ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/cfperl.xs
(Generate patch)

Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.197 by root, Fri Apr 27 03:38:33 2007 UTC vs.
Revision 1.221 by root, Sat Jun 16 00:12:20 2007 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
7 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software; you can redistribute it and/or modify it
12 * it under the terms of the GNU General Public License as published by 9 * under the terms of the GNU General Public License as published by the Free
13 * the Free Software Foundation; either version 2 of the License, or 10 * Software Foundation; either version 2 of the License, or (at your option)
14 * (at your option) any later version. 11 * any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful, but
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
19 * GNU General Public License for more details. 16 * for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License along
22 * along with this program; if not, write to the Free Software 19 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21 *
22 * The authors can be reached via e-mail to <crossfire@schmorp.de>
24 */ 23 */
24
25#include "autoconf.h"
25 26
26#define PLUGIN_NAME "perl" 27#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 28#define PLUGIN_VERSION "cfperl 0.5"
28 29
29#define CEDES_PER_TICK 5 30#define CEDES_PER_TICK 5
31
32#if HAVE_EXECINFO_H
33# include <execinfo.h>
34#endif
30 35
31#include <plugin_common.h> 36#include <plugin_common.h>
32#include <sounds.h> 37#include <sounds.h>
33#include <cstdarg> 38#include <cstdarg>
34#include <sproto.h> 39#include <sproto.h>
70# define newSVval64 newSVnv 75# define newSVval64 newSVnv
71# define SvVAL64 SvNV 76# define SvVAL64 SvNV
72#endif 77#endif
73 78
74static f_plug_api gethook = cfapi_get_hooks; 79static f_plug_api gethook = cfapi_get_hooks;
75static f_plug_api object_set_property = cfapi_object_set_property;
76static f_plug_api object_insert = cfapi_object_insert; 80static f_plug_api object_insert = cfapi_object_insert;
77 81
78static PerlInterpreter *perl; 82static PerlInterpreter *perl;
79 83
80double runtime; 84tstamp NOW, runtime;
81 85
82global gbl_ev; 86global gbl_ev;
83static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 87static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
84static SV *sv_runtime, *sv_next_tick; 88static SV *sv_runtime, *sv_next_tick;
89
90bitset<NUM_EVENT_TYPES> ev_want_event;
91bitset<NUM_TYPES> ev_want_type;
85 92
86static HV 93static HV
87 *stash_cf, 94 *stash_cf,
88 *stash_cf_object_wrap, 95 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 96 *stash_cf_object_player_wrap,
161} 168}
162 169
163void 170void
164attachable::do_destroy () 171attachable::do_destroy ()
165{ 172{
166 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 173 INVOKE_ATTACHABLE (DESTROY, this);
167 174
168 if (cb) 175 if (cb)
169 { 176 {
170 SvREFCNT_dec (cb); 177 SvREFCNT_dec (cb);
171 cb = 0; 178 cb = 0;
180 if (destroyed ()) 187 if (destroyed ())
181 return; 188 return;
182 189
183 flags |= F_DESTROYED; 190 flags |= F_DESTROYED;
184 do_destroy (); 191 do_destroy ();
192 sever_self ();
185} 193}
186 194
187void 195void
188attachable::check_mortals () 196attachable::check_mortals ()
189{ 197{
193 { 201 {
194 if (i >= mortals.size ()) 202 if (i >= mortals.size ())
195 { 203 {
196 i = 0; 204 i = 0;
197 205
198 if (mortals.size () > 1000) 206 if (mortals.size () >= 512)
207 {
208 static int last_mortalcount;
209 if (mortals.size () != last_mortalcount)
210 {
211 last_mortalcount = mortals.size ();
199 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 212 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
213
214 if (0)
215 {
216 for (int j = 0; j < mortals.size (); ++j)//D
217 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
218 fprintf (stderr, "\n");//D
219 }
220 }
221 }
200 222
201 break; 223 break;
202 } 224 }
203 225
204 attachable *obj = mortals [i]; 226 attachable *obj = mortals [i];
209 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); 231 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
210 obj->sever_self (); 232 obj->sever_self ();
