ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/cfperl.xs
(Generate patch)

Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.197 by root, Fri Apr 27 03:38:33 2007 UTC vs.
Revision 1.275 by root, Fri Apr 11 13:59:06 2008 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version. 11 * (at your option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 22 */
23
24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#define CEDES_PER_TICK 5 29#if HAVE_EXECINFO_H
30# include <execinfo.h>
31#endif
30 32
31#include <plugin_common.h>
32#include <sounds.h>
33#include <cstdarg> 33#include <cstdarg>
34#include <sproto.h>
35 34
35#include "global.h"
36#include "loader.h" 36#include "loader.h"
37#include "../random_maps/random_map.h"
37#include "cfperl.h" 38#include "evthread.h"
38#include "shstr.h" 39#include "sproto.h"
39 40
40#include <unistd.h> 41#include <unistd.h>
41#if _POSIX_MEMLOCK 42#if _POSIX_MEMLOCK
42# include <sys/mman.h> 43# include <sys/mman.h>
43#endif 44#endif
44 45
46#if HAVE_MALLOC_H
47# include <malloc.h>
48#endif
49
45#include <EXTERN.h> 50#include <EXTERN.h>
46#include <perl.h> 51#include <perl.h>
47#include <XSUB.h> 52#include <XSUB.h>
48 53
49#include "CoroAPI.h" 54#include "CoroAPI.h"
50#include "perlxsi.c" 55#include "perlxsi.c"
51 56
52extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
53 58
54typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
55typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
56
57typedef char *octet_string;
58typedef char *utf8_string;
59typedef const char *const_octet_string;
60typedef const char *const_utf8_string;
61 61
62typedef std::string std__string; 62typedef std::string std__string;
63 63
64#if IVSIZE >= 8
65 typedef IV val64;
66# define newSVval64 newSViv
67# define SvVAL64 SvIV
68#else
69 typedef double val64;
70# define newSVval64 newSVnv
71# define SvVAL64 SvNV
72#endif
73
74static f_plug_api gethook = cfapi_get_hooks;
75static f_plug_api object_set_property = cfapi_object_set_property;
76static f_plug_api object_insert = cfapi_object_insert;
77
78static PerlInterpreter *perl; 64static PerlInterpreter *perl;
79 65
80double runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
81 70
82global gbl_ev; 71global gbl_ev;
83static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
84static SV *sv_runtime, *sv_next_tick; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74
75bitset<NUM_EVENT_TYPES> ev_want_event;
76bitset<NUM_TYPES> ev_want_type;
85 77
86static HV 78static HV
87 *stash_cf, 79 *stash_cf,
88 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
93 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 88 *stash_cf_living_wrap;
97 89
90static inline SV *
91newSVpv_utf8 (const char *s)
92{
93 if (!s)
94 return newSV (0);
95
96 SV *sv = newSVpv (s, 0);
97 SvUTF8_on (sv);
98 return sv;
99}
100
101static inline SV *
102newSVpvn_utf8 (const char *s, STRLEN l)
103{
104 if (!s)
105 return newSV (0);
106
107 SV *sv = newSVpvn (s, l);
108 SvUTF8_on (sv);
109 return sv;
110}
111
98// helper cast function, returns super class * or 0 112// helper cast function, returns super class * or 0
99template<class super> 113template<class super>
100static super * 114static super *
101is_a (attachable *at) 115is_a (attachable *at)
102{ 116{
161} 175}
162 176
163void 177void
164attachable::do_destroy () 178attachable::do_destroy ()
165{ 179{
166 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 180 INVOKE_ATTACHABLE (DESTROY, this);
167 181
168 if (cb) 182 if (cb)
169 { 183 {
170 SvREFCNT_dec (cb); 184 SvREFCNT_dec (cb);
171 cb = 0; 185 cb = 0;
180 if (destroyed ()) 194 if (destroyed ())
181 return; 195 return;
182 196
183 flags |= F_DESTROYED; 197 flags |= F_DESTROYED;
184 do_destroy (); 198 do_destroy ();
199 sever_self ();
185} 200}
186 201
187void 202void
188attachable::check_mortals () 203attachable::check_mortals ()
189{ 204{
193 { 208 {
194 if (i >= mortals.size ()) 209 if (i >= mortals.size ())
195 { 210 {
196 i = 0; 211 i = 0;
197 212
198 if (mortals.size () > 1000) 213 if (mortals.size () >= 512)
214 {
215 static int last_mortalcount;
216 if (mortals.size () != last_mortalcount)
217 {
218 last_mortalcount = mortals.size ();
199 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 219 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
220
221 if (0)
222 {
223 for (int j = 0; j < mortals.size (); ++j)//D
224 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
225 fprintf (stderr, "\n");//D
226 }
227 }
228 }
200 229
201 break; 230 break;
202 } 231 }
203 232
204 attachable *obj = mortals [i]; 233 attachable *obj = mortals [i];
209 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); 238 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
210 obj->sever_self (); 239 obj->sever_self ();
211 } 240 }
212#endif 241#endif
213 242
214 if (obj->refcnt_cnt ()) 243 if (obj->refcnt)
215 { 244 {
216 ++i; // further delay freeing 245 ++i; // further delay freeing
217 246
218 if (!(i & 0x3ff)) 247 if (!(i & 0x3ff))
219 break; 248 break;
225 delete obj; 254 delete obj;
226 } 255 }
227 } 256 }
228} 257}
229 258
259void
260attachable::set_key (const char *key, const char *value, bool is_utf8)
261{
262 if (!self)
263 self = newHV ();
264
265 if (value)
266 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
267 else
268 hv_delete (self, key, strlen (key), G_DISCARD);
269}
270
230attachable & 271attachable &
231attachable::operator =(const attachable &src) 272attachable::operator =(const attachable &src)
232{ 273{
233 //if (self || cb) 274 //if (self || cb)
234 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 275 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
235 276
236 attach = src.attach; 277 attach = src.attach;
237 return *this; 278 return *this;
238} 279}
239 280
281template<typename T>
282static bool
283find_backref (void *ptr, T *obj)
284{
285 char *s = (char *)obj;
286 while (s < (char *)obj + sizeof (T))
287 {
288 if (ptr == *(void **)s)
289 return true;
290
291 s += sizeof (void *); // assume natural alignment
292 }
293
294 return false;
295}
296
297// for debugging, find "live" objects containing this ptr
298void
299find_backref (void *ptr)
300{
301 for_all_objects (op)
302 if (find_backref (ptr, op))
303 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
304
305 for_all_players (pl)
306 if (find_backref (ptr, pl))
307 fprintf (stderr, "P %p\n", pl);
308
309 for_all_clients (ns)
310 if (find_backref (ptr, ns))
311 fprintf (stderr, "C %p\n", ns);
312
313}
314
240////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 315//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
241 316
242static SV * 317static SV *
243newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 318newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
244{ 319{
245 SV *sv; 320 SV *sv;
246 321
247 if (!ptr) 322 if (!ptr)
248 return &PL_sv_undef; 323 return newSV (0);
249 324
250 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 325 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
251 return sv_bless (newRV_noinc ((SV *)hv), stash); 326 return sv_bless (newRV_noinc ((SV *)hv), stash);
252} 327}
253 328
272 347
273static SV * 348static SV *
274newSVattachable (attachable *obj, HV *stash) 349newSVattachable (attachable *obj, HV *stash)
275{ 350{
276 if (!obj) 351 if (!obj)
277 return &PL_sv_undef; 352 return newSV (0);
278 353
279 if (!obj->self) 354 if (!obj->self)
355 obj->self = newHV ();
356
357 if (!SvOBJECT (obj->self))
280 { 358 {
281 obj->self = newHV ();
282 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 359 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
283 360
284 // now bless the object _once_ 361 // now bless the object _once_
362 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
285 return sv_bless (newRV_inc ((SV *)obj->self), stash); 363 return sv_bless (newRV_inc ((SV *)obj->self), stash);
286 } 364 }
287 else 365 else
288 { 366 {
289 SV *sv = newRV_inc ((SV *)obj->self); 367 SV *sv = newRV_inc ((SV *)obj->self);
326 return SvPTR (sv, klass); 404 return SvPTR (sv, klass);
327 else 405 else
328 return 0; 406 return 0;
329} 407}
330 408
331inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 409inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); }
332inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 410inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
333inline SV *to_sv (bool v) { return newSViv (v); } 411inline SV *to_sv (bool v) { return newSViv (v); }
334inline SV *to_sv ( signed char v) { return newSViv (v); } 412inline SV *to_sv ( signed char v) { return newSViv (v); }
335inline SV *to_sv (unsigned char v) { return newSViv (v); } 413inline SV *to_sv (unsigned char v) { return newSViv (v); }
336inline SV *to_sv ( signed short v) { return newSViv (v); } 414inline SV *to_sv ( signed short v) { return newSViv (v); }
337inline SV *to_sv (unsigned short v) { return newSVuv (v); } 415inline SV *to_sv (unsigned short v) { return newSVuv (v); }
346inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 424inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
347inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 425inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
348inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 426inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
349inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 427inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
350inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 428inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
429inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
351inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 430inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
352inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
353inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 431inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
354 432
355inline SV *to_sv (object & v) { return to_sv (&v); } 433inline SV *to_sv (object & v) { return to_sv (&v); }
356inline SV *to_sv (living & v) { return to_sv (&v); } 434inline SV *to_sv (living & v) { return to_sv (&v); }
357 435
358inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 436inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
359inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 437inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
360 438
361inline SV *to_sv (UUID v) 439inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
362{
363 char buf[128];
364 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
365 return newSVpv (buf, 0);
366}
367 440
368inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 441inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
369inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 442inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
370inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 443inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
371inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 444inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 445inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 446inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
374inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 447inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 448inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 449inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
377inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 450inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 451inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
379inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 452inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
380inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 453inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
381inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 454inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
382inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 455inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
383inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 456inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
384inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 457inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
385inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 458inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
386inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 459inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
387inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 460inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
461inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
388inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 462inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
389inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 463inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
390inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
391inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 464inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
465inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
466inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
392 467
393//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 468//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
394inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 469inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
395 470
396template<class T> 471template<class T>
397inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 472inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
398 473
399template<int N> 474template<int N>
400inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 475inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
401 476
402inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
403inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 477inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
404inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 478inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
405inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 479inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
406inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 480inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
407 481
408inline void sv_to (SV *sv, std::string &v) 482inline void sv_to (SV *sv, std::string &v)
409{ 483{
410 STRLEN len; 484 STRLEN len;
411 char *data = SvPVbyte (sv, len); 485 char *data = SvPVbyte (sv, len);
412 v.assign (data, len); 486 v.assign (data, len);
413} 487}
414 488
415inline void sv_to (SV *sv, UUID &v) 489inline void sv_to (SV *sv, UUID &v)
416{ 490{
417 unsigned int version; 491 if (!v.parse (SvPV_nolen (sv)))
418
419 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
420 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 492 croak ("unparsable uuid: %s", SvPV_nolen (sv));
421} 493}
422 494
423inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 495inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
424 496
442 break; 514 break;
443 515
444 case DT_STRING: 516 case DT_STRING:
445 { 517 {
446 char *str = (char *)va_arg (ap, const char *); 518 char *str = (char *)va_arg (ap, const char *);
447 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 519 sv = str ? newSVpv (str, 0) : newSV (0);
448 } 520 }
449 break; 521 break;
450 522
451 case DT_DATA: 523 case DT_DATA:
452 { 524 {
453 char *str = (char *)va_arg (ap, const void *); 525 char *str = (char *)va_arg (ap, const void *);
454 int len = va_arg (ap, int); 526 int len = va_arg (ap, int);
455 sv = str ? newSVpv (str, len) : &PL_sv_undef; 527 sv = str ? newSVpv (str, len) : newSV (0);
456 } 528 }
457 break; 529 break;
458 530
459 case DT_OBJECT: 531 case DT_OBJECT:
460 sv = to_sv (va_arg (ap, object *)); 532 sv = to_sv (va_arg (ap, object *));
502 va_end (ap); 574 va_end (ap);
503 575
504 return sv; 576 return sv;
505} 577}
506 578
507static SV *
508newSVcfapi (int type, ...)
509{
510 SV *sv;
511
512 va_list ap;
513 va_start (ap, type);
514
515 switch (type)
516 {
517 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
518 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
519 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
520 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
521 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
522 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
523 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
524 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
525 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
526 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
527
528 default:
529 assert (("unhandled type in newSVcfapi", 0));
530 }
531
532 va_end (ap);
533
534 return sv;
535}
536
537////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 579//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
538 580
539SV * 581SV *
540registry (attachable *ext) 582registry (attachable *ext)
541{ 583{
545 return newRV_inc ((SV *)ext->cb); 587 return newRV_inc ((SV *)ext->cb);
546} 588}
547 589
548///////////////////////////////////////////////////////////////////////////// 590/////////////////////////////////////////////////////////////////////////////
549 591
550extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
551{
552 return 0;
553}
554
555static CommArray_s rtn_cmd;
556
557static int
558runPluginCommand (object *obj, char *params)
559{
560 return -1;
561}
562
563extern "C" void *cfperl_getPluginProperty (int *type, ...)
564{
565 va_list args;
566 char *propname;
567 int i;
568 va_start (args, type);
569 propname = va_arg (args, char *);
570 //printf ("Property name: %s\n", propname);
571
572 if (!strcmp (propname, "command?"))
573 return NULL;
574 else if (!strcmp (propname, "Identification"))
575 {
576 va_end (args);
577 return (void *)PLUGIN_NAME;
578 }
579 else if (!strcmp (propname, "FullName"))
580 {
581 va_end (args);
582 return (void *)PLUGIN_VERSION;
583 }
584 else
585 va_end (args);
586
587 return NULL;
588}
589
590extern "C" int cfperl_postInitPlugin ()
591{
592 int hooktype = 1;
593 int rtype = 0;
594
595 cf_init_plugin (gethook);
596
597 return 0;
598}
599
600extern "C" int cfperl_closePlugin ()
601{
602 return 0;
603}
604
605void 592void
606cfperl_init () 593cfperl_init ()
607{ 594{
595 extern char **environ;
596
608 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 597 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
609 perl = perl_alloc (); 598 perl = perl_alloc ();
610 perl_construct (perl); 599 perl_construct (perl);
611 600
612 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 601 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
613 602
614 const char *argv[] = { 603 const char *argv[] = {
615 "", 604 settings.argv [0],
616 "-e" 605 "-e"
617 "use Event; use Coro;" // required for bootstrap 606 "use EV; use Coro;" // required for bootstrap
618 "cf->bootstrap;" // required for datadir :*> 607 "cf->bootstrap;" // required for datadir :*>
619 "unshift @INC, cf::datadir ();" 608 "unshift @INC, cf::datadir ();"
620 "require cf;" 609 "require cf;"
621 }; 610 };
622 611
623 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 612 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
624 || perl_run (perl)) 613 || perl_run (perl))
625 { 614 {
626 printf ("unable to initialize perl-interpreter, aborting.\n"); 615 printf ("unable to initialize perl-interpreter, aborting.\n");
627 exit (EXIT_FAILURE); 616 exit (EXIT_FAILURE);
628 } 617 }
648void 637void
649attachable::instantiate () 638attachable::instantiate ()
650{ 639{
651 if (attach) 640 if (attach)
652 { 641 {
653 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 642 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
654 attach = 0; 643 attach = 0;
655 } 644 }
656} 645}
657 646
658void 647void
659attachable::reattach () 648attachable::reattach ()
660{ 649{
661 optimise (); 650 optimise ();
662 //TODO: check for _attachment's, very important for restarts 651 //TODO: check for _attachment's, very important for restarts
663 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 652 INVOKE_ATTACHABLE (REATTACH, this);
664} 653}
665 654
666static event_klass klass_of[NUM_EVENT_TYPES] = { 655static event_klass klass_of[NUM_EVENT_TYPES] = {
667# define def(type,name) KLASS_ ## type, 656# define def(type,name) KLASS_ ## type,
668# include "eventinc.h" 657# include "eventinc.h"
711} 700}
712 701
713void 702void
714global::gather_callbacks (AV *&callbacks, event_type event) const 703global::gather_callbacks (AV *&callbacks, event_type event) const
715{ 704{
716 ::gather_callbacks (callbacks, cb_object, event); 705 ::gather_callbacks (callbacks, cb_global, event);
717} 706}
718 707
719void 708void
720object::gather_callbacks (AV *&callbacks, event_type event) const 709object::gather_callbacks (AV *&callbacks, event_type event) const
721{ 710{
722 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 711 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
723 { 712 {
724 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 713 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
725 714
726 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 715 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
727 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 716 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
728 } 717 }
729 718
765{ 754{
766 attachable::gather_callbacks (callbacks, event); 755 attachable::gather_callbacks (callbacks, event);
767 ::gather_callbacks (callbacks, cb_map, event); 756 ::gather_callbacks (callbacks, cb_map, event);
768} 757}
769 758
759void
760_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
761{
762 for (int event = 0; event <= AvFILLp (registry); ++event)
763 {
764 SV *cbs_ = AvARRAY (registry)[event];
765
766 // element must be list of callback entries
767 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
768 {
769 AV *cbs = (AV *)SvRV (cbs_);
770
771 // no callback entries, no callbacks to call
772 if (AvFILLp (cbs) >= 0)
773 set.set (event);
774 }
775 }
776}
777
778// very slow and inefficient way to recalculate the global want bitsets
779void
780_recalc_want ()
781{
782 ev_want_event.reset ();
783
784 _recalc_want (ev_want_event, cb_global);
785 _recalc_want (ev_want_event, cb_attachable);
786 _recalc_want (ev_want_event, cb_object);
787 _recalc_want (ev_want_event, cb_client);
788 _recalc_want (ev_want_event, cb_player);
789 _recalc_want (ev_want_event, cb_map);
790
791 ev_want_type.reset ();
792
793 for (int type = 0; type <= AvFILLp (cb_type); ++type)
794 {
795 SV *cbs_ = AvARRAY (cb_type)[type];
796
797 // element must be list of callback entries
798 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
799 {
800 AV *cbs = (AV *)SvRV (cbs_);
801
802 // no callback entries, no callbacks to call
803 if (AvFILLp (cbs) >= 0)
804 ev_want_type.set (type % NUM_TYPES);
805 }
806 }
807}
808
770bool 809bool
771attachable::invoke (event_type event, ...) 810attachable::invoke (event_type event, ...)
