… | |
… | |
4 | |
4 | |
5 | /* |
5 | /* |
6 | * This code is placed under the GNU General Public Licence (GPL) |
6 | * This code is placed under the GNU General Public Licence (GPL) |
7 | * |
7 | * |
8 | * Copyright (C) 2001-2005 by Chachkoff Yann |
8 | * Copyright (C) 2001-2005 by Chachkoff Yann |
9 | * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> |
9 | * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
10 | * |
10 | * |
11 | * This program is free software; you can redistribute it and/or modify |
11 | * This program is free software; you can redistribute it and/or modify |
12 | * it under the terms of the GNU General Public License as published by |
12 | * it under the terms of the GNU General Public License as published by |
13 | * the Free Software Foundation; either version 2 of the License, or |
13 | * the Free Software Foundation; either version 2 of the License, or |
14 | * (at your option) any later version. |
14 | * (at your option) any later version. |
… | |
… | |
19 | * GNU General Public License for more details. |
19 | * GNU General Public License for more details. |
20 | * |
20 | * |
21 | * You should have received a copy of the GNU General Public License |
21 | * You should have received a copy of the GNU General Public License |
22 | * along with this program; if not, write to the Free Software |
22 | * along with this program; if not, write to the Free Software |
23 | * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
23 | * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
24 | */ |
24 | */ |
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25 | |
|
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26 | #define PLUGIN_NAME "perl" |
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27 | #define PLUGIN_VERSION "cfperl 0.5" |
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28 | |
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29 | #define CEDES_PER_TICK 5 |
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30 | |
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31 | #include <plugin_common.h> |
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32 | #include <sounds.h> |
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33 | #include <cstdarg> |
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34 | #include <sproto.h> |
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35 | |
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36 | #include "loader.h" |
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37 | #include "cfperl.h" |
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38 | #include "shstr.h" |
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39 | |
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40 | #include <unistd.h> |
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41 | #if _POSIX_MEMLOCK |
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42 | # include <sys/mman.h> |
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43 | #endif |
25 | |
44 | |
26 | #include <EXTERN.h> |
45 | #include <EXTERN.h> |
27 | #include <perl.h> |
46 | #include <perl.h> |
28 | #include <XSUB.h> |
47 | #include <XSUB.h> |
29 | |
48 | |
30 | #undef save_long // clashes with libproto.h |
49 | #include "CoroAPI.h" |
|
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50 | #include "perlxsi.c" |
31 | |
51 | |
32 | #define PLUGIN_NAME "perl" |
52 | extern sint64 *levels; // the experience table |
33 | #define PLUGIN_VERSION "cfperl 0.3" |
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34 | |
53 | |
35 | #ifndef __CEXTRACT__ |
54 | typedef object object_ornull; |
36 | #include <plugin.h> |
55 | typedef maptile maptile_ornull; |
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56 | |
|
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57 | typedef char *octet_string; |
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58 | typedef char *utf8_string; |
|
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59 | typedef const char *const_octet_string; |
|
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60 | typedef const char *const_utf8_string; |
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61 | |
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62 | typedef std::string std__string; |
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63 | |
|
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64 | #if IVSIZE >= 8 |
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65 | typedef IV val64; |
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66 | # define newSVval64 newSViv |
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67 | # define SvVAL64 SvIV |
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68 | #else |
|
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69 | typedef double val64; |
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70 | # define newSVval64 newSVnv |
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71 | # define SvVAL64 SvNV |
37 | #endif |
72 | #endif |
38 | |
73 | |
39 | #undef MODULEAPI |
74 | static f_plug_api gethook = cfapi_get_hooks; |
40 | #ifdef WIN32 |
75 | static f_plug_api object_set_property = cfapi_object_set_property; |
41 | #else |
76 | static f_plug_api object_insert = cfapi_object_insert; |
42 | #define MODULEAPI |
77 | |
|
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78 | static PerlInterpreter *perl; |
|
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79 | |
|
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80 | double runtime; |
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81 | |
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82 | global gbl_ev; |
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83 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
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84 | static SV *sv_runtime, *sv_next_tick; |
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85 | |
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86 | static HV |
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87 | *stash_cf, |
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88 | *stash_cf_object_wrap, |
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89 | *stash_cf_object_player_wrap, |
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90 | *stash_cf_player_wrap, |
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91 | *stash_cf_map_wrap, |
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92 | *stash_cf_client_wrap, |
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93 | *stash_cf_arch_wrap, |
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94 | *stash_cf_party_wrap, |
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95 | *stash_cf_region_wrap, |
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96 | *stash_cf_living_wrap; |
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97 | |
|
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98 | // helper cast function, returns super class * or 0 |
|
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99 | template<class super> |
|
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100 | static super * |
|
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101 | is_a (attachable *at) |
|
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102 | { |
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103 | //return dynamic_cast<super *>(at); // slower, safer |
|
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104 | if (typeid (*at) == typeid (super)) |
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105 | return static_cast<super *>(at); |
|
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106 | else |
|
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107 | return 0; |
|
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108 | } |
|
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109 | |
|
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110 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
|
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111 | |
|
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112 | unordered_vector<attachable *> attachable::mortals; |
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113 | |
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114 | attachable::~attachable () |
|
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115 | { |
|
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116 | assert (!self); |
|
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117 | assert (!cb); |
|
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118 | } |
|
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119 | |
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120 | int |
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121 | attachable::refcnt_cnt () const |
|
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122 | { |
|
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123 | return refcnt + (self ? SvREFCNT (self) - 1 : 0); |
|
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124 | } |
|
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125 | |
|
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126 | void |
|
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127 | attachable::sever_self () |
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128 | { |
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129 | if (HV *self = this->self) |
|
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130 | { |
|
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131 | // keep a refcount because sv_unmagic might call attachable_free, |
|
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132 | // which might clear self, causing sv_unmagic to crash on a now |
|
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133 | // invalid object. |
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134 | SvREFCNT_inc (self); |
|
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135 | hv_clear (self); |
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136 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
|
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137 | SvREFCNT_dec (self); |
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138 | |
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139 | // self *must* be null now because thats sv_unmagic's job. |
|
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140 | assert (!this->self); |
|
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141 | } |
|
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142 | } |
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143 | |
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144 | void |
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145 | attachable::optimise () |
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146 | { |
|
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147 | if (self |
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148 | && SvREFCNT (self) == 1 |
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149 | && !HvTOTALKEYS (self)) |
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150 | sever_self (); |
|
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151 | } |
|
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152 | |
|
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153 | // check wether the object really is dead |
|
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154 | void |
|
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155 | attachable::do_check () |
|
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156 | { |
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157 | if (refcnt_cnt () > 0) |
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158 | return; |
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159 | |
|
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160 | destroy (); |
|
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161 | } |
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162 | |
|
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163 | void |
|
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164 | attachable::do_destroy () |
|
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165 | { |
|
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166 | invoke (EVENT_ATTACHABLE_DESTROY, DT_END); |
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167 | |
|
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168 | if (cb) |
|
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169 | { |
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170 | SvREFCNT_dec (cb); |
|
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171 | cb = 0; |
|
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172 | } |
|
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173 | |
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174 | mortals.push_back (this); |
|
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175 | } |
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176 | |
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177 | void |
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178 | attachable::destroy () |
|
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179 | { |
|
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180 | if (destroyed ()) |
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181 | return; |
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182 | |
|
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183 | flags |= F_DESTROYED; |
|
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184 | do_destroy (); |
|
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185 | } |
|
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186 | |
|
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187 | void |
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188 | attachable::check_mortals () |
|
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189 | { |
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190 | static int i = 0; |
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191 | |
|
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192 | for (;;) |
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193 | { |
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194 | if (i >= mortals.size ()) |
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195 | { |
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196 | i = 0; |
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197 | |
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198 | if (mortals.size () > 1000) |
|
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199 | LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); |
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200 | |
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201 | break; |
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202 | } |
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203 | |
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204 | attachable *obj = mortals [i]; |
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205 | |
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206 | #if 0 |
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207 | if (obj->self)//D make this an assert later |
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208 | { |
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209 | LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); |
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210 | obj->sever_self (); |
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211 | } |
43 | #endif |
212 | #endif |
44 | |
213 | |
45 | #include <plugin_common.h> |
214 | if (obj->refcnt_cnt ()) |
46 | #include <sounds.h> |
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47 | |
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48 | #include <stdarg.h> |
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49 | |
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50 | #include <sproto.h> |
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51 | |
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52 | //#include "EventAPI.h" |
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53 | #include "perlxsi.c" |
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54 | |
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55 | static void *globalEventListener (int *type, ...); |
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56 | |
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57 | extern sint64 *levels; // the experience table |
|
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58 | |
|
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59 | typedef object object_ornull; |
|
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60 | typedef mapstruct mapstruct_ornull; |
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61 | |
|
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62 | typedef double val64; |
|
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63 | #define newSVval64 newSVnv |
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64 | #define SvVAL64 SvNV |
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65 | |
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66 | static f_plug_api gethook; |
|
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67 | static f_plug_api registerGlobalEvent; |
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68 | static f_plug_api unregisterGlobalEvent; |
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69 | static f_plug_api systemDirectory; |
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70 | static f_plug_api object_set_property; |
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71 | static f_plug_api map_get_map; |
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72 | static f_plug_api object_insert; |
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73 | |
|
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74 | /* this is a stupid way to do things, and awkward to use for plug-in authors */ |
|
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75 | typedef struct |
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76 | { |
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77 | object* who; |
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78 | object* activator; |
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79 | object* third; |
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80 | object* event; |
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81 | mapstruct* map; |
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82 | char message[1024]; |
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83 | int fix; // seems to be python-only, and should not be part of the API |
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84 | int event_code; |
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85 | char extension[1024]; // name field, should invoke specific perl extension |
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86 | char options[1024]; // slaying field of event_connectors |
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87 | int returnvalue; |
|
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88 | } CFPContext; |
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89 | |
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90 | static HV *obj_cache; |
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91 | static PerlInterpreter *perl; |
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92 | |
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93 | #define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) |
|
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94 | #define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) |
|
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95 | #define PUSH_OB PUSHcfapi_va(POBJECT, object *) |
|
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96 | #define PUSH_PL PUSHcfapi_va(PPLAYER, player *) |
|
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97 | #define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) |
