1 | /*****************************************************************************/ |
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2 | /* CrossFire, A Multiplayer game for the X Window System */ |
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3 | /*****************************************************************************/ |
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4 | |
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5 | /* |
1 | /* |
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2 | * CrossFire, A Multiplayer game |
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3 | * |
6 | * This code is placed under the GNU General Public Licence (GPL) |
4 | * This code is placed under the GNU General Public Licence (GPL) |
7 | * |
5 | * |
8 | * Copyright (C) 2001-2005 by Chachkoff Yann |
6 | * Copyright (C) 2001-2005 by Chachkoff Yann |
9 | * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
7 | * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
10 | * |
8 | * |
… | |
… | |
21 | * You should have received a copy of the GNU General Public License |
19 | * You should have received a copy of the GNU General Public License |
22 | * along with this program; if not, write to the Free Software |
20 | * along with this program; if not, write to the Free Software |
23 | * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
21 | * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
24 | */ |
22 | */ |
25 | |
23 | |
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24 | #include "autoconf.h" |
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25 | |
26 | #define PLUGIN_NAME "perl" |
26 | #define PLUGIN_NAME "perl" |
27 | #define PLUGIN_VERSION "cfperl 0.5" |
27 | #define PLUGIN_VERSION "cfperl 0.5" |
28 | |
28 | |
29 | #define CEDES_PER_TICK 5 |
29 | #define CEDES_PER_TICK 5 |
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30 | |
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31 | #if HAVE_EXECINFO_H |
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32 | # include <execinfo.h> |
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33 | #endif |
30 | |
34 | |
31 | #include <plugin_common.h> |
35 | #include <plugin_common.h> |
32 | #include <sounds.h> |
36 | #include <sounds.h> |
33 | #include <cstdarg> |
37 | #include <cstdarg> |
34 | #include <sproto.h> |
38 | #include <sproto.h> |
… | |
… | |
80 | double runtime; |
84 | double runtime; |
81 | |
85 | |
82 | global gbl_ev; |
86 | global gbl_ev; |
83 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
87 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
84 | static SV *sv_runtime, *sv_next_tick; |
88 | static SV *sv_runtime, *sv_next_tick; |
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89 | |
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90 | bitset<NUM_EVENT_TYPES> ev_want_event; |
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91 | bitset<NUM_TYPES> ev_want_type; |
85 | |
92 | |
86 | static HV |
93 | static HV |
87 | *stash_cf, |
94 | *stash_cf, |
88 | *stash_cf_object_wrap, |
95 | *stash_cf_object_wrap, |
89 | *stash_cf_object_player_wrap, |
96 | *stash_cf_object_player_wrap, |
… | |
… | |
180 | if (destroyed ()) |
187 | if (destroyed ()) |
181 | return; |
188 | return; |
182 | |
189 | |
183 | flags |= F_DESTROYED; |
190 | flags |= F_DESTROYED; |
184 | do_destroy (); |
191 | do_destroy (); |
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192 | sever_self (); |
185 | } |
193 | } |
186 | |
194 | |
187 | void |
195 | void |
188 | attachable::check_mortals () |
196 | attachable::check_mortals () |
189 | { |
197 | { |
… | |
… | |
209 | LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); |
217 | LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); |
210 | obj->sever_self (); |
218 | obj->sever_self (); |
211 | } |
219 | } |
212 | #endif |
220 | #endif |
213 | |
221 | |
214 | if (obj->refcnt_cnt ()) |
222 | if (obj->refcnt) |
215 | { |
223 | { |
216 | ++i; // further delay freeing |
224 | ++i; // further delay freeing |
217 | |
225 | |
218 | if (!(i & 0x3ff)) |
226 | if (!(i & 0x3ff)) |
219 | break; |
227 | break; |
… | |
… | |
397 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
405 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
398 | |
406 | |
399 | template<int N> |
407 | template<int N> |
400 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
408 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
401 | |
409 | |
402 | inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); } |
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403 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
410 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
404 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
411 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
405 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
412 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
406 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
413 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
407 | |
414 | |
… | |
… | |
610 | perl_construct (perl); |
617 | perl_construct (perl); |
611 | |
618 | |
612 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
619 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