772{ 811{
773 data_type dt; 812 data_type dt;
774 va_list ap;
775
776 va_start (ap, event);
777 813
778 // callback call ordering should be: 814 // callback call ordering should be:
779 // 1. per-object callback 815 // 1. per-object callback
780 // 2. per-class object 816 // 2. per-class object
781 // 3. per-type callback 817 // 3. per-type callback
785 gather_callbacks (callbacks, event); 821 gather_callbacks (callbacks, event);
786 822
787 // short-circuit processing if no callbacks found/defined 823 // short-circuit processing if no callbacks found/defined
788 if (!callbacks) 824 if (!callbacks)
789 return 0; 825 return 0;
826
827 va_list ap;
828 va_start (ap, event);
790 829
791 CALL_BEGIN (3); 830 CALL_BEGIN (3);
792 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 831 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
793 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 832 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
794 833
829} 868}
830 869
831SV * 870SV *
832cfperl_result (int idx) 871cfperl_result (int idx)
833{ 872{
834 AV *av = get_av ("cfperl::invoke_results", 0); 873 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
835 if (!av) 874 if (!av)
836 return &PL_sv_undef; 875 return &PL_sv_undef;
837 876
838 SV **sv = av_fetch (av, idx, 0); 877 SV **sv = av_fetch (av, idx, 0);
839 if (!sv) 878 if (!sv)
853{ 892{
854 return SvNV (cfperl_result (idx)); 893 return SvNV (cfperl_result (idx));
855} 894}
856 895
857///////////////////////////////////////////////////////////////////////////// 896/////////////////////////////////////////////////////////////////////////////
897// various c++ => perl glue functions
898
899void cfperl_tick ()
900{
901 tick_pending = 1;
902
903 if (tick_inhibit)
904 return;
905
906 tick_pending = 0;
907
908 dSP;
909
910 PUSHMARK (SP);
911 PUTBACK;
912 call_pv ("cf::tick", G_DISCARD | G_VOID);
913
914 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
915}
858 916
859void 917void
860cfperl_emergency_save () 918cfperl_emergency_save ()
861{ 919{
862 CALL_BEGIN (0); 920 CALL_BEGIN (0);
871 CALL_ARG (make_core); 929 CALL_ARG (make_core);
872 CALL_CALL ("cf::post_cleanup", G_VOID); 930 CALL_CALL ("cf::post_cleanup", G_VOID);
873 CALL_END; 931 CALL_END;
874} 932}
875 933
934void
935cfperl_make_book (object *book, int level)
936{
937 CALL_BEGIN (2);
938 CALL_ARG (book);
939 CALL_ARG (level);
940 CALL_CALL ("ext::books::make_book", G_VOID);
941 CALL_END;
942}
943
944void
945cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
946{
947 CALL_BEGIN (4);
948 CALL_ARG (ns);
949 CALL_ARG (type);
950 CALL_ARG_SV (newSVpv_utf8 (msg));
951 CALL_ARG (color);
952 CALL_CALL ("cf::client::send_msg", G_VOID);
953 CALL_END;
954}
955
956int
957cfperl_can_merge (object *ob1, object *ob2)
958{
959 int can;
960
961 CALL_BEGIN (2);
962 CALL_ARG (ob1);
963 CALL_ARG (ob2);
964 CALL_CALL ("cf::_can_merge", G_SCALAR);
965 can = count && SvTRUE (TOPs);
966 CALL_END;
967
968 return can;
969}
970
971player *
972player::find (const char *name)
973{
974 CALL_BEGIN (1);
975 CALL_ARG (name);
976 CALL_CALL ("cf::player::find", G_SCALAR);
977
978 player *retval;
979
980 if (count)
981 sv_to (POPs, retval);
982 else
983 retval = 0;
984
985 CALL_END;
986
987 return retval;
988}
989
876maptile * 990maptile *
877maptile::find_sync (const char *path, maptile *origin) 991maptile::find_sync (const char *path, maptile *origin)
878{ 992{
879 CALL_BEGIN (2); 993 CALL_BEGIN (2);
880 CALL_ARG (path); 994 CALL_ARG (path);
892 1006
893 return retval; 1007 return retval;
894} 1008}
895 1009
896maptile * 1010maptile *
897maptile::find_async (const char *path, maptile *origin) 1011maptile::find_async (const char *path, maptile *origin, bool load)
898{ 1012{
899 CALL_BEGIN (2); 1013 CALL_BEGIN (3);
900 CALL_ARG (path); 1014 CALL_ARG (path);
901 CALL_ARG (origin); 1015 CALL_ARG (origin);
1016 CALL_ARG (load);
902 CALL_CALL ("cf::map::find_async", G_SCALAR); 1017 CALL_CALL ("cf::map::find_async", G_SCALAR);
903 1018
904 maptile *retval; 1019 maptile *retval;
905 1020
906 if (count) 1021 if (count)
942 CALL_ARG (exit); 1057 CALL_ARG (exit);
943 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1058 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
944 CALL_END; 1059 CALL_END;
945} 1060}
946 1061
1062const char *
1063object::ref () const
1064{
1065 if (type == PLAYER)
1066 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1067 else
1068 return 0;
1069}
1070
1071object *
1072object::deref (const char *ref)
1073{
1074 object *retval = 0;
1075
1076 if (ref)
1077 {
1078 CALL_BEGIN (1);
1079 CALL_ARG (ref);
1080 CALL_CALL ("cf::object::deref", G_SCALAR);
1081
1082 if (count)
1083 sv_to (POPs, retval);
1084
1085 CALL_END;
1086 }
1087
1088 return retval;
1089}
1090
1091void
1092log_backtrace (const char *msg)
1093{
1094#if HAVE_BACKTRACE
1095 void *addr [20];
1096 int size = backtrace (addr, 20);
1097
1098 CALL_BEGIN (size);
1099 CALL_ARG (msg);
1100 for (int i = 0; i < size; ++i)
1101 CALL_ARG ((IV)addr [i]);
1102 CALL_CALL ("cf::_log_backtrace", G_VOID);
1103 CALL_END;
1104#endif
1105}
1106
947///////////////////////////////////////////////////////////////////////////// 1107/////////////////////////////////////////////////////////////////////////////
948 1108
949struct EventAPI *watcher_base::GEventAPI; 1109struct EVAPI *evapi::GEVAPI;
950struct CoroAPI *coroapi::GCoroAPI; 1110struct CoroAPI *coroapi::GCoroAPI;
951
952int coroapi::cede_counter;
953double (*coroapi::time)();
954double coroapi::next_cede;
955 1111
956void coroapi::do_cede_to_tick () 1112void coroapi::do_cede_to_tick ()
957{ 1113{
958 cede_counter = 0; 1114 cede_pending = 0;
959
960 cede (); 1115 cede ();
961
962 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
963 if (next_cede > SvNV (sv_next_tick) - 0.02)
964 next_cede = SvNV (sv_next_tick);
965}
966
967void coroapi::do_cede_every ()
968{
969 cede_counter = 0;
970
971 if (coroapi::nready ())
972 coroapi::cede ();
973}
974
975void coroapi::do_cede_to_tick_every ()
976{
977 cede_counter = 0;
978
979 cede_to_tick ();
980} 1116}
981 1117
982void 1118void
983coroapi::wait_for_tick () 1119coroapi::wait_for_tick ()
984{ 1120{
993 CALL_BEGIN (0); 1129 CALL_BEGIN (0);
994 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1130 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
995 CALL_END; 1131 CALL_END;
996} 1132}
997 1133
998static void
999iw_dispatch (pe_event *ev)
1000{
1001 iw *w = (iw *)ev->ext_data;
1002 w->call (*w);
1003}
1004
1005void
1006iw::alloc ()
1007{
1008 pe = GEventAPI->new_idle (0, 0);
1009
1010 WaREENTRANT_off (pe);
1011 pe->base.callback = (void *)iw_dispatch;
1012 pe->base.ext_data = (void *)this;
1013}
1014
1015static void iow_dispatch (pe_event *ev)
1016{
1017 iow *w = (iow *)ev->ext_data;
1018 w->call (*w, ((pe_ioevent *)ev)->got);
1019}
1020
1021void
1022iow::alloc ()
1023{
1024 pe = GEventAPI->new_io (0, 0);
1025
1026 WaREENTRANT_off (pe);
1027 pe->base.callback = (void *)iow_dispatch;
1028 pe->base.ext_data = (void *)this;
1029
1030 pe->fd = -1;
1031 pe->poll = 0;
1032}
1033
1034void
1035iow::fd (int fd)
1036{
1037 pe->fd = fd;
1038}
1039
1040int
1041iow::poll ()
1042{
1043 return pe->poll;
1044}
1045
1046void 1134void
1047iow::poll (int events) 1135iow::poll (int events)
1048{ 1136{
1049 if (pe->poll != events) 1137 if (events != this->events)
1050 { 1138 {
1139 int active = ev_is_active ((ev_io *)this);
1051 if (pe->poll) stop (); 1140 if (active) stop ();
1052 pe->poll = events; 1141 ev_io_set ((ev_io *)this, fd, events);
1053 if (pe->poll) start (); 1142 if (active) start ();
1054 } 1143 }
1055} 1144}
1056 1145
1057void 1146void
1058_connect_to_perl () 1147_connect_to_perl ()
1059{ 1148{
1060 stash_cf = gv_stashpv ("cf" , 1); 1149 stash_cf = gv_stashpv ("cf", 1);
1061 1150
1062 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1151 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1063 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1152 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1064 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1153 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1065 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1154 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1067 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1156 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1068 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1157 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1069 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1158 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1070 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1159 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1071 1160
1161 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1072 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1162 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1163 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1073 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1164 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1074 1165
1075 cb_global = get_av ("cf::CB_GLOBAL", 1); 1166 cb_global = get_av ("cf::CB_GLOBAL", 1);
1076 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1167 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1077 cb_object = get_av ("cf::CB_OBJECT", 1); 1168 cb_object = get_av ("cf::CB_OBJECT", 1);
1078 cb_player = get_av ("cf::CB_PLAYER", 1); 1169 cb_player = get_av ("cf::CB_PLAYER", 1);
1083 1174
1084MODULE = cf PACKAGE = cf PREFIX = cf_ 1175MODULE = cf PACKAGE = cf PREFIX = cf_
1085 1176
1086BOOT: 1177BOOT:
1087{ 1178{
1088 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1179 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1089 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1180 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1090 1181
1091 _connect_to_perl (); 1182 _connect_to_perl ();
1092 1183
1093 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1184 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1094 1185
1095 { 1186 //{
1096 require_pv ("Time::HiRes"); 1187 // require_pv ("Time::HiRes");
1097 1188 //
1098 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1189 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1099 if (!svp) croak ("Time::HiRes is required"); 1190 // if (!svp) croak ("Time::HiRes is required");
1100 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1191 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1101 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1192 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1102 } 1193 //}
1103 1194
1104 static const struct { 1195 static const struct {
1105 const char *name; 1196 const char *name;
1106 IV iv; 1197 IV iv;
1107 } *civ, const_iv[] = { 1198 } *civ, const_iv[] = {
1108# define const_iv(name) { # name, (IV)name }, 1199# define const_iv(name) { # name, (IV)name },
1109 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1200 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1201 const_iv (logBacktrace)
1110 1202
1111 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1203 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1112 1204
1113 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1205 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1114 1206
1115 const_iv (MAX_TIME) 1207 const_iv (MAX_TIME)
1208 const_iv (MAXSOCKBUF)
1209
1210 const_iv (NUM_BODY_LOCATIONS)
1211 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1212 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1213 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1214 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1215 const_iv (body_wrist) const_iv (body_waist)
1116 1216
1117 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1217 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1118 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1218 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1119 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1219 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1120 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1220 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1141 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1241 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1142 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1242 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1143 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1243 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1144 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1244 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1145 1245
1146 const_iv (NUM_SUBTYPES) 1246 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1147 1247
1148 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1248 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1149 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1249 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1150 1250
1151 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1251 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1159 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1259 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1160 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1260 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1161 const_iv (WEAP_BLUD) 1261 const_iv (WEAP_BLUD)
1162 1262
1163 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1263 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1164 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1264 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1165 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1265 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1166 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1266 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1167 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1267 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1168 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1268 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1169 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1269 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1181 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1281 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1182 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1282 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1183 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1283 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1184 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1284 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1185 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1285 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1186 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1286 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1187 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1287 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1188 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1288 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1189 1289
1190 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1290 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1191 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1291 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1192 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1292 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1193 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1293 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1194 const_iv (NDI_ALL) 1294 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1295 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1195 1296
1196 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1297 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1197 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1298 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1198 1299
1199 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1300 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1301
1302 const_iv (SP_RAISE_DEAD)
1303 const_iv (SP_RUNE)
1304 const_iv (SP_MAKE_MARK)
1305 const_iv (SP_BOLT)
1306 const_iv (SP_BULLET)
1307 const_iv (SP_EXPLOSION)
1308 const_iv (SP_CONE)
1309 const_iv (SP_BOMB)
1310 const_iv (SP_WONDER)
1311 const_iv (SP_SMITE)
1312 const_iv (SP_MAGIC_MISSILE)
1313 const_iv (SP_SUMMON_GOLEM)
1314 const_iv (SP_DIMENSION_DOOR)
1315 const_iv (SP_MAGIC_MAPPING)
1316 const_iv (SP_MAGIC_WALL)
1317 const_iv (SP_DESTRUCTION)
1318 const_iv (SP_PERCEIVE_SELF)
1319 const_iv (SP_WORD_OF_RECALL)
1320 const_iv (SP_INVISIBLE)
1321 const_iv (SP_PROBE)
1322 const_iv (SP_HEALING)
1323 const_iv (SP_CREATE_FOOD)
1324 const_iv (SP_EARTH_TO_DUST)
1325 const_iv (SP_CHANGE_ABILITY)
1326 const_iv (SP_BLESS)
1327 const_iv (SP_CURSE)
1328 const_iv (SP_SUMMON_MONSTER)
1329 const_iv (SP_CHARGING)
1330 const_iv (SP_POLYMORPH)
1331 const_iv (SP_ALCHEMY)
1332 const_iv (SP_REMOVE_CURSE)
1333 const_iv (SP_IDENTIFY)
1334 const_iv (SP_DETECTION)
1335 const_iv (SP_MOOD_CHANGE)
1336 const_iv (SP_MOVING_BALL)
1337 const_iv (SP_SWARM)
1338 const_iv (SP_CHANGE_MANA)
1339 const_iv (SP_DISPEL_RUNE)
1340 const_iv (SP_CREATE_MISSILE)
1341 const_iv (SP_CONSECRATE)
1342 const_iv (SP_ANIMATE_WEAPON)
1343 const_iv (SP_LIGHT)
1344 const_iv (SP_CHANGE_MAP_LIGHT)
1345 const_iv (SP_FAERY_FIRE)
1346 const_iv (SP_CAUSE_DISEASE)
1347 const_iv (SP_AURA)
1348 const_iv (SP_TOWN_PORTAL)
1349 const_iv (SP_PARTY_SPELL)
1200 1350
1201 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1351 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1202 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1352 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1203 const_iv (F_LOCKED) 1353 const_iv (F_LOCKED)
1204 1354
1208 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1358 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1209 1359
1210 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1360 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1211 1361
1212 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1362 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1213 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1363 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1214 1364
1215 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1365 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1216 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1366 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1217 1367
1218 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1368 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1257 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1407 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1258 1408
1259 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1409 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1260 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1410 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1261 1411
1412 const_iv (VERSION_CS) const_iv (VERSION_SC)
1413
1262 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1414 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1263 1415
1264 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1416 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1265 1417
1266 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1418 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1277 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1429 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1278 1430
1279 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1431 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1280 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1432 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1281 const_iv (GT_MINIMAL) 1433 const_iv (GT_MINIMAL)
1434
1435 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1436 const_iv (FT_RSRC) const_iv (FT_NUM)
1282 }; 1437 };
1283 1438
1284 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1439 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1285 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1440 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1286 1441
1307 } 1462 }
1308} 1463}
1309 1464
1310void _connect_to_perl () 1465void _connect_to_perl ()
1311 1466
1467void _recalc_want ()
1468
1312void _global_reattach () 1469void _global_reattach ()
1313 CODE: 1470 CODE:
1314{ 1471{
1315 // reattach to all attachable objects in the game. 1472 // reattach to all attachable objects in the game.
1316 for_all_clients (ns) 1473 for_all_clients (ns)
1317 ns->reattach (); 1474 ns->reattach ();
1318 1475
1319 for_all_objects (op) 1476 for_all_objects (op)
1320 op->reattach (); 1477 op->reattach ();
1321} 1478}
1322
1323void _post_tick ()
1324 CODE:
1325 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1326 1479
1327# support function for map-world.ext 1480# support function for map-world.ext
1328void _quantise (SV *data_sv, SV *plt_sv) 1481void _quantise (SV *data_sv, SV *plt_sv)
1329 CODE: 1482 CODE:
1330{ 1483{
1362 data += 3; 1515 data += 3;
1363 len -= 3; 1516 len -= 3;
1364 } 1517 }
1365 1518
1366 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1519 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1520}
1521
1522void evthread_start (int aiofd)
1523
1524void cede_to_tick ()
1525 CODE:
1526 coroapi::cede_to_tick ();
1527
1528NV till_tick ()
1529 CODE:
1530 RETVAL = SvNVX (sv_next_tick) - now ();
1531 OUTPUT:
1532 RETVAL
1533
1534int tick_inhibit ()
1535 CODE:
1536 RETVAL = tick_inhibit;
1537 OUTPUT:
1538 RETVAL
1539
1540void tick_inhibit_inc ()
1541 CODE:
1542 ++tick_inhibit;
1543
1544void tick_inhibit_dec ()
1545 CODE:
1546 if (!--tick_inhibit)
1547 if (tick_pending)
1548 {
1549 ev_async_send (EV_DEFAULT, &tick_watcher);
1550 coroapi::cede ();
1551 }
1552
1553void server_tick ()
1554 CODE:
1555{
1556 NOW = ev_now (EV_DEFAULT);
1557 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1558 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1559 runtime = SvNVX (sv_runtime);
1560
1561 server_tick ();
1562
1563 NOW = ev_time ();
1564 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1565 runtime += TICK;
1566 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1367} 1567}
1368 1568
1369NV floor (NV x) 1569NV floor (NV x)
1370 1570
1371NV ceil (NV x) 1571NV ceil (NV x)
1380 default: croak ("cf::rndm requires none, one or two parameters."); break; 1580 default: croak ("cf::rndm requires none, one or two parameters."); break;
1381 } 1581 }
1382 OUTPUT: 1582 OUTPUT:
1383 RETVAL 1583 RETVAL
1384 1584
1385void server_tick () 1585NV clamp (NV value, NV min_value, NV max_value)
1386 CODE: 1586 CODE:
1387 runtime = SvNVx (sv_runtime); 1587 RETVAL = clamp (value, min_value, max_value);
1388 server_tick (); 1588 OUTPUT:
1589 RETVAL
1389 1590
1591NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1592 CODE:
1593 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1594 OUTPUT:
1595 RETVAL
1596
1597void weaken (...)
1598 PROTOTYPE: @
1599 CODE:
1600 while (items > 0)
1601 sv_rvweaken (ST (--items));
1602
1390void 1603void
1604log_backtrace (utf8_string msg)
1605
1606void
1391LOG (int level, utf8_string msg) 1607LOG (int flags, utf8_string msg)
1392 PROTOTYPE: $$ 1608 PROTOTYPE: $$
1393 C_ARGS: (LogLevel)level, "%s", msg 1609 C_ARGS: flags, "%s", msg
1394 1610
1395octet_string path_combine (octet_string base, octet_string path) 1611octet_string path_combine (octet_string base, octet_string path)
1396 PROTOTYPE: $$ 1612 PROTOTYPE: $$
1397 1613
1398octet_string path_combine_and_normalize (octet_string base, octet_string path) 1614octet_string path_combine_and_normalize (octet_string base, octet_string path)
1399 PROTOTYPE: $$ 1615 PROTOTYPE: $$
1400 1616
1401const_octet_string 1617void
1402get_maps_directory (octet_string path) 1618mallinfo ()
1403 PROTOTYPE: $ 1619 PPCODE:
1404 ALIAS: maps_directory = 0 1620{
1405 CODE: 1621#if __GLIBC__
1406 RETVAL = create_pathname (path); 1622 struct mallinfo mai = mallinfo ();
1407 OUTPUT: RETVAL 1623 EXTEND (SP, 10*2);
1624 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1625 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1626 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1627 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1628 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1629 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1630 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1631 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1632 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1633 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1634#endif
1635 EXTEND (SP, 2*2);
1636 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1637 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1638}
1408 1639
1409void 1640void
1410sub_generation_inc () 1641sub_generation_inc ()
1411 CODE: 1642 CODE:
1412 PL_sub_generation++; 1643 PL_sub_generation++;
1435 } 1666 }
1436 OUTPUT: RETVAL 1667 OUTPUT: RETVAL
1437 1668
1438void abort () 1669void abort ()
1439 1670
1671void reset_signals ()
1672
1440void fork_abort (octet_string cause = "cf::fork_abort") 1673void fork_abort (const_octet_string cause = "cf::fork_abort")
1441 1674
1442void cleanup (octet_string cause, bool make_core = false) 1675void cleanup (const_octet_string cause, bool make_core = false)
1443 1676
1444void emergency_save () 1677void emergency_save ()
1445 1678
1446void _exit (int status = EXIT_SUCCESS) 1679void _exit (int status = EXIT_SUCCESS)
1447 1680
1448UV sv_2watcher (SV *w)
1449 CODE:
1450 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1451 OUTPUT:
1452 RETVAL
1453
1454#if _POSIX_MEMLOCK 1681#if _POSIX_MEMLOCK
1455 1682
1456int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1683int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1684 INIT:
1685 mallopt (M_PERTURB, 0xaa); // bug-workaround for linux glibc+mlockall+calloc
1457 1686
1458int munlockall () 1687int munlockall ()
1459 1688
1460#endif 1689#endif
1461 1690
1503 RETVAL = newSVpv (resist_plus[atnr], 0); 1732 RETVAL = newSVpv (resist_plus[atnr], 0);
1504 else 1733 else
1505 XSRETURN_UNDEF; 1734 XSRETURN_UNDEF;
1506 OUTPUT: RETVAL 1735 OUTPUT: RETVAL
1507 1736
1737UUID
1738uuid_cur ()
1739 CODE:
1740 RETVAL = UUID::cur;
1741 OUTPUT:
1742 RETVAL
1743
1744UUID
1745uuid_gen ()
1746 CODE:
1747 RETVAL = UUID::gen ();
1748 OUTPUT:
1749 RETVAL
1750
1751val64
1752uuid_seq (UUID uuid)
1753 CODE:
1754 RETVAL = uuid.seq;
1755 OUTPUT:
1756 RETVAL
1757
1758UUID
1759uuid_str (val64 seq)
1760 CODE:
1761 RETVAL.seq = seq;
1762 OUTPUT:
1763 RETVAL
1764
1765void
1766coin_names ()
1767 PPCODE:
1768 EXTEND (SP, NUM_COINS);
1769 for (int i = 0; i < NUM_COINS; ++i)
1770 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1771
1772void
1773coin_archetypes ()
1774 PPCODE:
1775 EXTEND (SP, NUM_COINS);
1776 for (int i = 0; i < NUM_COINS; ++i)
1777 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1778
1508bool 1779bool
1509load_resource_file (octet_string filename) 1780load_resource_file (octet_string filename)
1510 1781
1511MODULE = cf PACKAGE = cf::attachable 1782MODULE = cf PACKAGE = cf::attachable
1512 1783
1532#object *mortals (U32 index) 1803#object *mortals (U32 index)
1533# CODE: 1804# CODE:
1534# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1805# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1535# OUTPUT: RETVAL 1806# OUTPUT: RETVAL
1536 1807
1537INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1808INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1538 1809
1539MODULE = cf PACKAGE = cf::global 1810MODULE = cf PACKAGE = cf::global
1540 1811
1541int invoke (SV *klass, int event, ...) 1812int invoke (SV *klass, int event, ...)
1542 CODE: 1813 CODE:
1578object *actives (U32 index) 1849object *actives (U32 index)
1579 CODE: 1850 CODE:
1580 RETVAL = index < actives.size () ? actives [index] : 0; 1851 RETVAL = index < actives.size () ? actives [index] : 0;
1581 OUTPUT: RETVAL 1852 OUTPUT: RETVAL
1582 1853
1854const char *slot_use_name (U32 slot)
1855 ALIAS:
1856 slot_nonuse_name = 1
1857 CODE:
1858{
1859 if (slot >= NUM_BODY_LOCATIONS)
1860 croak ("body slot index out of range");
1861
1862 switch (ix)
1863 {
1864 case 0: RETVAL = body_locations[slot].use_name; break;
1865 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1866 }
1867}
1868 OUTPUT:
1869 RETVAL
1870
1583# missing properties 1871# missing properties
1584 1872
1585object *head (object *op) 1873object *head (object *op)
1586 PROTOTYPE: $ 1874 PROTOTYPE: $
1587 CODE: 1875 CODE:
1588 RETVAL = op->head_ (); 1876 RETVAL = op->head_ ();
1589 OUTPUT: RETVAL
1590
1591int is_head (object *op)
1592 PROTOTYPE: $
1593 CODE:
1594 RETVAL = op->head_ () == op;
1595 OUTPUT: RETVAL 1877 OUTPUT: RETVAL
1596 1878
1597void 1879void
1598inv (object *obj) 1880inv (object *obj)
1599 PROTOTYPE: $ 1881 PROTOTYPE: $
1600 PPCODE: 1882 PPCODE:
1601{ 1883{
1602 object *o;
1603 for (o = obj->inv; o; o = o->below) 1884 for (object *o = obj->inv; o; o = o->below)
1604 XPUSHs (sv_2mortal (to_sv (o))); 1885 XPUSHs (sv_2mortal (to_sv (o)));
1605} 1886}
1606 1887
1607void 1888void
1608set_animation (object *op, int idx) 1889set_animation (object *op, int idx)
1613num_animations (object *op) 1894num_animations (object *op)
1614 CODE: 1895 CODE:
1615 RETVAL = NUM_ANIMATIONS (op); 1896 RETVAL = NUM_ANIMATIONS (op);
1616 OUTPUT: RETVAL 1897 OUTPUT: RETVAL
1617 1898
1899int slot_info (object *op, UV slot, int value = 0)
1900 ALIAS:
1901 slot_used = 1
1902 CODE:
1903{
1904 if (slot >= NUM_BODY_LOCATIONS)
1905 croak ("body slot index out of range");
1906
1907 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1908
1909 if (items > 2)
1910 if (ix)
1911 op->slot[slot].used = value;
1912 else
1913 op->slot[slot].info = value;
1914}
1915 OUTPUT:
1916 RETVAL
1917
1618object *find_best_object_match (object *op, utf8_string match) 1918object *find_best_object_match (object *op, utf8_string match)
1619 1919
1620object *find_marked_object (object *op) 1920object *find_marked_object (object *op)
1621 1921
1622int need_identify (object *obj); 1922int need_identify (object *obj);
1623 1923
1624int apply_shop_mat (object *shop_mat, object *op); 1924int apply_shop_mat (object *shop_mat, object *op);
1625
1626int move_player (object *op, int dir)
1627 CODE:
1628 RETVAL = move_player (op, dir);
1629 OUTPUT:
1630 RETVAL
1631 1925
1632int move (object *op, int dir, object *originator = op) 1926int move (object *op, int dir, object *originator = op)
1633 CODE: 1927 CODE:
1634 RETVAL = move_ob (op, dir, originator); 1928 RETVAL = move_ob (op, dir, originator);
1635 OUTPUT: 1929 OUTPUT:
1642void apply_below (object *op) 1936void apply_below (object *op)
1643 CODE: 1937 CODE:
1644 player_apply_below (op); 1938 player_apply_below (op);
1645 1939
1646int cast_heal (object *op, object *caster, object *spell, int dir = 0) 1940int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1647
1648object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1649
1650int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1651
1652int cf_object_change_map (object *op, int x, int y, maptile *map)
1653 1941
1654#//TODO 1942#//TODO
1655object *clone_ (object *op, int recursive = 0) 1943object *clone_ (object *op, int recursive = 0)
1656 CODE: 1944 CODE:
1657 if (recursive) 1945 if (recursive)
1704 1992
1705void drop (object *who, object *op) 1993void drop (object *who, object *op)
1706 1994
1707void pick_up (object *who, object *op) 1995void pick_up (object *who, object *op)
1708 1996
1709int cf_object_teleport (object *op, maptile *map, int x, int y)
1710
1711void update_object (object *op, int action) 1997void update_object (object *op, int action)
1712 1998
1713object *cf_create_object_by_name (utf8_string name)
1714
1715void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 1999void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1716 2000
1717void player_lvl_adj (object *who, object *skill = 0) 2001void player_lvl_adj (object *who, object *skill = 0)
1718 2002
1719int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2003int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1726 2010
1727void add_button_link (object *button, maptile *map, int connected); 2011void add_button_link (object *button, maptile *map, int connected);
1728 2012
1729void remove_button_link (object *op); 2013void remove_button_link (object *op);
1730 2014
2015void handle_apply_yield (object *op);
2016
1731 2017
1732MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2018MODULE = cf PACKAGE = cf::object PREFIX = cf_
1733
1734object *cf_insert_ob_in_ob (object *ob, object *where)
1735 2019
1736# no clean way to get an object from an archetype - stupid idiotic 2020# no clean way to get an object from an archetype - stupid idiotic
1737# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2021# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1738 2022
1739object *new (utf8_string archetype = 0) 2023object *new (utf8_string archetype = 0)
1740 PROTOTYPE: ;$ 2024 PROTOTYPE: ;$
1741 CODE: 2025 CODE:
1742 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2026 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1743 OUTPUT: 2027 OUTPUT:
1744 RETVAL 2028 RETVAL
1745 2029
2030object *find_object (U32 tag)
2031
2032# TODO: nuke
1746object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2033object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1747 PROTOTYPE: $$$$$$ 2034 PROTOTYPE: $$$$$$
1748 CODE: 2035 CODE:
1749{ 2036{
1750 int unused_type; 2037 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1751 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1752} 2038}
1753
1754player *contr (object *op)
1755 CODE:
1756 RETVAL = op->contr;
1757 OUTPUT: RETVAL
1758 2039
1759const_utf8_string get_ob_key_value (object *op, utf8_string key) 2040const_utf8_string get_ob_key_value (object *op, utf8_string key)
1760 2041
1761bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2042bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1)
1762 2043
1774 EXTEND (SP, 5); 2055 EXTEND (SP, 5);
1775 PUSHs (newSVuv (rv.distance)); 2056 PUSHs (newSVuv (rv.distance));
1776 PUSHs (newSViv (rv.distance_x)); 2057 PUSHs (newSViv (rv.distance_x));
1777 PUSHs (newSViv (rv.distance_y)); 2058 PUSHs (newSViv (rv.distance_y));
1778 PUSHs (newSViv (rv.direction)); 2059 PUSHs (newSViv (rv.direction));
1779 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2060 PUSHs (to_sv (rv.part));
1780} 2061}
1781 2062
1782bool on_same_map_as (object *ob, object *other) 2063bool on_same_map_as (object *ob, object *other)
1783 CODE: 2064 CODE:
1784 RETVAL = on_same_map (ob, other); 2065 RETVAL = on_same_map (ob, other);
1790 RETVAL = query_base_name (op, plural); 2071 RETVAL = query_base_name (op, plural);
1791 OUTPUT: RETVAL 2072 OUTPUT: RETVAL
1792 2073
1793object *decrease_ob_nr (object *op, unsigned long i) 2074object *decrease_ob_nr (object *op, unsigned long i)
1794 2075
2076# return the tail of an object, excluding itself
2077void
2078tail (object *op)
2079 PPCODE:
2080 while ((op = op->more))
2081 XPUSHs (sv_2mortal (to_sv (op)));
2082
1795MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2083MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1796 2084
1797player *player (object *op) 2085player *player (object *op)
1798 CODE: 2086 CODE:
1799 RETVAL = op->contr; 2087 RETVAL = op->contr;
1800 OUTPUT: RETVAL 2088 OUTPUT: RETVAL
1801 2089
2090bool move_player (object *op, int dir)
2091
1802void check_score (object *op) 2092void check_score (object *op)
1803 2093
1804void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2094void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1805 CODE: 2095 CODE:
1806 new_draw_info (flags, 0, op, txt); 2096 new_draw_info (flags, 0, op, txt);
1807 2097
1808object *cf_player_send_inventory (object *op)
1809
1810octet_string cf_player_get_ip (object *op)
1811 ALIAS: ip = 0
1812
1813object *cf_player_get_marked_item (object *op)
1814 ALIAS: marked_item = 0
1815
1816void cf_player_set_marked_item (object *op, object *ob)
1817
1818partylist *cf_player_get_party (object *op)
1819 ALIAS: party = 0
1820
1821void cf_player_set_party (object *op, partylist *party)
1822
1823void kill_player (object *op) 2098void kill_player (object *op)
1824 2099
2100void esrv_send_item (object *pl, object *item)
2101
1825void esrv_update_item (object *op, int what, object *item) 2102void esrv_update_item (object *pl, int what, object *item)
1826 C_ARGS: what, op, item 2103 C_ARGS: what, pl, item
1827 2104
1828void clear_los (object *op) 2105void esrv_del_item (object *pl, int tag)
2106 C_ARGS: pl->contr, tag
1829 2107
1830int command_summon (object *op, utf8_string params) 2108int command_summon (object *op, utf8_string params)
1831 2109
1832int command_arrest (object *op, utf8_string params) 2110int command_arrest (object *op, utf8_string params)
1833 2111
1852 pl->ob->stats.hp = pl->ob->stats.maxhp; 2130 pl->ob->stats.hp = pl->ob->stats.maxhp;
1853 pl->ob->stats.sp = pl->ob->stats.maxsp; 2131 pl->ob->stats.sp = pl->ob->stats.maxsp;
1854 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2132 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1855 pl->orig_stats = pl->ob->stats; 2133 pl->orig_stats = pl->ob->stats;
1856 2134
1857void cf_player_move (player *pl, int dir) 2135void clear_los (player *pl)
1858
1859void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1860 2136
1861bool 2137bool
1862cell_visible (player *pl, int dx, int dy) 2138cell_visible (player *pl, int dx, int dy)
1863 CODE: 2139 CODE:
1864 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2140 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1871 CODE: 2147 CODE:
1872{ 2148{
1873 STRLEN len; 2149 STRLEN len;
1874 char *buf = SvPVbyte (packet, len); 2150 char *buf = SvPVbyte (packet, len);
1875 2151
2152 if (len > MAXSOCKBUF)
2153 pl->failmsg ("[packet too long for client]");
1876 if (pl->ns) 2154 else if (pl->ns)
1877 pl->ns->send_packet (buf, len); 2155 pl->ns->send_packet (buf, len);
1878} 2156}
1879 2157
1880int 2158int
1881listening (player *pl, int new_value = -1) 2159listening (player *pl, int new_value = -1)
1917 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2195 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1918 OUTPUT: RETVAL 2196 OUTPUT: RETVAL
1919 2197
1920SV *registry (maptile *map) 2198SV *registry (maptile *map)
1921 2199
2200void
2201find_tagged_objects (maptile *map, utf8_string tag = 0)
2202 PPCODE:
2203{
2204 if (!map->spaces)
2205 XSRETURN_EMPTY;
2206
2207 if (tag)
2208 {
2209 shstr_cmp tag_ (tag);
2210
2211 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2212 for (object *op = ms->bot; op; op = op->above)
2213 if (op->tag == tag_)
2214 XPUSHs (sv_2mortal (to_sv (op)));
2215 }
2216 else
2217 {
2218 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2219 for (object *op = ms->bot; op; op = op->above)
2220 if (op->tag)
2221 XPUSHs (sv_2mortal (to_sv (op)));
2222 }
2223}
2224
1922INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2225INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
1923 2226
1924void 2227void
1925maptile::instantiate () 2228maptile::instantiate ()
1926 2229
1970 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2273 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1971 { 2274 {
1972 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2275 object *ob = get_archetype (SvPVutf8_nolen (*elem));
1973 ob->flag [FLAG_NO_MAP_SAVE] = true; 2276 ob->flag [FLAG_NO_MAP_SAVE] = true;
1974 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2277 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2278
2279 if (ob->randomitems)
2280 {
2281 if (!ob->above)
2282 {
2283 ob->create_treasure (ob->randomitems);
2284
2285 for (object *op = ob->above; op; op = op->above)
2286 op->flag [FLAG_NO_MAP_SAVE] = true;
2287 }
2288
2289 ob->randomitems = 0;
2290 }
1975 } 2291 }
1976 } 2292 }
1977 } 2293 }
1978 2294
1979 skip_space: ; 2295 skip_space: ;
1990 palette = SvRV (palette); 2306 palette = SvRV (palette);
1991 2307
1992 STRLEN idxlen; 2308 STRLEN idxlen;
1993 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2309 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
1994 2310
1995 region **regionmap = (region **)malloc ( 2311 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
1996 (av_len ((AV *)palette) + 1) * sizeof (region *));
1997 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2312 uint8_t *regions = salloc<uint8_t> (THIS->size ());
1998 2313
1999 for (int i = av_len ((AV *)palette) + 1; i--; ) 2314 for (int i = av_len ((AV *)palette) + 1; i--; )
2000 regionmap [i] = region::find ( 2315 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2001 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2002 2316
2003 for (int y = 0; y < THIS->height; ++y) 2317 for (int y = 0; y < THIS->height; ++y)
2004 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2318 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2005 2319
2006 sfree (THIS->regions, THIS->size ()); 2320 sfree (THIS->regions, THIS->size ());
2007 free (THIS->regionmap); 2321 delete [] THIS->regionmap;
2008 2322
2009 THIS->regions = regions; 2323 THIS->regions = regions;
2010 THIS->regionmap = regionmap; 2324 THIS->regionmap = regionmap;
2011} 2325}
2012 2326
2033 } 2347 }
2034 2348
2035 op->destroy (); 2349 op->destroy ();
2036} 2350}
2037 2351
2038void play_sound_map (maptile *map, int x, int y, int sound_num)
2039
2040int out_of_map (maptile *map, int x, int y) 2352int out_of_map (maptile *map, int x, int y)
2041 2353
2042void 2354void
2043trigger (maptile *map, long connection, bool state = true) 2355trigger (maptile *map, long connection, bool state = true)
2044 CODE: 2356 CODE:
2048get_connection (maptile *map, long connection) 2360get_connection (maptile *map, long connection)
2049 PPCODE: 2361 PPCODE:
2050 oblinkpt *obp = get_connection_links (map, connection); 2362 oblinkpt *obp = get_connection_links (map, connection);
2051 if (obp) 2363 if (obp)
2052 for (objectlink *ol = obp->link; ol; ol = ol->next) 2364 for (objectlink *ol = obp->link; ol; ol = ol->next)
2053 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2365 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2054
2055object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2056
2057object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2058
2059object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2060 C_ARGS: str, map, nx, ny
2061 2366
2062void 2367void
2063get_map_flags (maptile *map, int x, int y) 2368get_map_flags (maptile *map, int x, int y)
2064 PPCODE: 2369 PPCODE:
2065{ 2370{
2070 EXTEND (SP, 4); 2375 EXTEND (SP, 4);
2071 PUSHs (sv_2mortal (newSViv (flags))); 2376 PUSHs (sv_2mortal (newSViv (flags)));
2072 2377
2073 if (GIMME_V == G_ARRAY) 2378 if (GIMME_V == G_ARRAY)
2074 { 2379 {
2075 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2380 PUSHs (sv_2mortal (to_sv (nmap)));
2076 PUSHs (sv_2mortal (newSViv (nx))); 2381 PUSHs (sv_2mortal (newSViv (nx)));
2077 PUSHs (sv_2mortal (newSViv (ny))); 2382 PUSHs (sv_2mortal (newSViv (ny)));
2078 } 2383 }
2079} 2384}
2080 2385
2089 2394
2090 get_map_flags (map, &nmap, x, y, &nx, &ny); 2395 get_map_flags (map, &nmap, x, y, &nx, &ny);
2091 2396
2092 if (nmap) 2397 if (nmap)
2093 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2398 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2094 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2399 XPUSHs (sv_2mortal (to_sv (o)));
2095} 2400}
2096 2401
2097SV * 2402SV *
2098bot_at (maptile *obj, unsigned int x, unsigned int y) 2403bot_at (maptile *obj, unsigned int x, unsigned int y)
2099 PROTOTYPE: $$$ 2404 PROTOTYPE: $$$
2108 INIT: 2413 INIT:
2109 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; 2414 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2110 CODE: 2415 CODE:
2111 switch (ix) 2416 switch (ix)
2112 { 2417 {
2113 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2418 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break;
2114 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2419 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break;
2115 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2420 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break;
2116 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2421 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break;
2117 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2422 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2118 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2423 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break;
2119 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2424 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break;
2120 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2425 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break;
2121 } 2426 }
2122 OUTPUT: RETVAL 2427 OUTPUT: RETVAL
2123 2428
2124void fix_walls (maptile *map, int x, int y) 2429void fix_walls (maptile *map, int x, int y)
2125 2430
2199 rmp.decoroptions = decoroptions; 2504 rmp.decoroptions = decoroptions;
2200 rmp.orientation = orientation; 2505 rmp.orientation = orientation;
2201 rmp.origin_y = origin_y; 2506 rmp.origin_y = origin_y;
2202 rmp.origin_x = origin_x; 2507 rmp.origin_x = origin_x;
2203 rmp.random_seed = random_seed; 2508 rmp.random_seed = random_seed;
2204 rmp.total_map_hp = total_map_hp; 2509 rmp.total_map_hp = (uint64_t) total_map_hp;
2205 rmp.map_layout_style = map_layout_style; 2510 rmp.map_layout_style = map_layout_style;
2206 rmp.treasureoptions = treasureoptions; 2511 rmp.treasureoptions = treasureoptions;
2207 rmp.symmetry_used = symmetry_used; 2512 rmp.symmetry_used = symmetry_used;
2208 rmp.region = region; 2513 rmp.region = region;
2209 rmp.custom = custom; 2514 rmp.custom = custom;
2213 OUTPUT: 2518 OUTPUT:
2214 RETVAL 2519 RETVAL
2215 2520
2216MODULE = cf PACKAGE = cf::arch 2521MODULE = cf PACKAGE = cf::arch
2217 2522
2218archetype *find (utf8_string name) 2523int archetypes_size ()
2219 CODE: 2524 CODE:
2220 RETVAL = archetype::find (name); 2525 RETVAL = archetypes.size ();
2221 OUTPUT: 2526 OUTPUT: RETVAL
2222 RETVAL
2223 2527
2224archetype *first() 2528archetype *archetypes (U32 index)
2225 PROTOTYPE: 2529 CODE:
2226 CODE: 2530 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2227 RETVAL = first_archetype; 2531 OUTPUT: RETVAL
2532
2533object *instantiate (archetype *arch)
2534 CODE:
2535 RETVAL = arch_to_object (arch);
2536 OUTPUT:
2228 OUTPUT: RETVAL 2537 RETVAL
2229 2538
2230INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2539INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2231 2540
2232MODULE = cf PACKAGE = cf::party 2541MODULE = cf PACKAGE = cf::party
2233 2542
2302 CODE: 2611 CODE:
2303{ 2612{
2304 STRLEN len; 2613 STRLEN len;
2305 char *buf = SvPVbyte (packet, len); 2614 char *buf = SvPVbyte (packet, len);
2306 2615
2616 if (len > MAXSOCKBUF)
2617 {
2618 // ugly
2619 if (THIS->pl)
2620 THIS->pl->failmsg ("[packet too long for client]");
2621 }
2622 else
2307 THIS->send_packet (buf, len); 2623 THIS->send_packet (buf, len);
2308} 2624}
2625
2626faceidx
2627client::need_face (utf8_string name, int pri = 0)
2628 CODE:
2629 RETVAL = face_find (name, 0);
2630 if (RETVAL)
2631 {
2632 THIS->send_face (RETVAL, pri);
2633 THIS->flush_fx ();
2634 }
2635 OUTPUT:
2636 RETVAL
2637
2638int
2639client::fx_want (int idx, int value = -1)
2640 CODE:
2641 if (0 < idx && idx < FT_NUM)
2642 {
2643 RETVAL = THIS->fx_want [idx];
2644 if (items > 2)
2645 THIS->fx_want [idx] = value;
2646 }
2647 else
2648 RETVAL = 0;
2649 OUTPUT:
2650 RETVAL
2651
2652MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2653
2654faceidx sound_find (utf8_string name)
2655
2656void sound_set (utf8_string str, faceidx face)
2657
2658# dire hack
2659void old_sound_index (int idx, faceidx face)
2660 CODE:
2661 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2662 old_sound_index [idx] = face;
2309 2663
2310MODULE = cf PACKAGE = cf::face PREFIX = face_ 2664MODULE = cf PACKAGE = cf::face PREFIX = face_
2311 2665
2312#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2666#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2313 2667
2329 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2683 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2330 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2684 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2331} 2685}
2332 OUTPUT: RETVAL 2686 OUTPUT: RETVAL
2333 2687
2334void set (faceidx idx, int visibility, int magicmap) 2688void set_type (faceidx idx, int value)
2335 CODE: 2689 ALIAS:
2336 faceinfo *f = face_info (idx); 2690 set_type = 0
2337 assert (f); 2691 set_visibility = 1
2338 f->visibility = visibility; 2692 set_magicmap = 2
2339 f->magicmap = magicmap; 2693 set_smooth = 3
2340 2694 set_smoothlevel = 4
2341void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2342 CODE: 2695 CODE:
2343 faceinfo *f = face_info (idx); assert (f); 2696 faceinfo *f = face_info (idx); assert (f);
2344 f->smooth = smooth; 2697 switch (ix)
2345 f->smoothlevel = smoothlevel; 2698 {
2699 case 0: f->type = value; break;
2700 case 1: f->visibility = value; break;
2701 case 2: f->magicmap = value; break;
2702 case 3: f->smooth = value; break;
2703 case 4: f->smoothlevel = value; break;
2704 }
2346 2705
2347void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2706void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2348 CODE: 2707 CODE:
2349{ 2708{
2350 facedata *d = face_data (idx, faceset); 2709 faceinfo *f = face_info (idx); assert (f);
2351 assert (d); 2710 facedata *d = &(faceset ? f->data64 : f->data32);
2352 sv_to (data, d->data); 2711 sv_to (data, d->data);
2353 STRLEN clen; 2712 STRLEN clen;
2354 char *cdata = SvPVbyte (chksum, clen); 2713 char *cdata = SvPVbyte (chksum, clen);
2355 clen = min (CHKSUM_SIZE, clen); 2714 clen = min (CHKSUM_SIZE, clen);
2356 2715
2366 ns->force_newmap = true; 2725 ns->force_newmap = true;
2367 } 2726 }
2368 } 2727 }
2369} 2728}
2370 2729
2730int get_data_size (faceidx idx, int faceset = 0)
2731 CODE:
2732 facedata *d = face_data (idx, faceset);
2733 if (!d) XSRETURN_UNDEF;
2734 RETVAL = d->data.size ();
2735 OUTPUT:
2736 RETVAL
2737
2738SV *get_chksum (faceidx idx, int faceset = 0)
2739 CODE:
2740 facedata *d = face_data (idx, faceset);
2741 if (!d) XSRETURN_UNDEF;
2742 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2743 OUTPUT:
2744 RETVAL
2745
2746SV *get_data (faceidx idx, int faceset = 0)
2747 CODE:
2748 facedata *d = face_data (idx, faceset);
2749 if (!d) XSRETURN_UNDEF;
2750 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2751 OUTPUT:
2752 RETVAL
2753
2371void invalidate (faceidx idx) 2754void invalidate (faceidx idx)
2372 CODE: 2755 CODE:
2373 for_all_clients (ns) 2756 for_all_clients (ns)
2374 { 2757 {
2375 ns->faces_sent [idx] = false; 2758 ns->faces_sent [idx] = false;
2418void invalidate_all () 2801void invalidate_all ()
2419 CODE: 2802 CODE:
2420 for_all_clients (ns) 2803 for_all_clients (ns)
2421 ns->anims_sent.reset (); 2804 ns->anims_sent.reset ();
2422 2805
2806MODULE = cf PACKAGE = cf::object::freezer
2807
2808INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
2809
2810SV *
2811new (char *klass)
2812 CODE:
2813 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2814 OUTPUT: RETVAL
2815
2816void
2817DESTROY (SV *sv)
2818 CODE:
2819 object_freezer *self;
2820 sv_to (sv, self);
2821 delete self;
2822
2823MODULE = cf PACKAGE = cf::object::thawer
2824
2825INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
2826
2827SV *
2828new_from_file (char *klass, octet_string path)
2829 CODE:
2830 object_thawer *f = new object_thawer (path);
2831 if (!*f)
2832 {
2833 delete f;
2834 XSRETURN_UNDEF;
2835 }
2836 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2837 OUTPUT: RETVAL
2838
2839void
2840DESTROY (SV *sv)
2841 CODE:
2842 object_thawer *self;
2843 sv_to (sv, self);
2844 delete self;
2845
2846void
2847extract_tags (object_thawer *self)
2848 PPCODE:
2849 while (self->kw != KW_EOF)
2850 {
2851 PUTBACK;
2852 coroapi::cede_to_tick ();
2853 SPAGAIN;
2854
2855 if (self->kw == KW_tag)
2856 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2857
2858 self->skip ();
2859 }
2860

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines