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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.194 by root, Mon Apr 23 18:09:57 2007 UTC vs.
Revision 1.358 by root, Sun Apr 4 04:58:46 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#define CEDES_PER_TICK 5 25#if HAVE_EXECINFO_H
26# include <execinfo.h>
27#endif
30 28
31#include <plugin_common.h>
32#include <sounds.h>
33#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
34#include <sproto.h> 35#include "sproto.h"
35
36#include "loader.h"
37#include "cfperl.h"
38#include "shstr.h"
39 36
40#include <unistd.h> 37#include <unistd.h>
41#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
42# include <sys/mman.h> 39# include <sys/mman.h>
43#endif 40#endif
44 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
45#include <EXTERN.h> 50#include <EXTERN.h>
46#include <perl.h> 51#include <perl.h>
47#include <XSUB.h> 52#include <XSUB.h>
48 53
49#include "CoroAPI.h" 54#include "CoroAPI.h"
50#include "perlxsi.c" 55#include "perlxsi.c"
51 56
52extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
53 58
54typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
55typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
56
57typedef char *octet_string;
58typedef char *utf8_string;
59typedef const char *const_octet_string;
60typedef const char *const_utf8_string;
61 61
62typedef std::string std__string; 62typedef std::string std__string;
63 63
64#if IVSIZE >= 8
65 typedef IV val64;
66# define newSVval64 newSViv
67# define SvVAL64 SvIV
68#else
69 typedef double val64;
70# define newSVval64 newSVnv
71# define SvVAL64 SvNV
72#endif
73
74static f_plug_api gethook = cfapi_get_hooks;
75static f_plug_api object_set_property = cfapi_object_set_property;
76static f_plug_api object_insert = cfapi_object_insert;
77
78static PerlInterpreter *perl; 64static PerlInterpreter *perl;
79 65
80double runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
81 70
82global gbl_ev; 71global gbl_ev;
83static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
84static SV *sv_runtime, *sv_next_tick; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
75
76bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type;
85 78
86static HV 79static HV
87 *stash_cf, 80 *stash_cf,
88 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
90 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
91 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
92 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
93 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
97 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
143
98// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
99template<class super> 145template<class super>
100static super * 146static super *
101is_a (attachable *at) 147is_a (attachable *at)
102{ 148{
111 157
112unordered_vector<attachable *> attachable::mortals; 158unordered_vector<attachable *> attachable::mortals;
113 159
114attachable::~attachable () 160attachable::~attachable ()
115{ 161{
116 flags |=0x3300;//D
117 assert (!self); 162 assert (!self);
118 assert (!cb); 163 assert (!cb);
119} 164}
120 165
121int 166int
135 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
136 hv_clear (self); 181 hv_clear (self);
137 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
138 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
139 184
140 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
141 assert (!this->self); 186 assert (!this->self);
142 flags |= 0x80; // severed //D
143 } 187 }
144} 188}
145 189
146void 190void
147attachable::optimise () 191attachable::optimise ()
148{ 192{
149 if (self 193 if (self
150 && SvREFCNT (self) == 1 194 && SvREFCNT (self) == 1
151 && !HvTOTALKEYS (self)) 195 && !HvTOTALKEYS (self))
152 flags |= 0x40,//D
153 sever_self (); 196 sever_self ();
154} 197}
155 198
156// check wether the object really is dead 199// check wether the object really is dead
157void 200void
164} 207}
165 208
166void 209void
167attachable::do_destroy () 210attachable::do_destroy ()
168{ 211{
169 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 212 INVOKE_ATTACHABLE (DESTROY, this);
170 213
171 if (cb) 214 if (cb)
172 { 215 {
173 SvREFCNT_dec (cb); 216 SvREFCNT_dec (cb);
174 cb = 0; 217 cb = 0;
175 } 218 }
176 219
177 if (self)
178 sever_self ();
179
180 flags |= 0x20; //D
181 mortals.push_back (this); 220 mortals.push_back (this);
182} 221}
183 222
184void 223void
185attachable::destroy () 224attachable::destroy ()
186{ 225{
187 if (destroyed ()) 226 if (destroyed ())
188 return; 227 return;
189 228
190 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
191 do_destroy (); 230 do_destroy ();
231 sever_self ();
192} 232}
193 233
194void 234void
195attachable::check_mortals () 235attachable::check_mortals ()
196{ 236{
200 { 240 {
201 if (i >= mortals.size ()) 241 if (i >= mortals.size ())
202 { 242 {
203 i = 0; 243 i = 0;
204 244
205 if (mortals.size () > 1000) 245 if (mortals.size () >= 512)
206 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 246 {
247 static int last_mortalcount;
248 if (mortals.size () != last_mortalcount)
249 {
250 last_mortalcount = mortals.size ();
251 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
252
253 if (0)
254 {
255 for (int j = 0; j < mortals.size (); ++j)//D
256 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
257 fprintf (stderr, "\n");//D
258 }
259 }
260 }
207 261
208 break; 262 break;
209 } 263 }
210 264
211 attachable *obj = mortals [i]; 265 attachable *obj = mortals [i];
212 266
213 obj->refcnt_chk (); // unborrow from perl, if necessary 267#if 0
214 268 if (obj->self)//D make this an assert later
215 //if (obj->refcnt > 0 || obj->self)
216 if (obj->refcnt || obj->self)
217 { 269 {
218//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 270 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
271 obj->sever_self ();
272 }
273#endif
274
275 if (obj->refcnt)
276 {
219 ++i; // further delay freeing 277 ++i; // further delay freeing
220 278
221 if (!(i & 0x3ff)) 279 if (!(i & 0x3ff))
222 break; 280 break;
223 } 281 }
224 else 282 else
225 { 283 {
226 mortals.erase (i); 284 mortals.erase (i);
285 obj->sever_self ();
227 delete obj; 286 delete obj;
228 } 287 }
229 } 288 }
230} 289}
231 290
291void
292attachable::set_key (const char *key, const char *value, bool is_utf8)
293{
294 if (!self)
295 self = newHV ();
296
297 if (value)
298 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
299 else
300 hv_delete (self, key, strlen (key), G_DISCARD);
301}
302
232attachable & 303attachable &
233attachable::operator =(const attachable &src) 304attachable::operator =(const attachable &src)
234{ 305{
235 //if (self || cb) 306 //if (self || cb)
236 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 307 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
237 308
238 attach = src.attach; 309 attach = src.attach;
239 return *this; 310 return *this;
240} 311}
241 312
313#if 0
314template<typename T>
315static bool
316find_backref (void *ptr, T *obj)
317{
318 char *s = (char *)obj;
319 while (s < (char *)obj + sizeof (T))
320 {
321 if (ptr == *(void **)s)
322 return true;
323
324 s += sizeof (void *); // assume natural alignment
325 }
326
327 return false;
328}
329
330// for debugging, find "live" objects containing this ptr
331static void
332find_backref (void *ptr)
333{
334 for_all_objects (op)
335 if (find_backref (ptr, op))
336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
337
338 for_all_players (pl)
339 if (find_backref (ptr, pl))
340 fprintf (stderr, "P %p\n", pl);
341
342 for_all_clients (ns)
343 if (find_backref (ptr, ns))
344 fprintf (stderr, "C %p\n", ns);
345}
346#endif
347
242////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
243 349
244static SV * 350static SV *
245newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
246{ 352{
247 SV *sv; 353 SV *sv;
248 354
249 if (!ptr) 355 if (!ptr)
250 return &PL_sv_undef; 356 return newSV (0);
251 357
252 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 358 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
253 return sv_bless (newRV_noinc ((SV *)hv), stash); 359 return sv_bless (newRV_noinc ((SV *)hv), stash);
254} 360}
255 361
274 380
275static SV * 381static SV *
276newSVattachable (attachable *obj, HV *stash) 382newSVattachable (attachable *obj, HV *stash)
277{ 383{
278 if (!obj) 384 if (!obj)
279 return &PL_sv_undef; 385 return newSV (0);
280 386
281 if (!obj->self) 387 if (!obj->self)
388 obj->self = newHV ();
389
390 if (!SvOBJECT (obj->self))
282 { 391 {
283 obj->self = newHV ();
284 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 392 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
285 obj->flags |= (obj->flags & 0xc0) << 8;
286 obj->flags &= ~0xc0;//D
287 obj->flags |= 0x10;//D
288 393
289 // now bless the object _once_ 394 // now bless the object _once_
395 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
290 return sv_bless (newRV_inc ((SV *)obj->self), stash); 396 return sv_bless (newRV_inc ((SV *)obj->self), stash);
291 } 397 }
292 else 398 else
293 { 399 {
294 SV *sv = newRV_inc ((SV *)obj->self); 400 SV *sv = newRV_inc ((SV *)obj->self);
298 404
299 return sv; 405 return sv;
300 } 406 }
301} 407}
302 408
409#if 0 // unused
303static void 410static void
304clearSVptr (SV *sv) 411clearSVptr (SV *sv)
305{ 412{
306 if (SvROK (sv)) 413 if (SvROK (sv))
307 sv = SvRV (sv); 414 sv = SvRV (sv);
308 415
309 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
310 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
311} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
312 435
313static long 436static long
314SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
315{ 438{
316 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
317 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
318 441
319 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
320
321 if (!mg)
322 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
323
324 return (long)mg->mg_ptr;
325} 443}
326 444
327static long 445static long noinline
328SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
329{ 447{
330 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
331 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
332 else
333 return 0;
334} 451}
335 452
453static long noinline
454SvPTR_ornull_client (SV *sv)
455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
336inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
337inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
338inline SV *to_sv (bool v) { return newSViv (v); } 496static inline SV *to_sv (bool v) { return newSViv (v); }
339inline SV *to_sv ( signed char v) { return newSViv (v); } 497static inline SV *to_sv ( signed char v) { return newSViv (v); }
340inline SV *to_sv (unsigned char v) { return newSViv (v); } 498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
341inline SV *to_sv ( signed short v) { return newSViv (v); } 499static inline SV *to_sv ( signed short v) { return newSViv (v); }
342inline SV *to_sv (unsigned short v) { return newSVuv (v); } 500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
343inline SV *to_sv ( signed int v) { return newSViv (v); } 501static inline SV *to_sv ( signed int v) { return newSViv (v); }
344inline SV *to_sv (unsigned int v) { return newSVuv (v); } 502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
345inline SV *to_sv ( signed long v) { return newSViv (v); } 503static inline SV *to_sv ( signed long v) { return newSViv (v); }
346inline SV *to_sv (unsigned long v) { return newSVuv (v); } 504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
347inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
348inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
349inline SV *to_sv (float v) { return newSVnv (v); } 507static inline SV *to_sv (float v) { return newSVnv (v); }
350inline SV *to_sv (double v) { return newSVnv (v); } 508static inline SV *to_sv (double v) { return newSVnv (v); }
351inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
352inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
353inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
354inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
355inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
356inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
357inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
358inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
359 518
360inline SV *to_sv (object & v) { return to_sv (&v); } 519static inline SV *to_sv (object & v) { return to_sv (&v); }
361inline SV *to_sv (living & v) { return to_sv (&v); } 520static inline SV *to_sv (living & v) { return to_sv (&v); }
362 521
363inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
364inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
365 524
366inline SV *to_sv (UUID v) 525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
367{
368 char buf[128];
369 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
370 return newSVpv (buf, 0);
371}
372 526
527static inline SV *to_sv (dynbuf * v)
528{
529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539}
540
541static inline SV *to_sv (dynbuf_text * v)
542{
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
544 SvUTF8_on (sv);
545 return sv;
546}
547
373inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
374inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
375inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
377inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
382inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
384inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
385inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
386inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
387inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
388inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
389inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
390inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
391inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
392inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
393inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
394inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
395inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
396inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
397 575
398//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
399inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
400 578
401template<class T> 579template<class T>
402inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
403 581
404template<int N> 582template<int N>
405inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
406 584
407inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
408inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
409inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
410inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
411inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
412 589
413inline void sv_to (SV *sv, std::string &v) 590static inline void sv_to (SV *sv, std::string &v)
414{ 591{
415 STRLEN len; 592 STRLEN len;
416 char *data = SvPVbyte (sv, len); 593 char *data = SvPVbyte (sv, len);
417 v.assign (data, len); 594 v.assign (data, len);
418} 595}
419 596
420inline void sv_to (SV *sv, UUID &v) 597static inline void sv_to (SV *sv, UUID &v)
421{ 598{
422 unsigned int version; 599 if (!v.parse (SvPV_nolen (sv)))
423
424 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
425 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
426} 601}
427 602
428inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
429 604
430static SV * 605static SV *
431newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
432{ 607{
433 SV *sv; 608 SV *sv;
447 break; 622 break;
448 623
449 case DT_STRING: 624 case DT_STRING:
450 { 625 {
451 char *str = (char *)va_arg (ap, const char *); 626 char *str = (char *)va_arg (ap, const char *);
452 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 627 sv = str ? newSVpv (str, 0) : newSV (0);
453 } 628 }
454 break; 629 break;
455 630
456 case DT_DATA: 631 case DT_DATA:
457 { 632 {
458 char *str = (char *)va_arg (ap, const void *); 633 char *str = (char *)va_arg (ap, const void *);
459 int len = va_arg (ap, int); 634 int len = va_arg (ap, int);
460 sv = str ? newSVpv (str, len) : &PL_sv_undef; 635 sv = str ? newSVpv (str, len) : newSV (0);
461 } 636 }
462 break; 637 break;
463 638
464 case DT_OBJECT: 639 case DT_OBJECT:
465 sv = to_sv (va_arg (ap, object *)); 640 sv = to_sv (va_arg (ap, object *));
507 va_end (ap); 682 va_end (ap);
508 683
509 return sv; 684 return sv;
510} 685}
511 686
687// typemap support, mostly to avoid excessive inlining
688template<class type>
689static void noinline
690cf_obj_to (SV *arg, type &var)
691{
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695}
696
697template<class object>
698static void noinline
699cf_obj_ornull_to (SV *arg, object *&var)
700{
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709}
710
711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
712
512static SV * 713static SV *
513newSVcfapi (int type, ...)
