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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.194 by root, Mon Apr 23 18:09:57 2007 UTC vs.
Revision 1.380 by root, Sun Apr 25 10:45:38 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#define CEDES_PER_TICK 5 25#if HAVE_EXECINFO_H
26# include <execinfo.h>
27#endif
30 28
31#include <plugin_common.h>
32#include <sounds.h>
33#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
34#include <sproto.h> 35#include "sproto.h"
35
36#include "loader.h"
37#include "cfperl.h"
38#include "shstr.h"
39 36
40#include <unistd.h> 37#include <unistd.h>
41#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
42# include <sys/mman.h> 39# include <sys/mman.h>
43#endif 40#endif
44 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
45#include <EXTERN.h> 50#include <EXTERN.h>
46#include <perl.h> 51#include <perl.h>
47#include <XSUB.h> 52#include <XSUB.h>
48 53
49#include "CoroAPI.h" 54#include "CoroAPI.h"
50#include "perlxsi.c" 55#include "perlxsi.c"
51 56
52extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
53 58typedef object_freezer &object_freezer_ref;
54typedef object object_ornull;
55typedef maptile maptile_ornull;
56
57typedef char *octet_string;
58typedef char *utf8_string;
59typedef const char *const_octet_string;
60typedef const char *const_utf8_string;
61 59
62typedef std::string std__string; 60typedef std::string std__string;
63 61
64#if IVSIZE >= 8
65 typedef IV val64;
66# define newSVval64 newSViv
67# define SvVAL64 SvIV
68#else
69 typedef double val64;
70# define newSVval64 newSVnv
71# define SvVAL64 SvNV
72#endif
73
74static f_plug_api gethook = cfapi_get_hooks;
75static f_plug_api object_set_property = cfapi_object_set_property;
76static f_plug_api object_insert = cfapi_object_insert;
77
78static PerlInterpreter *perl; 62static PerlInterpreter *perl;
79 63
80double runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
81 68
82global gbl_ev; 69global gbl_ev;
83static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
84static SV *sv_runtime, *sv_next_tick; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
85 76
86static HV 77static HV
87 *stash_cf, 78 *stash_cf,
88 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
90 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
91 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
92 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
93 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 88 *stash_cf_living_wrap,
89 *stash_ext_map_world;
90
91static SV
92 *cv_cf_do_invoke,
93 *cv_cf__can_merge,
94 *cv_cf_client_send_msg,
95 *cv_cf_tick,
96 *cv_cf_match_match;
97
98#ifndef newSVpv_utf8
99static SV *
100newSVpv_utf8 (const char *s)
101{
102 if (!s)
103 return newSV (0);
104
105 SV *sv = newSVpv (s, 0);
106 SvUTF8_on (sv);
107 return sv;
108}
109#endif
110
111#ifndef newSVpvn_utf8
112static SV *
113newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
114{
115 if (!s)
116 return newSV (0);
117
118 SV *sv = newSVpvn (s, l);
119
120 if (utf8)
121 SvUTF8_on (sv);
122
123 return sv;
124}
125#endif
126
127static noinline utf8_string
128cfSvPVutf8_nolen (SV *sv)
129{
130 SvGETMAGIC (sv);
131
132 if (SvPOK (sv))
133 {
134 if (!SvUTF8 (sv))
135 sv_utf8_upgrade_nomg (sv);
136
137 return SvPVX (sv);
138 }
139
140 return SvPV_nolen (sv);
141}
97 142
98// helper cast function, returns super class * or 0 143// helper cast function, returns super class * or 0
99template<class super> 144template<class super>
100static super * 145static super *
101is_a (attachable *at) 146is_a (attachable *at)
111 156
112unordered_vector<attachable *> attachable::mortals; 157unordered_vector<attachable *> attachable::mortals;
113 158
114attachable::~attachable () 159attachable::~attachable ()
115{ 160{
116 flags |=0x3300;//D
117 assert (!self); 161 assert (!self);
118 assert (!cb); 162 assert (!cb);
119} 163}
120 164
121int 165int
135 SvREFCNT_inc (self); 179 SvREFCNT_inc (self);
136 hv_clear (self); 180 hv_clear (self);
137 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 181 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
138 SvREFCNT_dec (self); 182 SvREFCNT_dec (self);
139 183
140 // self *must* be null now because thats sv_unmagic's job. 184 // self *must* be null now because that's sv_unmagic's job.
141 assert (!this->self); 185 assert (!this->self);
142 flags |= 0x80; // severed //D
143 } 186 }
144} 187}
145 188
146void 189void
147attachable::optimise () 190attachable::optimise ()
148{ 191{
149 if (self 192 if (self
150 && SvREFCNT (self) == 1 193 && SvREFCNT (self) == 1
151 && !HvTOTALKEYS (self)) 194 && !HvTOTALKEYS (self))
152 flags |= 0x40,//D
153 sever_self (); 195 sever_self ();
154} 196}
155 197
156// check wether the object really is dead 198// check wether the object really is dead
157void 199void
164} 206}
165 207
166void 208void
167attachable::do_destroy () 209attachable::do_destroy ()
168{ 210{
169 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 211 INVOKE_ATTACHABLE (DESTROY, this);
170 212
171 if (cb) 213 if (cb)
172 { 214 {
173 SvREFCNT_dec (cb); 215 SvREFCNT_dec (cb);
174 cb = 0; 216 cb = 0;
175 } 217 }
176 218
177 if (self)
178 sever_self ();
179
180 flags |= 0x20; //D
181 mortals.push_back (this); 219 mortals.push_back (this);
182} 220}
183 221
184void 222void
185attachable::destroy () 223attachable::destroy ()
186{ 224{
187 if (destroyed ()) 225 if (destroyed ())
188 return; 226 return;
189 227
190 flags |= F_DESTROYED; 228 attachable_flags |= F_DESTROYED;
191 do_destroy (); 229 do_destroy ();
230 sever_self ();
231}
232
233void
234attachable::do_delete ()
235{
236 delete this;
192} 237}
193 238
194void 239void
195attachable::check_mortals () 240attachable::check_mortals ()
196{ 241{
200 { 245 {
201 if (i >= mortals.size ()) 246 if (i >= mortals.size ())
202 { 247 {
203 i = 0; 248 i = 0;
204 249
205 if (mortals.size () > 1000) 250 if (mortals.size () >= 512)
206 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 251 {
252 static int last_mortalcount;
253 if (mortals.size () != last_mortalcount)
254 {
255 last_mortalcount = mortals.size ();
256 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
257
258 if (0)
259 {
260 for (int j = 0; j < mortals.size (); ++j)//D
261 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
262
263 fprintf (stderr, "\n");//D
264 }
265 }
266 }
207 267
208 break; 268 break;
209 } 269 }
210 270
211 attachable *obj = mortals [i]; 271 attachable *obj = mortals [i];
212 272
213 obj->refcnt_chk (); // unborrow from perl, if necessary 273#if 0
214 274 if (obj->self)//D make this an assert later
215 //if (obj->refcnt > 0 || obj->self)
216 if (obj->refcnt || obj->self)
217 { 275 {
218//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 276 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
277 obj->sever_self ();
278 }
279#endif
280
281 if (obj->refcnt)
282 {
219 ++i; // further delay freeing 283 ++i; // further delay freeing
220 284
221 if (!(i & 0x3ff)) 285 if (!(i & 0x3ff))
222 break; 286 break;
223 } 287 }
224 else 288 else
225 { 289 {
226 mortals.erase (i); 290 mortals.erase (i);
227 delete obj; 291 obj->sever_self ();
292 obj->do_delete ();
228 } 293 }
229 } 294 }
230} 295}
231 296
297void
298attachable::set_key (const char *key, const char *value, bool is_utf8)
299{
300 if (!self)
301 self = newHV ();
302
303 if (value)
304 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
305 else
306 hv_delete (self, key, strlen (key), G_DISCARD);
307}
308
232attachable & 309attachable &
233attachable::operator =(const attachable &src) 310attachable::operator =(const attachable &src)
234{ 311{
235 //if (self || cb) 312 //if (self || cb)
236 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 313 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
237 314
238 attach = src.attach; 315 attach = src.attach;
239 return *this; 316 return *this;
240} 317}
241 318
319#if 0
320template<typename T>
321static bool
322find_backref (void *ptr, T *obj)
323{
324 char *s = (char *)obj;
325 while (s < (char *)obj + sizeof (T))
326 {
327 if (ptr == *(void **)s)
328 return true;
329
330 s += sizeof (void *); // assume natural alignment
331 }
332
333 return false;
334}
335
336// for debugging, find "live" objects containing this ptr
337static void
338find_backref (void *ptr)
339{
340 for_all_objects (op)
341 if (find_backref (ptr, op))
342 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
343
344 for_all_players (pl)
345 if (find_backref (ptr, pl))
346 fprintf (stderr, "P %p\n", pl);
347
348 for_all_clients (ns)
349 if (find_backref (ptr, ns))
350 fprintf (stderr, "C %p\n", ns);
351}
352#endif
353
242////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 354//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
243 355
244static SV * 356static SV *
245newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 357newSVptr (void *ptr, HV *stash, HV *hv)
246{ 358{
247 SV *sv; 359 SV *sv;
248 360
249 if (!ptr) 361 if (!ptr)
250 return &PL_sv_undef; 362 return newSV (0);
251 363
252 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
253 return sv_bless (newRV_noinc ((SV *)hv), stash); 365 return sv_bless (newRV_noinc ((SV *)hv), stash);
366}
367
368static SV *
369newSVptr (void *ptr, HV *stash)
370{
371 return newSVptr (ptr, stash, newHV ());
254} 372}
255 373
256static int 374static int
257attachable_free (pTHX_ SV *sv, MAGIC *mg) 375attachable_free (pTHX_ SV *sv, MAGIC *mg)
258{ 376{
274 392
275static SV * 393static SV *
276newSVattachable (attachable *obj, HV *stash) 394newSVattachable (attachable *obj, HV *stash)
277{ 395{
278 if (!obj) 396 if (!obj)
279 return &PL_sv_undef; 397 return newSV (0);
280 398
281 if (!obj->self) 399 if (!obj->self)
400 obj->self = newHV ();
401
402 if (!SvOBJECT (obj->self))
282 { 403 {
283 obj->self = newHV ();
284 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 404 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
285 obj->flags |= (obj->flags & 0xc0) << 8;
286 obj->flags &= ~0xc0;//D
287 obj->flags |= 0x10;//D
288 405
289 // now bless the object _once_ 406 // now bless the object _once_
407 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
290 return sv_bless (newRV_inc ((SV *)obj->self), stash); 408 return sv_bless (newRV_inc ((SV *)obj->self), stash);
291 } 409 }
292 else 410 else
293 { 411 {
294 SV *sv = newRV_inc ((SV *)obj->self); 412 SV *sv = newRV_inc ((SV *)obj->self);
298 416
299 return sv; 417 return sv;
300 } 418 }
301} 419}
302 420
421#if 0 // unused
303static void 422static void
304clearSVptr (SV *sv) 423clearSVptr (SV *sv)
305{ 424{
306 if (SvROK (sv)) 425 if (SvROK (sv))
307 sv = SvRV (sv); 426 sv = SvRV (sv);
308 427
309 hv_clear ((HV *)sv); 428 hv_clear ((HV *)sv);
310 sv_unmagic (sv, PERL_MAGIC_ext); 429 sv_unmagic (sv, PERL_MAGIC_ext);
311} 430}
431#endif
432
433static long
434SvPTR_nc (SV *sv)
435{
436 sv = SvRV (sv);
437
438 // very important shortcut
439 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
440 return (long)SvMAGIC (sv)->mg_ptr;
441
442 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
443 return (long)mg->mg_ptr;
444
445 croak ("perl code used object, but C object is already destroyed, caught");
446}
312 447
313static long 448static long
314SvPTR (SV *sv, const char *klass) 449SvPTR (SV *sv, const char *klass)
315{ 450{
316 if (!sv_derived_from (sv, klass)) 451 if (!sv_derived_from (sv, klass))
317 croak ("object of type %s expected", klass); 452 croak ("object of type %s expected", klass);
318 453
319 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 454 return SvPTR_nc (sv);
320
321 if (!mg)
322 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
323
324 return (long)mg->mg_ptr;
325} 455}
326 456
327static long 457static long noinline
328SvPTR_ornull (SV *sv, const char *klass) 458SvPTR_ornull (SV *sv, const char *klass)
329{ 459{
330 if (SvOK (sv)) 460 if (expect_false (!SvOK (sv))) return 0;
461
331 return SvPTR (sv, klass); 462 return SvPTR (sv, klass);
332 else
333 return 0;
334} 463}
335 464
465static long noinline
466SvPTR_ornull_client (SV *sv)
467{
468 if (expect_false (!SvOK (sv))) return 0;
469
470 if (!SvROK (sv)
471 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
472 && !sv_derived_from (sv, "cf::client")))
473 croak ("object of type cf::client expected");
474
475 return SvPTR_nc (sv);
476}
477
478static long noinline
479SvPTR_ornull_object (SV *sv)
480{
481 if (expect_false (!SvOK (sv))) return 0;
482
483 if (!SvROK (sv)
484 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
486 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
487 && !sv_derived_from (sv, "cf::object")))
488 croak ("object of type cf::object expected");
489
490 return SvPTR_nc (sv);
491}
492
493static long noinline
494SvPTR_ornull_maptile (SV *sv)
495{
496 if (expect_false (!SvOK (sv))) return 0;
497
498 if (!SvROK (sv)
499 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
500 && SvSTASH (SvRV (sv)) != stash_ext_map_world
501 && !sv_derived_from (sv, "cf::map")))
502 croak ("object of type cf::map expected");
503
504 return SvPTR_nc (sv);
505}
506
507static long noinline
508SvPTR_ornull_player (SV *sv)
509{
510 if (expect_false (!SvOK (sv))) return 0;
511
512 if (!SvROK (sv)
513 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
514 && !sv_derived_from (sv, "cf::player")))
515 croak ("object of type cf::player expected");
516
517 return SvPTR_nc (sv);
518}
519
336inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 520static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
337inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 521static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
338inline SV *to_sv (bool v) { return newSViv (v); } 522static inline SV *to_sv (bool v) { return newSViv (v); }
339inline SV *to_sv ( signed char v) { return newSViv (v); } 523static inline SV *to_sv ( signed char v) { return newSViv (v); }
340inline SV *to_sv (unsigned char v) { return newSViv (v); } 524static inline SV *to_sv (unsigned char v) { return newSViv (v); }
341inline SV *to_sv ( signed short v) { return newSViv (v); } 525static inline SV *to_sv ( signed short v) { return newSViv (v); }
342inline SV *to_sv (unsigned short v) { return newSVuv (v); } 526static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
343inline SV *to_sv ( signed int v) { return newSViv (v); } 527static inline SV *to_sv ( signed int v) { return newSViv (v); }
344inline SV *to_sv (unsigned int v) { return newSVuv (v); } 528static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
345inline SV *to_sv ( signed long v) { return newSViv (v); } 529static inline SV *to_sv ( signed long v) { return newSViv (v); }
346inline SV *to_sv (unsigned long v) { return newSVuv (v); } 530static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
347inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 531static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
348inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 532static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
349inline SV *to_sv (float v) { return newSVnv (v); } 533static inline SV *to_sv (float v) { return newSVnv (v); }
350inline SV *to_sv (double v) { return newSVnv (v); } 534static inline SV *to_sv (double v) { return newSVnv (v); }
351inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 535static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
352inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 536static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
353inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 537static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
354inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 538static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
355inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 539static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
