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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.197 by root, Fri Apr 27 03:38:33 2007 UTC vs.
Revision 1.290 by root, Sat May 17 14:57:23 2008 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version. 11 * (at your option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 22 */
25 23
26#define PLUGIN_NAME "perl" 24#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 25
29#define CEDES_PER_TICK 5 26#if HAVE_EXECINFO_H
27# include <execinfo.h>
28#endif
30 29
31#include <plugin_common.h>
32#include <sounds.h>
33#include <cstdarg> 30#include <cstdarg>
34#include <sproto.h>
35 31
32#include "global.h"
36#include "loader.h" 33#include "loader.h"
34#include "../random_maps/random_map.h"
37#include "cfperl.h" 35#include "evthread.h"
38#include "shstr.h" 36#include "sproto.h"
39 37
40#include <unistd.h> 38#include <unistd.h>
41#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
42# include <sys/mman.h> 40# include <sys/mman.h>
43#endif 41#endif
44 42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
50
45#include <EXTERN.h> 51#include <EXTERN.h>
46#include <perl.h> 52#include <perl.h>
47#include <XSUB.h> 53#include <XSUB.h>
48 54
49#include "CoroAPI.h" 55#include "CoroAPI.h"
50#include "perlxsi.c" 56#include "perlxsi.c"
51 57
52extern sint64 *levels; // the experience table 58extern sint64 *levels; // the experience table
53 59
54typedef object object_ornull; 60typedef object_thawer &object_thawer_ref;
55typedef maptile maptile_ornull; 61typedef object_freezer &object_freezer_ref;
56
57typedef char *octet_string;
58typedef char *utf8_string;
59typedef const char *const_octet_string;
60typedef const char *const_utf8_string;
61 62
62typedef std::string std__string; 63typedef std::string std__string;
63 64
64#if IVSIZE >= 8
65 typedef IV val64;
66# define newSVval64 newSViv
67# define SvVAL64 SvIV
68#else
69 typedef double val64;
70# define newSVval64 newSVnv
71# define SvVAL64 SvNV
72#endif
73
74static f_plug_api gethook = cfapi_get_hooks;
75static f_plug_api object_set_property = cfapi_object_set_property;
76static f_plug_api object_insert = cfapi_object_insert;
77
78static PerlInterpreter *perl; 65static PerlInterpreter *perl;
79 66
80double runtime; 67tstamp NOW, runtime;
68
69static int tick_inhibit;
70static int tick_pending;
81 71
82global gbl_ev; 72global gbl_ev;
83static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
84static SV *sv_runtime, *sv_next_tick; 74static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
75
76bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type;
85 78
86static HV 79static HV
87 *stash_cf, 80 *stash_cf,
88 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
93 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 89 *stash_cf_living_wrap;
97 90
91static inline SV *
92newSVpv_utf8 (const char *s)
93{
94 if (!s)
95 return newSV (0);
96
97 SV *sv = newSVpv (s, 0);
98 SvUTF8_on (sv);
99 return sv;
100}
101
102static inline SV *
103newSVpvn_utf8 (const char *s, STRLEN l)
104{
105 if (!s)
106 return newSV (0);
107
108 SV *sv = newSVpvn (s, l);
109 SvUTF8_on (sv);
110 return sv;
111}
112
98// helper cast function, returns super class * or 0 113// helper cast function, returns super class * or 0
99template<class super> 114template<class super>
100static super * 115static super *
101is_a (attachable *at) 116is_a (attachable *at)
102{ 117{
161} 176}
162 177
163void 178void
164attachable::do_destroy () 179attachable::do_destroy ()
165{ 180{
166 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 181 INVOKE_ATTACHABLE (DESTROY, this);
167 182
168 if (cb) 183 if (cb)
169 { 184 {
170 SvREFCNT_dec (cb); 185 SvREFCNT_dec (cb);
171 cb = 0; 186 cb = 0;
180 if (destroyed ()) 195 if (destroyed ())
181 return; 196 return;
182 197
183 flags |= F_DESTROYED; 198 flags |= F_DESTROYED;
184 do_destroy (); 199 do_destroy ();
200 sever_self ();
185} 201}
186 202
187void 203void
188attachable::check_mortals () 204attachable::check_mortals ()
189{ 205{
193 { 209 {
194 if (i >= mortals.size ()) 210 if (i >= mortals.size ())
195 { 211 {
196 i = 0; 212 i = 0;
197 213
198 if (mortals.size () > 1000) 214 if (mortals.size () >= 512)
215 {
216 static int last_mortalcount;
217 if (mortals.size () != last_mortalcount)
218 {
219 last_mortalcount = mortals.size ();
199 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 220 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
221
222 if (0)
223 {
224 for (int j = 0; j < mortals.size (); ++j)//D
225 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
226 fprintf (stderr, "\n");//D
227 }
228 }
229 }
200 230
201 break; 231 break;
202 } 232 }
203 233
204 attachable *obj = mortals [i]; 234 attachable *obj = mortals [i];
209 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); 239 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
210 obj->sever_self (); 240 obj->sever_self ();
211 } 241 }
212#endif 242#endif
213 243
214 if (obj->refcnt_cnt ()) 244 if (obj->refcnt)
215 { 245 {
216 ++i; // further delay freeing 246 ++i; // further delay freeing
217 247
218 if (!(i & 0x3ff)) 248 if (!(i & 0x3ff))
219 break; 249 break;
225 delete obj; 255 delete obj;
226 } 256 }
227 } 257 }
228} 258}
229 259
260void
261attachable::set_key (const char *key, const char *value, bool is_utf8)
262{
263 if (!self)
264 self = newHV ();
265
266 if (value)
267 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
268 else
269 hv_delete (self, key, strlen (key), G_DISCARD);
270}
271
230attachable & 272attachable &
231attachable::operator =(const attachable &src) 273attachable::operator =(const attachable &src)
232{ 274{
233 //if (self || cb) 275 //if (self || cb)
234 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 276 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
235 277
236 attach = src.attach; 278 attach = src.attach;
237 return *this; 279 return *this;
238} 280}
239 281
282template<typename T>
283static bool
284find_backref (void *ptr, T *obj)
285{
286 char *s = (char *)obj;
287 while (s < (char *)obj + sizeof (T))
288 {
289 if (ptr == *(void **)s)
290 return true;
291
292 s += sizeof (void *); // assume natural alignment
293 }
294
295 return false;
296}
297
298// for debugging, find "live" objects containing this ptr
299void
300find_backref (void *ptr)
301{
302 for_all_objects (op)
303 if (find_backref (ptr, op))
304 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
305
306 for_all_players (pl)
307 if (find_backref (ptr, pl))
308 fprintf (stderr, "P %p\n", pl);
309
310 for_all_clients (ns)
311 if (find_backref (ptr, ns))
312 fprintf (stderr, "C %p\n", ns);
313
314}
315
240////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 316//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
241 317
242static SV * 318static SV *
243newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 319newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
244{ 320{
245 SV *sv; 321 SV *sv;
246 322
247 if (!ptr) 323 if (!ptr)
248 return &PL_sv_undef; 324 return newSV (0);
249 325
250 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 326 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
251 return sv_bless (newRV_noinc ((SV *)hv), stash); 327 return sv_bless (newRV_noinc ((SV *)hv), stash);
252} 328}
253 329
272 348
273static SV * 349static SV *
274newSVattachable (attachable *obj, HV *stash) 350newSVattachable (attachable *obj, HV *stash)
275{ 351{
276 if (!obj) 352 if (!obj)
277 return &PL_sv_undef; 353 return newSV (0);
278 354
279 if (!obj->self) 355 if (!obj->self)
356 obj->self = newHV ();
357
358 if (!SvOBJECT (obj->self))
280 { 359 {
281 obj->self = newHV ();
282 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 360 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
283 361
284 // now bless the object _once_ 362 // now bless the object _once_
363 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
285 return sv_bless (newRV_inc ((SV *)obj->self), stash); 364 return sv_bless (newRV_inc ((SV *)obj->self), stash);
286 } 365 }
287 else 366 else
288 { 367 {
289 SV *sv = newRV_inc ((SV *)obj->self); 368 SV *sv = newRV_inc ((SV *)obj->self);
326 return SvPTR (sv, klass); 405 return SvPTR (sv, klass);
327 else 406 else
328 return 0; 407 return 0;
329} 408}
330 409
331inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 410inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); }
332inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 411inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
333inline SV *to_sv (bool v) { return newSViv (v); } 412inline SV *to_sv (bool v) { return newSViv (v); }
334inline SV *to_sv ( signed char v) { return newSViv (v); } 413inline SV *to_sv ( signed char v) { return newSViv (v); }
335inline SV *to_sv (unsigned char v) { return newSViv (v); } 414inline SV *to_sv (unsigned char v) { return newSViv (v); }
336inline SV *to_sv ( signed short v) { return newSViv (v); } 415inline SV *to_sv ( signed short v) { return newSViv (v); }
337inline SV *to_sv (unsigned short v) { return newSVuv (v); } 416inline SV *to_sv (unsigned short v) { return newSVuv (v); }
346inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 425inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
347inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 426inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
348inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 427inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
349inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 428inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
350inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 429inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
430inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
351inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 431inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
352inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
353inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 432inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
354 433
355inline SV *to_sv (object & v) { return to_sv (&v); } 434inline SV *to_sv (object & v) { return to_sv (&v); }
356inline SV *to_sv (living & v) { return to_sv (&v); } 435inline SV *to_sv (living & v) { return to_sv (&v); }
357 436
358inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 437inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
359inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 438inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
360 439
361inline SV *to_sv (UUID v) 440inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
362{
363 char buf[128];
364 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
365 return newSVpv (buf, 0);
366}
367 441
368inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 442inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
369inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 443inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
370inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 444inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
371inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 445inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 446inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 447inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
374inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 448inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 449inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 450inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
377inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 451inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 452inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
379inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 453inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
380inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 454inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
381inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 455inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
382inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 456inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
383inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 457inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
384inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 458inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
385inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 459inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
386inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 460inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
387inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 461inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
462inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
388inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 463inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
389inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 464inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
390inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
391inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 465inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
466inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
467inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
392 468
393//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 469//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
394inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 470inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
395 471
396template<class T> 472template<class T>
397inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 473inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
398 474
399template<int N> 475template<int N>
400inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 476inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
401 477
402inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
403inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 478inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
404inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 479inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
405inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 480inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
406inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 481inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
407 482
408inline void sv_to (SV *sv, std::string &v) 483inline void sv_to (SV *sv, std::string &v)
409{ 484{
410 STRLEN len; 485 STRLEN len;
411 char *data = SvPVbyte (sv, len); 486 char *data = SvPVbyte (sv, len);
412 v.assign (data, len); 487 v.assign (data, len);
413} 488}
414 489
415inline void sv_to (SV *sv, UUID &v) 490inline void sv_to (SV *sv, UUID &v)
416{ 491{
417 unsigned int version; 492 if (!v.parse (SvPV_nolen (sv)))
418
419 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
420 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 493 croak ("unparsable uuid: %s", SvPV_nolen (sv));
421} 494}
422 495
423inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 496inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
424 497
442 break; 515 break;
443 516
444 case DT_STRING: 517 case DT_STRING:
445 { 518 {
446 char *str = (char *)va_arg (ap, const char *); 519 char *str = (char *)va_arg (ap, const char *);
447 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 520 sv = str ? newSVpv (str, 0) : newSV (0);
448 } 521 }
449 break; 522 break;
450 523
451 case DT_DATA: 524 case DT_DATA:
452 { 525 {
453 char *str = (char *)va_arg (ap, const void *); 526 char *str = (char *)va_arg (ap, const void *);
454 int len = va_arg (ap, int); 527 int len = va_arg (ap, int);
455 sv = str ? newSVpv (str, len) : &PL_sv_undef; 528 sv = str ? newSVpv (str, len) : newSV (0);
456 } 529 }
457 break; 530 break;
458 531
459 case DT_OBJECT: 532 case DT_OBJECT:
460 sv = to_sv (va_arg (ap, object *)); 533 sv = to_sv (va_arg (ap, object *));
502 va_end (ap); 575 va_end (ap);
503 576
504 return sv; 577 return sv;
505} 578}
506 579
507static SV *
508newSVcfapi (int type, ...)
509{
510 SV *sv;
511
512 va_list ap;
513 va_start (ap, type);
514
515 switch (type)
516 {
517 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
518 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
519 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
520 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
521 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
522 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
523 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
524 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
525 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
526 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
527
528 default:
529 assert (("unhandled type in newSVcfapi", 0));
530 }
531
532 va_end (ap);
533
534 return sv;
535}
536
537////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 580//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
538 581
539SV * 582SV *
540registry (attachable *ext) 583registry (attachable *ext)
541{ 584{
545 return newRV_inc ((SV *)ext->cb); 588 return newRV_inc ((SV *)ext->cb);
546} 589}
547 590
548///////////////////////////////////////////////////////////////////////////// 591/////////////////////////////////////////////////////////////////////////////
549 592
550extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
551{
552 return 0;
553}
554
555static CommArray_s rtn_cmd;
556
557static int
558runPluginCommand (object *obj, char *params)
559{
560 return -1;
561}
562
563extern "C" void *cfperl_getPluginProperty (int *type, ...)
564{
565 va_list args;
566 char *propname;
567 int i;
568 va_start (args, type);
569 propname = va_arg (args, char *);
570 //printf ("Property name: %s\n", propname);
571
572 if (!strcmp (propname, "command?"))
573 return NULL;
574 else if (!strcmp (propname, "Identification"))
575 {
576 va_end (args);
577 return (void *)PLUGIN_NAME;
578 }
579 else if (!strcmp (propname, "FullName"))
580 {
581 va_end (args);
582 return (void *)PLUGIN_VERSION;
583 }
584 else
585 va_end (args);
586
587 return NULL;
588}
589
590extern "C" int cfperl_postInitPlugin ()
591{
592 int hooktype = 1;
593 int rtype = 0;
594
595 cf_init_plugin (gethook);
596
597 return 0;
598}
599
600extern "C" int cfperl_closePlugin ()
601{
602 return 0;
603}
604
605void 593void
606cfperl_init () 594cfperl_init ()
607{ 595{
596 extern char **environ;
597
608 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 598 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
609 perl = perl_alloc (); 599 perl = perl_alloc ();
610 perl_construct (perl); 600 perl_construct (perl);
611 601
612 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 602 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
613 603
614 const char *argv[] = { 604 const char *argv[] = {
615 "", 605 settings.argv [0],
616 "-e" 606 "-e"
617 "use Event; use Coro;" // required for bootstrap 607 "use EV; use Coro;" // required for bootstrap
618 "cf->bootstrap;" // required for datadir :*> 608 "cf->bootstrap;" // required for datadir :*>
619 "unshift @INC, cf::datadir ();" 609 "unshift @INC, cf::datadir ();"
620 "require cf;" 610 "require cf;"
621 }; 611 };
622 612
623 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 613 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
624 || perl_run (perl)) 614 || perl_run (perl))
625 { 615 {
626 printf ("unable to initialize perl-interpreter, aborting.\n"); 616 printf ("unable to initialize perl-interpreter, aborting.\n");
627 exit (EXIT_FAILURE); 617 exit (EXIT_FAILURE);
628 } 618 }
648void 638void
649attachable::instantiate () 639attachable::instantiate ()
650{ 640{
651 if (attach) 641 if (attach)
652 { 642 {
653 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 643 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
654 attach = 0; 644 attach = 0;
655 } 645 }
656} 646}
657 647
658void 648void
659attachable::reattach () 649attachable::reattach ()
660{ 650{
661 optimise (); 651 optimise ();
662 //TODO: check for _attachment's, very important for restarts 652 //TODO: check for _attachment's, very important for restarts
663 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 653 INVOKE_ATTACHABLE (REATTACH, this);
664} 654}
665 655
666static event_klass klass_of[NUM_EVENT_TYPES] = { 656static event_klass klass_of[NUM_EVENT_TYPES] = {
667# define def(type,name) KLASS_ ## type, 657# define def(type,name) KLASS_ ## type,
668# include "eventinc.h" 658# include "eventinc.h"
711} 701}
712 702
713void 703void
714global::gather_callbacks (AV *&callbacks, event_type event) const 704global::gather_callbacks (AV *&callbacks, event_type event) const
715{ 705{
716 ::gather_callbacks (callbacks, cb_object, event); 706 ::gather_callbacks (callbacks, cb_global, event);
717} 707}
718 708
719void 709void
720object::gather_callbacks (AV *&callbacks, event_type event) const 710object::gather_callbacks (AV *&callbacks, event_type event) const
721{ 711{
722 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 712 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
723 { 713 {
724 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 714 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
725 715
726 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 716 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
727 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 717 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
728 } 718 }
729 719
765{ 755{
766 attachable::gather_callbacks (callbacks, event); 756 attachable::gather_callbacks (callbacks, event);
767 ::gather_callbacks (callbacks, cb_map, event); 757 ::gather_callbacks (callbacks, cb_map, event);
768} 758}
769 759
760void
761_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
762{
763 for (int event = 0; event <= AvFILLp (registry); ++event)
764 {
765 SV *cbs_ = AvARRAY (registry)[event];
766
767 // element must be list of callback entries
768 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
769 {
770 AV *cbs = (AV *)SvRV (cbs_);
771
772 // no callback entries, no callbacks to call
773 if (AvFILLp (cbs) >= 0)
774 set.set (event);
775 }
776 }
777}
778
779// very slow and inefficient way to recalculate the global want bitsets
780void
781_recalc_want ()
782{
783 ev_want_event.reset ();
784
785 _recalc_want (ev_want_event, cb_global);
786 _recalc_want (ev_want_event, cb_attachable);
787 _recalc_want (ev_want_event, cb_object);
788 _recalc_want (ev_want_event, cb_client);
789 _recalc_want (ev_want_event, cb_player);
790 _recalc_want (ev_want_event, cb_map);
791
792 ev_want_type.reset ();
793
794 for (int type = 0; type <= AvFILLp (cb_type); ++type)
795 {
796 SV *cbs_ = AvARRAY (cb_type)[type];
797
798 // element must be list of callback entries
799 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
800 {
801 AV *cbs = (AV *)SvRV (cbs_);
802
803 // no callback entries, no callbacks to call
804 if (AvFILLp (cbs) >= 0)
805 ev_want_type.set (type % NUM_TYPES);
806 }
807 }
808}
809
770bool 810bool
771attachable::invoke (event_type event, ...) 811attachable::invoke (event_type event, ...)
772{ 812{
773 data_type dt; 813 data_type dt;
774 va_list ap;
775
776 va_start (ap, event);
777 814
778 // callback call ordering should be: 815 // callback call ordering should be:
779 // 1. per-object callback 816 // 1. per-object callback
780 // 2. per-class object 817 // 2. per-class object
781 // 3. per-type callback 818 // 3. per-type callback
785 gather_callbacks (callbacks, event); 822 gather_callbacks (callbacks, event);
786 823
787 // short-circuit processing if no callbacks found/defined 824 // short-circuit processing if no callbacks found/defined
788 if (!callbacks) 825 if (!callbacks)
789 return 0; 826 return 0;
827
828 va_list ap;
829 va_start (ap, event);
790 830
791 CALL_BEGIN (3); 831 CALL_BEGIN (3);
792 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 832 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
793 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 833 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
794 834
829} 869}
830 870
831SV * 871SV *
832cfperl_result (int idx) 872cfperl_result (int idx)
833{ 873{
834 AV *av = get_av ("cfperl::invoke_results", 0); 874 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
835 if (!av) 875 if (!av)
836 return &PL_sv_undef; 876 return &PL_sv_undef;
837 877
838 SV **sv = av_fetch (av, idx, 0); 878 SV **sv = av_fetch (av, idx, 0);
839 if (!sv) 879 if (!sv)
853{ 893{
854 return SvNV (cfperl_result (idx)); 894 return SvNV (cfperl_result (idx));
855} 895}
856 896
857///////////////////////////////////////////////////////////////////////////// 897/////////////////////////////////////////////////////////////////////////////
898// various c++ => perl glue functions
899
900void cfperl_tick ()
901{
902 tick_pending = 1;
903
904 if (tick_inhibit)
905 return;
906
907 tick_pending = 0;
908
909 dSP;
910
911 PUSHMARK (SP);
912 PUTBACK;
913 call_pv ("cf::tick", G_DISCARD | G_VOID);
914
915 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
916}
858 917
859void 918void
860cfperl_emergency_save () 919cfperl_emergency_save ()
861{ 920{
862 CALL_BEGIN (0); 921 CALL_BEGIN (0);
871 CALL_ARG (make_core); 930 CALL_ARG (make_core);
872 CALL_CALL ("cf::post_cleanup", G_VOID); 931 CALL_CALL ("cf::post_cleanup", G_VOID);
873 CALL_END; 932 CALL_END;
874} 933}
875 934
935void
936cfperl_make_book (object *book, int level)
937{
938 CALL_BEGIN (2);
939 CALL_ARG (book);
940 CALL_ARG (level);
941 CALL_CALL ("ext::books::make_book", G_VOID);
942 CALL_END;
943}
944
945void
946cfperl_expand_cfpod (player *pl, std::string &msg)
947{
948 CALL_BEGIN (2);
949 CALL_ARG (pl);
950 CALL_ARG_SV (newSVpvn_utf8 (msg.data (), msg.size ()));
951 CALL_CALL ("cf::player::expand_cfpod", G_SCALAR);
952
953 if (count)
954 {
955 STRLEN len;
956 char *data = SvPVutf8 (TOPs, len);
957 msg.assign (data, len);
958 }
959
960 CALL_END;
961}
962
963void
964cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
965{
966 CALL_BEGIN (4);
967 CALL_ARG (ns);
968 CALL_ARG (type);
969 CALL_ARG_SV (newSVpv_utf8 (msg));
970 CALL_ARG (color);
971 CALL_CALL ("cf::client::send_msg", G_VOID);
972 CALL_END;
973}
974
975int
976cfperl_can_merge (object *ob1, object *ob2)
977{
978 int can;
979
980 CALL_BEGIN (2);
981 CALL_ARG (ob1);
982 CALL_ARG (ob2);
983 CALL_CALL ("cf::_can_merge", G_SCALAR);
984 can = count && SvTRUE (TOPs);
985 CALL_END;
986
987 return can;
988}
989
990player *
991player::find (const char *name)
992{
993 CALL_BEGIN (1);
994 CALL_ARG (name);
995 CALL_CALL ("cf::player::find", G_SCALAR);
996
997 player *retval = 0;
998 if (count) sv_to (POPs, retval);
999
1000 CALL_END;
1001
1002 return retval;
1003}
1004
1005maptile *
1006find_style (const char *dirname, const char *stylename, int difficulty)
1007{
1008 CALL_BEGIN (3);
1009 CALL_ARG (dirname);
1010 CALL_ARG (stylename);
1011 CALL_ARG (difficulty);
1012 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1013
1014 maptile *retval = 0;
1015 if (count) sv_to (POPs, retval);
1016
1017 CALL_END;
1018
1019 return retval;
1020}
1021
876maptile * 1022maptile *
877maptile::find_sync (const char *path, maptile *origin) 1023maptile::find_sync (const char *path, maptile *origin)
878{ 1024{
879 CALL_BEGIN (2); 1025 CALL_BEGIN (2);
880 CALL_ARG (path); 1026 CALL_ARG (path);
881 CALL_ARG (origin); 1027 CALL_ARG (origin);
882 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1028 CALL_CALL ("cf::map::find_sync", G_SCALAR);
883 1029
884 maptile *retval; 1030 maptile *retval = 0;
885
886 if (count)
887 sv_to (POPs, retval); 1031 if (count) sv_to (POPs, retval);
888 else
889 retval = 0;
890 1032
891 CALL_END; 1033 CALL_END;
892 1034
893 return retval; 1035 return retval;
894} 1036}
895 1037
896maptile * 1038maptile *
897maptile::find_async (const char *path, maptile *origin) 1039maptile::find_async (const char *path, maptile *origin, bool load)
898{ 1040{
899 CALL_BEGIN (2); 1041 CALL_BEGIN (3);
900 CALL_ARG (path); 1042 CALL_ARG (path);
901 CALL_ARG (origin); 1043 CALL_ARG (origin);
1044 CALL_ARG (load);
902 CALL_CALL ("cf::map::find_async", G_SCALAR); 1045 CALL_CALL ("cf::map::find_async", G_SCALAR);
903 1046
904 maptile *retval; 1047 maptile *retval = 0;
905
906 if (count)
907 sv_to (POPs, retval); 1048 if (count) sv_to (POPs, retval);
908 else
909 retval = 0;
910 1049
911 CALL_END; 1050 CALL_END;
912 1051
913 return retval; 1052 return retval;
914} 1053}
942 CALL_ARG (exit); 1081 CALL_ARG (exit);
943 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1082 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
944 CALL_END; 1083 CALL_END;
945} 1084}
946 1085
1086void
1087object::player_goto (const char *path, int x, int y)
1088{
1089 if (type != PLAYER)
1090 return;
1091
1092 CALL_BEGIN (4);
1093 CALL_ARG (this);
1094 CALL_ARG (path);
1095 CALL_ARG (x);
1096 CALL_ARG (y);
1097 CALL_CALL ("cf::object::player::goto", G_VOID);
1098 CALL_END;
1099}
1100
1101const char *
1102object::ref () const
1103{
1104 if (type == PLAYER)
1105 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1106 else
1107 return 0;
1108}
1109
1110object *
1111object::deref (const char *ref)
1112{
1113 object *retval = 0;
1114
1115 if (ref)
1116 {
1117 CALL_BEGIN (1);
1118 CALL_ARG (ref);
1119 CALL_CALL ("cf::object::deref", G_SCALAR);
1120
1121 if (count)
1122 sv_to (POPs, retval);
1123
1124 CALL_END;
1125 }
1126
1127 return retval;
1128}
1129
1130void
1131log_backtrace (const char *msg)
1132{
1133#if HAVE_BACKTRACE
1134 void *addr [20];
1135 int size = backtrace (addr, 20);
1136
1137 CALL_BEGIN (size);
1138 CALL_ARG (msg);
1139 for (int i = 0; i < size; ++i)
1140 CALL_ARG ((IV)addr [i]);
1141 CALL_CALL ("cf::_log_backtrace", G_VOID);
1142 CALL_END;
1143#endif
1144}
1145
947///////////////////////////////////////////////////////////////////////////// 1146/////////////////////////////////////////////////////////////////////////////
948 1147
949struct EventAPI *watcher_base::GEventAPI; 1148struct EVAPI *evapi::GEVAPI;
950struct CoroAPI *coroapi::GCoroAPI; 1149struct CoroAPI *coroapi::GCoroAPI;
951
952int coroapi::cede_counter;
953double (*coroapi::time)();
954double coroapi::next_cede;
955 1150
956void coroapi::do_cede_to_tick () 1151void coroapi::do_cede_to_tick ()
957{ 1152{
958 cede_counter = 0; 1153 cede_pending = 0;
959
960 cede (); 1154 cede ();
961
962 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
963 if (next_cede > SvNV (sv_next_tick) - 0.02)
964 next_cede = SvNV (sv_next_tick);
965}
966
967void coroapi::do_cede_every ()
968{
969 cede_counter = 0;
970
971 if (coroapi::nready ())
972 coroapi::cede ();
973}
974
975void coroapi::do_cede_to_tick_every ()
976{
977 cede_counter = 0;
978
979 cede_to_tick ();
980} 1155}
981 1156
982void 1157void
983coroapi::wait_for_tick () 1158coroapi::wait_for_tick ()
984{ 1159{
993 CALL_BEGIN (0); 1168 CALL_BEGIN (0);
994 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1169 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
995 CALL_END; 1170 CALL_END;
996} 1171}
997 1172
998static void
999iw_dispatch (pe_event *ev)
1000{
1001 iw *w = (iw *)ev->ext_data;
1002 w->call (*w);
1003}
1004
1005void
1006iw::alloc ()
1007{
1008 pe = GEventAPI->new_idle (0, 0);
1009
1010 WaREENTRANT_off (pe);
1011 pe->base.callback = (void *)iw_dispatch;
1012 pe->base.ext_data = (void *)this;
1013}
1014
1015static void iow_dispatch (pe_event *ev)
1016{
1017 iow *w = (iow *)ev->ext_data;
1018 w->call (*w, ((pe_ioevent *)ev)->got);
1019}
1020
1021void
1022iow::alloc ()
1023{
1024 pe = GEventAPI->new_io (0, 0);
1025
1026 WaREENTRANT_off (pe);
1027 pe->base.callback = (void *)iow_dispatch;
1028 pe->base.ext_data = (void *)this;
1029
1030 pe->fd = -1;
1031 pe->poll = 0;
1032}
1033
1034void
1035iow::fd (int fd)
1036{
1037 pe->fd = fd;
1038}
1039
1040int
1041iow::poll ()
1042{
1043 return pe->poll;
1044}
1045
1046void 1173void
1047iow::poll (int events) 1174iow::poll (int events)
1048{ 1175{
1049 if (pe->poll != events) 1176 if (events != this->events)
1050 { 1177 {
1178 int active = ev_is_active ((ev_io *)this);
1051 if (pe->poll) stop (); 1179 if (active) stop ();
1052 pe->poll = events; 1180 ev_io_set ((ev_io *)this, fd, events);
1053 if (pe->poll) start (); 1181 if (active) start ();
1054 } 1182 }
1055} 1183}
1056 1184
1057void 1185void
1058_connect_to_perl () 1186_connect_to_perl ()
1059{ 1187{
1060 stash_cf = gv_stashpv ("cf" , 1); 1188 stash_cf = gv_stashpv ("cf", 1);
1061 1189
1062 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1190 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1063 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1191 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1064 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1192 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1065 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1193 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1067 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1195 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1068 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1196 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1069 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1197 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1070 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1198 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1071 1199
1200 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1072 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1201 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1202 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1073 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1203 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1074 1204
1075 cb_global = get_av ("cf::CB_GLOBAL", 1); 1205 cb_global = get_av ("cf::CB_GLOBAL", 1);
1076 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1206 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1077 cb_object = get_av ("cf::CB_OBJECT", 1); 1207 cb_object = get_av ("cf::CB_OBJECT", 1);
1078 cb_player = get_av ("cf::CB_PLAYER", 1); 1208 cb_player = get_av ("cf::CB_PLAYER", 1);
1083 1213
1084MODULE = cf PACKAGE = cf PREFIX = cf_ 1214MODULE = cf PACKAGE = cf PREFIX = cf_
1085 1215
1086BOOT: 1216BOOT:
1087{ 1217{
1088 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1218 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1089 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1219 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1090 1220
1091 _connect_to_perl (); 1221 _connect_to_perl ();
1092 1222
1093 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1223 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1094 1224
1095 { 1225 //{
1096 require_pv ("Time::HiRes"); 1226 // require_pv ("Time::HiRes");
1097 1227 //
1098 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1228 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1099 if (!svp) croak ("Time::HiRes is required"); 1229 // if (!svp) croak ("Time::HiRes is required");
1100 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1230 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1101 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1231 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1102 } 1232 //}
1103 1233
1104 static const struct { 1234 static const struct {
1105 const char *name; 1235 const char *name;
1106 IV iv; 1236 IV iv;
1107 } *civ, const_iv[] = { 1237 } *civ, const_iv[] = {
1108# define const_iv(name) { # name, (IV)name }, 1238# define const_iv(name) { # name, (IV)name },
1109 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1239 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1240 const_iv (logBacktrace)
1110 1241
1111 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1242 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1112 1243
1113 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1244 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1114 1245
1115 const_iv (MAX_TIME) 1246 const_iv (MAX_TIME)
1247 const_iv (MAXSOCKBUF)
1248
1249 const_iv (NUM_BODY_LOCATIONS)
1250 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1251 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1252 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1253 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1254 const_iv (body_wrist) const_iv (body_waist)
1116 1255
1117 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1256 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1118 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1257 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1119 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1258 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1120 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1259 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1141 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1280 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1142 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1281 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1143 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1282 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1144 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1283 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1145 1284
1146 const_iv (NUM_SUBTYPES) 1285 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1147 1286
1148 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1287 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1149 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1288 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1150 1289
1151 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1290 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1159 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1298 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1160 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1299 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1161 const_iv (WEAP_BLUD) 1300 const_iv (WEAP_BLUD)
1162 1301
1163 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1302 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1164 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1303 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1165 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1304 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1166 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1305 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1167 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1306 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1168 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1307 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1169 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1308 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1181 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1320 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1182 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1321 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1183 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1322 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1184 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1323 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1185 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1324 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1186 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1325 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1187 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1326 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1188 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1327 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1189 1328
1190 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1329 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1191 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1330 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1192 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1331 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1193 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1332 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1194 const_iv (NDI_ALL) 1333 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1334 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR)
1195 1335
1196 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1336 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1197 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1337 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1198 1338
1199 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1339 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1340
1341 const_iv (SP_RAISE_DEAD)
1342 const_iv (SP_RUNE)
1343 const_iv (SP_MAKE_MARK)
1344 const_iv (SP_BOLT)
1345 const_iv (SP_BULLET)
1346 const_iv (SP_EXPLOSION)
1347 const_iv (SP_CONE)
1348 const_iv (SP_BOMB)
1349 const_iv (SP_WONDER)
1350 const_iv (SP_SMITE)
1351 const_iv (SP_MAGIC_MISSILE)
1352 const_iv (SP_SUMMON_GOLEM)
1353 const_iv (SP_DIMENSION_DOOR)
1354 const_iv (SP_MAGIC_MAPPING)
1355 const_iv (SP_MAGIC_WALL)
1356 const_iv (SP_DESTRUCTION)
1357 const_iv (SP_PERCEIVE_SELF)
1358 const_iv (SP_WORD_OF_RECALL)
1359 const_iv (SP_INVISIBLE)
1360 const_iv (SP_PROBE)
1361 const_iv (SP_HEALING)
1362 const_iv (SP_CREATE_FOOD)
1363 const_iv (SP_EARTH_TO_DUST)
1364 const_iv (SP_CHANGE_ABILITY)
1365 const_iv (SP_BLESS)
1366 const_iv (SP_CURSE)
1367 const_iv (SP_SUMMON_MONSTER)
1368 const_iv (SP_CHARGING)
1369 const_iv (SP_POLYMORPH)
1370 const_iv (SP_ALCHEMY)
1371 const_iv (SP_REMOVE_CURSE)
1372 const_iv (SP_IDENTIFY)
1373 const_iv (SP_DETECTION)
1374 const_iv (SP_MOOD_CHANGE)
1375 const_iv (SP_MOVING_BALL)
1376 const_iv (SP_SWARM)
1377 const_iv (SP_CHANGE_MANA)
1378 const_iv (SP_DISPEL_RUNE)
1379 const_iv (SP_CREATE_MISSILE)
1380 const_iv (SP_CONSECRATE)
1381 const_iv (SP_ANIMATE_WEAPON)
1382 const_iv (SP_LIGHT)
1383 const_iv (SP_CHANGE_MAP_LIGHT)
1384 const_iv (SP_FAERY_FIRE)
1385 const_iv (SP_CAUSE_DISEASE)
1386 const_iv (SP_AURA)
1387 const_iv (SP_TOWN_PORTAL)
1388 const_iv (SP_PARTY_SPELL)
1200 1389
1201 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1390 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1202 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1391 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1203 const_iv (F_LOCKED) 1392 const_iv (F_LOCKED)
1204 1393
1208 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1397 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1209 1398
1210 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1399 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1211 1400
1212 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1401 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1213 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1402 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1214 1403
1215 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1404 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1216 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1405 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1217 1406
1218 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1407 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1252 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1441 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1253 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1442 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1254 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1443 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1255 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1444 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1256 1445
1257 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1446 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1447 const_iv (MAP_INACTIVE)
1258 1448
1259 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1449 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1260 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1450 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1451
1452 const_iv (VERSION_CS) const_iv (VERSION_SC)
1261 1453
1262 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1454 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1263 1455
1264 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1456 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1265 1457
1275 1467
1276 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1468 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1277 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1469 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1278 1470
1279 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1471 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1280 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1472 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1281 const_iv (GT_MINIMAL) 1473
1474 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1475 const_iv (FT_RSRC) const_iv (FT_NUM)
1282 }; 1476 };
1283 1477
1284 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1478 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1285 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1479 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1286 1480
1307 } 1501 }
1308} 1502}
1309 1503
1310void _connect_to_perl () 1504void _connect_to_perl ()
1311 1505
1506void _recalc_want ()
1507
1312void _global_reattach () 1508void _global_reattach ()
1313 CODE: 1509 CODE:
1314{ 1510{
1315 // reattach to all attachable objects in the game. 1511 // reattach to all attachable objects in the game.
1316 for_all_clients (ns) 1512 for_all_clients (ns)
1317 ns->reattach (); 1513 ns->reattach ();
1318 1514
1319 for_all_objects (op) 1515 for_all_objects (op)
1320 op->reattach (); 1516 op->reattach ();
1321} 1517}
1322
1323void _post_tick ()
1324 CODE:
1325 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1326 1518
1327# support function for map-world.ext 1519# support function for map-world.ext
1328void _quantise (SV *data_sv, SV *plt_sv) 1520void _quantise (SV *data_sv, SV *plt_sv)
1329 CODE: 1521 CODE:
1330{ 1522{
1364 } 1556 }
1365 1557
1366 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1558 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1367} 1559}
1368 1560
1561void evthread_start (int aiofd)
1562
1563void cede_to_tick ()
1564 CODE:
1565 coroapi::cede_to_tick ();
1566
1567NV till_tick ()
1568 CODE:
1569 RETVAL = SvNVX (sv_next_tick) - now ();
1570 OUTPUT:
1571 RETVAL
1572
1573int tick_inhibit ()
1574 CODE:
1575 RETVAL = tick_inhibit;
1576 OUTPUT:
1577 RETVAL
1578
1579void tick_inhibit_inc ()
1580 CODE:
1581 ++tick_inhibit;
1582
1583void tick_inhibit_dec ()
1584 CODE:
1585 if (!--tick_inhibit)
1586 if (tick_pending)
1587 {
1588 ev_async_send (EV_DEFAULT, &tick_watcher);
1589 coroapi::cede ();
1590 }
1591
1592void server_tick ()
1593 CODE:
1594{
1595 NOW = ev_now (EV_DEFAULT);
1596 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1597 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1598 runtime = SvNVX (sv_runtime);
1599
1600 server_tick ();
1601
1602 NOW = ev_time ();
1603 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1604 runtime += TICK;
1605 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1606}
1607
1369NV floor (NV x) 1608NV floor (NV x)
1370 1609
1371NV ceil (NV x) 1610NV ceil (NV x)
1372 1611
1373NV rndm (...) 1612NV rndm (...)
1613 ALIAS:
1614 rmg_rndm = 1
1374 CODE: 1615 CODE:
1616{
1617 rand_gen &gen = ix ? rmg_rndm : rndm;
1375 switch (items) 1618 switch (items)
1376 { 1619 {
1377 case 0: RETVAL = rndm (); break; 1620 case 0: RETVAL = gen (); break;
1378 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1621 case 1: RETVAL = gen (SvUV (ST (0))); break;
1379 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1622 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1380 default: croak ("cf::rndm requires none, one or two parameters."); break; 1623 default: croak ("cf::rndm requires none, one or two parameters."); break;
1381 } 1624 }
1625}
1382 OUTPUT: 1626 OUTPUT:
1383 RETVAL 1627 RETVAL
1384 1628
1385void server_tick () 1629NV clamp (NV value, NV min_value, NV max_value)
1386 CODE: 1630 CODE:
1387 runtime = SvNVx (sv_runtime); 1631 RETVAL = clamp (value, min_value, max_value);
1388 server_tick (); 1632 OUTPUT:
1633 RETVAL
1389 1634
1635NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1636 CODE:
1637 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1638 OUTPUT:
1639 RETVAL
1640
1641void weaken (...)
1642 PROTOTYPE: @
1643 CODE:
1644 while (items > 0)
1645 sv_rvweaken (ST (--items));
1646
1390void 1647void
1648log_backtrace (utf8_string msg)
1649
1650void
1391LOG (int level, utf8_string msg) 1651LOG (int flags, utf8_string msg)
1392 PROTOTYPE: $$ 1652 PROTOTYPE: $$
1393 C_ARGS: (LogLevel)level, "%s", msg 1653 C_ARGS: flags, "%s", msg
1394 1654
1395octet_string path_combine (octet_string base, octet_string path) 1655octet_string path_combine (octet_string base, octet_string path)
1396 PROTOTYPE: $$ 1656 PROTOTYPE: $$
1397 1657
1398octet_string path_combine_and_normalize (octet_string base, octet_string path) 1658octet_string path_combine_and_normalize (octet_string base, octet_string path)
1399 PROTOTYPE: $$ 1659 PROTOTYPE: $$
1400
1401const_octet_string
1402get_maps_directory (octet_string path)
1403 PROTOTYPE: $
1404 ALIAS: maps_directory = 0
1405 CODE:
1406 RETVAL = create_pathname (path);
1407 OUTPUT: RETVAL
1408 1660
1409void 1661void
1410sub_generation_inc () 1662sub_generation_inc ()
1411 CODE: 1663 CODE:
1412 PL_sub_generation++; 1664 PL_sub_generation++;
1435 } 1687 }
1436 OUTPUT: RETVAL 1688 OUTPUT: RETVAL
1437 1689
1438void abort () 1690void abort ()
1439 1691
1692void reset_signals ()
1693
1440void fork_abort (octet_string cause = "cf::fork_abort") 1694void fork_abort (const_octet_string cause = "cf::fork_abort")
1441 1695
1442void cleanup (octet_string cause, bool make_core = false) 1696void cleanup (const_octet_string cause, bool make_core = false)
1443 1697
1444void emergency_save () 1698void emergency_save ()
1445 1699
1446void _exit (int status = EXIT_SUCCESS) 1700void _exit (int status = EXIT_SUCCESS)
1447 1701
1448UV sv_2watcher (SV *w)
1449 CODE:
1450 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1451 OUTPUT:
1452 RETVAL
1453
1454#if _POSIX_MEMLOCK 1702#if _POSIX_MEMLOCK
1455 1703
1456int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1704int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1705 INIT:
1706#if __GLIBC__
1707 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1708#endif
1457 1709
1458int munlockall () 1710int munlockall ()
1459 1711
1460#endif 1712#endif
1713
1714int
1715malloc_trim (IV pad = 0)
1716
1717void
1718mallinfo ()
1719 PPCODE:
1720{
1721#if __GLIBC__
1722 struct mallinfo mai = mallinfo ();
1723 EXTEND (SP, 10*2);
1724 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1725 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1726 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1727 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1728 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1729 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1730 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1731 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1732 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1733 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1734#endif
1735 EXTEND (SP, 2*2);
1736 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1737 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1738 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1739}
1461 1740
1462int find_animation (utf8_string text) 1741int find_animation (utf8_string text)
1463 PROTOTYPE: $ 1742 PROTOTYPE: $
1464 1743
1465int random_roll (int min, int max, object *op, int goodbad); 1744int random_roll (int min, int max, object *op, int goodbad);
1503 RETVAL = newSVpv (resist_plus[atnr], 0); 1782 RETVAL = newSVpv (resist_plus[atnr], 0);
1504 else 1783 else
1505 XSRETURN_UNDEF; 1784 XSRETURN_UNDEF;
1506 OUTPUT: RETVAL 1785 OUTPUT: RETVAL
1507 1786
1787UUID
1788uuid_cur ()
1789 CODE:
1790 RETVAL = UUID::cur;
1791 OUTPUT:
1792 RETVAL
1793
1794UUID
1795uuid_gen ()
1796 CODE:
1797 RETVAL = UUID::gen ();
1798 OUTPUT:
1799 RETVAL
1800
1801val64
1802uuid_seq (UUID uuid)
1803 CODE:
1804 RETVAL = uuid.seq;
1805 OUTPUT:
1806 RETVAL
1807
1808UUID
1809uuid_str (val64 seq)
1810 CODE:
1811 RETVAL.seq = seq;
1812 OUTPUT:
1813 RETVAL
1814
1815void
1816coin_names ()
1817 PPCODE:
1818 EXTEND (SP, NUM_COINS);
1819 for (int i = 0; i < NUM_COINS; ++i)
1820 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1821
1822void
1823coin_archetypes ()
1824 PPCODE:
1825 EXTEND (SP, NUM_COINS);
1826 for (int i = 0; i < NUM_COINS; ++i)
1827 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1828
1508bool 1829bool
1509load_resource_file (octet_string filename) 1830load_resource_file_ (octet_string filename)
1831
1832void
1833fix_weight ()
1510 1834
1511MODULE = cf PACKAGE = cf::attachable 1835MODULE = cf PACKAGE = cf::attachable
1512 1836
1513int 1837int
1514valid (SV *obj) 1838valid (SV *obj)
1532#object *mortals (U32 index) 1856#object *mortals (U32 index)
1533# CODE: 1857# CODE:
1534# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1858# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1535# OUTPUT: RETVAL 1859# OUTPUT: RETVAL
1536 1860
1537INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1861INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1538 1862
1539MODULE = cf PACKAGE = cf::global 1863MODULE = cf PACKAGE = cf::global
1540 1864
1541int invoke (SV *klass, int event, ...) 1865int invoke (SV *klass, int event, ...)
1542 CODE: 1866 CODE:
1578object *actives (U32 index) 1902object *actives (U32 index)
1579 CODE: 1903 CODE:
1580 RETVAL = index < actives.size () ? actives [index] : 0; 1904 RETVAL = index < actives.size () ? actives [index] : 0;
1581 OUTPUT: RETVAL 1905 OUTPUT: RETVAL
1582 1906
1907int mortals_size ()
1908 CODE:
1909 RETVAL = attachable::mortals.size ();
1910 OUTPUT: RETVAL
1911
1912const char *slot_use_name (U32 slot)
1913 ALIAS:
1914 slot_nonuse_name = 1
1915 CODE:
1916{
1917 if (slot >= NUM_BODY_LOCATIONS)
1918 croak ("body slot index out of range");
1919
1920 switch (ix)
1921 {
1922 case 0: RETVAL = body_locations[slot].use_name; break;
1923 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1924 }
1925}
1926 OUTPUT:
1927 RETVAL
1928
1583# missing properties 1929# missing properties
1584 1930
1585object *head (object *op) 1931object *head (object *op)
1586 PROTOTYPE: $ 1932 PROTOTYPE: $
1587 CODE: 1933 CODE:
1588 RETVAL = op->head_ (); 1934 RETVAL = op->head_ ();
1589 OUTPUT: RETVAL
1590
1591int is_head (object *op)
1592 PROTOTYPE: $
1593 CODE:
1594 RETVAL = op->head_ () == op;
1595 OUTPUT: RETVAL 1935 OUTPUT: RETVAL
1596 1936
1597void 1937void
1598inv (object *obj) 1938inv (object *obj)
1599 PROTOTYPE: $ 1939 PROTOTYPE: $
1600 PPCODE: 1940 PPCODE:
1601{ 1941{
1602 object *o;
1603 for (o = obj->inv; o; o = o->below) 1942 for (object *o = obj->inv; o; o = o->below)
1604 XPUSHs (sv_2mortal (to_sv (o))); 1943 XPUSHs (sv_2mortal (to_sv (o)));
1605} 1944}
1606 1945
1607void 1946void
1608set_animation (object *op, int idx) 1947set_animation (object *op, int idx)
1613num_animations (object *op) 1952num_animations (object *op)
1614 CODE: 1953 CODE:
1615 RETVAL = NUM_ANIMATIONS (op); 1954 RETVAL = NUM_ANIMATIONS (op);
1616 OUTPUT: RETVAL 1955 OUTPUT: RETVAL
1617 1956
1957int slot_info (object *op, UV slot, int value = 0)
1958 ALIAS:
1959 slot_used = 1
1960 CODE:
1961{
1962 if (slot >= NUM_BODY_LOCATIONS)
1963 croak ("body slot index out of range");
1964
1965 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1966
1967 if (items > 2)
1968 if (ix)
1969 op->slot[slot].used = value;
1970 else
1971 op->slot[slot].info = value;
1972}
1973 OUTPUT:
1974 RETVAL
1975
1618object *find_best_object_match (object *op, utf8_string match) 1976object *find_best_object_match (object *op, utf8_string match)
1619 1977
1620object *find_marked_object (object *op) 1978object *find_marked_object (object *op)
1621 1979
1622int need_identify (object *obj); 1980int need_identify (object *obj);
1623 1981
1624int apply_shop_mat (object *shop_mat, object *op); 1982int apply_shop_mat (object *shop_mat, object *op);
1625
1626int move_player (object *op, int dir)
1627 CODE:
1628 RETVAL = move_player (op, dir);
1629 OUTPUT:
1630 RETVAL
1631 1983
1632int move (object *op, int dir, object *originator = op) 1984int move (object *op, int dir, object *originator = op)
1633 CODE: 1985 CODE:
1634 RETVAL = move_ob (op, dir, originator); 1986 RETVAL = move_ob (op, dir, originator);
1635 OUTPUT: 1987 OUTPUT:
1643 CODE: 1995 CODE:
1644 player_apply_below (op); 1996 player_apply_below (op);
1645 1997
1646int cast_heal (object *op, object *caster, object *spell, int dir = 0) 1998int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1647 1999
1648object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1649
1650int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1651
1652int cf_object_change_map (object *op, int x, int y, maptile *map)
1653
1654#//TODO
1655object *clone_ (object *op, int recursive = 0)
1656 CODE:
1657 if (recursive)
1658 RETVAL = object_create_clone (op);
1659 else
1660 {
1661 RETVAL = object::create ();
1662 op->copy_to (RETVAL);
1663 }
1664 OUTPUT: RETVAL
1665
1666int pay_item (object *op, object *buyer) 2000int pay_item (object *op, object *buyer)
1667 CODE: 2001 CODE:
1668 RETVAL = pay_for_item (op, buyer); 2002 RETVAL = pay_for_item (op, buyer);
1669 OUTPUT: RETVAL 2003 OUTPUT: RETVAL
1670 2004
1704 2038
1705void drop (object *who, object *op) 2039void drop (object *who, object *op)
1706 2040
1707void pick_up (object *who, object *op) 2041void pick_up (object *who, object *op)
1708 2042
1709int cf_object_teleport (object *op, maptile *map, int x, int y)
1710
1711void update_object (object *op, int action) 2043void update_object (object *op, int action)
1712 2044
1713object *cf_create_object_by_name (utf8_string name)
1714
1715void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2045void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1716 2046
1717void player_lvl_adj (object *who, object *skill = 0) 2047void player_lvl_adj (object *who, object *skill = 0)
1718 2048
1719int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2049int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1726 2056
1727void add_button_link (object *button, maptile *map, int connected); 2057void add_button_link (object *button, maptile *map, int connected);
1728 2058
1729void remove_button_link (object *op); 2059void remove_button_link (object *op);
1730 2060
2061void handle_apply_yield (object *op);
2062
1731 2063
1732MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2064MODULE = cf PACKAGE = cf::object PREFIX = cf_
1733
1734object *cf_insert_ob_in_ob (object *ob, object *where)
1735 2065
1736# no clean way to get an object from an archetype - stupid idiotic 2066# no clean way to get an object from an archetype - stupid idiotic
1737# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2067# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1738 2068
1739object *new (utf8_string archetype = 0) 2069object *new (utf8_string archetype = 0)
1740 PROTOTYPE: ;$ 2070 PROTOTYPE: ;$
1741 CODE: 2071 CODE:
1742 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2072 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1743 OUTPUT: 2073 OUTPUT:
1744 RETVAL 2074 RETVAL
1745 2075
2076object *find_object (U32 tag)
2077
2078# TODO: nuke
1746object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2079object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1747 PROTOTYPE: $$$$$$ 2080 PROTOTYPE: $$$$$$
1748 CODE: 2081 CODE:
1749{ 2082{
1750 int unused_type; 2083 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1751 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1752} 2084}
1753 2085
1754player *contr (object *op) 2086shstr
1755 CODE: 2087object::kv_get (shstr key)
1756 RETVAL = op->contr;
1757 OUTPUT: RETVAL
1758 2088
1759const_utf8_string get_ob_key_value (object *op, utf8_string key) 2089void
2090object::kv_del (shstr key)
1760 2091
1761bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2092void
2093object::kv_set (shstr key, shstr value)
1762 2094
1763object *get_nearest_player (object *ob) 2095object *get_nearest_player (object *ob)
1764 ALIAS: nearest_player = 0 2096 ALIAS: nearest_player = 0
1765 PREINIT: 2097 PREINIT:
1766 extern object *get_nearest_player (object *); 2098 extern object *get_nearest_player (object *);
1774 EXTEND (SP, 5); 2106 EXTEND (SP, 5);
1775 PUSHs (newSVuv (rv.distance)); 2107 PUSHs (newSVuv (rv.distance));
1776 PUSHs (newSViv (rv.distance_x)); 2108 PUSHs (newSViv (rv.distance_x));
1777 PUSHs (newSViv (rv.distance_y)); 2109 PUSHs (newSViv (rv.distance_y));
1778 PUSHs (newSViv (rv.direction)); 2110 PUSHs (newSViv (rv.direction));
1779 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2111 PUSHs (to_sv (rv.part));
1780} 2112}
1781 2113
1782bool on_same_map_as (object *ob, object *other) 2114bool on_same_map_as (object *ob, object *other)
1783 CODE: 2115 CODE:
1784 RETVAL = on_same_map (ob, other); 2116 RETVAL = on_same_map (ob, other);
1788base_name (object *op, int plural = op->nrof > 1) 2120base_name (object *op, int plural = op->nrof > 1)
1789 CODE: 2121 CODE:
1790 RETVAL = query_base_name (op, plural); 2122 RETVAL = query_base_name (op, plural);
1791 OUTPUT: RETVAL 2123 OUTPUT: RETVAL
1792 2124
1793object *decrease_ob_nr (object *op, unsigned long i) 2125# return the tail of an object, excluding itself
2126void
2127tail (object *op)
2128 PPCODE:
2129 while ((op = op->more))
2130 XPUSHs (sv_2mortal (to_sv (op)));
1794 2131
1795MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2132MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1796 2133
1797player *player (object *op) 2134player *player (object *op)
1798 CODE: 2135 CODE:
1799 RETVAL = op->contr; 2136 RETVAL = op->contr;
1800 OUTPUT: RETVAL 2137 OUTPUT: RETVAL
1801 2138
2139bool move_player (object *op, int dir)
2140
1802void check_score (object *op) 2141void check_score (object *op)
1803 2142
1804void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2143void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1805 CODE: 2144 CODE:
1806 new_draw_info (flags, 0, op, txt); 2145 new_draw_info (flags, 0, op, txt);
1807 2146
1808object *cf_player_send_inventory (object *op)
1809
1810octet_string cf_player_get_ip (object *op)
1811 ALIAS: ip = 0
1812
1813object *cf_player_get_marked_item (object *op)
1814 ALIAS: marked_item = 0
1815
1816void cf_player_set_marked_item (object *op, object *ob)
1817
1818partylist *cf_player_get_party (object *op)
1819 ALIAS: party = 0
1820
1821void cf_player_set_party (object *op, partylist *party)
1822
1823void kill_player (object *op) 2147void kill_player (object *op)
1824 2148
2149void esrv_send_item (object *pl, object *item)
2150
1825void esrv_update_item (object *op, int what, object *item) 2151void esrv_update_item (object *pl, int what, object *item)
1826 C_ARGS: what, op, item 2152 C_ARGS: what, pl, item
1827 2153
1828void clear_los (object *op) 2154void esrv_del_item (object *pl, int tag)
2155 C_ARGS: pl->contr, tag
1829 2156
1830int command_summon (object *op, utf8_string params) 2157int command_summon (object *op, utf8_string params)
1831 2158
1832int command_arrest (object *op, utf8_string params) 2159int command_arrest (object *op, utf8_string params)
1833 2160
1852 pl->ob->stats.hp = pl->ob->stats.maxhp; 2179 pl->ob->stats.hp = pl->ob->stats.maxhp;
1853 pl->ob->stats.sp = pl->ob->stats.maxsp; 2180 pl->ob->stats.sp = pl->ob->stats.maxsp;
1854 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2181 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1855 pl->orig_stats = pl->ob->stats; 2182 pl->orig_stats = pl->ob->stats;
1856 2183
1857void cf_player_move (player *pl, int dir) 2184void clear_los (player *pl)
1858
1859void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1860 2185
1861bool 2186bool
1862cell_visible (player *pl, int dx, int dy) 2187cell_visible (player *pl, int dx, int dy)
1863 CODE: 2188 CODE:
1864 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2189 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1871 CODE: 2196 CODE:
1872{ 2197{
1873 STRLEN len; 2198 STRLEN len;
1874 char *buf = SvPVbyte (packet, len); 2199 char *buf = SvPVbyte (packet, len);
1875 2200
2201 if (len > MAXSOCKBUF)
2202 pl->failmsg ("[packet too long for client]");
1876 if (pl->ns) 2203 else if (pl->ns)
1877 pl->ns->send_packet (buf, len); 2204 pl->ns->send_packet (buf, len);
1878} 2205}
1879 2206
1880int 2207int
1881listening (player *pl, int new_value = -1) 2208listening (player *pl, int new_value = -1)
1917 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2244 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1918 OUTPUT: RETVAL 2245 OUTPUT: RETVAL
1919 2246
1920SV *registry (maptile *map) 2247SV *registry (maptile *map)
1921 2248
2249void
2250find_tagged_objects (maptile *map, utf8_string tag = 0)
2251 PPCODE:
2252{
2253 if (!map->spaces)
2254 XSRETURN_EMPTY;
2255
2256 if (tag)
2257 {
2258 shstr_cmp tag_ (tag);
2259
2260 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2261 for (object *op = ms->bot; op; op = op->above)
2262 if (op->tag == tag_)
2263 XPUSHs (sv_2mortal (to_sv (op)));
2264 }
2265 else
2266 {
2267 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2268 for (object *op = ms->bot; op; op = op->above)
2269 if (op->tag)
2270 XPUSHs (sv_2mortal (to_sv (op)));
2271 }
2272}
2273
1922INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2274INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
1923 2275
1924void 2276void
1925maptile::instantiate () 2277maptile::instantiate ()
1926 2278
1970 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2322 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1971 { 2323 {
1972 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2324 object *ob = get_archetype (SvPVutf8_nolen (*elem));
1973 ob->flag [FLAG_NO_MAP_SAVE] = true; 2325 ob->flag [FLAG_NO_MAP_SAVE] = true;
1974 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2326 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2327
2328 if (ob->randomitems)
2329 {
2330 if (!ob->above)
2331 {
2332 ob->create_treasure (ob->randomitems);
2333
2334 for (object *op = ob->above; op; op = op->above)
2335 op->flag [FLAG_NO_MAP_SAVE] = true;
2336 }
2337
2338 ob->randomitems = 0;
2339 }
1975 } 2340 }
1976 } 2341 }
1977 } 2342 }
1978 2343
1979 skip_space: ; 2344 skip_space: ;
1990 palette = SvRV (palette); 2355 palette = SvRV (palette);
1991 2356
1992 STRLEN idxlen; 2357 STRLEN idxlen;
1993 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2358 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
1994 2359
1995 region **regionmap = (region **)malloc ( 2360 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
1996 (av_len ((AV *)palette) + 1) * sizeof (region *));
1997 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2361 uint8_t *regions = salloc<uint8_t> (THIS->size ());
1998 2362
1999 for (int i = av_len ((AV *)palette) + 1; i--; ) 2363 for (int i = av_len ((AV *)palette) + 1; i--; )
2000 regionmap [i] = region::find ( 2364 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2001 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2002 2365
2003 for (int y = 0; y < THIS->height; ++y) 2366 for (int y = 0; y < THIS->height; ++y)
2004 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2367 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2005 2368
2006 sfree (THIS->regions, THIS->size ()); 2369 sfree (THIS->regions, THIS->size ());
2007 free (THIS->regionmap); 2370 delete [] THIS->regionmap;
2008 2371
2009 THIS->regions = regions; 2372 THIS->regions = regions;
2010 THIS->regionmap = regionmap; 2373 THIS->regionmap = regionmap;
2011} 2374}
2012 2375
2033 } 2396 }
2034 2397
2035 op->destroy (); 2398 op->destroy ();
2036} 2399}
2037 2400
2038void play_sound_map (maptile *map, int x, int y, int sound_num)
2039
2040int out_of_map (maptile *map, int x, int y) 2401int out_of_map (maptile *map, int x, int y)
2041 2402
2042void 2403void
2043trigger (maptile *map, long connection, bool state = true) 2404trigger (maptile *map, long connection, bool state = true)
2044 CODE: 2405 CODE:
2048get_connection (maptile *map, long connection) 2409get_connection (maptile *map, long connection)
2049 PPCODE: 2410 PPCODE:
2050 oblinkpt *obp = get_connection_links (map, connection); 2411 oblinkpt *obp = get_connection_links (map, connection);
2051 if (obp) 2412 if (obp)
2052 for (objectlink *ol = obp->link; ol; ol = ol->next) 2413 for (objectlink *ol = obp->link; ol; ol = ol->next)
2053 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2414 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2054
2055object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2056
2057object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2058
2059object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2060 C_ARGS: str, map, nx, ny
2061 2415
2062void 2416void
2063get_map_flags (maptile *map, int x, int y) 2417get_map_flags (maptile *map, int x, int y)
2064 PPCODE: 2418 PPCODE:
2065{ 2419{
2070 EXTEND (SP, 4); 2424 EXTEND (SP, 4);
2071 PUSHs (sv_2mortal (newSViv (flags))); 2425 PUSHs (sv_2mortal (newSViv (flags)));
2072 2426
2073 if (GIMME_V == G_ARRAY) 2427 if (GIMME_V == G_ARRAY)
2074 { 2428 {
2075 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2429 PUSHs (sv_2mortal (to_sv (nmap)));
2076 PUSHs (sv_2mortal (newSViv (nx))); 2430 PUSHs (sv_2mortal (newSViv (nx)));
2077 PUSHs (sv_2mortal (newSViv (ny))); 2431 PUSHs (sv_2mortal (newSViv (ny)));
2078 } 2432 }
2079} 2433}
2080 2434
2089 2443
2090 get_map_flags (map, &nmap, x, y, &nx, &ny); 2444 get_map_flags (map, &nmap, x, y, &nx, &ny);
2091 2445
2092 if (nmap) 2446 if (nmap)
2093 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2447 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2094 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2448 XPUSHs (sv_2mortal (to_sv (o)));
2095} 2449}
2096 2450
2097SV * 2451SV *
2098bot_at (maptile *obj, unsigned int x, unsigned int y) 2452bot_at (maptile *obj, unsigned int x, unsigned int y)
2099 PROTOTYPE: $$$ 2453 PROTOTYPE: $$$
2108 INIT: 2462 INIT:
2109 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; 2463 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2110 CODE: 2464 CODE:
2111 switch (ix) 2465 switch (ix)
2112 { 2466 {
2113 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2467 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break;
2114 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2468 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break;
2115 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2469 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break;
2116 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2470 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break;
2117 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2471 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2118 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2472 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break;
2119 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2473 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break;
2120 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2474 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break;
2121 } 2475 }
2122 OUTPUT: RETVAL 2476 OUTPUT: RETVAL
2123 2477
2124void fix_walls (maptile *map, int x, int y) 2478void fix_walls (maptile *map, int x, int y)
2125 2479
2199 rmp.decoroptions = decoroptions; 2553 rmp.decoroptions = decoroptions;
2200 rmp.orientation = orientation; 2554 rmp.orientation = orientation;
2201 rmp.origin_y = origin_y; 2555 rmp.origin_y = origin_y;
2202 rmp.origin_x = origin_x; 2556 rmp.origin_x = origin_x;
2203 rmp.random_seed = random_seed; 2557 rmp.random_seed = random_seed;
2204 rmp.total_map_hp = total_map_hp; 2558 rmp.total_map_hp = (uint64_t) total_map_hp;
2205 rmp.map_layout_style = map_layout_style; 2559 rmp.map_layout_style = map_layout_style;
2206 rmp.treasureoptions = treasureoptions; 2560 rmp.treasureoptions = treasureoptions;
2207 rmp.symmetry_used = symmetry_used; 2561 rmp.symmetry_used = symmetry_used;
2208 rmp.region = region; 2562 rmp.region = region;
2209 rmp.custom = custom; 2563 rmp.custom = custom;
2213 OUTPUT: 2567 OUTPUT:
2214 RETVAL 2568 RETVAL
2215 2569
2216MODULE = cf PACKAGE = cf::arch 2570MODULE = cf PACKAGE = cf::arch
2217 2571
2218archetype *find (utf8_string name) 2572int archetypes_size ()
2219 CODE: 2573 CODE:
2220 RETVAL = archetype::find (name); 2574 RETVAL = archetypes.size ();
2221 OUTPUT: 2575 OUTPUT: RETVAL
2222 RETVAL
2223 2576
2224archetype *first() 2577archetype *archetypes (U32 index)
2225 PROTOTYPE: 2578 CODE:
2226 CODE: 2579 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2227 RETVAL = first_archetype; 2580 OUTPUT: RETVAL
2581
2582object *instantiate (archetype *arch)
2583 CODE:
2584 RETVAL = arch_to_object (arch);
2585 OUTPUT:
2228 OUTPUT: RETVAL 2586 RETVAL
2229 2587
2230INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2588INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2231 2589
2232MODULE = cf PACKAGE = cf::party 2590MODULE = cf PACKAGE = cf::party
2233 2591
2302 CODE: 2660 CODE:
2303{ 2661{
2304 STRLEN len; 2662 STRLEN len;
2305 char *buf = SvPVbyte (packet, len); 2663 char *buf = SvPVbyte (packet, len);
2306 2664
2665 if (len > MAXSOCKBUF)
2666 {
2667 // ugly
2668 if (THIS->pl)
2669 THIS->pl->failmsg ("[packet too long for client]");
2670 }
2671 else
2307 THIS->send_packet (buf, len); 2672 THIS->send_packet (buf, len);
2308} 2673}
2674
2675faceidx
2676client::need_face (utf8_string name, int pri = 0)
2677 CODE:
2678 RETVAL = face_find (name, 0);
2679 if (RETVAL)
2680 {
2681 THIS->send_face (RETVAL, pri);
2682 THIS->flush_fx ();
2683 }
2684 OUTPUT:
2685 RETVAL
2686
2687int
2688client::fx_want (int idx, int value = -1)
2689 CODE:
2690 if (0 < idx && idx < FT_NUM)
2691 {
2692 RETVAL = THIS->fx_want [idx];
2693 if (items > 2)
2694 THIS->fx_want [idx] = value;
2695 }
2696 else
2697 RETVAL = 0;
2698 OUTPUT:
2699 RETVAL
2700
2701MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2702
2703faceidx sound_find (utf8_string name)
2704
2705void sound_set (utf8_string str, faceidx face)
2706
2707# dire hack
2708void old_sound_index (int idx, faceidx face)
2709 CODE:
2710 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2711 old_sound_index [idx] = face;
2309 2712
2310MODULE = cf PACKAGE = cf::face PREFIX = face_ 2713MODULE = cf PACKAGE = cf::face PREFIX = face_
2311 2714
2312#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2715#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2313 2716
2329 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2732 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2330 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2733 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2331} 2734}
2332 OUTPUT: RETVAL 2735 OUTPUT: RETVAL
2333 2736
2334void set (faceidx idx, int visibility, int magicmap) 2737void set_type (faceidx idx, int value)
2335 CODE: 2738 ALIAS:
2336 faceinfo *f = face_info (idx); 2739 set_type = 0
2337 assert (f); 2740 set_visibility = 1
2338 f->visibility = visibility; 2741 set_magicmap = 2
2339 f->magicmap = magicmap; 2742 set_smooth = 3
2340 2743 set_smoothlevel = 4
2341void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2342 CODE: 2744 CODE:
2343 faceinfo *f = face_info (idx); assert (f); 2745 faceinfo *f = face_info (idx); assert (f);
2344 f->smooth = smooth; 2746 switch (ix)
2345 f->smoothlevel = smoothlevel; 2747 {
2748 case 0: f->type = value; break;
2749 case 1: f->visibility = value; break;
2750 case 2: f->magicmap = value; break;
2751 case 3: f->smooth = value; break;
2752 case 4: f->smoothlevel = value; break;
2753 }
2346 2754
2347void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2755void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2348 CODE: 2756 CODE:
2349{ 2757{
2350 facedata *d = face_data (idx, faceset); 2758 faceinfo *f = face_info (idx); assert (f);
2351 assert (d); 2759 facedata *d = &(faceset ? f->data64 : f->data32);
2352 sv_to (data, d->data); 2760 sv_to (data, d->data);
2353 STRLEN clen; 2761 STRLEN clen;
2354 char *cdata = SvPVbyte (chksum, clen); 2762 char *cdata = SvPVbyte (chksum, clen);
2355 clen = min (CHKSUM_SIZE, clen); 2763 clen = min (CHKSUM_SIZE, clen);
2356 2764
2366 ns->force_newmap = true; 2774 ns->force_newmap = true;
2367 } 2775 }
2368 } 2776 }
2369} 2777}
2370 2778
2779int get_data_size (faceidx idx, int faceset = 0)
2780 CODE:
2781 facedata *d = face_data (idx, faceset);
2782 if (!d) XSRETURN_UNDEF;
2783 RETVAL = d->data.size ();
2784 OUTPUT:
2785 RETVAL
2786
2787SV *get_chksum (faceidx idx, int faceset = 0)
2788 CODE:
2789 facedata *d = face_data (idx, faceset);
2790 if (!d) XSRETURN_UNDEF;
2791 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2792 OUTPUT:
2793 RETVAL
2794
2795SV *get_data (faceidx idx, int faceset = 0)
2796 CODE:
2797 facedata *d = face_data (idx, faceset);
2798 if (!d) XSRETURN_UNDEF;
2799 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2800 OUTPUT:
2801 RETVAL
2802
2371void invalidate (faceidx idx) 2803void invalidate (faceidx idx)
2372 CODE: 2804 CODE:
2373 for_all_clients (ns) 2805 for_all_clients (ns)
2374 { 2806 {
2375 ns->faces_sent [idx] = false; 2807 ns->faces_sent [idx] = false;
2418void invalidate_all () 2850void invalidate_all ()
2419 CODE: 2851 CODE:
2420 for_all_clients (ns) 2852 for_all_clients (ns)
2421 ns->anims_sent.reset (); 2853 ns->anims_sent.reset ();
2422 2854
2855MODULE = cf PACKAGE = cf::object::freezer
2856
2857INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
2858
2859SV *
2860new (char *klass)
2861 CODE:
2862 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2863 OUTPUT: RETVAL
2864
2865void
2866DESTROY (SV *sv)
2867 CODE:
2868 object_freezer *self;
2869 sv_to (sv, self);
2870 delete self;
2871
2872MODULE = cf PACKAGE = cf::object::thawer
2873
2874INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
2875
2876SV *
2877new_from_file (char *klass, octet_string path)
2878 CODE:
2879 object_thawer *f = new object_thawer (path);
2880 if (!*f)
2881 {
2882 delete f;
2883 XSRETURN_UNDEF;
2884 }
2885 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2886 OUTPUT: RETVAL
2887
2888void
2889DESTROY (SV *sv)
2890 CODE:
2891 object_thawer *self;
2892 sv_to (sv, self);
2893 delete self;
2894
2895void
2896extract_tags (object_thawer *self)
2897 PPCODE:
2898 while (self->kw != KW_EOF)
2899 {
2900 PUTBACK;
2901 coroapi::cede_to_tick ();
2902 SPAGAIN;
2903
2904 if (self->kw == KW_tag)
2905 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2906
2907 self->skip ();
2908 }
2909

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