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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.194 by root, Mon Apr 23 18:09:57 2007 UTC vs.
Revision 1.319 by elmex, Thu Jun 25 12:44:28 2009 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version. 11 * (at your option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 22 */
25 23
26#define PLUGIN_NAME "perl" 24#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 25
29#define CEDES_PER_TICK 5 26#if HAVE_EXECINFO_H
27# include <execinfo.h>
28#endif
30 29
31#include <plugin_common.h>
32#include <sounds.h>
33#include <cstdarg> 30#include <cstdarg>
34#include <sproto.h> 31#include <typeinfo>
35 32
33#include "global.h"
36#include "loader.h" 34#include "loader.h"
35#include "../random_maps/random_map.h"
37#include "cfperl.h" 36#include "evthread.h"
38#include "shstr.h" 37#include "sproto.h"
39 38
40#include <unistd.h> 39#include <unistd.h>
41#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
42# include <sys/mman.h> 41# include <sys/mman.h>
43#endif 42#endif
44 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
45#include <EXTERN.h> 52#include <EXTERN.h>
46#include <perl.h> 53#include <perl.h>
47#include <XSUB.h> 54#include <XSUB.h>
48 55
49#include "CoroAPI.h" 56#include "CoroAPI.h"
50#include "perlxsi.c" 57#include "perlxsi.c"
51 58
52extern sint64 *levels; // the experience table 59extern sint64 *levels; // the experience table
53 60
54typedef object object_ornull; 61typedef object_thawer &object_thawer_ref;
55typedef maptile maptile_ornull; 62typedef object_freezer &object_freezer_ref;
56
57typedef char *octet_string;
58typedef char *utf8_string;
59typedef const char *const_octet_string;
60typedef const char *const_utf8_string;
61 63
62typedef std::string std__string; 64typedef std::string std__string;
63 65
64#if IVSIZE >= 8
65 typedef IV val64;
66# define newSVval64 newSViv
67# define SvVAL64 SvIV
68#else
69 typedef double val64;
70# define newSVval64 newSVnv
71# define SvVAL64 SvNV
72#endif
73
74static f_plug_api gethook = cfapi_get_hooks;
75static f_plug_api object_set_property = cfapi_object_set_property;
76static f_plug_api object_insert = cfapi_object_insert;
77
78static PerlInterpreter *perl; 66static PerlInterpreter *perl;
79 67
80double runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
81 72
82global gbl_ev; 73global gbl_ev;
83static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
84static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76
77bitset<NUM_EVENT_TYPES> ev_want_event;
78bitset<NUM_TYPES> ev_want_type;
85 79
86static HV 80static HV
87 *stash_cf, 81 *stash_cf,
88 *stash_cf_object_wrap, 82 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 83 *stash_cf_object_player_wrap,
90 *stash_cf_player_wrap, 84 *stash_cf_player_wrap,
91 *stash_cf_map_wrap, 85 *stash_cf_map_wrap,
86 *stash_cf_mapspace_wrap,
92 *stash_cf_client_wrap, 87 *stash_cf_client_wrap,
93 *stash_cf_arch_wrap, 88 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 89 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 90 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 91 *stash_cf_living_wrap;
97 92
93#ifndef newSVpv_utf8
94static inline SV *
95newSVpv_utf8 (const char *s)
96{
97 if (!s)
98 return newSV (0);
99
100 SV *sv = newSVpv (s, 0);
101 SvUTF8_on (sv);
102 return sv;
103}
104#endif
105
106#ifndef newSVpvn_utf8
107static inline SV *
108newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
109{
110 if (!s)
111 return newSV (0);
112
113 SV *sv = newSVpvn (s, l);
114
115 if (utf8)
116 SvUTF8_on (sv);
117
118 return sv;
119}
120#endif
121
98// helper cast function, returns super class * or 0 122// helper cast function, returns super class * or 0
99template<class super> 123template<class super>
100static super * 124static super *
101is_a (attachable *at) 125is_a (attachable *at)
102{ 126{
111 135
112unordered_vector<attachable *> attachable::mortals; 136unordered_vector<attachable *> attachable::mortals;
113 137
114attachable::~attachable () 138attachable::~attachable ()
115{ 139{
116 flags |=0x3300;//D
117 assert (!self); 140 assert (!self);
118 assert (!cb); 141 assert (!cb);
119} 142}
120 143
121int 144int
135 SvREFCNT_inc (self); 158 SvREFCNT_inc (self);
136 hv_clear (self); 159 hv_clear (self);
137 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 160 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
138 SvREFCNT_dec (self); 161 SvREFCNT_dec (self);
139 162
140 // self *must* be null now because thats sv_unmagic's job. 163 // self *must* be null now because that's sv_unmagic's job.
141 assert (!this->self); 164 assert (!this->self);
142 flags |= 0x80; // severed //D
143 } 165 }
144} 166}
145 167
146void 168void
147attachable::optimise () 169attachable::optimise ()
148{ 170{
149 if (self 171 if (self
150 && SvREFCNT (self) == 1 172 && SvREFCNT (self) == 1
151 && !HvTOTALKEYS (self)) 173 && !HvTOTALKEYS (self))
152 flags |= 0x40,//D
153 sever_self (); 174 sever_self ();
154} 175}
155 176
156// check wether the object really is dead 177// check wether the object really is dead
157void 178void
164} 185}
165 186
166void 187void
167attachable::do_destroy () 188attachable::do_destroy ()
168{ 189{
169 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 190 INVOKE_ATTACHABLE (DESTROY, this);
170 191
171 if (cb) 192 if (cb)
172 { 193 {
173 SvREFCNT_dec (cb); 194 SvREFCNT_dec (cb);
174 cb = 0; 195 cb = 0;
175 } 196 }
176 197
177 if (self)
178 sever_self ();
179
180 flags |= 0x20; //D
181 mortals.push_back (this); 198 mortals.push_back (this);
182} 199}
183 200
184void 201void
185attachable::destroy () 202attachable::destroy ()
187 if (destroyed ()) 204 if (destroyed ())
188 return; 205 return;
189 206
190 flags |= F_DESTROYED; 207 flags |= F_DESTROYED;
191 do_destroy (); 208 do_destroy ();
209 sever_self ();
192} 210}
193 211
194void 212void
195attachable::check_mortals () 213attachable::check_mortals ()
196{ 214{
200 { 218 {
201 if (i >= mortals.size ()) 219 if (i >= mortals.size ())
202 { 220 {
203 i = 0; 221 i = 0;
204 222
205 if (mortals.size () > 1000) 223 if (mortals.size () >= 512)
206 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 224 {
225 static int last_mortalcount;
226 if (mortals.size () != last_mortalcount)
227 {
228 last_mortalcount = mortals.size ();
229 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
230
231 if (0)
232 {
233 for (int j = 0; j < mortals.size (); ++j)//D
234 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
235 fprintf (stderr, "\n");//D
236 }
237 }
238 }
207 239
208 break; 240 break;
209 } 241 }
210 242
211 attachable *obj = mortals [i]; 243 attachable *obj = mortals [i];
212 244
213 obj->refcnt_chk (); // unborrow from perl, if necessary 245#if 0
214 246 if (obj->self)//D make this an assert later
215 //if (obj->refcnt > 0 || obj->self)
216 if (obj->refcnt || obj->self)
217 { 247 {
218//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 248 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
249 obj->sever_self ();
250 }
251#endif
252
253 if (obj->refcnt)
254 {
219 ++i; // further delay freeing 255 ++i; // further delay freeing
220 256
221 if (!(i & 0x3ff)) 257 if (!(i & 0x3ff))
222 break; 258 break;
223 } 259 }
224 else 260 else
225 { 261 {
226 mortals.erase (i); 262 mortals.erase (i);
263 obj->sever_self ();
227 delete obj; 264 delete obj;
228 } 265 }
229 } 266 }
230} 267}
231 268
269void
270attachable::set_key (const char *key, const char *value, bool is_utf8)
271{
272 if (!self)
273 self = newHV ();
274
275 if (value)
276 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
277 else
278 hv_delete (self, key, strlen (key), G_DISCARD);
279}
280
232attachable & 281attachable &
233attachable::operator =(const attachable &src) 282attachable::operator =(const attachable &src)
234{ 283{
235 //if (self || cb) 284 //if (self || cb)
236 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 285 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
237 286
238 attach = src.attach; 287 attach = src.attach;
239 return *this; 288 return *this;
240} 289}
241 290
291template<typename T>
292static bool
293find_backref (void *ptr, T *obj)
294{
295 char *s = (char *)obj;
296 while (s < (char *)obj + sizeof (T))
297 {
298 if (ptr == *(void **)s)
299 return true;
300
301 s += sizeof (void *); // assume natural alignment
302 }
303
304 return false;
305}
306
307// for debugging, find "live" objects containing this ptr
308void
309find_backref (void *ptr)
310{
311 for_all_objects (op)
312 if (find_backref (ptr, op))
313 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
314
315 for_all_players (pl)
316 if (find_backref (ptr, pl))
317 fprintf (stderr, "P %p\n", pl);
318
319 for_all_clients (ns)
320 if (find_backref (ptr, ns))
321 fprintf (stderr, "C %p\n", ns);
322
323}
324
242////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 325//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
243 326
244static SV * 327static SV *
245newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 328newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
246{ 329{
247 SV *sv; 330 SV *sv;
248 331
249 if (!ptr) 332 if (!ptr)
250 return &PL_sv_undef; 333 return newSV (0);
251 334
252 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 335 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
253 return sv_bless (newRV_noinc ((SV *)hv), stash); 336 return sv_bless (newRV_noinc ((SV *)hv), stash);
254} 337}
255 338
274 357
275static SV * 358static SV *
276newSVattachable (attachable *obj, HV *stash) 359newSVattachable (attachable *obj, HV *stash)
277{ 360{
278 if (!obj) 361 if (!obj)
279 return &PL_sv_undef; 362 return newSV (0);
280 363
281 if (!obj->self) 364 if (!obj->self)
365 obj->self = newHV ();
366
367 if (!SvOBJECT (obj->self))
282 { 368 {
283 obj->self = newHV ();
284 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 369 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
285 obj->flags |= (obj->flags & 0xc0) << 8;
286 obj->flags &= ~0xc0;//D
287 obj->flags |= 0x10;//D
288 370
289 // now bless the object _once_ 371 // now bless the object _once_
372 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
290 return sv_bless (newRV_inc ((SV *)obj->self), stash); 373 return sv_bless (newRV_inc ((SV *)obj->self), stash);
291 } 374 }
292 else 375 else
293 { 376 {
294 SV *sv = newRV_inc ((SV *)obj->self); 377 SV *sv = newRV_inc ((SV *)obj->self);
322 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 405 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
323 406
324 return (long)mg->mg_ptr; 407 return (long)mg->mg_ptr;
325} 408}
326 409
327static long 410static long noinline
328SvPTR_ornull (SV *sv, const char *klass) 411SvPTR_ornull (SV *sv, const char *klass)
329{ 412{
330 if (SvOK (sv)) 413 if (SvOK (sv))
331 return SvPTR (sv, klass); 414 return SvPTR (sv, klass);
332 else 415 else
333 return 0; 416 return 0;
334} 417}
335 418
336inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 419inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
337inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 420inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
338inline SV *to_sv (bool v) { return newSViv (v); } 421inline SV *to_sv (bool v) { return newSViv (v); }
339inline SV *to_sv ( signed char v) { return newSViv (v); } 422inline SV *to_sv ( signed char v) { return newSViv (v); }
340inline SV *to_sv (unsigned char v) { return newSViv (v); } 423inline SV *to_sv (unsigned char v) { return newSViv (v); }
341inline SV *to_sv ( signed short v) { return newSViv (v); } 424inline SV *to_sv ( signed short v) { return newSViv (v); }
342inline SV *to_sv (unsigned short v) { return newSVuv (v); } 425inline SV *to_sv (unsigned short v) { return newSVuv (v); }
351inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 434inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
352inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 435inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
353inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 436inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
354inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 437inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
355inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 438inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
439inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
356inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 440inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
357inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
358inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 441inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
442inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
359 443
360inline SV *to_sv (object & v) { return to_sv (&v); } 444inline SV *to_sv (object & v) { return to_sv (&v); }
361inline SV *to_sv (living & v) { return to_sv (&v); } 445inline SV *to_sv (living & v) { return to_sv (&v); }
362 446
363inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 447inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
364inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 448inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
365 449
450inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
451
366inline SV *to_sv (UUID v) 452inline SV *to_sv (dynbuf * v)
367{ 453{
368 char buf[128]; 454 SV *sv = newSV (0);
369 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
370 return newSVpv (buf, 0);
371}
372 455
456 sv_upgrade (sv, SVt_PV);
457 SvGROW (sv, v->size () + 1);
458 SvPOK_only (sv);
459 v->linearise (SvPVX (sv));
460 SvCUR_set (sv, v->size ());
461 *SvEND (sv) = 0;
462
463 return sv;
464}
465
466inline SV *to_sv (dynbuf_text * v)
467{
468 SV *sv = to_sv (static_cast<dynbuf *> (v));
469 SvUTF8_on (sv);
470 return sv;
471}
472
373inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 473inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
374inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 474inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
375inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 475inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 476inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
377inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 477inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 478inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 479inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 480inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 481inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
382inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 482inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 483inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
384inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 484inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
385inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 485inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
386inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 486inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
387inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 487inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
388inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 488inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
389inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 489inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
390inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 490inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
391inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 491inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
392inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 492inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
493inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
393inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 494inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
394inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 495inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
395inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
396inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 496inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
497inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
498inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
499inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
397 500
398//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 501//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
399inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 502inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
400 503
401template<class T> 504template<class T>
402inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 505inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
403 506
404template<int N> 507template<int N>
405inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 508inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
406 509
407inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
408inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 510inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
409inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 511inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
410inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 512inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
411inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 513inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
412 514
413inline void sv_to (SV *sv, std::string &v) 515inline void sv_to (SV *sv, std::string &v)
414{ 516{
415 STRLEN len; 517 STRLEN len;
416 char *data = SvPVbyte (sv, len); 518 char *data = SvPVbyte (sv, len);
417 v.assign (data, len); 519 v.assign (data, len);
418} 520}
419 521
420inline void sv_to (SV *sv, UUID &v) 522inline void sv_to (SV *sv, UUID &v)
421{ 523{
422 unsigned int version; 524 if (!v.parse (SvPV_nolen (sv)))
423
424 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
425 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 525 croak ("unparsable uuid: %s", SvPV_nolen (sv));
426} 526}
427 527
428inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 528inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
429 529
447 break; 547 break;
448 548
449 case DT_STRING: 549 case DT_STRING:
450 { 550 {
451 char *str = (char *)va_arg (ap, const char *); 551 char *str = (char *)va_arg (ap, const char *);
452 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 552 sv = str ? newSVpv (str, 0) : newSV (0);
453 } 553 }
454 break; 554 break;
455 555
456 case DT_DATA: 556 case DT_DATA:
457 { 557 {
458 char *str = (char *)va_arg (ap, const void *); 558 char *str = (char *)va_arg (ap, const void *);
459 int len = va_arg (ap, int); 559 int len = va_arg (ap, int);
460 sv = str ? newSVpv (str, len) : &PL_sv_undef; 560 sv = str ? newSVpv (str, len) : newSV (0);
461 } 561 }
462 break; 562 break;
463 563
464 case DT_OBJECT: 564 case DT_OBJECT:
465 sv = to_sv (va_arg (ap, object *)); 565 sv = to_sv (va_arg (ap, object *));
507 va_end (ap); 607 va_end (ap);
508 608
509 return sv; 609 return sv;
510} 610}
511 611
512static SV * 612// typemap support, mostly to avoid excessive inlining
513newSVcfapi (int type, ...) 613template<class type>
614static void noinline
615cf_obj_to (SV *arg, type &var)
514{ 616{
515 SV *sv; 617 sv_to (arg, var);
618 if (!var)
619 croak ("must not pass invalid/null cf_obj here");
620}
516 621
517 va_list ap; 622template<class object>
518 va_start (ap, type); 623static void noinline
519 624cf_obj_ornull_to (SV *arg, object *&var)
520 switch (type) 625{
626 if (SvOK (arg))
521 { 627 {
522 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break; 628 sv_to (arg, var);
523 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break; 629 if (!var)
524 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break; 630 croak ("unable to convert perl object to C++ object");
525 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
526 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
527 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
528 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
529 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
530 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
531 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
532
533 default:
534 assert (("unhandled type in newSVcfapi", 0));
535 } 631 }
536 632 else
537 va_end (ap); 633 var = 0;
538
539 return sv;
540} 634}
541 635
542////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 636//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
543 637
544SV * 638SV *
550 return newRV_inc ((SV *)ext->cb); 644 return newRV_inc ((SV *)ext->cb);
551} 645}
552 646
553///////////////////////////////////////////////////////////////////////////// 647/////////////////////////////////////////////////////////////////////////////
554 648
555extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
556{
557 return 0;
558}
559
560static CommArray_s rtn_cmd;
561
562static int
563runPluginCommand (object *obj, char *params)
564{
565 return -1;
566}
567
568extern "C" void *cfperl_getPluginProperty (int *type, ...)
569{
570 va_list args;
571 char *propname;
572 int i;
573 va_start (args, type);
574 propname = va_arg (args, char *);
575 //printf ("Property name: %s\n", propname);
576
577 if (!strcmp (propname, "command?"))
578 return NULL;
579 else if (!strcmp (propname, "Identification"))
580 {
581 va_end (args);
582 return (void *)PLUGIN_NAME;
583 }
584 else if (!strcmp (propname, "FullName"))
585 {
586 va_end (args);
587 return (void *)PLUGIN_VERSION;
588 }
589 else
590 va_end (args);
591
592 return NULL;
593}
594
595extern "C" int cfperl_postInitPlugin ()
596{
597 int hooktype = 1;
598 int rtype = 0;
599
600 cf_init_plugin (gethook);
601
602 return 0;
603}
604
605extern "C" int cfperl_closePlugin ()
606{
607 return 0;
608}
609
610void 649void
611cfperl_init () 650cfperl_init ()
612{ 651{
652 extern char **environ;
653
613 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 654 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
614 perl = perl_alloc (); 655 perl = perl_alloc ();
615 perl_construct (perl); 656 perl_construct (perl);
616 657
617 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 658 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
618 659
619 const char *argv[] = { 660 const char *argv[] = {
620 "", 661 settings.argv [0],
621 "-e" 662 "-e0"
622 "use Event; use Coro;" // required for bootstrap
623 "cf->bootstrap;" // required for datadir :*>
624 "unshift @INC, cf::datadir ();"
625 "require cf;"
626 }; 663 };
627 664
628 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 665 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
629 || perl_run (perl)) 666 || perl_run (perl))
630 { 667 {
631 printf ("unable to initialize perl-interpreter, aborting.\n"); 668 printf ("unable to initialize perl-interpreter, aborting.\n");
632 exit (EXIT_FAILURE); 669 exit (EXIT_FAILURE);
633 } 670 }
634 671
672 eval_pv (
673 "#line 1 'cfperl init'\n"
674 "use EV ();\n"
675 "use Coro ();\n"
676 "cf->bootstrap;\n"
677 "unshift @INC, cf::datadir ();\n"
678 "require cf;\n",
679 0
680 );
681
682 if (SvTRUE (ERRSV))
635 { 683 {
636 dSP; 684 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
637 685 exit (EXIT_FAILURE);
638 PUSHMARK (SP);
639 PUTBACK;
640 call_pv ("cf::init", G_DISCARD | G_VOID);
641 } 686 }
642} 687}
643 688
689void
644void cfperl_main () 690cfperl_main ()
645{ 691{
646 dSP; 692 dSP;
647 693
648 PUSHMARK (SP); 694 PUSHMARK (SP);
649 PUTBACK; 695 PUTBACK;
653void 699void
654attachable::instantiate () 700attachable::instantiate ()
655{ 701{
656 if (attach) 702 if (attach)
657 { 703 {
658 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 704 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
659 attach = 0; 705 attach = 0;
660 } 706 }
661} 707}
662 708
663void 709void
664attachable::reattach () 710attachable::reattach ()
665{ 711{
666 optimise (); 712 optimise ();
667 //TODO: check for _attachment's, very important for restarts 713 //TODO: check for _attachment's, very important for restarts
668 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 714 INVOKE_ATTACHABLE (REATTACH, this);
669} 715}
670 716
671static event_klass klass_of[NUM_EVENT_TYPES] = { 717static event_klass klass_of[NUM_EVENT_TYPES] = {
672# define def(type,name) KLASS_ ## type, 718# define def(type,name) KLASS_ ## type,
673# include "eventinc.h" 719# include "eventinc.h"
674# undef def 720# undef def
675}; 721};
676 722
677#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 723#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
678 724
679static void 725static void noinline
680gather_callbacks (AV *&callbacks, AV *registry, event_type event) 726gather_callbacks (AV *&callbacks, AV *registry, event_type event)
681{ 727{
682 // event must be in array 728 // event must be in array
683 if (event >= 0 && event <= AvFILLp (registry)) 729 if (event >= 0 && event <= AvFILLp (registry))
684 { 730 {
716} 762}
717 763
718void 764void
719global::gather_callbacks (AV *&callbacks, event_type event) const 765global::gather_callbacks (AV *&callbacks, event_type event) const
720{ 766{
721 ::gather_callbacks (callbacks, cb_object, event); 767 ::gather_callbacks (callbacks, cb_global, event);
722} 768}
723 769
724void 770void
725object::gather_callbacks (AV *&callbacks, event_type event) const 771object::gather_callbacks (AV *&callbacks, event_type event) const
726{ 772{
727 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 773 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
728 { 774 {
729 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 775 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
730 776
731 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 777 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
732 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 778 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
733 } 779 }
734 780
770{ 816{
771 attachable::gather_callbacks (callbacks, event); 817 attachable::gather_callbacks (callbacks, event);
772 ::gather_callbacks (callbacks, cb_map, event); 818 ::gather_callbacks (callbacks, cb_map, event);
773} 819}
774 820
821static void noinline
822_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
823{
824 for (int event = 0; event <= AvFILLp (registry); ++event)
825 {
826 SV *cbs_ = AvARRAY (registry)[event];
827
828 // element must be list of callback entries
829 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
830 {
831 AV *cbs = (AV *)SvRV (cbs_);
832
833 // no callback entries, no callbacks to call
834 if (AvFILLp (cbs) >= 0)
835 set.set (event);
836 }
837 }
838}
839
840// very slow and inefficient way to recalculate the global want bitsets
841static void
842_recalc_want ()
843{
844 ev_want_event.reset ();
845
846 _recalc_want (ev_want_event, cb_global);
847 _recalc_want (ev_want_event, cb_attachable);
848 _recalc_want (ev_want_event, cb_object);
849 _recalc_want (ev_want_event, cb_client);
850 _recalc_want (ev_want_event, cb_player);
851 _recalc_want (ev_want_event, cb_map);
852
853 ev_want_type.reset ();
854
855 for (int type = 0; type <= AvFILLp (cb_type); ++type)
856 {
857 SV *cbs_ = AvARRAY (cb_type)[type];
858
859 // element must be list of callback entries
860 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
861 {
862 AV *cbs = (AV *)SvRV (cbs_);
863
864 // no callback entries, no callbacks to call
865 if (AvFILLp (cbs) >= 0)
866 ev_want_type.set (type % NUM_TYPES);
867 }
868 }
869}
870
775bool 871bool
776attachable::invoke (event_type event, ...) 872attachable::invoke (event_type event, ...)
