1 | /*****************************************************************************/ |
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2 | /* CrossFire, A Multiplayer game for the X Window System */ |
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3 | /*****************************************************************************/ |
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4 | |
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5 | /* |
1 | /* |
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2 | * CrossFire, A Multiplayer game |
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3 | * |
6 | * This code is placed under the GNU General Public Licence (GPL) |
4 | * This code is placed under the GNU General Public Licence (GPL) |
7 | * |
5 | * |
8 | * Copyright (C) 2001-2005 by Chachkoff Yann |
6 | * Copyright (C) 2001-2005 by Chachkoff Yann |
9 | * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
7 | * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
10 | * |
8 | * |
… | |
… | |
21 | * You should have received a copy of the GNU General Public License |
19 | * You should have received a copy of the GNU General Public License |
22 | * along with this program; if not, write to the Free Software |
20 | * along with this program; if not, write to the Free Software |
23 | * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
21 | * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
24 | */ |
22 | */ |
25 | |
23 | |
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24 | #include "autoconf.h" |
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25 | |
26 | #define PLUGIN_NAME "perl" |
26 | #define PLUGIN_NAME "perl" |
27 | #define PLUGIN_VERSION "cfperl 0.5" |
27 | #define PLUGIN_VERSION "cfperl 0.5" |
28 | |
28 | |
29 | #define CEDES_PER_TICK 5 |
29 | #define CEDES_PER_TICK 5 |
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30 | |
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31 | #if HAVE_EXECINFO_H |
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32 | # include <execinfo.h> |
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33 | #endif |
30 | |
34 | |
31 | #include <plugin_common.h> |
35 | #include <plugin_common.h> |
32 | #include <sounds.h> |
36 | #include <sounds.h> |
33 | #include <cstdarg> |
37 | #include <cstdarg> |
34 | #include <sproto.h> |
38 | #include <sproto.h> |
… | |
… | |
180 | if (destroyed ()) |
184 | if (destroyed ()) |
181 | return; |
185 | return; |
182 | |
186 | |
183 | flags |= F_DESTROYED; |
187 | flags |= F_DESTROYED; |
184 | do_destroy (); |
188 | do_destroy (); |
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189 | sever_self (); |
185 | } |
190 | } |
186 | |
191 | |
187 | void |
192 | void |
188 | attachable::check_mortals () |
193 | attachable::check_mortals () |
189 | { |
194 | { |
… | |
… | |
209 | LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); |
214 | LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); |
210 | obj->sever_self (); |
215 | obj->sever_self (); |
211 | } |
216 | } |
212 | #endif |
217 | #endif |
213 | |
218 | |
214 | if (obj->refcnt_cnt ()) |
219 | if (obj->refcnt) |
215 | { |
220 | { |
216 | ++i; // further delay freeing |
221 | ++i; // further delay freeing |
217 | |
222 | |
218 | if (!(i & 0x3ff)) |
223 | if (!(i & 0x3ff)) |
219 | break; |
224 | break; |
… | |
… | |
397 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
402 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
398 | |
403 | |
399 | template<int N> |
404 | template<int N> |
400 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
405 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
401 | |
406 | |
402 | inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); } |
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403 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
407 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
404 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
408 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
405 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
409 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
406 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
410 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
407 | |
411 | |
… | |
… | |
610 | perl_construct (perl); |
614 | perl_construct (perl); |
611 | |
615 | |
612 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
616 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
613 | |
617 | |
614 | const char *argv[] = { |
618 | const char *argv[] = { |
615 | "", |
619 | settings.argv [0], |
616 | "-e" |
620 | "-e" |
617 | "use Event; use Coro;" // required for bootstrap |
621 | "use Event; use Coro;" // required for bootstrap |
618 | "cf->bootstrap;" // required for datadir :*> |
622 | "cf->bootstrap;" // required for datadir :*> |
619 | "unshift @INC, cf::datadir ();" |
623 | "unshift @INC, cf::datadir ();" |
620 | "require cf;" |
624 | "require cf;" |
… | |
… | |
942 | CALL_ARG (exit); |
946 | CALL_ARG (exit); |
943 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
947 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
944 | CALL_END; |
948 | CALL_END; |
945 | } |
949 | } |
946 | |
950 | |
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951 | void |
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952 | log_backtrace (const char *msg) |
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953 | { |
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954 | #if HAVE_BACKTRACE |
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955 | void *addr [20]; |
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956 | int size = backtrace (addr, 20); |
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957 | |
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958 | CALL_BEGIN (size); |
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959 | CALL_ARG (msg); |
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960 | for (int i = 0; i < size; ++i) |
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961 | CALL_ARG ((IV)addr [i]); |
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962 | CALL_CALL ("cf::_log_backtrace", G_VOID); |
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963 | CALL_END; |
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964 | #endif |
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965 | } |
