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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.197 by root, Fri Apr 27 03:38:33 2007 UTC vs.
Revision 1.314 by root, Thu Jan 1 20:49:48 2009 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version. 11 * (at your option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 22 */
25 23
26#define PLUGIN_NAME "perl" 24#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 25
29#define CEDES_PER_TICK 5 26#if HAVE_EXECINFO_H
27# include <execinfo.h>
28#endif
30 29
31#include <plugin_common.h>
32#include <sounds.h>
33#include <cstdarg> 30#include <cstdarg>
34#include <sproto.h> 31#include <typeinfo>
35 32
33#include "global.h"
36#include "loader.h" 34#include "loader.h"
35#include "../random_maps/random_map.h"
37#include "cfperl.h" 36#include "evthread.h"
38#include "shstr.h" 37#include "sproto.h"
39 38
40#include <unistd.h> 39#include <unistd.h>
41#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
42# include <sys/mman.h> 41# include <sys/mman.h>
43#endif 42#endif
44 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
45#include <EXTERN.h> 52#include <EXTERN.h>
46#include <perl.h> 53#include <perl.h>
47#include <XSUB.h> 54#include <XSUB.h>
48 55
49#include "CoroAPI.h" 56#include "CoroAPI.h"
50#include "perlxsi.c" 57#include "perlxsi.c"
51 58
52extern sint64 *levels; // the experience table 59extern sint64 *levels; // the experience table
53 60
54typedef object object_ornull; 61typedef object_thawer &object_thawer_ref;
55typedef maptile maptile_ornull; 62typedef object_freezer &object_freezer_ref;
56
57typedef char *octet_string;
58typedef char *utf8_string;
59typedef const char *const_octet_string;
60typedef const char *const_utf8_string;
61 63
62typedef std::string std__string; 64typedef std::string std__string;
63 65
64#if IVSIZE >= 8
65 typedef IV val64;
66# define newSVval64 newSViv
67# define SvVAL64 SvIV
68#else
69 typedef double val64;
70# define newSVval64 newSVnv
71# define SvVAL64 SvNV
72#endif
73
74static f_plug_api gethook = cfapi_get_hooks;
75static f_plug_api object_set_property = cfapi_object_set_property;
76static f_plug_api object_insert = cfapi_object_insert;
77
78static PerlInterpreter *perl; 66static PerlInterpreter *perl;
79 67
80double runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
81 72
82global gbl_ev; 73global gbl_ev;
83static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
84static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76
77bitset<NUM_EVENT_TYPES> ev_want_event;
78bitset<NUM_TYPES> ev_want_type;
85 79
86static HV 80static HV
87 *stash_cf, 81 *stash_cf,
88 *stash_cf_object_wrap, 82 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 83 *stash_cf_object_player_wrap,
90 *stash_cf_player_wrap, 84 *stash_cf_player_wrap,
91 *stash_cf_map_wrap, 85 *stash_cf_map_wrap,
86 *stash_cf_mapspace_wrap,
92 *stash_cf_client_wrap, 87 *stash_cf_client_wrap,
93 *stash_cf_arch_wrap, 88 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 89 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 90 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 91 *stash_cf_living_wrap;
92
93#ifndef newSVpv_utf8
94static inline SV *
95newSVpv_utf8 (const char *s)
96{
97 if (!s)
98 return newSV (0);
99
100 SV *sv = newSVpv (s, 0);
101 SvUTF8_on (sv);
102 return sv;
103}
104#endif
105
106#ifndef newSVpvn_utf8
107static inline SV *
108newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
109{
110 if (!s)
111 return newSV (0);
112
113 SV *sv = newSVpvn (s, l);
114
115 if (utf8)
116 SvUTF8_on (sv);
117
118 return sv;
119}
120#endif
97 121
98// helper cast function, returns super class * or 0 122// helper cast function, returns super class * or 0
99template<class super> 123template<class super>
100static super * 124static super *
101is_a (attachable *at) 125is_a (attachable *at)
134 SvREFCNT_inc (self); 158 SvREFCNT_inc (self);
135 hv_clear (self); 159 hv_clear (self);
136 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 160 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
137 SvREFCNT_dec (self); 161 SvREFCNT_dec (self);
138 162
139 // self *must* be null now because thats sv_unmagic's job. 163 // self *must* be null now because that's sv_unmagic's job.
140 assert (!this->self); 164 assert (!this->self);
141 } 165 }
142} 166}
143 167
144void 168void
161} 185}
162 186
163void 187void
164attachable::do_destroy () 188attachable::do_destroy ()
165{ 189{
166 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 190 INVOKE_ATTACHABLE (DESTROY, this);
167 191
168 if (cb) 192 if (cb)
169 { 193 {
170 SvREFCNT_dec (cb); 194 SvREFCNT_dec (cb);
171 cb = 0; 195 cb = 0;
180 if (destroyed ()) 204 if (destroyed ())
181 return; 205 return;
182 206
183 flags |= F_DESTROYED; 207 flags |= F_DESTROYED;
184 do_destroy (); 208 do_destroy ();
209 sever_self ();
185} 210}
186 211
187void 212void
188attachable::check_mortals () 213attachable::check_mortals ()
189{ 214{
193 { 218 {
194 if (i >= mortals.size ()) 219 if (i >= mortals.size ())
195 { 220 {
196 i = 0; 221 i = 0;
197 222
198 if (mortals.size () > 1000) 223 if (mortals.size () >= 512)
224 {
225 static int last_mortalcount;
226 if (mortals.size () != last_mortalcount)
227 {
228 last_mortalcount = mortals.size ();
199 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 229 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
230
231 if (0)
232 {
233 for (int j = 0; j < mortals.size (); ++j)//D
234 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
235 fprintf (stderr, "\n");//D
236 }
237 }
238 }
200 239
201 break; 240 break;
202 } 241 }
203 242
204 attachable *obj = mortals [i]; 243 attachable *obj = mortals [i];
209 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); 248 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
210 obj->sever_self (); 249 obj->sever_self ();
211 } 250 }
212#endif 251#endif
213 252
214 if (obj->refcnt_cnt ()) 253 if (obj->refcnt)
215 { 254 {
216 ++i; // further delay freeing 255 ++i; // further delay freeing
217 256
218 if (!(i & 0x3ff)) 257 if (!(i & 0x3ff))
219 break; 258 break;
225 delete obj; 264 delete obj;
226 } 265 }
227 } 266 }
228} 267}
229 268
269void
270attachable::set_key (const char *key, const char *value, bool is_utf8)
271{
272 if (!self)
273 self = newHV ();
274
275 if (value)
276 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
277 else
278 hv_delete (self, key, strlen (key), G_DISCARD);
279}
280
230attachable & 281attachable &
231attachable::operator =(const attachable &src) 282attachable::operator =(const attachable &src)
232{ 283{
233 //if (self || cb) 284 //if (self || cb)
234 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 285 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
235 286
236 attach = src.attach; 287 attach = src.attach;
237 return *this; 288 return *this;
238} 289}
239 290
291template<typename T>
292static bool
293find_backref (void *ptr, T *obj)
294{
295 char *s = (char *)obj;
296 while (s < (char *)obj + sizeof (T))
297 {
298 if (ptr == *(void **)s)
299 return true;
300
301 s += sizeof (void *); // assume natural alignment
302 }
303
304 return false;
305}
306
307// for debugging, find "live" objects containing this ptr
308void
309find_backref (void *ptr)
310{
311 for_all_objects (op)
312 if (find_backref (ptr, op))
313 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
314
315 for_all_players (pl)
316 if (find_backref (ptr, pl))
317 fprintf (stderr, "P %p\n", pl);
318
319 for_all_clients (ns)
320 if (find_backref (ptr, ns))
321 fprintf (stderr, "C %p\n", ns);
322
323}
324
240////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 325//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
241 326
242static SV * 327static SV *
243newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 328newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
244{ 329{
245 SV *sv; 330 SV *sv;
246 331
247 if (!ptr) 332 if (!ptr)
248 return &PL_sv_undef; 333 return newSV (0);
249 334
250 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 335 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
251 return sv_bless (newRV_noinc ((SV *)hv), stash); 336 return sv_bless (newRV_noinc ((SV *)hv), stash);
252} 337}
253 338
272 357
273static SV * 358static SV *
274newSVattachable (attachable *obj, HV *stash) 359newSVattachable (attachable *obj, HV *stash)
275{ 360{
276 if (!obj) 361 if (!obj)
277 return &PL_sv_undef; 362 return newSV (0);
278 363
279 if (!obj->self) 364 if (!obj->self)
365 obj->self = newHV ();
366
367 if (!SvOBJECT (obj->self))
280 { 368 {
281 obj->self = newHV ();
282 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 369 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
283 370
284 // now bless the object _once_ 371 // now bless the object _once_
372 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
285 return sv_bless (newRV_inc ((SV *)obj->self), stash); 373 return sv_bless (newRV_inc ((SV *)obj->self), stash);
286 } 374 }
287 else 375 else
288 { 376 {
289 SV *sv = newRV_inc ((SV *)obj->self); 377 SV *sv = newRV_inc ((SV *)obj->self);
317 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 405 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
318 406
319 return (long)mg->mg_ptr; 407 return (long)mg->mg_ptr;
320} 408}
321 409
322static long 410static long noinline
323SvPTR_ornull (SV *sv, const char *klass) 411SvPTR_ornull (SV *sv, const char *klass)
324{ 412{
325 if (SvOK (sv)) 413 if (SvOK (sv))
326 return SvPTR (sv, klass); 414 return SvPTR (sv, klass);
327 else 415 else
328 return 0; 416 return 0;
329} 417}
330 418
331inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 419inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
332inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 420inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
333inline SV *to_sv (bool v) { return newSViv (v); } 421inline SV *to_sv (bool v) { return newSViv (v); }
334inline SV *to_sv ( signed char v) { return newSViv (v); } 422inline SV *to_sv ( signed char v) { return newSViv (v); }
335inline SV *to_sv (unsigned char v) { return newSViv (v); } 423inline SV *to_sv (unsigned char v) { return newSViv (v); }
336inline SV *to_sv ( signed short v) { return newSViv (v); } 424inline SV *to_sv ( signed short v) { return newSViv (v); }
337inline SV *to_sv (unsigned short v) { return newSVuv (v); } 425inline SV *to_sv (unsigned short v) { return newSVuv (v); }
346inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 434inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
347inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 435inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
348inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 436inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
349inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 437inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
350inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 438inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
439inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
351inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 440inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
352inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
353inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 441inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
442inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
354 443
355inline SV *to_sv (object & v) { return to_sv (&v); } 444inline SV *to_sv (object & v) { return to_sv (&v); }
356inline SV *to_sv (living & v) { return to_sv (&v); } 445inline SV *to_sv (living & v) { return to_sv (&v); }
357 446
358inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 447inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
359inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 448inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
360 449
450inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
451
361inline SV *to_sv (UUID v) 452inline SV *to_sv (dynbuf * v)
362{ 453{
363 char buf[128]; 454 SV *sv = newSV (0);
364 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
365 return newSVpv (buf, 0);
366}
367 455
456 sv_upgrade (sv, SVt_PV);
457 SvGROW (sv, v->size () + 1);
458 SvPOK_only (sv);
459 v->linearise (SvPVX (sv));
460 SvCUR_set (sv, v->size ());
461 *SvEND (sv) = 0;
462
463 return sv;
464}
465
466inline SV *to_sv (dynbuf_text * v)
467{
468 SV *sv = to_sv (static_cast<dynbuf *> (v));
469 SvUTF8_on (sv);
470 return sv;
471}
472
368inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 473inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
369inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 474inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
370inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 475inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
371inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 476inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 477inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 478inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
374inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 479inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 480inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 481inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
377inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 482inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 483inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
379inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 484inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
380inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 485inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
381inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 486inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
382inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 487inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
383inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 488inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
384inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 489inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
385inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 490inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
386inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 491inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
387inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 492inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
493inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
388inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 494inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
389inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 495inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
390inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
391inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 496inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
497inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
498inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
499inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
392 500
393//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 501//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
394inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 502inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
395 503
396template<class T> 504template<class T>
397inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 505inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
398 506
399template<int N> 507template<int N>
400inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 508inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
401 509
402inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
403inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 510inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
404inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 511inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
405inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 512inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
406inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 513inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
407 514
408inline void sv_to (SV *sv, std::string &v) 515inline void sv_to (SV *sv, std::string &v)
409{ 516{
410 STRLEN len; 517 STRLEN len;
411 char *data = SvPVbyte (sv, len); 518 char *data = SvPVbyte (sv, len);
412 v.assign (data, len); 519 v.assign (data, len);
413} 520}
414 521
415inline void sv_to (SV *sv, UUID &v) 522inline void sv_to (SV *sv, UUID &v)
416{ 523{
417 unsigned int version; 524 if (!v.parse (SvPV_nolen (sv)))
418
419 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
420 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 525 croak ("unparsable uuid: %s", SvPV_nolen (sv));
421} 526}
422 527
423inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 528inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
424 529
442 break; 547 break;
443 548
444 case DT_STRING: 549 case DT_STRING:
445 { 550 {
446 char *str = (char *)va_arg (ap, const char *); 551 char *str = (char *)va_arg (ap, const char *);
447 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 552 sv = str ? newSVpv (str, 0) : newSV (0);
448 } 553 }
449 break; 554 break;
450 555
451 case DT_DATA: 556 case DT_DATA:
452 { 557 {
453 char *str = (char *)va_arg (ap, const void *); 558 char *str = (char *)va_arg (ap, const void *);
454 int len = va_arg (ap, int); 559 int len = va_arg (ap, int);
455 sv = str ? newSVpv (str, len) : &PL_sv_undef; 560 sv = str ? newSVpv (str, len) : newSV (0);
456 } 561 }
457 break; 562 break;
458 563
459 case DT_OBJECT: 564 case DT_OBJECT:
460 sv = to_sv (va_arg (ap, object *)); 565 sv = to_sv (va_arg (ap, object *));
502 va_end (ap); 607 va_end (ap);
503 608
504 return sv; 609 return sv;
505} 610}
506 611
507static SV * 612// typemap support, mostly to avoid excessive inlining
508newSVcfapi (int type, ...) 613template<class type>
614static void noinline
615cf_obj_to (SV *arg, type &var)
509{ 616{
510 SV *sv; 617 sv_to (arg, var);
618 if (!var)
619 croak ("must not pass invalid/null cf_obj here");
620}
511 621
512 va_list ap; 622template<class object>
513 va_start (ap, type); 623static void noinline
514 624cf_obj_ornull_to (SV *arg, object *&var)
515 switch (type) 625{
626 if (SvOK (arg))
516 { 627 {
517 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break; 628 sv_to (arg, var);
518 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break; 629 if (!var)
519 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break; 630 croak ("unable to convert perl object to C++ object");
520 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
521 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
522 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
523 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
524 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
525 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
526 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
527
528 default:
529 assert (("unhandled type in newSVcfapi", 0));
530 } 631 }
531 632 else
532 va_end (ap); 633 var = 0;
533
534 return sv;
535} 634}
536 635
537////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 636//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
538 637
539SV * 638SV *
545 return newRV_inc ((SV *)ext->cb); 644 return newRV_inc ((SV *)ext->cb);
546} 645}
547 646
548///////////////////////////////////////////////////////////////////////////// 647/////////////////////////////////////////////////////////////////////////////
549 648
550extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
551{
552 return 0;
553}
554
555static CommArray_s rtn_cmd;
556
557static int
558runPluginCommand (object *obj, char *params)
559{
560 return -1;
561}
562
563extern "C" void *cfperl_getPluginProperty (int *type, ...)
564{
565 va_list args;
566 char *propname;
567 int i;
568 va_start (args, type);
569 propname = va_arg (args, char *);
570 //printf ("Property name: %s\n", propname);
571
572 if (!strcmp (propname, "command?"))
573 return NULL;
574 else if (!strcmp (propname, "Identification"))
575 {
576 va_end (args);
577 return (void *)PLUGIN_NAME;
578 }
579 else if (!strcmp (propname, "FullName"))
580 {
581 va_end (args);
582 return (void *)PLUGIN_VERSION;
583 }
584 else
585 va_end (args);
586
587 return NULL;
588}
589
590extern "C" int cfperl_postInitPlugin ()
591{
592 int hooktype = 1;
593 int rtype = 0;
594
595 cf_init_plugin (gethook);
596
597 return 0;
598}
599
600extern "C" int cfperl_closePlugin ()
601{
602 return 0;
603}
604
605void 649void
606cfperl_init () 650cfperl_init ()
607{ 651{
652 extern char **environ;
653
608 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 654 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
609 perl = perl_alloc (); 655 perl = perl_alloc ();
610 perl_construct (perl); 656 perl_construct (perl);
611 657
612 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 658 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
613 659
614 const char *argv[] = { 660 const char *argv[] = {
615 "", 661 settings.argv [0],
616 "-e" 662 "-e0"
617 "use Event; use Coro;" // required for bootstrap
618 "cf->bootstrap;" // required for datadir :*>
619 "unshift @INC, cf::datadir ();"
620 "require cf;"
621 }; 663 };
622 664
623 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 665 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
624 || perl_run (perl)) 666 || perl_run (perl))
625 { 667 {
626 printf ("unable to initialize perl-interpreter, aborting.\n"); 668 printf ("unable to initialize perl-interpreter, aborting.\n");
627 exit (EXIT_FAILURE); 669 exit (EXIT_FAILURE);
628 } 670 }
629 671
672 eval_pv (
673 "#line 1 'cfperl init'\n"
674 "use EV ();\n"
675 "use Coro ();\n"
676 "cf->bootstrap;\n"
677 "unshift @INC, cf::datadir ();\n"
678 "require cf;\n",
679 0
680 );
681
682 if (SvTRUE (ERRSV))
630 { 683 {
631 dSP; 684 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
632 685 exit (EXIT_FAILURE);
633 PUSHMARK (SP);
634 PUTBACK;
635 call_pv ("cf::init", G_DISCARD | G_VOID);
636 } 686 }
637} 687}
638 688
689void
639void cfperl_main () 690cfperl_main ()
640{ 691{
641 dSP; 692 dSP;
642 693
643 PUSHMARK (SP); 694 PUSHMARK (SP);
644 PUTBACK; 695 PUTBACK;
648void 699void
649attachable::instantiate () 700attachable::instantiate ()
650{ 701{
651 if (attach) 702 if (attach)
652 { 703 {
653 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 704 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
654 attach = 0; 705 attach = 0;
655 } 706 }
656} 707}
657 708
658void 709void
659attachable::reattach () 710attachable::reattach ()
660{ 711{
661 optimise (); 712 optimise ();
662 //TODO: check for _attachment's, very important for restarts 713 //TODO: check for _attachment's, very important for restarts
663 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 714 INVOKE_ATTACHABLE (REATTACH, this);
664} 715}
665 716
666static event_klass klass_of[NUM_EVENT_TYPES] = { 717static event_klass klass_of[NUM_EVENT_TYPES] = {
667# define def(type,name) KLASS_ ## type, 718# define def(type,name) KLASS_ ## type,
668# include "eventinc.h" 719# include "eventinc.h"
669# undef def 720# undef def
670}; 721};
671 722
672#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 723#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
673 724
674static void 725static void noinline
675gather_callbacks (AV *&callbacks, AV *registry, event_type event) 726gather_callbacks (AV *&callbacks, AV *registry, event_type event)
676{ 727{
677 // event must be in array 728 // event must be in array
678 if (event >= 0 && event <= AvFILLp (registry)) 729 if (event >= 0 && event <= AvFILLp (registry))
679 { 730 {
711} 762}
712 763
713void 764void
714global::gather_callbacks (AV *&callbacks, event_type event) const 765global::gather_callbacks (AV *&callbacks, event_type event) const
715{ 766{
716 ::gather_callbacks (callbacks, cb_object, event); 767 ::gather_callbacks (callbacks, cb_global, event);
717} 768}
718 769
719void 770void
720object::gather_callbacks (AV *&callbacks, event_type event) const 771object::gather_callbacks (AV *&callbacks, event_type event) const
721{ 772{
722 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 773 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
723 { 774 {
724 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 775 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
725 776
726 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 777 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
727 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 778 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
728 } 779 }
729 780
765{ 816{
766 attachable::gather_callbacks (callbacks, event); 817 attachable::gather_callbacks (callbacks, event);
767 ::gather_callbacks (callbacks, cb_map, event); 818 ::gather_callbacks (callbacks, cb_map, event);
768} 819}
769 820
821static void noinline
822_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
823{
824 for (int event = 0; event <= AvFILLp (registry); ++event)
825 {
826 SV *cbs_ = AvARRAY (registry)[event];
827
828 // element must be list of callback entries
829 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
830 {
831 AV *cbs = (AV *)SvRV (cbs_);
832
833 // no callback entries, no callbacks to call
834 if (AvFILLp (cbs) >= 0)
835 set.set (event);
836 }
837 }
838}
839
840// very slow and inefficient way to recalculate the global want bitsets
841static void
842_recalc_want ()
843{
844 ev_want_event.reset ();
845
846 _recalc_want (ev_want_event, cb_global);
847 _recalc_want (ev_want_event, cb_attachable);
848 _recalc_want (ev_want_event, cb_object);
849 _recalc_want (ev_want_event, cb_client);
850 _recalc_want (ev_want_event, cb_player);
851 _recalc_want (ev_want_event, cb_map);
852
853 ev_want_type.reset ();
854
855 for (int type = 0; type <= AvFILLp (cb_type); ++type)
856 {
857 SV *cbs_ = AvARRAY (cb_type)[type];
858
859 // element must be list of callback entries
860 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
861 {
862 AV *cbs = (AV *)SvRV (cbs_);
863
864 // no callback entries, no callbacks to call
865 if (AvFILLp (cbs) >= 0)
866 ev_want_type.set (type % NUM_TYPES);
867 }
868 }
869}
870
770bool 871bool
771attachable::invoke (event_type event, ...) 872attachable::invoke (event_type event, ...)
