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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.197 by root, Fri Apr 27 03:38:33 2007 UTC vs.
Revision 1.239 by root, Thu Jul 26 00:27:09 2007 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
7 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version. 11 * (at your option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
24 */ 22 */
23
24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#define CEDES_PER_TICK 5 29#define CEDES_PER_TICK 5
30
31#if HAVE_EXECINFO_H
32# include <execinfo.h>
33#endif
30 34
31#include <plugin_common.h> 35#include <plugin_common.h>
32#include <sounds.h> 36#include <sounds.h>
33#include <cstdarg> 37#include <cstdarg>
34#include <sproto.h> 38#include <sproto.h>
70# define newSVval64 newSVnv 74# define newSVval64 newSVnv
71# define SvVAL64 SvNV 75# define SvVAL64 SvNV
72#endif 76#endif
73 77
74static f_plug_api gethook = cfapi_get_hooks; 78static f_plug_api gethook = cfapi_get_hooks;
75static f_plug_api object_set_property = cfapi_object_set_property;
76static f_plug_api object_insert = cfapi_object_insert; 79static f_plug_api object_insert = cfapi_object_insert;
77 80
78static PerlInterpreter *perl; 81static PerlInterpreter *perl;
79 82
80double runtime; 83tstamp NOW, runtime;
81 84
82global gbl_ev; 85global gbl_ev;
83static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 86static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
84static SV *sv_runtime, *sv_next_tick; 87static SV *sv_runtime, *sv_next_tick;
88
89bitset<NUM_EVENT_TYPES> ev_want_event;
90bitset<NUM_TYPES> ev_want_type;
85 91
86static HV 92static HV
87 *stash_cf, 93 *stash_cf,
88 *stash_cf_object_wrap, 94 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 95 *stash_cf_object_player_wrap,
161} 167}
162 168
163void 169void
164attachable::do_destroy () 170attachable::do_destroy ()
165{ 171{
166 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 172 INVOKE_ATTACHABLE (DESTROY, this);
167 173
168 if (cb) 174 if (cb)
169 { 175 {
170 SvREFCNT_dec (cb); 176 SvREFCNT_dec (cb);
171 cb = 0; 177 cb = 0;
180 if (destroyed ()) 186 if (destroyed ())
181 return; 187 return;
182 188
183 flags |= F_DESTROYED; 189 flags |= F_DESTROYED;
184 do_destroy (); 190 do_destroy ();
191 sever_self ();
185} 192}
186 193
187void 194void
188attachable::check_mortals () 195attachable::check_mortals ()
189{ 196{
193 { 200 {
194 if (i >= mortals.size ()) 201 if (i >= mortals.size ())
195 { 202 {
196 i = 0; 203 i = 0;
197 204
198 if (mortals.size () > 1000) 205 if (mortals.size () >= 512)
206 {
207 static int last_mortalcount;
208 if (mortals.size () != last_mortalcount)
209 {
210 last_mortalcount = mortals.size ();
199 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 211 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
212
213 if (0)
214 {
215 for (int j = 0; j < mortals.size (); ++j)//D
216 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
217 fprintf (stderr, "\n");//D
218 }
219 }
220 }
200 221
201 break; 222 break;
202 } 223 }
203 224
204 attachable *obj = mortals [i]; 225 attachable *obj = mortals [i];
209 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); 230 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
210 obj->sever_self (); 231 obj->sever_self ();
211 } 232 }
212#endif 233#endif
213 234
214 if (obj->refcnt_cnt ()) 235 if (obj->refcnt)
215 { 236 {
216 ++i; // further delay freeing 237 ++i; // further delay freeing
217 238
218 if (!(i & 0x3ff)) 239 if (!(i & 0x3ff))
219 break; 240 break;
225 delete obj; 246 delete obj;
226 } 247 }
227 } 248 }
228} 249}
229 250
251void
252attachable::set_key (const char *key, const char *value)
253{
254 if (!self)
255 self = newHV ();
256
257 if (value)
258 hv_store (self, key, strlen (key), newSVpv (value, 0), 0);
259 else
260 hv_delete (self, key, strlen (key), G_DISCARD);
261}
262
230attachable & 263attachable &
231attachable::operator =(const attachable &src) 264attachable::operator =(const attachable &src)
232{ 265{
233 //if (self || cb) 266 //if (self || cb)
234 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 267 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
235 268
236 attach = src.attach; 269 attach = src.attach;
237 return *this; 270 return *this;
271}
272
273template<typename T>
274static bool
275find_backref (void *ptr, T *obj)
276{
277 char *s = (char *)obj;
278 while (s < (char *)obj + sizeof (T))
279 {
280 if (ptr == *(void **)s)
281 return true;
282
283 s += sizeof (void *); // assume natural alignment
284 }
285
286 return false;
287}
288
289// for debugging, find "live" objects containing this ptr
290void
291find_backref (void *ptr)
292{
293 for_all_objects (op)
294 if (find_backref (ptr, op))
295 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
296
297 for_all_players (pl)
298 if (find_backref (ptr, pl))
299 fprintf (stderr, "P %p\n", pl);
300
301 for_all_clients (ns)
302 if (find_backref (ptr, ns))
303 fprintf (stderr, "C %p\n", ns);
304
238} 305}
239 306
240////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 307//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
241 308
242static SV * 309static SV *
275{ 342{
276 if (!obj) 343 if (!obj)
277 return &PL_sv_undef; 344 return &PL_sv_undef;
278 345
279 if (!obj->self) 346 if (!obj->self)
347 obj->self = newHV ();
348
349 if (!SvOBJECT (obj->self))
280 { 350 {
281 obj->self = newHV ();
282 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 351 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
283 352
284 // now bless the object _once_ 353 // now bless the object _once_
354 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
285 return sv_bless (newRV_inc ((SV *)obj->self), stash); 355 return sv_bless (newRV_inc ((SV *)obj->self), stash);
286 } 356 }
287 else 357 else
288 { 358 {
289 SV *sv = newRV_inc ((SV *)obj->self); 359 SV *sv = newRV_inc ((SV *)obj->self);
326 return SvPTR (sv, klass); 396 return SvPTR (sv, klass);
327 else 397 else
328 return 0; 398 return 0;
329} 399}
330 400
401static inline SV *
402newSVpv_utf8 (const char *s)
403{
404 SV *sv = newSVpv (s, 0);
405 SvUTF8_on (sv);
406 return sv;
407}
408
409static inline SV *
410newSVpvn_utf8 (const char *s, STRLEN l)
411{
412 SV *sv = newSVpvn (s, l);
413 SvUTF8_on (sv);
414 return sv;
415}
416
331inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 417inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; }
332inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 418inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
333inline SV *to_sv (bool v) { return newSViv (v); } 419inline SV *to_sv (bool v) { return newSViv (v); }
