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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.194 by root, Mon Apr 23 18:09:57 2007 UTC vs.
Revision 1.433 by root, Wed Dec 5 19:13:21 2018 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2018 Marc Alexander Lehmann / the Deliantra team
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 * Copyright (©) 2006,2007,2008,2009,2010,2012,2015 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
10 * 6 *
11 * This program is free software; you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 10 * option) any later version.
15 * 11 *
16 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 15 * GNU General Public License for more details.
20 * 16 *
21 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 18 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 19 * <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 22 */
25 23
26#define PLUGIN_NAME "perl" 24#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 25
29#define CEDES_PER_TICK 5 26#define CFPERL 1
30 27
31#include <plugin_common.h> 28#if HAVE_EXECINFO_H
32#include <sounds.h> 29# include <execinfo.h>
30#endif
31
33#include <cstdarg> 32#include <cstdarg>
33#include <typeinfo>
34
35#include "global.h"
36#include "rmg.h"
37#include "noise.h"
38#include "evthread.h"
34#include <sproto.h> 39#include "sproto.h"
35
36#include "loader.h"
37#include "cfperl.h"
38#include "shstr.h"
39 40
40#include <unistd.h> 41#include <unistd.h>
41#if _POSIX_MEMLOCK 42#if _POSIX_MEMLOCK
42# include <sys/mman.h> 43# include <sys/mman.h>
43#endif 44#endif
44 45
46#if HAVE_MALLOC_H
47# include <malloc.h>
48#endif
49
50#if !__GLIBC__
51# define malloc_trim(pad) -1
52#endif
53
45#include <EXTERN.h> 54#include <EXTERN.h>
46#include <perl.h> 55#include <perl.h>
47#include <XSUB.h> 56#include <XSUB.h>
48 57
49#include "CoroAPI.h" 58#include "CoroAPI.h"
50#include "perlxsi.c" 59#include "perlxsi.c"
51 60
52extern sint64 *levels; // the experience table 61typedef object_thawer &object_thawer_ref;
53 62typedef object_freezer &object_freezer_ref;
54typedef object object_ornull;
55typedef maptile maptile_ornull;
56
57typedef char *octet_string;
58typedef char *utf8_string;
59typedef const char *const_octet_string;
60typedef const char *const_utf8_string;
61 63
62typedef std::string std__string; 64typedef std::string std__string;
63 65
64#if IVSIZE >= 8
65 typedef IV val64;
66# define newSVval64 newSViv
67# define SvVAL64 SvIV
68#else
69 typedef double val64;
70# define newSVval64 newSVnv
71# define SvVAL64 SvNV
72#endif
73
74static f_plug_api gethook = cfapi_get_hooks;
75static f_plug_api object_set_property = cfapi_object_set_property;
76static f_plug_api object_insert = cfapi_object_insert;
77
78static PerlInterpreter *perl; 66static PerlInterpreter *perl;
79 67
80double runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
81 72
82global gbl_ev; 73global gbl_ev;
83static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
84static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
76static AV *av_reflect;
77
78bitset<NUM_EVENT_TYPES> ev_want_event;
79bitset<NUM_TYPES> ev_want_type;
85 80
86static HV 81static HV
87 *stash_cf, 82 *stash_cf,
88 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
90 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
91 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
92 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
93 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 92 *stash_cf_living_wrap,
93 *stash_cf_layout_wrap,
94 *stash_ext_map_world;
95
96static SV
97 *cv_cf_do_invoke,
98 *cv_cf__can_merge,
99 *cv_cf_client_send_msg,
100 *cv_cf_ix,
101 *cv_cf_tick,
102 *cv_cf_match_match;
103
104#ifndef newSVpv_utf8
105static SV *
106newSVpv_utf8 (const char *s)
107{
108 if (!s)
109 return newSV (0);
110
111 SV *sv = newSVpv (s, 0);
112 SvUTF8_on (sv);
113 return sv;
114}
115#endif
116
117#ifndef newSVpvn_utf8
118static SV *
119newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
120{
121 if (!s)
122 return newSV (0);
123
124 SV *sv = newSVpvn (s, l);
125
126 if (utf8)
127 SvUTF8_on (sv);
128
129 return sv;
130}
131#endif
132
133ecb_noinline utf8_string
134cfSvPVutf8_nolen (SV *sv)
135{
136 SvGETMAGIC (sv);
137
138 if (SvPOK (sv))
139 {
140 if (!SvUTF8 (sv))
141 sv_utf8_upgrade_nomg (sv);
142
143 return SvPVX (sv);
144 }
145
146 return SvPV_nolen (sv);
147}
97 148
98// helper cast function, returns super class * or 0 149// helper cast function, returns super class * or 0
99template<class super> 150template<class super>
100static super * 151static super *
101is_a (attachable *at) 152is_a (attachable *at)
111 162
112unordered_vector<attachable *> attachable::mortals; 163unordered_vector<attachable *> attachable::mortals;
113 164
114attachable::~attachable () 165attachable::~attachable ()
115{ 166{
116 flags |=0x3300;//D
117 assert (!self); 167 assert (!self);
118 assert (!cb); 168 assert (!cb);
119} 169}
120 170
121int 171int
135 SvREFCNT_inc (self); 185 SvREFCNT_inc (self);
136 hv_clear (self); 186 hv_clear (self);
137 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 187 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
138 SvREFCNT_dec (self); 188 SvREFCNT_dec (self);
139 189
140 // self *must* be null now because thats sv_unmagic's job. 190 // self *must* be null now because that's sv_unmagic's job.
141 assert (!this->self); 191 assert (!this->self);
142 flags |= 0x80; // severed //D
143 } 192 }
144} 193}
145 194
146void 195void
147attachable::optimise () 196attachable::optimise ()
148{ 197{
149 if (self 198 if (self
150 && SvREFCNT (self) == 1 199 && SvREFCNT (self) == 1
151 && !HvTOTALKEYS (self)) 200 && !HvTOTALKEYS (self))
152 flags |= 0x40,//D
153 sever_self (); 201 sever_self ();
154} 202}
155 203
156// check wether the object really is dead 204// check wether the object really is dead
157void 205void
164} 212}
165 213
166void 214void
167attachable::do_destroy () 215attachable::do_destroy ()
168{ 216{
169 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 217 INVOKE_ATTACHABLE (DESTROY, this);
170 218
171 if (cb) 219 if (cb)
172 { 220 {
173 SvREFCNT_dec (cb); 221 SvREFCNT_dec (cb);
174 cb = 0; 222 cb = 0;
175 } 223 }
176 224
177 if (self)
178 sever_self ();
179
180 flags |= 0x20; //D
181 mortals.push_back (this); 225 mortals.push_back (this);
182} 226}
183 227
184void 228void
185attachable::destroy () 229attachable::destroy ()
186{ 230{
187 if (destroyed ()) 231 if (destroyed ())
188 return; 232 return;
189 233
190 flags |= F_DESTROYED; 234 attachable_flags |= F_DESTROYED;
191 do_destroy (); 235 do_destroy ();
236 sever_self ();
237}
238
239void
240attachable::do_delete ()
241{
242 delete this;
192} 243}
193 244
194void 245void
195attachable::check_mortals () 246attachable::check_mortals ()
196{ 247{
200 { 251 {
201 if (i >= mortals.size ()) 252 if (i >= mortals.size ())
202 { 253 {
203 i = 0; 254 i = 0;
204 255
205 if (mortals.size () > 1000) 256 if (mortals.size () >= 512)
206 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 257 {
258 static int last_mortalcount;
259 if (mortals.size () != last_mortalcount)
260 {
261 last_mortalcount = mortals.size ();
262 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
263
264 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
265 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
266
267 if (0)
268 {
269 for (int j = 0; j < mortals.size (); ++j)//D
270 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
271
272 fprintf (stderr, "\n");//D
273 }
274 }
275 }
207 276
208 break; 277 break;
209 } 278 }
210 279
211 attachable *obj = mortals [i]; 280 attachable *obj = mortals [i];
212 281
213 obj->refcnt_chk (); // unborrow from perl, if necessary 282#if 0
214 283 if (obj->self)//D make this an assert later
215 //if (obj->refcnt > 0 || obj->self)
216 if (obj->refcnt || obj->self)
217 { 284 {
218//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D 285 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
286 obj->sever_self ();
287 }
288#endif
289
290 if (obj->refcnt)
291 {
219 ++i; // further delay freeing 292 ++i; // further delay freeing
220 293
221 if (!(i & 0x3ff)) 294 if (!(i & 0x3ff))
222 break; 295 break;
223 } 296 }
224 else 297 else
225 { 298 {
226 mortals.erase (i); 299 mortals.erase (i);
227 delete obj; 300 obj->sever_self ();
301 obj->do_delete ();
228 } 302 }
229 } 303 }
230} 304}
231 305
306void
307attachable::set_key (const char *key, const char *value, bool is_utf8)
308{
309 if (!self)
310 self = newHV ();
311
312 if (value)
313 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
314 else
315 hv_delete (self, key, strlen (key), G_DISCARD);
316}
317
232attachable & 318attachable &
233attachable::operator =(const attachable &src) 319attachable::operator =(const attachable &src)
234{ 320{
235 //if (self || cb) 321 //if (self || cb)
236 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 322 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
237 323
238 attach = src.attach; 324 attach = src.attach;
239 return *this; 325 return *this;
240} 326}
241 327
328#if 0
329template<typename T>
330static bool
331find_backref (void *ptr, T *obj)
332{
333 char *s = (char *)obj;
334 while (s < (char *)obj + sizeof (T))
335 {
336 if (ptr == *(void **)s)
337 return true;
338
339 s += sizeof (void *); // assume natural alignment
340 }
341
342 return false;
343}
344
345// for debugging, find "live" objects containing this ptr
346static void
347find_backref (void *ptr)
348{
349 for_all_objects (op)
350 if (find_backref (ptr, op))
351 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
352
353 for_all_players (pl)
354 if (find_backref (ptr, pl))
355 fprintf (stderr, "P %p\n", pl);
356
357 for_all_clients (ns)
358 if (find_backref (ptr, ns))
359 fprintf (stderr, "C %p\n", ns);
360}
361#endif
362
242////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 363//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
243 364
244static SV * 365static SV *
245newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 366newSVptr (void *ptr, HV *stash, HV *hv)
246{ 367{
247 SV *sv;
248
249 if (!ptr) 368 if (!ptr)
250 return &PL_sv_undef; 369 return newSV (0);
251 370
252 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 371 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
253 return sv_bless (newRV_noinc ((SV *)hv), stash); 372 return sv_bless (newRV_noinc ((SV *)hv), stash);
373}
374
375ecb_noinline static SV *
376newSVptr (void *ptr, HV *stash)
377{
378 return newSVptr (ptr, stash, newHV ());
254} 379}
255 380
256static int 381static int
257attachable_free (pTHX_ SV *sv, MAGIC *mg) 382attachable_free (pTHX_ SV *sv, MAGIC *mg)
258{ 383{
270 return 0; 395 return 0;
271} 396}
272 397
273MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 398MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
274 399
275static SV * 400ecb_noinline static SV *
276newSVattachable (attachable *obj, HV *stash) 401newSVattachable (attachable *obj, HV *stash)
277{ 402{
278 if (!obj) 403 if (!obj)
279 return &PL_sv_undef; 404 return newSV (0);
280 405
281 if (!obj->self) 406 if (!obj->self)
407 obj->self = newHV ();
408
409 if (!SvOBJECT (obj->self))
282 { 410 {
283 obj->self = newHV ();
284 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 411 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
285 obj->flags |= (obj->flags & 0xc0) << 8;
286 obj->flags &= ~0xc0;//D
287 obj->flags |= 0x10;//D
288 412
289 // now bless the object _once_ 413 // now bless the object _once_
414 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
290 return sv_bless (newRV_inc ((SV *)obj->self), stash); 415 return sv_bless (newRV_inc ((SV *)obj->self), stash);
291 } 416 }
292 else 417 else
293 { 418 {
294 SV *sv = newRV_inc ((SV *)obj->self); 419 SV *sv = newRV_inc ((SV *)obj->self);
298 423
299 return sv; 424 return sv;
300 } 425 }
301} 426}
302 427
428#if 0 // unused
303static void 429static void
304clearSVptr (SV *sv) 430clearSVptr (SV *sv)
305{ 431{
306 if (SvROK (sv)) 432 if (SvROK (sv))
307 sv = SvRV (sv); 433 sv = SvRV (sv);
308 434
309 hv_clear ((HV *)sv); 435 hv_clear ((HV *)sv);
310 sv_unmagic (sv, PERL_MAGIC_ext); 436 sv_unmagic (sv, PERL_MAGIC_ext);
311} 437}
438#endif
439
440static long
441SvPTR_nc (SV *sv)
442{
443 sv = SvRV (sv);
444
445 // very important shortcut
446 if (ecb_expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
447 return (long)SvMAGIC (sv)->mg_ptr;
448
449 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
450 return (long)mg->mg_ptr;
451
452 croak ("perl code used object, but C object is already destroyed, caught");
453}
312 454
313static long 455static long
314SvPTR (SV *sv, const char *klass) 456SvPTR (SV *sv, const char *klass)
315{ 457{
316 if (!sv_derived_from (sv, klass)) 458 if (!sv_derived_from (sv, klass))
317 croak ("object of type %s expected", klass); 459 croak ("object of type %s expected", klass);
318 460
319 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 461 return SvPTR_nc (sv);
320
321 if (!mg)
322 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
323
324 return (long)mg->mg_ptr;
325} 462}
326 463
327static long 464ecb_noinline static long
328SvPTR_ornull (SV *sv, const char *klass) 465SvPTR_ornull (SV *sv, const char *klass)
329{ 466{
330 if (SvOK (sv)) 467 if (ecb_expect_false (!SvOK (sv))) return 0;
468
331 return SvPTR (sv, klass); 469 return SvPTR (sv, klass);
332 else
333 return 0;
334} 470}
335 471
472ecb_noinline static long
473SvPTR_ornull_client (SV *sv)
474{
475 if (ecb_expect_false (!SvOK (sv))) return 0;
476
477 if (!SvROK (sv)
478 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
479 && !sv_derived_from (sv, "cf::client")))
480 croak ("object of type cf::client expected");
481
482 return SvPTR_nc (sv);
483}
484
485ecb_noinline static long
486SvPTR_ornull_object (SV *sv)
487{
488 if (ecb_expect_false (!SvOK (sv))) return 0;
489
490 if (!SvROK (sv)
491 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
492 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
493 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
494 && !sv_derived_from (sv, "cf::object")))
495 croak ("object of type cf::object expected");
496
497 return SvPTR_nc (sv);
498}
499
500ecb_noinline static long
501SvPTR_ornull_maptile (SV *sv)
502{
503 if (ecb_expect_false (!SvOK (sv))) return 0;
504
505 if (!SvROK (sv)
506 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
507 && SvSTASH (SvRV (sv)) != stash_ext_map_world
508 && !sv_derived_from (sv, "cf::map")))
509 croak ("object of type cf::map expected");
510
511 return SvPTR_nc (sv);
512}
513
514ecb_noinline static long
515SvPTR_ornull_player (SV *sv)
516{
517 if (ecb_expect_false (!SvOK (sv))) return 0;
518
519 if (!SvROK (sv)
520 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
521 && !sv_derived_from (sv, "cf::player")))
522 croak ("object of type cf::player expected");
523
524 return SvPTR_nc (sv);
525}
526
336inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 527static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
337inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 528static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
338inline SV *to_sv (bool v) { return newSViv (v); } 529static inline SV *to_sv (bool v) { return newSViv (v); }
339inline SV *to_sv ( signed char v) { return newSViv (v); } 530static inline SV *to_sv ( signed char v) { return newSViv (v); }
340inline SV *to_sv (unsigned char v) { return newSViv (v); } 531static inline SV *to_sv (unsigned char v) { return newSViv (v); }
341inline SV *to_sv ( signed short v) { return newSViv (v); } 532static inline SV *to_sv ( signed short v) { return newSViv (v); }
342inline SV *to_sv (unsigned short v) { return newSVuv (v); } 533static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
343inline SV *to_sv ( signed int v) { return newSViv (v); } 534static inline SV *to_sv ( signed int v) { return newSViv (v); }
344inline SV *to_sv (unsigned int v) { return newSVuv (v); } 535static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
345inline SV *to_sv ( signed long v) { return newSViv (v); } 536static inline SV *to_sv ( signed long v) { return newSViv (v); }
346inline SV *to_sv (unsigned long v) { return newSVuv (v); } 537static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
347inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 538static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
348inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 539static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
349inline SV *to_sv (float v) { return newSVnv (v); } 540static inline SV *to_sv (float v) { return newSVnv (v); }
350inline SV *to_sv (double v) { return newSVnv (v); } 541static inline SV *to_sv (double v) { return newSVnv (v); }
351inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 542static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
352inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 543static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
544// gcc dislikes noinline on to_sv
353inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 545ecb_noinline static SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
546static inline SV *to_sv (object * v) { return to_sv_ni (v); }
354inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 547static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
355inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 548static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
549static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
356inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 550static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
357inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
358inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 551static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
552static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
553static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
359 554
360inline SV *to_sv (object & v) { return to_sv (&v); } 555static inline SV *to_sv (object & v) { return to_sv (&v); }
361inline SV *to_sv (living & v) { return to_sv (&v); } 556static inline SV *to_sv (living & v) { return to_sv (&v); }
362 557
363inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 558static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
364inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 559static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
365 560
366inline SV *to_sv (UUID v) 561static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
367{
368 char buf[128];
369 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
370 return newSVpv (buf, 0);
371}
372 562
563static inline SV *to_sv (dynbuf * v)
564{
565 SV *sv = newSV (0);
566
567 sv_upgrade (sv, SVt_PV);
568 SvGROW (sv, v->size () + 1);
569 SvPOK_only (sv);
570 v->linearise (SvPVX (sv));
571 SvCUR_set (sv, v->size ());
572 *SvEND (sv) = 0;
573
574 return sv;
575}
576
577static inline SV *to_sv (dynbuf_text * v)
578{
579 SV *sv = to_sv (static_cast<dynbuf *> (v));
580 SvUTF8_on (sv);
581 return sv;
582}
583
373inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 584static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
374inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 585static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
375inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
377inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 588static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 589static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 590static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 591static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 592static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
382inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 593static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 594static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
384inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 595static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
385inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 596static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
386inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 597static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
387inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 598static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
388inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 599static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
389inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 600static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
390inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 601static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
602static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
391inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 603static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
392inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 604static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
393inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 605static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
394inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 606static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
395inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
396inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 607static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
608static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
609static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
610static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
611static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
397 612
398//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 613//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
399inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 614static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
400 615
401template<class T> 616template<class T>
402inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 617static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
403 618
404template<int N> 619template<int N>
405inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 620static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
406 621
407inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
408inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 622static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
409inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 623static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
410inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 624static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
411inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 625static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
412 626
413inline void sv_to (SV *sv, std::string &v) 627static inline void sv_to (SV *sv, std::string &v)
414{ 628{
415 STRLEN len; 629 STRLEN len;
416 char *data = SvPVbyte (sv, len); 630 char *data = SvPVbyte (sv, len);
417 v.assign (data, len); 631 v.assign (data, len);
418} 632}
419 633
634static inline void sv_to (SV *sv, refcnt_buf &v)
635{
636 STRLEN len;
637 char *data = SvPVbyte (sv, len);
638 refcnt_buf buf (data, len);
639 v = buf;
640}
641
420inline void sv_to (SV *sv, UUID &v) 642static inline void sv_to (SV *sv, UUID &v)
421{ 643{
422 unsigned int version; 644 if (!v.parse (SvPV_nolen (sv)))
423
424 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
425 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 645 croak ("unparsable uuid: %s", SvPV_nolen (sv));
426} 646}
427 647
428inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 648static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
429 649
430static SV * 650static SV *
431newSVdt_va (va_list &ap, data_type type) 651newSVdt_va (va_list &ap, data_type type)
432{ 652{
433 SV *sv; 653 SV *sv;
447 break; 667 break;
448 668
449 case DT_STRING: 669 case DT_STRING:
450 { 670 {
451 char *str = (char *)va_arg (ap, const char *); 671 char *str = (char *)va_arg (ap, const char *);
452 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 672 sv = str ? newSVpv (str, 0) : newSV (0);
453 } 673 }
454 break; 674 break;
455 675
456 case DT_DATA: 676 case DT_DATA:
457 { 677 {
458 char *str = (char *)va_arg (ap, const void *); 678 char *str = (char *)va_arg (ap, const void *);
459 int len = va_arg (ap, int); 679 int len = va_arg (ap, int);
460 sv = str ? newSVpv (str, len) : &PL_sv_undef; 680 sv = str ? newSVpv (str, len) : newSV (0);
461 } 681 }
462 break; 682 break;
463 683
464 case DT_OBJECT: 684 case DT_OBJECT:
465 sv = to_sv (va_arg (ap, object *)); 685 sv = to_sv (va_arg (ap, object *));
496 716
497 return sv; 717 return sv;
498} 718}
499 719
500static SV * 720static SV *
501newSVdt (data_type type, ...) 721newSVdt (/*data_type*/int type, ...)
502{ 722{
503 va_list ap; 723 va_list ap;
504 724
505 va_start (ap, type); 725 va_start (ap, type);
506 SV *sv = newSVdt_va (ap, type); 726 SV *sv = newSVdt_va (ap, data_type (type));
507 va_end (ap); 727 va_end (ap);
508 728
509 return sv; 729 return sv;
510} 730}
511 731
732// typemap support, mostly to avoid excessive inlining
733template<class type>
734ecb_noinline static void
735cf_obj_to (SV *arg, type &var)
736{
737 sv_to (arg, var);
738 if (ecb_expect_false (!var))
739 croak ("must not pass invalid/null cf_obj here");
740}
741
742template<class object>
743ecb_noinline static void
744cf_obj_ornull_to (SV *arg, object *&var)
745{
746 if (SvOK (arg))
747 {
748 sv_to (arg, var);
749 if (ecb_expect_false (!var))
750 croak ("unable to convert perl object to C++ object");
751 }
752 else
753 var = 0;
754}
755
756//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
757
512static SV * 758static SV *
513newSVcfapi (int type, ...)
514{
515 SV *sv;
516
517 va_list ap;
518 va_start (ap, type);
519
520 switch (type)
521 {
522 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
523 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
524 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
525 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
526 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
527 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
528 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
529 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
530 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
531 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
532
533 default:
534 assert (("unhandled type in newSVcfapi", 0));
535 }
536
537 va_end (ap);
538
539 return sv;
540}
541
542//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
543
544SV *
545registry (attachable *ext) 759registry (attachable *ext)
546{ 760{
547 if (!ext->cb) 761 if (!ext->cb)
548 ext->cb = newAV (); 762 ext->cb = newAV ();
549 763
550 return newRV_inc ((SV *)ext->cb); 764 return newRV_inc ((SV *)ext->cb);
551} 765}
552 766
553///////////////////////////////////////////////////////////////////////////// 767/////////////////////////////////////////////////////////////////////////////
554 768
555extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
556{
557 return 0;
558}
559
560static CommArray_s rtn_cmd;
561
562static int
563runPluginCommand (object *obj, char *params)
564{
565 return -1;
566}
567
568extern "C" void *cfperl_getPluginProperty (int *type, ...)
569{
570 va_list args;
571 char *propname;
572 int i;
573 va_start (args, type);
574 propname = va_arg (args, char *);
575 //printf ("Property name: %s\n", propname);
576
577 if (!strcmp (propname, "command?"))
578 return NULL;
579 else if (!strcmp (propname, "Identification"))
580 {
581 va_end (args);
582 return (void *)PLUGIN_NAME;
583 }
584 else if (!strcmp (propname, "FullName"))
585 {
586 va_end (args);
587 return (void *)PLUGIN_VERSION;
588 }
589 else
590 va_end (args);
591
592 return NULL;
593}
594
595extern "C" int cfperl_postInitPlugin ()
596{
597 int hooktype = 1;
598 int rtype = 0;
599
600 cf_init_plugin (gethook);
601
602 return 0;
603}
604
605extern "C" int cfperl_closePlugin ()
606{
607 return 0;
608}
609
610void 769void
611cfperl_init () 770cfperl_init ()
612{ 771{
772 extern char **environ;
773
613 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 774 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
614 perl = perl_alloc (); 775 perl = perl_alloc ();
615 perl_construct (perl); 776 perl_construct (perl);
616 777
617 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 778 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
618 779
619 const char *argv[] = { 780 const char *argv[] = {
620 "", 781 settings.argv [0],
621 "-e" 782 "-e0"
622 "use Event; use Coro;" // required for bootstrap
623 "cf->bootstrap;" // required for datadir :*>
624 "unshift @INC, cf::datadir ();"
625 "require cf;"
626 }; 783 };
627 784
628 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 785 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
629 || perl_run (perl)) 786 || perl_run (perl))
630 { 787 {
631 printf ("unable to initialize perl-interpreter, aborting.\n"); 788 printf ("unable to initialize perl-interpreter, aborting.\n");
632 exit (EXIT_FAILURE); 789 exit (EXIT_FAILURE);
633 } 790 }
634 791
792 eval_pv (
793 "#line 1 'cfperl init'\n"
794 "use EV ();\n" // required by bootstrap
795 "use Coro ();\n" // required by bootstrap
796 "cf->bootstrap;\n" // required for cf::datadir
797 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
798 "require cf;\n",
799 0
800 );
801
802 if (SvTRUE (ERRSV))
635 { 803 {
636 dSP; 804 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
637 805 exit (EXIT_FAILURE);
638 PUSHMARK (SP);
639 PUTBACK;
640 call_pv ("cf::init", G_DISCARD | G_VOID);
641 } 806 }
642} 807}
643 808
809void
644void cfperl_main () 810cfperl_main ()
645{ 811{
646 dSP; 812 dSP;
647 813
648 PUSHMARK (SP); 814 PUSHMARK (SP);
649 PUTBACK; 815 PUTBACK;
653void 819void
654attachable::instantiate () 820attachable::instantiate ()
655{ 821{
656 if (attach) 822 if (attach)
657 { 823 {
658 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 824 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
659 attach = 0; 825 attach = 0;
660 } 826 }
661} 827}
662 828
663void 829void
664attachable::reattach () 830attachable::reattach ()
665{ 831{
666 optimise (); 832 optimise ();
667 //TODO: check for _attachment's, very important for restarts 833 //TODO: check for _attachment's, very important for restarts
668 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 834 INVOKE_ATTACHABLE (REATTACH, this);
669} 835}
670 836
671static event_klass klass_of[NUM_EVENT_TYPES] = { 837static event_klass klass_of[NUM_EVENT_TYPES] = {
672# define def(type,name) KLASS_ ## type, 838# define def(type,name) KLASS_ ## type,
673# include "eventinc.h" 839# include "eventinc.h"
674# undef def 840# undef def
675}; 841};
676 842
677#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 843#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
678 844
679static void 845ecb_noinline static void
680gather_callbacks (AV *&callbacks, AV *registry, event_type event) 846gather_callbacks (AV *&callbacks, AV *registry, event_type event)
681{ 847{
682 // event must be in array 848 // event must be in array
683 if (event >= 0 && event <= AvFILLp (registry)) 849 if (event >= 0 && event <= AvFILLp (registry))
684 { 850 {
716} 882}
717 883
718void 884void
719global::gather_callbacks (AV *&callbacks, event_type event) const 885global::gather_callbacks (AV *&callbacks, event_type event) const
720{ 886{
721 ::gather_callbacks (callbacks, cb_object, event); 887 ::gather_callbacks (callbacks, cb_global, event);
722} 888}
723 889
724void 890void
725object::gather_callbacks (AV *&callbacks, event_type event) const 891object::gather_callbacks (AV *&callbacks, event_type event) const
726{ 892{
727 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 893 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
728 { 894 {
729 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 895 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
730 896
731 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 897 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
732 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 898 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
733 } 899 }
734 900
770{ 936{
771 attachable::gather_callbacks (callbacks, event); 937 attachable::gather_callbacks (callbacks, event);
772 ::gather_callbacks (callbacks, cb_map, event); 938 ::gather_callbacks (callbacks, cb_map, event);
773} 939}
774 940
941ecb_noinline static void
942_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
943{
944 for (int event = 0; event <= AvFILLp (registry); ++event)
945 {
946 SV *cbs_ = AvARRAY (registry)[event];
947
948 // element must be list of callback entries
949 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
950 {
951 AV *cbs = (AV *)SvRV (cbs_);
952
953 // no callback entries, no callbacks to call
954 if (AvFILLp (cbs) >= 0)
955 set.set (event);
956 }
957 }
958}
959
960// very slow and inefficient way to recalculate the global want bitsets
961static void
962_recalc_want ()
963{
964 ev_want_event.reset ();
965
966 _recalc_want (ev_want_event, cb_global);
967 _recalc_want (ev_want_event, cb_attachable);
968 _recalc_want (ev_want_event, cb_object);
969 _recalc_want (ev_want_event, cb_client);
970 _recalc_want (ev_want_event, cb_player);
971 _recalc_want (ev_want_event, cb_map);
972
973 ev_want_type.reset ();
974
975 for (int type = 0; type <= AvFILLp (cb_type); ++type)
976 {
977 SV *cbs_ = AvARRAY (cb_type)[type];
978
979 // element must be list of callback entries
980 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
981 {
982 AV *cbs = (AV *)SvRV (cbs_);
983
984 // no callback entries, no callbacks to call
985 if (AvFILLp (cbs) >= 0)
986 ev_want_type.set (type % NUM_TYPES);
987 }
988 }
989}
990
775bool 991bool
776attachable::invoke (event_type event, ...) 992attachable::invoke (/*event_type*/int event, ...)
