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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.197 by root, Fri Apr 27 03:38:33 2007 UTC vs.
Revision 1.287 by root, Sun May 4 15:22:14 2008 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version. 11 * (at your option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 22 */
23
24#include "autoconf.h"
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#define CEDES_PER_TICK 5 29#if HAVE_EXECINFO_H
30# include <execinfo.h>
31#endif
30 32
31#include <plugin_common.h>
32#include <sounds.h>
33#include <cstdarg> 33#include <cstdarg>
34#include <sproto.h>
35 34
35#include "global.h"
36#include "loader.h" 36#include "loader.h"
37#include "../random_maps/random_map.h"
37#include "cfperl.h" 38#include "evthread.h"
38#include "shstr.h" 39#include "sproto.h"
39 40
40#include <unistd.h> 41#include <unistd.h>
41#if _POSIX_MEMLOCK 42#if _POSIX_MEMLOCK
42# include <sys/mman.h> 43# include <sys/mman.h>
43#endif 44#endif
44 45
46#if HAVE_MALLOC_H
47# include <malloc.h>
48#endif
49
50#if !__GLIBC__
51# define malloc_trim(pad) -1
52#endif
53
45#include <EXTERN.h> 54#include <EXTERN.h>
46#include <perl.h> 55#include <perl.h>
47#include <XSUB.h> 56#include <XSUB.h>
48 57
49#include "CoroAPI.h" 58#include "CoroAPI.h"
50#include "perlxsi.c" 59#include "perlxsi.c"
51 60
52extern sint64 *levels; // the experience table 61extern sint64 *levels; // the experience table
53 62
54typedef object object_ornull; 63typedef object_thawer &object_thawer_ref;
55typedef maptile maptile_ornull; 64typedef object_freezer &object_freezer_ref;
56
57typedef char *octet_string;
58typedef char *utf8_string;
59typedef const char *const_octet_string;
60typedef const char *const_utf8_string;
61 65
62typedef std::string std__string; 66typedef std::string std__string;
63 67
64#if IVSIZE >= 8
65 typedef IV val64;
66# define newSVval64 newSViv
67# define SvVAL64 SvIV
68#else
69 typedef double val64;
70# define newSVval64 newSVnv
71# define SvVAL64 SvNV
72#endif
73
74static f_plug_api gethook = cfapi_get_hooks;
75static f_plug_api object_set_property = cfapi_object_set_property;
76static f_plug_api object_insert = cfapi_object_insert;
77
78static PerlInterpreter *perl; 68static PerlInterpreter *perl;
79 69
80double runtime; 70tstamp NOW, runtime;
71
72static int tick_inhibit;
73static int tick_pending;
81 74
82global gbl_ev; 75global gbl_ev;
83static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 76static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
84static SV *sv_runtime, *sv_next_tick; 77static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
78
79bitset<NUM_EVENT_TYPES> ev_want_event;
80bitset<NUM_TYPES> ev_want_type;
85 81
86static HV 82static HV
87 *stash_cf, 83 *stash_cf,
88 *stash_cf_object_wrap, 84 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 85 *stash_cf_object_player_wrap,
93 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
97 93
94static inline SV *
95newSVpv_utf8 (const char *s)
96{
97 if (!s)
98 return newSV (0);
99
100 SV *sv = newSVpv (s, 0);
101 SvUTF8_on (sv);
102 return sv;
103}
104
105static inline SV *
106newSVpvn_utf8 (const char *s, STRLEN l)
107{
108 if (!s)
109 return newSV (0);
110
111 SV *sv = newSVpvn (s, l);
112 SvUTF8_on (sv);
113 return sv;
114}
115
98// helper cast function, returns super class * or 0 116// helper cast function, returns super class * or 0
99template<class super> 117template<class super>
100static super * 118static super *
101is_a (attachable *at) 119is_a (attachable *at)
102{ 120{
161} 179}
162 180
163void 181void
164attachable::do_destroy () 182attachable::do_destroy ()
165{ 183{
166 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 184 INVOKE_ATTACHABLE (DESTROY, this);
167 185
168 if (cb) 186 if (cb)
169 { 187 {
170 SvREFCNT_dec (cb); 188 SvREFCNT_dec (cb);
171 cb = 0; 189 cb = 0;
180 if (destroyed ()) 198 if (destroyed ())
181 return; 199 return;
182 200
183 flags |= F_DESTROYED; 201 flags |= F_DESTROYED;
184 do_destroy (); 202 do_destroy ();
203 sever_self ();
185} 204}
186 205
187void 206void
188attachable::check_mortals () 207attachable::check_mortals ()
189{ 208{
193 { 212 {
194 if (i >= mortals.size ()) 213 if (i >= mortals.size ())
195 { 214 {
196 i = 0; 215 i = 0;
197 216
198 if (mortals.size () > 1000) 217 if (mortals.size () >= 512)
218 {
219 static int last_mortalcount;
220 if (mortals.size () != last_mortalcount)
221 {
222 last_mortalcount = mortals.size ();
199 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 223 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
224
225 if (0)
226 {
227 for (int j = 0; j < mortals.size (); ++j)//D
228 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
229 fprintf (stderr, "\n");//D
230 }
231 }
232 }
200 233
201 break; 234 break;
202 } 235 }
203 236
204 attachable *obj = mortals [i]; 237 attachable *obj = mortals [i];
209 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); 242 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
210 obj->sever_self (); 243 obj->sever_self ();
211 } 244 }
212#endif 245#endif
213 246
214 if (obj->refcnt_cnt ()) 247 if (obj->refcnt)
215 { 248 {
216 ++i; // further delay freeing 249 ++i; // further delay freeing
217 250
218 if (!(i & 0x3ff)) 251 if (!(i & 0x3ff))
219 break; 252 break;
225 delete obj; 258 delete obj;
226 } 259 }
227 } 260 }
228} 261}
229 262
263void
264attachable::set_key (const char *key, const char *value, bool is_utf8)
265{
266 if (!self)
267 self = newHV ();
268
269 if (value)
270 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
271 else
272 hv_delete (self, key, strlen (key), G_DISCARD);
273}
274
230attachable & 275attachable &
231attachable::operator =(const attachable &src) 276attachable::operator =(const attachable &src)
232{ 277{
233 //if (self || cb) 278 //if (self || cb)
234 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 279 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
235 280
236 attach = src.attach; 281 attach = src.attach;
237 return *this; 282 return *this;
238} 283}
239 284
285template<typename T>
286static bool
287find_backref (void *ptr, T *obj)
288{
289 char *s = (char *)obj;
290 while (s < (char *)obj + sizeof (T))
291 {
292 if (ptr == *(void **)s)
293 return true;
294
295 s += sizeof (void *); // assume natural alignment
296 }
297
298 return false;
299}
300
301// for debugging, find "live" objects containing this ptr
302void
303find_backref (void *ptr)
304{
305 for_all_objects (op)
306 if (find_backref (ptr, op))
307 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
308
309 for_all_players (pl)
310 if (find_backref (ptr, pl))
311 fprintf (stderr, "P %p\n", pl);
312
313 for_all_clients (ns)
314 if (find_backref (ptr, ns))
315 fprintf (stderr, "C %p\n", ns);
316
317}
318
240////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 319//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
241 320
242static SV * 321static SV *
243newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 322newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
244{ 323{
245 SV *sv; 324 SV *sv;
246 325
247 if (!ptr) 326 if (!ptr)
248 return &PL_sv_undef; 327 return newSV (0);
249 328
250 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 329 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
251 return sv_bless (newRV_noinc ((SV *)hv), stash); 330 return sv_bless (newRV_noinc ((SV *)hv), stash);
252} 331}
253 332
272 351
273static SV * 352static SV *
274newSVattachable (attachable *obj, HV *stash) 353newSVattachable (attachable *obj, HV *stash)
275{ 354{
276 if (!obj) 355 if (!obj)
277 return &PL_sv_undef; 356 return newSV (0);
278 357
279 if (!obj->self) 358 if (!obj->self)
359 obj->self = newHV ();
360
361 if (!SvOBJECT (obj->self))
280 { 362 {
281 obj->self = newHV ();
282 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 363 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
283 364
284 // now bless the object _once_ 365 // now bless the object _once_
366 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
285 return sv_bless (newRV_inc ((SV *)obj->self), stash); 367 return sv_bless (newRV_inc ((SV *)obj->self), stash);
286 } 368 }
287 else 369 else
288 { 370 {
289 SV *sv = newRV_inc ((SV *)obj->self); 371 SV *sv = newRV_inc ((SV *)obj->self);
326 return SvPTR (sv, klass); 408 return SvPTR (sv, klass);
327 else 409 else
328 return 0; 410 return 0;
329} 411}
330 412
331inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 413inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); }
332inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 414inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
333inline SV *to_sv (bool v) { return newSViv (v); } 415inline SV *to_sv (bool v) { return newSViv (v); }
334inline SV *to_sv ( signed char v) { return newSViv (v); } 416inline SV *to_sv ( signed char v) { return newSViv (v); }
335inline SV *to_sv (unsigned char v) { return newSViv (v); } 417inline SV *to_sv (unsigned char v) { return newSViv (v); }
336inline SV *to_sv ( signed short v) { return newSViv (v); } 418inline SV *to_sv ( signed short v) { return newSViv (v); }
337inline SV *to_sv (unsigned short v) { return newSVuv (v); } 419inline SV *to_sv (unsigned short v) { return newSVuv (v); }
346inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 428inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
347inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 429inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
348inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 430inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
349inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 431inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
350inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 432inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
433inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
351inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 434inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
352inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
353inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 435inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
354 436
355inline SV *to_sv (object & v) { return to_sv (&v); } 437inline SV *to_sv (object & v) { return to_sv (&v); }
356inline SV *to_sv (living & v) { return to_sv (&v); } 438inline SV *to_sv (living & v) { return to_sv (&v); }
357 439
358inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 440inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
359inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 441inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
360 442
361inline SV *to_sv (UUID v) 443inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
362{
363 char buf[128];
364 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
365 return newSVpv (buf, 0);
366}
367 444
368inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 445inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
369inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 446inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
370inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 447inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
371inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 448inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 449inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 450inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
374inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 451inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 452inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 453inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
377inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 454inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 455inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
379inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 456inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
380inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 457inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
381inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 458inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
382inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 459inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
383inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 460inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
384inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 461inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
385inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 462inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
386inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 463inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
387inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 464inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
465inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
388inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 466inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
389inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 467inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
390inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
391inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 468inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
469inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
470inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
392 471
393//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 472//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
394inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 473inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
395 474
396template<class T> 475template<class T>
397inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 476inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
398 477
399template<int N> 478template<int N>
400inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 479inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
401 480
402inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
403inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 481inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
404inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 482inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
405inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 483inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
406inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 484inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
407 485
408inline void sv_to (SV *sv, std::string &v) 486inline void sv_to (SV *sv, std::string &v)
409{ 487{
410 STRLEN len; 488 STRLEN len;
411 char *data = SvPVbyte (sv, len); 489 char *data = SvPVbyte (sv, len);
412 v.assign (data, len); 490 v.assign (data, len);
413} 491}
414 492
415inline void sv_to (SV *sv, UUID &v) 493inline void sv_to (SV *sv, UUID &v)
416{ 494{
417 unsigned int version; 495 if (!v.parse (SvPV_nolen (sv)))
418
419 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
420 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 496 croak ("unparsable uuid: %s", SvPV_nolen (sv));
421} 497}
422 498
423inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 499inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
424 500
442 break; 518 break;
443 519
444 case DT_STRING: 520 case DT_STRING:
445 { 521 {
446 char *str = (char *)va_arg (ap, const char *); 522 char *str = (char *)va_arg (ap, const char *);
447 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 523 sv = str ? newSVpv (str, 0) : newSV (0);
448 } 524 }
449 break; 525 break;
450 526
451 case DT_DATA: 527 case DT_DATA:
452 { 528 {
453 char *str = (char *)va_arg (ap, const void *); 529 char *str = (char *)va_arg (ap, const void *);
454 int len = va_arg (ap, int); 530 int len = va_arg (ap, int);
455 sv = str ? newSVpv (str, len) : &PL_sv_undef; 531 sv = str ? newSVpv (str, len) : newSV (0);
456 } 532 }
457 break; 533 break;
458 534
459 case DT_OBJECT: 535 case DT_OBJECT:
460 sv = to_sv (va_arg (ap, object *)); 536 sv = to_sv (va_arg (ap, object *));
502 va_end (ap); 578 va_end (ap);
503 579
504 return sv; 580 return sv;
505} 581}
506 582
507static SV *
508newSVcfapi (int type, ...)
509{
510 SV *sv;
511
512 va_list ap;
513 va_start (ap, type);
514
515 switch (type)
516 {
517 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
518 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
519 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
520 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
521 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
522 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
523 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
524 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
525 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
526 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
527
528 default:
529 assert (("unhandled type in newSVcfapi", 0));
530 }
531
532 va_end (ap);
533
534 return sv;
535}
536
537////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 583//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
538 584
539SV * 585SV *
540registry (attachable *ext) 586registry (attachable *ext)
541{ 587{
545 return newRV_inc ((SV *)ext->cb); 591 return newRV_inc ((SV *)ext->cb);
546} 592}
547 593
548///////////////////////////////////////////////////////////////////////////// 594/////////////////////////////////////////////////////////////////////////////
549 595
550extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
551{
552 return 0;
553}
554
555static CommArray_s rtn_cmd;
556
557static int
558runPluginCommand (object *obj, char *params)
559{
560 return -1;
561}
562
563extern "C" void *cfperl_getPluginProperty (int *type, ...)
564{
565 va_list args;
566 char *propname;
567 int i;
568 va_start (args, type);
569 propname = va_arg (args, char *);
570 //printf ("Property name: %s\n", propname);
571
572 if (!strcmp (propname, "command?"))
573 return NULL;
574 else if (!strcmp (propname, "Identification"))
575 {
576 va_end (args);
577 return (void *)PLUGIN_NAME;
578 }
579 else if (!strcmp (propname, "FullName"))
580 {
581 va_end (args);
582 return (void *)PLUGIN_VERSION;
583 }
584 else
585 va_end (args);
586
587 return NULL;
588}
589
590extern "C" int cfperl_postInitPlugin ()
591{
592 int hooktype = 1;
593 int rtype = 0;
594
595 cf_init_plugin (gethook);
596
597 return 0;
598}
599
600extern "C" int cfperl_closePlugin ()
601{
602 return 0;
603}
604
605void 596void
606cfperl_init () 597cfperl_init ()
607{ 598{
599 extern char **environ;
600
608 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 601 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
609 perl = perl_alloc (); 602 perl = perl_alloc ();
610 perl_construct (perl); 603 perl_construct (perl);
611 604
612 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 605 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
613 606
614 const char *argv[] = { 607 const char *argv[] = {
615 "", 608 settings.argv [0],
616 "-e" 609 "-e"
617 "use Event; use Coro;" // required for bootstrap 610 "use EV; use Coro;" // required for bootstrap
618 "cf->bootstrap;" // required for datadir :*> 611 "cf->bootstrap;" // required for datadir :*>
619 "unshift @INC, cf::datadir ();" 612 "unshift @INC, cf::datadir ();"
620 "require cf;" 613 "require cf;"
621 }; 614 };
622 615
623 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 616 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
624 || perl_run (perl)) 617 || perl_run (perl))
625 { 618 {
626 printf ("unable to initialize perl-interpreter, aborting.\n"); 619 printf ("unable to initialize perl-interpreter, aborting.\n");
627 exit (EXIT_FAILURE); 620 exit (EXIT_FAILURE);
628 } 621 }
648void 641void
649attachable::instantiate () 642attachable::instantiate ()
650{ 643{
651 if (attach) 644 if (attach)
652 { 645 {
653 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 646 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
654 attach = 0; 647 attach = 0;
655 } 648 }
656} 649}
657 650
658void 651void
659attachable::reattach () 652attachable::reattach ()
660{ 653{
661 optimise (); 654 optimise ();
662 //TODO: check for _attachment's, very important for restarts 655 //TODO: check for _attachment's, very important for restarts
663 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 656 INVOKE_ATTACHABLE (REATTACH, this);
664} 657}
665 658
666static event_klass klass_of[NUM_EVENT_TYPES] = { 659static event_klass klass_of[NUM_EVENT_TYPES] = {
667# define def(type,name) KLASS_ ## type, 660# define def(type,name) KLASS_ ## type,
668# include "eventinc.h" 661# include "eventinc.h"
711} 704}
712 705
713void 706void
714global::gather_callbacks (AV *&callbacks, event_type event) const 707global::gather_callbacks (AV *&callbacks, event_type event) const
715{ 708{
716 ::gather_callbacks (callbacks, cb_object, event); 709 ::gather_callbacks (callbacks, cb_global, event);
717} 710}
718 711
719void 712void
720object::gather_callbacks (AV *&callbacks, event_type event) const 713object::gather_callbacks (AV *&callbacks, event_type event) const
721{ 714{
722 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 715 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
723 { 716 {
724 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 717 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
725 718
726 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 719 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
727 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 720 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
728 } 721 }
729 722
765{ 758{
766 attachable::gather_callbacks (callbacks, event); 759 attachable::gather_callbacks (callbacks, event);
767 ::gather_callbacks (callbacks, cb_map, event); 760 ::gather_callbacks (callbacks, cb_map, event);
768} 761}
769 762
763void
764_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
765{
766 for (int event = 0; event <= AvFILLp (registry); ++event)
767 {
768 SV *cbs_ = AvARRAY (registry)[event];
769
770 // element must be list of callback entries
771 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
772 {
773 AV *cbs = (AV *)SvRV (cbs_);
774
775 // no callback entries, no callbacks to call
776 if (AvFILLp (cbs) >= 0)
777 set.set (event);
778 }
779 }
780}
781
782// very slow and inefficient way to recalculate the global want bitsets
783void
784_recalc_want ()
785{
786 ev_want_event.reset ();
787
788 _recalc_want (ev_want_event, cb_global);
789 _recalc_want (ev_want_event, cb_attachable);
790 _recalc_want (ev_want_event, cb_object);
791 _recalc_want (ev_want_event, cb_client);
792 _recalc_want (ev_want_event, cb_player);
793 _recalc_want (ev_want_event, cb_map);
794
795 ev_want_type.reset ();
796
797 for (int type = 0; type <= AvFILLp (cb_type); ++type)
798 {
799 SV *cbs_ = AvARRAY (cb_type)[type];
800
801 // element must be list of callback entries
802 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
803 {
804 AV *cbs = (AV *)SvRV (cbs_);
805
806 // no callback entries, no callbacks to call
807 if (AvFILLp (cbs) >= 0)
808 ev_want_type.set (type % NUM_TYPES);
809 }
810 }
811}
812
770bool 813bool
771attachable::invoke (event_type event, ...) 814attachable::invoke (event_type event, ...)
