1 | /*****************************************************************************/ |
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2 | /* CrossFire, A Multiplayer game for the X Window System */ |
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3 | /*****************************************************************************/ |
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4 | |
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5 | /* |
1 | /* |
6 | * This code is placed under the GNU General Public Licence (GPL) |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
7 | * |
3 | * |
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4 | * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
8 | * Copyright (C) 2001-2005 by Chachkoff Yann |
5 | * Copyright (©) 2001-2005,2007 by Chachkoff Yann |
9 | * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
6 | * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
10 | * |
7 | * |
11 | * This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software; you can redistribute it and/or modify it |
12 | * it under the terms of the GNU General Public License as published by |
9 | * under the terms of the GNU General Public License as published by the Free |
13 | * the Free Software Foundation; either version 2 of the License, or |
10 | * Software Foundation; either version 2 of the License, or (at your option) |
14 | * (at your option) any later version. |
11 | * any later version. |
15 | * |
12 | * |
16 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, but |
17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
19 | * GNU General Public License for more details. |
16 | * for more details. |
20 | * |
17 | * |
21 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License along |
22 | * along with this program; if not, write to the Free Software |
19 | * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
23 | * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
20 | * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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21 | * |
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22 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
24 | */ |
23 | */ |
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24 | |
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25 | #include "autoconf.h" |
25 | |
26 | |
26 | #define PLUGIN_NAME "perl" |
27 | #define PLUGIN_NAME "perl" |
27 | #define PLUGIN_VERSION "cfperl 0.5" |
28 | #define PLUGIN_VERSION "cfperl 0.5" |
28 | |
29 | |
29 | #define CEDES_PER_TICK 5 |
30 | #define CEDES_PER_TICK 5 |
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31 | |
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32 | #if HAVE_EXECINFO_H |
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33 | # include <execinfo.h> |
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34 | #endif |
30 | |
35 | |
31 | #include <plugin_common.h> |
36 | #include <plugin_common.h> |
32 | #include <sounds.h> |
37 | #include <sounds.h> |
33 | #include <cstdarg> |
38 | #include <cstdarg> |
34 | #include <sproto.h> |
39 | #include <sproto.h> |
… | |
… | |
70 | # define newSVval64 newSVnv |
75 | # define newSVval64 newSVnv |
71 | # define SvVAL64 SvNV |
76 | # define SvVAL64 SvNV |
72 | #endif |
77 | #endif |
73 | |
78 | |
74 | static f_plug_api gethook = cfapi_get_hooks; |
79 | static f_plug_api gethook = cfapi_get_hooks; |
75 | static f_plug_api object_set_property = cfapi_object_set_property; |
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76 | static f_plug_api object_insert = cfapi_object_insert; |
80 | static f_plug_api object_insert = cfapi_object_insert; |
77 | |
81 | |
78 | static PerlInterpreter *perl; |
82 | static PerlInterpreter *perl; |
79 | |
83 | |
80 | double runtime; |
84 | double runtime; |
81 | |
85 | |
82 | global gbl_ev; |
86 | global gbl_ev; |
83 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
87 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
84 | static SV *sv_runtime, *sv_next_tick; |
88 | static SV *sv_runtime, *sv_next_tick; |
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89 | |
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90 | bitset<NUM_EVENT_TYPES> ev_want_event; |
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91 | bitset<NUM_TYPES> ev_want_type; |
85 | |
92 | |
86 | static HV |
93 | static HV |
87 | *stash_cf, |
94 | *stash_cf, |
88 | *stash_cf_object_wrap, |
95 | *stash_cf_object_wrap, |
89 | *stash_cf_object_player_wrap, |
96 | *stash_cf_object_player_wrap, |
… | |
… | |
161 | } |
168 | } |
162 | |
169 | |
163 | void |
170 | void |
