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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.197 by root, Fri Apr 27 03:38:33 2007 UTC vs.
Revision 1.226 by root, Sun Jul 1 05:00:19 2007 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
7 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version. 11 * (at your option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
24 */ 22 */
23
24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#define CEDES_PER_TICK 5 29#define CEDES_PER_TICK 5
30
31#if HAVE_EXECINFO_H
32# include <execinfo.h>
33#endif
30 34
31#include <plugin_common.h> 35#include <plugin_common.h>
32#include <sounds.h> 36#include <sounds.h>
33#include <cstdarg> 37#include <cstdarg>
34#include <sproto.h> 38#include <sproto.h>
70# define newSVval64 newSVnv 74# define newSVval64 newSVnv
71# define SvVAL64 SvNV 75# define SvVAL64 SvNV
72#endif 76#endif
73 77
74static f_plug_api gethook = cfapi_get_hooks; 78static f_plug_api gethook = cfapi_get_hooks;
75static f_plug_api object_set_property = cfapi_object_set_property;
76static f_plug_api object_insert = cfapi_object_insert; 79static f_plug_api object_insert = cfapi_object_insert;
77 80
78static PerlInterpreter *perl; 81static PerlInterpreter *perl;
79 82
80double runtime; 83tstamp NOW, runtime;
81 84
82global gbl_ev; 85global gbl_ev;
83static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 86static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
84static SV *sv_runtime, *sv_next_tick; 87static SV *sv_runtime, *sv_next_tick;
88
89bitset<NUM_EVENT_TYPES> ev_want_event;
90bitset<NUM_TYPES> ev_want_type;
85 91
86static HV 92static HV
87 *stash_cf, 93 *stash_cf,
88 *stash_cf_object_wrap, 94 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 95 *stash_cf_object_player_wrap,
161} 167}
162 168
163void 169void
164attachable::do_destroy () 170attachable::do_destroy ()
165{ 171{
166 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 172 INVOKE_ATTACHABLE (DESTROY, this);
167 173
168 if (cb) 174 if (cb)
169 { 175 {
170 SvREFCNT_dec (cb); 176 SvREFCNT_dec (cb);
171 cb = 0; 177 cb = 0;
180 if (destroyed ()) 186 if (destroyed ())
181 return; 187 return;
182 188
183 flags |= F_DESTROYED; 189 flags |= F_DESTROYED;
184 do_destroy (); 190 do_destroy ();
191 sever_self ();
185} 192}
186 193
187void 194void
188attachable::check_mortals () 195attachable::check_mortals ()
189{ 196{
193 { 200 {
194 if (i >= mortals.size ()) 201 if (i >= mortals.size ())
195 { 202 {
196 i = 0; 203 i = 0;
197 204
198 if (mortals.size () > 1000) 205 if (mortals.size () >= 512)
206 {
207 static int last_mortalcount;
208 if (mortals.size () != last_mortalcount)
209 {
210 last_mortalcount = mortals.size ();
199 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 211 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
212
213 if (0)
214 {
215 for (int j = 0; j < mortals.size (); ++j)//D
216 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
217 fprintf (stderr, "\n");//D
218 }
219 }
220 }
200 221
201 break; 222 break;
202 } 223 }
203 224
204 attachable *obj = mortals [i]; 225 attachable *obj = mortals [i];
209 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); 230 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
210 obj->sever_self (); 231 obj->sever_self ();
211 } 232 }
212#endif 233#endif
213 234
214 if (obj->refcnt_cnt ()) 235 if (obj->refcnt)
215 { 236 {
216 ++i; // further delay freeing 237 ++i; // further delay freeing
217 238
218 if (!(i & 0x3ff)) 239 if (!(i & 0x3ff))
219 break; 240 break;
235 256
236 attach = src.attach; 257 attach = src.attach;
237 return *this; 258 return *this;
238} 259}
239 260
261template<typename T>
262static bool
263find_backref (void *ptr, T *obj)
264{
265 char *s = (char *)obj;
266 while (s < (char *)obj + sizeof (T))
267 {
268 if (ptr == *(void **)s)
269 return true;
270
271 s += sizeof (void *); // assume natural alignment
272 }
273
274 return false;
275}
276
277// for debugging, find "live" objects containing this ptr
278void
279find_backref (void *ptr)
280{
281 for_all_objects (op)
282 if (find_backref (ptr, op))
283 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
284
285 for_all_players (pl)
286 if (find_backref (ptr, pl))
287 fprintf (stderr, "P %p\n", pl);
288
289 for_all_clients (ns)
290 if (find_backref (ptr, ns))
291 fprintf (stderr, "C %p\n", ns);
292
293}
294
240////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 295//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