777{ 873{
778 data_type dt; 874 data_type dt;
779 va_list ap;
780
781 va_start (ap, event);
782 875
783 // callback call ordering should be: 876 // callback call ordering should be:
784 // 1. per-object callback 877 // 1. per-object callback
785 // 2. per-class object 878 // 2. per-class object
786 // 3. per-type callback 879 // 3. per-type callback
790 gather_callbacks (callbacks, event); 883 gather_callbacks (callbacks, event);
791 884
792 // short-circuit processing if no callbacks found/defined 885 // short-circuit processing if no callbacks found/defined
793 if (!callbacks) 886 if (!callbacks)
794 return 0; 887 return 0;
888
889 va_list ap;
890 va_start (ap, event);
795 891
796 CALL_BEGIN (3); 892 CALL_BEGIN (3);
797 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 893 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
798 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 894 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
799 895
834} 930}
835 931
836SV * 932SV *
837cfperl_result (int idx) 933cfperl_result (int idx)
838{ 934{
839 AV *av = get_av ("cfperl::invoke_results", 0); 935 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
840 if (!av) 936 if (!av)
841 return &PL_sv_undef; 937 return &PL_sv_undef;
842 938
843 SV **sv = av_fetch (av, idx, 0); 939 SV **sv = av_fetch (av, idx, 0);
844 if (!sv) 940 if (!sv)
858{ 954{
859 return SvNV (cfperl_result (idx)); 955 return SvNV (cfperl_result (idx));
860} 956}
861 957
862///////////////////////////////////////////////////////////////////////////// 958/////////////////////////////////////////////////////////////////////////////
959// various c++ => perl glue functions
960
961void
962cfperl_tick ()
963{
964 tick_pending = 1;
965
966 if (tick_inhibit)
967 return;
968
969 tick_pending = 0;
970
971 dSP;
972
973 PUSHMARK (SP);
974 PUTBACK;
975 call_pv ("cf::tick", G_DISCARD | G_VOID);
976
977 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
978}
863 979
864void 980void
865cfperl_emergency_save () 981cfperl_emergency_save ()
866{ 982{
867 CALL_BEGIN (0); 983 CALL_BEGIN (0);
876 CALL_ARG (make_core); 992 CALL_ARG (make_core);
877 CALL_CALL ("cf::post_cleanup", G_VOID); 993 CALL_CALL ("cf::post_cleanup", G_VOID);
878 CALL_END; 994 CALL_END;
879} 995}
880 996
997void
998cfperl_make_book (object *book, int level)
999{
1000 CALL_BEGIN (2);
1001 CALL_ARG (book);
1002 CALL_ARG (level);
1003 CALL_CALL ("ext::books::make_book", G_VOID);
1004 CALL_END;
1005}
1006
1007void
1008cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1009{
1010 CALL_BEGIN (4);
1011 CALL_ARG (ns);
1012 CALL_ARG (type);
1013 CALL_ARG_SV (newSVpv_utf8 (msg));
1014 CALL_ARG (color);
1015 CALL_CALL ("cf::client::send_msg", G_VOID);
1016 CALL_END;
1017}
1018
1019int
1020cfperl_can_merge (object *ob1, object *ob2)
1021{
1022 int can;
1023
1024 CALL_BEGIN (2);
1025 CALL_ARG (ob1);
1026 CALL_ARG (ob2);
1027 CALL_CALL ("cf::_can_merge", G_SCALAR);
1028 can = count && SvTRUE (TOPs);
1029 CALL_END;
1030
1031 return can;
1032}
1033
1034void
1035cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1036{
1037 CALL_BEGIN (4);
1038 CALL_ARG (ob);
1039 CALL_ARG (state);
1040 CALL_ARG (activator);
1041 CALL_ARG (originator);
1042 CALL_CALL ("cf::mapscript::activate", G_VOID);
1043 CALL_END;
1044}
1045
1046player *
1047player::find (const char *name)
1048{
1049 CALL_BEGIN (1);
1050 CALL_ARG (name);
1051 CALL_CALL ("cf::player::find", G_SCALAR);
1052
1053 player *retval = 0;
1054 if (count) sv_to (POPs, retval);
1055
1056 CALL_END;
1057
1058 return retval;
1059}
1060
1061maptile *
1062find_style (const char *dirname, const char *stylename, int difficulty)
1063{
1064 CALL_BEGIN (3);
1065 CALL_ARG (dirname);
1066 CALL_ARG (stylename);
1067 CALL_ARG (difficulty);
1068 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1069
1070 maptile *retval = 0;
1071 if (count) sv_to (POPs, retval);
1072
1073 CALL_END;
1074
1075 return retval;
1076}
1077
881maptile * 1078maptile *
882maptile::find_sync (const char *path, maptile *origin) 1079maptile::find_sync (const char *path, maptile *origin)
883{ 1080{
884 CALL_BEGIN (2); 1081 CALL_BEGIN (2);
885 CALL_ARG (path); 1082 CALL_ARG (path);
886 CALL_ARG (origin); 1083 CALL_ARG (origin);
887 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1084 CALL_CALL ("cf::map::find_sync", G_SCALAR);
888 1085
889 maptile *retval; 1086 maptile *retval = 0;
890
891 if (count)
892 sv_to (POPs, retval); 1087 if (count) sv_to (POPs, retval);
893 else
894 retval = 0;
895 1088
896 CALL_END; 1089 CALL_END;
897 1090
898 return retval; 1091 return retval;
899} 1092}
900 1093
901maptile * 1094maptile *
902maptile::find_async (const char *path, maptile *origin) 1095maptile::find_async (const char *path, maptile *origin, bool load)
903{ 1096{
904 CALL_BEGIN (2); 1097 CALL_BEGIN (3);
905 CALL_ARG (path); 1098 CALL_ARG (path);
906 CALL_ARG (origin); 1099 CALL_ARG (origin);
1100 CALL_ARG (load);
907 CALL_CALL ("cf::map::find_async", G_SCALAR); 1101 CALL_CALL ("cf::map::find_async", G_SCALAR);
908 1102
909 maptile *retval; 1103 maptile *retval = 0;
910
911 if (count)
912 sv_to (POPs, retval); 1104 if (count) sv_to (POPs, retval);
913 else
914 retval = 0;
915 1105
916 CALL_END; 1106 CALL_END;
917 1107
918 return retval; 1108 return retval;
919} 1109}
922maptile::do_load_sync () 1112maptile::do_load_sync ()
923{ 1113{
924 CALL_BEGIN (1); 1114 CALL_BEGIN (1);
925 CALL_ARG (this); 1115 CALL_ARG (this);
926 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1116 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
927 CALL_END;
928}
929
930void
931maptile::change_all_map_light (int change)
932{
933 CALL_BEGIN (1);
934 CALL_ARG (change);
935 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
936 CALL_END; 1117 CALL_END;
937} 1118}
938 1119
939void 1120void
940object::enter_exit (object *exit) 1121object::enter_exit (object *exit)
947 CALL_ARG (exit); 1128 CALL_ARG (exit);
948 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1129 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
949 CALL_END; 1130 CALL_END;
950} 1131}
951 1132
1133void
1134object::player_goto (const char *path, int x, int y)
1135{
1136 if (type != PLAYER)
1137 return;
1138
1139 CALL_BEGIN (4);
1140 CALL_ARG (this);
1141 CALL_ARG (path);
1142 CALL_ARG (x);
1143 CALL_ARG (y);
1144 CALL_CALL ("cf::object::player::goto", G_VOID);
1145 CALL_END;
1146}
1147
1148const char *
1149object::ref () const
1150{
1151 if (type == PLAYER)
1152 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1153 else
1154 return 0;
1155}
1156
1157object *
1158object::deref (const char *ref)
1159{
1160 object *retval = 0;
1161
1162 if (ref)
1163 {
1164 CALL_BEGIN (1);
1165 CALL_ARG (ref);
1166 CALL_CALL ("cf::object::deref", G_SCALAR);
1167
1168 if (count)
1169 sv_to (POPs, retval);
1170
1171 CALL_END;
1172 }
1173
1174 return retval;
1175}
1176
1177void
1178log_backtrace (const char *msg)
1179{
1180#if HAVE_BACKTRACE
1181 void *addr [20];
1182 int size = backtrace (addr, 20);
1183
1184 CALL_BEGIN (size);
1185 CALL_ARG (msg);
1186 for (int i = 0; i < size; ++i)
1187 CALL_ARG ((IV)addr [i]);
1188 CALL_CALL ("cf::_log_backtrace", G_VOID);
1189 CALL_END;
1190#endif
1191}
1192
952///////////////////////////////////////////////////////////////////////////// 1193/////////////////////////////////////////////////////////////////////////////
953 1194
954struct EventAPI *watcher_base::GEventAPI; 1195struct EVAPI *evapi::GEVAPI;
955struct CoroAPI *coroapi::GCoroAPI; 1196struct CoroAPI *coroapi::GCoroAPI;
956 1197
957int coroapi::cede_counter; 1198void
958double (*coroapi::time)();
959double coroapi::next_cede;
960
961void coroapi::do_cede_to_tick () 1199coroapi::do_cede_to_tick ()
962{ 1200{
963 cede_counter = 0; 1201 cede_pending = 0;
964
965 cede (); 1202 cede ();
966
967 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
968 if (next_cede > SvNV (sv_next_tick) - 0.02)
969 next_cede = SvNV (sv_next_tick);
970}
971
972void coroapi::do_cede_every ()
973{
974 cede_counter = 0;
975
976 if (coroapi::nready ())
977 coroapi::cede ();
978}
979
980void coroapi::do_cede_to_tick_every ()
981{
982 cede_counter = 0;
983
984 cede_to_tick ();
985} 1203}
986 1204
987void 1205void
988coroapi::wait_for_tick () 1206coroapi::wait_for_tick ()
989{ 1207{
998 CALL_BEGIN (0); 1216 CALL_BEGIN (0);
999 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1217 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1000 CALL_END; 1218 CALL_END;
1001} 1219}
1002 1220
1221void
1222iow::poll (int events)
1223{
1224 if (events != this->events)
1225 {
1226 int active = ev_is_active ((ev_io *)this);
1227 if (active) stop ();
1228 ev_io_set ((ev_io *)this, fd, events);
1229 if (active) start ();
1230 }
1231}
1232
1003static void 1233static void
1004iw_dispatch (pe_event *ev)
1005{
1006 iw *w = (iw *)ev->ext_data;
1007 w->call (*w);
1008}
1009
1010void
1011iw::alloc ()
1012{
1013 pe = GEventAPI->new_idle (0, 0);
1014
1015 WaREENTRANT_off (pe);
1016 pe->base.callback = (void *)iw_dispatch;
1017 pe->base.ext_data = (void *)this;
1018}
1019
1020static void iow_dispatch (pe_event *ev)
1021{
1022 iow *w = (iow *)ev->ext_data;
1023 w->call (*w, ((pe_ioevent *)ev)->got);
1024}
1025
1026void
1027iow::alloc ()
1028{
1029 pe = GEventAPI->new_io (0, 0);
1030
1031 WaREENTRANT_off (pe);
1032 pe->base.callback = (void *)iow_dispatch;
1033 pe->base.ext_data = (void *)this;
1034
1035 pe->fd = -1;
1036 pe->poll = 0;
1037}
1038
1039void
1040iow::fd (int fd)
1041{
1042 pe->fd = fd;
1043}
1044
1045int
1046iow::poll ()
1047{
1048 return pe->poll;
1049}
1050
1051void
1052iow::poll (int events)
1053{
1054 if (pe->poll != events)
1055 {
1056 if (pe->poll) stop ();
1057 pe->poll = events;
1058 if (pe->poll) start ();
1059 }
1060}
1061
1062void
1063_connect_to_perl () 1234_connect_to_perl ()
1064{ 1235{
1065 stash_cf = gv_stashpv ("cf" , 1); 1236 stash_cf = gv_stashpv ("cf", 1);
1066 1237
1067 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1238 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1068 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1239 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1069 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1240 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1070 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1241 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1242 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1071 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1243 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1072 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1244 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1073 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1245 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1074 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1246 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1075 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1247 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1076 1248
1249 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1077 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1250 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1251 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1078 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1252 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1079 1253
1080 cb_global = get_av ("cf::CB_GLOBAL", 1); 1254 cb_global = get_av ("cf::CB_GLOBAL", 1);
1081 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1255 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1082 cb_object = get_av ("cf::CB_OBJECT", 1); 1256 cb_object = get_av ("cf::CB_OBJECT", 1);
1083 cb_player = get_av ("cf::CB_PLAYER", 1); 1257 cb_player = get_av ("cf::CB_PLAYER", 1);
1088 1262
1089MODULE = cf PACKAGE = cf PREFIX = cf_ 1263MODULE = cf PACKAGE = cf PREFIX = cf_
1090 1264
1091BOOT: 1265BOOT:
1092{ 1266{
1093 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1267 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1094 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1268 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1095 1269
1096 _connect_to_perl (); 1270 _connect_to_perl ();
1097 1271
1098 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1272 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1099 1273
1100 { 1274 //{
1101 require_pv ("Time::HiRes"); 1275 // require_pv ("Time::HiRes");
1102 1276 //
1103 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1277 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1104 if (!svp) croak ("Time::HiRes is required"); 1278 // if (!svp) croak ("Time::HiRes is required");