164 | attachable::do_destroy () |
171 | attachable::do_destroy () |
165 | { |
172 | { |
166 | invoke (EVENT_ATTACHABLE_DESTROY, DT_END); |
173 | INVOKE_ATTACHABLE (DESTROY, this); |
167 | |
174 | |
168 | if (cb) |
175 | if (cb) |
169 | { |
176 | { |
170 | SvREFCNT_dec (cb); |
177 | SvREFCNT_dec (cb); |
171 | cb = 0; |
178 | cb = 0; |
… | |
… | |
180 | if (destroyed ()) |
187 | if (destroyed ()) |
181 | return; |
188 | return; |
182 | |
189 | |
183 | flags |= F_DESTROYED; |
190 | flags |= F_DESTROYED; |
184 | do_destroy (); |
191 | do_destroy (); |
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192 | sever_self (); |
185 | } |
193 | } |
186 | |
194 | |
187 | void |
195 | void |
188 | attachable::check_mortals () |
196 | attachable::check_mortals () |
189 | { |
197 | { |
… | |
… | |
209 | LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); |
217 | LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); |
210 | obj->sever_self (); |
218 | obj->sever_self (); |
211 | } |
219 | } |
212 | #endif |
220 | #endif |
213 | |
221 | |
214 | if (obj->refcnt_cnt ()) |
222 | if (obj->refcnt) |
215 | { |
223 | { |
216 | ++i; // further delay freeing |
224 | ++i; // further delay freeing |
217 | |
225 | |
218 | if (!(i & 0x3ff)) |
226 | if (!(i & 0x3ff)) |
219 | break; |
227 | break; |
… | |
… | |
397 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
405 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
398 | |
406 | |
399 | template<int N> |
407 | template<int N> |
400 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
408 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
401 | |
409 | |
402 | inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); } |
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403 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
410 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
404 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
411 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
405 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
412 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
406 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
413 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
407 | |
414 | |
… | |
… | |
610 | perl_construct (perl); |
617 | perl_construct (perl); |
611 | |
618 | |
612 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
619 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
613 | |
620 | |
614 | const char *argv[] = { |
621 | const char *argv[] = { |
615 | "", |
622 | settings.argv [0], |
616 | "-e" |
623 | "-e" |
617 | "use Event; use Coro;" // required for bootstrap |
624 | "use Event; use Coro;" // required for bootstrap |
618 | "cf->bootstrap;" // required for datadir :*> |
625 | "cf->bootstrap;" // required for datadir :*> |
619 | "unshift @INC, cf::datadir ();" |
626 | "unshift @INC, cf::datadir ();" |
620 | "require cf;" |
627 | "require cf;" |
… | |
… | |
648 | void |
655 | void |
649 | attachable::instantiate () |
656 | attachable::instantiate () |
650 | { |
657 | { |
651 | if (attach) |
658 | if (attach) |
652 | { |
659 | { |
653 | invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); |
660 | INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach)); |
654 | attach = 0; |
661 | attach = 0; |
655 | } |
662 | } |
656 | } |
663 | } |
657 | |
664 | |
658 | void |
665 | void |
659 | attachable::reattach () |
666 | attachable::reattach () |
660 | { |
667 | { |
661 | optimise (); |
668 | optimise (); |
662 | //TODO: check for _attachment's, very important for restarts |
669 | //TODO: check for _attachment's, very important for restarts |
663 | invoke (EVENT_ATTACHABLE_REATTACH, DT_END); |
670 | INVOKE_ATTACHABLE (REATTACH, this); |
664 | } |
671 | } |
665 | |
672 | |
666 | static event_klass klass_of[NUM_EVENT_TYPES] = { |
673 | static event_klass klass_of[NUM_EVENT_TYPES] = { |
667 | # define def(type,name) KLASS_ ## type, |
674 | # define def(type,name) KLASS_ ## type, |
668 | # include "eventinc.h" |
675 | # include "eventinc.h" |
… | |
… | |
711 | } |
718 | } |
712 | |
719 | |
713 | void |
720 | void |
714 | global::gather_callbacks (AV *&callbacks, event_type event) const |
721 | global::gather_callbacks (AV *&callbacks, event_type event) const |
715 | { |
722 | { |
716 | ::gather_callbacks (callbacks, cb_object, event); |
723 | ::gather_callbacks (callbacks, cb_global, event); |
717 | } |
724 | } |
718 | |
725 | |
719 | void |
726 | void |
720 | object::gather_callbacks (AV *&callbacks, event_type event) const |
727 | object::gather_callbacks (AV *&callbacks, event_type event) const |
721 | { |
728 | { |