777{ 993{
778 data_type dt; 994 data_type dt;
779 va_list ap;
780
781 va_start (ap, event);
782 995
783 // callback call ordering should be: 996 // callback call ordering should be:
784 // 1. per-object callback 997 // 1. per-object callback
785 // 2. per-class object 998 // 2. per-class object
786 // 3. per-type callback 999 // 3. per-type callback
787 // 4. global callbacks 1000 // 4. global callbacks
788 1001
789 AV *callbacks = 0; 1002 AV *callbacks = 0;
790 gather_callbacks (callbacks, event); 1003 gather_callbacks (callbacks, event_type (event));
791 1004
792 // short-circuit processing if no callbacks found/defined 1005 // short-circuit processing if no callbacks found/defined
793 if (!callbacks) 1006 if (!callbacks)
794 return 0; 1007 return 0;
1008
1009 va_list ap;
1010 va_start (ap, event);
795 1011
796 CALL_BEGIN (3); 1012 CALL_BEGIN (3);
797 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 1013 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
798 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 1014 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
799 1015
823 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1039 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
824 } 1040 }
825 1041
826 va_end (ap); 1042 va_end (ap);
827 1043
828 CALL_CALL ("cf::do_invoke", G_SCALAR); 1044 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
829 count = count > 0 ? POPi : 0; 1045 count = count > 0 ? POPi : 0;
830 1046
831 CALL_END; 1047 CALL_END;
832 1048
833 return count; 1049 return count;
834} 1050}
835 1051
836SV * 1052static SV *
837cfperl_result (int idx) 1053cfperl_result (int idx)
838{ 1054{
839 AV *av = get_av ("cfperl::invoke_results", 0); 1055 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
840 if (!av) 1056 if (!av)
841 return &PL_sv_undef; 1057 return &PL_sv_undef;
842 1058
843 SV **sv = av_fetch (av, idx, 0); 1059 SV **sv = av_fetch (av, idx, 0);
844 if (!sv) 1060 if (!sv)
858{ 1074{
859 return SvNV (cfperl_result (idx)); 1075 return SvNV (cfperl_result (idx));
860} 1076}
861 1077
862///////////////////////////////////////////////////////////////////////////// 1078/////////////////////////////////////////////////////////////////////////////
1079// various c++ => perl glue functions
1080
1081void
1082cfperl_tick ()
1083{
1084 tick_pending = 1;
1085
1086 if (tick_inhibit)
1087 return;
1088
1089 tick_pending = 0;
1090
1091 dSP;
1092
1093 PUSHMARK (SP);
1094 PUTBACK;
1095 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1096
1097 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1098}
863 1099
864void 1100void
865cfperl_emergency_save () 1101cfperl_emergency_save ()
866{ 1102{
867 CALL_BEGIN (0); 1103 CALL_BEGIN (0);
876 CALL_ARG (make_core); 1112 CALL_ARG (make_core);
877 CALL_CALL ("cf::post_cleanup", G_VOID); 1113 CALL_CALL ("cf::post_cleanup", G_VOID);
878 CALL_END; 1114 CALL_END;
879} 1115}
880 1116
1117void
1118cfperl_make_book (object *book, int level)
1119{
1120 CALL_BEGIN (2);
1121 CALL_ARG (book);
1122 CALL_ARG (level);
1123 CALL_CALL ("ext::books::make_book", G_VOID);
1124 CALL_END;
1125}
1126
1127void
1128cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1129{
1130 CALL_BEGIN (4);
1131 CALL_ARG (ns);
1132 CALL_ARG (type);
1133 CALL_ARG_SV (newSVpv_utf8 (msg));
1134 CALL_ARG (color);
1135 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1136 CALL_END;
1137}
1138
1139int
1140cfperl_can_merge (object *ob1, object *ob2)
1141{
1142 int can;
1143
1144 CALL_BEGIN (2);
1145 CALL_ARG (ob1);
1146 CALL_ARG (ob2);
1147 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1148 can = count && SvTRUE (TOPs);
1149 CALL_END;
1150
1151 return can;
1152}
1153
1154void
1155cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1156{
1157 CALL_BEGIN (4);
1158 CALL_ARG (ob);
1159 CALL_ARG (state);
1160 CALL_ARG (activator);
1161 CALL_ARG (originator);
1162 CALL_CALL ("cf::mapscript::activate", G_VOID);
1163 CALL_END;
1164}
1165
1166void cfperl_ix (client *ns, int set, faceidx idx, int pri)
1167{
1168 CALL_BEGIN (3);
1169 CALL_ARG (ns);
1170 CALL_ARG (set);
1171 CALL_ARG (idx);
1172 CALL_ARG (pri);
1173 CALL_CALL (cv_cf_ix, G_VOID);
1174 CALL_END;
1175}
1176
1177player *
1178player::find (const_utf8_string name)
1179{
1180 CALL_BEGIN (1);
1181 CALL_ARG (name);
1182 CALL_CALL ("cf::player::find", G_SCALAR);
1183
1184 player *retval = 0;
1185 if (count) sv_to (POPs, retval);
1186
1187 CALL_END;
1188
1189 return retval;
1190}
1191
881maptile * 1192maptile *
1193find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1194{
1195 CALL_BEGIN (4);
1196 CALL_ARG (dirname);
1197 CALL_ARG (stylename);
1198 CALL_ARG (difficulty);
1199 CALL_ARG (recurse);
1200 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1201
1202 maptile *retval = 0;
1203 if (count) sv_to (POPs, retval);
1204
1205 CALL_END;
1206
1207 return retval;
1208}
1209
1210maptile *
882maptile::find_sync (const char *path, maptile *origin) 1211maptile::find_sync (const_utf8_string path, maptile *origin)
883{ 1212{
884 CALL_BEGIN (2); 1213 CALL_BEGIN (2);
885 CALL_ARG (path); 1214 CALL_ARG (path);
886 CALL_ARG (origin); 1215 CALL_ARG (origin);
887 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1216 CALL_CALL ("cf::map::find_sync", G_SCALAR);
888 1217
889 maptile *retval; 1218 maptile *retval = 0;
890
891 if (count)
892 sv_to (POPs, retval); 1219 if (count) sv_to (POPs, retval);
893 else
894 retval = 0;
895 1220
896 CALL_END; 1221 CALL_END;
897 1222
898 return retval; 1223 return retval;
899} 1224}
900 1225
901maptile * 1226maptile *
902maptile::find_async (const char *path, maptile *origin) 1227maptile::find_async (const_utf8_string path, maptile *origin, bool load)
903{ 1228{
904 CALL_BEGIN (2); 1229 CALL_BEGIN (3);
905 CALL_ARG (path); 1230 CALL_ARG (path);
906 CALL_ARG (origin); 1231 CALL_ARG (origin);
1232 CALL_ARG (load);
907 CALL_CALL ("cf::map::find_async", G_SCALAR); 1233 CALL_CALL ("cf::map::find_async", G_SCALAR);
908 1234
909 maptile *retval; 1235 maptile *retval = 0;
910
911 if (count)
912 sv_to (POPs, retval); 1236 if (count) sv_to (POPs, retval);
913 else
914 retval = 0;
915 1237
916 CALL_END; 1238 CALL_END;
917 1239
918 return retval; 1240 return retval;
919} 1241}
922maptile::do_load_sync () 1244maptile::do_load_sync ()
923{ 1245{
924 CALL_BEGIN (1); 1246 CALL_BEGIN (1);
925 CALL_ARG (this); 1247 CALL_ARG (this);
926 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1248 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
927 CALL_END;
928}
929
930void
931maptile::change_all_map_light (int change)
932{
933 CALL_BEGIN (1);
934 CALL_ARG (change);
935 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
936 CALL_END; 1249 CALL_END;
937} 1250}
938 1251
939void 1252void
940object::enter_exit (object *exit) 1253object::enter_exit (object *exit)
947 CALL_ARG (exit); 1260 CALL_ARG (exit);
948 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1261 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
949 CALL_END; 1262 CALL_END;
950} 1263}
951 1264
1265void
1266object::player_goto (const_utf8_string path, int x, int y)
1267{
1268 if (type != PLAYER)
1269 return;
1270
1271 CALL_BEGIN (4);
1272 CALL_ARG (this);
1273 CALL_ARG (path);
1274 CALL_ARG (x);
1275 CALL_ARG (y);
1276 CALL_CALL ("cf::object::player::goto", G_VOID);
1277 CALL_END;
1278}
1279
1280const_utf8_string
1281object::ref () const
1282{
1283 if (type == PLAYER)
1284 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1285 else
1286 // TODO: should be able to save references within the same map, at least
1287 return 0;
1288}
1289
1290object *
1291object::deref (const_utf8_string ref)
1292{
1293 object *retval = 0;
1294
1295 if (ref)
1296 {
1297 CALL_BEGIN (1);
1298 CALL_ARG (ref);
1299 CALL_CALL ("cf::object::deref", G_SCALAR);
1300
1301 if (count)
1302 sv_to (POPs, retval);
1303
1304 CALL_END;
1305 }
1306
1307 return retval;
1308}
1309
1310void
1311log_backtrace (const_utf8_string msg)
1312{
1313#if HAVE_BACKTRACE
1314 void *addr [20];
1315 int size = backtrace (addr, 20);
1316
1317 CALL_BEGIN (size);
1318 CALL_ARG (msg);
1319 for (int i = 0; i < size; ++i)
1320 CALL_ARG ((IV)addr [i]);
1321 CALL_CALL ("cf::_log_backtrace", G_VOID);
1322 CALL_END;
1323#endif
1324}
1325
1326bool
1327is_match_expr (const_utf8_string expr)
1328{
1329 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1330}
1331
1332bool
1333match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1334{
1335 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1336 expr += sizeof ("match ") - 1;
1337
1338 CALL_BEGIN (5);
1339 CALL_ARG (expr);
1340 CALL_ARG (ob);
1341 CALL_ARG (self);
1342 CALL_ARG (source);
1343 CALL_ARG (originator);
1344 CALL_CALL (cv_cf_match_match, G_SCALAR);
1345
1346 bool matched = count && SvTRUE (TOPs);
1347
1348 CALL_END;
1349
1350 return matched;
1351}
1352
1353object *
1354match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1355{
1356 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1357 expr += sizeof ("match ") - 1;
1358
1359 CALL_BEGIN (5);
1360 CALL_ARG (expr);
1361 CALL_ARG (ob);
1362 CALL_ARG (self);
1363 CALL_ARG (source);
1364 CALL_ARG (originator);
1365 CALL_CALL (cv_cf_match_match, G_ARRAY);
1366
1367 object *one = 0;
1368
1369 if (count)
1370 sv_to (TOPs, one);
1371
1372 CALL_END;
1373
1374 return one;
1375}
1376
952///////////////////////////////////////////////////////////////////////////// 1377/////////////////////////////////////////////////////////////////////////////
953 1378
954struct EventAPI *watcher_base::GEventAPI; 1379struct EVAPI *evapi::GEVAPI;
955struct CoroAPI *coroapi::GCoroAPI; 1380struct CoroAPI *coroapi::GCoroAPI;
956 1381
957int coroapi::cede_counter; 1382void
958double (*coroapi::time)();
959double coroapi::next_cede;
960
961void coroapi::do_cede_to_tick () 1383coroapi::do_cede_to_tick ()
962{ 1384{
963 cede_counter = 0; 1385 cede_pending = 0;
964
965 cede (); 1386 cede ();
966
967 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
968 if (next_cede > SvNV (sv_next_tick) - 0.02)
969 next_cede = SvNV (sv_next_tick);
970}
971
972void coroapi::do_cede_every ()
973{
974 cede_counter = 0;
975
976 if (coroapi::nready ())
977 coroapi::cede ();
978}
979
980void coroapi::do_cede_to_tick_every ()
981{
982 cede_counter = 0;
983
984 cede_to_tick ();
985} 1387}
986 1388
987void 1389void
988coroapi::wait_for_tick () 1390coroapi::wait_for_tick ()
989{ 1391{
998 CALL_BEGIN (0); 1400 CALL_BEGIN (0);
999 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1401 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1000 CALL_END; 1402 CALL_END;
1001} 1403}
1002 1404
1405void
1406iow::poll (int events)
1407{
1408 if (events != this->events)
1409 {
1410 int active = ev_is_active ((ev_io *)this);
1411 if (active) stop ();
1412 ev_io_set ((ev_io *)this, fd, events);
1413 if (active) start ();
1414 }
1415}
1416
1003static void 1417static void
1004iw_dispatch (pe_event *ev)
1005{
1006 iw *w = (iw *)ev->ext_data;
1007 w->call (*w);
1008}
1009
1010void
1011iw::alloc ()
1012{
1013 pe = GEventAPI->new_idle (0, 0);
1014
1015 WaREENTRANT_off (pe);
1016 pe->base.callback = (void *)iw_dispatch;
1017 pe->base.ext_data = (void *)this;
1018}
1019
1020static void iow_dispatch (pe_event *ev)
1021{
1022 iow *w = (iow *)ev->ext_data;
1023 w->call (*w, ((pe_ioevent *)ev)->got);
1024}
1025
1026void
1027iow::alloc ()
1028{
1029 pe = GEventAPI->new_io (0, 0);
1030
1031 WaREENTRANT_off (pe);
1032 pe->base.callback = (void *)iow_dispatch;
1033 pe->base.ext_data = (void *)this;
1034
1035 pe->fd = -1;
1036 pe->poll = 0;
1037}
1038
1039void
1040iow::fd (int fd)
1041{
1042 pe->fd = fd;
1043}
1044
1045int
1046iow::poll ()
1047{
1048 return pe->poll;
1049}
1050
1051void
1052iow::poll (int events)
1053{
1054 if (pe->poll != events)
1055 {
1056 if (pe->poll) stop ();
1057 pe->poll = events;
1058 if (pe->poll) start ();
1059 }
1060}
1061
1062void
1063_connect_to_perl () 1418_connect_to_perl_1 ()
1064{ 1419{
1065 stash_cf = gv_stashpv ("cf" , 1); 1420 stash_cf = gv_stashpv ("cf", 1);
1066 1421
1067 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1422 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1068 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1423 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1069 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1424 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1070 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1425 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1426 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1071 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1427 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1072 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1428 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1073 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1429 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1074 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1430 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1075 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1431 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1432 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1433 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1076 1434
1435 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1077 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1436 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1437 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1438 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1078 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1439 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1079 1440
1080 cb_global = get_av ("cf::CB_GLOBAL", 1); 1441 cb_global = get_av ("cf::CB_GLOBAL", 1);
1081 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1442 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1082 cb_object = get_av ("cf::CB_OBJECT", 1); 1443 cb_object = get_av ("cf::CB_OBJECT", 1);
1083 cb_player = get_av ("cf::CB_PLAYER", 1); 1444 cb_player = get_av ("cf::CB_PLAYER", 1);
1084 cb_client = get_av ("cf::CB_CLIENT", 1); 1445 cb_client = get_av ("cf::CB_CLIENT", 1);
1085 cb_type = get_av ("cf::CB_TYPE" , 1); 1446 cb_type = get_av ("cf::CB_TYPE" , 1);
1086 cb_map = get_av ("cf::CB_MAP" , 1); 1447 cb_map = get_av ("cf::CB_MAP" , 1);
1087} 1448}
1088 1449
1450static void
1451_connect_to_perl_2 ()
1452{
1453 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1454 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1455 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1456 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1457 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1458 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1459}
1460
1089MODULE = cf PACKAGE = cf PREFIX = cf_ 1461MODULE = cf PACKAGE = cf PREFIX = cf_
1090 1462
1091BOOT: 1463BOOT:
1092{ 1464{
1093 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1465 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1094 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1466 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1095 1467
1096 _connect_to_perl (); 1468 _connect_to_perl_1 ();
1097 1469
1098 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1470 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1099
1100 {
1101 require_pv ("Time::HiRes");
1102
1103 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1104 if (!svp) croak ("Time::HiRes is required");
1105 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1106 coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1107 }
1108 1471
1109 static const struct { 1472 static const struct {