514{
515 SV *sv;
516
517 va_list ap;
518 va_start (ap, type);
519
520 switch (type)
521 {
522 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
523 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
524 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
525 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
526 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
527 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
528 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
529 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
530 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
531 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
532
533 default:
534 assert (("unhandled type in newSVcfapi", 0));
535 }
536
537 va_end (ap);
538
539 return sv;
540}
541
542//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
543
544SV *
545registry (attachable *ext) 714registry (attachable *ext)
546{ 715{
547 if (!ext->cb) 716 if (!ext->cb)
548 ext->cb = newAV (); 717 ext->cb = newAV ();
549 718
550 return newRV_inc ((SV *)ext->cb); 719 return newRV_inc ((SV *)ext->cb);
551} 720}
552 721
553///////////////////////////////////////////////////////////////////////////// 722/////////////////////////////////////////////////////////////////////////////
554 723
555extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
556{
557 return 0;
558}
559
560static CommArray_s rtn_cmd;
561
562static int
563runPluginCommand (object *obj, char *params)
564{
565 return -1;
566}
567
568extern "C" void *cfperl_getPluginProperty (int *type, ...)
569{
570 va_list args;
571 char *propname;
572 int i;
573 va_start (args, type);
574 propname = va_arg (args, char *);
575 //printf ("Property name: %s\n", propname);
576
577 if (!strcmp (propname, "command?"))
578 return NULL;
579 else if (!strcmp (propname, "Identification"))
580 {
581 va_end (args);
582 return (void *)PLUGIN_NAME;
583 }
584 else if (!strcmp (propname, "FullName"))
585 {
586 va_end (args);
587 return (void *)PLUGIN_VERSION;
588 }
589 else
590 va_end (args);
591
592 return NULL;
593}
594
595extern "C" int cfperl_postInitPlugin ()
596{
597 int hooktype = 1;
598 int rtype = 0;
599
600 cf_init_plugin (gethook);
601
602 return 0;
603}
604
605extern "C" int cfperl_closePlugin ()
606{
607 return 0;
608}
609
610void 724void
611cfperl_init () 725cfperl_init ()
612{ 726{
727 extern char **environ;
728
613 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 729 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
614 perl = perl_alloc (); 730 perl = perl_alloc ();
615 perl_construct (perl); 731 perl_construct (perl);
616 732
617 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
618 734
619 const char *argv[] = { 735 const char *argv[] = {
620 "", 736 settings.argv [0],
621 "-e" 737 "-e0"
622 "use Event; use Coro;" // required for bootstrap
623 "cf->bootstrap;" // required for datadir :*>
624 "unshift @INC, cf::datadir ();"
625 "require cf;"
626 }; 738 };
627 739
628 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
629 || perl_run (perl)) 741 || perl_run (perl))
630 { 742 {
631 printf ("unable to initialize perl-interpreter, aborting.\n"); 743 printf ("unable to initialize perl-interpreter, aborting.\n");
632 exit (EXIT_FAILURE); 744 exit (EXIT_FAILURE);
633 } 745 }
634 746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
635 { 758 {
636 dSP; 759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
637 760 exit (EXIT_FAILURE);
638 PUSHMARK (SP);
639 PUTBACK;
640 call_pv ("cf::init", G_DISCARD | G_VOID);
641 } 761 }
642} 762}
643 763
764void
644void cfperl_main () 765cfperl_main ()
645{ 766{
646 dSP; 767 dSP;
647 768
648 PUSHMARK (SP); 769 PUSHMARK (SP);
649 PUTBACK; 770 PUTBACK;
653void 774void
654attachable::instantiate () 775attachable::instantiate ()
655{ 776{
656 if (attach) 777 if (attach)
657 { 778 {
658 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 779 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
659 attach = 0; 780 attach = 0;
660 } 781 }
661} 782}
662 783
663void 784void
664attachable::reattach () 785attachable::reattach ()
665{ 786{
666 optimise (); 787 optimise ();
667 //TODO: check for _attachment's, very important for restarts 788 //TODO: check for _attachment's, very important for restarts
668 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 789 INVOKE_ATTACHABLE (REATTACH, this);
669} 790}
670 791
671static event_klass klass_of[NUM_EVENT_TYPES] = { 792static event_klass klass_of[NUM_EVENT_TYPES] = {
672# define def(type,name) KLASS_ ## type, 793# define def(type,name) KLASS_ ## type,
673# include "eventinc.h" 794# include "eventinc.h"
674# undef def 795# undef def
675}; 796};
676 797
677#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 798#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
678 799
679static void 800static void noinline
680gather_callbacks (AV *&callbacks, AV *registry, event_type event) 801gather_callbacks (AV *&callbacks, AV *registry, event_type event)
681{ 802{
682 // event must be in array 803 // event must be in array
683 if (event >= 0 && event <= AvFILLp (registry)) 804 if (event >= 0 && event <= AvFILLp (registry))
684 { 805 {
716} 837}
717 838
718void 839void
719global::gather_callbacks (AV *&callbacks, event_type event) const 840global::gather_callbacks (AV *&callbacks, event_type event) const
720{ 841{
721 ::gather_callbacks (callbacks, cb_object, event); 842 ::gather_callbacks (callbacks, cb_global, event);
722} 843}
723 844
724void 845void
725object::gather_callbacks (AV *&callbacks, event_type event) const 846object::gather_callbacks (AV *&callbacks, event_type event) const
726{ 847{
727 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 848 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
728 { 849 {
729 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 850 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
730 851
731 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 852 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
732 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 853 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
733 } 854 }
734 855
770{ 891{
771 attachable::gather_callbacks (callbacks, event); 892 attachable::gather_callbacks (callbacks, event);
772 ::gather_callbacks (callbacks, cb_map, event); 893 ::gather_callbacks (callbacks, cb_map, event);
773} 894}
774 895
896static void noinline
897_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
898{
899 for (int event = 0; event <= AvFILLp (registry); ++event)
900 {
901 SV *cbs_ = AvARRAY (registry)[event];
902
903 // element must be list of callback entries
904 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
905 {
906 AV *cbs = (AV *)SvRV (cbs_);
907
908 // no callback entries, no callbacks to call
909 if (AvFILLp (cbs) >= 0)
910 set.set (event);
911 }
912 }
913}
914
915// very slow and inefficient way to recalculate the global want bitsets
916static void
917_recalc_want ()
918{
919 ev_want_event.reset ();
920
921 _recalc_want (ev_want_event, cb_global);
922 _recalc_want (ev_want_event, cb_attachable);
923 _recalc_want (ev_want_event, cb_object);
924 _recalc_want (ev_want_event, cb_client);
925 _recalc_want (ev_want_event, cb_player);
926 _recalc_want (ev_want_event, cb_map);
927
928 ev_want_type.reset ();
929
930 for (int type = 0; type <= AvFILLp (cb_type); ++type)
931 {
932 SV *cbs_ = AvARRAY (cb_type)[type];
933
934 // element must be list of callback entries
935 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
936 {
937 AV *cbs = (AV *)SvRV (cbs_);
938
939 // no callback entries, no callbacks to call
940 if (AvFILLp (cbs) >= 0)
941 ev_want_type.set (type % NUM_TYPES);
942 }
943 }
944}
945
775bool 946bool
776attachable::invoke (event_type event, ...) 947attachable::invoke (event_type event, ...)
777{ 948{
778 data_type dt; 949 data_type dt;
779 va_list ap;
780
781 va_start (ap, event);
782 950
783 // callback call ordering should be: 951 // callback call ordering should be:
784 // 1. per-object callback 952 // 1. per-object callback
785 // 2. per-class object 953 // 2. per-class object
786 // 3. per-type callback 954 // 3. per-type callback
790 gather_callbacks (callbacks, event); 958 gather_callbacks (callbacks, event);
791 959
792 // short-circuit processing if no callbacks found/defined 960 // short-circuit processing if no callbacks found/defined
793 if (!callbacks) 961 if (!callbacks)
794 return 0; 962 return 0;
963
964 va_list ap;
965 va_start (ap, event);
795 966
796 CALL_BEGIN (3); 967 CALL_BEGIN (3);
797 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 968 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
798 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 969 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
799 970
823 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
824 } 995 }
825 996
826 va_end (ap); 997 va_end (ap);
827 998
828 CALL_CALL ("cf::do_invoke", G_SCALAR); 999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
829 count = count > 0 ? POPi : 0; 1000 count = count > 0 ? POPi : 0;
830 1001
831 CALL_END; 1002 CALL_END;
832 1003
833 return count; 1004 return count;
834} 1005}
835 1006
836SV * 1007static SV *
837cfperl_result (int idx) 1008cfperl_result (int idx)
838{ 1009{
839 AV *av = get_av ("cfperl::invoke_results", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
840 if (!av) 1011 if (!av)
841 return &PL_sv_undef; 1012 return &PL_sv_undef;
842 1013
843 SV **sv = av_fetch (av, idx, 0); 1014 SV **sv = av_fetch (av, idx, 0);
844 if (!sv) 1015 if (!sv)
858{ 1029{
859 return SvNV (cfperl_result (idx)); 1030 return SvNV (cfperl_result (idx));
860} 1031}
861 1032
862///////////////////////////////////////////////////////////////////////////// 1033/////////////////////////////////////////////////////////////////////////////
1034// various c++ => perl glue functions
1035
1036void
1037cfperl_tick ()
1038{
1039 tick_pending = 1;
1040
1041 if (tick_inhibit)
1042 return;
1043
1044 tick_pending = 0;
1045
1046 dSP;
1047
1048 PUSHMARK (SP);
1049 PUTBACK;
1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1051
1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1053}
863 1054
864void 1055void
865cfperl_emergency_save () 1056cfperl_emergency_save ()
866{ 1057{
867 CALL_BEGIN (0); 1058 CALL_BEGIN (0);
876 CALL_ARG (make_core); 1067 CALL_ARG (make_core);
877 CALL_CALL ("cf::post_cleanup", G_VOID); 1068 CALL_CALL ("cf::post_cleanup", G_VOID);
878 CALL_END; 1069 CALL_END;
879} 1070}
880 1071
1072void
1073cfperl_make_book (object *book, int level)
1074{
1075 CALL_BEGIN (2);
1076 CALL_ARG (book);
1077 CALL_ARG (level);
1078 CALL_CALL ("ext::books::make_book", G_VOID);
1079 CALL_END;
1080}
1081
1082void
1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1084{
1085 CALL_BEGIN (4);
1086 CALL_ARG (ns);
1087 CALL_ARG (type);
1088 CALL_ARG_SV (newSVpv_utf8 (msg));
1089 CALL_ARG (color);
1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1091 CALL_END;
1092}
1093
1094int
1095cfperl_can_merge (object *ob1, object *ob2)
1096{
1097 int can;
1098
1099 CALL_BEGIN (2);
1100 CALL_ARG (ob1);
1101 CALL_ARG (ob2);
1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1103 can = count && SvTRUE (TOPs);
1104 CALL_END;
1105
1106 return can;
1107}
1108
1109void
1110cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111{
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119}
1120
1121player *
1122player::find (const_utf8_string name)
1123{
1124 CALL_BEGIN (1);
1125 CALL_ARG (name);
1126 CALL_CALL ("cf::player::find", G_SCALAR);
1127
1128 player *retval = 0;
1129 if (count) sv_to (POPs, retval);
1130
1131 CALL_END;
1132
1133 return retval;
1134}
1135
881maptile * 1136maptile *
1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1138{
1139 CALL_BEGIN (3);
1140 CALL_ARG (dirname);
1141 CALL_ARG (stylename);
1142 CALL_ARG (difficulty);
1143 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144
1145 maptile *retval = 0;
1146 if (count) sv_to (POPs, retval);
1147
1148 CALL_END;
1149
1150 return retval;
1151}
1152
1153maptile *
882maptile::find_sync (const char *path, maptile *origin) 1154maptile::find_sync (const_utf8_string path, maptile *origin)
883{ 1155{
884 CALL_BEGIN (2); 1156 CALL_BEGIN (2);
885 CALL_ARG (path); 1157 CALL_ARG (path);
886 CALL_ARG (origin); 1158 CALL_ARG (origin);
887 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
888 1160
889 maptile *retval; 1161 maptile *retval = 0;
890
891 if (count)
892 sv_to (POPs, retval); 1162 if (count) sv_to (POPs, retval);
893 else
894 retval = 0;
895 1163
896 CALL_END; 1164 CALL_END;
897 1165
898 return retval; 1166 return retval;
899} 1167}
900 1168
901maptile * 1169maptile *
902maptile::find_async (const char *path, maptile *origin) 1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
903{ 1171{
904 CALL_BEGIN (2); 1172 CALL_BEGIN (3);
905 CALL_ARG (path); 1173 CALL_ARG (path);
906 CALL_ARG (origin); 1174 CALL_ARG (origin);
1175 CALL_ARG (load);
907 CALL_CALL ("cf::map::find_async", G_SCALAR); 1176 CALL_CALL ("cf::map::find_async", G_SCALAR);
908 1177
909 maptile *retval; 1178 maptile *retval = 0;
910
911 if (count)
912 sv_to (POPs, retval); 1179 if (count) sv_to (POPs, retval);
913 else
914 retval = 0;
915 1180
916 CALL_END; 1181 CALL_END;
917 1182
918 return retval; 1183 return retval;
919} 1184}
922maptile::do_load_sync () 1187maptile::do_load_sync ()
923{ 1188{
924 CALL_BEGIN (1); 1189 CALL_BEGIN (1);
925 CALL_ARG (this); 1190 CALL_ARG (this);
926 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
927 CALL_END;
928}
929
930void
931maptile::change_all_map_light (int change)
932{
933 CALL_BEGIN (1);
934 CALL_ARG (change);
935 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
936 CALL_END; 1192 CALL_END;
937} 1193}
938 1194
939void 1195void
940object::enter_exit (object *exit) 1196object::enter_exit (object *exit)
947 CALL_ARG (exit); 1203 CALL_ARG (exit);
948 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
949 CALL_END; 1205 CALL_END;
950} 1206}
951 1207
1208void
1209object::player_goto (const_utf8_string path, int x, int y)
1210{
1211 if (type != PLAYER)
1212 return;
1213
1214 CALL_BEGIN (4);
1215 CALL_ARG (this);
1216 CALL_ARG (path);
1217 CALL_ARG (x);
1218 CALL_ARG (y);
1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1220 CALL_END;
1221}
1222
1223const_utf8_string
1224object::ref () const
1225{
1226 if (type == PLAYER)
1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1228 else
1229 return 0;
1230}
1231
1232object *
1233object::deref (const_utf8_string ref)
1234{
1235 object *retval = 0;
1236
1237 if (ref)
1238 {
1239 CALL_BEGIN (1);
1240 CALL_ARG (ref);
1241 CALL_CALL ("cf::object::deref", G_SCALAR);
1242
1243 if (count)
1244 sv_to (POPs, retval);
1245
1246 CALL_END;
1247 }
1248
1249 return retval;
1250}
1251
1252void
1253log_backtrace (const_utf8_string msg)
1254{
1255#if HAVE_BACKTRACE
1256 void *addr [20];
1257 int size = backtrace (addr, 20);
1258
1259 CALL_BEGIN (size);
1260 CALL_ARG (msg);
1261 for (int i = 0; i < size; ++i)
1262 CALL_ARG ((IV)addr [i]);
1263 CALL_CALL ("cf::_log_backtrace", G_VOID);
1264 CALL_END;
1265#endif
1266}
1267
1268bool
1269is_match_expr (const_utf8_string expr)
1270{
1271 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1272}
1273
1274bool
1275match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1276{
1277 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1278 expr += sizeof ("match ") - 1;
1279
1280 CALL_BEGIN (5);
1281 CALL_ARG (expr);
1282 CALL_ARG (ob);
1283 CALL_ARG (self);
1284 CALL_ARG (source);
1285 CALL_ARG (originator);
1286 CALL_CALL (cv_cf_match_match, G_SCALAR);
1287
1288 bool matched = count && SvTRUE (TOPs);
1289
1290 CALL_END;
1291
1292 return matched;
1293}
1294
1295object *
1296match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1297{
1298 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1299 expr += sizeof ("match ") - 1;
1300
1301 CALL_BEGIN (5);
1302 CALL_ARG (expr);
1303 CALL_ARG (ob);
1304 CALL_ARG (self);
1305 CALL_ARG (source);
1306 CALL_ARG (originator);
1307 CALL_CALL (cv_cf_match_match, G_ARRAY);
1308
1309 object *one = 0;
1310
1311 if (count)
1312 sv_to (TOPs, one);
1313
1314 CALL_END;
1315
1316 return one;
1317}
1318
952///////////////////////////////////////////////////////////////////////////// 1319/////////////////////////////////////////////////////////////////////////////
953 1320
954struct EventAPI *watcher_base::GEventAPI; 1321struct EVAPI *evapi::GEVAPI;
955struct CoroAPI *coroapi::GCoroAPI; 1322struct CoroAPI *coroapi::GCoroAPI;
956 1323
957int coroapi::cede_counter; 1324void
958double (*coroapi::time)();
959double coroapi::next_cede;
960
961void coroapi::do_cede_to_tick () 1325coroapi::do_cede_to_tick ()
962{ 1326{
963 cede_counter = 0; 1327 cede_pending = 0;
964
965 cede (); 1328 cede ();
966
967 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
968 if (next_cede > SvNV (sv_next_tick) - 0.02)
969 next_cede = SvNV (sv_next_tick);
970}
971
972void coroapi::do_cede_every ()
973{
974 cede_counter = 0;
975
976 if (coroapi::nready ())
977 coroapi::cede ();
978}
979
980void coroapi::do_cede_to_tick_every ()
981{
982 cede_counter = 0;
983
984 cede_to_tick ();
985} 1329}
986 1330
987void 1331void
988coroapi::wait_for_tick () 1332coroapi::wait_for_tick ()
989{ 1333{
998 CALL_BEGIN (0); 1342 CALL_BEGIN (0);
999 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1343 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1000 CALL_END; 1344 CALL_END;
1001} 1345}
1002 1346
1347void
1348iow::poll (int events)
1349{
1350 if (events != this->events)
1351 {
1352 int active = ev_is_active ((ev_io *)this);
1353 if (active) stop ();
1354 ev_io_set ((ev_io *)this, fd, events);
1355 if (active) start ();
1356 }
1357}
1358
1003static void 1359static void
1004iw_dispatch (pe_event *ev)
1005{
1006 iw *w = (iw *)ev->ext_data;
1007 w->call (*w);
1008}
1009
1010void
1011iw::alloc ()
1012{
1013 pe = GEventAPI->new_idle (0, 0);
1014
1015 WaREENTRANT_off (pe);
1016 pe->base.callback = (void *)iw_dispatch;
1017 pe->base.ext_data = (void *)this;
1018}
1019
1020static void iow_dispatch (pe_event *ev)
1021{
1022 iow *w = (iow *)ev->ext_data;
1023 w->call (*w, ((pe_ioevent *)ev)->got);
1024}
1025
1026void
1027iow::alloc ()
1028{
1029 pe = GEventAPI->new_io (0, 0);
1030
1031 WaREENTRANT_off (pe);
1032 pe->base.callback = (void *)iow_dispatch;
1033 pe->base.ext_data = (void *)this;
1034
1035 pe->fd = -1;
1036 pe->poll = 0;
1037}
1038
1039void
1040iow::fd (int fd)
1041{
1042 pe->fd = fd;
1043}
1044
1045int
1046iow::poll ()
1047{
1048 return pe->poll;
1049}
1050
1051void
1052iow::poll (int events)
1053{
1054 if (pe->poll != events)
1055 {
1056 if (pe->poll) stop ();
1057 pe->poll = events;
1058 if (pe->poll) start ();
1059 }
1060}
1061
1062void
1063_connect_to_perl () 1360_connect_to_perl_1 ()
1064{ 1361{
1065 stash_cf = gv_stashpv ("cf" , 1); 1362 stash_cf = gv_stashpv ("cf", 1);
1066 1363
1067 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1364 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1068 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1365 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1069 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1366 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1070 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1367 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1368 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1071 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1369 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1072 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1370 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1073 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1371 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1074 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1372 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1075 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1373 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1076 1374
1375 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1077 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1376 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1377 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1078 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1378 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1079 1379
1080 cb_global = get_av ("cf::CB_GLOBAL", 1); 1380 cb_global = get_av ("cf::CB_GLOBAL", 1);
1081 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1381 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1082 cb_object = get_av ("cf::CB_OBJECT", 1); 1382 cb_object = get_av ("cf::CB_OBJECT", 1);
1083 cb_player = get_av ("cf::CB_PLAYER", 1); 1383 cb_player = get_av ("cf::CB_PLAYER", 1);
1084 cb_client = get_av ("cf::CB_CLIENT", 1); 1384 cb_client = get_av ("cf::CB_CLIENT", 1);
1085 cb_type = get_av ("cf::CB_TYPE" , 1); 1385 cb_type = get_av ("cf::CB_TYPE" , 1);
1086 cb_map = get_av ("cf::CB_MAP" , 1); 1386 cb_map = get_av ("cf::CB_MAP" , 1);
1087} 1387}
1088 1388
1389static void
1390_connect_to_perl_2 ()
1391{
1392 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1393 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1394 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1395 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1396 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1397}
1398
1089MODULE = cf PACKAGE = cf PREFIX = cf_ 1399MODULE = cf PACKAGE = cf PREFIX = cf_
1090 1400
1091BOOT: 1401BOOT:
1092{ 1402{
1093 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1403 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1094 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1404 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1095 1405
1096 _connect_to_perl (); 1406 _connect_to_perl_1 ();
1097 1407
1098 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1408 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1099 1409
1100 { 1410 //{
1101 require_pv ("Time::HiRes"); 1411 // require_pv ("Time::HiRes");
1102 1412 //
1103 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1413 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1104 if (!svp) croak ("Time::HiRes is required"); 1414 // if (!svp) croak ("Time::HiRes is required");
1105 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1415 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1106 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1416 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1107 } 1417 //}
1108 1418
1109 static const struct { 1419 static const struct {
1110 const char *name; 1420 const char *name;
1111 IV iv; 1421 IV iv;
1112 } *civ, const_iv[] = { 1422 } *civ, const_iv[] = {
1113# define const_iv(name) { # name, (IV)name }, 1423# define const_iv(name) { # name, (IV)name },
1424# include "const_iv.h"
1114 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1425 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1426 const_iv (logBacktrace)
1115 1427
1116 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1428 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1117 1429
1118 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1430 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1119 1431
1120 const_iv (MAX_TIME) 1432 const_iv (MAX_TIME)
1433 const_iv (MAXSOCKBUF)
1121 1434
1122 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1435 const_iv (NUM_BODY_LOCATIONS)