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98 | #define PUSH_PV PUSHcfapi_va(STRING, const char *) |
|
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99 | #define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) |
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100 | |
|
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101 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
|
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102 | |
|
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103 | // garbage collect some perl objects, if possible |
|
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104 | // all objects no longer referenced and empty are |
|
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105 | // eligible for destruction. |
|
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106 | static void |
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107 | clean_obj_cache () |
|
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108 | { |
|
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109 | static int count; |
|
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110 | |
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111 | if (++count & 7) |
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112 | return; |
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113 | |
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114 | int todo = 1000; |
|
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115 | do |
|
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116 | { |
|
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117 | I32 klen; |
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118 | char *key; |
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119 | HE *he = hv_iternext (obj_cache); |
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120 | |
|
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121 | if (he) |
|
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122 | { |
215 | { |
123 | SV *sv = hv_iterval (obj_cache, he); |
216 | ++i; // further delay freeing |
124 | |
217 | |
125 | // empty and unreferenced? nuke it |
218 | if (!(i & 0x3ff)) |
126 | if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv)))) |
|
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127 | { |
219 | break; |
128 | hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD); |
|
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129 | todo++; |
|
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130 | } |
|
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131 | } |
220 | } |
132 | else |
221 | else |
133 | break; |
222 | { |
|
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223 | mortals.erase (i); |
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224 | obj->sever_self (); |
|
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225 | delete obj; |
|
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226 | } |
134 | } |
227 | } |
135 | while (--todo); |
|
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136 | } |
228 | } |
|
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229 | |
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230 | attachable & |
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231 | attachable::operator =(const attachable &src) |
|
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232 | { |
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233 | //if (self || cb) |
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234 | //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); |
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235 | |
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236 | attach = src.attach; |
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237 | return *this; |
|
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238 | } |
|
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239 | |
|
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240 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
137 | |
241 | |
138 | static SV * |
242 | static SV * |
139 | newSVptr (void *ptr, const char *klass) |
243 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
140 | { |
244 | { |
141 | SV *sv; |
245 | SV *sv; |
142 | |
246 | |
143 | if (!ptr) |
247 | if (!ptr) |
144 | return &PL_sv_undef; |
248 | return &PL_sv_undef; |
145 | |
249 | |
146 | sv = newSV (0); |
|
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147 | sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0); |
250 | sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); |
148 | return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1)); |
251 | return sv_bless (newRV_noinc ((SV *)hv), stash); |
149 | } |
252 | } |
150 | |
253 | |
151 | static void |
254 | static int |
152 | SVptr_cache_set (void *ptr, SV *sv) |
255 | attachable_free (pTHX_ SV *sv, MAGIC *mg) |
153 | { |
256 | { |
154 | hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); |
257 | attachable *at = (attachable *)mg->mg_ptr; |
|
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258 | |
|
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259 | //TODO: check if transaction behaviour is really required here |
|
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260 | if (SV *self = (SV *)at->self) |
|
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261 | { |
|
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262 | at->self = 0; |
|
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263 | SvREFCNT_dec (self); |
|
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264 | } |
|
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265 | |
|
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266 | // next line makes sense, but most objects still have refcnt 0 by default |
|
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267 | //at->refcnt_chk (); |
|
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268 | return 0; |
155 | } |
269 | } |
|
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270 | |
|
|
271 | MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; |
156 | |
272 | |
157 | static SV * |
273 | static SV * |
158 | SVptr_cache_get (void *ptr) |
274 | newSVattachable (attachable *obj, HV *stash) |
159 | { |
275 | { |
160 | SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0); |
276 | if (!obj) |
161 | |
|
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162 | return he ? *he : 0; |
|
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163 | } |
|
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164 | |
|
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165 | static SV * |
|
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166 | newSVptr_cached (void *ptr, const char *klass) |
|
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167 | { |
|
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168 | SV *sv; |
|
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169 | |
|
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170 | if (!ptr) |
|
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171 | return &PL_sv_undef; |
277 | return &PL_sv_undef; |
172 | |
278 | |
173 | sv = SVptr_cache_get (ptr); |
279 | if (!obj->self) |
174 | |
|
|
175 | if (!sv) |
|
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176 | { |
280 | { |
177 | HV *hv = newHV (); |
281 | obj->self = newHV (); |
178 | sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); |
282 | sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
179 | sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); |
|
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180 | |
283 | |
181 | SVptr_cache_set (ptr, sv); |
284 | // now bless the object _once_ |
|
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285 | return sv_bless (newRV_inc ((SV *)obj->self), stash); |
182 | } |
286 | } |
|
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287 | else |
|
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288 | { |
|
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289 | SV *sv = newRV_inc ((SV *)obj->self); |
183 | |
290 | |
184 | return newSVsv (sv); |
291 | if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not |
|
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292 | SvAMAGIC_on (sv); |
|
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293 | |
|
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294 | return sv; |
|
|
295 | } |
185 | } |
296 | } |
186 | |
297 | |
187 | static void |
298 | static void |
188 | clearSVptr (SV *sv) |
299 | clearSVptr (SV *sv) |
189 | { |
300 | { |
… | |
… | |
215 | return SvPTR (sv, klass); |
326 | return SvPTR (sv, klass); |
216 | else |
327 | else |
217 | return 0; |
328 | return 0; |
218 | } |
329 | } |
219 | |
330 | |
|
|
331 | inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } |
|
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332 | inline SV *to_sv (const char * v) { return newSVpv (v, 0); } |
|
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333 | inline SV *to_sv (bool v) { return newSViv (v); } |
|
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334 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
|
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335 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
|
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336 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
|
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337 | inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
|
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338 | inline SV *to_sv ( signed int v) { return newSViv (v); } |
|
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339 | inline SV *to_sv (unsigned int v) { return newSVuv (v); } |
|
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340 | inline SV *to_sv ( signed long v) { return newSViv (v); } |
|
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341 | inline SV *to_sv (unsigned long v) { return newSVuv (v); } |
|
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342 | inline SV *to_sv ( signed long long v) { return newSVval64 (v); } |
|
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343 | inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
|
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344 | inline SV *to_sv (float v) { return newSVnv (v); } |
|
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345 | inline SV *to_sv (double v) { return newSVnv (v); } |
|
|
346 | inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
|
|
347 | inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
|
|
348 | inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
|
|
349 | inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
|
|
350 | inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
|
|
351 | inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
|
|
352 | inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); } |
|
|
353 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
|
|
354 | |
|
|
355 | inline SV *to_sv (object & v) { return to_sv (&v); } |
|
|
356 | inline SV *to_sv (living & v) { return to_sv (&v); } |
|
|
357 | |
|
|
358 | inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
|
|
359 | inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
|
|
360 | |
|
|
361 | inline SV *to_sv (UUID v) |
|
|
362 | { |
|
|
363 | char buf[128]; |
|
|
364 | snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); |
|
|
365 | return newSVpv (buf, 0); |
|
|
366 | } |
|
|
367 | |
|
|
368 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } |
|
|
369 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
|
|
370 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
|
|
371 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
|
|
372 | inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
|
|
373 | inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
|
|
374 | inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
|
|
375 | inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
|
|
376 | inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
|
|
377 | inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
|
|
378 | inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
|
|
379 | inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
|
|
380 | inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
|
|
381 | inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
|
|
382 | inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
|
|
383 | inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
|
|
384 | inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
|
|
385 | inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
|
|
386 | inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
|
|
387 | inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
|
|
388 | inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
|
|
389 | inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
|
|
390 | inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } |
|
|
391 | inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
|
|
392 | |
|
|
393 | //inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
|
|
394 | inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
|
|
395 | |
|
|
396 | template<class T> |
|
|
397 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
|
|
398 | |
|
|
399 | template<int N> |
|
|
400 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
|
|
401 | |
|
|
402 | inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); } |
|
|
403 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
|
|
404 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
|
|
405 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
|
|
406 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
|
|
407 | |
|
|
408 | inline void sv_to (SV *sv, std::string &v) |
|
|
409 | { |
|
|
410 | STRLEN len; |
|
|
411 | char *data = SvPVbyte (sv, len); |
|
|
412 | v.assign (data, len); |
|
|
413 | } |
|
|
414 | |
|
|
415 | inline void sv_to (SV *sv, UUID &v) |
|
|
416 | { |
|
|
417 | unsigned int version; |
|
|
418 | |
|
|
419 | if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) |
|
|
420 | croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
|
|
421 | } |
|
|
422 | |
|
|
423 | inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } |
|
|
424 | |
220 | static SV * |
425 | static SV * |
221 | newSVcfapi (int type, ...) |
426 | newSVdt_va (va_list &ap, data_type type) |
222 | { |
427 | { |
223 | SV *sv; |
428 | SV *sv; |
224 | |
|
|
225 | va_list args; |
|
|
226 | va_start (args, type); |
|
|
227 | |
429 | |
228 | switch (type) |
430 | switch (type) |
229 | { |
431 | { |
230 | #if 0 |
|
|
231 | case CFAPI_INT16: |
432 | case DT_INT: |
232 | sv = newSViv (*va_arg (args, sint16_t *)); |
433 | sv = newSViv (va_arg (ap, int)); |
233 | break; |
434 | break; |
234 | #endif |
|
|
235 | |
435 | |
236 | case CFAPI_INT: |
436 | case DT_INT64: |
237 | sv = newSViv (*va_arg (args, int *)); |
437 | sv = newSVval64 ((val64)va_arg (ap, sint64)); |
238 | break; |
438 | break; |
239 | |
439 | |
240 | case CFAPI_LONG: |
440 | case DT_DOUBLE: |
241 | sv = newSVval64 ((val64)*va_arg (args, sint64 *)); |
441 | sv = newSVnv (va_arg (ap, double)); |
242 | break; |
442 | break; |
243 | |
443 | |
244 | case CFAPI_DOUBLE: |
|
|
245 | sv = newSVnv (*va_arg (args, double *)); |
|
|
246 | break; |
|
|
247 | |
|
|
248 | case CFAPI_STRING: |
444 | case DT_STRING: |
249 | { |
445 | { |
250 | char *str = va_arg (args, char *); |
446 | char *str = (char *)va_arg (ap, const char *); |
251 | sv = str ? newSVpv (str, 0) : &PL_sv_undef; |
447 | sv = str ? newSVpv (str, 0) : &PL_sv_undef; |
252 | } |
448 | } |
253 | break; |
449 | break; |
254 | |
450 | |
255 | case CFAPI_POBJECT: |
451 | case DT_DATA: |
256 | { |
452 | { |
257 | object *obj = va_arg (args, object *); |
453 | char *str = (char *)va_arg (ap, const void *); |
258 | |
454 | int len = va_arg (ap, int); |
259 | if (!obj) |
455 | sv = str ? newSVpv (str, len) : &PL_sv_undef; |
260 | sv = &PL_sv_undef; |
|
|
261 | else |
|
|
262 | switch (obj->type) |
|
|
263 | { |
|
|
264 | case MAP: |
|
|
265 | sv = newSVptr_cached (obj, "cf::object::map::wrap"); |
|
|
266 | break; |
|
|
267 | |
|
|
268 | case PLAYER: |
|
|
269 | sv = newSVptr_cached (obj, "cf::object::player::wrap"); |
|
|
270 | break; |
|
|
271 | |
|
|
272 | default: |
|
|
273 | sv = newSVptr_cached (obj, "cf::object::wrap"); |
|
|
274 | break; |
|
|
275 | } |
|
|
276 | } |
456 | } |
277 | break; |
457 | break; |
278 | |
458 | |
279 | case CFAPI_PMAP: |
459 | case DT_OBJECT: |
280 | sv = newSVptr (va_arg (args, mapstruct *), "cf::map::wrap"); |
460 | sv = to_sv (va_arg (ap, object *)); |
281 | break; |
461 | break; |
282 | |
462 | |
283 | case CFAPI_PPLAYER: |
463 | case DT_MAP: |
284 | sv = newSVptr (va_arg (args, player *), "cf::player::wrap"); |
464 | // va_arg (object *) when void * is passed is an XSI extension |
|
|
465 | sv = to_sv (va_arg (ap, maptile *)); |
285 | break; |
466 | break; |
286 | |
467 | |
287 | case CFAPI_PARCH: |
468 | case DT_CLIENT: |
288 | sv = newSVptr (va_arg (args, archetype *), "cf::arch::wrap"); |
469 | sv = to_sv (va_arg (ap, client *)); |
289 | break; |
470 | break; |
290 | |
471 | |
291 | case CFAPI_PPARTY: |
472 | case DT_PLAYER: |
292 | sv = newSVptr (va_arg (args, partylist *), "cf::party::wrap"); |
473 | sv = to_sv (va_arg (ap, player *)); |
293 | break; |
474 | break; |
294 | |
475 | |
295 | case CFAPI_PREGION: |
476 | case DT_ARCH: |
296 | sv = newSVptr (va_arg (args, region *), "cf::region::wrap"); |
477 | sv = to_sv (va_arg (ap, archetype *)); |
297 | break; |
478 | break; |
|
|
479 | |
|
|
480 | case DT_PARTY: |
|
|
481 | sv = to_sv (va_arg (ap, partylist *)); |
|
|
482 | break; |
|
|
483 | |
|
|
484 | case DT_REGION: |
|
|
485 | sv = to_sv (va_arg (ap, region *)); |
|
|
486 | break; |
|
|
487 | |
|
|
488 | default: |
|
|
489 | assert (("unhandled type in newSVdt_va", 0)); |
|
|
490 | } |
|
|
491 | |
|
|
492 | return sv; |
|
|
493 | } |
|
|
494 | |
|
|
495 | static SV * |
|
|
496 | newSVdt (data_type type, ...) |
|
|
497 | { |
|
|
498 | va_list ap; |
|
|
499 | |
|
|
500 | va_start (ap, type); |
|
|
501 | SV *sv = newSVdt_va (ap, type); |
|
|
502 | va_end (ap); |
|
|
503 | |
|
|
504 | return sv; |
|
|
505 | } |
|
|
506 | |
|
|
507 | static SV * |
|
|
508 | newSVcfapi (int type, ...) |
|
|
509 | { |
|
|
510 | SV *sv; |
|
|
511 | |
|
|
512 | va_list ap; |
|
|
513 | va_start (ap, type); |
|
|
514 | |
|
|
515 | switch (type) |
|
|
516 | { |
|
|
517 | case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break; |
|
|
518 | case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break; |
|
|
519 | case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break; |
|
|
520 | case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break; |
|
|
521 | case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break; |
|
|
522 | case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break; |
|
|
523 | case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break; |
|
|
524 | case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break; |
|
|
525 | case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break; |
|
|
526 | case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break; |
298 | |
527 | |
299 | default: |
528 | default: |
300 | assert (("unhandled type in newSVcfapi", 0)); |
529 | assert (("unhandled type in newSVcfapi", 0)); |
301 | } |
530 | } |
302 | |
531 | |
303 | va_end (args); |
532 | va_end (ap); |
304 | |
533 | |
305 | return sv; |
534 | return sv; |
306 | } |
535 | } |
307 | |
536 | |
|
|
537 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
|
|
538 | |
|
|
539 | SV * |
|
|
540 | registry (attachable *ext) |
|
|
541 | { |
|
|
542 | if (!ext->cb) |
|
|
543 | ext->cb = newAV (); |
|
|
544 | |
|
|
545 | return newRV_inc ((SV *)ext->cb); |
|
|
546 | } |
|
|
547 | |
308 | ///////////////////////////////////////////////////////////////////////////// |
548 | ///////////////////////////////////////////////////////////////////////////// |
309 | |
549 | |
310 | extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) |
550 | extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) |
311 | { |
551 | { |