211 } 233 }
212#endif 234#endif
213 235
214 if (obj->refcnt_cnt ()) 236 if (obj->refcnt)
215 { 237 {
216 ++i; // further delay freeing 238 ++i; // further delay freeing
217 239
218 if (!(i & 0x3ff)) 240 if (!(i & 0x3ff))
219 break; 241 break;
233 //if (self || cb) 255 //if (self || cb)
234 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 256 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
235 257
236 attach = src.attach; 258 attach = src.attach;
237 return *this; 259 return *this;
260}
261
262template<typename T>
263static bool
264find_backref (void *ptr, T *obj)
265{
266 char *s = (char *)obj;
267 while (s < (char *)obj + sizeof (T))
268 {
269 if (ptr == *(void **)s)
270 return true;
271
272 s += sizeof (void *); // assume natural alignment
273 }
274
275 return false;
276}
277
278// for debugging, find "live" objects containing this ptr
279void
280find_backref (void *ptr)
281{
282 for_all_objects (op)
283 if (find_backref (ptr, op))
284 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
285
286 for_all_players (pl)
287 if (find_backref (ptr, pl))
288 fprintf (stderr, "P %p\n", pl);
289
290 for_all_clients (ns)
291 if (find_backref (ptr, ns))
292 fprintf (stderr, "C %p\n", ns);
293
238} 294}
239 295
240////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 296//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
241 297
242static SV * 298static SV *
397inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 453inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
398 454
399template<int N> 455template<int N>
400inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 456inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
401 457
402inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
403inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 458inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
404inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 459inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
405inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 460inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
406inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 461inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
407 462
610 perl_construct (perl); 665 perl_construct (perl);
611 666
612 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 667 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
613 668
614 const char *argv[] = { 669 const char *argv[] = {
615 "", 670 settings.argv [0],
616 "-e" 671 "-e"
617 "use Event; use Coro;" // required for bootstrap 672 "use Event; use Coro;" // required for bootstrap
618 "cf->bootstrap;" // required for datadir :*> 673 "cf->bootstrap;" // required for datadir :*>
619 "unshift @INC, cf::datadir ();" 674 "unshift @INC, cf::datadir ();"
620 "require cf;" 675 "require cf;"
648void 703void
649attachable::instantiate () 704attachable::instantiate ()
650{ 705{
651 if (attach) 706 if (attach)
652 { 707 {
653 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 708 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
654 attach = 0; 709 attach = 0;
655 } 710 }
656} 711}
657 712
658void 713void
659attachable::reattach () 714attachable::reattach ()
660{ 715{
661 optimise (); 716 optimise ();
662 //TODO: check for _attachment's, very important for restarts 717 //TODO: check for _attachment's, very important for restarts
663 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 718 INVOKE_ATTACHABLE (REATTACH, this);
664} 719}
665 720
666static event_klass klass_of[NUM_EVENT_TYPES] = { 721static event_klass klass_of[NUM_EVENT_TYPES] = {
667# define def(type,name) KLASS_ ## type, 722# define def(type,name) KLASS_ ## type,
668# include "eventinc.h" 723# include "eventinc.h"
711} 766}
712 767
713void 768void
714global::gather_callbacks (AV *&callbacks, event_type event) const 769global::gather_callbacks (AV *&callbacks, event_type event) const
715{ 770{
716 ::gather_callbacks (callbacks, cb_object, event); 771 ::gather_callbacks (callbacks, cb_global, event);
717} 772}
718 773
719void 774void
720object::gather_callbacks (AV *&callbacks, event_type event) const 775object::gather_callbacks (AV *&callbacks, event_type event) const
