool load)
903{ 1044{
904 CALL_BEGIN (2); 1045 CALL_BEGIN (3);
905 CALL_ARG (path); 1046 CALL_ARG (path);
906 CALL_ARG (origin); 1047 CALL_ARG (origin);
1048 CALL_ARG (load);
907 CALL_CALL ("cf::map::find_async", G_SCALAR); 1049 CALL_CALL ("cf::map::find_async", G_SCALAR);
908 1050
909 maptile *retval; 1051 maptile *retval = 0;
910
911 if (count)
912 sv_to (POPs, retval); 1052 if (count) sv_to (POPs, retval);
913 else
914 retval = 0;
915 1053
916 CALL_END; 1054 CALL_END;
917 1055
918 return retval; 1056 return retval;
919} 1057}
947 CALL_ARG (exit); 1085 CALL_ARG (exit);
948 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1086 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
949 CALL_END; 1087 CALL_END;
950} 1088}
951 1089
1090void
1091object::player_goto (const char *path, int x, int y)
1092{
1093 if (type != PLAYER)
1094 return;
1095
1096 CALL_BEGIN (4);
1097 CALL_ARG (this);
1098 CALL_ARG (path);
1099 CALL_ARG (x);
1100 CALL_ARG (y);
1101 CALL_CALL ("cf::object::player::goto", G_VOID);
1102 CALL_END;
1103}
1104
1105const char *
1106object::ref () const
1107{
1108 if (type == PLAYER)
1109 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1110 else
1111 return 0;
1112}
1113
1114object *
1115object::deref (const char *ref)
1116{
1117 object *retval = 0;
1118
1119 if (ref)
1120 {
1121 CALL_BEGIN (1);
1122 CALL_ARG (ref);
1123 CALL_CALL ("cf::object::deref", G_SCALAR);
1124
1125 if (count)
1126 sv_to (POPs, retval);
1127
1128 CALL_END;
1129 }
1130
1131 return retval;
1132}
1133
1134void
1135log_backtrace (const char *msg)
1136{
1137#if HAVE_BACKTRACE
1138 void *addr [20];
1139 int size = backtrace (addr, 20);
1140
1141 CALL_BEGIN (size);
1142 CALL_ARG (msg);
1143 for (int i = 0; i < size; ++i)
1144 CALL_ARG ((IV)addr [i]);
1145 CALL_CALL ("cf::_log_backtrace", G_VOID);
1146 CALL_END;
1147#endif
1148}
1149
952///////////////////////////////////////////////////////////////////////////// 1150/////////////////////////////////////////////////////////////////////////////
953 1151
954struct EventAPI *watcher_base::GEventAPI; 1152struct EVAPI *evapi::GEVAPI;
955struct CoroAPI *coroapi::GCoroAPI; 1153struct CoroAPI *coroapi::GCoroAPI;
956
957int coroapi::cede_counter;
958double (*coroapi::time)();
959double coroapi::next_cede;
960 1154
961void coroapi::do_cede_to_tick () 1155void coroapi::do_cede_to_tick ()
962{ 1156{
963 cede_counter = 0; 1157 cede_pending = 0;
964
965 cede (); 1158 cede ();
966
967 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
968 if (next_cede > SvNV (sv_next_tick) - 0.02)
969 next_cede = SvNV (sv_next_tick);
970}
971
972void coroapi::do_cede_every ()
973{
974 cede_counter = 0;
975
976 if (coroapi::nready ())
977 coroapi::cede ();
978}
979
980void coroapi::do_cede_to_tick_every ()
981{
982 cede_counter = 0;
983
984 cede_to_tick ();
985} 1159}
986 1160
987void 1161void
988coroapi::wait_for_tick () 1162coroapi::wait_for_tick ()
989{ 1163{
998 CALL_BEGIN (0); 1172 CALL_BEGIN (0);
999 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1173 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1000 CALL_END; 1174 CALL_END;
1001} 1175}
1002 1176
1003static void
1004iw_dispatch (pe_event *ev)
1005{
1006 iw *w = (iw *)ev->ext_data;
1007 w->call (*w);
1008}
1009
1010void
1011iw::alloc ()
1012{
1013 pe = GEventAPI->new_idle (0, 0);
1014
1015 WaREENTRANT_off (pe);
1016 pe->base.callback = (void *)iw_dispatch;
1017 pe->base.ext_data = (void *)this;
1018}
1019
1020static void iow_dispatch (pe_event *ev)
1021{
1022 iow *w = (iow *)ev->ext_data;
1023 w->call (*w, ((pe_ioevent *)ev)->got);
1024}
1025
1026void
1027iow::alloc ()
1028{
1029 pe = GEventAPI->new_io (0, 0);
1030
1031 WaREENTRANT_off (pe);
1032 pe->base.callback = (void *)iow_dispatch;
1033 pe->base.ext_data = (void *)this;
1034
1035 pe->fd = -1;
1036 pe->poll = 0;
1037}
1038
1039void
1040iow::fd (int fd)
1041{
1042 pe->fd = fd;
1043}
1044
1045int
1046iow::poll ()
1047{
1048 return pe->poll;
1049}
1050
1051void 1177void
1052iow::poll (int events) 1178iow::poll (int events)
1053{ 1179{
1054 if (pe->poll != events) 1180 if (events != this->events)
1055 { 1181 {
1182 int active = ev_is_active ((ev_io *)this);
1056 if (pe->poll) stop (); 1183 if (active) stop ();
1057 pe->poll = events; 1184 ev_io_set ((ev_io *)this, fd, events);
1058 if (pe->poll) start (); 1185 if (active) start ();
1059 } 1186 }
1060} 1187}
1061 1188
1062void 1189void
1063_connect_to_perl () 1190_connect_to_perl ()
1064{ 1191{
1065 stash_cf = gv_stashpv ("cf" , 1); 1192 stash_cf = gv_stashpv ("cf", 1);
1066 1193
1067 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1194 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1068 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1195 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1069 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1196 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1070 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1197 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1198 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1071 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1199 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1072 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1200 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1073 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1201 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1074 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1202 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1075 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1203 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1076 1204
1205 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1077 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1206 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1207 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1078 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1208 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1079 1209
1080 cb_global = get_av ("cf::CB_GLOBAL", 1); 1210 cb_global = get_av ("cf::CB_GLOBAL", 1);
1081 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1211 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1082 cb_object = get_av ("cf::CB_OBJECT", 1); 1212 cb_object = get_av ("cf::CB_OBJECT", 1);
1083 cb_player = get_av ("cf::CB_PLAYER", 1); 1213 cb_player = get_av ("cf::CB_PLAYER", 1);
1088 1218
1089MODULE = cf PACKAGE = cf PREFIX = cf_ 1219MODULE = cf PACKAGE = cf PREFIX = cf_
1090 1220
1091BOOT: 1221BOOT:
1092{ 1222{
1093 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1223 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1094 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1224 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1095 1225
1096 _connect_to_perl (); 1226 _connect_to_perl ();
1097 1227
1098 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1228 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1099 1229
1100 { 1230 //{
1101 require_pv ("Time::HiRes"); 1231 // require_pv ("Time::HiRes");
1102 1232 //
1103 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1233 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1104 if (!svp) croak ("Time::HiRes is required"); 1234 // if (!svp) croak ("Time::HiRes is required");
1105 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1235 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1106 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1236 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1107 } 1237 //}
1108 1238
1109 static const struct { 1239 static const struct {
1110 const char *name; 1240 const char *name;
1111 IV iv; 1241 IV iv;
1112 } *civ, const_iv[] = { 1242 } *civ, const_iv[] = {
1113# define const_iv(name) { # name, (IV)name }, 1243# define const_iv(name) { # name, (IV)name },
1114 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1244 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1245 const_iv (logBacktrace)
1115 1246
1116 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1247 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1117 1248
1118 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1249 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1119 1250
1120 const_iv (MAX_TIME) 1251 const_iv (MAX_TIME)
1252 const_iv (MAXSOCKBUF)
1253
1254 const_iv (NUM_BODY_LOCATIONS)
1255 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1256 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1257 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1258 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1259 const_iv (body_wrist) const_iv (body_waist)
1121 1260
1122 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1261 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1123 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1262 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1124 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1263 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1125 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1264 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1146 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1285 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1147 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1286 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1148 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1287 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1149 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1288 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1150 1289
1151 const_iv (NUM_SUBTYPES) 1290 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1152 1291