772{ 815{
773 data_type dt; 816 data_type dt;
774 va_list ap;
775
776 va_start (ap, event);
777 817
778 // callback call ordering should be: 818 // callback call ordering should be:
779 // 1. per-object callback 819 // 1. per-object callback
780 // 2. per-class object 820 // 2. per-class object
781 // 3. per-type callback 821 // 3. per-type callback
785 gather_callbacks (callbacks, event); 825 gather_callbacks (callbacks, event);
786 826
787 // short-circuit processing if no callbacks found/defined 827 // short-circuit processing if no callbacks found/defined
788 if (!callbacks) 828 if (!callbacks)
789 return 0; 829 return 0;
830
831 va_list ap;
832 va_start (ap, event);
790 833
791 CALL_BEGIN (3); 834 CALL_BEGIN (3);
792 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 835 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
793 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 836 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
794 837
829} 872}
830 873
831SV * 874SV *
832cfperl_result (int idx) 875cfperl_result (int idx)
833{ 876{
834 AV *av = get_av ("cfperl::invoke_results", 0); 877 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
835 if (!av) 878 if (!av)
836 return &PL_sv_undef; 879 return &PL_sv_undef;
837 880
838 SV **sv = av_fetch (av, idx, 0); 881 SV **sv = av_fetch (av, idx, 0);
839 if (!sv) 882 if (!sv)
853{ 896{
854 return SvNV (cfperl_result (idx)); 897 return SvNV (cfperl_result (idx));
855} 898}
856 899
857///////////////////////////////////////////////////////////////////////////// 900/////////////////////////////////////////////////////////////////////////////
901// various c++ => perl glue functions
902
903void cfperl_tick ()
904{
905 tick_pending = 1;
906
907 if (tick_inhibit)
908 return;
909
910 tick_pending = 0;
911
912 dSP;
913
914 PUSHMARK (SP);
915 PUTBACK;
916 call_pv ("cf::tick", G_DISCARD | G_VOID);
917
918 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
919}
858 920
859void 921void
860cfperl_emergency_save () 922cfperl_emergency_save ()
861{ 923{
862 CALL_BEGIN (0); 924 CALL_BEGIN (0);
871 CALL_ARG (make_core); 933 CALL_ARG (make_core);
872 CALL_CALL ("cf::post_cleanup", G_VOID); 934 CALL_CALL ("cf::post_cleanup", G_VOID);
873 CALL_END; 935 CALL_END;
874} 936}
875 937
938void
939cfperl_make_book (object *book, int level)
940{
941 CALL_BEGIN (2);
942 CALL_ARG (book);
943 CALL_ARG (level);
944 CALL_CALL ("ext::books::make_book", G_VOID);
945 CALL_END;
946}
947
948void
949cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
950{
951 CALL_BEGIN (4);
952 CALL_ARG (ns);
953 CALL_ARG (type);
954 CALL_ARG_SV (newSVpv_utf8 (msg));
955 CALL_ARG (color);
956 CALL_CALL ("cf::client::send_msg", G_VOID);
957 CALL_END;
958}
959
960int
961cfperl_can_merge (object *ob1, object *ob2)
962{
963 int can;
964
965 CALL_BEGIN (2);
966 CALL_ARG (ob1);
967 CALL_ARG (ob2);
968 CALL_CALL ("cf::_can_merge", G_SCALAR);
969 can = count && SvTRUE (TOPs);
970 CALL_END;
971
972 return can;
973}
974
975player *
976player::find (const char *name)
977{
978 CALL_BEGIN (1);
979 CALL_ARG (name);
980 CALL_CALL ("cf::player::find", G_SCALAR);
981
982 player *retval = 0;
983 if (count) sv_to (POPs, retval);
984
985 CALL_END;
986
987 return retval;
988}
989
990maptile *
991find_style (const char *dirname, const char *stylename, int difficulty)
992{
993 CALL_BEGIN (3);
994 CALL_ARG (dirname);
995 CALL_ARG (stylename);
996 CALL_ARG (difficulty);
997 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
998
999 maptile *retval = 0;
1000 if (count) sv_to (POPs, retval);
1001
1002 CALL_END;
1003
1004 return retval;
1005}
1006
876maptile * 1007maptile *
877maptile::find_sync (const char *path, maptile *origin) 1008maptile::find_sync (const char *path, maptile *origin)
878{ 1009{
879 CALL_BEGIN (2); 1010 CALL_BEGIN (2);
880 CALL_ARG (path); 1011 CALL_ARG (path);
881 CALL_ARG (origin); 1012 CALL_ARG (origin);
882 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1013 CALL_CALL ("cf::map::find_sync", G_SCALAR);
883 1014
884 maptile *retval; 1015 maptile *retval = 0;
885
886 if (count)
887 sv_to (POPs, retval); 1016 if (count) sv_to (POPs, retval);
888 else
889 retval = 0;
890 1017
891 CALL_END; 1018 CALL_END;
892 1019
893 return retval; 1020 return retval;
894} 1021}
895 1022
896maptile * 1023maptile *
897maptile::find_async (const char *path, maptile *origin) 1024maptile::find_async (const char *path, maptile *origin, bool load)
898{ 1025{
899 CALL_BEGIN (2); 1026 CALL_BEGIN (3);
900 CALL_ARG (path); 1027 CALL_ARG (path);
901 CALL_ARG (origin); 1028 CALL_ARG (origin);
1029 CALL_ARG (load);
902 CALL_CALL ("cf::map::find_async", G_SCALAR); 1030 CALL_CALL ("cf::map::find_async", G_SCALAR);
903 1031
904 maptile *retval; 1032 maptile *retval = 0;
905
906 if (count)
907 sv_to (POPs, retval); 1033 if (count) sv_to (POPs, retval);
908 else
909 retval = 0;
910 1034
911 CALL_END; 1035 CALL_END;
912 1036
913 return retval; 1037 return retval;
914} 1038}
942 CALL_ARG (exit); 1066 CALL_ARG (exit);
943 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1067 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
944 CALL_END; 1068 CALL_END;
945} 1069}
946 1070
1071void
1072object::player_goto (const char *path, int x, int y)
1073{
1074 if (type != PLAYER)
1075 return;
1076
1077 CALL_BEGIN (4);
1078 CALL_ARG (this);
1079 CALL_ARG (path);
1080 CALL_ARG (x);
1081 CALL_ARG (y);
1082 CALL_CALL ("cf::object::player::goto", G_VOID);
1083 CALL_END;
1084}
1085
1086const char *
1087object::ref () const
1088{
1089 if (type == PLAYER)
1090 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1091 else
1092 return 0;
1093}
1094
1095object *
1096object::deref (const char *ref)
1097{
1098 object *retval = 0;
1099
1100 if (ref)
1101 {
1102 CALL_BEGIN (1);
1103 CALL_ARG (ref);
1104 CALL_CALL ("cf::object::deref", G_SCALAR);
1105
1106 if (count)
1107 sv_to (POPs, retval);
1108
1109 CALL_END;
1110 }
1111
1112 return retval;
1113}
1114
1115void
1116log_backtrace (const char *msg)
1117{
1118#if HAVE_BACKTRACE
1119 void *addr [20];
1120 int size = backtrace (addr, 20);
1121
1122 CALL_BEGIN (size);
1123 CALL_ARG (msg);
1124 for (int i = 0; i < size; ++i)
1125 CALL_ARG ((IV)addr [i]);
1126 CALL_CALL ("cf::_log_backtrace", G_VOID);
1127 CALL_END;
1128#endif
1129}
1130
947///////////////////////////////////////////////////////////////////////////// 1131/////////////////////////////////////////////////////////////////////////////
948 1132
949struct EventAPI *watcher_base::GEventAPI; 1133struct EVAPI *evapi::GEVAPI;
950struct CoroAPI *coroapi::GCoroAPI; 1134struct CoroAPI *coroapi::GCoroAPI;
951
952int coroapi::cede_counter;
953double (*coroapi::time)();
954double coroapi::next_cede;
955 1135
956void coroapi::do_cede_to_tick () 1136void coroapi::do_cede_to_tick ()
957{ 1137{
958 cede_counter = 0; 1138 cede_pending = 0;
959
960 cede (); 1139 cede ();
961
962 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
963 if (next_cede > SvNV (sv_next_tick) - 0.02)
964 next_cede = SvNV (sv_next_tick);
965}
966
967void coroapi::do_cede_every ()
968{
969 cede_counter = 0;
970
971 if (coroapi::nready ())
972 coroapi::cede ();
973}
974
975void coroapi::do_cede_to_tick_every ()
976{
977 cede_counter = 0;
978
979 cede_to_tick ();
980} 1140}
981 1141
982void 1142void
983coroapi::wait_for_tick () 1143coroapi::wait_for_tick ()
984{ 1144{
993 CALL_BEGIN (0); 1153 CALL_BEGIN (0);
994 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1154 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
995 CALL_END; 1155 CALL_END;
996} 1156}
997 1157
998static void
999iw_dispatch (pe_event *ev)
1000{
1001 iw *w = (iw *)ev->ext_data;
1002 w->call (*w);
1003}
1004
1005void
1006iw::alloc ()
1007{
1008 pe = GEventAPI->new_idle (0, 0);
1009
1010 WaREENTRANT_off (pe);
1011 pe->base.callback = (void *)iw_dispatch;
1012 pe->base.ext_data = (void *)this;
1013}
1014
1015static void iow_dispatch (pe_event *ev)
1016{
1017 iow *w = (iow *)ev->ext_data;
1018 w->call (*w, ((pe_ioevent *)ev)->got);
1019}
1020
1021void
1022iow::alloc ()
1023{
1024 pe = GEventAPI->new_io (0, 0);
1025
1026 WaREENTRANT_off (pe);
1027 pe->base.callback = (void *)iow_dispatch;
1028 pe->base.ext_data = (void *)this;
1029
1030 pe->fd = -1;
1031 pe->poll = 0;
1032}
1033
1034void
1035iow::fd (int fd)
1036{
1037 pe->fd = fd;
1038}
1039
1040int
1041iow::poll ()
1042{
1043 return pe->poll;
1044}
1045
1046void 1158void
1047iow::poll (int events) 1159iow::poll (int events)
1048{ 1160{
1049 if (pe->poll != events) 1161 if (events != this->events)
1050 { 1162 {
1163 int active = ev_is_active ((ev_io *)this);
1051 if (pe->poll) stop (); 1164 if (active) stop ();
1052 pe->poll = events; 1165 ev_io_set ((ev_io *)this, fd, events);
1053 if (pe->poll) start (); 1166 if (active) start ();
1054 } 1167 }
1055} 1168}
1056 1169
1057void 1170void
1058_connect_to_perl () 1171_connect_to_perl ()
1059{ 1172{
1060 stash_cf = gv_stashpv ("cf" , 1); 1173 stash_cf = gv_stashpv ("cf", 1);
1061 1174
1062 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1175 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1063 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1176 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1064 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1177 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1065 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1178 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1067 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1180 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1068 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1181 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1069 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1182 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1070 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1183 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1071 1184
1185 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1072 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1186 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1187 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1073 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1188 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1074 1189
1075 cb_global = get_av ("cf::CB_GLOBAL", 1); 1190 cb_global = get_av ("cf::CB_GLOBAL", 1);
1076 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1191 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1077 cb_object = get_av ("cf::CB_OBJECT", 1); 1192 cb_object = get_av ("cf::CB_OBJECT", 1);
1078 cb_player = get_av ("cf::CB_PLAYER", 1); 1193 cb_player = get_av ("cf::CB_PLAYER", 1);
1083 1198
1084MODULE = cf PACKAGE = cf PREFIX = cf_ 1199MODULE = cf PACKAGE = cf PREFIX = cf_
1085 1200
1086BOOT: 1201BOOT:
1087{ 1202{
1088 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1203 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1089 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1204 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1090 1205
1091 _connect_to_perl (); 1206 _connect_to_perl ();
1092 1207