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966 | |
947 | ///////////////////////////////////////////////////////////////////////////// |
967 | ///////////////////////////////////////////////////////////////////////////// |
948 | |
968 | |
949 | struct EventAPI *watcher_base::GEventAPI; |
969 | struct EventAPI *watcher_base::GEventAPI; |
950 | struct CoroAPI *coroapi::GCoroAPI; |
970 | struct CoroAPI *coroapi::GCoroAPI; |
951 | |
971 | |
… | |
… | |
1105 | const char *name; |
1125 | const char *name; |
1106 | IV iv; |
1126 | IV iv; |
1107 | } *civ, const_iv[] = { |
1127 | } *civ, const_iv[] = { |
1108 | # define const_iv(name) { # name, (IV)name }, |
1128 | # define const_iv(name) { # name, (IV)name }, |
1109 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1129 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
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1130 | const_iv (logBacktrace) |
1110 | |
1131 | |
1111 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1132 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1112 | |
1133 | |
1113 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1134 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1114 | |
1135 | |
1115 | const_iv (MAX_TIME) |
1136 | const_iv (MAX_TIME) |
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1137 | |
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1138 | const_iv (NUM_BODY_LOCATIONS) |
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1139 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
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1140 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
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1141 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
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1142 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
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1143 | const_iv (body_wrist) const_iv (body_waist) |
1116 | |
1144 | |
1117 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
1145 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
1118 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
1146 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
1119 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
1147 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
1120 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
1148 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
… | |
… | |
1159 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
1187 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
1160 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
1188 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
1161 | const_iv (WEAP_BLUD) |
1189 | const_iv (WEAP_BLUD) |
1162 | |
1190 | |
1163 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
1191 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
1164 | const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
1192 | const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
1165 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
1193 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
1166 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
1194 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
1167 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
1195 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
1168 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
1196 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
1169 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
1197 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
… | |
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1380 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1408 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1381 | } |
1409 | } |
1382 | OUTPUT: |
1410 | OUTPUT: |
1383 | RETVAL |
1411 | RETVAL |
1384 | |
1412 | |
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1413 | NV clamp (NV value, NV min_value, NV max_value) |
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1414 | CODE: |
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1415 | RETVAL = clamp (value, min_value, max_value); |
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1416 | OUTPUT: |
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1417 | RETVAL |
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1418 | |
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1419 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
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1420 | CODE: |
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1421 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
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1422 | OUTPUT: |
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1423 | RETVAL |
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1424 | |
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1425 | void cede_to_tick () |
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1426 | CODE: |
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1427 | coroapi::cede_to_tick (); |
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1428 | |
1385 | void server_tick () |
1429 | void server_tick () |
1386 | CODE: |
1430 | CODE: |
1387 | runtime = SvNVx (sv_runtime); |
1431 | runtime = SvNVx (sv_runtime); |
1388 | server_tick (); |
1432 | server_tick (); |
1389 | |
1433 | |
1390 | void |
1434 | void |
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1435 | log_backtrace (utf8_string msg) |
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1436 | |
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1437 | void |
1391 | LOG (int level, utf8_string msg) |
1438 | LOG (int flags, utf8_string msg) |
1392 | PROTOTYPE: $$ |
1439 | PROTOTYPE: $$ |
1393 | C_ARGS: (LogLevel)level, "%s", msg |
1440 | C_ARGS: flags, "%s", msg |
1394 | |
1441 | |
1395 | octet_string path_combine (octet_string base, octet_string path) |
1442 | octet_string path_combine (octet_string base, octet_string path) |
1396 | PROTOTYPE: $$ |
1443 | PROTOTYPE: $$ |
1397 | |
1444 | |
1398 | octet_string path_combine_and_normalize (octet_string base, octet_string path) |
1445 | octet_string path_combine_and_normalize (octet_string base, octet_string path) |
… | |
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1435 | } |
1482 | } |
1436 | OUTPUT: RETVAL |