1123 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1436 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1124 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1437 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1125 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1438 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1126 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY) 1439 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1127 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR) 1440 const_iv (body_wrist) const_iv (body_waist)
1128 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1129 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1130 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1131 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1132 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1133 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1134 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1135 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1136 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1137 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1138 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1139 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1140 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1141 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1142 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1143 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1144 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1145 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1146 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1147 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1148 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1149 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1150 1441
1151 const_iv (NUM_SUBTYPES) 1442 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1152
1153 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1154 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1155 1443
1156 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1444 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1157 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) 1445 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1158 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) 1446 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1159 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) 1447 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1160 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) 1448 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1161 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) 1449 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1162 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) 1450 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1163 1451
1164 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1165 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1166 const_iv (WEAP_BLUD)
1167
1168 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1169 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1170 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1171 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1172 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1173 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1174 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1175 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1176 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1177 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1178 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1179 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1180 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1181 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1182 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1183 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1184 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1185 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1186 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1187 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1188 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1189 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1190 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1191 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1192 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1193 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1194
1195 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1196 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1197 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1198 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1199 const_iv (NDI_ALL)
1200
1201 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1452 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1202 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1453 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1203 1454
1204 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1455 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1456
1457 const_iv (SP_RAISE_DEAD)
1458 const_iv (SP_RUNE)
1459 const_iv (SP_MAKE_MARK)
1460 const_iv (SP_BOLT)
1461 const_iv (SP_BULLET)
1462 const_iv (SP_EXPLOSION)
1463 const_iv (SP_CONE)
1464 const_iv (SP_BOMB)
1465 const_iv (SP_WONDER)
1466 const_iv (SP_SMITE)
1467 const_iv (SP_MAGIC_MISSILE)
1468 const_iv (SP_SUMMON_GOLEM)
1469 const_iv (SP_DIMENSION_DOOR)
1470 const_iv (SP_MAGIC_MAPPING)
1471 const_iv (SP_MAGIC_WALL)
1472 const_iv (SP_DESTRUCTION)
1473 const_iv (SP_PERCEIVE_SELF)
1474 const_iv (SP_WORD_OF_RECALL)
1475 const_iv (SP_INVISIBLE)
1476 const_iv (SP_PROBE)
1477 const_iv (SP_HEALING)
1478 const_iv (SP_CREATE_FOOD)
1479 const_iv (SP_EARTH_TO_DUST)
1480 const_iv (SP_CHANGE_ABILITY)
1481 const_iv (SP_BLESS)
1482 const_iv (SP_CURSE)
1483 const_iv (SP_SUMMON_MONSTER)
1484 const_iv (SP_CHARGING)
1485 const_iv (SP_POLYMORPH)
1486 const_iv (SP_ALCHEMY)
1487 const_iv (SP_REMOVE_CURSE)
1488 const_iv (SP_IDENTIFY)
1489 const_iv (SP_DETECTION)
1490 const_iv (SP_MOOD_CHANGE)
1491 const_iv (SP_MOVING_BALL)
1492 const_iv (SP_SWARM)
1493 const_iv (SP_CHANGE_MANA)
1494 const_iv (SP_DISPEL_RUNE)
1495 const_iv (SP_CREATE_MISSILE)
1496 const_iv (SP_CONSECRATE)
1497 const_iv (SP_ANIMATE_WEAPON)
1498 const_iv (SP_LIGHT)
1499 const_iv (SP_CHANGE_MAP_LIGHT)
1500 const_iv (SP_FAERY_FIRE)
1501 const_iv (SP_CAUSE_DISEASE)
1502 const_iv (SP_AURA)
1503 const_iv (SP_TOWN_PORTAL)
1504 const_iv (SP_PARTY_SPELL)
1505
1506 const_iv (AP_TOGGLE) const_iv (AP_APPLY) const_iv (AP_UNAPPLY) const_iv (AP_MODE)
1507 const_iv (AP_NO_MERGE) const_iv (AP_NO_SLOT) const_iv (AP_PRINT) const_iv (AP_IGNORE_CURSE)
1205 1508
1206 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1509 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1207 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1510 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1208 const_iv (F_LOCKED) 1511 const_iv (F_LOCKED)
1209 1512
1210 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1211
1212 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1513 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1213 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1514 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1214 1515
1215 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1516 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1216 1517
1217 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1518 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1218 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1519 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1219 1520
1220 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1521 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1221 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1522 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1222 1523
1223 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1524 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1238 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) 1539 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1239 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) 1540 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1240 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) 1541 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1241 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) 1542 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1242 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) 1543 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1243 const_iv (SK_POISON_NAIL) 1544 const_iv (SK_POISON_NAIL) const_iv (SK_MINING) const_iv (SK_FISHING)
1244 1545
1245 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) 1546 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1246 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) 1547 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1247 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) 1548 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1248 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) 1549 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1249 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) 1550 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1250 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) 1551 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1251
1252 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1253 1552
1254 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) 1553 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1255 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) 1554 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1256 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) 1555 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1257 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1556 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1258 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1557 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1259 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1558 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1260 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1559 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1261 1560
1262 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1561 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1562 const_iv (MAP_INACTIVE)
1263 1563
1264 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1564 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1265 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1565 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1266 1566
1567 const_iv (VERSION_CS) const_iv (VERSION_SC)
1568
1267 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1569 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1268 1570
1269 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1571 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1270
1271 const_iv (ST_CHANGE_CLASS)
1272 1572
1273 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1573 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1274 1574
1275 // random map generator 1575 // random map generator
1276 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) 1576 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1280 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) 1580 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1281 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) 1581 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1282 1582
1283 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1583 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1284 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1584 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1585
1586 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1587 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1588
1589 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1590 const_iv (FT_RSRC) const_iv (FT_NUM)
1285 }; 1591 };
1286 1592
1287 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1593 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1288 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1594 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1289 1595
1306 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1612 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1307 av_push (event, newSViv (eiv->klass)); 1613 av_push (event, newSViv (eiv->klass));
1308 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1614 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1309 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1615 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1310 } 1616 }
1311}
1312 1617
1618 // used by autogenerated BOOT sections from genacc
1619 av_reflect = get_av ("cf::REFLECT", 1);
1620}
1621
1622void _gv_clear (SV *gv)
1623 CODE:
1624 assert (SvTYPE (gv) == SVt_PVGV);
1625# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1626 f (GvGP (gv)->gp_form);
1627 f (GvGP (gv)->gp_io);
1628 f (GvGP (gv)->gp_sv);
1629 f (GvGP (gv)->gp_av);
1630 f (GvGP (gv)->gp_hv);
1631 f (GvGP (gv)->gp_cv);
1632 GvCVGEN (gv) = 0;
1633 GvMULTI_off (gv);
1634# undef f
1635
1313void _connect_to_perl () 1636void _connect_to_perl_1 ()
1314 1637
1638void _connect_to_perl_2 ()
1639
1640void _recalc_want ()
1641
1642# not used by default anymore
1315void _global_reattach () 1643void _global_reattach ()
1316 CODE: 1644 CODE:
1317{ 1645{
1318 // reattach to all attachable objects in the game. 1646 // reattach to all attachable objects in the game.
1319 for_all_clients (ns) 1647 for_all_clients (ns)
1320 ns->reattach (); 1648 ns->reattach ();
1321 1649
1322 for_all_objects (op) 1650 for_all_objects (op)
1323 op->reattach (); 1651 op->reattach ();
1324} 1652}
1325
1326void _post_tick ()
1327 CODE:
1328 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1329 1653
1330# support function for map-world.ext 1654# support function for map-world.ext
1331void _quantise (SV *data_sv, SV *plt_sv) 1655void _quantise (SV *data_sv, SV *plt_sv)
1332 CODE: 1656 CODE:
1333{ 1657{
1367 } 1691 }
1368 1692
1369 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1693 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1370} 1694}
1371 1695
1696void init_anim ()
1697
1698void init_globals ()
1699
1700void init_experience ()
1701
1702void init_attackmess ()
1703
1704void init_dynamic ()
1705
1706void load_settings ()
1707
1708void load_materials ()
1709
1710void init_uuid ()
1711 CODE:
1712 UUID::init ();
1713
1714void init_signals ()
1715
1716void init_commands ()
1717
1718void init_skills ()
1719
1720void init_beforeplay ()
1721
1722void evthread_start (int aiofd)
1723
1724void cede_to_tick ()
1725 CODE:
1726 coroapi::cede_to_tick ();
1727
1728NV till_tick ()
1729 CODE:
1730 RETVAL = SvNVX (sv_next_tick) - now ();
1731 OUTPUT:
1732 RETVAL
1733
1734int tick_inhibit ()
1735 CODE:
1736 RETVAL = tick_inhibit;
1737 OUTPUT:
1738 RETVAL
1739
1740void tick_inhibit_inc ()
1741 CODE:
1742 ++tick_inhibit;
1743
1744void tick_inhibit_dec ()
1745 CODE:
1746 if (!--tick_inhibit)
1747 if (tick_pending)
1748 {
1749 ev_async_send (EV_DEFAULT, &tick_watcher);
1750 coroapi::cede ();
1751 }
1752
1753void server_tick ()
1754 CODE:
1755{
1756 ev_now_update (EV_DEFAULT);
1757 NOW = ev_now (EV_DEFAULT);
1758 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1759 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1760 runtime = SvNVX (sv_runtime);
1761
1762 server_tick ();
1763
1764 ev_now_update (EV_DEFAULT);
1765 NOW = ev_now (EV_DEFAULT);
1766 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1767 runtime += TICK;
1768 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1769}
1770
1372NV floor (NV x) 1771NV floor (NV x)
1373 1772
1374NV ceil (NV x) 1773NV ceil (NV x)
1375 1774
1376NV rndm (...) 1775NV rndm (...)