722 | if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) |
729 | if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type)) |
723 | { |
730 | { |
724 | SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; |
731 | SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES]; |
725 | |
732 | |
726 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
733 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
727 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
734 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
728 | } |
735 | } |
729 | |
736 | |
… | |
… | |
765 | { |
772 | { |
766 | attachable::gather_callbacks (callbacks, event); |
773 | attachable::gather_callbacks (callbacks, event); |
767 | ::gather_callbacks (callbacks, cb_map, event); |
774 | ::gather_callbacks (callbacks, cb_map, event); |
768 | } |
775 | } |
769 | |
776 | |
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777 | void |
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778 | _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) |
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779 | { |
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780 | for (int event = 0; event <= AvFILLp (registry); ++event) |
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781 | { |
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782 | SV *cbs_ = AvARRAY (registry)[event]; |
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783 | |
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784 | // element must be list of callback entries |
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785 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
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786 | { |
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787 | AV *cbs = (AV *)SvRV (cbs_); |
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788 | |
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789 | // no callback entries, no callbacks to call |
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790 | if (AvFILLp (cbs) >= 0) |
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791 | set.set (event); |
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792 | } |
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793 | } |
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794 | } |
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795 | |
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796 | // very slow and inefficient way to recalculate the global want bitsets |
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797 | void |
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798 | _recalc_want () |
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799 | { |
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800 | ev_want_event.reset (); |
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801 | |
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802 | _recalc_want (ev_want_event, cb_global); |
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803 | _recalc_want (ev_want_event, cb_attachable); |
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804 | _recalc_want (ev_want_event, cb_object); |
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805 | _recalc_want (ev_want_event, cb_client); |
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806 | _recalc_want (ev_want_event, cb_player); |
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807 | _recalc_want (ev_want_event, cb_map); |
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808 | |
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809 | ev_want_type.reset (); |
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810 | |
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811 | for (int type = 0; type <= AvFILLp (cb_type); ++type) |
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812 | { |
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813 | SV *cbs_ = AvARRAY (cb_type)[type]; |
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814 | |
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815 | // element must be list of callback entries |
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816 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
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817 | { |
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818 | AV *cbs = (AV *)SvRV (cbs_); |
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819 | |
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820 | // no callback entries, no callbacks to call |
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821 | if (AvFILLp (cbs) >= 0) |