613 | |
620 | |
614 | const char *argv[] = { |
621 | const char *argv[] = { |
615 | "", |
622 | settings.argv [0], |
616 | "-e" |
623 | "-e" |
617 | "use Event; use Coro;" // required for bootstrap |
624 | "use Event; use Coro;" // required for bootstrap |
618 | "cf->bootstrap;" // required for datadir :*> |
625 | "cf->bootstrap;" // required for datadir :*> |
619 | "unshift @INC, cf::datadir ();" |
626 | "unshift @INC, cf::datadir ();" |
620 | "require cf;" |
627 | "require cf;" |
… | |
… | |
711 | } |
718 | } |
712 | |
719 | |
713 | void |
720 | void |
714 | global::gather_callbacks (AV *&callbacks, event_type event) const |
721 | global::gather_callbacks (AV *&callbacks, event_type event) const |
715 | { |
722 | { |
716 | ::gather_callbacks (callbacks, cb_object, event); |
723 | ::gather_callbacks (callbacks, cb_global, event); |
717 | } |
724 | } |
718 | |
725 | |
719 | void |
726 | void |
720 | object::gather_callbacks (AV *&callbacks, event_type event) const |
727 | object::gather_callbacks (AV *&callbacks, event_type event) const |
721 | { |
728 | { |
722 | if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) |
729 | if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type)) |
723 | { |
730 | { |
724 | SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; |
731 | SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES]; |
725 | |
732 | |
726 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
733 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
727 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
734 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
728 | } |
735 | } |
729 | |
736 | |
… | |
… | |
765 | { |
772 | { |
766 | attachable::gather_callbacks (callbacks, event); |
773 | attachable::gather_callbacks (callbacks, event); |
767 | ::gather_callbacks (callbacks, cb_map, event); |
774 | ::gather_callbacks (callbacks, cb_map, event); |
768 | } |
775 | } |
769 | |
776 | |
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777 | void |
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778 | _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) |
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779 | { |
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780 | for (int event = 0; event <= AvFILLp (registry); ++event) |
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781 | { |
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782 | SV *cbs_ = AvARRAY (registry)[event]; |
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783 | |
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784 | // element must be list of callback entries |
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785 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
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786 | { |
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787 | AV *cbs = (AV *)SvRV (cbs_); |
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788 | |
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789 | // no callback entries, no callbacks to call |
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790 | if (AvFILLp (cbs) >= 0) |
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791 | set.set (event); |
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792 | } |
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793 | } |
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794 | } |
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795 | |
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796 | // very slow and inefficient way to recalculate the global want bitsets |
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797 | void |
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798 | _recalc_want () |
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799 | { |
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800 | ev_want_event.reset (); |
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801 | |
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802 | _recalc_want (ev_want_event, cb_global); |
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803 | _recalc_want (ev_want_event, cb_attachable); |
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804 | _recalc_want (ev_want_event, cb_object); |
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805 | _recalc_want (ev_want_event, cb_client); |
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806 | _recalc_want (ev_want_event, cb_player); |
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807 | _recalc_want (ev_want_event, cb_map); |
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808 | |
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809 | ev_want_type.reset (); |
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810 | |
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811 | for (int type = 0; type <= AvFILLp (cb_type); ++type) |
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812 | { |
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813 | SV *cbs_ = AvARRAY (cb_type)[type]; |
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814 | |
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815 | // element must be list of callback entries |
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816 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
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817 | { |
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818 | AV *cbs = (AV *)SvRV (cbs_); |
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819 | |
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820 | // no callback entries, no callbacks to call |
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821 | if (AvFILLp (cbs) >= 0) |
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822 | ev_want_type.set (type % NUM_TYPES); |
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823 | } |
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824 | } |
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825 | } |
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826 | |
770 | bool |
827 | bool |
771 | attachable::invoke (event_type event, ...) |
828 | attachable::vinvoke (event_type event, va_list &ap) |
772 | { |
829 | { |
773 | data_type dt; |
830 | data_type dt; |
774 | va_list ap; |
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775 | |
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776 | va_start (ap, event); |
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777 | |
831 | |
778 | // callback call ordering should be: |
832 | // callback call ordering should be: |
779 | // 1. per-object callback |
833 | // 1. per-object callback |
780 | // 2. per-class object |
834 | // 2. per-class object |
781 | // 3. per-type callback |
835 | // 3. per-type callback |
… | |
… | |
940 | CALL_BEGIN (2); |
994 | CALL_BEGIN (2); |
941 | CALL_ARG (this); |
995 | CALL_ARG (this); |
942 | CALL_ARG (exit); |
996 | CALL_ARG (exit); |
943 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
997 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
944 | CALL_END; |
998 | CALL_END; |
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999 | } |
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1000 | |
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1001 | void |
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1002 | log_backtrace (const char *msg) |
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1003 | { |
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1004 | #if HAVE_BACKTRACE |
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1005 | void *addr [20]; |
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1006 | int size = backtrace (addr, 20); |
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1007 | |
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1008 | CALL_BEGIN (size); |
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1009 | CALL_ARG (msg); |
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1010 | for (int i = 0; i < size; ++i) |
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1011 | CALL_ARG ((IV)addr [i]); |
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1012 | CALL_CALL ("cf::_log_backtrace", G_VOID); |
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1013 | CALL_END; |
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1014 | #endif |
945 | } |
1015 | } |
946 | |
1016 | |
947 | ///////////////////////////////////////////////////////////////////////////// |
1017 | ///////////////////////////////////////////////////////////////////////////// |
948 | |
1018 | |
949 | struct EventAPI *watcher_base::GEventAPI; |
1019 | struct EventAPI *watcher_base::GEventAPI; |
… | |
… | |
1105 | const char *name; |
1175 | const char *name; |
1106 | IV iv; |
1176 | IV iv; |
1107 | } *civ, const_iv[] = { |
1177 | } *civ, const_iv[] = { |
1108 | # define const_iv(name) { # name, (IV)name }, |
1178 | # define const_iv(name) { # name, (IV)name }, |
1109 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1179 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
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1180 | const_iv (logBacktrace) |
1110 | |
1181 | |
1111 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1182 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1112 | |
1183 | |
1113 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1184 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1114 | |
1185 | |
1115 | const_iv (MAX_TIME) |
1186 | const_iv (MAX_TIME) |
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1187 | |
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1188 | const_iv (NUM_BODY_LOCATIONS) |
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1189 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
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1190 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
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1191 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
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1192 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
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1193 | const_iv (body_wrist) const_iv (body_waist) |
1116 | |
1194 | |
1117 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
1195 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
1118 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
1196 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
1119 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
1197 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
1120 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
1198 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
… | |
… | |
1141 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
1219 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
1142 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
1220 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
1143 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
1221 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
1144 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
1222 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
1145 | |
1223 | |
1146 | const_iv (NUM_SUBTYPES) |
1224 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
1147 | |
1225 | |
1148 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
1226 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
1149 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
1227 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
1150 | |
1228 | |
1151 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
1229 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
… | |
… | |
1159 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
1237 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
1160 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
1238 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
1161 | const_iv (WEAP_BLUD) |
1239 | const_iv (WEAP_BLUD) |
1162 | |
1240 | |
1163 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
1241 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
1164 | const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
1242 | const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
1165 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
1243 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
1166 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
1244 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
1167 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
1245 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
1168 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
1246 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
1169 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
1247 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
… | |
… | |
1307 | } |
1385 | } |
1308 | } |
1386 | } |
1309 | |
1387 | |
1310 | void _connect_to_perl () |
1388 | void _connect_to_perl () |
1311 | |
1389 | |
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1390 | void _recalc_want () |
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1391 | |
1312 | void _global_reattach () |
1392 | void _global_reattach () |
1313 | CODE: |
1393 | CODE: |
1314 | { |
1394 | { |
1315 | // reattach to all attachable objects in the game. |
1395 | // reattach to all attachable objects in the game. |
1316 | for_all_clients (ns) |
1396 | for_all_clients (ns) |
… | |
… | |
1380 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1460 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1381 | } |
1461 | } |
1382 | OUTPUT: |
1462 | OUTPUT: |
1383 | RETVAL |
1463 | RETVAL |
1384 | |
1464 | |
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|
1465 | NV clamp (NV value, NV min_value, NV max_value) |
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1466 | CODE: |
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|
1467 | RETVAL = clamp (value, min_value, max_value); |
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|
1468 | OUTPUT: |
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|
1469 | RETVAL |
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|
1470 | |
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1471 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
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1472 | CODE: |
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1473 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
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1474 | OUTPUT: |
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|
1475 | RETVAL |
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|
1476 | |
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|
1477 | void cede_to_tick () |
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1478 | CODE: |
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1479 | coroapi::cede_to_tick (); |
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1480 | |
1385 | void server_tick () |
1481 | void server_tick () |
1386 | CODE: |
1482 | CODE: |
1387 | runtime = SvNVx (sv_runtime); |
1483 | runtime = SvNVx (sv_runtime); |
1388 | server_tick (); |
1484 | server_tick (); |
1389 | |
1485 | |
1390 | void |
1486 | void |
|
|
1487 | log_backtrace (utf8_string msg) |
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1488 | |
|
|
1489 | void |
1391 | LOG (int level, utf8_string msg) |
1490 | LOG (int flags, utf8_string msg) |
1392 | PROTOTYPE: $$ |
1491 | PROTOTYPE: $$ |
1393 | C_ARGS: (LogLevel)level, "%s", msg |
1492 | C_ARGS: flags, "%s", msg |
1394 | |
1493 | |
1395 | octet_string path_combine (octet_string base, octet_string path) |
1494 | octet_string path_combine (octet_string base, octet_string path) |
1396 | PROTOTYPE: $$ |
1495 | PROTOTYPE: $$ |
1397 | |
1496 | |
1398 | octet_string path_combine_and_normalize (octet_string base, octet_string path) |
1497 | octet_string path_combine_and_normalize (octet_string base, octet_string path) |
… | |
… | |
1435 | } |
1534 | } |
1436 | OUTPUT: RETVAL |
1535 | OUTPUT: RETVAL |
1437 | |
1536 | |
1438 | void abort () |
1537 | void abort () |
1439 | |
1538 | |
|
|
1539 | void reset_signals () |
|
|
1540 | |
1440 | void fork_abort (octet_string cause = "cf::fork_abort") |
1541 | void fork_abort (octet_string cause = "cf::fork_abort") |
1441 | |
1542 | |
1442 | void cleanup (octet_string cause, bool make_core = false) |
1543 | void cleanup (octet_string cause, bool make_core = false) |
1443 | |
1544 | |
1444 | void emergency_save () |
1545 | void emergency_save () |
… | |
… | |
1578 | object *actives (U32 index) |
1679 | object *actives (U32 index) |
1579 | CODE: |
1680 | CODE: |
1580 | RETVAL = index < actives.size () ? actives [index] : 0; |
1681 | RETVAL = index < actives.size () ? actives [index] : 0; |
1581 | OUTPUT: RETVAL |
1682 | OUTPUT: RETVAL |
1582 | |
1683 | |
|
|
1684 | const char *slot_save_name (U32 slot) |
|
|
1685 | ALIAS: |
|
|
1686 | slot_use_name = 1 |
|
|
1687 | slot_nonuse_name = 2 |
|
|
1688 | CODE: |
|
|
1689 | { |
|
|
1690 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1691 | croak ("body slot index out of range"); |
|
|
1692 | |
|
|
1693 | switch (ix) |
|
|
1694 | { |
|
|
1695 | case 0: RETVAL = body_locations[slot].save_name; break; |
|
|
1696 | case 1: RETVAL = body_locations[slot].use_name; break; |
|
|
1697 | case 2: RETVAL = body_locations[slot].nonuse_name; break; |
|
|
1698 | } |
|
|
1699 | } |
|
|
1700 | OUTPUT: |
|
|
1701 | RETVAL |
|
|
1702 | |
1583 | # missing properties |
1703 | # missing properties |
1584 | |
1704 | |
1585 | object *head (object *op) |
1705 | object *head (object *op) |
1586 | PROTOTYPE: $ |
1706 | PROTOTYPE: $ |
1587 | CODE: |
1707 | CODE: |
… | |
… | |
1612 | int |
1732 | int |
1613 | num_animations (object *op) |
1733 | num_animations (object *op) |
1614 | CODE: |
1734 | CODE: |
1615 | RETVAL = NUM_ANIMATIONS (op); |
1735 | RETVAL = NUM_ANIMATIONS (op); |
1616 | OUTPUT: RETVAL |
1736 | OUTPUT: RETVAL |
|
|
1737 | |
|
|
1738 | int slot_info (object *op, UV slot, int value = 0) |
|
|
1739 | ALIAS: |
|
|
1740 | slot_used = 1 |
|
|
1741 | CODE: |
|
|
1742 | { |
|
|
1743 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1744 | croak ("body slot index out of range"); |
|
|
1745 | |
|
|
1746 | RETVAL = ix ? op->slot[slot].used : op->slot[slot].info; |
|
|
1747 | |
|
|
1748 | if (items > 2) |
|
|
1749 | if (ix) |
|
|
1750 | op->slot[slot].used = value; |
|
|
1751 | else |
|
|
1752 | op->slot[slot].info = value; |
|
|
1753 | } |
|
|
1754 | OUTPUT: |
|
|
1755 | RETVAL |
1617 | |
1756 | |
1618 | object *find_best_object_match (object *op, utf8_string match) |
1757 | object *find_best_object_match (object *op, utf8_string match) |
1619 | |
1758 | |
1620 | object *find_marked_object (object *op) |
1759 | object *find_marked_object (object *op) |
1621 | |
1760 | |
… | |
… | |
1802 | void check_score (object *op) |
1941 | void check_score (object *op) |
1803 | |
1942 | |
1804 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
1943 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
1805 | CODE: |
1944 | CODE: |
1806 | new_draw_info (flags, 0, op, txt); |
1945 | new_draw_info (flags, 0, op, txt); |
1807 | |
|
|
1808 | object *cf_player_send_inventory (object *op) |
|
|
1809 | |
|
|
1810 | octet_string cf_player_get_ip (object *op) |
|
|
1811 | ALIAS: ip = 0 |
|
|
1812 | |
|
|
1813 | object *cf_player_get_marked_item (object *op) |
|
|
1814 | ALIAS: marked_item = 0 |
|
|
1815 | |
|
|
1816 | void cf_player_set_marked_item (object *op, object *ob) |
|
|
1817 | |
|
|
1818 | partylist *cf_player_get_party (object *op) |
|
|
1819 | ALIAS: party = 0 |
|
|
1820 | |
|
|
1821 | void cf_player_set_party (object *op, partylist *party) |
|
|
1822 | |
1946 | |
1823 | void kill_player (object *op) |
1947 | void kill_player (object *op) |
1824 | |
1948 | |
1825 | void esrv_update_item (object *op, int what, object *item) |
1949 | void esrv_update_item (object *op, int what, object *item) |
1826 | C_ARGS: what, op, item |
1950 | C_ARGS: what, op, item |
… | |
… | |
1970 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2094 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
1971 | { |
2095 | { |
1972 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
2096 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
1973 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2097 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
1974 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2098 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
|
|
2099 | |
|
|
2100 | if (ob->randomitems) |
|
|
2101 | { |
|
|
2102 | if (!ob->above) |
|
|
2103 | { |
|
|
2104 | ob->create_treasure (ob->randomitems); |
|
|
2105 | |
|
|
2106 | for (object *op = ob->above; op; op = op->above) |
|
|
2107 | op->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2108 | } |
|
|
2109 | |
|
|
2110 | ob->randomitems = 0; |
|
|
2111 | } |
1975 | } |
2112 | } |
1976 | } |
2113 | } |
1977 | } |
2114 | } |
1978 | |
2115 | |
1979 | skip_space: ; |
2116 | skip_space: ; |