312 | gethook = gethooksptr; |
|
|
313 | printf (PLUGIN_VERSION " init\n"); |
|
|
314 | |
|
|
315 | return 0; |
552 | return 0; |
316 | } |
553 | } |
317 | |
554 | |
318 | static CommArray_s rtn_cmd; |
555 | static CommArray_s rtn_cmd; |
319 | |
556 | |
320 | static int |
557 | static int |
321 | runPluginCommand (object *obj, char *params) |
558 | runPluginCommand (object *obj, char *params) |
322 | { |
559 | { |
323 | dSP; |
560 | return -1; |
324 | |
|
|
325 | ENTER; |
|
|
326 | SAVETMPS; |
|
|
327 | |
|
|
328 | PUSHMARK (SP); |
|
|
329 | |
|
|
330 | EXTEND (SP, 3); |
|
|
331 | PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0))); |
|
|
332 | PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj))); |
|
|
333 | |
|
|
334 | if (params) |
|
|
335 | PUSHs (sv_2mortal (newSVpv (params, 0))); |
|
|
336 | |
|
|
337 | PUTBACK; |
|
|
338 | int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL); |
|
|
339 | SPAGAIN; |
|
|
340 | |
|
|
341 | if (SvTRUE (ERRSV)) |
|
|
342 | LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV)); |
|
|
343 | |
|
|
344 | int returnvalue = count > 0 ? POPi : -1; |
|
|
345 | |
|
|
346 | PUTBACK; |
|
|
347 | FREETMPS; |
|
|
348 | LEAVE; |
|
|
349 | |
|
|
350 | return returnvalue; |
|
|
351 | } |
561 | } |
352 | |
562 | |
353 | extern "C" void *cfperl_getPluginProperty (int *type, ...) |
563 | extern "C" void *cfperl_getPluginProperty (int *type, ...) |
354 | { |
564 | { |
355 | va_list args; |
565 | va_list args; |
… | |
… | |
358 | va_start (args, type); |
568 | va_start (args, type); |
359 | propname = va_arg (args, char *); |
569 | propname = va_arg (args, char *); |
360 | //printf ("Property name: %s\n", propname); |
570 | //printf ("Property name: %s\n", propname); |
361 | |
571 | |
362 | if (!strcmp (propname, "command?")) |
572 | if (!strcmp (propname, "command?")) |
363 | { |
|
|
364 | if (!perl) |
|
|
365 | return NULL; |
573 | return NULL; |
366 | |
|
|
367 | const char *cmdname = va_arg (args, const char *); |
|
|
368 | HV *hv = get_hv ("cf::COMMAND", 1); |
|
|
369 | SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0); |
|
|
370 | |
|
|
371 | va_end (args); |
|
|
372 | |
|
|
373 | if (svp) |
|
|
374 | { |
|
|
375 | // this is totaly broken, should stash it into %COMMAND |
|
|
376 | rtn_cmd.name = cmdname; |
|
|
377 | rtn_cmd.time = SvNV (*svp); |
|
|
378 | rtn_cmd.func = runPluginCommand; |
|
|
379 | |
|
|
380 | return &rtn_cmd; |
|
|
381 | } |
|
|
382 | } |
|
|
383 | else if (!strcmp (propname, "Identification")) |
574 | else if (!strcmp (propname, "Identification")) |
384 | { |
575 | { |
385 | va_end (args); |
576 | va_end (args); |
386 | return (void*) PLUGIN_NAME; |
577 | return (void *)PLUGIN_NAME; |
387 | } |
578 | } |
388 | else if (!strcmp (propname, "FullName")) |
579 | else if (!strcmp (propname, "FullName")) |
389 | { |
580 | { |
390 | va_end (args); |
581 | va_end (args); |
391 | return (void*) PLUGIN_VERSION; |
582 | return (void *)PLUGIN_VERSION; |
392 | } |
583 | } |
393 | else |
584 | else |
394 | va_end (args); |
585 | va_end (args); |
395 | |
586 | |
396 | return NULL; |
587 | return NULL; |
… | |
… | |
399 | extern "C" int cfperl_postInitPlugin () |
590 | extern "C" int cfperl_postInitPlugin () |
400 | { |
591 | { |
401 | int hooktype = 1; |
592 | int hooktype = 1; |
402 | int rtype = 0; |
593 | int rtype = 0; |
403 | |
594 | |
404 | printf (PLUGIN_VERSION " post init\n"); |
|
|
405 | |
|
|
406 | registerGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_register_global_event"); |
|
|
407 | unregisterGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_unregister_global_event"); |
|
|
408 | systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory"); |
|
|
409 | object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property"); |
|
|
410 | map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map"); |
|
|
411 | object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert"); |
|
|
412 | |
|
|
413 | cf_init_plugin (gethook); |
595 | cf_init_plugin (gethook); |
414 | |
596 | |
415 | /* Pick the global events you want to monitor from this plugin */ |
597 | return 0; |
416 | registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); |
598 | } |
417 | registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener); |
|
|
418 | //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener); |
|
|
419 | registerGlobalEvent (NULL, EVENT_FIND_UNARMED_SKILL, PLUGIN_NAME, globalEventListener); |
|
|
420 | registerGlobalEvent (NULL, EVENT_PLAYER_USE_SKILL, PLUGIN_NAME, globalEventListener); |
|
|
421 | registerGlobalEvent (NULL, EVENT_CAST_SPELL, PLUGIN_NAME, globalEventListener); |
|
|
422 | registerGlobalEvent (NULL, EVENT_MONSTER_USE_SKILL, PLUGIN_NAME, globalEventListener); |
|
|
423 | registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener); |
|
|
424 | registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener); |
|
|
425 | registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); |
|
|
426 | registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); |
|
|
427 | registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); |
|
|
428 | registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); |
|
|
429 | registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); |
|
|
430 | registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener); |
|
|
431 | registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener); |
|
|
432 | registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener); |
|
|
433 | registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener); |
|
|
434 | registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener); |
|
|
435 | registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); |
|
|
436 | registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); |
|
|
437 | registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); |
|
|
438 | registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); |
|
|
439 | registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener); |
|
|
440 | registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener); |
|
|
441 | registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener); |
|
|
442 | registerGlobalEvent (NULL, EVENT_EXTCMD, PLUGIN_NAME, globalEventListener); |
|
|
443 | |
599 | |
|
|
600 | extern "C" int cfperl_closePlugin () |
|
|
601 | { |
|
|
602 | return 0; |
|
|
603 | } |
|
|
604 | |
|
|
605 | void |
|
|
606 | cfperl_init () |
|
|
607 | { |
|
|
608 | PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); |
|
|
609 | perl = perl_alloc (); |
|
|
610 | perl_construct (perl); |
|
|
611 | |
|
|
612 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
|
|
613 | |
444 | char *argv[] = { |
614 | const char *argv[] = { |
445 | "", |
615 | "", |
446 | "-e" |
616 | "-e" |
447 | "BEGIN {" |
617 | "use Event; use Coro;" // required for bootstrap |
448 | " cf->bootstrap;" |
618 | "cf->bootstrap;" // required for datadir :*> |
449 | " unshift @INC, cf::datadir ();" |
619 | "unshift @INC, cf::datadir ();" |
450 | "}" |
|
|
451 | "" |
|
|
452 | "use cf;" |
620 | "require cf;" |
453 | }; |
621 | }; |
454 | |
622 | |
455 | perl = perl_alloc (); |
|
|
456 | perl_construct (perl); |
|
|
457 | |
|
|
458 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
|
|
459 | |
|
|
460 | if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) |
623 | if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) |
|
|
624 | || perl_run (perl)) |
461 | { |
625 | { |
462 | printf ("unable to initialize perl-interpreter, continuing without.\n"); |
626 | printf ("unable to initialize perl-interpreter, aborting.\n"); |
463 | |
627 | exit (EXIT_FAILURE); |
464 | perl_destruct (perl); |
|
|
465 | perl_free (perl); |
|
|
466 | perl = 0; |
|
|
467 | } |
628 | } |
468 | else |
|
|
469 | { |
|
|
470 | obj_cache = newHV (); |
|
|
471 | } |
|
|
472 | |
|
|
473 | return 0; |
|
|
474 | } |
|
|
475 | |
|
|
476 | static void * |
|
|
477 | globalEventListener (int *type, ...) |
|
|
478 | { |
|
|
479 | va_list args; |
|
|
480 | static int rv; |
|
|
481 | int event_code; |
|
|
482 | |
|
|
483 | if (!perl) |
|
|
484 | return NULL; |
|
|
485 | |
|
|
486 | va_start (args, type); |
|
|
487 | event_code = va_arg (args, int); |
|
|
488 | |
|
|
489 | if (event_code == EVENT_FREE_OB) |
|
|
490 | { |
|
|
491 | player *pl; |
|
|
492 | object *op; |
|
|
493 | SV *sv; |
|
|
494 | |
|
|
495 | op = va_arg (args, object *); |
|
|
496 | sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0); |
|
|
497 | |
|
|
498 | if (sv) |
|
|
499 | clearSVptr (sv); |
|
|
500 | |
|
|
501 | rv = 0; |
|
|
502 | } |
|
|
503 | else if (event_code == EVENT_CLOCK) |
|
|
504 | { |
|
|
505 | clean_obj_cache (); |
|
|
506 | } |
|
|
507 | else |
|
|
508 | { |
|
|
509 | dSP; |
|
|
510 | |
|
|
511 | ENTER; |
|
|
512 | SAVETMPS; |
|
|
513 | |
|
|
514 | PUSHMARK (SP); |
|
|
515 | |
|
|
516 | EXTEND (SP, 10); |
|
|
517 | PUSHs (sv_2mortal (newSViv (event_code))); |
|
|
518 | |
|
|
519 | switch (event_code) |
|
|
520 | { |
|
|
521 | case EVENT_CRASH: |
|
|
522 | break; |
|
|
523 | |
|
|
524 | case EVENT_PLAYER_LOAD: |
|
|
525 | case EVENT_PLAYER_SAVE: |
|
|
526 | PUSH_OB; |
|
|
527 | PUSH_PV; |
|
|
528 | break; |
|
|
529 | |
|
|
530 | case EVENT_MAPLOAD: |
|
|
531 | case EVENT_MAPOUT: |
|
|
532 | case EVENT_MAPIN: |
|
|
533 | case EVENT_MAPCLEAN: |
|
|
534 | case EVENT_MAPRESET: |
|
|
535 | PUSH_MAP; |
|
|
536 | break; |
|
|
537 | |
|
|
538 | case EVENT_MAPENTER: |
|
|
539 | case EVENT_MAPLEAVE: |
|
|
540 | case EVENT_BORN: |
|
|
541 | case EVENT_REMOVE: |
|
|
542 | case EVENT_PLAYER_DEATH: |
|
|
543 | PUSH_OB; |
|
|
544 | break; |
|
|
545 | |
|
|
546 | case EVENT_GKILL: |
|
|
547 | PUSH_OB; |
|
|
548 | PUSH_OB; |
|
|
549 | break; |
|
|
550 | |
|
|
551 | case EVENT_LOGIN: |
|
|
552 | case EVENT_LOGOUT: |
|
|
553 | PUSH_PL; |
|
|
554 | PUSH_PV; |
|
|
555 | break; |
|
|
556 | |
|
|
557 | case EVENT_SHOUT: |
|
|
558 | case EVENT_MUZZLE: |
|
|
559 | case EVENT_KICK: |
|
|
560 | PUSH_OB; |
|
|
561 | PUSH_PV; |
|
|
562 | break; |
|
|
563 | |
|
|
564 | case EVENT_FIND_UNARMED_SKILL: |
|
|
565 | PUSH_OB; |
|
|
566 | break; |
|
|
567 | |
|
|
568 | case EVENT_PLAYER_USE_SKILL: |
|
|
569 | case EVENT_MONSTER_USE_SKILL: |
|
|
570 | case EVENT_CAST_SPELL: |
|
|
571 | PUSH_OB; |
|
|
572 | PUSH_OB; |
|
|
573 | PUSH_OB; |
|
|
574 | PUSH_IV; |
|
|
575 | PUSH_PV; |
|
|
576 | break; |
|
|
577 | |
|
|
578 | case EVENT_EXTCMD: |
|
|
579 | PUSH_PL; |
|
|
580 | { |
|
|
581 | char *buf = va_arg (args, char *); |
|
|
582 | int len = va_arg (args, int); |
|
|
583 | PUSHs (sv_2mortal (newSVpvn (buf, len))); |
|
|
584 | } |
|
|
585 | break; |
|
|
586 | |
|
|
587 | case EVENT_TELL: |
|
|
588 | break; |
|
|
589 | } |
|
|
590 | |
|
|
591 | va_end (args); |
|
|
592 | |
|
|
593 | PUTBACK; |
|
|
594 | int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL); |
|
|
595 | SPAGAIN; |
|
|
596 | |
|
|
597 | if (SvTRUE (ERRSV)) |
|
|
598 | LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV)); |
|
|
599 | |
|
|
600 | rv = count > 0 ? POPi : 0; |
|
|
601 | |
|
|
602 | PUTBACK; |
|
|
603 | FREETMPS; |
|
|
604 | LEAVE; |
|
|
605 | } |
|
|
606 | |
|
|
607 | return &rv; |
|
|
608 | } |
|
|
609 | |
|
|
610 | extern "C" void *cfperl_eventListener (int *type, ...) |
|
|
611 | { |
|
|
612 | static int rv; |
|
|
613 | va_list args; |
|
|
614 | int event_code; |
|
|
615 | object *who, *activator, *third, *event; |
|
|
616 | char *message, *extension, *options; |
|
|
617 | |
|
|
618 | if (!perl) |
|
|
619 | return NULL; |
|
|
620 | |
|
|
621 | va_start (args, type); |
|
|
622 | who = va_arg (args, object *); |
|
|
623 | event_code = va_arg (args, int); |
|
|
624 | activator = va_arg (args, object *); |
|
|
625 | third = va_arg (args, object *); |
|
|
626 | message = va_arg (args, char *); |
|
|
627 | va_arg (args, int); // fix yourself |
|
|
628 | extension = va_arg (args, char *); |
|
|
629 | options = va_arg (args, char *); |
|
|
630 | event = va_arg (args, object *); |
|
|
631 | va_end (args); |
|
|
632 | |
629 | |
633 | { |
630 | { |
634 | dSP; |
631 | dSP; |
635 | |
632 | |
636 | ENTER; |
|
|
637 | SAVETMPS; |
|
|
638 | |
|
|
639 | PUSHMARK (SP); |
633 | PUSHMARK (SP); |
640 | EXTEND (SP, 10); |
|
|
641 | |
|
|
642 | PUSHcfapi (STRING, extension); |
|
|
643 | PUSHs (sv_2mortal (newSViv (event_code))); |
|
|
644 | |
|
|
645 | PUSHcfapi (POBJECT, event); |
|
|
646 | PUSHcfapi (POBJECT, who); |
|
|
647 | |
|
|
648 | switch (event_code) |
|
|
649 | { |
|
|
650 | case EVENT_STOP: // $ob (e.g. arrow) |
|
|
651 | case EVENT_TIME: // $ob |
|
|
652 | case EVENT_TIMER: // $ob |
|
|
653 | break; |
|
|
654 | |
|
|
655 | case EVENT_APPLY: // $ob, $who |
|
|
656 | case EVENT_DROP: // $ob, $who |
|
|
657 | case EVENT_CLOSE: // $ob, $who |
|
|
658 | case EVENT_DEATH: // $ob[, $killer] |
|
|
659 | case EVENT_MOVE: // $ob, $enemy |
|
|
660 | case EVENT_THROW: // $ob, $thrower |
|
|
661 | PUSHcfapi (POBJECT, activator); |
|
|
662 | break; |
|
|
663 | |
|
|
664 | case EVENT_DROP_ON: // $ob, $who, $what |
|
|
665 | case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me) |
|
|
666 | PUSHcfapi (POBJECT, activator); |
|
|
667 | PUSHcfapi (POBJECT, third); |
|
|
668 | break; |
|
|
669 | |
|
|
670 | case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg] |
|
|
671 | PUSHcfapi (POBJECT, activator); |
|
|
672 | PUSHcfapi (POBJECT, third); |
|
|
673 | PUSHcfapi (POBJECT, message); |
|
|
674 | break; |
|
|
675 | |
|
|
676 | case EVENT_SAY: // $ob, $who, $msg |
|
|
677 | PUSHcfapi (POBJECT, activator); |
|
|
678 | PUSHcfapi (STRING, message); |
|
|
679 | break; |
|
|
680 | |
|
|
681 | default: |
|
|
682 | LOG (llevError, "perl plugin called for unsupported event type %d", event_code); |
|
|
683 | break; |
|
|
684 | } |
|
|
685 | |
|
|
686 | PUTBACK; |
634 | PUTBACK; |
687 | int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL); |
635 | call_pv ("cf::init", G_DISCARD | G_VOID); |
688 | SPAGAIN; |
|
|
689 | |
|
|
690 | if (SvTRUE (ERRSV)) |
|
|
691 | LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV)); |
|
|
692 | |
|
|
693 | rv = count > 0 ? POPi : 0; |
|
|
694 | |
|
|
695 | PUTBACK; |
|
|
696 | FREETMPS; |
|
|
697 | LEAVE; |
|
|
698 | } |
636 | } |
699 | |
|
|
700 | return &rv; |
|
|
701 | } |
637 | } |
702 | |
638 | |
703 | extern "C" int cfperl_closePlugin () |
639 | void cfperl_main () |
704 | { |
640 | { |
705 | printf (PLUGIN_VERSION " closing\n"); |
641 | dSP; |
706 | |
642 | |
707 | if (perl) |
643 | PUSHMARK (SP); |
|
|
644 | PUTBACK; |
|
|
645 | call_pv ("cf::main", G_DISCARD | G_VOID); |
|
|
646 | } |
|
|
647 | |
|
|
648 | void |
|
|
649 | attachable::instantiate () |
|
|
650 | { |
|
|
651 | if (attach) |
708 | { |
652 | { |
709 | perl_destruct (perl); |
653 | invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); |
710 | perl_free (perl); |
654 | attach = 0; |
711 | perl = 0; |
|
|
712 | } |
655 | } |
|
|
656 | } |
713 | |
657 | |
|
|
658 | void |
|
|
659 | attachable::reattach () |
|
|
660 | { |
|
|
661 | optimise (); |
|
|
662 | //TODO: check for _attachment's, very important for restarts |
|
|
663 | invoke (EVENT_ATTACHABLE_REATTACH, DT_END); |
|
|
664 | } |
|
|
665 | |
|
|
666 | static event_klass klass_of[NUM_EVENT_TYPES] = { |
|
|
667 | # define def(type,name) KLASS_ ## type, |
|
|
668 | # include "eventinc.h" |
|
|
669 | # undef def |
|
|
670 | }; |
|
|
671 | |
|
|
672 | #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) |
|
|
673 | |
|
|
674 | static void |
|
|
675 | gather_callbacks (AV *&callbacks, AV *registry, event_type event) |
|
|
676 | { |
|
|
677 | // event must be in array |
|
|
678 | if (event >= 0 && event <= AvFILLp (registry)) |
|
|
679 | { |
|
|
680 | SV *cbs_ = AvARRAY (registry)[event]; |
|
|
681 | |
|
|
682 | // element must be list of callback entries |
|
|
683 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
|
|
684 | { |
|
|
685 | AV *cbs = (AV *)SvRV (cbs_); |
|
|
686 | |
|
|
687 | // no callback entries, no callbacks to call |
|
|
688 | if (AvFILLp (cbs) >= 0) |
|
|
689 | { |
|
|
690 | if (!callbacks) |
|
|
691 | { |
|
|
692 | callbacks = newAV (); |
|
|
693 | av_extend (callbacks, 16); |
|
|
694 | } |
|
|
695 | |
|
|
696 | // never use SvREFCNT_inc to copy values, but its ok here :) |
|
|
697 | for (int i = 0; i <= AvFILLp (cbs); ++i) |
|
|
698 | av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i])); |
|
|
699 | } |
|
|
700 | } |
|
|
701 | } |
|
|
702 | } |
|
|
703 | |
|
|
704 | void |
|
|
705 | attachable::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
706 | { |
|
|
707 | ::gather_callbacks (callbacks, cb_attachable, event); |
|
|
708 | |
|
|
709 | if (cb) |
|
|
710 | ::gather_callbacks (callbacks, cb, event); |
|
|
711 | } |
|
|
712 | |
|
|
713 | void |
|
|
714 | global::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
715 | { |
|
|
716 | ::gather_callbacks (callbacks, cb_object, event); |
|
|
717 | } |
|
|
718 | |
|
|
719 | void |
|
|
720 | object::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
721 | { |
|
|
722 | if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) |
|
|
723 | { |
|
|
724 | SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; |
|
|
725 | |
|
|
726 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
|
|
727 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
|
|
728 | } |
|
|
729 | |
|
|
730 | if (type <= AvFILLp (cb_type)) |
|
|
731 | { |
|
|
732 | SV *registry = AvARRAY (cb_type)[type]; |
|
|
733 | |
|
|
734 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
|
|
735 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
|
|
736 | } |
|
|
737 | |
|
|
738 | attachable::gather_callbacks (callbacks, event); |
|
|
739 | ::gather_callbacks (callbacks, cb_object, event); |
|
|
740 | } |
|
|
741 | |
|
|
742 | void |
|
|
743 | archetype::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
744 | { |
|
|
745 | attachable::gather_callbacks (callbacks, event); |
|
|
746 | //TODO//::gather_callbacks (callbacks, cb_archetype, event); |
|
|
747 | } |
|
|
748 | |
|
|
749 | void |
|
|
750 | client::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
751 | { |
|
|
752 | attachable::gather_callbacks (callbacks, event); |
|
|
753 | ::gather_callbacks (callbacks, cb_client, event); |
|
|
754 | } |
|
|
755 | |
|
|
756 | void |
|
|
757 | player::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
758 | { |
|
|
759 | attachable::gather_callbacks (callbacks, event); |
|
|
760 | ::gather_callbacks (callbacks, cb_player, event); |
|
|
761 | } |
|
|
762 | |
|
|
763 | void |
|
|
764 | maptile::gather_callbacks (AV *&callbacks, event_type event) const |
|
|
765 | { |
|
|
766 | attachable::gather_callbacks (callbacks, event); |
|
|
767 | ::gather_callbacks (callbacks, cb_map, event); |
|
|
768 | } |
|
|
769 | |
|
|
770 | bool |
|
|
771 | attachable::invoke (event_type event, ...) |
|
|
772 | { |
|
|
773 | data_type dt; |
|
|
774 | va_list ap; |
|
|
775 | |
|
|
776 | va_start (ap, event); |
|
|
777 | |
|
|
778 | // callback call ordering should be: |
|
|
779 | // 1. per-object callback |
|
|
780 | // 2. per-class object |
|
|
781 | // 3. per-type callback |
|
|
782 | // 4. global callbacks |
|
|
783 | |
|
|
784 | AV *callbacks = 0; |
|
|
785 | gather_callbacks (callbacks, event); |
|
|
786 | |
|
|
787 | // short-circuit processing if no callbacks found/defined |
|
|
788 | if (!callbacks) |
714 | return 0; |
789 | return 0; |
715 | } |
|
|
716 | |
790 | |
717 | void cfperl_sleep (double delta) |
791 | CALL_BEGIN (3); |
718 | { |
792 | CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays |
719 | dSP; |
793 | CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); |
720 | ENTER; |
|
|
721 | SAVETMPS; |
|
|
722 | |
794 | |
723 | PUSHMARK (SP); |
795 | //TODO: unhack |
|
|
796 | if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op)); |
|
|
797 | else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl)); |
|
|
798 | else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns)); |
|
|
799 | else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m)); |
|
|
800 | else if (global *gl = is_a<global>(this)) /*nop*/; |
|
|
801 | else |
|
|
802 | abort (); //TODO |
|
|
803 | |
|
|
804 | for (;;) |
|
|
805 | { |
|
|
806 | dt = (data_type) va_arg (ap, int); |
|
|
807 | |
|
|
808 | if (dt == DT_END) |
|
|
809 | break; |
|
|