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822 | ev_want_type.set (type % NUM_TYPES); |
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823 | } |
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824 | } |
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825 | } |
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826 | |
770 | bool |
827 | bool |
771 | attachable::invoke (event_type event, ...) |
828 | attachable::invoke (event_type event, ...) |
772 | { |
829 | { |
773 | data_type dt; |
830 | data_type dt; |
774 | va_list ap; |
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775 | |
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776 | va_start (ap, event); |
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777 | |
831 | |
778 | // callback call ordering should be: |
832 | // callback call ordering should be: |
779 | // 1. per-object callback |
833 | // 1. per-object callback |
780 | // 2. per-class object |
834 | // 2. per-class object |
781 | // 3. per-type callback |
835 | // 3. per-type callback |
… | |
… | |
785 | gather_callbacks (callbacks, event); |
839 | gather_callbacks (callbacks, event); |
786 | |
840 | |
787 | // short-circuit processing if no callbacks found/defined |
841 | // short-circuit processing if no callbacks found/defined |
788 | if (!callbacks) |
842 | if (!callbacks) |
789 | return 0; |
843 | return 0; |
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844 | |
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845 | va_list ap; |
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846 | va_start (ap, event); |
790 | |
847 | |
791 | CALL_BEGIN (3); |
848 | CALL_BEGIN (3); |
792 | CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays |
849 | CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays |
793 | CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); |
850 | CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); |
794 | |
851 | |
… | |
… | |
871 | CALL_ARG (make_core); |
928 | CALL_ARG (make_core); |
872 | CALL_CALL ("cf::post_cleanup", G_VOID); |
929 | CALL_CALL ("cf::post_cleanup", G_VOID); |
873 | CALL_END; |
930 | CALL_END; |
874 | } |
931 | } |
875 | |
932 | |
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933 | void |
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934 | cfperl_make_book (object *book, int level) |
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935 | { |
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936 | CALL_BEGIN (2); |
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937 | CALL_ARG (book); |
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938 | CALL_ARG (level); |
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939 | CALL_CALL ("ext::books::make_book", G_VOID); |
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940 | CALL_END; |
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941 | } |
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942 | |
876 | maptile * |
943 | maptile * |
877 | maptile::find_sync (const char *path, maptile *origin) |
944 | maptile::find_sync (const char *path, maptile *origin) |
878 | { |
945 | { |
879 | CALL_BEGIN (2); |
946 | CALL_BEGIN (2); |
880 | CALL_ARG (path); |
947 | CALL_ARG (path); |
… | |
… | |
940 | CALL_BEGIN (2); |
1007 | CALL_BEGIN (2); |
941 | CALL_ARG (this); |
1008 | CALL_ARG (this); |
942 | CALL_ARG (exit); |
1009 | CALL_ARG (exit); |
943 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1010 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
944 | CALL_END; |
1011 | CALL_END; |
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1012 | } |
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1013 | |
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1014 | void |
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1015 | log_backtrace (const char *msg) |
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1016 | { |
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1017 | #if HAVE_BACKTRACE |
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1018 | void *addr [20]; |
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1019 | int size = backtrace (addr, 20); |
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1020 | |
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1021 | CALL_BEGIN (size); |
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1022 | CALL_ARG (msg); |
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1023 | for (int i = 0; i < size; ++i) |
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1024 | CALL_ARG ((IV)addr [i]); |
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1025 | CALL_CALL ("cf::_log_backtrace", G_VOID); |
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1026 | CALL_END; |
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1027 | #endif |
945 | } |
1028 | } |
946 | |
1029 | |
947 | ///////////////////////////////////////////////////////////////////////////// |
1030 | ///////////////////////////////////////////////////////////////////////////// |
948 | |
1031 | |
949 | struct EventAPI *watcher_base::GEventAPI; |
1032 | struct EventAPI *watcher_base::GEventAPI; |
… | |
… | |
1105 | const char *name; |
1188 | const char *name; |
1106 | IV iv; |
1189 | IV iv; |
1107 | } *civ, const_iv[] = { |
1190 | } *civ, const_iv[] = { |
1108 | # define const_iv(name) { # name, (IV)name }, |
1191 | # define const_iv(name) { # name, (IV)name }, |
1109 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1192 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
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1193 | const_iv (logBacktrace) |
1110 | |
1194 | |
1111 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1195 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1112 | |
1196 | |
1113 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1197 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1114 | |
1198 | |
1115 | const_iv (MAX_TIME) |
1199 | const_iv (MAX_TIME) |
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1200 | |
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1201 | const_iv (NUM_BODY_LOCATIONS) |
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1202 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
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1203 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
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1204 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
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|
1205 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
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1206 | const_iv (body_wrist) const_iv (body_waist) |
1116 | |
1207 | |
1117 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
1208 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
1118 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
1209 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
1119 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
1210 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
1120 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
1211 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
… | |
… | |
1141 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
1232 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
1142 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
1233 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
1143 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
1234 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
1144 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
1235 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
1145 | |
1236 | |
1146 | const_iv (NUM_SUBTYPES) |
1237 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
1147 | |
1238 | |
1148 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
1239 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
1149 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
1240 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
1150 | |
1241 | |
1151 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
1242 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
… | |
… | |
1159 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
1250 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
1160 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
1251 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
1161 | const_iv (WEAP_BLUD) |
1252 | const_iv (WEAP_BLUD) |
1162 | |
1253 | |
1163 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
1254 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
1164 | const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
1255 | const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
1165 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
1256 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
1166 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
1257 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
1167 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
1258 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
1168 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
1259 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
1169 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