772{ 873{
773 data_type dt; 874 data_type dt;
774 va_list ap;
775
776 va_start (ap, event);
777 875
778 // callback call ordering should be: 876 // callback call ordering should be:
779 // 1. per-object callback 877 // 1. per-object callback
780 // 2. per-class object 878 // 2. per-class object
781 // 3. per-type callback 879 // 3. per-type callback
785 gather_callbacks (callbacks, event); 883 gather_callbacks (callbacks, event);
786 884
787 // short-circuit processing if no callbacks found/defined 885 // short-circuit processing if no callbacks found/defined
788 if (!callbacks) 886 if (!callbacks)
789 return 0; 887 return 0;
888
889 va_list ap;
890 va_start (ap, event);
790 891
791 CALL_BEGIN (3); 892 CALL_BEGIN (3);
792 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 893 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
793 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 894 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
794 895
829} 930}
830 931
831SV * 932SV *
832cfperl_result (int idx) 933cfperl_result (int idx)
833{ 934{
834 AV *av = get_av ("cfperl::invoke_results", 0); 935 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
835 if (!av) 936 if (!av)
836 return &PL_sv_undef; 937 return &PL_sv_undef;
837 938
838 SV **sv = av_fetch (av, idx, 0); 939 SV **sv = av_fetch (av, idx, 0);
839 if (!sv) 940 if (!sv)
853{ 954{
854 return SvNV (cfperl_result (idx)); 955 return SvNV (cfperl_result (idx));
855} 956}
856 957
857///////////////////////////////////////////////////////////////////////////// 958/////////////////////////////////////////////////////////////////////////////
959// various c++ => perl glue functions
960
961void
962cfperl_tick ()
963{
964 tick_pending = 1;
965
966 if (tick_inhibit)
967 return;
968
969 tick_pending = 0;
970
971 dSP;
972
973 PUSHMARK (SP);
974 PUTBACK;
975 call_pv ("cf::tick", G_DISCARD | G_VOID);
976
977 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
978}
858 979
859void 980void
860cfperl_emergency_save () 981cfperl_emergency_save ()
861{ 982{
862 CALL_BEGIN (0); 983 CALL_BEGIN (0);
871 CALL_ARG (make_core); 992 CALL_ARG (make_core);
872 CALL_CALL ("cf::post_cleanup", G_VOID); 993 CALL_CALL ("cf::post_cleanup", G_VOID);
873 CALL_END; 994 CALL_END;
874} 995}
875 996
997void
998cfperl_make_book (object *book, int level)
999{
1000 CALL_BEGIN (2);
1001 CALL_ARG (book);
1002 CALL_ARG (level);
1003 CALL_CALL ("ext::books::make_book", G_VOID);
1004 CALL_END;
1005}
1006
1007void
1008cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1009{
1010 CALL_BEGIN (4);
1011 CALL_ARG (ns);
1012 CALL_ARG (type);
1013 CALL_ARG_SV (newSVpv_utf8 (msg));
1014 CALL_ARG (color);
1015 CALL_CALL ("cf::client::send_msg", G_VOID);
1016 CALL_END;
1017}
1018
1019int
1020cfperl_can_merge (object *ob1, object *ob2)
1021{
1022 int can;
1023
1024 CALL_BEGIN (2);
1025 CALL_ARG (ob1);
1026 CALL_ARG (ob2);
1027 CALL_CALL ("cf::_can_merge", G_SCALAR);
1028 can = count && SvTRUE (TOPs);
1029 CALL_END;
1030
1031 return can;
1032}
1033
1034player *
1035player::find (const char *name)
1036{
1037 CALL_BEGIN (1);
1038 CALL_ARG (name);
1039 CALL_CALL ("cf::player::find", G_SCALAR);
1040
1041 player *retval = 0;
1042 if (count) sv_to (POPs, retval);
1043
1044 CALL_END;
1045
1046 return retval;
1047}
1048
1049maptile *
1050find_style (const char *dirname, const char *stylename, int difficulty)
1051{
1052 CALL_BEGIN (3);
1053 CALL_ARG (dirname);
1054 CALL_ARG (stylename);
1055 CALL_ARG (difficulty);
1056 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1057
1058 maptile *retval = 0;
1059 if (count) sv_to (POPs, retval);
1060
1061 CALL_END;
1062
1063 return retval;
1064}
1065
876maptile * 1066maptile *
877maptile::find_sync (const char *path, maptile *origin) 1067maptile::find_sync (const char *path, maptile *origin)
878{ 1068{
879 CALL_BEGIN (2); 1069 CALL_BEGIN (2);
880 CALL_ARG (path); 1070 CALL_ARG (path);
881 CALL_ARG (origin); 1071 CALL_ARG (origin);
882 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1072 CALL_CALL ("cf::map::find_sync", G_SCALAR);
883 1073
884 maptile *retval; 1074 maptile *retval = 0;
885
886 if (count)
887 sv_to (POPs, retval); 1075 if (count) sv_to (POPs, retval);
888 else
889 retval = 0;
890 1076
891 CALL_END; 1077 CALL_END;
892 1078
893 return retval; 1079 return retval;
894} 1080}
895 1081
896maptile * 1082maptile *
897maptile::find_async (const char *path, maptile *origin) 1083maptile::find_async (const char *path, maptile *origin, bool load)
898{ 1084{
899 CALL_BEGIN (2); 1085 CALL_BEGIN (3);
900 CALL_ARG (path); 1086 CALL_ARG (path);
901 CALL_ARG (origin); 1087 CALL_ARG (origin);
1088 CALL_ARG (load);
902 CALL_CALL ("cf::map::find_async", G_SCALAR); 1089 CALL_CALL ("cf::map::find_async", G_SCALAR);
903 1090
904 maptile *retval; 1091 maptile *retval = 0;
905
906 if (count)
907 sv_to (POPs, retval); 1092 if (count) sv_to (POPs, retval);
908 else
909 retval = 0;
910 1093
911 CALL_END; 1094 CALL_END;
912 1095
913 return retval; 1096 return retval;
914} 1097}
917maptile::do_load_sync () 1100maptile::do_load_sync ()
918{ 1101{
919 CALL_BEGIN (1); 1102 CALL_BEGIN (1);
920 CALL_ARG (this); 1103 CALL_ARG (this);
921 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1104 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
922 CALL_END;
923}
924
925void
926maptile::change_all_map_light (int change)
927{
928 CALL_BEGIN (1);
929 CALL_ARG (change);
930 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
931 CALL_END; 1105 CALL_END;
932} 1106}
933 1107
934void 1108void
935object::enter_exit (object *exit) 1109object::enter_exit (object *exit)
942 CALL_ARG (exit); 1116 CALL_ARG (exit);
943 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1117 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
944 CALL_END; 1118 CALL_END;
945} 1119}
946 1120
1121void
1122object::player_goto (const char *path, int x, int y)
1123{
1124 if (type != PLAYER)
1125 return;
1126
1127 CALL_BEGIN (4);
1128 CALL_ARG (this);
1129 CALL_ARG (path);
1130 CALL_ARG (x);
1131 CALL_ARG (y);
1132 CALL_CALL ("cf::object::player::goto", G_VOID);
1133 CALL_END;
1134}
1135
1136const char *
1137object::ref () const
1138{
1139 if (type == PLAYER)
1140 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1141 else
1142 return 0;
1143}
1144
1145object *
1146object::deref (const char *ref)
1147{
1148 object *retval = 0;
1149
1150 if (ref)
1151 {
1152 CALL_BEGIN (1);
1153 CALL_ARG (ref);
1154 CALL_CALL ("cf::object::deref", G_SCALAR);
1155
1156 if (count)
1157 sv_to (POPs, retval);
1158
1159 CALL_END;
1160 }
1161
1162 return retval;
1163}
1164
1165void
1166log_backtrace (const char *msg)
1167{
1168#if HAVE_BACKTRACE
1169 void *addr [20];
1170 int size = backtrace (addr, 20);
1171
1172 CALL_BEGIN (size);
1173 CALL_ARG (msg);
1174 for (int i = 0; i < size; ++i)
1175 CALL_ARG ((IV)addr [i]);
1176 CALL_CALL ("cf::_log_backtrace", G_VOID);
1177 CALL_END;
1178#endif
1179}
1180
947///////////////////////////////////////////////////////////////////////////// 1181/////////////////////////////////////////////////////////////////////////////
948 1182
949struct EventAPI *watcher_base::GEventAPI; 1183struct EVAPI *evapi::GEVAPI;
950struct CoroAPI *coroapi::GCoroAPI; 1184struct CoroAPI *coroapi::GCoroAPI;
951 1185
952int coroapi::cede_counter; 1186void
953double (*coroapi::time)();
954double coroapi::next_cede;
955
956void coroapi::do_cede_to_tick () 1187coroapi::do_cede_to_tick ()
957{ 1188{
958 cede_counter = 0; 1189 cede_pending = 0;
959
960 cede (); 1190 cede ();
961
962 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
963 if (next_cede > SvNV (sv_next_tick) - 0.02)
964 next_cede = SvNV (sv_next_tick);
965}
966
967void coroapi::do_cede_every ()
968{
969 cede_counter = 0;
970
971 if (coroapi::nready ())
972 coroapi::cede ();
973}
974
975void coroapi::do_cede_to_tick_every ()
976{
977 cede_counter = 0;
978
979 cede_to_tick ();
980} 1191}
981 1192
982void 1193void
983coroapi::wait_for_tick () 1194coroapi::wait_for_tick ()
984{ 1195{
993 CALL_BEGIN (0); 1204 CALL_BEGIN (0);
994 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1205 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
995 CALL_END; 1206 CALL_END;
996} 1207}
997 1208
1209void
1210iow::poll (int events)
1211{
1212 if (events != this->events)
1213 {
1214 int active = ev_is_active ((ev_io *)this);
1215 if (active) stop ();
1216 ev_io_set ((ev_io *)this, fd, events);
1217 if (active) start ();
1218 }
1219}
1220
998static void 1221static void
999iw_dispatch (pe_event *ev)
1000{
1001 iw *w = (iw *)ev->ext_data;
1002 w->call (*w);
1003}
1004
1005void
1006iw::alloc ()
1007{
1008 pe = GEventAPI->new_idle (0, 0);
1009
1010 WaREENTRANT_off (pe);
1011 pe->base.callback = (void *)iw_dispatch;
1012 pe->base.ext_data = (void *)this;
1013}
1014
1015static void iow_dispatch (pe_event *ev)
1016{
1017 iow *w = (iow *)ev->ext_data;
1018 w->call (*w, ((pe_ioevent *)ev)->got);
1019}
1020
1021void
1022iow::alloc ()
1023{
1024 pe = GEventAPI->new_io (0, 0);
1025
1026 WaREENTRANT_off (pe);
1027 pe->base.callback = (void *)iow_dispatch;
1028 pe->base.ext_data = (void *)this;
1029
1030 pe->fd = -1;
1031 pe->poll = 0;
1032}
1033
1034void
1035iow::fd (int fd)
1036{
1037 pe->fd = fd;
1038}
1039
1040int
1041iow::poll ()
1042{
1043 return pe->poll;
1044}
1045
1046void
1047iow::poll (int events)
1048{
1049 if (pe->poll != events)
1050 {
1051 if (pe->poll) stop ();
1052 pe->poll = events;
1053 if (pe->poll) start ();
1054 }
1055}
1056
1057void
1058_connect_to_perl () 1222_connect_to_perl ()
1059{ 1223{
1060 stash_cf = gv_stashpv ("cf" , 1); 1224 stash_cf = gv_stashpv ("cf", 1);
1061 1225
1062 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1226 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1063 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1227 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1064 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1228 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1065 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1229 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1230 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1066 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1231 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1067 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1232 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1068 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1233 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1069 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1234 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1070 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1235 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1071 1236
1237 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1072 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1238 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1239 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1073 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1240 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1074 1241
1075 cb_global = get_av ("cf::CB_GLOBAL", 1); 1242 cb_global = get_av ("cf::CB_GLOBAL", 1);
1076 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1243 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1077 cb_object = get_av ("cf::CB_OBJECT", 1); 1244 cb_object = get_av ("cf::CB_OBJECT", 1);
1078 cb_player = get_av ("cf::CB_PLAYER", 1); 1245 cb_player = get_av ("cf::CB_PLAYER", 1);
1083 1250
1084MODULE = cf PACKAGE = cf PREFIX = cf_ 1251MODULE = cf PACKAGE = cf PREFIX = cf_
1085 1252
1086BOOT: 1253BOOT:
1087{ 1254{
1088 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1255 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1089 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1256 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1090 1257
1091 _connect_to_perl (); 1258 _connect_to_perl ();
1092 1259
1093 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1260 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1094 1261
1095 { 1262 //{
1096 require_pv ("Time::HiRes"); 1263 // require_pv ("Time::HiRes");
1097 1264 //
1098 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1265 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1099 if (!svp) croak ("Time::HiRes is required"); 1266 // if (!svp) croak ("Time::HiRes is required");
1100 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1267 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1101 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1268 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1102 } 1269 //}
1103 1270
1104 static const struct { 1271 static const struct {
1105 const char *name; 1272 const char *name;
1106 IV iv; 1273 IV iv;
1107 } *civ, const_iv[] = { 1274 } *civ, const_iv[] = {
1108# define const_iv(name) { # name, (IV)name }, 1275# define const_iv(name) { # name, (IV)name },
1109 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1276 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1277 const_iv (logBacktrace)
1110 1278
1111 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1279 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1112 1280
1113 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1281 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1114 1282
1115 const_iv (MAX_TIME) 1283 const_iv (MAX_TIME)
1284 const_iv (MAXSOCKBUF)
1285
1286 const_iv (NUM_BODY_LOCATIONS)
1287 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1288 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1289 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1290 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1291 const_iv (body_wrist) const_iv (body_waist)
1116 1292
1117 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1293 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1118 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1294 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1119 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1295 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1120 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1296 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1141 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1317 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1142 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1318 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1143 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1319 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1144 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1320 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1145 1321
1146 const_iv (NUM_SUBTYPES) 1322 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1147 1323
1148 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1324 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1149 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1325 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1150 1326
1151 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1327 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1159 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1335 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1160 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1336 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1161 const_iv (WEAP_BLUD) 1337 const_iv (WEAP_BLUD)
1162 1338
1163 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1339 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1164 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1340 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1165 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1341 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1166 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1342 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1167 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1343 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1168 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1344 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1169 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1345 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1179 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1355 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1180 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1356 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1181 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1357 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1182 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1358 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1183 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1359 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1184 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1360 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1185 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1361 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1186 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1362 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1187 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1363 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1188 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1364 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1189 1365
1190 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1366 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1191 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1367 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1192 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1368 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1193 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1369 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1194 const_iv (NDI_ALL) 1370 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1371 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1195 1372
1196 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1373 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1197 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1374 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1198 1375
1199 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1376 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1377
1378 const_iv (SP_RAISE_DEAD)
1379 const_iv (SP_RUNE)
1380 const_iv (SP_MAKE_MARK)
1381 const_iv (SP_BOLT)
1382 const_iv (SP_BULLET)
1383 const_iv (SP_EXPLOSION)
1384 const_iv (SP_CONE)
1385 const_iv (SP_BOMB)
1386 const_iv (SP_WONDER)
1387 const_iv (SP_SMITE)
1388 const_iv (SP_MAGIC_MISSILE)
1389 const_iv (SP_SUMMON_GOLEM)
1390 const_iv (SP_DIMENSION_DOOR)
1391 const_iv (SP_MAGIC_MAPPING)
1392 const_iv (SP_MAGIC_WALL)
1393 const_iv (SP_DESTRUCTION)
1394 const_iv (SP_PERCEIVE_SELF)
1395 const_iv (SP_WORD_OF_RECALL)
1396 const_iv (SP_INVISIBLE)
1397 const_iv (SP_PROBE)
1398 const_iv (SP_HEALING)
1399 const_iv (SP_CREATE_FOOD)
1400 const_iv (SP_EARTH_TO_DUST)
1401 const_iv (SP_CHANGE_ABILITY)
1402 const_iv (SP_BLESS)
1403 const_iv (SP_CURSE)
1404 const_iv (SP_SUMMON_MONSTER)
1405 const_iv (SP_CHARGING)
1406 const_iv (SP_POLYMORPH)
1407 const_iv (SP_ALCHEMY)
1408 const_iv (SP_REMOVE_CURSE)
1409 const_iv (SP_IDENTIFY)
1410 const_iv (SP_DETECTION)
1411 const_iv (SP_MOOD_CHANGE)
1412 const_iv (SP_MOVING_BALL)
1413 const_iv (SP_SWARM)
1414 const_iv (SP_CHANGE_MANA)
1415 const_iv (SP_DISPEL_RUNE)
1416 const_iv (SP_CREATE_MISSILE)
1417 const_iv (SP_CONSECRATE)
1418 const_iv (SP_ANIMATE_WEAPON)
1419 const_iv (SP_LIGHT)
1420 const_iv (SP_CHANGE_MAP_LIGHT)
1421 const_iv (SP_FAERY_FIRE)
1422 const_iv (SP_CAUSE_DISEASE)
1423 const_iv (SP_AURA)
1424 const_iv (SP_TOWN_PORTAL)
1425 const_iv (SP_PARTY_SPELL)
1200 1426
1201 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1427 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1202 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1428 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1203 const_iv (F_LOCKED) 1429 const_iv (F_LOCKED)
1204 1430
1205 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1431 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1206 1432
1207 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1433 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1208 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1434 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1209 1435
1210 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1436 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1211 1437
1212 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1438 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1213 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1439 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1214 1440
1215 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1441 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1216 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1442 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1217 1443
1218 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1444 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1252 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1478 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1253 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1479 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1254 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1480 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1255 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1481 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1256 1482
1257 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1483 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1484 const_iv (MAP_INACTIVE)
1258 1485
1259 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1486 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1260 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1487 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1488
1489 const_iv (VERSION_CS) const_iv (VERSION_SC)
1261 1490
1262 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1491 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1263 1492
1264 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1493 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1265 1494
1275 1504
1276 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1505 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1277 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1506 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1278 1507
1279 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1508 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1280 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1509 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1281 const_iv (GT_MINIMAL) 1510
1511 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1512 const_iv (FT_RSRC) const_iv (FT_NUM)
1282 }; 1513 };
1283 1514
1284 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1515 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1285 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1516 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1286 1517
1305 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1536 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1306 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1537 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1307 } 1538 }
1308} 1539}
1309 1540
1541void _gv_clear (SV *gv)
1542 CODE:
1543 assert (SvTYPE (gv) == SVt_PVGV);
1544# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1545 f (GvGP (gv)->gp_form);
1546 f (GvGP (gv)->gp_io);
1547 f (GvGP (gv)->gp_sv);
1548 f (GvGP (gv)->gp_av);
1549 f (GvGP (gv)->gp_hv);
1550 f (GvGP (gv)->gp_cv);
1551 GvCVGEN (gv) = 0;
1552 GvMULTI_off (gv);
1553# undef f
1554
1310void _connect_to_perl () 1555void _connect_to_perl ()
1311 1556
1557void _recalc_want ()
1558
1559# not used by default anymore
1312void _global_reattach () 1560void _global_reattach ()
1313 CODE: 1561 CODE:
1314{ 1562{
1315 // reattach to all attachable objects in the game. 1563 // reattach to all attachable objects in the game.
1316 for_all_clients (ns) 1564 for_all_clients (ns)
1317 ns->reattach (); 1565 ns->reattach ();
1318 1566
1319 for_all_objects (op) 1567 for_all_objects (op)
1320 op->reattach (); 1568 op->reattach ();
1321} 1569}
1322
1323void _post_tick ()
1324 CODE:
1325 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1326 1570
1327# support function for map-world.ext 1571# support function for map-world.ext
1328void _quantise (SV *data_sv, SV *plt_sv) 1572void _quantise (SV *data_sv, SV *plt_sv)
1329 CODE: 1573 CODE:
1330{ 1574{
1364 } 1608 }
1365 1609
1366 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1610 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1367} 1611}
1368 1612
1613void init_anim ()
1614
1615void init_globals ()
1616
1617void init_experience ()
1618
1619void init_attackmess ()
1620
1621void init_dynamic ()
1622
1623void load_settings ()
1624
1625void load_materials ()
1626
1627void init_uuid ()
1628 CODE:
1629 UUID::init ();
1630
1631void init_signals ()
1632
1633void init_commands ()
1634
1635void init_skills ()
1636
1637void init_beforeplay ()
1638
1639void evthread_start (int aiofd)
1640
1641void cede_to_tick ()
1642 CODE:
1643 coroapi::cede_to_tick ();
1644
1645NV till_tick ()
1646 CODE:
1647 RETVAL = SvNVX (sv_next_tick) - now ();
1648 OUTPUT:
1649 RETVAL
1650
1651int tick_inhibit ()
1652 CODE:
1653 RETVAL = tick_inhibit;
1654 OUTPUT:
1655 RETVAL
1656
1657void tick_inhibit_inc ()
1658 CODE:
1659 ++tick_inhibit;
1660
1661void tick_inhibit_dec ()
1662 CODE:
1663 if (!--tick_inhibit)
1664 if (tick_pending)
1665 {
1666 ev_async_send (EV_DEFAULT, &tick_watcher);
1667 coroapi::cede ();
1668 }
1669
1670void server_tick ()
1671 CODE:
1672{
1673 NOW = ev_now (EV_DEFAULT);
1674 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1675 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1676 runtime = SvNVX (sv_runtime);
1677
1678 server_tick ();
1679
1680 NOW = ev_time ();
1681 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1682 runtime += TICK;
1683 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1684}
1685
1369NV floor (NV x) 1686NV floor (NV x)
1370 1687
1371NV ceil (NV x) 1688NV ceil (NV x)
1372 1689
1373NV rndm (...) 1690NV rndm (...)
1691 ALIAS:
1692 rmg_rndm = 1
1374 CODE: 1693 CODE:
1694{
1695 rand_gen &gen = ix ? rmg_rndm : rndm;
1375 switch (items) 1696 switch (items)
1376 { 1697 {
1377 case 0: RETVAL = rndm (); break; 1698 case 0: RETVAL = gen (); break;
1378 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1699 case 1: RETVAL = gen (SvUV (ST (0))); break;
1379 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1700 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1380 default: croak ("cf::rndm requires none, one or two parameters."); break; 1701 default: croak ("cf::rndm requires none, one or two parameters."); break;
1381 } 1702 }
1703}
1382 OUTPUT: 1704 OUTPUT:
1383 RETVAL 1705 RETVAL
1384 1706
1385void server_tick () 1707NV clamp (NV value, NV min_value, NV max_value)
1386 CODE: 1708 CODE:
1387 runtime = SvNVx (sv_runtime); 1709 RETVAL = clamp (value, min_value, max_value);
1388 server_tick (); 1710 OUTPUT:
1711 RETVAL
1389 1712
1713NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1714 CODE:
1715 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1716 OUTPUT:
1717 RETVAL
1718
1719void weaken (...)
1720 PROTOTYPE: @
1721 CODE:
1722 while (items > 0)
1723 sv_rvweaken (ST (--items));
1724
1390void 1725void
1726log_backtrace (utf8_string msg)
1727
1728void
1391LOG (int level, utf8_string msg) 1729LOG (int flags, utf8_string msg)
1392 PROTOTYPE: $$ 1730 PROTOTYPE: $$
1393 C_ARGS: (LogLevel)level, "%s", msg 1731 C_ARGS: flags, "%s", msg
1394 1732
1395octet_string path_combine (octet_string base, octet_string path) 1733octet_string path_combine (octet_string base, octet_string path)
1396 PROTOTYPE: $$ 1734 PROTOTYPE: $$
1397 1735
1398octet_string path_combine_and_normalize (octet_string base, octet_string path) 1736octet_string path_combine_and_normalize (octet_string base, octet_string path)
1399 PROTOTYPE: $$ 1737 PROTOTYPE: $$
1400
1401const_octet_string
1402get_maps_directory (octet_string path)
1403 PROTOTYPE: $
1404 ALIAS: maps_directory = 0
1405 CODE:
1406 RETVAL = create_pathname (path);
1407 OUTPUT: RETVAL
1408 1738
1409void 1739void
1410sub_generation_inc () 1740sub_generation_inc ()
1411 CODE: 1741 CODE:
1412 PL_sub_generation++; 1742 PL_sub_generation++;
1435 } 1765 }
1436 OUTPUT: RETVAL 1766 OUTPUT: RETVAL
1437 1767
1438void abort () 1768void abort ()
1439 1769
1770void reset_signals ()
1771
1440void fork_abort (octet_string cause = "cf::fork_abort") 1772void fork_abort (const_octet_string cause = "cf::fork_abort")
1441 1773
1442void cleanup (octet_string cause, bool make_core = false) 1774void cleanup (const_octet_string cause, bool make_core = false)
1443 1775
1444void emergency_save () 1776void emergency_save ()
1445 1777
1446void _exit (int status = EXIT_SUCCESS) 1778void _exit (int status = EXIT_SUCCESS)
1447 1779
1448UV sv_2watcher (SV *w)
1449 CODE:
1450 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1451 OUTPUT:
1452 RETVAL
1453
1454#if _POSIX_MEMLOCK 1780#if _POSIX_MEMLOCK
1455 1781
1456int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1782int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1783 INIT:
1784#if __GLIBC__
1785 mallopt (M_TOP_PAD, 1024 * 1024);
1786 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1787 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1788 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1789#endif
1457 1790
1458int munlockall () 1791int munlockall ()
1459 1792
1460#endif 1793#endif
1794
1795int
1796malloc_trim (IV pad = 0)
1797
1798void
1799mallinfo ()
1800 PPCODE:
1801{
1802#if __GLIBC__
1803 struct mallinfo mai = mallinfo ();
1804 EXTEND (SP, 10*2);
1805 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1806 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1807 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1808 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1809 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1810 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1811 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1812 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1813 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1814 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1815#endif
1816 EXTEND (SP, 5*2);
1817 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1818 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1819 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1820 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1821 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1822}
1461 1823
1462int find_animation (utf8_string text) 1824int find_animation (utf8_string text)
1463 PROTOTYPE: $ 1825 PROTOTYPE: $
1464 1826
1465int random_roll (int min, int max, object *op, int goodbad); 1827int random_roll (int min, int max, object *op, int goodbad);
1503 RETVAL = newSVpv (resist_plus[atnr], 0); 1865 RETVAL = newSVpv (resist_plus[atnr], 0);
1504 else 1866 else
1505 XSRETURN_UNDEF; 1867 XSRETURN_UNDEF;
1506 OUTPUT: RETVAL 1868 OUTPUT: RETVAL
1507 1869
1870UUID
1871uuid_cur ()
1872 CODE:
1873 RETVAL = UUID::cur;
1874 OUTPUT:
1875 RETVAL
1876
1877UUID
1878uuid_gen ()
1879 CODE:
1880 RETVAL = UUID::gen ();
1881 OUTPUT:
1882 RETVAL
1883
1884val64
1885uuid_seq (UUID uuid)
1886 CODE:
1887 RETVAL = uuid.seq;
1888 OUTPUT:
1889 RETVAL
1890
1891UUID
1892uuid_str (val64 seq)
1893 CODE:
1894 RETVAL.seq = seq;
1895 OUTPUT:
1896 RETVAL
1897
1898void
1899coin_names ()
1900 PPCODE:
1901 EXTEND (SP, NUM_COINS);
1902 for (int i = 0; i < NUM_COINS; ++i)
1903 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1904
1905void
1906coin_archetypes ()
1907 PPCODE:
1908 EXTEND (SP, NUM_COINS);
1909 for (int i = 0; i < NUM_COINS; ++i)
1910 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1911
1508bool 1912bool
1509load_resource_file (octet_string filename) 1913load_resource_file_ (octet_string filename)
1914
1915void
1916fix_weight ()
1510 1917
1511MODULE = cf PACKAGE = cf::attachable 1918MODULE = cf PACKAGE = cf::attachable
1512 1919
1513int 1920int
1514valid (SV *obj) 1921valid (SV *obj)
1532#object *mortals (U32 index) 1939#object *mortals (U32 index)
1533# CODE: 1940# CODE:
1534# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1941# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1535# OUTPUT: RETVAL 1942# OUTPUT: RETVAL
1536 1943
1537INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1944INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1538 1945
1539MODULE = cf PACKAGE = cf::global 1946MODULE = cf PACKAGE = cf::global
1540 1947
1541int invoke (SV *klass, int event, ...) 1948int invoke (SV *klass, int event, ...)
1542 CODE: 1949 CODE:
1578object *actives (U32 index) 1985object *actives (U32 index)
1579 CODE: 1986 CODE:
1580 RETVAL = index < actives.size () ? actives [index] : 0; 1987 RETVAL = index < actives.size () ? actives [index] : 0;
1581 OUTPUT: RETVAL 1988 OUTPUT: RETVAL
1582 1989
1990int mortals_size ()
1991 CODE:
1992 RETVAL = attachable::mortals.size ();
1993 OUTPUT: RETVAL
1994
1995const char *slot_use_name (U32 slot)
1996 ALIAS:
1997 slot_nonuse_name = 1
1998 CODE:
1999{
2000 if (slot >= NUM_BODY_LOCATIONS)
2001 croak ("body slot index out of range");
2002
2003 switch (ix)
2004 {
2005 case 0: RETVAL = body_locations[slot].use_name; break;
2006 case 1: RETVAL = body_locations[slot].nonuse_name; break;
2007 }
2008}
2009 OUTPUT:
2010 RETVAL
2011
1583# missing properties 2012# missing properties
1584 2013
1585object *head (object *op) 2014object *head (object *op)
1586 PROTOTYPE: $ 2015 PROTOTYPE: $
1587 CODE: 2016 CODE:
1588 RETVAL = op->head_ (); 2017 RETVAL = op->head_ ();
1589 OUTPUT: RETVAL
1590
1591int is_head (object *op)
1592 PROTOTYPE: $
1593 CODE:
1594 RETVAL = op->head_ () == op;
1595 OUTPUT: RETVAL 2018 OUTPUT: RETVAL
1596 2019
1597void 2020void
1598inv (object *obj) 2021inv (object *obj)
1599 PROTOTYPE: $ 2022 PROTOTYPE: $
1600 PPCODE: 2023 PPCODE:
1601{ 2024{
1602 object *o;
1603 for (o = obj->inv; o; o = o->below) 2025 for (object *o = obj->inv; o; o = o->below)
1604 XPUSHs (sv_2mortal (to_sv (o))); 2026 XPUSHs (sv_2mortal (to_sv (o)));
1605} 2027}
1606 2028
1607void 2029void
1608set_animation (object *op, int idx) 2030set_animation (object *op, int idx)
1613num_animations (object *op) 2035num_animations (object *op)
1614 CODE: 2036 CODE:
1615 RETVAL = NUM_ANIMATIONS (op); 2037 RETVAL = NUM_ANIMATIONS (op);
1616 OUTPUT: RETVAL 2038 OUTPUT: RETVAL
1617 2039
2040int slot_info (object *op, UV slot, int value = 0)
2041 ALIAS:
2042 slot_used = 1
2043 CODE:
2044{
2045 if (slot >= NUM_BODY_LOCATIONS)
2046 croak ("body slot index out of range");
2047
2048 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2049
2050 if (items > 2)
2051 if (ix)
2052 op->slot[slot].used = value;
2053 else
2054 op->slot[slot].info = value;
2055}
2056 OUTPUT:
2057 RETVAL
2058
1618object *find_best_object_match (object *op, utf8_string match) 2059object *find_best_object_match (object *op, utf8_string match)
1619 2060
1620object *find_marked_object (object *op) 2061object *find_marked_object (object *op)
1621 2062
1622int need_identify (object *obj); 2063int need_identify (object *obj);
1623 2064
1624int apply_shop_mat (object *shop_mat, object *op); 2065int apply_shop_mat (object *shop_mat, object *op);
1625
1626int move_player (object *op, int dir)
1627 CODE:
1628 RETVAL = move_player (op, dir);
1629 OUTPUT:
1630 RETVAL
1631 2066
1632int move (object *op, int dir, object *originator = op) 2067int move (object *op, int dir, object *originator = op)
1633 CODE: 2068 CODE:
1634 RETVAL = move_ob (op, dir, originator); 2069 RETVAL = move_ob (op, dir, originator);
1635 OUTPUT: 2070 OUTPUT:
1643 CODE: 2078 CODE:
1644 player_apply_below (op); 2079 player_apply_below (op);
1645 2080
1646int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2081int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1647 2082
1648object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1649
1650int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1651
1652int cf_object_change_map (object *op, int x, int y, maptile *map)
1653
1654#//TODO
1655object *clone_ (object *op, int recursive = 0)
1656 CODE:
1657 if (recursive)
1658 RETVAL = object_create_clone (op);
1659 else
1660 {
1661 RETVAL = object::create ();
1662 op->copy_to (RETVAL);
1663 }
1664 OUTPUT: RETVAL
1665
1666int pay_item (object *op, object *buyer) 2083int pay_item (object *op, object *buyer)
1667 CODE: 2084 CODE:
1668 RETVAL = pay_for_item (op, buyer); 2085 RETVAL = pay_for_item (op, buyer);
1669 OUTPUT: RETVAL 2086 OUTPUT: RETVAL
1670 2087
1704 2121
1705void drop (object *who, object *op) 2122void drop (object *who, object *op)
1706 2123
1707void pick_up (object *who, object *op) 2124void pick_up (object *who, object *op)
1708 2125
1709int cf_object_teleport (object *op, maptile *map, int x, int y)
1710
1711void update_object (object *op, int action) 2126void update_object (object *op, int action)
1712 2127
1713object *cf_create_object_by_name (utf8_string name)
1714
1715void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2128void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1716 2129
1717void player_lvl_adj (object *who, object *skill = 0) 2130void player_lvl_adj (object *who, object *skill = 0)
1718 2131
1719int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2132int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1726 2139
1727void add_button_link (object *button, maptile *map, int connected); 2140void add_button_link (object *button, maptile *map, int connected);
1728 2141
1729void remove_button_link (object *op); 2142void remove_button_link (object *op);
1730 2143
2144void handle_apply_yield (object *op);
2145
1731 2146
1732MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2147MODULE = cf PACKAGE = cf::object PREFIX = cf_
1733
1734object *cf_insert_ob_in_ob (object *ob, object *where)
1735 2148
1736# no clean way to get an object from an archetype - stupid idiotic 2149# no clean way to get an object from an archetype - stupid idiotic
1737# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2150# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1738 2151
1739object *new (utf8_string archetype = 0) 2152object *new (utf8_string archetype = 0)
1740 PROTOTYPE: ;$ 2153 PROTOTYPE: ;$
1741 CODE: 2154 CODE:
1742 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2155 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1743 OUTPUT: 2156 OUTPUT:
1744 RETVAL 2157 RETVAL
1745 2158
2159object *find_object (U32 tag)
2160
2161# TODO: nuke
1746object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2162object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1747 PROTOTYPE: $$$$$$ 2163 PROTOTYPE: $$$$$$
1748 CODE: 2164 CODE:
1749{ 2165{
1750 int unused_type; 2166 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1751 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1752} 2167}
1753 2168
1754player *contr (object *op) 2169shstr
1755 CODE: 2170object::kv_get (shstr key)
1756 RETVAL = op->contr;
1757 OUTPUT: RETVAL
1758 2171
1759const_utf8_string get_ob_key_value (object *op, utf8_string key) 2172void
2173object::kv_del (shstr key)
1760 2174
1761bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2175void
2176object::kv_set (shstr key, shstr value)
1762 2177
1763object *get_nearest_player (object *ob) 2178object *get_nearest_player (object *ob)
1764 ALIAS: nearest_player = 0 2179 ALIAS: nearest_player = 0
1765 PREINIT: 2180 PREINIT:
1766 extern object *get_nearest_player (object *); 2181 extern object *get_nearest_player (object *);
1768void rangevector (object *ob, object *other, int flags = 0) 2183void rangevector (object *ob, object *other, int flags = 0)
1769 PROTOTYPE: $$;$ 2184 PROTOTYPE: $$;$
1770 PPCODE: 2185 PPCODE:
1771{ 2186{
1772 rv_vector rv; 2187 rv_vector rv;
2188
2189 PUTBACK;
1773 get_rangevector (ob, other, &rv, flags); 2190 get_rangevector (ob, other, &rv, flags);
2191 SPAGAIN;
2192
1774 EXTEND (SP, 5); 2193 EXTEND (SP, 5);
1775 PUSHs (newSVuv (rv.distance)); 2194 PUSHs (newSVuv (rv.distance));
1776 PUSHs (newSViv (rv.distance_x)); 2195 PUSHs (newSViv (rv.distance_x));
1777 PUSHs (newSViv (rv.distance_y)); 2196 PUSHs (newSViv (rv.distance_y));
1778 PUSHs (newSViv (rv.direction)); 2197 PUSHs (newSViv (rv.direction));
1779 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2198 PUSHs (to_sv (rv.part));
1780} 2199}
1781 2200
1782bool on_same_map_as (object *ob, object *other) 2201bool on_same_map_as (object *ob, object *other)
1783 CODE: 2202 CODE:
1784 RETVAL = on_same_map (ob, other); 2203 RETVAL = on_same_map (ob, other);
1788base_name (object *op, int plural = op->nrof > 1) 2207base_name (object *op, int plural = op->nrof > 1)
1789 CODE: 2208 CODE:
1790 RETVAL = query_base_name (op, plural); 2209 RETVAL = query_base_name (op, plural);
1791 OUTPUT: RETVAL 2210 OUTPUT: RETVAL
1792 2211
1793object *decrease_ob_nr (object *op, unsigned long i) 2212# return the tail of an object, excluding itself
2213void
2214tail (object *op)
2215 PPCODE:
2216 while ((op = op->more))
2217 XPUSHs (sv_2mortal (to_sv (op)));
1794 2218
1795MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2219MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1796 2220
1797player *player (object *op) 2221player *player (object *op)
1798 CODE: 2222 CODE:
1799 RETVAL = op->contr; 2223 RETVAL = op->contr;
1800 OUTPUT: RETVAL 2224 OUTPUT: RETVAL
1801 2225
2226bool move_player (object *op, int dir)
2227
1802void check_score (object *op) 2228void check_score (object *op)
1803 2229
1804void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2230void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1805 CODE: 2231 CODE:
1806 new_draw_info (flags, 0, op, txt); 2232 new_draw_info (flags, 0, op, txt);
1807 2233
1808object *cf_player_send_inventory (object *op)
1809
1810octet_string cf_player_get_ip (object *op)
1811 ALIAS: ip = 0
1812
1813object *cf_player_get_marked_item (object *op)
1814 ALIAS: marked_item = 0
1815
1816void cf_player_set_marked_item (object *op, object *ob)
1817
1818partylist *cf_player_get_party (object *op)
1819 ALIAS: party = 0
1820
1821void cf_player_set_party (object *op, partylist *party)
1822
1823void kill_player (object *op) 2234void kill_player (object *op)
1824 2235
2236void esrv_send_item (object *pl, object *item)
2237
1825void esrv_update_item (object *op, int what, object *item) 2238void esrv_update_item (object *pl, int what, object *item)
1826 C_ARGS: what, op, item 2239 C_ARGS: what, pl, item
1827 2240
1828void clear_los (object *op) 2241void esrv_del_item (object *pl, int tag)
2242 C_ARGS: pl->contr, tag
1829 2243
1830int command_summon (object *op, utf8_string params) 2244int command_summon (object *op, utf8_string params)
1831 2245
1832int command_arrest (object *op, utf8_string params) 2246int command_arrest (object *op, utf8_string params)
1833 2247
1852 pl->ob->stats.hp = pl->ob->stats.maxhp; 2266 pl->ob->stats.hp = pl->ob->stats.maxhp;
1853 pl->ob->stats.sp = pl->ob->stats.maxsp; 2267 pl->ob->stats.sp = pl->ob->stats.maxsp;
1854 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2268 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1855 pl->orig_stats = pl->ob->stats; 2269 pl->orig_stats = pl->ob->stats;
1856 2270
1857void cf_player_move (player *pl, int dir) 2271# should only be temporary
2272void esrv_new_player (player *pl)
1858 2273
1859void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2274#d# TODO: replace by blocked_los accessor, fix code using this
1860
1861bool 2275bool
1862cell_visible (player *pl, int dx, int dy) 2276cell_visible (player *pl, int dx, int dy)
1863 CODE: 2277 CODE:
1864 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2278 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1865 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1866 OUTPUT: 2279 OUTPUT:
1867 RETVAL 2280 RETVAL
1868 2281
1869void 2282void
1870send (player *pl, SV *packet) 2283send (player *pl, SV *packet)
1871 CODE: 2284 CODE:
1872{ 2285{
1873 STRLEN len; 2286 STRLEN len;
1874 char *buf = SvPVbyte (packet, len); 2287 char *buf = SvPVbyte (packet, len);
1875 2288
2289 if (len > MAXSOCKBUF)
2290 pl->failmsg ("[packet too long for client]");
1876 if (pl->ns) 2291 else if (pl->ns)
1877 pl->ns->send_packet (buf, len); 2292 pl->ns->send_packet (buf, len);
1878} 2293}
1879
1880int
1881listening (player *pl, int new_value = -1)
1882 CODE:
1883 RETVAL = pl->listening;
1884 if (new_value >= 0)
1885 pl->listening = new_value;
1886 OUTPUT:
1887 RETVAL
1888 2294
1889void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2295void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1890 PROTOTYPE: $;$$$ 2296 PROTOTYPE: $;$$$
1891 PPCODE: 2297 PPCODE:
1892 if (GIMME_V != G_VOID) 2298 if (GIMME_V != G_VOID)
1917 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2323 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1918 OUTPUT: RETVAL 2324 OUTPUT: RETVAL
1919 2325
1920SV *registry (maptile *map) 2326SV *registry (maptile *map)
1921 2327
2328void
2329find_tagged_objects (maptile *map, utf8_string tag = 0)
2330 PPCODE:
2331{
2332 if (!map->spaces)
2333 XSRETURN_EMPTY;
2334
2335 if (tag)
2336 {
2337 shstr_cmp tag_ (tag);
2338
2339 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2340 for (object *op = ms->bot; op; op = op->above)
2341 if (op->tag == tag_)
2342 XPUSHs (sv_2mortal (to_sv (op)));
2343 }
2344 else
2345 {
2346 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2347 for (object *op = ms->bot; op; op = op->above)
2348 if (op->tag)
2349 XPUSHs (sv_2mortal (to_sv (op)));
2350 }
2351}
2352
1922INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2353INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2354
2355void
2356adjust_daylight ()
2357 CODE:
2358 maptile::adjust_daylight ();
1923 2359
1924void 2360void
1925maptile::instantiate () 2361maptile::instantiate ()
1926 2362
1927maptile *new () 2363maptile *new ()
1970 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2406 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1971 { 2407 {
1972 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2408 object *ob = get_archetype (SvPVutf8_nolen (*elem));
1973 ob->flag [FLAG_NO_MAP_SAVE] = true; 2409 ob->flag [FLAG_NO_MAP_SAVE] = true;
1974 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2410 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2411
2412 if (ob->randomitems)
2413 {
2414 if (!ob->above)
2415 {
2416 ob->create_treasure (ob->randomitems);
2417
2418 for (object *op = ob->above; op; op = op->above)
2419 op->flag [FLAG_NO_MAP_SAVE] = true;
2420 }
2421
2422 ob->randomitems = 0;
2423 }
1975 } 2424 }
1976 } 2425 }
1977 } 2426 }
1978 2427
1979 skip_space: ; 2428 skip_space: ;
1990 palette = SvRV (palette); 2439 palette = SvRV (palette);
1991 2440
1992 STRLEN idxlen; 2441 STRLEN idxlen;
1993 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2442 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
1994 2443
1995 region **regionmap = (region **)malloc ( 2444 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
1996 (av_len ((AV *)palette) + 1) * sizeof (region *));
1997 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2445 uint8_t *regions = salloc<uint8_t> (THIS->size ());
1998 2446
1999 for (int i = av_len ((AV *)palette) + 1; i--; ) 2447 for (int i = av_len ((AV *)palette) + 1; i--; )
2000 regionmap [i] = region::find ( 2448 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2001 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2002 2449
2003 for (int y = 0; y < THIS->height; ++y) 2450 for (int y = 0; y < THIS->height; ++y)
2004 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2451 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2005 2452
2006 sfree (THIS->regions, THIS->size ()); 2453 sfree (THIS->regions, THIS->size ());
2007 free (THIS->regionmap); 2454 delete [] THIS->regionmap;
2008 2455
2009 THIS->regions = regions; 2456 THIS->regions = regions;
2010 THIS->regionmap = regionmap; 2457 THIS->regionmap = regionmap;
2011} 2458}
2012 2459
2013void 2460void
2014maptile::create_region_treasure () 2461maptile::create_region_treasure ()
2015 CODE: 2462 CODE:
2016{
2017 object *op = object::create ();
2018 op->type = FLOOR;
2019 op->map = THIS;
2020
2021 for (int x = 0; x < THIS->width; ++x) 2463 for (int x = 0; x < THIS->width; ++x)
2022 for (int y = 0; y < THIS->height; ++y) 2464 for (int y = 0; y < THIS->height; ++y)
2023 { 2465 {
2024 region *rgn = THIS->region (x, y); 2466 region *rgn = THIS->region (x, y);
2025 2467
2026 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2468 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2469 if (object *op = THIS->at (x, y).top)
2027 if (rgn->treasure && rndm () < rgn->treasure_density) 2470 if (rgn->treasure && rndm () < rgn->treasure_density)
2028 {
2029 op->x = x;
2030 op->y = y;
2031 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2471 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2032 }
2033 } 2472 }
2034
2035 op->destroy ();
2036}
2037
2038void play_sound_map (maptile *map, int x, int y, int sound_num)
2039 2473
2040int out_of_map (maptile *map, int x, int y) 2474int out_of_map (maptile *map, int x, int y)
2041 2475
2042void 2476void
2043trigger (maptile *map, long connection, bool state = true) 2477trigger (maptile *map, long connection, bool state = true)
2048get_connection (maptile *map, long connection) 2482get_connection (maptile *map, long connection)
2049 PPCODE: 2483 PPCODE:
2050 oblinkpt *obp = get_connection_links (map, connection); 2484 oblinkpt *obp = get_connection_links (map, connection);
2051 if (obp) 2485 if (obp)
2052 for (objectlink *ol = obp->link; ol; ol = ol->next) 2486 for (objectlink *ol = obp->link; ol; ol = ol->next)
2053 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2487 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2054
2055object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2056
2057object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2058
2059object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2060 C_ARGS: str, map, nx, ny
2061 2488
2062void 2489void
2063get_map_flags (maptile *map, int x, int y) 2490get_map_flags (maptile *map, int x, int y)
2064 PPCODE: 2491 PPCODE:
2065{ 2492{
2066 maptile *nmap = 0; 2493 maptile *nmap = 0;
2067 I16 nx = 0, ny = 0; 2494 I16 nx = 0, ny = 0;
2495
2496 PUTBACK;
2068 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2497 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2498 SPAGAIN;
2069 2499
2070 EXTEND (SP, 4); 2500 EXTEND (SP, 4);
2071 PUSHs (sv_2mortal (newSViv (flags))); 2501 PUSHs (sv_2mortal (newSViv (flags)));
2072 2502
2073 if (GIMME_V == G_ARRAY) 2503 if (GIMME_V == G_ARRAY)
2074 { 2504 {
2075 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2505 PUSHs (sv_2mortal (to_sv (nmap)));
2076 PUSHs (sv_2mortal (newSViv (nx))); 2506 PUSHs (sv_2mortal (newSViv (nx)));
2077 PUSHs (sv_2mortal (newSViv (ny))); 2507 PUSHs (sv_2mortal (newSViv (ny)));
2078 } 2508 }
2079} 2509}
2080 2510
2511mapspace *
2512ms (maptile *map, unsigned int x, unsigned int y)
2513 PROTOTYPE: $$$
2514 CODE:
2515{
2516 maptile *nmap = 0;
2517 I16 nx, ny;
2518
2519 PUTBACK;
2520 get_map_flags (map, &nmap, x, y, &nx, &ny);
2521 SPAGAIN;
2522
2523 if (!nmap)
2524 XSRETURN_UNDEF;
2525
2526 RETVAL = &nmap->at (nx, ny);
2527}
2528 OUTPUT:
2529 RETVAL
2530
2081void 2531void
2082at (maptile *map, unsigned int x, unsigned int y) 2532at (maptile *map, unsigned int x, unsigned int y)
2083 PROTOTYPE: $$$ 2533 PROTOTYPE: $$$
2084 PPCODE: 2534 PPCODE:
2085{ 2535{
2086 object *o;
2087 maptile *nmap = 0; 2536 maptile *nmap = 0;
2088 I16 nx, ny; 2537 I16 nx, ny;
2089 2538
2539 PUTBACK;
2090 get_map_flags (map, &nmap, x, y, &nx, &ny); 2540 get_map_flags (map, &nmap, x, y, &nx, &ny);
2541 SPAGAIN;
2091 2542
2092 if (nmap) 2543 if (nmap)
2093 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2544 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2094 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2545 XPUSHs (sv_2mortal (to_sv (o)));
2095} 2546}
2096 2547
2097SV * 2548SV *
2098bot_at (maptile *obj, unsigned int x, unsigned int y) 2549bot_at (maptile *map, unsigned int x, unsigned int y)
2099 PROTOTYPE: $$$ 2550 PROTOTYPE: $$$
2100 ALIAS: 2551 ALIAS:
2101 top_at = 1 2552 top_at = 1
2102 flags_at = 2 2553 flags_at = 2
2103 light_at = 3 2554 light_at = 3
2104 move_block_at = 4 2555 move_block_at = 4
2105 move_slow_at = 5 2556 move_slow_at = 5
2106 move_on_at = 6 2557 move_on_at = 6
2107 move_off_at = 7 2558 move_off_at = 7
2108 INIT:
2109 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2110 CODE: 2559 CODE:
2560{
2561 sint16 nx = x;
2562 sint16 ny = y;
2563
2564 if (!xy_normalise (map, nx, ny))
2565 XSRETURN_UNDEF;
2566
2567 mapspace &ms = map->at (nx, ny);
2568
2569 ms.update ();
2570
2111 switch (ix) 2571 switch (ix)
2112 { 2572 {
2113 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2573 case 0: RETVAL = to_sv (ms.bot ); break;
2114 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2574 case 1: RETVAL = to_sv (ms.top ); break;
2115 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2575 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2116 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2576 case 3: RETVAL = newSViv (ms.light ); break;
2117 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2577 case 4: RETVAL = newSVuv (ms.move_block); break;
2118 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2578 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2119 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2579 case 6: RETVAL = newSVuv (ms.move_on ); break;
2120 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2580 case 7: RETVAL = newSVuv (ms.move_off ); break;
2121 } 2581 }
2582}
2122 OUTPUT: RETVAL 2583 OUTPUT: RETVAL
2123 2584
2124void fix_walls (maptile *map, int x, int y) 2585void fix_walls (maptile *map, int x, int y)
2125 2586
2126void fix_walls_around (maptile *map, int x, int y) 2587void fix_walls_around (maptile *map, int x, int y)
2199 rmp.decoroptions = decoroptions; 2660 rmp.decoroptions = decoroptions;
2200 rmp.orientation = orientation; 2661 rmp.orientation = orientation;
2201 rmp.origin_y = origin_y; 2662 rmp.origin_y = origin_y;
2202 rmp.origin_x = origin_x; 2663 rmp.origin_x = origin_x;
2203 rmp.random_seed = random_seed; 2664 rmp.random_seed = random_seed;
2204 rmp.total_map_hp = total_map_hp; 2665 rmp.total_map_hp = (uint64_t) total_map_hp;
2205 rmp.map_layout_style = map_layout_style; 2666 rmp.map_layout_style = map_layout_style;
2206 rmp.treasureoptions = treasureoptions; 2667 rmp.treasureoptions = treasureoptions;
2207 rmp.symmetry_used = symmetry_used; 2668 rmp.symmetry_used = symmetry_used;
2208 rmp.region = region; 2669 rmp.region = region;
2209 rmp.custom = custom; 2670 rmp.custom = custom;
2211 RETVAL = self->generate_random_map (&rmp); 2672 RETVAL = self->generate_random_map (&rmp);
2212} 2673}
2213 OUTPUT: 2674 OUTPUT:
2214 RETVAL 2675 RETVAL
2215 2676
2677MODULE = cf PACKAGE = cf::mapspace
2678
2679INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2680
2216MODULE = cf PACKAGE = cf::arch 2681MODULE = cf PACKAGE = cf::arch
2217 2682
2218archetype *find (utf8_string name) 2683int archetypes_size ()
2219 CODE: 2684 CODE:
2220 RETVAL = archetype::find (name); 2685 RETVAL = archetypes.size ();
2221 OUTPUT: 2686 OUTPUT: RETVAL
2222 RETVAL
2223 2687
2224archetype *first() 2688archetype *archetypes (U32 index)
2225 PROTOTYPE: 2689 CODE:
2226 CODE: 2690 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2227 RETVAL = first_archetype; 2691 OUTPUT: RETVAL
2692
2693object *instantiate (archetype *arch)
2694 CODE:
2695 RETVAL = arch_to_object (arch);
2696 OUTPUT:
2228 OUTPUT: RETVAL 2697 RETVAL
2229 2698
2230INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2699INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2231 2700
2232MODULE = cf PACKAGE = cf::party 2701MODULE = cf PACKAGE = cf::party
2233 2702
2251 PROTOTYPE: $ 2720 PROTOTYPE: $
2252 CODE: 2721 CODE:
2253 RETVAL = region::find (name); 2722 RETVAL = region::find (name);
2254 OUTPUT: RETVAL 2723 OUTPUT: RETVAL
2255 2724
2256region *find_fuzzy (utf8_string name)
2257 PROTOTYPE: $
2258 CODE:
2259 RETVAL = region::find_fuzzy (name);
2260 OUTPUT: RETVAL
2261
2262int specificity (region *rgn) 2725int specificity (region *rgn)
2263 CODE: 2726 CODE:
2264 RETVAL = 0; 2727 RETVAL = 0;
2265 while (rgn = rgn->parent) 2728 while (rgn = rgn->parent)
2266 RETVAL++; 2729 RETVAL++;
2302 CODE: 2765 CODE:
2303{ 2766{
2304 STRLEN len; 2767 STRLEN len;
2305 char *buf = SvPVbyte (packet, len); 2768 char *buf = SvPVbyte (packet, len);
2306 2769
2770 if (len > MAXSOCKBUF)
2771 {
2772 // ugly
2773 if (THIS->pl)
2774 THIS->pl->failmsg ("[packet too long for client]");
2775 }
2776 else
2307 THIS->send_packet (buf, len); 2777 THIS->send_packet (buf, len);
2308} 2778}
2779
2780faceidx
2781client::need_face (utf8_string name, int pri = 0)
2782 CODE:
2783 RETVAL = face_find (name, 0);
2784 if (RETVAL)
2785 {
2786 THIS->send_face (RETVAL, pri);
2787 THIS->flush_fx ();
2788 }
2789 OUTPUT:
2790 RETVAL
2791
2792int
2793client::fx_want (int idx, int value = -1)
2794 CODE:
2795 if (0 < idx && idx < FT_NUM)
2796 {
2797 RETVAL = THIS->fx_want [idx];
2798 if (items > 2)
2799 THIS->fx_want [idx] = value;
2800 }
2801 else
2802 RETVAL = 0;
2803 OUTPUT:
2804 RETVAL
2805
2806MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2807
2808faceidx sound_find (utf8_string name)
2809
2810void sound_set (utf8_string str, faceidx face)
2811
2812# dire hack
2813void old_sound_index (int idx, faceidx face)
2814 CODE:
2815 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2816 old_sound_index [idx] = face;
2309 2817
2310MODULE = cf PACKAGE = cf::face PREFIX = face_ 2818MODULE = cf PACKAGE = cf::face PREFIX = face_
2311 2819
2312#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2820#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2313 2821
2329 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2837 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2330 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2838 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2331} 2839}
2332 OUTPUT: RETVAL 2840 OUTPUT: RETVAL
2333 2841
2334void set (faceidx idx, int visibility, int magicmap) 2842void set_type (faceidx idx, int value)
2335 CODE: 2843 ALIAS:
2336 faceinfo *f = face_info (idx); 2844 set_type = 0
2337 assert (f); 2845 set_visibility = 1
2338 f->visibility = visibility; 2846 set_magicmap = 2
2339 f->magicmap = magicmap; 2847 set_smooth = 3
2340 2848 set_smoothlevel = 4
2341void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2342 CODE: 2849 CODE:
2343 faceinfo *f = face_info (idx); assert (f); 2850 faceinfo *f = face_info (idx); assert (f);
2344 f->smooth = smooth; 2851 switch (ix)
2345 f->smoothlevel = smoothlevel; 2852 {
2853 case 0: f->type = value; break;
2854 case 1: f->visibility = value; break;
2855 case 2: f->magicmap = value; break;
2856 case 3: f->smooth = value; break;
2857 case 4: f->smoothlevel = value; break;
2858 }
2346 2859
2347void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2860void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2348 CODE: 2861 CODE:
2349{ 2862{
2350 facedata *d = face_data (idx, faceset); 2863 faceinfo *f = face_info (idx); assert (f);
2351 assert (d); 2864 facedata *d = &(faceset ? f->data64 : f->data32);
2352 sv_to (data, d->data); 2865 sv_to (data, d->data);
2353 STRLEN clen; 2866 STRLEN clen;
2354 char *cdata = SvPVbyte (chksum, clen); 2867 char *cdata = SvPVbyte (chksum, clen);
2355 clen = min (CHKSUM_SIZE, clen); 2868 clen = min (CHKSUM_SIZE, clen);
2356 2869
2366 ns->force_newmap = true; 2879 ns->force_newmap = true;
2367 } 2880 }
2368 } 2881 }
2369} 2882}
2370 2883
2884int get_data_size (faceidx idx, int faceset = 0)
2885 CODE:
2886 facedata *d = face_data (idx, faceset);
2887 if (!d) XSRETURN_UNDEF;
2888 RETVAL = d->data.size ();
2889 OUTPUT:
2890 RETVAL
2891
2892SV *get_chksum (faceidx idx, int faceset = 0)
2893 CODE:
2894 facedata *d = face_data (idx, faceset);
2895 if (!d) XSRETURN_UNDEF;
2896 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2897 OUTPUT:
2898 RETVAL
2899
2900SV *get_data (faceidx idx, int faceset = 0)
2901 CODE:
2902 facedata *d = face_data (idx, faceset);
2903 if (!d) XSRETURN_UNDEF;
2904 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2905 OUTPUT:
2906 RETVAL
2907
2371void invalidate (faceidx idx) 2908void invalidate (faceidx idx)
2372 CODE: 2909 CODE:
2373 for_all_clients (ns) 2910 for_all_clients (ns)
2374 { 2911 {
2375 ns->faces_sent [idx] = false; 2912 ns->faces_sent [idx] = false;
2418void invalidate_all () 2955void invalidate_all ()
2419 CODE: 2956 CODE:
2420 for_all_clients (ns) 2957 for_all_clients (ns)
2421 ns->anims_sent.reset (); 2958 ns->anims_sent.reset ();
2422 2959
2960MODULE = cf PACKAGE = cf::object::freezer
2961
2962INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
2963
2964SV *
2965new (char *klass)
2966 CODE:
2967 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2968 OUTPUT: RETVAL
2969
2970void
2971DESTROY (SV *sv)
2972 CODE:
2973 object_freezer *self;
2974 sv_to (sv, self);
2975 delete self;
2976
2977MODULE = cf PACKAGE = cf::object::thawer
2978
2979INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
2980
2981SV *
2982new_from_file (char *klass, octet_string path)
2983 CODE:
2984 object_thawer *f = new object_thawer (path);
2985 if (!*f)
2986 {
2987 delete f;
2988 XSRETURN_UNDEF;
2989 }
2990 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2991 OUTPUT: RETVAL
2992
2993void
2994DESTROY (SV *sv)
2995 CODE:
2996 object_thawer *self;
2997 sv_to (sv, self);
2998 delete self;
2999
3000void
3001extract_tags (object_thawer *self)
3002 PPCODE:
3003 while (self->kw != KW_EOF)
3004 {
3005 PUTBACK;
3006 coroapi::cede_to_tick ();
3007 SPAGAIN;
3008
3009 if (self->kw == KW_tag)
3010 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3011
3012 self->skip ();
3013 }
3014

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