1776 ALIAS:
1777 rmg_rndm = 1
1377 CODE: 1778 CODE:
1779{
1780 rand_gen &gen = ix ? rmg_rndm : rndm;
1378 switch (items) 1781 switch (items)
1379 { 1782 {
1380 case 0: RETVAL = rndm (); break; 1783 case 0: RETVAL = gen (); break;
1381 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1784 case 1: RETVAL = gen (SvUV (ST (0))); break;
1382 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1785 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1383 default: croak ("cf::rndm requires none, one or two parameters."); break; 1786 default: croak ("cf::rndm requires none, one or two parameters."); break;
1384 } 1787 }
1788}
1385 OUTPUT: 1789 OUTPUT:
1386 RETVAL 1790 RETVAL
1387 1791
1388void server_tick () 1792NV clamp (NV value, NV min_value, NV max_value)
1389 CODE: 1793 CODE:
1390 runtime = SvNVx (sv_runtime); 1794 RETVAL = clamp (value, min_value, max_value);
1391 server_tick (); 1795 OUTPUT:
1796 RETVAL
1392 1797
1798NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1799 CODE:
1800 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1801 OUTPUT:
1802 RETVAL
1803
1804void weaken (...)
1805 PROTOTYPE: @
1806 CODE:
1807 while (items > 0)
1808 sv_rvweaken (ST (--items));
1809
1393void 1810void
1811log_backtrace (utf8_string msg)
1812
1813void
1394LOG (int level, utf8_string msg) 1814LOG (int flags, utf8_string msg)
1395 PROTOTYPE: $$ 1815 PROTOTYPE: $$
1396 C_ARGS: (LogLevel)level, "%s", msg 1816 C_ARGS: flags, "%s", msg
1397 1817
1398octet_string path_combine (octet_string base, octet_string path) 1818octet_string path_combine (octet_string base, octet_string path)
1399 PROTOTYPE: $$ 1819 PROTOTYPE: $$
1400 1820
1401octet_string path_combine_and_normalize (octet_string base, octet_string path) 1821octet_string path_combine_and_normalize (octet_string base, octet_string path)
1402 PROTOTYPE: $$ 1822 PROTOTYPE: $$
1403
1404const_octet_string
1405get_maps_directory (octet_string path)
1406 PROTOTYPE: $
1407 ALIAS: maps_directory = 0
1408 CODE:
1409 RETVAL = create_pathname (path);
1410 OUTPUT: RETVAL
1411 1823
1412void 1824void
1413sub_generation_inc () 1825sub_generation_inc ()
1414 CODE: 1826 CODE:
1415 PL_sub_generation++; 1827 PL_sub_generation++;
1438 } 1850 }
1439 OUTPUT: RETVAL 1851 OUTPUT: RETVAL
1440 1852
1441void abort () 1853void abort ()
1442 1854
1855void reset_signals ()
1856
1443void fork_abort (octet_string cause = "cf::fork_abort") 1857void fork_abort (const_octet_string cause = "cf::fork_abort")
1444 1858
1445void cleanup (octet_string cause, bool make_core = false) 1859void cleanup (const_octet_string cause, bool make_core = false)
1446 1860
1447void emergency_save () 1861void emergency_save ()
1448 1862
1449void _exit (int status = EXIT_SUCCESS) 1863void _exit (int status = EXIT_SUCCESS)
1450 1864
1451UV sv_2watcher (SV *w)
1452 CODE:
1453 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1454 OUTPUT:
1455 RETVAL
1456
1457#if _POSIX_MEMLOCK 1865#if _POSIX_MEMLOCK
1458 1866
1459int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1867int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1868 INIT:
1869#if __GLIBC__
1870 mallopt (M_TOP_PAD, 1024 * 1024);
1871 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1872 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1873 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1874#endif
1460 1875
1461int munlockall () 1876int munlockall ()
1462 1877
1463#endif 1878#endif
1879
1880int
1881malloc_trim (IV pad = 0)
1882
1883void
1884mallinfo ()
1885 PPCODE:
1886{
1887#if __GLIBC__
1888 struct mallinfo mai = mallinfo ();
1889 EXTEND (SP, 10*2);
1890 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1891 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1892 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1893 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1894 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1895 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1896 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1897 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1898 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1899 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1900#endif
1901 EXTEND (SP, 5*2);
1902 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1903 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1904 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1905 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1906 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1907}
1464 1908
1465int find_animation (utf8_string text) 1909int find_animation (utf8_string text)
1466 PROTOTYPE: $ 1910 PROTOTYPE: $
1467 1911
1468int random_roll (int min, int max, object *op, int goodbad); 1912int random_roll (int min, int max, object *op, int goodbad);
1506 RETVAL = newSVpv (resist_plus[atnr], 0); 1950 RETVAL = newSVpv (resist_plus[atnr], 0);
1507 else 1951 else
1508 XSRETURN_UNDEF; 1952 XSRETURN_UNDEF;
1509 OUTPUT: RETVAL 1953 OUTPUT: RETVAL
1510 1954
1955UUID
1956uuid_cur ()
1957 CODE:
1958 RETVAL = UUID::cur;
1959 OUTPUT:
1960 RETVAL
1961
1962UUID
1963uuid_gen ()
1964 CODE:
1965 RETVAL = UUID::gen ();
1966 OUTPUT:
1967 RETVAL
1968
1969val64
1970uuid_seq (UUID uuid)
1971 CODE:
1972 RETVAL = uuid.seq;
1973 OUTPUT:
1974 RETVAL
1975
1976UUID
1977uuid_str (val64 seq)
1978 CODE:
1979 RETVAL.seq = seq;
1980 OUTPUT:
1981 RETVAL
1982
1983void
1984coin_names ()
1985 PPCODE:
1986 EXTEND (SP, NUM_COINS);
1987 for (int i = 0; i < NUM_COINS; ++i)
1988 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1989
1990void
1991coin_archetypes ()
1992 PPCODE:
1993 EXTEND (SP, NUM_COINS);
1994 for (int i = 0; i < NUM_COINS; ++i)
1995 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1996
1511bool 1997bool
1512load_resource_file (octet_string filename) 1998load_resource_file_ (octet_string filename)
1999
2000void
2001fix_weight ()
1513 2002
1514MODULE = cf PACKAGE = cf::attachable 2003MODULE = cf PACKAGE = cf::attachable
1515 2004
1516int 2005int
1517valid (SV *obj) 2006valid (SV *obj)
1521 RETVAL 2010 RETVAL
1522 2011
1523void 2012void
1524debug_trace (attachable *obj, bool on = true) 2013debug_trace (attachable *obj, bool on = true)
1525 CODE: 2014 CODE:
1526 obj->flags &= ~attachable::F_DEBUG_TRACE; 2015 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1527 if (on) 2016 if (on)
1528 obj->flags |= attachable::F_DEBUG_TRACE; 2017 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1529 2018
1530int mortals_size () 2019int mortals_size ()
1531 CODE: 2020 CODE:
1532 RETVAL = attachable::mortals.size (); 2021 RETVAL = attachable::mortals.size ();
1533 OUTPUT: RETVAL 2022 OUTPUT: RETVAL
1535#object *mortals (U32 index) 2024#object *mortals (U32 index)
1536# CODE: 2025# CODE:
1537# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 2026# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1538# OUTPUT: RETVAL 2027# OUTPUT: RETVAL
1539 2028
1540INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 2029INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1541 2030
1542MODULE = cf PACKAGE = cf::global 2031MODULE = cf PACKAGE = cf::global
1543 2032
1544int invoke (SV *klass, int event, ...) 2033int invoke (SV *klass, int event, ...)
1545 CODE: 2034 CODE:
1549 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 2038 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1550 OUTPUT: RETVAL 2039 OUTPUT: RETVAL
1551 2040
1552MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 2041MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1553 2042
1554INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 2043INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1555 2044
1556int invoke (object *op, int event, ...) 2045int invoke (object *op, int event, ...)
1557 CODE: 2046 CODE:
1558 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 2047 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1559 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2048 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1581object *actives (U32 index) 2070object *actives (U32 index)
1582 CODE: 2071 CODE:
1583 RETVAL = index < actives.size () ? actives [index] : 0; 2072 RETVAL = index < actives.size () ? actives [index] : 0;
1584 OUTPUT: RETVAL 2073 OUTPUT: RETVAL
1585 2074
2075int mortals_size ()
2076 CODE:
2077 RETVAL = attachable::mortals.size ();
2078 OUTPUT: RETVAL
2079
2080const_utf8_string slot_use_name (U32 slot)
2081 ALIAS:
2082 slot_nonuse_name = 1
2083 CODE:
2084{
2085 if (slot >= NUM_BODY_LOCATIONS)
2086 croak ("body slot index out of range");
2087
2088 switch (ix)
2089 {
2090 case 0: RETVAL = body_locations[slot].use_name; break;
2091 case 1: RETVAL = body_locations[slot].nonuse_name; break;
2092 }
2093}
2094 OUTPUT:
2095 RETVAL
2096
1586# missing properties 2097# missing properties
1587 2098
1588object *head (object *op) 2099object *head (object *op)
1589 PROTOTYPE: $ 2100 PROTOTYPE: $
1590 CODE: 2101 CODE:
1591 RETVAL = op->head_ (); 2102 RETVAL = op->head_ ();
1592 OUTPUT: RETVAL
1593
1594int is_head (object *op)
1595 PROTOTYPE: $
1596 CODE:
1597 RETVAL = op->head_ () == op;
1598 OUTPUT: RETVAL 2103 OUTPUT: RETVAL
1599 2104
1600void 2105void
1601inv (object *obj) 2106inv (object *obj)
1602 PROTOTYPE: $ 2107 PROTOTYPE: $
1603 PPCODE: 2108 PPCODE:
1604{ 2109{
1605 object *o;
1606 for (o = obj->inv; o; o = o->below) 2110 for (object *o = obj->inv; o; o = o->below)
1607 XPUSHs (sv_2mortal (to_sv (o))); 2111 XPUSHs (sv_2mortal (to_sv (o)));
1608} 2112}
1609 2113
1610void 2114void
1611set_animation (object *op, int idx) 2115set_animation (object *op, int idx)
1616num_animations (object *op) 2120num_animations (object *op)
1617 CODE: 2121 CODE:
1618 RETVAL = NUM_ANIMATIONS (op); 2122 RETVAL = NUM_ANIMATIONS (op);
1619 OUTPUT: RETVAL 2123 OUTPUT: RETVAL
1620 2124
2125int slot_info (object *op, UV slot, int value = 0)
2126 ALIAS:
2127 slot_used = 1
2128 CODE:
2129{
2130 if (slot >= NUM_BODY_LOCATIONS)
2131 croak ("body slot index out of range");
2132
2133 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2134
2135 if (items > 2)
2136 if (ix)
2137 op->slot[slot].used = value;
2138 else
2139 op->slot[slot].info = value;
2140}
2141 OUTPUT:
2142 RETVAL
2143
1621object *find_best_object_match (object *op, utf8_string match) 2144object *find_best_object_match (object *op, utf8_string match)
1622 2145
1623object *find_marked_object (object *op) 2146object *find_marked_object (object *op)
1624 2147
1625int need_identify (object *obj); 2148int need_identify (object *obj);
1626 2149
1627int apply_shop_mat (object *shop_mat, object *op); 2150int apply_shop_mat (object *shop_mat, object *op);
1628 2151
1629int move_player (object *op, int dir) 2152int move (object *op, int dir, object *originator = op)
1630 CODE: 2153 CODE:
1631 RETVAL = move_player (op, dir); 2154 RETVAL = op->move (dir, originator);
1632 OUTPUT: 2155 OUTPUT:
1633 RETVAL 2156 RETVAL
1634 2157
1635int move (object *op, int dir, object *originator = op)
1636 CODE:
1637 RETVAL = move_ob (op, dir, originator);
1638 OUTPUT:
1639 RETVAL
1640
1641void apply (object *applier, object *applied, int flags = 0)
1642 CODE:
1643 manual_apply (applied, applier, flags);
1644
1645void apply_below (object *op) 2158void apply_below (object *op)
1646 CODE: 2159 CODE:
1647 player_apply_below (op); 2160 player_apply_below (op);
1648 2161
1649int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2162int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1650 2163
1651object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2164int casting_level (object *caster, object *spell)
1652
1653int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1654
1655int cf_object_change_map (object *op, int x, int y, maptile *map)
1656
1657#//TODO
1658object *clone_ (object *op, int recursive = 0)
1659 CODE:
1660 if (recursive)
1661 RETVAL = object_create_clone (op);
1662 else
1663 {
1664 RETVAL = object::create ();
1665 op->copy_to (RETVAL);
1666 }
1667 OUTPUT: RETVAL
1668 2165
1669int pay_item (object *op, object *buyer) 2166int pay_item (object *op, object *buyer)
1670 CODE: 2167 CODE:
1671 RETVAL = pay_for_item (op, buyer); 2168 RETVAL = pay_for_item (op, buyer);
1672 OUTPUT: RETVAL 2169 OUTPUT: RETVAL
1707 2204