810 | else if (dt == DT_AV) |
|
|
811 | { |
|
|
812 | AV *av = va_arg (ap, AV *); |
|
|
813 | |
|
|
814 | for (int i = 0; i <= av_len (av); ++i) |
|
|
815 | XPUSHs (*av_fetch (av, i, 1)); |
|
|
816 | } |
|
|
817 | else |
724 | XPUSHs (sv_2mortal (newSVnv (delta))); |
818 | XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); |
725 | PUTBACK; |
819 | } |
726 | call_pv ("cf::sleep_delta", G_DISCARD | G_VOID | G_EVAL); |
|
|
727 | SPAGAIN; |
|
|
728 | |
820 | |
729 | FREETMPS; |
821 | va_end (ap); |
730 | LEAVE; |
822 | |
|
|
823 | CALL_CALL ("cf::do_invoke", G_SCALAR); |
|
|
824 | count = count > 0 ? POPi : 0; |
|
|
825 | |
|
|
826 | CALL_END; |
|
|
827 | |
|
|
828 | return count; |
|
|
829 | } |
|
|
830 | |
|
|
831 | SV * |
|
|
832 | cfperl_result (int idx) |
|
|
833 | { |
|
|
834 | AV *av = get_av ("cfperl::invoke_results", 0); |
|
|
835 | if (!av) |
|
|
836 | return &PL_sv_undef; |
|
|
837 | |
|
|
838 | SV **sv = av_fetch (av, idx, 0); |
|
|
839 | if (!sv) |
|
|
840 | return &PL_sv_undef; |
|
|
841 | |
|
|
842 | return *sv; |
|
|
843 | } |
|
|
844 | |
|
|
845 | int |
|
|
846 | cfperl_result_INT (int idx) |
|
|
847 | { |
|
|
848 | return SvIV (cfperl_result (idx)); |
|
|
849 | } |
|
|
850 | |
|
|
851 | double |
|
|
852 | cfperl_result_DOUBLE (int idx) |
|
|
853 | { |
|
|
854 | return SvNV (cfperl_result (idx)); |
|
|
855 | } |
|
|
856 | |
|
|
857 | ///////////////////////////////////////////////////////////////////////////// |
|
|
858 | |
|
|
859 | void |
|
|
860 | cfperl_emergency_save () |
|
|
861 | { |
|
|
862 | CALL_BEGIN (0); |
|
|
863 | CALL_CALL ("cf::emergency_save", G_VOID); |
|
|
864 | CALL_END; |
|
|
865 | } |
|
|
866 | |
|
|
867 | void |
|
|
868 | cfperl_cleanup (int make_core) |
|
|
869 | { |
|
|
870 | CALL_BEGIN (1); |
|
|
871 | CALL_ARG (make_core); |
|
|
872 | CALL_CALL ("cf::post_cleanup", G_VOID); |
|
|
873 | CALL_END; |
|
|
874 | } |
|
|
875 | |
|
|
876 | maptile * |
|
|
877 | maptile::find_sync (const char *path, maptile *origin) |
|
|
878 | { |
|
|
879 | CALL_BEGIN (2); |
|
|
880 | CALL_ARG (path); |
|
|
881 | CALL_ARG (origin); |
|
|
882 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
|
|
883 | |
|
|
884 | maptile *retval; |
|
|
885 | |
|
|
886 | if (count) |
|
|
887 | sv_to (POPs, retval); |
|
|
888 | else |
|
|
889 | retval = 0; |
|
|
890 | |
|
|
891 | CALL_END; |
|
|
892 | |
|
|
893 | return retval; |
|
|
894 | } |
|
|
895 | |
|
|
896 | maptile * |
|
|
897 | maptile::find_async (const char *path, maptile *origin) |
|
|
898 | { |
|
|
899 | CALL_BEGIN (2); |
|
|
900 | CALL_ARG (path); |
|
|
901 | CALL_ARG (origin); |
|
|
902 | CALL_CALL ("cf::map::find_async", G_SCALAR); |
|
|
903 | |
|
|
904 | maptile *retval; |
|
|
905 | |
|
|
906 | if (count) |
|
|
907 | sv_to (POPs, retval); |
|
|
908 | else |
|
|
909 | retval = 0; |
|
|
910 | |
|
|
911 | CALL_END; |
|
|
912 | |
|
|
913 | return retval; |
|
|
914 | } |
|
|
915 | |
|
|
916 | void |
|
|
917 | maptile::do_load_sync () |
|
|
918 | { |
|
|
919 | CALL_BEGIN (1); |
|
|
920 | CALL_ARG (this); |
|
|
921 | CALL_CALL ("cf::map::do_load_sync", G_SCALAR); |
|
|
922 | CALL_END; |
|
|
923 | } |
|
|
924 | |
|
|
925 | void |
|
|
926 | maptile::change_all_map_light (int change) |
|
|
927 | { |
|
|
928 | CALL_BEGIN (1); |
|
|
929 | CALL_ARG (change); |
|
|
930 | CALL_CALL ("cf::map::change_all_map_light", G_VOID); |
|
|
931 | CALL_END; |
|
|
932 | } |
|
|
933 | |
|
|
934 | void |
|
|
935 | object::enter_exit (object *exit) |
|
|
936 | { |
|
|
937 | if (type != PLAYER) |
|
|
938 | return; |
|
|
939 | |
|
|
940 | CALL_BEGIN (2); |
|
|
941 | CALL_ARG (this); |
|
|
942 | CALL_ARG (exit); |
|
|
943 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
|
|
944 | CALL_END; |
|
|
945 | } |
|
|
946 | |
|
|
947 | ///////////////////////////////////////////////////////////////////////////// |
|
|
948 | |
|
|
949 | struct EventAPI *watcher_base::GEventAPI; |
|
|
950 | struct CoroAPI *coroapi::GCoroAPI; |
|
|
951 | |
|
|
952 | int coroapi::cede_counter; |
|
|
953 | double (*coroapi::time)(); |
|
|
954 | double coroapi::next_cede; |
|
|
955 | |
|
|
956 | void coroapi::do_cede_to_tick () |
|
|
957 | { |
|
|
958 | cede_counter = 0; |
|
|
959 | |
|
|
960 | cede (); |
|
|
961 | |
|
|
962 | next_cede += (TICK / CEDES_PER_TICK) * 0.99; |
|
|
963 | if (next_cede > SvNV (sv_next_tick) - 0.02) |
|
|
964 | next_cede = SvNV (sv_next_tick); |
|
|
965 | } |
|
|
966 | |
|
|
967 | void coroapi::do_cede_every () |
|
|
968 | { |
|
|
969 | cede_counter = 0; |
|
|
970 | |
|
|
971 | if (coroapi::nready ()) |
|
|
972 | coroapi::cede (); |
|
|
973 | } |
|
|
974 | |
|
|
975 | void coroapi::do_cede_to_tick_every () |
|
|
976 | { |
|
|
977 | cede_counter = 0; |
|
|
978 | |
|
|
979 | cede_to_tick (); |
|
|
980 | } |
|
|
981 | |
|
|
982 | void |
|
|
983 | coroapi::wait_for_tick () |
|
|
984 | { |
|
|
985 | CALL_BEGIN (0); |
|
|
986 | CALL_CALL ("cf::wait_for_tick", G_DISCARD); |
|
|
987 | CALL_END; |
|
|
988 | } |
|
|
989 | |
|
|
990 | void |
|
|
991 | coroapi::wait_for_tick_begin () |
|
|
992 | { |
|
|
993 | CALL_BEGIN (0); |
|
|
994 | CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); |
|
|
995 | CALL_END; |
|
|
996 | } |
|
|
997 | |
|
|
998 | static void |
|
|
999 | iw_dispatch (pe_event *ev) |
|
|
1000 | { |
|
|
1001 | iw *w = (iw *)ev->ext_data; |
|
|
1002 | w->call (*w); |
|
|
1003 | } |
|
|
1004 | |
|
|
1005 | void |
|
|
1006 | iw::alloc () |
|
|
1007 | { |
|
|
1008 | pe = GEventAPI->new_idle (0, 0); |
|
|
1009 | |
|
|
1010 | WaREENTRANT_off (pe); |
|
|
1011 | pe->base.callback = (void *)iw_dispatch; |
|
|
1012 | pe->base.ext_data = (void *)this; |
|
|
1013 | } |
|
|
1014 | |
|
|
1015 | static void iow_dispatch (pe_event *ev) |
|
|
1016 | { |
|
|
1017 | iow *w = (iow *)ev->ext_data; |
|
|
1018 | w->call (*w, ((pe_ioevent *)ev)->got); |
|
|
1019 | } |
|
|
1020 | |
|
|
1021 | void |
|
|
1022 | iow::alloc () |
|
|
1023 | { |
|
|
1024 | pe = GEventAPI->new_io (0, 0); |
|
|
1025 | |
|
|
1026 | WaREENTRANT_off (pe); |
|
|
1027 | pe->base.callback = (void *)iow_dispatch; |
|
|
1028 | pe->base.ext_data = (void *)this; |
|
|
1029 | |
|
|
1030 | pe->fd = -1; |
|
|
1031 | pe->poll = 0; |
|
|
1032 | } |
|
|
1033 | |
|
|
1034 | void |
|
|
1035 | iow::fd (int fd) |
|
|
1036 | { |
|
|
1037 | pe->fd = fd; |
|
|
1038 | } |
|
|
1039 | |
|
|
1040 | int |
|
|
1041 | iow::poll () |
|
|
1042 | { |
|
|
1043 | return pe->poll; |
|
|
1044 | } |
|
|
1045 | |
|
|
1046 | void |
|
|
1047 | iow::poll (int events) |
|
|
1048 | { |
|
|
1049 | if (pe->poll != events) |
|
|
1050 | { |
|
|
1051 | if (pe->poll) stop (); |
|
|
1052 | pe->poll = events; |
|
|
1053 | if (pe->poll) start (); |
|
|
1054 | } |
|
|
1055 | } |
|
|
1056 | |
|
|
1057 | void |
|
|
1058 | _connect_to_perl () |
|
|
1059 | { |
|
|
1060 | stash_cf = gv_stashpv ("cf" , 1); |
|
|
1061 | |
|
|
1062 | stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); |
|
|
1063 | stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); |
|
|
1064 | stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); |
|
|
1065 | stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); |
|
|
1066 | stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
|
|
1067 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
|
|
1068 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
|
|
1069 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
|
|
1070 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
|
|
1071 | |
|
|
1072 | sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); |
|
|
1073 | sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); |
|
|
1074 | |
|
|
1075 | cb_global = get_av ("cf::CB_GLOBAL", 1); |
|
|
1076 | cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); |
|
|
1077 | cb_object = get_av ("cf::CB_OBJECT", 1); |
|
|
1078 | cb_player = get_av ("cf::CB_PLAYER", 1); |
|
|
1079 | cb_client = get_av ("cf::CB_CLIENT", 1); |
|
|
1080 | cb_type = get_av ("cf::CB_TYPE" , 1); |
|
|
1081 | cb_map = get_av ("cf::CB_MAP" , 1); |
731 | } |
1082 | } |
732 | |
1083 | |
733 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
1084 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
734 | |
1085 | |
735 | BOOT: |
1086 | BOOT: |
736 | { |
1087 | { |
737 | HV *stash = gv_stashpv ("cf", 1); |
1088 | I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; |
|
|
1089 | I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
|
|
1090 | |
|
|
1091 | _connect_to_perl (); |
|
|
1092 | |
|
|
1093 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
|
|
1094 | |
|
|
1095 | { |
|
|
1096 | require_pv ("Time::HiRes"); |
|
|
1097 | |
|
|
1098 | SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); |
|
|
1099 | if (!svp) croak ("Time::HiRes is required"); |
|
|
1100 | if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); |
|
|
1101 | coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); |
|
|
1102 | } |
738 | |
1103 | |
739 | static const struct { |
1104 | static const struct { |
740 | const char *name; |
1105 | const char *name; |
741 | IV iv; |
1106 | IV iv; |
742 | } *civ, const_iv[] = { |
1107 | } *civ, const_iv[] = { |
743 | # define const_iv(name) { # name, (IV)name }, |
1108 | # define const_iv(name) { # name, (IV)name }, |
744 | const_iv (llevError) |
1109 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
745 | const_iv (llevInfo) |
|
|
746 | const_iv (llevDebug) |
|
|
747 | const_iv (llevMonster) |
|
|
748 | |
1110 | |
749 | const_iv (PLAYER) |
1111 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
750 | const_iv (TRANSPORT) |
1112 | |
751 | const_iv (ROD) |
1113 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
752 | const_iv (TREASURE) |
1114 | |
753 | const_iv (POTION) |
|
|
754 | const_iv (FOOD) |
|
|
755 | const_iv (POISON) |
|
|
756 | const_iv (BOOK) |
|
|
757 | const_iv (CLOCK) |
|
|
758 | const_iv (LIGHTNING) |
|
|
759 | const_iv (ARROW) |
|
|
760 | const_iv (BOW) |
|
|
761 | const_iv (WEAPON) |
|
|
762 | const_iv (ARMOUR) |
|
|
763 | const_iv (PEDESTAL) |
|
|
764 | const_iv (ALTAR) |
|
|
765 | const_iv (LOCKED_DOOR) |
|
|
766 | const_iv (SPECIAL_KEY) |
|
|
767 | const_iv (MAP) |
|
|
768 | const_iv (DOOR) |
|
|
769 | const_iv (KEY) |
|
|
770 | const_iv (TIMED_GATE) |
|
|
771 | const_iv (TRIGGER) |
|
|
772 | const_iv (GRIMREAPER) |
|
|
773 | const_iv (MAGIC_EAR) |
|
|
774 | const_iv (TRIGGER_BUTTON) |
|
|
775 | const_iv (TRIGGER_ALTAR) |
|
|
776 | const_iv (TRIGGER_PEDESTAL) |
|
|
777 | const_iv (SHIELD) |
|
|
778 | const_iv (HELMET) |
|
|
779 | const_iv (HORN) |
|
|
780 | const_iv (MONEY) |
|
|
781 | const_iv (CLASS) |
|
|
782 | const_iv (GRAVESTONE) |
|
|
783 | const_iv (AMULET) |
|
|
784 | const_iv (PLAYERMOVER) |
|
|
785 | const_iv (TELEPORTER) |
|
|
786 | const_iv (CREATOR) |
|
|
787 | const_iv (SKILL) |
|
|
788 | const_iv (EXPERIENCE) |
|
|
789 | const_iv (EARTHWALL) |
|
|
790 | const_iv (GOLEM) |
|
|
791 | const_iv (THROWN_OBJ) |
|
|
792 | const_iv (BLINDNESS) |
|
|
793 | const_iv (GOD) |
|
|
794 | const_iv (DETECTOR) |
|
|
795 | const_iv (TRIGGER_MARKER) |
|
|
796 | const_iv (DEAD_OBJECT) |
|
|
797 | const_iv (DRINK) |
|
|
798 | const_iv (MARKER) |
|
|
799 | const_iv (HOLY_ALTAR) |
|
|
800 | const_iv (PLAYER_CHANGER) |
|
|
801 | const_iv (BATTLEGROUND) |
|
|
802 | const_iv (PEACEMAKER) |
|
|
803 | const_iv (GEM) |
|
|
804 | const_iv (FIREWALL) |
|
|
805 | const_iv (ANVIL) |
|
|
806 | const_iv (CHECK_INV) |
|
|
807 | const_iv (MOOD_FLOOR) |
|
|
808 | const_iv (EXIT) |
|
|
809 | const_iv (ENCOUNTER) |
|
|
810 | const_iv (SHOP_FLOOR) |
|
|
811 | const_iv (SHOP_MAT) |
|
|
812 | const_iv (RING) |
|
|
813 | const_iv (FLOOR) |
|
|
814 | const_iv (FLESH) |
|
|
815 | const_iv (INORGANIC) |
|
|
816 | const_iv (SKILL_TOOL) |
|
|
817 | const_iv (LIGHTER) |
|
|
818 | const_iv (TRAP_PART) |
|
|
819 | const_iv (WALL) |
|
|
820 | const_iv (LIGHT_SOURCE) |
|
|
821 | const_iv (MISC_OBJECT) |
|
|
822 | const_iv (MONSTER) |
|
|
823 | const_iv (SPAWN_GENERATOR) |
|
|
824 | const_iv (LAMP) |
|
|
825 | const_iv (DUPLICATOR) |
|
|
826 | const_iv (TOOL) |
|
|
827 | const_iv (SPELLBOOK) |
|
|
828 | const_iv (BUILDFAC) |
|
|
829 | const_iv (CLOAK) |
|
|
830 | const_iv (SPINNER) |
|
|
831 | const_iv (GATE) |
1115 | const_iv (MAX_TIME) |
832 | const_iv (BUTTON) |
1116 | |
833 | const_iv (CF_HANDLE) |
1117 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
834 | const_iv (HOLE) |
1118 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
835 | const_iv (TRAPDOOR) |
1119 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
836 | const_iv (SIGN) |
1120 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
|
|
1121 | const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY) |
|
|
1122 | const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR) |
|
|
1123 | const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD) |
|
|
1124 | const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS) |
|
|
1125 | const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER) |
|
|
1126 | const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM) |
|
|
1127 | const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR) |
|
|
1128 | const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER) |
|
|
1129 | const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER) |
|
|
1130 | const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV) |
|
|
1131 | const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) |
|
|
1132 | const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) |
|
|
1133 | const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) |
|
|
1134 | const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) |
|
|
1135 | const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) |
|
|
1136 | const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) |
|
|
1137 | const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) |
|
|
1138 | const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) |
|
|
1139 | const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) |
|
|
1140 | const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) |
|
|
1141 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
|
|
1142 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
|
|
1143 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
|
|
1144 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
|
|
1145 | |
837 | const_iv (BOOTS) |
1146 | const_iv (NUM_SUBTYPES) |
838 | const_iv (GLOVES) |
|
|
839 | const_iv (SPELL) |
|
|
840 | const_iv (SPELL_EFFECT) |
|
|
841 | const_iv (CONVERTER) |
|
|
842 | const_iv (BRACERS) |
|
|
843 | const_iv (POISONING) |
|
|
844 | const_iv (SAVEBED) |
|
|
845 | const_iv (POISONCLOUD) |
|
|
846 | const_iv (FIREHOLES) |
|
|
847 | const_iv (WAND) |
|
|
848 | const_iv (SCROLL) |
|
|
849 | const_iv (DIRECTOR) |
|
|
850 | const_iv (GIRDLE) |
|
|
851 | const_iv (FORCE) |
|
|
852 | const_iv (POTION_EFFECT) |
|
|
853 | const_iv (EVENT_CONNECTOR) |
|
|
854 | const_iv (CLOSE_CON) |
|
|
855 | const_iv (CONTAINER) |
|
|
856 | const_iv (ARMOUR_IMPROVER) |
|
|
857 | const_iv (WEAPON_IMPROVER) |
|
|
858 | const_iv (SKILLSCROLL) |
|
|
859 | const_iv (DEEP_SWAMP) |
|
|
860 | const_iv (IDENTIFY_ALTAR) |
|
|
861 | const_iv (MENU) |
|
|
862 | const_iv (RUNE) |
|
|
863 | const_iv (TRAP) |
|
|
864 | const_iv (POWER_CRYSTAL) |
|
|
865 | const_iv (CORPSE) |
|
|
866 | const_iv (DISEASE) |
|
|
867 | const_iv (SYMPTOM) |
|
|
868 | const_iv (BUILDER) |
|
|
869 | const_iv (MATERIAL) |
|
|
870 | const_iv (ITEM_TRANSFORMER) |
|
|
871 | const_iv (QUEST) |
|
|
872 | |
1147 | |
873 | const_iv (ST_BD_BUILD) |
1148 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
874 | const_iv (ST_BD_REMOVE) |
1149 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
875 | |
1150 | |
876 | const_iv (ST_MAT_FLOOR) |
1151 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
877 | const_iv (ST_MAT_WALL) |
1152 | const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) |
878 | const_iv (ST_MAT_ITEM) |
1153 | const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) |
|
|
1154 | const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) |
|
|
1155 | const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) |
|
|
1156 | const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) |
|
|
1157 | const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) |
879 | |
1158 | |
880 | const_iv (AT_PHYSICAL) |
1159 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
881 | const_iv (AT_MAGIC) |
1160 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
882 | const_iv (AT_FIRE) |
|
|
883 | const_iv (AT_ELECTRICITY) |
|
|
884 | const_iv (AT_COLD) |
|
|
885 | const_iv (AT_CONFUSION) |
|
|
886 | const_iv (AT_ACID) |
|
|
887 | const_iv (AT_DRAIN) |
|
|
888 | const_iv (AT_WEAPONMAGIC) |
|
|
889 | const_iv (AT_GHOSTHIT) |
|
|
890 | const_iv (AT_POISON) |
|
|
891 | const_iv (AT_SLOW) |
|
|
892 | const_iv (AT_PARALYZE) |
|
|
893 | const_iv (AT_TURN_UNDEAD) |
|
|
894 | const_iv (AT_FEAR) |
|
|
895 | const_iv (AT_CANCELLATION) |
|
|
896 | const_iv (AT_DEPLETE) |
|
|
897 | const_iv (AT_DEATH) |
|
|
898 | const_iv (AT_CHAOS) |
|
|
899 | const_iv (AT_COUNTERSPELL) |
|
|
900 | const_iv (AT_GODPOWER) |
|
|
901 | const_iv (AT_HOLYWORD) |
|
|
902 | const_iv (AT_BLIND) |
|
|
903 | const_iv (AT_INTERNAL) |
|
|
904 | const_iv (AT_LIFE_STEALING) |
|
|
905 | const_iv (AT_DISEASE) |
|
|
906 | |
|
|
907 | const_iv (QUEST_IN_PROGRESS) |
|
|
908 | const_iv (QUEST_DONE_QUEST) |
|
|
909 | const_iv (QUEST_DONE_TASK) |
|
|
910 | const_iv (QUEST_START_QUEST) |
|
|
911 | const_iv (QUEST_END_QUEST) |
|
|
912 | const_iv (QUEST_START_TASK) |
|
|
913 | const_iv (QUEST_END_TASK) |
|
|
914 | const_iv (QUEST_OVERRIDE) |
|
|
915 | const_iv (QUEST_ON_ACTIVATE) |
|
|
916 | |
|
|
917 | const_iv (WEAP_HIT) |
|
|
918 | const_iv (WEAP_SLASH) |
|
|
919 | const_iv (WEAP_PIERCE) |
|
|
920 | const_iv (WEAP_CLEAVE) |
|
|
921 | const_iv (WEAP_SLICE) |
|
|
922 | const_iv (WEAP_STAB) |
|
|
923 | const_iv (WEAP_WHIP) |
|
|
924 | const_iv (WEAP_CRUSH) |
|
|
925 | const_iv (WEAP_BLUD) |
1161 | const_iv (WEAP_BLUD) |
926 | |
1162 | |
927 | const_iv (FLAG_ALIVE) |
1163 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
928 | const_iv (FLAG_WIZ) |
1164 | const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
929 | const_iv (FLAG_REMOVED) |
1165 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
930 | const_iv (FLAG_FREED) |
1166 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
931 | const_iv (FLAG_WAS_WIZ) |
1167 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
932 | const_iv (FLAG_APPLIED) |
1168 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
933 | const_iv (FLAG_UNPAID) |
1169 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
934 | const_iv (FLAG_USE_SHIELD) |
1170 | const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) |
935 | const_iv (FLAG_NO_PICK) |
1171 | const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) |
936 | const_iv (FLAG_ANIMATE) |
1172 | const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) |
937 | const_iv (FLAG_MONSTER) |
1173 | const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) |
938 | const_iv (FLAG_FRIENDLY) |
1174 | const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) |
939 | const_iv (FLAG_GENERATOR) |
1175 | const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) |
940 | const_iv (FLAG_IS_THROWN) |
1176 | const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) |
941 | const_iv (FLAG_AUTO_APPLY) |
1177 | const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK) |
942 | const_iv (FLAG_TREASURE) |
1178 | const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED) |
943 | const_iv (FLAG_PLAYER_SOLD) |
1179 | const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) |
944 | const_iv (FLAG_SEE_INVISIBLE) |
1180 | const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) |
945 | const_iv (FLAG_CAN_ROLL) |
1181 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
946 | const_iv (FLAG_OVERLAY_FLOOR) |
1182 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
947 | const_iv (FLAG_IS_TURNABLE) |
1183 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
948 | const_iv (FLAG_IS_USED_UP) |
1184 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) |
949 | const_iv (FLAG_IDENTIFIED) |
1185 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
950 | const_iv (FLAG_REFLECTING) |