540static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
356inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 541static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
357inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
358inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 542static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
543static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
359 544
360inline SV *to_sv (object & v) { return to_sv (&v); } 545static inline SV *to_sv (object & v) { return to_sv (&v); }
361inline SV *to_sv (living & v) { return to_sv (&v); } 546static inline SV *to_sv (living & v) { return to_sv (&v); }
362 547
363inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 548static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
364inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 549static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
365 550
366inline SV *to_sv (UUID v) 551static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
367{
368 char buf[128];
369 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
370 return newSVpv (buf, 0);
371}
372 552
553static inline SV *to_sv (dynbuf * v)
554{
555 SV *sv = newSV (0);
556
557 sv_upgrade (sv, SVt_PV);
558 SvGROW (sv, v->size () + 1);
559 SvPOK_only (sv);
560 v->linearise (SvPVX (sv));
561 SvCUR_set (sv, v->size ());
562 *SvEND (sv) = 0;
563
564 return sv;
565}
566
567static inline SV *to_sv (dynbuf_text * v)
568{
569 SV *sv = to_sv (static_cast<dynbuf *> (v));
570 SvUTF8_on (sv);
571 return sv;
572}
573
373inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 574static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
374inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 575static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
375inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 576static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 577static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
377inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 578static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 582static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
382inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 584static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
384inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 585static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
385inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 586static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
386inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 587static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
387inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 588static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
388inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 589static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
389inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 590static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
390inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 591static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
592static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
391inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 593static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
392inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 594static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
393inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 595static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
394inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 596static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
395inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
396inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 597static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
598static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
599static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
600static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
397 601
398//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 602//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
399inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 603static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
400 604
401template<class T> 605template<class T>
402inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 606static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
403 607
404template<int N> 608template<int N>
405inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 609static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
406 610
407inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
408inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 611static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
409inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 612static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
410inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 613static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
411inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 614static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
412 615
413inline void sv_to (SV *sv, std::string &v) 616static inline void sv_to (SV *sv, std::string &v)
414{ 617{
415 STRLEN len; 618 STRLEN len;
416 char *data = SvPVbyte (sv, len); 619 char *data = SvPVbyte (sv, len);
417 v.assign (data, len); 620 v.assign (data, len);
418} 621}
419 622
420inline void sv_to (SV *sv, UUID &v) 623static inline void sv_to (SV *sv, UUID &v)
421{ 624{
422 unsigned int version; 625 if (!v.parse (SvPV_nolen (sv)))
423
424 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
425 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 626 croak ("unparsable uuid: %s", SvPV_nolen (sv));
426} 627}
427 628
428inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 629static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
429 630
430static SV * 631static SV *
431newSVdt_va (va_list &ap, data_type type) 632newSVdt_va (va_list &ap, data_type type)
432{ 633{
433 SV *sv; 634 SV *sv;
447 break; 648 break;
448 649
449 case DT_STRING: 650 case DT_STRING:
450 { 651 {
451 char *str = (char *)va_arg (ap, const char *); 652 char *str = (char *)va_arg (ap, const char *);
452 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 653 sv = str ? newSVpv (str, 0) : newSV (0);
453 } 654 }
454 break; 655 break;
455 656
456 case DT_DATA: 657 case DT_DATA:
457 { 658 {
458 char *str = (char *)va_arg (ap, const void *); 659 char *str = (char *)va_arg (ap, const void *);
459 int len = va_arg (ap, int); 660 int len = va_arg (ap, int);
460 sv = str ? newSVpv (str, len) : &PL_sv_undef; 661 sv = str ? newSVpv (str, len) : newSV (0);
461 } 662 }
462 break; 663 break;
463 664
464 case DT_OBJECT: 665 case DT_OBJECT:
465 sv = to_sv (va_arg (ap, object *)); 666 sv = to_sv (va_arg (ap, object *));
507 va_end (ap); 708 va_end (ap);
508 709
509 return sv; 710 return sv;
510} 711}
511 712
713// typemap support, mostly to avoid excessive inlining
714template<class type>
715static void noinline
716cf_obj_to (SV *arg, type &var)
717{
718 sv_to (arg, var);
719 if (expect_false (!var))
720 croak ("must not pass invalid/null cf_obj here");
721}
722
723template<class object>
724static void noinline
725cf_obj_ornull_to (SV *arg, object *&var)
726{
727 if (SvOK (arg))
728 {
729 sv_to (arg, var);
730 if (expect_false (!var))
731 croak ("unable to convert perl object to C++ object");
732 }
733 else
734 var = 0;
735}
736
737//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
738
512static SV * 739static SV *
513newSVcfapi (int type, ...)
514{
515 SV *sv;
516
517 va_list ap;
518 va_start (ap, type);
519
520 switch (type)
521 {
522 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
523 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
524 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
525 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
526 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
527 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
528 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
529 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
530 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
531 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
532
533 default:
534 assert (("unhandled type in newSVcfapi", 0));
535 }
536
537 va_end (ap);
538
539 return sv;
540}
541
542//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
543
544SV *
545registry (attachable *ext) 740registry (attachable *ext)
546{ 741{
547 if (!ext->cb) 742 if (!ext->cb)
548 ext->cb = newAV (); 743 ext->cb = newAV ();
549 744
550 return newRV_inc ((SV *)ext->cb); 745 return newRV_inc ((SV *)ext->cb);
551} 746}
552 747
553///////////////////////////////////////////////////////////////////////////// 748/////////////////////////////////////////////////////////////////////////////
554 749
555extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
556{
557 return 0;
558}
559
560static CommArray_s rtn_cmd;
561
562static int
563runPluginCommand (object *obj, char *params)
564{
565 return -1;
566}
567
568extern "C" void *cfperl_getPluginProperty (int *type, ...)
569{
570 va_list args;
571 char *propname;
572 int i;
573 va_start (args, type);
574 propname = va_arg (args, char *);
575 //printf ("Property name: %s\n", propname);
576
577 if (!strcmp (propname, "command?"))
578 return NULL;
579 else if (!strcmp (propname, "Identification"))
580 {
581 va_end (args);
582 return (void *)PLUGIN_NAME;
583 }
584 else if (!strcmp (propname, "FullName"))
585 {
586 va_end (args);
587 return (void *)PLUGIN_VERSION;
588 }
589 else
590 va_end (args);
591
592 return NULL;
593}
594
595extern "C" int cfperl_postInitPlugin ()
596{
597 int hooktype = 1;
598 int rtype = 0;
599
600 cf_init_plugin (gethook);
601
602 return 0;
603}
604
605extern "C" int cfperl_closePlugin ()
606{
607 return 0;
608}
609
610void 750void
611cfperl_init () 751cfperl_init ()
612{ 752{
753 extern char **environ;
754
613 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 755 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
614 perl = perl_alloc (); 756 perl = perl_alloc ();
615 perl_construct (perl); 757 perl_construct (perl);
616 758
617 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 759 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
618 760
619 const char *argv[] = { 761 const char *argv[] = {
620 "", 762 settings.argv [0],
621 "-e" 763 "-e0"
622 "use Event; use Coro;" // required for bootstrap
623 "cf->bootstrap;" // required for datadir :*>
624 "unshift @INC, cf::datadir ();"
625 "require cf;"
626 }; 764 };
627 765
628 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 766 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
629 || perl_run (perl)) 767 || perl_run (perl))
630 { 768 {
631 printf ("unable to initialize perl-interpreter, aborting.\n"); 769 printf ("unable to initialize perl-interpreter, aborting.\n");
632 exit (EXIT_FAILURE); 770 exit (EXIT_FAILURE);
633 } 771 }
634 772
773 eval_pv (
774 "#line 1 'cfperl init'\n"
775 "use EV ();\n"
776 "use Coro ();\n"
777 "cf->bootstrap;\n"
778 "unshift @INC, cf::datadir ();\n"
779 "require cf;\n",
780 0
781 );
782
783 if (SvTRUE (ERRSV))
635 { 784 {
636 dSP; 785 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
637 786 exit (EXIT_FAILURE);
638 PUSHMARK (SP);
639 PUTBACK;
640 call_pv ("cf::init", G_DISCARD | G_VOID);
641 } 787 }
642} 788}
643 789
790void
644void cfperl_main () 791cfperl_main ()
645{ 792{
646 dSP; 793 dSP;
647 794
648 PUSHMARK (SP); 795 PUSHMARK (SP);
649 PUTBACK; 796 PUTBACK;
653void 800void
654attachable::instantiate () 801attachable::instantiate ()
655{ 802{
656 if (attach) 803 if (attach)
657 { 804 {
658 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 805 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
659 attach = 0; 806 attach = 0;
660 } 807 }
661} 808}
662 809
663void 810void
664attachable::reattach () 811attachable::reattach ()
665{ 812{
666 optimise (); 813 optimise ();
667 //TODO: check for _attachment's, very important for restarts 814 //TODO: check for _attachment's, very important for restarts
668 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 815 INVOKE_ATTACHABLE (REATTACH, this);
669} 816}
670 817
671static event_klass klass_of[NUM_EVENT_TYPES] = { 818static event_klass klass_of[NUM_EVENT_TYPES] = {
672# define def(type,name) KLASS_ ## type, 819# define def(type,name) KLASS_ ## type,
673# include "eventinc.h" 820# include "eventinc.h"
674# undef def 821# undef def
675}; 822};
676 823
677#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 824#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
678 825
679static void 826static void noinline
680gather_callbacks (AV *&callbacks, AV *registry, event_type event) 827gather_callbacks (AV *&callbacks, AV *registry, event_type event)
681{ 828{
682 // event must be in array 829 // event must be in array
683 if (event >= 0 && event <= AvFILLp (registry)) 830 if (event >= 0 && event <= AvFILLp (registry))
684 { 831 {
716} 863}
717 864
718void 865void
719global::gather_callbacks (AV *&callbacks, event_type event) const 866global::gather_callbacks (AV *&callbacks, event_type event) const
720{ 867{
721 ::gather_callbacks (callbacks, cb_object, event); 868 ::gather_callbacks (callbacks, cb_global, event);
722} 869}
723 870
724void 871void
725object::gather_callbacks (AV *&callbacks, event_type event) const 872object::gather_callbacks (AV *&callbacks, event_type event) const
726{ 873{
727 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 874 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
728 { 875 {
729 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 876 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
730 877
731 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 878 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
732 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 879 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
733 } 880 }
734 881
770{ 917{
771 attachable::gather_callbacks (callbacks, event); 918 attachable::gather_callbacks (callbacks, event);
772 ::gather_callbacks (callbacks, cb_map, event); 919 ::gather_callbacks (callbacks, cb_map, event);
773} 920}
774 921
922static void noinline
923_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
924{
925 for (int event = 0; event <= AvFILLp (registry); ++event)
926 {
927 SV *cbs_ = AvARRAY (registry)[event];
928
929 // element must be list of callback entries
930 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
931 {
932 AV *cbs = (AV *)SvRV (cbs_);
933
934 // no callback entries, no callbacks to call
935 if (AvFILLp (cbs) >= 0)
936 set.set (event);
937 }
938 }
939}
940
941// very slow and inefficient way to recalculate the global want bitsets
942static void
943_recalc_want ()
944{
945 ev_want_event.reset ();
946
947 _recalc_want (ev_want_event, cb_global);
948 _recalc_want (ev_want_event, cb_attachable);
949 _recalc_want (ev_want_event, cb_object);
950 _recalc_want (ev_want_event, cb_client);
951 _recalc_want (ev_want_event, cb_player);
952 _recalc_want (ev_want_event, cb_map);
953
954 ev_want_type.reset ();
955
956 for (int type = 0; type <= AvFILLp (cb_type); ++type)
957 {
958 SV *cbs_ = AvARRAY (cb_type)[type];
959
960 // element must be list of callback entries
961 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
962 {
963 AV *cbs = (AV *)SvRV (cbs_);
964
965 // no callback entries, no callbacks to call
966 if (AvFILLp (cbs) >= 0)
967 ev_want_type.set (type % NUM_TYPES);
968 }
969 }
970}
971
775bool 972bool
776attachable::invoke (event_type event, ...) 973attachable::invoke (event_type event, ...)