1153 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1292 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1154 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1293 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1155 1294
1156 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1295 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1164 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1303 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1165 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1304 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1166 const_iv (WEAP_BLUD) 1305 const_iv (WEAP_BLUD)
1167 1306
1168 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1307 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1169 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1308 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1170 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1309 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1171 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1310 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1172 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1311 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1173 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1312 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1174 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1313 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1184 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1323 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1185 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1324 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1186 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1325 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1187 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1326 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1188 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1327 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1189 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1328 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_BERSERK)
1190 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1329 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1191 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1330 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1192 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1331 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1193 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1332 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1194 1333
1195 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1334 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1196 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1335 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1197 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1336 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1198 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1337 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1199 const_iv (NDI_ALL) 1338 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1339 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1200 1340
1201 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1341 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1202 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1342 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1203 1343
1204 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1344 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1345
1346 const_iv (SP_RAISE_DEAD)
1347 const_iv (SP_RUNE)
1348 const_iv (SP_MAKE_MARK)
1349 const_iv (SP_BOLT)
1350 const_iv (SP_BULLET)
1351 const_iv (SP_EXPLOSION)
1352 const_iv (SP_CONE)
1353 const_iv (SP_BOMB)
1354 const_iv (SP_WONDER)
1355 const_iv (SP_SMITE)
1356 const_iv (SP_MAGIC_MISSILE)
1357 const_iv (SP_SUMMON_GOLEM)
1358 const_iv (SP_DIMENSION_DOOR)
1359 const_iv (SP_MAGIC_MAPPING)
1360 const_iv (SP_MAGIC_WALL)
1361 const_iv (SP_DESTRUCTION)
1362 const_iv (SP_PERCEIVE_SELF)
1363 const_iv (SP_WORD_OF_RECALL)
1364 const_iv (SP_INVISIBLE)
1365 const_iv (SP_PROBE)
1366 const_iv (SP_HEALING)
1367 const_iv (SP_CREATE_FOOD)
1368 const_iv (SP_EARTH_TO_DUST)
1369 const_iv (SP_CHANGE_ABILITY)
1370 const_iv (SP_BLESS)
1371 const_iv (SP_CURSE)
1372 const_iv (SP_SUMMON_MONSTER)
1373 const_iv (SP_CHARGING)
1374 const_iv (SP_POLYMORPH)
1375 const_iv (SP_ALCHEMY)
1376 const_iv (SP_REMOVE_CURSE)
1377 const_iv (SP_IDENTIFY)
1378 const_iv (SP_DETECTION)
1379 const_iv (SP_MOOD_CHANGE)
1380 const_iv (SP_MOVING_BALL)
1381 const_iv (SP_SWARM)
1382 const_iv (SP_CHANGE_MANA)
1383 const_iv (SP_DISPEL_RUNE)
1384 const_iv (SP_CREATE_MISSILE)
1385 const_iv (SP_CONSECRATE)
1386 const_iv (SP_ANIMATE_WEAPON)
1387 const_iv (SP_LIGHT)
1388 const_iv (SP_CHANGE_MAP_LIGHT)
1389 const_iv (SP_FAERY_FIRE)
1390 const_iv (SP_CAUSE_DISEASE)
1391 const_iv (SP_AURA)
1392 const_iv (SP_TOWN_PORTAL)
1393 const_iv (SP_PARTY_SPELL)
1205 1394
1206 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1395 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1207 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1396 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1208 const_iv (F_LOCKED) 1397 const_iv (F_LOCKED)
1209 1398
1210 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1399 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1211 1400
1212 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1401 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1213 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1402 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1214 1403
1215 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1404 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1216 1405
1217 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1406 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1218 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1407 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1219 1408
1220 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1409 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1221 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1410 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1222 1411
1223 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1412 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1257 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1446 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1258 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1447 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1259 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1448 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1260 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1449 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1261 1450
1262 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1451 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1452 const_iv (MAP_INACTIVE)
1263 1453
1264 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1454 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1265 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1455 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1266 1456
1457 const_iv (VERSION_CS) const_iv (VERSION_SC)
1458
1267 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1459 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1268 1460
1269 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1461 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1270
1271 const_iv (ST_CHANGE_CLASS)
1272 1462
1273 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1463 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1274 1464
1275 // random map generator 1465 // random map generator
1276 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) 1466 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1280 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) 1470 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1281 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) 1471 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1282 1472
1283 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1473 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1284 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1474 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1475
1476 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1477 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1478
1479 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1480 const_iv (FT_RSRC) const_iv (FT_NUM)
1285 }; 1481 };
1286 1482
1287 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1483 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1288 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1484 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1289 1485
1308 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1504 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1309 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1505 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1310 } 1506 }
1311} 1507}
1312 1508
1509void _gv_clear (SV *gv)
1510 CODE:
1511 assert (SvTYPE (gv) == SVt_PVGV);
1512# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1513 f (GvGP (gv)->gp_form);
1514 f (GvGP (gv)->gp_io);
1515 f (GvGP (gv)->gp_sv);
1516 f (GvGP (gv)->gp_av);
1517 f (GvGP (gv)->gp_hv);
1518 f (GvGP (gv)->gp_cv);
1519 GvCVGEN (gv) = 0;
1520 GvMULTI_off (gv);
1521# undef f
1522
1523
1313void _connect_to_perl () 1524void _connect_to_perl ()
1525
1526void _recalc_want ()
1314 1527
1315void _global_reattach () 1528void _global_reattach ()
1316 CODE: 1529 CODE:
1317{ 1530{
1318 // reattach to all attachable objects in the game. 1531 // reattach to all attachable objects in the game.