334inline SV *to_sv ( signed char v) { return newSViv (v); } 420inline SV *to_sv ( signed char v) { return newSViv (v); }
335inline SV *to_sv (unsigned char v) { return newSViv (v); } 421inline SV *to_sv (unsigned char v) { return newSViv (v); }
336inline SV *to_sv ( signed short v) { return newSViv (v); } 422inline SV *to_sv ( signed short v) { return newSViv (v); }
346inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 432inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
347inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 433inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
348inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 434inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
349inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 435inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
350inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 436inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
437inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
351inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 438inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
352inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
353inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 439inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
354 440
355inline SV *to_sv (object & v) { return to_sv (&v); } 441inline SV *to_sv (object & v) { return to_sv (&v); }
356inline SV *to_sv (living & v) { return to_sv (&v); } 442inline SV *to_sv (living & v) { return to_sv (&v); }
357 443
363 char buf[128]; 449 char buf[128];
364 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); 450 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
365 return newSVpv (buf, 0); 451 return newSVpv (buf, 0);
366} 452}
367 453
368inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 454inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
369inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 455inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
370inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 456inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
371inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 457inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 458inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 459inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 469inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
384inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 470inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
385inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 471inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
386inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 472inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
387inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 473inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
474inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
388inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 475inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
389inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 476inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
390inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
391inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 477inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
392 478
393//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 479//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
394inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 480inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
395 481
397inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 483inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
398 484
399template<int N> 485template<int N>
400inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 486inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
401 487
402inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
403inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 488inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
404inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 489inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
405inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 490inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
406inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 491inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
407 492
610 perl_construct (perl); 695 perl_construct (perl);
611 696
612 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 697 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
613 698
614 const char *argv[] = { 699 const char *argv[] = {
615 "", 700 settings.argv [0],
616 "-e" 701 "-e"
617 "use Event; use Coro;" // required for bootstrap 702 "use Event; use Coro;" // required for bootstrap
618 "cf->bootstrap;" // required for datadir :*> 703 "cf->bootstrap;" // required for datadir :*>
619 "unshift @INC, cf::datadir ();" 704 "unshift @INC, cf::datadir ();"
620 "require cf;" 705 "require cf;"
648void 733void
649attachable::instantiate () 734attachable::instantiate ()
650{ 735{
651 if (attach) 736 if (attach)
652 { 737 {
653 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 738 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
654 attach = 0; 739 attach = 0;
655 } 740 }
656} 741}
657 742
658void 743void
659attachable::reattach () 744attachable::reattach ()
660{ 745{
661 optimise (); 746 optimise ();
662 //TODO: check for _attachment's, very important for restarts 747 //TODO: check for _attachment's, very important for restarts
663 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 748 INVOKE_ATTACHABLE (REATTACH, this);
664} 749}
665 750
666static event_klass klass_of[NUM_EVENT_TYPES] = { 751static event_klass klass_of[NUM_EVENT_TYPES] = {
667# define def(type,name) KLASS_ ## type, 752# define def(type,name) KLASS_ ## type,
668# include "eventinc.h" 753# include "eventinc.h"
711} 796}
712 797
713void 798void
714global::gather_callbacks (AV *&callbacks, event_type event) const 799global::gather_callbacks (AV *&callbacks, event_type event) const
715{ 800{
716 ::gather_callbacks (callbacks, cb_object, event); 801 ::gather_callbacks (callbacks, cb_global, event);
717} 802}
718 803
719void 804void
720object::gather_callbacks (AV *&callbacks, event_type event) const 805object::gather_callbacks (AV *&callbacks, event_type event) const
721{ 806{
722 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 807 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
723 { 808 {
724 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 809 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