1186 | const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) |
951 | const_iv (FLAG_CHANGING) |
1187 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
952 | const_iv (FLAG_SPLITTING) |
1188 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
953 | const_iv (FLAG_HITBACK) |
|
|
954 | const_iv (FLAG_STARTEQUIP) |
|
|
955 | const_iv (FLAG_BLOCKSVIEW) |
|
|
956 | const_iv (FLAG_UNDEAD) |
|
|
957 | const_iv (FLAG_SCARED) |
|
|
958 | const_iv (FLAG_UNAGGRESSIVE) |
|
|
959 | const_iv (FLAG_REFL_MISSILE) |
|
|
960 | const_iv (FLAG_REFL_SPELL) |
|
|
961 | const_iv (FLAG_NO_MAGIC) |
|
|
962 | const_iv (FLAG_NO_FIX_PLAYER) |
|
|
963 | const_iv (FLAG_IS_LIGHTABLE) |
|
|
964 | const_iv (FLAG_TEAR_DOWN) |
|
|
965 | const_iv (FLAG_RUN_AWAY) |
|
|
966 | const_iv (FLAG_PICK_UP) |
|
|
967 | const_iv (FLAG_UNIQUE) |
|
|
968 | const_iv (FLAG_NO_DROP) |
|
|
969 | const_iv (FLAG_WIZCAST) |
|
|
970 | const_iv (FLAG_CAST_SPELL) |
|
|
971 | const_iv (FLAG_USE_SCROLL) |
|
|
972 | const_iv (FLAG_USE_RANGE) |
|
|
973 | const_iv (FLAG_USE_BOW) |
|
|
974 | const_iv (FLAG_USE_ARMOUR) |
|
|
975 | const_iv (FLAG_USE_WEAPON) |
|
|
976 | const_iv (FLAG_USE_RING) |
|
|
977 | const_iv (FLAG_READY_RANGE) |
|
|
978 | const_iv (FLAG_READY_BOW) |
|
|
979 | const_iv (FLAG_XRAYS) |
|
|
980 | const_iv (FLAG_NO_APPLY) |
|
|
981 | const_iv (FLAG_IS_FLOOR) |
|
|
982 | const_iv (FLAG_LIFESAVE) |
|
|
983 | const_iv (FLAG_NO_STRENGTH) |
|
|
984 | const_iv (FLAG_SLEEP) |
|
|
985 | const_iv (FLAG_STAND_STILL) |
|
|
986 | const_iv (FLAG_RANDOM_MOVE) |
|
|
987 | const_iv (FLAG_ONLY_ATTACK) |
|
|
988 | const_iv (FLAG_CONFUSED) |
|
|
989 | const_iv (FLAG_STEALTH) |
|
|
990 | const_iv (FLAG_WIZPASS) |
|
|
991 | const_iv (FLAG_IS_LINKED) |
|
|
992 | const_iv (FLAG_CURSED) |
|
|
993 | const_iv (FLAG_DAMNED) |
|
|
994 | const_iv (FLAG_SEE_ANYWHERE) |
|
|
995 | const_iv (FLAG_KNOWN_MAGICAL) |
|
|
996 | const_iv (FLAG_KNOWN_CURSED) |
|
|
997 | const_iv (FLAG_CAN_USE_SKILL) |
|
|
998 | const_iv (FLAG_BEEN_APPLIED) |
|
|
999 | const_iv (FLAG_READY_SCROLL) |
|
|
1000 | const_iv (FLAG_USE_ROD) |
|
|
1001 | const_iv (FLAG_USE_HORN) |
|
|
1002 | const_iv (FLAG_MAKE_INVIS) |
|
|
1003 | const_iv (FLAG_INV_LOCKED) |
|
|
1004 | const_iv (FLAG_IS_WOODED) |
|
|
1005 | const_iv (FLAG_IS_HILLY) |
|
|
1006 | const_iv (FLAG_READY_SKILL) |
|
|
1007 | const_iv (FLAG_READY_WEAPON) |
|
|
1008 | const_iv (FLAG_NO_SKILL_IDENT) |
|
|
1009 | const_iv (FLAG_BLIND) |
|
|
1010 | const_iv (FLAG_SEE_IN_DARK) |
|
|
1011 | const_iv (FLAG_IS_CAULDRON) |
|
|
1012 | const_iv (FLAG_NO_STEAL) |
|
|
1013 | const_iv (FLAG_ONE_HIT) |
|
|
1014 | const_iv (FLAG_CLIENT_SENT) |
|
|
1015 | const_iv (FLAG_BERSERK) |
|
|
1016 | const_iv (FLAG_NEUTRAL) |
|
|
1017 | const_iv (FLAG_NO_ATTACK) |
|
|
1018 | const_iv (FLAG_NO_DAMAGE) |
|
|
1019 | const_iv (FLAG_OBJ_ORIGINAL) |
|
|
1020 | const_iv (FLAG_OBJ_SAVE_ON_OVL) |
|
|
1021 | const_iv (FLAG_ACTIVATE_ON_PUSH) |
|
|
1022 | const_iv (FLAG_ACTIVATE_ON_RELEASE) |
|
|
1023 | const_iv (FLAG_IS_WATER) |
|
|
1024 | const_iv (FLAG_CONTENT_ON_GEN) |
|
|
1025 | const_iv (FLAG_IS_A_TEMPLATE) |
|
|
1026 | const_iv (FLAG_IS_BUILDABLE) |
|
|
1027 | const_iv (FLAG_AFK) |
|
|
1028 | |
1189 | |
1029 | const_iv (NDI_BLACK) |
1190 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
1030 | const_iv (NDI_WHITE) |
1191 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
1031 | const_iv (NDI_NAVY) |
1192 | const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
1032 | const_iv (NDI_RED) |
1193 | const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
1033 | const_iv (NDI_ORANGE) |
|
|
1034 | const_iv (NDI_BLUE) |
|
|
1035 | const_iv (NDI_DK_ORANGE) |
|
|
1036 | const_iv (NDI_GREEN) |
|
|
1037 | const_iv (NDI_LT_GREEN) |
|
|
1038 | const_iv (NDI_GREY) |
|
|
1039 | const_iv (NDI_BROWN) |
|
|
1040 | const_iv (NDI_GOLD) |
|
|
1041 | const_iv (NDI_TAN) |
|
|
1042 | const_iv (NDI_MAX_COLOR) |
|
|
1043 | const_iv (NDI_COLOR_MASK) |
|
|
1044 | const_iv (NDI_UNIQUE) |
|
|
1045 | const_iv (NDI_ALL) |
1194 | const_iv (NDI_ALL) |
1046 | |
1195 | |
1047 | const_iv (F_APPLIED) |
1196 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1048 | const_iv (F_LOCATION) |
1197 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1049 | const_iv (F_UNPAID) |
1198 | |
1050 | const_iv (F_MAGIC) |
1199 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
1051 | const_iv (F_CURSED) |
1200 | |
1052 | const_iv (F_DAMNED) |
1201 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1053 | const_iv (F_OPEN) |
1202 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1054 | const_iv (F_NOPICK) |
|
|
1055 | const_iv (F_LOCKED) |
1203 | const_iv (F_LOCKED) |
1056 | |
1204 | |
1057 | const_iv (F_BUY) |
1205 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
1058 | const_iv (F_SHOP) |
|
|
1059 | const_iv (F_SELL) |
|
|
1060 | |
1206 | |
1061 | const_iv (P_BLOCKSVIEW) |
1207 | const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1062 | const_iv (P_NO_MAGIC) |
1208 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1063 | const_iv (P_IS_ALIVE) |
|
|
1064 | const_iv (P_NO_CLERIC) |
|
|
1065 | const_iv (P_NEED_UPDATE) |
|
|
1066 | const_iv (P_NO_ERROR) |
|
|
1067 | const_iv (P_OUT_OF_MAP) |
|
|
1068 | const_iv (P_NEW_MAP) |
|
|
1069 | |
1209 | |
1070 | const_iv (UP_OBJ_INSERT) |
1210 | const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) |
1071 | const_iv (UP_OBJ_REMOVE) |
|
|
1072 | const_iv (UP_OBJ_CHANGE) |
|
|
1073 | const_iv (UP_OBJ_FACE) |
|
|
1074 | |
1211 | |
1075 | const_iv (INS_NO_MERGE) |
1212 | const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) |
1076 | const_iv (INS_ABOVE_FLOOR_ONLY) |
1213 | const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) |
1077 | const_iv (INS_NO_WALK_ON) |
|
|
1078 | const_iv (INS_ON_TOP) |
|
|
1079 | const_iv (INS_BELOW_ORIGINATOR) |
|
|
1080 | const_iv (INS_MAP_LOAD) |
|
|
1081 | |
1214 | |
1082 | const_iv (WILL_APPLY_HANDLE) |
1215 | const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) |
1083 | const_iv (WILL_APPLY_TREASURE) |
1216 | const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) |
1084 | const_iv (WILL_APPLY_EARTHWALL) |
|
|
1085 | const_iv (WILL_APPLY_DOOR) |
|
|
1086 | const_iv (WILL_APPLY_FOOD) |
|
|
1087 | |
1217 | |
1088 | const_iv (SAVE_MODE) |
1218 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1089 | const_iv (SAVE_DIR_MODE) |
|
|
1090 | |
1219 | |
1091 | const_iv (M_PAPER) |
1220 | const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER) |
1092 | const_iv (M_IRON) |
1221 | const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH) |
1093 | const_iv (M_GLASS) |
1222 | const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE) |
1094 | const_iv (M_LEATHER) |
1223 | const_iv (M_ICE) const_iv (M_SPECIAL) |
1095 | const_iv (M_WOOD) |
|
|
1096 | const_iv (M_ORGANIC) |
|
|
1097 | const_iv (M_STONE) |
|
|
1098 | const_iv (M_CLOTH) |
|
|
1099 | const_iv (M_ADAMANT) |
|
|
1100 | const_iv (M_LIQUID) |
|
|
1101 | const_iv (M_SOFT_METAL) |
|
|
1102 | const_iv (M_BONE) |
|
|
1103 | const_iv (M_ICE) |
|
|
1104 | const_iv (M_SPECIAL) |
|
|
1105 | |
1224 | |
1106 | const_iv (SK_EXP_ADD_SKILL) |
1225 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1107 | const_iv (SK_EXP_TOTAL) |
1226 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1108 | const_iv (SK_EXP_NONE) |
|
|
1109 | const_iv (SK_SUBTRACT_SKILL_EXP) |
|
|
1110 | |
1227 | |
1111 | const_iv (SK_LOCKPICKING) |
1228 | const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER) |
1112 | const_iv (SK_HIDING) |
1229 | const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY) |
1113 | const_iv (SK_SMITHERY) |
1230 | const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY) |
1114 | const_iv (SK_BOWYER) |
1231 | const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION) |
1115 | const_iv (SK_JEWELER) |
1232 | const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING) |
1116 | const_iv (SK_ALCHEMY) |
1233 | const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) |
1117 | const_iv (SK_STEALING) |
1234 | const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) |
1118 | const_iv (SK_LITERACY) |
1235 | const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) |
1119 | const_iv (SK_BARGAINING) |
1236 | const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) |
1120 | const_iv (SK_JUMPING) |
1237 | const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) |
1121 | const_iv (SK_DET_MAGIC) |
|
|
1122 | const_iv (SK_ORATORY) |
|
|
1123 | const_iv (SK_SINGING) |
|
|
1124 | const_iv (SK_DET_CURSE) |
|
|
1125 | const_iv (SK_FIND_TRAPS) |
|
|
1126 | const_iv (SK_MEDITATION) |
|
|
1127 | const_iv (SK_PUNCHING) |
|
|
1128 | const_iv (SK_FLAME_TOUCH) |
|
|
1129 | const_iv (SK_KARATE) |
|
|
1130 | const_iv (SK_CLIMBING) |
|
|
1131 | const_iv (SK_WOODSMAN) |
|
|
1132 | const_iv (SK_INSCRIPTION) |
|
|
1133 | const_iv (SK_ONE_HANDED_WEAPON) |
|
|
1134 | const_iv (SK_MISSILE_WEAPON) |
|
|
1135 | const_iv (SK_THROWING) |
|
|
1136 | const_iv (SK_USE_MAGIC_ITEM) |
|
|
1137 | const_iv (SK_DISARM_TRAPS) |
|
|
1138 | const_iv (SK_SET_TRAP) |
|
|
1139 | const_iv (SK_THAUMATURGY) |
|
|
1140 | const_iv (SK_PRAYING) |
|
|
1141 | const_iv (SK_CLAWING) |
|
|
1142 | const_iv (SK_LEVITATION) |
|
|
1143 | const_iv (SK_SUMMONING) |
|
|
1144 | const_iv (SK_PYROMANCY) |
|
|
1145 | const_iv (SK_EVOCATION) |
|
|
1146 | const_iv (SK_SORCERY) |
|
|
1147 | const_iv (SK_TWO_HANDED_WEAPON) |
|
|
1148 | const_iv (SK_SPARK_TOUCH) |
|
|
1149 | const_iv (SK_SHIVER) |
|
|
1150 | const_iv (SK_ACID_SPLASH) |
|
|
1151 | const_iv (SK_POISON_NAIL) |
1238 | const_iv (SK_POISON_NAIL) |
1152 | |
1239 | |
1153 | const_iv (SOUND_NEW_PLAYER) |
1240 | const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) |
1154 | const_iv (SOUND_FIRE_ARROW) |
1241 | const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) |
1155 | const_iv (SOUND_LEARN_SPELL) |
1242 | const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) |
1156 | const_iv (SOUND_FUMBLE_SPELL) |
1243 | const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) |
1157 | const_iv (SOUND_WAND_POOF) |
1244 | const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) |
1158 | const_iv (SOUND_OPEN_DOOR) |
1245 | const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) |
1159 | const_iv (SOUND_PUSH_PLAYER) |
|
|
1160 | const_iv (SOUND_PLAYER_HITS1) |
|
|
1161 | const_iv (SOUND_PLAYER_HITS2) |
|
|
1162 | const_iv (SOUND_PLAYER_HITS3) |
|
|
1163 | const_iv (SOUND_PLAYER_HITS4) |
|
|
1164 | const_iv (SOUND_PLAYER_IS_HIT1) |
|
|
1165 | const_iv (SOUND_PLAYER_IS_HIT2) |
|
|
1166 | const_iv (SOUND_PLAYER_IS_HIT3) |
|
|
1167 | const_iv (SOUND_PLAYER_KILLS) |
|
|
1168 | const_iv (SOUND_PET_IS_KILLED) |
|
|
1169 | const_iv (SOUND_PLAYER_DIES) |
|
|
1170 | const_iv (SOUND_OB_EVAPORATE) |
|
|
1171 | const_iv (SOUND_OB_EXPLODE) |
|
|
1172 | const_iv (SOUND_CLOCK) |
|
|
1173 | const_iv (SOUND_TURN_HANDLE) |
|
|
1174 | const_iv (SOUND_FALL_HOLE) |
|
|
1175 | const_iv (SOUND_DRINK_POISON) |
|
|
1176 | const_iv (SOUND_CAST_SPELL_0) |
|
|
1177 | |
1246 | |
1178 | const_iv (PREFER_LOW) |
1247 | const_iv (PREFER_LOW) const_iv (PREFER_HIGH) |
1179 | const_iv (PREFER_HIGH) |
|
|
1180 | |
1248 | |
1181 | const_iv (ATNR_PHYSICAL) |
1249 | const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) |
1182 | const_iv (ATNR_MAGIC) |
1250 | const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) |
1183 | const_iv (ATNR_FIRE) |
1251 | const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) |
1184 | const_iv (ATNR_ELECTRICITY) |
1252 | const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) |
1185 | const_iv (ATNR_COLD) |
1253 | const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) |
1186 | const_iv (ATNR_CONFUSION) |
1254 | const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) |
1187 | const_iv (ATNR_ACID) |
1255 | const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) |
1188 | const_iv (ATNR_DRAIN) |
1256 | |
1189 | const_iv (ATNR_WEAPONMAGIC) |
1257 | const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1190 | const_iv (ATNR_GHOSTHIT) |
1258 | |
1191 | const_iv (ATNR_POISON) |
1259 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1192 | const_iv (ATNR_SLOW) |
1260 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1193 | const_iv (ATNR_PARALYZE) |
1261 | |
1194 | const_iv (ATNR_TURN_UNDEAD) |
1262 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1195 | const_iv (ATNR_FEAR) |
1263 | |
1196 | const_iv (ATNR_CANCELLATION) |
1264 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
1197 | const_iv (ATNR_DEPLETE) |
1265 | |
1198 | const_iv (ATNR_DEATH) |
1266 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1199 | const_iv (ATNR_CHAOS) |
1267 | |
1200 | const_iv (ATNR_COUNTERSPELL) |
1268 | // random map generator |
1201 | const_iv (ATNR_GODPOWER) |
1269 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
1202 | const_iv (ATNR_HOLYWORD) |
1270 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
1203 | const_iv (ATNR_BLIND) |
1271 | |
|
|
1272 | const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR) |
|
|
1273 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
|
|
1274 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
|
|
1275 | |
|
|
1276 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
|
|
1277 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
|
|
1278 | |
|
|
1279 | const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
|
|
1280 | const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) |
1204 | const_iv (ATNR_INTERNAL) |
1281 | const_iv (GT_MINIMAL) |
1205 | const_iv (ATNR_LIFE_STEALING) |
|
|
1206 | const_iv (ATNR_DISEASE) |
|
|
1207 | |
|
|
1208 | const_iv (MAP_FLUSH) |
|
|
1209 | const_iv (MAP_PLAYER_UNIQUE) |
|
|
1210 | const_iv (MAP_BLOCK) |
|
|
1211 | const_iv (MAP_STYLE) |
|
|
1212 | const_iv (MAP_OVERLAY) |
|
|
1213 | |
|
|
1214 | const_iv (MAP_IN_MEMORY) |
|
|
1215 | const_iv (MAP_SWAPPED) |
|
|
1216 | const_iv (MAP_LOADING) |
|
|
1217 | const_iv (MAP_SAVING) |
|
|
1218 | }; |
1282 | }; |
1219 | |
1283 | |
1220 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1284 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1221 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1285 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1222 | |
1286 | |
1223 | static const struct { |
1287 | static const struct { |
1224 | const char *name; |
1288 | const char *name; |
|
|
1289 | int skip; |
|
|
1290 | IV klass; |
1225 | IV iv; |
1291 | IV iv; |
1226 | } *event, event_list[] = { |
1292 | } *eiv, event_iv[] = { |
1227 | # define const_event(name) { # name, (IV)EVENT_ ## name }, |
1293 | # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name }, |
1228 | const_event (NONE) |
1294 | # include "eventinc.h" |
1229 | const_event (APPLY) |
1295 | # undef def |
1230 | const_event (ATTACK) |
|
|
1231 | const_event (DEATH) |
|
|
1232 | const_event (DROP) |
|
|
1233 | const_event (DROP_ON) |
|
|
1234 | const_event (PICKUP) |
|
|
1235 | const_event (SAY) |
|
|
1236 | const_event (STOP) |
|
|
1237 | const_event (TIME) |
|
|
1238 | const_event (THROW) |
|
|
1239 | const_event (TRIGGER) |
|
|
1240 | const_event (CLOSE) |
|
|
1241 | const_event (TIMER) |
|
|
1242 | const_event (MOVE) |
|
|
1243 | |
|
|
1244 | const_event (BORN) |
|
|
1245 | //const_event (CLOCK) |
|
|
1246 | const_event (CRASH) |
|
|
1247 | const_event (PLAYER_DEATH) |
|
|
1248 | const_event (PLAYER_LOAD) |
|
|
1249 | const_event (PLAYER_SAVE) |
|
|
1250 | const_event (GKILL) |
|
|
1251 | const_event (LOGIN) |
|
|
1252 | const_event (LOGOUT) |
|
|
1253 | const_event (MAPENTER) |
|
|
1254 | const_event (MAPLEAVE) |
|
|
1255 | const_event (MAPRESET) |
|
|
1256 | const_event (MAPLOAD) |
|
|
1257 | const_event (MAPOUT) |
|
|
1258 | const_event (MAPIN) |
|
|
1259 | const_event (MAPCLEAN) |
|
|
1260 | const_event (REMOVE) |
|
|
1261 | const_event (SHOUT) |
|
|
1262 | const_event (TELL) |
|
|
1263 | const_event (MUZZLE) |
|
|
1264 | const_event (KICK) |
|
|
1265 | const_event (PLAYER_USE_SKILL) |
|
|
1266 | const_event (MONSTER_USE_SKILL) |
|
|
1267 | const_event (CAST_SPELL) |
|
|
1268 | const_event (FIND_UNARMED_SKILL) |
|
|
1269 | const_event (EXTCMD) |
|
|
1270 | //const_event (FREE_OB) |
|
|
1271 | }; |
1296 | }; |
1272 | |
1297 | |
1273 | AV *av = get_av ("cf::EVENT", 1); |
1298 | AV *av = get_av ("cf::EVENT", 1); |
1274 | |
1299 | |
1275 | for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; ) |
1300 | for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) |
1276 | av_store (av, event->iv, newSVpv ((char *)event->name, 0)); |
|
|
1277 | |
|
|
1278 | static const struct { |
|
|
1279 | int dtype; |
|
|
1280 | const char *name; |
|
|
1281 | IV idx; |
|
|
1282 | } *cprop, prop_table[] = { |
|
|
1283 | # define prop(type, name) { type, # name, (IV) CFAPI_ ## name }, |
|
|
1284 | prop (CFAPI_INT, MAP_PROP_FLAGS) |
|
|
1285 | prop (CFAPI_INT, MAP_PROP_DIFFICULTY) |
|
|
1286 | prop (CFAPI_STRING, MAP_PROP_PATH) |
|
|
1287 | prop (CFAPI_STRING, MAP_PROP_TMPNAME) |
|
|
1288 | prop (CFAPI_STRING, MAP_PROP_NAME) |
|
|
1289 | prop (CFAPI_INT, MAP_PROP_RESET_TIME) |
|
|
1290 | prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT) |
|
|
1291 | prop (CFAPI_INT, MAP_PROP_PLAYERS) |
|
|
1292 | prop (CFAPI_INT, MAP_PROP_DARKNESS) |
|
|
1293 | prop (CFAPI_INT, MAP_PROP_WIDTH) |
|
|
1294 | prop (CFAPI_INT, MAP_PROP_HEIGHT) |
|
|
1295 | prop (CFAPI_INT, MAP_PROP_ENTER_X) |
|
|
1296 | prop (CFAPI_INT, MAP_PROP_ENTER_Y) |
|
|
1297 | prop (CFAPI_INT, MAP_PROP_TEMPERATURE) |
|
|
1298 | prop (CFAPI_INT, MAP_PROP_PRESSURE) |
|
|
1299 | prop (CFAPI_INT, MAP_PROP_HUMIDITY) |
|
|
1300 | prop (CFAPI_INT, MAP_PROP_WINDSPEED) |
|
|
1301 | prop (CFAPI_INT, MAP_PROP_WINDDIR) |
|
|
1302 | prop (CFAPI_INT, MAP_PROP_SKY) |
|
|
1303 | prop (CFAPI_INT, MAP_PROP_WPARTX) |
|
|
1304 | prop (CFAPI_INT, MAP_PROP_WPARTY) |
|
|
1305 | prop (CFAPI_STRING, MAP_PROP_MESSAGE) |
|
|
1306 | prop (CFAPI_PMAP, MAP_PROP_NEXT) |
|
|
1307 | prop (CFAPI_PREGION, MAP_PROP_REGION) |
|
|
1308 | prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE) |
|
|
1309 | prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW) |
|
|
1310 | prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB) |
|
|
1311 | prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB) |
|
|
1312 | prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY) |
|
|
1313 | prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT) |
|
|
1314 | prop (CFAPI_POBJECT, OBJECT_PROP_HEAD) |
|
|
1315 | prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER) |
|
|
1316 | prop (CFAPI_PMAP, OBJECT_PROP_MAP) |
|
|
1317 | prop (CFAPI_INT, OBJECT_PROP_COUNT) |
|
|
1318 | prop (CFAPI_INT, OBJECT_PROP_REFCOUNT) |
|
|
1319 | prop (CFAPI_STRING, OBJECT_PROP_NAME) |
|
|
1320 | prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL) |
|
|
1321 | prop (CFAPI_STRING, OBJECT_PROP_TITLE) |
|
|
1322 | prop (CFAPI_STRING, OBJECT_PROP_RACE) |
|
|
1323 | prop (CFAPI_STRING, OBJECT_PROP_SLAYING) |
|
|
1324 | prop (CFAPI_STRING, OBJECT_PROP_SKILL) |
|
|
1325 | prop (CFAPI_STRING, OBJECT_PROP_MESSAGE) |
|
|
1326 | prop (CFAPI_STRING, OBJECT_PROP_LORE) |
|
|
1327 | prop (CFAPI_INT, OBJECT_PROP_X) |
|
|
1328 | prop (CFAPI_INT, OBJECT_PROP_Y) |
|
|
1329 | prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED) |
|
|
1330 | prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT) |
|
|
1331 | prop (CFAPI_INT, OBJECT_PROP_NROF) |
|
|
1332 | prop (CFAPI_INT, OBJECT_PROP_DIRECTION) |
|
|
1333 | prop (CFAPI_INT, OBJECT_PROP_FACING) |
|
|
1334 | prop (CFAPI_INT, OBJECT_PROP_TYPE) |
|
|
1335 | prop (CFAPI_INT, OBJECT_PROP_SUBTYPE) |
|
|
1336 | prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE) |
|
|
1337 | prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE) |
|
|
1338 | prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED) |
|
|
1339 | prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED) |
|
|
1340 | prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED) |
|
|
1341 | prop (CFAPI_INT, OBJECT_PROP_MATERIAL) |
|
|
1342 | prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME) |
|
|
1343 | prop (CFAPI_INT, OBJECT_PROP_MAGIC) |
|
|
1344 | prop (CFAPI_INT, OBJECT_PROP_VALUE) |
|
|
1345 | prop (CFAPI_INT, OBJECT_PROP_LEVEL) |
|
|
1346 | prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL) |