721{ 776{
722 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 777 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
723 { 778 {
724 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 779 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
725 780
726 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 781 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
727 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 782 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
728 } 783 }
729 784
765{ 820{
766 attachable::gather_callbacks (callbacks, event); 821 attachable::gather_callbacks (callbacks, event);
767 ::gather_callbacks (callbacks, cb_map, event); 822 ::gather_callbacks (callbacks, cb_map, event);
768} 823}
769 824
825void
826_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
827{
828 for (int event = 0; event <= AvFILLp (registry); ++event)
829 {
830 SV *cbs_ = AvARRAY (registry)[event];
831
832 // element must be list of callback entries
833 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
834 {
835 AV *cbs = (AV *)SvRV (cbs_);
836
837 // no callback entries, no callbacks to call
838 if (AvFILLp (cbs) >= 0)
839 set.set (event);
840 }
841 }
842}
843
844// very slow and inefficient way to recalculate the global want bitsets
845void
846_recalc_want ()
847{
848 ev_want_event.reset ();
849
850 _recalc_want (ev_want_event, cb_global);
851 _recalc_want (ev_want_event, cb_attachable);
852 _recalc_want (ev_want_event, cb_object);
853 _recalc_want (ev_want_event, cb_client);
854 _recalc_want (ev_want_event, cb_player);
855 _recalc_want (ev_want_event, cb_map);
856
857 ev_want_type.reset ();
858
859 for (int type = 0; type <= AvFILLp (cb_type); ++type)
860 {
861 SV *cbs_ = AvARRAY (cb_type)[type];
862
863 // element must be list of callback entries
864 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
865 {
866 AV *cbs = (AV *)SvRV (cbs_);
867
868 // no callback entries, no callbacks to call
869 if (AvFILLp (cbs) >= 0)
870 ev_want_type.set (type % NUM_TYPES);
871 }
872 }
873}
874
770bool 875bool
771attachable::invoke (event_type event, ...) 876attachable::invoke (event_type event, ...)
772{ 877{
773 data_type dt; 878 data_type dt;
774 va_list ap;
775
776 va_start (ap, event);
777 879
778 // callback call ordering should be: 880 // callback call ordering should be:
779 // 1. per-object callback 881 // 1. per-object callback
780 // 2. per-class object 882 // 2. per-class object
781 // 3. per-type callback 883 // 3. per-type callback
785 gather_callbacks (callbacks, event); 887 gather_callbacks (callbacks, event);
786 888
787 // short-circuit processing if no callbacks found/defined 889 // short-circuit processing if no callbacks found/defined
788 if (!callbacks) 890 if (!callbacks)
789 return 0; 891 return 0;
892
893 va_list ap;
894 va_start (ap, event);
790 895
791 CALL_BEGIN (3); 896 CALL_BEGIN (3);
792 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 897 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
793 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 898 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
794 899
871 CALL_ARG (make_core); 976 CALL_ARG (make_core);
872 CALL_CALL ("cf::post_cleanup", G_VOID); 977 CALL_CALL ("cf::post_cleanup", G_VOID);
873 CALL_END; 978 CALL_END;
874} 979}
875 980
981void
982cfperl_make_book (object *book, int level)
983{
984 CALL_BEGIN (2);
985 CALL_ARG (book);
986 CALL_ARG (level);
987 CALL_CALL ("ext::books::make_book", G_VOID);
988 CALL_END;
989}
990
876maptile * 991maptile *
877maptile::find_sync (const char *path, maptile *origin) 992maptile::find_sync (const char *path, maptile *origin)
878{ 993{
879 CALL_BEGIN (2); 994 CALL_BEGIN (2);
880 CALL_ARG (path); 995 CALL_ARG (path);
942 CALL_ARG (exit); 1057 CALL_ARG (exit);
943 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1058 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
944 CALL_END; 1059 CALL_END;
945} 1060}
946 1061
1062void
1063log_backtrace (const char *msg)
1064{
1065#if HAVE_BACKTRACE
1066 void *addr [20];
1067 int size = backtrace (addr, 20);
1068
1069 CALL_BEGIN (size);
1070 CALL_ARG (msg);