777{ 974{
778 data_type dt; 975 data_type dt;
779 va_list ap;
780
781 va_start (ap, event);
782 976
783 // callback call ordering should be: 977 // callback call ordering should be:
784 // 1. per-object callback 978 // 1. per-object callback
785 // 2. per-class object 979 // 2. per-class object
786 // 3. per-type callback 980 // 3. per-type callback
790 gather_callbacks (callbacks, event); 984 gather_callbacks (callbacks, event);
791 985
792 // short-circuit processing if no callbacks found/defined 986 // short-circuit processing if no callbacks found/defined
793 if (!callbacks) 987 if (!callbacks)
794 return 0; 988 return 0;
989
990 va_list ap;
991 va_start (ap, event);
795 992
796 CALL_BEGIN (3); 993 CALL_BEGIN (3);
797 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 994 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
798 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 995 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
799 996
823 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1020 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
824 } 1021 }
825 1022
826 va_end (ap); 1023 va_end (ap);
827 1024
828 CALL_CALL ("cf::do_invoke", G_SCALAR); 1025 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
829 count = count > 0 ? POPi : 0; 1026 count = count > 0 ? POPi : 0;
830 1027
831 CALL_END; 1028 CALL_END;
832 1029
833 return count; 1030 return count;
834} 1031}
835 1032
836SV * 1033static SV *
837cfperl_result (int idx) 1034cfperl_result (int idx)
838{ 1035{
839 AV *av = get_av ("cfperl::invoke_results", 0); 1036 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
840 if (!av) 1037 if (!av)
841 return &PL_sv_undef; 1038 return &PL_sv_undef;
842 1039
843 SV **sv = av_fetch (av, idx, 0); 1040 SV **sv = av_fetch (av, idx, 0);
844 if (!sv) 1041 if (!sv)
858{ 1055{
859 return SvNV (cfperl_result (idx)); 1056 return SvNV (cfperl_result (idx));
860} 1057}
861 1058
862///////////////////////////////////////////////////////////////////////////// 1059/////////////////////////////////////////////////////////////////////////////
1060// various c++ => perl glue functions
1061
1062void
1063cfperl_tick ()
1064{
1065 tick_pending = 1;
1066
1067 if (tick_inhibit)
1068 return;
1069
1070 tick_pending = 0;
1071
1072 dSP;
1073
1074 PUSHMARK (SP);
1075 PUTBACK;
1076 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1077
1078 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1079}
863 1080
864void 1081void
865cfperl_emergency_save () 1082cfperl_emergency_save ()
866{ 1083{
867 CALL_BEGIN (0); 1084 CALL_BEGIN (0);
876 CALL_ARG (make_core); 1093 CALL_ARG (make_core);
877 CALL_CALL ("cf::post_cleanup", G_VOID); 1094 CALL_CALL ("cf::post_cleanup", G_VOID);
878 CALL_END; 1095 CALL_END;
879} 1096}
880 1097
1098void
1099cfperl_make_book (object *book, int level)
1100{
1101 CALL_BEGIN (2);
1102 CALL_ARG (book);
1103 CALL_ARG (level);
1104 CALL_CALL ("ext::books::make_book", G_VOID);
1105 CALL_END;
1106}
1107
1108void
1109cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1110{
1111 CALL_BEGIN (4);
1112 CALL_ARG (ns);
1113 CALL_ARG (type);
1114 CALL_ARG_SV (newSVpv_utf8 (msg));
1115 CALL_ARG (color);
1116 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1117 CALL_END;
1118}
1119
1120int
1121cfperl_can_merge (object *ob1, object *ob2)
1122{
1123 int can;
1124
1125 CALL_BEGIN (2);
1126 CALL_ARG (ob1);
1127 CALL_ARG (ob2);
1128 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1129 can = count && SvTRUE (TOPs);
1130 CALL_END;
1131
1132 return can;
1133}
1134
1135void
1136cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1137{
1138 CALL_BEGIN (4);
1139 CALL_ARG (ob);
1140 CALL_ARG (state);
1141 CALL_ARG (activator);
1142 CALL_ARG (originator);
1143 CALL_CALL ("cf::mapscript::activate", G_VOID);
1144 CALL_END;
1145}
1146
1147player *
1148player::find (const_utf8_string name)
1149{
1150 CALL_BEGIN (1);
1151 CALL_ARG (name);
1152 CALL_CALL ("cf::player::find", G_SCALAR);
1153
1154 player *retval = 0;
1155 if (count) sv_to (POPs, retval);
1156
1157 CALL_END;
1158
1159 return retval;
1160}
1161
881maptile * 1162maptile *
1163find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1164{
1165 CALL_BEGIN (4);
1166 CALL_ARG (dirname);
1167 CALL_ARG (stylename);
1168 CALL_ARG (difficulty);
1169 CALL_ARG (recurse);
1170 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1171
1172 maptile *retval = 0;
1173 if (count) sv_to (POPs, retval);
1174
1175 CALL_END;
1176
1177 return retval;
1178}
1179
1180maptile *
882maptile::find_sync (const char *path, maptile *origin) 1181maptile::find_sync (const_utf8_string path, maptile *origin)
883{ 1182{
884 CALL_BEGIN (2); 1183 CALL_BEGIN (2);
885 CALL_ARG (path); 1184 CALL_ARG (path);
886 CALL_ARG (origin); 1185 CALL_ARG (origin);
887 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1186 CALL_CALL ("cf::map::find_sync", G_SCALAR);
888 1187
889 maptile *retval; 1188 maptile *retval = 0;
890
891 if (count)
892 sv_to (POPs, retval); 1189 if (count) sv_to (POPs, retval);
893 else
894 retval = 0;
895 1190
896 CALL_END; 1191 CALL_END;
897 1192
898 return retval; 1193 return retval;
899} 1194}
900 1195
901maptile * 1196maptile *
902maptile::find_async (const char *path, maptile *origin) 1197maptile::find_async (const_utf8_string path, maptile *origin, bool load)
903{ 1198{
904 CALL_BEGIN (2); 1199 CALL_BEGIN (3);
905 CALL_ARG (path); 1200 CALL_ARG (path);
906 CALL_ARG (origin); 1201 CALL_ARG (origin);
1202 CALL_ARG (load);
907 CALL_CALL ("cf::map::find_async", G_SCALAR); 1203 CALL_CALL ("cf::map::find_async", G_SCALAR);
908 1204
909 maptile *retval; 1205 maptile *retval = 0;
910
911 if (count)
912 sv_to (POPs, retval); 1206 if (count) sv_to (POPs, retval);
913 else
914 retval = 0;
915 1207
916 CALL_END; 1208 CALL_END;
917 1209
918 return retval; 1210 return retval;
919} 1211}
922maptile::do_load_sync () 1214maptile::do_load_sync ()
923{ 1215{
924 CALL_BEGIN (1); 1216 CALL_BEGIN (1);
925 CALL_ARG (this); 1217 CALL_ARG (this);
926 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1218 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
927 CALL_END;
928}
929
930void
931maptile::change_all_map_light (int change)
932{
933 CALL_BEGIN (1);
934 CALL_ARG (change);
935 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
936 CALL_END; 1219 CALL_END;
937} 1220}
938 1221
939void 1222void
940object::enter_exit (object *exit) 1223object::enter_exit (object *exit)
947 CALL_ARG (exit); 1230 CALL_ARG (exit);
948 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1231 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
949 CALL_END; 1232 CALL_END;
950} 1233}
951 1234
1235void
1236object::player_goto (const_utf8_string path, int x, int y)
1237{
1238 if (type != PLAYER)
1239 return;
1240
1241 CALL_BEGIN (4);
1242 CALL_ARG (this);
1243 CALL_ARG (path);
1244 CALL_ARG (x);
1245 CALL_ARG (y);
1246 CALL_CALL ("cf::object::player::goto", G_VOID);
1247 CALL_END;
1248}
1249
1250const_utf8_string
1251object::ref () const
1252{
1253 if (type == PLAYER)
1254 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1255 else
1256 // TODO: should be able to save references within the same map, at least
1257 return 0;
1258}
1259
1260object *
1261object::deref (const_utf8_string ref)
1262{
1263 object *retval = 0;
1264
1265 if (ref)
1266 {
1267 CALL_BEGIN (1);
1268 CALL_ARG (ref);
1269 CALL_CALL ("cf::object::deref", G_SCALAR);
1270
1271 if (count)
1272 sv_to (POPs, retval);
1273
1274 CALL_END;
1275 }
1276
1277 return retval;
1278}
1279
1280void
1281log_backtrace (const_utf8_string msg)
1282{
1283#if HAVE_BACKTRACE
1284 void *addr [20];
1285 int size = backtrace (addr, 20);
1286
1287 CALL_BEGIN (size);
1288 CALL_ARG (msg);
1289 for (int i = 0; i < size; ++i)
1290 CALL_ARG ((IV)addr [i]);
1291 CALL_CALL ("cf::_log_backtrace", G_VOID);
1292 CALL_END;
1293#endif
1294}
1295
1296bool
1297is_match_expr (const_utf8_string expr)
1298{
1299 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1300}
1301
1302bool
1303match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1304{
1305 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1306 expr += sizeof ("match ") - 1;
1307
1308 CALL_BEGIN (5);
1309 CALL_ARG (expr);
1310 CALL_ARG (ob);
1311 CALL_ARG (self);
1312 CALL_ARG (source);
1313 CALL_ARG (originator);
1314 CALL_CALL (cv_cf_match_match, G_SCALAR);
1315
1316 bool matched = count && SvTRUE (TOPs);
1317
1318 CALL_END;
1319
1320 return matched;
1321}
1322
1323object *
1324match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1325{
1326 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1327 expr += sizeof ("match ") - 1;
1328
1329 CALL_BEGIN (5);
1330 CALL_ARG (expr);
1331 CALL_ARG (ob);
1332 CALL_ARG (self);
1333 CALL_ARG (source);
1334 CALL_ARG (originator);
1335 CALL_CALL (cv_cf_match_match, G_ARRAY);
1336
1337 object *one = 0;
1338
1339 if (count)
1340 sv_to (TOPs, one);
1341
1342 CALL_END;
1343
1344 return one;
1345}
1346
952///////////////////////////////////////////////////////////////////////////// 1347/////////////////////////////////////////////////////////////////////////////
953 1348
954struct EventAPI *watcher_base::GEventAPI; 1349struct EVAPI *evapi::GEVAPI;
955struct CoroAPI *coroapi::GCoroAPI; 1350struct CoroAPI *coroapi::GCoroAPI;
956 1351
957int coroapi::cede_counter; 1352void
958double (*coroapi::time)();
959double coroapi::next_cede;
960
961void coroapi::do_cede_to_tick () 1353coroapi::do_cede_to_tick ()
962{ 1354{
963 cede_counter = 0; 1355 cede_pending = 0;
964
965 cede (); 1356 cede ();
966
967 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
968 if (next_cede > SvNV (sv_next_tick) - 0.02)
969 next_cede = SvNV (sv_next_tick);
970}
971
972void coroapi::do_cede_every ()
973{
974 cede_counter = 0;
975
976 if (coroapi::nready ())
977 coroapi::cede ();
978}
979
980void coroapi::do_cede_to_tick_every ()
981{
982 cede_counter = 0;
983
984 cede_to_tick ();
985} 1357}
986 1358
987void 1359void
988coroapi::wait_for_tick () 1360coroapi::wait_for_tick ()
989{ 1361{
998 CALL_BEGIN (0); 1370 CALL_BEGIN (0);
999 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1371 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1000 CALL_END; 1372 CALL_END;
1001} 1373}
1002 1374
1375void
1376iow::poll (int events)
1377{
1378 if (events != this->events)
1379 {
1380 int active = ev_is_active ((ev_io *)this);
1381 if (active) stop ();
1382 ev_io_set ((ev_io *)this, fd, events);
1383 if (active) start ();
1384 }
1385}
1386
1003static void 1387static void
1004iw_dispatch (pe_event *ev)
1005{
1006 iw *w = (iw *)ev->ext_data;
1007 w->call (*w);
1008}
1009
1010void
1011iw::alloc ()
1012{
1013 pe = GEventAPI->new_idle (0, 0);
1014
1015 WaREENTRANT_off (pe);
1016 pe->base.callback = (void *)iw_dispatch;
1017 pe->base.ext_data = (void *)this;
1018}
1019
1020static void iow_dispatch (pe_event *ev)
1021{
1022 iow *w = (iow *)ev->ext_data;
1023 w->call (*w, ((pe_ioevent *)ev)->got);
1024}
1025
1026void
1027iow::alloc ()
1028{
1029 pe = GEventAPI->new_io (0, 0);
1030
1031 WaREENTRANT_off (pe);
1032 pe->base.callback = (void *)iow_dispatch;
1033 pe->base.ext_data = (void *)this;
1034
1035 pe->fd = -1;
1036 pe->poll = 0;
1037}
1038
1039void
1040iow::fd (int fd)
1041{
1042 pe->fd = fd;
1043}
1044
1045int
1046iow::poll ()
1047{
1048 return pe->poll;
1049}
1050
1051void
1052iow::poll (int events)
1053{
1054 if (pe->poll != events)
1055 {
1056 if (pe->poll) stop ();
1057 pe->poll = events;
1058 if (pe->poll) start ();
1059 }
1060}
1061
1062void
1063_connect_to_perl () 1388_connect_to_perl_1 ()
1064{ 1389{
1065 stash_cf = gv_stashpv ("cf" , 1); 1390 stash_cf = gv_stashpv ("cf", 1);
1066 1391
1067 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1392 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1068 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1393 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1069 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1394 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1070 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1395 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1396 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1071 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1397 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1072 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1398 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1073 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1399 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1074 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1400 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1075 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1401 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1402 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1076 1403
1404 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1077 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1405 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1406 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1078 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1407 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1079 1408
1080 cb_global = get_av ("cf::CB_GLOBAL", 1); 1409 cb_global = get_av ("cf::CB_GLOBAL", 1);
1081 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1410 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1082 cb_object = get_av ("cf::CB_OBJECT", 1); 1411 cb_object = get_av ("cf::CB_OBJECT", 1);
1083 cb_player = get_av ("cf::CB_PLAYER", 1); 1412 cb_player = get_av ("cf::CB_PLAYER", 1);
1084 cb_client = get_av ("cf::CB_CLIENT", 1); 1413 cb_client = get_av ("cf::CB_CLIENT", 1);
1085 cb_type = get_av ("cf::CB_TYPE" , 1); 1414 cb_type = get_av ("cf::CB_TYPE" , 1);
1086 cb_map = get_av ("cf::CB_MAP" , 1); 1415 cb_map = get_av ("cf::CB_MAP" , 1);
1087} 1416}
1088 1417
1418static void
1419_connect_to_perl_2 ()
1420{
1421 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1422 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1423 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1424 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1425 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1426}
1427
1089MODULE = cf PACKAGE = cf PREFIX = cf_ 1428MODULE = cf PACKAGE = cf PREFIX = cf_
1090 1429
1091BOOT: 1430BOOT:
1092{ 1431{