1483 | OUTPUT: RETVAL |
1437 | |
1484 | |
1438 | void abort () |
1485 | void abort () |
1439 | |
1486 | |
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1487 | void reset_signals () |
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1488 | |
1440 | void fork_abort (octet_string cause = "cf::fork_abort") |
1489 | void fork_abort (octet_string cause = "cf::fork_abort") |
1441 | |
1490 | |
1442 | void cleanup (octet_string cause, bool make_core = false) |
1491 | void cleanup (octet_string cause, bool make_core = false) |
1443 | |
1492 | |
1444 | void emergency_save () |
1493 | void emergency_save () |
… | |
… | |
1578 | object *actives (U32 index) |
1627 | object *actives (U32 index) |
1579 | CODE: |
1628 | CODE: |
1580 | RETVAL = index < actives.size () ? actives [index] : 0; |
1629 | RETVAL = index < actives.size () ? actives [index] : 0; |
1581 | OUTPUT: RETVAL |
1630 | OUTPUT: RETVAL |
1582 | |
1631 | |
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1632 | const char *slot_save_name (U32 slot) |
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1633 | ALIAS: |
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1634 | slot_use_name = 1 |
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1635 | slot_nonuse_name = 2 |
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1636 | CODE: |
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1637 | { |
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1638 | if (slot >= NUM_BODY_LOCATIONS) |
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1639 | croak ("body slot index out of range"); |
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1640 | |
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1641 | switch (ix) |
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1642 | { |
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1643 | case 0: RETVAL = body_locations[slot].save_name; break; |
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1644 | case 1: RETVAL = body_locations[slot].use_name; break; |
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1645 | case 2: RETVAL = body_locations[slot].nonuse_name; break; |
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1646 | } |
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1647 | } |
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1648 | OUTPUT: |
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1649 | RETVAL |
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1650 | |
1583 | # missing properties |
1651 | # missing properties |
1584 | |
1652 | |
1585 | object *head (object *op) |
1653 | object *head (object *op) |
1586 | PROTOTYPE: $ |
1654 | PROTOTYPE: $ |
1587 | CODE: |
1655 | CODE: |
… | |
… | |
1612 | int |
1680 | int |
1613 | num_animations (object *op) |
1681 | num_animations (object *op) |
1614 | CODE: |
1682 | CODE: |
1615 | RETVAL = NUM_ANIMATIONS (op); |
1683 | RETVAL = NUM_ANIMATIONS (op); |
1616 | OUTPUT: RETVAL |
1684 | OUTPUT: RETVAL |
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1685 | |
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1686 | int slot_info (object *op, UV slot, int value = 0) |
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1687 | ALIAS: |
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1688 | slot_used = 1 |
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1689 | CODE: |
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1690 | { |
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1691 | if (slot >= NUM_BODY_LOCATIONS) |
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1692 | croak ("body slot index out of range"); |
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1693 | |
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1694 | RETVAL = ix ? op->slot[slot].used : op->slot[slot].info; |
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1695 | |
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1696 | if (items > 2) |
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1697 | if (ix) |
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1698 | op->slot[slot].used = value; |
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1699 | else |
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1700 | op->slot[slot].info = value; |
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1701 | } |
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1702 | OUTPUT: |
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1703 | RETVAL |
1617 | |
1704 | |
1618 | object *find_best_object_match (object *op, utf8_string match) |
1705 | object *find_best_object_match (object *op, utf8_string match) |
1619 | |
1706 | |
1620 | object *find_marked_object (object *op) |
1707 | object *find_marked_object (object *op) |
1621 | |
1708 | |
… | |
… | |
1970 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2057 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
1971 | { |
2058 | { |
1972 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
2059 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
1973 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2060 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
1974 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2061 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
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2062 | |
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2063 | if (ob->randomitems) |
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2064 | { |
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2065 | if (!ob->above) |
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2066 | { |
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2067 | ob->create_treasure (ob->randomitems); |
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2068 | |
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2069 | for (object *op = ob->above; op; op = op->above) |
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2070 | op->flag [FLAG_NO_MAP_SAVE] = true; |
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2071 | } |
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2072 | |
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2073 | ob->randomitems = 0; |
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2074 | } |
1975 | } |
2075 | } |
1976 | } |
2076 | } |
1977 | } |
2077 | } |
1978 | |
2078 | |
1979 | skip_space: ; |
2079 | skip_space: ; |