1105 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1279 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1106 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1280 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1107 } 1281 //}
1108 1282
1109 static const struct { 1283 static const struct {
1110 const char *name; 1284 const char *name;
1111 IV iv; 1285 IV iv;
1112 } *civ, const_iv[] = { 1286 } *civ, const_iv[] = {
1113# define const_iv(name) { # name, (IV)name }, 1287# define const_iv(name) { # name, (IV)name },
1114 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1288 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1289 const_iv (logBacktrace)
1115 1290
1116 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1291 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1117 1292
1118 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1293 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1119 1294
1120 const_iv (MAX_TIME) 1295 const_iv (MAX_TIME)
1296 const_iv (MAXSOCKBUF)
1297
1298 const_iv (NUM_BODY_LOCATIONS)
1299 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1300 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1301 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1302 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1303 const_iv (body_wrist) const_iv (body_waist)
1121 1304
1122 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1305 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1123 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1306 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1124 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1307 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1125 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1308 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1145 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1328 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1146 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1329 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1147 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1330 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1148 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1331 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1149 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1332 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1333 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1150 1334
1151 const_iv (NUM_SUBTYPES) 1335 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1152 1336
1153 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1337 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1154 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1338 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1155 1339
1156 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1340 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1164 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1348 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1165 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1349 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1166 const_iv (WEAP_BLUD) 1350 const_iv (WEAP_BLUD)
1167 1351
1168 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1352 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1169 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1353 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1170 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1354 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1171 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1355 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1172 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1356 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1173 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1357 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1174 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1358 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1184 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1368 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1185 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1369 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1186 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1370 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1187 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1371 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1188 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1372 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1189 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1373 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1190 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1374 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1191 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1375 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1192 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1376 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1193 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1377 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1194 1378
1195 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1379 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1196 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1380 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1197 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1381 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1198 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1382 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1199 const_iv (NDI_ALL) 1383 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1384 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1200 1385
1201 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1386 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1202 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1387 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1203 1388
1204 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1389 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1390
1391 const_iv (SP_RAISE_DEAD)
1392 const_iv (SP_RUNE)
1393 const_iv (SP_MAKE_MARK)
1394 const_iv (SP_BOLT)
1395 const_iv (SP_BULLET)
1396 const_iv (SP_EXPLOSION)
1397 const_iv (SP_CONE)
1398 const_iv (SP_BOMB)
1399 const_iv (SP_WONDER)
1400 const_iv (SP_SMITE)
1401 const_iv (SP_MAGIC_MISSILE)
1402 const_iv (SP_SUMMON_GOLEM)
1403 const_iv (SP_DIMENSION_DOOR)
1404 const_iv (SP_MAGIC_MAPPING)
1405 const_iv (SP_MAGIC_WALL)
1406 const_iv (SP_DESTRUCTION)
1407 const_iv (SP_PERCEIVE_SELF)
1408 const_iv (SP_WORD_OF_RECALL)
1409 const_iv (SP_INVISIBLE)
1410 const_iv (SP_PROBE)
1411 const_iv (SP_HEALING)
1412 const_iv (SP_CREATE_FOOD)
1413 const_iv (SP_EARTH_TO_DUST)
1414 const_iv (SP_CHANGE_ABILITY)
1415 const_iv (SP_BLESS)
1416 const_iv (SP_CURSE)
1417 const_iv (SP_SUMMON_MONSTER)
1418 const_iv (SP_CHARGING)
1419 const_iv (SP_POLYMORPH)
1420 const_iv (SP_ALCHEMY)
1421 const_iv (SP_REMOVE_CURSE)
1422 const_iv (SP_IDENTIFY)
1423 const_iv (SP_DETECTION)
1424 const_iv (SP_MOOD_CHANGE)
1425 const_iv (SP_MOVING_BALL)
1426 const_iv (SP_SWARM)
1427 const_iv (SP_CHANGE_MANA)
1428 const_iv (SP_DISPEL_RUNE)
1429 const_iv (SP_CREATE_MISSILE)
1430 const_iv (SP_CONSECRATE)
1431 const_iv (SP_ANIMATE_WEAPON)
1432 const_iv (SP_LIGHT)
1433 const_iv (SP_CHANGE_MAP_LIGHT)
1434 const_iv (SP_FAERY_FIRE)
1435 const_iv (SP_CAUSE_DISEASE)
1436 const_iv (SP_AURA)
1437 const_iv (SP_TOWN_PORTAL)
1438 const_iv (SP_PARTY_SPELL)
1205 1439
1206 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1440 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1207 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1441 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1208 const_iv (F_LOCKED) 1442 const_iv (F_LOCKED)
1209 1443
1210 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1444 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1211 1445
1212 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1446 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1213 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1447 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1214 1448
1215 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1449 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1216 1450
1217 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1451 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1218 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1452 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1219 1453
1220 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1454 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1221 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1455 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1222 1456
1223 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1457 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1257 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1491 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1258 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1492 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1259 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1493 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1260 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1494 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1261 1495
1262 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1496 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1497 const_iv (MAP_INACTIVE)
1263 1498
1264 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1499 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1265 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1500 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1266 1501
1502 const_iv (VERSION_CS) const_iv (VERSION_SC)
1503
1267 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1504 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1268 1505
1269 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1506 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1270
1271 const_iv (ST_CHANGE_CLASS)
1272 1507
1273 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1508 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1274 1509
1275 // random map generator 1510 // random map generator
1276 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) 1511 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1280 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) 1515 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1281 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) 1516 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1282 1517
1283 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1518 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1284 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1519 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1520
1521 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1522 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1523
1524 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1525 const_iv (FT_RSRC) const_iv (FT_NUM)
1285 }; 1526 };
1286 1527
1287 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1528 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1288 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1529 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1289 1530
1308 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1549 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1309 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1550 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1310 } 1551 }
1311} 1552}
1312 1553
1554void _gv_clear (SV *gv)
1555 CODE:
1556 assert (SvTYPE (gv) == SVt_PVGV);
1557# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1558 f (GvGP (gv)->gp_form);
1559 f (GvGP (gv)->gp_io);
1560 f (GvGP (gv)->gp_sv);
1561 f (GvGP (gv)->gp_av);
1562 f (GvGP (gv)->gp_hv);
1563 f (GvGP (gv)->gp_cv);
1564 GvCVGEN (gv) = 0;
1565 GvMULTI_off (gv);
1566# undef f
1567
1313void _connect_to_perl () 1568void _connect_to_perl ()
1314 1569
1570void _recalc_want ()
1571
1572# not used by default anymore
1315void _global_reattach () 1573void _global_reattach ()
1316 CODE: 1574 CODE:
1317{ 1575{
1318 // reattach to all attachable objects in the game. 1576 // reattach to all attachable objects in the game.
1319 for_all_clients (ns) 1577 for_all_clients (ns)
1320 ns->reattach (); 1578 ns->reattach ();
1321 1579
1322 for_all_objects (op) 1580 for_all_objects (op)
1323 op->reattach (); 1581 op->reattach ();
1324} 1582}
1325
1326void _post_tick ()
1327 CODE:
1328 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1329 1583
1330# support function for map-world.ext 1584# support function for map-world.ext
1331void _quantise (SV *data_sv, SV *plt_sv) 1585void _quantise (SV *data_sv, SV *plt_sv)
1332 CODE: 1586 CODE:
1333{ 1587{
1367 } 1621 }
1368 1622
1369 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1623 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1370} 1624}
1371 1625
1626void init_anim ()
1627
1628void init_globals ()
1629
1630void init_experience ()
1631
1632void init_attackmess ()
1633
1634void init_dynamic ()
1635
1636void load_settings ()
1637
1638void load_materials ()
1639
1640void init_uuid ()
1641 CODE:
1642 UUID::init ();
1643
1644void init_signals ()
1645
1646void init_commands ()
1647
1648void init_skills ()
1649
1650void init_beforeplay ()
1651
1652void evthread_start (int aiofd)
1653
1654void cede_to_tick ()
1655 CODE:
1656 coroapi::cede_to_tick ();
1657
1658NV till_tick ()
1659 CODE:
1660 RETVAL = SvNVX (sv_next_tick) - now ();
1661 OUTPUT:
1662 RETVAL
1663
1664int tick_inhibit ()
1665 CODE:
1666 RETVAL = tick_inhibit;
1667 OUTPUT:
1668 RETVAL
1669
1670void tick_inhibit_inc ()
1671 CODE:
1672 ++tick_inhibit;
1673
1674void tick_inhibit_dec ()
1675 CODE:
1676 if (!--tick_inhibit)
1677 if (tick_pending)
1678 {
1679 ev_async_send (EV_DEFAULT, &tick_watcher);
1680 coroapi::cede ();
1681 }
1682
1683void server_tick ()
1684 CODE:
1685{
1686 NOW = ev_now (EV_DEFAULT);
1687 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1688 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1689 runtime = SvNVX (sv_runtime);
1690
1691 server_tick ();
1692
1693 NOW = ev_time ();
1694 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1695 runtime += TICK;
1696 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1697}
1698
1372NV floor (NV x) 1699NV floor (NV x)
1373 1700
1374NV ceil (NV x) 1701NV ceil (NV x)
1375 1702
1376NV rndm (...) 1703NV rndm (...)
1704 ALIAS:
1705 rmg_rndm = 1
1377 CODE: 1706 CODE:
1707{
1708 rand_gen &gen = ix ? rmg_rndm : rndm;
1378 switch (items) 1709 switch (items)
1379 { 1710 {
1380 case 0: RETVAL = rndm (); break; 1711 case 0: RETVAL = gen (); break;
1381 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1712 case 1: RETVAL = gen (SvUV (ST (0))); break;
1382 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1713 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1383 default: croak ("cf::rndm requires none, one or two parameters."); break; 1714 default: croak ("cf::rndm requires none, one or two parameters."); break;
1384 } 1715 }
1716}
1385 OUTPUT: 1717 OUTPUT:
1386 RETVAL 1718 RETVAL
1387 1719
1388void server_tick () 1720NV clamp (NV value, NV min_value, NV max_value)
1389 CODE: 1721 CODE:
1390 runtime = SvNVx (sv_runtime); 1722 RETVAL = clamp (value, min_value, max_value);
1391 server_tick (); 1723 OUTPUT:
1724 RETVAL
1392 1725
1726NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1727 CODE:
1728 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1729 OUTPUT:
1730 RETVAL
1731
1732void weaken (...)
1733 PROTOTYPE: @
1734 CODE:
1735 while (items > 0)
1736 sv_rvweaken (ST (--items));
1737
1393void 1738void
1739log_backtrace (utf8_string msg)
1740
1741void
1394LOG (int level, utf8_string msg) 1742LOG (int flags, utf8_string msg)
1395 PROTOTYPE: $$ 1743 PROTOTYPE: $$
1396 C_ARGS: (LogLevel)level, "%s", msg 1744 C_ARGS: flags, "%s", msg
1397 1745
1398octet_string path_combine (octet_string base, octet_string path) 1746octet_string path_combine (octet_string base, octet_string path)
1399 PROTOTYPE: $$ 1747 PROTOTYPE: $$
1400 1748
1401octet_string path_combine_and_normalize (octet_string base, octet_string path) 1749octet_string path_combine_and_normalize (octet_string base, octet_string path)
1402 PROTOTYPE: $$ 1750 PROTOTYPE: $$
1403
1404const_octet_string
1405get_maps_directory (octet_string path)
1406 PROTOTYPE: $
1407 ALIAS: maps_directory = 0
1408 CODE:
1409 RETVAL = create_pathname (path);
1410 OUTPUT: RETVAL
1411 1751
1412void 1752void
1413sub_generation_inc () 1753sub_generation_inc ()
1414 CODE: 1754 CODE:
1415 PL_sub_generation++; 1755 PL_sub_generation++;
1438 } 1778 }
1439 OUTPUT: RETVAL 1779 OUTPUT: RETVAL
1440 1780
1441void abort () 1781void abort ()
1442 1782
1783void reset_signals ()
1784
1443void fork_abort (octet_string cause = "cf::fork_abort") 1785void fork_abort (const_octet_string cause = "cf::fork_abort")
1444 1786
1445void cleanup (octet_string cause, bool make_core = false) 1787void cleanup (const_octet_string cause, bool make_core = false)
1446 1788
1447void emergency_save () 1789void emergency_save ()
1448 1790
1449void _exit (int status = EXIT_SUCCESS) 1791void _exit (int status = EXIT_SUCCESS)
1450 1792
1451UV sv_2watcher (SV *w)
1452 CODE:
1453 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1454 OUTPUT:
1455 RETVAL
1456
1457#if _POSIX_MEMLOCK 1793#if _POSIX_MEMLOCK
1458 1794
1459int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1795int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1796 INIT:
1797#if __GLIBC__
1798 mallopt (M_TOP_PAD, 1024 * 1024);
1799 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1800 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1801 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1802#endif
1460 1803
1461int munlockall () 1804int munlockall ()
1462 1805
1463#endif 1806#endif
1807
1808int
1809malloc_trim (IV pad = 0)
1810
1811void
1812mallinfo ()
1813 PPCODE:
1814{
1815#if __GLIBC__
1816 struct mallinfo mai = mallinfo ();
1817 EXTEND (SP, 10*2);
1818 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1819 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1820 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1821 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1822 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1823 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1824 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1825 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1826 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1827 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1828#endif
1829 EXTEND (SP, 5*2);
1830 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1831 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1832 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1833 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1834 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1835}
1464 1836
1465int find_animation (utf8_string text) 1837int find_animation (utf8_string text)
1466 PROTOTYPE: $ 1838 PROTOTYPE: $
1467 1839
1468int random_roll (int min, int max, object *op, int goodbad); 1840int random_roll (int min, int max, object *op, int goodbad);
1506 RETVAL = newSVpv (resist_plus[atnr], 0); 1878 RETVAL = newSVpv (resist_plus[atnr], 0);
1507 else 1879 else
1508 XSRETURN_UNDEF; 1880 XSRETURN_UNDEF;
1509 OUTPUT: RETVAL 1881 OUTPUT: RETVAL
1510 1882
1883UUID
1884uuid_cur ()
1885 CODE:
1886 RETVAL = UUID::cur;
1887 OUTPUT:
1888 RETVAL
1889
1890UUID
1891uuid_gen ()
1892 CODE:
1893 RETVAL = UUID::gen ();
1894 OUTPUT:
1895 RETVAL
1896
1897val64
1898uuid_seq (UUID uuid)
1899 CODE:
1900 RETVAL = uuid.seq;
1901 OUTPUT:
1902 RETVAL
1903
1904UUID
1905uuid_str (val64 seq)
1906 CODE:
1907 RETVAL.seq = seq;
1908 OUTPUT:
1909 RETVAL
1910
1911void
1912coin_names ()
1913 PPCODE:
1914 EXTEND (SP, NUM_COINS);
1915 for (int i = 0; i < NUM_COINS; ++i)
1916 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1917
1918void
1919coin_archetypes ()
1920 PPCODE:
1921 EXTEND (SP, NUM_COINS);
1922 for (int i = 0; i < NUM_COINS; ++i)
1923 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1924
1511bool 1925bool
1512load_resource_file (octet_string filename) 1926load_resource_file_ (octet_string filename)
1927
1928void
1929fix_weight ()
1513 1930
1514MODULE = cf PACKAGE = cf::attachable 1931MODULE = cf PACKAGE = cf::attachable
1515 1932
1516int 1933int
1517valid (SV *obj) 1934valid (SV *obj)
1535#object *mortals (U32 index) 1952#object *mortals (U32 index)
1536# CODE: 1953# CODE:
1537# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1954# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1538# OUTPUT: RETVAL 1955# OUTPUT: RETVAL
1539 1956
1540INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1957INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1541 1958
1542MODULE = cf PACKAGE = cf::global 1959MODULE = cf PACKAGE = cf::global
1543 1960
1544int invoke (SV *klass, int event, ...) 1961int invoke (SV *klass, int event, ...)
1545 CODE: 1962 CODE:
1581object *actives (U32 index) 1998object *actives (U32 index)
1582 CODE: 1999 CODE:
1583 RETVAL = index < actives.size () ? actives [index] : 0; 2000 RETVAL = index < actives.size () ? actives [index] : 0;
1584 OUTPUT: RETVAL 2001 OUTPUT: RETVAL
1585 2002
2003int mortals_size ()
2004 CODE:
2005 RETVAL = attachable::mortals.size ();
2006 OUTPUT: RETVAL
2007
2008const char *slot_use_name (U32 slot)
2009 ALIAS:
2010 slot_nonuse_name = 1
2011 CODE:
2012{
2013 if (slot >= NUM_BODY_LOCATIONS)
2014 croak ("body slot index out of range");
2015
2016 switch (ix)
2017 {
2018 case 0: RETVAL = body_locations[slot].use_name; break;
2019 case 1: RETVAL = body_locations[slot].nonuse_name; break;
2020 }
2021}
2022 OUTPUT:
2023 RETVAL
2024
1586# missing properties 2025# missing properties
1587 2026
1588object *head (object *op) 2027object *head (object *op)
1589 PROTOTYPE: $ 2028 PROTOTYPE: $
1590 CODE: 2029 CODE:
1591 RETVAL = op->head_ (); 2030 RETVAL = op->head_ ();
1592 OUTPUT: RETVAL
1593
1594int is_head (object *op)
1595 PROTOTYPE: $
1596 CODE:
1597 RETVAL = op->head_ () == op;
1598 OUTPUT: RETVAL 2031 OUTPUT: RETVAL
1599 2032
1600void 2033void
1601inv (object *obj) 2034inv (object *obj)
1602 PROTOTYPE: $ 2035 PROTOTYPE: $
1603 PPCODE: 2036 PPCODE:
1604{ 2037{
1605 object *o;
1606 for (o = obj->inv; o; o = o->below) 2038 for (object *o = obj->inv; o; o = o->below)
1607 XPUSHs (sv_2mortal (to_sv (o))); 2039 XPUSHs (sv_2mortal (to_sv (o)));
1608} 2040}
1609 2041
1610void 2042void
1611set_animation (object *op, int idx) 2043set_animation (object *op, int idx)
1616num_animations (object *op) 2048num_animations (object *op)
1617 CODE: 2049 CODE:
1618 RETVAL = NUM_ANIMATIONS (op); 2050 RETVAL = NUM_ANIMATIONS (op);
1619 OUTPUT: RETVAL 2051 OUTPUT: RETVAL
1620 2052
2053int slot_info (object *op, UV slot, int value = 0)
2054 ALIAS:
2055 slot_used = 1
2056 CODE:
2057{
2058 if (slot >= NUM_BODY_LOCATIONS)
2059 croak ("body slot index out of range");
2060
2061 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2062
2063 if (items > 2)
2064 if (ix)
2065 op->slot[slot].used = value;
2066 else
2067 op->slot[slot].info = value;
2068}
2069 OUTPUT:
2070 RETVAL
2071
1621object *find_best_object_match (object *op, utf8_string match) 2072object *find_best_object_match (object *op, utf8_string match)
1622 2073
1623object *find_marked_object (object *op) 2074object *find_marked_object (object *op)
1624 2075
1625int need_identify (object *obj); 2076int need_identify (object *obj);
1626 2077
1627int apply_shop_mat (object *shop_mat, object *op); 2078int apply_shop_mat (object *shop_mat, object *op);
1628
1629int move_player (object *op, int dir)
1630 CODE:
1631 RETVAL = move_player (op, dir);
1632 OUTPUT:
1633 RETVAL
1634 2079
1635int move (object *op, int dir, object *originator = op) 2080int move (object *op, int dir, object *originator = op)
1636 CODE: 2081 CODE:
1637 RETVAL = move_ob (op, dir, originator); 2082 RETVAL = move_ob (op, dir, originator);
1638 OUTPUT: 2083 OUTPUT:
1646 CODE: 2091 CODE:
1647 player_apply_below (op); 2092 player_apply_below (op);
1648 2093
1649int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2094int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1650 2095
1651object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1652
1653int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1654
1655int cf_object_change_map (object *op, int x, int y, maptile *map)
1656
1657#//TODO
1658object *clone_ (object *op, int recursive = 0)
1659 CODE:
1660 if (recursive)
1661 RETVAL = object_create_clone (op);
1662 else
1663 {
1664 RETVAL = object::create ();
1665 op->copy_to (RETVAL);
1666 }
1667 OUTPUT: RETVAL
1668
1669int pay_item (object *op, object *buyer) 2096int pay_item (object *op, object *buyer)
1670 CODE: 2097 CODE:
1671 RETVAL = pay_for_item (op, buyer); 2098 RETVAL = pay_for_item (op, buyer);
1672 OUTPUT: RETVAL 2099 OUTPUT: RETVAL
1673 2100
1707 2134
1708void drop (object *who, object *op) 2135void drop (object *who, object *op)
1709 2136
1710void pick_up (object *who, object *op) 2137void pick_up (object *who, object *op)
1711 2138
1712int cf_object_teleport (object *op, maptile *map, int x, int y)
1713
1714void update_object (object *op, int action) 2139void update_object (object *op, int action)
1715 2140
1716object *cf_create_object_by_name (utf8_string name)
1717
1718void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2141void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1719 2142
1720void player_lvl_adj (object *who, object *skill = 0) 2143void player_lvl_adj (object *who, object *skill = 0)
1721 2144
1722int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2145int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1723 2146
1724int calc_skill_exp (object *who, object *op, object *skill); 2147int calc_skill_exp (object *who, object *op, object *skill);
1725 2148
1726void push_button (object *op); 2149void push_button (object *op, object *originator);
1727 2150
1728void use_trigger (object *op); 2151void use_trigger (object *op, object *originator);
1729 2152
1730void add_button_link (object *button, maptile *map, int connected); 2153void handle_apply_yield (object *op);
1731 2154
1732void remove_button_link (object *op); 2155int convert_item (object *item, object *converter);
1733 2156
1734 2157
1735MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2158MODULE = cf PACKAGE = cf::object PREFIX = cf_
1736
1737object *cf_insert_ob_in_ob (object *ob, object *where)
1738 2159
1739# no clean way to get an object from an archetype - stupid idiotic 2160# no clean way to get an object from an archetype - stupid idiotic
1740# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2161# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1741 2162
1742object *new (utf8_string archetype = 0) 2163object *new (utf8_string archetype = 0)
1743 PROTOTYPE: ;$ 2164 PROTOTYPE: ;$
1744 CODE: 2165 CODE:
1745 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2166 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1746 OUTPUT: 2167 OUTPUT:
1747 RETVAL 2168 RETVAL
1748 2169
2170object *find_object (U32 tag)
2171
2172# TODO: nuke
1749object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2173object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1750 PROTOTYPE: $$$$$$ 2174 PROTOTYPE: $$$$$$
1751 CODE: 2175 CODE:
1752{ 2176{
1753 int unused_type; 2177 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1754 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1755} 2178}
1756 2179
1757player *contr (object *op) 2180shstr
1758 CODE: 2181object::kv_get (shstr key)
1759 RETVAL = op->contr;
1760 OUTPUT: RETVAL
1761 2182
1762const_utf8_string get_ob_key_value (object *op, utf8_string key) 2183void
2184object::kv_del (shstr key)
1763 2185
1764bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2186void
2187object::kv_set (shstr key, shstr value)
1765 2188
1766object *get_nearest_player (object *ob) 2189object *get_nearest_player (object *ob)
1767 ALIAS: nearest_player = 0 2190 ALIAS: nearest_player = 0
1768 PREINIT: 2191 PREINIT:
1769 extern object *get_nearest_player (object *); 2192 extern object *get_nearest_player (object *);
1771void rangevector (object *ob, object *other, int flags = 0) 2194void rangevector (object *ob, object *other, int flags = 0)
1772 PROTOTYPE: $$;$ 2195 PROTOTYPE: $$;$
1773 PPCODE: 2196 PPCODE:
1774{ 2197{
1775 rv_vector rv; 2198 rv_vector rv;
2199
2200 PUTBACK;
1776 get_rangevector (ob, other, &rv, flags); 2201 get_rangevector (ob, other, &rv, flags);
2202 SPAGAIN;
2203
1777 EXTEND (SP, 5); 2204 EXTEND (SP, 5);
1778 PUSHs (newSVuv (rv.distance)); 2205 PUSHs (newSVuv (rv.distance));
1779 PUSHs (newSViv (rv.distance_x)); 2206 PUSHs (newSViv (rv.distance_x));
1780 PUSHs (newSViv (rv.distance_y)); 2207 PUSHs (newSViv (rv.distance_y));
1781 PUSHs (newSViv (rv.direction)); 2208 PUSHs (newSViv (rv.direction));
1782 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2209 PUSHs (to_sv (rv.part));
1783} 2210}
1784 2211
1785bool on_same_map_as (object *ob, object *other) 2212bool on_same_map_as (object *ob, object *other)
1786 CODE: 2213 CODE:
1787 RETVAL = on_same_map (ob, other); 2214 RETVAL = on_same_map (ob, other);
1791base_name (object *op, int plural = op->nrof > 1) 2218base_name (object *op, int plural = op->nrof > 1)
1792 CODE: 2219 CODE:
1793 RETVAL = query_base_name (op, plural); 2220 RETVAL = query_base_name (op, plural);
1794 OUTPUT: RETVAL 2221 OUTPUT: RETVAL
1795 2222
1796object *decrease_ob_nr (object *op, unsigned long i) 2223# return the tail of an object, excluding itself
2224void
2225tail (object *op)
2226 PPCODE:
2227 while ((op = op->more))
2228 XPUSHs (sv_2mortal (to_sv (op)));
1797 2229
1798MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2230MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1799 2231
1800player *player (object *op) 2232player *player (object *op)
1801 CODE: 2233 CODE:
1802 RETVAL = op->contr; 2234 RETVAL = op->contr;
1803 OUTPUT: RETVAL 2235 OUTPUT: RETVAL
1804 2236
2237bool move_player (object *op, int dir)
2238
1805void check_score (object *op) 2239void check_score (object *op)
1806 2240
1807void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2241void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1808 CODE: 2242 CODE:
1809 new_draw_info (flags, 0, op, txt); 2243 new_draw_info (flags, 0, op, txt);
1810 2244
1811object *cf_player_send_inventory (object *op)
1812
1813octet_string cf_player_get_ip (object *op)
1814 ALIAS: ip = 0
1815
1816object *cf_player_get_marked_item (object *op)
1817 ALIAS: marked_item = 0
1818
1819void cf_player_set_marked_item (object *op, object *ob)
1820
1821partylist *cf_player_get_party (object *op)
1822 ALIAS: party = 0
1823
1824void cf_player_set_party (object *op, partylist *party)
1825
1826void kill_player (object *op) 2245void kill_player (object *op)
1827 2246
2247void esrv_send_item (object *pl, object *item)
2248
1828void esrv_update_item (object *op, int what, object *item) 2249void esrv_update_item (object *pl, int what, object *item)
1829 C_ARGS: what, op, item 2250 C_ARGS: what, pl, item
1830 2251
1831void clear_los (object *op) 2252void esrv_del_item (object *pl, int tag)
2253 C_ARGS: pl->contr, tag
1832 2254
1833int command_summon (object *op, utf8_string params) 2255int command_summon (object *op, utf8_string params)
1834 2256
1835int command_arrest (object *op, utf8_string params) 2257int command_arrest (object *op, utf8_string params)
1836 2258
1855 pl->ob->stats.hp = pl->ob->stats.maxhp; 2277 pl->ob->stats.hp = pl->ob->stats.maxhp;
1856 pl->ob->stats.sp = pl->ob->stats.maxsp; 2278 pl->ob->stats.sp = pl->ob->stats.maxsp;
1857 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2279 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1858 pl->orig_stats = pl->ob->stats; 2280 pl->orig_stats = pl->ob->stats;
1859 2281
1860void cf_player_move (player *pl, int dir) 2282# should only be temporary
2283void esrv_new_player (player *pl)
1861 2284
1862void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2285#d# TODO: replace by blocked_los accessor, fix code using this
1863
1864bool 2286bool
1865cell_visible (player *pl, int dx, int dy) 2287cell_visible (player *pl, int dx, int dy)
1866 CODE: 2288 CODE:
1867 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2289 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1868 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1869 OUTPUT: 2290 OUTPUT:
1870 RETVAL 2291 RETVAL
1871 2292
1872void 2293void
1873send (player *pl, SV *packet) 2294send (player *pl, SV *packet)
1874 CODE: 2295 CODE:
1875{ 2296{
1876 STRLEN len; 2297 STRLEN len;
1877 char *buf = SvPVbyte (packet, len); 2298 char *buf = SvPVbyte (packet, len);
1878 2299
2300 if (len > MAXSOCKBUF)
2301 pl->failmsg ("[packet too long for client]");
1879 if (pl->ns) 2302 else if (pl->ns)
1880 pl->ns->send_packet (buf, len); 2303 pl->ns->send_packet (buf, len);
1881} 2304}
1882
1883int
1884listening (player *pl, int new_value = -1)
1885 CODE:
1886 RETVAL = pl->listening;
1887 if (new_value >= 0)
1888 pl->listening = new_value;
1889 OUTPUT:
1890 RETVAL
1891 2305
1892void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2306void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1893 PROTOTYPE: $;$$$ 2307 PROTOTYPE: $;$$$
1894 PPCODE: 2308 PPCODE:
1895 if (GIMME_V != G_VOID) 2309 if (GIMME_V != G_VOID)
1920 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2334 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1921 OUTPUT: RETVAL 2335 OUTPUT: RETVAL
1922 2336
1923SV *registry (maptile *map) 2337SV *registry (maptile *map)
1924 2338
2339void
2340find_tagged_objects (maptile *map, utf8_string tag = 0)
2341 PPCODE:
2342{
2343 if (!map->spaces)
2344 XSRETURN_EMPTY;
2345
2346 if (tag)
2347 {
2348 shstr_cmp tag_ (tag);
2349
2350 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2351 for (object *op = ms->bot; op; op = op->above)
2352 if (op->tag == tag_)
2353 XPUSHs (sv_2mortal (to_sv (op)));
2354 }
2355 else
2356 {
2357 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2358 for (object *op = ms->bot; op; op = op->above)
2359 if (op->tag)
2360 XPUSHs (sv_2mortal (to_sv (op)));
2361 }
2362}
2363
1925INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2364INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2365
2366void
2367adjust_daylight ()
2368 CODE:
2369 maptile::adjust_daylight ();
2370
2371int
2372outdoor_darkness (int darkness = 0)
2373 CODE:
2374 RETVAL = maptile::outdoor_darkness;
2375 if (items)
2376 maptile::outdoor_darkness = darkness;
2377 OUTPUT:
2378 RETVAL
1926 2379
1927void 2380void
1928maptile::instantiate () 2381maptile::instantiate ()
1929 2382
1930maptile *new () 2383maptile *new ()
1973 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2426 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1974 { 2427 {
1975 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2428 object *ob = get_archetype (SvPVutf8_nolen (*elem));
1976 ob->flag [FLAG_NO_MAP_SAVE] = true; 2429 ob->flag [FLAG_NO_MAP_SAVE] = true;
1977 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2430 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2431
2432 if (ob->randomitems)
2433 {
2434 if (!ob->above)
2435 {
2436 ob->create_treasure (ob->randomitems);
2437
2438 for (object *op = ob->above; op; op = op->above)
2439 op->flag [FLAG_NO_MAP_SAVE] = true;
2440 }
2441
2442 ob->randomitems = 0;
2443 }
1978 } 2444 }
1979 } 2445 }
1980 } 2446 }
1981 2447
1982 skip_space: ; 2448 skip_space: ;
1993 palette = SvRV (palette); 2459 palette = SvRV (palette);
1994 2460
1995 STRLEN idxlen; 2461 STRLEN idxlen;
1996 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2462 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
1997 2463
1998 region **regionmap = (region **)malloc ( 2464 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
1999 (av_len ((AV *)palette) + 1) * sizeof (region *));
2000 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2465 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2001 2466
2002 for (int i = av_len ((AV *)palette) + 1; i--; ) 2467 for (int i = av_len ((AV *)palette) + 1; i--; )
2003 regionmap [i] = region::find ( 2468 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2004 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2005 2469
2006 for (int y = 0; y < THIS->height; ++y) 2470 for (int y = 0; y < THIS->height; ++y)
2007 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2471 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2008 2472
2009 sfree (THIS->regions, THIS->size ()); 2473 sfree (THIS->regions, THIS->size ());
2010 free (THIS->regionmap); 2474 delete [] THIS->regionmap;
2011 2475
2012 THIS->regions = regions; 2476 THIS->regions = regions;
2013 THIS->regionmap = regionmap; 2477 THIS->regionmap = regionmap;
2014} 2478}
2015 2479
2016void 2480void
2017maptile::create_region_treasure () 2481maptile::create_region_treasure ()
2018 CODE: 2482 CODE:
2019{
2020 object *op = object::create ();
2021 op->type = FLOOR;
2022 op->map = THIS;
2023
2024 for (int x = 0; x < THIS->width; ++x) 2483 for (int x = 0; x < THIS->width; ++x)
2025 for (int y = 0; y < THIS->height; ++y) 2484 for (int y = 0; y < THIS->height; ++y)
2026 { 2485 {
2027 region *rgn = THIS->region (x, y); 2486 region *rgn = THIS->region (x, y);
2028 2487
2029 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2488 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2489 if (object *op = THIS->at (x, y).top)
2030 if (rgn->treasure && rndm () < rgn->treasure_density) 2490 if (rgn->treasure && rndm () < rgn->treasure_density)
2031 {
2032 op->x = x;
2033 op->y = y;
2034 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2491 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2035 }
2036 } 2492 }
2037 2493
2038 op->destroy ();
2039}
2040
2041void play_sound_map (maptile *map, int x, int y, int sound_num)
2042
2043int out_of_map (maptile *map, int x, int y) 2494int out_of_map (maptile *map, int x, int y)
2044 2495
2045void 2496void
2046trigger (maptile *map, long connection, bool state = true) 2497find_link (maptile *map, shstr_tmp connection)
2047 CODE:
2048 activate_connection (map, connection, state);
2049
2050void
2051get_connection (maptile *map, long connection)
2052 PPCODE: 2498 PPCODE:
2053 oblinkpt *obp = get_connection_links (map, connection); 2499 if (oblinkpt *obp = map->find_link (connection))
2054 if (obp)
2055 for (objectlink *ol = obp->link; ol; ol = ol->next) 2500 for (objectlink *ol = obp->link; ol; ol = ol->next)
2056 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2501 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2057
2058object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2059
2060object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2061
2062object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2063 C_ARGS: str, map, nx, ny
2064 2502
2065void 2503void
2066get_map_flags (maptile *map, int x, int y) 2504get_map_flags (maptile *map, int x, int y)
2067 PPCODE: 2505 PPCODE:
2068{ 2506{
2069 maptile *nmap = 0; 2507 maptile *nmap = 0;
2070 I16 nx = 0, ny = 0; 2508 I16 nx = 0, ny = 0;
2509
2510 PUTBACK;
2071 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2511 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2512 SPAGAIN;
2072 2513
2073 EXTEND (SP, 4); 2514 EXTEND (SP, 4);
2074 PUSHs (sv_2mortal (newSViv (flags))); 2515 PUSHs (sv_2mortal (newSViv (flags)));
2075 2516
2076 if (GIMME_V == G_ARRAY) 2517 if (GIMME_V == G_ARRAY)
2077 { 2518 {
2078 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2519 PUSHs (sv_2mortal (to_sv (nmap)));
2079 PUSHs (sv_2mortal (newSViv (nx))); 2520 PUSHs (sv_2mortal (newSViv (nx)));
2080 PUSHs (sv_2mortal (newSViv (ny))); 2521 PUSHs (sv_2mortal (newSViv (ny)));
2081 } 2522 }
2082} 2523}
2083 2524
2525mapspace *
2526ms (maptile *map, unsigned int x, unsigned int y)
2527 PROTOTYPE: $$$
2528 CODE:
2529{
2530 maptile *nmap = 0;
2531 I16 nx, ny;
2532
2533 PUTBACK;
2534 get_map_flags (map, &nmap, x, y, &nx, &ny);
2535 SPAGAIN;
2536
2537 if (!nmap)
2538 XSRETURN_UNDEF;
2539
2540 RETVAL = &nmap->at (nx, ny);
2541}
2542 OUTPUT:
2543 RETVAL
2544
2084void 2545void
2085at (maptile *map, unsigned int x, unsigned int y) 2546at (maptile *map, unsigned int x, unsigned int y)
2086 PROTOTYPE: $$$ 2547 PROTOTYPE: $$$
2087 PPCODE: 2548 PPCODE:
2088{ 2549{
2089 object *o;
2090 maptile *nmap = 0; 2550 maptile *nmap = 0;
2091 I16 nx, ny; 2551 I16 nx, ny;
2092 2552
2553 PUTBACK;
2093 get_map_flags (map, &nmap, x, y, &nx, &ny); 2554 get_map_flags (map, &nmap, x, y, &nx, &ny);
2555 SPAGAIN;
2094 2556
2095 if (nmap) 2557 if (nmap)
2096 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2558 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2097 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2559 XPUSHs (sv_2mortal (to_sv (o)));
2098} 2560}
2099 2561
2100SV * 2562SV *
2101bot_at (maptile *obj, unsigned int x, unsigned int y) 2563bot_at (maptile *map, unsigned int x, unsigned int y)
2102 PROTOTYPE: $$$ 2564 PROTOTYPE: $$$
2103 ALIAS: 2565 ALIAS:
2104 top_at = 1 2566 top_at = 1
2105 flags_at = 2 2567 flags_at = 2
2106 light_at = 3 2568 light_at = 3
2107 move_block_at = 4 2569 move_block_at = 4
2108 move_slow_at = 5 2570 move_slow_at = 5
2109 move_on_at = 6 2571 move_on_at = 6
2110 move_off_at = 7 2572 move_off_at = 7
2111 INIT:
2112 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2113 CODE: 2573 CODE:
2574{
2575 sint16 nx = x;
2576 sint16 ny = y;
2577
2578 if (!xy_normalise (map, nx, ny))
2579 XSRETURN_UNDEF;
2580
2581 mapspace &ms = map->at (nx, ny);
2582
2583 ms.update ();
2584
2114 switch (ix) 2585 switch (ix)
2115 { 2586 {
2116 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2587 case 0: RETVAL = to_sv (ms.bot ); break;
2117 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2588 case 1: RETVAL = to_sv (ms.top ); break;
2118 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2589 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2119 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2590 case 3: RETVAL = newSViv (ms.light ); break;
2120 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2591 case 4: RETVAL = newSVuv (ms.move_block); break;
2121 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2592 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2122 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2593 case 6: RETVAL = newSVuv (ms.move_on ); break;
2123 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2594 case 7: RETVAL = newSVuv (ms.move_off ); break;
2124 } 2595 }
2596}
2125 OUTPUT: RETVAL 2597 OUTPUT: RETVAL
2126 2598
2127void fix_walls (maptile *map, int x, int y) 2599void fix_walls (maptile *map, int x, int y)
2128 2600
2129void fix_walls_around (maptile *map, int x, int y) 2601void fix_walls_around (maptile *map, int x, int y)
2202 rmp.decoroptions = decoroptions; 2674 rmp.decoroptions = decoroptions;
2203 rmp.orientation = orientation; 2675 rmp.orientation = orientation;
2204 rmp.origin_y = origin_y; 2676 rmp.origin_y = origin_y;
2205 rmp.origin_x = origin_x; 2677 rmp.origin_x = origin_x;
2206 rmp.random_seed = random_seed; 2678 rmp.random_seed = random_seed;
2207 rmp.total_map_hp = total_map_hp; 2679 rmp.total_map_hp = (uint64_t) total_map_hp;
2208 rmp.map_layout_style = map_layout_style; 2680 rmp.map_layout_style = map_layout_style;
2209 rmp.treasureoptions = treasureoptions; 2681 rmp.treasureoptions = treasureoptions;
2210 rmp.symmetry_used = symmetry_used; 2682 rmp.symmetry_used = symmetry_used;
2211 rmp.region = region; 2683 rmp.region = region;
2212 rmp.custom = custom; 2684 rmp.custom = custom;
2214 RETVAL = self->generate_random_map (&rmp); 2686 RETVAL = self->generate_random_map (&rmp);
2215} 2687}
2216 OUTPUT: 2688 OUTPUT:
2217 RETVAL 2689 RETVAL
2218 2690
2691MODULE = cf PACKAGE = cf::mapspace
2692
2693INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2694
2219MODULE = cf PACKAGE = cf::arch 2695MODULE = cf PACKAGE = cf::arch
2220 2696
2221archetype *find (utf8_string name) 2697int archetypes_size ()
2222 CODE: 2698 CODE:
2223 RETVAL = archetype::find (name); 2699 RETVAL = archetypes.size ();
2224 OUTPUT: 2700 OUTPUT: RETVAL
2225 RETVAL
2226 2701
2227archetype *first() 2702archetype *archetypes (U32 index)
2228 PROTOTYPE: 2703 CODE:
2229 CODE: 2704 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2230 RETVAL = first_archetype; 2705 OUTPUT: RETVAL
2706
2707object *instantiate (archetype *arch)
2708 CODE:
2709 RETVAL = arch_to_object (arch);
2710 OUTPUT:
2231 OUTPUT: RETVAL 2711 RETVAL
2232 2712
2233INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2713INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2234 2714
2235MODULE = cf PACKAGE = cf::party 2715MODULE = cf PACKAGE = cf::party
2236 2716
2254 PROTOTYPE: $ 2734 PROTOTYPE: $
2255 CODE: 2735 CODE:
2256 RETVAL = region::find (name); 2736 RETVAL = region::find (name);
2257 OUTPUT: RETVAL 2737 OUTPUT: RETVAL
2258 2738
2259region *find_fuzzy (utf8_string name)
2260 PROTOTYPE: $
2261 CODE:
2262 RETVAL = region::find_fuzzy (name);
2263 OUTPUT: RETVAL
2264
2265int specificity (region *rgn) 2739int specificity (region *rgn)
2266 CODE: 2740 CODE:
2267 RETVAL = 0; 2741 RETVAL = 0;
2268 while (rgn = rgn->parent) 2742 while (rgn = rgn->parent)
2269 RETVAL++; 2743 RETVAL++;
2305 CODE: 2779 CODE:
2306{ 2780{
2307 STRLEN len; 2781 STRLEN len;
2308 char *buf = SvPVbyte (packet, len); 2782 char *buf = SvPVbyte (packet, len);
2309 2783
2784 if (len > MAXSOCKBUF)
2785 {
2786 // ugly
2787 if (THIS->pl)
2788 THIS->pl->failmsg ("[packet too long for client]");
2789 }
2790 else
2310 THIS->send_packet (buf, len); 2791 THIS->send_packet (buf, len);
2311} 2792}
2793
2794faceidx
2795client::need_face (utf8_string name, int pri = 0)
2796 CODE:
2797 RETVAL = face_find (name, 0);
2798 if (RETVAL)
2799 {
2800 THIS->send_face (RETVAL, pri);
2801 THIS->flush_fx ();
2802 }
2803 OUTPUT:
2804 RETVAL
2805
2806int
2807client::fx_want (int idx, int value = -1)
2808 CODE:
2809 if (0 < idx && idx < FT_NUM)
2810 {
2811 RETVAL = THIS->fx_want [idx];
2812 if (items > 2)
2813 THIS->fx_want [idx] = value;
2814 }
2815 else
2816 RETVAL = 0;
2817 OUTPUT:
2818 RETVAL
2819
2820MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2821
2822faceidx sound_find (utf8_string name)
2823
2824void sound_set (utf8_string str, faceidx face)
2825
2826# dire hack
2827void old_sound_index (int idx, faceidx face)
2828 CODE:
2829 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2830 old_sound_index [idx] = face;
2312 2831
2313MODULE = cf PACKAGE = cf::face PREFIX = face_ 2832MODULE = cf PACKAGE = cf::face PREFIX = face_
2314 2833
2315#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2834#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2316 2835
2332 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2851 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2333 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2852 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2334} 2853}
2335 OUTPUT: RETVAL 2854 OUTPUT: RETVAL
2336 2855
2337void set (faceidx idx, int visibility, int magicmap) 2856void set_type (faceidx idx, int value)
2338 CODE: 2857 ALIAS:
2339 faceinfo *f = face_info (idx); 2858 set_type = 0
2340 assert (f); 2859 set_visibility = 1
2341 f->visibility = visibility; 2860 set_magicmap = 2
2342 f->magicmap = magicmap; 2861 set_smooth = 3
2343 2862 set_smoothlevel = 4
2344void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2345 CODE: 2863 CODE:
2346 faceinfo *f = face_info (idx); assert (f); 2864 faceinfo *f = face_info (idx); assert (f);
2347 f->smooth = smooth; 2865 switch (ix)
2348 f->smoothlevel = smoothlevel; 2866 {
2867 case 0: f->type = value; break;
2868 case 1: f->visibility = value; break;
2869 case 2: f->magicmap = value; break;
2870 case 3: f->smooth = value; break;
2871 case 4: f->smoothlevel = value; break;
2872 }
2349 2873
2350void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2874void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2351 CODE: 2875 CODE:
2352{ 2876{
2353 facedata *d = face_data (idx, faceset); 2877 faceinfo *f = face_info (idx); assert (f);
2354 assert (d); 2878 facedata *d = &(faceset ? f->data64 : f->data32);
2355 sv_to (data, d->data); 2879 sv_to (data, d->data);
2356 STRLEN clen; 2880 STRLEN clen;
2357 char *cdata = SvPVbyte (chksum, clen); 2881 char *cdata = SvPVbyte (chksum, clen);
2358 clen = min (CHKSUM_SIZE, clen); 2882 clen = min (CHKSUM_SIZE, clen);
2359 2883
2369 ns->force_newmap = true; 2893 ns->force_newmap = true;
2370 } 2894 }
2371 } 2895 }
2372} 2896}
2373 2897
2898int get_data_size (faceidx idx, int faceset = 0)
2899 CODE:
2900 facedata *d = face_data (idx, faceset);
2901 if (!d) XSRETURN_UNDEF;
2902 RETVAL = d->data.size ();
2903 OUTPUT:
2904 RETVAL
2905
2906SV *get_chksum (faceidx idx, int faceset = 0)
2907 CODE:
2908 facedata *d = face_data (idx, faceset);
2909 if (!d) XSRETURN_UNDEF;
2910 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2911 OUTPUT:
2912 RETVAL
2913
2914SV *get_data (faceidx idx, int faceset = 0)
2915 CODE:
2916 facedata *d = face_data (idx, faceset);
2917 if (!d) XSRETURN_UNDEF;
2918 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2919 OUTPUT:
2920 RETVAL
2921
2374void invalidate (faceidx idx) 2922void invalidate (faceidx idx)
2375 CODE: 2923 CODE:
2376 for_all_clients (ns) 2924 for_all_clients (ns)
2377 { 2925 {
2378 ns->faces_sent [idx] = false; 2926 ns->faces_sent [idx] = false;
2421void invalidate_all () 2969void invalidate_all ()
2422 CODE: 2970 CODE:
2423 for_all_clients (ns) 2971 for_all_clients (ns)
2424 ns->anims_sent.reset (); 2972 ns->anims_sent.reset ();
2425 2973
2974MODULE = cf PACKAGE = cf::object::freezer
2975
2976INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
2977
2978SV *
2979new (char *klass)
2980 CODE:
2981 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2982 OUTPUT: RETVAL
2983
2984void
2985DESTROY (SV *sv)
2986 CODE:
2987 object_freezer *self;
2988 sv_to (sv, self);
2989 delete self;
2990
2991MODULE = cf PACKAGE = cf::object::thawer
2992
2993INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
2994
2995SV *
2996new_from_file (char *klass, octet_string path)
2997 CODE:
2998 object_thawer *f = new object_thawer (path);
2999 if (!*f)
3000 {
3001 delete f;
3002 XSRETURN_UNDEF;
3003 }
3004 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
3005 OUTPUT: RETVAL
3006
3007void
3008DESTROY (SV *sv)
3009 CODE:
3010 object_thawer *self;
3011 sv_to (sv, self);
3012 delete self;
3013
3014void
3015extract_tags (object_thawer *self)
3016 PPCODE:
3017 while (self->kw != KW_EOF)
3018 {
3019 PUTBACK;
3020 coroapi::cede_to_tick ();
3021 SPAGAIN;
3022
3023 if (self->kw == KW_tag)
3024 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3025
3026 self->skip ();
3027 }
3028

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