1093 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1432 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1094 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1433 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1095 1434
1096 _connect_to_perl (); 1435 _connect_to_perl_1 ();
1097 1436
1098 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1437 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1099 1438
1100 { 1439 //{
1101 require_pv ("Time::HiRes"); 1440 // require_pv ("Time::HiRes");
1102 1441 //
1103 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1442 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1104 if (!svp) croak ("Time::HiRes is required"); 1443 // if (!svp) croak ("Time::HiRes is required");
1105 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1444 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1106 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1445 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1107 } 1446 //}
1108 1447
1109 static const struct { 1448 static const struct {
1110 const char *name; 1449 const char *name;
1111 IV iv; 1450 IV iv;
1112 } *civ, const_iv[] = { 1451 } *civ, const_iv[] = {
1113# define const_iv(name) { # name, (IV)name }, 1452# define const_iv(name) { # name, (IV)name },
1453# include "const_iv.h"
1454# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1455# include "attackinc.h"
1456# undef def
1457# define def(uc, flags) const_iv (SK_ ## uc)
1458# include "skillinc.h"
1459# undef def
1460
1114 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1461 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1462 const_iv (logBacktrace)
1115 1463
1116 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1464 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1117 1465
1118 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1466 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1119 1467
1120 const_iv (MAX_TIME) 1468 const_iv (MAX_TIME)
1121 1469 const_iv (MAXSOCKBUF)
1122 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1123 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1124 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1125 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1126 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1127 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1128 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1129 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1130 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1131 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1132 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1133 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1134 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1135 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1136 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1137 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1138 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1139 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1140 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1141 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1142 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1143 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1144 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1145 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1146 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1147 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1148 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1149 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1150
1151 const_iv (NUM_SUBTYPES)
1152
1153 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1154 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1155
1156 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1157 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1158 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1159 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1160 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1161 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1162 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1163
1164 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1165 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1166 const_iv (WEAP_BLUD)
1167
1168 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1169 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1170 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1171 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1172 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1173 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1174 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1175 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1176 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1177 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1178 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1179 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1180 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1181 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1182 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1183 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1184 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1185 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1186 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1187 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1188 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1189 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1190 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1191 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1192 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1193 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1194
1195 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1196 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1197 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1198 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1199 const_iv (NDI_ALL)
1200 1470
1201 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1471 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1202 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1472 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1203 1473
1204 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1474 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1205 1475
1206 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1476 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1207 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1477 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1208 const_iv (F_LOCKED) 1478 const_iv (F_LOCKED)
1209 1479
1210 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1211
1212 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1480 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1213 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1481 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1214 1482
1215 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1216
1217 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1218 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1219
1220 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1221 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1222
1223 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1483 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1224
1225 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1226 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1227 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1228 const_iv (M_ICE) const_iv (M_SPECIAL)
1229 1484
1230 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1485 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1231 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1486 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1232 1487
1233 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1234 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1235 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1236 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1237 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1238 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1239 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1240 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1241 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1242 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1243 const_iv (SK_POISON_NAIL)
1244
1245 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1246 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1247 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1248 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1249 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1250 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1251
1252 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1253
1254 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1255 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1256 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1257 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1258 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1259 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1260 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1261
1262 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1488 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1489 const_iv (MAP_INACTIVE)
1263 1490
1264 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1491 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1265 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1492 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1266 1493
1267 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1494 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1268 1495
1269 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1270
1271 const_iv (ST_CHANGE_CLASS)
1272
1273 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1496 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1274
1275 // random map generator
1276 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1277 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1278
1279 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1280 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1281 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1282
1283 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1284 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1285 }; 1497 };
1286 1498
1287 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1499 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1288 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1500 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1289 1501
1306 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1518 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1307 av_push (event, newSViv (eiv->klass)); 1519 av_push (event, newSViv (eiv->klass));
1308 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1520 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1309 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1521 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1310 } 1522 }
1311}
1312 1523
1524 // used by autogenerated BOOT sections from genacc
1525 av_reflect = get_av ("cf::REFLECT", 1);
1526}
1527
1528void _gv_clear (SV *gv)
1529 CODE:
1530 assert (SvTYPE (gv) == SVt_PVGV);
1531# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1532 f (GvGP (gv)->gp_form);
1533 f (GvGP (gv)->gp_io);
1534 f (GvGP (gv)->gp_sv);
1535 f (GvGP (gv)->gp_av);
1536 f (GvGP (gv)->gp_hv);
1537 f (GvGP (gv)->gp_cv);
1538 GvCVGEN (gv) = 0;
1539 GvMULTI_off (gv);
1540# undef f
1541
1313void _connect_to_perl () 1542void _connect_to_perl_1 ()
1314 1543
1544void _connect_to_perl_2 ()
1545
1546void _recalc_want ()
1547
1548# not used by default anymore
1315void _global_reattach () 1549void _global_reattach ()
1316 CODE: 1550 CODE:
1317{ 1551{
1318 // reattach to all attachable objects in the game. 1552 // reattach to all attachable objects in the game.
1319 for_all_clients (ns) 1553 for_all_clients (ns)
1320 ns->reattach (); 1554 ns->reattach ();
1321 1555
1322 for_all_objects (op) 1556 for_all_objects (op)
1323 op->reattach (); 1557 op->reattach ();
1324} 1558}
1325
1326void _post_tick ()
1327 CODE:
1328 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1329 1559
1330# support function for map-world.ext 1560# support function for map-world.ext
1331void _quantise (SV *data_sv, SV *plt_sv) 1561void _quantise (SV *data_sv, SV *plt_sv)
1332 CODE: 1562 CODE:
1333{ 1563{
1367 } 1597 }
1368 1598
1369 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1599 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1370} 1600}
1371 1601
1602void init_anim ()
1603
1604void init_globals ()
1605
1606void init_experience ()
1607
1608void init_attackmess ()
1609
1610void init_dynamic ()
1611
1612void load_settings ()
1613
1614void load_materials ()
1615
1616void init_uuid ()
1617 CODE:
1618 UUID::init ();
1619
1620void init_signals ()
1621
1622void init_skills ()
1623
1624void init_beforeplay ()
1625
1626void evthread_start (int aiofd)
1627
1628void cede_to_tick ()
1629 CODE:
1630 coroapi::cede_to_tick ();
1631
1632NV till_tick ()
1633 CODE:
1634 RETVAL = SvNVX (sv_next_tick) - now ();
1635 OUTPUT:
1636 RETVAL
1637
1638int tick_inhibit ()
1639 CODE:
1640 RETVAL = tick_inhibit;
1641 OUTPUT:
1642 RETVAL
1643
1644void tick_inhibit_inc ()
1645 CODE:
1646 ++tick_inhibit;
1647
1648void tick_inhibit_dec ()
1649 CODE:
1650 if (!--tick_inhibit)
1651 if (tick_pending)
1652 {
1653 ev_async_send (EV_DEFAULT, &tick_watcher);
1654 coroapi::cede ();
1655 }
1656
1657void server_tick ()
1658 CODE:
1659{
1660 ev_now_update (EV_DEFAULT);
1661 NOW = ev_now (EV_DEFAULT);
1662 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1663 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1664 runtime = SvNVX (sv_runtime);
1665
1666 server_tick ();
1667
1668 ev_now_update (EV_DEFAULT);
1669 NOW = ev_now (EV_DEFAULT);
1670 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1671 runtime += TICK;
1672 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1673}
1674
1372NV floor (NV x) 1675NV floor (NV x)
1373 1676
1374NV ceil (NV x) 1677NV ceil (NV x)
1375 1678
1376NV rndm (...) 1679NV rndm (...)
1680 ALIAS:
1681 rmg_rndm = 1
1377 CODE: 1682 CODE:
1683{
1684 rand_gen &gen = ix ? rmg_rndm : rndm;
1378 switch (items) 1685 switch (items)
1379 { 1686 {
1380 case 0: RETVAL = rndm (); break; 1687 case 0: RETVAL = gen (); break;
1381 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1688 case 1: RETVAL = gen (SvUV (ST (0))); break;
1382 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1689 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1383 default: croak ("cf::rndm requires none, one or two parameters."); break; 1690 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1384 } 1691 }
1692}
1385 OUTPUT: 1693 OUTPUT:
1386 RETVAL 1694 RETVAL
1387 1695
1388void server_tick () 1696NV clamp (NV value, NV min_value, NV max_value)
1389 CODE: 1697 CODE:
1390 runtime = SvNVx (sv_runtime); 1698 RETVAL = clamp (value, min_value, max_value);
1391 server_tick (); 1699 OUTPUT:
1700 RETVAL
1392 1701
1393void 1702NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1703 CODE:
1704 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1705 OUTPUT:
1706 RETVAL
1707
1708const char *ordinal (int i)
1709
1710void weaken (...)
1711 PROTOTYPE: @
1712 CODE:
1713 while (items > 0)
1714 sv_rvweaken (ST (--items));
1715
1716void log_suspend ()
1717
1718void log_resume ()
1719
1720void log_backtrace (utf8_string msg)
1721
1394LOG (int level, utf8_string msg) 1722void LOG (int flags, utf8_string msg)
1395 PROTOTYPE: $$ 1723 PROTOTYPE: $$
1396 C_ARGS: (LogLevel)level, "%s", msg 1724 C_ARGS: flags, "%s", msg
1397 1725
1398octet_string path_combine (octet_string base, octet_string path) 1726octet_string path_combine (octet_string base, octet_string path)
1399 PROTOTYPE: $$ 1727 PROTOTYPE: $$
1400 1728
1401octet_string path_combine_and_normalize (octet_string base, octet_string path) 1729octet_string path_combine_and_normalize (octet_string base, octet_string path)
1402 PROTOTYPE: $$ 1730 PROTOTYPE: $$
1403
1404const_octet_string
1405get_maps_directory (octet_string path)
1406 PROTOTYPE: $
1407 ALIAS: maps_directory = 0
1408 CODE:
1409 RETVAL = create_pathname (path);
1410 OUTPUT: RETVAL
1411 1731
1412void 1732void
1413sub_generation_inc () 1733sub_generation_inc ()
1414 CODE: 1734 CODE:
1415 PL_sub_generation++; 1735 PL_sub_generation++;
1438 } 1758 }
1439 OUTPUT: RETVAL 1759 OUTPUT: RETVAL
1440 1760
1441void abort () 1761void abort ()
1442 1762
1763void reset_signals ()
1764
1443void fork_abort (octet_string cause = "cf::fork_abort") 1765void fork_abort (const_octet_string cause = "cf::fork_abort")
1444 1766
1445void cleanup (octet_string cause, bool make_core = false) 1767void cleanup (const_octet_string cause, bool make_core = false)
1446 1768
1447void emergency_save () 1769void emergency_save ()
1448 1770
1449void _exit (int status = EXIT_SUCCESS) 1771void _exit (int status = EXIT_SUCCESS)
1450 1772
1451UV sv_2watcher (SV *w)
1452 CODE:
1453 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1454 OUTPUT:
1455 RETVAL
1456
1457#if _POSIX_MEMLOCK 1773#if _POSIX_MEMLOCK
1458 1774
1459int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1775int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1776 INIT:
1777#if __GLIBC__
1778 mallopt (M_TOP_PAD, 1024 * 1024);
1779 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1780 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1781 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1782#endif
1460 1783
1461int munlockall () 1784int munlockall ()
1462 1785
1463#endif 1786#endif
1787
1788int
1789malloc_trim (IV pad = 0)
1790
1791void
1792mallinfo ()
1793 PPCODE:
1794{
1795#if __GLIBC__
1796 struct mallinfo mai = mallinfo ();
1797 EXTEND (SP, 10*2);
1798 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1799 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1800 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1801 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1802 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1803 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1804 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1805 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1806 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1807 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1808#endif
1809 EXTEND (SP, 5*2);
1810 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1811 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1812 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1813 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1814 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1815}
1464 1816
1465int find_animation (utf8_string text) 1817int find_animation (utf8_string text)
1466 PROTOTYPE: $ 1818 PROTOTYPE: $
1467 1819
1468int random_roll (int min, int max, object *op, int goodbad); 1820int random_roll (int min, int max, object *op, int goodbad);
1469 1821
1470const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1822const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1471 1823
1472int
1473exp_to_level (val64 exp) 1824int exp_to_level (val64 exp)
1474 CODE:
1475{
1476 int i = 0;
1477 1825
1478 RETVAL = settings.max_level;
1479
1480 for (i = 1; i <= settings.max_level; i++)
1481 {
1482 if (levels[i] > exp)
1483 {
1484 RETVAL = i - 1;
1485 break;
1486 }
1487 }
1488}
1489 OUTPUT: RETVAL
1490
1491val64
1492level_to_min_exp (int level) 1826val64 level_to_min_exp (int level)
1493 CODE:
1494 if (level > settings.max_level)
1495 RETVAL = levels[settings.max_level];
1496 else if (level < 1)
1497 RETVAL = 0;
1498 else
1499 RETVAL = levels[level];
1500 OUTPUT: RETVAL
1501 1827
1502SV * 1828SV *
1503resistance_to_string (int atnr) 1829resistance_to_string (int atnr)
1504 CODE: 1830 CODE:
1505 if (atnr >= 0 && atnr < NROFATTACKS) 1831 if (atnr >= 0 && atnr < NROFATTACKS)
1506 RETVAL = newSVpv (resist_plus[atnr], 0); 1832 RETVAL = newSVpv (resist_plus[atnr], 0);
1507 else 1833 else
1508 XSRETURN_UNDEF; 1834 XSRETURN_UNDEF;
1509 OUTPUT: RETVAL 1835 OUTPUT: RETVAL
1510 1836
1837UUID
1838uuid_cur ()
1839 CODE:
1840 RETVAL = UUID::cur;
1841 OUTPUT:
1842 RETVAL
1843
1844UUID
1845uuid_gen ()
1846 CODE:
1847 RETVAL = UUID::gen ();
1848 OUTPUT:
1849 RETVAL
1850
1851val64
1852uuid_seq (UUID uuid)
1853 CODE:
1854 RETVAL = uuid.seq;
1855 OUTPUT:
1856 RETVAL
1857
1858UUID
1859uuid_str (val64 seq)
1860 CODE:
1861 RETVAL.seq = seq;
1862 OUTPUT:
1863 RETVAL
1864
1865void
1866coin_names ()
1867 PPCODE:
1868 EXTEND (SP, NUM_COINS);
1869 for (int i = 0; i < NUM_COINS; ++i)
1870 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1871
1872void
1873coin_archetypes ()
1874 PPCODE:
1875 EXTEND (SP, NUM_COINS);
1876 for (int i = 0; i < NUM_COINS; ++i)
1877 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1878
1511bool 1879bool
1512load_resource_file (octet_string filename) 1880load_resource_file_ (octet_string filename)
1881
1882void
1883fix_weight ()
1513 1884
1514MODULE = cf PACKAGE = cf::attachable 1885MODULE = cf PACKAGE = cf::attachable
1515 1886
1516int 1887int
1517valid (SV *obj) 1888valid (SV *obj)
1518 CODE: 1889 CODE:
1519 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1890 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1520 OUTPUT: 1891 OUTPUT:
1521 RETVAL 1892 RETVAL
1522 1893
1894bool should_invoke (attachable *obj, int event)
1895 CODE:
1896 RETVAL = obj->should_invoke ((event_type)event);
1897 OUTPUT: RETVAL
1898
1523void 1899void
1524debug_trace (attachable *obj, bool on = true) 1900debug_trace (attachable *obj, bool on = true)
1525 CODE: 1901 CODE:
1526 obj->flags &= ~attachable::F_DEBUG_TRACE; 1902 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1527 if (on) 1903 if (on)
1528 obj->flags |= attachable::F_DEBUG_TRACE; 1904 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1529 1905
1530int mortals_size () 1906int mortals_size ()
1531 CODE: 1907 CODE:
1532 RETVAL = attachable::mortals.size (); 1908 RETVAL = attachable::mortals.size ();
1533 OUTPUT: RETVAL 1909 OUTPUT: RETVAL
1535#object *mortals (U32 index) 1911#object *mortals (U32 index)
1536# CODE: 1912# CODE:
1537# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1913# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1538# OUTPUT: RETVAL 1914# OUTPUT: RETVAL
1539 1915
1540INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1916INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1541 1917
1542MODULE = cf PACKAGE = cf::global 1918MODULE = cf PACKAGE = cf::global
1543 1919
1544int invoke (SV *klass, int event, ...) 1920int invoke (SV *klass, int event, ...)
1545 CODE: 1921 CODE:
1549 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1925 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1550 OUTPUT: RETVAL 1926 OUTPUT: RETVAL
1551 1927
1552MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1928MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1553 1929
1554INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1930INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1555 1931
1556int invoke (object *op, int event, ...) 1932int invoke (object *op, int event, ...)
