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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.194 by root, Mon Apr 23 18:09:57 2007 UTC vs.
Revision 1.426 by root, Wed Nov 14 07:11:49 2012 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#define CEDES_PER_TICK 5 25#if HAVE_EXECINFO_H
26# include <execinfo.h>
27#endif
30 28
31#include <plugin_common.h>
32#include <sounds.h>
33#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
34#include <sproto.h> 36#include "sproto.h"
35
36#include "loader.h"
37#include "cfperl.h"
38#include "shstr.h"
39 37
40#include <unistd.h> 38#include <unistd.h>
41#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
42# include <sys/mman.h> 40# include <sys/mman.h>
43#endif 41#endif
44 42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
50
45#include <EXTERN.h> 51#include <EXTERN.h>
46#include <perl.h> 52#include <perl.h>
47#include <XSUB.h> 53#include <XSUB.h>
48 54
49#include "CoroAPI.h" 55#include "CoroAPI.h"
50#include "perlxsi.c" 56#include "perlxsi.c"
51 57
52extern sint64 *levels; // the experience table 58typedef object_thawer &object_thawer_ref;
53 59typedef object_freezer &object_freezer_ref;
54typedef object object_ornull;
55typedef maptile maptile_ornull;
56
57typedef char *octet_string;
58typedef char *utf8_string;
59typedef const char *const_octet_string;
60typedef const char *const_utf8_string;
61 60
62typedef std::string std__string; 61typedef std::string std__string;
63 62
64#if IVSIZE >= 8
65 typedef IV val64;
66# define newSVval64 newSViv
67# define SvVAL64 SvIV
68#else
69 typedef double val64;
70# define newSVval64 newSVnv
71# define SvVAL64 SvNV
72#endif
73
74static f_plug_api gethook = cfapi_get_hooks;
75static f_plug_api object_set_property = cfapi_object_set_property;
76static f_plug_api object_insert = cfapi_object_insert;
77
78static PerlInterpreter *perl; 63static PerlInterpreter *perl;
79 64
80double runtime; 65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
81 69
82global gbl_ev; 70global gbl_ev;
83static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
84static SV *sv_runtime, *sv_next_tick; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
74
75bitset<NUM_EVENT_TYPES> ev_want_event;
76bitset<NUM_TYPES> ev_want_type;
85 77
86static HV 78static HV
87 *stash_cf, 79 *stash_cf,
88 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
90 *stash_cf_player_wrap, 82 *stash_cf_player_wrap,
91 *stash_cf_map_wrap, 83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
92 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
93 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_ix,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
102static SV *
103newSVpv_utf8 (const char *s)
104{
105 if (!s)
106 return newSV (0);
107
108 SV *sv = newSVpv (s, 0);
109 SvUTF8_on (sv);
110 return sv;
111}
112#endif
113
114#ifndef newSVpvn_utf8
115static SV *
116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
117{
118 if (!s)
119 return newSV (0);
120
121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
124 SvUTF8_on (sv);
125
126 return sv;
127}
128#endif
129
130noinline utf8_string
131cfSvPVutf8_nolen (SV *sv)
132{
133 SvGETMAGIC (sv);
134
135 if (SvPOK (sv))
136 {
137 if (!SvUTF8 (sv))
138 sv_utf8_upgrade_nomg (sv);
139
140 return SvPVX (sv);
141 }
142
143 return SvPV_nolen (sv);
144}
97 145
98// helper cast function, returns super class * or 0 146// helper cast function, returns super class * or 0
99template<class super> 147template<class super>
100static super * 148static super *
101is_a (attachable *at) 149is_a (attachable *at)
111 159
112unordered_vector<attachable *> attachable::mortals; 160unordered_vector<attachable *> attachable::mortals;
113 161
114attachable::~attachable () 162attachable::~attachable ()
115{ 163{
116 flags |=0x3300;//D
117 assert (!self); 164 assert (!self);
118 assert (!cb); 165 assert (!cb);
119} 166}
120 167
121int 168int
135 SvREFCNT_inc (self); 182 SvREFCNT_inc (self);
136 hv_clear (self); 183 hv_clear (self);
137 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 184 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
138 SvREFCNT_dec (self); 185 SvREFCNT_dec (self);
139 186
140 // self *must* be null now because thats sv_unmagic's job. 187 // self *must* be null now because that's sv_unmagic's job.
141 assert (!this->self); 188 assert (!this->self);
142 flags |= 0x80; // severed //D
143 } 189 }
144} 190}
145 191
146void 192void
147attachable::optimise () 193attachable::optimise ()
148{ 194{
149 if (self 195 if (self
150 && SvREFCNT (self) == 1 196 && SvREFCNT (self) == 1
151 && !HvTOTALKEYS (self)) 197 && !HvTOTALKEYS (self))
152 flags |= 0x40,//D
153 sever_self (); 198 sever_self ();
154} 199}
155 200
156// check wether the object really is dead 201// check wether the object really is dead
157void 202void
164} 209}
165 210
166void 211void
167attachable::do_destroy () 212attachable::do_destroy ()
168{ 213{
169 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 214 INVOKE_ATTACHABLE (DESTROY, this);
170 215
171 if (cb) 216 if (cb)
172 { 217 {
173 SvREFCNT_dec (cb); 218 SvREFCNT_dec (cb);
174 cb = 0; 219 cb = 0;
175 } 220 }
176 221
177 if (self)
178 sever_self ();
179
180 flags |= 0x20; //D
181 mortals.push_back (this); 222 mortals.push_back (this);
182} 223}
183 224
184void 225void
185attachable::destroy () 226attachable::destroy ()
186{ 227{
187 if (destroyed ()) 228 if (destroyed ())
188 return; 229 return;
189 230
190 flags |= F_DESTROYED; 231 attachable_flags |= F_DESTROYED;
191 do_destroy (); 232 do_destroy ();
233 sever_self ();
234}
235
236void
237attachable::do_delete ()
238{
239 delete this;
192} 240}
193 241
194void 242void
195attachable::check_mortals () 243attachable::check_mortals ()
196{ 244{
200 { 248 {
201 if (i >= mortals.size ()) 249 if (i >= mortals.size ())
202 { 250 {
203 i = 0; 251 i = 0;
204 252
205 if (mortals.size () > 1000) 253 if (mortals.size () >= 512)
206 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 254 {
255 static int last_mortalcount;
256 if (mortals.size () != last_mortalcount)
257 {
258 last_mortalcount = mortals.size ();
259 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
260
261 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
262 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
263
264 if (0)
265 {
266 for (int j = 0; j < mortals.size (); ++j)//D
267 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
268
269 fprintf (stderr, "\n");//D
270 }
271 }
272 }
207 273
208 break; 274 break;
209 } 275 }
210 276
211 attachable *obj = mortals [i]; 277 attachable *obj = mortals [i];
212 278
213 obj->refcnt_chk (); // unborrow from perl, if necessary 279#if 0
214 280 if (obj->self)//D make this an assert later
215 //if (obj->refcnt > 0 || obj->self)
216 if (obj->refcnt || obj->self)
217 { 281 {
218//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 282 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
283 obj->sever_self ();
284 }
285#endif
286
287 if (obj->refcnt)
288 {
219 ++i; // further delay freeing 289 ++i; // further delay freeing
220 290
221 if (!(i & 0x3ff)) 291 if (!(i & 0x3ff))
222 break; 292 break;
223 } 293 }
224 else 294 else
225 { 295 {
226 mortals.erase (i); 296 mortals.erase (i);
227 delete obj; 297 obj->sever_self ();
298 obj->do_delete ();
228 } 299 }
229 } 300 }
230} 301}
231 302
303void
304attachable::set_key (const char *key, const char *value, bool is_utf8)
305{
306 if (!self)
307 self = newHV ();
308
309 if (value)
310 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
311 else
312 hv_delete (self, key, strlen (key), G_DISCARD);
313}
314
232attachable & 315attachable &
233attachable::operator =(const attachable &src) 316attachable::operator =(const attachable &src)
234{ 317{
235 //if (self || cb) 318 //if (self || cb)
236 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 319 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
237 320
238 attach = src.attach; 321 attach = src.attach;
239 return *this; 322 return *this;
240} 323}
241 324
325#if 0
326template<typename T>
327static bool
328find_backref (void *ptr, T *obj)
329{
330 char *s = (char *)obj;
331 while (s < (char *)obj + sizeof (T))
332 {
333 if (ptr == *(void **)s)
334 return true;
335
336 s += sizeof (void *); // assume natural alignment
337 }
338
339 return false;
340}
341
342// for debugging, find "live" objects containing this ptr
343static void
344find_backref (void *ptr)
345{
346 for_all_objects (op)
347 if (find_backref (ptr, op))
348 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
349
350 for_all_players (pl)
351 if (find_backref (ptr, pl))
352 fprintf (stderr, "P %p\n", pl);
353
354 for_all_clients (ns)
355 if (find_backref (ptr, ns))
356 fprintf (stderr, "C %p\n", ns);
357}
358#endif
359
242////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 360//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
243 361
244static SV * 362static SV *
245newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 363newSVptr (void *ptr, HV *stash, HV *hv)
246{ 364{
247 SV *sv;
248
249 if (!ptr) 365 if (!ptr)
250 return &PL_sv_undef; 366 return newSV (0);
251 367
252 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 368 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
253 return sv_bless (newRV_noinc ((SV *)hv), stash); 369 return sv_bless (newRV_noinc ((SV *)hv), stash);
370}
371
372static SV * noinline
373newSVptr (void *ptr, HV *stash)
374{
375 return newSVptr (ptr, stash, newHV ());
254} 376}
255 377
256static int 378static int
257attachable_free (pTHX_ SV *sv, MAGIC *mg) 379attachable_free (pTHX_ SV *sv, MAGIC *mg)
258{ 380{
270 return 0; 392 return 0;
271} 393}
272 394
273MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 395MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
274 396
275static SV * 397static SV * noinline
276newSVattachable (attachable *obj, HV *stash) 398newSVattachable (attachable *obj, HV *stash)
277{ 399{
278 if (!obj) 400 if (!obj)
279 return &PL_sv_undef; 401 return newSV (0);
280 402
281 if (!obj->self) 403 if (!obj->self)
404 obj->self = newHV ();
405
406 if (!SvOBJECT (obj->self))
282 { 407 {
283 obj->self = newHV ();
284 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 408 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
285 obj->flags |= (obj->flags & 0xc0) << 8;
286 obj->flags &= ~0xc0;//D
287 obj->flags |= 0x10;//D
288 409
289 // now bless the object _once_ 410 // now bless the object _once_
411 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
290 return sv_bless (newRV_inc ((SV *)obj->self), stash); 412 return sv_bless (newRV_inc ((SV *)obj->self), stash);
291 } 413 }
292 else 414 else
293 { 415 {
294 SV *sv = newRV_inc ((SV *)obj->self); 416 SV *sv = newRV_inc ((SV *)obj->self);
298 420
299 return sv; 421 return sv;
300 } 422 }
301} 423}
302 424
425#if 0 // unused
303static void 426static void
304clearSVptr (SV *sv) 427clearSVptr (SV *sv)
305{ 428{
306 if (SvROK (sv)) 429 if (SvROK (sv))
307 sv = SvRV (sv); 430 sv = SvRV (sv);
308 431
309 hv_clear ((HV *)sv); 432 hv_clear ((HV *)sv);
310 sv_unmagic (sv, PERL_MAGIC_ext); 433 sv_unmagic (sv, PERL_MAGIC_ext);
311} 434}
435#endif
436
437static long
438SvPTR_nc (SV *sv)
439{
440 sv = SvRV (sv);
441
442 // very important shortcut
443 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
444 return (long)SvMAGIC (sv)->mg_ptr;
445
446 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
447 return (long)mg->mg_ptr;
448
449 croak ("perl code used object, but C object is already destroyed, caught");
450}
312 451
313static long 452static long
314SvPTR (SV *sv, const char *klass) 453SvPTR (SV *sv, const char *klass)
315{ 454{
316 if (!sv_derived_from (sv, klass)) 455 if (!sv_derived_from (sv, klass))
317 croak ("object of type %s expected", klass); 456 croak ("object of type %s expected", klass);
318 457
319 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 458 return SvPTR_nc (sv);
320
321 if (!mg)
322 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
323
324 return (long)mg->mg_ptr;
325} 459}
326 460
327static long 461static long noinline
328SvPTR_ornull (SV *sv, const char *klass) 462SvPTR_ornull (SV *sv, const char *klass)
329{ 463{
330 if (SvOK (sv)) 464 if (expect_false (!SvOK (sv))) return 0;
465
331 return SvPTR (sv, klass); 466 return SvPTR (sv, klass);
332 else
333 return 0;
334} 467}
335 468
469static long noinline
470SvPTR_ornull_client (SV *sv)
471{
472 if (expect_false (!SvOK (sv))) return 0;
473
474 if (!SvROK (sv)
475 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
476 && !sv_derived_from (sv, "cf::client")))
477 croak ("object of type cf::client expected");
478
479 return SvPTR_nc (sv);
480}
481
482static long noinline
483SvPTR_ornull_object (SV *sv)
484{
485 if (expect_false (!SvOK (sv))) return 0;
486
487 if (!SvROK (sv)
488 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
490 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
491 && !sv_derived_from (sv, "cf::object")))
492 croak ("object of type cf::object expected");
493
494 return SvPTR_nc (sv);
495}
496
497static long noinline
498SvPTR_ornull_maptile (SV *sv)
499{
500 if (expect_false (!SvOK (sv))) return 0;
501
502 if (!SvROK (sv)
503 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
504 && SvSTASH (SvRV (sv)) != stash_ext_map_world
505 && !sv_derived_from (sv, "cf::map")))
506 croak ("object of type cf::map expected");
507
508 return SvPTR_nc (sv);
509}
510
511static long noinline
512SvPTR_ornull_player (SV *sv)
513{
514 if (expect_false (!SvOK (sv))) return 0;
515
516 if (!SvROK (sv)
517 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
518 && !sv_derived_from (sv, "cf::player")))
519 croak ("object of type cf::player expected");
520
521 return SvPTR_nc (sv);
522}
523
336inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 524static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
337inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 525static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
338inline SV *to_sv (bool v) { return newSViv (v); } 526static inline SV *to_sv (bool v) { return newSViv (v); }
339inline SV *to_sv ( signed char v) { return newSViv (v); } 527static inline SV *to_sv ( signed char v) { return newSViv (v); }
340inline SV *to_sv (unsigned char v) { return newSViv (v); } 528static inline SV *to_sv (unsigned char v) { return newSViv (v); }
341inline SV *to_sv ( signed short v) { return newSViv (v); } 529static inline SV *to_sv ( signed short v) { return newSViv (v); }
342inline SV *to_sv (unsigned short v) { return newSVuv (v); } 530static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
343inline SV *to_sv ( signed int v) { return newSViv (v); } 531static inline SV *to_sv ( signed int v) { return newSViv (v); }
344inline SV *to_sv (unsigned int v) { return newSVuv (v); } 532static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
345inline SV *to_sv ( signed long v) { return newSViv (v); } 533static inline SV *to_sv ( signed long v) { return newSViv (v); }
346inline SV *to_sv (unsigned long v) { return newSVuv (v); } 534static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
347inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 535static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
348inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 536static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
349inline SV *to_sv (float v) { return newSVnv (v); } 537static inline SV *to_sv (float v) { return newSVnv (v); }
350inline SV *to_sv (double v) { return newSVnv (v); } 538static inline SV *to_sv (double v) { return newSVnv (v); }
351inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 539static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
352inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 540static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
541// gcc dislikes noilnine on to_sv
353inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 542static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
543static inline SV *to_sv (object * v) { return to_sv_ni (v); }
354inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 544static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
355inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 545static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
546static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
356inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 547static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
357inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
358inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 548static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
549static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
550static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
359 551
360inline SV *to_sv (object & v) { return to_sv (&v); } 552static inline SV *to_sv (object & v) { return to_sv (&v); }
361inline SV *to_sv (living & v) { return to_sv (&v); } 553static inline SV *to_sv (living & v) { return to_sv (&v); }
362 554
363inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 555static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
364inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 556static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
365 557
366inline SV *to_sv (UUID v) 558static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
367{
368 char buf[128];
369 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
370 return newSVpv (buf, 0);
371}
372 559
560static inline SV *to_sv (dynbuf * v)
561{
562 SV *sv = newSV (0);
563
564 sv_upgrade (sv, SVt_PV);
565 SvGROW (sv, v->size () + 1);
566 SvPOK_only (sv);
567 v->linearise (SvPVX (sv));
568 SvCUR_set (sv, v->size ());
569 *SvEND (sv) = 0;
570
571 return sv;
572}
573
574static inline SV *to_sv (dynbuf_text * v)
575{
576 SV *sv = to_sv (static_cast<dynbuf *> (v));
577 SvUTF8_on (sv);
578 return sv;
579}
580
373inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 581static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
374inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 582static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
375inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
377inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 588static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 589static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
382inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 590static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 591static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
384inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
385inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 593static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
386inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
387inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 595static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
388inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 596static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
389inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 597static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
390inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 598static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
599static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
391inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 600static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
392inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 601static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
393inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 602static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
394inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 603static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
395inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
396inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 604static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
605static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
606static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
607static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
608static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
397 609
398//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 610//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
399inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 611static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
400 612
401template<class T> 613template<class T>
402inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 614static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
403 615
404template<int N> 616template<int N>
405inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 617static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
406 618
407inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
408inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 619static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
409inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 620static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
410inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 621static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
411inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 622static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
412 623
413inline void sv_to (SV *sv, std::string &v) 624static inline void sv_to (SV *sv, std::string &v)
414{ 625{
415 STRLEN len; 626 STRLEN len;
416 char *data = SvPVbyte (sv, len); 627 char *data = SvPVbyte (sv, len);
417 v.assign (data, len); 628 v.assign (data, len);
418} 629}
419 630
631static inline void sv_to (SV *sv, refcnt_buf &v)
632{
633 STRLEN len;
634 char *data = SvPVbyte (sv, len);
635 refcnt_buf buf (data, len);
636 v = buf;
637}
638
420inline void sv_to (SV *sv, UUID &v) 639static inline void sv_to (SV *sv, UUID &v)
421{ 640{
422 unsigned int version; 641 if (!v.parse (SvPV_nolen (sv)))
423
424 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
425 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 642 croak ("unparsable uuid: %s", SvPV_nolen (sv));
426} 643}
427 644
428inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 645static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
429 646
430static SV * 647static SV *
431newSVdt_va (va_list &ap, data_type type) 648newSVdt_va (va_list &ap, data_type type)
432{ 649{
433 SV *sv; 650 SV *sv;
447 break; 664 break;
448 665
449 case DT_STRING: 666 case DT_STRING:
450 { 667 {
451 char *str = (char *)va_arg (ap, const char *); 668 char *str = (char *)va_arg (ap, const char *);
452 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 669 sv = str ? newSVpv (str, 0) : newSV (0);
453 } 670 }
454 break; 671 break;
455 672
456 case DT_DATA: 673 case DT_DATA:
457 { 674 {
458 char *str = (char *)va_arg (ap, const void *); 675 char *str = (char *)va_arg (ap, const void *);
459 int len = va_arg (ap, int); 676 int len = va_arg (ap, int);
460 sv = str ? newSVpv (str, len) : &PL_sv_undef; 677 sv = str ? newSVpv (str, len) : newSV (0);
461 } 678 }
462 break; 679 break;
463 680
464 case DT_OBJECT: 681 case DT_OBJECT:
465 sv = to_sv (va_arg (ap, object *)); 682 sv = to_sv (va_arg (ap, object *));
507 va_end (ap); 724 va_end (ap);
508 725
509 return sv; 726 return sv;
510} 727}
511 728
729// typemap support, mostly to avoid excessive inlining
730template<class type>
731static void noinline
732cf_obj_to (SV *arg, type &var)
733{
734 sv_to (arg, var);
735 if (expect_false (!var))
736 croak ("must not pass invalid/null cf_obj here");
737}
738
739template<class object>
740static void noinline
741cf_obj_ornull_to (SV *arg, object *&var)
742{
743 if (SvOK (arg))
744 {
745 sv_to (arg, var);
746 if (expect_false (!var))
747 croak ("unable to convert perl object to C++ object");
748 }
749 else
750 var = 0;
751}
752
753//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
754
512static SV * 755static SV *
513newSVcfapi (int type, ...)
514{
515 SV *sv;
516
517 va_list ap;
518 va_start (ap, type);
519
520 switch (type)
521 {
522 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
523 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
524 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
525 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
526 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
527 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
528 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
529 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
530 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
531 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
532
533 default:
534 assert (("unhandled type in newSVcfapi", 0));
535 }
536
537 va_end (ap);
538
539 return sv;
540}
541
542//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
543
544SV *
545registry (attachable *ext) 756registry (attachable *ext)
546{ 757{
547 if (!ext->cb) 758 if (!ext->cb)
548 ext->cb = newAV (); 759 ext->cb = newAV ();
549 760
550 return newRV_inc ((SV *)ext->cb); 761 return newRV_inc ((SV *)ext->cb);
551} 762}
552 763
553///////////////////////////////////////////////////////////////////////////// 764/////////////////////////////////////////////////////////////////////////////
554 765
555extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
556{
557 return 0;
558}
559
560static CommArray_s rtn_cmd;
561
562static int
563runPluginCommand (object *obj, char *params)
564{
565 return -1;
566}
567
568extern "C" void *cfperl_getPluginProperty (int *type, ...)
569{
570 va_list args;
571 char *propname;
572 int i;
573 va_start (args, type);
574 propname = va_arg (args, char *);
575 //printf ("Property name: %s\n", propname);
576
577 if (!strcmp (propname, "command?"))
578 return NULL;
579 else if (!strcmp (propname, "Identification"))
580 {
581 va_end (args);
582 return (void *)PLUGIN_NAME;
583 }
584 else if (!strcmp (propname, "FullName"))
585 {
586 va_end (args);
587 return (void *)PLUGIN_VERSION;
588 }
589 else
590 va_end (args);
591
592 return NULL;
593}
594
595extern "C" int cfperl_postInitPlugin ()
596{
597 int hooktype = 1;
598 int rtype = 0;
599
600 cf_init_plugin (gethook);
601
602 return 0;
603}
604
605extern "C" int cfperl_closePlugin ()
606{
607 return 0;
608}
609
610void 766void
611cfperl_init () 767cfperl_init ()
612{ 768{
769 extern char **environ;
770
613 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 771 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
614 perl = perl_alloc (); 772 perl = perl_alloc ();
615 perl_construct (perl); 773 perl_construct (perl);
616 774
617 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 775 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
618 776
619 const char *argv[] = { 777 const char *argv[] = {
620 "", 778 settings.argv [0],
621 "-e" 779 "-e0"
622 "use Event; use Coro;" // required for bootstrap
623 "cf->bootstrap;" // required for datadir :*>
624 "unshift @INC, cf::datadir ();"
625 "require cf;"
626 }; 780 };
627 781
628 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 782 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
629 || perl_run (perl)) 783 || perl_run (perl))
630 { 784 {
631 printf ("unable to initialize perl-interpreter, aborting.\n"); 785 printf ("unable to initialize perl-interpreter, aborting.\n");
632 exit (EXIT_FAILURE); 786 exit (EXIT_FAILURE);
633 } 787 }
634 788
789 eval_pv (
790 "#line 1 'cfperl init'\n"
791 "use EV ();\n" // required by bootstrap
792 "use Coro ();\n" // required by bootstrap
793 "cf->bootstrap;\n" // required for cf::datadir
794 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
795 "require cf;\n",
796 0
797 );
798
799 if (SvTRUE (ERRSV))
635 { 800 {
636 dSP; 801 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
637 802 exit (EXIT_FAILURE);
638 PUSHMARK (SP);
639 PUTBACK;
640 call_pv ("cf::init", G_DISCARD | G_VOID);
641 } 803 }
642} 804}
643 805
806void
644void cfperl_main () 807cfperl_main ()
645{ 808{
646 dSP; 809 dSP;
647 810
648 PUSHMARK (SP); 811 PUSHMARK (SP);
649 PUTBACK; 812 PUTBACK;
653void 816void
654attachable::instantiate () 817attachable::instantiate ()
655{ 818{
656 if (attach) 819 if (attach)
657 { 820 {
658 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 821 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
659 attach = 0; 822 attach = 0;
660 } 823 }
661} 824}
662 825
663void 826void
664attachable::reattach () 827attachable::reattach ()
665{ 828{
666 optimise (); 829 optimise ();
667 //TODO: check for _attachment's, very important for restarts 830 //TODO: check for _attachment's, very important for restarts
668 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 831 INVOKE_ATTACHABLE (REATTACH, this);
669} 832}
670 833
671static event_klass klass_of[NUM_EVENT_TYPES] = { 834static event_klass klass_of[NUM_EVENT_TYPES] = {
672# define def(type,name) KLASS_ ## type, 835# define def(type,name) KLASS_ ## type,
673# include "eventinc.h" 836# include "eventinc.h"
674# undef def 837# undef def
675}; 838};
676 839
677#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 840#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
678 841
679static void 842static void noinline
680gather_callbacks (AV *&callbacks, AV *registry, event_type event) 843gather_callbacks (AV *&callbacks, AV *registry, event_type event)
681{ 844{
682 // event must be in array 845 // event must be in array
683 if (event >= 0 && event <= AvFILLp (registry)) 846 if (event >= 0 && event <= AvFILLp (registry))
684 { 847 {
716} 879}
717 880
718void 881void
719global::gather_callbacks (AV *&callbacks, event_type event) const 882global::gather_callbacks (AV *&callbacks, event_type event) const
720{ 883{
721 ::gather_callbacks (callbacks, cb_object, event); 884 ::gather_callbacks (callbacks, cb_global, event);
722} 885}
723 886
724void 887void
725object::gather_callbacks (AV *&callbacks, event_type event) const 888object::gather_callbacks (AV *&callbacks, event_type event) const
726{ 889{
727 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 890 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
728 { 891 {
729 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 892 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
730 893
731 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 894 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
732 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 895 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
733 } 896 }
734 897
770{ 933{
771 attachable::gather_callbacks (callbacks, event); 934 attachable::gather_callbacks (callbacks, event);
772 ::gather_callbacks (callbacks, cb_map, event); 935 ::gather_callbacks (callbacks, cb_map, event);
773} 936}
774 937
938static void noinline
939_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
940{
941 for (int event = 0; event <= AvFILLp (registry); ++event)
942 {
943 SV *cbs_ = AvARRAY (registry)[event];
944
945 // element must be list of callback entries
946 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
947 {
948 AV *cbs = (AV *)SvRV (cbs_);
949
950 // no callback entries, no callbacks to call
951 if (AvFILLp (cbs) >= 0)
952 set.set (event);
953 }
954 }
955}
956
957// very slow and inefficient way to recalculate the global want bitsets
958static void
959_recalc_want ()
960{
961 ev_want_event.reset ();
962
963 _recalc_want (ev_want_event, cb_global);
964 _recalc_want (ev_want_event, cb_attachable);
965 _recalc_want (ev_want_event, cb_object);
966 _recalc_want (ev_want_event, cb_client);
967 _recalc_want (ev_want_event, cb_player);
968 _recalc_want (ev_want_event, cb_map);
969
970 ev_want_type.reset ();
971
972 for (int type = 0; type <= AvFILLp (cb_type); ++type)
973 {
974 SV *cbs_ = AvARRAY (cb_type)[type];
975
976 // element must be list of callback entries
977 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
978 {
979 AV *cbs = (AV *)SvRV (cbs_);
980
981 // no callback entries, no callbacks to call
982 if (AvFILLp (cbs) >= 0)
983 ev_want_type.set (type % NUM_TYPES);
984 }
985 }
986}
987
775bool 988bool
776attachable::invoke (event_type event, ...) 989attachable::invoke (event_type event, ...)