725 810
726 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 811 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
727 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 812 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
728 } 813 }
729 814
765{ 850{
766 attachable::gather_callbacks (callbacks, event); 851 attachable::gather_callbacks (callbacks, event);
767 ::gather_callbacks (callbacks, cb_map, event); 852 ::gather_callbacks (callbacks, cb_map, event);
768} 853}
769 854
855void
856_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
857{
858 for (int event = 0; event <= AvFILLp (registry); ++event)
859 {
860 SV *cbs_ = AvARRAY (registry)[event];
861
862 // element must be list of callback entries
863 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
864 {
865 AV *cbs = (AV *)SvRV (cbs_);
866
867 // no callback entries, no callbacks to call
868 if (AvFILLp (cbs) >= 0)
869 set.set (event);
870 }
871 }
872}
873
874// very slow and inefficient way to recalculate the global want bitsets
875void
876_recalc_want ()
877{
878 ev_want_event.reset ();
879
880 _recalc_want (ev_want_event, cb_global);
881 _recalc_want (ev_want_event, cb_attachable);
882 _recalc_want (ev_want_event, cb_object);
883 _recalc_want (ev_want_event, cb_client);
884 _recalc_want (ev_want_event, cb_player);
885 _recalc_want (ev_want_event, cb_map);
886
887 ev_want_type.reset ();
888
889 for (int type = 0; type <= AvFILLp (cb_type); ++type)
890 {
891 SV *cbs_ = AvARRAY (cb_type)[type];
892
893 // element must be list of callback entries
894 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
895 {
896 AV *cbs = (AV *)SvRV (cbs_);
897
898 // no callback entries, no callbacks to call
899 if (AvFILLp (cbs) >= 0)
900 ev_want_type.set (type % NUM_TYPES);
901 }
902 }
903}
904
770bool 905bool
771attachable::invoke (event_type event, ...) 906attachable::invoke (event_type event, ...)
772{ 907{
773 data_type dt; 908 data_type dt;
774 va_list ap;
775
776 va_start (ap, event);
777 909
778 // callback call ordering should be: 910 // callback call ordering should be:
779 // 1. per-object callback 911 // 1. per-object callback
780 // 2. per-class object 912 // 2. per-class object
781 // 3. per-type callback 913 // 3. per-type callback
785 gather_callbacks (callbacks, event); 917 gather_callbacks (callbacks, event);
786 918
787 // short-circuit processing if no callbacks found/defined 919 // short-circuit processing if no callbacks found/defined
788 if (!callbacks) 920 if (!callbacks)
789 return 0; 921 return 0;
922
923 va_list ap;
924 va_start (ap, event);
790 925
791 CALL_BEGIN (3); 926 CALL_BEGIN (3);
792 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 927 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
793 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 928 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
794 929
829} 964}
830 965
831SV * 966SV *
832cfperl_result (int idx) 967cfperl_result (int idx)
833{ 968{
834 AV *av = get_av ("cfperl::invoke_results", 0); 969 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
835 if (!av) 970 if (!av)
836 return &PL_sv_undef; 971 return &PL_sv_undef;
837 972
838 SV **sv = av_fetch (av, idx, 0); 973 SV **sv = av_fetch (av, idx, 0);
839 if (!sv) 974 if (!sv)
869{ 1004{
870 CALL_BEGIN (1); 1005 CALL_BEGIN (1);
871 CALL_ARG (make_core); 1006 CALL_ARG (make_core);
872 CALL_CALL ("cf::post_cleanup", G_VOID); 1007 CALL_CALL ("cf::post_cleanup", G_VOID);
873 CALL_END; 1008 CALL_END;
1009}
1010
1011void
1012cfperl_make_book (object *book, int level)
1013{
1014 CALL_BEGIN (2);
1015 CALL_ARG (book);
1016 CALL_ARG (level);
1017 CALL_CALL ("ext::books::make_book", G_VOID);
1018 CALL_END;
1019}
1020
1021void
1022cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1023{
1024 CALL_BEGIN (4);
1025 CALL_ARG (ns);
1026 CALL_ARG (type);
1027 CALL_ARG_SV (newSVpv_utf8 (msg));
1028 CALL_ARG (color);
1029 CALL_CALL ("cf::client::send_msg", G_VOID);
1030 CALL_END;
1031}
1032
1033int
1034cfperl_can_merge (object *ob1, object *ob2)
1035{
1036 int can;
1037
1038 CALL_BEGIN (2);
1039 CALL_ARG (ob1);
1040 CALL_ARG (ob2);
1041 CALL_CALL ("cf::_can_merge", G_SCALAR);
1042 can = count && SvTRUE (TOPs);
1043 CALL_END;
1044
1045 return can;
874} 1046}
875 1047
876maptile * 1048maptile *
877maptile::find_sync (const char *path, maptile *origin) 1049maptile::find_sync (const char *path, maptile *origin)
878{ 1050{
942 CALL_ARG (exit); 1114 CALL_ARG (exit);
943 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1115 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
944 CALL_END; 1116 CALL_END;
945} 1117}
946 1118
1119void
1120log_backtrace (const char *msg)
1121{
1122#if HAVE_BACKTRACE
1123 void *addr [20];
1124 int size = backtrace (addr, 20);
1125
1126 CALL_BEGIN (size);
1127 CALL_ARG (msg);
1128 for (int i = 0; i < size; ++i)
1129 CALL_ARG ((IV)addr [i]);
1130 CALL_CALL ("cf::_log_backtrace", G_VOID);
1131 CALL_END;
1132#endif
1133}
1134
947///////////////////////////////////////////////////////////////////////////// 1135/////////////////////////////////////////////////////////////////////////////
948 1136
949struct EventAPI *watcher_base::GEventAPI; 1137struct EventAPI *watcher_base::GEventAPI;
950struct CoroAPI *coroapi::GCoroAPI; 1138struct CoroAPI *coroapi::GCoroAPI;
951 1139
952int coroapi::cede_counter; 1140int coroapi::cede_counter;
953double (*coroapi::time)();
954double coroapi::next_cede; 1141tstamp coroapi::next_cede;
955 1142
956void coroapi::do_cede_to_tick () 1143void coroapi::do_cede_to_tick ()
957{ 1144{
958 cede_counter = 0; 1145 cede_counter = 0;
959 1146
1090 1277
1091 _connect_to_perl (); 1278 _connect_to_perl ();
1092 1279
1093 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1280 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1094 1281
1095 { 1282 //{
1096 require_pv ("Time::HiRes"); 1283 // require_pv ("Time::HiRes");
1097 1284 //
1098 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1285 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1099 if (!svp) croak ("Time::HiRes is required"); 1286 // if (!svp) croak ("Time::HiRes is required");
1100 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1287 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1101 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1288 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1102 } 1289 //}
1103 1290
1104 static const struct { 1291 static const struct {
1105 const char *name; 1292 const char *name;
1106 IV iv; 1293 IV iv;
1107 } *civ, const_iv[] = { 1294 } *civ, const_iv[] = {
1108# define const_iv(name) { # name, (IV)name }, 1295# define const_iv(name) { # name, (IV)name },