241 296
242static SV * 297static SV *
243newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 298newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
244{ 299{
326 return SvPTR (sv, klass); 381 return SvPTR (sv, klass);
327 else 382 else
328 return 0; 383 return 0;
329} 384}
330 385
386static inline SV *
387newSVpv_utf8 (const char *s)
388{
389 SV *sv = newSVpv (s, 0);
390 SvUTF8_on (sv);
391 return sv;
392}
393
394static inline SV *
395newSVpvn_utf8 (const char *s, STRLEN l)
396{
397 SV *sv = newSVpvn (s, l);
398 SvUTF8_on (sv);
399 return sv;
400}
401
331inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 402inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; }
332inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 403inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
333inline SV *to_sv (bool v) { return newSViv (v); } 404inline SV *to_sv (bool v) { return newSViv (v); }
334inline SV *to_sv ( signed char v) { return newSViv (v); } 405inline SV *to_sv ( signed char v) { return newSViv (v); }
335inline SV *to_sv (unsigned char v) { return newSViv (v); } 406inline SV *to_sv (unsigned char v) { return newSViv (v); }
336inline SV *to_sv ( signed short v) { return newSViv (v); } 407inline SV *to_sv ( signed short v) { return newSViv (v); }
363 char buf[128]; 434 char buf[128];
364 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); 435 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
365 return newSVpv (buf, 0); 436 return newSVpv (buf, 0);
366} 437}
367 438
368inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 439inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
369inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 440inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
370inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 441inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
371inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 442inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 443inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 444inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
397inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 468inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
398 469
399template<int N> 470template<int N>
400inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 471inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
401 472
402inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
403inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 473inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
404inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 474inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
405inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 475inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
406inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 476inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
407 477
610 perl_construct (perl); 680 perl_construct (perl);
611 681
612 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 682 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
613 683
614 const char *argv[] = { 684 const char *argv[] = {
615 "", 685 settings.argv [0],
616 "-e" 686 "-e"
617 "use Event; use Coro;" // required for bootstrap 687 "use Event; use Coro;" // required for bootstrap
618 "cf->bootstrap;" // required for datadir :*> 688 "cf->bootstrap;" // required for datadir :*>
619 "unshift @INC, cf::datadir ();" 689 "unshift @INC, cf::datadir ();"
620 "require cf;" 690 "require cf;"
648void 718void
649attachable::instantiate () 719attachable::instantiate ()
650{ 720{
651 if (attach) 721 if (attach)
652 { 722 {
653 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 723 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
654 attach = 0; 724 attach = 0;
655 } 725 }
656} 726}
657 727
658void 728void
659attachable::reattach () 729attachable::reattach ()
660{ 730{
661 optimise (); 731 optimise ();
662 //TODO: check for _attachment's, very important for restarts 732 //TODO: check for _attachment's, very important for restarts
663 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 733 INVOKE_ATTACHABLE (REATTACH, this);
664} 734}
665 735
666static event_klass klass_of[NUM_EVENT_TYPES] = { 736static event_klass klass_of[NUM_EVENT_TYPES] = {
667# define def(type,name) KLASS_ ## type, 737# define def(type,name) KLASS_ ## type,
668# include "eventinc.h" 738# include "eventinc.h"
711} 781}
712 782
713void 783void
714global::gather_callbacks (AV *&callbacks, event_type event) const 784global::gather_callbacks (AV *&callbacks, event_type event) const
715{ 785{
716 ::gather_callbacks (callbacks, cb_object, event); 786 ::gather_callbacks (callbacks, cb_global, event);
717} 787}
718 788
719void 789void
720object::gather_callbacks (AV *&callbacks, event_type event) const 790object::gather_callbacks (AV *&callbacks, event_type event) const
721{ 791{
722 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 792 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
723 { 793 {
724 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 794 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
725 795
726 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 796 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
727 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 797 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
728 } 798 }
729 799
765{ 835{
766 attachable::gather_callbacks (callbacks, event); 836 attachable::gather_callbacks (callbacks, event);
767 ::gather_callbacks (callbacks, cb_map, event); 837 ::gather_callbacks (callbacks, cb_map, event);
768} 838}
769 839
840void
841_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
842{
843 for (int event = 0; event <= AvFILLp (registry); ++event)
844 {
845 SV *cbs_ = AvARRAY (registry)[event];
846
847 // element must be list of callback entries
848 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
849 {
850 AV *cbs = (AV *)SvRV (cbs_);
851
852 // no callback entries, no callbacks to call
853 if (AvFILLp (cbs) >= 0)
854 set.set (event);
855 }
856 }
857}
858
859// very slow and inefficient way to recalculate the global want bitsets
860void
861_recalc_want ()
862{
863 ev_want_event.reset ();
864
865 _recalc_want (ev_want_event, cb_global);
866 _recalc_want (ev_want_event, cb_attachable);
867 _recalc_want (ev_want_event, cb_object);
868 _recalc_want (ev_want_event, cb_client);
869 _recalc_want (ev_want_event, cb_player);
870 _recalc_want (ev_want_event, cb_map);
871
872 ev_want_type.reset ();
873
874 for (int type = 0; type <= AvFILLp (cb_type); ++type)
875 {
876 SV *cbs_ = AvARRAY (cb_type)[type];
877
878 // element must be list of callback entries
879 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
880 {
881 AV *cbs = (AV *)SvRV (cbs_);
882
883 // no callback entries, no callbacks to call
884 if (AvFILLp (cbs) >= 0)
885 ev_want_type.set (type % NUM_TYPES);
886 }
887 }
888}
889
770bool 890bool
771attachable::invoke (event_type event, ...) 891attachable::invoke (event_type event, ...)
772{ 892{
773 data_type dt; 893 data_type dt;
774 va_list ap;
775
776 va_start (ap, event);
777 894
778 // callback call ordering should be: 895 // callback call ordering should be:
779 // 1. per-object callback 896 // 1. per-object callback
780 // 2. per-class object 897 // 2. per-class object
781 // 3. per-type callback 898 // 3. per-type callback
785 gather_callbacks (callbacks, event); 902 gather_callbacks (callbacks, event);
786 903
787 // short-circuit processing if no callbacks found/defined 904 // short-circuit processing if no callbacks found/defined
788 if (!callbacks) 905 if (!callbacks)
789 return 0; 906 return 0;
907
908 va_list ap;
909 va_start (ap, event);
790 910
791 CALL_BEGIN (3); 911 CALL_BEGIN (3);
792 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 912 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
793 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 913 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
794 914
871 CALL_ARG (make_core); 991 CALL_ARG (make_core);
872 CALL_CALL ("cf::post_cleanup", G_VOID); 992 CALL_CALL ("cf::post_cleanup", G_VOID);
873 CALL_END; 993 CALL_END;
874} 994}
875 995
996void
997cfperl_make_book (object *book, int level)
998{
999 CALL_BEGIN (2);
1000 CALL_ARG (book);
1001 CALL_ARG (level);
1002 CALL_CALL ("ext::books::make_book", G_VOID);
1003 CALL_END;
1004}
1005
1006void
1007cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1008{
1009 CALL_BEGIN (4);
1010 CALL_ARG (ns);
1011 CALL_ARG (color);
1012 CALL_ARG (type);
1013 CALL_ARG_SV (newSVpv_utf8 (msg));
1014 CALL_CALL ("cf::client::send_msg", G_VOID);
1015 CALL_END;
1016}
1017
876maptile * 1018maptile *
877maptile::find_sync (const char *path, maptile *origin) 1019maptile::find_sync (const char *path, maptile *origin)
