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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.197 by root, Fri Apr 27 03:38:33 2007 UTC vs.
Revision 1.257 by root, Sun Sep 30 16:24:31 2007 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
7 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version. 11 * (at your option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
24 */ 22 */
23
24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#define CEDES_PER_TICK 5 29#define CEDES_PER_TICK 5
30 30
31#include <plugin_common.h> 31#if HAVE_EXECINFO_H
32#include <sounds.h> 32# include <execinfo.h>
33#endif
34
33#include <cstdarg> 35#include <cstdarg>
36
37#include "global.h"
38#include "loader.h"
39#include "../random_maps/random_map.h"
34#include <sproto.h> 40#include <sproto.h>
35
36#include "loader.h"
37#include "cfperl.h"
38#include "shstr.h"
39 41
40#include <unistd.h> 42#include <unistd.h>
41#if _POSIX_MEMLOCK 43#if _POSIX_MEMLOCK
42# include <sys/mman.h> 44# include <sys/mman.h>
43#endif 45#endif
49#include "CoroAPI.h" 51#include "CoroAPI.h"
50#include "perlxsi.c" 52#include "perlxsi.c"
51 53
52extern sint64 *levels; // the experience table 54extern sint64 *levels; // the experience table
53 55
54typedef object object_ornull; 56typedef object_thawer &object_thawer_ref;
55typedef maptile maptile_ornull; 57typedef object_freezer &object_freezer_ref;
56
57typedef char *octet_string;
58typedef char *utf8_string;
59typedef const char *const_octet_string;
60typedef const char *const_utf8_string;
61 58
62typedef std::string std__string; 59typedef std::string std__string;
63 60
64#if IVSIZE >= 8 61#if IVSIZE >= 8
65 typedef IV val64; 62 typedef IV val64;
69 typedef double val64; 66 typedef double val64;
70# define newSVval64 newSVnv 67# define newSVval64 newSVnv
71# define SvVAL64 SvNV 68# define SvVAL64 SvNV
72#endif 69#endif
73 70
74static f_plug_api gethook = cfapi_get_hooks;
75static f_plug_api object_set_property = cfapi_object_set_property;
76static f_plug_api object_insert = cfapi_object_insert;
77
78static PerlInterpreter *perl; 71static PerlInterpreter *perl;
79 72
80double runtime; 73tstamp NOW, runtime;
81 74
82global gbl_ev; 75global gbl_ev;
83static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 76static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
84static SV *sv_runtime, *sv_next_tick; 77static SV *sv_runtime, *sv_next_tick;
78
79bitset<NUM_EVENT_TYPES> ev_want_event;
80bitset<NUM_TYPES> ev_want_type;
85 81
86static HV 82static HV
87 *stash_cf, 83 *stash_cf,
88 *stash_cf_object_wrap, 84 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 85 *stash_cf_object_player_wrap,
93 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
97 93
94static inline SV *
95newSVpv_utf8 (const char *s)
96{
97 if (!s)
98 return newSV (0);
99
100 SV *sv = newSVpv (s, 0);
101 SvUTF8_on (sv);
102 return sv;
103}
104
105static inline SV *
106newSVpvn_utf8 (const char *s, STRLEN l)
107{
108 if (!s)
109 return newSV (0);
110
111 SV *sv = newSVpvn (s, l);
112 SvUTF8_on (sv);
113 return sv;
114}
115
98// helper cast function, returns super class * or 0 116// helper cast function, returns super class * or 0
99template<class super> 117template<class super>
100static super * 118static super *
101is_a (attachable *at) 119is_a (attachable *at)
102{ 120{
161} 179}
162 180
163void 181void
164attachable::do_destroy () 182attachable::do_destroy ()
165{ 183{
166 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 184 INVOKE_ATTACHABLE (DESTROY, this);
167 185
168 if (cb) 186 if (cb)
169 { 187 {
170 SvREFCNT_dec (cb); 188 SvREFCNT_dec (cb);
171 cb = 0; 189 cb = 0;
180 if (destroyed ()) 198 if (destroyed ())
181 return; 199 return;
182 200
183 flags |= F_DESTROYED; 201 flags |= F_DESTROYED;
184 do_destroy (); 202 do_destroy ();
203 sever_self ();
185} 204}
186 205
187void 206void
188attachable::check_mortals () 207attachable::check_mortals ()
189{ 208{
193 { 212 {
194 if (i >= mortals.size ()) 213 if (i >= mortals.size ())
195 { 214 {
196 i = 0; 215 i = 0;
197 216
198 if (mortals.size () > 1000) 217 if (mortals.size () >= 512)
218 {
219 static int last_mortalcount;
220 if (mortals.size () != last_mortalcount)
221 {
222 last_mortalcount = mortals.size ();
199 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 223 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
224
225 if (0)
226 {
227 for (int j = 0; j < mortals.size (); ++j)//D
228 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
229 fprintf (stderr, "\n");//D
230 }
231 }
232 }
200 233
201 break; 234 break;
202 } 235 }
203 236
204 attachable *obj = mortals [i]; 237 attachable *obj = mortals [i];
209 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); 242 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
210 obj->sever_self (); 243 obj->sever_self ();
211 } 244 }
212#endif 245#endif
213 246
214 if (obj->refcnt_cnt ()) 247 if (obj->refcnt)
215 { 248 {
216 ++i; // further delay freeing 249 ++i; // further delay freeing
217 250
218 if (!(i & 0x3ff)) 251 if (!(i & 0x3ff))
219 break; 252 break;
225 delete obj; 258 delete obj;
226 } 259 }
227 } 260 }
228} 261}
229 262
263void
264attachable::set_key (const char *key, const char *value, bool is_utf8)
265{
266 if (!self)
267 self = newHV ();
268
269 if (value)
270 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
271 else
272 hv_delete (self, key, strlen (key), G_DISCARD);
273}
274
230attachable & 275attachable &
231attachable::operator =(const attachable &src) 276attachable::operator =(const attachable &src)
232{ 277{
233 //if (self || cb) 278 //if (self || cb)
234 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 279 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
235 280
236 attach = src.attach; 281 attach = src.attach;
237 return *this; 282 return *this;
238} 283}
239 284
285template<typename T>
286static bool
287find_backref (void *ptr, T *obj)
288{
289 char *s = (char *)obj;
290 while (s < (char *)obj + sizeof (T))
291 {
292 if (ptr == *(void **)s)
293 return true;
294
295 s += sizeof (void *); // assume natural alignment
296 }
297
298 return false;
299}
300
301// for debugging, find "live" objects containing this ptr
302void
303find_backref (void *ptr)
304{
305 for_all_objects (op)
306 if (find_backref (ptr, op))
307 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
308
309 for_all_players (pl)
310 if (find_backref (ptr, pl))
311 fprintf (stderr, "P %p\n", pl);
312
313 for_all_clients (ns)
314 if (find_backref (ptr, ns))
315 fprintf (stderr, "C %p\n", ns);
316
317}
318
240////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 319//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
241 320
242static SV * 321static SV *
243newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 322newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
244{ 323{
245 SV *sv; 324 SV *sv;
246 325
247 if (!ptr) 326 if (!ptr)
248 return &PL_sv_undef; 327 return newSV (0);
249 328
250 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 329 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
251 return sv_bless (newRV_noinc ((SV *)hv), stash); 330 return sv_bless (newRV_noinc ((SV *)hv), stash);
252} 331}
253 332
272 351
273static SV * 352static SV *
274newSVattachable (attachable *obj, HV *stash) 353newSVattachable (attachable *obj, HV *stash)
275{ 354{
276 if (!obj) 355 if (!obj)
277 return &PL_sv_undef; 356 return newSV (0);
278 357
279 if (!obj->self) 358 if (!obj->self)
359 obj->self = newHV ();
360
361 if (!SvOBJECT (obj->self))
280 { 362 {
281 obj->self = newHV ();
282 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 363 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
283 364
284 // now bless the object _once_ 365 // now bless the object _once_
366 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
285 return sv_bless (newRV_inc ((SV *)obj->self), stash); 367 return sv_bless (newRV_inc ((SV *)obj->self), stash);
286 } 368 }
287 else 369 else
288 { 370 {
289 SV *sv = newRV_inc ((SV *)obj->self); 371 SV *sv = newRV_inc ((SV *)obj->self);
326 return SvPTR (sv, klass); 408 return SvPTR (sv, klass);
327 else 409 else
328 return 0; 410 return 0;
329} 411}
330 412
331inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 413inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); }
332inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 414inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
333inline SV *to_sv (bool v) { return newSViv (v); } 415inline SV *to_sv (bool v) { return newSViv (v); }
334inline SV *to_sv ( signed char v) { return newSViv (v); } 416inline SV *to_sv ( signed char v) { return newSViv (v); }
335inline SV *to_sv (unsigned char v) { return newSViv (v); } 417inline SV *to_sv (unsigned char v) { return newSViv (v); }
