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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.197 by root, Fri Apr 27 03:38:33 2007 UTC vs.
Revision 1.301 by root, Mon Sep 22 23:56:14 2008 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version. 11 * (at your option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 22 */
25 23
26#define PLUGIN_NAME "perl" 24#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 25
29#define CEDES_PER_TICK 5 26#if HAVE_EXECINFO_H
27# include <execinfo.h>
28#endif
30 29
31#include <plugin_common.h>
32#include <sounds.h>
33#include <cstdarg> 30#include <cstdarg>
34#include <sproto.h> 31#include <typeinfo>
35 32
33#include "global.h"
36#include "loader.h" 34#include "loader.h"
35#include "../random_maps/random_map.h"
37#include "cfperl.h" 36#include "evthread.h"
38#include "shstr.h" 37#include "sproto.h"
39 38
40#include <unistd.h> 39#include <unistd.h>
41#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
42# include <sys/mman.h> 41# include <sys/mman.h>
43#endif 42#endif
44 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
45#include <EXTERN.h> 52#include <EXTERN.h>
46#include <perl.h> 53#include <perl.h>
47#include <XSUB.h> 54#include <XSUB.h>
48 55
49#include "CoroAPI.h" 56#include "CoroAPI.h"
50#include "perlxsi.c" 57#include "perlxsi.c"
51 58
52extern sint64 *levels; // the experience table 59extern sint64 *levels; // the experience table
53 60
54typedef object object_ornull; 61typedef object_thawer &object_thawer_ref;
55typedef maptile maptile_ornull; 62typedef object_freezer &object_freezer_ref;
56
57typedef char *octet_string;
58typedef char *utf8_string;
59typedef const char *const_octet_string;
60typedef const char *const_utf8_string;
61 63
62typedef std::string std__string; 64typedef std::string std__string;
63 65
64#if IVSIZE >= 8
65 typedef IV val64;
66# define newSVval64 newSViv
67# define SvVAL64 SvIV
68#else
69 typedef double val64;
70# define newSVval64 newSVnv
71# define SvVAL64 SvNV
72#endif
73
74static f_plug_api gethook = cfapi_get_hooks;
75static f_plug_api object_set_property = cfapi_object_set_property;
76static f_plug_api object_insert = cfapi_object_insert;
77
78static PerlInterpreter *perl; 66static PerlInterpreter *perl;
79 67
80double runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
81 72
82global gbl_ev; 73global gbl_ev;
83static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
84static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76
77bitset<NUM_EVENT_TYPES> ev_want_event;
78bitset<NUM_TYPES> ev_want_type;
85 79
86static HV 80static HV
87 *stash_cf, 81 *stash_cf,
88 *stash_cf_object_wrap, 82 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 83 *stash_cf_object_player_wrap,
90 *stash_cf_player_wrap, 84 *stash_cf_player_wrap,
91 *stash_cf_map_wrap, 85 *stash_cf_map_wrap,
86 *stash_cf_mapspace_wrap,
92 *stash_cf_client_wrap, 87 *stash_cf_client_wrap,
93 *stash_cf_arch_wrap, 88 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 89 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 90 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 91 *stash_cf_living_wrap;
92
93static inline SV *
94newSVpv_utf8 (const char *s)
95{
96 if (!s)
97 return newSV (0);
98
99 SV *sv = newSVpv (s, 0);
100 SvUTF8_on (sv);
101 return sv;
102}
103
104static inline SV *
105newSVpvn_utf8 (const char *s, STRLEN l)
106{
107 if (!s)
108 return newSV (0);
109
110 SV *sv = newSVpvn (s, l);
111 SvUTF8_on (sv);
112 return sv;
113}
97 114
98// helper cast function, returns super class * or 0 115// helper cast function, returns super class * or 0
99template<class super> 116template<class super>
100static super * 117static super *
101is_a (attachable *at) 118is_a (attachable *at)
161} 178}
162 179
163void 180void
164attachable::do_destroy () 181attachable::do_destroy ()
165{ 182{
166 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 183 INVOKE_ATTACHABLE (DESTROY, this);
167 184
168 if (cb) 185 if (cb)
169 { 186 {
170 SvREFCNT_dec (cb); 187 SvREFCNT_dec (cb);
171 cb = 0; 188 cb = 0;
180 if (destroyed ()) 197 if (destroyed ())
181 return; 198 return;
182 199
183 flags |= F_DESTROYED; 200 flags |= F_DESTROYED;
184 do_destroy (); 201 do_destroy ();
202 sever_self ();
185} 203}
186 204
187void 205void
188attachable::check_mortals () 206attachable::check_mortals ()
189{ 207{
193 { 211 {
194 if (i >= mortals.size ()) 212 if (i >= mortals.size ())
195 { 213 {
196 i = 0; 214 i = 0;
197 215
198 if (mortals.size () > 1000) 216 if (mortals.size () >= 512)
217 {
218 static int last_mortalcount;
219 if (mortals.size () != last_mortalcount)
220 {
221 last_mortalcount = mortals.size ();
199 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 222 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
223
224 if (0)
225 {
226 for (int j = 0; j < mortals.size (); ++j)//D
227 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
228 fprintf (stderr, "\n");//D
229 }
230 }
231 }
200 232
201 break; 233 break;
202 } 234 }
203 235
204 attachable *obj = mortals [i]; 236 attachable *obj = mortals [i];
209 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); 241 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
210 obj->sever_self (); 242 obj->sever_self ();
211 } 243 }
212#endif 244#endif
213 245
214 if (obj->refcnt_cnt ()) 246 if (obj->refcnt)
215 { 247 {
216 ++i; // further delay freeing 248 ++i; // further delay freeing
217 249
218 if (!(i & 0x3ff)) 250 if (!(i & 0x3ff))
219 break; 251 break;
225 delete obj; 257 delete obj;
226 } 258 }
227 } 259 }
228} 260}
229 261
262void
263attachable::set_key (const char *key, const char *value, bool is_utf8)
264{
265 if (!self)
266 self = newHV ();
267
268 if (value)
269 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
270 else
271 hv_delete (self, key, strlen (key), G_DISCARD);
272}
273
230attachable & 274attachable &
231attachable::operator =(const attachable &src) 275attachable::operator =(const attachable &src)
232{ 276{
233 //if (self || cb) 277 //if (self || cb)
234 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 278 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
235 279
236 attach = src.attach; 280 attach = src.attach;
237 return *this; 281 return *this;
238} 282}
239 283
284template<typename T>
285static bool
286find_backref (void *ptr, T *obj)
287{
288 char *s = (char *)obj;
289 while (s < (char *)obj + sizeof (T))
290 {
291 if (ptr == *(void **)s)
292 return true;
293
294 s += sizeof (void *); // assume natural alignment
295 }
296
297 return false;
298}
299
300// for debugging, find "live" objects containing this ptr
301void
302find_backref (void *ptr)
303{
304 for_all_objects (op)
305 if (find_backref (ptr, op))
306 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
307
308 for_all_players (pl)
309 if (find_backref (ptr, pl))
310 fprintf (stderr, "P %p\n", pl);
311
312 for_all_clients (ns)
313 if (find_backref (ptr, ns))
314 fprintf (stderr, "C %p\n", ns);
315
316}
317
240////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 318//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
241 319
242static SV * 320static SV *
243newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 321newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
244{ 322{
245 SV *sv; 323 SV *sv;
246 324
247 if (!ptr) 325 if (!ptr)
248 return &PL_sv_undef; 326 return newSV (0);
249 327
250 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 328 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
251 return sv_bless (newRV_noinc ((SV *)hv), stash); 329 return sv_bless (newRV_noinc ((SV *)hv), stash);
252} 330}
253 331
272 350
273static SV * 351static SV *
274newSVattachable (attachable *obj, HV *stash) 352newSVattachable (attachable *obj, HV *stash)
275{ 353{
276 if (!obj) 354 if (!obj)
277 return &PL_sv_undef; 355 return newSV (0);
278 356
279 if (!obj->self) 357 if (!obj->self)
358 obj->self = newHV ();
359
360 if (!SvOBJECT (obj->self))
280 { 361 {
281 obj->self = newHV ();
282 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 362 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
283 363
284 // now bless the object _once_ 364 // now bless the object _once_
365 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
285 return sv_bless (newRV_inc ((SV *)obj->self), stash); 366 return sv_bless (newRV_inc ((SV *)obj->self), stash);
286 } 367 }
287 else 368 else
288 { 369 {
289 SV *sv = newRV_inc ((SV *)obj->self); 370 SV *sv = newRV_inc ((SV *)obj->self);
326 return SvPTR (sv, klass); 407 return SvPTR (sv, klass);
327 else 408 else
328 return 0; 409 return 0;
329} 410}
330 411
331inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 412inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length ()); }
332inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 413inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
333inline SV *to_sv (bool v) { return newSViv (v); } 414inline SV *to_sv (bool v) { return newSViv (v); }
334inline SV *to_sv ( signed char v) { return newSViv (v); } 415inline SV *to_sv ( signed char v) { return newSViv (v); }
335inline SV *to_sv (unsigned char v) { return newSViv (v); } 416inline SV *to_sv (unsigned char v) { return newSViv (v); }
336inline SV *to_sv ( signed short v) { return newSViv (v); } 417inline SV *to_sv ( signed short v) { return newSViv (v); }
337inline SV *to_sv (unsigned short v) { return newSVuv (v); } 418inline SV *to_sv (unsigned short v) { return newSVuv (v); }
346inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 427inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
347inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 428inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
348inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 429inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
349inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 430inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
350inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 431inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
432inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
351inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 433inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
352inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
353inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 434inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
435inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
354 436
355inline SV *to_sv (object & v) { return to_sv (&v); } 437inline SV *to_sv (object & v) { return to_sv (&v); }
356inline SV *to_sv (living & v) { return to_sv (&v); } 438inline SV *to_sv (living & v) { return to_sv (&v); }
357 439
358inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 440inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
359inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 441inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
360 442
443inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
444
361inline SV *to_sv (UUID v) 445inline SV *to_sv (dynbuf * v)
362{ 446{
363 char buf[128]; 447 SV *sv = newSV (0);
364 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
365 return newSVpv (buf, 0);
366}
367 448
449 sv_upgrade (sv, SVt_PV);
450 SvGROW (sv, v->size () + 1);
451 SvPOK_only (sv);
452 v->linearise (SvPVX (sv));
453 SvCUR_set (sv, v->size ());
454 *SvEND (sv) = 0;
455
456 return sv;
457}
458
459inline SV *to_sv (dynbuf_text * v)
460{
461 SV *sv = to_sv (static_cast<dynbuf *> (v));
462 SvUTF8_on (sv);
463 return sv;
464}
465
368inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 466inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
369inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 467inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
370inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 468inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
371inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 469inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 470inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 471inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
374inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 472inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 473inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 474inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
377inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 475inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 476inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
379inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 477inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
380inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 478inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
381inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 479inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
382inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 480inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
383inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 481inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
384inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 482inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
385inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 483inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
386inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 484inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
387inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 485inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
486inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
388inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 487inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
389inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 488inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
390inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
391inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 489inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
490inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
491inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
492inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
392 493
393//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 494//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
394inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 495inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
395 496
396template<class T> 497template<class T>
397inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 498inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
398 499
399template<int N> 500template<int N>
400inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 501inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
401 502
402inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
403inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 503inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
404inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 504inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
405inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 505inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
406inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 506inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
407 507
408inline void sv_to (SV *sv, std::string &v) 508inline void sv_to (SV *sv, std::string &v)
409{ 509{
410 STRLEN len; 510 STRLEN len;
411 char *data = SvPVbyte (sv, len); 511 char *data = SvPVbyte (sv, len);
412 v.assign (data, len); 512 v.assign (data, len);
413} 513}
414 514
415inline void sv_to (SV *sv, UUID &v) 515inline void sv_to (SV *sv, UUID &v)
416{ 516{
417 unsigned int version; 517 if (!v.parse (SvPV_nolen (sv)))
418
419 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
420 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 518 croak ("unparsable uuid: %s", SvPV_nolen (sv));
421} 519}
422 520
423inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 521inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
424 522
442 break; 540 break;
443 541
444 case DT_STRING: 542 case DT_STRING:
445 { 543 {
446 char *str = (char *)va_arg (ap, const char *); 544 char *str = (char *)va_arg (ap, const char *);
447 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 545 sv = str ? newSVpv (str, 0) : newSV (0);
448 } 546 }
449 break; 547 break;
450 548
451 case DT_DATA: 549 case DT_DATA:
452 { 550 {
453 char *str = (char *)va_arg (ap, const void *); 551 char *str = (char *)va_arg (ap, const void *);
454 int len = va_arg (ap, int); 552 int len = va_arg (ap, int);
455 sv = str ? newSVpv (str, len) : &PL_sv_undef; 553 sv = str ? newSVpv (str, len) : newSV (0);
456 } 554 }
457 break; 555 break;
458 556
459 case DT_OBJECT: 557 case DT_OBJECT:
460 sv = to_sv (va_arg (ap, object *)); 558 sv = to_sv (va_arg (ap, object *));
502 va_end (ap); 600 va_end (ap);
503 601
504 return sv; 602 return sv;
505} 603}
506 604
507static SV *
508newSVcfapi (int type, ...)
509{
510 SV *sv;
511
512 va_list ap;
513 va_start (ap, type);
514
515 switch (type)
516 {
517 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
518 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
519 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
520 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
521 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
522 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
523 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
524 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
525 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
526 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
527
528 default:
529 assert (("unhandled type in newSVcfapi", 0));
530 }
531
532 va_end (ap);
533
534 return sv;
535}
536
537////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 605//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
538 606
539SV * 607SV *
540registry (attachable *ext) 608registry (attachable *ext)
541{ 609{
545 return newRV_inc ((SV *)ext->cb); 613 return newRV_inc ((SV *)ext->cb);
546} 614}
547 615
548///////////////////////////////////////////////////////////////////////////// 616/////////////////////////////////////////////////////////////////////////////
549 617
550extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
551{
552 return 0;
553}
554
555static CommArray_s rtn_cmd;
556
557static int
558runPluginCommand (object *obj, char *params)
559{
560 return -1;
561}
562
563extern "C" void *cfperl_getPluginProperty (int *type, ...)
564{
565 va_list args;
566 char *propname;
567 int i;
568 va_start (args, type);
569 propname = va_arg (args, char *);
570 //printf ("Property name: %s\n", propname);
571
572 if (!strcmp (propname, "command?"))
573 return NULL;
574 else if (!strcmp (propname, "Identification"))
575 {
576 va_end (args);
577 return (void *)PLUGIN_NAME;
578 }
579 else if (!strcmp (propname, "FullName"))
580 {
581 va_end (args);
582 return (void *)PLUGIN_VERSION;
583 }
584 else
585 va_end (args);
586
587 return NULL;
588}
589
590extern "C" int cfperl_postInitPlugin ()
591{
592 int hooktype = 1;
593 int rtype = 0;
594
595 cf_init_plugin (gethook);
596
597 return 0;
598}
599
600extern "C" int cfperl_closePlugin ()
601{
602 return 0;
603}
604
605void 618void
606cfperl_init () 619cfperl_init ()
607{ 620{
621 extern char **environ;
622
608 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 623 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
609 perl = perl_alloc (); 624 perl = perl_alloc ();
610 perl_construct (perl); 625 perl_construct (perl);
611 626
612 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 627 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
613 628
614 const char *argv[] = { 629 const char *argv[] = {
615 "", 630 settings.argv [0],
616 "-e" 631 "-e"
617 "use Event; use Coro;" // required for bootstrap 632 "use EV; use Coro;" // required for bootstrap
618 "cf->bootstrap;" // required for datadir :*> 633 "cf->bootstrap;" // required for datadir :*>
619 "unshift @INC, cf::datadir ();" 634 "unshift @INC, cf::datadir ();"
620 "require cf;" 635 "require cf;"
621 }; 636 };
622 637
623 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 638 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
624 || perl_run (perl)) 639 || perl_run (perl))
625 { 640 {
626 printf ("unable to initialize perl-interpreter, aborting.\n"); 641 printf ("unable to initialize perl-interpreter, aborting.\n");
627 exit (EXIT_FAILURE); 642 exit (EXIT_FAILURE);
628 } 643 }
648void 663void
649attachable::instantiate () 664attachable::instantiate ()
650{ 665{
651 if (attach) 666 if (attach)
652 { 667 {
653 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 668 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
654 attach = 0; 669 attach = 0;
655 } 670 }
656} 671}
657 672
658void 673void
659attachable::reattach () 674attachable::reattach ()
660{ 675{
661 optimise (); 676 optimise ();
662 //TODO: check for _attachment's, very important for restarts 677 //TODO: check for _attachment's, very important for restarts
663 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 678 INVOKE_ATTACHABLE (REATTACH, this);
664} 679}
665 680
666static event_klass klass_of[NUM_EVENT_TYPES] = { 681static event_klass klass_of[NUM_EVENT_TYPES] = {
667# define def(type,name) KLASS_ ## type, 682# define def(type,name) KLASS_ ## type,
668# include "eventinc.h" 683# include "eventinc.h"
711} 726}
712 727
713void 728void
714global::gather_callbacks (AV *&callbacks, event_type event) const 729global::gather_callbacks (AV *&callbacks, event_type event) const
715{ 730{
716 ::gather_callbacks (callbacks, cb_object, event); 731 ::gather_callbacks (callbacks, cb_global, event);
717} 732}
718 733
719void 734void
720object::gather_callbacks (AV *&callbacks, event_type event) const 735object::gather_callbacks (AV *&callbacks, event_type event) const
721{ 736{
722 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 737 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
723 { 738 {
724 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 739 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
725 740
726 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 741 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
727 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 742 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
728 } 743 }
729 744
765{ 780{
766 attachable::gather_callbacks (callbacks, event); 781 attachable::gather_callbacks (callbacks, event);
767 ::gather_callbacks (callbacks, cb_map, event); 782 ::gather_callbacks (callbacks, cb_map, event);
768} 783}
769 784
785void
786_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
787{
788 for (int event = 0; event <= AvFILLp (registry); ++event)
789 {
790 SV *cbs_ = AvARRAY (registry)[event];
791
792 // element must be list of callback entries
793 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
794 {
795 AV *cbs = (AV *)SvRV (cbs_);
796
797 // no callback entries, no callbacks to call
798 if (AvFILLp (cbs) >= 0)
799 set.set (event);
800 }
801 }
802}
803
804// very slow and inefficient way to recalculate the global want bitsets
805void
806_recalc_want ()
807{
808 ev_want_event.reset ();
809
810 _recalc_want (ev_want_event, cb_global);
811 _recalc_want (ev_want_event, cb_attachable);
812 _recalc_want (ev_want_event, cb_object);
813 _recalc_want (ev_want_event, cb_client);
814 _recalc_want (ev_want_event, cb_player);
815 _recalc_want (ev_want_event, cb_map);
816
817 ev_want_type.reset ();
818
819 for (int type = 0; type <= AvFILLp (cb_type); ++type)
820 {
821 SV *cbs_ = AvARRAY (cb_type)[type];
822
823 // element must be list of callback entries
824 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
825 {
826 AV *cbs = (AV *)SvRV (cbs_);
827
828 // no callback entries, no callbacks to call
829 if (AvFILLp (cbs) >= 0)
830 ev_want_type.set (type % NUM_TYPES);
831 }
832 }
833}
834
770bool 835bool
771attachable::invoke (event_type event, ...) 836attachable::invoke (event_type event, ...)
772{ 837{
773 data_type dt; 838 data_type dt;
774 va_list ap;
775
776 va_start (ap, event);
777 839
778 // callback call ordering should be: 840 // callback call ordering should be:
779 // 1. per-object callback 841 // 1. per-object callback
780 // 2. per-class object 842 // 2. per-class object
781 // 3. per-type callback 843 // 3. per-type callback
785 gather_callbacks (callbacks, event); 847 gather_callbacks (callbacks, event);
786 848
787 // short-circuit processing if no callbacks found/defined 849 // short-circuit processing if no callbacks found/defined
788 if (!callbacks) 850 if (!callbacks)
789 return 0; 851 return 0;
852
853 va_list ap;
854 va_start (ap, event);
790 855
791 CALL_BEGIN (3); 856 CALL_BEGIN (3);
792 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 857 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
793 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 858 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
794 859
829} 894}
830 895
831SV * 896SV *
832cfperl_result (int idx) 897cfperl_result (int idx)
833{ 898{
834 AV *av = get_av ("cfperl::invoke_results", 0); 899 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
835 if (!av) 900 if (!av)
836 return &PL_sv_undef; 901 return &PL_sv_undef;
837 902
838 SV **sv = av_fetch (av, idx, 0); 903 SV **sv = av_fetch (av, idx, 0);
839 if (!sv) 904 if (!sv)
853{ 918{
854 return SvNV (cfperl_result (idx)); 919 return SvNV (cfperl_result (idx));
855} 920}
856 921
857///////////////////////////////////////////////////////////////////////////// 922/////////////////////////////////////////////////////////////////////////////
923// various c++ => perl glue functions
924
925void cfperl_tick ()
926{
927 tick_pending = 1;
928
929 if (tick_inhibit)
930 return;
931
932 tick_pending = 0;
933
934 dSP;
935
936 PUSHMARK (SP);
937 PUTBACK;
938 call_pv ("cf::tick", G_DISCARD | G_VOID);
939
940 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
941}
858 942
859void 943void
860cfperl_emergency_save () 944cfperl_emergency_save ()
861{ 945{
862 CALL_BEGIN (0); 946 CALL_BEGIN (0);
871 CALL_ARG (make_core); 955 CALL_ARG (make_core);
872 CALL_CALL ("cf::post_cleanup", G_VOID); 956 CALL_CALL ("cf::post_cleanup", G_VOID);
873 CALL_END; 957 CALL_END;
874} 958}
875 959
960void
961cfperl_make_book (object *book, int level)
962{
963 CALL_BEGIN (2);
964 CALL_ARG (book);
965 CALL_ARG (level);
966 CALL_CALL ("ext::books::make_book", G_VOID);
967 CALL_END;
968}
969
970void
971cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
972{
973 CALL_BEGIN (4);
974 CALL_ARG (ns);
975 CALL_ARG (type);
976 CALL_ARG_SV (newSVpv_utf8 (msg));
977 CALL_ARG (color);
978 CALL_CALL ("cf::client::send_msg", G_VOID);
979 CALL_END;
980}
981
982int
983cfperl_can_merge (object *ob1, object *ob2)
984{
985 int can;
986
987 CALL_BEGIN (2);
988 CALL_ARG (ob1);
989 CALL_ARG (ob2);
990 CALL_CALL ("cf::_can_merge", G_SCALAR);
991 can = count && SvTRUE (TOPs);
992 CALL_END;
993
994 return can;
995}
996
997player *
998player::find (const char *name)
999{
1000 CALL_BEGIN (1);
1001 CALL_ARG (name);
1002 CALL_CALL ("cf::player::find", G_SCALAR);
1003
1004 player *retval = 0;
1005 if (count) sv_to (POPs, retval);
1006
1007 CALL_END;
1008
1009 return retval;
1010}
1011
1012maptile *
1013find_style (const char *dirname, const char *stylename, int difficulty)
1014{
1015 CALL_BEGIN (3);
1016 CALL_ARG (dirname);
1017 CALL_ARG (stylename);
1018 CALL_ARG (difficulty);
1019 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1020
1021 maptile *retval = 0;
1022 if (count) sv_to (POPs, retval);
1023
1024 CALL_END;
1025
1026 return retval;
1027}
1028
876maptile * 1029maptile *
877maptile::find_sync (const char *path, maptile *origin) 1030maptile::find_sync (const char *path, maptile *origin)
878{ 1031{
879 CALL_BEGIN (2); 1032 CALL_BEGIN (2);
880 CALL_ARG (path); 1033 CALL_ARG (path);
881 CALL_ARG (origin); 1034 CALL_ARG (origin);
882 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1035 CALL_CALL ("cf::map::find_sync", G_SCALAR);
883 1036
884 maptile *retval; 1037 maptile *retval = 0;
885
886 if (count)
887 sv_to (POPs, retval); 1038 if (count) sv_to (POPs, retval);
888 else
889 retval = 0;
890 1039
891 CALL_END; 1040 CALL_END;
892 1041
893 return retval; 1042 return retval;
894} 1043}
895 1044
896maptile * 1045maptile *
897maptile::find_async (const char *path, maptile *origin) 1046maptile::find_async (const char *path, maptile *origin, bool load)
898{ 1047{
899 CALL_BEGIN (2); 1048 CALL_BEGIN (3);
900 CALL_ARG (path); 1049 CALL_ARG (path);
901 CALL_ARG (origin); 1050 CALL_ARG (origin);
1051 CALL_ARG (load);
902 CALL_CALL ("cf::map::find_async", G_SCALAR); 1052 CALL_CALL ("cf::map::find_async", G_SCALAR);
903 1053
904 maptile *retval; 1054 maptile *retval = 0;
905
906 if (count)
907 sv_to (POPs, retval); 1055 if (count) sv_to (POPs, retval);
908 else
909 retval = 0;
910 1056
911 CALL_END; 1057 CALL_END;
912 1058
913 return retval; 1059 return retval;
914} 1060}
942 CALL_ARG (exit); 1088 CALL_ARG (exit);
943 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1089 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
944 CALL_END; 1090 CALL_END;
945} 1091}
946 1092
1093void
1094object::player_goto (const char *path, int x, int y)
1095{
1096 if (type != PLAYER)
1097 return;
1098
1099 CALL_BEGIN (4);
1100 CALL_ARG (this);
1101 CALL_ARG (path);
1102 CALL_ARG (x);
1103 CALL_ARG (y);
1104 CALL_CALL ("cf::object::player::goto", G_VOID);
1105 CALL_END;
1106}
1107
1108const char *
1109object::ref () const
1110{
1111 if (type == PLAYER)
1112 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1113 else
1114 return 0;
1115}
1116
1117object *
1118object::deref (const char *ref)
1119{
1120 object *retval = 0;
1121
1122 if (ref)
1123 {
1124 CALL_BEGIN (1);
1125 CALL_ARG (ref);
1126 CALL_CALL ("cf::object::deref", G_SCALAR);
1127
1128 if (count)
1129 sv_to (POPs, retval);
1130
1131 CALL_END;
1132 }
1133
1134 return retval;
1135}
1136
1137void
1138log_backtrace (const char *msg)
1139{
1140#if HAVE_BACKTRACE
1141 void *addr [20];
1142 int size = backtrace (addr, 20);
1143
1144 CALL_BEGIN (size);
1145 CALL_ARG (msg);
1146 for (int i = 0; i < size; ++i)
1147 CALL_ARG ((IV)addr [i]);
1148 CALL_CALL ("cf::_log_backtrace", G_VOID);
1149 CALL_END;
1150#endif
1151}
1152
947///////////////////////////////////////////////////////////////////////////// 1153/////////////////////////////////////////////////////////////////////////////
948 1154
949struct EventAPI *watcher_base::GEventAPI; 1155struct EVAPI *evapi::GEVAPI;
950struct CoroAPI *coroapi::GCoroAPI; 1156struct CoroAPI *coroapi::GCoroAPI;
951
952int coroapi::cede_counter;
953double (*coroapi::time)();
954double coroapi::next_cede;
955 1157
956void coroapi::do_cede_to_tick () 1158void coroapi::do_cede_to_tick ()
957{ 1159{
958 cede_counter = 0; 1160 cede_pending = 0;
959
960 cede (); 1161 cede ();
961
962 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
963 if (next_cede > SvNV (sv_next_tick) - 0.02)
964 next_cede = SvNV (sv_next_tick);
965}
966
967void coroapi::do_cede_every ()
968{
969 cede_counter = 0;
970
971 if (coroapi::nready ())
972 coroapi::cede ();
973}
974
975void coroapi::do_cede_to_tick_every ()
976{
977 cede_counter = 0;
978
979 cede_to_tick ();
980} 1162}
981 1163
982void 1164void
983coroapi::wait_for_tick () 1165coroapi::wait_for_tick ()
984{ 1166{
993 CALL_BEGIN (0); 1175 CALL_BEGIN (0);
994 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1176 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
995 CALL_END; 1177 CALL_END;
996} 1178}
997 1179
998static void
999iw_dispatch (pe_event *ev)
1000{
1001 iw *w = (iw *)ev->ext_data;
1002 w->call (*w);
1003}
1004
1005void
1006iw::alloc ()
1007{
1008 pe = GEventAPI->new_idle (0, 0);
1009
1010 WaREENTRANT_off (pe);
1011 pe->base.callback = (void *)iw_dispatch;
1012 pe->base.ext_data = (void *)this;
1013}
1014
1015static void iow_dispatch (pe_event *ev)
1016{
1017 iow *w = (iow *)ev->ext_data;
1018 w->call (*w, ((pe_ioevent *)ev)->got);
1019}
1020
1021void
1022iow::alloc ()
1023{
1024 pe = GEventAPI->new_io (0, 0);
1025
1026 WaREENTRANT_off (pe);
1027 pe->base.callback = (void *)iow_dispatch;
1028 pe->base.ext_data = (void *)this;
1029
1030 pe->fd = -1;
1031 pe->poll = 0;
1032}
1033
1034void
1035iow::fd (int fd)
1036{
1037 pe->fd = fd;
1038}
1039
1040int
1041iow::poll ()
1042{
1043 return pe->poll;
1044}
1045
1046void 1180void
1047iow::poll (int events) 1181iow::poll (int events)
1048{ 1182{
1049 if (pe->poll != events) 1183 if (events != this->events)
1050 { 1184 {
1185 int active = ev_is_active ((ev_io *)this);
1051 if (pe->poll) stop (); 1186 if (active) stop ();
1052 pe->poll = events; 1187 ev_io_set ((ev_io *)this, fd, events);
1053 if (pe->poll) start (); 1188 if (active) start ();
1054 } 1189 }
1055} 1190}
1056 1191
1057void 1192void
1058_connect_to_perl () 1193_connect_to_perl ()
1059{ 1194{
1060 stash_cf = gv_stashpv ("cf" , 1); 1195 stash_cf = gv_stashpv ("cf", 1);
1061 1196
1062 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1197 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1063 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1198 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1064 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1199 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1065 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1200 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1201 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1066 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1202 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1067 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1203 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1068 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1204 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1069 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1205 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1070 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1206 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1071 1207
1208 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1072 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1209 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1210 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1073 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1211 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1074 1212
1075 cb_global = get_av ("cf::CB_GLOBAL", 1); 1213 cb_global = get_av ("cf::CB_GLOBAL", 1);
1076 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1214 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1077 cb_object = get_av ("cf::CB_OBJECT", 1); 1215 cb_object = get_av ("cf::CB_OBJECT", 1);
1078 cb_player = get_av ("cf::CB_PLAYER", 1); 1216 cb_player = get_av ("cf::CB_PLAYER", 1);
1083 1221
1084MODULE = cf PACKAGE = cf PREFIX = cf_ 1222MODULE = cf PACKAGE = cf PREFIX = cf_
1085 1223
1086BOOT: 1224BOOT:
1087{ 1225{
1088 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1226 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1089 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1227 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1090 1228
1091 _connect_to_perl (); 1229 _connect_to_perl ();
1092 1230
1093 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1231 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1094 1232
1095 { 1233 //{
1096 require_pv ("Time::HiRes"); 1234 // require_pv ("Time::HiRes");
1097 1235 //
1098 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1236 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1099 if (!svp) croak ("Time::HiRes is required"); 1237 // if (!svp) croak ("Time::HiRes is required");
1100 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1238 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1101 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1239 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1102 } 1240 //}
1103 1241
1104 static const struct { 1242 static const struct {
1105 const char *name; 1243 const char *name;
1106 IV iv; 1244 IV iv;
1107 } *civ, const_iv[] = { 1245 } *civ, const_iv[] = {
1108# define const_iv(name) { # name, (IV)name }, 1246# define const_iv(name) { # name, (IV)name },
1109 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1247 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1248 const_iv (logBacktrace)
1110 1249
1111 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1250 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1112 1251
1113 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1252 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1114 1253
1115 const_iv (MAX_TIME) 1254 const_iv (MAX_TIME)
1255 const_iv (MAXSOCKBUF)
1256
1257 const_iv (NUM_BODY_LOCATIONS)
1258 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1259 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1260 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1261 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1262 const_iv (body_wrist) const_iv (body_waist)
1116 1263
1117 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1264 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1118 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1265 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1119 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1266 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1120 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1267 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1141 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1288 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1142 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1289 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1143 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1290 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1144 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1291 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1145 1292
1146 const_iv (NUM_SUBTYPES) 1293 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1147 1294
1148 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1295 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1149 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1296 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1150 1297
1151 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1298 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1159 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1306 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1160 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1307 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1161 const_iv (WEAP_BLUD) 1308 const_iv (WEAP_BLUD)
1162 1309
1163 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1310 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1164 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1311 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1165 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1312 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1166 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1313 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1167 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1314 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1168 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1315 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1169 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1316 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1179 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1326 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1180 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1327 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1181 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1328 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1182 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1329 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1183 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1330 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1184 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1331 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1185 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1332 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1186 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1333 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1187 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1334 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1188 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1335 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1189 1336
1190 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1337 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1191 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1338 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1192 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1339 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1193 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1340 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1194 const_iv (NDI_ALL) 1341 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1342 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1195 1343
1196 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1344 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1197 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1345 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1198 1346
1199 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1347 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1348
1349 const_iv (SP_RAISE_DEAD)
1350 const_iv (SP_RUNE)
1351 const_iv (SP_MAKE_MARK)
1352 const_iv (SP_BOLT)
1353 const_iv (SP_BULLET)
1354 const_iv (SP_EXPLOSION)
1355 const_iv (SP_CONE)
1356 const_iv (SP_BOMB)
1357 const_iv (SP_WONDER)
1358 const_iv (SP_SMITE)
1359 const_iv (SP_MAGIC_MISSILE)
1360 const_iv (SP_SUMMON_GOLEM)
1361 const_iv (SP_DIMENSION_DOOR)
1362 const_iv (SP_MAGIC_MAPPING)
1363 const_iv (SP_MAGIC_WALL)
1364 const_iv (SP_DESTRUCTION)
1365 const_iv (SP_PERCEIVE_SELF)
1366 const_iv (SP_WORD_OF_RECALL)
1367 const_iv (SP_INVISIBLE)
1368 const_iv (SP_PROBE)
1369 const_iv (SP_HEALING)
1370 const_iv (SP_CREATE_FOOD)
1371 const_iv (SP_EARTH_TO_DUST)
1372 const_iv (SP_CHANGE_ABILITY)
1373 const_iv (SP_BLESS)
1374 const_iv (SP_CURSE)
1375 const_iv (SP_SUMMON_MONSTER)
1376 const_iv (SP_CHARGING)
1377 const_iv (SP_POLYMORPH)
1378 const_iv (SP_ALCHEMY)
1379 const_iv (SP_REMOVE_CURSE)
1380 const_iv (SP_IDENTIFY)
1381 const_iv (SP_DETECTION)
1382 const_iv (SP_MOOD_CHANGE)
1383 const_iv (SP_MOVING_BALL)
1384 const_iv (SP_SWARM)
1385 const_iv (SP_CHANGE_MANA)
1386 const_iv (SP_DISPEL_RUNE)
1387 const_iv (SP_CREATE_MISSILE)
1388 const_iv (SP_CONSECRATE)
1389 const_iv (SP_ANIMATE_WEAPON)
1390 const_iv (SP_LIGHT)
1391 const_iv (SP_CHANGE_MAP_LIGHT)
1392 const_iv (SP_FAERY_FIRE)
1393 const_iv (SP_CAUSE_DISEASE)
1394 const_iv (SP_AURA)
1395 const_iv (SP_TOWN_PORTAL)
1396 const_iv (SP_PARTY_SPELL)
1200 1397
1201 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1398 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1202 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1399 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1203 const_iv (F_LOCKED) 1400 const_iv (F_LOCKED)
1204 1401
1205 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1402 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1206 1403
1207 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1404 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1208 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1405 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1209 1406
1210 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1407 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1211 1408
1212 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1409 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1213 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1410 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1214 1411
1215 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1412 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1216 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1413 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1217 1414
1218 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1415 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1252 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1449 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1253 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1450 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1254 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1451 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1255 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1452 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1256 1453
1257 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1454 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1455 const_iv (MAP_INACTIVE)
1258 1456
1259 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1457 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1260 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1458 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1459
1460 const_iv (VERSION_CS) const_iv (VERSION_SC)
1261 1461
1262 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1462 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1263 1463
1264 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1464 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1265 1465
1275 1475
1276 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1476 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1277 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1477 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1278 1478
1279 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1479 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1280 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1480 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1281 const_iv (GT_MINIMAL) 1481
1482 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1483 const_iv (FT_RSRC) const_iv (FT_NUM)
1282 }; 1484 };
1283 1485
1284 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1486 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1285 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1487 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1286 1488
1305 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1507 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1306 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1508 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1307 } 1509 }
1308} 1510}
1309 1511
1512void _gv_clear (SV *gv)
1513 CODE:
1514 assert (SvTYPE (gv) == SVt_PVGV);
1515# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1516 f (GvGP (gv)->gp_form);
1517 f (GvGP (gv)->gp_io);
1518 f (GvGP (gv)->gp_sv);
1519 f (GvGP (gv)->gp_av);
1520 f (GvGP (gv)->gp_hv);
1521 f (GvGP (gv)->gp_cv);
1522 GvCVGEN (gv) = 0;
1523 GvMULTI_off (gv);
1524# undef f
1525
1526
1310void _connect_to_perl () 1527void _connect_to_perl ()
1528
1529void _recalc_want ()
1311 1530
1312void _global_reattach () 1531void _global_reattach ()
1313 CODE: 1532 CODE:
1314{ 1533{
1315 // reattach to all attachable objects in the game. 1534 // reattach to all attachable objects in the game.
1317 ns->reattach (); 1536 ns->reattach ();
1318 1537
1319 for_all_objects (op) 1538 for_all_objects (op)
1320 op->reattach (); 1539 op->reattach ();
1321} 1540}
1322
1323void _post_tick ()
1324 CODE:
1325 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1326 1541
1327# support function for map-world.ext 1542# support function for map-world.ext
1328void _quantise (SV *data_sv, SV *plt_sv) 1543void _quantise (SV *data_sv, SV *plt_sv)
1329 CODE: 1544 CODE:
1330{ 1545{
1364 } 1579 }
1365 1580
1366 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1581 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1367} 1582}
1368 1583
1584void evthread_start (int aiofd)
1585
1586void cede_to_tick ()
1587 CODE:
1588 coroapi::cede_to_tick ();
1589
1590NV till_tick ()
1591 CODE:
1592 RETVAL = SvNVX (sv_next_tick) - now ();
1593 OUTPUT:
1594 RETVAL
1595
1596int tick_inhibit ()
1597 CODE:
1598 RETVAL = tick_inhibit;
1599 OUTPUT:
1600 RETVAL
1601
1602void tick_inhibit_inc ()
1603 CODE:
1604 ++tick_inhibit;
1605
1606void tick_inhibit_dec ()
1607 CODE:
1608 if (!--tick_inhibit)
1609 if (tick_pending)
1610 {
1611 ev_async_send (EV_DEFAULT, &tick_watcher);
1612 coroapi::cede ();
1613 }
1614
1615void server_tick ()
1616 CODE:
1617{
1618 NOW = ev_now (EV_DEFAULT);
1619 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1620 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1621 runtime = SvNVX (sv_runtime);
1622
1623 server_tick ();
1624
1625 NOW = ev_time ();
1626 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1627 runtime += TICK;
1628 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1629}
1630
1369NV floor (NV x) 1631NV floor (NV x)
1370 1632
1371NV ceil (NV x) 1633NV ceil (NV x)
1372 1634
1373NV rndm (...) 1635NV rndm (...)
1636 ALIAS:
1637 rmg_rndm = 1
1374 CODE: 1638 CODE:
1639{
1640 rand_gen &gen = ix ? rmg_rndm : rndm;
1375 switch (items) 1641 switch (items)
1376 { 1642 {
1377 case 0: RETVAL = rndm (); break; 1643 case 0: RETVAL = gen (); break;
1378 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1644 case 1: RETVAL = gen (SvUV (ST (0))); break;
1379 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1645 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1380 default: croak ("cf::rndm requires none, one or two parameters."); break; 1646 default: croak ("cf::rndm requires none, one or two parameters."); break;
1381 } 1647 }
1648}
1382 OUTPUT: 1649 OUTPUT:
1383 RETVAL 1650 RETVAL
1384 1651
1385void server_tick () 1652NV clamp (NV value, NV min_value, NV max_value)
1386 CODE: 1653 CODE:
1387 runtime = SvNVx (sv_runtime); 1654 RETVAL = clamp (value, min_value, max_value);
1388 server_tick (); 1655 OUTPUT:
1656 RETVAL
1389 1657
1658NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1659 CODE:
1660 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1661 OUTPUT:
1662 RETVAL
1663
1664void weaken (...)
1665 PROTOTYPE: @
1666 CODE:
1667 while (items > 0)
1668 sv_rvweaken (ST (--items));
1669
1390void 1670void
1671log_backtrace (utf8_string msg)
1672
1673void
1391LOG (int level, utf8_string msg) 1674LOG (int flags, utf8_string msg)
1392 PROTOTYPE: $$ 1675 PROTOTYPE: $$
1393 C_ARGS: (LogLevel)level, "%s", msg 1676 C_ARGS: flags, "%s", msg
1394 1677
1395octet_string path_combine (octet_string base, octet_string path) 1678octet_string path_combine (octet_string base, octet_string path)
1396 PROTOTYPE: $$ 1679 PROTOTYPE: $$
1397 1680
1398octet_string path_combine_and_normalize (octet_string base, octet_string path) 1681octet_string path_combine_and_normalize (octet_string base, octet_string path)
1399 PROTOTYPE: $$ 1682 PROTOTYPE: $$
1400
1401const_octet_string
1402get_maps_directory (octet_string path)
1403 PROTOTYPE: $
1404 ALIAS: maps_directory = 0
1405 CODE:
1406 RETVAL = create_pathname (path);
1407 OUTPUT: RETVAL
1408 1683
1409void 1684void
1410sub_generation_inc () 1685sub_generation_inc ()
1411 CODE: 1686 CODE:
1412 PL_sub_generation++; 1687 PL_sub_generation++;
1435 } 1710 }
1436 OUTPUT: RETVAL 1711 OUTPUT: RETVAL
1437 1712
1438void abort () 1713void abort ()
1439 1714
1715void reset_signals ()
1716
1440void fork_abort (octet_string cause = "cf::fork_abort") 1717void fork_abort (const_octet_string cause = "cf::fork_abort")
1441 1718
1442void cleanup (octet_string cause, bool make_core = false) 1719void cleanup (const_octet_string cause, bool make_core = false)
1443 1720
1444void emergency_save () 1721void emergency_save ()
1445 1722
1446void _exit (int status = EXIT_SUCCESS) 1723void _exit (int status = EXIT_SUCCESS)
1447 1724
1448UV sv_2watcher (SV *w)
1449 CODE:
1450 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1451 OUTPUT:
1452 RETVAL
1453
1454#if _POSIX_MEMLOCK 1725#if _POSIX_MEMLOCK
1455 1726
1456int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1727int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1728 INIT:
1729#if __GLIBC__
1730 mallopt (M_TOP_PAD, 1024 * 1024);
1731 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1732 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1733 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1734#endif
1457 1735
1458int munlockall () 1736int munlockall ()
1459 1737
1460#endif 1738#endif
1739
1740int
1741malloc_trim (IV pad = 0)
1742
1743void
1744mallinfo ()
1745 PPCODE:
1746{
1747#if __GLIBC__
1748 struct mallinfo mai = mallinfo ();
1749 EXTEND (SP, 10*2);
1750 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1751 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1752 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1753 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1754 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1755 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1756 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1757 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1758 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1759 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1760#endif
1761 EXTEND (SP, 2*2);
1762 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1763 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1764 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1765}
1461 1766
1462int find_animation (utf8_string text) 1767int find_animation (utf8_string text)
1463 PROTOTYPE: $ 1768 PROTOTYPE: $
1464 1769
1465int random_roll (int min, int max, object *op, int goodbad); 1770int random_roll (int min, int max, object *op, int goodbad);
1503 RETVAL = newSVpv (resist_plus[atnr], 0); 1808 RETVAL = newSVpv (resist_plus[atnr], 0);
1504 else 1809 else
1505 XSRETURN_UNDEF; 1810 XSRETURN_UNDEF;
1506 OUTPUT: RETVAL 1811 OUTPUT: RETVAL
1507 1812
1813UUID
1814uuid_cur ()
1815 CODE:
1816 RETVAL = UUID::cur;
1817 OUTPUT:
1818 RETVAL
1819
1820UUID
1821uuid_gen ()
1822 CODE:
1823 RETVAL = UUID::gen ();
1824 OUTPUT:
1825 RETVAL
1826
1827val64
1828uuid_seq (UUID uuid)
1829 CODE:
1830 RETVAL = uuid.seq;
1831 OUTPUT:
1832 RETVAL
1833
1834UUID
1835uuid_str (val64 seq)
1836 CODE:
1837 RETVAL.seq = seq;
1838 OUTPUT:
1839 RETVAL
1840
1841void
1842coin_names ()
1843 PPCODE:
1844 EXTEND (SP, NUM_COINS);
1845 for (int i = 0; i < NUM_COINS; ++i)
1846 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1847
1848void
1849coin_archetypes ()
1850 PPCODE:
1851 EXTEND (SP, NUM_COINS);
1852 for (int i = 0; i < NUM_COINS; ++i)
1853 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1854
1508bool 1855bool
1509load_resource_file (octet_string filename) 1856load_resource_file_ (octet_string filename)
1857
1858void
1859fix_weight ()
1510 1860
1511MODULE = cf PACKAGE = cf::attachable 1861MODULE = cf PACKAGE = cf::attachable
1512 1862
1513int 1863int
1514valid (SV *obj) 1864valid (SV *obj)
1532#object *mortals (U32 index) 1882#object *mortals (U32 index)
1533# CODE: 1883# CODE:
1534# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1884# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1535# OUTPUT: RETVAL 1885# OUTPUT: RETVAL
1536 1886
1537INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1887INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1538 1888
1539MODULE = cf PACKAGE = cf::global 1889MODULE = cf PACKAGE = cf::global
1540 1890
1541int invoke (SV *klass, int event, ...) 1891int invoke (SV *klass, int event, ...)
1542 CODE: 1892 CODE:
1578object *actives (U32 index) 1928object *actives (U32 index)
1579 CODE: 1929 CODE:
1580 RETVAL = index < actives.size () ? actives [index] : 0; 1930 RETVAL = index < actives.size () ? actives [index] : 0;
1581 OUTPUT: RETVAL 1931 OUTPUT: RETVAL
1582 1932
1933int mortals_size ()
1934 CODE:
1935 RETVAL = attachable::mortals.size ();
1936 OUTPUT: RETVAL
1937
1938const char *slot_use_name (U32 slot)
1939 ALIAS:
1940 slot_nonuse_name = 1
1941 CODE:
1942{
1943 if (slot >= NUM_BODY_LOCATIONS)
1944 croak ("body slot index out of range");
1945
1946 switch (ix)
1947 {
1948 case 0: RETVAL = body_locations[slot].use_name; break;
1949 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1950 }
1951}
1952 OUTPUT:
1953 RETVAL
1954
1583# missing properties 1955# missing properties
1584 1956
1585object *head (object *op) 1957object *head (object *op)
1586 PROTOTYPE: $ 1958 PROTOTYPE: $
1587 CODE: 1959 CODE:
1588 RETVAL = op->head_ (); 1960 RETVAL = op->head_ ();
1589 OUTPUT: RETVAL
1590
1591int is_head (object *op)
1592 PROTOTYPE: $
1593 CODE:
1594 RETVAL = op->head_ () == op;
1595 OUTPUT: RETVAL 1961 OUTPUT: RETVAL
1596 1962
1597void 1963void
1598inv (object *obj) 1964inv (object *obj)
1599 PROTOTYPE: $ 1965 PROTOTYPE: $
1600 PPCODE: 1966 PPCODE:
1601{ 1967{
1602 object *o;
1603 for (o = obj->inv; o; o = o->below) 1968 for (object *o = obj->inv; o; o = o->below)
1604 XPUSHs (sv_2mortal (to_sv (o))); 1969 XPUSHs (sv_2mortal (to_sv (o)));
1605} 1970}
1606 1971
1607void 1972void
1608set_animation (object *op, int idx) 1973set_animation (object *op, int idx)
1613num_animations (object *op) 1978num_animations (object *op)
1614 CODE: 1979 CODE:
1615 RETVAL = NUM_ANIMATIONS (op); 1980 RETVAL = NUM_ANIMATIONS (op);
1616 OUTPUT: RETVAL 1981 OUTPUT: RETVAL
1617 1982
1983int slot_info (object *op, UV slot, int value = 0)
1984 ALIAS:
1985 slot_used = 1
1986 CODE:
1987{
1988 if (slot >= NUM_BODY_LOCATIONS)
1989 croak ("body slot index out of range");
1990
1991 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1992
1993 if (items > 2)
1994 if (ix)
1995 op->slot[slot].used = value;
1996 else
1997 op->slot[slot].info = value;
1998}
1999 OUTPUT:
2000 RETVAL
2001
1618object *find_best_object_match (object *op, utf8_string match) 2002object *find_best_object_match (object *op, utf8_string match)
1619 2003
1620object *find_marked_object (object *op) 2004object *find_marked_object (object *op)
1621 2005
1622int need_identify (object *obj); 2006int need_identify (object *obj);
1623 2007
1624int apply_shop_mat (object *shop_mat, object *op); 2008int apply_shop_mat (object *shop_mat, object *op);
1625
1626int move_player (object *op, int dir)
1627 CODE:
1628 RETVAL = move_player (op, dir);
1629 OUTPUT:
1630 RETVAL
1631 2009
1632int move (object *op, int dir, object *originator = op) 2010int move (object *op, int dir, object *originator = op)
1633 CODE: 2011 CODE:
1634 RETVAL = move_ob (op, dir, originator); 2012 RETVAL = move_ob (op, dir, originator);
1635 OUTPUT: 2013 OUTPUT:
1643 CODE: 2021 CODE:
1644 player_apply_below (op); 2022 player_apply_below (op);
1645 2023
1646int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2024int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1647 2025
1648object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1649
1650int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1651
1652int cf_object_change_map (object *op, int x, int y, maptile *map)
1653
1654#//TODO
1655object *clone_ (object *op, int recursive = 0)
1656 CODE:
1657 if (recursive)
1658 RETVAL = object_create_clone (op);
1659 else
1660 {
1661 RETVAL = object::create ();
1662 op->copy_to (RETVAL);
1663 }
1664 OUTPUT: RETVAL
1665
1666int pay_item (object *op, object *buyer) 2026int pay_item (object *op, object *buyer)
1667 CODE: 2027 CODE:
1668 RETVAL = pay_for_item (op, buyer); 2028 RETVAL = pay_for_item (op, buyer);
1669 OUTPUT: RETVAL 2029 OUTPUT: RETVAL
1670 2030
1704 2064
1705void drop (object *who, object *op) 2065void drop (object *who, object *op)
1706 2066
1707void pick_up (object *who, object *op) 2067void pick_up (object *who, object *op)
1708 2068
1709int cf_object_teleport (object *op, maptile *map, int x, int y)
1710
1711void update_object (object *op, int action) 2069void update_object (object *op, int action)
1712 2070
1713object *cf_create_object_by_name (utf8_string name)
1714
1715void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2071void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1716 2072
1717void player_lvl_adj (object *who, object *skill = 0) 2073void player_lvl_adj (object *who, object *skill = 0)
1718 2074
1719int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2075int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1726 2082
1727void add_button_link (object *button, maptile *map, int connected); 2083void add_button_link (object *button, maptile *map, int connected);
1728 2084
1729void remove_button_link (object *op); 2085void remove_button_link (object *op);
1730 2086
2087void handle_apply_yield (object *op);
2088
1731 2089
1732MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2090MODULE = cf PACKAGE = cf::object PREFIX = cf_
1733
1734object *cf_insert_ob_in_ob (object *ob, object *where)
1735 2091
1736# no clean way to get an object from an archetype - stupid idiotic 2092# no clean way to get an object from an archetype - stupid idiotic
1737# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2093# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1738 2094
1739object *new (utf8_string archetype = 0) 2095object *new (utf8_string archetype = 0)
1740 PROTOTYPE: ;$ 2096 PROTOTYPE: ;$
1741 CODE: 2097 CODE:
1742 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2098 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1743 OUTPUT: 2099 OUTPUT:
1744 RETVAL 2100 RETVAL
1745 2101
2102object *find_object (U32 tag)
2103
2104# TODO: nuke
1746object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2105object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1747 PROTOTYPE: $$$$$$ 2106 PROTOTYPE: $$$$$$
1748 CODE: 2107 CODE:
1749{ 2108{
1750 int unused_type; 2109 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1751 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1752} 2110}
1753 2111
1754player *contr (object *op) 2112shstr
1755 CODE: 2113object::kv_get (shstr key)
1756 RETVAL = op->contr;
1757 OUTPUT: RETVAL
1758 2114
1759const_utf8_string get_ob_key_value (object *op, utf8_string key) 2115void
2116object::kv_del (shstr key)
1760 2117
1761bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2118void
2119object::kv_set (shstr key, shstr value)
1762 2120
1763object *get_nearest_player (object *ob) 2121object *get_nearest_player (object *ob)
1764 ALIAS: nearest_player = 0 2122 ALIAS: nearest_player = 0
1765 PREINIT: 2123 PREINIT:
1766 extern object *get_nearest_player (object *); 2124 extern object *get_nearest_player (object *);
1768void rangevector (object *ob, object *other, int flags = 0) 2126void rangevector (object *ob, object *other, int flags = 0)
1769 PROTOTYPE: $$;$ 2127 PROTOTYPE: $$;$
1770 PPCODE: 2128 PPCODE:
1771{ 2129{
1772 rv_vector rv; 2130 rv_vector rv;
2131
2132 PUTBACK;
1773 get_rangevector (ob, other, &rv, flags); 2133 get_rangevector (ob, other, &rv, flags);
2134 SPAGAIN;
2135
1774 EXTEND (SP, 5); 2136 EXTEND (SP, 5);
1775 PUSHs (newSVuv (rv.distance)); 2137 PUSHs (newSVuv (rv.distance));
1776 PUSHs (newSViv (rv.distance_x)); 2138 PUSHs (newSViv (rv.distance_x));
1777 PUSHs (newSViv (rv.distance_y)); 2139 PUSHs (newSViv (rv.distance_y));
1778 PUSHs (newSViv (rv.direction)); 2140 PUSHs (newSViv (rv.direction));
1779 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2141 PUSHs (to_sv (rv.part));
1780} 2142}
1781 2143
1782bool on_same_map_as (object *ob, object *other) 2144bool on_same_map_as (object *ob, object *other)
1783 CODE: 2145 CODE:
1784 RETVAL = on_same_map (ob, other); 2146 RETVAL = on_same_map (ob, other);
1788base_name (object *op, int plural = op->nrof > 1) 2150base_name (object *op, int plural = op->nrof > 1)
1789 CODE: 2151 CODE:
1790 RETVAL = query_base_name (op, plural); 2152 RETVAL = query_base_name (op, plural);
1791 OUTPUT: RETVAL 2153 OUTPUT: RETVAL
1792 2154
1793object *decrease_ob_nr (object *op, unsigned long i) 2155# return the tail of an object, excluding itself
2156void
2157tail (object *op)
2158 PPCODE:
2159 while ((op = op->more))
2160 XPUSHs (sv_2mortal (to_sv (op)));
1794 2161
1795MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2162MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1796 2163
1797player *player (object *op) 2164player *player (object *op)
1798 CODE: 2165 CODE:
1799 RETVAL = op->contr; 2166 RETVAL = op->contr;
1800 OUTPUT: RETVAL 2167 OUTPUT: RETVAL
1801 2168
2169bool move_player (object *op, int dir)
2170
1802void check_score (object *op) 2171void check_score (object *op)
1803 2172
1804void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2173void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1805 CODE: 2174 CODE:
1806 new_draw_info (flags, 0, op, txt); 2175 new_draw_info (flags, 0, op, txt);
1807 2176
1808object *cf_player_send_inventory (object *op)
1809
1810octet_string cf_player_get_ip (object *op)
1811 ALIAS: ip = 0
1812
1813object *cf_player_get_marked_item (object *op)
1814 ALIAS: marked_item = 0
1815
1816void cf_player_set_marked_item (object *op, object *ob)
1817
1818partylist *cf_player_get_party (object *op)
1819 ALIAS: party = 0
1820
1821void cf_player_set_party (object *op, partylist *party)
1822
1823void kill_player (object *op) 2177void kill_player (object *op)
1824 2178
2179void esrv_send_item (object *pl, object *item)
2180
1825void esrv_update_item (object *op, int what, object *item) 2181void esrv_update_item (object *pl, int what, object *item)
1826 C_ARGS: what, op, item 2182 C_ARGS: what, pl, item
1827 2183
1828void clear_los (object *op) 2184void esrv_del_item (object *pl, int tag)
2185 C_ARGS: pl->contr, tag
1829 2186
1830int command_summon (object *op, utf8_string params) 2187int command_summon (object *op, utf8_string params)
1831 2188
1832int command_arrest (object *op, utf8_string params) 2189int command_arrest (object *op, utf8_string params)
1833 2190
1852 pl->ob->stats.hp = pl->ob->stats.maxhp; 2209 pl->ob->stats.hp = pl->ob->stats.maxhp;
1853 pl->ob->stats.sp = pl->ob->stats.maxsp; 2210 pl->ob->stats.sp = pl->ob->stats.maxsp;
1854 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2211 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1855 pl->orig_stats = pl->ob->stats; 2212 pl->orig_stats = pl->ob->stats;
1856 2213
1857void cf_player_move (player *pl, int dir) 2214void clear_los (player *pl)
1858
1859void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1860 2215
1861bool 2216bool
1862cell_visible (player *pl, int dx, int dy) 2217cell_visible (player *pl, int dx, int dy)
1863 CODE: 2218 CODE:
1864 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2219 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1871 CODE: 2226 CODE:
1872{ 2227{
1873 STRLEN len; 2228 STRLEN len;
1874 char *buf = SvPVbyte (packet, len); 2229 char *buf = SvPVbyte (packet, len);
1875 2230
2231 if (len > MAXSOCKBUF)
2232 pl->failmsg ("[packet too long for client]");
1876 if (pl->ns) 2233 else if (pl->ns)
1877 pl->ns->send_packet (buf, len); 2234 pl->ns->send_packet (buf, len);
1878} 2235}
1879
1880int
1881listening (player *pl, int new_value = -1)
1882 CODE:
1883 RETVAL = pl->listening;
1884 if (new_value >= 0)
1885 pl->listening = new_value;
1886 OUTPUT:
1887 RETVAL
1888 2236
1889void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2237void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1890 PROTOTYPE: $;$$$ 2238 PROTOTYPE: $;$$$
1891 PPCODE: 2239 PPCODE:
1892 if (GIMME_V != G_VOID) 2240 if (GIMME_V != G_VOID)
1917 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2265 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1918 OUTPUT: RETVAL 2266 OUTPUT: RETVAL
1919 2267
1920SV *registry (maptile *map) 2268SV *registry (maptile *map)
1921 2269
2270void
2271find_tagged_objects (maptile *map, utf8_string tag = 0)
2272 PPCODE:
2273{
2274 if (!map->spaces)
2275 XSRETURN_EMPTY;
2276
2277 if (tag)
2278 {
2279 shstr_cmp tag_ (tag);
2280
2281 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2282 for (object *op = ms->bot; op; op = op->above)
2283 if (op->tag == tag_)
2284 XPUSHs (sv_2mortal (to_sv (op)));
2285 }
2286 else
2287 {
2288 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2289 for (object *op = ms->bot; op; op = op->above)
2290 if (op->tag)
2291 XPUSHs (sv_2mortal (to_sv (op)));
2292 }
2293}
2294
1922INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2295INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
1923 2296
1924void 2297void
1925maptile::instantiate () 2298maptile::instantiate ()
1926 2299
1970 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2343 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1971 { 2344 {
1972 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2345 object *ob = get_archetype (SvPVutf8_nolen (*elem));
1973 ob->flag [FLAG_NO_MAP_SAVE] = true; 2346 ob->flag [FLAG_NO_MAP_SAVE] = true;
1974 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2347 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2348
2349 if (ob->randomitems)
2350 {
2351 if (!ob->above)
2352 {
2353 ob->create_treasure (ob->randomitems);
2354
2355 for (object *op = ob->above; op; op = op->above)
2356 op->flag [FLAG_NO_MAP_SAVE] = true;
2357 }
2358
2359 ob->randomitems = 0;
2360 }
1975 } 2361 }
1976 } 2362 }
1977 } 2363 }
1978 2364
1979 skip_space: ; 2365 skip_space: ;
1990 palette = SvRV (palette); 2376 palette = SvRV (palette);
1991 2377
1992 STRLEN idxlen; 2378 STRLEN idxlen;
1993 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2379 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
1994 2380
1995 region **regionmap = (region **)malloc ( 2381 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
1996 (av_len ((AV *)palette) + 1) * sizeof (region *));
1997 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2382 uint8_t *regions = salloc<uint8_t> (THIS->size ());
1998 2383
1999 for (int i = av_len ((AV *)palette) + 1; i--; ) 2384 for (int i = av_len ((AV *)palette) + 1; i--; )
2000 regionmap [i] = region::find ( 2385 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2001 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2002 2386
2003 for (int y = 0; y < THIS->height; ++y) 2387 for (int y = 0; y < THIS->height; ++y)
2004 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2388 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2005 2389
2006 sfree (THIS->regions, THIS->size ()); 2390 sfree (THIS->regions, THIS->size ());
2007 free (THIS->regionmap); 2391 delete [] THIS->regionmap;
2008 2392
2009 THIS->regions = regions; 2393 THIS->regions = regions;
2010 THIS->regionmap = regionmap; 2394 THIS->regionmap = regionmap;
2011} 2395}
2012 2396
2013void 2397void
2014maptile::create_region_treasure () 2398maptile::create_region_treasure ()
2015 CODE: 2399 CODE:
2016{ 2400{
2017 object *op = object::create ();
2018 op->type = FLOOR;
2019 op->map = THIS;
2020
2021 for (int x = 0; x < THIS->width; ++x) 2401 for (int x = 0; x < THIS->width; ++x)
2022 for (int y = 0; y < THIS->height; ++y) 2402 for (int y = 0; y < THIS->height; ++y)
2023 { 2403 {
2024 region *rgn = THIS->region (x, y); 2404 region *rgn = THIS->region (x, y);
2025 2405
2026 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2406 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2407 if (object *op = THIS->at (x, y).top)
2027 if (rgn->treasure && rndm () < rgn->treasure_density) 2408 if (rgn->treasure && rndm () < rgn->treasure_density)
2028 {
2029 op->x = x;
2030 op->y = y;
2031 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2409 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2032 }
2033 } 2410 }
2034
2035 op->destroy ();
2036} 2411}
2037
2038void play_sound_map (maptile *map, int x, int y, int sound_num)
2039 2412
2040int out_of_map (maptile *map, int x, int y) 2413int out_of_map (maptile *map, int x, int y)
2041 2414
2042void 2415void
2043trigger (maptile *map, long connection, bool state = true) 2416trigger (maptile *map, long connection, bool state = true)
2048get_connection (maptile *map, long connection) 2421get_connection (maptile *map, long connection)
2049 PPCODE: 2422 PPCODE:
2050 oblinkpt *obp = get_connection_links (map, connection); 2423 oblinkpt *obp = get_connection_links (map, connection);
2051 if (obp) 2424 if (obp)
2052 for (objectlink *ol = obp->link; ol; ol = ol->next) 2425 for (objectlink *ol = obp->link; ol; ol = ol->next)
2053 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2426 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2054
2055object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2056
2057object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2058
2059object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2060 C_ARGS: str, map, nx, ny
2061 2427
2062void 2428void
2063get_map_flags (maptile *map, int x, int y) 2429get_map_flags (maptile *map, int x, int y)
2064 PPCODE: 2430 PPCODE:
2065{ 2431{
2066 maptile *nmap = 0; 2432 maptile *nmap = 0;
2067 I16 nx = 0, ny = 0; 2433 I16 nx = 0, ny = 0;
2434
2435 PUTBACK;
2068 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2436 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2437 SPAGAIN;
2069 2438
2070 EXTEND (SP, 4); 2439 EXTEND (SP, 4);
2071 PUSHs (sv_2mortal (newSViv (flags))); 2440 PUSHs (sv_2mortal (newSViv (flags)));
2072 2441
2073 if (GIMME_V == G_ARRAY) 2442 if (GIMME_V == G_ARRAY)
2074 { 2443 {
2075 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2444 PUSHs (sv_2mortal (to_sv (nmap)));
2076 PUSHs (sv_2mortal (newSViv (nx))); 2445 PUSHs (sv_2mortal (newSViv (nx)));
2077 PUSHs (sv_2mortal (newSViv (ny))); 2446 PUSHs (sv_2mortal (newSViv (ny)));
2078 } 2447 }
2079} 2448}
2080 2449
2450mapspace *
2451ms (maptile *map, unsigned int x, unsigned int y)
2452 PROTOTYPE: $$$
2453 CODE:
2454{
2455 maptile *nmap = 0;
2456 I16 nx, ny;
2457
2458 PUTBACK;
2459 get_map_flags (map, &nmap, x, y, &nx, &ny);
2460 SPAGAIN;
2461
2462 if (!nmap)
2463 XSRETURN_UNDEF;
2464
2465 RETVAL = &nmap->at (nx, ny);
2466}
2467 OUTPUT:
2468 RETVAL
2469
2081void 2470void
2082at (maptile *map, unsigned int x, unsigned int y) 2471at (maptile *map, unsigned int x, unsigned int y)
2083 PROTOTYPE: $$$ 2472 PROTOTYPE: $$$
2084 PPCODE: 2473 PPCODE:
2085{ 2474{
2086 object *o;
2087 maptile *nmap = 0; 2475 maptile *nmap = 0;
2088 I16 nx, ny; 2476 I16 nx, ny;
2089 2477
2478 PUTBACK;
2090 get_map_flags (map, &nmap, x, y, &nx, &ny); 2479 get_map_flags (map, &nmap, x, y, &nx, &ny);
2480 SPAGAIN;
2091 2481
2092 if (nmap) 2482 if (nmap)
2093 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2483 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2094 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2484 XPUSHs (sv_2mortal (to_sv (o)));
2095} 2485}
2096 2486
2097SV * 2487SV *
2098bot_at (maptile *obj, unsigned int x, unsigned int y) 2488bot_at (maptile *obj, unsigned int x, unsigned int y)
2099 PROTOTYPE: $$$ 2489 PROTOTYPE: $$$
2108 INIT: 2498 INIT:
2109 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; 2499 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2110 CODE: 2500 CODE:
2111 switch (ix) 2501 switch (ix)
2112 { 2502 {
2113 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2503 case 0: RETVAL = to_sv (GET_MAP_OB (obj, x, y)); break;
2114 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2504 case 1: RETVAL = to_sv (GET_MAP_TOP (obj, x, y)); break;
2115 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2505 case 2: RETVAL = newSVuv (GET_MAP_FLAGS (obj, x, y)); break;
2116 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2506 case 3: RETVAL = newSViv (GET_MAP_LIGHT (obj, x, y)); break;
2117 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2507 case 4: RETVAL = newSVuv (GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2118 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2508 case 5: RETVAL = newSVuv (GET_MAP_MOVE_SLOW (obj, x, y)); break;
2119 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2509 case 6: RETVAL = newSVuv (GET_MAP_MOVE_ON (obj, x, y)); break;
2120 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2510 case 7: RETVAL = newSVuv (GET_MAP_MOVE_OFF (obj, x, y)); break;
2121 } 2511 }
2122 OUTPUT: RETVAL 2512 OUTPUT: RETVAL
2123 2513
2124void fix_walls (maptile *map, int x, int y) 2514void fix_walls (maptile *map, int x, int y)
2125 2515
2199 rmp.decoroptions = decoroptions; 2589 rmp.decoroptions = decoroptions;
2200 rmp.orientation = orientation; 2590 rmp.orientation = orientation;
2201 rmp.origin_y = origin_y; 2591 rmp.origin_y = origin_y;
2202 rmp.origin_x = origin_x; 2592 rmp.origin_x = origin_x;
2203 rmp.random_seed = random_seed; 2593 rmp.random_seed = random_seed;
2204 rmp.total_map_hp = total_map_hp; 2594 rmp.total_map_hp = (uint64_t) total_map_hp;
2205 rmp.map_layout_style = map_layout_style; 2595 rmp.map_layout_style = map_layout_style;
2206 rmp.treasureoptions = treasureoptions; 2596 rmp.treasureoptions = treasureoptions;
2207 rmp.symmetry_used = symmetry_used; 2597 rmp.symmetry_used = symmetry_used;
2208 rmp.region = region; 2598 rmp.region = region;
2209 rmp.custom = custom; 2599 rmp.custom = custom;
2211 RETVAL = self->generate_random_map (&rmp); 2601 RETVAL = self->generate_random_map (&rmp);
2212} 2602}
2213 OUTPUT: 2603 OUTPUT:
2214 RETVAL 2604 RETVAL
2215 2605
2606MODULE = cf PACKAGE = cf::mapspace
2607
2608INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2609
2216MODULE = cf PACKAGE = cf::arch 2610MODULE = cf PACKAGE = cf::arch
2217 2611
2218archetype *find (utf8_string name) 2612int archetypes_size ()
2219 CODE: 2613 CODE:
2220 RETVAL = archetype::find (name); 2614 RETVAL = archetypes.size ();
2221 OUTPUT: 2615 OUTPUT: RETVAL
2222 RETVAL
2223 2616
2224archetype *first() 2617archetype *archetypes (U32 index)
2225 PROTOTYPE: 2618 CODE:
2226 CODE: 2619 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2227 RETVAL = first_archetype; 2620 OUTPUT: RETVAL
2621
2622object *instantiate (archetype *arch)
2623 CODE:
2624 RETVAL = arch_to_object (arch);
2625 OUTPUT:
2228 OUTPUT: RETVAL 2626 RETVAL
2229 2627
2230INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2628INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2231 2629
2232MODULE = cf PACKAGE = cf::party 2630MODULE = cf PACKAGE = cf::party
2233 2631
2302 CODE: 2700 CODE:
2303{ 2701{
2304 STRLEN len; 2702 STRLEN len;
2305 char *buf = SvPVbyte (packet, len); 2703 char *buf = SvPVbyte (packet, len);
2306 2704
2705 if (len > MAXSOCKBUF)
2706 {
2707 // ugly
2708 if (THIS->pl)
2709 THIS->pl->failmsg ("[packet too long for client]");
2710 }
2711 else
2307 THIS->send_packet (buf, len); 2712 THIS->send_packet (buf, len);
2308} 2713}
2714
2715faceidx
2716client::need_face (utf8_string name, int pri = 0)
2717 CODE:
2718 RETVAL = face_find (name, 0);
2719 if (RETVAL)
2720 {
2721 THIS->send_face (RETVAL, pri);
2722 THIS->flush_fx ();
2723 }
2724 OUTPUT:
2725 RETVAL
2726
2727int
2728client::fx_want (int idx, int value = -1)
2729 CODE:
2730 if (0 < idx && idx < FT_NUM)
2731 {
2732 RETVAL = THIS->fx_want [idx];
2733 if (items > 2)
2734 THIS->fx_want [idx] = value;
2735 }
2736 else
2737 RETVAL = 0;
2738 OUTPUT:
2739 RETVAL
2740
2741MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2742
2743faceidx sound_find (utf8_string name)
2744
2745void sound_set (utf8_string str, faceidx face)
2746
2747# dire hack
2748void old_sound_index (int idx, faceidx face)
2749 CODE:
2750 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2751 old_sound_index [idx] = face;
2309 2752
2310MODULE = cf PACKAGE = cf::face PREFIX = face_ 2753MODULE = cf PACKAGE = cf::face PREFIX = face_
2311 2754
2312#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2755#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2313 2756
2329 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2772 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2330 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2773 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2331} 2774}
2332 OUTPUT: RETVAL 2775 OUTPUT: RETVAL
2333 2776
2334void set (faceidx idx, int visibility, int magicmap) 2777void set_type (faceidx idx, int value)
2335 CODE: 2778 ALIAS:
2336 faceinfo *f = face_info (idx); 2779 set_type = 0
2337 assert (f); 2780 set_visibility = 1
2338 f->visibility = visibility; 2781 set_magicmap = 2
2339 f->magicmap = magicmap; 2782 set_smooth = 3
2340 2783 set_smoothlevel = 4
2341void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2342 CODE: 2784 CODE:
2343 faceinfo *f = face_info (idx); assert (f); 2785 faceinfo *f = face_info (idx); assert (f);
2344 f->smooth = smooth; 2786 switch (ix)
2345 f->smoothlevel = smoothlevel; 2787 {
2788 case 0: f->type = value; break;
2789 case 1: f->visibility = value; break;
2790 case 2: f->magicmap = value; break;
2791 case 3: f->smooth = value; break;
2792 case 4: f->smoothlevel = value; break;
2793 }
2346 2794
2347void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2795void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2348 CODE: 2796 CODE:
2349{ 2797{
2350 facedata *d = face_data (idx, faceset); 2798 faceinfo *f = face_info (idx); assert (f);
2351 assert (d); 2799 facedata *d = &(faceset ? f->data64 : f->data32);
2352 sv_to (data, d->data); 2800 sv_to (data, d->data);
2353 STRLEN clen; 2801 STRLEN clen;
2354 char *cdata = SvPVbyte (chksum, clen); 2802 char *cdata = SvPVbyte (chksum, clen);
2355 clen = min (CHKSUM_SIZE, clen); 2803 clen = min (CHKSUM_SIZE, clen);
2356 2804
2366 ns->force_newmap = true; 2814 ns->force_newmap = true;
2367 } 2815 }
2368 } 2816 }
2369} 2817}
2370 2818
2819int get_data_size (faceidx idx, int faceset = 0)
2820 CODE:
2821 facedata *d = face_data (idx, faceset);
2822 if (!d) XSRETURN_UNDEF;
2823 RETVAL = d->data.size ();
2824 OUTPUT:
2825 RETVAL
2826
2827SV *get_chksum (faceidx idx, int faceset = 0)
2828 CODE:
2829 facedata *d = face_data (idx, faceset);
2830 if (!d) XSRETURN_UNDEF;
2831 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2832 OUTPUT:
2833 RETVAL
2834
2835SV *get_data (faceidx idx, int faceset = 0)
2836 CODE:
2837 facedata *d = face_data (idx, faceset);
2838 if (!d) XSRETURN_UNDEF;
2839 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2840 OUTPUT:
2841 RETVAL
2842
2371void invalidate (faceidx idx) 2843void invalidate (faceidx idx)
2372 CODE: 2844 CODE:
2373 for_all_clients (ns) 2845 for_all_clients (ns)
2374 { 2846 {
2375 ns->faces_sent [idx] = false; 2847 ns->faces_sent [idx] = false;
2418void invalidate_all () 2890void invalidate_all ()
2419 CODE: 2891 CODE:
2420 for_all_clients (ns) 2892 for_all_clients (ns)
2421 ns->anims_sent.reset (); 2893 ns->anims_sent.reset ();
2422 2894
2895MODULE = cf PACKAGE = cf::object::freezer
2896
2897INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
2898
2899SV *
2900new (char *klass)
2901 CODE:
2902 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2903 OUTPUT: RETVAL
2904
2905void
2906DESTROY (SV *sv)
2907 CODE:
2908 object_freezer *self;
2909 sv_to (sv, self);
2910 delete self;
2911
2912MODULE = cf PACKAGE = cf::object::thawer
2913
2914INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
2915
2916SV *
2917new_from_file (char *klass, octet_string path)
2918 CODE:
2919 object_thawer *f = new object_thawer (path);
2920 if (!*f)
2921 {
2922 delete f;
2923 XSRETURN_UNDEF;
2924 }
2925 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2926 OUTPUT: RETVAL
2927
2928void
2929DESTROY (SV *sv)
2930 CODE:
2931 object_thawer *self;
2932 sv_to (sv, self);
2933 delete self;
2934
2935void
2936extract_tags (object_thawer *self)
2937 PPCODE:
2938 while (self->kw != KW_EOF)
2939 {
2940 PUTBACK;
2941 coroapi::cede_to_tick ();
2942 SPAGAIN;
2943
2944 if (self->kw == KW_tag)
2945 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2946
2947 self->skip ();
2948 }
2949

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