1708void drop (object *who, object *op) 2205void drop (object *who, object *op)
1709 2206
1710void pick_up (object *who, object *op) 2207void pick_up (object *who, object *op)
1711 2208
1712int cf_object_teleport (object *op, maptile *map, int x, int y)
1713
1714void update_object (object *op, int action) 2209void update_object (object *op, int action)
1715 2210
1716object *cf_create_object_by_name (utf8_string name)
1717
1718void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2211void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1719 2212
1720void player_lvl_adj (object *who, object *skill = 0) 2213void player_lvl_adj (object *who, object *skill = 0)
1721 2214
1722int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2215int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1723 2216
1724int calc_skill_exp (object *who, object *op, object *skill); 2217int calc_skill_exp (object *who, object *op, object *skill)
1725 2218
1726void push_button (object *op); 2219void push_button (object *op, object *originator)
1727 2220
1728void use_trigger (object *op); 2221void use_trigger (object *op, object *originator)
1729 2222
1730void add_button_link (object *button, maptile *map, int connected); 2223void handle_apply_yield (object *op)
1731 2224
1732void remove_button_link (object *op); 2225int convert_item (object *item, object *converter)
1733 2226
2227void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1734 2228
1735MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2229MODULE = cf PACKAGE = cf::object PREFIX = cf_
1736
1737object *cf_insert_ob_in_ob (object *ob, object *where)
1738 2230
1739# no clean way to get an object from an archetype - stupid idiotic 2231# no clean way to get an object from an archetype - stupid idiotic
1740# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2232# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1741 2233
1742object *new (utf8_string archetype = 0) 2234object *new (utf8_string archetype = 0)
1743 PROTOTYPE: ;$ 2235 PROTOTYPE: ;$
1744 CODE: 2236 CODE:
1745 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2237 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1746 OUTPUT: 2238 OUTPUT:
1747 RETVAL 2239 RETVAL
1748 2240
2241object *generate (utf8_string arch, object *creator)
2242 CODE:
2243 object *obj = get_archetype (arch);
2244 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2245 RETVAL = obj;
2246 OUTPUT:
2247 RETVAL
2248
2249object *find_object (U32 tag)
2250
2251object *find_object_uuid (UUID i)
2252
2253# TODO: nuke
1749object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2254object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1750 PROTOTYPE: $$$$$$ 2255 PROTOTYPE: $$$$$$
1751 CODE: 2256 CODE:
1752{ 2257{
1753 int unused_type; 2258 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1754 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1755}
1756 2259
1757player *contr (object *op) 2260 if (RETVAL->destroyed ())
1758 CODE:
1759 RETVAL = op->contr; 2261 RETVAL = 0;
1760 OUTPUT: RETVAL 2262}
1761 2263
1762const_utf8_string get_ob_key_value (object *op, utf8_string key) 2264shstr
2265object::kv_get (shstr key)
1763 2266
1764bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2267void
2268object::kv_del (shstr key)
2269
2270void
2271object::kv_set (shstr key, shstr value)
1765 2272
1766object *get_nearest_player (object *ob) 2273object *get_nearest_player (object *ob)
1767 ALIAS: nearest_player = 0 2274 ALIAS: nearest_player = 0
1768 PREINIT: 2275 PREINIT:
1769 extern object *get_nearest_player (object *); 2276 extern object *get_nearest_player (object *);
1771void rangevector (object *ob, object *other, int flags = 0) 2278void rangevector (object *ob, object *other, int flags = 0)
1772 PROTOTYPE: $$;$ 2279 PROTOTYPE: $$;$
1773 PPCODE: 2280 PPCODE:
1774{ 2281{
1775 rv_vector rv; 2282 rv_vector rv;
2283
2284 PUTBACK;
1776 get_rangevector (ob, other, &rv, flags); 2285 get_rangevector (ob, other, &rv, flags);
2286 SPAGAIN;
2287
1777 EXTEND (SP, 5); 2288 EXTEND (SP, 5);
1778 PUSHs (newSVuv (rv.distance)); 2289 PUSHs (newSVuv (rv.distance));
1779 PUSHs (newSViv (rv.distance_x)); 2290 PUSHs (newSViv (rv.distance_x));
1780 PUSHs (newSViv (rv.distance_y)); 2291 PUSHs (newSViv (rv.distance_y));
1781 PUSHs (newSViv (rv.direction)); 2292 PUSHs (newSViv (rv.direction));
1782 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2293 PUSHs (to_sv (rv.part));
1783} 2294}
1784 2295
1785bool on_same_map_as (object *ob, object *other) 2296bool on_same_map_as (object *ob, object *other)
1786 CODE: 2297 CODE:
1787 RETVAL = on_same_map (ob, other); 2298 RETVAL = on_same_map (ob, other);
1791base_name (object *op, int plural = op->nrof > 1) 2302base_name (object *op, int plural = op->nrof > 1)
1792 CODE: 2303 CODE:
1793 RETVAL = query_base_name (op, plural); 2304 RETVAL = query_base_name (op, plural);
1794 OUTPUT: RETVAL 2305 OUTPUT: RETVAL
1795 2306
1796object *decrease_ob_nr (object *op, unsigned long i) 2307# return the tail of an object, excluding itself
2308void
2309tail (object *op)
2310 PPCODE:
2311 while ((op = op->more))
2312 XPUSHs (sv_2mortal (to_sv (op)));
1797 2313
1798MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2314MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1799 2315
1800player *player (object *op) 2316player *player (object *op)
1801 CODE: 2317 CODE:
1802 RETVAL = op->contr; 2318 RETVAL = op->contr;
1803 OUTPUT: RETVAL 2319 OUTPUT: RETVAL
1804 2320
1805void check_score (object *op) 2321bool move_player (object *op, int dir)
1806 2322
1807void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2323void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1808 CODE: 2324 CODE:
1809 new_draw_info (flags, 0, op, txt); 2325 new_draw_info (flags, 0, op, txt);
1810 2326
1811object *cf_player_send_inventory (object *op)
1812
1813octet_string cf_player_get_ip (object *op)
1814 ALIAS: ip = 0
1815
1816object *cf_player_get_marked_item (object *op)
1817 ALIAS: marked_item = 0
1818
1819void cf_player_set_marked_item (object *op, object *ob)
1820
1821partylist *cf_player_get_party (object *op)
1822 ALIAS: party = 0
1823
1824void cf_player_set_party (object *op, partylist *party)
1825
1826void kill_player (object *op) 2327void kill_player (object *op)
1827 2328
2329void esrv_send_item (object *pl, object *item)
2330
1828void esrv_update_item (object *op, int what, object *item) 2331void esrv_update_item (object *pl, int what, object *item)
1829 C_ARGS: what, op, item 2332 C_ARGS: what, pl, item
1830 2333
1831void clear_los (object *op) 2334void esrv_del_item (object *pl, int tag)
2335 C_ARGS: pl->contr, tag
1832 2336
1833int command_summon (object *op, utf8_string params) 2337int command_summon (object *op, utf8_string params)
1834 2338
1835int command_arrest (object *op, utf8_string params) 2339int command_arrest (object *op, utf8_string params)
1836 2340
1837 2341
1838MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2342MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1839 2343
1840INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2344INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1841 2345
1842int invoke (player *pl, int event, ...) 2346int invoke (player *pl, int event, ...)
1843 CODE: 2347 CODE:
1844 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2348 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1845 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2349 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1855 pl->ob->stats.hp = pl->ob->stats.maxhp; 2359 pl->ob->stats.hp = pl->ob->stats.maxhp;
1856 pl->ob->stats.sp = pl->ob->stats.maxsp; 2360 pl->ob->stats.sp = pl->ob->stats.maxsp;
1857 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2361 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1858 pl->orig_stats = pl->ob->stats; 2362 pl->orig_stats = pl->ob->stats;
1859 2363
1860void cf_player_move (player *pl, int dir) 2364# should only be temporary
2365void esrv_new_player (player *pl)
1861 2366
1862void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2367#d# TODO: replace by blocked_los accessor, fix code using this
1863
1864bool 2368bool
1865cell_visible (player *pl, int dx, int dy) 2369cell_visible (player *pl, int dx, int dy)
1866 CODE: 2370 CODE:
1867 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2371 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1868 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1869 OUTPUT: 2372 OUTPUT:
1870 RETVAL 2373 RETVAL
1871 2374
1872void 2375void
1873send (player *pl, SV *packet) 2376send (player *pl, SV *packet)
1874 CODE: 2377 CODE:
1875{ 2378{
1876 STRLEN len; 2379 STRLEN len;
1877 char *buf = SvPVbyte (packet, len); 2380 char *buf = SvPVbyte (packet, len);
1878 2381
2382 if (len > MAXSOCKBUF)
2383 pl->failmsg ("[packet too long for client]");
1879 if (pl->ns) 2384 else if (pl->ns)
1880 pl->ns->send_packet (buf, len); 2385 pl->ns->send_packet (buf, len);
1881} 2386}
1882
1883int
1884listening (player *pl, int new_value = -1)
1885 CODE:
1886 RETVAL = pl->listening;
1887 if (new_value >= 0)
1888 pl->listening = new_value;
1889 OUTPUT:
1890 RETVAL
1891 2387
1892void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2388void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1893 PROTOTYPE: $;$$$ 2389 PROTOTYPE: $;$$$
1894 PPCODE: 2390 PPCODE:
1895 if (GIMME_V != G_VOID) 2391 if (GIMME_V != G_VOID)
1920 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2416 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1921 OUTPUT: RETVAL 2417 OUTPUT: RETVAL
1922 2418
1923SV *registry (maptile *map) 2419SV *registry (maptile *map)
1924 2420
2421void
2422find_tagged_objects (maptile *map, utf8_string tag = 0)
2423 PPCODE:
2424{
2425 if (!map->spaces)
2426 XSRETURN_EMPTY;
2427
2428 if (tag)
2429 {
2430 shstr_cmp tag_ (tag);
2431
2432 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2433 for (object *op = ms->bot; op; op = op->above)
2434 if (op->tag == tag_)
2435 XPUSHs (sv_2mortal (to_sv (op)));
2436 }
2437 else
2438 {
2439 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2440 for (object *op = ms->bot; op; op = op->above)
2441 if (op->tag)
2442 XPUSHs (sv_2mortal (to_sv (op)));
2443 }
2444}
2445
1925INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2446INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2447
2448void
2449adjust_daylight ()
2450 CODE:
2451 maptile::adjust_daylight ();
2452
2453int
2454outdoor_darkness (int darkness = 0)
2455 CODE:
2456 RETVAL = maptile::outdoor_darkness;
2457 if (items)
2458 maptile::outdoor_darkness = darkness;
2459 OUTPUT:
2460 RETVAL
1926 2461
1927void 2462void
1928maptile::instantiate () 2463maptile::instantiate ()
1929 2464
1930maptile *new () 2465maptile *new ()
1962 for (int x = 0; x < THIS->width; ++x) 2497 for (int x = 0; x < THIS->width; ++x)
1963 for (int y = 0; y < THIS->height; ++y) 2498 for (int y = 0; y < THIS->height; ++y)
1964 { 2499 {
1965 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2500 for (object *op = THIS->at (x, y).bot; op; op = op->above)
1966 if (op->flag [FLAG_IS_FLOOR]) 2501 if (op->flag [FLAG_IS_FLOOR])
1967 goto skip_space; 2502 goto skip;
1968 2503
1969 { 2504 {
1970 int offs = offset + y * stride + x; 2505 int offs = offset + y * stride + x;
2506
1971 if (IN_RANGE_EXC (offs, 0, idxlen)) 2507 if (IN_RANGE_EXC (offs, 0, idxlen))
1972 { 2508 {
1973 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2509 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1974 { 2510 {
1975 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2511 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
1976 ob->flag [FLAG_NO_MAP_SAVE] = true; 2512 ob->flag [FLAG_NO_MAP_SAVE] = true;
1977 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2513 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2514
2515 if (ob->randomitems && !ob->above)
2516 {
2517 ob->create_treasure (ob->randomitems);
2518
2519 for (object *op = ob->above; op; op = op->above)
2520 op->flag [FLAG_NO_MAP_SAVE] = true;
2521 // TODO: if this is a pickable object, then the item
2522 // will at a bit weird - saving inside the player
2523 // will clear the flag, but when the player drops
2524 // it without logging out, it keeps the flag.