777{ 990{
778 data_type dt; 991 data_type dt;
779 va_list ap;
780
781 va_start (ap, event);
782 992
783 // callback call ordering should be: 993 // callback call ordering should be:
784 // 1. per-object callback 994 // 1. per-object callback
785 // 2. per-class object 995 // 2. per-class object
786 // 3. per-type callback 996 // 3. per-type callback
790 gather_callbacks (callbacks, event); 1000 gather_callbacks (callbacks, event);
791 1001
792 // short-circuit processing if no callbacks found/defined 1002 // short-circuit processing if no callbacks found/defined
793 if (!callbacks) 1003 if (!callbacks)
794 return 0; 1004 return 0;
1005
1006 va_list ap;
1007 va_start (ap, event);
795 1008
796 CALL_BEGIN (3); 1009 CALL_BEGIN (3);
797 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 1010 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
798 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 1011 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
799 1012
823 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1036 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
824 } 1037 }
825 1038
826 va_end (ap); 1039 va_end (ap);
827 1040
828 CALL_CALL ("cf::do_invoke", G_SCALAR); 1041 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
829 count = count > 0 ? POPi : 0; 1042 count = count > 0 ? POPi : 0;
830 1043
831 CALL_END; 1044 CALL_END;
832 1045
833 return count; 1046 return count;
834} 1047}
835 1048
836SV * 1049static SV *
837cfperl_result (int idx) 1050cfperl_result (int idx)
838{ 1051{
839 AV *av = get_av ("cfperl::invoke_results", 0); 1052 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
840 if (!av) 1053 if (!av)
841 return &PL_sv_undef; 1054 return &PL_sv_undef;
842 1055
843 SV **sv = av_fetch (av, idx, 0); 1056 SV **sv = av_fetch (av, idx, 0);
844 if (!sv) 1057 if (!sv)
858{ 1071{
859 return SvNV (cfperl_result (idx)); 1072 return SvNV (cfperl_result (idx));
860} 1073}
861 1074
862///////////////////////////////////////////////////////////////////////////// 1075/////////////////////////////////////////////////////////////////////////////
1076// various c++ => perl glue functions
1077
1078void
1079cfperl_tick ()
1080{
1081 tick_pending = 1;
1082
1083 if (tick_inhibit)
1084 return;
1085
1086 tick_pending = 0;
1087
1088 dSP;
1089
1090 PUSHMARK (SP);
1091 PUTBACK;
1092 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1093
1094 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1095}
863 1096
864void 1097void
865cfperl_emergency_save () 1098cfperl_emergency_save ()
866{ 1099{
867 CALL_BEGIN (0); 1100 CALL_BEGIN (0);
876 CALL_ARG (make_core); 1109 CALL_ARG (make_core);
877 CALL_CALL ("cf::post_cleanup", G_VOID); 1110 CALL_CALL ("cf::post_cleanup", G_VOID);
878 CALL_END; 1111 CALL_END;
879} 1112}
880 1113
1114void
1115cfperl_make_book (object *book, int level)
1116{
1117 CALL_BEGIN (2);
1118 CALL_ARG (book);
1119 CALL_ARG (level);
1120 CALL_CALL ("ext::books::make_book", G_VOID);
1121 CALL_END;
1122}
1123
1124void
1125cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1126{
1127 CALL_BEGIN (4);
1128 CALL_ARG (ns);
1129 CALL_ARG (type);
1130 CALL_ARG_SV (newSVpv_utf8 (msg));
1131 CALL_ARG (color);
1132 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1133 CALL_END;
1134}
1135
1136int
1137cfperl_can_merge (object *ob1, object *ob2)
1138{
1139 int can;
1140
1141 CALL_BEGIN (2);
1142 CALL_ARG (ob1);
1143 CALL_ARG (ob2);
1144 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1145 can = count && SvTRUE (TOPs);
1146 CALL_END;
1147
1148 return can;
1149}
1150
1151void
1152cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1153{
1154 CALL_BEGIN (4);
1155 CALL_ARG (ob);
1156 CALL_ARG (state);
1157 CALL_ARG (activator);
1158 CALL_ARG (originator);
1159 CALL_CALL ("cf::mapscript::activate", G_VOID);
1160 CALL_END;
1161}
1162
1163void cfperl_ix (client *ns, int set, faceidx idx, int pri)
1164{
1165 CALL_BEGIN (3);
1166 CALL_ARG (ns);
1167 CALL_ARG (set);
1168 CALL_ARG (idx);
1169 CALL_ARG (pri);
1170 CALL_CALL (cv_cf_ix, G_VOID);
1171 CALL_END;
1172}
1173
1174player *
1175player::find (const_utf8_string name)
1176{
1177 CALL_BEGIN (1);
1178 CALL_ARG (name);
1179 CALL_CALL ("cf::player::find", G_SCALAR);
1180
1181 player *retval = 0;
1182 if (count) sv_to (POPs, retval);
1183
1184 CALL_END;
1185
1186 return retval;
1187}
1188
881maptile * 1189maptile *
1190find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1191{
1192 CALL_BEGIN (4);
1193 CALL_ARG (dirname);
1194 CALL_ARG (stylename);
1195 CALL_ARG (difficulty);
1196 CALL_ARG (recurse);
1197 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1198
1199 maptile *retval = 0;
1200 if (count) sv_to (POPs, retval);
1201
1202 CALL_END;
1203
1204 return retval;
1205}
1206
1207maptile *
882maptile::find_sync (const char *path, maptile *origin) 1208maptile::find_sync (const_utf8_string path, maptile *origin)
883{ 1209{
884 CALL_BEGIN (2); 1210 CALL_BEGIN (2);
885 CALL_ARG (path); 1211 CALL_ARG (path);
886 CALL_ARG (origin); 1212 CALL_ARG (origin);
887 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1213 CALL_CALL ("cf::map::find_sync", G_SCALAR);
888 1214
889 maptile *retval; 1215 maptile *retval = 0;
890
891 if (count)
892 sv_to (POPs, retval); 1216 if (count) sv_to (POPs, retval);
893 else
894 retval = 0;
895 1217
896 CALL_END; 1218 CALL_END;
897 1219
898 return retval; 1220 return retval;
899} 1221}
900 1222
901maptile * 1223maptile *
902maptile::find_async (const char *path, maptile *origin) 1224maptile::find_async (const_utf8_string path, maptile *origin, bool load)
903{ 1225{
904 CALL_BEGIN (2); 1226 CALL_BEGIN (3);
905 CALL_ARG (path); 1227 CALL_ARG (path);
906 CALL_ARG (origin); 1228 CALL_ARG (origin);
1229 CALL_ARG (load);
907 CALL_CALL ("cf::map::find_async", G_SCALAR); 1230 CALL_CALL ("cf::map::find_async", G_SCALAR);
908 1231
909 maptile *retval; 1232 maptile *retval = 0;
910
911 if (count)
912 sv_to (POPs, retval); 1233 if (count) sv_to (POPs, retval);
913 else
914 retval = 0;
915 1234
916 CALL_END; 1235 CALL_END;
917 1236
918 return retval; 1237 return retval;
919} 1238}
922maptile::do_load_sync () 1241maptile::do_load_sync ()
923{ 1242{
924 CALL_BEGIN (1); 1243 CALL_BEGIN (1);
925 CALL_ARG (this); 1244 CALL_ARG (this);
926 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1245 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
927 CALL_END;
928}
929
930void
931maptile::change_all_map_light (int change)
932{
933 CALL_BEGIN (1);
934 CALL_ARG (change);
935 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
936 CALL_END; 1246 CALL_END;
937} 1247}
938 1248
939void 1249void
940object::enter_exit (object *exit) 1250object::enter_exit (object *exit)
947 CALL_ARG (exit); 1257 CALL_ARG (exit);
948 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1258 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
949 CALL_END; 1259 CALL_END;
950} 1260}
951 1261
1262void
1263object::player_goto (const_utf8_string path, int x, int y)
1264{
1265 if (type != PLAYER)
1266 return;
1267
1268 CALL_BEGIN (4);
1269 CALL_ARG (this);
1270 CALL_ARG (path);
1271 CALL_ARG (x);
1272 CALL_ARG (y);
1273 CALL_CALL ("cf::object::player::goto", G_VOID);
1274 CALL_END;
1275}
1276
1277const_utf8_string
1278object::ref () const
1279{
1280 if (type == PLAYER)
1281 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1282 else
1283 // TODO: should be able to save references within the same map, at least
1284 return 0;
1285}
1286
1287object *
1288object::deref (const_utf8_string ref)
1289{
1290 object *retval = 0;
1291
1292 if (ref)
1293 {
1294 CALL_BEGIN (1);
1295 CALL_ARG (ref);
1296 CALL_CALL ("cf::object::deref", G_SCALAR);
1297
1298 if (count)
1299 sv_to (POPs, retval);
1300
1301 CALL_END;
1302 }
1303
1304 return retval;
1305}
1306
1307void
1308log_backtrace (const_utf8_string msg)
1309{
1310#if HAVE_BACKTRACE
1311 void *addr [20];
1312 int size = backtrace (addr, 20);
1313
1314 CALL_BEGIN (size);
1315 CALL_ARG (msg);
1316 for (int i = 0; i < size; ++i)
1317 CALL_ARG ((IV)addr [i]);
1318 CALL_CALL ("cf::_log_backtrace", G_VOID);
1319 CALL_END;
1320#endif
1321}
1322
1323bool
1324is_match_expr (const_utf8_string expr)
1325{
1326 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1327}
1328
1329bool
1330match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1331{
1332 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1333 expr += sizeof ("match ") - 1;
1334
1335 CALL_BEGIN (5);
1336 CALL_ARG (expr);
1337 CALL_ARG (ob);
1338 CALL_ARG (self);
1339 CALL_ARG (source);
1340 CALL_ARG (originator);
1341 CALL_CALL (cv_cf_match_match, G_SCALAR);
1342
1343 bool matched = count && SvTRUE (TOPs);
1344
1345 CALL_END;
1346
1347 return matched;
1348}
1349
1350object *
1351match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1352{
1353 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1354 expr += sizeof ("match ") - 1;
1355
1356 CALL_BEGIN (5);
1357 CALL_ARG (expr);
1358 CALL_ARG (ob);
1359 CALL_ARG (self);
1360 CALL_ARG (source);
1361 CALL_ARG (originator);
1362 CALL_CALL (cv_cf_match_match, G_ARRAY);
1363
1364 object *one = 0;
1365
1366 if (count)
1367 sv_to (TOPs, one);
1368
1369 CALL_END;
1370
1371 return one;
1372}
1373
952///////////////////////////////////////////////////////////////////////////// 1374/////////////////////////////////////////////////////////////////////////////
953 1375
954struct EventAPI *watcher_base::GEventAPI; 1376struct EVAPI *evapi::GEVAPI;
955struct CoroAPI *coroapi::GCoroAPI; 1377struct CoroAPI *coroapi::GCoroAPI;
956 1378
957int coroapi::cede_counter; 1379void
958double (*coroapi::time)();
959double coroapi::next_cede;
960
961void coroapi::do_cede_to_tick () 1380coroapi::do_cede_to_tick ()
962{ 1381{
963 cede_counter = 0; 1382 cede_pending = 0;
964
965 cede (); 1383 cede ();
966
967 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
968 if (next_cede > SvNV (sv_next_tick) - 0.02)
969 next_cede = SvNV (sv_next_tick);
970}
971
972void coroapi::do_cede_every ()
973{
974 cede_counter = 0;
975
976 if (coroapi::nready ())
977 coroapi::cede ();
978}
979
980void coroapi::do_cede_to_tick_every ()
981{
982 cede_counter = 0;
983
984 cede_to_tick ();
985} 1384}
986 1385
987void 1386void
988coroapi::wait_for_tick () 1387coroapi::wait_for_tick ()
989{ 1388{
998 CALL_BEGIN (0); 1397 CALL_BEGIN (0);
999 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1398 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1000 CALL_END; 1399 CALL_END;
1001} 1400}
1002 1401
1402void
1403iow::poll (int events)
1404{
1405 if (events != this->events)
1406 {
1407 int active = ev_is_active ((ev_io *)this);
1408 if (active) stop ();
1409 ev_io_set ((ev_io *)this, fd, events);
1410 if (active) start ();
1411 }
1412}
1413
1003static void 1414static void
1004iw_dispatch (pe_event *ev)
1005{
1006 iw *w = (iw *)ev->ext_data;
1007 w->call (*w);
1008}
1009
1010void
1011iw::alloc ()
1012{
1013 pe = GEventAPI->new_idle (0, 0);
1014
1015 WaREENTRANT_off (pe);
1016 pe->base.callback = (void *)iw_dispatch;
1017 pe->base.ext_data = (void *)this;
1018}
1019
1020static void iow_dispatch (pe_event *ev)
1021{
1022 iow *w = (iow *)ev->ext_data;
1023 w->call (*w, ((pe_ioevent *)ev)->got);
1024}
1025
1026void
1027iow::alloc ()
1028{
1029 pe = GEventAPI->new_io (0, 0);
1030
1031 WaREENTRANT_off (pe);
1032 pe->base.callback = (void *)iow_dispatch;
1033 pe->base.ext_data = (void *)this;
1034
1035 pe->fd = -1;
1036 pe->poll = 0;
1037}
1038
1039void
1040iow::fd (int fd)
1041{
1042 pe->fd = fd;
1043}
1044
1045int
1046iow::poll ()
1047{
1048 return pe->poll;
1049}
1050
1051void
1052iow::poll (int events)
1053{
1054 if (pe->poll != events)
1055 {
1056 if (pe->poll) stop ();
1057 pe->poll = events;
1058 if (pe->poll) start ();
1059 }
1060}
1061
1062void
1063_connect_to_perl () 1415_connect_to_perl_1 ()
1064{ 1416{
1065 stash_cf = gv_stashpv ("cf" , 1); 1417 stash_cf = gv_stashpv ("cf", 1);
1066 1418
1067 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1419 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1068 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1420 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1069 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1421 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1070 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1422 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1423 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1071 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1424 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1072 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1425 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1073 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1426 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1074 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1427 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1075 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1428 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1429 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1430 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1076 1431
1432 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1077 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1433 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1434 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1435 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1078 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1436 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1079 1437
1080 cb_global = get_av ("cf::CB_GLOBAL", 1); 1438 cb_global = get_av ("cf::CB_GLOBAL", 1);
1081 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1439 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1082 cb_object = get_av ("cf::CB_OBJECT", 1); 1440 cb_object = get_av ("cf::CB_OBJECT", 1);
1083 cb_player = get_av ("cf::CB_PLAYER", 1); 1441 cb_player = get_av ("cf::CB_PLAYER", 1);
1084 cb_client = get_av ("cf::CB_CLIENT", 1); 1442 cb_client = get_av ("cf::CB_CLIENT", 1);
1085 cb_type = get_av ("cf::CB_TYPE" , 1); 1443 cb_type = get_av ("cf::CB_TYPE" , 1);
1086 cb_map = get_av ("cf::CB_MAP" , 1); 1444 cb_map = get_av ("cf::CB_MAP" , 1);
1087} 1445}
1088 1446
1447static void
1448_connect_to_perl_2 ()
1449{
1450 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1451 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1452 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1453 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1454 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1455 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1456}
1457
1089MODULE = cf PACKAGE = cf PREFIX = cf_ 1458MODULE = cf PACKAGE = cf PREFIX = cf_
1090 1459
1091BOOT: 1460BOOT:
1092{ 1461{
1093 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1462 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1094 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1463 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1095 1464
1096 _connect_to_perl (); 1465 _connect_to_perl_1 ();
1097 1466
1098 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1467 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1099
1100 {
1101 require_pv ("Time::HiRes");
1102
1103 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1104 if (!svp) croak ("Time::HiRes is required");
1105 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1106 coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1107 }
1108 1468
1109 static const struct { 1469 static const struct {
1110 const char *name; 1470 const char *name;
1111 IV iv; 1471 IV iv;
1112 } *civ, const_iv[] = { 1472 } *civ, const_iv[] = {
1113# define const_iv(name) { # name, (IV)name }, 1473# define const_iv(name) { # name, (IV)name },
1114 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1474# include "const_iv.h"
1115 1475# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1116 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1476# include "attackinc.h"
1477# undef def
1478# define def(uc, flags) const_iv (SK_ ## uc)
1479# include "skillinc.h"
1480# undef def
1481# define def(name, use, nonuse) const_iv (body_ ## name)
1482# include "slotinc.h"
1483# undef def
1117 1484
1118 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1485 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1119 1486
1120 const_iv (MAX_TIME) 1487 const_iv (MAX_TIME)
1121 1488 const_iv (MAXSOCKBUF)
1122 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1123 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1124 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1125 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1126 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1127 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1128 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1129 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1130 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1131 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1132 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1133 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1134 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1135 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1136 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1137 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1138 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1139 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1140 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1141 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1142 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1143 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1144 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1145 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1146 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1147 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1148 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1149 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1150
1151 const_iv (NUM_SUBTYPES)
1152
1153 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1154 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1155
1156 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1157 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1158 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1159 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1160 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1161 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1162 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1163
1164 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1165 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1166 const_iv (WEAP_BLUD)
1167
1168 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1169 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1170 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1171 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1172 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1173 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1174 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1175 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1176 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1177 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1178 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1179 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1180 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1181 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1182 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1183 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1184 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1185 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1186 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1187 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1188 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1189 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1190 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1191 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1192 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1193 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1194
1195 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1196 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1197 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1198 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1199 const_iv (NDI_ALL)
1200 1489
1201 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1490 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1202 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1491 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1203 1492
1204 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1493 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1205 1494
1206 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1495 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1207 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1496 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1208 const_iv (F_LOCKED) 1497 const_iv (F_LOCKED)
1209 1498
1210 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1211
1212 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1499 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1213 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1500 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1214 1501
1215 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1216
1217 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1218 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1219
1220 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1221 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1222
1223 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1502 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1224
1225 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1226 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1227 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1228 const_iv (M_ICE) const_iv (M_SPECIAL)
1229 1503
1230 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1504 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1231 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1505 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1232 1506
1233 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1234 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1235 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1236 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1237 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1238 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1239 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1240 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1241 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1242 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1243 const_iv (SK_POISON_NAIL)
1244
1245 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1246 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1247 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1248 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1249 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1250 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1251
1252 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1253
1254 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1255 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1256 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1257 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1258 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1259 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1260 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1261
1262 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1263
1264 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1507 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1265 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1508 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1266 1509
1267 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1510 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1268 1511
1269 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1270
1271 const_iv (ST_CHANGE_CLASS)
1272
1273 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1512 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1274
1275 // random map generator
1276 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1277 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1278
1279 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1280 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1281 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1282
1283 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1284 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1285 }; 1513 };
1286 1514
1287 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1515 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1288 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1516 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1289 1517
1290 static const struct { 1518 static const struct {
1291 const char *name; 1519 const char *name;
1292 int skip; 1520 int skip;
1298# undef def 1526# undef def
1299 }; 1527 };
1300 1528
1301 AV *av = get_av ("cf::EVENT", 1); 1529 AV *av = get_av ("cf::EVENT", 1);
1302 1530
1303 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1531 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1304 { 1532 {
1305 AV *event = newAV (); 1533 AV *event = newAV ();
1306 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1534 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1307 av_push (event, newSViv (eiv->klass)); 1535 av_push (event, newSViv (eiv->klass));
1308 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1536 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1309 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1537 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1310 } 1538 }
1311}
1312 1539
1540 // used by autogenerated BOOT sections from genacc
1541 av_reflect = get_av ("cf::REFLECT", 1);
1542}
1543
1544void _gv_clear (SV *gv)
1545 CODE:
1546 assert (SvTYPE (gv) == SVt_PVGV);
1547# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1548 SvREFCNT_inc (gv);
1549 f (GvGP (gv)->gp_form);
1550 f (GvGP (gv)->gp_io);
1551 f (GvGP (gv)->gp_sv);
1552 f (GvGP (gv)->gp_av);
1553 f (GvGP (gv)->gp_hv);
1554 f (GvGP (gv)->gp_cv);
1555 GvCVGEN (gv) = 0;
1556 GvMULTI_off (gv);
1557 SvREFCNT_dec (gv);
1558# undef f
1559
1313void _connect_to_perl () 1560void _connect_to_perl_1 ()
1314 1561
1562void _connect_to_perl_2 ()
1563
1564void _recalc_want ()
1565
1566# not used by default anymore
1315void _global_reattach () 1567void _global_reattach ()
1316 CODE: 1568 CODE:
1317{ 1569{
1318 // reattach to all attachable objects in the game. 1570 // reattach to all attachable objects in the game.
1319 for_all_clients (ns) 1571 for_all_clients (ns)
1321 1573
1322 for_all_objects (op) 1574 for_all_objects (op)
1323 op->reattach (); 1575 op->reattach ();
1324} 1576}
1325 1577
1578void init_anim ()
1579
1580void init_globals ()
1581
1582void init_attackmess ()
1583
1584void init_dynamic ()
1585
1586void load_settings ()
1587
1588void _reload_exp_table ()
1589
1590void _reload_materials ()
1591
1592void init_uuid ()
1593 CODE:
1594 UUID::init ();
1595
1596void init_signals ()
1597
1598void init_skills ()
1599
1600void init_beforeplay ()
1601
1602void evthread_start (int aiofd)
1603
1326void _post_tick () 1604void cede_to_tick ()
1327 CODE: 1605 CODE:
1328 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1606 coroapi::cede_to_tick ();
1329 1607
1330# support function for map-world.ext 1608NV till_tick ()
1331void _quantise (SV *data_sv, SV *plt_sv)
1332 CODE: 1609 CODE:
1333{ 1610 RETVAL = SvNVX (sv_next_tick) - now ();
1334 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV) 1611 OUTPUT:
1335 croak ("_quantise called with invalid agruments"); 1612 RETVAL
1336 1613
1337 plt_sv = SvRV (plt_sv); 1614int tick_inhibit ()
1338 SV **plt = AvARRAY (plt_sv); 1615 CODE:
1339 int plt_count = AvFILL (plt_sv) + 1; 1616 RETVAL = tick_inhibit;
1617 OUTPUT:
1618 RETVAL
1340 1619
1341 STRLEN len; 1620void tick_inhibit_inc ()
1342 char *data = SvPVbyte (data_sv, len); 1621 CODE:
1343 char *dst = data; 1622 ++tick_inhibit;
1344 1623
1345 while (len >= 3) 1624void tick_inhibit_dec ()
1346 { 1625 CODE:
1347 for (SV **val_sv = plt + plt_count; val_sv-- > plt; ) 1626 if (!--tick_inhibit)
1627 if (tick_pending)
1348 { 1628 {
1349 char *val = SvPVX (*val_sv); 1629 ev_async_send (EV_DEFAULT, &tick_watcher);
1350 1630 coroapi::cede ();
1351 if (val [0] == data [0]
1352 && val [1] == data [1]
1353 && val [2] == data [2])
1354 {
1355 *dst++ = val [3];
1356 goto next;
1357 }
1358 } 1631 }
1359 1632
1360 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", 1633void one_tick ()
1361 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2], 1634 CODE:
1362 dst - SvPVX (data_sv), len); 1635{
1636 ev_now_update (EV_DEFAULT);
1637 NOW = ev_now (EV_DEFAULT);
1638 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1639 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1640 runtime = SvNVX (sv_runtime);
1363 1641
1364 next: 1642 one_tick ();
1365 data += 3;
1366 len -= 3;
1367 }
1368 1643
1369 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1644 ++server_tick;
1645 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1646
1647 ev_now_update (EV_DEFAULT);
1648 NOW = ev_now (EV_DEFAULT);
1649 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1650
1651 runtime += TICK;
1652 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1370} 1653}
1371 1654
1372NV floor (NV x) 1655NV floor (NV x)
1373 1656
1374NV ceil (NV x) 1657NV ceil (NV x)
1375 1658
1376NV rndm (...) 1659NV rndm (...)
1660 ALIAS:
1661 rmg_rndm = 1
1377 CODE: 1662 CODE:
1663{
1664 rand_gen &gen = ix ? rmg_rndm : rndm;
1378 switch (items) 1665 switch (items)
1379 { 1666 {
1380 case 0: RETVAL = rndm (); break; 1667 case 0: RETVAL = gen (); break;
1381 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1668 case 1: RETVAL = gen (SvUV (ST (0))); break;
1382 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1669 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1383 default: croak ("cf::rndm requires none, one or two parameters."); break; 1670 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1384 } 1671 }
1672}
1385 OUTPUT: 1673 OUTPUT:
1386 RETVAL 1674 RETVAL
1387 1675
1388void server_tick () 1676NV clamp (NV value, NV min_value, NV max_value)
1389 CODE: 1677 CODE:
1390 runtime = SvNVx (sv_runtime); 1678 RETVAL = clamp (value, min_value, max_value);
1391 server_tick (); 1679 OUTPUT:
1680 RETVAL
1392 1681
1393void 1682NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1683 CODE:
1684 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1685 OUTPUT:
1686 RETVAL
1687
1688const char *ordinal (int i)
1689
1690void weaken (...)