1110 const char *name; 1473 const char *name;
1111 IV iv; 1474 IV iv;
1112 } *civ, const_iv[] = { 1475 } *civ, const_iv[] = {
1113# define const_iv(name) { # name, (IV)name }, 1476# define const_iv(name) { # name, (IV)name },
1114 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1477# include "const_iv.h"
1115 1478# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1116 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1479# include "attackinc.h"
1480# undef def
1481# define def(uc, flags) const_iv (SK_ ## uc)
1482# include "skillinc.h"
1483# undef def
1484# define def(name, use, nonuse) const_iv (body_ ## name)
1485# include "slotinc.h"
1486# undef def
1117 1487
1118 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1488 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1119 1489
1120 const_iv (MAX_TIME) 1490 const_iv (MAX_TIME)
1121 1491 const_iv (MAXSOCKBUF)
1122 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1123 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1124 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1125 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1126 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1127 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1128 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1129 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1130 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1131 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1132 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1133 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1134 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1135 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1136 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1137 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1138 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1139 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1140 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1141 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1142 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1143 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1144 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1145 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1146 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1147 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1148 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1149 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1150
1151 const_iv (NUM_SUBTYPES)
1152
1153 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1154 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1155
1156 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1157 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1158 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1159 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1160 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1161 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1162 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1163
1164 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1165 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1166 const_iv (WEAP_BLUD)
1167
1168 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1169 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1170 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1171 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1172 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1173 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1174 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1175 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1176 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1177 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1178 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1179 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1180 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1181 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1182 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1183 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1184 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1185 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1186 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1187 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1188 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1189 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1190 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1191 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1192 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1193 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1194
1195 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1196 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1197 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1198 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1199 const_iv (NDI_ALL)
1200 1492
1201 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1493 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1202 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1494 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1203 1495
1204 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1496 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1205 1497
1206 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1498 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1207 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1499 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1208 const_iv (F_LOCKED) 1500 const_iv (F_LOCKED)
1209 1501
1210 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1211
1212 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1502 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1213 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1503 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1214 1504
1215 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1216
1217 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1218 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1219
1220 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1221 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1222
1223 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1505 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1224
1225 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1226 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1227 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1228 const_iv (M_ICE) const_iv (M_SPECIAL)
1229 1506
1230 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1507 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1231 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1508 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1232 1509
1233 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1234 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1235 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1236 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1237 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1238 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1239 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1240 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1241 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1242 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1243 const_iv (SK_POISON_NAIL)
1244
1245 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1246 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1247 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1248 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1249 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1250 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1251
1252 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1253
1254 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1255 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1256 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1257 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1258 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1259 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1260 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1261
1262 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1263
1264 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1510 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1265 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1511 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1266 1512
1267 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1513 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1268 1514
1269 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1270
1271 const_iv (ST_CHANGE_CLASS)
1272
1273 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1515 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1274
1275 // random map generator
1276 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1277 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1278
1279 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1280 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1281 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1282
1283 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1284 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1285 }; 1516 };
1286 1517
1287 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1518 for (civ = const_iv + ecb_array_length (const_iv); civ-- > const_iv; )
1288 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1519 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1289 1520
1290 static const struct { 1521 static const struct {
1291 const char *name; 1522 const char *name;
1292 int skip; 1523 int skip;
1298# undef def 1529# undef def
1299 }; 1530 };
1300 1531
1301 AV *av = get_av ("cf::EVENT", 1); 1532 AV *av = get_av ("cf::EVENT", 1);
1302 1533
1303 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1534 for (eiv = event_iv + ecb_array_length (event_iv); eiv-- > event_iv; )
1304 { 1535 {
1305 AV *event = newAV (); 1536 AV *event = newAV ();
1306 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1537 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1307 av_push (event, newSViv (eiv->klass)); 1538 av_push (event, newSViv (eiv->klass));
1308 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1539 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1309 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1540 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1310 } 1541 }
1311}
1312 1542
1543 // used by autogenerated BOOT sections from genacc
1544 av_reflect = get_av ("cf::REFLECT", 1);
1545}
1546
1547void _gv_clear (SV *gv)
1548 CODE:
1549 assert (SvTYPE (gv) == SVt_PVGV);
1550# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1551 SvREFCNT_inc (gv);
1552 f (GvGP (gv)->gp_form);
1553 f (GvGP (gv)->gp_io);
1554 f (GvGP (gv)->gp_sv);
1555 f (GvGP (gv)->gp_av);
1556 f (GvGP (gv)->gp_hv);
1557 f (GvGP (gv)->gp_cv);
1558 GvCVGEN (gv) = 0;
1559 GvMULTI_off (gv);
1560 SvREFCNT_dec (gv);
1561# undef f
1562
1313void _connect_to_perl () 1563void _connect_to_perl_1 ()
1314 1564
1565void _connect_to_perl_2 ()
1566
1567void _recalc_want ()
1568
1569# not used by default anymore
1315void _global_reattach () 1570void _global_reattach ()
1316 CODE: 1571 CODE:
1317{ 1572{
1318 // reattach to all attachable objects in the game. 1573 // reattach to all attachable objects in the game.
1319 for_all_clients (ns) 1574 for_all_clients (ns)
1321 1576
1322 for_all_objects (op) 1577 for_all_objects (op)
1323 op->reattach (); 1578 op->reattach ();
1324} 1579}
1325 1580
1581void init_anim ()
1582
1583void init_globals ()
1584
1585void init_attackmess ()
1586
1587void init_dynamic ()
1588
1589void load_settings ()
1590
1591void _reload_exp_table ()
1592
1593void _reload_materials ()
1594
1595void init_uuid ()
1596 CODE:
1597 UUID::init ();
1598
1599void init_signals ()
1600
1601void init_skills ()
1602
1603void init_beforeplay ()
1604
1605void evthread_start (int aiofd)
1606
1326void _post_tick () 1607void cede_to_tick ()
1327 CODE: 1608 CODE:
1328 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); 1609 coroapi::cede_to_tick ();
1329 1610
1330# support function for map-world.ext 1611NV till_tick ()
1331void _quantise (SV *data_sv, SV *plt_sv)
1332 CODE: 1612 CODE:
1333{ 1613 RETVAL = SvNVX (sv_next_tick) - now ();
1334 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV) 1614 OUTPUT: RETVAL
1335 croak ("_quantise called with invalid agruments");
1336 1615
1337 plt_sv = SvRV (plt_sv); 1616int tick_inhibit ()
1338 SV **plt = AvARRAY (plt_sv); 1617 CODE:
1339 int plt_count = AvFILL (plt_sv) + 1; 1618 RETVAL = tick_inhibit;
1619 OUTPUT: RETVAL
1340 1620
1341 STRLEN len; 1621void tick_inhibit_inc ()
1342 char *data = SvPVbyte (data_sv, len); 1622 CODE:
1343 char *dst = data; 1623 ++tick_inhibit;
1344 1624
1345 while (len >= 3) 1625void tick_inhibit_dec ()
1346 { 1626 CODE:
1347 for (SV **val_sv = plt + plt_count; val_sv-- > plt; ) 1627 if (!--tick_inhibit)
1628 if (tick_pending)
1348 { 1629 {
1349 char *val = SvPVX (*val_sv); 1630 ev_async_send (EV_DEFAULT, &tick_watcher);
1350 1631 coroapi::cede ();
1351 if (val [0] == data [0]
1352 && val [1] == data [1]
1353 && val [2] == data [2])
1354 {
1355 *dst++ = val [3];
1356 goto next;
1357 }
1358 } 1632 }
1359 1633
1360 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", 1634void one_tick ()
1361 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2], 1635 CODE:
1362 dst - SvPVX (data_sv), len); 1636{
1637 ev_now_update (EV_DEFAULT);
1638 NOW = ev_now (EV_DEFAULT);
1639 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1640 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1641 runtime = SvNVX (sv_runtime);
1363 1642
1364 next: 1643 one_tick ();
1365 data += 3;
1366 len -= 3;
1367 }
1368 1644
1369 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1645 ++server_tick;
1646 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1647
1648 ev_now_update (EV_DEFAULT);
1649 NOW = ev_now (EV_DEFAULT);
1650 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1651
1652 runtime += TICK;
1653 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1370} 1654}
1371 1655
1372NV floor (NV x) 1656NV floor (NV x)
1373 1657
1374NV ceil (NV x) 1658NV ceil (NV x)
1375 1659
1376NV rndm (...) 1660NV rndm (...)
1661 ALIAS:
1662 rmg_rndm = 1
1377 CODE: 1663 CODE:
1664{
1665 rand_gen &gen = ix ? rmg_rndm : rndm;
1378 switch (items) 1666 switch (items)
1379 { 1667 {
1380 case 0: RETVAL = rndm (); break; 1668 case 0: RETVAL = gen (); break;
1381 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1669 case 1: RETVAL = gen (SvUV (ST (0))); break;
1382 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1670 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1383 default: croak ("cf::rndm requires none, one or two parameters."); break; 1671 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1384 } 1672 }
1673}
1385 OUTPUT: 1674 OUTPUT: RETVAL
1675
1676NV clamp (NV value, NV min_value, NV max_value)
1677 CODE:
1678 RETVAL = clamp (value, min_value, max_value);
1386 RETVAL 1679 OUTPUT: RETVAL
1387 1680
1388void server_tick () 1681NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1389 CODE: 1682 CODE:
1390 runtime = SvNVx (sv_runtime); 1683 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1391 server_tick (); 1684 OUTPUT: RETVAL
1392 1685
1393void 1686const char *ordinal (int i)
1687
1688void weaken (...)
1689 PROTOTYPE: @
1690 CODE:
1691 while (items > 0)
1692 sv_rvweaken (ST (--items));
1693
1694void log_suspend ()
1695
1696void log_resume ()
1697
1698void log_backtrace (utf8_string msg)
1699
1394LOG (int level, utf8_string msg) 1700void LOG (int flags, utf8_string msg)
1395 PROTOTYPE: $$ 1701 PROTOTYPE: $$
1396 C_ARGS: (LogLevel)level, "%s", msg 1702 C_ARGS: flags, "%s", msg
1397 1703
1398octet_string path_combine (octet_string base, octet_string path) 1704octet_string path_combine (octet_string base, octet_string path)
1399 PROTOTYPE: $$ 1705 PROTOTYPE: $$
1400 1706
1401octet_string path_combine_and_normalize (octet_string base, octet_string path) 1707octet_string path_combine_and_normalize (octet_string base, octet_string path)
1402 PROTOTYPE: $$ 1708 PROTOTYPE: $$
1403
1404const_octet_string
1405get_maps_directory (octet_string path)
1406 PROTOTYPE: $
1407 ALIAS: maps_directory = 0
1408 CODE:
1409 RETVAL = create_pathname (path);
1410 OUTPUT: RETVAL
1411 1709
1412void 1710void
1413sub_generation_inc () 1711sub_generation_inc ()
1414 CODE: 1712 CODE:
1415 PL_sub_generation++; 1713 PL_sub_generation++;
1438 } 1736 }
1439 OUTPUT: RETVAL 1737 OUTPUT: RETVAL
1440 1738
1441void abort () 1739void abort ()
1442 1740
1741void reset_signals ()
1742
1443void fork_abort (octet_string cause = "cf::fork_abort") 1743void fork_abort (const_octet_string cause = "cf::fork_abort")
1444 1744
1445void cleanup (octet_string cause, bool make_core = false) 1745void cleanup (const_octet_string cause, bool make_core = false)
1446 1746
1447void emergency_save () 1747void emergency_save ()
1448 1748
1449void _exit (int status = EXIT_SUCCESS) 1749void _exit (int status = EXIT_SUCCESS)
1450 1750
1451UV sv_2watcher (SV *w)
1452 CODE:
1453 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1454 OUTPUT:
1455 RETVAL
1456
1457#if _POSIX_MEMLOCK 1751#if _POSIX_MEMLOCK
1458 1752
1459int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1753int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1754 INIT:
1755#if __GLIBC__
1756 mallopt (M_TOP_PAD, 1024 * 1024);
1757 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1758 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1759 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1760 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1761#endif
1460 1762
1461int munlockall () 1763int munlockall ()
1462 1764
1463#endif 1765#endif
1464 1766
1465int find_animation (utf8_string text) 1767int
1466 PROTOTYPE: $ 1768malloc_trim (IV pad = 0)
1769
1770void
1771mallinfo ()
1772 PPCODE:
1773{
1774#if __GLIBC__
1775 struct mallinfo mai = mallinfo ();
1776 EXTEND (SP, 10*2);
1777 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1778 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1779 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1780 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1781 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1782 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1783 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1784 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1785 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1786 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1787#endif
1788 EXTEND (SP, 5*2);
1789 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1790 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1791 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1792 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1793}
1467 1794
1468int random_roll (int min, int max, object *op, int goodbad); 1795int random_roll (int min, int max, object *op, int goodbad);
1469 1796
1470const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1797const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1471 1798
1799int exp_to_level (val64 exp)
1800
1801val64 level_to_min_exp (int level)
1802
1803const_utf8_string
1804spellpathnames (int idx)
1805 CODE:
1806 RETVAL = spellpathnames [idx];
1807 OUTPUT: RETVAL
1808
1809SV *
1810attacktype_name (int atnr)
1811 CODE:
1812 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1813 ? newSVpv (attacktype_name [atnr], 0)
1814 : &PL_sv_undef;
1815 OUTPUT: RETVAL
1816
1817SV *
1818attacktype_desc (int atnr)
1819 CODE:
1820 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1821 ? newSVpv (attacktype_desc [atnr], 0)
1822 : &PL_sv_undef;
1823 OUTPUT: RETVAL
1824
1825SV *
1826resist_plus (int atnr)
1827 CODE:
1828 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1829 ? newSVpv (resist_plus [atnr], 0)
1830 : &PL_sv_undef;
1831 OUTPUT: RETVAL
1832
1833SV *
1834change_resist_msg (int atnr)
1835 CODE:
1836 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1837 ? newSVpv (change_resist_msg [atnr], 0)
1838 : &PL_sv_undef;
1839 OUTPUT: RETVAL
1840
1472int 1841int
1473exp_to_level (val64 exp) 1842skill_flags (int idx)
1474 CODE: 1843 CODE:
1475{ 1844 if (idx < 0 || idx >= ecb_array_length (skill_flags))
1476 int i = 0; 1845 croak ("skill_flags: index out of bounds");
1477 1846 RETVAL = skill_flags [idx];
1478 RETVAL = settings.max_level;
1479
1480 for (i = 1; i <= settings.max_level; i++)
1481 {
1482 if (levels[i] > exp)
1483 {
1484 RETVAL = i - 1;
1485 break;
1486 }
1487 }
1488}
1489 OUTPUT: RETVAL 1847 OUTPUT: RETVAL
1848
1849UUID
1850uuid_cur ()
1851 CODE:
1852 RETVAL = UUID::cur;
1853 OUTPUT: RETVAL
1854
1855UUID
1856uuid_gen ()
1857 CODE:
1858 RETVAL = UUID::gen ();
1859 OUTPUT: RETVAL
1490 1860
1491val64 1861val64
1492level_to_min_exp (int level) 1862uuid_seq (UUID uuid)
1493 CODE: 1863 CODE:
1494 if (level > settings.max_level) 1864 RETVAL = uuid.seq;
1495 RETVAL = levels[settings.max_level]; 1865 OUTPUT: RETVAL
1496 else if (level < 1) 1866
1867UUID
1868uuid_str (val64 seq)
1869 CODE:
1497 RETVAL = 0; 1870 RETVAL.seq = seq;
1498 else
1499 RETVAL = levels[level];
1500 OUTPUT: RETVAL 1871 OUTPUT: RETVAL
1501 1872
1502SV * 1873void
1503resistance_to_string (int atnr) 1874coin_names ()
1504 CODE: 1875 PPCODE:
1505 if (atnr >= 0 && atnr < NROFATTACKS) 1876 EXTEND (SP, NUM_COINS);
1506 RETVAL = newSVpv (resist_plus[atnr], 0); 1877 for (int i = 0; i < NUM_COINS; ++i)
1507 else 1878 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1508 XSRETURN_UNDEF; 1879
1509 OUTPUT: RETVAL 1880void
1881coin_archetypes ()
1882 PPCODE:
1883 EXTEND (SP, NUM_COINS);
1884 for (int i = 0; i < NUM_COINS; ++i)
1885 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1510 1886
1511bool 1887bool
1512load_resource_file (octet_string filename) 1888load_resource_file_ (octet_string filename)
1889
1890void
1891fix_weight ()
1892
1893utf8_string
1894expand_cfpod (int hintmode, int gender, const_utf8_string cfpod)
1895 PPCODE:
1896 XPUSHs (to_sv (player::expand_cfpod (hintmode, gender, cfpod)));
1513 1897
1514MODULE = cf PACKAGE = cf::attachable 1898MODULE = cf PACKAGE = cf::attachable
1515 1899
1516int 1900int
1517valid (SV *obj) 1901valid (SV *obj)
1518 CODE: 1902 CODE:
1519 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1903 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1520 OUTPUT: 1904 OUTPUT: RETVAL
1521 RETVAL 1905
1906bool should_invoke (attachable *obj, int event)
1907 CODE:
1908 RETVAL = obj->should_invoke ((event_type)event);
1909 OUTPUT: RETVAL
1522 1910
1523void 1911void
1524debug_trace (attachable *obj, bool on = true) 1912debug_trace (attachable *obj, bool on = true)
1525 CODE: 1913 CODE:
1526 obj->flags &= ~attachable::F_DEBUG_TRACE; 1914 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1527 if (on) 1915 if (on)
1528 obj->flags |= attachable::F_DEBUG_TRACE; 1916 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1529 1917
1530int mortals_size () 1918int mortals_size ()
1531 CODE: 1919 CODE:
1532 RETVAL = attachable::mortals.size (); 1920 RETVAL = attachable::mortals.size ();
1533 OUTPUT: RETVAL 1921 OUTPUT: RETVAL
1535#object *mortals (U32 index) 1923#object *mortals (U32 index)
1536# CODE: 1924# CODE:
1537# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1925# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1538# OUTPUT: RETVAL 1926# OUTPUT: RETVAL
1539 1927
1540INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1928INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1541 1929
1542MODULE = cf PACKAGE = cf::global 1930MODULE = cf PACKAGE = cf::global
1543 1931
1544int invoke (SV *klass, int event, ...) 1932int invoke (SV *klass, int event, ...)
1545 CODE: 1933 CODE:
1549 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1937 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1550 OUTPUT: RETVAL 1938 OUTPUT: RETVAL
1551 1939
1552MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1940MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1553 1941
1554INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1942INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1555 1943
1556int invoke (object *op, int event, ...) 1944int invoke (object *op, int event, ...)
1557 CODE: 1945 CODE:
1558 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1946 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1559 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1947 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1581object *actives (U32 index) 1969object *actives (U32 index)
1582 CODE: 1970 CODE:
1583 RETVAL = index < actives.size () ? actives [index] : 0; 1971 RETVAL = index < actives.size () ? actives [index] : 0;
1584 OUTPUT: RETVAL 1972 OUTPUT: RETVAL
1585 1973
1974int mortals_size ()
1975 CODE:
1976 RETVAL = attachable::mortals.size ();
1977 OUTPUT: RETVAL
1978
1979const_utf8_string slot_name (U32 slot)
1980 ALIAS:
1981 slot_name = 0
1982 slot_use_name = 1
1983 slot_nonuse_name = 2
1984 CODE:
1985{
1986 if (slot >= NUM_BODY_LOCATIONS)
1987 croak ("body slot index out of range");
1988
1989 switch (ix)
1990 {
1991 case 0: RETVAL = body_locations[slot].name ; break;
1992 case 1: RETVAL = body_locations[slot].use_name ; break;
1993 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1994 }
1995}
1996 OUTPUT: RETVAL
1997
1586# missing properties 1998# missing properties
1587 1999
1588object *head (object *op) 2000object *head (object *op)
1589 PROTOTYPE: $ 2001 PROTOTYPE: $
1590 CODE: 2002 CODE:
1591 RETVAL = op->head_ (); 2003 RETVAL = op->head_ ();
1592 OUTPUT: RETVAL
1593
1594int is_head (object *op)
1595 PROTOTYPE: $
1596 CODE:
1597 RETVAL = op->head_ () == op;
1598 OUTPUT: RETVAL 2004 OUTPUT: RETVAL
1599 2005
1600void 2006void
1601inv (object *obj) 2007inv (object *obj)
1602 PROTOTYPE: $ 2008 PROTOTYPE: $
1603 PPCODE: 2009 PPCODE:
1604{ 2010{
1605 object *o;
1606 for (o = obj->inv; o; o = o->below) 2011 for (object *o = obj->inv; o; o = o->below)
1607 XPUSHs (sv_2mortal (to_sv (o))); 2012 XPUSHs (sv_2mortal (to_sv (o)));
1608} 2013}
1609 2014
1610void 2015int slot_info (object *op, UV slot, int value = 0)
1611set_animation (object *op, int idx) 2016 ALIAS:
2017 slot_used = 1
1612 CODE: 2018 CODE:
1613 SET_ANIMATION (op, idx); 2019{
2020 if (slot >= NUM_BODY_LOCATIONS)
2021 croak ("body slot index out of range");
1614 2022
1615int 2023 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1616num_animations (object *op) 2024
1617 CODE: 2025 if (items > 2)
1618 RETVAL = NUM_ANIMATIONS (op); 2026 if (ix)
2027 op->slot[slot].used = value;
2028 else
2029 op->slot[slot].info = value;
2030}
1619 OUTPUT: RETVAL 2031 OUTPUT: RETVAL
1620 2032
1621object *find_best_object_match (object *op, utf8_string match) 2033object *find_best_object_match (object *op, utf8_string match)
1622 2034
1623object *find_marked_object (object *op)
1624
1625int need_identify (object *obj);
1626
1627int apply_shop_mat (object *shop_mat, object *op); 2035int apply_shop_mat (object *shop_mat, object *op);
1628 2036
1629int move_player (object *op, int dir)
1630 CODE:
1631 RETVAL = move_player (op, dir);
1632 OUTPUT:
1633 RETVAL
1634
1635int move (object *op, int dir, object *originator = op) 2037int move (object *op, int dir, object *originator = op)
1636 CODE: 2038 CODE:
1637 RETVAL = move_ob (op, dir, originator); 2039 RETVAL = op->move (dir, originator);
1638 OUTPUT: 2040 OUTPUT: RETVAL
1639 RETVAL
1640
1641void apply (object *applier, object *applied, int flags = 0)
1642 CODE:
1643 manual_apply (applied, applier, flags);
1644 2041
1645void apply_below (object *op) 2042void apply_below (object *op)
1646 CODE: 2043 CODE:
1647 player_apply_below (op); 2044 player_apply_below (op);
1648 2045
1649int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2046int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1650 2047
1651object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2048int casting_level (object *caster, object *spell)
1652
1653int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1654
1655int cf_object_change_map (object *op, int x, int y, maptile *map)
1656
1657#//TODO
1658object *clone_ (object *op, int recursive = 0)
1659 CODE:
1660 if (recursive)
1661 RETVAL = object_create_clone (op);
1662 else
1663 {
1664 RETVAL = object::create ();
1665 op->copy_to (RETVAL);
1666 }
1667 OUTPUT: RETVAL
1668 2049
1669int pay_item (object *op, object *buyer) 2050int pay_item (object *op, object *buyer)
1670 CODE: 2051 CODE:
1671 RETVAL = pay_for_item (op, buyer); 2052 RETVAL = pay_for_item (op, buyer);
1672 OUTPUT: RETVAL 2053 OUTPUT: RETVAL
1707 2088
1708void drop (object *who, object *op) 2089void drop (object *who, object *op)
1709 2090
1710void pick_up (object *who, object *op) 2091void pick_up (object *who, object *op)
1711 2092
1712int cf_object_teleport (object *op, maptile *map, int x, int y)
1713
1714void update_object (object *op, int action) 2093void update_object (object *op, int action)
1715 2094
1716object *cf_create_object_by_name (utf8_string name)
1717
1718void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2095void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1719 2096
1720void player_lvl_adj (object *who, object *skill = 0) 2097void player_lvl_adj (object *who, object *skill = 0)
1721 2098
1722int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2099int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1723 2100
1724int calc_skill_exp (object *who, object *op, object *skill); 2101int calc_skill_exp (object *who, object *op, object *skill)
1725 2102
1726void push_button (object *op); 2103void push_button (object *op, object *originator)
1727 2104
1728void use_trigger (object *op); 2105void use_trigger (object *op, object *originator)
1729 2106
1730void add_button_link (object *button, maptile *map, int connected); 2107void handle_apply_yield (object *op)
1731 2108
1732void remove_button_link (object *op); 2109int convert_item (object *item, object *converter)
1733 2110
2111void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1734 2112
1735MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2113MODULE = cf PACKAGE = cf::object PREFIX = cf_
1736
1737object *cf_insert_ob_in_ob (object *ob, object *where)
1738
1739# no clean way to get an object from an archetype - stupid idiotic
1740# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1741 2114
1742object *new (utf8_string archetype = 0) 2115object *new (utf8_string archetype = 0)
1743 PROTOTYPE: ;$ 2116 PROTOTYPE: ;$
1744 CODE: 2117 CODE:
1745 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2118 RETVAL = archetype
2119 ? archetype::get (archetype)
2120 : object::create ();
1746 OUTPUT: 2121 OUTPUT: RETVAL
1747 RETVAL
1748 2122
2123object *generate (utf8_string arch, object *creator)
2124 CODE:
2125 object *obj = archetype::get (arch);
2126 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2127 RETVAL = obj;
2128 OUTPUT: RETVAL
2129
2130object *find_object (U32 tag)
2131
2132object *find_object_uuid (UUID i)
2133
2134# TODO: nuke
1749object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2135object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1750 PROTOTYPE: $$$$$$ 2136 PROTOTYPE: $$$$$$
1751 CODE: 2137 CODE:
1752{ 2138{
1753 int unused_type; 2139 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1754 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1755}
1756 2140
1757player *contr (object *op) 2141 if (RETVAL->destroyed ())
1758 CODE:
1759 RETVAL = op->contr; 2142 RETVAL = 0;
2143}
1760 OUTPUT: RETVAL 2144 OUTPUT: RETVAL
1761 2145
1762const_utf8_string get_ob_key_value (object *op, utf8_string key) 2146shstr
2147object::kv_get (shstr key)
2148 CODE:
2149 RETVAL = THIS->kv.get (key);
2150 OUTPUT: RETVAL
1763 2151
1764bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2152void
2153object::kv_del (shstr key)
2154 CODE:
2155 THIS->kv.del (key);
2156
2157void
2158object::kv_set (shstr key, shstr value)
2159 CODE:
2160 THIS->kv.set (key, value);
1765 2161
1766object *get_nearest_player (object *ob) 2162object *get_nearest_player (object *ob)
1767 ALIAS: nearest_player = 0 2163 ALIAS: nearest_player = 0
1768 PREINIT: 2164 PREINIT:
1769 extern object *get_nearest_player (object *); 2165 extern object *get_nearest_player (object *);
1771void rangevector (object *ob, object *other, int flags = 0) 2167void rangevector (object *ob, object *other, int flags = 0)
1772 PROTOTYPE: $$;$ 2168 PROTOTYPE: $$;$
1773 PPCODE: 2169 PPCODE:
1774{ 2170{
1775 rv_vector rv; 2171 rv_vector rv;
2172
1776 get_rangevector (ob, other, &rv, flags); 2173 get_rangevector (ob, other, &rv, flags);
2174
1777 EXTEND (SP, 5); 2175 EXTEND (SP, 5);
1778 PUSHs (newSVuv (rv.distance)); 2176 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1779 PUSHs (newSViv (rv.distance_x)); 2177 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1780 PUSHs (newSViv (rv.distance_y)); 2178 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1781 PUSHs (newSViv (rv.direction)); 2179 PUSHs (sv_2mortal (newSViv (rv.direction)));
1782 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2180 PUSHs (sv_2mortal (to_sv (rv.part)));
1783} 2181}
1784 2182
1785bool on_same_map_as (object *ob, object *other) 2183bool on_same_map_as (object *ob, object *other)
1786 CODE: 2184 CODE:
1787 RETVAL = on_same_map (ob, other); 2185 RETVAL = on_same_map (ob, other);
1791base_name (object *op, int plural = op->nrof > 1) 2189base_name (object *op, int plural = op->nrof > 1)
1792 CODE: 2190 CODE:
1793 RETVAL = query_base_name (op, plural); 2191 RETVAL = query_base_name (op, plural);
1794 OUTPUT: RETVAL 2192 OUTPUT: RETVAL
1795 2193
1796object *decrease_ob_nr (object *op, unsigned long i) 2194# return the tail of an object, excluding itself
2195void
2196tail (object *op)
2197 PPCODE:
2198 while ((op = op->more))
2199 XPUSHs (sv_2mortal (to_sv (op)));
1797 2200
1798MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2201MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1799 2202
1800player *player (object *op) 2203player *player (object *op)
1801 CODE: 2204 CODE:
1802 RETVAL = op->contr; 2205 RETVAL = op->contr;
1803 OUTPUT: RETVAL 2206 OUTPUT: RETVAL
1804 2207
1805void check_score (object *op) 2208bool move_player (object *op, int dir)
1806 2209
1807void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2210void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1808 CODE: 2211 CODE:
1809 new_draw_info (flags, 0, op, txt); 2212 new_draw_info (flags, 0, op, txt);
1810 2213
1811object *cf_player_send_inventory (object *op)
1812
1813octet_string cf_player_get_ip (object *op)
1814 ALIAS: ip = 0
1815
1816object *cf_player_get_marked_item (object *op)
1817 ALIAS: marked_item = 0
1818
1819void cf_player_set_marked_item (object *op, object *ob)
1820
1821partylist *cf_player_get_party (object *op)
1822 ALIAS: party = 0
1823
1824void cf_player_set_party (object *op, partylist *party)
1825
1826void kill_player (object *op) 2214void kill_player (object *op)
1827 2215
2216void esrv_send_item (object *pl, object *item)
2217
1828void esrv_update_item (object *op, int what, object *item) 2218void esrv_update_item (object *pl, int what, object *item)
1829 C_ARGS: what, op, item 2219 C_ARGS: what, pl, item
1830 2220
1831void clear_los (object *op) 2221void esrv_del_item (object *pl, int tag)
2222 C_ARGS: pl->contr, tag
1832 2223
1833int command_summon (object *op, utf8_string params) 2224int command_summon (object *op, utf8_string params)
1834 2225
1835int command_arrest (object *op, utf8_string params) 2226int command_arrest (object *op, utf8_string params)
1836 2227
1837 2228
1838MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2229MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1839 2230
1840INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2231INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1841 2232
1842int invoke (player *pl, int event, ...) 2233int invoke (player *pl, int event, ...)
1843 CODE: 2234 CODE:
1844 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2235 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1845 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2236 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1855 pl->ob->stats.hp = pl->ob->stats.maxhp; 2246 pl->ob->stats.hp = pl->ob->stats.maxhp;
1856 pl->ob->stats.sp = pl->ob->stats.maxsp; 2247 pl->ob->stats.sp = pl->ob->stats.maxsp;
1857 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2248 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1858 pl->orig_stats = pl->ob->stats; 2249 pl->orig_stats = pl->ob->stats;
1859 2250
1860void cf_player_move (player *pl, int dir) 2251# should only be temporary
2252void esrv_new_player (player *pl)
1861 2253
1862void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2254#d# TODO: replace by blocked_los accessor, fix code using this
1863
1864bool 2255bool
1865cell_visible (player *pl, int dx, int dy) 2256cell_visible (player *pl, int dx, int dy)
1866 CODE: 2257 CODE:
1867 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2258 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1868 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1869 OUTPUT: 2259 OUTPUT: RETVAL
1870 RETVAL
1871 2260
1872void 2261void
1873send (player *pl, SV *packet) 2262send (player *pl, SV *packet)
1874 CODE: 2263 CODE:
1875{ 2264{
1876 STRLEN len; 2265 STRLEN len;
1877 char *buf = SvPVbyte (packet, len); 2266 char *buf = SvPVbyte (packet, len);
1878 2267
2268 if (len > MAXSOCKBUF)
2269 pl->failmsg ("[packet too long for client]");
1879 if (pl->ns) 2270 else if (pl->ns)
1880 pl->ns->send_packet (buf, len); 2271 pl->ns->send_packet (buf, len);
1881} 2272}
1882
1883int
1884listening (player *pl, int new_value = -1)
1885 CODE:
1886 RETVAL = pl->listening;
1887 if (new_value >= 0)
1888 pl->listening = new_value;
1889 OUTPUT:
1890 RETVAL
1891 2273
1892void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2274void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1893 PROTOTYPE: $;$$$ 2275 PROTOTYPE: $;$$$
1894 PPCODE: 2276 PPCODE:
1895 if (GIMME_V != G_VOID) 2277 if (GIMME_V != G_VOID)
1920 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2302 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1921 OUTPUT: RETVAL 2303 OUTPUT: RETVAL
1922 2304
1923SV *registry (maptile *map) 2305SV *registry (maptile *map)
1924 2306
2307void
2308find_tagged_objects (maptile *map, utf8_string tag = 0)
2309 PPCODE:
2310{
2311 if (!map->spaces)
2312 XSRETURN_EMPTY;
2313
2314 if (tag)
2315 {
2316 shstr_cmp tag_ (tag);
2317
2318 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2319 for (object *op = ms->bot; op; op = op->above)
2320 if (op->tag == tag_)
2321 XPUSHs (sv_2mortal (to_sv (op)));
2322 }
2323 else
2324 {
2325 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2326 for (object *op = ms->bot; op; op = op->above)
2327 if (op->tag)
2328 XPUSHs (sv_2mortal (to_sv (op)));
2329 }
2330}
2331
1925INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2332INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2333
2334void
2335adjust_daylight ()
2336 CODE:
2337 maptile::adjust_daylight ();
2338
2339int
2340outdoor_darkness (int darkness = 0)
2341 CODE:
2342 RETVAL = maptile::outdoor_darkness;
2343 if (items)
2344 maptile::outdoor_darkness = darkness;
2345 OUTPUT: RETVAL
1926 2346
1927void 2347void
1928maptile::instantiate () 2348maptile::instantiate ()
1929 2349
1930maptile *new () 2350maptile *new ()
1931 PROTOTYPE: 2351 PROTOTYPE:
1932 CODE: 2352 CODE:
1933 RETVAL = new maptile; 2353 RETVAL = new maptile;
1934 OUTPUT: 2354 OUTPUT: RETVAL
1935 RETVAL
1936 2355
1937void 2356void
1938maptile::players () 2357maptile::players ()
1939 PPCODE: 2358 PPCODE:
1940 if (GIMME_V == G_SCALAR) 2359 if (GIMME_V == G_SCALAR)
1946 if (pl->ob && pl->ob->map == THIS) 2365 if (pl->ob && pl->ob->map == THIS)
1947 PUSHs (sv_2mortal (to_sv (pl->ob))); 2366 PUSHs (sv_2mortal (to_sv (pl->ob)));
1948 } 2367 }
1949 2368
1950void 2369void
2370maptile::gen_quadmap (int x, int y, int z)
2371 CODE:
2372 gen_quadmap (THIS, x * 50, y * 50, z);
2373
2374void
1951maptile::add_underlay (SV *data, int offset, int stride, SV *palette) 2375maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
1952 CODE: 2376 CODE:
1953{ 2377{
1954 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) 2378 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
1955 croak ("maptile::add_underlay: palette must be arrayref"); 2379 croak ("maptile::add_underlay: palette must be arrayref");
1956 2380
1957 palette = SvRV (palette); 2381 palette = SvRV (palette);
1958 2382
1959 STRLEN idxlen; 2383 STRLEN idxlen;
1960 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2384 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
1961 2385
1962 for (int x = 0; x < THIS->width; ++x) 2386 for (int x = 0; x < THIS->width; ++x)
1963 for (int y = 0; y < THIS->height; ++y) 2387 for (int y = 0; y < THIS->height; ++y)
1964 { 2388 {
1965 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2389 for (object *op = THIS->at (x, y).bot; op; op = op->above)
1966 if (op->flag [FLAG_IS_FLOOR]) 2390 if (op->flag [FLAG_IS_FLOOR])
1967 goto skip_space; 2391 goto skip;
1968 2392
1969 { 2393 {
1970 int offs = offset + y * stride + x; 2394 int offs = offset + y * stride + x;
2395
1971 if (IN_RANGE_EXC (offs, 0, idxlen)) 2396 if (IN_RANGE_EXC (offs, 0, idxlen))
1972 { 2397 {
1973 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2398 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1974 { 2399 {
1975 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2400 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
1976 ob->flag [FLAG_NO_MAP_SAVE] = true; 2401 ob->flag [FLAG_NO_MAP_SAVE] = true;
1977 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2402 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2403
2404 if (ob->randomitems && !ob->above)
2405 {
2406 ob->create_treasure (ob->randomitems);
2407
2408 for (object *op = ob->above; op; op = op->above)
2409 op->flag [FLAG_NO_MAP_SAVE] = true;
2410 // TODO: if this is a pickable object, then the item
2411 // will at a bit weird - saving inside the player
2412 // will clear the flag, but when the player drops
2413 // it without logging out, it keeps the flag.
2414 // nobody has reported this, but this can be rather
2415 // annoying on persistent maps.
2416 }
1978 } 2417 }
1979 } 2418 }
1980 } 2419 }
1981
1982 skip_space: ; 2420 skip: ;
1983 } 2421 }
1984} 2422}
1985 2423
1986void 2424void
1987maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2425maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
1991 croak ("maptile::set_regiondata: palette must be arrayref"); 2429 croak ("maptile::set_regiondata: palette must be arrayref");
1992 2430
1993 palette = SvRV (palette); 2431 palette = SvRV (palette);
1994 2432
1995 STRLEN idxlen; 2433 STRLEN idxlen;
1996 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2434 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
1997 2435
1998 region **regionmap = (region **)malloc ( 2436 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
1999 (av_len ((AV *)palette) + 1) * sizeof (region *));
2000 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2437 uint8 *regions = salloc<uint8_t> (THIS->size ());
2001 2438
2002 for (int i = av_len ((AV *)palette) + 1; i--; ) 2439 for (int i = av_len ((AV *)palette) + 1; i--; )
2003 regionmap [i] = region::find ( 2440 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2004 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2005 2441
2006 for (int y = 0; y < THIS->height; ++y) 2442 for (int y = 0; y < THIS->height; ++y)
2007 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2443 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2008 2444
2009 sfree (THIS->regions, THIS->size ()); 2445 sfree (THIS->regions, THIS->size ());
2010 free (THIS->regionmap); 2446 delete [] THIS->regionmap;
2011 2447
2012 THIS->regions = regions; 2448 THIS->regions = regions;
2013 THIS->regionmap = regionmap; 2449 THIS->regionmap = regionmap;
2014} 2450}
2015 2451
2016void 2452void
2017maptile::create_region_treasure () 2453maptile::create_region_treasure ()
2018 CODE: 2454 CODE:
2019{
2020 object *op = object::create ();
2021 op->type = FLOOR;
2022 op->map = THIS;
2023
2024 for (int x = 0; x < THIS->width; ++x) 2455 for (int x = 0; x < THIS->width; ++x)
2025 for (int y = 0; y < THIS->height; ++y) 2456 for (int y = 0; y < THIS->height; ++y)
2026 { 2457 {
2027 region *rgn = THIS->region (x, y); 2458 region *rgn = THIS->region (x, y);
2028 2459
2029 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2460 if (object *op = THIS->at (x, y).top)
2030 if (rgn->treasure && rndm () < rgn->treasure_density) 2461 if (rgn->treasure && rndm () < rgn->treasure_density)
2031 {
2032 op->x = x;
2033 op->y = y;
2034 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2462 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2035 }
2036 } 2463 }
2037 2464
2038 op->destroy ();
2039}
2040
2041void play_sound_map (maptile *map, int x, int y, int sound_num)
2042
2043int out_of_map (maptile *map, int x, int y) 2465int out_of_map (maptile *map, int x, int y)
2044 2466
2045void 2467void
2046trigger (maptile *map, long connection, bool state = true) 2468find_link (maptile *map, shstr_tmp connection)
2469 PPCODE:
2470 if (oblinkpt *obp = map->find_link (connection))
2471 for (objectlink *ol = obp->link; ol; ol = ol->next)
2472 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2473
2474void
2475xy_normalise (maptile *map, int x, int y, int dir = 0)
2476 PPCODE:
2477{
2478 mapxy pos (map, x, y);
2479 if (!pos.move (dir).normalise ())
2480 XSRETURN_EMPTY;
2481
2482 EXTEND (SP, 3);
2483 PUSHs (sv_2mortal (to_sv (pos.m)));
2484 PUSHs (sv_2mortal (to_sv (pos.x)));
2485 PUSHs (sv_2mortal (to_sv (pos.y)));
2486}
2487
2488mapspace *
2489ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2490 PROTOTYPE: $$$;$
2047 CODE: 2491 CODE:
2048 activate_connection (map, connection, state);
2049
2050void
2051get_connection (maptile *map, long connection)
2052 PPCODE:
2053 oblinkpt *obp = get_connection_links (map, connection);
2054 if (obp)
2055 for (objectlink *ol = obp->link; ol; ol = ol->next)
2056 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2057
2058object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2059
2060object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2061
2062object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2063 C_ARGS: str, map, nx, ny
2064
2065void
2066get_map_flags (maptile *map, int x, int y)
2067 PPCODE:
2068{ 2492{
2069 maptile *nmap = 0; 2493 mapxy pos (map, x, y);
2070 I16 nx = 0, ny = 0; 2494 if (!pos.move (dir).normalise ())
2071 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2495 XSRETURN_UNDEF;
2072 2496
2073 EXTEND (SP, 4); 2497 RETVAL = &*pos;
2074 PUSHs (sv_2mortal (newSViv (flags)));
2075
2076 if (GIMME_V == G_ARRAY)
2077 {
2078 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2079 PUSHs (sv_2mortal (newSViv (nx)));
2080 PUSHs (sv_2mortal (newSViv (ny)));
2081 }
2082} 2498}
2499 OUTPUT: RETVAL
2083 2500
2084void 2501void
2085at (maptile *map, unsigned int x, unsigned int y) 2502at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2086 PROTOTYPE: $$$ 2503 PROTOTYPE: $$$;$
2087 PPCODE: 2504 PPCODE:
2088{ 2505 mapxy pos (map, x, y);
2089 object *o; 2506 if (pos.move (dir).normalise ())
2090 maptile *nmap = 0; 2507 for (object *o = pos->bot; o; o = o->above)
2091 I16 nx, ny; 2508 XPUSHs (sv_2mortal (to_sv (o)));
2092
2093 get_map_flags (map, &nmap, x, y, &nx, &ny);
2094
2095 if (nmap)
2096 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2097 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2098}
2099 2509
2100SV * 2510SV *
2101bot_at (maptile *obj, unsigned int x, unsigned int y) 2511bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2102 PROTOTYPE: $$$ 2512 PROTOTYPE: $$$;$
2103 ALIAS: 2513 ALIAS:
2104 top_at = 1 2514 top_at = 1
2105 flags_at = 2 2515 flags_at = 2
2106 light_at = 3 2516 light_at = 3
2107 move_block_at = 4 2517 move_block_at = 4
2108 move_slow_at = 5 2518 move_slow_at = 5
2109 move_on_at = 6 2519 move_on_at = 6
2110 move_off_at = 7 2520 move_off_at = 7
2111 INIT:
2112 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2113 CODE: 2521 CODE:
2522{
2523 mapxy pos (map, x, y);
2524 if (!pos.move (dir).normalise ())
2525 XSRETURN_UNDEF;
2526
2527 mapspace &ms = *pos;
2528
2529 ms.update ();
2530
2114 switch (ix) 2531 switch (ix)
2115 { 2532 {
2116 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2533 case 0: RETVAL = to_sv (ms.bot ); break;
2117 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2534 case 1: RETVAL = to_sv (ms.top ); break;
2118 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2535 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2119 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2536 case 3: RETVAL = newSViv (ms.light ); break;
2120 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2537 case 4: RETVAL = newSVuv (ms.move_block); break;
2121 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2538 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2122 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2539 case 6: RETVAL = newSVuv (ms.move_on ); break;
2123 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2540 case 7: RETVAL = newSVuv (ms.move_off ); break;
2124 } 2541 }
2542}
2125 OUTPUT: RETVAL 2543 OUTPUT: RETVAL
2126
2127void fix_walls (maptile *map, int x, int y)
2128
2129void fix_walls_around (maptile *map, int x, int y)
2130 2544
2131# worst xs function of my life 2545# worst xs function of my life
2132bool 2546bool
2133_create_random_map (\ 2547_create_random_map (maptile *self, SV *options)
2134 maptile *self,\
2135 utf8_string wallstyle,\
2136 utf8_string wall_name,\
2137 utf8_string floorstyle,\
2138 utf8_string monsterstyle,\
2139 utf8_string treasurestyle,\
2140 utf8_string layoutstyle,\
2141 utf8_string doorstyle,\
2142 utf8_string decorstyle,\
2143 utf8_string origin_map,\
2144 utf8_string final_map,\
2145 utf8_string exitstyle,\
2146 utf8_string this_map,\
2147 utf8_string exit_on_final_map,\
2148 int xsize,\
2149 int ysize,\
2150 int expand2x,\
2151 int layoutoptions1,\
2152 int layoutoptions2,\
2153 int layoutoptions3,\
2154 int symmetry,\
2155 int difficulty,\
2156 int difficulty_given,\
2157 float difficulty_increase,\
2158 int dungeon_level,\
2159 int dungeon_depth,\
2160 int decoroptions,\
2161 int orientation,\
2162 int origin_y,\
2163 int origin_x,\
2164 U32 random_seed,\
2165 val64 total_map_hp,\
2166 int map_layout_style,\
2167 int treasureoptions,\
2168 int symmetry_used,\
2169 region *region,\
2170 utf8_string custom\
2171)
2172 CODE: 2548 CODE:
2173{ 2549{
2174 random_map_params rmp; 2550 random_map_params rmp ((HV *)SvRV (options));
2175
2176 assign (rmp.wallstyle , wallstyle);
2177 assign (rmp.wall_name , wall_name);
2178 assign (rmp.floorstyle , floorstyle);
2179 assign (rmp.monsterstyle , monsterstyle);
2180 assign (rmp.treasurestyle , treasurestyle);
2181 assign (rmp.layoutstyle , layoutstyle);
2182 assign (rmp.doorstyle , doorstyle);
2183 assign (rmp.decorstyle , decorstyle);
2184 assign (rmp.exitstyle , exitstyle);
2185 assign (rmp.exit_on_final_map, exit_on_final_map);
2186
2187 rmp.origin_map = origin_map;
2188 rmp.final_map = final_map;
2189 rmp.this_map = this_map;
2190 rmp.xsize = xsize;
2191 rmp.ysize = ysize;
2192 rmp.expand2x = expand2x;
2193 rmp.layoutoptions1 = layoutoptions1;
2194 rmp.layoutoptions2 = layoutoptions2;
2195 rmp.layoutoptions3 = layoutoptions3;
2196 rmp.symmetry = symmetry;
2197 rmp.difficulty = difficulty;
2198 rmp.difficulty_given = difficulty_given;
2199 rmp.difficulty_increase = difficulty_increase;
2200 rmp.dungeon_level = dungeon_level;
2201 rmp.dungeon_depth = dungeon_depth;
2202 rmp.decoroptions = decoroptions;
2203 rmp.orientation = orientation;
2204 rmp.origin_y = origin_y;
2205 rmp.origin_x = origin_x;
2206 rmp.random_seed = random_seed;
2207 rmp.total_map_hp = total_map_hp;
2208 rmp.map_layout_style = map_layout_style;
2209 rmp.treasureoptions = treasureoptions;
2210 rmp.symmetry_used = symmetry_used;
2211 rmp.region = region;
2212 rmp.custom = custom;
2213
2214 RETVAL = self->generate_random_map (&rmp); 2551 RETVAL = self->generate_random_map (&rmp);
2215} 2552}
2216 OUTPUT: 2553 OUTPUT: RETVAL
2217 RETVAL 2554
2555MODULE = cf PACKAGE = cf::mapspace
2556
2557INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2218 2558
2219MODULE = cf PACKAGE = cf::arch 2559MODULE = cf PACKAGE = cf::arch
2220 2560
2221archetype *find (utf8_string name) 2561int archetypes_size ()
2562 CODE:
2563 RETVAL = archetypes.size ();
2564 OUTPUT: RETVAL
2565
2566archetype *archetypes (U32 index)
2567 CODE:
2568 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2569 OUTPUT: RETVAL
2570
2571int skillvec_size ()
2572 CODE:
2573 RETVAL = skillvec.size ();
2574 OUTPUT: RETVAL
2575
2576archetype *skillvec (U32 index)
2577 CODE:
2578 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2579 OUTPUT: RETVAL
2580
2581void
2582find_by_type (int type)
2222 CODE: 2583 PPCODE:
2223 RETVAL = archetype::find (name); 2584 for_all_archetypes (arch)
2224 OUTPUT: 2585 if (arch->type == type)
2225 RETVAL 2586 XPUSHs (sv_2mortal (to_sv (arch)));
2226 2587
2227archetype *first()
2228 PROTOTYPE:
2229 CODE:
2230 RETVAL = first_archetype;
2231 OUTPUT: RETVAL
2232
2233INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2588INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2234 2589
2235MODULE = cf PACKAGE = cf::party 2590MODULE = cf PACKAGE = cf::party
2236 2591
2237partylist *first () 2592partylist *first ()
2238 PROTOTYPE: 2593 PROTOTYPE:
2239 CODE: 2594 CODE:
2240 RETVAL = get_firstparty (); 2595 RETVAL = get_firstparty ();
2241 OUTPUT: RETVAL 2596 OUTPUT: RETVAL
2242 2597
2243INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2598INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2244 2599
2245MODULE = cf PACKAGE = cf::region 2600MODULE = cf PACKAGE = cf::region
2246 2601
2247void 2602void
2248list () 2603list ()
2249 PPCODE: 2604 PPCODE:
2250 for_all_regions (rgn) 2605 for_all_regions (rgn)
2251 XPUSHs (sv_2mortal (to_sv (rgn))); 2606 XPUSHs (sv_2mortal (to_sv (rgn)));
2252 2607
2253region *find (utf8_string name)
2254 PROTOTYPE: $
2255 CODE:
2256 RETVAL = region::find (name);
2257 OUTPUT: RETVAL
2258
2259region *find_fuzzy (utf8_string name)
2260 PROTOTYPE: $
2261 CODE:
2262 RETVAL = region::find_fuzzy (name);
2263 OUTPUT: RETVAL
2264
2265int specificity (region *rgn) 2608int specificity (region *rgn)
2266 CODE: 2609 CODE:
2267 RETVAL = 0; 2610 RETVAL = 0;
2268 while (rgn = rgn->parent) 2611 while (rgn = rgn->parent)
2269 RETVAL++; 2612 RETVAL++;
2270 OUTPUT: RETVAL 2613 OUTPUT: RETVAL
2271 2614
2272INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2615INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2273 2616
2274MODULE = cf PACKAGE = cf::living 2617MODULE = cf PACKAGE = cf::living
2275 2618
2276INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2619INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2277 2620
2278MODULE = cf PACKAGE = cf::settings 2621MODULE = cf PACKAGE = cf::settings
2279 2622
2280INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2623INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2281 2624
2282MODULE = cf PACKAGE = cf::client 2625MODULE = cf PACKAGE = cf::client
2283 2626
2284INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2627INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2285 2628
2286int invoke (client *ns, int event, ...) 2629int invoke (client *ns, int event, ...)
2287 CODE: 2630 CODE:
2288 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2631 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2289 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2632 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2298 PPCODE: 2641 PPCODE:
2299 EXTEND (SP, clients.size ()); 2642 EXTEND (SP, clients.size ());
2300 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2643 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2301 PUSHs (sv_2mortal (to_sv (*i))); 2644 PUSHs (sv_2mortal (to_sv (*i)));
2302 2645
2646STRLEN
2647client::inbuf_append (SV *data)
2648 CODE:
2649{
2650 STRLEN len;
2651 char *ptr = SvPVbyte (data, len);
2652
2653 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2654 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2655 THIS->inbuf_len += len;
2656
2657 THIS->inbuf_handle ();
2658
2659 RETVAL = len;
2660}
2661 OUTPUT: RETVAL
2662
2303void 2663void
2304client::send_packet (SV *packet) 2664client::send_packet (SV *packet)
2305 CODE: 2665 CODE:
2306{ 2666{
2307 STRLEN len; 2667 STRLEN len;
2308 char *buf = SvPVbyte (packet, len); 2668 char *buf = SvPVbyte (packet, len);
2309 2669
2670 if (len > MAXSOCKBUF)
2671 {
2672 // ugly
2673 if (THIS->pl)
2674 THIS->pl->failmsg ("[packet too long for client]");
2675 }
2676 else
2310 THIS->send_packet (buf, len); 2677 THIS->send_packet (buf, len);
2311} 2678}
2679
2680faceidx
2681client::need_face (utf8_string name, int pri = 0)
2682 CODE:
2683 RETVAL = face_find (name, 0);
2684 if (RETVAL)
2685 {
2686 THIS->send_face (RETVAL, pri);
2687 THIS->flush_fx ();
2688 }
2689 OUTPUT: RETVAL
2690
2691int
2692client::fx_want (int idx, int value = -1)
2693 CODE:
2694 if (0 < idx && idx < FT_NUM)
2695 {
2696 RETVAL = THIS->fx_want [idx];
2697 if (items > 2)
2698 THIS->fx_want [idx] = value;
2699 }
2700 else
2701 RETVAL = 0;
2702 OUTPUT: RETVAL
2703
2704MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2705
2706faceidx sound_find (utf8_string name)
2707
2708void sound_set (utf8_string str, faceidx face)
2709
2710# dire hack
2711void old_sound_index (int idx, faceidx face)
2712 CODE:
2713 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2714 old_sound_index [idx] = face;
2312 2715
2313MODULE = cf PACKAGE = cf::face PREFIX = face_ 2716MODULE = cf PACKAGE = cf::face PREFIX = face_
2314 2717
2315#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2718#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2316 2719
2317faceidx face_find (utf8_string name, faceidx defidx = 0) 2720faceidx face_find (utf8_string name, faceidx defidx = 0)
2318 2721
2319faceidx alloc (utf8_string name) 2722faceidx alloc (utf8_string name)
2320 CODE: 2723 CODE:
2321{ 2724{
2322 do 2725 RETVAL = face_alloc ();
2323 {
2324 RETVAL = faces.size ();
2325 faces.resize (RETVAL + 1);
2326 }
2327 while (!RETVAL); // crude way to leave index 0
2328 2726
2329 faces [RETVAL].name = name; 2727 faces [RETVAL].name = name;
2330 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2728 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2331 2729
2332 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2730 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2333 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2731 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2732 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2334} 2733}
2335 OUTPUT: RETVAL 2734 OUTPUT: RETVAL
2336 2735
2337void set (faceidx idx, int visibility, int magicmap) 2736faceidx faces_size ()
2338 CODE: 2737 CODE:
2339 faceinfo *f = face_info (idx); 2738 RETVAL = faces.size ();
2340 assert (f); 2739 OUTPUT: RETVAL
2341 f->visibility = visibility;
2342 f->magicmap = magicmap;
2343 2740
2344void set_smooth (faceidx idx, faceidx smooth, int smoothlevel) 2741void set_type (faceidx idx, int value)
2742 ALIAS:
2743 set_type = 0
2744 set_visibility = 1
2745 set_magicmap = 2
2746 set_smooth = 3
2747 set_smoothlevel = 4
2345 CODE: 2748 CODE:
2346 faceinfo *f = face_info (idx); assert (f); 2749 faceinfo *f = face_info (idx); assert (f);
2347 f->smooth = smooth; 2750 switch (ix)
2348 f->smoothlevel = smoothlevel; 2751 {
2752 case 0: f->type = value; break;
2753 case 1: f->visibility = value; break;
2754 case 2: f->magicmap = value; break;
2755 case 3: f->smooth = value; break;
2756 case 4: f->smoothlevel = value; break;
2757 }
2349 2758
2350void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2759void set_csum (faceidx idx, int faceset, SV *chksum)
2351 CODE: 2760 CODE:
2352{ 2761{
2762 faceinfo *f = face_info (idx); assert (f);
2353 facedata *d = face_data (idx, faceset); 2763 facedata *d = f->face + faceset;
2354 assert (d);
2355 sv_to (data, d->data);
2356 STRLEN clen; 2764 STRLEN clen;
2357 char *cdata = SvPVbyte (chksum, clen); 2765 char *cdata = SvPVbyte (chksum, clen);
2358 clen = min (CHKSUM_SIZE, clen);
2359 2766
2767 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2768 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2769
2360 if (memcmp (d->chksum, cdata, clen)) 2770 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2361 { 2771 {
2772 d->chksum_len = clen;
2362 memcpy (d->chksum, cdata, clen); 2773 memcpy (d->chksum, cdata, clen);
2363 2774
2364 // invalidate existing client face info 2775 // invalidate existing client face info
2365 for_all_clients (ns) 2776 for_all_clients (ns)
2366 if (ns->faceset == faceset) 2777 ns->invalidate_face (idx);
2367 {
2368 ns->faces_sent [idx] = false;
2369 ns->force_newmap = true;
2370 }
2371 } 2778 }
2372} 2779}
2373 2780
2781SV *mangle_csum (SV *chksum)
2782 CODE:
2783 STRLEN len;
2784 char *data = SvPVbyte (chksum, len);
2785 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2786 OUTPUT: RETVAL
2787
2788SV *get_csum (faceidx idx, int faceset = 0)
2789 CODE:
2790 facedata *d = face_data (idx, faceset);
2791 if (!d) XSRETURN_UNDEF;
2792 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2793 OUTPUT: RETVAL
2794
2795int get_type (faceidx idx)
2796 CODE:
2797 faceinfo *f = face_info (idx);
2798 if (!f) XSRETURN_UNDEF;
2799 RETVAL = f->type;
2800 OUTPUT: RETVAL
2801
2802SV *get_name (faceidx idx)
2803 CODE:
2804 faceinfo *f = face_info (idx);
2805 if (!f) XSRETURN_UNDEF;
2806 RETVAL = to_sv (f->name);
2807 OUTPUT: RETVAL
2808
2374void invalidate (faceidx idx) 2809void invalidate (faceidx idx)
2375 CODE: 2810 CODE:
2376 for_all_clients (ns) 2811 for_all_clients (ns)
2377 { 2812 ns->invalidate_face (idx);
2378 ns->faces_sent [idx] = false;
2379 ns->force_newmap = true;
2380 }
2381 2813
2382void invalidate_all () 2814void invalidate_all ()
2383 CODE: 2815 CODE:
2384 for_all_clients (ns) 2816 for_all_clients (ns)
2385 { 2817 ns->invalidate_all_faces ();
2386 ns->faces_sent.reset ();
2387 ns->force_newmap = true;
2388 }
2389 2818
2390MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2819MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2391 2820
2392#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2821#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2393 2822
2394animidx anim_find (utf8_string name) 2823animidx anim_find (utf8_string name)
2395 CODE: 2824 CODE:
2396 RETVAL = animation::find (name).number; 2825 RETVAL = animation::find (name).number;
2397 OUTPUT: RETVAL 2826 OUTPUT: RETVAL
2398 2827
2399animidx set (utf8_string name, SV *frames, int facings = 1) 2828animidx set (utf8_string name, SV *frames, int facings = 1)
2400 CODE: 2829 CODE:
2401{ 2830{
2402 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) 2831 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2403 croak ("frames must be an arrayref"); 2832 croak ("frames must be an arrayref");
2404 2833
2405 AV *av = (AV *)SvRV (frames); 2834 AV *av = (AV *)SvRV (frames);
2406 2835
2407 animation *anim = &animation::find (name); 2836 animation *anim = &animation::find (name);
2408 if (anim->number) 2837 if (anim->number)
2409 { 2838 {
2410 anim->resize (av_len (av) + 1); 2839 anim->resize (av_len (av) + 1);
2411 anim->facings = facings; 2840 anim->facings = facings;
2412 } 2841 }
2413 else 2842 else
2414 anim = &animation::create (name, av_len (av) + 1, facings); 2843 anim = &animation::create (name, av_len (av) + 1, facings);
2415 2844
2416 for (int i = 0; i < anim->num_animations; ++i) 2845 for (int i = 0; i < anim->num_animations; ++i)
2417 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2846 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2418} 2847}
2419 OUTPUT: RETVAL 2848 OUTPUT: RETVAL
2420 2849
2421void invalidate_all () 2850void invalidate_all ()
2422 CODE: 2851 CODE:
2423 for_all_clients (ns) 2852 for_all_clients (ns)
2424 ns->anims_sent.reset (); 2853 ns->anims_sent.reset ();
2425 2854
2855MODULE = cf PACKAGE = cf::object::freezer
2856
2857INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2858
2859SV *
2860new (char *klass)
2861 CODE:
2862 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2863 OUTPUT: RETVAL
2864
2865void
2866DESTROY (SV *sv)
2867 CODE:
2868 object_freezer *self;
2869 sv_to (sv, self);
2870 delete self;
2871
2872MODULE = cf PACKAGE = cf::object::thawer
2873
2874INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2875
2876bool
2877errors_are_fatal (bool fatal)
2878 CODE:
2879 RETVAL = object_thawer::errors_are_fatal;
2880 object_thawer::errors_are_fatal = fatal;
2881 OUTPUT: RETVAL
2882
2883SV *
2884new_from_file (char *klass, octet_string path)
2885 CODE:
2886 object_thawer *f = new object_thawer (path);
2887 if (!*f)
2888 {
2889 delete f;
2890 XSRETURN_UNDEF;
2891 }
2892 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2893 OUTPUT: RETVAL
2894
2895void
2896DESTROY (SV *sv)
2897 CODE:
2898 object_thawer *self;
2899 sv_to (sv, self);
2900 delete self;
2901
2902void
2903extract_tags (object_thawer *self)
2904 PPCODE:
2905 while (self->kw != KW_EOF)
2906 {
2907 PUTBACK;
2908 coroapi::cede_to_tick ();
2909 SPAGAIN;
2910
2911 if (self->kw == KW_tag)
2912 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2913
2914 self->skip ();
2915 }
2916
2917MODULE = cf PACKAGE = cf::treasurelist
2918
2919# quick hack, because I didn't want to implement accessors for treasurelist.
2920# this asks for even more autogen, actually.
2921
2922void
2923expand (treasurelist *list)
2924 PPCODE:
2925 EXTEND (SP, 3);
2926 PUSHs (sv_2mortal (to_sv (list->name)));
2927 PUSHs (sv_2mortal (to_sv (list->total_chance)));
2928 AV *av = newAV ();
2929 PUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
2930 for (treasure *item = list->items; item; item = item->next)
2931 {
2932 AV *iav = newAV ();
2933 av_push (av, newRV_noinc ((SV *)iav));
2934
2935 av_extend (iav, 7);
2936 av_push (iav, to_sv (item->item));
2937 av_push (iav, to_sv (item->name));
2938 av_push (iav, to_sv (item->change_arch.name));
2939 av_push (iav, to_sv (item->change_arch.title));
2940 av_push (iav, to_sv (item->change_arch.slaying));
2941 av_push (iav, to_sv (item->chance));
2942 av_push (iav, to_sv (item->nrof));
2943 av_push (iav, to_sv (item->magic));
2944 }
2945
2946MODULE = cf PACKAGE = cf::layout
2947
2948INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2949

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