1557 CODE: 1933 CODE:
1558 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1934 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1559 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1935 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1581object *actives (U32 index) 1957object *actives (U32 index)
1582 CODE: 1958 CODE:
1583 RETVAL = index < actives.size () ? actives [index] : 0; 1959 RETVAL = index < actives.size () ? actives [index] : 0;
1584 OUTPUT: RETVAL 1960 OUTPUT: RETVAL
1585 1961
1962int mortals_size ()
1963 CODE:
1964 RETVAL = attachable::mortals.size ();
1965 OUTPUT: RETVAL
1966
1967const_utf8_string slot_use_name (U32 slot)
1968 ALIAS:
1969 slot_nonuse_name = 1
1970 CODE:
1971{
1972 if (slot >= NUM_BODY_LOCATIONS)
1973 croak ("body slot index out of range");
1974
1975 switch (ix)
1976 {
1977 case 0: RETVAL = body_locations[slot].use_name; break;
1978 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1979 }
1980}
1981 OUTPUT:
1982 RETVAL
1983
1586# missing properties 1984# missing properties
1587 1985
1588object *head (object *op) 1986object *head (object *op)
1589 PROTOTYPE: $ 1987 PROTOTYPE: $
1590 CODE: 1988 CODE:
1591 RETVAL = op->head_ (); 1989 RETVAL = op->head_ ();
1592 OUTPUT: RETVAL
1593
1594int is_head (object *op)
1595 PROTOTYPE: $
1596 CODE:
1597 RETVAL = op->head_ () == op;
1598 OUTPUT: RETVAL 1990 OUTPUT: RETVAL
1599 1991
1600void 1992void
1601inv (object *obj) 1993inv (object *obj)
1602 PROTOTYPE: $ 1994 PROTOTYPE: $
1603 PPCODE: 1995 PPCODE:
1604{ 1996{
1605 object *o;
1606 for (o = obj->inv; o; o = o->below) 1997 for (object *o = obj->inv; o; o = o->below)
1607 XPUSHs (sv_2mortal (to_sv (o))); 1998 XPUSHs (sv_2mortal (to_sv (o)));
1608} 1999}
1609 2000
1610void 2001void
1611set_animation (object *op, int idx) 2002set_animation (object *op, int idx)
1616num_animations (object *op) 2007num_animations (object *op)
1617 CODE: 2008 CODE:
1618 RETVAL = NUM_ANIMATIONS (op); 2009 RETVAL = NUM_ANIMATIONS (op);
1619 OUTPUT: RETVAL 2010 OUTPUT: RETVAL
1620 2011
2012int slot_info (object *op, UV slot, int value = 0)
2013 ALIAS:
2014 slot_used = 1
2015 CODE:
2016{
2017 if (slot >= NUM_BODY_LOCATIONS)
2018 croak ("body slot index out of range");
2019
2020 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2021
2022 if (items > 2)
2023 if (ix)
2024 op->slot[slot].used = value;
2025 else
2026 op->slot[slot].info = value;
2027}
2028 OUTPUT:
2029 RETVAL
2030
1621object *find_best_object_match (object *op, utf8_string match) 2031object *find_best_object_match (object *op, utf8_string match)
1622 2032
1623object *find_marked_object (object *op)
1624
1625int need_identify (object *obj);
1626
1627int apply_shop_mat (object *shop_mat, object *op); 2033int apply_shop_mat (object *shop_mat, object *op);
1628 2034
1629int move_player (object *op, int dir) 2035int move (object *op, int dir, object *originator = op)
1630 CODE: 2036 CODE:
1631 RETVAL = move_player (op, dir); 2037 RETVAL = op->move (dir, originator);
1632 OUTPUT: 2038 OUTPUT:
1633 RETVAL 2039 RETVAL
1634 2040
1635int move (object *op, int dir, object *originator = op)
1636 CODE:
1637 RETVAL = move_ob (op, dir, originator);
1638 OUTPUT:
1639 RETVAL
1640
1641void apply (object *applier, object *applied, int flags = 0)
1642 CODE:
1643 manual_apply (applied, applier, flags);
1644
1645void apply_below (object *op) 2041void apply_below (object *op)
1646 CODE: 2042 CODE:
1647 player_apply_below (op); 2043 player_apply_below (op);
1648 2044
1649int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2045int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1650 2046
1651object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2047int casting_level (object *caster, object *spell)
1652
1653int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1654
1655int cf_object_change_map (object *op, int x, int y, maptile *map)
1656
1657#//TODO
1658object *clone_ (object *op, int recursive = 0)
1659 CODE:
1660 if (recursive)
1661 RETVAL = object_create_clone (op);
1662 else
1663 {
1664 RETVAL = object::create ();
1665 op->copy_to (RETVAL);
1666 }
1667 OUTPUT: RETVAL
1668 2048
1669int pay_item (object *op, object *buyer) 2049int pay_item (object *op, object *buyer)
1670 CODE: 2050 CODE:
1671 RETVAL = pay_for_item (op, buyer); 2051 RETVAL = pay_for_item (op, buyer);
1672 OUTPUT: RETVAL 2052 OUTPUT: RETVAL
1707 2087
1708void drop (object *who, object *op) 2088void drop (object *who, object *op)
1709 2089
1710void pick_up (object *who, object *op) 2090void pick_up (object *who, object *op)
1711 2091
1712int cf_object_teleport (object *op, maptile *map, int x, int y)
1713
1714void update_object (object *op, int action) 2092void update_object (object *op, int action)
1715 2093
1716object *cf_create_object_by_name (utf8_string name)
1717
1718void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2094void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1719 2095
1720void player_lvl_adj (object *who, object *skill = 0) 2096void player_lvl_adj (object *who, object *skill = 0)
1721 2097
1722int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2098int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1723 2099
1724int calc_skill_exp (object *who, object *op, object *skill); 2100int calc_skill_exp (object *who, object *op, object *skill)
1725 2101
1726void push_button (object *op); 2102void push_button (object *op, object *originator)
1727 2103
1728void use_trigger (object *op); 2104void use_trigger (object *op, object *originator)
1729 2105
1730void add_button_link (object *button, maptile *map, int connected); 2106void handle_apply_yield (object *op)
1731 2107
1732void remove_button_link (object *op); 2108int convert_item (object *item, object *converter)
1733 2109
2110void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1734 2111
1735MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2112MODULE = cf PACKAGE = cf::object PREFIX = cf_
1736
1737object *cf_insert_ob_in_ob (object *ob, object *where)
1738 2113
1739# no clean way to get an object from an archetype - stupid idiotic 2114# no clean way to get an object from an archetype - stupid idiotic
1740# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2115# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1741 2116
1742object *new (utf8_string archetype = 0) 2117object *new (utf8_string archetype = 0)
1743 PROTOTYPE: ;$ 2118 PROTOTYPE: ;$
1744 CODE: 2119 CODE:
1745 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2120 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1746 OUTPUT: 2121 OUTPUT:
1747 RETVAL 2122 RETVAL
1748 2123
2124object *generate (utf8_string arch, object *creator)
2125 CODE:
2126 object *obj = get_archetype (arch);
2127 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2128 RETVAL = obj;
2129 OUTPUT:
2130 RETVAL
2131
2132object *find_object (U32 tag)
2133
2134object *find_object_uuid (UUID i)
2135
2136# TODO: nuke
1749object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2137object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1750 PROTOTYPE: $$$$$$ 2138 PROTOTYPE: $$$$$$
1751 CODE: 2139 CODE:
1752{ 2140{
1753 int unused_type; 2141 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1754 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1755}
1756 2142
1757player *contr (object *op) 2143 if (RETVAL->destroyed ())
1758 CODE:
1759 RETVAL = op->contr; 2144 RETVAL = 0;
1760 OUTPUT: RETVAL 2145}
1761 2146
1762const_utf8_string get_ob_key_value (object *op, utf8_string key) 2147shstr
2148object::kv_get (shstr key)
1763 2149
1764bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2150void
2151object::kv_del (shstr key)
2152
2153void
2154object::kv_set (shstr key, shstr value)
1765 2155
1766object *get_nearest_player (object *ob) 2156object *get_nearest_player (object *ob)
1767 ALIAS: nearest_player = 0 2157 ALIAS: nearest_player = 0
1768 PREINIT: 2158 PREINIT:
1769 extern object *get_nearest_player (object *); 2159 extern object *get_nearest_player (object *);
1771void rangevector (object *ob, object *other, int flags = 0) 2161void rangevector (object *ob, object *other, int flags = 0)
1772 PROTOTYPE: $$;$ 2162 PROTOTYPE: $$;$
1773 PPCODE: 2163 PPCODE:
1774{ 2164{
1775 rv_vector rv; 2165 rv_vector rv;
2166
1776 get_rangevector (ob, other, &rv, flags); 2167 get_rangevector (ob, other, &rv, flags);
2168
1777 EXTEND (SP, 5); 2169 EXTEND (SP, 5);
1778 PUSHs (newSVuv (rv.distance)); 2170 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1779 PUSHs (newSViv (rv.distance_x)); 2171 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1780 PUSHs (newSViv (rv.distance_y)); 2172 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1781 PUSHs (newSViv (rv.direction)); 2173 PUSHs (sv_2mortal (newSViv (rv.direction)));
1782 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2174 PUSHs (sv_2mortal (to_sv (rv.part)));
1783} 2175}
1784 2176
1785bool on_same_map_as (object *ob, object *other) 2177bool on_same_map_as (object *ob, object *other)
1786 CODE: 2178 CODE:
1787 RETVAL = on_same_map (ob, other); 2179 RETVAL = on_same_map (ob, other);
1791base_name (object *op, int plural = op->nrof > 1) 2183base_name (object *op, int plural = op->nrof > 1)
1792 CODE: 2184 CODE:
1793 RETVAL = query_base_name (op, plural); 2185 RETVAL = query_base_name (op, plural);
1794 OUTPUT: RETVAL 2186 OUTPUT: RETVAL
1795 2187
1796object *decrease_ob_nr (object *op, unsigned long i) 2188# return the tail of an object, excluding itself
2189void
2190tail (object *op)
2191 PPCODE:
2192 while ((op = op->more))
2193 XPUSHs (sv_2mortal (to_sv (op)));
1797 2194
1798MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2195MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1799 2196
1800player *player (object *op) 2197player *player (object *op)
1801 CODE: 2198 CODE:
1802 RETVAL = op->contr; 2199 RETVAL = op->contr;
1803 OUTPUT: RETVAL 2200 OUTPUT: RETVAL
1804 2201
1805void check_score (object *op) 2202bool move_player (object *op, int dir)
1806 2203
1807void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2204void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1808 CODE: 2205 CODE:
1809 new_draw_info (flags, 0, op, txt); 2206 new_draw_info (flags, 0, op, txt);
1810 2207
1811object *cf_player_send_inventory (object *op)
1812
1813octet_string cf_player_get_ip (object *op)
1814 ALIAS: ip = 0
1815
1816object *cf_player_get_marked_item (object *op)
1817 ALIAS: marked_item = 0
1818
1819void cf_player_set_marked_item (object *op, object *ob)
1820
1821partylist *cf_player_get_party (object *op)
1822 ALIAS: party = 0
1823
1824void cf_player_set_party (object *op, partylist *party)
1825
1826void kill_player (object *op) 2208void kill_player (object *op)
1827 2209
2210void esrv_send_item (object *pl, object *item)
2211
1828void esrv_update_item (object *op, int what, object *item) 2212void esrv_update_item (object *pl, int what, object *item)
1829 C_ARGS: what, op, item 2213 C_ARGS: what, pl, item
1830 2214
1831void clear_los (object *op) 2215void esrv_del_item (object *pl, int tag)
2216 C_ARGS: pl->contr, tag
1832 2217
1833int command_summon (object *op, utf8_string params) 2218int command_summon (object *op, utf8_string params)
1834 2219
1835int command_arrest (object *op, utf8_string params) 2220int command_arrest (object *op, utf8_string params)
1836 2221
1837 2222
1838MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2223MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1839 2224
1840INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2225INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1841 2226
1842int invoke (player *pl, int event, ...) 2227int invoke (player *pl, int event, ...)
1843 CODE: 2228 CODE:
1844 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2229 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1845 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2230 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1855 pl->ob->stats.hp = pl->ob->stats.maxhp; 2240 pl->ob->stats.hp = pl->ob->stats.maxhp;
1856 pl->ob->stats.sp = pl->ob->stats.maxsp; 2241 pl->ob->stats.sp = pl->ob->stats.maxsp;
1857 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2242 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1858 pl->orig_stats = pl->ob->stats; 2243 pl->orig_stats = pl->ob->stats;
1859 2244
1860void cf_player_move (player *pl, int dir) 2245# should only be temporary
2246void esrv_new_player (player *pl)
1861 2247
1862void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2248#d# TODO: replace by blocked_los accessor, fix code using this
1863
1864bool 2249bool
1865cell_visible (player *pl, int dx, int dy) 2250cell_visible (player *pl, int dx, int dy)
1866 CODE: 2251 CODE:
1867 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2252 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1868 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1869 OUTPUT: 2253 OUTPUT:
1870 RETVAL 2254 RETVAL
1871 2255
1872void 2256void
1873send (player *pl, SV *packet) 2257send (player *pl, SV *packet)
1874 CODE: 2258 CODE:
1875{ 2259{
1876 STRLEN len; 2260 STRLEN len;
1877 char *buf = SvPVbyte (packet, len); 2261 char *buf = SvPVbyte (packet, len);
1878 2262
2263 if (len > MAXSOCKBUF)
2264 pl->failmsg ("[packet too long for client]");
1879 if (pl->ns) 2265 else if (pl->ns)
1880 pl->ns->send_packet (buf, len); 2266 pl->ns->send_packet (buf, len);
1881} 2267}
1882
1883int
1884listening (player *pl, int new_value = -1)
1885 CODE:
1886 RETVAL = pl->listening;
1887 if (new_value >= 0)
1888 pl->listening = new_value;
1889 OUTPUT:
1890 RETVAL
1891 2268
1892void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2269void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1893 PROTOTYPE: $;$$$ 2270 PROTOTYPE: $;$$$
1894 PPCODE: 2271 PPCODE:
1895 if (GIMME_V != G_VOID) 2272 if (GIMME_V != G_VOID)
1920 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2297 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1921 OUTPUT: RETVAL 2298 OUTPUT: RETVAL
1922 2299
1923SV *registry (maptile *map) 2300SV *registry (maptile *map)
1924 2301
2302void
2303find_tagged_objects (maptile *map, utf8_string tag = 0)
2304 PPCODE:
2305{
2306 if (!map->spaces)
2307 XSRETURN_EMPTY;
2308
2309 if (tag)
2310 {
2311 shstr_cmp tag_ (tag);
2312
2313 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2314 for (object *op = ms->bot; op; op = op->above)
2315 if (op->tag == tag_)
2316 XPUSHs (sv_2mortal (to_sv (op)));
2317 }
2318 else
2319 {
2320 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2321 for (object *op = ms->bot; op; op = op->above)
2322 if (op->tag)
2323 XPUSHs (sv_2mortal (to_sv (op)));
2324 }
2325}
2326
1925INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2327INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2328
2329void
2330adjust_daylight ()
2331 CODE:
2332 maptile::adjust_daylight ();
2333
2334int
2335outdoor_darkness (int darkness = 0)
2336 CODE:
2337 RETVAL = maptile::outdoor_darkness;
2338 if (items)
2339 maptile::outdoor_darkness = darkness;
2340 OUTPUT:
2341 RETVAL
1926 2342
1927void 2343void
1928maptile::instantiate () 2344maptile::instantiate ()
1929 2345
1930maptile *new () 2346maptile *new ()
1962 for (int x = 0; x < THIS->width; ++x) 2378 for (int x = 0; x < THIS->width; ++x)
1963 for (int y = 0; y < THIS->height; ++y) 2379 for (int y = 0; y < THIS->height; ++y)
1964 { 2380 {
1965 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2381 for (object *op = THIS->at (x, y).bot; op; op = op->above)
1966 if (op->flag [FLAG_IS_FLOOR]) 2382 if (op->flag [FLAG_IS_FLOOR])
1967 goto skip_space; 2383 goto skip;
1968 2384
1969 { 2385 {
1970 int offs = offset + y * stride + x; 2386 int offs = offset + y * stride + x;
2387
1971 if (IN_RANGE_EXC (offs, 0, idxlen)) 2388 if (IN_RANGE_EXC (offs, 0, idxlen))
1972 { 2389 {
1973 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2390 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1974 { 2391 {
1975 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2392 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
1976 ob->flag [FLAG_NO_MAP_SAVE] = true; 2393 ob->flag [FLAG_NO_MAP_SAVE] = true;
1977 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2394 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2395
2396 if (ob->randomitems && !ob->above)
2397 {
2398 ob->create_treasure (ob->randomitems);
2399
2400 for (object *op = ob->above; op; op = op->above)
2401 op->flag [FLAG_NO_MAP_SAVE] = true;
2402 // TODO: if this is a pickable object, then the item
2403 // will at a bit weird - saving inside the player
2404 // will clear the flag, but when the player drops
2405 // it without logging out, it keeps the flag.
2406 // nobody ahs reported this, but this can be rather
2407 // annoying on persistent maps.
2408 }
1978 } 2409 }
1979 } 2410 }
1980 } 2411 }
1981 2412
1982 skip_space: ; 2413 skip: ;
1983 } 2414 }
1984} 2415}
1985 2416
1986void 2417void
1987maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2418maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
1993 palette = SvRV (palette); 2424 palette = SvRV (palette);
1994 2425
1995 STRLEN idxlen; 2426 STRLEN idxlen;
1996 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2427 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
1997 2428
1998 region **regionmap = (region **)malloc ( 2429 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
1999 (av_len ((AV *)palette) + 1) * sizeof (region *));
2000 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2430 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2001 2431
2002 for (int i = av_len ((AV *)palette) + 1; i--; ) 2432 for (int i = av_len ((AV *)palette) + 1; i--; )
2003 regionmap [i] = region::find ( 2433 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2004 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2005 2434
2006 for (int y = 0; y < THIS->height; ++y) 2435 for (int y = 0; y < THIS->height; ++y)
2007 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2436 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2008 2437
2009 sfree (THIS->regions, THIS->size ()); 2438 sfree (THIS->regions, THIS->size ());
2010 free (THIS->regionmap); 2439 delete [] THIS->regionmap;
2011 2440
2012 THIS->regions = regions; 2441 THIS->regions = regions;
2013 THIS->regionmap = regionmap; 2442 THIS->regionmap = regionmap;
2014} 2443}
2015 2444
2016void 2445void
2017maptile::create_region_treasure () 2446maptile::create_region_treasure ()
2018 CODE: 2447 CODE:
2019{
2020 object *op = object::create ();
2021 op->type = FLOOR;
2022 op->map = THIS;
2023
2024 for (int x = 0; x < THIS->width; ++x) 2448 for (int x = 0; x < THIS->width; ++x)
2025 for (int y = 0; y < THIS->height; ++y) 2449 for (int y = 0; y < THIS->height; ++y)
2026 { 2450 {
2027 region *rgn = THIS->region (x, y); 2451 region *rgn = THIS->region (x, y);
2028 2452
2029 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2453 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2454 if (object *op = THIS->at (x, y).top)
2030 if (rgn->treasure && rndm () < rgn->treasure_density) 2455 if (rgn->treasure && rndm () < rgn->treasure_density)
2031 {
2032 op->x = x;
2033 op->y = y;
2034 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2456 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2035 }
2036 } 2457 }
2037 2458
2038 op->destroy ();
2039}
2040
2041void play_sound_map (maptile *map, int x, int y, int sound_num)
2042
2043int out_of_map (maptile *map, int x, int y) 2459int out_of_map (maptile *map, int x, int y)
2044 2460
2045void 2461void
2046trigger (maptile *map, long connection, bool state = true) 2462find_link (maptile *map, shstr_tmp connection)
2463 PPCODE:
2464 if (oblinkpt *obp = map->find_link (connection))
2465 for (objectlink *ol = obp->link; ol; ol = ol->next)
2466 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2467
2468void
2469xy_normalise (maptile *map, int x, int y, int dir = 0)
2470 PPCODE:
2471{
2472 mapxy pos (map, x, y);
2473 if (!pos.move (dir).normalise ())
2474 XSRETURN_EMPTY;
2475
2476 EXTEND (SP, 3);
2477 PUSHs (sv_2mortal (to_sv (pos.m)));
2478 PUSHs (sv_2mortal (to_sv (pos.x)));
2479 PUSHs (sv_2mortal (to_sv (pos.y)));
2480}
2481
2482mapspace *
2483ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2484 PROTOTYPE: $$$;$
2047 CODE: 2485 CODE:
2048 activate_connection (map, connection, state);
2049
2050void
2051get_connection (maptile *map, long connection)
2052 PPCODE:
2053 oblinkpt *obp = get_connection_links (map, connection);
2054 if (obp)
2055 for (objectlink *ol = obp->link; ol; ol = ol->next)
2056 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2057
2058object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2059
2060object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2061
2062object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2063 C_ARGS: str, map, nx, ny
2064
2065void
2066get_map_flags (maptile *map, int x, int y)
2067 PPCODE:
2068{ 2486{
2069 maptile *nmap = 0; 2487 mapxy pos (map, x, y);
2070 I16 nx = 0, ny = 0; 2488 if (!pos.move (dir).normalise ())
2071 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2489 XSRETURN_UNDEF;
2072 2490
2073 EXTEND (SP, 4); 2491 RETVAL = &*pos;
2074 PUSHs (sv_2mortal (newSViv (flags)));
2075
2076 if (GIMME_V == G_ARRAY)
2077 {
2078 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2079 PUSHs (sv_2mortal (newSViv (nx)));
2080 PUSHs (sv_2mortal (newSViv (ny)));
2081 }
2082} 2492}
2493 OUTPUT:
2494 RETVAL
2083 2495
2084void 2496void
2085at (maptile *map, unsigned int x, unsigned int y) 2497at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2086 PROTOTYPE: $$$ 2498 PROTOTYPE: $$$;$
2087 PPCODE: 2499 PPCODE:
2088{ 2500 mapxy pos (map, x, y);
2089 object *o; 2501 if (pos.move (dir).normalise ())
2090 maptile *nmap = 0; 2502 for (object *o = pos->bot; o; o = o->above)
2091 I16 nx, ny; 2503 XPUSHs (sv_2mortal (to_sv (o)));
2092
2093 get_map_flags (map, &nmap, x, y, &nx, &ny);
2094
2095 if (nmap)
2096 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2097 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2098}
2099 2504
2100SV * 2505SV *
2101bot_at (maptile *obj, unsigned int x, unsigned int y) 2506bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2102 PROTOTYPE: $$$ 2507 PROTOTYPE: $$$;$
2103 ALIAS: 2508 ALIAS:
2104 top_at = 1 2509 top_at = 1
2105 flags_at = 2 2510 flags_at = 2
2106 light_at = 3 2511 light_at = 3
2107 move_block_at = 4 2512 move_block_at = 4
2108 move_slow_at = 5 2513 move_slow_at = 5
2109 move_on_at = 6 2514 move_on_at = 6
2110 move_off_at = 7 2515 move_off_at = 7
2111 INIT:
2112 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2113 CODE: 2516 CODE:
2517{
2518 mapxy pos (map, x, y);
2519 if (!pos.move (dir).normalise ())
2520 XSRETURN_UNDEF;
2521
2522 mapspace &ms = *pos;
2523
2524 ms.update ();
2525
2114 switch (ix) 2526 switch (ix)
2115 { 2527 {
2116 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2528 case 0: RETVAL = to_sv (ms.bot ); break;
2117 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2529 case 1: RETVAL = to_sv (ms.top ); break;
2118 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2530 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2119 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2531 case 3: RETVAL = newSViv (ms.light ); break;
2120 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2532 case 4: RETVAL = newSVuv (ms.move_block); break;
2121 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2533 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2122 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2534 case 6: RETVAL = newSVuv (ms.move_on ); break;
2123 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2535 case 7: RETVAL = newSVuv (ms.move_off ); break;
2124 } 2536 }
2537}
2125 OUTPUT: RETVAL 2538 OUTPUT: RETVAL
2126
2127void fix_walls (maptile *map, int x, int y)
2128
2129void fix_walls_around (maptile *map, int x, int y)
2130 2539
2131# worst xs function of my life 2540# worst xs function of my life
2132bool 2541bool
2133_create_random_map (\ 2542_create_random_map (\
2134 maptile *self,\ 2543 maptile *self,\
2138 utf8_string monsterstyle,\ 2547 utf8_string monsterstyle,\
2139 utf8_string treasurestyle,\ 2548 utf8_string treasurestyle,\
2140 utf8_string layoutstyle,\ 2549 utf8_string layoutstyle,\
2141 utf8_string doorstyle,\ 2550 utf8_string doorstyle,\
2142 utf8_string decorstyle,\ 2551 utf8_string decorstyle,\
2552 utf8_string miningstyle,\
2143 utf8_string origin_map,\ 2553 utf8_string origin_map,\
2144 utf8_string final_map,\ 2554 utf8_string final_map,\
2145 utf8_string exitstyle,\ 2555 utf8_string exitstyle,\
2146 utf8_string this_map,\ 2556 utf8_string this_map,\
2147 utf8_string exit_on_final_map,\ 2557 utf8_string exit_on_final_map,\
2179 assign (rmp.monsterstyle , monsterstyle); 2589 assign (rmp.monsterstyle , monsterstyle);
2180 assign (rmp.treasurestyle , treasurestyle); 2590 assign (rmp.treasurestyle , treasurestyle);
2181 assign (rmp.layoutstyle , layoutstyle); 2591 assign (rmp.layoutstyle , layoutstyle);
2182 assign (rmp.doorstyle , doorstyle); 2592 assign (rmp.doorstyle , doorstyle);
2183 assign (rmp.decorstyle , decorstyle); 2593 assign (rmp.decorstyle , decorstyle);
2594 assign (rmp.miningstyle , miningstyle);
2184 assign (rmp.exitstyle , exitstyle); 2595 assign (rmp.exitstyle , exitstyle);
2185 assign (rmp.exit_on_final_map, exit_on_final_map); 2596 assign (rmp.exit_on_final_map, exit_on_final_map);
2186 2597
2187 rmp.origin_map = origin_map; 2598 rmp.origin_map = origin_map;
2188 rmp.final_map = final_map; 2599 rmp.final_map = final_map;
2202 rmp.decoroptions = decoroptions; 2613 rmp.decoroptions = decoroptions;
2203 rmp.orientation = orientation; 2614 rmp.orientation = orientation;
2204 rmp.origin_y = origin_y; 2615 rmp.origin_y = origin_y;
2205 rmp.origin_x = origin_x; 2616 rmp.origin_x = origin_x;
2206 rmp.random_seed = random_seed; 2617 rmp.random_seed = random_seed;
2207 rmp.total_map_hp = total_map_hp; 2618 rmp.total_map_hp = (uint64_t) total_map_hp;
2208 rmp.map_layout_style = map_layout_style; 2619 rmp.map_layout_style = map_layout_style;
2209 rmp.treasureoptions = treasureoptions; 2620 rmp.treasureoptions = treasureoptions;
2210 rmp.symmetry_used = symmetry_used; 2621 rmp.symmetry_used = symmetry_used;
2211 rmp.region = region; 2622 rmp.region = region;
2212 rmp.custom = custom; 2623 rmp.custom = custom;
2214 RETVAL = self->generate_random_map (&rmp); 2625 RETVAL = self->generate_random_map (&rmp);
2215} 2626}
2216 OUTPUT: 2627 OUTPUT:
2217 RETVAL 2628 RETVAL
2218 2629
2630MODULE = cf PACKAGE = cf::mapspace
2631
2632INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2633
2219MODULE = cf PACKAGE = cf::arch 2634MODULE = cf PACKAGE = cf::arch
2220 2635
2221archetype *find (utf8_string name) 2636int archetypes_size ()
2222 CODE: 2637 CODE:
2223 RETVAL = archetype::find (name); 2638 RETVAL = archetypes.size ();
2224 OUTPUT:
2225 RETVAL
2226
2227archetype *first()
2228 PROTOTYPE:
2229 CODE:
2230 RETVAL = first_archetype;
2231 OUTPUT: RETVAL 2639 OUTPUT: RETVAL
2232 2640
2641archetype *archetypes (U32 index)
2642 CODE:
2643 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2644 OUTPUT: RETVAL
2645
2233INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2646INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2234 2647
2235MODULE = cf PACKAGE = cf::party 2648MODULE = cf PACKAGE = cf::party
2236 2649
2237partylist *first () 2650partylist *first ()
2238 PROTOTYPE: 2651 PROTOTYPE:
2239 CODE: 2652 CODE:
2240 RETVAL = get_firstparty (); 2653 RETVAL = get_firstparty ();
2241 OUTPUT: RETVAL 2654 OUTPUT: RETVAL
2242 2655
2243INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2656INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2244 2657
2245MODULE = cf PACKAGE = cf::region 2658MODULE = cf PACKAGE = cf::region
2246 2659
2247void 2660void
2248list () 2661list ()
2249 PPCODE: 2662 PPCODE:
2250 for_all_regions (rgn) 2663 for_all_regions (rgn)
2251 XPUSHs (sv_2mortal (to_sv (rgn))); 2664 XPUSHs (sv_2mortal (to_sv (rgn)));
2252 2665
2253region *find (utf8_string name)
2254 PROTOTYPE: $
2255 CODE:
2256 RETVAL = region::find (name);
2257 OUTPUT: RETVAL
2258
2259region *find_fuzzy (utf8_string name)
2260 PROTOTYPE: $
2261 CODE:
2262 RETVAL = region::find_fuzzy (name);
2263 OUTPUT: RETVAL
2264
2265int specificity (region *rgn) 2666int specificity (region *rgn)
2266 CODE: 2667 CODE:
2267 RETVAL = 0; 2668 RETVAL = 0;
2268 while (rgn = rgn->parent) 2669 while (rgn = rgn->parent)
2269 RETVAL++; 2670 RETVAL++;
2270 OUTPUT: RETVAL 2671 OUTPUT: RETVAL
2271 2672
2272INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2673INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2273 2674
2274MODULE = cf PACKAGE = cf::living 2675MODULE = cf PACKAGE = cf::living
2275 2676
2276INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2677INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2277 2678
2278MODULE = cf PACKAGE = cf::settings 2679MODULE = cf PACKAGE = cf::settings
2279 2680
2280INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2681INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2281 2682
2282MODULE = cf PACKAGE = cf::client 2683MODULE = cf PACKAGE = cf::client
2283 2684
2284INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2685INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2285 2686
2286int invoke (client *ns, int event, ...) 2687int invoke (client *ns, int event, ...)
2287 CODE: 2688 CODE:
2288 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2689 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2289 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2690 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2305 CODE: 2706 CODE:
2306{ 2707{
2307 STRLEN len; 2708 STRLEN len;
2308 char *buf = SvPVbyte (packet, len); 2709 char *buf = SvPVbyte (packet, len);
2309 2710
2711 if (len > MAXSOCKBUF)
2712 {
2713 // ugly
2714 if (THIS->pl)
2715 THIS->pl->failmsg ("[packet too long for client]");
2716 }
2717 else
2310 THIS->send_packet (buf, len); 2718 THIS->send_packet (buf, len);
2311} 2719}
2720
2721faceidx
2722client::need_face (utf8_string name, int pri = 0)
2723 CODE:
2724 RETVAL = face_find (name, 0);
2725 if (RETVAL)
2726 {
2727 THIS->send_face (RETVAL, pri);
2728 THIS->flush_fx ();
2729 }
2730 OUTPUT:
2731 RETVAL
2732
2733int
2734client::fx_want (int idx, int value = -1)
2735 CODE:
2736 if (0 < idx && idx < FT_NUM)
2737 {
2738 RETVAL = THIS->fx_want [idx];
2739 if (items > 2)
2740 THIS->fx_want [idx] = value;
2741 }
2742 else
2743 RETVAL = 0;
2744 OUTPUT:
2745 RETVAL
2746
2747MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2748
2749faceidx sound_find (utf8_string name)
2750
2751void sound_set (utf8_string str, faceidx face)
2752
2753# dire hack
2754void old_sound_index (int idx, faceidx face)
2755 CODE:
2756 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2757 old_sound_index [idx] = face;
2312 2758
2313MODULE = cf PACKAGE = cf::face PREFIX = face_ 2759MODULE = cf PACKAGE = cf::face PREFIX = face_
2314 2760
2315#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2761#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2316 2762
2317faceidx face_find (utf8_string name, faceidx defidx = 0) 2763faceidx face_find (utf8_string name, faceidx defidx = 0)
2318 2764
2319faceidx alloc (utf8_string name) 2765faceidx alloc (utf8_string name)
2320 CODE: 2766 CODE:
2327 while (!RETVAL); // crude way to leave index 0 2773 while (!RETVAL); // crude way to leave index 0
2328 2774
2329 faces [RETVAL].name = name; 2775 faces [RETVAL].name = name;
2330 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2776 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2331 2777
2332 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2778 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2333 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2779 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2780 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2334} 2781}
2335 OUTPUT: RETVAL 2782 OUTPUT: RETVAL
2336 2783
2337void set (faceidx idx, int visibility, int magicmap) 2784void set_type (faceidx idx, int value)
2338 CODE: 2785 ALIAS:
2339 faceinfo *f = face_info (idx); 2786 set_type = 0
2340 assert (f); 2787 set_visibility = 1
2341 f->visibility = visibility; 2788 set_magicmap = 2
2342 f->magicmap = magicmap; 2789 set_smooth = 3
2343 2790 set_smoothlevel = 4
2344void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2345 CODE: 2791 CODE:
2346 faceinfo *f = face_info (idx); assert (f); 2792 faceinfo *f = face_info (idx); assert (f);
2347 f->smooth = smooth; 2793 switch (ix)
2348 f->smoothlevel = smoothlevel; 2794 {
2795 case 0: f->type = value; break;
2796 case 1: f->visibility = value; break;
2797 case 2: f->magicmap = value; break;
2798 case 3: f->smooth = value; break;
2799 case 4: f->smoothlevel = value; break;
2800 }
2349 2801
2350void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2802void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2351 CODE: 2803 CODE:
2352{ 2804{
2353 facedata *d = face_data (idx, faceset); 2805 faceinfo *f = face_info (idx); assert (f);
2354 assert (d); 2806 facedata *d = &(faceset ? f->data64 : f->data32);
2355 sv_to (data, d->data); 2807 sv_to (data, d->data);
2356 STRLEN clen; 2808 STRLEN clen;
2357 char *cdata = SvPVbyte (chksum, clen); 2809 char *cdata = SvPVbyte (chksum, clen);
2358 clen = min (CHKSUM_SIZE, clen); 2810 clen = min (CHKSUM_MAXLEN, clen);
2359 2811
2812 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2813
2360 if (memcmp (d->chksum, cdata, clen)) 2814 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2361 { 2815 {
2816 d->chksum_len = clen;
2362 memcpy (d->chksum, cdata, clen); 2817 memcpy (d->chksum, cdata, clen);
2363 2818
2364 // invalidate existing client face info 2819 // invalidate existing client face info
2365 for_all_clients (ns) 2820 for_all_clients (ns)
2366 if (ns->faceset == faceset) 2821 if (ns->faceset == faceset)
2369 ns->force_newmap = true; 2824 ns->force_newmap = true;
2370 } 2825 }
2371 } 2826 }
2372} 2827}
2373 2828
2829int get_data_size (faceidx idx, int faceset = 0)
2830 CODE:
2831 facedata *d = face_data (idx, faceset);
2832 if (!d) XSRETURN_UNDEF;
2833 RETVAL = d->data.size ();
2834 OUTPUT:
2835 RETVAL
2836
2837SV *get_chksum (faceidx idx, int faceset = 0)
2838 CODE:
2839 facedata *d = face_data (idx, faceset);
2840 if (!d) XSRETURN_UNDEF;
2841 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2842 OUTPUT:
2843 RETVAL
2844
2845SV *get_data (faceidx idx, int faceset = 0)
2846 CODE:
2847 facedata *d = face_data (idx, faceset);
2848 if (!d) XSRETURN_UNDEF;
2849 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2850 OUTPUT:
2851 RETVAL
2852
2374void invalidate (faceidx idx) 2853void invalidate (faceidx idx)
2375 CODE: 2854 CODE:
2376 for_all_clients (ns) 2855 for_all_clients (ns)
2377 { 2856 {
2378 ns->faces_sent [idx] = false; 2857 ns->faces_sent [idx] = false;
2387 ns->force_newmap = true; 2866 ns->force_newmap = true;
2388 } 2867 }
2389 2868
2390MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2869MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2391 2870
2392#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2871#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2393 2872
2394animidx anim_find (utf8_string name) 2873animidx anim_find (utf8_string name)
2395 CODE: 2874 CODE:
2396 RETVAL = animation::find (name).number; 2875 RETVAL = animation::find (name).number;
2397 OUTPUT: RETVAL 2876 OUTPUT: RETVAL
2412 } 2891 }
2413 else 2892 else
2414 anim = &animation::create (name, av_len (av) + 1, facings); 2893 anim = &animation::create (name, av_len (av) + 1, facings);
2415 2894
2416 for (int i = 0; i < anim->num_animations; ++i) 2895 for (int i = 0; i < anim->num_animations; ++i)
2417 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2896 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2418} 2897}
2419 OUTPUT: RETVAL 2898 OUTPUT: RETVAL
2420 2899
2421void invalidate_all () 2900void invalidate_all ()
2422 CODE: 2901 CODE:
2423 for_all_clients (ns) 2902 for_all_clients (ns)
2424 ns->anims_sent.reset (); 2903 ns->anims_sent.reset ();
2425 2904
2905MODULE = cf PACKAGE = cf::object::freezer
2906
2907INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2908
2909SV *
2910new (char *klass)
2911 CODE:
2912 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2913 OUTPUT: RETVAL
2914
2915void
2916DESTROY (SV *sv)
2917 CODE:
2918 object_freezer *self;
2919 sv_to (sv, self);
2920 delete self;
2921
2922MODULE = cf PACKAGE = cf::object::thawer
2923
2924INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2925
2926bool
2927errors_are_fatal (bool fatal)
2928 CODE:
2929 RETVAL = object_thawer::errors_are_fatal;
2930 object_thawer::errors_are_fatal = fatal;
2931 OUTPUT:
2932 RETVAL
2933
2934SV *
2935new_from_file (char *klass, octet_string path)
2936 CODE:
2937 object_thawer *f = new object_thawer (path);
2938 if (!*f)
2939 {
2940 delete f;
2941 XSRETURN_UNDEF;
2942 }
2943 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2944 OUTPUT: RETVAL
2945
2946void
2947DESTROY (SV *sv)
2948 CODE:
2949 object_thawer *self;
2950 sv_to (sv, self);
2951 delete self;
2952
2953void
2954extract_tags (object_thawer *self)
2955 PPCODE:
2956 while (self->kw != KW_EOF)
2957 {
2958 PUTBACK;
2959 coroapi::cede_to_tick ();
2960 SPAGAIN;
2961
2962 if (self->kw == KW_tag)
2963 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2964
2965 self->skip ();
2966 }
2967

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