1691 PROTOTYPE: @
1692 CODE:
1693 while (items > 0)
1694 sv_rvweaken (ST (--items));
1695
1696void log_suspend ()
1697
1698void log_resume ()
1699
1700void log_backtrace (utf8_string msg)
1701
1394LOG (int level, utf8_string msg) 1702void LOG (int flags, utf8_string msg)
1395 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1396 C_ARGS: (LogLevel)level, "%s", msg 1704 C_ARGS: flags, "%s", msg
1397 1705
1398octet_string path_combine (octet_string base, octet_string path) 1706octet_string path_combine (octet_string base, octet_string path)
1399 PROTOTYPE: $$ 1707 PROTOTYPE: $$
1400 1708
1401octet_string path_combine_and_normalize (octet_string base, octet_string path) 1709octet_string path_combine_and_normalize (octet_string base, octet_string path)
1402 PROTOTYPE: $$ 1710 PROTOTYPE: $$
1403
1404const_octet_string
1405get_maps_directory (octet_string path)
1406 PROTOTYPE: $
1407 ALIAS: maps_directory = 0
1408 CODE:
1409 RETVAL = create_pathname (path);
1410 OUTPUT: RETVAL
1411 1711
1412void 1712void
1413sub_generation_inc () 1713sub_generation_inc ()
1414 CODE: 1714 CODE:
1415 PL_sub_generation++; 1715 PL_sub_generation++;
1438 } 1738 }
1439 OUTPUT: RETVAL 1739 OUTPUT: RETVAL
1440 1740
1441void abort () 1741void abort ()
1442 1742
1743void reset_signals ()
1744
1443void fork_abort (octet_string cause = "cf::fork_abort") 1745void fork_abort (const_octet_string cause = "cf::fork_abort")
1444 1746
1445void cleanup (octet_string cause, bool make_core = false) 1747void cleanup (const_octet_string cause, bool make_core = false)
1446 1748
1447void emergency_save () 1749void emergency_save ()
1448 1750
1449void _exit (int status = EXIT_SUCCESS) 1751void _exit (int status = EXIT_SUCCESS)
1450 1752
1451UV sv_2watcher (SV *w) 1753#if _POSIX_MEMLOCK
1754
1755int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1756 INIT:
1757#if __GLIBC__
1758 mallopt (M_TOP_PAD, 1024 * 1024);
1759 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1760 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1761 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1762 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1763#endif
1764
1765int munlockall ()
1766
1767#endif
1768
1769int
1770malloc_trim (IV pad = 0)
1771
1772void
1773mallinfo ()
1452 CODE: 1774 PPCODE:
1453 RETVAL = (UV)GEventAPI->sv_2watcher (w); 1775{
1776#if __GLIBC__
1777 struct mallinfo mai = mallinfo ();
1778 EXTEND (SP, 10*2);
1779 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1780 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1781 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1782 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1783 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1784 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1785 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1786 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1787 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1788 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1789#endif
1790 EXTEND (SP, 5*2);
1791 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1792 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1793 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1794 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1795 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1796}
1797
1798int random_roll (int min, int max, object *op, int goodbad);
1799
1800const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1801
1802int exp_to_level (val64 exp)
1803
1804val64 level_to_min_exp (int level)
1805
1806const_utf8_string
1807spellpathnames (int idx)
1808 CODE:
1809 RETVAL = spellpathnames [idx];
1810 OUTPUT: RETVAL
1811
1812SV *
1813attacktype_name (int atnr)
1814 CODE:
1815 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1816 ? newSVpv (attacktype_name [atnr], 0)
1817 : &PL_sv_undef;
1818 OUTPUT: RETVAL
1819
1820SV *
1821attacktype_desc (int atnr)
1822 CODE:
1823 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1824 ? newSVpv (attacktype_desc [atnr], 0)
1825 : &PL_sv_undef;
1826 OUTPUT: RETVAL
1827
1828SV *
1829resist_plus (int atnr)
1830 CODE:
1831 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1832 ? newSVpv (resist_plus [atnr], 0)
1833 : &PL_sv_undef;
1834 OUTPUT: RETVAL
1835
1836SV *
1837change_resist_msg (int atnr)
1838 CODE:
1839 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1840 ? newSVpv (change_resist_msg [atnr], 0)
1841 : &PL_sv_undef;
1842 OUTPUT: RETVAL
1843
1844UUID
1845uuid_cur ()
1846 CODE:
1847 RETVAL = UUID::cur;
1454 OUTPUT: 1848 OUTPUT:
1455 RETVAL 1849 RETVAL
1456 1850
1457#if _POSIX_MEMLOCK 1851UUID
1458 1852uuid_gen ()
1459int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1853 CODE:
1460 1854 RETVAL = UUID::gen ();
1461int munlockall () 1855 OUTPUT:
1462
1463#endif
1464
1465int find_animation (utf8_string text)
1466 PROTOTYPE: $
1467
1468int random_roll (int min, int max, object *op, int goodbad);
1469
1470const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1471
1472int
1473exp_to_level (val64 exp)
1474 CODE:
1475{
1476 int i = 0;
1477
1478 RETVAL = settings.max_level;
1479
1480 for (i = 1; i <= settings.max_level; i++)
1481 {
1482 if (levels[i] > exp)
1483 {
1484 RETVAL = i - 1;
1485 break;
1486 }
1487 }
1488}
1489 OUTPUT: RETVAL 1856 RETVAL
1490 1857
1491val64 1858val64
1492level_to_min_exp (int level) 1859uuid_seq (UUID uuid)
1493 CODE: 1860 CODE:
1494 if (level > settings.max_level) 1861 RETVAL = uuid.seq;
1495 RETVAL = levels[settings.max_level]; 1862 OUTPUT:
1496 else if (level < 1)
1497 RETVAL = 0; 1863 RETVAL
1498 else 1864
1499 RETVAL = levels[level]; 1865UUID
1866uuid_str (val64 seq)
1867 CODE:
1868 RETVAL.seq = seq;
1869 OUTPUT:
1500 OUTPUT: RETVAL 1870 RETVAL
1501 1871
1502SV * 1872void
1503resistance_to_string (int atnr) 1873coin_names ()
1504 CODE: 1874 PPCODE:
1505 if (atnr >= 0 && atnr < NROFATTACKS) 1875 EXTEND (SP, NUM_COINS);
1506 RETVAL = newSVpv (resist_plus[atnr], 0); 1876 for (int i = 0; i < NUM_COINS; ++i)
1507 else 1877 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1508 XSRETURN_UNDEF; 1878
1509 OUTPUT: RETVAL 1879void
1880coin_archetypes ()
1881 PPCODE:
1882 EXTEND (SP, NUM_COINS);
1883 for (int i = 0; i < NUM_COINS; ++i)
1884 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1510 1885
1511bool 1886bool
1512load_resource_file (octet_string filename) 1887load_resource_file_ (octet_string filename)
1888
1889void
1890fix_weight ()
1891
1892utf8_string
1893expand_cfpod (int hintmode, int gender, const_utf8_string cfpod)
1894 PPCODE:
1895 XPUSHs (to_sv (player::expand_cfpod (hintmode, gender, cfpod)));
1513 1896
1514MODULE = cf PACKAGE = cf::attachable 1897MODULE = cf PACKAGE = cf::attachable
1515 1898
1516int 1899int
1517valid (SV *obj) 1900valid (SV *obj)
1518 CODE: 1901 CODE:
1519 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1902 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1520 OUTPUT: 1903 OUTPUT:
1521 RETVAL 1904 RETVAL
1522 1905
1906bool should_invoke (attachable *obj, int event)
1907 CODE:
1908 RETVAL = obj->should_invoke ((event_type)event);
1909 OUTPUT: RETVAL
1910
1523void 1911void
1524debug_trace (attachable *obj, bool on = true) 1912debug_trace (attachable *obj, bool on = true)
1525 CODE: 1913 CODE:
1526 obj->flags &= ~attachable::F_DEBUG_TRACE; 1914 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1527 if (on) 1915 if (on)
1528 obj->flags |= attachable::F_DEBUG_TRACE; 1916 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1529 1917
1530int mortals_size () 1918int mortals_size ()
1531 CODE: 1919 CODE:
1532 RETVAL = attachable::mortals.size (); 1920 RETVAL = attachable::mortals.size ();
1533 OUTPUT: RETVAL 1921 OUTPUT: RETVAL
1535#object *mortals (U32 index) 1923#object *mortals (U32 index)
1536# CODE: 1924# CODE:
1537# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1925# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1538# OUTPUT: RETVAL 1926# OUTPUT: RETVAL
1539 1927
1540INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1928INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1541 1929
1542MODULE = cf PACKAGE = cf::global 1930MODULE = cf PACKAGE = cf::global
1543 1931
1544int invoke (SV *klass, int event, ...) 1932int invoke (SV *klass, int event, ...)
1545 CODE: 1933 CODE:
1549 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1937 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1550 OUTPUT: RETVAL 1938 OUTPUT: RETVAL
1551 1939
1552MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1940MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1553 1941
1554INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1942INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1555 1943
1556int invoke (object *op, int event, ...) 1944int invoke (object *op, int event, ...)
1557 CODE: 1945 CODE:
1558 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1946 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1559 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1947 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1581object *actives (U32 index) 1969object *actives (U32 index)
1582 CODE: 1970 CODE:
1583 RETVAL = index < actives.size () ? actives [index] : 0; 1971 RETVAL = index < actives.size () ? actives [index] : 0;
1584 OUTPUT: RETVAL 1972 OUTPUT: RETVAL
1585 1973
1974int mortals_size ()
1975 CODE:
1976 RETVAL = attachable::mortals.size ();
1977 OUTPUT: RETVAL
1978
1979const_utf8_string slot_name (U32 slot)
1980 ALIAS:
1981 slot_name = 0
1982 slot_use_name = 1
1983 slot_nonuse_name = 2
1984 CODE:
1985{
1986 if (slot >= NUM_BODY_LOCATIONS)
1987 croak ("body slot index out of range");
1988
1989 switch (ix)
1990 {
1991 case 0: RETVAL = body_locations[slot].name ; break;
1992 case 1: RETVAL = body_locations[slot].use_name ; break;
1993 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1994 }
1995}
1996 OUTPUT:
1997 RETVAL
1998
1586# missing properties 1999# missing properties
1587 2000
1588object *head (object *op) 2001object *head (object *op)
1589 PROTOTYPE: $ 2002 PROTOTYPE: $
1590 CODE: 2003 CODE:
1591 RETVAL = op->head_ (); 2004 RETVAL = op->head_ ();
1592 OUTPUT: RETVAL
1593
1594int is_head (object *op)
1595 PROTOTYPE: $
1596 CODE:
1597 RETVAL = op->head_ () == op;
1598 OUTPUT: RETVAL 2005 OUTPUT: RETVAL
1599 2006
1600void 2007void
1601inv (object *obj) 2008inv (object *obj)
1602 PROTOTYPE: $ 2009 PROTOTYPE: $
1603 PPCODE: 2010 PPCODE:
1604{ 2011{
1605 object *o;
1606 for (o = obj->inv; o; o = o->below) 2012 for (object *o = obj->inv; o; o = o->below)
1607 XPUSHs (sv_2mortal (to_sv (o))); 2013 XPUSHs (sv_2mortal (to_sv (o)));
1608} 2014}
1609 2015
1610void 2016void
1611set_animation (object *op, int idx) 2017set_animation (object *op, int idx)
1616num_animations (object *op) 2022num_animations (object *op)
1617 CODE: 2023 CODE:
1618 RETVAL = NUM_ANIMATIONS (op); 2024 RETVAL = NUM_ANIMATIONS (op);
1619 OUTPUT: RETVAL 2025 OUTPUT: RETVAL
1620 2026
2027int slot_info (object *op, UV slot, int value = 0)
2028 ALIAS:
2029 slot_used = 1
2030 CODE:
2031{
2032 if (slot >= NUM_BODY_LOCATIONS)
2033 croak ("body slot index out of range");
2034
2035 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2036
2037 if (items > 2)
2038 if (ix)
2039 op->slot[slot].used = value;
2040 else
2041 op->slot[slot].info = value;
2042}
2043 OUTPUT:
2044 RETVAL
2045
1621object *find_best_object_match (object *op, utf8_string match) 2046object *find_best_object_match (object *op, utf8_string match)
1622 2047
1623object *find_marked_object (object *op)
1624
1625int need_identify (object *obj);
1626
1627int apply_shop_mat (object *shop_mat, object *op); 2048int apply_shop_mat (object *shop_mat, object *op);
1628 2049
1629int move_player (object *op, int dir) 2050int move (object *op, int dir, object *originator = op)
1630 CODE: 2051 CODE:
1631 RETVAL = move_player (op, dir); 2052 RETVAL = op->move (dir, originator);
1632 OUTPUT: 2053 OUTPUT:
1633 RETVAL 2054 RETVAL
1634 2055
1635int move (object *op, int dir, object *originator = op)
1636 CODE:
1637 RETVAL = move_ob (op, dir, originator);
1638 OUTPUT:
1639 RETVAL
1640
1641void apply (object *applier, object *applied, int flags = 0)
1642 CODE:
1643 manual_apply (applied, applier, flags);
1644
1645void apply_below (object *op) 2056void apply_below (object *op)
1646 CODE: 2057 CODE:
1647 player_apply_below (op); 2058 player_apply_below (op);
1648 2059
1649int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2060int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1650 2061
1651object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2062int casting_level (object *caster, object *spell)
1652
1653int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1654
1655int cf_object_change_map (object *op, int x, int y, maptile *map)
1656
1657#//TODO
1658object *clone_ (object *op, int recursive = 0)
1659 CODE:
1660 if (recursive)
1661 RETVAL = object_create_clone (op);
1662 else
1663 {
1664 RETVAL = object::create ();
1665 op->copy_to (RETVAL);
1666 }
1667 OUTPUT: RETVAL
1668 2063
1669int pay_item (object *op, object *buyer) 2064int pay_item (object *op, object *buyer)
1670 CODE: 2065 CODE:
1671 RETVAL = pay_for_item (op, buyer); 2066 RETVAL = pay_for_item (op, buyer);
1672 OUTPUT: RETVAL 2067 OUTPUT: RETVAL
1707 2102