1109 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1296 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1297 const_iv (logBacktrace)
1110 1298
1111 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1299 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1112 1300
1113 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1301 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1114 1302
1115 const_iv (MAX_TIME) 1303 const_iv (MAX_TIME)
1304
1305 const_iv (NUM_BODY_LOCATIONS)
1306 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1307 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1308 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1309 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1310 const_iv (body_wrist) const_iv (body_waist)
1116 1311
1117 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1312 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1118 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1313 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1119 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1314 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1120 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1315 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1141 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1336 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1142 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1337 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1143 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1338 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1144 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1339 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1145 1340
1146 const_iv (NUM_SUBTYPES) 1341 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1147 1342
1148 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1343 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1149 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1344 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1150 1345
1151 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1346 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1159 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1354 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1160 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1355 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1161 const_iv (WEAP_BLUD) 1356 const_iv (WEAP_BLUD)
1162 1357
1163 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1358 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1164 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1359 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1165 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1360 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1166 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1361 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1167 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1362 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1168 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1363 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1169 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1364 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1196 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1391 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1197 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1392 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1198 1393
1199 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1394 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1200 1395
1396 const_iv (SP_RAISE_DEAD)
1397 const_iv (SP_RUNE)
1398 const_iv (SP_MAKE_MARK)
1399 const_iv (SP_BOLT)
1400 const_iv (SP_BULLET)
1401 const_iv (SP_EXPLOSION)
1402 const_iv (SP_CONE)
1403 const_iv (SP_BOMB)
1404 const_iv (SP_WONDER)
1405 const_iv (SP_SMITE)
1406 const_iv (SP_MAGIC_MISSILE)
1407 const_iv (SP_SUMMON_GOLEM)
1408 const_iv (SP_DIMENSION_DOOR)
1409 const_iv (SP_MAGIC_MAPPING)
1410 const_iv (SP_MAGIC_WALL)
1411 const_iv (SP_DESTRUCTION)
1412 const_iv (SP_PERCEIVE_SELF)
1413 const_iv (SP_WORD_OF_RECALL)
1414 const_iv (SP_INVISIBLE)
1415 const_iv (SP_PROBE)
1416 const_iv (SP_HEALING)
1417 const_iv (SP_CREATE_FOOD)
1418 const_iv (SP_EARTH_TO_DUST)
1419 const_iv (SP_CHANGE_ABILITY)
1420 const_iv (SP_BLESS)
1421 const_iv (SP_CURSE)
1422 const_iv (SP_SUMMON_MONSTER)
1423 const_iv (SP_CHARGING)
1424 const_iv (SP_POLYMORPH)
1425 const_iv (SP_ALCHEMY)
1426 const_iv (SP_REMOVE_CURSE)
1427 const_iv (SP_IDENTIFY)
1428 const_iv (SP_DETECTION)
1429 const_iv (SP_MOOD_CHANGE)
1430 const_iv (SP_MOVING_BALL)
1431 const_iv (SP_SWARM)
1432 const_iv (SP_CHANGE_MANA)
1433 const_iv (SP_DISPEL_RUNE)
1434 const_iv (SP_CREATE_MISSILE)
1435 const_iv (SP_CONSECRATE)
1436 const_iv (SP_ANIMATE_WEAPON)
1437 const_iv (SP_LIGHT)
1438 const_iv (SP_CHANGE_MAP_LIGHT)
1439 const_iv (SP_FAERY_FIRE)
1440 const_iv (SP_CAUSE_DISEASE)
1441 const_iv (SP_AURA)
1442 const_iv (SP_TOWN_PORTAL)
1443 const_iv (SP_PARTY_SPELL)
1444
1201 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1445 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1202 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1446 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1203 const_iv (F_LOCKED) 1447 const_iv (F_LOCKED)
1204 1448
1205 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1449 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1277 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1521 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1278 1522
1279 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1523 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1280 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1524 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1281 const_iv (GT_MINIMAL) 1525 const_iv (GT_MINIMAL)
1526
1527 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1528 const_iv (FT_RSRC) const_iv (FT_NUM)
1282 }; 1529 };
1283 1530
1284 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1531 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1285 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1532 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1286 1533
1307 } 1554 }
1308} 1555}
1309 1556
1310void _connect_to_perl () 1557void _connect_to_perl ()
1311 1558
1559void _recalc_want ()
1560
1312void _global_reattach () 1561void _global_reattach ()
1313 CODE: 1562 CODE:
1314{ 1563{
1315 // reattach to all attachable objects in the game. 1564 // reattach to all attachable objects in the game.
1316 for_all_clients (ns) 1565 for_all_clients (ns)
1317 ns->reattach (); 1566 ns->reattach ();
1318 1567
1319 for_all_objects (op) 1568 for_all_objects (op)
1320 op->reattach (); 1569 op->reattach ();
1321} 1570}
1322
1323void _post_tick ()
1324 CODE:
1325 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1326 1571
1327# support function for map-world.ext 1572# support function for map-world.ext
1328void _quantise (SV *data_sv, SV *plt_sv) 1573void _quantise (SV *data_sv, SV *plt_sv)
1329 CODE: 1574 CODE:
1330{ 1575{
1363 len -= 3; 1608 len -= 3;
1364 } 1609 }
1365 1610
1366 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1611 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1367} 1612}
1613
1614void _post_tick ()
1615 CODE:
1616 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1617
1618NV till_cede ()
1619 CODE:
1620 RETVAL = coroapi::next_cede - now ();
1621 OUTPUT:
1622 RETVAL
1623
1624NV till_tick ()
1625 CODE:
1626 RETVAL = SvNV (sv_next_tick) - now ();
1627 OUTPUT:
1628 RETVAL
1368 1629
1369NV floor (NV x) 1630NV floor (NV x)
1370 1631
1371NV ceil (NV x) 1632NV ceil (NV x)
1372 1633
1380 default: croak ("cf::rndm requires none, one or two parameters."); break; 1641 default: croak ("cf::rndm requires none, one or two parameters."); break;
1381 } 1642 }
1382 OUTPUT: 1643 OUTPUT:
1383 RETVAL 1644 RETVAL
1384 1645
1646NV clamp (NV value, NV min_value, NV max_value)
1647 CODE:
1648 RETVAL = clamp (value, min_value, max_value);
1649 OUTPUT:
1650 RETVAL
1651
1652NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1653 CODE:
1654 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1655 OUTPUT:
1656 RETVAL
1657
1658void cede_to_tick ()
1659 CODE:
1660 coroapi::cede_to_tick ();
1661
1385void server_tick () 1662void server_tick ()
1386 CODE: 1663 CODE:
1664 NOW = now ();
1387 runtime = SvNVx (sv_runtime); 1665 runtime = SvNVx (sv_runtime);
1388 server_tick (); 1666 server_tick ();
1389 1667
1390void 1668void
1669log_backtrace (utf8_string msg)
1670
1671void
1391LOG (int level, utf8_string msg) 1672LOG (int flags, utf8_string msg)
1392 PROTOTYPE: $$ 1673 PROTOTYPE: $$
1393 C_ARGS: (LogLevel)level, "%s", msg 1674 C_ARGS: flags, "%s", msg
1394 1675
1395octet_string path_combine (octet_string base, octet_string path) 1676octet_string path_combine (octet_string base, octet_string path)
1396 PROTOTYPE: $$ 1677 PROTOTYPE: $$
1397 1678
1398octet_string path_combine_and_normalize (octet_string base, octet_string path) 1679octet_string path_combine_and_normalize (octet_string base, octet_string path)
1399 PROTOTYPE: $$ 1680 PROTOTYPE: $$
1400
1401const_octet_string
1402get_maps_directory (octet_string path)
1403 PROTOTYPE: $
1404 ALIAS: maps_directory = 0
1405 CODE:
1406 RETVAL = create_pathname (path);
1407 OUTPUT: RETVAL
1408 1681
1409void 1682void
1410sub_generation_inc () 1683sub_generation_inc ()
1411 CODE: 1684 CODE:
1412 PL_sub_generation++; 1685 PL_sub_generation++;
1435 } 1708 }
1436 OUTPUT: RETVAL 1709 OUTPUT: RETVAL
1437 1710
1438void abort () 1711void abort ()
1439 1712
1713void reset_signals ()
1714
1440void fork_abort (octet_string cause = "cf::fork_abort") 1715void fork_abort (octet_string cause = "cf::fork_abort")
1441 1716
1442void cleanup (octet_string cause, bool make_core = false) 1717void cleanup (octet_string cause, bool make_core = false)
1443 1718
1444void emergency_save () 1719void emergency_save ()
1578object *actives (U32 index) 1853object *actives (U32 index)
1579 CODE: 1854 CODE:
1580 RETVAL = index < actives.size () ? actives [index] : 0; 1855 RETVAL = index < actives.size () ? actives [index] : 0;
1581 OUTPUT: RETVAL 1856 OUTPUT: RETVAL
1582 1857
1858const char *slot_use_name (U32 slot)
1859 ALIAS:
1860 slot_nonuse_name = 1
1861 CODE:
1862{
1863 if (slot >= NUM_BODY_LOCATIONS)
1864 croak ("body slot index out of range");
1865
1866 switch (ix)
1867 {
1868 case 0: RETVAL = body_locations[slot].use_name; break;
1869 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1870 }
1871}
1872 OUTPUT:
1873 RETVAL
1874
1583# missing properties 1875# missing properties
1584 1876
1585object *head (object *op) 1877object *head (object *op)
1586 PROTOTYPE: $ 1878 PROTOTYPE: $
1587 CODE: 1879 CODE:
1588 RETVAL = op->head_ (); 1880 RETVAL = op->head_ ();
1589 OUTPUT: RETVAL
1590
1591int is_head (object *op)
1592 PROTOTYPE: $
1593 CODE:
1594 RETVAL = op->head_ () == op;
1595 OUTPUT: RETVAL 1881 OUTPUT: RETVAL
1596 1882
1597void 1883void
1598inv (object *obj) 1884inv (object *obj)
1599 PROTOTYPE: $ 1885 PROTOTYPE: $
1612int 1898int
1613num_animations (object *op) 1899num_animations (object *op)
1614 CODE: 1900 CODE:
1615 RETVAL = NUM_ANIMATIONS (op); 1901 RETVAL = NUM_ANIMATIONS (op);
1616 OUTPUT: RETVAL 1902 OUTPUT: RETVAL
1903
1904int slot_info (object *op, UV slot, int value = 0)
1905 ALIAS:
1906 slot_used = 1
1907 CODE:
1908{
1909 if (slot >= NUM_BODY_LOCATIONS)
1910 croak ("body slot index out of range");
1911
1912 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1913
1914 if (items > 2)
1915 if (ix)
1916 op->slot[slot].used = value;
1917 else
1918 op->slot[slot].info = value;
1919}
1920 OUTPUT:
1921 RETVAL
1617 1922
1618object *find_best_object_match (object *op, utf8_string match) 1923object *find_best_object_match (object *op, utf8_string match)
1619 1924
1620object *find_marked_object (object *op) 1925object *find_marked_object (object *op)
1621 1926
1726 2031
1727void add_button_link (object *button, maptile *map, int connected); 2032void add_button_link (object *button, maptile *map, int connected);
1728 2033
1729void remove_button_link (object *op); 2034void remove_button_link (object *op);
1730 2035
2036void handle_apply_yield (object *op);
2037
1731 2038
1732MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2039MODULE = cf PACKAGE = cf::object PREFIX = cf_
1733 2040
1734object *cf_insert_ob_in_ob (object *ob, object *where) 2041object *cf_insert_ob_in_ob (object *ob, object *where)
1735 2042
1737# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2044# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1738 2045
1739object *new (utf8_string archetype = 0) 2046object *new (utf8_string archetype = 0)
1740 PROTOTYPE: ;$ 2047 PROTOTYPE: ;$
1741 CODE: 2048 CODE:
1742 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2049 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1743 OUTPUT: 2050 OUTPUT:
1744 RETVAL 2051 RETVAL
1745 2052
2053object *find_object (U32 tag)
2054
2055# TODO: nuke
1746object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2056object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1747 PROTOTYPE: $$$$$$ 2057 PROTOTYPE: $$$$$$
1748 CODE: 2058 CODE:
1749{ 2059{
1750 int unused_type; 2060 int unused_type;
1751 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 2061 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1752} 2062}
1753
1754player *contr (object *op)
1755 CODE:
1756 RETVAL = op->contr;
1757 OUTPUT: RETVAL
1758 2063
1759const_utf8_string get_ob_key_value (object *op, utf8_string key) 2064const_utf8_string get_ob_key_value (object *op, utf8_string key)
1760 2065
1761bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2066bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1)
1762 2067
1803 2108
1804void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2109void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1805 CODE: 2110 CODE:
1806 new_draw_info (flags, 0, op, txt); 2111 new_draw_info (flags, 0, op, txt);
1807 2112
1808object *cf_player_send_inventory (object *op)
1809
1810octet_string cf_player_get_ip (object *op)
1811 ALIAS: ip = 0
1812
1813object *cf_player_get_marked_item (object *op)
1814 ALIAS: marked_item = 0
1815
1816void cf_player_set_marked_item (object *op, object *ob)
1817
1818partylist *cf_player_get_party (object *op)
1819 ALIAS: party = 0
1820
1821void cf_player_set_party (object *op, partylist *party)
1822
1823void kill_player (object *op) 2113void kill_player (object *op)
1824 2114
1825void esrv_update_item (object *op, int what, object *item) 2115void esrv_update_item (object *op, int what, object *item)
1826 C_ARGS: what, op, item 2116 C_ARGS: what, op, item
1827
1828void clear_los (object *op)
1829 2117
1830int command_summon (object *op, utf8_string params) 2118int command_summon (object *op, utf8_string params)
1831 2119
1832int command_arrest (object *op, utf8_string params) 2120int command_arrest (object *op, utf8_string params)
1833 2121
1852 pl->ob->stats.hp = pl->ob->stats.maxhp; 2140 pl->ob->stats.hp = pl->ob->stats.maxhp;
1853 pl->ob->stats.sp = pl->ob->stats.maxsp; 2141 pl->ob->stats.sp = pl->ob->stats.maxsp;
1854 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2142 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1855 pl->orig_stats = pl->ob->stats; 2143 pl->orig_stats = pl->ob->stats;
1856 2144
2145void clear_los (player *pl)
2146
1857void cf_player_move (player *pl, int dir) 2147void cf_player_move (player *pl, int dir)
1858
1859void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1860 2148
1861bool 2149bool
1862cell_visible (player *pl, int dx, int dy) 2150cell_visible (player *pl, int dx, int dy)
1863 CODE: 2151 CODE:
1864 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2152 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1970 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2258 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1971 { 2259 {
1972 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2260 object *ob = get_archetype (SvPVutf8_nolen (*elem));
1973 ob->flag [FLAG_NO_MAP_SAVE] = true; 2261 ob->flag [FLAG_NO_MAP_SAVE] = true;
1974 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2262 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2263
2264 if (ob->randomitems)
2265 {
2266 if (!ob->above)
2267 {
2268 ob->create_treasure (ob->randomitems);
2269
2270 for (object *op = ob->above; op; op = op->above)
2271 op->flag [FLAG_NO_MAP_SAVE] = true;
2272 }
2273
2274 ob->randomitems = 0;
2275 }
1975 } 2276 }
1976 } 2277 }
1977 } 2278 }
1978 2279
1979 skip_space: ; 2280 skip_space: ;
1990 palette = SvRV (palette); 2291 palette = SvRV (palette);
1991 2292
1992 STRLEN idxlen; 2293 STRLEN idxlen;
1993 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2294 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
1994 2295
1995 region **regionmap = (region **)malloc ( 2296 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
1996 (av_len ((AV *)palette) + 1) * sizeof (region *));
1997 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2297 uint8_t *regions = salloc<uint8_t> (THIS->size ());
1998 2298
1999 for (int i = av_len ((AV *)palette) + 1; i--; ) 2299 for (int i = av_len ((AV *)palette) + 1; i--; )
2000 regionmap [i] = region::find ( 2300 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2001 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2002 2301
2003 for (int y = 0; y < THIS->height; ++y) 2302 for (int y = 0; y < THIS->height; ++y)
2004 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2303 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2005 2304
2006 sfree (THIS->regions, THIS->size ()); 2305 sfree (THIS->regions, THIS->size ());
2007 free (THIS->regionmap); 2306 delete [] THIS->regionmap;
2008 2307
2009 THIS->regions = regions; 2308 THIS->regions = regions;
2010 THIS->regionmap = regionmap; 2309 THIS->regionmap = regionmap;
2011} 2310}
2012 2311
2032 } 2331 }
2033 } 2332 }
2034 2333
2035 op->destroy (); 2334 op->destroy ();
2036} 2335}
2037
2038void play_sound_map (maptile *map, int x, int y, int sound_num)
2039 2336
2040int out_of_map (maptile *map, int x, int y) 2337int out_of_map (maptile *map, int x, int y)
2041 2338
2042void 2339void
2043trigger (maptile *map, long connection, bool state = true) 2340trigger (maptile *map, long connection, bool state = true)
2199 rmp.decoroptions = decoroptions; 2496 rmp.decoroptions = decoroptions;
2200 rmp.orientation = orientation; 2497 rmp.orientation = orientation;
2201 rmp.origin_y = origin_y; 2498 rmp.origin_y = origin_y;
2202 rmp.origin_x = origin_x; 2499 rmp.origin_x = origin_x;
2203 rmp.random_seed = random_seed; 2500 rmp.random_seed = random_seed;
2204 rmp.total_map_hp = total_map_hp; 2501 rmp.total_map_hp = (uint64_t) total_map_hp;
2205 rmp.map_layout_style = map_layout_style; 2502 rmp.map_layout_style = map_layout_style;
2206 rmp.treasureoptions = treasureoptions; 2503 rmp.treasureoptions = treasureoptions;
2207 rmp.symmetry_used = symmetry_used; 2504 rmp.symmetry_used = symmetry_used;
2208 rmp.region = region; 2505 rmp.region = region;
2209 rmp.custom = custom; 2506 rmp.custom = custom;
2219 CODE: 2516 CODE:
2220 RETVAL = archetype::find (name); 2517 RETVAL = archetype::find (name);
2221 OUTPUT: 2518 OUTPUT:
2222 RETVAL 2519 RETVAL
2223 2520
2224archetype *first() 2521int archetypes_size ()
2225 PROTOTYPE: 2522 CODE:
2226 CODE:
2227 RETVAL = first_archetype; 2523 RETVAL = archetypes.size ();
2524 OUTPUT: RETVAL
2525
2526archetype *archetypes (U32 index)
2527 CODE:
2528 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2529 OUTPUT: RETVAL
2530
2531object *instantiate (archetype *arch)
2532 CODE:
2533 RETVAL = arch_to_object (arch);
2534 OUTPUT:
2228 OUTPUT: RETVAL 2535 RETVAL
2229 2536
2230INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2537INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2231 2538
2232MODULE = cf PACKAGE = cf::party 2539MODULE = cf PACKAGE = cf::party
2233 2540
2304 STRLEN len; 2611 STRLEN len;
2305 char *buf = SvPVbyte (packet, len); 2612 char *buf = SvPVbyte (packet, len);
2306 2613
2307 THIS->send_packet (buf, len); 2614 THIS->send_packet (buf, len);
2308} 2615}
2616
2617faceidx
2618client::need_face (utf8_string name, int pri = 0)
2619 CODE:
2620 RETVAL = face_find (name, 0);
2621 if (RETVAL)
2622 {
2623 THIS->send_face (RETVAL, pri);
2624 THIS->flush_fx ();
2625 }
2626 OUTPUT:
2627 RETVAL
2628
2629int
2630client::fx_want (int idx, int value = -1)
2631 CODE:
2632 if (0 < idx && idx < FT_NUM)
2633 {
2634 RETVAL = THIS->fx_want [idx];
2635 if (items > 2)
2636 THIS->fx_want [idx] = value;
2637 }
2638 else
2639 RETVAL = 0;
2640 OUTPUT:
2641 RETVAL
2642
2643MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2644
2645faceidx sound_find (utf8_string name)
2309 2646
2310MODULE = cf PACKAGE = cf::face PREFIX = face_ 2647MODULE = cf PACKAGE = cf::face PREFIX = face_
2311 2648
2312#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2649#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2313 2650
2329 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2666 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2330 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2667 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2331} 2668}
2332 OUTPUT: RETVAL 2669 OUTPUT: RETVAL
2333 2670
2334void set (faceidx idx, int visibility, int magicmap) 2671void set_type (faceidx idx, int value)
2335 CODE: 2672 ALIAS:
2336 faceinfo *f = face_info (idx); 2673 set_type = 0
2337 assert (f); 2674 set_visibility = 1
2338 f->visibility = visibility; 2675 set_magicmap = 2
2339 f->magicmap = magicmap; 2676 set_smooth = 3
2340 2677 set_smoothlevel = 4
2341void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2342 CODE: 2678 CODE:
2343 faceinfo *f = face_info (idx); assert (f); 2679 faceinfo *f = face_info (idx); assert (f);
2344 f->smooth = smooth; 2680 switch (ix)
2345 f->smoothlevel = smoothlevel; 2681 {
2682 case 0: f->type = value; break;
2683 case 1: f->visibility = value; break;
2684 case 2: f->magicmap = value; break;
2685 case 3: f->smooth = value; break;
2686 case 4: f->smoothlevel = value; break;
2687 }
2346 2688
2347void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2689void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2348 CODE: 2690 CODE:
2349{ 2691{
2350 facedata *d = face_data (idx, faceset); 2692 faceinfo *f = face_info (idx); assert (f);
2351 assert (d); 2693 facedata *d = &(faceset ? f->data64 : f->data32);
2352 sv_to (data, d->data); 2694 sv_to (data, d->data);
2353 STRLEN clen; 2695 STRLEN clen;
2354 char *cdata = SvPVbyte (chksum, clen); 2696 char *cdata = SvPVbyte (chksum, clen);
2355 clen = min (CHKSUM_SIZE, clen); 2697 clen = min (CHKSUM_SIZE, clen);
2356 2698
2366 ns->force_newmap = true; 2708 ns->force_newmap = true;
2367 } 2709 }
2368 } 2710 }
2369} 2711}
2370 2712
2713int get_data_size (faceidx idx, int faceset = 0)
2714 CODE:
2715 facedata *d = face_data (idx, faceset); assert (d);
2716 RETVAL = d->data.size ();
2717 OUTPUT:
2718 RETVAL
2719
2720SV *get_chksum (faceidx idx, int faceset = 0)
2721 CODE:
2722 facedata *d = face_data (idx, faceset); assert (d);
2723 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2724 OUTPUT:
2725 RETVAL
2726
2371void invalidate (faceidx idx) 2727void invalidate (faceidx idx)
2372 CODE: 2728 CODE:
2373 for_all_clients (ns) 2729 for_all_clients (ns)
2374 { 2730 {
2375 ns->faces_sent [idx] = false; 2731 ns->faces_sent [idx] = false;

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