2525 // nobody ahs reported this, but this can be rather
2526 // annoying on persistent maps.
2527 }
1978 } 2528 }
1979 } 2529 }
1980 } 2530 }
1981 2531
1982 skip_space: ; 2532 skip: ;
1983 } 2533 }
1984} 2534}
1985 2535
1986void 2536void
1987maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2537maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
1993 palette = SvRV (palette); 2543 palette = SvRV (palette);
1994 2544
1995 STRLEN idxlen; 2545 STRLEN idxlen;
1996 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2546 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
1997 2547
1998 region **regionmap = (region **)malloc ( 2548 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
1999 (av_len ((AV *)palette) + 1) * sizeof (region *));
2000 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2549 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2001 2550
2002 for (int i = av_len ((AV *)palette) + 1; i--; ) 2551 for (int i = av_len ((AV *)palette) + 1; i--; )
2003 regionmap [i] = region::find ( 2552 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2004 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2005 2553
2006 for (int y = 0; y < THIS->height; ++y) 2554 for (int y = 0; y < THIS->height; ++y)
2007 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2555 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2008 2556
2009 sfree (THIS->regions, THIS->size ()); 2557 sfree (THIS->regions, THIS->size ());
2010 free (THIS->regionmap); 2558 delete [] THIS->regionmap;
2011 2559
2012 THIS->regions = regions; 2560 THIS->regions = regions;
2013 THIS->regionmap = regionmap; 2561 THIS->regionmap = regionmap;
2014} 2562}
2015 2563
2016void 2564void
2017maptile::create_region_treasure () 2565maptile::create_region_treasure ()
2018 CODE: 2566 CODE:
2019{
2020 object *op = object::create ();
2021 op->type = FLOOR;
2022 op->map = THIS;
2023
2024 for (int x = 0; x < THIS->width; ++x) 2567 for (int x = 0; x < THIS->width; ++x)
2025 for (int y = 0; y < THIS->height; ++y) 2568 for (int y = 0; y < THIS->height; ++y)
2026 { 2569 {
2027 region *rgn = THIS->region (x, y); 2570 region *rgn = THIS->region (x, y);
2028 2571
2029 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2572 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2573 if (object *op = THIS->at (x, y).top)
2030 if (rgn->treasure && rndm () < rgn->treasure_density) 2574 if (rgn->treasure && rndm () < rgn->treasure_density)
2031 {
2032 op->x = x;
2033 op->y = y;
2034 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2575 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2035 }
2036 } 2576 }
2037 2577
2038 op->destroy ();
2039}
2040
2041void play_sound_map (maptile *map, int x, int y, int sound_num)
2042
2043int out_of_map (maptile *map, int x, int y) 2578int out_of_map (maptile *map, int x, int y)
2044 2579
2045void 2580void
2046trigger (maptile *map, long connection, bool state = true) 2581find_link (maptile *map, shstr_tmp connection)
2047 CODE:
2048 activate_connection (map, connection, state);
2049
2050void
2051get_connection (maptile *map, long connection)
2052 PPCODE: 2582 PPCODE:
2053 oblinkpt *obp = get_connection_links (map, connection); 2583 if (oblinkpt *obp = map->find_link (connection))
2054 if (obp)
2055 for (objectlink *ol = obp->link; ol; ol = ol->next) 2584 for (objectlink *ol = obp->link; ol; ol = ol->next)
2056 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2585 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2057
2058object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2059
2060object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2061
2062object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2063 C_ARGS: str, map, nx, ny
2064 2586
2065void 2587void
2066get_map_flags (maptile *map, int x, int y) 2588get_map_flags (maptile *map, int x, int y)
2067 PPCODE: 2589 PPCODE:
2068{ 2590{
2069 maptile *nmap = 0; 2591 maptile *nmap = 0;
2070 I16 nx = 0, ny = 0; 2592 I16 nx = 0, ny = 0;
2593
2594 PUTBACK;
2071 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2595 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2596 SPAGAIN;
2072 2597
2073 EXTEND (SP, 4); 2598 EXTEND (SP, 4);
2074 PUSHs (sv_2mortal (newSViv (flags))); 2599 PUSHs (sv_2mortal (newSViv (flags)));
2075 2600
2076 if (GIMME_V == G_ARRAY) 2601 if (GIMME_V == G_ARRAY)
2077 { 2602 {
2078 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2603 PUSHs (sv_2mortal (to_sv (nmap)));
2079 PUSHs (sv_2mortal (newSViv (nx))); 2604 PUSHs (sv_2mortal (newSViv (nx)));
2080 PUSHs (sv_2mortal (newSViv (ny))); 2605 PUSHs (sv_2mortal (newSViv (ny)));
2081 } 2606 }
2082} 2607}
2083 2608
2609mapspace *
2610ms (maptile *map, unsigned int x, unsigned int y)
2611 PROTOTYPE: $$$
2612 CODE:
2613{
2614 maptile *nmap = 0;
2615 I16 nx, ny;
2616
2617 PUTBACK;
2618 get_map_flags (map, &nmap, x, y, &nx, &ny);
2619 SPAGAIN;
2620
2621 if (!nmap)
2622 XSRETURN_UNDEF;
2623
2624 RETVAL = &nmap->at (nx, ny);
2625}
2626 OUTPUT:
2627 RETVAL
2628
2084void 2629void
2085at (maptile *map, unsigned int x, unsigned int y) 2630at (maptile *map, unsigned int x, unsigned int y)
2086 PROTOTYPE: $$$ 2631 PROTOTYPE: $$$
2087 PPCODE: 2632 PPCODE:
2088{ 2633{
2089 object *o;
2090 maptile *nmap = 0; 2634 maptile *nmap = 0;
2091 I16 nx, ny; 2635 I16 nx, ny;
2092 2636
2637 PUTBACK;
2093 get_map_flags (map, &nmap, x, y, &nx, &ny); 2638 get_map_flags (map, &nmap, x, y, &nx, &ny);
2639 SPAGAIN;
2094 2640
2095 if (nmap) 2641 if (nmap)
2096 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2642 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2097 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2643 XPUSHs (sv_2mortal (to_sv (o)));
2098} 2644}
2099 2645
2100SV * 2646SV *
2101bot_at (maptile *obj, unsigned int x, unsigned int y) 2647bot_at (maptile *map, unsigned int x, unsigned int y)
2102 PROTOTYPE: $$$ 2648 PROTOTYPE: $$$
2103 ALIAS: 2649 ALIAS:
2104 top_at = 1 2650 top_at = 1
2105 flags_at = 2 2651 flags_at = 2
2106 light_at = 3 2652 light_at = 3
2107 move_block_at = 4 2653 move_block_at = 4
2108 move_slow_at = 5 2654 move_slow_at = 5
2109 move_on_at = 6 2655 move_on_at = 6
2110 move_off_at = 7 2656 move_off_at = 7
2111 INIT:
2112 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2113 CODE: 2657 CODE:
2658{
2659 sint16 nx = x;
2660 sint16 ny = y;
2661
2662 if (!xy_normalise (map, nx, ny))
2663 XSRETURN_UNDEF;
2664
2665 mapspace &ms = map->at (nx, ny);
2666
2667 ms.update ();
2668
2114 switch (ix) 2669 switch (ix)
2115 { 2670 {
2116 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2671 case 0: RETVAL = to_sv (ms.bot ); break;
2117 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2672 case 1: RETVAL = to_sv (ms.top ); break;
2118 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2673 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2119 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2674 case 3: RETVAL = newSViv (ms.light ); break;
2120 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2675 case 4: RETVAL = newSVuv (ms.move_block); break;
2121 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2676 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2122 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2677 case 6: RETVAL = newSVuv (ms.move_on ); break;
2123 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2678 case 7: RETVAL = newSVuv (ms.move_off ); break;
2124 } 2679 }
2680}
2125 OUTPUT: RETVAL 2681 OUTPUT: RETVAL
2126
2127void fix_walls (maptile *map, int x, int y)
2128
2129void fix_walls_around (maptile *map, int x, int y)
2130 2682
2131# worst xs function of my life 2683# worst xs function of my life
2132bool 2684bool
2133_create_random_map (\ 2685_create_random_map (\
2134 maptile *self,\ 2686 maptile *self,\
2138 utf8_string monsterstyle,\ 2690 utf8_string monsterstyle,\
2139 utf8_string treasurestyle,\ 2691 utf8_string treasurestyle,\
2140 utf8_string layoutstyle,\ 2692 utf8_string layoutstyle,\
2141 utf8_string doorstyle,\ 2693 utf8_string doorstyle,\
2142 utf8_string decorstyle,\ 2694 utf8_string decorstyle,\
2695 utf8_string miningstyle,\
2143 utf8_string origin_map,\ 2696 utf8_string origin_map,\
2144 utf8_string final_map,\ 2697 utf8_string final_map,\
2145 utf8_string exitstyle,\ 2698 utf8_string exitstyle,\
2146 utf8_string this_map,\ 2699 utf8_string this_map,\
2147 utf8_string exit_on_final_map,\ 2700 utf8_string exit_on_final_map,\
2179 assign (rmp.monsterstyle , monsterstyle); 2732 assign (rmp.monsterstyle , monsterstyle);
2180 assign (rmp.treasurestyle , treasurestyle); 2733 assign (rmp.treasurestyle , treasurestyle);
2181 assign (rmp.layoutstyle , layoutstyle); 2734 assign (rmp.layoutstyle , layoutstyle);
2182 assign (rmp.doorstyle , doorstyle); 2735 assign (rmp.doorstyle , doorstyle);
2183 assign (rmp.decorstyle , decorstyle); 2736 assign (rmp.decorstyle , decorstyle);
2737 assign (rmp.miningstyle , miningstyle);
2184 assign (rmp.exitstyle , exitstyle); 2738 assign (rmp.exitstyle , exitstyle);
2185 assign (rmp.exit_on_final_map, exit_on_final_map); 2739 assign (rmp.exit_on_final_map, exit_on_final_map);
2186 2740
2187 rmp.origin_map = origin_map; 2741 rmp.origin_map = origin_map;
2188 rmp.final_map = final_map; 2742 rmp.final_map = final_map;
2202 rmp.decoroptions = decoroptions; 2756 rmp.decoroptions = decoroptions;
2203 rmp.orientation = orientation; 2757 rmp.orientation = orientation;
2204 rmp.origin_y = origin_y; 2758 rmp.origin_y = origin_y;
2205 rmp.origin_x = origin_x; 2759 rmp.origin_x = origin_x;
2206 rmp.random_seed = random_seed; 2760 rmp.random_seed = random_seed;
2207 rmp.total_map_hp = total_map_hp; 2761 rmp.total_map_hp = (uint64_t) total_map_hp;
2208 rmp.map_layout_style = map_layout_style; 2762 rmp.map_layout_style = map_layout_style;
2209 rmp.treasureoptions = treasureoptions; 2763 rmp.treasureoptions = treasureoptions;
2210 rmp.symmetry_used = symmetry_used; 2764 rmp.symmetry_used = symmetry_used;
2211 rmp.region = region; 2765 rmp.region = region;
2212 rmp.custom = custom; 2766 rmp.custom = custom;
2214 RETVAL = self->generate_random_map (&rmp); 2768 RETVAL = self->generate_random_map (&rmp);
2215} 2769}
2216 OUTPUT: 2770 OUTPUT:
2217 RETVAL 2771 RETVAL
2218 2772
2773MODULE = cf PACKAGE = cf::mapspace
2774
2775INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2776
2219MODULE = cf PACKAGE = cf::arch 2777MODULE = cf PACKAGE = cf::arch
2220 2778
2221archetype *find (utf8_string name) 2779int archetypes_size ()
2222 CODE: 2780 CODE:
2223 RETVAL = archetype::find (name); 2781 RETVAL = archetypes.size ();
2224 OUTPUT:
2225 RETVAL
2226
2227archetype *first()
2228 PROTOTYPE:
2229 CODE:
2230 RETVAL = first_archetype;
2231 OUTPUT: RETVAL 2782 OUTPUT: RETVAL
2232 2783
2784archetype *archetypes (U32 index)
2785 CODE:
2786 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2787 OUTPUT: RETVAL
2788
2233INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2789INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2234 2790
2235MODULE = cf PACKAGE = cf::party 2791MODULE = cf PACKAGE = cf::party
2236 2792
2237partylist *first () 2793partylist *first ()
2238 PROTOTYPE: 2794 PROTOTYPE:
2239 CODE: 2795 CODE:
2240 RETVAL = get_firstparty (); 2796 RETVAL = get_firstparty ();
2241 OUTPUT: RETVAL 2797 OUTPUT: RETVAL
2242 2798
2243INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2799INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2244 2800
2245MODULE = cf PACKAGE = cf::region 2801MODULE = cf PACKAGE = cf::region
2246 2802
2247void 2803void
2248list () 2804list ()
2254 PROTOTYPE: $ 2810 PROTOTYPE: $
2255 CODE: 2811 CODE:
2256 RETVAL = region::find (name); 2812 RETVAL = region::find (name);
2257 OUTPUT: RETVAL 2813 OUTPUT: RETVAL
2258 2814
2259region *find_fuzzy (utf8_string name)
2260 PROTOTYPE: $
2261 CODE:
2262 RETVAL = region::find_fuzzy (name);
2263 OUTPUT: RETVAL
2264
2265int specificity (region *rgn) 2815int specificity (region *rgn)
2266 CODE: 2816 CODE:
2267 RETVAL = 0; 2817 RETVAL = 0;
2268 while (rgn = rgn->parent) 2818 while (rgn = rgn->parent)
2269 RETVAL++; 2819 RETVAL++;
2270 OUTPUT: RETVAL 2820 OUTPUT: RETVAL
2271 2821
2272INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2822INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2273 2823
2274MODULE = cf PACKAGE = cf::living 2824MODULE = cf PACKAGE = cf::living
2275 2825
2276INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2826INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2277 2827
2278MODULE = cf PACKAGE = cf::settings 2828MODULE = cf PACKAGE = cf::settings
2279 2829
2280INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2830INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2281 2831
2282MODULE = cf PACKAGE = cf::client 2832MODULE = cf PACKAGE = cf::client
2283 2833
2284INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2834INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2285 2835
2286int invoke (client *ns, int event, ...) 2836int invoke (client *ns, int event, ...)
2287 CODE: 2837 CODE:
2288 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2838 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2289 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2839 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2305 CODE: 2855 CODE:
2306{ 2856{
2307 STRLEN len; 2857 STRLEN len;
2308 char *buf = SvPVbyte (packet, len); 2858 char *buf = SvPVbyte (packet, len);
2309 2859
2860 if (len > MAXSOCKBUF)
2861 {
2862 // ugly
2863 if (THIS->pl)
2864 THIS->pl->failmsg ("[packet too long for client]");
2865 }
2866 else
2310 THIS->send_packet (buf, len); 2867 THIS->send_packet (buf, len);
2311} 2868}
2869
2870faceidx
2871client::need_face (utf8_string name, int pri = 0)
2872 CODE:
2873 RETVAL = face_find (name, 0);
2874 if (RETVAL)
2875 {
2876 THIS->send_face (RETVAL, pri);
2877 THIS->flush_fx ();
2878 }
2879 OUTPUT:
2880 RETVAL
2881
2882int
2883client::fx_want (int idx, int value = -1)
2884 CODE:
2885 if (0 < idx && idx < FT_NUM)
2886 {
2887 RETVAL = THIS->fx_want [idx];
2888 if (items > 2)
2889 THIS->fx_want [idx] = value;
2890 }
2891 else
2892 RETVAL = 0;
2893 OUTPUT:
2894 RETVAL
2895
2896MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2897
2898faceidx sound_find (utf8_string name)
2899
2900void sound_set (utf8_string str, faceidx face)
2901
2902# dire hack
2903void old_sound_index (int idx, faceidx face)
2904 CODE:
2905 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2906 old_sound_index [idx] = face;
2312 2907
2313MODULE = cf PACKAGE = cf::face PREFIX = face_ 2908MODULE = cf PACKAGE = cf::face PREFIX = face_
2314 2909
2315#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2910#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2316 2911
2317faceidx face_find (utf8_string name, faceidx defidx = 0) 2912faceidx face_find (utf8_string name, faceidx defidx = 0)
2318 2913
2319faceidx alloc (utf8_string name) 2914faceidx alloc (utf8_string name)
2320 CODE: 2915 CODE:
2332 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2927 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2333 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2928 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2334} 2929}
2335 OUTPUT: RETVAL 2930 OUTPUT: RETVAL
2336 2931
2337void set (faceidx idx, int visibility, int magicmap) 2932void set_type (faceidx idx, int value)
2338 CODE: 2933 ALIAS:
2339 faceinfo *f = face_info (idx); 2934 set_type = 0
2340 assert (f); 2935 set_visibility = 1
2341 f->visibility = visibility; 2936 set_magicmap = 2
2342 f->magicmap = magicmap; 2937 set_smooth = 3
2343 2938 set_smoothlevel = 4
2344void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2345 CODE: 2939 CODE:
2346 faceinfo *f = face_info (idx); assert (f); 2940 faceinfo *f = face_info (idx); assert (f);
2347 f->smooth = smooth; 2941 switch (ix)
2348 f->smoothlevel = smoothlevel; 2942 {
2943 case 0: f->type = value; break;
2944 case 1: f->visibility = value; break;
2945 case 2: f->magicmap = value; break;
2946 case 3: f->smooth = value; break;
2947 case 4: f->smoothlevel = value; break;
2948 }
2349 2949
2350void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2950void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2351 CODE: 2951 CODE:
2352{ 2952{
2353 facedata *d = face_data (idx, faceset); 2953 faceinfo *f = face_info (idx); assert (f);
2354 assert (d); 2954 facedata *d = &(faceset ? f->data64 : f->data32);
2355 sv_to (data, d->data); 2955 sv_to (data, d->data);
2356 STRLEN clen; 2956 STRLEN clen;
2357 char *cdata = SvPVbyte (chksum, clen); 2957 char *cdata = SvPVbyte (chksum, clen);
2358 clen = min (CHKSUM_SIZE, clen); 2958 clen = min (CHKSUM_MAXLEN, clen);
2359 2959
2960 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2961
2360 if (memcmp (d->chksum, cdata, clen)) 2962 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2361 { 2963 {
2964 d->chksum_len = clen;
2362 memcpy (d->chksum, cdata, clen); 2965 memcpy (d->chksum, cdata, clen);
2363 2966
2364 // invalidate existing client face info 2967 // invalidate existing client face info
2365 for_all_clients (ns) 2968 for_all_clients (ns)
2366 if (ns->faceset == faceset) 2969 if (ns->faceset == faceset)
2369 ns->force_newmap = true; 2972 ns->force_newmap = true;
2370 } 2973 }
2371 } 2974 }
2372} 2975}
2373 2976
2977int get_data_size (faceidx idx, int faceset = 0)
2978 CODE:
2979 facedata *d = face_data (idx, faceset);
2980 if (!d) XSRETURN_UNDEF;
2981 RETVAL = d->data.size ();
2982 OUTPUT:
2983 RETVAL
2984
2985SV *get_chksum (faceidx idx, int faceset = 0)
2986 CODE:
2987 facedata *d = face_data (idx, faceset);
2988 if (!d) XSRETURN_UNDEF;
2989 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2990 OUTPUT:
2991 RETVAL
2992
2993SV *get_data (faceidx idx, int faceset = 0)
2994 CODE:
2995 facedata *d = face_data (idx, faceset);
2996 if (!d) XSRETURN_UNDEF;
2997 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2998 OUTPUT:
2999 RETVAL
3000
2374void invalidate (faceidx idx) 3001void invalidate (faceidx idx)
2375 CODE: 3002 CODE:
2376 for_all_clients (ns) 3003 for_all_clients (ns)
2377 { 3004 {
2378 ns->faces_sent [idx] = false; 3005 ns->faces_sent [idx] = false;
2387 ns->force_newmap = true; 3014 ns->force_newmap = true;
2388 } 3015 }
2389 3016
2390MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 3017MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2391 3018
2392#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 3019#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2393 3020
2394animidx anim_find (utf8_string name) 3021animidx anim_find (utf8_string name)
2395 CODE: 3022 CODE:
2396 RETVAL = animation::find (name).number; 3023 RETVAL = animation::find (name).number;
2397 OUTPUT: RETVAL 3024 OUTPUT: RETVAL
2412 } 3039 }
2413 else 3040 else
2414 anim = &animation::create (name, av_len (av) + 1, facings); 3041 anim = &animation::create (name, av_len (av) + 1, facings);
2415 3042
2416 for (int i = 0; i < anim->num_animations; ++i) 3043 for (int i = 0; i < anim->num_animations; ++i)
2417 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 3044 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2418} 3045}
2419 OUTPUT: RETVAL 3046 OUTPUT: RETVAL
2420 3047
2421void invalidate_all () 3048void invalidate_all ()
2422 CODE: 3049 CODE:
2423 for_all_clients (ns) 3050 for_all_clients (ns)
2424 ns->anims_sent.reset (); 3051 ns->anims_sent.reset ();
2425 3052
3053MODULE = cf PACKAGE = cf::object::freezer
3054
3055INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
3056
3057SV *
3058new (char *klass)
3059 CODE:
3060 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
3061 OUTPUT: RETVAL
3062
3063void
3064DESTROY (SV *sv)
3065 CODE:
3066 object_freezer *self;
3067 sv_to (sv, self);
3068 delete self;
3069
3070MODULE = cf PACKAGE = cf::object::thawer
3071
3072INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
3073
3074SV *
3075new_from_file (char *klass, octet_string path)
3076 CODE:
3077 object_thawer *f = new object_thawer (path);
3078 if (!*f)
3079 {
3080 delete f;
3081 XSRETURN_UNDEF;
3082 }
3083 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
3084 OUTPUT: RETVAL
3085
3086void
3087DESTROY (SV *sv)
3088 CODE:
3089 object_thawer *self;
3090 sv_to (sv, self);
3091 delete self;
3092
3093void
3094extract_tags (object_thawer *self)
3095 PPCODE:
3096 while (self->kw != KW_EOF)
3097 {
3098 PUTBACK;
3099 coroapi::cede_to_tick ();
3100 SPAGAIN;
3101
3102 if (self->kw == KW_tag)
3103 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3104
3105 self->skip ();
3106 }
3107

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