1708void drop (object *who, object *op) 2103void drop (object *who, object *op)
1709 2104
1710void pick_up (object *who, object *op) 2105void pick_up (object *who, object *op)
1711 2106
1712int cf_object_teleport (object *op, maptile *map, int x, int y)
1713
1714void update_object (object *op, int action) 2107void update_object (object *op, int action)
1715 2108
1716object *cf_create_object_by_name (utf8_string name)
1717
1718void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2109void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1719 2110
1720void player_lvl_adj (object *who, object *skill = 0) 2111void player_lvl_adj (object *who, object *skill = 0)
1721 2112
1722int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2113int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1723 2114
1724int calc_skill_exp (object *who, object *op, object *skill); 2115int calc_skill_exp (object *who, object *op, object *skill)
1725 2116
1726void push_button (object *op); 2117void push_button (object *op, object *originator)
1727 2118
1728void use_trigger (object *op); 2119void use_trigger (object *op, object *originator)
1729 2120
1730void add_button_link (object *button, maptile *map, int connected); 2121void handle_apply_yield (object *op)
1731 2122
1732void remove_button_link (object *op); 2123int convert_item (object *item, object *converter)
1733 2124
2125void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1734 2126
1735MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2127MODULE = cf PACKAGE = cf::object PREFIX = cf_
1736
1737object *cf_insert_ob_in_ob (object *ob, object *where)
1738
1739# no clean way to get an object from an archetype - stupid idiotic
1740# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1741 2128
1742object *new (utf8_string archetype = 0) 2129object *new (utf8_string archetype = 0)
1743 PROTOTYPE: ;$ 2130 PROTOTYPE: ;$
1744 CODE: 2131 CODE:
1745 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2132 RETVAL = archetype
2133 ? archetype::get (archetype)
2134 : object::create ();
1746 OUTPUT: 2135 OUTPUT:
1747 RETVAL 2136 RETVAL
1748 2137
2138object *generate (utf8_string arch, object *creator)
2139 CODE:
2140 object *obj = archetype::get (arch);
2141 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2142 RETVAL = obj;
2143 OUTPUT:
2144 RETVAL
2145
2146object *find_object (U32 tag)
2147
2148object *find_object_uuid (UUID i)
2149
2150# TODO: nuke
1749object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2151object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1750 PROTOTYPE: $$$$$$ 2152 PROTOTYPE: $$$$$$
1751 CODE: 2153 CODE:
1752{ 2154{
1753 int unused_type; 2155 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1754 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1755}
1756 2156
1757player *contr (object *op) 2157 if (RETVAL->destroyed ())
1758 CODE:
1759 RETVAL = op->contr; 2158 RETVAL = 0;
2159}
2160 OUTPUT:
1760 OUTPUT: RETVAL 2161 RETVAL
1761 2162
1762const_utf8_string get_ob_key_value (object *op, utf8_string key) 2163shstr
2164object::kv_get (shstr key)
2165 CODE:
2166 RETVAL = THIS->kv.get (key);
2167 OUTPUT:
2168 RETVAL
1763 2169
1764bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2170void
2171object::kv_del (shstr key)
2172 CODE:
2173 THIS->kv.del (key);
2174
2175void
2176object::kv_set (shstr key, shstr value)
2177 CODE:
2178 THIS->kv.set (key, value);
1765 2179
1766object *get_nearest_player (object *ob) 2180object *get_nearest_player (object *ob)
1767 ALIAS: nearest_player = 0 2181 ALIAS: nearest_player = 0
1768 PREINIT: 2182 PREINIT:
1769 extern object *get_nearest_player (object *); 2183 extern object *get_nearest_player (object *);
1771void rangevector (object *ob, object *other, int flags = 0) 2185void rangevector (object *ob, object *other, int flags = 0)
1772 PROTOTYPE: $$;$ 2186 PROTOTYPE: $$;$
1773 PPCODE: 2187 PPCODE:
1774{ 2188{
1775 rv_vector rv; 2189 rv_vector rv;
2190
1776 get_rangevector (ob, other, &rv, flags); 2191 get_rangevector (ob, other, &rv, flags);
2192
1777 EXTEND (SP, 5); 2193 EXTEND (SP, 5);
1778 PUSHs (newSVuv (rv.distance)); 2194 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1779 PUSHs (newSViv (rv.distance_x)); 2195 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1780 PUSHs (newSViv (rv.distance_y)); 2196 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1781 PUSHs (newSViv (rv.direction)); 2197 PUSHs (sv_2mortal (newSViv (rv.direction)));
1782 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2198 PUSHs (sv_2mortal (to_sv (rv.part)));
1783} 2199}
1784 2200
1785bool on_same_map_as (object *ob, object *other) 2201bool on_same_map_as (object *ob, object *other)
1786 CODE: 2202 CODE:
1787 RETVAL = on_same_map (ob, other); 2203 RETVAL = on_same_map (ob, other);
1791base_name (object *op, int plural = op->nrof > 1) 2207base_name (object *op, int plural = op->nrof > 1)
1792 CODE: 2208 CODE:
1793 RETVAL = query_base_name (op, plural); 2209 RETVAL = query_base_name (op, plural);
1794 OUTPUT: RETVAL 2210 OUTPUT: RETVAL
1795 2211
1796object *decrease_ob_nr (object *op, unsigned long i) 2212# return the tail of an object, excluding itself
2213void
2214tail (object *op)
2215 PPCODE:
2216 while ((op = op->more))
2217 XPUSHs (sv_2mortal (to_sv (op)));
1797 2218
1798MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2219MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1799 2220
1800player *player (object *op) 2221player *player (object *op)
1801 CODE: 2222 CODE:
1802 RETVAL = op->contr; 2223 RETVAL = op->contr;
1803 OUTPUT: RETVAL 2224 OUTPUT: RETVAL
1804 2225
1805void check_score (object *op) 2226bool move_player (object *op, int dir)
1806 2227
1807void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2228void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1808 CODE: 2229 CODE:
1809 new_draw_info (flags, 0, op, txt); 2230 new_draw_info (flags, 0, op, txt);
1810 2231
1811object *cf_player_send_inventory (object *op)
1812
1813octet_string cf_player_get_ip (object *op)
1814 ALIAS: ip = 0
1815
1816object *cf_player_get_marked_item (object *op)
1817 ALIAS: marked_item = 0
1818
1819void cf_player_set_marked_item (object *op, object *ob)
1820
1821partylist *cf_player_get_party (object *op)
1822 ALIAS: party = 0
1823
1824void cf_player_set_party (object *op, partylist *party)
1825
1826void kill_player (object *op) 2232void kill_player (object *op)
1827 2233
2234void esrv_send_item (object *pl, object *item)
2235
1828void esrv_update_item (object *op, int what, object *item) 2236void esrv_update_item (object *pl, int what, object *item)
1829 C_ARGS: what, op, item 2237 C_ARGS: what, pl, item
1830 2238
1831void clear_los (object *op) 2239void esrv_del_item (object *pl, int tag)
2240 C_ARGS: pl->contr, tag
1832 2241
1833int command_summon (object *op, utf8_string params) 2242int command_summon (object *op, utf8_string params)
1834 2243
1835int command_arrest (object *op, utf8_string params) 2244int command_arrest (object *op, utf8_string params)
1836 2245
1837 2246
1838MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2247MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1839 2248
1840INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2249INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1841 2250
1842int invoke (player *pl, int event, ...) 2251int invoke (player *pl, int event, ...)
1843 CODE: 2252 CODE:
1844 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2253 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1845 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2254 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1855 pl->ob->stats.hp = pl->ob->stats.maxhp; 2264 pl->ob->stats.hp = pl->ob->stats.maxhp;
1856 pl->ob->stats.sp = pl->ob->stats.maxsp; 2265 pl->ob->stats.sp = pl->ob->stats.maxsp;
1857 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2266 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1858 pl->orig_stats = pl->ob->stats; 2267 pl->orig_stats = pl->ob->stats;
1859 2268
1860void cf_player_move (player *pl, int dir) 2269# should only be temporary
2270void esrv_new_player (player *pl)
1861 2271
1862void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2272#d# TODO: replace by blocked_los accessor, fix code using this
1863
1864bool 2273bool
1865cell_visible (player *pl, int dx, int dy) 2274cell_visible (player *pl, int dx, int dy)
1866 CODE: 2275 CODE:
1867 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2276 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1868 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1869 OUTPUT: 2277 OUTPUT:
1870 RETVAL 2278 RETVAL
1871 2279
1872void 2280void
1873send (player *pl, SV *packet) 2281send (player *pl, SV *packet)
1874 CODE: 2282 CODE:
1875{ 2283{
1876 STRLEN len; 2284 STRLEN len;
1877 char *buf = SvPVbyte (packet, len); 2285 char *buf = SvPVbyte (packet, len);
1878 2286
2287 if (len > MAXSOCKBUF)
2288 pl->failmsg ("[packet too long for client]");
1879 if (pl->ns) 2289 else if (pl->ns)
1880 pl->ns->send_packet (buf, len); 2290 pl->ns->send_packet (buf, len);
1881} 2291}
1882
1883int
1884listening (player *pl, int new_value = -1)
1885 CODE:
1886 RETVAL = pl->listening;
1887 if (new_value >= 0)
1888 pl->listening = new_value;
1889 OUTPUT:
1890 RETVAL
1891 2292
1892void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2293void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1893 PROTOTYPE: $;$$$ 2294 PROTOTYPE: $;$$$
1894 PPCODE: 2295 PPCODE:
1895 if (GIMME_V != G_VOID) 2296 if (GIMME_V != G_VOID)
1920 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2321 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1921 OUTPUT: RETVAL 2322 OUTPUT: RETVAL
1922 2323
1923SV *registry (maptile *map) 2324SV *registry (maptile *map)
1924 2325
2326void
2327find_tagged_objects (maptile *map, utf8_string tag = 0)
2328 PPCODE:
2329{
2330 if (!map->spaces)
2331 XSRETURN_EMPTY;
2332
2333 if (tag)
2334 {
2335 shstr_cmp tag_ (tag);
2336
2337 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2338 for (object *op = ms->bot; op; op = op->above)
2339 if (op->tag == tag_)
2340 XPUSHs (sv_2mortal (to_sv (op)));
2341 }
2342 else
2343 {
2344 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2345 for (object *op = ms->bot; op; op = op->above)
2346 if (op->tag)
2347 XPUSHs (sv_2mortal (to_sv (op)));
2348 }
2349}
2350
1925INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2351INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2352
2353void
2354adjust_daylight ()
2355 CODE:
2356 maptile::adjust_daylight ();
2357
2358int
2359outdoor_darkness (int darkness = 0)
2360 CODE:
2361 RETVAL = maptile::outdoor_darkness;
2362 if (items)
2363 maptile::outdoor_darkness = darkness;
2364 OUTPUT:
2365 RETVAL
1926 2366
1927void 2367void
1928maptile::instantiate () 2368maptile::instantiate ()
1929 2369
1930maptile *new () 2370maptile *new ()
1946 if (pl->ob && pl->ob->map == THIS) 2386 if (pl->ob && pl->ob->map == THIS)
1947 PUSHs (sv_2mortal (to_sv (pl->ob))); 2387 PUSHs (sv_2mortal (to_sv (pl->ob)));
1948 } 2388 }
1949 2389
1950void 2390void
2391maptile::gen_quadmap (int x, int y, int z)
2392 CODE:
2393 gen_quadmap (THIS, x * 50, y * 50, z);
2394
2395void
1951maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2396maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
1952 CODE: 2397 CODE:
1953{ 2398{
1954 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2399 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
1955 croak ("maptile::add_underlay: palette must be arrayref"); 2400 croak ("maptile::add_underlay: palette must be arrayref");
1956 2401
1957 palette = SvRV (palette); 2402 palette = SvRV (palette);
1958 2403
1959 STRLEN idxlen; 2404 STRLEN idxlen;
1960 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2405 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
1961 2406
1962 for (int x = 0; x < THIS->width; ++x) 2407 for (int x = 0; x < THIS->width; ++x)
1963 for (int y = 0; y < THIS->height; ++y) 2408 for (int y = 0; y < THIS->height; ++y)
1964 { 2409 {
1965 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2410 for (object *op = THIS->at (x, y).bot; op; op = op->above)
1966 if (op->flag [FLAG_IS_FLOOR]) 2411 if (op->flag [FLAG_IS_FLOOR])
1967 goto skip_space; 2412 goto skip;
1968 2413
1969 { 2414 {
1970 int offs = offset + y * stride + x; 2415 int offs = offset + y * stride + x;
2416
1971 if (IN_RANGE_EXC (offs, 0, idxlen)) 2417 if (IN_RANGE_EXC (offs, 0, idxlen))
1972 { 2418 {
1973 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2419 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1974 { 2420 {
1975 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2421 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
1976 ob->flag [FLAG_NO_MAP_SAVE] = true; 2422 ob->flag [FLAG_NO_MAP_SAVE] = true;
1977 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2423 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2424
2425 if (ob->randomitems && !ob->above)
2426 {
2427 ob->create_treasure (ob->randomitems);
2428
2429 for (object *op = ob->above; op; op = op->above)
2430 op->flag [FLAG_NO_MAP_SAVE] = true;
2431 // TODO: if this is a pickable object, then the item
2432 // will at a bit weird - saving inside the player
2433 // will clear the flag, but when the player drops
2434 // it without logging out, it keeps the flag.