|
|
1347 | prop (CFAPI_INT, OBJECT_PROP_LAST_SP) |
|
|
1348 | prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE) |
|
|
1349 | prop (CFAPI_INT, OBJECT_PROP_LAST_EAT) |
|
|
1350 | prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME) |
|
|
1351 | prop (CFAPI_INT, OBJECT_PROP_PICK_UP) |
|
|
1352 | prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER) |
|
|
1353 | prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR) |
|
|
1354 | prop (CFAPI_INT, OBJECT_PROP_WEIGHT) |
|
|
1355 | prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT) |
|
|
1356 | prop (CFAPI_INT, OBJECT_PROP_CARRYING) |
|
|
1357 | prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS) |
|
|
1358 | prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP) |
|
|
1359 | prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON) |
|
|
1360 | prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY) |
|
|
1361 | prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY) |
|
|
1362 | prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY) |
|
|
1363 | prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL) |
|
|
1364 | prop (CFAPI_INT, OBJECT_PROP_HIDDEN) |
|
|
1365 | prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS) |
|
|
1366 | prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE) |
|
|
1367 | prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM) |
|
|
1368 | prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER) |
|
|
1369 | prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE) |
|
|
1370 | prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH) |
|
|
1371 | prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME) |
|
|
1372 | prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) |
|
|
1373 | prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) |
|
|
1374 | prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) |
|
|
1375 | prop (CFAPI_INT, OBJECT_PROP_MAGICAL) |
|
|
1376 | prop (CFAPI_INT, OBJECT_PROP_LUCK) |
|
|
1377 | prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) |
|
|
1378 | prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) |
|
|
1379 | prop (CFAPI_INT, OBJECT_PROP_CHEATER) |
|
|
1380 | prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) |
|
|
1381 | prop (CFAPI_INT, OBJECT_PROP_PICKABLE) |
|
|
1382 | prop (CFAPI_INT, OBJECT_PROP_STR) |
|
|
1383 | prop (CFAPI_INT, OBJECT_PROP_DEX) |
|
|
1384 | prop (CFAPI_INT, OBJECT_PROP_CON) |
|
|
1385 | prop (CFAPI_INT, OBJECT_PROP_WIS) |
|
|
1386 | prop (CFAPI_INT, OBJECT_PROP_INT) |
|
|
1387 | prop (CFAPI_INT, OBJECT_PROP_POW) |
|
|
1388 | prop (CFAPI_INT, OBJECT_PROP_CHA) |
|
|
1389 | prop (CFAPI_INT, OBJECT_PROP_WC) |
|
|
1390 | prop (CFAPI_INT, OBJECT_PROP_AC) |
|
|
1391 | prop (CFAPI_INT, OBJECT_PROP_HP) |
|
|
1392 | prop (CFAPI_INT, OBJECT_PROP_SP) |
|
|
1393 | prop (CFAPI_INT, OBJECT_PROP_GP) |
|
|
1394 | prop (CFAPI_INT, OBJECT_PROP_FP) |
|
|
1395 | prop (CFAPI_INT, OBJECT_PROP_MAXHP) |
|
|
1396 | prop (CFAPI_INT, OBJECT_PROP_MAXSP) |
|
|
1397 | prop (CFAPI_INT, OBJECT_PROP_MAXGP) |
|
|
1398 | prop (CFAPI_INT, OBJECT_PROP_DAM) |
|
|
1399 | prop (CFAPI_STRING, OBJECT_PROP_GOD) |
|
|
1400 | prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME) |
|
|
1401 | prop (CFAPI_INT, OBJECT_PROP_INVISIBLE) |
|
|
1402 | prop (CFAPI_INT, OBJECT_PROP_FACE) |
|
|
1403 | }; |
|
|
1404 | |
|
|
1405 | HV *prop_type = get_hv ("cf::PROP_TYPE", 1); |
|
|
1406 | HV *prop_idx = get_hv ("cf::PROP_IDX", 1); |
|
|
1407 | |
|
|
1408 | for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; ) |
|
|
1409 | { |
1301 | { |
1410 | hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); |
1302 | AV *event = newAV (); |
1411 | hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); |
1303 | av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
|
|
1304 | av_push (event, newSViv (eiv->klass)); |
|
|
1305 | av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
|
|
1306 | newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); |
1412 | } |
1307 | } |
|
|
1308 | } |
1413 | |
1309 | |
1414 | //I_EVENT_API (PACKAGE); |
1310 | void _connect_to_perl () |
|
|
1311 | |
|
|
1312 | void _global_reattach () |
|
|
1313 | CODE: |
|
|
1314 | { |
|
|
1315 | // reattach to all attachable objects in the game. |
|
|
1316 | for_all_clients (ns) |
|
|
1317 | ns->reattach (); |
|
|
1318 | |
|
|
1319 | for_all_objects (op) |
|
|
1320 | op->reattach (); |
|
|
1321 | } |
|
|
1322 | |
|
|
1323 | void _post_tick () |
|
|
1324 | CODE: |
|
|
1325 | coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); |
|
|
1326 | |
|
|
1327 | # support function for map-world.ext |
|
|
1328 | void _quantise (SV *data_sv, SV *plt_sv) |
|
|
1329 | CODE: |
|
|
1330 | { |
|
|
1331 | if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV) |
|
|
1332 | croak ("_quantise called with invalid agruments"); |
|
|
1333 | |
|
|
1334 | plt_sv = SvRV (plt_sv); |
|
|
1335 | SV **plt = AvARRAY (plt_sv); |
|
|
1336 | int plt_count = AvFILL (plt_sv) + 1; |
|
|
1337 | |
|
|
1338 | STRLEN len; |
|
|
1339 | char *data = SvPVbyte (data_sv, len); |
|
|
1340 | char *dst = data; |
|
|
1341 | |
|
|
1342 | while (len >= 3) |
|
|
1343 | { |
|
|
1344 | for (SV **val_sv = plt + plt_count; val_sv-- > plt; ) |
|
|
1345 | { |
|
|
1346 | char *val = SvPVX (*val_sv); |
|
|
1347 | |
|
|
1348 | if (val [0] == data [0] |
|
|
1349 | && val [1] == data [1] |
|
|
1350 | && val [2] == data [2]) |
|
|
1351 | { |
|
|
1352 | *dst++ = val [3]; |
|
|
1353 | goto next; |
|
|
1354 | } |
|
|
1355 | } |
|
|
1356 | |
|
|
1357 | croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", |
|
|
1358 | (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2], |
|
|
1359 | dst - SvPVX (data_sv), len); |
|
|
1360 | |
|
|
1361 | next: |
|
|
1362 | data += 3; |
|
|
1363 | len -= 3; |
|
|
1364 | } |
|
|
1365 | |
|
|
1366 | SvCUR_set (data_sv, dst - SvPVX (data_sv)); |
1415 | } |
1367 | } |
1416 | |
1368 | |
1417 | NV floor (NV x) |
1369 | NV floor (NV x) |
1418 | |
1370 | |
1419 | NV ceil (NV x) |
1371 | NV ceil (NV x) |
1420 | |
1372 | |
|
|
1373 | NV rndm (...) |
|
|
1374 | CODE: |
|
|
1375 | switch (items) |
|
|
1376 | { |
|
|
1377 | case 0: RETVAL = rndm (); break; |
|
|
1378 | case 1: RETVAL = rndm (SvUV (ST (0))); break; |
|
|
1379 | case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; |
|
|
1380 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
|
|
1381 | } |
|
|
1382 | OUTPUT: |
|
|
1383 | RETVAL |
|
|
1384 | |
|
|
1385 | void server_tick () |
|
|
1386 | CODE: |
|
|
1387 | runtime = SvNVx (sv_runtime); |
|
|
1388 | server_tick (); |
|
|
1389 | |
1421 | void |
1390 | void |
1422 | LOG (int level, char *msg) |
1391 | LOG (int level, utf8_string msg) |
1423 | PROTOTYPE: $$ |
1392 | PROTOTYPE: $$ |
1424 | C_ARGS: (LogLevel)level, "%s", msg |
1393 | C_ARGS: (LogLevel)level, "%s", msg |
1425 | |
1394 | |
1426 | char *path_combine (char *base, char *path) |
1395 | octet_string path_combine (octet_string base, octet_string path) |
1427 | PROTOTYPE: $$ |
1396 | PROTOTYPE: $$ |
1428 | |
1397 | |
1429 | char *path_combine_and_normalize (char *base, char *path) |
1398 | octet_string path_combine_and_normalize (octet_string base, octet_string path) |
1430 | PROTOTYPE: $$ |
1399 | PROTOTYPE: $$ |
1431 | |
1400 | |
1432 | char * |
1401 | const_octet_string |
1433 | cf_get_maps_directory (char *path) |
1402 | get_maps_directory (octet_string path) |
1434 | PROTOTYPE: $ |
1403 | PROTOTYPE: $ |
1435 | ALIAS: maps_directory = 0 |
1404 | ALIAS: maps_directory = 0 |
|
|
1405 | CODE: |
|
|
1406 | RETVAL = create_pathname (path); |
|
|
1407 | OUTPUT: RETVAL |
1436 | |
1408 | |
1437 | void |
1409 | void |
1438 | sub_generation_inc () |
1410 | sub_generation_inc () |
1439 | CODE: |
1411 | CODE: |
1440 | PL_sub_generation++; |
1412 | PL_sub_generation++; |
1441 | |
1413 | |
1442 | char * |
1414 | const_octet_string |
1443 | mapdir () |
1415 | mapdir () |
1444 | PROTOTYPE: |
1416 | PROTOTYPE: |
1445 | ALIAS: |
1417 | ALIAS: |
1446 | mapdir = 0 |
1418 | mapdir = 0 |
1447 | uniquedir = 1 |
1419 | uniquedir = 1 |
… | |
… | |
1449 | confdir = 3 |
1421 | confdir = 3 |
1450 | localdir = 4 |
1422 | localdir = 4 |
1451 | playerdir = 5 |
1423 | playerdir = 5 |
1452 | datadir = 6 |
1424 | datadir = 6 |
1453 | CODE: |
1425 | CODE: |
1454 | { |
1426 | switch (ix) |
1455 | int unused_type; |
1427 | { |
1456 | RETVAL = (char *)systemDirectory (&unused_type, ix); |
1428 | case 0: RETVAL = settings.mapdir ; break; |
1457 | } |
1429 | case 1: RETVAL = settings.uniquedir; break; |
|
|
1430 | case 2: RETVAL = settings.tmpdir ; break; |
|
|
1431 | case 3: RETVAL = settings.confdir ; break; |
|
|
1432 | case 4: RETVAL = settings.localdir ; break; |
|
|
1433 | case 5: RETVAL = settings.playerdir; break; |
|
|
1434 | case 6: RETVAL = settings.datadir ; break; |
|
|
1435 | } |
1458 | OUTPUT: RETVAL |
1436 | OUTPUT: RETVAL |
1459 | |
1437 | |
1460 | int |
1438 | void abort () |
1461 | cf_find_animation (char *text) |
1439 | |
|
|
1440 | void fork_abort (octet_string cause = "cf::fork_abort") |
|
|
1441 | |
|
|
1442 | void cleanup (octet_string cause, bool make_core = false) |
|
|
1443 | |
|
|
1444 | void emergency_save () |
|
|
1445 | |
|
|
1446 | void _exit (int status = EXIT_SUCCESS) |
|
|
1447 | |
|
|
1448 | UV sv_2watcher (SV *w) |
|
|
1449 | CODE: |
|
|
1450 | RETVAL = (UV)GEventAPI->sv_2watcher (w); |
|
|
1451 | OUTPUT: |
|
|
1452 | RETVAL |
|
|
1453 | |
|
|
1454 | #if _POSIX_MEMLOCK |
|
|
1455 | |
|
|
1456 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
|
|
1457 | |
|
|
1458 | int munlockall () |
|
|
1459 | |
|
|
1460 | #endif |
|
|
1461 | |
|
|
1462 | int find_animation (utf8_string text) |
1462 | PROTOTYPE: $ |
1463 | PROTOTYPE: $ |
1463 | |
1464 | |
1464 | int random_roll(int min, int max, object *op, int goodbad); |
1465 | int random_roll (int min, int max, object *op, int goodbad); |
1465 | |
1466 | |
1466 | const char *cost_string_from_value(uint64 cost, int approx = 0) |
1467 | const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1467 | |
1468 | |
1468 | int |
1469 | int |
1469 | exp_to_level (val64 exp) |
1470 | exp_to_level (val64 exp) |
1470 | CODE: |
1471 | CODE: |
1471 | { |
1472 | { |
… | |
… | |
1502 | RETVAL = newSVpv (resist_plus[atnr], 0); |
1503 | RETVAL = newSVpv (resist_plus[atnr], 0); |
1503 | else |
1504 | else |
1504 | XSRETURN_UNDEF; |
1505 | XSRETURN_UNDEF; |
1505 | OUTPUT: RETVAL |
1506 | OUTPUT: RETVAL |
1506 | |
1507 | |
|
|
1508 | bool |
|
|
1509 | load_resource_file (octet_string filename) |
|
|
1510 | |
|
|
1511 | MODULE = cf PACKAGE = cf::attachable |
|
|
1512 | |
|
|
1513 | int |
|
|
1514 | valid (SV *obj) |
|
|
1515 | CODE: |
|
|
1516 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
|
|
1517 | OUTPUT: |
|
|
1518 | RETVAL |
|
|
1519 | |
|
|
1520 | void |
|
|
1521 | debug_trace (attachable *obj, bool on = true) |
|
|
1522 | CODE: |
|
|
1523 | obj->flags &= ~attachable::F_DEBUG_TRACE; |
|
|
1524 | if (on) |
|
|
1525 | obj->flags |= attachable::F_DEBUG_TRACE; |
|
|
1526 | |
|
|
1527 | int mortals_size () |
|
|
1528 | CODE: |
|
|
1529 | RETVAL = attachable::mortals.size (); |
|
|
1530 | OUTPUT: RETVAL |
|
|
1531 | |
|
|
1532 | #object *mortals (U32 index) |
|
|
1533 | # CODE: |
|
|
1534 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
|
|
1535 | # OUTPUT: RETVAL |
|
|
1536 | |
|
|
1537 | INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | |
|
|
1538 | |
|
|
1539 | MODULE = cf PACKAGE = cf::global |
|
|
1540 | |
|
|
1541 | int invoke (SV *klass, int event, ...) |
|
|
1542 | CODE: |
|
|
1543 | if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL"); |
|
|
1544 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
|
|
1545 | for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
|
|
1546 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
|
|
1547 | OUTPUT: RETVAL |
|
|
1548 | |
1507 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1549 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1508 | |
1550 | |
1509 | SV * |
1551 | INCLUDE: $PERL $srcdir/genacc object ../include/object.h | |
1510 | get_property (object *obj, int type, int idx) |
1552 | |
|
|
1553 | int invoke (object *op, int event, ...) |
1511 | CODE: |
1554 | CODE: |
1512 | RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); |
1555 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
|
|
1556 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
|
|
1557 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
|
|
1558 | RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); |
1513 | OUTPUT: RETVAL |
1559 | OUTPUT: RETVAL |
1514 | |
1560 | |
1515 | SV * |
1561 | SV *registry (object *op) |
1516 | set_property (object *obj, int type, int idx, SV *newval) |
1562 | |
|
|
1563 | int objects_size () |
1517 | CODE: |
1564 | CODE: |
1518 | switch (type) |
1565 | RETVAL = objects.size (); |
1519 | { |
1566 | OUTPUT: RETVAL |
1520 | case CFAPI_INT: |
1567 | |
1521 | cf_object_set_int_property (obj, idx, SvIV (newval)); |
1568 | object *objects (U32 index) |
1522 | break; |
1569 | CODE: |
1523 | case CFAPI_LONG: |
1570 | RETVAL = index < objects.size () ? objects [index] : 0; |
1524 | cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); |
1571 | OUTPUT: RETVAL |
1525 | break; |
1572 | |
1526 | case CFAPI_DOUBLE: |
1573 | int actives_size () |
1527 | { |
1574 | CODE: |
1528 | int unused_type; |
1575 | RETVAL = actives.size (); |
1529 | object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); |
1576 | OUTPUT: RETVAL |
1530 | } |
1577 | |
1531 | break; |
1578 | object *actives (U32 index) |
1532 | case CFAPI_STRING: |
1579 | CODE: |
1533 | cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0); |
1580 | RETVAL = index < actives.size () ? actives [index] : 0; |
1534 | break; |
1581 | OUTPUT: RETVAL |
1535 | case CFAPI_POBJECT: |
|
|
1536 | { |
|
|
1537 | int unused_type; |
|
|
1538 | object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object")); |
|
|
1539 | } |
|
|
1540 | break; |
|
|
1541 | default: |
|
|
1542 | croak ("unhandled type '%d' in set_property '%d'", type, idx); |
|
|
1543 | } |
|
|
1544 | |
1582 | |
1545 | # missing properties |
1583 | # missing properties |
1546 | |
1584 | |
1547 | void |
1585 | object *head (object *op) |
1548 | set_attacktype (object *obj, U32 attacktype) |
1586 | PROTOTYPE: $ |
1549 | CODE: |
1587 | CODE: |
1550 | obj->attacktype = attacktype; |
1588 | RETVAL = op->head_ (); |
1551 | |
|
|
1552 | U32 |
|
|
1553 | get_attacktype (object *obj) |
|
|
1554 | ALIAS: |
|
|
1555 | attacktype = 0 |
|
|
1556 | CODE: |
|
|
1557 | RETVAL = obj->attacktype; |
|
|
1558 | OUTPUT: RETVAL |
1589 | OUTPUT: RETVAL |
1559 | |
1590 | |
1560 | # missing in plug-in api, of course |
1591 | int is_head (object *op) |
1561 | void |
1592 | PROTOTYPE: $ |
1562 | set_food (object *obj, int food) |
1593 | CODE: |
1563 | CODE: |
1594 | RETVAL = op->head_ () == op; |
1564 | obj->stats.food = food; |
|
|
1565 | |
|
|
1566 | int |
|
|
1567 | get_food (object *obj) |
|
|
1568 | ALIAS: |
|
|
1569 | food = 0 |
|
|
1570 | CODE: |
|
|
1571 | RETVAL = obj->stats.food; |
|
|
1572 | OUTPUT: RETVAL |
1595 | OUTPUT: RETVAL |
1573 | |
1596 | |
1574 | void |
1597 | void |
1575 | inv (object *obj) |
1598 | inv (object *obj) |
1576 | PROTOTYPE: $ |
1599 | PROTOTYPE: $ |
1577 | PPCODE: |
1600 | PPCODE: |
1578 | { |
1601 | { |
1579 | object *o; |
1602 | object *o; |
1580 | for (o = obj->inv; o; o = o->below) |
1603 | for (o = obj->inv; o; o = o->below) |
1581 | XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); |
1604 | XPUSHs (sv_2mortal (to_sv (o))); |
1582 | } |
1605 | } |
1583 | |
1606 | |
1584 | int cf_object_get_resistance (object *op, int rtype) |
1607 | void |
1585 | ALIAS: resistance = 0 |
1608 | set_animation (object *op, int idx) |
|
|
1609 | CODE: |
|
|
1610 | SET_ANIMATION (op, idx); |
1586 | |
1611 | |
1587 | int cf_object_get_flag (object *op, int flag) |
1612 | int |
1588 | ALIAS: flag = 0 |
1613 | num_animations (object *op) |
|
|
1614 | CODE: |
|
|
1615 | RETVAL = NUM_ANIMATIONS (op); |
|
|
1616 | OUTPUT: RETVAL |
1589 | |
1617 | |
1590 | void cf_object_set_flag (object *op, int flag, int value) |
1618 | object *find_best_object_match (object *op, utf8_string match) |
1591 | |
1619 | |
|
|
1620 | object *find_marked_object (object *op) |
|
|
1621 | |
1592 | int need_identify (const object *obj); |
1622 | int need_identify (object *obj); |
1593 | |
1623 | |
1594 | int apply_shop_mat (object *shop_mat, object *op); |
1624 | int apply_shop_mat (object *shop_mat, object *op); |
1595 | |
1625 | |
|
|
1626 | int move_player (object *op, int dir) |
|
|
1627 | CODE: |
|
|
1628 | RETVAL = move_player (op, dir); |
|
|
1629 | OUTPUT: |
|
|
1630 | RETVAL |
|
|
1631 | |
1596 | void cf_object_move (object *op, int dir, object *originator = op) |
1632 | int move (object *op, int dir, object *originator = op) |
|
|
1633 | CODE: |
|
|
1634 | RETVAL = move_ob (op, dir, originator); |
|
|
1635 | OUTPUT: |
|
|
1636 | RETVAL |
1597 | |
1637 | |
1598 | void cf_object_apply (object *op, object *author, int flags = 0) |
1638 | void apply (object *applier, object *applied, int flags = 0) |
|
|
1639 | CODE: |
|
|
1640 | manual_apply (applied, applier, flags); |
1599 | |
1641 | |
1600 | void cf_object_apply_below (object *op) |
1642 | void apply_below (object *op) |
|
|
1643 | CODE: |
|
|
1644 | player_apply_below (op); |
1601 | |
1645 | |
1602 | void cf_object_remove (object *op) |
1646 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
1603 | |
1647 | |
1604 | void cf_object_free (object *op) |
|
|
1605 | |
|
|
1606 | object *cf_object_present_archname_inside (object *op, char *whatstr) |
1648 | object *cf_object_present_archname_inside (object *op, utf8_string whatstr) |
1607 | |
1649 | |
1608 | int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
1650 | int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
1609 | |
1651 | |
1610 | int cf_object_change_map (object *op, int x, int y, mapstruct *map) |
1652 | int cf_object_change_map (object *op, int x, int y, maptile *map) |
1611 | |
1653 | |
|
|
1654 | #//TODO |
1612 | object *cf_object_clone (object *op, int clonetype = 0) |
1655 | object *clone_ (object *op, int recursive = 0) |
|
|
1656 | CODE: |
|
|
1657 | if (recursive) |
|
|
1658 | RETVAL = object_create_clone (op); |
|
|
1659 | else |
|
|
1660 | { |
|
|
1661 | RETVAL = object::create (); |
|
|
1662 | op->copy_to (RETVAL); |
|
|
1663 | } |
|
|
1664 | OUTPUT: RETVAL |
1613 | |
1665 | |
1614 | int cf_object_pay_item (object *op, object *buyer) |
1666 | int pay_item (object *op, object *buyer) |
|
|
1667 | CODE: |
|
|
1668 | RETVAL = pay_for_item (op, buyer); |
|
|
1669 | OUTPUT: RETVAL |
1615 | |
1670 | |
1616 | int cf_object_pay_amount (object *op, uint64 amount) |
1671 | int pay_amount (object *op, uint64 amount) |
|
|
1672 | CODE: |
|
|
1673 | RETVAL = pay_for_amount (amount, op); |
|
|
1674 | OUTPUT: RETVAL |
1617 | |
1675 | |
1618 | void pay_player (object *op, uint64 amount) |
1676 | void pay_player (object *op, uint64 amount) |
1619 | |
1677 | |
1620 | val64 pay_player_arch (object *op, const char *arch, uint64 amount) |
1678 | val64 pay_player_arch (object *op, utf8_string arch, uint64 amount) |
1621 | |
1679 | |
1622 | int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) |
1680 | int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0) |
1623 | |
1681 | |
1624 | int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) |
1682 | void learn_spell (object *op, object *sp, int special_prayer = 0) |
|
|
1683 | CODE: |
|
|
1684 | do_learn_spell (op, sp, special_prayer); |
1625 | |
1685 | |
1626 | void cf_object_learn_spell (object *op, object *sp) |
|
|
1627 | |
|
|
1628 | void cf_object_forget_spell (object *op, object *sp) |
1686 | void forget_spell (object *op, object *sp) |
|
|
1687 | CODE: |
|
|
1688 | do_forget_spell (op, query_name (sp)); |
1629 | |
1689 | |
1630 | object *cf_object_check_for_spell (object *op, char *spellname) |
1690 | object *check_for_spell (object *op, utf8_string spellname) |
|
|
1691 | CODE: |
|
|
1692 | RETVAL = check_spell_known (op, spellname); |
|
|
1693 | OUTPUT: RETVAL |
1631 | |
1694 | |
1632 | int cf_object_query_money (object *op) |
1695 | int query_money (object *op) |
1633 | ALIAS: money = 0 |