1260 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
… | |
… | |
1196 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1287 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1197 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1288 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1198 | |
1289 | |
1199 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
1290 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
1200 | |
1291 | |
|
|
1292 | const_iv (SP_RAISE_DEAD) |
|
|
1293 | const_iv (SP_RUNE) |
|
|
1294 | const_iv (SP_MAKE_MARK) |
|
|
1295 | const_iv (SP_BOLT) |
|
|
1296 | const_iv (SP_BULLET) |
|
|
1297 | const_iv (SP_EXPLOSION) |
|
|
1298 | const_iv (SP_CONE) |
|
|
1299 | const_iv (SP_BOMB) |
|
|
1300 | const_iv (SP_WONDER) |
|
|
1301 | const_iv (SP_SMITE) |
|
|
1302 | const_iv (SP_MAGIC_MISSILE) |
|
|
1303 | const_iv (SP_SUMMON_GOLEM) |
|
|
1304 | const_iv (SP_DIMENSION_DOOR) |
|
|
1305 | const_iv (SP_MAGIC_MAPPING) |
|
|
1306 | const_iv (SP_MAGIC_WALL) |
|
|
1307 | const_iv (SP_DESTRUCTION) |
|
|
1308 | const_iv (SP_PERCEIVE_SELF) |
|
|
1309 | const_iv (SP_WORD_OF_RECALL) |
|
|
1310 | const_iv (SP_INVISIBLE) |
|
|
1311 | const_iv (SP_PROBE) |
|
|
1312 | const_iv (SP_HEALING) |
|
|
1313 | const_iv (SP_CREATE_FOOD) |
|
|
1314 | const_iv (SP_EARTH_TO_DUST) |
|
|
1315 | const_iv (SP_CHANGE_ABILITY) |
|
|
1316 | const_iv (SP_BLESS) |
|
|
1317 | const_iv (SP_CURSE) |
|
|
1318 | const_iv (SP_SUMMON_MONSTER) |
|
|
1319 | const_iv (SP_CHARGING) |
|
|
1320 | const_iv (SP_POLYMORPH) |
|
|
1321 | const_iv (SP_ALCHEMY) |
|
|
1322 | const_iv (SP_REMOVE_CURSE) |
|
|
1323 | const_iv (SP_IDENTIFY) |
|
|
1324 | const_iv (SP_DETECTION) |
|
|
1325 | const_iv (SP_MOOD_CHANGE) |
|
|
1326 | const_iv (SP_MOVING_BALL) |
|
|
1327 | const_iv (SP_SWARM) |
|
|
1328 | const_iv (SP_CHANGE_MANA) |
|
|
1329 | const_iv (SP_DISPEL_RUNE) |
|
|
1330 | const_iv (SP_CREATE_MISSILE) |
|
|
1331 | const_iv (SP_CONSECRATE) |
|
|
1332 | const_iv (SP_ANIMATE_WEAPON) |
|
|
1333 | const_iv (SP_LIGHT) |
|
|
1334 | const_iv (SP_CHANGE_MAP_LIGHT) |
|
|
1335 | const_iv (SP_FAERY_FIRE) |
|
|
1336 | const_iv (SP_CAUSE_DISEASE) |
|
|
1337 | const_iv (SP_AURA) |
|
|
1338 | const_iv (SP_TOWN_PORTAL) |
|
|
1339 | const_iv (SP_PARTY_SPELL) |
|
|
1340 | |
1201 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1341 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1202 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1342 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1203 | const_iv (F_LOCKED) |
1343 | const_iv (F_LOCKED) |
1204 | |
1344 | |
1205 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
1345 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
… | |
… | |
1307 | } |
1447 | } |
1308 | } |
1448 | } |
1309 | |
1449 | |
1310 | void _connect_to_perl () |
1450 | void _connect_to_perl () |
1311 | |
1451 | |
|
|
1452 | void _recalc_want () |
|
|
1453 | |
1312 | void _global_reattach () |
1454 | void _global_reattach () |
1313 | CODE: |
1455 | CODE: |
1314 | { |
1456 | { |
1315 | // reattach to all attachable objects in the game. |
1457 | // reattach to all attachable objects in the game. |
1316 | for_all_clients (ns) |
1458 | for_all_clients (ns) |
… | |
… | |
1380 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1522 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
1381 | } |
1523 | } |
1382 | OUTPUT: |
1524 | OUTPUT: |
1383 | RETVAL |
1525 | RETVAL |
1384 | |
1526 | |
|
|
1527 | NV clamp (NV value, NV min_value, NV max_value) |
|
|
1528 | CODE: |
|
|
1529 | RETVAL = clamp (value, min_value, max_value); |
|
|
1530 | OUTPUT: |
|
|
1531 | RETVAL |
|
|
1532 | |
|
|
1533 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
|
|
1534 | CODE: |
|
|
1535 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
|
|
1536 | OUTPUT: |
|
|
1537 | RETVAL |
|
|
1538 | |
|
|
1539 | void cede_to_tick () |
|
|
1540 | CODE: |
|
|
1541 | coroapi::cede_to_tick (); |
|
|
1542 | |
1385 | void server_tick () |
1543 | void server_tick () |
1386 | CODE: |
1544 | CODE: |
1387 | runtime = SvNVx (sv_runtime); |
1545 | runtime = SvNVx (sv_runtime); |
1388 | server_tick (); |
1546 | server_tick (); |
1389 | |
1547 | |
1390 | void |
1548 | void |
|
|
1549 | log_backtrace (utf8_string msg) |
|
|
1550 | |
|
|
1551 | void |
1391 | LOG (int level, utf8_string msg) |
1552 | LOG (int flags, utf8_string msg) |
1392 | PROTOTYPE: $$ |
1553 | PROTOTYPE: $$ |
1393 | C_ARGS: (LogLevel)level, "%s", msg |
1554 | C_ARGS: flags, "%s", msg |
1394 | |
1555 | |
1395 | octet_string path_combine (octet_string base, octet_string path) |