2435 // nobody has reported this, but this can be rather
2436 // annoying on persistent maps.
2437 }
1978 } 2438 }
1979 } 2439 }
1980 } 2440 }
1981
1982 skip_space: ; 2441 skip: ;
1983 } 2442 }
1984} 2443}
1985 2444
1986void 2445void
1987maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2446maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
1991 croak ("maptile::set_regiondata: palette must be arrayref"); 2450 croak ("maptile::set_regiondata: palette must be arrayref");
1992 2451
1993 palette = SvRV (palette); 2452 palette = SvRV (palette);
1994 2453
1995 STRLEN idxlen; 2454 STRLEN idxlen;
1996 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2455 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
1997 2456
1998 region **regionmap = (region **)malloc ( 2457 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
1999 (av_len ((AV *)palette) + 1) * sizeof (region *));
2000 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2458 uint8 *regions = salloc<uint8_t> (THIS->size ());
2001 2459
2002 for (int i = av_len ((AV *)palette) + 1; i--; ) 2460 for (int i = av_len ((AV *)palette) + 1; i--; )
2003 regionmap [i] = region::find ( 2461 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2004 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2005 2462
2006 for (int y = 0; y < THIS->height; ++y) 2463 for (int y = 0; y < THIS->height; ++y)
2007 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2464 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2008 2465
2009 sfree (THIS->regions, THIS->size ()); 2466 sfree (THIS->regions, THIS->size ());
2010 free (THIS->regionmap); 2467 delete [] THIS->regionmap;
2011 2468
2012 THIS->regions = regions; 2469 THIS->regions = regions;
2013 THIS->regionmap = regionmap; 2470 THIS->regionmap = regionmap;
2014} 2471}
2015 2472
2016void 2473void
2017maptile::create_region_treasure () 2474maptile::create_region_treasure ()
2018 CODE: 2475 CODE:
2019{
2020 object *op = object::create ();
2021 op->type = FLOOR;
2022 op->map = THIS;
2023
2024 for (int x = 0; x < THIS->width; ++x) 2476 for (int x = 0; x < THIS->width; ++x)
2025 for (int y = 0; y < THIS->height; ++y) 2477 for (int y = 0; y < THIS->height; ++y)
2026 { 2478 {
2027 region *rgn = THIS->region (x, y); 2479 region *rgn = THIS->region (x, y);
2028 2480
2029 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2481 if (object *op = THIS->at (x, y).top)
2030 if (rgn->treasure && rndm () < rgn->treasure_density) 2482 if (rgn->treasure && rndm () < rgn->treasure_density)
2031 {
2032 op->x = x;
2033 op->y = y;
2034 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2483 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2035 }
2036 } 2484 }
2037 2485
2038 op->destroy ();
2039}
2040
2041void play_sound_map (maptile *map, int x, int y, int sound_num)
2042
2043int out_of_map (maptile *map, int x, int y) 2486int out_of_map (maptile *map, int x, int y)
2044 2487
2045void 2488void
2046trigger (maptile *map, long connection, bool state = true) 2489find_link (maptile *map, shstr_tmp connection)
2490 PPCODE:
2491 if (oblinkpt *obp = map->find_link (connection))
2492 for (objectlink *ol = obp->link; ol; ol = ol->next)
2493 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2494
2495void
2496xy_normalise (maptile *map, int x, int y, int dir = 0)
2497 PPCODE:
2498{
2499 mapxy pos (map, x, y);
2500 if (!pos.move (dir).normalise ())
2501 XSRETURN_EMPTY;
2502
2503 EXTEND (SP, 3);
2504 PUSHs (sv_2mortal (to_sv (pos.m)));
2505 PUSHs (sv_2mortal (to_sv (pos.x)));
2506 PUSHs (sv_2mortal (to_sv (pos.y)));
2507}
2508
2509mapspace *
2510ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2511 PROTOTYPE: $$$;$
2047 CODE: 2512 CODE:
2048 activate_connection (map, connection, state);
2049
2050void
2051get_connection (maptile *map, long connection)
2052 PPCODE:
2053 oblinkpt *obp = get_connection_links (map, connection);
2054 if (obp)
2055 for (objectlink *ol = obp->link; ol; ol = ol->next)
2056 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2057
2058object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2059
2060object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2061
2062object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2063 C_ARGS: str, map, nx, ny
2064
2065void
2066get_map_flags (maptile *map, int x, int y)
2067 PPCODE:
2068{ 2513{
2069 maptile *nmap = 0; 2514 mapxy pos (map, x, y);
2070 I16 nx = 0, ny = 0; 2515 if (!pos.move (dir).normalise ())
2071 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2516 XSRETURN_UNDEF;
2072 2517
2073 EXTEND (SP, 4); 2518 RETVAL = &*pos;
2074 PUSHs (sv_2mortal (newSViv (flags)));
2075
2076 if (GIMME_V == G_ARRAY)
2077 {
2078 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2079 PUSHs (sv_2mortal (newSViv (nx)));
2080 PUSHs (sv_2mortal (newSViv (ny)));
2081 }
2082} 2519}
2520 OUTPUT:
2521 RETVAL
2083 2522
2084void 2523void
2085at (maptile *map, unsigned int x, unsigned int y) 2524at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2086 PROTOTYPE: $$$ 2525 PROTOTYPE: $$$;$
2087 PPCODE: 2526 PPCODE:
2088{ 2527 mapxy pos (map, x, y);
2089 object *o; 2528 if (pos.move (dir).normalise ())
2090 maptile *nmap = 0; 2529 for (object *o = pos->bot; o; o = o->above)
2091 I16 nx, ny; 2530 XPUSHs (sv_2mortal (to_sv (o)));
2092
2093 get_map_flags (map, &nmap, x, y, &nx, &ny);
2094
2095 if (nmap)
2096 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2097 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2098}
2099 2531
2100SV * 2532SV *
2101bot_at (maptile *obj, unsigned int x, unsigned int y) 2533bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2102 PROTOTYPE: $$$ 2534 PROTOTYPE: $$$;$
2103 ALIAS: 2535 ALIAS:
2104 top_at = 1 2536 top_at = 1
2105 flags_at = 2 2537 flags_at = 2
2106 light_at = 3 2538 light_at = 3
2107 move_block_at = 4 2539 move_block_at = 4
2108 move_slow_at = 5 2540 move_slow_at = 5
2109 move_on_at = 6 2541 move_on_at = 6
2110 move_off_at = 7 2542 move_off_at = 7
2111 INIT:
2112 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2113 CODE: 2543 CODE:
2544{
2545 mapxy pos (map, x, y);
2546 if (!pos.move (dir).normalise ())
2547 XSRETURN_UNDEF;
2548
2549 mapspace &ms = *pos;
2550
2551 ms.update ();
2552
2114 switch (ix) 2553 switch (ix)
2115 { 2554 {
2116 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2555 case 0: RETVAL = to_sv (ms.bot ); break;
2117 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2556 case 1: RETVAL = to_sv (ms.top ); break;
2118 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2557 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2119 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2558 case 3: RETVAL = newSViv (ms.light ); break;
2120 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2559 case 4: RETVAL = newSVuv (ms.move_block); break;
2121 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2560 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2122 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2561 case 6: RETVAL = newSVuv (ms.move_on ); break;
2123 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2562 case 7: RETVAL = newSVuv (ms.move_off ); break;
2124 } 2563 }
2564}
2125 OUTPUT: RETVAL 2565 OUTPUT: RETVAL
2126
2127void fix_walls (maptile *map, int x, int y)
2128
2129void fix_walls_around (maptile *map, int x, int y)
2130 2566
2131# worst xs function of my life 2567# worst xs function of my life
2132bool 2568bool
2133_create_random_map (\ 2569_create_random_map (maptile *self, SV *options)
2134 maptile *self,\
2135 utf8_string wallstyle,\
2136 utf8_string wall_name,\
2137 utf8_string floorstyle,\
2138 utf8_string monsterstyle,\
2139 utf8_string treasurestyle,\
2140 utf8_string layoutstyle,\
2141 utf8_string doorstyle,\
2142 utf8_string decorstyle,\
2143 utf8_string origin_map,\
2144 utf8_string final_map,\
2145 utf8_string exitstyle,\
2146 utf8_string this_map,\
2147 utf8_string exit_on_final_map,\
2148 int xsize,\
2149 int ysize,\
2150 int expand2x,\
2151 int layoutoptions1,\
2152 int layoutoptions2,\
2153 int layoutoptions3,\
2154 int symmetry,\
2155 int difficulty,\
2156 int difficulty_given,\
2157 float difficulty_increase,\
2158 int dungeon_level,\
2159 int dungeon_depth,\
2160 int decoroptions,\
2161 int orientation,\
2162 int origin_y,\
2163 int origin_x,\
2164 U32 random_seed,\
2165 val64 total_map_hp,\
2166 int map_layout_style,\
2167 int treasureoptions,\
2168 int symmetry_used,\
2169 region *region,\
2170 utf8_string custom\
2171)
2172 CODE: 2570 CODE:
2173{ 2571{
2174 random_map_params rmp; 2572 random_map_params rmp ((HV *)SvRV (options));
2175
2176 assign (rmp.wallstyle , wallstyle);
2177 assign (rmp.wall_name , wall_name);
2178 assign (rmp.floorstyle , floorstyle);
2179 assign (rmp.monsterstyle , monsterstyle);
2180 assign (rmp.treasurestyle , treasurestyle);
2181 assign (rmp.layoutstyle , layoutstyle);
2182 assign (rmp.doorstyle , doorstyle);
2183 assign (rmp.decorstyle , decorstyle);
2184 assign (rmp.exitstyle , exitstyle);
2185 assign (rmp.exit_on_final_map, exit_on_final_map);
2186
2187 rmp.origin_map = origin_map;
2188 rmp.final_map = final_map;
2189 rmp.this_map = this_map;
2190 rmp.xsize = xsize;
2191 rmp.ysize = ysize;
2192 rmp.expand2x = expand2x;
2193 rmp.layoutoptions1 = layoutoptions1;
2194 rmp.layoutoptions2 = layoutoptions2;
2195 rmp.layoutoptions3 = layoutoptions3;
2196 rmp.symmetry = symmetry;
2197 rmp.difficulty = difficulty;
2198 rmp.difficulty_given = difficulty_given;
2199 rmp.difficulty_increase = difficulty_increase;
2200 rmp.dungeon_level = dungeon_level;
2201 rmp.dungeon_depth = dungeon_depth;
2202 rmp.decoroptions = decoroptions;
2203 rmp.orientation = orientation;
2204 rmp.origin_y = origin_y;
2205 rmp.origin_x = origin_x;
2206 rmp.random_seed = random_seed;
2207 rmp.total_map_hp = total_map_hp;
2208 rmp.map_layout_style = map_layout_style;
2209 rmp.treasureoptions = treasureoptions;
2210 rmp.symmetry_used = symmetry_used;
2211 rmp.region = region;
2212 rmp.custom = custom;
2213
2214 RETVAL = self->generate_random_map (&rmp); 2573 RETVAL = self->generate_random_map (&rmp);
2215} 2574}
2216 OUTPUT: 2575 OUTPUT:
2217 RETVAL 2576 RETVAL
2218 2577
2578MODULE = cf PACKAGE = cf::mapspace
2579
2580INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2581
2219MODULE = cf PACKAGE = cf::arch 2582MODULE = cf PACKAGE = cf::arch
2220 2583
2221archetype *find (utf8_string name) 2584int archetypes_size ()
2585 CODE:
2586 RETVAL = archetypes.size ();
2587 OUTPUT: RETVAL
2588
2589archetype *archetypes (U32 index)
2590 CODE:
2591 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2592 OUTPUT: RETVAL
2593
2594int skillvec_size ()
2595 CODE:
2596 RETVAL = skillvec.size ();
2597 OUTPUT: RETVAL
2598
2599archetype *skillvec (U32 index)
2600 CODE:
2601 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2602 OUTPUT: RETVAL
2603
2604void
2605find_by_type (int type)
2222 CODE: 2606 PPCODE:
2223 RETVAL = archetype::find (name); 2607 for_all_archetypes (arch)
2224 OUTPUT: 2608 if (arch->type == type)
2225 RETVAL 2609 XPUSHs (sv_2mortal (to_sv (arch)));
2226 2610
2227archetype *first()
2228 PROTOTYPE:
2229 CODE:
2230 RETVAL = first_archetype;
2231 OUTPUT: RETVAL
2232
2233INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2611INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2234 2612
2235MODULE = cf PACKAGE = cf::party 2613MODULE = cf PACKAGE = cf::party
2236 2614
2237partylist *first () 2615partylist *first ()
2238 PROTOTYPE: 2616 PROTOTYPE:
2239 CODE: 2617 CODE:
2240 RETVAL = get_firstparty (); 2618 RETVAL = get_firstparty ();
2241 OUTPUT: RETVAL 2619 OUTPUT: RETVAL
2242 2620
2243INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2621INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2244 2622
2245MODULE = cf PACKAGE = cf::region 2623MODULE = cf PACKAGE = cf::region
2246 2624
2247void 2625void
2248list () 2626list ()
2249 PPCODE: 2627 PPCODE:
2250 for_all_regions (rgn) 2628 for_all_regions (rgn)
2251 XPUSHs (sv_2mortal (to_sv (rgn))); 2629 XPUSHs (sv_2mortal (to_sv (rgn)));
2252 2630
2253region *find (utf8_string name)
2254 PROTOTYPE: $
2255 CODE:
2256 RETVAL = region::find (name);
2257 OUTPUT: RETVAL
2258
2259region *find_fuzzy (utf8_string name)
2260 PROTOTYPE: $
2261 CODE:
2262 RETVAL = region::find_fuzzy (name);
2263 OUTPUT: RETVAL
2264
2265int specificity (region *rgn) 2631int specificity (region *rgn)
2266 CODE: 2632 CODE:
2267 RETVAL = 0; 2633 RETVAL = 0;
2268 while (rgn = rgn->parent) 2634 while (rgn = rgn->parent)
2269 RETVAL++; 2635 RETVAL++;
2270 OUTPUT: RETVAL 2636 OUTPUT: RETVAL
2271 2637
2272INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2638INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2273 2639
2274MODULE = cf PACKAGE = cf::living 2640MODULE = cf PACKAGE = cf::living
2275 2641
2276INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2642INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2277 2643
2278MODULE = cf PACKAGE = cf::settings 2644MODULE = cf PACKAGE = cf::settings
2279 2645
2280INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2646INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2281 2647
2282MODULE = cf PACKAGE = cf::client 2648MODULE = cf PACKAGE = cf::client
2283 2649
2284INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2650INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2285 2651
2286int invoke (client *ns, int event, ...) 2652int invoke (client *ns, int event, ...)