1071 for (int i = 0; i < size; ++i)
1072 CALL_ARG ((IV)addr [i]);
1073 CALL_CALL ("cf::_log_backtrace", G_VOID);
1074 CALL_END;
1075#endif
1076}
1077
947///////////////////////////////////////////////////////////////////////////// 1078/////////////////////////////////////////////////////////////////////////////
948 1079
949struct EventAPI *watcher_base::GEventAPI; 1080struct EventAPI *watcher_base::GEventAPI;
950struct CoroAPI *coroapi::GCoroAPI; 1081struct CoroAPI *coroapi::GCoroAPI;
951 1082
952int coroapi::cede_counter; 1083int coroapi::cede_counter;
953double (*coroapi::time)();
954double coroapi::next_cede; 1084tstamp coroapi::next_cede;
955 1085
956void coroapi::do_cede_to_tick () 1086void coroapi::do_cede_to_tick ()
957{ 1087{
958 cede_counter = 0; 1088 cede_counter = 0;
959 1089
1090 1220
1091 _connect_to_perl (); 1221 _connect_to_perl ();
1092 1222
1093 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1223 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1094 1224
1095 { 1225 //{
1096 require_pv ("Time::HiRes"); 1226 // require_pv ("Time::HiRes");
1097 1227 //
1098 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1228 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1099 if (!svp) croak ("Time::HiRes is required"); 1229 // if (!svp) croak ("Time::HiRes is required");
1100 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1230 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1101 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1231 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1102 } 1232 //}
1103 1233
1104 static const struct { 1234 static const struct {
1105 const char *name; 1235 const char *name;
1106 IV iv; 1236 IV iv;
1107 } *civ, const_iv[] = { 1237 } *civ, const_iv[] = {
1108# define const_iv(name) { # name, (IV)name }, 1238# define const_iv(name) { # name, (IV)name },
1109 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1239 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1240 const_iv (logBacktrace)
1110 1241
1111 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1242 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1112 1243
1113 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1244 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1114 1245
1115 const_iv (MAX_TIME) 1246 const_iv (MAX_TIME)
1247
1248 const_iv (NUM_BODY_LOCATIONS)
1249 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1250 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1251 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1252 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1253 const_iv (body_wrist) const_iv (body_waist)
1116 1254
1117 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1255 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1118 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1256 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1119 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1257 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1120 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1258 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1141 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1279 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1142 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1280 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1143 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1281 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1144 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1282 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1145 1283
1146 const_iv (NUM_SUBTYPES) 1284 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1147 1285
1148 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1286 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1149 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1287 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1150 1288
1151 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1289 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1159 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1297 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1160 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1298 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1161 const_iv (WEAP_BLUD) 1299 const_iv (WEAP_BLUD)