1093 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1208 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1094 1209
1095 { 1210 //{
1096 require_pv ("Time::HiRes"); 1211 // require_pv ("Time::HiRes");
1097 1212 //
1098 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1213 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1099 if (!svp) croak ("Time::HiRes is required"); 1214 // if (!svp) croak ("Time::HiRes is required");
1100 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1215 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1101 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1216 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1102 } 1217 //}
1103 1218
1104 static const struct { 1219 static const struct {
1105 const char *name; 1220 const char *name;
1106 IV iv; 1221 IV iv;
1107 } *civ, const_iv[] = { 1222 } *civ, const_iv[] = {
1108# define const_iv(name) { # name, (IV)name }, 1223# define const_iv(name) { # name, (IV)name },
1109 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1224 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1225 const_iv (logBacktrace)
1110 1226
1111 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1227 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1112 1228
1113 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1229 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1114 1230
1115 const_iv (MAX_TIME) 1231 const_iv (MAX_TIME)
1232 const_iv (MAXSOCKBUF)
1233
1234 const_iv (NUM_BODY_LOCATIONS)
1235 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1236 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1237 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1238 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1239 const_iv (body_wrist) const_iv (body_waist)
1116 1240
1117 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1241 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1118 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1242 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1119 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1243 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1120 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1244 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1141 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1265 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1142 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1266 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1143 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1267 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1144 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1268 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1145 1269
1146 const_iv (NUM_SUBTYPES) 1270 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1147 1271
1148 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1272 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1149 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1273 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1150 1274
1151 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1275 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1159 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1283 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1160 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1284 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1161 const_iv (WEAP_BLUD) 1285 const_iv (WEAP_BLUD)
1162 1286
1163 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1287 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1164 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1288 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1165 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1289 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1166 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1290 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1167 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1291 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1168 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1292 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1169 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1293 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1181 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1305 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1182 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1306 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1183 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1307 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1184 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1308 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1185 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1309 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1186 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1310 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1187 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1311 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1188 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1312 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1189 1313
1190 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1314 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1191 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1315 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1192 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1316 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1193 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1317 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1194 const_iv (NDI_ALL) 1318 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1319 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1195 1320
1196 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1321 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1197 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1322 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1198 1323
1199 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1324 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1325
1326 const_iv (SP_RAISE_DEAD)
1327 const_iv (SP_RUNE)
1328 const_iv (SP_MAKE_MARK)
1329 const_iv (SP_BOLT)
1330 const_iv (SP_BULLET)
1331 const_iv (SP_EXPLOSION)
1332 const_iv (SP_CONE)
1333 const_iv (SP_BOMB)
1334 const_iv (SP_WONDER)
1335 const_iv (SP_SMITE)
1336 const_iv (SP_MAGIC_MISSILE)
1337 const_iv (SP_SUMMON_GOLEM)
1338 const_iv (SP_DIMENSION_DOOR)
1339 const_iv (SP_MAGIC_MAPPING)
1340 const_iv (SP_MAGIC_WALL)
1341 const_iv (SP_DESTRUCTION)
1342 const_iv (SP_PERCEIVE_SELF)
1343 const_iv (SP_WORD_OF_RECALL)
1344 const_iv (SP_INVISIBLE)
1345 const_iv (SP_PROBE)
1346 const_iv (SP_HEALING)
1347 const_iv (SP_CREATE_FOOD)
1348 const_iv (SP_EARTH_TO_DUST)
1349 const_iv (SP_CHANGE_ABILITY)
1350 const_iv (SP_BLESS)
1351 const_iv (SP_CURSE)
1352 const_iv (SP_SUMMON_MONSTER)
1353 const_iv (SP_CHARGING)
1354 const_iv (SP_POLYMORPH)
1355 const_iv (SP_ALCHEMY)
1356 const_iv (SP_REMOVE_CURSE)
1357 const_iv (SP_IDENTIFY)
1358 const_iv (SP_DETECTION)
1359 const_iv (SP_MOOD_CHANGE)
1360 const_iv (SP_MOVING_BALL)
1361 const_iv (SP_SWARM)
1362 const_iv (SP_CHANGE_MANA)
1363 const_iv (SP_DISPEL_RUNE)
1364 const_iv (SP_CREATE_MISSILE)
1365 const_iv (SP_CONSECRATE)
1366 const_iv (SP_ANIMATE_WEAPON)
1367 const_iv (SP_LIGHT)
1368 const_iv (SP_CHANGE_MAP_LIGHT)
1369 const_iv (SP_FAERY_FIRE)
1370 const_iv (SP_CAUSE_DISEASE)
1371 const_iv (SP_AURA)
1372 const_iv (SP_TOWN_PORTAL)
1373 const_iv (SP_PARTY_SPELL)
1200 1374
1201 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1375 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1202 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1376 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1203 const_iv (F_LOCKED) 1377 const_iv (F_LOCKED)
1204 1378
1208 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1382 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1209 1383
1210 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1384 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1211 1385
1212 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1386 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1213 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1387 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1214 1388
1215 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1389 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1216 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1390 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1217 1391
1218 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1392 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1252 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1426 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1253 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1427 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1254 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1428 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1255 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1429 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1256 1430
1257 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1431 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1432 const_iv (MAP_INACTIVE)
1258 1433
1259 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1434 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1260 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1435 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1436
1437 const_iv (VERSION_CS) const_iv (VERSION_SC)
1261 1438
1262 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1439 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1263 1440
1264 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1441 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1265 1442
1275 1452
1276 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1453 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1277 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1454 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1278 1455
1279 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1456 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1280 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1457 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1281 const_iv (GT_MINIMAL) 1458
1459 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1460 const_iv (FT_RSRC) const_iv (FT_NUM)
1282 }; 1461 };
1283 1462
1284 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1463 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1285 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1464 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1286 1465
1307 } 1486 }
1308} 1487}
1309 1488
1310void _connect_to_perl () 1489void _connect_to_perl ()
1311 1490
1491void _recalc_want ()
1492
1312void _global_reattach () 1493void _global_reattach ()
1313 CODE: 1494 CODE:
1314{ 1495{
1315 // reattach to all attachable objects in the game. 1496 // reattach to all attachable objects in the game.
1316 for_all_clients (ns) 1497 for_all_clients (ns)
1317 ns->reattach (); 1498 ns->reattach ();
1318 1499
1319 for_all_objects (op) 1500 for_all_objects (op)
1320 op->reattach (); 1501 op->reattach ();
1321} 1502}
1322
1323void _post_tick ()
1324 CODE:
1325 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1326 1503
1327# support function for map-world.ext 1504# support function for map-world.ext
1328void _quantise (SV *data_sv, SV *plt_sv) 1505void _quantise (SV *data_sv, SV *plt_sv)
1329 CODE: 1506 CODE:
1330{ 1507{
1364 } 1541 }
1365 1542
1366 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1543 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1367} 1544}
1368 1545
1546void evthread_start (int aiofd)
1547
1548void cede_to_tick ()
1549 CODE:
1550 coroapi::cede_to_tick ();
1551
1552NV till_tick ()
1553 CODE:
1554 RETVAL = SvNVX (sv_next_tick) - now ();
1555 OUTPUT:
1556 RETVAL
1557
1558int tick_inhibit ()
1559 CODE:
1560 RETVAL = tick_inhibit;
1561 OUTPUT:
1562 RETVAL
1563
1564void tick_inhibit_inc ()
1565 CODE:
1566 ++tick_inhibit;
1567
1568void tick_inhibit_dec ()
1569 CODE:
1570 if (!--tick_inhibit)
1571 if (tick_pending)
1572 {
1573 ev_async_send (EV_DEFAULT, &tick_watcher);
1574 coroapi::cede ();
1575 }
1576
1577void server_tick ()
1578 CODE:
1579{
1580 NOW = ev_now (EV_DEFAULT);
1581 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1582 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1583 runtime = SvNVX (sv_runtime);
1584
1585 server_tick ();
1586
1587 NOW = ev_time ();
1588 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1589 runtime += TICK;
1590 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1591}
1592
1369NV floor (NV x) 1593NV floor (NV x)
1370 1594
1371NV ceil (NV x) 1595NV ceil (NV x)
1372 1596
1373NV rndm (...) 1597NV rndm (...)
1598 ALIAS:
1599 rmg_rndm = 1
1374 CODE: 1600 CODE:
1601{
1602 rand_gen &gen = ix ? rmg_rndm : rndm;
1375 switch (items) 1603 switch (items)
1376 { 1604 {
1377 case 0: RETVAL = rndm (); break; 1605 case 0: RETVAL = gen (); break;
1378 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1606 case 1: RETVAL = gen (SvUV (ST (0))); break;
1379 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1607 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1380 default: croak ("cf::rndm requires none, one or two parameters."); break; 1608 default: croak ("cf::rndm requires none, one or two parameters."); break;
1381 } 1609 }
1610}
1382 OUTPUT: 1611 OUTPUT:
1383 RETVAL 1612 RETVAL
1384 1613
1385void server_tick () 1614NV clamp (NV value, NV min_value, NV max_value)
1386 CODE: 1615 CODE:
1387 runtime = SvNVx (sv_runtime); 1616 RETVAL = clamp (value, min_value, max_value);
1388 server_tick (); 1617 OUTPUT:
1618 RETVAL
1389 1619
1620NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1621 CODE:
1622 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1623 OUTPUT:
1624 RETVAL
1625
1626void weaken (...)
1627 PROTOTYPE: @
1628 CODE:
1629 while (items > 0)
1630 sv_rvweaken (ST (--items));
1631
1390void 1632void
1633log_backtrace (utf8_string msg)
1634
1635void
1391LOG (int level, utf8_string msg) 1636LOG (int flags, utf8_string msg)
1392 PROTOTYPE: $$ 1637 PROTOTYPE: $$
1393 C_ARGS: (LogLevel)level, "%s", msg 1638 C_ARGS: flags, "%s", msg
1394 1639
1395octet_string path_combine (octet_string base, octet_string path) 1640octet_string path_combine (octet_string base, octet_string path)
1396 PROTOTYPE: $$ 1641 PROTOTYPE: $$
1397 1642
1398octet_string path_combine_and_normalize (octet_string base, octet_string path) 1643octet_string path_combine_and_normalize (octet_string base, octet_string path)
1399 PROTOTYPE: $$ 1644 PROTOTYPE: $$
1400
1401const_octet_string
1402get_maps_directory (octet_string path)
1403 PROTOTYPE: $
1404 ALIAS: maps_directory = 0
1405 CODE:
1406 RETVAL = create_pathname (path);
1407 OUTPUT: RETVAL
1408 1645
1409void 1646void
1410sub_generation_inc () 1647sub_generation_inc ()
1411 CODE: 1648 CODE:
1412 PL_sub_generation++; 1649 PL_sub_generation++;
1435 } 1672 }
1436 OUTPUT: RETVAL 1673 OUTPUT: RETVAL
1437 1674
1438void abort () 1675void abort ()
1439 1676
1677void reset_signals ()
1678
1440void fork_abort (octet_string cause = "cf::fork_abort") 1679void fork_abort (const_octet_string cause = "cf::fork_abort")
1441 1680
1442void cleanup (octet_string cause, bool make_core = false) 1681void cleanup (const_octet_string cause, bool make_core = false)
1443 1682
1444void emergency_save () 1683void emergency_save ()
1445 1684
1446void _exit (int status = EXIT_SUCCESS) 1685void _exit (int status = EXIT_SUCCESS)
1447 1686
1448UV sv_2watcher (SV *w)
1449 CODE:
1450 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1451 OUTPUT:
1452 RETVAL
1453
1454#if _POSIX_MEMLOCK 1687#if _POSIX_MEMLOCK
1455 1688
1456int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1689int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1690 INIT:
1691#if __GLIBC__
1692 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1693#endif
1457 1694
1458int munlockall () 1695int munlockall ()
1459 1696
1460#endif 1697#endif
1698
1699int
1700malloc_trim (IV pad = 0)
1701
1702void
1703mallinfo ()
1704 PPCODE:
1705{
1706#if __GLIBC__
1707 struct mallinfo mai = mallinfo ();
1708 EXTEND (SP, 10*2);
1709 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1710 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1711 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1712 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1713 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1714 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1715 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1716 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1717 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1718 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1719#endif
1720 EXTEND (SP, 2*2);
1721 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1722 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1723 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1724}
1461 1725
1462int find_animation (utf8_string text) 1726int find_animation (utf8_string text)
1463 PROTOTYPE: $ 1727 PROTOTYPE: $
1464 1728
1465int random_roll (int min, int max, object *op, int goodbad); 1729int random_roll (int min, int max, object *op, int goodbad);
1503 RETVAL = newSVpv (resist_plus[atnr], 0); 1767 RETVAL = newSVpv (resist_plus[atnr], 0);
1504 else 1768 else
1505 XSRETURN_UNDEF; 1769 XSRETURN_UNDEF;
1506 OUTPUT: RETVAL 1770 OUTPUT: RETVAL
1507 1771
1772UUID
1773uuid_cur ()
1774 CODE:
1775 RETVAL = UUID::cur;
1776 OUTPUT:
1777 RETVAL
1778
1779UUID
1780uuid_gen ()
1781 CODE:
1782 RETVAL = UUID::gen ();
1783 OUTPUT:
1784 RETVAL
1785
1786val64
1787uuid_seq (UUID uuid)
1788 CODE:
1789 RETVAL = uuid.seq;
1790 OUTPUT:
1791 RETVAL
1792
1793UUID
1794uuid_str (val64 seq)
1795 CODE:
1796 RETVAL.seq = seq;
1797 OUTPUT:
1798 RETVAL
1799
1800void
1801coin_names ()
1802 PPCODE:
1803 EXTEND (SP, NUM_COINS);
1804 for (int i = 0; i < NUM_COINS; ++i)
1805 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1806
1807void
1808coin_archetypes ()
1809 PPCODE:
1810 EXTEND (SP, NUM_COINS);
1811 for (int i = 0; i < NUM_COINS; ++i)
1812 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1813
1508bool 1814bool
1509load_resource_file (octet_string filename) 1815load_resource_file_ (octet_string filename)
1510 1816
1511MODULE = cf PACKAGE = cf::attachable 1817MODULE = cf PACKAGE = cf::attachable
1512 1818
1513int 1819int
1514valid (SV *obj) 1820valid (SV *obj)
1532#object *mortals (U32 index) 1838#object *mortals (U32 index)
1533# CODE: 1839# CODE:
1534# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1840# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1535# OUTPUT: RETVAL 1841# OUTPUT: RETVAL
1536 1842
1537INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1843INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1538 1844
1539MODULE = cf PACKAGE = cf::global 1845MODULE = cf PACKAGE = cf::global
1540 1846
1541int invoke (SV *klass, int event, ...) 1847int invoke (SV *klass, int event, ...)
1542 CODE: 1848 CODE:
1578object *actives (U32 index) 1884object *actives (U32 index)
1579 CODE: 1885 CODE:
1580 RETVAL = index < actives.size () ? actives [index] : 0; 1886 RETVAL = index < actives.size () ? actives [index] : 0;
1581 OUTPUT: RETVAL 1887 OUTPUT: RETVAL
1582 1888
1889int mortals_size ()
1890 CODE:
1891 RETVAL = attachable::mortals.size ();
1892 OUTPUT: RETVAL
1893
1894const char *slot_use_name (U32 slot)
1895 ALIAS:
1896 slot_nonuse_name = 1
1897 CODE:
1898{
1899 if (slot >= NUM_BODY_LOCATIONS)
1900 croak ("body slot index out of range");
1901
1902 switch (ix)
1903 {
1904 case 0: RETVAL = body_locations[slot].use_name; break;
1905 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1906 }
1907}
1908 OUTPUT:
1909 RETVAL
1910
1583# missing properties 1911# missing properties
1584 1912
1585object *head (object *op) 1913object *head (object *op)
1586 PROTOTYPE: $ 1914 PROTOTYPE: $
1587 CODE: 1915 CODE:
1588 RETVAL = op->head_ (); 1916 RETVAL = op->head_ ();
1589 OUTPUT: RETVAL
1590
1591int is_head (object *op)
1592 PROTOTYPE: $
1593 CODE:
1594 RETVAL = op->head_ () == op;
1595 OUTPUT: RETVAL 1917 OUTPUT: RETVAL
1596 1918
1597void 1919void
1598inv (object *obj) 1920inv (object *obj)
1599 PROTOTYPE: $ 1921 PROTOTYPE: $
1600 PPCODE: 1922 PPCODE:
1601{ 1923{
1602 object *o;
1603 for (o = obj->inv; o; o = o->below) 1924 for (object *o = obj->inv; o; o = o->below)
1604 XPUSHs (sv_2mortal (to_sv (o))); 1925 XPUSHs (sv_2mortal (to_sv (o)));
1605} 1926}
1606 1927
1607void 1928void
1608set_animation (object *op, int idx) 1929set_animation (object *op, int idx)
1613num_animations (object *op) 1934num_animations (object *op)
1614 CODE: 1935 CODE:
1615 RETVAL = NUM_ANIMATIONS (op); 1936 RETVAL = NUM_ANIMATIONS (op);
1616 OUTPUT: RETVAL 1937 OUTPUT: RETVAL
1617 1938
1939int slot_info (object *op, UV slot, int value = 0)
1940 ALIAS:
1941 slot_used = 1
1942 CODE:
1943{
1944 if (slot >= NUM_BODY_LOCATIONS)
1945 croak ("body slot index out of range");
1946
1947 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1948
1949 if (items > 2)
1950 if (ix)
1951 op->slot[slot].used = value;
1952 else
1953 op->slot[slot].info = value;
1954}
1955 OUTPUT:
1956 RETVAL
1957
1618object *find_best_object_match (object *op, utf8_string match) 1958object *find_best_object_match (object *op, utf8_string match)
1619 1959
1620object *find_marked_object (object *op) 1960object *find_marked_object (object *op)
1621 1961
1622int need_identify (object *obj); 1962int need_identify (object *obj);
1623 1963
1624int apply_shop_mat (object *shop_mat, object *op); 1964int apply_shop_mat (object *shop_mat, object *op);
1625
1626int move_player (object *op, int dir)
1627 CODE:
1628 RETVAL = move_player (op, dir);
1629 OUTPUT:
1630 RETVAL
1631 1965
1632int move (object *op, int dir, object *originator = op) 1966int move (object *op, int dir, object *originator = op)
1633 CODE: 1967 CODE:
1634 RETVAL = move_ob (op, dir, originator); 1968 RETVAL = move_ob (op, dir, originator);
1635 OUTPUT: 1969 OUTPUT:
1643 CODE: 1977 CODE:
1644 player_apply_below (op); 1978 player_apply_below (op);
1645 1979
1646int cast_heal (object *op, object *caster, object *spell, int dir = 0) 1980int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1647 1981
1648object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1649
1650int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1651
1652int cf_object_change_map (object *op, int x, int y, maptile *map)
1653
1654#//TODO
1655object *clone_ (object *op, int recursive = 0)
1656 CODE:
1657 if (recursive)
1658 RETVAL = object_create_clone (op);
1659 else
1660 {
1661 RETVAL = object::create ();
1662 op->copy_to (RETVAL);
1663 }
1664 OUTPUT: RETVAL
1665
1666int pay_item (object *op, object *buyer) 1982int pay_item (object *op, object *buyer)
1667 CODE: 1983 CODE:
1668 RETVAL = pay_for_item (op, buyer); 1984 RETVAL = pay_for_item (op, buyer);
1669 OUTPUT: RETVAL 1985 OUTPUT: RETVAL
1670 1986
1704 2020
1705void drop (object *who, object *op) 2021void drop (object *who, object *op)
1706 2022
1707void pick_up (object *who, object *op) 2023void pick_up (object *who, object *op)
1708 2024
1709int cf_object_teleport (object *op, maptile *map, int x, int y)
1710
1711void update_object (object *op, int action) 2025void update_object (object *op, int action)
1712 2026
1713object *cf_create_object_by_name (utf8_string name)
1714
1715void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2027void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1716 2028
1717void player_lvl_adj (object *who, object *skill = 0) 2029void player_lvl_adj (object *who, object *skill = 0)
1718 2030
1719int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2031int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1726 2038
1727void add_button_link (object *button, maptile *map, int connected); 2039void add_button_link (object *button, maptile *map, int connected);
1728 2040
1729void remove_button_link (object *op); 2041void remove_button_link (object *op);
1730 2042
2043void handle_apply_yield (object *op);
2044
1731 2045
1732MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2046MODULE = cf PACKAGE = cf::object PREFIX = cf_
1733
1734object *cf_insert_ob_in_ob (object *ob, object *where)
1735 2047
1736# no clean way to get an object from an archetype - stupid idiotic 2048# no clean way to get an object from an archetype - stupid idiotic
1737# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2049# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1738 2050
1739object *new (utf8_string archetype = 0) 2051object *new (utf8_string archetype = 0)
1740 PROTOTYPE: ;$ 2052 PROTOTYPE: ;$
1741 CODE: 2053 CODE:
1742 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2054 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1743 OUTPUT: 2055 OUTPUT:
1744 RETVAL 2056 RETVAL
1745 2057
2058object *find_object (U32 tag)
2059
2060# TODO: nuke
1746object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2061object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1747 PROTOTYPE: $$$$$$ 2062 PROTOTYPE: $$$$$$
1748 CODE: 2063 CODE:
1749{ 2064{
1750 int unused_type; 2065 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1751 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1752} 2066}
1753 2067
1754player *contr (object *op) 2068shstr
1755 CODE: 2069object::kv_get (shstr key)
1756 RETVAL = op->contr;
1757 OUTPUT: RETVAL
1758 2070
1759const_utf8_string get_ob_key_value (object *op, utf8_string key) 2071void
2072object::kv_del (shstr key)
1760 2073
1761bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2074void
2075object::kv_set (shstr key, shstr value)
1762 2076
1763object *get_nearest_player (object *ob) 2077object *get_nearest_player (object *ob)
1764 ALIAS: nearest_player = 0 2078 ALIAS: nearest_player = 0
1765 PREINIT: 2079 PREINIT:
1766 extern object *get_nearest_player (object *); 2080 extern object *get_nearest_player (object *);
1774 EXTEND (SP, 5); 2088 EXTEND (SP, 5);
1775 PUSHs (newSVuv (rv.distance)); 2089 PUSHs (newSVuv (rv.distance));
1776 PUSHs (newSViv (rv.distance_x)); 2090 PUSHs (newSViv (rv.distance_x));
1777 PUSHs (newSViv (rv.distance_y)); 2091 PUSHs (newSViv (rv.distance_y));
1778 PUSHs (newSViv (rv.direction)); 2092 PUSHs (newSViv (rv.direction));
1779 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2093 PUSHs (to_sv (rv.part));
1780} 2094}
1781 2095
1782bool on_same_map_as (object *ob, object *other) 2096bool on_same_map_as (object *ob, object *other)
1783 CODE: 2097 CODE:
1784 RETVAL = on_same_map (ob, other); 2098 RETVAL = on_same_map (ob, other);
1788base_name (object *op, int plural = op->nrof > 1) 2102base_name (object *op, int plural = op->nrof > 1)
1789 CODE: 2103 CODE:
1790 RETVAL = query_base_name (op, plural); 2104 RETVAL = query_base_name (op, plural);
1791 OUTPUT: RETVAL 2105 OUTPUT: RETVAL
1792 2106
1793object *decrease_ob_nr (object *op, unsigned long i) 2107# return the tail of an object, excluding itself
2108void
2109tail (object *op)
2110 PPCODE:
2111 while ((op = op->more))
2112 XPUSHs (sv_2mortal (to_sv (op)));
1794 2113
1795MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2114MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1796 2115
1797player *player (object *op) 2116player *player (object *op)
1798 CODE: 2117 CODE:
1799 RETVAL = op->contr; 2118 RETVAL = op->contr;
1800 OUTPUT: RETVAL 2119 OUTPUT: RETVAL
1801 2120
2121bool move_player (object *op, int dir)