336inline SV *to_sv ( signed short v) { return newSViv (v); } 418inline SV *to_sv ( signed short v) { return newSViv (v); }
337inline SV *to_sv (unsigned short v) { return newSVuv (v); } 419inline SV *to_sv (unsigned short v) { return newSVuv (v); }
346inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 428inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
347inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 429inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
348inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 430inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
349inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 431inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
350inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 432inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
433inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
351inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 434inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
352inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
353inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 435inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
354 436
355inline SV *to_sv (object & v) { return to_sv (&v); } 437inline SV *to_sv (object & v) { return to_sv (&v); }
356inline SV *to_sv (living & v) { return to_sv (&v); } 438inline SV *to_sv (living & v) { return to_sv (&v); }
357 439
363 char buf[128]; 445 char buf[128];
364 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); 446 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
365 return newSVpv (buf, 0); 447 return newSVpv (buf, 0);
366} 448}
367 449
368inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 450inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
369inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 451inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
370inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 452inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
371inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 453inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 454inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 455inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
374inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 456inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 457inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 458inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
377inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 459inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 460inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
379inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 461inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
380inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 462inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
381inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 463inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
382inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 464inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
383inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 465inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
384inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 466inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
385inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 467inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
386inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 468inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
387inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 469inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
470inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
388inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 471inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
389inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 472inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
390inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
391inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 473inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
474inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
475inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
392 476
393//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 477//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
394inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 478inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
395 479
396template<class T> 480template<class T>
397inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 481inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
398 482
399template<int N> 483template<int N>
400inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 484inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
401 485
402inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
403inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 486inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
404inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 487inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
405inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 488inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
406inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 489inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
407 490
408inline void sv_to (SV *sv, std::string &v) 491inline void sv_to (SV *sv, std::string &v)
409{ 492{
410 STRLEN len; 493 STRLEN len;
411 char *data = SvPVbyte (sv, len); 494 char *data = SvPVbyte (sv, len);
412 v.assign (data, len); 495 v.assign (data, len);
413} 496}
414 497
415inline void sv_to (SV *sv, UUID &v) 498inline void sv_to (SV *sv, UUID &v)
416{ 499{
417 unsigned int version; 500 unsigned int version;
418 501
419 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) 502 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
420 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 503 croak ("unparsable uuid: %s", SvPV_nolen (sv));
442 break; 525 break;
443 526
444 case DT_STRING: 527 case DT_STRING:
445 { 528 {
446 char *str = (char *)va_arg (ap, const char *); 529 char *str = (char *)va_arg (ap, const char *);
447 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 530 sv = str ? newSVpv (str, 0) : newSV (0);
448 } 531 }
449 break; 532 break;
450 533
451 case DT_DATA: 534 case DT_DATA:
452 { 535 {
453 char *str = (char *)va_arg (ap, const void *); 536 char *str = (char *)va_arg (ap, const void *);
454 int len = va_arg (ap, int); 537 int len = va_arg (ap, int);
455 sv = str ? newSVpv (str, len) : &PL_sv_undef; 538 sv = str ? newSVpv (str, len) : newSV (0);
456 } 539 }
457 break; 540 break;
458 541
459 case DT_OBJECT: 542 case DT_OBJECT:
460 sv = to_sv (va_arg (ap, object *)); 543 sv = to_sv (va_arg (ap, object *));
502 va_end (ap); 585 va_end (ap);
503 586
504 return sv; 587 return sv;
505} 588}
506 589
507static SV *
508newSVcfapi (int type, ...)
509{
510 SV *sv;
511
512 va_list ap;
513 va_start (ap, type);
514
515 switch (type)
516 {
517 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
518 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
519 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
520 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
521 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
522 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
523 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
524 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
525 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
526 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
527
528 default:
529 assert (("unhandled type in newSVcfapi", 0));
530 }
531
532 va_end (ap);
533
534 return sv;
535}
536
537////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 590//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
538 591
539SV * 592SV *
540registry (attachable *ext) 593registry (attachable *ext)
541{ 594{
544 597
545 return newRV_inc ((SV *)ext->cb); 598 return newRV_inc ((SV *)ext->cb);
546} 599}
547 600
548///////////////////////////////////////////////////////////////////////////// 601/////////////////////////////////////////////////////////////////////////////
549
550extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
551{
552 return 0;
553}
554
555static CommArray_s rtn_cmd;
556
557static int
558runPluginCommand (object *obj, char *params)
559{
560 return -1;
561}
562
563extern "C" void *cfperl_getPluginProperty (int *type, ...)
564{
565 va_list args;
566 char *propname;
567 int i;
568 va_start (args, type);
569 propname = va_arg (args, char *);
570 //printf ("Property name: %s\n", propname);
571
572 if (!strcmp (propname, "command?"))