878{ 1020{
879 CALL_BEGIN (2); 1021 CALL_BEGIN (2);
880 CALL_ARG (path); 1022 CALL_ARG (path);
942 CALL_ARG (exit); 1084 CALL_ARG (exit);
943 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1085 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
944 CALL_END; 1086 CALL_END;
945} 1087}
946 1088
1089void
1090log_backtrace (const char *msg)
1091{
1092#if HAVE_BACKTRACE
1093 void *addr [20];
1094 int size = backtrace (addr, 20);
1095
1096 CALL_BEGIN (size);
1097 CALL_ARG (msg);
1098 for (int i = 0; i < size; ++i)
1099 CALL_ARG ((IV)addr [i]);
1100 CALL_CALL ("cf::_log_backtrace", G_VOID);
1101 CALL_END;
1102#endif
1103}
1104
947///////////////////////////////////////////////////////////////////////////// 1105/////////////////////////////////////////////////////////////////////////////
948 1106
949struct EventAPI *watcher_base::GEventAPI; 1107struct EventAPI *watcher_base::GEventAPI;
950struct CoroAPI *coroapi::GCoroAPI; 1108struct CoroAPI *coroapi::GCoroAPI;
951 1109
952int coroapi::cede_counter; 1110int coroapi::cede_counter;
953double (*coroapi::time)();
954double coroapi::next_cede; 1111tstamp coroapi::next_cede;
955 1112
956void coroapi::do_cede_to_tick () 1113void coroapi::do_cede_to_tick ()
957{ 1114{
958 cede_counter = 0; 1115 cede_counter = 0;
959 1116
1090 1247
1091 _connect_to_perl (); 1248 _connect_to_perl ();
1092 1249
1093 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1250 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1094 1251
1095 { 1252 //{
1096 require_pv ("Time::HiRes"); 1253 // require_pv ("Time::HiRes");
1097 1254 //
1098 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1255 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1099 if (!svp) croak ("Time::HiRes is required"); 1256 // if (!svp) croak ("Time::HiRes is required");
1100 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1257 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1101 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1258 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1102 } 1259 //}
1103 1260
1104 static const struct { 1261 static const struct {
1105 const char *name; 1262 const char *name;
1106 IV iv; 1263 IV iv;
1107 } *civ, const_iv[] = { 1264 } *civ, const_iv[] = {
1108# define const_iv(name) { # name, (IV)name }, 1265# define const_iv(name) { # name, (IV)name },
1109 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1266 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1267 const_iv (logBacktrace)
1110 1268
1111 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1269 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1112 1270
1113 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1271 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1114 1272
1115 const_iv (MAX_TIME) 1273 const_iv (MAX_TIME)
1274
1275 const_iv (NUM_BODY_LOCATIONS)
1276 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1277 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1278 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1279 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1280 const_iv (body_wrist) const_iv (body_waist)
1116 1281
1117 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1282 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1118 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1283 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1119 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1284 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1120 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1285 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1141 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1306 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1142 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1307 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1143 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1308 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1144 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1309 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1145 1310
1146 const_iv (NUM_SUBTYPES) 1311 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1147 1312
1148 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1313 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1149 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1314 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1150 1315