1320 ns->reattach (); 1533 ns->reattach ();
1321 1534
1322 for_all_objects (op) 1535 for_all_objects (op)
1323 op->reattach (); 1536 op->reattach ();
1324} 1537}
1325
1326void _post_tick ()
1327 CODE:
1328 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1329 1538
1330# support function for map-world.ext 1539# support function for map-world.ext
1331void _quantise (SV *data_sv, SV *plt_sv) 1540void _quantise (SV *data_sv, SV *plt_sv)
1332 CODE: 1541 CODE:
1333{ 1542{
1367 } 1576 }
1368 1577
1369 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1578 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1370} 1579}
1371 1580
1581void evthread_start (int aiofd)
1582
1583void cede_to_tick ()
1584 CODE:
1585 coroapi::cede_to_tick ();
1586
1587NV till_tick ()
1588 CODE:
1589 RETVAL = SvNVX (sv_next_tick) - now ();
1590 OUTPUT:
1591 RETVAL
1592
1593int tick_inhibit ()
1594 CODE:
1595 RETVAL = tick_inhibit;
1596 OUTPUT:
1597 RETVAL
1598
1599void tick_inhibit_inc ()
1600 CODE:
1601 ++tick_inhibit;
1602
1603void tick_inhibit_dec ()
1604 CODE:
1605 if (!--tick_inhibit)
1606 if (tick_pending)
1607 {
1608 ev_async_send (EV_DEFAULT, &tick_watcher);
1609 coroapi::cede ();
1610 }
1611
1612void server_tick ()
1613 CODE:
1614{
1615 NOW = ev_now (EV_DEFAULT);
1616 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1617 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1618 runtime = SvNVX (sv_runtime);
1619
1620 server_tick ();
1621
1622 NOW = ev_time ();
1623 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1624 runtime += TICK;
1625 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1626}
1627
1372NV floor (NV x) 1628NV floor (NV x)
1373 1629
1374NV ceil (NV x) 1630NV ceil (NV x)
1375 1631
1376NV rndm (...) 1632NV rndm (...)
1633 ALIAS:
1634 rmg_rndm = 1
1377 CODE: 1635 CODE:
1636{
1637 rand_gen &gen = ix ? rmg_rndm : rndm;
1378 switch (items) 1638 switch (items)
1379 { 1639 {
1380 case 0: RETVAL = rndm (); break; 1640 case 0: RETVAL = gen (); break;
1381 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1641 case 1: RETVAL = gen (SvUV (ST (0))); break;
1382 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1642 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1383 default: croak ("cf::rndm requires none, one or two parameters."); break; 1643 default: croak ("cf::rndm requires none, one or two parameters."); break;
1384 } 1644 }
1645}
1385 OUTPUT: 1646 OUTPUT:
1386 RETVAL 1647 RETVAL
1387 1648
1388void server_tick () 1649NV clamp (NV value, NV min_value, NV max_value)
1389 CODE: 1650 CODE:
1390 runtime = SvNVx (sv_runtime); 1651 RETVAL = clamp (value, min_value, max_value);
1391 server_tick (); 1652 OUTPUT:
1653 RETVAL
1392 1654
1655NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1656 CODE:
1657 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1658 OUTPUT:
1659 RETVAL
1660
1661void weaken (...)
1662 PROTOTYPE: @
1663 CODE:
1664 while (items > 0)
1665 sv_rvweaken (ST (--items));
1666
1393void 1667void
1668log_backtrace (utf8_string msg)
1669
1670void
1394LOG (int level, utf8_string msg) 1671LOG (int flags, utf8_string msg)
1395 PROTOTYPE: $$ 1672 PROTOTYPE: $$
1396 C_ARGS: (LogLevel)level, "%s", msg 1673 C_ARGS: flags, "%s", msg
1397 1674
1398octet_string path_combine (octet_string base, octet_string path) 1675octet_string path_combine (octet_string base, octet_string path)
1399 PROTOTYPE: $$ 1676 PROTOTYPE: $$
1400 1677
1401octet_string path_combine_and_normalize (octet_string base, octet_string path) 1678octet_string path_combine_and_normalize (octet_string base, octet_string path)
1402 PROTOTYPE: $$ 1679 PROTOTYPE: $$
1403
1404const_octet_string
1405get_maps_directory (octet_string path)
1406 PROTOTYPE: $
1407 ALIAS: maps_directory = 0
1408 CODE:
1409 RETVAL = create_pathname (path);
1410 OUTPUT: RETVAL
1411 1680
1412void 1681void
1413sub_generation_inc () 1682sub_generation_inc ()
1414 CODE: 1683 CODE:
1415 PL_sub_generation++; 1684 PL_sub_generation++;
1438 } 1707 }
1439 OUTPUT: RETVAL 1708 OUTPUT: RETVAL
1440 1709
1441void abort () 1710void abort ()
1442 1711
1712void reset_signals ()
1713
1443void fork_abort (octet_string cause = "cf::fork_abort") 1714void fork_abort (const_octet_string cause = "cf::fork_abort")
1444 1715
1445void cleanup (octet_string cause, bool make_core = false) 1716void cleanup (const_octet_string cause, bool make_core = false)
1446 1717
1447void emergency_save () 1718void emergency_save ()
1448 1719
1449void _exit (int status = EXIT_SUCCESS) 1720void _exit (int status = EXIT_SUCCESS)
1450 1721
1451UV sv_2watcher (SV *w)
1452 CODE:
1453 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1454 OUTPUT:
1455 RETVAL
1456
1457#if _POSIX_MEMLOCK 1722#if _POSIX_MEMLOCK
1458 1723
1459int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1724int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1725 INIT:
1726#if __GLIBC__
1727 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1728#endif
1460 1729
1461int munlockall () 1730int munlockall ()
1462 1731
1463#endif 1732#endif
1733
1734int
1735malloc_trim (IV pad = 0)
1736
1737void
1738mallinfo ()
1739 PPCODE:
1740{
1741#if __GLIBC__
1742 struct mallinfo mai = mallinfo ();
1743 EXTEND (SP, 10*2);
1744 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1745 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1746 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1747 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1748 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1749 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1750 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1751 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1752 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1753 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1754#endif
1755 EXTEND (SP, 2*2);