1696 | ALIAS: money = 0 |
1634 | |
1697 | |
1635 | int cf_object_query_cost (object *op, object *who, int flags) |
1698 | val64 query_cost (object *op, object *who, int flags) |
1636 | ALIAS: cost = 0 |
1699 | ALIAS: cost = 0 |
1637 | |
1700 | |
1638 | void cf_object_activate_rune (object *op , object *victim) |
1701 | void spring_trap (object *op, object *victim) |
1639 | |
1702 | |
1640 | int cf_object_check_trigger (object *op, object *cause) |
1703 | int check_trigger (object *op, object *cause) |
1641 | |
1704 | |
1642 | int cf_object_out_of_map (object *op, int x, int y) |
|
|
1643 | |
|
|
1644 | void cf_object_drop (object *op, object *author) |
1705 | void drop (object *who, object *op) |
1645 | |
1706 | |
1646 | void cf_object_take (object *op, object *author) |
1707 | void pick_up (object *who, object *op) |
1647 | |
1708 | |
1648 | void cf_object_say (object *op, char *msg) |
|
|
1649 | |
|
|
1650 | void cf_object_speak (object *op, char *msg) |
|
|
1651 | |
|
|
1652 | object *cf_object_insert_object (object *op, object *container) |
|
|
1653 | |
|
|
1654 | const char *cf_object_get_msg (object *ob) |
|
|
1655 | ALIAS: msg = 0 |
|
|
1656 | |
|
|
1657 | object *cf_object_insert_in_ob (object *ob, object *where) |
|
|
1658 | |
|
|
1659 | int cf_object_teleport (object *op, mapstruct *map, int x, int y) |
1709 | int cf_object_teleport (object *op, maptile *map, int x, int y) |
1660 | |
1710 | |
1661 | void cf_object_update (object *op, int flags) |
1711 | void update_object (object *op, int action) |
1662 | |
1712 | |
1663 | void cf_object_pickup (object *op, object *what) |
|
|
1664 | |
|
|
1665 | object *cf_create_object_by_name (const char *name) |
1713 | object *cf_create_object_by_name (utf8_string name) |
1666 | |
1714 | |
1667 | void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) |
1715 | void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) |
1668 | |
1716 | |
1669 | void player_lvl_adj (object *who, object *skill = 0) |
1717 | void player_lvl_adj (object *who, object *skill = 0) |
1670 | |
1718 | |
1671 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
1719 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
1672 | |
1720 | |
… | |
… | |
1674 | |
1722 | |
1675 | void push_button (object *op); |
1723 | void push_button (object *op); |
1676 | |
1724 | |
1677 | void use_trigger (object *op); |
1725 | void use_trigger (object *op); |
1678 | |
1726 | |
1679 | void add_button_link (object *button, mapstruct *map, int connected); |
1727 | void add_button_link (object *button, maptile *map, int connected); |
1680 | |
1728 | |
1681 | void remove_button_link (object *op); |
1729 | void remove_button_link (object *op); |
1682 | |
1730 | |
1683 | void |
|
|
1684 | cf_object_set_resistance (object *op, int rtype, int val) |
|
|
1685 | CODE: |
|
|
1686 | if (rtype >= 0 && rtype < NROFATTACKS) |
|
|
1687 | op->resist[rtype] = val; |
|
|
1688 | |
|
|
1689 | |
1731 | |
1690 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
1732 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
1691 | |
|
|
1692 | void cf_fix_object (object *pl) |
|
|
1693 | ALIAS: fix = 0 |
|
|
1694 | |
1733 | |
1695 | object *cf_insert_ob_in_ob (object *ob, object *where) |
1734 | object *cf_insert_ob_in_ob (object *ob, object *where) |
1696 | |
1735 | |
1697 | # no clean way to get an object from an archetype - stupid idiotic |
1736 | # no clean way to get an object from an archetype - stupid idiotic |
1698 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
1737 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
1699 | |
1738 | |
1700 | object *new (const char *archetype = 0) |
1739 | object *new (utf8_string archetype = 0) |
1701 | PROTOTYPE: ;$ |
1740 | PROTOTYPE: ;$ |
1702 | CODE: |
1741 | CODE: |
1703 | RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); |
1742 | RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); |
1704 | OUTPUT: |
1743 | OUTPUT: |
1705 | RETVAL |
1744 | RETVAL |
1706 | |
1745 | |
1707 | object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) |
1746 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
1708 | PROTOTYPE: $$$$$$ |
1747 | PROTOTYPE: $$$$$$ |
1709 | CODE: |
1748 | CODE: |
1710 | { |
1749 | { |
1711 | int unused_type; |
1750 | int unused_type; |
1712 | RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
1751 | RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
1713 | } |
1752 | } |
1714 | |
1753 | |
1715 | # syntatic sugar for easier use in event callbacks. |
|
|
1716 | const char *options (object *op) |
|
|
1717 | CODE: |
|
|
1718 | RETVAL = op->name; |
|
|
1719 | OUTPUT: |
|
|
1720 | RETVAL |
|
|
1721 | |
|
|
1722 | player *contr (object *op) |
1754 | player *contr (object *op) |
1723 | CODE: |
1755 | CODE: |
1724 | RETVAL = op->contr; |
1756 | RETVAL = op->contr; |
1725 | OUTPUT: RETVAL |
1757 | OUTPUT: RETVAL |
1726 | |
1758 | |
1727 | const char *get_ob_key_value (object *op, const char *key) |
1759 | const_utf8_string get_ob_key_value (object *op, utf8_string key) |
1728 | |
1760 | |
1729 | bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) |
1761 | bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) |
1730 | |
1762 | |
1731 | object *get_nearest_player (object *ob) |
1763 | object *get_nearest_player (object *ob) |
1732 | ALIAS: nearest_player = 0 |
1764 | ALIAS: nearest_player = 0 |
1733 | PREINIT: |
1765 | PREINIT: |
1734 | extern object *get_nearest_player (object *); |
1766 | extern object *get_nearest_player (object *); |
… | |
… | |
1750 | bool on_same_map_as (object *ob, object *other) |
1782 | bool on_same_map_as (object *ob, object *other) |
1751 | CODE: |
1783 | CODE: |
1752 | RETVAL = on_same_map (ob, other); |
1784 | RETVAL = on_same_map (ob, other); |
1753 | OUTPUT: RETVAL |
1785 | OUTPUT: RETVAL |
1754 | |
1786 | |
1755 | char * |
1787 | const_utf8_string |
1756 | base_name (object *ob, int plural) |
1788 | base_name (object *op, int plural = op->nrof > 1) |
1757 | CODE: |
1789 | CODE: |
1758 | RETVAL = cf_query_base_name (ob, plural); |
1790 | RETVAL = query_base_name (op, plural); |
1759 | OUTPUT: RETVAL |
1791 | OUTPUT: RETVAL |
1760 | |
1792 | |
1761 | living * |
1793 | object *decrease_ob_nr (object *op, unsigned long i) |
1762 | stats (object *ob) |
|
|
1763 | CODE: |
|
|
1764 | RETVAL = &ob->stats; |
|
|
1765 | OUTPUT: RETVAL |
|
|
1766 | |
|
|
1767 | |
1794 | |
1768 | MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ |
1795 | MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ |
1769 | |
1796 | |
1770 | player *player (object *op) |
1797 | player *player (object *op) |
1771 | CODE: |
1798 | CODE: |
1772 | RETVAL = op->contr; |
1799 | RETVAL = op->contr; |
1773 | OUTPUT: RETVAL |
1800 | OUTPUT: RETVAL |
1774 | |
1801 | |
|
|
1802 | void check_score (object *op) |
|
|
1803 | |
1775 | void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
1804 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
|
|
1805 | CODE: |
|
|
1806 | new_draw_info (flags, 0, op, txt); |
1776 | |
1807 | |
1777 | object *cf_player_send_inventory (object *op) |
1808 | object *cf_player_send_inventory (object *op) |
1778 | |
1809 | |
1779 | char *cf_player_get_ip (object *op) |
1810 | octet_string cf_player_get_ip (object *op) |
1780 | ALIAS: ip = 0 |
1811 | ALIAS: ip = 0 |
1781 | |
1812 | |
1782 | object *cf_player_get_marked_item (object *op) |
1813 | object *cf_player_get_marked_item (object *op) |
1783 | ALIAS: marked_item = 0 |
1814 | ALIAS: marked_item = 0 |
1784 | |
1815 | |
… | |
… | |
1789 | |
1820 | |
1790 | void cf_player_set_party (object *op, partylist *party) |
1821 | void cf_player_set_party (object *op, partylist *party) |
1791 | |
1822 | |
1792 | void kill_player (object *op) |
1823 | void kill_player (object *op) |
1793 | |
1824 | |
1794 | MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ |
1825 | void esrv_update_item (object *op, int what, object *item) |
|
|
1826 | C_ARGS: what, op, item |
|
|
1827 | |
|
|
1828 | void clear_los (object *op) |
|
|
1829 | |
|
|
1830 | int command_summon (object *op, utf8_string params) |
|
|
1831 | |
|
|
1832 | int command_arrest (object *op, utf8_string params) |
|
|
1833 | |
1795 | |
1834 | |
1796 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
1835 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
1797 | |
1836 | |
1798 | player *cf_player_find (char *name) |
1837 | INCLUDE: $PERL $srcdir/genacc player ../include/player.h | |
1799 | PROTOTYPE: $ |
1838 | |
|
|
1839 | int invoke (player *pl, int event, ...) |
|
|
1840 | CODE: |
|
|
1841 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
|
|
1842 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
|
|
1843 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
|
|
1844 | RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END); |
|
|
1845 | OUTPUT: RETVAL |
|
|
1846 | |
|
|
1847 | SV *registry (player *pl) |
|
|
1848 | |
|
|
1849 | void |
|
|
1850 | save_stats (player *pl) |
|
|
1851 | CODE: |
|
|
1852 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
|
|
1853 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
|
|
1854 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
|
|
1855 | pl->orig_stats = pl->ob->stats; |
1800 | |
1856 | |
1801 | void cf_player_move (player *pl, int dir) |
1857 | void cf_player_move (player *pl, int dir) |
1802 | |
1858 | |
1803 | void MapNewmapCmd (player *pl) |
|
|
1804 | |
|
|
1805 | void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
1859 | void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
1806 | |
|
|
1807 | # nonstandard |
|
|
1808 | object *ob (player *pl) |
|
|
1809 | CODE: |
|
|
1810 | RETVAL = pl->ob; |
|
|
1811 | OUTPUT: RETVAL |
|
|
1812 | |
|
|
1813 | player *first () |
|
|
1814 | CODE: |
|
|
1815 | RETVAL = first_player; |
|
|
1816 | OUTPUT: RETVAL |
|
|
1817 | |
|
|
1818 | player *next (player *pl) |
|
|
1819 | CODE: |
|
|
1820 | RETVAL = pl->next; |
|
|
1821 | OUTPUT: RETVAL |
|
|
1822 | |
1860 | |
1823 | bool |
1861 | bool |
1824 | cell_visible (player *pl, int dx, int dy) |
1862 | cell_visible (player *pl, int dx, int dy) |
1825 | CODE: |
1863 | CODE: |
1826 | RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2 |
1864 | RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 |
1827 | && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]; |
1865 | && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]; |
1828 | OUTPUT: |
1866 | OUTPUT: |
1829 | RETVAL |
1867 | RETVAL |
1830 | |
1868 | |
1831 | void |
1869 | void |
1832 | send (player *pl, SV *packet) |
1870 | send (player *pl, SV *packet) |
1833 | CODE: |
1871 | CODE: |
1834 | { |
1872 | { |
1835 | STRLEN len; |
1873 | STRLEN len; |
1836 | char *buf = SvPVbyte (packet, len); |
1874 | char *buf = SvPVbyte (packet, len); |
1837 | |
1875 | |
1838 | Write_String_To_Socket (&pl->socket, buf, len); |
1876 | if (pl->ns) |
|
|
1877 | pl->ns->send_packet (buf, len); |
1839 | } |
1878 | } |
1840 | |
1879 | |
1841 | int |
1880 | int |
1842 | listening (player *pl, int new_value = -1) |
1881 | listening (player *pl, int new_value = -1) |
1843 | CODE: |
1882 | CODE: |
… | |
… | |
1845 | if (new_value >= 0) |
1884 | if (new_value >= 0) |
1846 | pl->listening = new_value; |
1885 | pl->listening = new_value; |
1847 | OUTPUT: |
1886 | OUTPUT: |
1848 | RETVAL |
1887 | RETVAL |
1849 | |
1888 | |
1850 | void get_savebed (player *pl) |
1889 | void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) |
1851 | ALIAS: |
1890 | PROTOTYPE: $;$$$ |
1852 | savebed = 0 |
|
|
1853 | PPCODE: |
1891 | PPCODE: |
|
|
1892 | if (GIMME_V != G_VOID) |
|
|
1893 | { |
1854 | EXTEND (SP, 3); |
1894 | EXTEND (SP, 3); |
1855 | PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); |
1895 | PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); |
1856 | PUSHs (sv_2mortal (newSViv (pl->bed_x))); |
1896 | PUSHs (sv_2mortal (newSViv (pl->bed_x))); |
1857 | PUSHs (sv_2mortal (newSViv (pl->bed_y))); |
1897 | PUSHs (sv_2mortal (newSViv (pl->bed_y))); |
1858 | |
1898 | } |
1859 | void set_savebed (player *pl, char *map_path, int x, int y) |
1899 | if (map_path) sv_to (map_path, pl->savebed_map); |
1860 | CODE: |
1900 | if (x) sv_to (x, pl->bed_x); |
1861 | strcpy (pl->savebed_map, map_path); |
1901 | if (y) sv_to (y, pl->bed_y); |
1862 | pl->bed_x = x; |
|
|
1863 | pl->bed_y = y; |
|
|
1864 | |
1902 | |
1865 | void |
1903 | void |
1866 | list () |
1904 | list () |
1867 | PPCODE: |
1905 | PPCODE: |
1868 | { |
1906 | for_all_players (pl) |
1869 | player *pl; |
1907 | XPUSHs (sv_2mortal (to_sv (pl))); |
1870 | for (pl = first_player; pl; pl = pl->next) |
|
|
1871 | XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); |
|
|
1872 | } |
|
|
1873 | |
|
|
1874 | bool |
|
|
1875 | peaceful (player *pl, bool new_setting = 0) |
|
|
1876 | PROTOTYPE: $;$ |
|
|
1877 | CODE: |
|
|
1878 | RETVAL = pl->peaceful; |
|
|
1879 | if (items > 1) |
|
|
1880 | pl->peaceful = new_setting; |
|
|
1881 | OUTPUT: |
|
|
1882 | RETVAL |
|
|
1883 | |
|
|
1884 | living * |
|
|
1885 | orig_stats (player *pl) |
|
|
1886 | CODE: |
|
|
1887 | RETVAL = &pl->orig_stats; |
|
|
1888 | OUTPUT: RETVAL |
|
|
1889 | |
|
|
1890 | living * |
|
|
1891 | last_stats (player *pl) |
|
|
1892 | CODE: |
|
|
1893 | RETVAL = &pl->last_stats; |
|
|
1894 | OUTPUT: RETVAL |
|
|
1895 | |
1908 | |
1896 | |
1909 | |
1897 | MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ |
1910 | MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ |
1898 | |
1911 | |
1899 | SV * |
1912 | int invoke (maptile *map, int event, ...) |
1900 | get_property (mapstruct *obj, int type, int idx) |
|
|
1901 | CODE: |
1913 | CODE: |
1902 | RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx)); |
1914 | if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); |
|
|
1915 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
|
|
1916 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
|
|
1917 | RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); |
1903 | OUTPUT: RETVAL |
1918 | OUTPUT: RETVAL |
1904 | |
1919 | |
1905 | SV * |
1920 | SV *registry (maptile *map) |
1906 | set_property (mapstruct *obj, int type, int idx, SV *newval) |
|
|
1907 | CODE: |
|
|
1908 | switch (type) |
|
|
1909 | { |
|
|
1910 | case CFAPI_INT: |
|
|
1911 | cf_map_set_int_property (obj, idx, SvIV (newval)); |
|
|
1912 | break; |
|
|
1913 | default: |
|
|
1914 | croak ("unhandled type '%d' in set_property '%d'", type, idx); |
|
|
1915 | } |
|
|
1916 | |
1921 | |
1917 | mapstruct *new (int width, int height) |
1922 | INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
|
|
1923 | |
|
|
1924 | void |
|
|
1925 | maptile::instantiate () |
|
|
1926 | |
|
|
1927 | maptile *new () |
1918 | PROTOTYPE: |
1928 | PROTOTYPE: |
1919 | CODE: |
1929 | CODE: |
1920 | { |
1930 | RETVAL = new maptile; |
1921 | int unused_type; |
|
|
1922 | RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height); |
|
|
1923 | } |
|
|
1924 | OUTPUT: |
1931 | OUTPUT: |
1925 | RETVAL |
1932 | RETVAL |
1926 | |
1933 | |
1927 | void delete_map (mapstruct *map) |
1934 | void |
|
|
1935 | maptile::players () |
|
|
1936 | PPCODE: |
|
|
1937 | if (GIMME_V == G_SCALAR) |
|
|
1938 | XPUSHs (sv_2mortal (to_sv (THIS->players))); |
|
|
1939 | else if (GIMME_V == G_ARRAY) |
|
|
1940 | { |
|
|
1941 | EXTEND (SP, THIS->players); |
|
|
1942 | for_all_players (pl) |
|
|
1943 | if (pl->ob && pl->ob->map == THIS) |
|
|
1944 | PUSHs (sv_2mortal (to_sv (pl->ob))); |
|
|
1945 | } |
1928 | |
1946 | |
1929 | void clean_tmp_map (mapstruct *map) |
1947 | void |
|
|
1948 | maptile::add_underlay (SV *data, int offset, int stride, SV *palette) |
|
|
1949 | CODE: |
|
|
1950 | { |
|
|
1951 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
|
|
1952 | croak ("maptile::add_underlay: palette must be arrayref"); |
1930 | |
1953 | |
|
|
1954 | palette = SvRV (palette); |
|
|
1955 | |
|
|
1956 | STRLEN idxlen; |
|
|
1957 | const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
|
|
1958 | |
|
|
1959 | for (int x = 0; x < THIS->width; ++x) |
|
|
1960 | for (int y = 0; y < THIS->height; ++y) |
|
|
1961 | { |
|
|
1962 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
|
|
1963 | if (op->flag [FLAG_IS_FLOOR]) |
|
|
1964 | goto skip_space; |
|
|
1965 | |
|
|
1966 | { |
|
|
1967 | int offs = offset + y * stride + x; |
|
|
1968 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
|
|
1969 | { |
|
|
1970 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
|
|
1971 | { |
|
|
1972 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
|
|
1973 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
1974 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
|
|
1975 | } |
|
|
1976 | } |
|
|
1977 | } |
|
|
1978 | |
|
|
1979 | skip_space: ; |
|
|
1980 | } |
|
|
1981 | } |
|
|
1982 | |
|
|
1983 | void |
|
|
1984 | maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
|
|
1985 | CODE: |
|
|
1986 | { |
|
|
1987 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
|
|
1988 | croak ("maptile::set_regiondata: palette must be arrayref"); |
|
|
1989 | |
|
|
1990 | palette = SvRV (palette); |
|
|
1991 | |
|
|
1992 | STRLEN idxlen; |
|
|
1993 | const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
|
|
1994 | |
|
|
1995 | region **regionmap = (region **)malloc ( |
|
|
1996 | (av_len ((AV *)palette) + 1) * sizeof (region *)); |
|
|
1997 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
|
|
1998 | |
|
|
1999 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
|
|
2000 | regionmap [i] = region::find ( |
|
|
2001 | SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
|
|
2002 | |
|
|
2003 | for (int y = 0; y < THIS->height; ++y) |
|
|
2004 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
|
|
2005 | |
|
|
2006 | sfree (THIS->regions, THIS->size ()); |
|
|
2007 | free (THIS->regionmap); |
|
|
2008 | |
|
|
2009 | THIS->regions = regions; |
|
|
2010 | THIS->regionmap = regionmap; |
|
|
2011 | } |
|
|
2012 | |
|
|
2013 | void |
|
|
2014 | maptile::create_region_treasure () |
|
|
2015 | CODE: |
|
|
2016 | { |
|
|
2017 | object *op = object::create (); |
|
|
2018 | op->type = FLOOR; |
|
|
2019 | op->map = THIS; |
|
|
2020 | |
|
|
2021 | for (int x = 0; x < THIS->width; ++x) |
|
|
2022 | for (int y = 0; y < THIS->height; ++y) |
|
|
2023 | { |
|
|
2024 | region *rgn = THIS->region (x, y); |
|
|
2025 | |
|
|
2026 | //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D |
|
|
2027 | if (rgn->treasure && rndm () < rgn->treasure_density) |
|
|
2028 | { |
|
|
2029 | op->x = x; |
|
|
2030 | op->y = y; |
|
|
2031 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
|
|
2032 | } |
|
|
2033 | } |
|
|
2034 | |
|
|
2035 | op->destroy (); |
|
|
2036 | } |
|
|
2037 | |
1931 | void play_sound_map (mapstruct *map, int x, int y, int sound_num) |
2038 | void play_sound_map (maptile *map, int x, int y, int sound_num) |
1932 | |
2039 | |
1933 | mapstruct *tile_map (mapstruct *map, unsigned int dir) |
2040 | int out_of_map (maptile *map, int x, int y) |
1934 | CODE: |
|
|
1935 | RETVAL = dir < 4 ? map->tile_map [dir] : 0; |
|
|
1936 | OUTPUT: |
|
|
1937 | RETVAL |
|
|
1938 | |
2041 | |
1939 | char *tile_path (mapstruct *map, unsigned int dir) |
2042 | void |
1940 | CODE: |
2043 | trigger (maptile *map, long connection, bool state = true) |
1941 | if (dir >= 4) |
2044 | CODE: |
1942 | XSRETURN_UNDEF; |
2045 | activate_connection (map, connection, state); |
1943 | RETVAL = map->tile_path [dir]; |
|
|
1944 | OUTPUT: |
|
|
1945 | RETVAL |
|
|
1946 | |
2046 | |
1947 | mapstruct *cf_map_get_map (char *name) |
2047 | void |
1948 | PROTOTYPE: $ |
2048 | get_connection (maptile *map, long connection) |
1949 | ALIAS: map = 0 |
2049 | PPCODE: |
|
|
2050 | oblinkpt *obp = get_connection_links (map, connection); |
|
|
2051 | if (obp) |
|
|
2052 | for (objectlink *ol = obp->link; ol; ol = ol->next) |
|
|
2053 | XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); |
1950 | |
2054 | |
1951 | mapstruct *has_been_loaded (char *name) |
|
|
1952 | PROTOTYPE: $ |
|
|
1953 | |
|
|
1954 | mapstruct *cf_map_get_first () |
|
|
1955 | PROTOTYPE: |
|
|
1956 | ALIAS: first = 0 |
|
|
1957 | |
|
|
1958 | # whoever "designed" the plug-in api should have wasted |
|
|
1959 | # his/her time with staying away from the project - would have |
|
|
1960 | # saved others a lot of time, without doubt. |
|
|
1961 | void set_path (mapstruct *where, char *path) |
|
|
1962 | CODE: |
|
|
1963 | strcpy (where->path, path); |
|
|
1964 | |
|
|
1965 | int in_memory (mapstruct *map) |
|
|
1966 | CODE: |
|
|
1967 | RETVAL = map->in_memory; |
|
|
1968 | OUTPUT: |
|
|
1969 | RETVAL |
|
|
1970 | |
|
|
1971 | bool unique (mapstruct *map) |
|
|
1972 | CODE: |
|
|
1973 | RETVAL = map->unique; |
|
|
1974 | OUTPUT: |
|
|
1975 | RETVAL |
|
|
1976 | |
|
|
1977 | void set_unique (mapstruct *map, bool unique) |
|
|
1978 | CODE: |
|
|
1979 | map->unique = unique; |
|
|
1980 | |
|
|
1981 | object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) |
2055 | object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags) |
1982 | |
2056 | |
1983 | object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) |
2057 | object *cf_map_insert_object (maptile *where, object* op, int x, int y) |
1984 | |
2058 | |
1985 | object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) |
2059 | object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny) |
1986 | C_ARGS: str, map, nx, ny |
2060 | C_ARGS: str, map, nx, ny |
1987 | |
2061 | |
1988 | void |
2062 | void |
1989 | cf_map_normalise (mapstruct *map, int x, int y) |
2063 | get_map_flags (maptile *map, int x, int y) |
1990 | PPCODE: |
2064 | PPCODE: |
1991 | { |
2065 | { |
1992 | mapstruct *nmap = 0; |
2066 | maptile *nmap = 0; |
1993 | I16 nx = 0, ny = 0; |
2067 | I16 nx = 0, ny = 0; |
1994 | int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny); |
2068 | int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
1995 | |
2069 | |
1996 | EXTEND (SP, 4); |
2070 | EXTEND (SP, 4); |
1997 | PUSHs (sv_2mortal (newSViv (flags))); |
2071 | PUSHs (sv_2mortal (newSViv (flags))); |
1998 | |
2072 | |
1999 | if (GIMME_V == G_ARRAY) |
2073 | if (GIMME_V == G_ARRAY) |
… | |
… | |
2003 | PUSHs (sv_2mortal (newSViv (ny))); |
2077 | PUSHs (sv_2mortal (newSViv (ny))); |
2004 | } |
2078 | } |
2005 | } |
2079 | } |
2006 | |
2080 | |
2007 | void |
2081 | void |
2008 | at (mapstruct *map, unsigned int x, unsigned int y) |
2082 | at (maptile *map, unsigned int x, unsigned int y) |
2009 | PROTOTYPE: $$$ |
2083 | PROTOTYPE: $$$ |
2010 | PPCODE: |
2084 | PPCODE: |
2011 | { |
2085 | { |
2012 | object *o; |
2086 | object *o; |
2013 | mapstruct *nmap = 0; |
2087 | maptile *nmap = 0; |
2014 | I16 nx, ny; |
2088 | I16 nx, ny; |
2015 | |
2089 | |
2016 | cf_map_get_flags (map, &nmap, x, y, &nx, &ny); |
2090 | get_map_flags (map, &nmap, x, y, &nx, &ny); |
2017 | |
2091 | |
2018 | if (nmap) |
2092 | if (nmap) |
2019 | for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) |
2093 | for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) |
2020 | XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); |
2094 | XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); |
2021 | } |
2095 | } |
2022 | |
2096 | |
2023 | SV * |
2097 | SV * |
2024 | bot_at (mapstruct *obj, unsigned int x, unsigned int y) |
2098 | bot_at (maptile *obj, unsigned int x, unsigned int y) |
2025 | PROTOTYPE: $$$ |
2099 | PROTOTYPE: $$$ |
2026 | ALIAS: |
2100 | ALIAS: |
2027 | top_at = 1 |
2101 | top_at = 1 |
2028 | flags_at = 2 |
2102 | flags_at = 2 |
2029 | light_at = 3 |
2103 | light_at = 3 |
2030 | move_block_at = 4 |
2104 | move_block_at = 4 |
2031 | move_slow_at = 5 |
2105 | move_slow_at = 5 |
2032 | move_on_at = 6 |
2106 | move_on_at = 6 |
2033 | move_off_at = 7 |
2107 | move_off_at = 7 |
2034 | INIT: |
2108 | INIT: |
2035 | if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; |
2109 | if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; |
2036 | CODE: |
2110 | CODE: |
2037 | switch (ix) |
2111 | switch (ix) |
2038 | { |
2112 | { |
2039 | case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; |
2113 | case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; |
2040 | case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; |
2114 | case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; |
… | |
… | |
2043 | case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; |
2117 | case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; |
2044 | case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; |
2118 | case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; |
2045 | case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; |
2119 | case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; |
2046 | case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; |
2120 | case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; |
2047 | } |
2121 | } |
2048 | OUTPUT: |
2122 | OUTPUT: RETVAL |
2049 | RETVAL |
|
|
2050 | |
2123 | |
2051 | # "serialise" map perl data into a ref |
2124 | void fix_walls (maptile *map, int x, int y) |
2052 | void |
2125 | |
2053 | _get_obs (mapstruct *map) |
2126 | void fix_walls_around (maptile *map, int x, int y) |
|
|
2127 | |
|
|
2128 | # worst xs function of my life |
|
|
2129 | bool |
|
|
2130 | _create_random_map (\ |
|
|
2131 | maptile *self,\ |
|
|
2132 | utf8_string wallstyle,\ |
|
|
2133 | utf8_string wall_name,\ |
|
|
2134 | utf8_string floorstyle,\ |
|
|
2135 | utf8_string monsterstyle,\ |
|
|
2136 | utf8_string treasurestyle,\ |
|
|
2137 | utf8_string layoutstyle,\ |
|
|
2138 | utf8_string doorstyle,\ |
|
|
2139 | utf8_string decorstyle,\ |
|
|
2140 | utf8_string origin_map,\ |
|
|
2141 | utf8_string final_map,\ |
|
|
2142 | utf8_string exitstyle,\ |
|
|
2143 | utf8_string this_map,\ |
|
|
2144 | utf8_string exit_on_final_map,\ |
|
|
2145 | int xsize,\ |
|
|
2146 | int ysize,\ |
|
|
2147 | int expand2x,\ |
|
|
2148 | int layoutoptions1,\ |
|
|
2149 | int layoutoptions2,\ |
|
|
2150 | int layoutoptions3,\ |
|
|
2151 | int symmetry,\ |
|
|
2152 | int difficulty,\ |
|
|
2153 | int difficulty_given,\ |
|
|
2154 | float difficulty_increase,\ |
|
|
2155 | int dungeon_level,\ |
|
|
2156 | int dungeon_depth,\ |
|
|
2157 | int decoroptions,\ |
|
|
2158 | int orientation,\ |
|
|
2159 | int origin_y,\ |
|
|
2160 | int origin_x,\ |
|
|
2161 | U32 random_seed,\ |
|
|
2162 | val64 total_map_hp,\ |
|
|
2163 | int map_layout_style,\ |
|
|
2164 | int treasureoptions,\ |
|
|
2165 | int symmetry_used,\ |
|
|
2166 | region *region,\ |
|
|
2167 | utf8_string custom\ |
|
|
2168 | ) |
2054 | PPCODE: |
2169 | CODE: |
2055 | { |
2170 | { |
2056 | object *o; |
2171 | random_map_params rmp; |
2057 | int x, y; |
|
|
2058 | AV *obs = newAV (); |
|
|
2059 | int nonnull = 0; |
|
|
2060 | |
2172 | |
2061 | for (y = 0; y < MAP_HEIGHT (map); y++) |
2173 | assign (rmp.wallstyle , wallstyle); |
2062 | for (x = 0; x < MAP_WIDTH (map); x++) |
2174 | assign (rmp.wall_name , wall_name); |
2063 | { |
2175 | assign (rmp.floorstyle , floorstyle); |
2064 | AV *av = newAV (); |
2176 | assign (rmp.monsterstyle , monsterstyle); |
|
|
2177 | assign (rmp.treasurestyle , treasurestyle); |
|
|
2178 | assign (rmp.layoutstyle , layoutstyle); |
|
|
2179 | assign (rmp.doorstyle , doorstyle); |
|
|
2180 | assign (rmp.decorstyle , decorstyle); |
|
|
2181 | assign (rmp.exitstyle , exitstyle); |
|
|
2182 | assign (rmp.exit_on_final_map, exit_on_final_map); |
2065 | |
2183 | |
2066 | for (o = GET_MAP_OB (map, x, y); o; o = o->above) |
2184 | rmp.origin_map = origin_map; |
2067 | { |
2185 | rmp.final_map = final_map; |
2068 | SV *sv = SVptr_cache_get (o); |
2186 | rmp.this_map = this_map; |
|
|
2187 | rmp.xsize = xsize; |
|
|
2188 | rmp.ysize = ysize; |
|
|
2189 | rmp.expand2x = expand2x; |
|
|
2190 | rmp.layoutoptions1 = layoutoptions1; |
|
|
2191 | rmp.layoutoptions2 = layoutoptions2; |
|
|
2192 | rmp.layoutoptions3 = layoutoptions3; |
|
|
2193 | rmp.symmetry = symmetry; |
|
|
2194 | rmp.difficulty = difficulty; |
|
|
2195 | rmp.difficulty_given = difficulty_given; |
|
|
2196 | rmp.difficulty_increase = difficulty_increase; |
|
|
2197 | rmp.dungeon_level = dungeon_level; |
|
|
2198 | rmp.dungeon_depth = dungeon_depth; |
|
|
2199 | rmp.decoroptions = decoroptions; |
|
|
2200 | rmp.orientation = orientation; |
|
|
2201 | rmp.origin_y = origin_y; |
|
|
2202 | rmp.origin_x = origin_x; |
|
|
2203 | rmp.random_seed = random_seed; |
|
|
2204 | rmp.total_map_hp = total_map_hp; |
|
|
2205 | rmp.map_layout_style = map_layout_style; |
|
|
2206 | rmp.treasureoptions = treasureoptions; |
|
|
2207 | rmp.symmetry_used = symmetry_used; |
|
|
2208 | rmp.region = region; |
|
|
2209 | rmp.custom = custom; |
2069 | |
2210 | |
2070 | if (sv && HvFILL (SvRV (sv))) |
2211 | RETVAL = self->generate_random_map (&rmp); |
2071 | { |
|
|
2072 | nonnull = 1; |
|
|
2073 | sv = newSVsv (sv); |
|
|
2074 | } |
|
|
2075 | else |
|
|
2076 | sv = &PL_sv_undef; |
|
|
2077 | |
|
|
2078 | av_push (av, sv); |
|
|
2079 | } |
|
|
2080 | |
|
|
2081 | av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av)); |
|
|
2082 | } |
|
|
2083 | |
|
|
2084 | if (nonnull) |
|
|
2085 | XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs))); |
|
|
2086 | else |
|
|
2087 | SvREFCNT_dec (obs); |
|
|
2088 | } |
2212 | } |
2089 | |
|
|
2090 | # "deserialise" perl map data into the map |
|
|
2091 | void |
|
|
2092 | _set_obs (mapstruct *map, SV *sv) |
|
|
2093 | CODE: |
|
|
2094 | { |
|
|
2095 | object *o; |
|
|
2096 | AV *av; |
|
|
2097 | int x, y; |
|
|
2098 | AV *obs = (AV *)SvRV (sv); |
|
|
2099 | |
|
|
2100 | for (y = 0; y < MAP_HEIGHT (map); y++) |
|
|
2101 | for (x = 0; x < MAP_WIDTH (map); x++) |
|
|
2102 | { |
|
|
2103 | sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1); |
|
|
2104 | |
|
|
2105 | if (!SvROK (sv)) |
|
|
2106 | continue; |
|
|
2107 | |
|
|
2108 | av = (AV *)SvRV (sv); |
|
|
2109 | |
|
|
2110 | for (o = GET_MAP_OB (map, x, y); o; o = o->above) |
|
|
2111 | { |
|
|
2112 | sv = av_shift (av); |
|
|
2113 | |
|
|
2114 | if (SvROK (sv)) |
|
|
2115 | { |
|
|
2116 | sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0); |
|
|
2117 | SVptr_cache_set (o, sv); |
|
|
2118 | } |
|
|
2119 | } |
|
|
2120 | } |
|
|
2121 | } |
|
|
2122 | |
|
|
2123 | |
|
|
2124 | MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ |
|
|
2125 | |
|
|
2126 | archetype *cf_archetype_get_first() |
|
|
2127 | PROTOTYPE: |
|
|
2128 | ALIAS: first = 0 |
|
|
2129 | |
|
|
2130 | archetype *cf_archetype_get_next (archetype *arch) |
|
|
2131 | ALIAS: next = 0 |
|
|
2132 | |
|
|
2133 | archetype *cf_archetype_get_head (archetype *arch) |
|
|
2134 | ALIAS: head = 0 |
|
|
2135 | |
|
|
2136 | archetype *cf_archetype_get_more (archetype *arch) |
|
|
2137 | ALIAS: more = 0 |
|
|
2138 | |
|
|
2139 | const char *cf_archetype_get_name (archetype *arch) |
|
|
2140 | ALIAS: name = 0 |
|
|
2141 | |
|
|
2142 | object *cf_archetype_get_clone (archetype *arch) |
|
|
2143 | ALIAS: clone = 0 |
|
|
2144 | |
|
|
2145 | MODULE = cf PACKAGE = cf::party PREFIX = cf_party_ |
|
|
2146 | |
|
|
2147 | partylist *cf_party_get_first () |
|
|
2148 | PROTOTYPE: |
|
|
2149 | ALIAS: first = 0 |
|
|
2150 | |
|
|
2151 | partylist *cf_party_get_next (partylist *party) |
|
|
2152 | ALIAS: next = 0 |
|
|
2153 | |
|
|
2154 | const char *cf_party_get_name (partylist *party) |
|
|
2155 | |
|
|
2156 | const char *cf_party_get_password (partylist *party) |
|
|
2157 | ALIAS: password = 0 |
|
|
2158 | |
|
|
2159 | player *cf_party_get_first_player (partylist *party) |
|
|
2160 | ALIAS: first_player = 0 |
|
|
2161 | |
|
|
2162 | player *cf_party_get_next_player (partylist *party, player *op) |
|
|
2163 | ALIAS: next_player = 0 |
|
|
2164 | |
|
|
2165 | |
|
|
2166 | MODULE = cf PACKAGE = cf::region PREFIX = cf_region_ |
|
|
2167 | |
|
|
2168 | region *cf_region_get_first () |
|
|
2169 | PROTOTYPE: |
|
|
2170 | ALIAS: first = 0 |
|
|
2171 | |
|
|
2172 | const char *cf_region_get_name (region *reg) |
|
|
2173 | ALIAS: name = 0 |
|
|
2174 | |
|
|
2175 | region *cf_region_get_next (region *reg) |
|
|
2176 | ALIAS: next = 0 |
|
|
2177 | |
|
|
2178 | region *cf_region_get_parent (region *reg) |
|
|
2179 | ALIAS: parent = 0 |
|
|
2180 | |
|
|
2181 | const char *cf_region_get_longname (region *reg) |
|
|
2182 | ALIAS: longname = 0 |
|
|
2183 | |
|
|
2184 | const char *cf_region_get_message (region *reg) |
|
|
2185 | ALIAS: message = 0 |
|
|
2186 | |
|
|
2187 | |
|
|
2188 | MODULE = cf PACKAGE = cf::living PREFIX = cf_living_ |
|
|
2189 | |
|
|
2190 | val64 |
|
|
2191 | exp (living *liv, val64 new_val = 0) |
|
|
2192 | PROTOTYPE: $;$ |
|
|
2193 | ALIAS: |
|
|
2194 | Str = 1 |
|
|
2195 | Dex = 2 |
|
|
2196 | Con = 3 |
|
|
2197 | Wis = 4 |
|
|
2198 | Cha = 5 |
|
|
2199 | Int = 6 |
|
|
2200 | Pow = 7 |
|
|
2201 | wc = 8 |
|
|
2202 | ac = 9 |
|
|
2203 | hp = 10 |
|
|
2204 | maxhp = 11 |
|
|
2205 | sp = 12 |
|
|
2206 | maxsp = 13 |
|
|
2207 | grace = 14 |
|
|
2208 | maxgrace = 15 |
|
|
2209 | food = 16 |
|
|
2210 | dam = 17 |
|
|
2211 | luck = 18 |
|
|
2212 | CODE: |
|
|
2213 | # define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break |
|
|
2214 | switch (ix) |
|
|
2215 | { |
|
|
2216 | LIVING_ACC (exp , 0); |
|
|
2217 | LIVING_ACC (Str , 1); |
|
|
2218 | LIVING_ACC (Dex , 2); |
|
|
2219 | LIVING_ACC (Con , 3); |
|
|
2220 | LIVING_ACC (Wis , 4); |
|
|
2221 | LIVING_ACC (Cha , 5); |
|
|
2222 | LIVING_ACC (Int , 6); |
|
|
2223 | LIVING_ACC (Pow , 7); |
|
|
2224 | LIVING_ACC (wc , 8); |
|
|
2225 | LIVING_ACC (ac , 9); |
|
|
2226 | LIVING_ACC (hp , 10); |
|
|
2227 | LIVING_ACC (maxhp , 11); |
|
|
2228 | LIVING_ACC (sp , 12); |
|
|
2229 | LIVING_ACC (maxsp , 13); |
|
|
2230 | LIVING_ACC (grace , 14); |
|
|
2231 | LIVING_ACC (maxgrace, 15); |
|
|
2232 | LIVING_ACC (food , 16); |
|
|
2233 | LIVING_ACC (dam , 17); |
|
|
2234 | LIVING_ACC (luck , 18); |
|
|
2235 | } |
|
|
2236 | # undef LIVING_ACC |
|
|
2237 | OUTPUT: |
2213 | OUTPUT: |
2238 | RETVAL |
2214 | RETVAL |
2239 | |
2215 | |
|
|
2216 | MODULE = cf PACKAGE = cf::arch |
|
|
2217 | |
|
|
2218 | archetype *find (utf8_string name) |
|
|
2219 | CODE: |
|
|
2220 | RETVAL = archetype::find (name); |
|
|
2221 | OUTPUT: |
|
|
2222 | RETVAL |
|
|
2223 | |
|
|
2224 | archetype *first() |
|
|
2225 | PROTOTYPE: |
|
|
2226 | CODE: |
|
|
2227 | RETVAL = first_archetype; |
|
|
2228 | OUTPUT: RETVAL |
|
|
2229 | |
|
|
2230 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
|
|
2231 | |
|
|
2232 | MODULE = cf PACKAGE = cf::party |
|
|
2233 | |
|
|
2234 | partylist *first () |
|
|
2235 | PROTOTYPE: |
|
|
2236 | CODE: |
|
|
2237 | RETVAL = get_firstparty (); |
|
|
2238 | OUTPUT: RETVAL |
|
|
2239 | |
|
|
2240 | INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | |
|
|
2241 | |
|
|
2242 | MODULE = cf PACKAGE = cf::region |
|
|
2243 | |
|
|
2244 | void |
|
|
2245 | list () |
|
|
2246 | PPCODE: |
|
|
2247 | for_all_regions (rgn) |
|
|
2248 | XPUSHs (sv_2mortal (to_sv (rgn))); |
|
|
2249 | |
|
|
2250 | region *find (utf8_string name) |
|
|
2251 | PROTOTYPE: $ |
|
|
2252 | CODE: |
|
|
2253 | RETVAL = region::find (name); |
|
|
2254 | OUTPUT: RETVAL |
|
|
2255 | |
|
|
2256 | region *find_fuzzy (utf8_string name) |
|
|
2257 | PROTOTYPE: $ |
|
|
2258 | CODE: |
|
|
2259 | RETVAL = region::find_fuzzy (name); |
|
|
2260 | OUTPUT: RETVAL |
|
|
2261 | |
|
|
2262 | int specificity (region *rgn) |
|
|
2263 | CODE: |
|
|
2264 | RETVAL = 0; |
|
|
2265 | while (rgn = rgn->parent) |
|
|
2266 | RETVAL++; |
|
|
2267 | OUTPUT: RETVAL |
|
|
2268 | |
|
|
2269 | INCLUDE: $PERL $srcdir/genacc region ../include/region.h | |
|
|
2270 | |
|
|
2271 | MODULE = cf PACKAGE = cf::living |
|
|
2272 | |
|
|
2273 | INCLUDE: $PERL $srcdir/genacc living ../include/living.h | |
|
|
2274 | |
|
|
2275 | MODULE = cf PACKAGE = cf::settings |
|
|
2276 | |
|
|
2277 | INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | |
|
|
2278 | |
|
|
2279 | MODULE = cf PACKAGE = cf::client |
|
|
2280 | |
|
|
2281 | INCLUDE: $PERL $srcdir/genacc client ../include/client.h | |
|
|
2282 | |
|
|
2283 | int invoke (client *ns, int event, ...) |
|
|
2284 | CODE: |
|
|
2285 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
|
|
2286 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
|
|
2287 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
|
|
2288 | RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END); |
|
|
2289 | OUTPUT: RETVAL |
|
|
2290 | |
|
|
2291 | SV *registry (client *ns) |
|
|
2292 | |
|
|
2293 | void |
|
|
2294 | list () |
|
|
2295 | PPCODE: |
|
|
2296 | EXTEND (SP, clients.size ()); |
|
|
2297 | for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) |
|
|
2298 | PUSHs (sv_2mortal (to_sv (*i))); |
|
|
2299 | |
|
|
2300 | void |
|
|
2301 | client::send_packet (SV *packet) |
|
|
2302 | CODE: |
|
|
2303 | { |
|
|
2304 | STRLEN len; |
|
|
2305 | char *buf = SvPVbyte (packet, len); |
|
|
2306 | |
|
|
2307 | THIS->send_packet (buf, len); |
|
|
2308 | } |
|
|
2309 | |
|
|
2310 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
|
|
2311 | |
|
|
2312 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | |
|
|
2313 | |
|
|
2314 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
|
|
2315 | |
|
|
2316 | faceidx alloc (utf8_string name) |
|
|
2317 | CODE: |
|
|
2318 | { |
|
|
2319 | do |
|
|
2320 | { |
|
|
2321 | RETVAL = faces.size (); |
|
|
2322 | faces.resize (RETVAL + 1); |
|
|
2323 | } |
|
|
2324 | while (!RETVAL); // crude way to leave index 0 |
|
|
2325 | |
|
|
2326 | faces [RETVAL].name = name; |
|
|
2327 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
|
|
2328 | |
|
|
2329 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
|
|
2330 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
|
|
2331 | } |
|
|
2332 | OUTPUT: RETVAL |
|
|
2333 | |
|
|
2334 | void set (faceidx idx, int visibility, int magicmap) |
|
|
2335 | CODE: |
|
|
2336 | faceinfo *f = face_info (idx); |
|
|
2337 | assert (f); |
|
|
2338 | f->visibility = visibility; |
|
|
2339 | f->magicmap = magicmap; |
|
|
2340 | |
|
|
2341 | void set_smooth (faceidx idx, faceidx smooth, int smoothlevel) |
|
|
2342 | CODE: |
|
|
2343 | faceinfo *f = face_info (idx); assert (f); |
|
|
2344 | f->smooth = smooth; |
|
|
2345 | f->smoothlevel = smoothlevel; |
|
|
2346 | |
|
|
2347 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
|
|
2348 | CODE: |
|
|
2349 | { |
|
|
2350 | facedata *d = face_data (idx, faceset); |
|
|
2351 | assert (d); |
|
|
2352 | sv_to (data, d->data); |
|
|
2353 | STRLEN clen; |
|
|
2354 | char *cdata = SvPVbyte (chksum, clen); |
|
|
2355 | clen = min (CHKSUM_SIZE, clen); |
|
|
2356 | |
|
|
2357 | if (memcmp (d->chksum, cdata, clen)) |
|
|
2358 | { |
|
|
2359 | memcpy (d->chksum, cdata, clen); |
|
|
2360 | |
|
|
2361 | // invalidate existing client face info |
|
|
2362 | for_all_clients (ns) |
|
|
2363 | if (ns->faceset == faceset) |
|
|
2364 | { |
|
|
2365 | ns->faces_sent [idx] = false; |
|
|
2366 | ns->force_newmap = true; |
|
|
2367 | } |
|
|
2368 | } |
|
|
2369 | } |
|
|
2370 | |
|
|
2371 | void invalidate (faceidx idx) |
|
|
2372 | CODE: |
|
|
2373 | for_all_clients (ns) |
|
|
2374 | { |
|
|
2375 | ns->faces_sent [idx] = false; |
|
|
2376 | ns->force_newmap = true; |
|
|
2377 | } |
|
|
2378 | |
|
|
2379 | void invalidate_all () |
|
|
2380 | CODE: |
|
|
2381 | for_all_clients (ns) |
|
|
2382 | { |
|
|
2383 | ns->faces_sent.reset (); |
|
|
2384 | ns->force_newmap = true; |
|
|
2385 | } |
|
|
2386 | |
|
|
2387 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
|
|
2388 | |
|
|
2389 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | |
|
|
2390 | |
|
|
2391 | animidx anim_find (utf8_string name) |
|
|
2392 | CODE: |
|
|
2393 | RETVAL = animation::find (name).number; |
|
|
2394 | OUTPUT: RETVAL |
|
|
2395 | |
|
|
2396 | animidx set (utf8_string name, SV *frames, int facings = 1) |
|
|
2397 | CODE: |
|
|
2398 | { |
|
|
2399 | if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) |
|
|
2400 | croak ("frames must be an arrayref"); |
|
|
2401 | |
|
|
2402 | AV *av = (AV *)SvRV (frames); |
|
|
2403 | |
|
|
2404 | animation *anim = &animation::find (name); |
|
|
2405 | if (anim->number) |
|
|
2406 | { |
|
|
2407 | anim->resize (av_len (av) + 1); |
|
|
2408 | anim->facings = facings; |
|
|
2409 | } |
|
|
2410 | else |
|
|
2411 | anim = &animation::create (name, av_len (av) + 1, facings); |
|
|
2412 | |
|
|
2413 | for (int i = 0; i < anim->num_animations; ++i) |
|
|
2414 | anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); |
|
|
2415 | } |
|
|
2416 | OUTPUT: RETVAL |
|
|
2417 | |
|
|
2418 | void invalidate_all () |
|
|
2419 | CODE: |
|
|
2420 | for_all_clients (ns) |
|
|
2421 | ns->anims_sent.reset (); |
|
|
2422 | |