2122
1802void check_score (object *op) 2123void check_score (object *op)
1803 2124
1804void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2125void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1805 CODE: 2126 CODE:
1806 new_draw_info (flags, 0, op, txt); 2127 new_draw_info (flags, 0, op, txt);
1807 2128
1808object *cf_player_send_inventory (object *op)
1809
1810octet_string cf_player_get_ip (object *op)
1811 ALIAS: ip = 0
1812
1813object *cf_player_get_marked_item (object *op)
1814 ALIAS: marked_item = 0
1815
1816void cf_player_set_marked_item (object *op, object *ob)
1817
1818partylist *cf_player_get_party (object *op)
1819 ALIAS: party = 0
1820
1821void cf_player_set_party (object *op, partylist *party)
1822
1823void kill_player (object *op) 2129void kill_player (object *op)
1824 2130
2131void esrv_send_item (object *pl, object *item)
2132
1825void esrv_update_item (object *op, int what, object *item) 2133void esrv_update_item (object *pl, int what, object *item)
1826 C_ARGS: what, op, item 2134 C_ARGS: what, pl, item
1827 2135
1828void clear_los (object *op) 2136void esrv_del_item (object *pl, int tag)
2137 C_ARGS: pl->contr, tag
1829 2138
1830int command_summon (object *op, utf8_string params) 2139int command_summon (object *op, utf8_string params)
1831 2140
1832int command_arrest (object *op, utf8_string params) 2141int command_arrest (object *op, utf8_string params)
1833 2142
1852 pl->ob->stats.hp = pl->ob->stats.maxhp; 2161 pl->ob->stats.hp = pl->ob->stats.maxhp;
1853 pl->ob->stats.sp = pl->ob->stats.maxsp; 2162 pl->ob->stats.sp = pl->ob->stats.maxsp;
1854 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2163 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1855 pl->orig_stats = pl->ob->stats; 2164 pl->orig_stats = pl->ob->stats;
1856 2165
1857void cf_player_move (player *pl, int dir) 2166void clear_los (player *pl)
1858
1859void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1860 2167
1861bool 2168bool
1862cell_visible (player *pl, int dx, int dy) 2169cell_visible (player *pl, int dx, int dy)
1863 CODE: 2170 CODE:
1864 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2171 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1871 CODE: 2178 CODE:
1872{ 2179{
1873 STRLEN len; 2180 STRLEN len;
1874 char *buf = SvPVbyte (packet, len); 2181 char *buf = SvPVbyte (packet, len);
1875 2182
2183 if (len > MAXSOCKBUF)
2184 pl->failmsg ("[packet too long for client]");
1876 if (pl->ns) 2185 else if (pl->ns)
1877 pl->ns->send_packet (buf, len); 2186 pl->ns->send_packet (buf, len);
1878} 2187}
1879 2188
1880int 2189int
1881listening (player *pl, int new_value = -1) 2190listening (player *pl, int new_value = -1)
1917 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2226 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1918 OUTPUT: RETVAL 2227 OUTPUT: RETVAL
1919 2228
1920SV *registry (maptile *map) 2229SV *registry (maptile *map)
1921 2230
2231void
2232find_tagged_objects (maptile *map, utf8_string tag = 0)
2233 PPCODE:
2234{
2235 if (!map->spaces)
2236 XSRETURN_EMPTY;
2237
2238 if (tag)
2239 {
2240 shstr_cmp tag_ (tag);
2241
2242 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2243 for (object *op = ms->bot; op; op = op->above)
2244 if (op->tag == tag_)
2245 XPUSHs (sv_2mortal (to_sv (op)));
2246 }
2247 else
2248 {
2249 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2250 for (object *op = ms->bot; op; op = op->above)
2251 if (op->tag)
2252 XPUSHs (sv_2mortal (to_sv (op)));
2253 }
2254}
2255
1922INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2256INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
1923 2257
1924void 2258void
1925maptile::instantiate () 2259maptile::instantiate ()
1926 2260
1970 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2304 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1971 { 2305 {
1972 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2306 object *ob = get_archetype (SvPVutf8_nolen (*elem));
1973 ob->flag [FLAG_NO_MAP_SAVE] = true; 2307 ob->flag [FLAG_NO_MAP_SAVE] = true;
1974 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2308 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2309
2310 if (ob->randomitems)
2311 {
2312 if (!ob->above)
2313 {
2314 ob->create_treasure (ob->randomitems);
2315
2316 for (object *op = ob->above; op; op = op->above)
2317 op->flag [FLAG_NO_MAP_SAVE] = true;
2318 }
2319
2320 ob->randomitems = 0;
2321 }
1975 } 2322 }
1976 } 2323 }
1977 } 2324 }
1978 2325
1979 skip_space: ; 2326 skip_space: ;
1990 palette = SvRV (palette); 2337 palette = SvRV (palette);
1991 2338
1992 STRLEN idxlen; 2339 STRLEN idxlen;
1993 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2340 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
1994 2341
1995 region **regionmap = (region **)malloc ( 2342 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
1996 (av_len ((AV *)palette) + 1) * sizeof (region *));
1997 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2343 uint8_t *regions = salloc<uint8_t> (THIS->size ());
1998 2344
1999 for (int i = av_len ((AV *)palette) + 1; i--; ) 2345 for (int i = av_len ((AV *)palette) + 1; i--; )
2000 regionmap [i] = region::find ( 2346 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2001 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2002 2347
2003 for (int y = 0; y < THIS->height; ++y) 2348 for (int y = 0; y < THIS->height; ++y)
2004 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2349 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2005 2350
2006 sfree (THIS->regions, THIS->size ()); 2351 sfree (THIS->regions, THIS->size ());
2007 free (THIS->regionmap); 2352 delete [] THIS->regionmap;
2008 2353
2009 THIS->regions = regions; 2354 THIS->regions = regions;
2010 THIS->regionmap = regionmap; 2355 THIS->regionmap = regionmap;
2011} 2356}
2012 2357
2033 } 2378 }
2034 2379
2035 op->destroy (); 2380 op->destroy ();
2036} 2381}
2037 2382
2038void play_sound_map (maptile *map, int x, int y, int sound_num)
2039
2040int out_of_map (maptile *map, int x, int y) 2383int out_of_map (maptile *map, int x, int y)
2041 2384
2042void 2385void
2043trigger (maptile *map, long connection, bool state = true) 2386trigger (maptile *map, long connection, bool state = true)
2044 CODE: 2387 CODE:
2048get_connection (maptile *map, long connection) 2391get_connection (maptile *map, long connection)
2049 PPCODE: 2392 PPCODE:
2050 oblinkpt *obp = get_connection_links (map, connection); 2393 oblinkpt *obp = get_connection_links (map, connection);
2051 if (obp) 2394 if (obp)
2052 for (objectlink *ol = obp->link; ol; ol = ol->next) 2395 for (objectlink *ol = obp->link; ol; ol = ol->next)
2053 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2396 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2054
2055object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2056
2057object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2058
2059object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2060 C_ARGS: str, map, nx, ny
2061 2397
2062void 2398void
2063get_map_flags (maptile *map, int x, int y) 2399get_map_flags (maptile *map, int x, int y)
2064 PPCODE: 2400 PPCODE:
2065{ 2401{
2070 EXTEND (SP, 4); 2406 EXTEND (SP, 4);
2071 PUSHs (sv_2mortal (newSViv (flags))); 2407 PUSHs (sv_2mortal (newSViv (flags)));
2072 2408
2073 if (GIMME_V == G_ARRAY) 2409 if (GIMME_V == G_ARRAY)
2074 { 2410 {
2075 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2411 PUSHs (sv_2mortal (to_sv (nmap)));
2076 PUSHs (sv_2mortal (newSViv (nx))); 2412 PUSHs (sv_2mortal (newSViv (nx)));
2077 PUSHs (sv_2mortal (newSViv (ny))); 2413 PUSHs (sv_2mortal (newSViv (ny)));
2078 } 2414 }
2079} 2415}
2080 2416
2089 2425
2090 get_map_flags (map, &nmap, x, y, &nx, &ny); 2426 get_map_flags (map, &nmap, x, y, &nx, &ny);
2091 2427
2092 if (nmap) 2428 if (nmap)
2093 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2429 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2094 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2430 XPUSHs (sv_2mortal (to_sv (o)));
2095} 2431}
2096 2432
2097SV * 2433SV *
2098bot_at (maptile *obj, unsigned int x, unsigned int y) 2434bot_at (maptile *obj, unsigned int x, unsigned int y)
2099 PROTOTYPE: $$$ 2435 PROTOTYPE: $$$
2108 INIT: 2444 INIT:
2109 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; 2445 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2110 CODE: 2446 CODE:
2111 switch (ix) 2447 switch (ix)
2112 { 2448 {
2113 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2449 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break;
2114 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2450 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break;
2115 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2451 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break;
2116 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2452 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break;
2117 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2453 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2118 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2454 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break;
2119 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2455 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break;
2120 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2456 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break;
2121 } 2457 }
2122 OUTPUT: RETVAL 2458 OUTPUT: RETVAL
2123 2459
2124void fix_walls (maptile *map, int x, int y) 2460void fix_walls (maptile *map, int x, int y)
2125 2461
2199 rmp.decoroptions = decoroptions; 2535 rmp.decoroptions = decoroptions;
2200 rmp.orientation = orientation; 2536 rmp.orientation = orientation;
2201 rmp.origin_y = origin_y; 2537 rmp.origin_y = origin_y;
2202 rmp.origin_x = origin_x; 2538 rmp.origin_x = origin_x;
2203 rmp.random_seed = random_seed; 2539 rmp.random_seed = random_seed;
2204 rmp.total_map_hp = total_map_hp; 2540 rmp.total_map_hp = (uint64_t) total_map_hp;
2205 rmp.map_layout_style = map_layout_style; 2541 rmp.map_layout_style = map_layout_style;
2206 rmp.treasureoptions = treasureoptions; 2542 rmp.treasureoptions = treasureoptions;
2207 rmp.symmetry_used = symmetry_used; 2543 rmp.symmetry_used = symmetry_used;
2208 rmp.region = region; 2544 rmp.region = region;
2209 rmp.custom = custom; 2545 rmp.custom = custom;
2213 OUTPUT: 2549 OUTPUT:
2214 RETVAL 2550 RETVAL
2215 2551
2216MODULE = cf PACKAGE = cf::arch 2552MODULE = cf PACKAGE = cf::arch
2217 2553
2218archetype *find (utf8_string name) 2554int archetypes_size ()
2219 CODE: 2555 CODE:
2220 RETVAL = archetype::find (name); 2556 RETVAL = archetypes.size ();
2221 OUTPUT: 2557 OUTPUT: RETVAL
2222 RETVAL
2223 2558
2224archetype *first() 2559archetype *archetypes (U32 index)
2225 PROTOTYPE: 2560 CODE:
2226 CODE: 2561 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2227 RETVAL = first_archetype; 2562 OUTPUT: RETVAL
2563
2564object *instantiate (archetype *arch)
2565 CODE:
2566 RETVAL = arch_to_object (arch);
2567 OUTPUT:
2228 OUTPUT: RETVAL 2568 RETVAL
2229 2569
2230INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2570INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2231 2571
2232MODULE = cf PACKAGE = cf::party 2572MODULE = cf PACKAGE = cf::party
2233 2573
2302 CODE: 2642 CODE:
2303{ 2643{
2304 STRLEN len; 2644 STRLEN len;
2305 char *buf = SvPVbyte (packet, len); 2645 char *buf = SvPVbyte (packet, len);
2306 2646
2647 if (len > MAXSOCKBUF)
2648 {
2649 // ugly
2650 if (THIS->pl)
2651 THIS->pl->failmsg ("[packet too long for client]");
2652 }
2653 else
2307 THIS->send_packet (buf, len); 2654 THIS->send_packet (buf, len);
2308} 2655}
2656
2657faceidx
2658client::need_face (utf8_string name, int pri = 0)
2659 CODE:
2660 RETVAL = face_find (name, 0);
2661 if (RETVAL)
2662 {
2663 THIS->send_face (RETVAL, pri);
2664 THIS->flush_fx ();
2665 }
2666 OUTPUT:
2667 RETVAL
2668
2669int
2670client::fx_want (int idx, int value = -1)
2671 CODE:
2672 if (0 < idx && idx < FT_NUM)
2673 {
2674 RETVAL = THIS->fx_want [idx];
2675 if (items > 2)
2676 THIS->fx_want [idx] = value;
2677 }
2678 else
2679 RETVAL = 0;
2680 OUTPUT:
2681 RETVAL
2682
2683MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2684
2685faceidx sound_find (utf8_string name)
2686
2687void sound_set (utf8_string str, faceidx face)
2688
2689# dire hack
2690void old_sound_index (int idx, faceidx face)
2691 CODE:
2692 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2693 old_sound_index [idx] = face;
2309 2694
2310MODULE = cf PACKAGE = cf::face PREFIX = face_ 2695MODULE = cf PACKAGE = cf::face PREFIX = face_
2311 2696
2312#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2697#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2313 2698
2329 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2714 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2330 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2715 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2331} 2716}
2332 OUTPUT: RETVAL 2717 OUTPUT: RETVAL
2333 2718
2334void set (faceidx idx, int visibility, int magicmap) 2719void set_type (faceidx idx, int value)
2335 CODE: 2720 ALIAS:
2336 faceinfo *f = face_info (idx); 2721 set_type = 0
2337 assert (f); 2722 set_visibility = 1
2338 f->visibility = visibility; 2723 set_magicmap = 2
2339 f->magicmap = magicmap; 2724 set_smooth = 3
2340 2725 set_smoothlevel = 4
2341void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2342 CODE: 2726 CODE:
2343 faceinfo *f = face_info (idx); assert (f); 2727 faceinfo *f = face_info (idx); assert (f);
2344 f->smooth = smooth; 2728 switch (ix)
2345 f->smoothlevel = smoothlevel; 2729 {
2730 case 0: f->type = value; break;
2731 case 1: f->visibility = value; break;
2732 case 2: f->magicmap = value; break;
2733 case 3: f->smooth = value; break;
2734 case 4: f->smoothlevel = value; break;
2735 }
2346 2736
2347void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2737void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2348 CODE: 2738 CODE:
2349{ 2739{
2350 facedata *d = face_data (idx, faceset); 2740 faceinfo *f = face_info (idx); assert (f);
2351 assert (d); 2741 facedata *d = &(faceset ? f->data64 : f->data32);
2352 sv_to (data, d->data); 2742 sv_to (data, d->data);
2353 STRLEN clen; 2743 STRLEN clen;
2354 char *cdata = SvPVbyte (chksum, clen); 2744 char *cdata = SvPVbyte (chksum, clen);
2355 clen = min (CHKSUM_SIZE, clen); 2745 clen = min (CHKSUM_SIZE, clen);
2356 2746
2366 ns->force_newmap = true; 2756 ns->force_newmap = true;
2367 } 2757 }
2368 } 2758 }
2369} 2759}
2370 2760
2761int get_data_size (faceidx idx, int faceset = 0)
2762 CODE:
2763 facedata *d = face_data (idx, faceset);
2764 if (!d) XSRETURN_UNDEF;
2765 RETVAL = d->data.size ();
2766 OUTPUT:
2767 RETVAL
2768
2769SV *get_chksum (faceidx idx, int faceset = 0)
2770 CODE:
2771 facedata *d = face_data (idx, faceset);
2772 if (!d) XSRETURN_UNDEF;
2773 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2774 OUTPUT:
2775 RETVAL
2776
2777SV *get_data (faceidx idx, int faceset = 0)
2778 CODE:
2779 facedata *d = face_data (idx, faceset);
2780 if (!d) XSRETURN_UNDEF;
2781 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2782 OUTPUT:
2783 RETVAL
2784
2371void invalidate (faceidx idx) 2785void invalidate (faceidx idx)
2372 CODE: 2786 CODE:
2373 for_all_clients (ns) 2787 for_all_clients (ns)
2374 { 2788 {
2375 ns->faces_sent [idx] = false; 2789 ns->faces_sent [idx] = false;
2418void invalidate_all () 2832void invalidate_all ()
2419 CODE: 2833 CODE:
2420 for_all_clients (ns) 2834 for_all_clients (ns)
2421 ns->anims_sent.reset (); 2835 ns->anims_sent.reset ();
2422 2836
2837MODULE = cf PACKAGE = cf::object::freezer
2838
2839INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
2840
2841SV *
2842new (char *klass)
2843 CODE:
2844 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2845 OUTPUT: RETVAL
2846
2847void
2848DESTROY (SV *sv)
2849 CODE:
2850 object_freezer *self;
2851 sv_to (sv, self);
2852 delete self;
2853
2854MODULE = cf PACKAGE = cf::object::thawer
2855
2856INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
2857
2858SV *
2859new_from_file (char *klass, octet_string path)
2860 CODE:
2861 object_thawer *f = new object_thawer (path);
2862 if (!*f)
2863 {
2864 delete f;
2865 XSRETURN_UNDEF;
2866 }
2867 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2868 OUTPUT: RETVAL
2869
2870void
2871DESTROY (SV *sv)
2872 CODE:
2873 object_thawer *self;
2874 sv_to (sv, self);
2875 delete self;
2876
2877void
2878extract_tags (object_thawer *self)
2879 PPCODE:
2880 while (self->kw != KW_EOF)
2881 {
2882 PUTBACK;
2883 coroapi::cede_to_tick ();
2884 SPAGAIN;
2885
2886 if (self->kw == KW_tag)
2887 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2888
2889 self->skip ();
2890 }
2891

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