1151 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1316 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1159 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1324 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1160 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1325 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1161 const_iv (WEAP_BLUD) 1326 const_iv (WEAP_BLUD)
1162 1327
1163 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1328 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1164 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1329 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1165 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1330 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1166 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1331 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1167 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1332 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1168 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1333 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1169 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1334 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1196 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1361 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1197 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1362 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1198 1363
1199 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1364 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1200 1365
1366 const_iv (SP_RAISE_DEAD)
1367 const_iv (SP_RUNE)
1368 const_iv (SP_MAKE_MARK)
1369 const_iv (SP_BOLT)
1370 const_iv (SP_BULLET)
1371 const_iv (SP_EXPLOSION)
1372 const_iv (SP_CONE)
1373 const_iv (SP_BOMB)
1374 const_iv (SP_WONDER)
1375 const_iv (SP_SMITE)
1376 const_iv (SP_MAGIC_MISSILE)
1377 const_iv (SP_SUMMON_GOLEM)
1378 const_iv (SP_DIMENSION_DOOR)
1379 const_iv (SP_MAGIC_MAPPING)
1380 const_iv (SP_MAGIC_WALL)
1381 const_iv (SP_DESTRUCTION)
1382 const_iv (SP_PERCEIVE_SELF)
1383 const_iv (SP_WORD_OF_RECALL)
1384 const_iv (SP_INVISIBLE)
1385 const_iv (SP_PROBE)
1386 const_iv (SP_HEALING)
1387 const_iv (SP_CREATE_FOOD)
1388 const_iv (SP_EARTH_TO_DUST)
1389 const_iv (SP_CHANGE_ABILITY)
1390 const_iv (SP_BLESS)
1391 const_iv (SP_CURSE)
1392 const_iv (SP_SUMMON_MONSTER)
1393 const_iv (SP_CHARGING)
1394 const_iv (SP_POLYMORPH)
1395 const_iv (SP_ALCHEMY)
1396 const_iv (SP_REMOVE_CURSE)
1397 const_iv (SP_IDENTIFY)
1398 const_iv (SP_DETECTION)
1399 const_iv (SP_MOOD_CHANGE)
1400 const_iv (SP_MOVING_BALL)
1401 const_iv (SP_SWARM)
1402 const_iv (SP_CHANGE_MANA)
1403 const_iv (SP_DISPEL_RUNE)
1404 const_iv (SP_CREATE_MISSILE)
1405 const_iv (SP_CONSECRATE)
1406 const_iv (SP_ANIMATE_WEAPON)
1407 const_iv (SP_LIGHT)
1408 const_iv (SP_CHANGE_MAP_LIGHT)
1409 const_iv (SP_FAERY_FIRE)
1410 const_iv (SP_CAUSE_DISEASE)
1411 const_iv (SP_AURA)
1412 const_iv (SP_TOWN_PORTAL)
1413 const_iv (SP_PARTY_SPELL)
1414
1201 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1415 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1202 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1416 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1203 const_iv (F_LOCKED) 1417 const_iv (F_LOCKED)
1204 1418
1205 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1419 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1307 } 1521 }
1308} 1522}
1309 1523
1310void _connect_to_perl () 1524void _connect_to_perl ()
1311 1525
1526void _recalc_want ()
1527
1312void _global_reattach () 1528void _global_reattach ()
1313 CODE: 1529 CODE:
1314{ 1530{
1315 // reattach to all attachable objects in the game. 1531 // reattach to all attachable objects in the game.
1316 for_all_clients (ns) 1532 for_all_clients (ns)
1380 default: croak ("cf::rndm requires none, one or two parameters."); break; 1596 default: croak ("cf::rndm requires none, one or two parameters."); break;
1381 } 1597 }
1382 OUTPUT: 1598 OUTPUT:
1383 RETVAL 1599 RETVAL
1384 1600
1601NV clamp (NV value, NV min_value, NV max_value)
1602 CODE:
1603 RETVAL = clamp (value, min_value, max_value);
1604 OUTPUT:
1605 RETVAL
1606
1607NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1608 CODE:
1609 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1610 OUTPUT:
1611 RETVAL
1612
1613void cede_to_tick ()
1614 CODE:
1615 coroapi::cede_to_tick ();
1616