2287 CODE: 2653 CODE:
2288 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2654 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2289 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2655 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2298 PPCODE: 2664 PPCODE:
2299 EXTEND (SP, clients.size ()); 2665 EXTEND (SP, clients.size ());
2300 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2666 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2301 PUSHs (sv_2mortal (to_sv (*i))); 2667 PUSHs (sv_2mortal (to_sv (*i)));
2302 2668
2669STRLEN
2670client::inbuf_append (SV *data)
2671 CODE:
2672{
2673 STRLEN len;
2674 char *ptr = SvPVbyte (data, len);
2675
2676 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2677 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2678 THIS->inbuf_len += len;
2679
2680 THIS->inbuf_handle ();
2681
2682 RETVAL = len;
2683}
2684 OUTPUT: RETVAL
2685
2303void 2686void
2304client::send_packet (SV *packet) 2687client::send_packet (SV *packet)
2305 CODE: 2688 CODE:
2306{ 2689{
2307 STRLEN len; 2690 STRLEN len;
2308 char *buf = SvPVbyte (packet, len); 2691 char *buf = SvPVbyte (packet, len);
2309 2692
2693 if (len > MAXSOCKBUF)
2694 {
2695 // ugly
2696 if (THIS->pl)
2697 THIS->pl->failmsg ("[packet too long for client]");
2698 }
2699 else
2310 THIS->send_packet (buf, len); 2700 THIS->send_packet (buf, len);
2311} 2701}
2702
2703faceidx
2704client::need_face (utf8_string name, int pri = 0)
2705 CODE:
2706 RETVAL = face_find (name, 0);
2707 if (RETVAL)
2708 {
2709 THIS->send_face (RETVAL, pri);
2710 THIS->flush_fx ();
2711 }
2712 OUTPUT:
2713 RETVAL
2714
2715int
2716client::fx_want (int idx, int value = -1)
2717 CODE:
2718 if (0 < idx && idx < FT_NUM)
2719 {
2720 RETVAL = THIS->fx_want [idx];
2721 if (items > 2)
2722 THIS->fx_want [idx] = value;
2723 }
2724 else
2725 RETVAL = 0;
2726 OUTPUT:
2727 RETVAL
2728
2729MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2730
2731faceidx sound_find (utf8_string name)
2732
2733void sound_set (utf8_string str, faceidx face)
2734
2735# dire hack
2736void old_sound_index (int idx, faceidx face)
2737 CODE:
2738 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2739 old_sound_index [idx] = face;
2312 2740
2313MODULE = cf PACKAGE = cf::face PREFIX = face_ 2741MODULE = cf PACKAGE = cf::face PREFIX = face_
2314 2742
2315#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2743#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2316 2744
2317faceidx face_find (utf8_string name, faceidx defidx = 0) 2745faceidx face_find (utf8_string name, faceidx defidx = 0)
2318 2746
2319faceidx alloc (utf8_string name) 2747faceidx alloc (utf8_string name)
2320 CODE: 2748 CODE:
2321{ 2749{
2322 do 2750 RETVAL = face_alloc ();
2323 {
2324 RETVAL = faces.size ();
2325 faces.resize (RETVAL + 1);
2326 }
2327 while (!RETVAL); // crude way to leave index 0
2328 2751
2329 faces [RETVAL].name = name; 2752 faces [RETVAL].name = name;
2330 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2753 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2331 2754
2332 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2755 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2333 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2756 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2757 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2334} 2758}
2335 OUTPUT: RETVAL 2759 OUTPUT: RETVAL
2336 2760
2337void set (faceidx idx, int visibility, int magicmap) 2761faceidx faces_size ()
2338 CODE: 2762 CODE:
2339 faceinfo *f = face_info (idx); 2763 RETVAL = faces.size ();
2340 assert (f); 2764 OUTPUT: RETVAL
2341 f->visibility = visibility;
2342 f->magicmap = magicmap;
2343 2765
2344void set_smooth (faceidx idx, faceidx smooth, int smoothlevel) 2766void set_type (faceidx idx, int value)
2767 ALIAS:
2768 set_type = 0
2769 set_visibility = 1
2770 set_magicmap = 2
2771 set_smooth = 3
2772 set_smoothlevel = 4
2345 CODE: 2773 CODE:
2346 faceinfo *f = face_info (idx); assert (f); 2774 faceinfo *f = face_info (idx); assert (f);
2347 f->smooth = smooth; 2775 switch (ix)
2348 f->smoothlevel = smoothlevel; 2776 {
2777 case 0: f->type = value; break;
2778 case 1: f->visibility = value; break;
2779 case 2: f->magicmap = value; break;
2780 case 3: f->smooth = value; break;
2781 case 4: f->smoothlevel = value; break;
2782 }
2349 2783
2350void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2784void set_csum (faceidx idx, int faceset, SV *chksum)
2351 CODE: 2785 CODE:
2352{ 2786{
2787 faceinfo *f = face_info (idx); assert (f);
2353 facedata *d = face_data (idx, faceset); 2788 facedata *d = f->face + faceset;
2354 assert (d);
2355 sv_to (data, d->data);
2356 STRLEN clen; 2789 STRLEN clen;
2357 char *cdata = SvPVbyte (chksum, clen); 2790 char *cdata = SvPVbyte (chksum, clen);
2358 clen = min (CHKSUM_SIZE, clen);
2359 2791
2792 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2793 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2794
2360 if (memcmp (d->chksum, cdata, clen)) 2795 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2361 { 2796 {
2797 d->chksum_len = clen;
2362 memcpy (d->chksum, cdata, clen); 2798 memcpy (d->chksum, cdata, clen);
2363 2799
2364 // invalidate existing client face info 2800 // invalidate existing client face info
2365 for_all_clients (ns) 2801 for_all_clients (ns)
2366 if (ns->faceset == faceset) 2802 ns->invalidate_face (idx);
2367 {
2368 ns->faces_sent [idx] = false;
2369 ns->force_newmap = true;
2370 }
2371 } 2803 }
2372} 2804}
2373 2805
2806SV *mangle_csum (SV *chksum)
2807 CODE:
2808 STRLEN len;
2809 char *data = SvPVbyte (chksum, len);
2810 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2811 OUTPUT:
2812 RETVAL
2813
2814SV *get_csum (faceidx idx, int faceset = 0)
2815 CODE:
2816 facedata *d = face_data (idx, faceset);
2817 if (!d) XSRETURN_UNDEF;
2818 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2819 OUTPUT:
2820 RETVAL
2821
2822int get_type (faceidx idx)
2823 CODE:
2824 faceinfo *f = face_info (idx);
2825 if (!f) XSRETURN_UNDEF;
2826 RETVAL = f->type;
2827 OUTPUT:
2828 RETVAL
2829
2830SV *get_name (faceidx idx)
2831 CODE:
2832 faceinfo *f = face_info (idx);
2833 if (!f) XSRETURN_UNDEF;
2834 RETVAL = to_sv (f->name);
2835 OUTPUT:
2836 RETVAL
2837
2374void invalidate (faceidx idx) 2838void invalidate (faceidx idx)
2375 CODE: 2839 CODE:
2376 for_all_clients (ns) 2840 for_all_clients (ns)
2377 { 2841 ns->invalidate_face (idx);
2378 ns->faces_sent [idx] = false;
2379 ns->force_newmap = true;
2380 }
2381 2842
2382void invalidate_all () 2843void invalidate_all ()
2383 CODE: 2844 CODE:
2384 for_all_clients (ns) 2845 for_all_clients (ns)
2385 { 2846 ns->invalidate_all_faces ();
2386 ns->faces_sent.reset ();
2387 ns->force_newmap = true;
2388 }
2389 2847
2390MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2848MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2391 2849
2392#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2850#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2393 2851
2394animidx anim_find (utf8_string name) 2852animidx anim_find (utf8_string name)
2395 CODE: 2853 CODE:
2396 RETVAL = animation::find (name).number; 2854 RETVAL = animation::find (name).number;
2397 OUTPUT: RETVAL 2855 OUTPUT: RETVAL
2398 2856
2399animidx set (utf8_string name, SV *frames, int facings = 1) 2857animidx set (utf8_string name, SV *frames, int facings = 1)
2400 CODE: 2858 CODE:
2401{ 2859{
2402 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) 2860 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2403 croak ("frames must be an arrayref"); 2861 croak ("frames must be an arrayref");
2404 2862
2405 AV *av = (AV *)SvRV (frames); 2863 AV *av = (AV *)SvRV (frames);
2406 2864
2407 animation *anim = &animation::find (name); 2865 animation *anim = &animation::find (name);
2408 if (anim->number) 2866 if (anim->number)
2409 { 2867 {
2410 anim->resize (av_len (av) + 1); 2868 anim->resize (av_len (av) + 1);
2411 anim->facings = facings; 2869 anim->facings = facings;
2412 } 2870 }
2413 else 2871 else
2414 anim = &animation::create (name, av_len (av) + 1, facings); 2872 anim = &animation::create (name, av_len (av) + 1, facings);
2415 2873
2416 for (int i = 0; i < anim->num_animations; ++i) 2874 for (int i = 0; i < anim->num_animations; ++i)
2417 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2875 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2418} 2876}
2419 OUTPUT: RETVAL 2877 OUTPUT: RETVAL
2420 2878
2421void invalidate_all () 2879void invalidate_all ()
2422 CODE: 2880 CODE:
2423 for_all_clients (ns) 2881 for_all_clients (ns)
2424 ns->anims_sent.reset (); 2882 ns->anims_sent.reset ();
2425 2883
2884MODULE = cf PACKAGE = cf::object::freezer
2885
2886INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2887
2888SV *
2889new (char *klass)
2890 CODE:
2891 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2892 OUTPUT: RETVAL
2893
2894void
2895DESTROY (SV *sv)
2896 CODE:
2897 object_freezer *self;
2898 sv_to (sv, self);
2899 delete self;
2900
2901MODULE = cf PACKAGE = cf::object::thawer
2902
2903INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2904
2905bool
2906errors_are_fatal (bool fatal)
2907 CODE:
2908 RETVAL = object_thawer::errors_are_fatal;
2909 object_thawer::errors_are_fatal = fatal;
2910 OUTPUT:
2911 RETVAL
2912
2913SV *
2914new_from_file (char *klass, octet_string path)
2915 CODE:
2916 object_thawer *f = new object_thawer (path);
2917 if (!*f)
2918 {
2919 delete f;
2920 XSRETURN_UNDEF;
2921 }
2922 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2923 OUTPUT: RETVAL
2924
2925void
2926DESTROY (SV *sv)
2927 CODE:
2928 object_thawer *self;
2929 sv_to (sv, self);
2930 delete self;
2931
2932void
2933extract_tags (object_thawer *self)
2934 PPCODE:
2935 while (self->kw != KW_EOF)
2936 {
2937 PUTBACK;
2938 coroapi::cede_to_tick ();
2939 SPAGAIN;
2940
2941 if (self->kw == KW_tag)
2942 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2943
2944 self->skip ();
2945 }
2946
2947MODULE = cf PACKAGE = cf::treasurelist
2948
2949# quick hack, because I didn't want to implement accessors for treasurelist.
2950# this asks for even more autogen, actually.
2951
2952void
2953expand (treasurelist *list)
2954 PPCODE:
2955 EXTEND (SP, 3);
2956 PUSHs (sv_2mortal (to_sv (list->name)));
2957 PUSHs (sv_2mortal (to_sv (list->total_chance)));
2958 AV *av = newAV ();
2959 PUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
2960 for (treasure *item = list->items; item; item = item->next)
2961 {
2962 AV *iav = newAV ();
2963 av_push (av, newRV_noinc ((SV *)iav));
2964
2965 av_extend (iav, 7);
2966 av_push (iav, to_sv (item->item));
2967 av_push (iav, to_sv (item->name));
2968 av_push (iav, to_sv (item->change_arch.name));
2969 av_push (iav, to_sv (item->change_arch.title));
2970 av_push (iav, to_sv (item->change_arch.slaying));
2971 av_push (iav, to_sv (item->chance));
2972 av_push (iav, to_sv (item->nrof));
2973 av_push (iav, to_sv (item->magic));
2974 }
2975
2976MODULE = cf PACKAGE = cf::layout
2977
2978INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2979

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