1556 | octet_string path_combine (octet_string base, octet_string path) |
1396 | PROTOTYPE: $$ |
1557 | PROTOTYPE: $$ |
1397 | |
1558 | |
1398 | octet_string path_combine_and_normalize (octet_string base, octet_string path) |
1559 | octet_string path_combine_and_normalize (octet_string base, octet_string path) |
… | |
… | |
1435 | } |
1596 | } |
1436 | OUTPUT: RETVAL |
1597 | OUTPUT: RETVAL |
1437 | |
1598 | |
1438 | void abort () |
1599 | void abort () |
1439 | |
1600 | |
|
|
1601 | void reset_signals () |
|
|
1602 | |
1440 | void fork_abort (octet_string cause = "cf::fork_abort") |
1603 | void fork_abort (octet_string cause = "cf::fork_abort") |
1441 | |
1604 | |
1442 | void cleanup (octet_string cause, bool make_core = false) |
1605 | void cleanup (octet_string cause, bool make_core = false) |
1443 | |
1606 | |
1444 | void emergency_save () |
1607 | void emergency_save () |
… | |
… | |
1578 | object *actives (U32 index) |
1741 | object *actives (U32 index) |
1579 | CODE: |
1742 | CODE: |
1580 | RETVAL = index < actives.size () ? actives [index] : 0; |
1743 | RETVAL = index < actives.size () ? actives [index] : 0; |
1581 | OUTPUT: RETVAL |
1744 | OUTPUT: RETVAL |
1582 | |
1745 | |
|
|
1746 | const char *slot_use_name (U32 slot) |
|
|
1747 | ALIAS: |
|
|
1748 | slot_nonuse_name = 1 |
|
|
1749 | CODE: |
|
|
1750 | { |
|
|
1751 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1752 | croak ("body slot index out of range"); |
|
|
1753 | |
|
|
1754 | switch (ix) |
|
|
1755 | { |
|
|
1756 | case 0: RETVAL = body_locations[slot].use_name; break; |
|
|
1757 | case 1: RETVAL = body_locations[slot].nonuse_name; break; |
|
|
1758 | } |
|
|
1759 | } |
|
|
1760 | OUTPUT: |
|
|
1761 | RETVAL |
|
|
1762 | |
1583 | # missing properties |
1763 | # missing properties |
1584 | |
1764 | |
1585 | object *head (object *op) |
1765 | object *head (object *op) |
1586 | PROTOTYPE: $ |
1766 | PROTOTYPE: $ |
1587 | CODE: |
1767 | CODE: |
1588 | RETVAL = op->head_ (); |
1768 | RETVAL = op->head_ (); |
1589 | OUTPUT: RETVAL |
|
|
1590 | |
|
|
1591 | int is_head (object *op) |
|
|
1592 | PROTOTYPE: $ |
|
|
1593 | CODE: |
|
|
1594 | RETVAL = op->head_ () == op; |
|
|
1595 | OUTPUT: RETVAL |
1769 | OUTPUT: RETVAL |
1596 | |
1770 | |
1597 | void |
1771 | void |
1598 | inv (object *obj) |
1772 | inv (object *obj) |
1599 | PROTOTYPE: $ |
1773 | PROTOTYPE: $ |
… | |
… | |
1612 | int |
1786 | int |
1613 | num_animations (object *op) |
1787 | num_animations (object *op) |
1614 | CODE: |
1788 | CODE: |
1615 | RETVAL = NUM_ANIMATIONS (op); |
1789 | RETVAL = NUM_ANIMATIONS (op); |
1616 | OUTPUT: RETVAL |
1790 | OUTPUT: RETVAL |
|
|
1791 | |
|
|
1792 | int slot_info (object *op, UV slot, int value = 0) |
|
|
1793 | ALIAS: |
|
|
1794 | slot_used = 1 |
|
|
1795 | CODE: |
|
|
1796 | { |
|
|
1797 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1798 | croak ("body slot index out of range"); |
|
|
1799 | |
|
|
1800 | RETVAL = ix ? op->slot[slot].used : op->slot[slot].info; |
|
|
1801 | |
|
|
1802 | if (items > 2) |
|
|
1803 | if (ix) |
|
|
1804 | op->slot[slot].used = value; |
|
|
1805 | else |
|
|
1806 | op->slot[slot].info = value; |
|
|
1807 | } |
|
|
1808 | OUTPUT: |
|
|
1809 | RETVAL |
1617 | |
1810 | |
1618 | object *find_best_object_match (object *op, utf8_string match) |
1811 | object *find_best_object_match (object *op, utf8_string match) |
1619 | |
1812 | |
1620 | object *find_marked_object (object *op) |
1813 | object *find_marked_object (object *op) |
1621 | |
1814 | |
… | |
… | |
1741 | CODE: |
1934 | CODE: |
1742 | RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); |
1935 | RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); |
1743 | OUTPUT: |
1936 | OUTPUT: |
1744 | RETVAL |
1937 | RETVAL |
1745 | |
1938 | |
|
|
1939 | # TODO: nuke |
1746 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
1940 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
1747 | PROTOTYPE: $$$$$$ |
1941 | PROTOTYPE: $$$$$$ |
1748 | CODE: |
1942 | CODE: |
1749 | { |
1943 | { |
1750 | int unused_type; |
1944 | int unused_type; |
… | |
… | |
1803 | |
1997 | |
1804 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
1998 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
1805 | CODE: |
1999 | CODE: |
1806 | new_draw_info (flags, 0, op, txt); |
2000 | new_draw_info (flags, 0, op, txt); |
1807 | |
2001 | |
1808 | object *cf_player_send_inventory (object *op) |
|
|
1809 | |
|
|
1810 | octet_string cf_player_get_ip (object *op) |
|
|
1811 | ALIAS: ip = 0 |
|
|
1812 | |
|
|
1813 | object *cf_player_get_marked_item (object *op) |
|
|
1814 | ALIAS: marked_item = 0 |
|
|
1815 | |
|
|
1816 | void cf_player_set_marked_item (object *op, object *ob) |
|
|
1817 | |
|
|
1818 | partylist *cf_player_get_party (object *op) |
|
|
1819 | ALIAS: party = 0 |
|
|
1820 | |
|
|
1821 | void cf_player_set_party (object *op, partylist *party) |
|
|
1822 | |
|
|
1823 | void kill_player (object *op) |
2002 | void kill_player (object *op) |
1824 | |
2003 | |
1825 | void esrv_update_item (object *op, int what, object *item) |
2004 | void esrv_update_item (object *op, int what, object *item) |
1826 | C_ARGS: what, op, item |
2005 | C_ARGS: what, op, item |
1827 | |
|
|
1828 | void clear_los (object *op) |
|
|
1829 | |
2006 | |
1830 | int command_summon (object *op, utf8_string params) |
2007 | int command_summon (object *op, utf8_string params) |
1831 | |
2008 | |
1832 | int command_arrest (object *op, utf8_string params) |
2009 | int command_arrest (object *op, utf8_string params) |
1833 | |
2010 | |
… | |
… | |
1851 | CODE: |
2028 | CODE: |
1852 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
2029 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
1853 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
2030 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
1854 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2031 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
1855 | pl->orig_stats = pl->ob->stats; |
2032 | pl->orig_stats = pl->ob->stats; |
|
|
2033 | |
|
|
2034 | void clear_los (player *pl) |
1856 | |
2035 | |
1857 | void cf_player_move (player *pl, int dir) |
2036 | void cf_player_move (player *pl, int dir) |
1858 | |
2037 | |
1859 | void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
2038 | void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
1860 | |
2039 | |
… | |
… | |
1970 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2149 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
1971 | { |
2150 | { |
1972 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
2151 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
1973 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
2152 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
1974 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2153 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
|
|
2154 | |
|
|
2155 | if (ob->randomitems) |
|
|
2156 | { |
|
|
2157 | if (!ob->above) |
|
|
2158 | { |
|
|
2159 | ob->create_treasure (ob->randomitems); |
|
|
2160 | |
|
|
2161 | for (object *op = ob->above; op; op = op->above) |
|
|
2162 | op->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2163 | } |
|
|
2164 | |
|
|
2165 | ob->randomitems = 0; |
|
|
2166 | } |
1975 | } |
2167 | } |
1976 | } |
2168 | } |
1977 | } |
2169 | } |
1978 | |
2170 | |
1979 | skip_space: ; |
2171 | skip_space: ; |
… | |
… | |
2199 | rmp.decoroptions = decoroptions; |
2391 | rmp.decoroptions = decoroptions; |
2200 | rmp.orientation = orientation; |
2392 | rmp.orientation = orientation; |
2201 | rmp.origin_y = origin_y; |
2393 | rmp.origin_y = origin_y; |
2202 | rmp.origin_x = origin_x; |
2394 | rmp.origin_x = origin_x; |
2203 | rmp.random_seed = random_seed; |
2395 | rmp.random_seed = random_seed; |
2204 | rmp.total_map_hp = total_map_hp; |
2396 | rmp.total_map_hp = (uint64_t) total_map_hp; |
2205 | rmp.map_layout_style = map_layout_style; |
2397 | rmp.map_layout_style = map_layout_style; |
2206 | rmp.treasureoptions = treasureoptions; |
2398 | rmp.treasureoptions = treasureoptions; |
2207 | rmp.symmetry_used = symmetry_used; |
2399 | rmp.symmetry_used = symmetry_used; |
2208 | rmp.region = region; |
2400 | rmp.region = region; |
2209 | rmp.custom = custom; |
2401 | rmp.custom = custom; |
… | |
… | |
2219 | CODE: |
2411 | CODE: |
2220 | RETVAL = archetype::find (name); |
2412 | RETVAL = archetype::find (name); |
2221 | OUTPUT: |
2413 | OUTPUT: |
2222 | RETVAL |
2414 | RETVAL |
2223 | |
2415 | |
2224 | archetype *first() |
2416 | int archetypes_size () |
2225 | PROTOTYPE: |
2417 | CODE: |
2226 | CODE: |
|
|
2227 | RETVAL = first_archetype; |
2418 | RETVAL = archetypes.size (); |
|
|
2419 | OUTPUT: RETVAL |
|
|
2420 | |
|
|
2421 | archetype *archetypes (U32 index) |
|
|
2422 | CODE: |
|
|
2423 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
|
|
2424 | OUTPUT: RETVAL |
|
|
2425 | |
|
|
2426 | object *instantiate (archetype *arch) |
|
|
2427 | CODE: |
|
|
2428 | RETVAL = arch_to_object (arch); |
|
|
2429 | OUTPUT: |
2228 | OUTPUT: RETVAL |
2430 | RETVAL |
2229 | |
2431 | |
2230 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2432 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2231 | |
2433 | |
2232 | MODULE = cf PACKAGE = cf::party |
2434 | MODULE = cf PACKAGE = cf::party |
2233 | |
2435 | |