1385void server_tick () 1617void server_tick ()
1386 CODE: 1618 CODE:
1619 NOW = now ();
1387 runtime = SvNVx (sv_runtime); 1620 runtime = SvNVx (sv_runtime);
1388 server_tick (); 1621 server_tick ();
1389 1622
1390void 1623void
1624log_backtrace (utf8_string msg)
1625
1626void
1391LOG (int level, utf8_string msg) 1627LOG (int flags, utf8_string msg)
1392 PROTOTYPE: $$ 1628 PROTOTYPE: $$
1393 C_ARGS: (LogLevel)level, "%s", msg 1629 C_ARGS: flags, "%s", msg
1394 1630
1395octet_string path_combine (octet_string base, octet_string path) 1631octet_string path_combine (octet_string base, octet_string path)
1396 PROTOTYPE: $$ 1632 PROTOTYPE: $$
1397 1633
1398octet_string path_combine_and_normalize (octet_string base, octet_string path) 1634octet_string path_combine_and_normalize (octet_string base, octet_string path)
1435 } 1671 }
1436 OUTPUT: RETVAL 1672 OUTPUT: RETVAL
1437 1673
1438void abort () 1674void abort ()
1439 1675
1676void reset_signals ()
1677
1440void fork_abort (octet_string cause = "cf::fork_abort") 1678void fork_abort (octet_string cause = "cf::fork_abort")
1441 1679
1442void cleanup (octet_string cause, bool make_core = false) 1680void cleanup (octet_string cause, bool make_core = false)
1443 1681
1444void emergency_save () 1682void emergency_save ()
1578object *actives (U32 index) 1816object *actives (U32 index)
1579 CODE: 1817 CODE:
1580 RETVAL = index < actives.size () ? actives [index] : 0; 1818 RETVAL = index < actives.size () ? actives [index] : 0;
1581 OUTPUT: RETVAL 1819 OUTPUT: RETVAL
1582 1820
1821const char *slot_use_name (U32 slot)
1822 ALIAS:
1823 slot_nonuse_name = 1
1824 CODE:
1825{
1826 if (slot >= NUM_BODY_LOCATIONS)
1827 croak ("body slot index out of range");
1828
1829 switch (ix)
1830 {
1831 case 0: RETVAL = body_locations[slot].use_name; break;
1832 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1833 }
1834}
1835 OUTPUT:
1836 RETVAL
1837
1583# missing properties 1838# missing properties
1584 1839
1585object *head (object *op) 1840object *head (object *op)
1586 PROTOTYPE: $ 1841 PROTOTYPE: $
1587 CODE: 1842 CODE:
1588 RETVAL = op->head_ (); 1843 RETVAL = op->head_ ();
1589 OUTPUT: RETVAL
1590
1591int is_head (object *op)
1592 PROTOTYPE: $
1593 CODE:
1594 RETVAL = op->head_ () == op;
1595 OUTPUT: RETVAL 1844 OUTPUT: RETVAL
1596 1845
1597void 1846void
1598inv (object *obj) 1847inv (object *obj)
1599 PROTOTYPE: $ 1848 PROTOTYPE: $
1612int 1861int
1613num_animations (object *op) 1862num_animations (object *op)
1614 CODE: 1863 CODE:
1615 RETVAL = NUM_ANIMATIONS (op); 1864 RETVAL = NUM_ANIMATIONS (op);
1616 OUTPUT: RETVAL 1865 OUTPUT: RETVAL
1866
1867int slot_info (object *op, UV slot, int value = 0)
1868 ALIAS:
1869 slot_used = 1
1870 CODE:
1871{
1872 if (slot >= NUM_BODY_LOCATIONS)
1873 croak ("body slot index out of range");
1874
1875 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1876
1877 if (items > 2)
1878 if (ix)
1879 op->slot[slot].used = value;
1880 else
1881 op->slot[slot].info = value;
1882}
1883 OUTPUT:
1884 RETVAL
1617 1885
1618object *find_best_object_match (object *op, utf8_string match) 1886object *find_best_object_match (object *op, utf8_string match)
1619 1887
1620object *find_marked_object (object *op) 1888object *find_marked_object (object *op)
1621 1889
1737# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2005# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1738 2006
1739object *new (utf8_string archetype = 0) 2007object *new (utf8_string archetype = 0)
1740 PROTOTYPE: ;$ 2008 PROTOTYPE: ;$
1741 CODE: 2009 CODE:
1742 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2010 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1743 OUTPUT: 2011 OUTPUT:
1744 RETVAL 2012 RETVAL
1745 2013
2014object *find_object (U32 tag)
2015
2016# TODO: nuke
1746object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2017object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1747 PROTOTYPE: $$$$$$ 2018 PROTOTYPE: $$$$$$
1748 CODE: 2019 CODE:
1749{ 2020{
1750 int unused_type; 2021 int unused_type;
1751 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 2022 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1752} 2023}
1753
1754player *contr (object *op)
1755 CODE:
1756 RETVAL = op->contr;
1757 OUTPUT: RETVAL
1758 2024
1759const_utf8_string get_ob_key_value (object *op, utf8_string key) 2025const_utf8_string get_ob_key_value (object *op, utf8_string key)
1760 2026
1761bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2027bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1)
1762 2028
1803 2069
1804void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2070void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1805 CODE: 2071 CODE:
1806 new_draw_info (flags, 0, op, txt); 2072 new_draw_info (flags, 0, op, txt);
1807 2073
1808object *cf_player_send_inventory (object *op)
1809
1810octet_string cf_player_get_ip (object *op)
1811 ALIAS: ip = 0
1812
1813object *cf_player_get_marked_item (object *op)
1814 ALIAS: marked_item = 0
1815
1816void cf_player_set_marked_item (object *op, object *ob)
1817
1818partylist *cf_player_get_party (object *op)
1819 ALIAS: party = 0
1820
1821void cf_player_set_party (object *op, partylist *party)
1822
1823void kill_player (object *op) 2074void kill_player (object *op)
1824 2075
1825void esrv_update_item (object *op, int what, object *item) 2076void esrv_update_item (object *op, int what, object *item)
1826 C_ARGS: what, op, item 2077 C_ARGS: what, op, item
1827
1828void clear_los (object *op)
1829 2078
1830int command_summon (object *op, utf8_string params) 2079int command_summon (object *op, utf8_string params)
1831 2080
1832int command_arrest (object *op, utf8_string params) 2081int command_arrest (object *op, utf8_string params)
1833 2082
1851 CODE: 2100 CODE:
1852 pl->ob->stats.hp = pl->ob->stats.maxhp; 2101 pl->ob->stats.hp = pl->ob->stats.maxhp;
1853 pl->ob->stats.sp = pl->ob->stats.maxsp; 2102 pl->ob->stats.sp = pl->ob->stats.maxsp;
1854 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2103 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1855 pl->orig_stats = pl->ob->stats; 2104 pl->orig_stats = pl->ob->stats;
2105
2106void clear_los (player *pl)
1856 2107
1857void cf_player_move (player *pl, int dir) 2108void cf_player_move (player *pl, int dir)
1858 2109
1859void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2110void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1860 2111
1970 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2221 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1971 { 2222 {
1972 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2223 object *ob = get_archetype (SvPVutf8_nolen (*elem));
1973 ob->flag [FLAG_NO_MAP_SAVE] = true; 2224 ob->flag [FLAG_NO_MAP_SAVE] = true;
1974 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2225 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2226
2227 if (ob->randomitems)
2228 {
2229 if (!ob->above)
2230 {
2231 ob->create_treasure (ob->randomitems);
2232
2233 for (object *op = ob->above; op; op = op->above)
2234 op->flag [FLAG_NO_MAP_SAVE] = true;
2235 }
2236
2237 ob->randomitems = 0;
2238 }
1975 } 2239 }
1976 } 2240 }
1977 } 2241 }
1978 2242
1979 skip_space: ; 2243 skip_space: ;
2199 rmp.decoroptions = decoroptions; 2463 rmp.decoroptions = decoroptions;
2200 rmp.orientation = orientation; 2464 rmp.orientation = orientation;
2201 rmp.origin_y = origin_y; 2465 rmp.origin_y = origin_y;
2202 rmp.origin_x = origin_x; 2466 rmp.origin_x = origin_x;
2203 rmp.random_seed = random_seed; 2467 rmp.random_seed = random_seed;
2204 rmp.total_map_hp = total_map_hp; 2468 rmp.total_map_hp = (uint64_t) total_map_hp;
2205 rmp.map_layout_style = map_layout_style; 2469 rmp.map_layout_style = map_layout_style;
2206 rmp.treasureoptions = treasureoptions; 2470 rmp.treasureoptions = treasureoptions;
2207 rmp.symmetry_used = symmetry_used; 2471 rmp.symmetry_used = symmetry_used;
2208 rmp.region = region; 2472 rmp.region = region;
2209 rmp.custom = custom; 2473 rmp.custom = custom;
2219 CODE: 2483 CODE:
2220 RETVAL = archetype::find (name); 2484 RETVAL = archetype::find (name);
2221 OUTPUT: 2485 OUTPUT:
2222 RETVAL 2486 RETVAL
2223 2487
2224archetype *first() 2488int archetypes_size ()
2225 PROTOTYPE: 2489 CODE:
2226 CODE:
2227 RETVAL = first_archetype; 2490 RETVAL = archetypes.size ();
2491 OUTPUT: RETVAL
2492
2493archetype *archetypes (U32 index)
2494 CODE:
2495 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2496 OUTPUT: RETVAL
2497
2498object *instantiate (archetype *arch)
2499 CODE:
2500 RETVAL = arch_to_object (arch);
2501 OUTPUT:
2228 OUTPUT: RETVAL 2502 RETVAL
2229 2503
2230INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2504INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2231 2505
2232MODULE = cf PACKAGE = cf::party 2506MODULE = cf PACKAGE = cf::party
2233 2507

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