1756 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1757 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1758 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1759}
1464 1760
1465int find_animation (utf8_string text) 1761int find_animation (utf8_string text)
1466 PROTOTYPE: $ 1762 PROTOTYPE: $
1467 1763
1468int random_roll (int min, int max, object *op, int goodbad); 1764int random_roll (int min, int max, object *op, int goodbad);
1506 RETVAL = newSVpv (resist_plus[atnr], 0); 1802 RETVAL = newSVpv (resist_plus[atnr], 0);
1507 else 1803 else
1508 XSRETURN_UNDEF; 1804 XSRETURN_UNDEF;
1509 OUTPUT: RETVAL 1805 OUTPUT: RETVAL
1510 1806
1807UUID
1808uuid_cur ()
1809 CODE:
1810 RETVAL = UUID::cur;
1811 OUTPUT:
1812 RETVAL
1813
1814UUID
1815uuid_gen ()
1816 CODE:
1817 RETVAL = UUID::gen ();
1818 OUTPUT:
1819 RETVAL
1820
1821val64
1822uuid_seq (UUID uuid)
1823 CODE:
1824 RETVAL = uuid.seq;
1825 OUTPUT:
1826 RETVAL
1827
1828UUID
1829uuid_str (val64 seq)
1830 CODE:
1831 RETVAL.seq = seq;
1832 OUTPUT:
1833 RETVAL
1834
1835void
1836coin_names ()
1837 PPCODE:
1838 EXTEND (SP, NUM_COINS);
1839 for (int i = 0; i < NUM_COINS; ++i)
1840 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1841
1842void
1843coin_archetypes ()
1844 PPCODE:
1845 EXTEND (SP, NUM_COINS);
1846 for (int i = 0; i < NUM_COINS; ++i)
1847 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1848
1511bool 1849bool
1512load_resource_file (octet_string filename) 1850load_resource_file_ (octet_string filename)
1851
1852void
1853fix_weight ()
1513 1854
1514MODULE = cf PACKAGE = cf::attachable 1855MODULE = cf PACKAGE = cf::attachable
1515 1856
1516int 1857int
1517valid (SV *obj) 1858valid (SV *obj)
1535#object *mortals (U32 index) 1876#object *mortals (U32 index)
1536# CODE: 1877# CODE:
1537# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1878# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1538# OUTPUT: RETVAL 1879# OUTPUT: RETVAL
1539 1880
1540INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1881INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1541 1882
1542MODULE = cf PACKAGE = cf::global 1883MODULE = cf PACKAGE = cf::global
1543 1884
1544int invoke (SV *klass, int event, ...) 1885int invoke (SV *klass, int event, ...)
1545 CODE: 1886 CODE:
1581object *actives (U32 index) 1922object *actives (U32 index)
1582 CODE: 1923 CODE:
1583 RETVAL = index < actives.size () ? actives [index] : 0; 1924 RETVAL = index < actives.size () ? actives [index] : 0;
1584 OUTPUT: RETVAL 1925 OUTPUT: RETVAL
1585 1926
1927int mortals_size ()
1928 CODE:
1929 RETVAL = attachable::mortals.size ();
1930 OUTPUT: RETVAL
1931
1932const char *slot_use_name (U32 slot)
1933 ALIAS:
1934 slot_nonuse_name = 1
1935 CODE:
1936{
1937 if (slot >= NUM_BODY_LOCATIONS)
1938 croak ("body slot index out of range");
1939
1940 switch (ix)
1941 {
1942 case 0: RETVAL = body_locations[slot].use_name; break;
1943 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1944 }
1945}
1946 OUTPUT:
1947 RETVAL
1948
1586# missing properties 1949# missing properties
1587 1950
1588object *head (object *op) 1951object *head (object *op)
1589 PROTOTYPE: $ 1952 PROTOTYPE: $
1590 CODE: 1953 CODE:
1591 RETVAL = op->head_ (); 1954 RETVAL = op->head_ ();
1592 OUTPUT: RETVAL
1593
1594int is_head (object *op)
1595 PROTOTYPE: $
1596 CODE:
1597 RETVAL = op->head_ () == op;
1598 OUTPUT: RETVAL 1955 OUTPUT: RETVAL
1599 1956
1600void 1957void
1601inv (object *obj) 1958inv (object *obj)
1602 PROTOTYPE: $ 1959 PROTOTYPE: $
1603 PPCODE: 1960 PPCODE:
1604{ 1961{
1605 object *o;
1606 for (o = obj->inv; o; o = o->below) 1962 for (object *o = obj->inv; o; o = o->below)
1607 XPUSHs (sv_2mortal (to_sv (o))); 1963 XPUSHs (sv_2mortal (to_sv (o)));
1608} 1964}
1609 1965
1610void 1966void
1611set_animation (object *op, int idx) 1967set_animation (object *op, int idx)
1616num_animations (object *op) 1972num_animations (object *op)
1617 CODE: 1973 CODE:
1618 RETVAL = NUM_ANIMATIONS (op); 1974 RETVAL = NUM_ANIMATIONS (op);
1619 OUTPUT: RETVAL 1975 OUTPUT: RETVAL
1620 1976
1977int slot_info (object *op, UV slot, int value = 0)
1978 ALIAS:
1979 slot_used = 1
1980 CODE:
1981{
1982 if (slot >= NUM_BODY_LOCATIONS)
1983 croak ("body slot index out of range");
1984
1985 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1986
1987 if (items > 2)
1988 if (ix)
1989 op->slot[slot].used = value;
1990 else
1991 op->slot[slot].info = value;
1992}
1993 OUTPUT:
1994 RETVAL
1995
1621object *find_best_object_match (object *op, utf8_string match) 1996object *find_best_object_match (object *op, utf8_string match)
1622 1997
1623object *find_marked_object (object *op) 1998object *find_marked_object (object *op)
1624 1999
1625int need_identify (object *obj); 2000int need_identify (object *obj);
1626 2001
1627int apply_shop_mat (object *shop_mat, object *op); 2002int apply_shop_mat (object *shop_mat, object *op);
1628
1629int move_player (object *op, int dir)
1630 CODE:
1631 RETVAL = move_player (op, dir);
1632 OUTPUT:
1633 RETVAL
1634 2003
1635int move (object *op, int dir, object *originator = op) 2004int move (object *op, int dir, object *originator = op)
1636 CODE: 2005 CODE:
1637 RETVAL = move_ob (op, dir, originator); 2006 RETVAL = move_ob (op, dir, originator);
1638 OUTPUT: 2007 OUTPUT:
1646 CODE: 2015 CODE:
1647 player_apply_below (op); 2016 player_apply_below (op);
1648 2017
1649int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2018int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1650 2019
1651object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1652
1653int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1654
1655int cf_object_change_map (object *op, int x, int y, maptile *map)
1656
1657#//TODO
1658object *clone_ (object *op, int recursive = 0)
1659 CODE:
1660 if (recursive)
1661 RETVAL = object_create_clone (op);
1662 else
1663 {
1664 RETVAL = object::create ();
1665 op->copy_to (RETVAL);
1666 }
1667 OUTPUT: RETVAL
1668
1669int pay_item (object *op, object *buyer) 2020int pay_item (object *op, object *buyer)
1670 CODE: 2021 CODE:
1671 RETVAL = pay_for_item (op, buyer); 2022 RETVAL = pay_for_item (op, buyer);
1672 OUTPUT: RETVAL 2023 OUTPUT: RETVAL
1673 2024
1707 2058
1708void drop (object *who, object *op) 2059void drop (object *who, object *op)
1709 2060
1710void pick_up (object *who, object *op) 2061void pick_up (object *who, object *op)
1711 2062
1712int cf_object_teleport (object *op, maptile *map, int x, int y)
1713
1714void update_object (object *op, int action) 2063void update_object (object *op, int action)
1715 2064
1716object *cf_create_object_by_name (utf8_string name)
1717
1718void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2065void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1719 2066
1720void player_lvl_adj (object *who, object *skill = 0) 2067void player_lvl_adj (object *who, object *skill = 0)
1721 2068
1722int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2069int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1729 2076
1730void add_button_link (object *button, maptile *map, int connected); 2077void add_button_link (object *button, maptile *map, int connected);
1731 2078
1732void remove_button_link (object *op); 2079void remove_button_link (object *op);
1733 2080
2081void handle_apply_yield (object *op);
2082
1734 2083
1735MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2084MODULE = cf PACKAGE = cf::object PREFIX = cf_
1736
1737object *cf_insert_ob_in_ob (object *ob, object *where)
1738 2085
1739# no clean way to get an object from an archetype - stupid idiotic 2086# no clean way to get an object from an archetype - stupid idiotic
1740# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2087# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1741 2088
1742object *new (utf8_string archetype = 0) 2089object *new (utf8_string archetype = 0)
1743 PROTOTYPE: ;$ 2090 PROTOTYPE: ;$
1744 CODE: 2091 CODE:
1745 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2092 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1746 OUTPUT: 2093 OUTPUT:
1747 RETVAL 2094 RETVAL
1748 2095
2096object *find_object (U32 tag)
2097
2098# TODO: nuke
1749object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2099object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1750 PROTOTYPE: $$$$$$ 2100 PROTOTYPE: $$$$$$
1751 CODE: 2101 CODE:
1752{ 2102{
1753 int unused_type; 2103 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1754 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1755} 2104}
1756 2105
1757player *contr (object *op) 2106shstr
1758 CODE: 2107object::kv_get (shstr key)
1759 RETVAL = op->contr;
1760 OUTPUT: RETVAL
1761 2108
1762const_utf8_string get_ob_key_value (object *op, utf8_string key) 2109void
2110object::kv_del (shstr key)
1763 2111
1764bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2112void
2113object::kv_set (shstr key, shstr value)
1765 2114
1766object *get_nearest_player (object *ob) 2115object *get_nearest_player (object *ob)
1767 ALIAS: nearest_player = 0 2116 ALIAS: nearest_player = 0
1768 PREINIT: 2117 PREINIT:
1769 extern object *get_nearest_player (object *); 2118 extern object *get_nearest_player (object *);
1771void rangevector (object *ob, object *other, int flags = 0) 2120void rangevector (object *ob, object *other, int flags = 0)
1772 PROTOTYPE: $$;$ 2121 PROTOTYPE: $$;$
1773 PPCODE: 2122 PPCODE:
1774{ 2123{
1775 rv_vector rv; 2124 rv_vector rv;
2125
2126 PUTBACK;
1776 get_rangevector (ob, other, &rv, flags); 2127 get_rangevector (ob, other, &rv, flags);
2128 SPAGAIN;
2129
1777 EXTEND (SP, 5); 2130 EXTEND (SP, 5);
1778 PUSHs (newSVuv (rv.distance)); 2131 PUSHs (newSVuv (rv.distance));
1779 PUSHs (newSViv (rv.distance_x)); 2132 PUSHs (newSViv (rv.distance_x));
1780 PUSHs (newSViv (rv.distance_y)); 2133 PUSHs (newSViv (rv.distance_y));
1781 PUSHs (newSViv (rv.direction)); 2134 PUSHs (newSViv (rv.direction));
1782 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2135 PUSHs (to_sv (rv.part));
1783} 2136}
1784 2137
1785bool on_same_map_as (object *ob, object *other) 2138bool on_same_map_as (object *ob, object *other)
1786 CODE: 2139 CODE:
1787 RETVAL = on_same_map (ob, other); 2140 RETVAL = on_same_map (ob, other);
1791base_name (object *op, int plural = op->nrof > 1) 2144base_name (object *op, int plural = op->nrof > 1)
1792 CODE: 2145 CODE:
1793 RETVAL = query_base_name (op, plural); 2146 RETVAL = query_base_name (op, plural);
1794 OUTPUT: RETVAL 2147 OUTPUT: RETVAL
1795 2148
1796object *decrease_ob_nr (object *op, unsigned long i) 2149# return the tail of an object, excluding itself
2150void
2151tail (object *op)
2152 PPCODE:
2153 while ((op = op->more))
2154 XPUSHs (sv_2mortal (to_sv (op)));
1797 2155
1798MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2156MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1799 2157
1800player *player (object *op) 2158player *player (object *op)
1801 CODE: 2159 CODE:
1802 RETVAL = op->contr; 2160 RETVAL = op->contr;
1803 OUTPUT: RETVAL 2161 OUTPUT: RETVAL
1804 2162
2163bool move_player (object *op, int dir)
2164
1805void check_score (object *op) 2165void check_score (object *op)
1806 2166
1807void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2167void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1808 CODE: 2168 CODE:
1809 new_draw_info (flags, 0, op, txt); 2169 new_draw_info (flags, 0, op, txt);
1810 2170
1811object *cf_player_send_inventory (object *op)
1812
1813octet_string cf_player_get_ip (object *op)
1814 ALIAS: ip = 0
1815
1816object *cf_player_get_marked_item (object *op)
1817 ALIAS: marked_item = 0
1818
1819void cf_player_set_marked_item (object *op, object *ob)
1820
1821partylist *cf_player_get_party (object *op)
1822 ALIAS: party = 0
1823
1824void cf_player_set_party (object *op, partylist *party)
1825
1826void kill_player (object *op) 2171void kill_player (object *op)
1827 2172
2173void esrv_send_item (object *pl, object *item)
2174
1828void esrv_update_item (object *op, int what, object *item) 2175void esrv_update_item (object *pl, int what, object *item)
1829 C_ARGS: what, op, item 2176 C_ARGS: what, pl, item
1830 2177
1831void clear_los (object *op) 2178void esrv_del_item (object *pl, int tag)
2179 C_ARGS: pl->contr, tag
1832 2180
1833int command_summon (object *op, utf8_string params) 2181int command_summon (object *op, utf8_string params)
1834 2182
1835int command_arrest (object *op, utf8_string params) 2183int command_arrest (object *op, utf8_string params)
1836 2184
1855 pl->ob->stats.hp = pl->ob->stats.maxhp; 2203 pl->ob->stats.hp = pl->ob->stats.maxhp;
1856 pl->ob->stats.sp = pl->ob->stats.maxsp; 2204 pl->ob->stats.sp = pl->ob->stats.maxsp;
1857 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2205 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1858 pl->orig_stats = pl->ob->stats; 2206 pl->orig_stats = pl->ob->stats;
1859 2207
1860void cf_player_move (player *pl, int dir) 2208void clear_los (player *pl)
1861
1862void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1863 2209
1864bool 2210bool
1865cell_visible (player *pl, int dx, int dy) 2211cell_visible (player *pl, int dx, int dy)
1866 CODE: 2212 CODE:
1867 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2213 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1874 CODE: 2220 CODE:
1875{ 2221{
1876 STRLEN len; 2222 STRLEN len;
1877 char *buf = SvPVbyte (packet, len); 2223 char *buf = SvPVbyte (packet, len);
1878 2224
2225 if (len > MAXSOCKBUF)
2226 pl->failmsg ("[packet too long for client]");
1879 if (pl->ns) 2227 else if (pl->ns)
1880 pl->ns->send_packet (buf, len); 2228 pl->ns->send_packet (buf, len);
1881} 2229}
1882
1883int
1884listening (player *pl, int new_value = -1)
1885 CODE:
1886 RETVAL = pl->listening;
1887 if (new_value >= 0)
1888 pl->listening = new_value;
1889 OUTPUT:
1890 RETVAL
1891 2230
1892void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2231void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1893 PROTOTYPE: $;$$$ 2232 PROTOTYPE: $;$$$
1894 PPCODE: 2233 PPCODE:
1895 if (GIMME_V != G_VOID) 2234 if (GIMME_V != G_VOID)
1920 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2259 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1921 OUTPUT: RETVAL 2260 OUTPUT: RETVAL
1922 2261
1923SV *registry (maptile *map) 2262SV *registry (maptile *map)
1924 2263
2264void
2265find_tagged_objects (maptile *map, utf8_string tag = 0)
2266 PPCODE:
2267{
2268 if (!map->spaces)
2269 XSRETURN_EMPTY;
2270
2271 if (tag)
2272 {
2273 shstr_cmp tag_ (tag);
2274
2275 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2276 for (object *op = ms->bot; op; op = op->above)
2277 if (op->tag == tag_)
2278 XPUSHs (sv_2mortal (to_sv (op)));
2279 }
2280 else
2281 {
2282 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2283 for (object *op = ms->bot; op; op = op->above)
2284 if (op->tag)
2285 XPUSHs (sv_2mortal (to_sv (op)));
2286 }
2287}
2288
1925INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2289INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
1926 2290
1927void 2291void
1928maptile::instantiate () 2292maptile::instantiate ()
1929 2293
1973 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2337 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1974 { 2338 {
1975 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2339 object *ob = get_archetype (SvPVutf8_nolen (*elem));
1976 ob->flag [FLAG_NO_MAP_SAVE] = true; 2340 ob->flag [FLAG_NO_MAP_SAVE] = true;
1977 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2341 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2342
2343 if (ob->randomitems)
2344 {
2345 if (!ob->above)
2346 {
2347 ob->create_treasure (ob->randomitems);
2348
2349 for (object *op = ob->above; op; op = op->above)
2350 op->flag [FLAG_NO_MAP_SAVE] = true;
2351 }
2352
2353 ob->randomitems = 0;
2354 }
1978 } 2355 }
1979 } 2356 }
1980 } 2357 }
1981 2358
1982 skip_space: ; 2359 skip_space: ;
1993 palette = SvRV (palette); 2370 palette = SvRV (palette);
1994 2371
1995 STRLEN idxlen; 2372 STRLEN idxlen;
1996 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2373 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
1997 2374
1998 region **regionmap = (region **)malloc ( 2375 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
1999 (av_len ((AV *)palette) + 1) * sizeof (region *));
2000 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2376 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2001 2377
2002 for (int i = av_len ((AV *)palette) + 1; i--; ) 2378 for (int i = av_len ((AV *)palette) + 1; i--; )
2003 regionmap [i] = region::find ( 2379 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2004 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2005 2380
2006 for (int y = 0; y < THIS->height; ++y) 2381 for (int y = 0; y < THIS->height; ++y)
2007 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2382 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2008 2383
2009 sfree (THIS->regions, THIS->size ()); 2384 sfree (THIS->regions, THIS->size ());
2010 free (THIS->regionmap); 2385 delete [] THIS->regionmap;
2011 2386
2012 THIS->regions = regions; 2387 THIS->regions = regions;
2013 THIS->regionmap = regionmap; 2388 THIS->regionmap = regionmap;
2014} 2389}
2015 2390
2036 } 2411 }
2037 2412
2038 op->destroy (); 2413 op->destroy ();
2039} 2414}
2040 2415
2041void play_sound_map (maptile *map, int x, int y, int sound_num)
2042
2043int out_of_map (maptile *map, int x, int y) 2416int out_of_map (maptile *map, int x, int y)
2044 2417
2045void 2418void
2046trigger (maptile *map, long connection, bool state = true) 2419trigger (maptile *map, long connection, bool state = true)
2047 CODE: 2420 CODE:
2051get_connection (maptile *map, long connection) 2424get_connection (maptile *map, long connection)
2052 PPCODE: 2425 PPCODE:
2053 oblinkpt *obp = get_connection_links (map, connection); 2426 oblinkpt *obp = get_connection_links (map, connection);
2054 if (obp) 2427 if (obp)
2055 for (objectlink *ol = obp->link; ol; ol = ol->next) 2428 for (objectlink *ol = obp->link; ol; ol = ol->next)
2056 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2429 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2057
2058object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2059
2060object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2061
2062object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2063 C_ARGS: str, map, nx, ny
2064 2430
2065void 2431void
2066get_map_flags (maptile *map, int x, int y) 2432get_map_flags (maptile *map, int x, int y)
2067 PPCODE: 2433 PPCODE:
2068{ 2434{
2069 maptile *nmap = 0; 2435 maptile *nmap = 0;
2070 I16 nx = 0, ny = 0; 2436 I16 nx = 0, ny = 0;
2437
2438 PUTBACK;
2071 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2439 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2440 SPAGAIN;
2072 2441
2073 EXTEND (SP, 4); 2442 EXTEND (SP, 4);
2074 PUSHs (sv_2mortal (newSViv (flags))); 2443 PUSHs (sv_2mortal (newSViv (flags)));
2075 2444
2076 if (GIMME_V == G_ARRAY) 2445 if (GIMME_V == G_ARRAY)
2077 { 2446 {
2078 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2447 PUSHs (sv_2mortal (to_sv (nmap)));
2079 PUSHs (sv_2mortal (newSViv (nx))); 2448 PUSHs (sv_2mortal (newSViv (nx)));
2080 PUSHs (sv_2mortal (newSViv (ny))); 2449 PUSHs (sv_2mortal (newSViv (ny)));
2081 } 2450 }
2082} 2451}
2083 2452
2453mapspace *
2454ms (maptile *map, unsigned int x, unsigned int y)
2455 PROTOTYPE: $$$
2456 CODE:
2457{
2458 maptile *nmap = 0;
2459 I16 nx, ny;
2460
2461 PUTBACK;
2462 get_map_flags (map, &nmap, x, y, &nx, &ny);
2463 SPAGAIN;
2464
2465 if (!nmap)
2466 XSRETURN_UNDEF;
2467
2468 RETVAL = &nmap->at (nx, ny);
2469}
2470 OUTPUT:
2471 RETVAL
2472
2084void 2473void
2085at (maptile *map, unsigned int x, unsigned int y) 2474at (maptile *map, unsigned int x, unsigned int y)
2086 PROTOTYPE: $$$ 2475 PROTOTYPE: $$$
2087 PPCODE: 2476 PPCODE:
2088{ 2477{
2089 object *o;
2090 maptile *nmap = 0; 2478 maptile *nmap = 0;
2091 I16 nx, ny; 2479 I16 nx, ny;
2092 2480
2481 PUTBACK;
2093 get_map_flags (map, &nmap, x, y, &nx, &ny); 2482 get_map_flags (map, &nmap, x, y, &nx, &ny);
2483 SPAGAIN;
2094 2484
2095 if (nmap) 2485 if (nmap)
2096 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2486 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2097 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2487 XPUSHs (sv_2mortal (to_sv (o)));
2098} 2488}
2099 2489
2100SV * 2490SV *
2101bot_at (maptile *obj, unsigned int x, unsigned int y) 2491bot_at (maptile *obj, unsigned int x, unsigned int y)
2102 PROTOTYPE: $$$ 2492 PROTOTYPE: $$$
2111 INIT: 2501 INIT:
2112 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; 2502 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2113 CODE: 2503 CODE:
2114 switch (ix) 2504 switch (ix)
2115 { 2505 {
2116 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2506 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break;
2117 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2507 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break;
2118 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2508 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break;
2119 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2509 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break;
2120 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2510 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2121 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2511 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break;
2122 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2512 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break;
2123 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2513 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break;
2124 } 2514 }
2125 OUTPUT: RETVAL 2515 OUTPUT: RETVAL
2126 2516
2127void fix_walls (maptile *map, int x, int y) 2517void fix_walls (maptile *map, int x, int y)
2128 2518
2202 rmp.decoroptions = decoroptions; 2592 rmp.decoroptions = decoroptions;
2203 rmp.orientation = orientation; 2593 rmp.orientation = orientation;
2204 rmp.origin_y = origin_y; 2594 rmp.origin_y = origin_y;
2205 rmp.origin_x = origin_x; 2595 rmp.origin_x = origin_x;
2206 rmp.random_seed = random_seed; 2596 rmp.random_seed = random_seed;
2207 rmp.total_map_hp = total_map_hp; 2597 rmp.total_map_hp = (uint64_t) total_map_hp;
2208 rmp.map_layout_style = map_layout_style; 2598 rmp.map_layout_style = map_layout_style;
2209 rmp.treasureoptions = treasureoptions; 2599 rmp.treasureoptions = treasureoptions;
2210 rmp.symmetry_used = symmetry_used; 2600 rmp.symmetry_used = symmetry_used;
2211 rmp.region = region; 2601 rmp.region = region;
2212 rmp.custom = custom; 2602 rmp.custom = custom;
2214 RETVAL = self->generate_random_map (&rmp); 2604 RETVAL = self->generate_random_map (&rmp);
2215} 2605}
2216 OUTPUT: 2606 OUTPUT:
2217 RETVAL 2607 RETVAL
2218 2608
2609MODULE = cf PACKAGE = cf::mapspace
2610
2611INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2612
2219MODULE = cf PACKAGE = cf::arch 2613MODULE = cf PACKAGE = cf::arch
2220 2614
2221archetype *find (utf8_string name) 2615int archetypes_size ()
2222 CODE: 2616 CODE:
2223 RETVAL = archetype::find (name); 2617 RETVAL = archetypes.size ();
2224 OUTPUT: 2618 OUTPUT: RETVAL
2225 RETVAL
2226 2619
2227archetype *first() 2620archetype *archetypes (U32 index)
2228 PROTOTYPE: 2621 CODE:
2229 CODE: 2622 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2230 RETVAL = first_archetype; 2623 OUTPUT: RETVAL
2624
2625object *instantiate (archetype *arch)
2626 CODE:
2627 RETVAL = arch_to_object (arch);
2628 OUTPUT:
2231 OUTPUT: RETVAL 2629 RETVAL
2232 2630
2233INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2631INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2234 2632
2235MODULE = cf PACKAGE = cf::party 2633MODULE = cf PACKAGE = cf::party
2236 2634
2305 CODE: 2703 CODE:
2306{ 2704{
2307 STRLEN len; 2705 STRLEN len;
2308 char *buf = SvPVbyte (packet, len); 2706 char *buf = SvPVbyte (packet, len);
2309 2707
2708 if (len > MAXSOCKBUF)
2709 {
2710 // ugly
2711 if (THIS->pl)
2712 THIS->pl->failmsg ("[packet too long for client]");
2713 }
2714 else
2310 THIS->send_packet (buf, len); 2715 THIS->send_packet (buf, len);
2311} 2716}
2717
2718faceidx
2719client::need_face (utf8_string name, int pri = 0)
2720 CODE:
2721 RETVAL = face_find (name, 0);
2722 if (RETVAL)
2723 {
2724 THIS->send_face (RETVAL, pri);
2725 THIS->flush_fx ();
2726 }
2727 OUTPUT:
2728 RETVAL
2729
2730int
2731client::fx_want (int idx, int value = -1)
2732 CODE:
2733 if (0 < idx && idx < FT_NUM)
2734 {
2735 RETVAL = THIS->fx_want [idx];
2736 if (items > 2)
2737 THIS->fx_want [idx] = value;
2738 }
2739 else
2740 RETVAL = 0;
2741 OUTPUT:
2742 RETVAL
2743
2744MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2745
2746faceidx sound_find (utf8_string name)
2747
2748void sound_set (utf8_string str, faceidx face)
2749
2750# dire hack
2751void old_sound_index (int idx, faceidx face)
2752 CODE:
2753 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2754 old_sound_index [idx] = face;
2312 2755
2313MODULE = cf PACKAGE = cf::face PREFIX = face_ 2756MODULE = cf PACKAGE = cf::face PREFIX = face_
2314 2757
2315#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2758#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2316 2759
2332 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2775 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2333 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2776 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2334} 2777}
2335 OUTPUT: RETVAL 2778 OUTPUT: RETVAL
2336 2779
2337void set (faceidx idx, int visibility, int magicmap) 2780void set_type (faceidx idx, int value)
2338 CODE: 2781 ALIAS:
2339 faceinfo *f = face_info (idx); 2782 set_type = 0
2340 assert (f); 2783 set_visibility = 1
2341 f->visibility = visibility; 2784 set_magicmap = 2
2342 f->magicmap = magicmap; 2785 set_smooth = 3
2343 2786 set_smoothlevel = 4
2344void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2345 CODE: 2787 CODE:
2346 faceinfo *f = face_info (idx); assert (f); 2788 faceinfo *f = face_info (idx); assert (f);
2347 f->smooth = smooth; 2789 switch (ix)
2348 f->smoothlevel = smoothlevel; 2790 {
2791 case 0: f->type = value; break;
2792 case 1: f->visibility = value; break;
2793 case 2: f->magicmap = value; break;
2794 case 3: f->smooth = value; break;
2795 case 4: f->smoothlevel = value; break;
2796 }
2349 2797
2350void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2798void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2351 CODE: 2799 CODE:
2352{ 2800{
2353 facedata *d = face_data (idx, faceset); 2801 faceinfo *f = face_info (idx); assert (f);
2354 assert (d); 2802 facedata *d = &(faceset ? f->data64 : f->data32);
2355 sv_to (data, d->data); 2803 sv_to (data, d->data);
2356 STRLEN clen; 2804 STRLEN clen;
2357 char *cdata = SvPVbyte (chksum, clen); 2805 char *cdata = SvPVbyte (chksum, clen);
2358 clen = min (CHKSUM_SIZE, clen); 2806 clen = min (CHKSUM_SIZE, clen);
2359 2807
2369 ns->force_newmap = true; 2817 ns->force_newmap = true;
2370 } 2818 }
2371 } 2819 }
2372} 2820}
2373 2821
2822int get_data_size (faceidx idx, int faceset = 0)
2823 CODE:
2824 facedata *d = face_data (idx, faceset);
2825 if (!d) XSRETURN_UNDEF;
2826 RETVAL = d->data.size ();
2827 OUTPUT:
2828 RETVAL
2829
2830SV *get_chksum (faceidx idx, int faceset = 0)
2831 CODE:
2832 facedata *d = face_data (idx, faceset);
2833 if (!d) XSRETURN_UNDEF;
2834 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2835 OUTPUT:
2836 RETVAL
2837
2838SV *get_data (faceidx idx, int faceset = 0)
2839 CODE:
2840 facedata *d = face_data (idx, faceset);
2841 if (!d) XSRETURN_UNDEF;
2842 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2843 OUTPUT:
2844 RETVAL
2845
2374void invalidate (faceidx idx) 2846void invalidate (faceidx idx)
2375 CODE: 2847 CODE:
2376 for_all_clients (ns) 2848 for_all_clients (ns)
2377 { 2849 {
2378 ns->faces_sent [idx] = false; 2850 ns->faces_sent [idx] = false;
2421void invalidate_all () 2893void invalidate_all ()
2422 CODE: 2894 CODE:
2423 for_all_clients (ns) 2895 for_all_clients (ns)
2424 ns->anims_sent.reset (); 2896 ns->anims_sent.reset ();
2425 2897
2898MODULE = cf PACKAGE = cf::object::freezer
2899
2900INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
2901
2902SV *
2903new (char *klass)
2904 CODE:
2905 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2906 OUTPUT: RETVAL
2907
2908void
2909DESTROY (SV *sv)
2910 CODE:
2911 object_freezer *self;
2912 sv_to (sv, self);
2913 delete self;
2914
2915MODULE = cf PACKAGE = cf::object::thawer
2916
2917INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
2918
2919SV *
2920new_from_file (char *klass, octet_string path)
2921 CODE:
2922 object_thawer *f = new object_thawer (path);
2923 if (!*f)
2924 {
2925 delete f;
2926 XSRETURN_UNDEF;
2927 }
2928 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2929 OUTPUT: RETVAL
2930
2931void
2932DESTROY (SV *sv)
2933 CODE:
2934 object_thawer *self;
2935 sv_to (sv, self);
2936 delete self;
2937
2938void
2939extract_tags (object_thawer *self)
2940 PPCODE:
2941 while (self->kw != KW_EOF)
2942 {
2943 PUTBACK;
2944 coroapi::cede_to_tick ();
2945 SPAGAIN;
2946
2947 if (self->kw == KW_tag)
2948 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2949
2950 self->skip ();
2951 }
2952

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