573 return NULL;
574 else if (!strcmp (propname, "Identification"))
575 {
576 va_end (args);
577 return (void *)PLUGIN_NAME;
578 }
579 else if (!strcmp (propname, "FullName"))
580 {
581 va_end (args);
582 return (void *)PLUGIN_VERSION;
583 }
584 else
585 va_end (args);
586
587 return NULL;
588}
589
590extern "C" int cfperl_postInitPlugin ()
591{
592 int hooktype = 1;
593 int rtype = 0;
594
595 cf_init_plugin (gethook);
596
597 return 0;
598}
599
600extern "C" int cfperl_closePlugin ()
601{
602 return 0;
603}
604 602
605void 603void
606cfperl_init () 604cfperl_init ()
607{ 605{
608 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 606 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
610 perl_construct (perl); 608 perl_construct (perl);
611 609
612 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 610 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
613 611
614 const char *argv[] = { 612 const char *argv[] = {
615 "", 613 settings.argv [0],
616 "-e" 614 "-e"
617 "use Event; use Coro;" // required for bootstrap 615 "use Event; use Coro;" // required for bootstrap
618 "cf->bootstrap;" // required for datadir :*> 616 "cf->bootstrap;" // required for datadir :*>
619 "unshift @INC, cf::datadir ();" 617 "unshift @INC, cf::datadir ();"
620 "require cf;" 618 "require cf;"
648void 646void
649attachable::instantiate () 647attachable::instantiate ()
650{ 648{
651 if (attach) 649 if (attach)
652 { 650 {
653 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 651 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
654 attach = 0; 652 attach = 0;
655 } 653 }
656} 654}
657 655
658void 656void
659attachable::reattach () 657attachable::reattach ()
660{ 658{
661 optimise (); 659 optimise ();
662 //TODO: check for _attachment's, very important for restarts 660 //TODO: check for _attachment's, very important for restarts
663 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 661 INVOKE_ATTACHABLE (REATTACH, this);
664} 662}
665 663
666static event_klass klass_of[NUM_EVENT_TYPES] = { 664static event_klass klass_of[NUM_EVENT_TYPES] = {
667# define def(type,name) KLASS_ ## type, 665# define def(type,name) KLASS_ ## type,
668# include "eventinc.h" 666# include "eventinc.h"
711} 709}
712 710
713void 711void
714global::gather_callbacks (AV *&callbacks, event_type event) const 712global::gather_callbacks (AV *&callbacks, event_type event) const
715{ 713{
716 ::gather_callbacks (callbacks, cb_object, event); 714 ::gather_callbacks (callbacks, cb_global, event);
717} 715}
718 716
719void 717void
720object::gather_callbacks (AV *&callbacks, event_type event) const 718object::gather_callbacks (AV *&callbacks, event_type event) const
721{ 719{
722 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 720 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
723 { 721 {
724 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 722 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
725 723
726 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 724 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
727 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 725 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
728 } 726 }
729 727
765{ 763{
766 attachable::gather_callbacks (callbacks, event); 764 attachable::gather_callbacks (callbacks, event);
767 ::gather_callbacks (callbacks, cb_map, event); 765 ::gather_callbacks (callbacks, cb_map, event);
768} 766}
769 767
768void
769_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
770{
771 for (int event = 0; event <= AvFILLp (registry); ++event)
772 {
773 SV *cbs_ = AvARRAY (registry)[event];
774
775 // element must be list of callback entries
776 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
777 {
778 AV *cbs = (AV *)SvRV (cbs_);
779
780 // no callback entries, no callbacks to call
781 if (AvFILLp (cbs) >= 0)
782 set.set (event);
783 }
784 }
785}
786
787// very slow and inefficient way to recalculate the global want bitsets
788void
789_recalc_want ()
790{
791 ev_want_event.reset ();
792
793 _recalc_want (ev_want_event, cb_global);
794 _recalc_want (ev_want_event, cb_attachable);
795 _recalc_want (ev_want_event, cb_object);
796 _recalc_want (ev_want_event, cb_client);
797 _recalc_want (ev_want_event, cb_player);
798 _recalc_want (ev_want_event, cb_map);
799
800 ev_want_type.reset ();
801
802 for (int type = 0; type <= AvFILLp (cb_type); ++type)
803 {
804 SV *cbs_ = AvARRAY (cb_type)[type];
805
806 // element must be list of callback entries
807 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
808 {
809 AV *cbs = (AV *)SvRV (cbs_);
810
811 // no callback entries, no callbacks to call
812 if (AvFILLp (cbs) >= 0)
813 ev_want_type.set (type % NUM_TYPES);
814 }
815 }
816}
817
770bool 818bool
771attachable::invoke (event_type event, ...) 819attachable::invoke (event_type event, ...)
772{ 820{
773 data_type dt; 821 data_type dt;
774 va_list ap;
775
776 va_start (ap, event);
777 822
778 // callback call ordering should be: 823 // callback call ordering should be:
779 // 1. per-object callback 824 // 1. per-object callback
780 // 2. per-class object 825 // 2. per-class object
781 // 3. per-type callback 826 // 3. per-type callback
785 gather_callbacks (callbacks, event); 830 gather_callbacks (callbacks, event);
786 831
787 // short-circuit processing if no callbacks found/defined 832 // short-circuit processing if no callbacks found/defined
788 if (!callbacks) 833 if (!callbacks)
789 return 0; 834 return 0;
835
836 va_list ap;
837 va_start (ap, event);
790 838
791 CALL_BEGIN (3); 839 CALL_BEGIN (3);
792 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 840 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
793 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 841 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
794 842
829} 877}
830 878
831SV * 879SV *
832cfperl_result (int idx) 880cfperl_result (int idx)
833{ 881{
834 AV *av = get_av ("cfperl::invoke_results", 0); 882 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
835 if (!av) 883 if (!av)
836 return &PL_sv_undef; 884 return &PL_sv_undef;
837 885
838 SV **sv = av_fetch (av, idx, 0); 886 SV **sv = av_fetch (av, idx, 0);
839 if (!sv) 887 if (!sv)
853{ 901{
854 return SvNV (cfperl_result (idx)); 902 return SvNV (cfperl_result (idx));
855} 903}
856 904
857///////////////////////////////////////////////////////////////////////////// 905/////////////////////////////////////////////////////////////////////////////
906// various c++ => perl glue functions
858 907
859void 908void
860cfperl_emergency_save () 909cfperl_emergency_save ()
861{ 910{
862 CALL_BEGIN (0); 911 CALL_BEGIN (0);
871 CALL_ARG (make_core); 920 CALL_ARG (make_core);
872 CALL_CALL ("cf::post_cleanup", G_VOID); 921 CALL_CALL ("cf::post_cleanup", G_VOID);
873 CALL_END; 922 CALL_END;
874} 923}
875 924
925void
926cfperl_make_book (object *book, int level)
927{
928 CALL_BEGIN (2);
929 CALL_ARG (book);
930 CALL_ARG (level);
931 CALL_CALL ("ext::books::make_book", G_VOID);
932 CALL_END;
933}
934
935void
936cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
937{
938 CALL_BEGIN (4);
939 CALL_ARG (ns);
940 CALL_ARG (type);
941 CALL_ARG_SV (newSVpv_utf8 (msg));
942 CALL_ARG (color);
943 CALL_CALL ("cf::client::send_msg", G_VOID);
944 CALL_END;
945}
946
947int
948cfperl_can_merge (object *ob1, object *ob2)
949{
950 int can;
951
952 CALL_BEGIN (2);
953 CALL_ARG (ob1);
954 CALL_ARG (ob2);
955 CALL_CALL ("cf::_can_merge", G_SCALAR);
956 can = count && SvTRUE (TOPs);
957 CALL_END;
958
959 return can;
960}
961
962player *
963player::find (const char *name)
964{
965 CALL_BEGIN (1);
966 CALL_ARG (name);
967 CALL_CALL ("cf::player::find", G_SCALAR);
968
969 player *retval;
970
971 if (count)
972 sv_to (POPs, retval);
973 else
974 retval = 0;
975
976 CALL_END;
977
978 return retval;
979}
980
876maptile * 981maptile *
877maptile::find_sync (const char *path, maptile *origin) 982maptile::find_sync (const char *path, maptile *origin)
878{ 983{
879 CALL_BEGIN (2); 984 CALL_BEGIN (2);
880 CALL_ARG (path); 985 CALL_ARG (path);
892 997
893 return retval; 998 return retval;
894} 999}
895 1000
896maptile * 1001maptile *
897maptile::find_async (const char *path, maptile *origin) 1002maptile::find_async (const char *path, maptile *origin, bool load)
898{ 1003{
899 CALL_BEGIN (2); 1004 CALL_BEGIN (3);
900 CALL_ARG (path); 1005 CALL_ARG (path);
901 CALL_ARG (origin); 1006 CALL_ARG (origin);
1007 CALL_ARG (load);
902 CALL_CALL ("cf::map::find_async", G_SCALAR); 1008 CALL_CALL ("cf::map::find_async", G_SCALAR);
903 1009
904 maptile *retval; 1010 maptile *retval;
905 1011
906 if (count) 1012 if (count)
942 CALL_ARG (exit); 1048 CALL_ARG (exit);
943 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1049 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
944 CALL_END; 1050 CALL_END;
945} 1051}
946 1052
1053const char *
1054object::ref () const
1055{
1056 if (type == PLAYER)
1057 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1058 else
1059 return 0;
1060}
1061
1062object *
1063object::deref (const char *ref)
1064{
1065 object *retval = 0;
1066
1067 if (ref)
1068 {
1069 CALL_BEGIN (1);
1070 CALL_ARG (ref);
1071 CALL_CALL ("cf::object::deref", G_SCALAR);
1072
1073 if (count)
1074 sv_to (POPs, retval);
1075
1076 CALL_END;
1077 }
1078
1079 return retval;
1080}
1081
1082void
1083log_backtrace (const char *msg)
1084{
1085#if HAVE_BACKTRACE
1086 void *addr [20];
1087 int size = backtrace (addr, 20);
1088
1089 CALL_BEGIN (size);
1090 CALL_ARG (msg);
1091 for (int i = 0; i < size; ++i)
1092 CALL_ARG ((IV)addr [i]);
1093 CALL_CALL ("cf::_log_backtrace", G_VOID);
1094 CALL_END;
1095#endif
1096}
1097
947///////////////////////////////////////////////////////////////////////////// 1098/////////////////////////////////////////////////////////////////////////////
948 1099
949struct EventAPI *watcher_base::GEventAPI; 1100struct EventAPI *watcher_base::GEventAPI;
950struct CoroAPI *coroapi::GCoroAPI; 1101struct CoroAPI *coroapi::GCoroAPI;
951 1102
952int coroapi::cede_counter; 1103int coroapi::cede_counter;
953double (*coroapi::time)();
954double coroapi::next_cede; 1104tstamp coroapi::next_cede;
955 1105
956void coroapi::do_cede_to_tick () 1106void coroapi::do_cede_to_tick ()
957{ 1107{
958 cede_counter = 0; 1108 cede_counter = 0;
959 1109
1090 1240
1091 _connect_to_perl (); 1241 _connect_to_perl ();
1092 1242
1093 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1243 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1094 1244
1095 { 1245 //{
1096 require_pv ("Time::HiRes"); 1246 // require_pv ("Time::HiRes");
1097 1247 //
1098 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1248 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1099 if (!svp) croak ("Time::HiRes is required"); 1249 // if (!svp) croak ("Time::HiRes is required");
1100 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1250 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1101 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1251 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1102 } 1252 //}
1103 1253
1104 static const struct { 1254 static const struct {
1105 const char *name; 1255 const char *name;
1106 IV iv; 1256 IV iv;
1107 } *civ, const_iv[] = { 1257 } *civ, const_iv[] = {
1108# define const_iv(name) { # name, (IV)name }, 1258# define const_iv(name) { # name, (IV)name },
1109 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1259 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1260 const_iv (logBacktrace)
1110 1261
1111 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1262 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1112 1263
1113 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1264 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1114 1265
1115 const_iv (MAX_TIME) 1266 const_iv (MAX_TIME)
1267
1268 const_iv (NUM_BODY_LOCATIONS)
1269 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1270 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1271 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1272 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1273 const_iv (body_wrist) const_iv (body_waist)
1116 1274
1117 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1275 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1118 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1276 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1119 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1277 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1120 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1278 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1141 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1299 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1142 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1300 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1143 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1301 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1144 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1302 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1145 1303
1146 const_iv (NUM_SUBTYPES) 1304 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1147 1305
1148 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1306 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1149 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1307 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1150 1308
1151 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1309 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1159 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1317 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1160 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1318 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1161 const_iv (WEAP_BLUD) 1319 const_iv (WEAP_BLUD)
1162 1320
1163 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1321 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1164 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1322 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1165 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1323 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1166 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1324 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1167 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1325 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1168 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1326 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1169 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1327 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1181 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1339 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1182 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1340 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1183 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1341 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1184 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1342 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1185 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1343 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1186 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1344 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1187 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1345 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1188 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1346 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1189 1347
1190 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1348 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1191 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1349 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1192 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1350 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1193 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1351 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1194 const_iv (NDI_ALL) 1352 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1353 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1195 1354
1196 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1355 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1197 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1356 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1198 1357
1199 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1358 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1359
1360 const_iv (SP_RAISE_DEAD)
1361 const_iv (SP_RUNE)
1362 const_iv (SP_MAKE_MARK)
1363 const_iv (SP_BOLT)
1364 const_iv (SP_BULLET)
1365 const_iv (SP_EXPLOSION)
1366 const_iv (SP_CONE)
1367 const_iv (SP_BOMB)
1368 const_iv (SP_WONDER)
1369 const_iv (SP_SMITE)
1370 const_iv (SP_MAGIC_MISSILE)
1371 const_iv (SP_SUMMON_GOLEM)
1372 const_iv (SP_DIMENSION_DOOR)
1373 const_iv (SP_MAGIC_MAPPING)
1374 const_iv (SP_MAGIC_WALL)
1375 const_iv (SP_DESTRUCTION)
1376 const_iv (SP_PERCEIVE_SELF)
1377 const_iv (SP_WORD_OF_RECALL)
1378 const_iv (SP_INVISIBLE)
1379 const_iv (SP_PROBE)
1380 const_iv (SP_HEALING)
1381 const_iv (SP_CREATE_FOOD)
1382 const_iv (SP_EARTH_TO_DUST)
1383 const_iv (SP_CHANGE_ABILITY)
1384 const_iv (SP_BLESS)
1385 const_iv (SP_CURSE)
1386 const_iv (SP_SUMMON_MONSTER)
1387 const_iv (SP_CHARGING)
1388 const_iv (SP_POLYMORPH)
1389 const_iv (SP_ALCHEMY)
1390 const_iv (SP_REMOVE_CURSE)
1391 const_iv (SP_IDENTIFY)
1392 const_iv (SP_DETECTION)
1393 const_iv (SP_MOOD_CHANGE)
1394 const_iv (SP_MOVING_BALL)
1395 const_iv (SP_SWARM)
1396 const_iv (SP_CHANGE_MANA)
1397 const_iv (SP_DISPEL_RUNE)
1398 const_iv (SP_CREATE_MISSILE)
1399 const_iv (SP_CONSECRATE)
1400 const_iv (SP_ANIMATE_WEAPON)
1401 const_iv (SP_LIGHT)
1402 const_iv (SP_CHANGE_MAP_LIGHT)
1403 const_iv (SP_FAERY_FIRE)
1404 const_iv (SP_CAUSE_DISEASE)
1405 const_iv (SP_AURA)
1406 const_iv (SP_TOWN_PORTAL)
1407 const_iv (SP_PARTY_SPELL)
1200 1408
1201 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1409 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1202 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1410 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1203 const_iv (F_LOCKED) 1411 const_iv (F_LOCKED)
1204 1412
1257 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1465 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1258 1466
1259 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1467 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1260 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1468 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1261 1469
1470 const_iv (VERSION_CS) const_iv (VERSION_SC)
1471
1262 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1472 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1263 1473
1264 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1474 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1265 1475
1266 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1476 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1277 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1487 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1278 1488
1279 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1489 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1280 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1490 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1281 const_iv (GT_MINIMAL) 1491 const_iv (GT_MINIMAL)
1492
1493 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1494 const_iv (FT_RSRC) const_iv (FT_NUM)
1282 }; 1495 };
1283 1496
1284 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1497 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1285 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1498 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1286 1499
1307 } 1520 }
1308} 1521}
1309 1522
1310void _connect_to_perl () 1523void _connect_to_perl ()
1311 1524
1525void _recalc_want ()
1526
1312void _global_reattach () 1527void _global_reattach ()
1313 CODE: 1528 CODE:
1314{ 1529{
1315 // reattach to all attachable objects in the game. 1530 // reattach to all attachable objects in the game.
1316 for_all_clients (ns) 1531 for_all_clients (ns)
1317 ns->reattach (); 1532 ns->reattach ();
1318 1533
1319 for_all_objects (op) 1534 for_all_objects (op)
1320 op->reattach (); 1535 op->reattach ();
1321} 1536}
1322
1323void _post_tick ()
1324 CODE:
1325 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1326 1537
1327# support function for map-world.ext 1538# support function for map-world.ext
1328void _quantise (SV *data_sv, SV *plt_sv) 1539void _quantise (SV *data_sv, SV *plt_sv)
1329 CODE: 1540 CODE:
1330{ 1541{
1363 len -= 3; 1574 len -= 3;
1364 } 1575 }
1365 1576
1366 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1577 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1367} 1578}
1579
1580void _post_tick ()
1581 CODE:
1582 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1583
1584NV till_cede ()
1585 CODE:
1586 RETVAL = coroapi::next_cede - now ();
1587 OUTPUT:
1588 RETVAL
1589
1590NV till_tick ()
1591 CODE:
1592 RETVAL = SvNV (sv_next_tick) - now ();
1593 OUTPUT:
1594 RETVAL
1368 1595
1369NV floor (NV x) 1596NV floor (NV x)
1370 1597
1371NV ceil (NV x) 1598NV ceil (NV x)
1372 1599
1380 default: croak ("cf::rndm requires none, one or two parameters."); break; 1607 default: croak ("cf::rndm requires none, one or two parameters."); break;
1381 } 1608 }
1382 OUTPUT: 1609 OUTPUT:
1383 RETVAL 1610 RETVAL
1384 1611
1612NV clamp (NV value, NV min_value, NV max_value)
1613 CODE:
1614 RETVAL = clamp (value, min_value, max_value);
1615 OUTPUT:
1616 RETVAL
1617
1618NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1619 CODE:
1620 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1621 OUTPUT:
1622 RETVAL
1623
1624void cede_to_tick ()
1625 CODE:
1626 coroapi::cede_to_tick ();
1627
1385void server_tick () 1628void server_tick ()
1386 CODE: 1629 CODE:
1630 NOW = now ();
1387 runtime = SvNVx (sv_runtime); 1631 runtime = SvNVx (sv_runtime);
1388 server_tick (); 1632 server_tick ();
1389 1633
1390void 1634void
1635log_backtrace (utf8_string msg)
1636
1637void
1391LOG (int level, utf8_string msg) 1638LOG (int flags, utf8_string msg)
1392 PROTOTYPE: $$ 1639 PROTOTYPE: $$
1393 C_ARGS: (LogLevel)level, "%s", msg 1640 C_ARGS: flags, "%s", msg
1394 1641
1395octet_string path_combine (octet_string base, octet_string path) 1642octet_string path_combine (octet_string base, octet_string path)
1396 PROTOTYPE: $$ 1643 PROTOTYPE: $$
1397 1644
1398octet_string path_combine_and_normalize (octet_string base, octet_string path) 1645octet_string path_combine_and_normalize (octet_string base, octet_string path)
1399 PROTOTYPE: $$ 1646 PROTOTYPE: $$
1400
1401const_octet_string
1402get_maps_directory (octet_string path)
1403 PROTOTYPE: $
1404 ALIAS: maps_directory = 0
1405 CODE:
1406 RETVAL = create_pathname (path);
1407 OUTPUT: RETVAL
1408 1647
1409void 1648void
1410sub_generation_inc () 1649sub_generation_inc ()
1411 CODE: 1650 CODE:
1412 PL_sub_generation++; 1651 PL_sub_generation++;
1435 } 1674 }
1436 OUTPUT: RETVAL 1675 OUTPUT: RETVAL
1437 1676
1438void abort () 1677void abort ()
1439 1678
1679void reset_signals ()
1680
1440void fork_abort (octet_string cause = "cf::fork_abort") 1681void fork_abort (octet_string cause = "cf::fork_abort")
1441 1682
1442void cleanup (octet_string cause, bool make_core = false) 1683void cleanup (octet_string cause, bool make_core = false)
1443 1684
1444void emergency_save () 1685void emergency_save ()
1532#object *mortals (U32 index) 1773#object *mortals (U32 index)
1533# CODE: 1774# CODE:
1534# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1775# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1535# OUTPUT: RETVAL 1776# OUTPUT: RETVAL
1536 1777
1537INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1778INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1538 1779
1539MODULE = cf PACKAGE = cf::global 1780MODULE = cf PACKAGE = cf::global
1540 1781
1541int invoke (SV *klass, int event, ...) 1782int invoke (SV *klass, int event, ...)
1542 CODE: 1783 CODE:
1578object *actives (U32 index) 1819object *actives (U32 index)
1579 CODE: 1820 CODE:
1580 RETVAL = index < actives.size () ? actives [index] : 0; 1821 RETVAL = index < actives.size () ? actives [index] : 0;
1581 OUTPUT: RETVAL 1822 OUTPUT: RETVAL
1582 1823
1824const char *slot_use_name (U32 slot)
1825 ALIAS:
1826 slot_nonuse_name = 1
1827 CODE:
1828{
1829 if (slot >= NUM_BODY_LOCATIONS)
1830 croak ("body slot index out of range");
1831
1832 switch (ix)
1833 {
1834 case 0: RETVAL = body_locations[slot].use_name; break;
1835 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1836 }
1837}
1838 OUTPUT:
1839 RETVAL
1840
1583# missing properties 1841# missing properties
1584 1842
1585object *head (object *op) 1843object *head (object *op)
1586 PROTOTYPE: $ 1844 PROTOTYPE: $
1587 CODE: 1845 CODE:
1588 RETVAL = op->head_ (); 1846 RETVAL = op->head_ ();
1589 OUTPUT: RETVAL
1590
1591int is_head (object *op)
1592 PROTOTYPE: $
1593 CODE:
1594 RETVAL = op->head_ () == op;
1595 OUTPUT: RETVAL 1847 OUTPUT: RETVAL
1596 1848
1597void 1849void
1598inv (object *obj) 1850inv (object *obj)
1599 PROTOTYPE: $ 1851 PROTOTYPE: $
1600 PPCODE: 1852 PPCODE:
1601{ 1853{
1602 object *o;
1603 for (o = obj->inv; o; o = o->below) 1854 for (object *o = obj->inv; o; o = o->below)
1604 XPUSHs (sv_2mortal (to_sv (o))); 1855 XPUSHs (sv_2mortal (to_sv (o)));
1605} 1856}
1606 1857
1607void 1858void
1608set_animation (object *op, int idx) 1859set_animation (object *op, int idx)
1613num_animations (object *op) 1864num_animations (object *op)
1614 CODE: 1865 CODE:
1615 RETVAL = NUM_ANIMATIONS (op); 1866 RETVAL = NUM_ANIMATIONS (op);
1616 OUTPUT: RETVAL 1867 OUTPUT: RETVAL
1617 1868
1869int slot_info (object *op, UV slot, int value = 0)
1870 ALIAS:
1871 slot_used = 1
1872 CODE:
1873{
1874 if (slot >= NUM_BODY_LOCATIONS)
1875 croak ("body slot index out of range");
1876
1877 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1878
1879 if (items > 2)
1880 if (ix)
1881 op->slot[slot].used = value;
1882 else
1883 op->slot[slot].info = value;
1884}
1885 OUTPUT:
1886 RETVAL
1887
1618object *find_best_object_match (object *op, utf8_string match) 1888object *find_best_object_match (object *op, utf8_string match)
1619 1889
1620object *find_marked_object (object *op) 1890object *find_marked_object (object *op)
1621 1891
1622int need_identify (object *obj); 1892int need_identify (object *obj);
1623 1893
1624int apply_shop_mat (object *shop_mat, object *op); 1894int apply_shop_mat (object *shop_mat, object *op);
1625
1626int move_player (object *op, int dir)
1627 CODE:
1628 RETVAL = move_player (op, dir);
1629 OUTPUT:
1630 RETVAL
1631 1895
1632int move (object *op, int dir, object *originator = op) 1896int move (object *op, int dir, object *originator = op)
1633 CODE: 1897 CODE:
1634 RETVAL = move_ob (op, dir, originator); 1898 RETVAL = move_ob (op, dir, originator);
1635 OUTPUT: 1899 OUTPUT:
1642void apply_below (object *op) 1906void apply_below (object *op)
1643 CODE: 1907 CODE:
1644 player_apply_below (op); 1908 player_apply_below (op);
1645 1909
1646int cast_heal (object *op, object *caster, object *spell, int dir = 0) 1910int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1647
1648object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1649
1650int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1651
1652int cf_object_change_map (object *op, int x, int y, maptile *map)
1653 1911
1654#//TODO 1912#//TODO
1655object *clone_ (object *op, int recursive = 0) 1913object *clone_ (object *op, int recursive = 0)
1656 CODE: 1914 CODE:
1657 if (recursive) 1915 if (recursive)
1704 1962
1705void drop (object *who, object *op) 1963void drop (object *who, object *op)
1706 1964
1707void pick_up (object *who, object *op) 1965void pick_up (object *who, object *op)
1708 1966
1709int cf_object_teleport (object *op, maptile *map, int x, int y)
1710
1711void update_object (object *op, int action) 1967void update_object (object *op, int action)
1712 1968
1713object *cf_create_object_by_name (utf8_string name)
1714
1715void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 1969void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1716 1970
1717void player_lvl_adj (object *who, object *skill = 0) 1971void player_lvl_adj (object *who, object *skill = 0)
1718 1972
1719int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 1973int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1726 1980
1727void add_button_link (object *button, maptile *map, int connected); 1981void add_button_link (object *button, maptile *map, int connected);
1728 1982
1729void remove_button_link (object *op); 1983void remove_button_link (object *op);
1730 1984
1985void handle_apply_yield (object *op);
1986
1731 1987
1732MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1988MODULE = cf PACKAGE = cf::object PREFIX = cf_
1733
1734object *cf_insert_ob_in_ob (object *ob, object *where)
1735 1989
1736# no clean way to get an object from an archetype - stupid idiotic 1990# no clean way to get an object from an archetype - stupid idiotic
1737# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1991# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1738 1992
1739object *new (utf8_string archetype = 0) 1993object *new (utf8_string archetype = 0)
1740 PROTOTYPE: ;$ 1994 PROTOTYPE: ;$
1741 CODE: 1995 CODE:
1742 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1996 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1743 OUTPUT: 1997 OUTPUT:
1744 RETVAL 1998 RETVAL
1745 1999
2000object *find_object (U32 tag)
2001
2002# TODO: nuke
1746object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2003object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1747 PROTOTYPE: $$$$$$ 2004 PROTOTYPE: $$$$$$
1748 CODE: 2005 CODE:
1749{ 2006{
1750 int unused_type; 2007 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1751 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1752} 2008}
1753
1754player *contr (object *op)
1755 CODE:
1756 RETVAL = op->contr;
1757 OUTPUT: RETVAL
1758 2009
1759const_utf8_string get_ob_key_value (object *op, utf8_string key) 2010const_utf8_string get_ob_key_value (object *op, utf8_string key)
1760 2011
1761bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2012bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1)
1762 2013
1774 EXTEND (SP, 5); 2025 EXTEND (SP, 5);
1775 PUSHs (newSVuv (rv.distance)); 2026 PUSHs (newSVuv (rv.distance));
1776 PUSHs (newSViv (rv.distance_x)); 2027 PUSHs (newSViv (rv.distance_x));
1777 PUSHs (newSViv (rv.distance_y)); 2028 PUSHs (newSViv (rv.distance_y));
1778 PUSHs (newSViv (rv.direction)); 2029 PUSHs (newSViv (rv.direction));
1779 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2030 PUSHs (to_sv (rv.part));
1780} 2031}
1781 2032
1782bool on_same_map_as (object *ob, object *other) 2033bool on_same_map_as (object *ob, object *other)
1783 CODE: 2034 CODE:
1784 RETVAL = on_same_map (ob, other); 2035 RETVAL = on_same_map (ob, other);
1790 RETVAL = query_base_name (op, plural); 2041 RETVAL = query_base_name (op, plural);
1791 OUTPUT: RETVAL 2042 OUTPUT: RETVAL
1792 2043
1793object *decrease_ob_nr (object *op, unsigned long i) 2044object *decrease_ob_nr (object *op, unsigned long i)
1794 2045
2046# return the tail of an object, excluding itself
2047void
2048tail (object *op)
2049 PPCODE:
2050 while ((op = op->more))
2051 XPUSHs (sv_2mortal (to_sv (op)));
2052
1795MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2053MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1796 2054
1797player *player (object *op) 2055player *player (object *op)
1798 CODE: 2056 CODE:
1799 RETVAL = op->contr; 2057 RETVAL = op->contr;
1800 OUTPUT: RETVAL 2058 OUTPUT: RETVAL
1801 2059
2060bool move_player (object *op, int dir)
2061
1802void check_score (object *op) 2062void check_score (object *op)
1803 2063
1804void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2064void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1805 CODE: 2065 CODE:
1806 new_draw_info (flags, 0, op, txt); 2066 new_draw_info (flags, 0, op, txt);
1807 2067
1808object *cf_player_send_inventory (object *op)
1809
1810octet_string cf_player_get_ip (object *op)
1811 ALIAS: ip = 0
1812
1813object *cf_player_get_marked_item (object *op)
1814 ALIAS: marked_item = 0
1815
1816void cf_player_set_marked_item (object *op, object *ob)
1817
1818partylist *cf_player_get_party (object *op)
1819 ALIAS: party = 0
1820
1821void cf_player_set_party (object *op, partylist *party)
1822
1823void kill_player (object *op) 2068void kill_player (object *op)
1824 2069
2070void esrv_send_item (object *pl, object *item)
2071
1825void esrv_update_item (object *op, int what, object *item) 2072void esrv_update_item (object *pl, int what, object *item)
1826 C_ARGS: what, op, item 2073 C_ARGS: what, pl, item
1827 2074
1828void clear_los (object *op) 2075void esrv_del_item (object *pl, int tag)
2076 C_ARGS: pl->contr, tag
1829 2077
1830int command_summon (object *op, utf8_string params) 2078int command_summon (object *op, utf8_string params)
1831 2079
1832int command_arrest (object *op, utf8_string params) 2080int command_arrest (object *op, utf8_string params)
1833 2081
1852 pl->ob->stats.hp = pl->ob->stats.maxhp; 2100 pl->ob->stats.hp = pl->ob->stats.maxhp;
1853 pl->ob->stats.sp = pl->ob->stats.maxsp; 2101 pl->ob->stats.sp = pl->ob->stats.maxsp;
1854 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2102 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1855 pl->orig_stats = pl->ob->stats; 2103 pl->orig_stats = pl->ob->stats;
1856 2104
1857void cf_player_move (player *pl, int dir) 2105void clear_los (player *pl)
1858
1859void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1860 2106
1861bool 2107bool
1862cell_visible (player *pl, int dx, int dy) 2108cell_visible (player *pl, int dx, int dy)
1863 CODE: 2109 CODE:
1864 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2110 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1917 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2163 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1918 OUTPUT: RETVAL 2164 OUTPUT: RETVAL
1919 2165
1920SV *registry (maptile *map) 2166SV *registry (maptile *map)
1921 2167
2168void
2169find_tagged_objects (maptile *map, utf8_string tag = 0)
2170 PPCODE:
2171{
2172 if (!map->spaces)
2173 XSRETURN_EMPTY;
2174
2175 if (tag)
2176 {
2177 shstr_cmp tag_ (tag);
2178
2179 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2180 for (object *op = ms->bot; op; op = op->above)
2181 if (op->tag == tag_)
2182 XPUSHs (sv_2mortal (to_sv (op)));
2183 }
2184 else
2185 {
2186 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2187 for (object *op = ms->bot; op; op = op->above)
2188 if (op->tag)
2189 XPUSHs (sv_2mortal (to_sv (op)));
2190 }
2191}
2192
1922INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2193INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
1923 2194
1924void 2195void
1925maptile::instantiate () 2196maptile::instantiate ()
1926 2197
1970 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2241 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1971 { 2242 {
1972 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2243 object *ob = get_archetype (SvPVutf8_nolen (*elem));
1973 ob->flag [FLAG_NO_MAP_SAVE] = true; 2244 ob->flag [FLAG_NO_MAP_SAVE] = true;
1974 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2245 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2246
2247 if (ob->randomitems)
2248 {
2249 if (!ob->above)
2250 {
2251 ob->create_treasure (ob->randomitems);
2252
2253 for (object *op = ob->above; op; op = op->above)
2254 op->flag [FLAG_NO_MAP_SAVE] = true;
2255 }
2256
2257 ob->randomitems = 0;
2258 }
1975 } 2259 }
1976 } 2260 }
1977 } 2261 }
1978 2262
1979 skip_space: ; 2263 skip_space: ;
1990 palette = SvRV (palette); 2274 palette = SvRV (palette);
1991 2275
1992 STRLEN idxlen; 2276 STRLEN idxlen;
1993 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2277 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
1994 2278
1995 region **regionmap = (region **)malloc ( 2279 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
1996 (av_len ((AV *)palette) + 1) * sizeof (region *));
1997 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2280 uint8_t *regions = salloc<uint8_t> (THIS->size ());
1998 2281
1999 for (int i = av_len ((AV *)palette) + 1; i--; ) 2282 for (int i = av_len ((AV *)palette) + 1; i--; )
2000 regionmap [i] = region::find ( 2283 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2001 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2002 2284
2003 for (int y = 0; y < THIS->height; ++y) 2285 for (int y = 0; y < THIS->height; ++y)
2004 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2286 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2005 2287
2006 sfree (THIS->regions, THIS->size ()); 2288 sfree (THIS->regions, THIS->size ());
2007 free (THIS->regionmap); 2289 delete [] THIS->regionmap;
2008 2290
2009 THIS->regions = regions; 2291 THIS->regions = regions;
2010 THIS->regionmap = regionmap; 2292 THIS->regionmap = regionmap;
2011} 2293}
2012 2294
2033 } 2315 }
2034 2316
2035 op->destroy (); 2317 op->destroy ();
2036} 2318}
2037 2319
2038void play_sound_map (maptile *map, int x, int y, int sound_num)
2039
2040int out_of_map (maptile *map, int x, int y) 2320int out_of_map (maptile *map, int x, int y)
2041 2321
2042void 2322void
2043trigger (maptile *map, long connection, bool state = true) 2323trigger (maptile *map, long connection, bool state = true)
2044 CODE: 2324 CODE:
2048get_connection (maptile *map, long connection) 2328get_connection (maptile *map, long connection)
2049 PPCODE: 2329 PPCODE:
2050 oblinkpt *obp = get_connection_links (map, connection); 2330 oblinkpt *obp = get_connection_links (map, connection);
2051 if (obp) 2331 if (obp)
2052 for (objectlink *ol = obp->link; ol; ol = ol->next) 2332 for (objectlink *ol = obp->link; ol; ol = ol->next)
2053 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2333 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2054
2055object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2056
2057object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2058
2059object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2060 C_ARGS: str, map, nx, ny
2061 2334
2062void 2335void
2063get_map_flags (maptile *map, int x, int y) 2336get_map_flags (maptile *map, int x, int y)
2064 PPCODE: 2337 PPCODE:
2065{ 2338{
2070 EXTEND (SP, 4); 2343 EXTEND (SP, 4);
2071 PUSHs (sv_2mortal (newSViv (flags))); 2344 PUSHs (sv_2mortal (newSViv (flags)));
2072 2345
2073 if (GIMME_V == G_ARRAY) 2346 if (GIMME_V == G_ARRAY)
2074 { 2347 {
2075 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2348 PUSHs (sv_2mortal (to_sv (nmap)));
2076 PUSHs (sv_2mortal (newSViv (nx))); 2349 PUSHs (sv_2mortal (newSViv (nx)));
2077 PUSHs (sv_2mortal (newSViv (ny))); 2350 PUSHs (sv_2mortal (newSViv (ny)));
2078 } 2351 }
2079} 2352}
2080 2353
2089 2362
2090 get_map_flags (map, &nmap, x, y, &nx, &ny); 2363 get_map_flags (map, &nmap, x, y, &nx, &ny);
2091 2364
2092 if (nmap) 2365 if (nmap)
2093 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2366 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2094 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2367 XPUSHs (sv_2mortal (to_sv (o)));
2095} 2368}
2096 2369
2097SV * 2370SV *
2098bot_at (maptile *obj, unsigned int x, unsigned int y) 2371bot_at (maptile *obj, unsigned int x, unsigned int y)
2099 PROTOTYPE: $$$ 2372 PROTOTYPE: $$$
2108 INIT: 2381 INIT:
2109 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; 2382 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2110 CODE: 2383 CODE:
2111 switch (ix) 2384 switch (ix)
2112 { 2385 {
2113 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2386 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break;
2114 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2387 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break;
2115 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2388 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break;
2116 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2389 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break;
2117 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2390 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2118 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2391 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break;
2119 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2392 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break;
2120 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2393 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break;
2121 } 2394 }
2122 OUTPUT: RETVAL 2395 OUTPUT: RETVAL
2123 2396
2124void fix_walls (maptile *map, int x, int y) 2397void fix_walls (maptile *map, int x, int y)
2125 2398
2199 rmp.decoroptions = decoroptions; 2472 rmp.decoroptions = decoroptions;
2200 rmp.orientation = orientation; 2473 rmp.orientation = orientation;
2201 rmp.origin_y = origin_y; 2474 rmp.origin_y = origin_y;
2202 rmp.origin_x = origin_x; 2475 rmp.origin_x = origin_x;
2203 rmp.random_seed = random_seed; 2476 rmp.random_seed = random_seed;
2204 rmp.total_map_hp = total_map_hp; 2477 rmp.total_map_hp = (uint64_t) total_map_hp;
2205 rmp.map_layout_style = map_layout_style; 2478 rmp.map_layout_style = map_layout_style;
2206 rmp.treasureoptions = treasureoptions; 2479 rmp.treasureoptions = treasureoptions;
2207 rmp.symmetry_used = symmetry_used; 2480 rmp.symmetry_used = symmetry_used;
2208 rmp.region = region; 2481 rmp.region = region;
2209 rmp.custom = custom; 2482 rmp.custom = custom;
2213 OUTPUT: 2486 OUTPUT:
2214 RETVAL 2487 RETVAL
2215 2488
2216MODULE = cf PACKAGE = cf::arch 2489MODULE = cf PACKAGE = cf::arch
2217 2490
2218archetype *find (utf8_string name) 2491int archetypes_size ()
2219 CODE: 2492 CODE:
2220 RETVAL = archetype::find (name); 2493 RETVAL = archetypes.size ();
2221 OUTPUT: 2494 OUTPUT: RETVAL
2222 RETVAL
2223 2495
2224archetype *first() 2496archetype *archetypes (U32 index)
2225 PROTOTYPE: 2497 CODE:
2226 CODE: 2498 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2227 RETVAL = first_archetype; 2499 OUTPUT: RETVAL
2500
2501object *instantiate (archetype *arch)
2502 CODE:
2503 RETVAL = arch_to_object (arch);
2504 OUTPUT:
2228 OUTPUT: RETVAL 2505 RETVAL
2229 2506
2230INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2507INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2231 2508
2232MODULE = cf PACKAGE = cf::party 2509MODULE = cf PACKAGE = cf::party
2233 2510
2304 STRLEN len; 2581 STRLEN len;
2305 char *buf = SvPVbyte (packet, len); 2582 char *buf = SvPVbyte (packet, len);
2306 2583
2307 THIS->send_packet (buf, len); 2584 THIS->send_packet (buf, len);
2308} 2585}
2586
2587faceidx
2588client::need_face (utf8_string name, int pri = 0)
2589 CODE:
2590 RETVAL = face_find (name, 0);
2591 if (RETVAL)
2592 {
2593 THIS->send_face (RETVAL, pri);
2594 THIS->flush_fx ();
2595 }
2596 OUTPUT:
2597 RETVAL
2598
2599int
2600client::fx_want (int idx, int value = -1)
2601 CODE:
2602 if (0 < idx && idx < FT_NUM)
2603 {
2604 RETVAL = THIS->fx_want [idx];
2605 if (items > 2)
2606 THIS->fx_want [idx] = value;
2607 }
2608 else
2609 RETVAL = 0;
2610 OUTPUT:
2611 RETVAL
2612
2613MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2614
2615faceidx sound_find (utf8_string name)
2616
2617void sound_set (utf8_string str, faceidx face)
2618
2619# dire hack
2620void old_sound_index (int idx, faceidx face)
2621 CODE:
2622 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2623 old_sound_index [idx] = face;
2309 2624
2310MODULE = cf PACKAGE = cf::face PREFIX = face_ 2625MODULE = cf PACKAGE = cf::face PREFIX = face_
2311 2626
2312#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2627#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2313 2628
2329 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2644 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2330 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2645 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2331} 2646}
2332 OUTPUT: RETVAL 2647 OUTPUT: RETVAL
2333 2648
2334void set (faceidx idx, int visibility, int magicmap) 2649void set_type (faceidx idx, int value)
2335 CODE: 2650 ALIAS:
2336 faceinfo *f = face_info (idx); 2651 set_type = 0
2337 assert (f); 2652 set_visibility = 1
2338 f->visibility = visibility; 2653 set_magicmap = 2
2339 f->magicmap = magicmap; 2654 set_smooth = 3
2340 2655 set_smoothlevel = 4
2341void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2342 CODE: 2656 CODE:
2343 faceinfo *f = face_info (idx); assert (f); 2657 faceinfo *f = face_info (idx); assert (f);
2344 f->smooth = smooth; 2658 switch (ix)
2345 f->smoothlevel = smoothlevel; 2659 {
2660 case 0: f->type = value; break;
2661 case 1: f->visibility = value; break;
2662 case 2: f->magicmap = value; break;
2663 case 3: f->smooth = value; break;
2664 case 4: f->smoothlevel = value; break;
2665 }
2346 2666
2347void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2667void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2348 CODE: 2668 CODE:
2349{ 2669{
2350 facedata *d = face_data (idx, faceset); 2670 faceinfo *f = face_info (idx); assert (f);
2351 assert (d); 2671 facedata *d = &(faceset ? f->data64 : f->data32);
2352 sv_to (data, d->data); 2672 sv_to (data, d->data);
2353 STRLEN clen; 2673 STRLEN clen;
2354 char *cdata = SvPVbyte (chksum, clen); 2674 char *cdata = SvPVbyte (chksum, clen);
2355 clen = min (CHKSUM_SIZE, clen); 2675 clen = min (CHKSUM_SIZE, clen);
2356 2676
2366 ns->force_newmap = true; 2686 ns->force_newmap = true;
2367 } 2687 }
2368 } 2688 }
2369} 2689}
2370 2690
2691int get_data_size (faceidx idx, int faceset = 0)
2692 CODE:
2693 facedata *d = face_data (idx, faceset); assert (d);
2694 RETVAL = d->data.size ();
2695 OUTPUT:
2696 RETVAL
2697
2698SV *get_chksum (faceidx idx, int faceset = 0)
2699 CODE:
2700 facedata *d = face_data (idx, faceset); assert (d);
2701 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2702 OUTPUT:
2703 RETVAL
2704
2371void invalidate (faceidx idx) 2705void invalidate (faceidx idx)
2372 CODE: 2706 CODE:
2373 for_all_clients (ns) 2707 for_all_clients (ns)
2374 { 2708 {
2375 ns->faces_sent [idx] = false; 2709 ns->faces_sent [idx] = false;
2418void invalidate_all () 2752void invalidate_all ()
2419 CODE: 2753 CODE:
2420 for_all_clients (ns) 2754 for_all_clients (ns)
2421 ns->anims_sent.reset (); 2755 ns->anims_sent.reset ();
2422 2756
2757MODULE = cf PACKAGE = cf::object::freezer
2758
2759INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
2760
2761SV *
2762new (char *klass)
2763 CODE:
2764 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2765 OUTPUT: RETVAL
2766
2767void
2768DESTROY (SV *sv)
2769 CODE:
2770 object_freezer *self;
2771 sv_to (sv, self);
2772 delete self;
2773
2774MODULE = cf PACKAGE = cf::object::thawer
2775
2776INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
2777
2778SV *
2779new_from_file (char *klass, octet_string path)
2780 CODE:
2781 object_thawer *f = new object_thawer (path);
2782 if (!*f)
2783 {
2784 delete f;
2785 XSRETURN_UNDEF;
2786 }
2787 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2788 OUTPUT: RETVAL
2789
2790void
2791DESTROY (SV *sv)
2792 CODE:
2793 object_thawer *self;
2794 sv_to (sv, self);
2795 delete self;
2796
2797void
2798extract_tags (object_thawer *self)
2799 PPCODE:
2800 while (self->kw != KW_EOF)
2801 {
2802 PUTBACK;
2803 coroapi::cede_to_tick_every (5000);
2804 SPAGAIN;
2805
2806 if (self->kw == KW_tag)
2807 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2808
2809 self->skip ();
2810 }
2811

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