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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.194 by root, Mon Apr 23 18:09:57 2007 UTC vs.
Revision 1.326 by root, Mon Oct 12 21:27:55 2009 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 11 * option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 * <http://www.gnu.org/licenses/>.
21 *
22 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 23 */
25 24
26#define PLUGIN_NAME "perl" 25#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 26
29#define CEDES_PER_TICK 5 27#if HAVE_EXECINFO_H
28# include <execinfo.h>
29#endif
30 30
31#include <plugin_common.h>
32#include <sounds.h>
33#include <cstdarg> 31#include <cstdarg>
34#include <sproto.h> 32#include <typeinfo>
35 33
34#include "global.h"
36#include "loader.h" 35#include "loader.h"
36#include "../random_maps/random_map.h"
37#include "cfperl.h" 37#include "evthread.h"
38#include "shstr.h" 38#include "sproto.h"
39 39
40#include <unistd.h> 40#include <unistd.h>
41#if _POSIX_MEMLOCK 41#if _POSIX_MEMLOCK
42# include <sys/mman.h> 42# include <sys/mman.h>
43#endif 43#endif
44 44
45#if HAVE_MALLOC_H
46# include <malloc.h>
47#endif
48
49#if !__GLIBC__
50# define malloc_trim(pad) -1
51#endif
52
45#include <EXTERN.h> 53#include <EXTERN.h>
46#include <perl.h> 54#include <perl.h>
47#include <XSUB.h> 55#include <XSUB.h>
48 56
49#include "CoroAPI.h" 57#include "CoroAPI.h"
50#include "perlxsi.c" 58#include "perlxsi.c"
51 59
52extern sint64 *levels; // the experience table 60extern sint64 *levels; // the experience table
53 61
54typedef object object_ornull; 62typedef object_thawer &object_thawer_ref;
55typedef maptile maptile_ornull; 63typedef object_freezer &object_freezer_ref;
56
57typedef char *octet_string;
58typedef char *utf8_string;
59typedef const char *const_octet_string;
60typedef const char *const_utf8_string;
61 64
62typedef std::string std__string; 65typedef std::string std__string;
63 66
64#if IVSIZE >= 8
65 typedef IV val64;
66# define newSVval64 newSViv
67# define SvVAL64 SvIV
68#else
69 typedef double val64;
70# define newSVval64 newSVnv
71# define SvVAL64 SvNV
72#endif
73
74static f_plug_api gethook = cfapi_get_hooks;
75static f_plug_api object_set_property = cfapi_object_set_property;
76static f_plug_api object_insert = cfapi_object_insert;
77
78static PerlInterpreter *perl; 67static PerlInterpreter *perl;
79 68
80double runtime; 69tstamp NOW, runtime;
70
71static int tick_inhibit;
72static int tick_pending;
81 73
82global gbl_ev; 74global gbl_ev;
83static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 75static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
84static SV *sv_runtime, *sv_next_tick; 76static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
77static AV *av_reflect;
78
79bitset<NUM_EVENT_TYPES> ev_want_event;
80bitset<NUM_TYPES> ev_want_type;
85 81
86static HV 82static HV
87 *stash_cf, 83 *stash_cf,
88 *stash_cf_object_wrap, 84 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 85 *stash_cf_object_player_wrap,
90 *stash_cf_player_wrap, 86 *stash_cf_player_wrap,
91 *stash_cf_map_wrap, 87 *stash_cf_map_wrap,
88 *stash_cf_mapspace_wrap,
92 *stash_cf_client_wrap, 89 *stash_cf_client_wrap,
93 *stash_cf_arch_wrap, 90 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 91 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 92 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 93 *stash_cf_living_wrap;
97 94
95static SV
96 *cv_cf_do_invoke,
97 *cv_cf__can_merge,
98 *cv_cf_client_send_msg,
99 *cv_cf_tick,
100 *cv_cf_match_match;
101
102#ifndef newSVpv_utf8
103static inline SV *
104newSVpv_utf8 (const char *s)
105{
106 if (!s)
107 return newSV (0);
108
109 SV *sv = newSVpv (s, 0);
110 SvUTF8_on (sv);
111 return sv;
112}
113#endif
114
115#ifndef newSVpvn_utf8
116static inline SV *
117newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
118{
119 if (!s)
120 return newSV (0);
121
122 SV *sv = newSVpvn (s, l);
123
124 if (utf8)
125 SvUTF8_on (sv);
126
127 return sv;
128}
129#endif
130
98// helper cast function, returns super class * or 0 131// helper cast function, returns super class * or 0
99template<class super> 132template<class super>
100static super * 133static super *
101is_a (attachable *at) 134is_a (attachable *at)
102{ 135{
111 144
112unordered_vector<attachable *> attachable::mortals; 145unordered_vector<attachable *> attachable::mortals;
113 146
114attachable::~attachable () 147attachable::~attachable ()
115{ 148{
116 flags |=0x3300;//D
117 assert (!self); 149 assert (!self);
118 assert (!cb); 150 assert (!cb);
119} 151}
120 152
121int 153int
135 SvREFCNT_inc (self); 167 SvREFCNT_inc (self);
136 hv_clear (self); 168 hv_clear (self);
137 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 169 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
138 SvREFCNT_dec (self); 170 SvREFCNT_dec (self);
139 171
140 // self *must* be null now because thats sv_unmagic's job. 172 // self *must* be null now because that's sv_unmagic's job.
141 assert (!this->self); 173 assert (!this->self);
142 flags |= 0x80; // severed //D
143 } 174 }
144} 175}
145 176
146void 177void
147attachable::optimise () 178attachable::optimise ()
148{ 179{
149 if (self 180 if (self
150 && SvREFCNT (self) == 1 181 && SvREFCNT (self) == 1
151 && !HvTOTALKEYS (self)) 182 && !HvTOTALKEYS (self))
152 flags |= 0x40,//D
153 sever_self (); 183 sever_self ();
154} 184}
155 185
156// check wether the object really is dead 186// check wether the object really is dead
157void 187void
164} 194}
165 195
166void 196void
167attachable::do_destroy () 197attachable::do_destroy ()
168{ 198{
169 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 199 INVOKE_ATTACHABLE (DESTROY, this);
170 200
171 if (cb) 201 if (cb)
172 { 202 {
173 SvREFCNT_dec (cb); 203 SvREFCNT_dec (cb);
174 cb = 0; 204 cb = 0;
175 } 205 }
176 206
177 if (self)
178 sever_self ();
179
180 flags |= 0x20; //D
181 mortals.push_back (this); 207 mortals.push_back (this);
182} 208}
183 209
184void 210void
185attachable::destroy () 211attachable::destroy ()
187 if (destroyed ()) 213 if (destroyed ())
188 return; 214 return;
189 215
190 flags |= F_DESTROYED; 216 flags |= F_DESTROYED;
191 do_destroy (); 217 do_destroy ();
218 sever_self ();
192} 219}
193 220
194void 221void
195attachable::check_mortals () 222attachable::check_mortals ()
196{ 223{
200 { 227 {
201 if (i >= mortals.size ()) 228 if (i >= mortals.size ())
202 { 229 {
203 i = 0; 230 i = 0;
204 231
205 if (mortals.size () > 1000) 232 if (mortals.size () >= 512)
206 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 233 {
234 static int last_mortalcount;
235 if (mortals.size () != last_mortalcount)
236 {
237 last_mortalcount = mortals.size ();
238 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
239
240 if (0)
241 {
242 for (int j = 0; j < mortals.size (); ++j)//D
243 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
244 fprintf (stderr, "\n");//D
245 }
246 }
247 }
207 248
208 break; 249 break;
209 } 250 }
210 251
211 attachable *obj = mortals [i]; 252 attachable *obj = mortals [i];
212 253
213 obj->refcnt_chk (); // unborrow from perl, if necessary 254#if 0
214 255 if (obj->self)//D make this an assert later
215 //if (obj->refcnt > 0 || obj->self)
216 if (obj->refcnt || obj->self)
217 { 256 {
218//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 257 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
258 obj->sever_self ();
259 }
260#endif
261
262 if (obj->refcnt)
263 {
219 ++i; // further delay freeing 264 ++i; // further delay freeing
220 265
221 if (!(i & 0x3ff)) 266 if (!(i & 0x3ff))
222 break; 267 break;
223 } 268 }
224 else 269 else
225 { 270 {
226 mortals.erase (i); 271 mortals.erase (i);
272 obj->sever_self ();
227 delete obj; 273 delete obj;
228 } 274 }
229 } 275 }
230} 276}
231 277
278void
279attachable::set_key (const char *key, const char *value, bool is_utf8)
280{
281 if (!self)
282 self = newHV ();
283
284 if (value)
285 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
286 else
287 hv_delete (self, key, strlen (key), G_DISCARD);
288}
289
232attachable & 290attachable &
233attachable::operator =(const attachable &src) 291attachable::operator =(const attachable &src)
234{ 292{
235 //if (self || cb) 293 //if (self || cb)
236 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 294 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
237 295
238 attach = src.attach; 296 attach = src.attach;
239 return *this; 297 return *this;
240} 298}
241 299
300template<typename T>
301static bool
302find_backref (void *ptr, T *obj)
303{
304 char *s = (char *)obj;
305 while (s < (char *)obj + sizeof (T))
306 {
307 if (ptr == *(void **)s)
308 return true;
309
310 s += sizeof (void *); // assume natural alignment
311 }
312
313 return false;
314}
315
316// for debugging, find "live" objects containing this ptr
317void
318find_backref (void *ptr)
319{
320 for_all_objects (op)
321 if (find_backref (ptr, op))
322 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
323
324 for_all_players (pl)
325 if (find_backref (ptr, pl))
326 fprintf (stderr, "P %p\n", pl);
327
328 for_all_clients (ns)
329 if (find_backref (ptr, ns))
330 fprintf (stderr, "C %p\n", ns);
331}
332
242////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 333//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
243 334
244static SV * 335static SV *
245newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 336newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
246{ 337{
247 SV *sv; 338 SV *sv;
248 339
249 if (!ptr) 340 if (!ptr)
250 return &PL_sv_undef; 341 return newSV (0);
251 342
252 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 343 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
253 return sv_bless (newRV_noinc ((SV *)hv), stash); 344 return sv_bless (newRV_noinc ((SV *)hv), stash);
254} 345}
255 346
274 365
275static SV * 366static SV *
276newSVattachable (attachable *obj, HV *stash) 367newSVattachable (attachable *obj, HV *stash)
277{ 368{
278 if (!obj) 369 if (!obj)
279 return &PL_sv_undef; 370 return newSV (0);
280 371
281 if (!obj->self) 372 if (!obj->self)
373 obj->self = newHV ();
374
375 if (!SvOBJECT (obj->self))
282 { 376 {
283 obj->self = newHV ();
284 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 377 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
285 obj->flags |= (obj->flags & 0xc0) << 8;
286 obj->flags &= ~0xc0;//D
287 obj->flags |= 0x10;//D
288 378
289 // now bless the object _once_ 379 // now bless the object _once_
380 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
290 return sv_bless (newRV_inc ((SV *)obj->self), stash); 381 return sv_bless (newRV_inc ((SV *)obj->self), stash);
291 } 382 }
292 else 383 else
293 { 384 {
294 SV *sv = newRV_inc ((SV *)obj->self); 385 SV *sv = newRV_inc ((SV *)obj->self);
322 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 413 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
323 414
324 return (long)mg->mg_ptr; 415 return (long)mg->mg_ptr;
325} 416}
326 417
327static long 418static long noinline
328SvPTR_ornull (SV *sv, const char *klass) 419SvPTR_ornull (SV *sv, const char *klass)
329{ 420{
330 if (SvOK (sv)) 421 if (SvOK (sv))
331 return SvPTR (sv, klass); 422 return SvPTR (sv, klass);
332 else 423 else
333 return 0; 424 return 0;
334} 425}
335 426
336inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 427inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
337inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 428inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
338inline SV *to_sv (bool v) { return newSViv (v); } 429inline SV *to_sv (bool v) { return newSViv (v); }
339inline SV *to_sv ( signed char v) { return newSViv (v); } 430inline SV *to_sv ( signed char v) { return newSViv (v); }
340inline SV *to_sv (unsigned char v) { return newSViv (v); } 431inline SV *to_sv (unsigned char v) { return newSViv (v); }
341inline SV *to_sv ( signed short v) { return newSViv (v); } 432inline SV *to_sv ( signed short v) { return newSViv (v); }
342inline SV *to_sv (unsigned short v) { return newSVuv (v); } 433inline SV *to_sv (unsigned short v) { return newSVuv (v); }
351inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 442inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
352inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 443inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
353inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 444inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
354inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 445inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
355inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 446inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
447inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
356inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 448inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
357inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
358inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 449inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
450inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
359 451
360inline SV *to_sv (object & v) { return to_sv (&v); } 452inline SV *to_sv (object & v) { return to_sv (&v); }
361inline SV *to_sv (living & v) { return to_sv (&v); } 453inline SV *to_sv (living & v) { return to_sv (&v); }
362 454
363inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 455inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
364inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 456inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
365 457
458inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
459
366inline SV *to_sv (UUID v) 460inline SV *to_sv (dynbuf * v)
367{ 461{
368 char buf[128]; 462 SV *sv = newSV (0);
369 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
370 return newSVpv (buf, 0);
371}
372 463
464 sv_upgrade (sv, SVt_PV);
465 SvGROW (sv, v->size () + 1);
466 SvPOK_only (sv);
467 v->linearise (SvPVX (sv));
468 SvCUR_set (sv, v->size ());
469 *SvEND (sv) = 0;
470
471 return sv;
472}
473
474inline SV *to_sv (dynbuf_text * v)
475{
476 SV *sv = to_sv (static_cast<dynbuf *> (v));
477 SvUTF8_on (sv);
478 return sv;
479}
480
373inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 481inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
374inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 482inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
375inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 483inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 484inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
377inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 485inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 486inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 487inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 488inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 489inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
382inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 490inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 491inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
384inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 492inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
385inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 493inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
386inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 494inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
387inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 495inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
388inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 496inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
389inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 497inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
390inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 498inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
391inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 499inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
392inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 500inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
501inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
393inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 502inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
394inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 503inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
395inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
396inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 504inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
505inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
506inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
507inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
397 508
398//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 509//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
399inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 510inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
400 511
401template<class T> 512template<class T>
402inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 513inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
403 514
404template<int N> 515template<int N>
405inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 516inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
406 517
407inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
408inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 518inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
409inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 519inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
410inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 520inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
411inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 521inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
412 522
413inline void sv_to (SV *sv, std::string &v) 523inline void sv_to (SV *sv, std::string &v)
414{ 524{
415 STRLEN len; 525 STRLEN len;
416 char *data = SvPVbyte (sv, len); 526 char *data = SvPVbyte (sv, len);
417 v.assign (data, len); 527 v.assign (data, len);
418} 528}
419 529
420inline void sv_to (SV *sv, UUID &v) 530inline void sv_to (SV *sv, UUID &v)
421{ 531{
422 unsigned int version; 532 if (!v.parse (SvPV_nolen (sv)))
423
424 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
425 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 533 croak ("unparsable uuid: %s", SvPV_nolen (sv));
426} 534}
427 535
428inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 536inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
429 537
447 break; 555 break;
448 556
449 case DT_STRING: 557 case DT_STRING:
450 { 558 {
451 char *str = (char *)va_arg (ap, const char *); 559 char *str = (char *)va_arg (ap, const char *);
452 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 560 sv = str ? newSVpv (str, 0) : newSV (0);
453 } 561 }
454 break; 562 break;
455 563
456 case DT_DATA: 564 case DT_DATA:
457 { 565 {
458 char *str = (char *)va_arg (ap, const void *); 566 char *str = (char *)va_arg (ap, const void *);
459 int len = va_arg (ap, int); 567 int len = va_arg (ap, int);
460 sv = str ? newSVpv (str, len) : &PL_sv_undef; 568 sv = str ? newSVpv (str, len) : newSV (0);
461 } 569 }
462 break; 570 break;
463 571
464 case DT_OBJECT: 572 case DT_OBJECT:
465 sv = to_sv (va_arg (ap, object *)); 573 sv = to_sv (va_arg (ap, object *));
507 va_end (ap); 615 va_end (ap);
508 616
509 return sv; 617 return sv;
510} 618}
511 619
512static SV * 620// typemap support, mostly to avoid excessive inlining
513newSVcfapi (int type, ...) 621template<class type>
622static void noinline
623cf_obj_to (SV *arg, type &var)
514{ 624{
515 SV *sv; 625 sv_to (arg, var);
626 if (!var)
627 croak ("must not pass invalid/null cf_obj here");
628}
516 629
517 va_list ap; 630template<class object>
518 va_start (ap, type); 631static void noinline
519 632cf_obj_ornull_to (SV *arg, object *&var)
520 switch (type) 633{
634 if (SvOK (arg))
521 { 635 {
522 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break; 636 sv_to (arg, var);
523 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break; 637 if (!var)
524 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break; 638 croak ("unable to convert perl object to C++ object");
525 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
526 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
527 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
528 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
529 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
530 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
531 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
532
533 default:
534 assert (("unhandled type in newSVcfapi", 0));
535 } 639 }
536 640 else
537 va_end (ap); 641 var = 0;
538
539 return sv;
540} 642}
541 643
542////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 644//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
543 645
544SV * 646SV *
550 return newRV_inc ((SV *)ext->cb); 652 return newRV_inc ((SV *)ext->cb);
551} 653}
552 654
553///////////////////////////////////////////////////////////////////////////// 655/////////////////////////////////////////////////////////////////////////////
554 656
555extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
556{
557 return 0;
558}
559
560static CommArray_s rtn_cmd;
561
562static int
563runPluginCommand (object *obj, char *params)
564{
565 return -1;
566}
567
568extern "C" void *cfperl_getPluginProperty (int *type, ...)
569{
570 va_list args;
571 char *propname;
572 int i;
573 va_start (args, type);
574 propname = va_arg (args, char *);
575 //printf ("Property name: %s\n", propname);
576
577 if (!strcmp (propname, "command?"))
578 return NULL;
579 else if (!strcmp (propname, "Identification"))
580 {
581 va_end (args);
582 return (void *)PLUGIN_NAME;
583 }
584 else if (!strcmp (propname, "FullName"))
585 {
586 va_end (args);
587 return (void *)PLUGIN_VERSION;
588 }
589 else
590 va_end (args);
591
592 return NULL;
593}
594
595extern "C" int cfperl_postInitPlugin ()
596{
597 int hooktype = 1;
598 int rtype = 0;
599
600 cf_init_plugin (gethook);
601
602 return 0;
603}
604
605extern "C" int cfperl_closePlugin ()
606{
607 return 0;
608}
609
610void 657void
611cfperl_init () 658cfperl_init ()
612{ 659{
660 extern char **environ;
661
613 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 662 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
614 perl = perl_alloc (); 663 perl = perl_alloc ();
615 perl_construct (perl); 664 perl_construct (perl);
616 665
617 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 666 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
618 667
619 const char *argv[] = { 668 const char *argv[] = {
620 "", 669 settings.argv [0],
621 "-e" 670 "-e0"
622 "use Event; use Coro;" // required for bootstrap
623 "cf->bootstrap;" // required for datadir :*>
624 "unshift @INC, cf::datadir ();"
625 "require cf;"
626 }; 671 };
627 672
628 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 673 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
629 || perl_run (perl)) 674 || perl_run (perl))
630 { 675 {
631 printf ("unable to initialize perl-interpreter, aborting.\n"); 676 printf ("unable to initialize perl-interpreter, aborting.\n");
632 exit (EXIT_FAILURE); 677 exit (EXIT_FAILURE);
633 } 678 }
634 679
680 eval_pv (
681 "#line 1 'cfperl init'\n"
682 "use EV ();\n"
683 "use Coro ();\n"
684 "cf->bootstrap;\n"
685 "unshift @INC, cf::datadir ();\n"
686 "require cf;\n",
687 0
688 );
689
690 if (SvTRUE (ERRSV))
635 { 691 {
636 dSP; 692 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
637 693 exit (EXIT_FAILURE);
638 PUSHMARK (SP);
639 PUTBACK;
640 call_pv ("cf::init", G_DISCARD | G_VOID);
641 } 694 }
642} 695}
643 696
697void
644void cfperl_main () 698cfperl_main ()
645{ 699{
646 dSP; 700 dSP;
647 701
648 PUSHMARK (SP); 702 PUSHMARK (SP);
649 PUTBACK; 703 PUTBACK;
653void 707void
654attachable::instantiate () 708attachable::instantiate ()
655{ 709{
656 if (attach) 710 if (attach)
657 { 711 {
658 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 712 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
659 attach = 0; 713 attach = 0;
660 } 714 }
661} 715}
662 716
663void 717void
664attachable::reattach () 718attachable::reattach ()
665{ 719{
666 optimise (); 720 optimise ();
667 //TODO: check for _attachment's, very important for restarts 721 //TODO: check for _attachment's, very important for restarts
668 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 722 INVOKE_ATTACHABLE (REATTACH, this);
669} 723}
670 724
671static event_klass klass_of[NUM_EVENT_TYPES] = { 725static event_klass klass_of[NUM_EVENT_TYPES] = {
672# define def(type,name) KLASS_ ## type, 726# define def(type,name) KLASS_ ## type,
673# include "eventinc.h" 727# include "eventinc.h"
674# undef def 728# undef def
675}; 729};
676 730
677#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 731#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
678 732
679static void 733static void noinline
680gather_callbacks (AV *&callbacks, AV *registry, event_type event) 734gather_callbacks (AV *&callbacks, AV *registry, event_type event)
681{ 735{
682 // event must be in array 736 // event must be in array
683 if (event >= 0 && event <= AvFILLp (registry)) 737 if (event >= 0 && event <= AvFILLp (registry))
684 { 738 {
716} 770}
717 771
718void 772void
719global::gather_callbacks (AV *&callbacks, event_type event) const 773global::gather_callbacks (AV *&callbacks, event_type event) const
720{ 774{
721 ::gather_callbacks (callbacks, cb_object, event); 775 ::gather_callbacks (callbacks, cb_global, event);
722} 776}
723 777
724void 778void
725object::gather_callbacks (AV *&callbacks, event_type event) const 779object::gather_callbacks (AV *&callbacks, event_type event) const
726{ 780{
727 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 781 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
728 { 782 {
729 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 783 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
730 784
731 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 785 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
732 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 786 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
733 } 787 }
734 788
770{ 824{
771 attachable::gather_callbacks (callbacks, event); 825 attachable::gather_callbacks (callbacks, event);
772 ::gather_callbacks (callbacks, cb_map, event); 826 ::gather_callbacks (callbacks, cb_map, event);
773} 827}
774 828
829static void noinline
830_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
831{
832 for (int event = 0; event <= AvFILLp (registry); ++event)
833 {
834 SV *cbs_ = AvARRAY (registry)[event];
835
836 // element must be list of callback entries
837 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
838 {
839 AV *cbs = (AV *)SvRV (cbs_);
840
841 // no callback entries, no callbacks to call
842 if (AvFILLp (cbs) >= 0)
843 set.set (event);
844 }
845 }
846}
847
848// very slow and inefficient way to recalculate the global want bitsets
849static void
850_recalc_want ()
851{
852 ev_want_event.reset ();
853
854 _recalc_want (ev_want_event, cb_global);
855 _recalc_want (ev_want_event, cb_attachable);
856 _recalc_want (ev_want_event, cb_object);
857 _recalc_want (ev_want_event, cb_client);
858 _recalc_want (ev_want_event, cb_player);
859 _recalc_want (ev_want_event, cb_map);
860
861 ev_want_type.reset ();
862
863 for (int type = 0; type <= AvFILLp (cb_type); ++type)
864 {
865 SV *cbs_ = AvARRAY (cb_type)[type];
866
867 // element must be list of callback entries
868 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
869 {
870 AV *cbs = (AV *)SvRV (cbs_);
871
872 // no callback entries, no callbacks to call
873 if (AvFILLp (cbs) >= 0)
874 ev_want_type.set (type % NUM_TYPES);
875 }
876 }
877}
878
775bool 879bool
776attachable::invoke (event_type event, ...) 880attachable::invoke (event_type event, ...)
777{ 881{
778 data_type dt; 882 data_type dt;
779 va_list ap;
780
781 va_start (ap, event);
782 883
783 // callback call ordering should be: 884 // callback call ordering should be:
784 // 1. per-object callback 885 // 1. per-object callback
785 // 2. per-class object 886 // 2. per-class object
786 // 3. per-type callback 887 // 3. per-type callback
790 gather_callbacks (callbacks, event); 891 gather_callbacks (callbacks, event);
791 892
792 // short-circuit processing if no callbacks found/defined 893 // short-circuit processing if no callbacks found/defined
793 if (!callbacks) 894 if (!callbacks)
794 return 0; 895 return 0;
896
897 va_list ap;
898 va_start (ap, event);
795 899
796 CALL_BEGIN (3); 900 CALL_BEGIN (3);
797 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 901 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
798 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 902 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
799 903
823 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 927 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
824 } 928 }
825 929
826 va_end (ap); 930 va_end (ap);
827 931
828 CALL_CALL ("cf::do_invoke", G_SCALAR); 932 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
829 count = count > 0 ? POPi : 0; 933 count = count > 0 ? POPi : 0;
830 934
831 CALL_END; 935 CALL_END;
832 936
833 return count; 937 return count;
834} 938}
835 939
836SV * 940SV *
837cfperl_result (int idx) 941cfperl_result (int idx)
838{ 942{
839 AV *av = get_av ("cfperl::invoke_results", 0); 943 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
840 if (!av) 944 if (!av)
841 return &PL_sv_undef; 945 return &PL_sv_undef;
842 946
843 SV **sv = av_fetch (av, idx, 0); 947 SV **sv = av_fetch (av, idx, 0);
844 if (!sv) 948 if (!sv)
858{ 962{
859 return SvNV (cfperl_result (idx)); 963 return SvNV (cfperl_result (idx));
860} 964}
861 965
862///////////////////////////////////////////////////////////////////////////// 966/////////////////////////////////////////////////////////////////////////////
967// various c++ => perl glue functions
968
969void
970cfperl_tick ()
971{
972 tick_pending = 1;
973
974 if (tick_inhibit)
975 return;
976
977 tick_pending = 0;
978
979 dSP;
980
981 PUSHMARK (SP);
982 PUTBACK;
983 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
984
985 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
986}
863 987
864void 988void
865cfperl_emergency_save () 989cfperl_emergency_save ()
866{ 990{
867 CALL_BEGIN (0); 991 CALL_BEGIN (0);
876 CALL_ARG (make_core); 1000 CALL_ARG (make_core);
877 CALL_CALL ("cf::post_cleanup", G_VOID); 1001 CALL_CALL ("cf::post_cleanup", G_VOID);
878 CALL_END; 1002 CALL_END;
879} 1003}
880 1004
1005void
1006cfperl_make_book (object *book, int level)
1007{
1008 CALL_BEGIN (2);
1009 CALL_ARG (book);
1010 CALL_ARG (level);
1011 CALL_CALL ("ext::books::make_book", G_VOID);
1012 CALL_END;
1013}
1014
1015void
1016cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1017{
1018 CALL_BEGIN (4);
1019 CALL_ARG (ns);
1020 CALL_ARG (type);
1021 CALL_ARG_SV (newSVpv_utf8 (msg));
1022 CALL_ARG (color);
1023 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1024 CALL_END;
1025}
1026
1027int
1028cfperl_can_merge (object *ob1, object *ob2)
1029{
1030 int can;
1031
1032 CALL_BEGIN (2);
1033 CALL_ARG (ob1);
1034 CALL_ARG (ob2);
1035 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1036 can = count && SvTRUE (TOPs);
1037 CALL_END;
1038
1039 return can;
1040}
1041
1042void
1043cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1044{
1045 CALL_BEGIN (4);
1046 CALL_ARG (ob);
1047 CALL_ARG (state);
1048 CALL_ARG (activator);
1049 CALL_ARG (originator);
1050 CALL_CALL ("cf::mapscript::activate", G_VOID);
1051 CALL_END;
1052}
1053
1054player *
1055player::find (const char *name)
1056{
1057 CALL_BEGIN (1);
1058 CALL_ARG (name);
1059 CALL_CALL ("cf::player::find", G_SCALAR);
1060
1061 player *retval = 0;
1062 if (count) sv_to (POPs, retval);
1063
1064 CALL_END;
1065
1066 return retval;
1067}
1068
1069maptile *
1070find_style (const char *dirname, const char *stylename, int difficulty)
1071{
1072 CALL_BEGIN (3);
1073 CALL_ARG (dirname);
1074 CALL_ARG (stylename);
1075 CALL_ARG (difficulty);
1076 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1077
1078 maptile *retval = 0;
1079 if (count) sv_to (POPs, retval);
1080
1081 CALL_END;
1082
1083 return retval;
1084}
1085
881maptile * 1086maptile *
882maptile::find_sync (const char *path, maptile *origin) 1087maptile::find_sync (const char *path, maptile *origin)
883{ 1088{
884 CALL_BEGIN (2); 1089 CALL_BEGIN (2);
885 CALL_ARG (path); 1090 CALL_ARG (path);
886 CALL_ARG (origin); 1091 CALL_ARG (origin);
887 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1092 CALL_CALL ("cf::map::find_sync", G_SCALAR);
888 1093
889 maptile *retval; 1094 maptile *retval = 0;
890
891 if (count)
892 sv_to (POPs, retval); 1095 if (count) sv_to (POPs, retval);
893 else
894 retval = 0;
895 1096
896 CALL_END; 1097 CALL_END;
897 1098
898 return retval; 1099 return retval;
899} 1100}
900 1101
901maptile * 1102maptile *
902maptile::find_async (const char *path, maptile *origin) 1103maptile::find_async (const char *path, maptile *origin, bool load)
903{ 1104{
904 CALL_BEGIN (2); 1105 CALL_BEGIN (3);
905 CALL_ARG (path); 1106 CALL_ARG (path);
906 CALL_ARG (origin); 1107 CALL_ARG (origin);
1108 CALL_ARG (load);
907 CALL_CALL ("cf::map::find_async", G_SCALAR); 1109 CALL_CALL ("cf::map::find_async", G_SCALAR);
908 1110
909 maptile *retval; 1111 maptile *retval = 0;
910
911 if (count)
912 sv_to (POPs, retval); 1112 if (count) sv_to (POPs, retval);
913 else
914 retval = 0;
915 1113
916 CALL_END; 1114 CALL_END;
917 1115
918 return retval; 1116 return retval;
919} 1117}
922maptile::do_load_sync () 1120maptile::do_load_sync ()
923{ 1121{
924 CALL_BEGIN (1); 1122 CALL_BEGIN (1);
925 CALL_ARG (this); 1123 CALL_ARG (this);
926 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1124 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
927 CALL_END;
928}
929
930void
931maptile::change_all_map_light (int change)
932{
933 CALL_BEGIN (1);
934 CALL_ARG (change);
935 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
936 CALL_END; 1125 CALL_END;
937} 1126}
938 1127
939void 1128void
940object::enter_exit (object *exit) 1129object::enter_exit (object *exit)
947 CALL_ARG (exit); 1136 CALL_ARG (exit);
948 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1137 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
949 CALL_END; 1138 CALL_END;
950} 1139}
951 1140
1141void
1142object::player_goto (const char *path, int x, int y)
1143{
1144 if (type != PLAYER)
1145 return;
1146
1147 CALL_BEGIN (4);
1148 CALL_ARG (this);
1149 CALL_ARG (path);
1150 CALL_ARG (x);
1151 CALL_ARG (y);
1152 CALL_CALL ("cf::object::player::goto", G_VOID);
1153 CALL_END;
1154}
1155
1156const char *
1157object::ref () const
1158{
1159 if (type == PLAYER)
1160 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1161 else
1162 return 0;
1163}
1164
1165object *
1166object::deref (const char *ref)
1167{
1168 object *retval = 0;
1169
1170 if (ref)
1171 {
1172 CALL_BEGIN (1);
1173 CALL_ARG (ref);
1174 CALL_CALL ("cf::object::deref", G_SCALAR);
1175
1176 if (count)
1177 sv_to (POPs, retval);
1178
1179 CALL_END;
1180 }
1181
1182 return retval;
1183}
1184
1185void
1186log_backtrace (const char *msg)
1187{
1188#if HAVE_BACKTRACE
1189 void *addr [20];
1190 int size = backtrace (addr, 20);
1191
1192 CALL_BEGIN (size);
1193 CALL_ARG (msg);
1194 for (int i = 0; i < size; ++i)
1195 CALL_ARG ((IV)addr [i]);
1196 CALL_CALL ("cf::_log_backtrace", G_VOID);
1197 CALL_END;
1198#endif
1199}
1200
1201bool
1202is_match_expr (const char *expr)
1203{
1204 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1205}
1206
1207bool
1208match (const char *expr, object *ob, object *self, object *source, object *originator)
1209{
1210 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1211 expr += sizeof ("match ") - 1;
1212
1213 CALL_BEGIN (5);
1214 CALL_ARG (expr);
1215 CALL_ARG (ob);
1216 CALL_ARG (self);
1217 CALL_ARG (source);
1218 CALL_ARG (originator);
1219 CALL_CALL (cv_cf_match_match, G_SCALAR);
1220
1221 bool matched = count && SvTRUE (TOPs);
1222
1223 CALL_END;
1224
1225 return matched;
1226}
1227
952///////////////////////////////////////////////////////////////////////////// 1228/////////////////////////////////////////////////////////////////////////////
953 1229
954struct EventAPI *watcher_base::GEventAPI; 1230struct EVAPI *evapi::GEVAPI;
955struct CoroAPI *coroapi::GCoroAPI; 1231struct CoroAPI *coroapi::GCoroAPI;
956 1232
957int coroapi::cede_counter; 1233void
958double (*coroapi::time)();
959double coroapi::next_cede;
960
961void coroapi::do_cede_to_tick () 1234coroapi::do_cede_to_tick ()
962{ 1235{
963 cede_counter = 0; 1236 cede_pending = 0;
964
965 cede (); 1237 cede ();
966
967 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
968 if (next_cede > SvNV (sv_next_tick) - 0.02)
969 next_cede = SvNV (sv_next_tick);
970}
971
972void coroapi::do_cede_every ()
973{
974 cede_counter = 0;
975
976 if (coroapi::nready ())
977 coroapi::cede ();
978}
979
980void coroapi::do_cede_to_tick_every ()
981{
982 cede_counter = 0;
983
984 cede_to_tick ();
985} 1238}
986 1239
987void 1240void
988coroapi::wait_for_tick () 1241coroapi::wait_for_tick ()
989{ 1242{
998 CALL_BEGIN (0); 1251 CALL_BEGIN (0);
999 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1252 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1000 CALL_END; 1253 CALL_END;
1001} 1254}
1002 1255
1256void
1257iow::poll (int events)
1258{
1259 if (events != this->events)
1260 {
1261 int active = ev_is_active ((ev_io *)this);
1262 if (active) stop ();
1263 ev_io_set ((ev_io *)this, fd, events);
1264 if (active) start ();
1265 }
1266}
1267
1003static void 1268static void
1004iw_dispatch (pe_event *ev)
1005{
1006 iw *w = (iw *)ev->ext_data;
1007 w->call (*w);
1008}
1009
1010void
1011iw::alloc ()
1012{
1013 pe = GEventAPI->new_idle (0, 0);
1014
1015 WaREENTRANT_off (pe);
1016 pe->base.callback = (void *)iw_dispatch;
1017 pe->base.ext_data = (void *)this;
1018}
1019
1020static void iow_dispatch (pe_event *ev)
1021{
1022 iow *w = (iow *)ev->ext_data;
1023 w->call (*w, ((pe_ioevent *)ev)->got);
1024}
1025
1026void
1027iow::alloc ()
1028{
1029 pe = GEventAPI->new_io (0, 0);
1030
1031 WaREENTRANT_off (pe);
1032 pe->base.callback = (void *)iow_dispatch;
1033 pe->base.ext_data = (void *)this;
1034
1035 pe->fd = -1;
1036 pe->poll = 0;
1037}
1038
1039void
1040iow::fd (int fd)
1041{
1042 pe->fd = fd;
1043}
1044
1045int
1046iow::poll ()
1047{
1048 return pe->poll;
1049}
1050
1051void
1052iow::poll (int events)
1053{
1054 if (pe->poll != events)
1055 {
1056 if (pe->poll) stop ();
1057 pe->poll = events;
1058 if (pe->poll) start ();
1059 }
1060}
1061
1062void
1063_connect_to_perl () 1269_connect_to_perl_1 ()
1064{ 1270{
1065 stash_cf = gv_stashpv ("cf" , 1); 1271 stash_cf = gv_stashpv ("cf", 1);
1066 1272
1067 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1273 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1068 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1274 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1069 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1275 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1070 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1276 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1277 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1071 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1278 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1072 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1279 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1073 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1280 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1074 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1281 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1075 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1282 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1076 1283
1284 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1077 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1285 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1286 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1078 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1287 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1079 1288
1080 cb_global = get_av ("cf::CB_GLOBAL", 1); 1289 cb_global = get_av ("cf::CB_GLOBAL", 1);
1081 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1290 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1082 cb_object = get_av ("cf::CB_OBJECT", 1); 1291 cb_object = get_av ("cf::CB_OBJECT", 1);
1083 cb_player = get_av ("cf::CB_PLAYER", 1); 1292 cb_player = get_av ("cf::CB_PLAYER", 1);
1084 cb_client = get_av ("cf::CB_CLIENT", 1); 1293 cb_client = get_av ("cf::CB_CLIENT", 1);
1085 cb_type = get_av ("cf::CB_TYPE" , 1); 1294 cb_type = get_av ("cf::CB_TYPE" , 1);
1086 cb_map = get_av ("cf::CB_MAP" , 1); 1295 cb_map = get_av ("cf::CB_MAP" , 1);
1087} 1296}
1088 1297
1298static void
1299_connect_to_perl_2 ()
1300{
1301 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1302 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1303 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1304 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1305 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1306}
1307
1089MODULE = cf PACKAGE = cf PREFIX = cf_ 1308MODULE = cf PACKAGE = cf PREFIX = cf_
1090 1309
1091BOOT: 1310BOOT:
1092{ 1311{
1093 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1312 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1094 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1313 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1095 1314
1096 _connect_to_perl (); 1315 _connect_to_perl_1 ();
1097 1316
1098 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1317 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1099 1318
1100 { 1319 //{
1101 require_pv ("Time::HiRes"); 1320 // require_pv ("Time::HiRes");
1102 1321 //
1103 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1322 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1104 if (!svp) croak ("Time::HiRes is required"); 1323 // if (!svp) croak ("Time::HiRes is required");
1105 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1324 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1106 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1325 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1107 } 1326 //}
1108 1327
1109 static const struct { 1328 static const struct {
1110 const char *name; 1329 const char *name;
1111 IV iv; 1330 IV iv;
1112 } *civ, const_iv[] = { 1331 } *civ, const_iv[] = {
1113# define const_iv(name) { # name, (IV)name }, 1332# define const_iv(name) { # name, (IV)name },
1114 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1333 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1334 const_iv (logBacktrace)
1115 1335
1116 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1336 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1117 1337
1118 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1338 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1119 1339
1120 const_iv (MAX_TIME) 1340 const_iv (MAX_TIME)
1341 const_iv (MAXSOCKBUF)
1342
1343 const_iv (NUM_BODY_LOCATIONS)
1344 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1345 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1346 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1347 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1348 const_iv (body_wrist) const_iv (body_waist)
1121 1349
1122 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1350 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1123 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1351 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1124 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1352 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1125 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1353 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1136 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1364 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1137 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1365 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1138 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1366 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1139 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1367 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1140 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1368 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1141 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1369 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1142 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1370 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1143 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1371 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1144 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1372 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1145 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1373 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1146 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1374 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1147 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1375 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1148 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1376 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1149 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1377 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1378 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1150 1379
1151 const_iv (NUM_SUBTYPES) 1380 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1152 1381
1153 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1382 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1154 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1383 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1155 1384
1156 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1385 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1164 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1393 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1165 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1394 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1166 const_iv (WEAP_BLUD) 1395 const_iv (WEAP_BLUD)
1167 1396
1168 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1397 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1169 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1398 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1170 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1399 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1171 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1400 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1172 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1401 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1173 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1402 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1174 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1403 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1184 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1413 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1185 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1414 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1186 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1415 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1187 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1416 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1188 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1417 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1189 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1418 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1190 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1419 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1191 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1420 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1192 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1421 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1193 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1422 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1194 1423
1195 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1424 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1196 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1425 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1197 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1426 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1198 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1427 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1199 const_iv (NDI_ALL) 1428 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1429 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1200 1430
1201 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1431 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1202 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1432 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1203 1433
1204 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1434 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1435
1436 const_iv (SP_RAISE_DEAD)
1437 const_iv (SP_RUNE)
1438 const_iv (SP_MAKE_MARK)
1439 const_iv (SP_BOLT)
1440 const_iv (SP_BULLET)
1441 const_iv (SP_EXPLOSION)
1442 const_iv (SP_CONE)
1443 const_iv (SP_BOMB)
1444 const_iv (SP_WONDER)
1445 const_iv (SP_SMITE)
1446 const_iv (SP_MAGIC_MISSILE)
1447 const_iv (SP_SUMMON_GOLEM)
1448 const_iv (SP_DIMENSION_DOOR)
1449 const_iv (SP_MAGIC_MAPPING)
1450 const_iv (SP_MAGIC_WALL)
1451 const_iv (SP_DESTRUCTION)
1452 const_iv (SP_PERCEIVE_SELF)
1453 const_iv (SP_WORD_OF_RECALL)
1454 const_iv (SP_INVISIBLE)
1455 const_iv (SP_PROBE)
1456 const_iv (SP_HEALING)
1457 const_iv (SP_CREATE_FOOD)
1458 const_iv (SP_EARTH_TO_DUST)
1459 const_iv (SP_CHANGE_ABILITY)
1460 const_iv (SP_BLESS)
1461 const_iv (SP_CURSE)
1462 const_iv (SP_SUMMON_MONSTER)
1463 const_iv (SP_CHARGING)
1464 const_iv (SP_POLYMORPH)
1465 const_iv (SP_ALCHEMY)
1466 const_iv (SP_REMOVE_CURSE)
1467 const_iv (SP_IDENTIFY)
1468 const_iv (SP_DETECTION)
1469 const_iv (SP_MOOD_CHANGE)
1470 const_iv (SP_MOVING_BALL)
1471 const_iv (SP_SWARM)
1472 const_iv (SP_CHANGE_MANA)
1473 const_iv (SP_DISPEL_RUNE)
1474 const_iv (SP_CREATE_MISSILE)
1475 const_iv (SP_CONSECRATE)
1476 const_iv (SP_ANIMATE_WEAPON)
1477 const_iv (SP_LIGHT)
1478 const_iv (SP_CHANGE_MAP_LIGHT)
1479 const_iv (SP_FAERY_FIRE)
1480 const_iv (SP_CAUSE_DISEASE)
1481 const_iv (SP_AURA)
1482 const_iv (SP_TOWN_PORTAL)
1483 const_iv (SP_PARTY_SPELL)
1205 1484
1206 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1485 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1207 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1486 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1208 const_iv (F_LOCKED) 1487 const_iv (F_LOCKED)
1209 1488
1210 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1489 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1211 1490
1212 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1491 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1213 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1492 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1214 1493
1215 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1494 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1216 1495
1217 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1496 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1218 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1497 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1219 1498
1220 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1499 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1221 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1500 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1222 1501
1223 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1502 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1257 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1536 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1258 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1537 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1259 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1538 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1260 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1539 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1261 1540
1262 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1541 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1542 const_iv (MAP_INACTIVE)
1263 1543
1264 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1544 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1265 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1545 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1266 1546
1547 const_iv (VERSION_CS) const_iv (VERSION_SC)
1548
1267 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1549 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1268 1550
1269 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1551 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1270
1271 const_iv (ST_CHANGE_CLASS)
1272 1552
1273 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1553 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1274 1554
1275 // random map generator 1555 // random map generator
1276 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) 1556 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1280 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) 1560 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1281 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) 1561 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1282 1562
1283 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1563 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1284 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1564 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1565
1566 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1567 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1568
1569 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1570 const_iv (FT_RSRC) const_iv (FT_NUM)
1285 }; 1571 };
1286 1572
1287 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1573 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1288 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1574 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1289 1575
1306 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1592 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1307 av_push (event, newSViv (eiv->klass)); 1593 av_push (event, newSViv (eiv->klass));
1308 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1594 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1309 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1595 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1310 } 1596 }
1311}
1312 1597
1598 // used by autogenerated BOOT sections from genacc
1599 av_reflect = get_av ("cf::REFLECT", 1);
1600}
1601
1602void _gv_clear (SV *gv)
1603 CODE:
1604 assert (SvTYPE (gv) == SVt_PVGV);
1605# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1606 f (GvGP (gv)->gp_form);
1607 f (GvGP (gv)->gp_io);
1608 f (GvGP (gv)->gp_sv);
1609 f (GvGP (gv)->gp_av);
1610 f (GvGP (gv)->gp_hv);
1611 f (GvGP (gv)->gp_cv);
1612 GvCVGEN (gv) = 0;
1613 GvMULTI_off (gv);
1614# undef f
1615
1313void _connect_to_perl () 1616void _connect_to_perl_1 ()
1314 1617
1618void _connect_to_perl_2 ()
1619
1620void _recalc_want ()
1621
1622# not used by default anymore
1315void _global_reattach () 1623void _global_reattach ()
1316 CODE: 1624 CODE:
1317{ 1625{
1318 // reattach to all attachable objects in the game. 1626 // reattach to all attachable objects in the game.
1319 for_all_clients (ns) 1627 for_all_clients (ns)
1320 ns->reattach (); 1628 ns->reattach ();
1321 1629
1322 for_all_objects (op) 1630 for_all_objects (op)
1323 op->reattach (); 1631 op->reattach ();
1324} 1632}
1325
1326void _post_tick ()
1327 CODE:
1328 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1329 1633
1330# support function for map-world.ext 1634# support function for map-world.ext
1331void _quantise (SV *data_sv, SV *plt_sv) 1635void _quantise (SV *data_sv, SV *plt_sv)
1332 CODE: 1636 CODE:
1333{ 1637{
1367 } 1671 }
1368 1672
1369 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1673 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1370} 1674}
1371 1675
1676void init_anim ()
1677
1678void init_globals ()
1679
1680void init_experience ()
1681
1682void init_attackmess ()
1683
1684void init_dynamic ()
1685
1686void load_settings ()
1687
1688void load_materials ()
1689
1690void init_uuid ()
1691 CODE:
1692 UUID::init ();
1693
1694void init_signals ()
1695
1696void init_commands ()
1697
1698void init_skills ()
1699
1700void init_beforeplay ()
1701
1702void evthread_start (int aiofd)
1703
1704void cede_to_tick ()
1705 CODE:
1706 coroapi::cede_to_tick ();
1707
1708NV till_tick ()
1709 CODE:
1710 RETVAL = SvNVX (sv_next_tick) - now ();
1711 OUTPUT:
1712 RETVAL
1713
1714int tick_inhibit ()
1715 CODE:
1716 RETVAL = tick_inhibit;
1717 OUTPUT:
1718 RETVAL
1719
1720void tick_inhibit_inc ()
1721 CODE:
1722 ++tick_inhibit;
1723
1724void tick_inhibit_dec ()
1725 CODE:
1726 if (!--tick_inhibit)
1727 if (tick_pending)
1728 {
1729 ev_async_send (EV_DEFAULT, &tick_watcher);
1730 coroapi::cede ();
1731 }
1732
1733void server_tick ()
1734 CODE:
1735{
1736 NOW = ev_now (EV_DEFAULT);
1737 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1738 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1739 runtime = SvNVX (sv_runtime);
1740
1741 server_tick ();
1742
1743 NOW = ev_time ();
1744 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1745 runtime += TICK;
1746 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1747}
1748
1372NV floor (NV x) 1749NV floor (NV x)
1373 1750
1374NV ceil (NV x) 1751NV ceil (NV x)
1375 1752
1376NV rndm (...) 1753NV rndm (...)
1754 ALIAS:
1755 rmg_rndm = 1
1377 CODE: 1756 CODE:
1757{
1758 rand_gen &gen = ix ? rmg_rndm : rndm;
1378 switch (items) 1759 switch (items)
1379 { 1760 {
1380 case 0: RETVAL = rndm (); break; 1761 case 0: RETVAL = gen (); break;
1381 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1762 case 1: RETVAL = gen (SvUV (ST (0))); break;
1382 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1763 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1383 default: croak ("cf::rndm requires none, one or two parameters."); break; 1764 default: croak ("cf::rndm requires none, one or two parameters."); break;
1384 } 1765 }
1766}
1385 OUTPUT: 1767 OUTPUT:
1386 RETVAL 1768 RETVAL
1387 1769
1388void server_tick () 1770NV clamp (NV value, NV min_value, NV max_value)
1389 CODE: 1771 CODE:
1390 runtime = SvNVx (sv_runtime); 1772 RETVAL = clamp (value, min_value, max_value);
1391 server_tick (); 1773 OUTPUT:
1774 RETVAL
1392 1775
1776NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1777 CODE:
1778 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1779 OUTPUT:
1780 RETVAL
1781
1782void weaken (...)
1783 PROTOTYPE: @
1784 CODE:
1785 while (items > 0)
1786 sv_rvweaken (ST (--items));
1787
1393void 1788void
1789log_backtrace (utf8_string msg)
1790
1791void
1394LOG (int level, utf8_string msg) 1792LOG (int flags, utf8_string msg)
1395 PROTOTYPE: $$ 1793 PROTOTYPE: $$
1396 C_ARGS: (LogLevel)level, "%s", msg 1794 C_ARGS: flags, "%s", msg
1397 1795
1398octet_string path_combine (octet_string base, octet_string path) 1796octet_string path_combine (octet_string base, octet_string path)
1399 PROTOTYPE: $$ 1797 PROTOTYPE: $$
1400 1798
1401octet_string path_combine_and_normalize (octet_string base, octet_string path) 1799octet_string path_combine_and_normalize (octet_string base, octet_string path)
1402 PROTOTYPE: $$ 1800 PROTOTYPE: $$
1403
1404const_octet_string
1405get_maps_directory (octet_string path)
1406 PROTOTYPE: $
1407 ALIAS: maps_directory = 0
1408 CODE:
1409 RETVAL = create_pathname (path);
1410 OUTPUT: RETVAL
1411 1801
1412void 1802void
1413sub_generation_inc () 1803sub_generation_inc ()
1414 CODE: 1804 CODE:
1415 PL_sub_generation++; 1805 PL_sub_generation++;
1438 } 1828 }
1439 OUTPUT: RETVAL 1829 OUTPUT: RETVAL
1440 1830
1441void abort () 1831void abort ()
1442 1832
1833void reset_signals ()
1834
1443void fork_abort (octet_string cause = "cf::fork_abort") 1835void fork_abort (const_octet_string cause = "cf::fork_abort")
1444 1836
1445void cleanup (octet_string cause, bool make_core = false) 1837void cleanup (const_octet_string cause, bool make_core = false)
1446 1838
1447void emergency_save () 1839void emergency_save ()
1448 1840
1449void _exit (int status = EXIT_SUCCESS) 1841void _exit (int status = EXIT_SUCCESS)
1450 1842
1451UV sv_2watcher (SV *w)
1452 CODE:
1453 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1454 OUTPUT:
1455 RETVAL
1456
1457#if _POSIX_MEMLOCK 1843#if _POSIX_MEMLOCK
1458 1844
1459int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1845int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1846 INIT:
1847#if __GLIBC__
1848 mallopt (M_TOP_PAD, 1024 * 1024);
1849 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1850 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1851 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1852#endif
1460 1853
1461int munlockall () 1854int munlockall ()
1462 1855
1463#endif 1856#endif
1857
1858int
1859malloc_trim (IV pad = 0)
1860
1861void
1862mallinfo ()
1863 PPCODE:
1864{
1865#if __GLIBC__
1866 struct mallinfo mai = mallinfo ();
1867 EXTEND (SP, 10*2);
1868 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1869 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1870 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1871 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1872 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1873 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1874 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1875 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1876 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1877 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1878#endif
1879 EXTEND (SP, 5*2);
1880 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1881 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1882 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1883 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1884 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1885}
1464 1886
1465int find_animation (utf8_string text) 1887int find_animation (utf8_string text)
1466 PROTOTYPE: $ 1888 PROTOTYPE: $
1467 1889
1468int random_roll (int min, int max, object *op, int goodbad); 1890int random_roll (int min, int max, object *op, int goodbad);
1506 RETVAL = newSVpv (resist_plus[atnr], 0); 1928 RETVAL = newSVpv (resist_plus[atnr], 0);
1507 else 1929 else
1508 XSRETURN_UNDEF; 1930 XSRETURN_UNDEF;
1509 OUTPUT: RETVAL 1931 OUTPUT: RETVAL
1510 1932
1933UUID
1934uuid_cur ()
1935 CODE:
1936 RETVAL = UUID::cur;
1937 OUTPUT:
1938 RETVAL
1939
1940UUID
1941uuid_gen ()
1942 CODE:
1943 RETVAL = UUID::gen ();
1944 OUTPUT:
1945 RETVAL
1946
1947val64
1948uuid_seq (UUID uuid)
1949 CODE:
1950 RETVAL = uuid.seq;
1951 OUTPUT:
1952 RETVAL
1953
1954UUID
1955uuid_str (val64 seq)
1956 CODE:
1957 RETVAL.seq = seq;
1958 OUTPUT:
1959 RETVAL
1960
1961void
1962coin_names ()
1963 PPCODE:
1964 EXTEND (SP, NUM_COINS);
1965 for (int i = 0; i < NUM_COINS; ++i)
1966 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1967
1968void
1969coin_archetypes ()
1970 PPCODE:
1971 EXTEND (SP, NUM_COINS);
1972 for (int i = 0; i < NUM_COINS; ++i)
1973 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1974
1511bool 1975bool
1512load_resource_file (octet_string filename) 1976load_resource_file_ (octet_string filename)
1977
1978void
1979fix_weight ()
1513 1980
1514MODULE = cf PACKAGE = cf::attachable 1981MODULE = cf PACKAGE = cf::attachable
1515 1982
1516int 1983int
1517valid (SV *obj) 1984valid (SV *obj)
1535#object *mortals (U32 index) 2002#object *mortals (U32 index)
1536# CODE: 2003# CODE:
1537# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 2004# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1538# OUTPUT: RETVAL 2005# OUTPUT: RETVAL
1539 2006
1540INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 2007INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1541 2008
1542MODULE = cf PACKAGE = cf::global 2009MODULE = cf PACKAGE = cf::global
1543 2010
1544int invoke (SV *klass, int event, ...) 2011int invoke (SV *klass, int event, ...)
1545 CODE: 2012 CODE:
1581object *actives (U32 index) 2048object *actives (U32 index)
1582 CODE: 2049 CODE:
1583 RETVAL = index < actives.size () ? actives [index] : 0; 2050 RETVAL = index < actives.size () ? actives [index] : 0;
1584 OUTPUT: RETVAL 2051 OUTPUT: RETVAL
1585 2052
2053int mortals_size ()
2054 CODE:
2055 RETVAL = attachable::mortals.size ();
2056 OUTPUT: RETVAL
2057
2058const char *slot_use_name (U32 slot)
2059 ALIAS:
2060 slot_nonuse_name = 1
2061 CODE:
2062{
2063 if (slot >= NUM_BODY_LOCATIONS)
2064 croak ("body slot index out of range");
2065
2066 switch (ix)
2067 {
2068 case 0: RETVAL = body_locations[slot].use_name; break;
2069 case 1: RETVAL = body_locations[slot].nonuse_name; break;
2070 }
2071}
2072 OUTPUT:
2073 RETVAL
2074
1586# missing properties 2075# missing properties
1587 2076
1588object *head (object *op) 2077object *head (object *op)
1589 PROTOTYPE: $ 2078 PROTOTYPE: $
1590 CODE: 2079 CODE:
1591 RETVAL = op->head_ (); 2080 RETVAL = op->head_ ();
1592 OUTPUT: RETVAL
1593
1594int is_head (object *op)
1595 PROTOTYPE: $
1596 CODE:
1597 RETVAL = op->head_ () == op;
1598 OUTPUT: RETVAL 2081 OUTPUT: RETVAL
1599 2082
1600void 2083void
1601inv (object *obj) 2084inv (object *obj)
1602 PROTOTYPE: $ 2085 PROTOTYPE: $
1603 PPCODE: 2086 PPCODE:
1604{ 2087{
1605 object *o;
1606 for (o = obj->inv; o; o = o->below) 2088 for (object *o = obj->inv; o; o = o->below)
1607 XPUSHs (sv_2mortal (to_sv (o))); 2089 XPUSHs (sv_2mortal (to_sv (o)));
1608} 2090}
1609 2091
1610void 2092void
1611set_animation (object *op, int idx) 2093set_animation (object *op, int idx)
1616num_animations (object *op) 2098num_animations (object *op)
1617 CODE: 2099 CODE:
1618 RETVAL = NUM_ANIMATIONS (op); 2100 RETVAL = NUM_ANIMATIONS (op);
1619 OUTPUT: RETVAL 2101 OUTPUT: RETVAL
1620 2102
2103int slot_info (object *op, UV slot, int value = 0)
2104 ALIAS:
2105 slot_used = 1
2106 CODE:
2107{
2108 if (slot >= NUM_BODY_LOCATIONS)
2109 croak ("body slot index out of range");
2110
2111 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2112
2113 if (items > 2)
2114 if (ix)
2115 op->slot[slot].used = value;
2116 else
2117 op->slot[slot].info = value;
2118}
2119 OUTPUT:
2120 RETVAL
2121
1621object *find_best_object_match (object *op, utf8_string match) 2122object *find_best_object_match (object *op, utf8_string match)
1622 2123
1623object *find_marked_object (object *op) 2124object *find_marked_object (object *op)
1624 2125
1625int need_identify (object *obj); 2126int need_identify (object *obj);
1626 2127
1627int apply_shop_mat (object *shop_mat, object *op); 2128int apply_shop_mat (object *shop_mat, object *op);
1628
1629int move_player (object *op, int dir)
1630 CODE:
1631 RETVAL = move_player (op, dir);
1632 OUTPUT:
1633 RETVAL
1634 2129
1635int move (object *op, int dir, object *originator = op) 2130int move (object *op, int dir, object *originator = op)
1636 CODE: 2131 CODE:
1637 RETVAL = move_ob (op, dir, originator); 2132 RETVAL = move_ob (op, dir, originator);
1638 OUTPUT: 2133 OUTPUT:
1646 CODE: 2141 CODE:
1647 player_apply_below (op); 2142 player_apply_below (op);
1648 2143
1649int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2144int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1650 2145
1651object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1652
1653int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1654
1655int cf_object_change_map (object *op, int x, int y, maptile *map)
1656
1657#//TODO
1658object *clone_ (object *op, int recursive = 0)
1659 CODE:
1660 if (recursive)
1661 RETVAL = object_create_clone (op);
1662 else
1663 {
1664 RETVAL = object::create ();
1665 op->copy_to (RETVAL);
1666 }
1667 OUTPUT: RETVAL
1668
1669int pay_item (object *op, object *buyer) 2146int pay_item (object *op, object *buyer)
1670 CODE: 2147 CODE:
1671 RETVAL = pay_for_item (op, buyer); 2148 RETVAL = pay_for_item (op, buyer);
1672 OUTPUT: RETVAL 2149 OUTPUT: RETVAL
1673 2150
1707 2184
1708void drop (object *who, object *op) 2185void drop (object *who, object *op)
1709 2186
1710void pick_up (object *who, object *op) 2187void pick_up (object *who, object *op)
1711 2188
1712int cf_object_teleport (object *op, maptile *map, int x, int y)
1713
1714void update_object (object *op, int action) 2189void update_object (object *op, int action)
1715 2190
1716object *cf_create_object_by_name (utf8_string name)
1717
1718void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2191void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1719 2192
1720void player_lvl_adj (object *who, object *skill = 0) 2193void player_lvl_adj (object *who, object *skill = 0)
1721 2194
1722int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2195int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1723 2196
1724int calc_skill_exp (object *who, object *op, object *skill); 2197int calc_skill_exp (object *who, object *op, object *skill);
1725 2198
1726void push_button (object *op); 2199void push_button (object *op, object *originator);
1727 2200
1728void use_trigger (object *op); 2201void use_trigger (object *op, object *originator);
1729 2202
1730void add_button_link (object *button, maptile *map, int connected); 2203void handle_apply_yield (object *op);
1731 2204
1732void remove_button_link (object *op); 2205int convert_item (object *item, object *converter);
1733 2206
1734 2207
1735MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2208MODULE = cf PACKAGE = cf::object PREFIX = cf_
1736
1737object *cf_insert_ob_in_ob (object *ob, object *where)
1738 2209
1739# no clean way to get an object from an archetype - stupid idiotic 2210# no clean way to get an object from an archetype - stupid idiotic
1740# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2211# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1741 2212
1742object *new (utf8_string archetype = 0) 2213object *new (utf8_string archetype = 0)
1743 PROTOTYPE: ;$ 2214 PROTOTYPE: ;$
1744 CODE: 2215 CODE:
1745 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2216 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1746 OUTPUT: 2217 OUTPUT:
1747 RETVAL 2218 RETVAL
1748 2219
2220object *find_object (U32 tag)
2221
2222# TODO: nuke
1749object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2223object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1750 PROTOTYPE: $$$$$$ 2224 PROTOTYPE: $$$$$$
1751 CODE: 2225 CODE:
1752{ 2226{
1753 int unused_type; 2227 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1754 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1755} 2228}
1756 2229
1757player *contr (object *op) 2230shstr
1758 CODE: 2231object::kv_get (shstr key)
1759 RETVAL = op->contr;
1760 OUTPUT: RETVAL
1761 2232
1762const_utf8_string get_ob_key_value (object *op, utf8_string key) 2233void
2234object::kv_del (shstr key)
1763 2235
1764bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2236void
2237object::kv_set (shstr key, shstr value)
1765 2238
1766object *get_nearest_player (object *ob) 2239object *get_nearest_player (object *ob)
1767 ALIAS: nearest_player = 0 2240 ALIAS: nearest_player = 0
1768 PREINIT: 2241 PREINIT:
1769 extern object *get_nearest_player (object *); 2242 extern object *get_nearest_player (object *);
1771void rangevector (object *ob, object *other, int flags = 0) 2244void rangevector (object *ob, object *other, int flags = 0)
1772 PROTOTYPE: $$;$ 2245 PROTOTYPE: $$;$
1773 PPCODE: 2246 PPCODE:
1774{ 2247{
1775 rv_vector rv; 2248 rv_vector rv;
2249
2250 PUTBACK;
1776 get_rangevector (ob, other, &rv, flags); 2251 get_rangevector (ob, other, &rv, flags);
2252 SPAGAIN;
2253
1777 EXTEND (SP, 5); 2254 EXTEND (SP, 5);
1778 PUSHs (newSVuv (rv.distance)); 2255 PUSHs (newSVuv (rv.distance));
1779 PUSHs (newSViv (rv.distance_x)); 2256 PUSHs (newSViv (rv.distance_x));
1780 PUSHs (newSViv (rv.distance_y)); 2257 PUSHs (newSViv (rv.distance_y));
1781 PUSHs (newSViv (rv.direction)); 2258 PUSHs (newSViv (rv.direction));
1782 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2259 PUSHs (to_sv (rv.part));
1783} 2260}
1784 2261
1785bool on_same_map_as (object *ob, object *other) 2262bool on_same_map_as (object *ob, object *other)
1786 CODE: 2263 CODE:
1787 RETVAL = on_same_map (ob, other); 2264 RETVAL = on_same_map (ob, other);
1791base_name (object *op, int plural = op->nrof > 1) 2268base_name (object *op, int plural = op->nrof > 1)
1792 CODE: 2269 CODE:
1793 RETVAL = query_base_name (op, plural); 2270 RETVAL = query_base_name (op, plural);
1794 OUTPUT: RETVAL 2271 OUTPUT: RETVAL
1795 2272
1796object *decrease_ob_nr (object *op, unsigned long i) 2273# return the tail of an object, excluding itself
2274void
2275tail (object *op)
2276 PPCODE:
2277 while ((op = op->more))
2278 XPUSHs (sv_2mortal (to_sv (op)));
1797 2279
1798MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2280MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1799 2281
1800player *player (object *op) 2282player *player (object *op)
1801 CODE: 2283 CODE:
1802 RETVAL = op->contr; 2284 RETVAL = op->contr;
1803 OUTPUT: RETVAL 2285 OUTPUT: RETVAL
1804 2286
2287bool move_player (object *op, int dir)
2288
1805void check_score (object *op) 2289void check_score (object *op)
1806 2290
1807void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2291void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1808 CODE: 2292 CODE:
1809 new_draw_info (flags, 0, op, txt); 2293 new_draw_info (flags, 0, op, txt);
1810 2294
1811object *cf_player_send_inventory (object *op)
1812
1813octet_string cf_player_get_ip (object *op)
1814 ALIAS: ip = 0
1815
1816object *cf_player_get_marked_item (object *op)
1817 ALIAS: marked_item = 0
1818
1819void cf_player_set_marked_item (object *op, object *ob)
1820
1821partylist *cf_player_get_party (object *op)
1822 ALIAS: party = 0
1823
1824void cf_player_set_party (object *op, partylist *party)
1825
1826void kill_player (object *op) 2295void kill_player (object *op)
1827 2296
2297void esrv_send_item (object *pl, object *item)
2298
1828void esrv_update_item (object *op, int what, object *item) 2299void esrv_update_item (object *pl, int what, object *item)
1829 C_ARGS: what, op, item 2300 C_ARGS: what, pl, item
1830 2301
1831void clear_los (object *op) 2302void esrv_del_item (object *pl, int tag)
2303 C_ARGS: pl->contr, tag
1832 2304
1833int command_summon (object *op, utf8_string params) 2305int command_summon (object *op, utf8_string params)
1834 2306
1835int command_arrest (object *op, utf8_string params) 2307int command_arrest (object *op, utf8_string params)
1836 2308
1855 pl->ob->stats.hp = pl->ob->stats.maxhp; 2327 pl->ob->stats.hp = pl->ob->stats.maxhp;
1856 pl->ob->stats.sp = pl->ob->stats.maxsp; 2328 pl->ob->stats.sp = pl->ob->stats.maxsp;
1857 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2329 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1858 pl->orig_stats = pl->ob->stats; 2330 pl->orig_stats = pl->ob->stats;
1859 2331
1860void cf_player_move (player *pl, int dir) 2332# should only be temporary
2333void esrv_new_player (player *pl)
1861 2334
1862void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2335#d# TODO: replace by blocked_los accessor, fix code using this
1863
1864bool 2336bool
1865cell_visible (player *pl, int dx, int dy) 2337cell_visible (player *pl, int dx, int dy)
1866 CODE: 2338 CODE:
1867 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2339 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1868 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1869 OUTPUT: 2340 OUTPUT:
1870 RETVAL 2341 RETVAL
1871 2342
1872void 2343void
1873send (player *pl, SV *packet) 2344send (player *pl, SV *packet)
1874 CODE: 2345 CODE:
1875{ 2346{
1876 STRLEN len; 2347 STRLEN len;
1877 char *buf = SvPVbyte (packet, len); 2348 char *buf = SvPVbyte (packet, len);
1878 2349
2350 if (len > MAXSOCKBUF)
2351 pl->failmsg ("[packet too long for client]");
1879 if (pl->ns) 2352 else if (pl->ns)
1880 pl->ns->send_packet (buf, len); 2353 pl->ns->send_packet (buf, len);
1881} 2354}
1882
1883int
1884listening (player *pl, int new_value = -1)
1885 CODE:
1886 RETVAL = pl->listening;
1887 if (new_value >= 0)
1888 pl->listening = new_value;
1889 OUTPUT:
1890 RETVAL
1891 2355
1892void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2356void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1893 PROTOTYPE: $;$$$ 2357 PROTOTYPE: $;$$$
1894 PPCODE: 2358 PPCODE:
1895 if (GIMME_V != G_VOID) 2359 if (GIMME_V != G_VOID)
1920 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2384 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1921 OUTPUT: RETVAL 2385 OUTPUT: RETVAL
1922 2386
1923SV *registry (maptile *map) 2387SV *registry (maptile *map)
1924 2388
2389void
2390find_tagged_objects (maptile *map, utf8_string tag = 0)
2391 PPCODE:
2392{
2393 if (!map->spaces)
2394 XSRETURN_EMPTY;
2395
2396 if (tag)
2397 {
2398 shstr_cmp tag_ (tag);
2399
2400 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2401 for (object *op = ms->bot; op; op = op->above)
2402 if (op->tag == tag_)
2403 XPUSHs (sv_2mortal (to_sv (op)));
2404 }
2405 else
2406 {
2407 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2408 for (object *op = ms->bot; op; op = op->above)
2409 if (op->tag)
2410 XPUSHs (sv_2mortal (to_sv (op)));
2411 }
2412}
2413
1925INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2414INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2415
2416void
2417adjust_daylight ()
2418 CODE:
2419 maptile::adjust_daylight ();
2420
2421int
2422outdoor_darkness (int darkness = 0)
2423 CODE:
2424 RETVAL = maptile::outdoor_darkness;
2425 if (items)
2426 maptile::outdoor_darkness = darkness;
2427 OUTPUT:
2428 RETVAL
1926 2429
1927void 2430void
1928maptile::instantiate () 2431maptile::instantiate ()
1929 2432
1930maptile *new () 2433maptile *new ()
1973 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2476 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1974 { 2477 {
1975 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2478 object *ob = get_archetype (SvPVutf8_nolen (*elem));
1976 ob->flag [FLAG_NO_MAP_SAVE] = true; 2479 ob->flag [FLAG_NO_MAP_SAVE] = true;
1977 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2480 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2481
2482 if (ob->randomitems)
2483 {
2484 if (!ob->above)
2485 {
2486 ob->create_treasure (ob->randomitems);
2487
2488 for (object *op = ob->above; op; op = op->above)
2489 op->flag [FLAG_NO_MAP_SAVE] = true;
2490 }
2491
2492 ob->randomitems = 0;
2493 }
1978 } 2494 }
1979 } 2495 }
1980 } 2496 }
1981 2497
1982 skip_space: ; 2498 skip_space: ;
1993 palette = SvRV (palette); 2509 palette = SvRV (palette);
1994 2510
1995 STRLEN idxlen; 2511 STRLEN idxlen;
1996 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2512 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
1997 2513
1998 region **regionmap = (region **)malloc ( 2514 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
1999 (av_len ((AV *)palette) + 1) * sizeof (region *));
2000 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2515 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2001 2516
2002 for (int i = av_len ((AV *)palette) + 1; i--; ) 2517 for (int i = av_len ((AV *)palette) + 1; i--; )
2003 regionmap [i] = region::find ( 2518 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2004 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2005 2519
2006 for (int y = 0; y < THIS->height; ++y) 2520 for (int y = 0; y < THIS->height; ++y)
2007 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2521 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2008 2522
2009 sfree (THIS->regions, THIS->size ()); 2523 sfree (THIS->regions, THIS->size ());
2010 free (THIS->regionmap); 2524 delete [] THIS->regionmap;
2011 2525
2012 THIS->regions = regions; 2526 THIS->regions = regions;
2013 THIS->regionmap = regionmap; 2527 THIS->regionmap = regionmap;
2014} 2528}
2015 2529
2016void 2530void
2017maptile::create_region_treasure () 2531maptile::create_region_treasure ()
2018 CODE: 2532 CODE:
2019{
2020 object *op = object::create ();
2021 op->type = FLOOR;
2022 op->map = THIS;
2023
2024 for (int x = 0; x < THIS->width; ++x) 2533 for (int x = 0; x < THIS->width; ++x)
2025 for (int y = 0; y < THIS->height; ++y) 2534 for (int y = 0; y < THIS->height; ++y)
2026 { 2535 {
2027 region *rgn = THIS->region (x, y); 2536 region *rgn = THIS->region (x, y);
2028 2537
2029 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2538 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2539 if (object *op = THIS->at (x, y).top)
2030 if (rgn->treasure && rndm () < rgn->treasure_density) 2540 if (rgn->treasure && rndm () < rgn->treasure_density)
2031 {
2032 op->x = x;
2033 op->y = y;
2034 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2541 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2035 }
2036 } 2542 }
2037 2543
2038 op->destroy ();
2039}
2040
2041void play_sound_map (maptile *map, int x, int y, int sound_num)
2042
2043int out_of_map (maptile *map, int x, int y) 2544int out_of_map (maptile *map, int x, int y)
2044 2545
2045void 2546void
2046trigger (maptile *map, long connection, bool state = true) 2547find_link (maptile *map, shstr_tmp connection)
2047 CODE:
2048 activate_connection (map, connection, state);
2049
2050void
2051get_connection (maptile *map, long connection)
2052 PPCODE: 2548 PPCODE:
2053 oblinkpt *obp = get_connection_links (map, connection); 2549 if (oblinkpt *obp = map->find_link (connection))
2054 if (obp)
2055 for (objectlink *ol = obp->link; ol; ol = ol->next) 2550 for (objectlink *ol = obp->link; ol; ol = ol->next)
2056 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2551 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2057
2058object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2059
2060object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2061
2062object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2063 C_ARGS: str, map, nx, ny
2064 2552
2065void 2553void
2066get_map_flags (maptile *map, int x, int y) 2554get_map_flags (maptile *map, int x, int y)
2067 PPCODE: 2555 PPCODE:
2068{ 2556{
2069 maptile *nmap = 0; 2557 maptile *nmap = 0;
2070 I16 nx = 0, ny = 0; 2558 I16 nx = 0, ny = 0;
2559
2560 PUTBACK;
2071 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2561 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2562 SPAGAIN;
2072 2563
2073 EXTEND (SP, 4); 2564 EXTEND (SP, 4);
2074 PUSHs (sv_2mortal (newSViv (flags))); 2565 PUSHs (sv_2mortal (newSViv (flags)));
2075 2566
2076 if (GIMME_V == G_ARRAY) 2567 if (GIMME_V == G_ARRAY)
2077 { 2568 {
2078 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2569 PUSHs (sv_2mortal (to_sv (nmap)));
2079 PUSHs (sv_2mortal (newSViv (nx))); 2570 PUSHs (sv_2mortal (newSViv (nx)));
2080 PUSHs (sv_2mortal (newSViv (ny))); 2571 PUSHs (sv_2mortal (newSViv (ny)));
2081 } 2572 }
2082} 2573}
2083 2574
2575mapspace *
2576ms (maptile *map, unsigned int x, unsigned int y)
2577 PROTOTYPE: $$$
2578 CODE:
2579{
2580 maptile *nmap = 0;
2581 I16 nx, ny;
2582
2583 PUTBACK;
2584 get_map_flags (map, &nmap, x, y, &nx, &ny);
2585 SPAGAIN;
2586
2587 if (!nmap)
2588 XSRETURN_UNDEF;
2589
2590 RETVAL = &nmap->at (nx, ny);
2591}
2592 OUTPUT:
2593 RETVAL
2594
2084void 2595void
2085at (maptile *map, unsigned int x, unsigned int y) 2596at (maptile *map, unsigned int x, unsigned int y)
2086 PROTOTYPE: $$$ 2597 PROTOTYPE: $$$
2087 PPCODE: 2598 PPCODE:
2088{ 2599{
2089 object *o;
2090 maptile *nmap = 0; 2600 maptile *nmap = 0;
2091 I16 nx, ny; 2601 I16 nx, ny;
2092 2602
2603 PUTBACK;
2093 get_map_flags (map, &nmap, x, y, &nx, &ny); 2604 get_map_flags (map, &nmap, x, y, &nx, &ny);
2605 SPAGAIN;
2094 2606
2095 if (nmap) 2607 if (nmap)
2096 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2608 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2097 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2609 XPUSHs (sv_2mortal (to_sv (o)));
2098} 2610}
2099 2611
2100SV * 2612SV *
2101bot_at (maptile *obj, unsigned int x, unsigned int y) 2613bot_at (maptile *map, unsigned int x, unsigned int y)
2102 PROTOTYPE: $$$ 2614 PROTOTYPE: $$$
2103 ALIAS: 2615 ALIAS:
2104 top_at = 1 2616 top_at = 1
2105 flags_at = 2 2617 flags_at = 2
2106 light_at = 3 2618 light_at = 3
2107 move_block_at = 4 2619 move_block_at = 4
2108 move_slow_at = 5 2620 move_slow_at = 5
2109 move_on_at = 6 2621 move_on_at = 6
2110 move_off_at = 7 2622 move_off_at = 7
2111 INIT:
2112 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2113 CODE: 2623 CODE:
2624{
2625 sint16 nx = x;
2626 sint16 ny = y;
2627
2628 if (!xy_normalise (map, nx, ny))
2629 XSRETURN_UNDEF;
2630
2631 mapspace &ms = map->at (nx, ny);
2632
2633 ms.update ();
2634
2114 switch (ix) 2635 switch (ix)
2115 { 2636 {
2116 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2637 case 0: RETVAL = to_sv (ms.bot ); break;
2117 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2638 case 1: RETVAL = to_sv (ms.top ); break;
2118 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2639 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2119 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2640 case 3: RETVAL = newSViv (ms.light ); break;
2120 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2641 case 4: RETVAL = newSVuv (ms.move_block); break;
2121 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2642 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2122 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2643 case 6: RETVAL = newSVuv (ms.move_on ); break;
2123 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2644 case 7: RETVAL = newSVuv (ms.move_off ); break;
2124 } 2645 }
2646}
2125 OUTPUT: RETVAL 2647 OUTPUT: RETVAL
2126 2648
2127void fix_walls (maptile *map, int x, int y) 2649void fix_walls (maptile *map, int x, int y)
2128 2650
2129void fix_walls_around (maptile *map, int x, int y) 2651void fix_walls_around (maptile *map, int x, int y)
2202 rmp.decoroptions = decoroptions; 2724 rmp.decoroptions = decoroptions;
2203 rmp.orientation = orientation; 2725 rmp.orientation = orientation;
2204 rmp.origin_y = origin_y; 2726 rmp.origin_y = origin_y;
2205 rmp.origin_x = origin_x; 2727 rmp.origin_x = origin_x;
2206 rmp.random_seed = random_seed; 2728 rmp.random_seed = random_seed;
2207 rmp.total_map_hp = total_map_hp; 2729 rmp.total_map_hp = (uint64_t) total_map_hp;
2208 rmp.map_layout_style = map_layout_style; 2730 rmp.map_layout_style = map_layout_style;
2209 rmp.treasureoptions = treasureoptions; 2731 rmp.treasureoptions = treasureoptions;
2210 rmp.symmetry_used = symmetry_used; 2732 rmp.symmetry_used = symmetry_used;
2211 rmp.region = region; 2733 rmp.region = region;
2212 rmp.custom = custom; 2734 rmp.custom = custom;
2214 RETVAL = self->generate_random_map (&rmp); 2736 RETVAL = self->generate_random_map (&rmp);
2215} 2737}
2216 OUTPUT: 2738 OUTPUT:
2217 RETVAL 2739 RETVAL
2218 2740
2741MODULE = cf PACKAGE = cf::mapspace
2742
2743INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2744
2219MODULE = cf PACKAGE = cf::arch 2745MODULE = cf PACKAGE = cf::arch
2220 2746
2221archetype *find (utf8_string name) 2747int archetypes_size ()
2222 CODE: 2748 CODE:
2223 RETVAL = archetype::find (name); 2749 RETVAL = archetypes.size ();
2224 OUTPUT: 2750 OUTPUT: RETVAL
2225 RETVAL
2226 2751
2227archetype *first() 2752archetype *archetypes (U32 index)
2228 PROTOTYPE: 2753 CODE:
2229 CODE: 2754 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2230 RETVAL = first_archetype; 2755 OUTPUT: RETVAL
2756
2757object *instantiate (archetype *arch)
2758 CODE:
2759 RETVAL = arch_to_object (arch);
2760 OUTPUT:
2231 OUTPUT: RETVAL 2761 RETVAL
2232 2762
2233INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2763INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2234 2764
2235MODULE = cf PACKAGE = cf::party 2765MODULE = cf PACKAGE = cf::party
2236 2766
2254 PROTOTYPE: $ 2784 PROTOTYPE: $
2255 CODE: 2785 CODE:
2256 RETVAL = region::find (name); 2786 RETVAL = region::find (name);
2257 OUTPUT: RETVAL 2787 OUTPUT: RETVAL
2258 2788
2259region *find_fuzzy (utf8_string name)
2260 PROTOTYPE: $
2261 CODE:
2262 RETVAL = region::find_fuzzy (name);
2263 OUTPUT: RETVAL
2264
2265int specificity (region *rgn) 2789int specificity (region *rgn)
2266 CODE: 2790 CODE:
2267 RETVAL = 0; 2791 RETVAL = 0;
2268 while (rgn = rgn->parent) 2792 while (rgn = rgn->parent)
2269 RETVAL++; 2793 RETVAL++;
2305 CODE: 2829 CODE:
2306{ 2830{
2307 STRLEN len; 2831 STRLEN len;
2308 char *buf = SvPVbyte (packet, len); 2832 char *buf = SvPVbyte (packet, len);
2309 2833
2834 if (len > MAXSOCKBUF)
2835 {
2836 // ugly
2837 if (THIS->pl)
2838 THIS->pl->failmsg ("[packet too long for client]");
2839 }
2840 else
2310 THIS->send_packet (buf, len); 2841 THIS->send_packet (buf, len);
2311} 2842}
2843
2844faceidx
2845client::need_face (utf8_string name, int pri = 0)
2846 CODE:
2847 RETVAL = face_find (name, 0);
2848 if (RETVAL)
2849 {
2850 THIS->send_face (RETVAL, pri);
2851 THIS->flush_fx ();
2852 }
2853 OUTPUT:
2854 RETVAL
2855
2856int
2857client::fx_want (int idx, int value = -1)
2858 CODE:
2859 if (0 < idx && idx < FT_NUM)
2860 {
2861 RETVAL = THIS->fx_want [idx];
2862 if (items > 2)
2863 THIS->fx_want [idx] = value;
2864 }
2865 else
2866 RETVAL = 0;
2867 OUTPUT:
2868 RETVAL
2869
2870MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2871
2872faceidx sound_find (utf8_string name)
2873
2874void sound_set (utf8_string str, faceidx face)
2875
2876# dire hack
2877void old_sound_index (int idx, faceidx face)
2878 CODE:
2879 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2880 old_sound_index [idx] = face;
2312 2881
2313MODULE = cf PACKAGE = cf::face PREFIX = face_ 2882MODULE = cf PACKAGE = cf::face PREFIX = face_
2314 2883
2315#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2884#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2316 2885
2332 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2901 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2333 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2902 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2334} 2903}
2335 OUTPUT: RETVAL 2904 OUTPUT: RETVAL
2336 2905
2337void set (faceidx idx, int visibility, int magicmap) 2906void set_type (faceidx idx, int value)
2338 CODE: 2907 ALIAS:
2339 faceinfo *f = face_info (idx); 2908 set_type = 0
2340 assert (f); 2909 set_visibility = 1
2341 f->visibility = visibility; 2910 set_magicmap = 2
2342 f->magicmap = magicmap; 2911 set_smooth = 3
2343 2912 set_smoothlevel = 4
2344void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2345 CODE: 2913 CODE:
2346 faceinfo *f = face_info (idx); assert (f); 2914 faceinfo *f = face_info (idx); assert (f);
2347 f->smooth = smooth; 2915 switch (ix)
2348 f->smoothlevel = smoothlevel; 2916 {
2917 case 0: f->type = value; break;
2918 case 1: f->visibility = value; break;
2919 case 2: f->magicmap = value; break;
2920 case 3: f->smooth = value; break;
2921 case 4: f->smoothlevel = value; break;
2922 }
2349 2923
2350void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2924void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2351 CODE: 2925 CODE:
2352{ 2926{
2353 facedata *d = face_data (idx, faceset); 2927 faceinfo *f = face_info (idx); assert (f);
2354 assert (d); 2928 facedata *d = &(faceset ? f->data64 : f->data32);
2355 sv_to (data, d->data); 2929 sv_to (data, d->data);
2356 STRLEN clen; 2930 STRLEN clen;
2357 char *cdata = SvPVbyte (chksum, clen); 2931 char *cdata = SvPVbyte (chksum, clen);
2358 clen = min (CHKSUM_SIZE, clen); 2932 clen = min (CHKSUM_SIZE, clen);
2359 2933
2369 ns->force_newmap = true; 2943 ns->force_newmap = true;
2370 } 2944 }
2371 } 2945 }
2372} 2946}
2373 2947
2948int get_data_size (faceidx idx, int faceset = 0)
2949 CODE:
2950 facedata *d = face_data (idx, faceset);
2951 if (!d) XSRETURN_UNDEF;
2952 RETVAL = d->data.size ();
2953 OUTPUT:
2954 RETVAL
2955
2956SV *get_chksum (faceidx idx, int faceset = 0)
2957 CODE:
2958 facedata *d = face_data (idx, faceset);
2959 if (!d) XSRETURN_UNDEF;
2960 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2961 OUTPUT:
2962 RETVAL
2963
2964SV *get_data (faceidx idx, int faceset = 0)
2965 CODE:
2966 facedata *d = face_data (idx, faceset);
2967 if (!d) XSRETURN_UNDEF;
2968 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2969 OUTPUT:
2970 RETVAL
2971
2374void invalidate (faceidx idx) 2972void invalidate (faceidx idx)
2375 CODE: 2973 CODE:
2376 for_all_clients (ns) 2974 for_all_clients (ns)
2377 { 2975 {
2378 ns->faces_sent [idx] = false; 2976 ns->faces_sent [idx] = false;
2421void invalidate_all () 3019void invalidate_all ()
2422 CODE: 3020 CODE:
2423 for_all_clients (ns) 3021 for_all_clients (ns)
2424 ns->anims_sent.reset (); 3022 ns->anims_sent.reset ();
2425 3023
3024MODULE = cf PACKAGE = cf::object::freezer
3025
3026INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
3027
3028SV *
3029new (char *klass)
3030 CODE:
3031 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
3032 OUTPUT: RETVAL
3033
3034void
3035DESTROY (SV *sv)
3036 CODE:
3037 object_freezer *self;
3038 sv_to (sv, self);
3039 delete self;
3040
3041MODULE = cf PACKAGE = cf::object::thawer
3042
3043INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
3044
3045SV *
3046new_from_file (char *klass, octet_string path)
3047 CODE:
3048 object_thawer *f = new object_thawer (path);
3049 if (!*f)
3050 {
3051 delete f;
3052 XSRETURN_UNDEF;
3053 }
3054 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
3055 OUTPUT: RETVAL
3056
3057void
3058DESTROY (SV *sv)
3059 CODE:
3060 object_thawer *self;
3061 sv_to (sv, self);
3062 delete self;
3063
3064void
3065extract_tags (object_thawer *self)
3066 PPCODE:
3067 while (self->kw != KW_EOF)
3068 {
3069 PUTBACK;
3070 coroapi::cede_to_tick ();
3071 SPAGAIN;
3072
3073 if (self->kw == KW_tag)
3074 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3075
3076 self->skip ();
3077 }
3078

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