1162 1300
1163 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1301 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1164 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1302 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1165 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1303 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1166 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1304 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1167 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1305 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1168 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1306 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1169 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1307 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1196 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1334 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1197 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1335 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1198 1336
1199 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1337 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1200 1338
1339 const_iv (SP_RAISE_DEAD)
1340 const_iv (SP_RUNE)
1341 const_iv (SP_MAKE_MARK)
1342 const_iv (SP_BOLT)
1343 const_iv (SP_BULLET)
1344 const_iv (SP_EXPLOSION)
1345 const_iv (SP_CONE)
1346 const_iv (SP_BOMB)
1347 const_iv (SP_WONDER)
1348 const_iv (SP_SMITE)
1349 const_iv (SP_MAGIC_MISSILE)
1350 const_iv (SP_SUMMON_GOLEM)
1351 const_iv (SP_DIMENSION_DOOR)
1352 const_iv (SP_MAGIC_MAPPING)
1353 const_iv (SP_MAGIC_WALL)
1354 const_iv (SP_DESTRUCTION)
1355 const_iv (SP_PERCEIVE_SELF)
1356 const_iv (SP_WORD_OF_RECALL)
1357 const_iv (SP_INVISIBLE)
1358 const_iv (SP_PROBE)
1359 const_iv (SP_HEALING)
1360 const_iv (SP_CREATE_FOOD)
1361 const_iv (SP_EARTH_TO_DUST)
1362 const_iv (SP_CHANGE_ABILITY)
1363 const_iv (SP_BLESS)
1364 const_iv (SP_CURSE)
1365 const_iv (SP_SUMMON_MONSTER)
1366 const_iv (SP_CHARGING)
1367 const_iv (SP_POLYMORPH)
1368 const_iv (SP_ALCHEMY)
1369 const_iv (SP_REMOVE_CURSE)
1370 const_iv (SP_IDENTIFY)
1371 const_iv (SP_DETECTION)
1372 const_iv (SP_MOOD_CHANGE)
1373 const_iv (SP_MOVING_BALL)
1374 const_iv (SP_SWARM)
1375 const_iv (SP_CHANGE_MANA)
1376 const_iv (SP_DISPEL_RUNE)
1377 const_iv (SP_CREATE_MISSILE)
1378 const_iv (SP_CONSECRATE)
1379 const_iv (SP_ANIMATE_WEAPON)
1380 const_iv (SP_LIGHT)
1381 const_iv (SP_CHANGE_MAP_LIGHT)
1382 const_iv (SP_FAERY_FIRE)
1383 const_iv (SP_CAUSE_DISEASE)
1384 const_iv (SP_AURA)
1385 const_iv (SP_TOWN_PORTAL)
1386 const_iv (SP_PARTY_SPELL)
1387
1201 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1388 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1202 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1389 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1203 const_iv (F_LOCKED) 1390 const_iv (F_LOCKED)
1204 1391
1205 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1392 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1307 } 1494 }
1308} 1495}
1309 1496
1310void _connect_to_perl () 1497void _connect_to_perl ()
1311 1498
1499void _recalc_want ()
1500
1312void _global_reattach () 1501void _global_reattach ()
1313 CODE: 1502 CODE:
1314{ 1503{
1315 // reattach to all attachable objects in the game. 1504 // reattach to all attachable objects in the game.
1316 for_all_clients (ns) 1505 for_all_clients (ns)
1380 default: croak ("cf::rndm requires none, one or two parameters."); break; 1569 default: croak ("cf::rndm requires none, one or two parameters."); break;
1381 } 1570 }
1382 OUTPUT: 1571 OUTPUT:
1383 RETVAL 1572 RETVAL
1384 1573
1574NV clamp (NV value, NV min_value, NV max_value)
1575 CODE:
1576 RETVAL = clamp (value, min_value, max_value);
1577 OUTPUT:
1578 RETVAL
1579
1580NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1581 CODE:
1582 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1583 OUTPUT:
1584 RETVAL
1585
1586void cede_to_tick ()
1587 CODE:
1588 coroapi::cede_to_tick ();
1589
1385void server_tick () 1590void server_tick ()
1386 CODE: 1591 CODE:
1592 NOW = now ();
1387 runtime = SvNVx (sv_runtime); 1593 runtime = SvNVx (sv_runtime);
1388 server_tick (); 1594 server_tick ();
1389 1595
1390void 1596void
1597log_backtrace (utf8_string msg)
1598
1599void
1391LOG (int level, utf8_string msg) 1600LOG (int flags, utf8_string msg)
1392 PROTOTYPE: $$ 1601 PROTOTYPE: $$
1393 C_ARGS: (LogLevel)level, "%s", msg 1602 C_ARGS: flags, "%s", msg
1394 1603
1395octet_string path_combine (octet_string base, octet_string path) 1604octet_string path_combine (octet_string base, octet_string path)
1396 PROTOTYPE: $$ 1605 PROTOTYPE: $$
1397 1606
1398octet_string path_combine_and_normalize (octet_string base, octet_string path) 1607octet_string path_combine_and_normalize (octet_string base, octet_string path)
1435 } 1644 }
1436 OUTPUT: RETVAL 1645 OUTPUT: RETVAL
1437 1646
1438void abort () 1647void abort ()
1439 1648
1649void reset_signals ()
1650
1440void fork_abort (octet_string cause = "cf::fork_abort") 1651void fork_abort (octet_string cause = "cf::fork_abort")
1441 1652
1442void cleanup (octet_string cause, bool make_core = false) 1653void cleanup (octet_string cause, bool make_core = false)
1443 1654
1444void emergency_save () 1655void emergency_save ()
1578object *actives (U32 index) 1789object *actives (U32 index)
1579 CODE: 1790 CODE:
1580 RETVAL = index < actives.size () ? actives [index] : 0; 1791 RETVAL = index < actives.size () ? actives [index] : 0;
1581 OUTPUT: RETVAL 1792 OUTPUT: RETVAL
1582 1793
1794const char *slot_use_name (U32 slot)
1795 ALIAS:
1796 slot_nonuse_name = 1
1797 CODE:
1798{
1799 if (slot >= NUM_BODY_LOCATIONS)
1800 croak ("body slot index out of range");
1801
1802 switch (ix)
1803 {
1804 case 0: RETVAL = body_locations[slot].use_name; break;
1805 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1806 }
1807}
1808 OUTPUT:
1809 RETVAL
1810
1583# missing properties 1811# missing properties
1584 1812
1585object *head (object *op) 1813object *head (object *op)
1586 PROTOTYPE: $ 1814 PROTOTYPE: $
1587 CODE: 1815 CODE:
1588 RETVAL = op->head_ (); 1816 RETVAL = op->head_ ();
1589 OUTPUT: RETVAL
1590
1591int is_head (object *op)
1592 PROTOTYPE: $
1593 CODE:
1594 RETVAL = op->head_ () == op;
1595 OUTPUT: RETVAL 1817 OUTPUT: RETVAL
1596 1818
1597void 1819void
1598inv (object *obj) 1820inv (object *obj)
1599 PROTOTYPE: $ 1821 PROTOTYPE: $
1612int 1834int
1613num_animations (object *op) 1835num_animations (object *op)
1614 CODE: 1836 CODE:
1615 RETVAL = NUM_ANIMATIONS (op); 1837 RETVAL = NUM_ANIMATIONS (op);
1616 OUTPUT: RETVAL 1838 OUTPUT: RETVAL
1839
1840int slot_info (object *op, UV slot, int value = 0)
1841 ALIAS:
1842 slot_used = 1
1843 CODE:
1844{
1845 if (slot >= NUM_BODY_LOCATIONS)
1846 croak ("body slot index out of range");
1847
1848 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1849
1850 if (items > 2)
1851 if (ix)
1852 op->slot[slot].used = value;
1853 else
1854 op->slot[slot].info = value;
1855}
1856 OUTPUT:
1857 RETVAL
1617 1858
1618object *find_best_object_match (object *op, utf8_string match) 1859object *find_best_object_match (object *op, utf8_string match)
1619 1860
1620object *find_marked_object (object *op) 1861object *find_marked_object (object *op)
1621 1862
1737# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1978# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1738 1979
1739object *new (utf8_string archetype = 0) 1980object *new (utf8_string archetype = 0)
1740 PROTOTYPE: ;$ 1981 PROTOTYPE: ;$
1741 CODE: 1982 CODE:
1742 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1983 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1743 OUTPUT: 1984 OUTPUT:
1744 RETVAL 1985 RETVAL
1745 1986
1987# TODO: nuke
1746object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 1988object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1747 PROTOTYPE: $$$$$$ 1989 PROTOTYPE: $$$$$$
1748 CODE: 1990 CODE:
1749{ 1991{
1750 int unused_type; 1992 int unused_type;
1803 2045
1804void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2046void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1805 CODE: 2047 CODE:
1806 new_draw_info (flags, 0, op, txt); 2048 new_draw_info (flags, 0, op, txt);
1807 2049
1808object *cf_player_send_inventory (object *op)
1809
1810octet_string cf_player_get_ip (object *op)
1811 ALIAS: ip = 0
1812
1813object *cf_player_get_marked_item (object *op)
1814 ALIAS: marked_item = 0
1815
1816void cf_player_set_marked_item (object *op, object *ob)
1817
1818partylist *cf_player_get_party (object *op)
1819 ALIAS: party = 0
1820
1821void cf_player_set_party (object *op, partylist *party)
1822
1823void kill_player (object *op) 2050void kill_player (object *op)
1824 2051
1825void esrv_update_item (object *op, int what, object *item) 2052void esrv_update_item (object *op, int what, object *item)
1826 C_ARGS: what, op, item 2053 C_ARGS: what, op, item
1827
1828void clear_los (object *op)
1829 2054
1830int command_summon (object *op, utf8_string params) 2055int command_summon (object *op, utf8_string params)
1831 2056
1832int command_arrest (object *op, utf8_string params) 2057int command_arrest (object *op, utf8_string params)
1833 2058
1851 CODE: 2076 CODE:
1852 pl->ob->stats.hp = pl->ob->stats.maxhp; 2077 pl->ob->stats.hp = pl->ob->stats.maxhp;
1853 pl->ob->stats.sp = pl->ob->stats.maxsp; 2078 pl->ob->stats.sp = pl->ob->stats.maxsp;
1854 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2079 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1855 pl->orig_stats = pl->ob->stats; 2080 pl->orig_stats = pl->ob->stats;
2081
2082void clear_los (player *pl)
1856 2083
1857void cf_player_move (player *pl, int dir) 2084void cf_player_move (player *pl, int dir)
1858 2085
1859void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2086void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1860 2087
1970 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2197 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1971 { 2198 {
1972 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2199 object *ob = get_archetype (SvPVutf8_nolen (*elem));
1973 ob->flag [FLAG_NO_MAP_SAVE] = true; 2200 ob->flag [FLAG_NO_MAP_SAVE] = true;
1974 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2201 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2202
2203 if (ob->randomitems)
2204 {
2205 if (!ob->above)
2206 {
2207 ob->create_treasure (ob->randomitems);
2208
2209 for (object *op = ob->above; op; op = op->above)
2210 op->flag [FLAG_NO_MAP_SAVE] = true;
2211 }
2212
2213 ob->randomitems = 0;
2214 }
1975 } 2215 }
1976 } 2216 }
1977 } 2217 }
1978 2218
1979 skip_space: ; 2219 skip_space: ;
2199 rmp.decoroptions = decoroptions; 2439 rmp.decoroptions = decoroptions;
2200 rmp.orientation = orientation; 2440 rmp.orientation = orientation;
2201 rmp.origin_y = origin_y; 2441 rmp.origin_y = origin_y;
2202 rmp.origin_x = origin_x; 2442 rmp.origin_x = origin_x;
2203 rmp.random_seed = random_seed; 2443 rmp.random_seed = random_seed;
2204 rmp.total_map_hp = total_map_hp; 2444 rmp.total_map_hp = (uint64_t) total_map_hp;
2205 rmp.map_layout_style = map_layout_style; 2445 rmp.map_layout_style = map_layout_style;
2206 rmp.treasureoptions = treasureoptions; 2446 rmp.treasureoptions = treasureoptions;
2207 rmp.symmetry_used = symmetry_used; 2447 rmp.symmetry_used = symmetry_used;
2208 rmp.region = region; 2448 rmp.region = region;
2209 rmp.custom = custom; 2449 rmp.custom = custom;
2219 CODE: 2459 CODE:
2220 RETVAL = archetype::find (name); 2460 RETVAL = archetype::find (name);
2221 OUTPUT: 2461 OUTPUT:
2222 RETVAL 2462 RETVAL
2223 2463
2224archetype *first() 2464int archetypes_size ()
2225 PROTOTYPE: 2465 CODE:
2226 CODE:
2227 RETVAL = first_archetype; 2466 RETVAL = archetypes.size ();
2467 OUTPUT: RETVAL
2468
2469archetype *archetypes (U32 index)
2470 CODE:
2471 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2472 OUTPUT: RETVAL
2473
2474object *instantiate (archetype *arch)
2475 CODE:
2476 RETVAL = arch_to_object (arch);
2477 OUTPUT:
2228 OUTPUT: RETVAL 2478 RETVAL
2229 2479
2230INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2480INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2231 2481
2232MODULE = cf PACKAGE = cf::party 2482MODULE = cf PACKAGE = cf::party
2233 2483

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines