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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.197 by root, Fri Apr 27 03:38:33 2007 UTC vs.
Revision 1.323 by root, Sun Oct 11 23:51:41 2009 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version. 11 * (at your option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 22 */
25 23
26#define PLUGIN_NAME "perl" 24#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 25
29#define CEDES_PER_TICK 5 26#if HAVE_EXECINFO_H
27# include <execinfo.h>
28#endif
30 29
31#include <plugin_common.h>
32#include <sounds.h>
33#include <cstdarg> 30#include <cstdarg>
34#include <sproto.h> 31#include <typeinfo>
35 32
33#include "global.h"
36#include "loader.h" 34#include "loader.h"
35#include "../random_maps/random_map.h"
37#include "cfperl.h" 36#include "evthread.h"
38#include "shstr.h" 37#include "sproto.h"
39 38
40#include <unistd.h> 39#include <unistd.h>
41#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
42# include <sys/mman.h> 41# include <sys/mman.h>
43#endif 42#endif
44 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
45#include <EXTERN.h> 52#include <EXTERN.h>
46#include <perl.h> 53#include <perl.h>
47#include <XSUB.h> 54#include <XSUB.h>
48 55
49#include "CoroAPI.h" 56#include "CoroAPI.h"
50#include "perlxsi.c" 57#include "perlxsi.c"
51 58
52extern sint64 *levels; // the experience table 59extern sint64 *levels; // the experience table
53 60
54typedef object object_ornull; 61typedef object_thawer &object_thawer_ref;
55typedef maptile maptile_ornull; 62typedef object_freezer &object_freezer_ref;
56
57typedef char *octet_string;
58typedef char *utf8_string;
59typedef const char *const_octet_string;
60typedef const char *const_utf8_string;
61 63
62typedef std::string std__string; 64typedef std::string std__string;
63 65
64#if IVSIZE >= 8
65 typedef IV val64;
66# define newSVval64 newSViv
67# define SvVAL64 SvIV
68#else
69 typedef double val64;
70# define newSVval64 newSVnv
71# define SvVAL64 SvNV
72#endif
73
74static f_plug_api gethook = cfapi_get_hooks;
75static f_plug_api object_set_property = cfapi_object_set_property;
76static f_plug_api object_insert = cfapi_object_insert;
77
78static PerlInterpreter *perl; 66static PerlInterpreter *perl;
79 67
80double runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
81 72
82global gbl_ev; 73global gbl_ev;
83static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
84static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76static AV *av_reflect;
77
78bitset<NUM_EVENT_TYPES> ev_want_event;
79bitset<NUM_TYPES> ev_want_type;
85 80
86static HV 81static HV
87 *stash_cf, 82 *stash_cf,
88 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
90 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
91 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
92 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
93 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
93
94#ifndef newSVpv_utf8
95static inline SV *
96newSVpv_utf8 (const char *s)
97{
98 if (!s)
99 return newSV (0);
100
101 SV *sv = newSVpv (s, 0);
102 SvUTF8_on (sv);
103 return sv;
104}
105#endif
106
107#ifndef newSVpvn_utf8
108static inline SV *
109newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
110{
111 if (!s)
112 return newSV (0);
113
114 SV *sv = newSVpvn (s, l);
115
116 if (utf8)
117 SvUTF8_on (sv);
118
119 return sv;
120}
121#endif
97 122
98// helper cast function, returns super class * or 0 123// helper cast function, returns super class * or 0
99template<class super> 124template<class super>
100static super * 125static super *
101is_a (attachable *at) 126is_a (attachable *at)
134 SvREFCNT_inc (self); 159 SvREFCNT_inc (self);
135 hv_clear (self); 160 hv_clear (self);
136 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 161 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
137 SvREFCNT_dec (self); 162 SvREFCNT_dec (self);
138 163
139 // self *must* be null now because thats sv_unmagic's job. 164 // self *must* be null now because that's sv_unmagic's job.
140 assert (!this->self); 165 assert (!this->self);
141 } 166 }
142} 167}
143 168
144void 169void
161} 186}
162 187
163void 188void
164attachable::do_destroy () 189attachable::do_destroy ()
165{ 190{
166 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 191 INVOKE_ATTACHABLE (DESTROY, this);
167 192
168 if (cb) 193 if (cb)
169 { 194 {
170 SvREFCNT_dec (cb); 195 SvREFCNT_dec (cb);
171 cb = 0; 196 cb = 0;
180 if (destroyed ()) 205 if (destroyed ())
181 return; 206 return;
182 207
183 flags |= F_DESTROYED; 208 flags |= F_DESTROYED;
184 do_destroy (); 209 do_destroy ();
210 sever_self ();
185} 211}
186 212
187void 213void
188attachable::check_mortals () 214attachable::check_mortals ()
189{ 215{
193 { 219 {
194 if (i >= mortals.size ()) 220 if (i >= mortals.size ())
195 { 221 {
196 i = 0; 222 i = 0;
197 223
198 if (mortals.size () > 1000) 224 if (mortals.size () >= 512)
225 {
226 static int last_mortalcount;
227 if (mortals.size () != last_mortalcount)
228 {
229 last_mortalcount = mortals.size ();
199 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 230 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
231
232 if (0)
233 {
234 for (int j = 0; j < mortals.size (); ++j)//D
235 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
236 fprintf (stderr, "\n");//D
237 }
238 }
239 }
200 240
201 break; 241 break;
202 } 242 }
203 243
204 attachable *obj = mortals [i]; 244 attachable *obj = mortals [i];
209 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); 249 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
210 obj->sever_self (); 250 obj->sever_self ();
211 } 251 }
212#endif 252#endif
213 253
214 if (obj->refcnt_cnt ()) 254 if (obj->refcnt)
215 { 255 {
216 ++i; // further delay freeing 256 ++i; // further delay freeing
217 257
218 if (!(i & 0x3ff)) 258 if (!(i & 0x3ff))
219 break; 259 break;
225 delete obj; 265 delete obj;
226 } 266 }
227 } 267 }
228} 268}
229 269
270void
271attachable::set_key (const char *key, const char *value, bool is_utf8)
272{
273 if (!self)
274 self = newHV ();
275
276 if (value)
277 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
278 else
279 hv_delete (self, key, strlen (key), G_DISCARD);
280}
281
230attachable & 282attachable &
231attachable::operator =(const attachable &src) 283attachable::operator =(const attachable &src)
232{ 284{
233 //if (self || cb) 285 //if (self || cb)
234 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 286 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
235 287
236 attach = src.attach; 288 attach = src.attach;
237 return *this; 289 return *this;
238} 290}
239 291
292template<typename T>
293static bool
294find_backref (void *ptr, T *obj)
295{
296 char *s = (char *)obj;
297 while (s < (char *)obj + sizeof (T))
298 {
299 if (ptr == *(void **)s)
300 return true;
301
302 s += sizeof (void *); // assume natural alignment
303 }
304
305 return false;
306}
307
308// for debugging, find "live" objects containing this ptr
309void
310find_backref (void *ptr)
311{
312 for_all_objects (op)
313 if (find_backref (ptr, op))
314 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
315
316 for_all_players (pl)
317 if (find_backref (ptr, pl))
318 fprintf (stderr, "P %p\n", pl);
319
320 for_all_clients (ns)
321 if (find_backref (ptr, ns))
322 fprintf (stderr, "C %p\n", ns);
323}
324
240////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 325//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
241 326
242static SV * 327static SV *
243newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 328newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
244{ 329{
245 SV *sv; 330 SV *sv;
246 331
247 if (!ptr) 332 if (!ptr)
248 return &PL_sv_undef; 333 return newSV (0);
249 334
250 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 335 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
251 return sv_bless (newRV_noinc ((SV *)hv), stash); 336 return sv_bless (newRV_noinc ((SV *)hv), stash);
252} 337}
253 338
272 357
273static SV * 358static SV *
274newSVattachable (attachable *obj, HV *stash) 359newSVattachable (attachable *obj, HV *stash)
275{ 360{
276 if (!obj) 361 if (!obj)
277 return &PL_sv_undef; 362 return newSV (0);
278 363
279 if (!obj->self) 364 if (!obj->self)
365 obj->self = newHV ();
366
367 if (!SvOBJECT (obj->self))
280 { 368 {
281 obj->self = newHV ();
282 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 369 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
283 370
284 // now bless the object _once_ 371 // now bless the object _once_
372 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
285 return sv_bless (newRV_inc ((SV *)obj->self), stash); 373 return sv_bless (newRV_inc ((SV *)obj->self), stash);
286 } 374 }
287 else 375 else
288 { 376 {
289 SV *sv = newRV_inc ((SV *)obj->self); 377 SV *sv = newRV_inc ((SV *)obj->self);
317 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 405 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
318 406
319 return (long)mg->mg_ptr; 407 return (long)mg->mg_ptr;
320} 408}
321 409
322static long 410static long noinline
323SvPTR_ornull (SV *sv, const char *klass) 411SvPTR_ornull (SV *sv, const char *klass)
324{ 412{
325 if (SvOK (sv)) 413 if (SvOK (sv))
326 return SvPTR (sv, klass); 414 return SvPTR (sv, klass);
327 else 415 else
328 return 0; 416 return 0;
329} 417}
330 418
331inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 419inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
332inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 420inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
333inline SV *to_sv (bool v) { return newSViv (v); } 421inline SV *to_sv (bool v) { return newSViv (v); }
334inline SV *to_sv ( signed char v) { return newSViv (v); } 422inline SV *to_sv ( signed char v) { return newSViv (v); }
335inline SV *to_sv (unsigned char v) { return newSViv (v); } 423inline SV *to_sv (unsigned char v) { return newSViv (v); }
336inline SV *to_sv ( signed short v) { return newSViv (v); } 424inline SV *to_sv ( signed short v) { return newSViv (v); }
337inline SV *to_sv (unsigned short v) { return newSVuv (v); } 425inline SV *to_sv (unsigned short v) { return newSVuv (v); }
346inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 434inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
347inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 435inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
348inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 436inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
349inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 437inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
350inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 438inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
439inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
351inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 440inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
352inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
353inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 441inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
442inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
354 443
355inline SV *to_sv (object & v) { return to_sv (&v); } 444inline SV *to_sv (object & v) { return to_sv (&v); }
356inline SV *to_sv (living & v) { return to_sv (&v); } 445inline SV *to_sv (living & v) { return to_sv (&v); }
357 446
358inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 447inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
359inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 448inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
360 449
450inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
451
361inline SV *to_sv (UUID v) 452inline SV *to_sv (dynbuf * v)
362{ 453{
363 char buf[128]; 454 SV *sv = newSV (0);
364 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
365 return newSVpv (buf, 0);
366}
367 455
456 sv_upgrade (sv, SVt_PV);
457 SvGROW (sv, v->size () + 1);
458 SvPOK_only (sv);
459 v->linearise (SvPVX (sv));
460 SvCUR_set (sv, v->size ());
461 *SvEND (sv) = 0;
462
463 return sv;
464}
465
466inline SV *to_sv (dynbuf_text * v)
467{
468 SV *sv = to_sv (static_cast<dynbuf *> (v));
469 SvUTF8_on (sv);
470 return sv;
471}
472
368inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 473inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
369inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 474inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
370inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 475inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
371inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 476inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 477inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 478inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
374inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 479inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 480inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 481inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
377inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 482inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 483inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
379inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 484inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
380inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 485inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
381inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 486inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
382inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 487inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
383inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 488inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
384inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 489inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
385inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 490inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
386inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 491inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
387inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 492inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
493inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
388inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 494inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
389inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 495inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
390inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
391inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 496inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
497inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *)SvPTR_ornull (sv, "cf::mapspace"); }
498inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
499inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
392 500
393//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 501//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
394inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 502inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
395 503
396template<class T> 504template<class T>
397inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 505inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
398 506
399template<int N> 507template<int N>
400inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 508inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
401 509
402inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
403inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 510inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
404inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 511inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
405inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 512inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
406inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 513inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
407 514
408inline void sv_to (SV *sv, std::string &v) 515inline void sv_to (SV *sv, std::string &v)
409{ 516{
410 STRLEN len; 517 STRLEN len;
411 char *data = SvPVbyte (sv, len); 518 char *data = SvPVbyte (sv, len);
412 v.assign (data, len); 519 v.assign (data, len);
413} 520}
414 521
415inline void sv_to (SV *sv, UUID &v) 522inline void sv_to (SV *sv, UUID &v)
416{ 523{
417 unsigned int version; 524 if (!v.parse (SvPV_nolen (sv)))
418
419 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
420 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 525 croak ("unparsable uuid: %s", SvPV_nolen (sv));
421} 526}
422 527
423inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 528inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
424 529
442 break; 547 break;
443 548
444 case DT_STRING: 549 case DT_STRING:
445 { 550 {
446 char *str = (char *)va_arg (ap, const char *); 551 char *str = (char *)va_arg (ap, const char *);
447 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 552 sv = str ? newSVpv (str, 0) : newSV (0);
448 } 553 }
449 break; 554 break;
450 555
451 case DT_DATA: 556 case DT_DATA:
452 { 557 {
453 char *str = (char *)va_arg (ap, const void *); 558 char *str = (char *)va_arg (ap, const void *);
454 int len = va_arg (ap, int); 559 int len = va_arg (ap, int);
455 sv = str ? newSVpv (str, len) : &PL_sv_undef; 560 sv = str ? newSVpv (str, len) : newSV (0);
456 } 561 }
457 break; 562 break;
458 563
459 case DT_OBJECT: 564 case DT_OBJECT:
460 sv = to_sv (va_arg (ap, object *)); 565 sv = to_sv (va_arg (ap, object *));
502 va_end (ap); 607 va_end (ap);
503 608
504 return sv; 609 return sv;
505} 610}
506 611
507static SV * 612// typemap support, mostly to avoid excessive inlining
508newSVcfapi (int type, ...) 613template<class type>
614static void noinline
615cf_obj_to (SV *arg, type &var)
509{ 616{
510 SV *sv; 617 sv_to (arg, var);
618 if (!var)
619 croak ("must not pass invalid/null cf_obj here");
620}
511 621
512 va_list ap; 622template<class object>
513 va_start (ap, type); 623static void noinline
514 624cf_obj_ornull_to (SV *arg, object *&var)
515 switch (type) 625{
626 if (SvOK (arg))
516 { 627 {
517 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break; 628 sv_to (arg, var);
518 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break; 629 if (!var)
519 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break; 630 croak ("unable to convert perl object to C++ object");
520 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
521 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
522 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
523 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
524 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
525 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
526 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
527
528 default:
529 assert (("unhandled type in newSVcfapi", 0));
530 } 631 }
531 632 else
532 va_end (ap); 633 var = 0;
533
534 return sv;
535} 634}
536 635
537////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 636//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
538 637
539SV * 638SV *
545 return newRV_inc ((SV *)ext->cb); 644 return newRV_inc ((SV *)ext->cb);
546} 645}
547 646
548///////////////////////////////////////////////////////////////////////////// 647/////////////////////////////////////////////////////////////////////////////
549 648
550extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
551{
552 return 0;
553}
554
555static CommArray_s rtn_cmd;
556
557static int
558runPluginCommand (object *obj, char *params)
559{
560 return -1;
561}
562
563extern "C" void *cfperl_getPluginProperty (int *type, ...)
564{
565 va_list args;
566 char *propname;
567 int i;
568 va_start (args, type);
569 propname = va_arg (args, char *);
570 //printf ("Property name: %s\n", propname);
571
572 if (!strcmp (propname, "command?"))
573 return NULL;
574 else if (!strcmp (propname, "Identification"))
575 {
576 va_end (args);
577 return (void *)PLUGIN_NAME;
578 }
579 else if (!strcmp (propname, "FullName"))
580 {
581 va_end (args);
582 return (void *)PLUGIN_VERSION;
583 }
584 else
585 va_end (args);
586
587 return NULL;
588}
589
590extern "C" int cfperl_postInitPlugin ()
591{
592 int hooktype = 1;
593 int rtype = 0;
594
595 cf_init_plugin (gethook);
596
597 return 0;
598}
599
600extern "C" int cfperl_closePlugin ()
601{
602 return 0;
603}
604
605void 649void
606cfperl_init () 650cfperl_init ()
607{ 651{
652 extern char **environ;
653
608 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 654 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
609 perl = perl_alloc (); 655 perl = perl_alloc ();
610 perl_construct (perl); 656 perl_construct (perl);
611 657
612 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 658 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
613 659
614 const char *argv[] = { 660 const char *argv[] = {
615 "", 661 settings.argv [0],
616 "-e" 662 "-e0"
617 "use Event; use Coro;" // required for bootstrap
618 "cf->bootstrap;" // required for datadir :*>
619 "unshift @INC, cf::datadir ();"
620 "require cf;"
621 }; 663 };
622 664
623 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 665 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
624 || perl_run (perl)) 666 || perl_run (perl))
625 { 667 {
626 printf ("unable to initialize perl-interpreter, aborting.\n"); 668 printf ("unable to initialize perl-interpreter, aborting.\n");
627 exit (EXIT_FAILURE); 669 exit (EXIT_FAILURE);
628 } 670 }
629 671
672 eval_pv (
673 "#line 1 'cfperl init'\n"
674 "use EV ();\n"
675 "use Coro ();\n"
676 "cf->bootstrap;\n"
677 "unshift @INC, cf::datadir ();\n"
678 "require cf;\n",
679 0
680 );
681
682 if (SvTRUE (ERRSV))
630 { 683 {
631 dSP; 684 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
632 685 exit (EXIT_FAILURE);
633 PUSHMARK (SP);
634 PUTBACK;
635 call_pv ("cf::init", G_DISCARD | G_VOID);
636 } 686 }
637} 687}
638 688
689void
639void cfperl_main () 690cfperl_main ()
640{ 691{
641 dSP; 692 dSP;
642 693
643 PUSHMARK (SP); 694 PUSHMARK (SP);
644 PUTBACK; 695 PUTBACK;
648void 699void
649attachable::instantiate () 700attachable::instantiate ()
650{ 701{
651 if (attach) 702 if (attach)
652 { 703 {
653 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 704 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
654 attach = 0; 705 attach = 0;
655 } 706 }
656} 707}
657 708
658void 709void
659attachable::reattach () 710attachable::reattach ()
660{ 711{
661 optimise (); 712 optimise ();
662 //TODO: check for _attachment's, very important for restarts 713 //TODO: check for _attachment's, very important for restarts
663 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 714 INVOKE_ATTACHABLE (REATTACH, this);
664} 715}
665 716
666static event_klass klass_of[NUM_EVENT_TYPES] = { 717static event_klass klass_of[NUM_EVENT_TYPES] = {
667# define def(type,name) KLASS_ ## type, 718# define def(type,name) KLASS_ ## type,
668# include "eventinc.h" 719# include "eventinc.h"
669# undef def 720# undef def
670}; 721};
671 722
672#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 723#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
673 724
674static void 725static void noinline
675gather_callbacks (AV *&callbacks, AV *registry, event_type event) 726gather_callbacks (AV *&callbacks, AV *registry, event_type event)
676{ 727{
677 // event must be in array 728 // event must be in array
678 if (event >= 0 && event <= AvFILLp (registry)) 729 if (event >= 0 && event <= AvFILLp (registry))
679 { 730 {
711} 762}
712 763
713void 764void
714global::gather_callbacks (AV *&callbacks, event_type event) const 765global::gather_callbacks (AV *&callbacks, event_type event) const
715{ 766{
716 ::gather_callbacks (callbacks, cb_object, event); 767 ::gather_callbacks (callbacks, cb_global, event);
717} 768}
718 769
719void 770void
720object::gather_callbacks (AV *&callbacks, event_type event) const 771object::gather_callbacks (AV *&callbacks, event_type event) const
721{ 772{
722 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 773 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
723 { 774 {
724 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 775 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
725 776
726 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 777 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
727 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 778 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
728 } 779 }
729 780
765{ 816{
766 attachable::gather_callbacks (callbacks, event); 817 attachable::gather_callbacks (callbacks, event);
767 ::gather_callbacks (callbacks, cb_map, event); 818 ::gather_callbacks (callbacks, cb_map, event);
768} 819}
769 820
821static void noinline
822_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
823{
824 for (int event = 0; event <= AvFILLp (registry); ++event)
825 {
826 SV *cbs_ = AvARRAY (registry)[event];
827
828 // element must be list of callback entries
829 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
830 {
831 AV *cbs = (AV *)SvRV (cbs_);
832
833 // no callback entries, no callbacks to call
834 if (AvFILLp (cbs) >= 0)
835 set.set (event);
836 }
837 }
838}
839
840// very slow and inefficient way to recalculate the global want bitsets
841static void
842_recalc_want ()
843{
844 ev_want_event.reset ();
845
846 _recalc_want (ev_want_event, cb_global);
847 _recalc_want (ev_want_event, cb_attachable);
848 _recalc_want (ev_want_event, cb_object);
849 _recalc_want (ev_want_event, cb_client);
850 _recalc_want (ev_want_event, cb_player);
851 _recalc_want (ev_want_event, cb_map);
852
853 ev_want_type.reset ();
854
855 for (int type = 0; type <= AvFILLp (cb_type); ++type)
856 {
857 SV *cbs_ = AvARRAY (cb_type)[type];
858
859 // element must be list of callback entries
860 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
861 {
862 AV *cbs = (AV *)SvRV (cbs_);
863
864 // no callback entries, no callbacks to call
865 if (AvFILLp (cbs) >= 0)
866 ev_want_type.set (type % NUM_TYPES);
867 }
868 }
869}
870
770bool 871bool
771attachable::invoke (event_type event, ...) 872attachable::invoke (event_type event, ...)
772{ 873{
773 data_type dt; 874 data_type dt;
774 va_list ap;
775
776 va_start (ap, event);
777 875
778 // callback call ordering should be: 876 // callback call ordering should be:
779 // 1. per-object callback 877 // 1. per-object callback
780 // 2. per-class object 878 // 2. per-class object
781 // 3. per-type callback 879 // 3. per-type callback
785 gather_callbacks (callbacks, event); 883 gather_callbacks (callbacks, event);
786 884
787 // short-circuit processing if no callbacks found/defined 885 // short-circuit processing if no callbacks found/defined
788 if (!callbacks) 886 if (!callbacks)
789 return 0; 887 return 0;
888
889 va_list ap;
890 va_start (ap, event);
790 891
791 CALL_BEGIN (3); 892 CALL_BEGIN (3);
792 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 893 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
793 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 894 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
794 895
829} 930}
830 931
831SV * 932SV *
832cfperl_result (int idx) 933cfperl_result (int idx)
833{ 934{
834 AV *av = get_av ("cfperl::invoke_results", 0); 935 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
835 if (!av) 936 if (!av)
836 return &PL_sv_undef; 937 return &PL_sv_undef;
837 938
838 SV **sv = av_fetch (av, idx, 0); 939 SV **sv = av_fetch (av, idx, 0);
839 if (!sv) 940 if (!sv)
853{ 954{
854 return SvNV (cfperl_result (idx)); 955 return SvNV (cfperl_result (idx));
855} 956}
856 957
857///////////////////////////////////////////////////////////////////////////// 958/////////////////////////////////////////////////////////////////////////////
959// various c++ => perl glue functions
960
961void
962cfperl_tick ()
963{
964 tick_pending = 1;
965
966 if (tick_inhibit)
967 return;
968
969 tick_pending = 0;
970
971 dSP;
972
973 PUSHMARK (SP);
974 PUTBACK;
975 call_pv ("cf::tick", G_DISCARD | G_VOID);
976
977 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
978}
858 979
859void 980void
860cfperl_emergency_save () 981cfperl_emergency_save ()
861{ 982{
862 CALL_BEGIN (0); 983 CALL_BEGIN (0);
871 CALL_ARG (make_core); 992 CALL_ARG (make_core);
872 CALL_CALL ("cf::post_cleanup", G_VOID); 993 CALL_CALL ("cf::post_cleanup", G_VOID);
873 CALL_END; 994 CALL_END;
874} 995}
875 996
997void
998cfperl_make_book (object *book, int level)
999{
1000 CALL_BEGIN (2);
1001 CALL_ARG (book);
1002 CALL_ARG (level);
1003 CALL_CALL ("ext::books::make_book", G_VOID);
1004 CALL_END;
1005}
1006
1007void
1008cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1009{
1010 CALL_BEGIN (4);
1011 CALL_ARG (ns);
1012 CALL_ARG (type);
1013 CALL_ARG_SV (newSVpv_utf8 (msg));
1014 CALL_ARG (color);
1015 CALL_CALL ("cf::client::send_msg", G_VOID);
1016 CALL_END;
1017}
1018
1019int
1020cfperl_can_merge (object *ob1, object *ob2)
1021{
1022 int can;
1023
1024 CALL_BEGIN (2);
1025 CALL_ARG (ob1);
1026 CALL_ARG (ob2);
1027 CALL_CALL ("cf::_can_merge", G_SCALAR);
1028 can = count && SvTRUE (TOPs);
1029 CALL_END;
1030
1031 return can;
1032}
1033
1034void
1035cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1036{
1037 CALL_BEGIN (4);
1038 CALL_ARG (ob);
1039 CALL_ARG (state);
1040 CALL_ARG (activator);
1041 CALL_ARG (originator);
1042 CALL_CALL ("cf::mapscript::activate", G_VOID);
1043 CALL_END;
1044}
1045
1046player *
1047player::find (const char *name)
1048{
1049 CALL_BEGIN (1);
1050 CALL_ARG (name);
1051 CALL_CALL ("cf::player::find", G_SCALAR);
1052
1053 player *retval = 0;
1054 if (count) sv_to (POPs, retval);
1055
1056 CALL_END;
1057
1058 return retval;
1059}
1060
1061maptile *
1062find_style (const char *dirname, const char *stylename, int difficulty)
1063{
1064 CALL_BEGIN (3);
1065 CALL_ARG (dirname);
1066 CALL_ARG (stylename);
1067 CALL_ARG (difficulty);
1068 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1069
1070 maptile *retval = 0;
1071 if (count) sv_to (POPs, retval);
1072
1073 CALL_END;
1074
1075 return retval;
1076}
1077
876maptile * 1078maptile *
877maptile::find_sync (const char *path, maptile *origin) 1079maptile::find_sync (const char *path, maptile *origin)
878{ 1080{
879 CALL_BEGIN (2); 1081 CALL_BEGIN (2);
880 CALL_ARG (path); 1082 CALL_ARG (path);
881 CALL_ARG (origin); 1083 CALL_ARG (origin);
882 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1084 CALL_CALL ("cf::map::find_sync", G_SCALAR);
883 1085
884 maptile *retval; 1086 maptile *retval = 0;
885
886 if (count)
887 sv_to (POPs, retval); 1087 if (count) sv_to (POPs, retval);
888 else
889 retval = 0;
890 1088
891 CALL_END; 1089 CALL_END;
892 1090
893 return retval; 1091 return retval;
894} 1092}
895 1093
896maptile * 1094maptile *
897maptile::find_async (const char *path, maptile *origin) 1095maptile::find_async (const char *path, maptile *origin, bool load)
898{ 1096{
899 CALL_BEGIN (2); 1097 CALL_BEGIN (3);
900 CALL_ARG (path); 1098 CALL_ARG (path);
901 CALL_ARG (origin); 1099 CALL_ARG (origin);
1100 CALL_ARG (load);
902 CALL_CALL ("cf::map::find_async", G_SCALAR); 1101 CALL_CALL ("cf::map::find_async", G_SCALAR);
903 1102
904 maptile *retval; 1103 maptile *retval = 0;
905
906 if (count)
907 sv_to (POPs, retval); 1104 if (count) sv_to (POPs, retval);
908 else
909 retval = 0;
910 1105
911 CALL_END; 1106 CALL_END;
912 1107
913 return retval; 1108 return retval;
914} 1109}
917maptile::do_load_sync () 1112maptile::do_load_sync ()
918{ 1113{
919 CALL_BEGIN (1); 1114 CALL_BEGIN (1);
920 CALL_ARG (this); 1115 CALL_ARG (this);
921 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1116 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
922 CALL_END;
923}
924
925void
926maptile::change_all_map_light (int change)
927{
928 CALL_BEGIN (1);
929 CALL_ARG (change);
930 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
931 CALL_END; 1117 CALL_END;
932} 1118}
933 1119
934void 1120void
935object::enter_exit (object *exit) 1121object::enter_exit (object *exit)
942 CALL_ARG (exit); 1128 CALL_ARG (exit);
943 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1129 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
944 CALL_END; 1130 CALL_END;
945} 1131}
946 1132
1133void
1134object::player_goto (const char *path, int x, int y)
1135{
1136 if (type != PLAYER)
1137 return;
1138
1139 CALL_BEGIN (4);
1140 CALL_ARG (this);
1141 CALL_ARG (path);
1142 CALL_ARG (x);
1143 CALL_ARG (y);
1144 CALL_CALL ("cf::object::player::goto", G_VOID);
1145 CALL_END;
1146}
1147
1148const char *
1149object::ref () const
1150{
1151 if (type == PLAYER)
1152 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1153 else
1154 return 0;
1155}
1156
1157object *
1158object::deref (const char *ref)
1159{
1160 object *retval = 0;
1161
1162 if (ref)
1163 {
1164 CALL_BEGIN (1);
1165 CALL_ARG (ref);
1166 CALL_CALL ("cf::object::deref", G_SCALAR);
1167
1168 if (count)
1169 sv_to (POPs, retval);
1170
1171 CALL_END;
1172 }
1173
1174 return retval;
1175}
1176
1177void
1178log_backtrace (const char *msg)
1179{
1180#if HAVE_BACKTRACE
1181 void *addr [20];
1182 int size = backtrace (addr, 20);
1183
1184 CALL_BEGIN (size);
1185 CALL_ARG (msg);
1186 for (int i = 0; i < size; ++i)
1187 CALL_ARG ((IV)addr [i]);
1188 CALL_CALL ("cf::_log_backtrace", G_VOID);
1189 CALL_END;
1190#endif
1191}
1192
1193bool
1194is_match_expr (const char *expr)
1195{
1196 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1197}
1198
1199bool
1200match (const char *expr, object *ob, object *self, object *source, object *originator)
1201{
1202 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1203 expr += sizeof ("match ") - 1;
1204
1205 CALL_BEGIN (5);
1206 CALL_ARG (expr);
1207 CALL_ARG (ob);
1208 CALL_ARG (self);
1209 CALL_ARG (source);
1210 CALL_ARG (originator);
1211 CALL_CALL ("cf::match::match", G_SCALAR);
1212
1213 bool matched = count && SvTRUE (POPs);
1214
1215 CALL_END;
1216
1217 return matched;
1218}
1219
947///////////////////////////////////////////////////////////////////////////// 1220/////////////////////////////////////////////////////////////////////////////
948 1221
949struct EventAPI *watcher_base::GEventAPI; 1222struct EVAPI *evapi::GEVAPI;
950struct CoroAPI *coroapi::GCoroAPI; 1223struct CoroAPI *coroapi::GCoroAPI;
951 1224
952int coroapi::cede_counter; 1225void
953double (*coroapi::time)();
954double coroapi::next_cede;
955
956void coroapi::do_cede_to_tick () 1226coroapi::do_cede_to_tick ()
957{ 1227{
958 cede_counter = 0; 1228 cede_pending = 0;
959
960 cede (); 1229 cede ();
961
962 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
963 if (next_cede > SvNV (sv_next_tick) - 0.02)
964 next_cede = SvNV (sv_next_tick);
965}
966
967void coroapi::do_cede_every ()
968{
969 cede_counter = 0;
970
971 if (coroapi::nready ())
972 coroapi::cede ();
973}
974
975void coroapi::do_cede_to_tick_every ()
976{
977 cede_counter = 0;
978
979 cede_to_tick ();
980} 1230}
981 1231
982void 1232void
983coroapi::wait_for_tick () 1233coroapi::wait_for_tick ()
984{ 1234{
993 CALL_BEGIN (0); 1243 CALL_BEGIN (0);
994 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1244 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
995 CALL_END; 1245 CALL_END;
996} 1246}
997 1247
1248void
1249iow::poll (int events)
1250{
1251 if (events != this->events)
1252 {
1253 int active = ev_is_active ((ev_io *)this);
1254 if (active) stop ();
1255 ev_io_set ((ev_io *)this, fd, events);
1256 if (active) start ();
1257 }
1258}
1259
998static void 1260static void
999iw_dispatch (pe_event *ev)
1000{
1001 iw *w = (iw *)ev->ext_data;
1002 w->call (*w);
1003}
1004
1005void
1006iw::alloc ()
1007{
1008 pe = GEventAPI->new_idle (0, 0);
1009
1010 WaREENTRANT_off (pe);
1011 pe->base.callback = (void *)iw_dispatch;
1012 pe->base.ext_data = (void *)this;
1013}
1014
1015static void iow_dispatch (pe_event *ev)
1016{
1017 iow *w = (iow *)ev->ext_data;
1018 w->call (*w, ((pe_ioevent *)ev)->got);
1019}
1020
1021void
1022iow::alloc ()
1023{
1024 pe = GEventAPI->new_io (0, 0);
1025
1026 WaREENTRANT_off (pe);
1027 pe->base.callback = (void *)iow_dispatch;
1028 pe->base.ext_data = (void *)this;
1029
1030 pe->fd = -1;
1031 pe->poll = 0;
1032}
1033
1034void
1035iow::fd (int fd)
1036{
1037 pe->fd = fd;
1038}
1039
1040int
1041iow::poll ()
1042{
1043 return pe->poll;
1044}
1045
1046void
1047iow::poll (int events)
1048{
1049 if (pe->poll != events)
1050 {
1051 if (pe->poll) stop ();
1052 pe->poll = events;
1053 if (pe->poll) start ();
1054 }
1055}
1056
1057void
1058_connect_to_perl () 1261_connect_to_perl ()
1059{ 1262{
1060 stash_cf = gv_stashpv ("cf" , 1); 1263 stash_cf = gv_stashpv ("cf", 1);
1061 1264
1062 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1265 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1063 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1266 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1064 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1267 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1065 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1268 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1269 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1066 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1270 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1067 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1271 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1068 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1272 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1069 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1273 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1070 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1274 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1071 1275
1276 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1072 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1277 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1278 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1073 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1279 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1074 1280
1075 cb_global = get_av ("cf::CB_GLOBAL", 1); 1281 cb_global = get_av ("cf::CB_GLOBAL", 1);
1076 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1282 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1077 cb_object = get_av ("cf::CB_OBJECT", 1); 1283 cb_object = get_av ("cf::CB_OBJECT", 1);
1078 cb_player = get_av ("cf::CB_PLAYER", 1); 1284 cb_player = get_av ("cf::CB_PLAYER", 1);
1079 cb_client = get_av ("cf::CB_CLIENT", 1); 1285 cb_client = get_av ("cf::CB_CLIENT", 1);
1080 cb_type = get_av ("cf::CB_TYPE" , 1); 1286 cb_type = get_av ("cf::CB_TYPE" , 1);
1081 cb_map = get_av ("cf::CB_MAP" , 1); 1287 cb_map = get_av ("cf::CB_MAP" , 1);
1288
1289 av_reflect = get_av ("cf::REFLECT" , 1);
1082} 1290}
1083 1291
1084MODULE = cf PACKAGE = cf PREFIX = cf_ 1292MODULE = cf PACKAGE = cf PREFIX = cf_
1085 1293
1086BOOT: 1294BOOT:
1087{ 1295{
1088 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1296 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1089 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1297 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1090 1298
1091 _connect_to_perl (); 1299 _connect_to_perl ();
1092 1300
1093 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1301 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1094 1302
1095 { 1303 //{
1096 require_pv ("Time::HiRes"); 1304 // require_pv ("Time::HiRes");
1097 1305 //
1098 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1306 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1099 if (!svp) croak ("Time::HiRes is required"); 1307 // if (!svp) croak ("Time::HiRes is required");
1100 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1308 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1101 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1309 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1102 } 1310 //}
1103 1311
1104 static const struct { 1312 static const struct {
1105 const char *name; 1313 const char *name;
1106 IV iv; 1314 IV iv;
1107 } *civ, const_iv[] = { 1315 } *civ, const_iv[] = {
1108# define const_iv(name) { # name, (IV)name }, 1316# define const_iv(name) { # name, (IV)name },
1109 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1317 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1318 const_iv (logBacktrace)
1110 1319
1111 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1320 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1112 1321
1113 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1322 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1114 1323
1115 const_iv (MAX_TIME) 1324 const_iv (MAX_TIME)
1325 const_iv (MAXSOCKBUF)
1326
1327 const_iv (NUM_BODY_LOCATIONS)
1328 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1329 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1330 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1331 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1332 const_iv (body_wrist) const_iv (body_waist)
1116 1333
1117 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1334 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1118 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1335 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1119 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1336 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1120 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1337 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1140 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1357 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1141 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1358 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1142 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1359 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1143 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1360 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1144 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1361 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1362 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1145 1363
1146 const_iv (NUM_SUBTYPES) 1364 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1147 1365
1148 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1366 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1149 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1367 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1150 1368
1151 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1369 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1159 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1377 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1160 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1378 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1161 const_iv (WEAP_BLUD) 1379 const_iv (WEAP_BLUD)
1162 1380
1163 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1381 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1164 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1382 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1165 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1383 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1166 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1384 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1167 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1385 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1168 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1386 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1169 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1387 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1179 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1397 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1180 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1398 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1181 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1399 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1182 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1400 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1183 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1401 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1184 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1402 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1185 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1403 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1186 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1404 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1187 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1405 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1188 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1406 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1189 1407
1190 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1408 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1191 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1409 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1192 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1410 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1193 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1411 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1194 const_iv (NDI_ALL) 1412 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1413 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1195 1414
1196 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1415 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1197 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1416 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1198 1417
1199 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1418 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1419
1420 const_iv (SP_RAISE_DEAD)
1421 const_iv (SP_RUNE)
1422 const_iv (SP_MAKE_MARK)
1423 const_iv (SP_BOLT)
1424 const_iv (SP_BULLET)
1425 const_iv (SP_EXPLOSION)
1426 const_iv (SP_CONE)
1427 const_iv (SP_BOMB)
1428 const_iv (SP_WONDER)
1429 const_iv (SP_SMITE)
1430 const_iv (SP_MAGIC_MISSILE)
1431 const_iv (SP_SUMMON_GOLEM)
1432 const_iv (SP_DIMENSION_DOOR)
1433 const_iv (SP_MAGIC_MAPPING)
1434 const_iv (SP_MAGIC_WALL)
1435 const_iv (SP_DESTRUCTION)
1436 const_iv (SP_PERCEIVE_SELF)
1437 const_iv (SP_WORD_OF_RECALL)
1438 const_iv (SP_INVISIBLE)
1439 const_iv (SP_PROBE)
1440 const_iv (SP_HEALING)
1441 const_iv (SP_CREATE_FOOD)
1442 const_iv (SP_EARTH_TO_DUST)
1443 const_iv (SP_CHANGE_ABILITY)
1444 const_iv (SP_BLESS)
1445 const_iv (SP_CURSE)
1446 const_iv (SP_SUMMON_MONSTER)
1447 const_iv (SP_CHARGING)
1448 const_iv (SP_POLYMORPH)
1449 const_iv (SP_ALCHEMY)
1450 const_iv (SP_REMOVE_CURSE)
1451 const_iv (SP_IDENTIFY)
1452 const_iv (SP_DETECTION)
1453 const_iv (SP_MOOD_CHANGE)
1454 const_iv (SP_MOVING_BALL)
1455 const_iv (SP_SWARM)
1456 const_iv (SP_CHANGE_MANA)
1457 const_iv (SP_DISPEL_RUNE)
1458 const_iv (SP_CREATE_MISSILE)
1459 const_iv (SP_CONSECRATE)
1460 const_iv (SP_ANIMATE_WEAPON)
1461 const_iv (SP_LIGHT)
1462 const_iv (SP_CHANGE_MAP_LIGHT)
1463 const_iv (SP_FAERY_FIRE)
1464 const_iv (SP_CAUSE_DISEASE)
1465 const_iv (SP_AURA)
1466 const_iv (SP_TOWN_PORTAL)
1467 const_iv (SP_PARTY_SPELL)
1200 1468
1201 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1469 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1202 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1470 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1203 const_iv (F_LOCKED) 1471 const_iv (F_LOCKED)
1204 1472
1205 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1473 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1206 1474
1207 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1475 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1208 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1476 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1209 1477
1210 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1478 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1211 1479
1212 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1480 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1213 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1481 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1214 1482
1215 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1483 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1216 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1484 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1217 1485
1218 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1486 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1252 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1520 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1253 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1521 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1254 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1522 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1255 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1523 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1256 1524
1257 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1525 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1526 const_iv (MAP_INACTIVE)
1258 1527
1259 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1528 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1260 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1529 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1530
1531 const_iv (VERSION_CS) const_iv (VERSION_SC)
1261 1532
1262 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1533 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1263 1534
1264 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1535 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1265 1536
1275 1546
1276 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1547 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1277 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1548 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1278 1549
1279 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1550 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1280 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1551 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1281 const_iv (GT_MINIMAL) 1552
1553 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1554 const_iv (FT_RSRC) const_iv (FT_NUM)
1282 }; 1555 };
1283 1556
1284 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1557 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1285 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1558 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1286 1559
1305 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1578 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1306 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1579 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1307 } 1580 }
1308} 1581}
1309 1582
1583void _gv_clear (SV *gv)
1584 CODE:
1585 assert (SvTYPE (gv) == SVt_PVGV);
1586# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1587 f (GvGP (gv)->gp_form);
1588 f (GvGP (gv)->gp_io);
1589 f (GvGP (gv)->gp_sv);
1590 f (GvGP (gv)->gp_av);
1591 f (GvGP (gv)->gp_hv);
1592 f (GvGP (gv)->gp_cv);
1593 GvCVGEN (gv) = 0;
1594 GvMULTI_off (gv);
1595# undef f
1596
1310void _connect_to_perl () 1597void _connect_to_perl ()
1311 1598
1599void _recalc_want ()
1600
1601# not used by default anymore
1312void _global_reattach () 1602void _global_reattach ()
1313 CODE: 1603 CODE:
1314{ 1604{
1315 // reattach to all attachable objects in the game. 1605 // reattach to all attachable objects in the game.
1316 for_all_clients (ns) 1606 for_all_clients (ns)
1317 ns->reattach (); 1607 ns->reattach ();
1318 1608
1319 for_all_objects (op) 1609 for_all_objects (op)
1320 op->reattach (); 1610 op->reattach ();
1321} 1611}
1322
1323void _post_tick ()
1324 CODE:
1325 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1326 1612
1327# support function for map-world.ext 1613# support function for map-world.ext
1328void _quantise (SV *data_sv, SV *plt_sv) 1614void _quantise (SV *data_sv, SV *plt_sv)
1329 CODE: 1615 CODE:
1330{ 1616{
1364 } 1650 }
1365 1651
1366 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1652 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1367} 1653}
1368 1654
1655void init_anim ()
1656
1657void init_globals ()
1658
1659void init_experience ()
1660
1661void init_attackmess ()
1662
1663void init_dynamic ()
1664
1665void load_settings ()
1666
1667void load_materials ()
1668
1669void init_uuid ()
1670 CODE:
1671 UUID::init ();
1672
1673void init_signals ()
1674
1675void init_commands ()
1676
1677void init_skills ()
1678
1679void init_beforeplay ()
1680
1681void evthread_start (int aiofd)
1682
1683void cede_to_tick ()
1684 CODE:
1685 coroapi::cede_to_tick ();
1686
1687NV till_tick ()
1688 CODE:
1689 RETVAL = SvNVX (sv_next_tick) - now ();
1690 OUTPUT:
1691 RETVAL
1692
1693int tick_inhibit ()
1694 CODE:
1695 RETVAL = tick_inhibit;
1696 OUTPUT:
1697 RETVAL
1698
1699void tick_inhibit_inc ()
1700 CODE:
1701 ++tick_inhibit;
1702
1703void tick_inhibit_dec ()
1704 CODE:
1705 if (!--tick_inhibit)
1706 if (tick_pending)
1707 {
1708 ev_async_send (EV_DEFAULT, &tick_watcher);
1709 coroapi::cede ();
1710 }
1711
1712void server_tick ()
1713 CODE:
1714{
1715 NOW = ev_now (EV_DEFAULT);
1716 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1717 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1718 runtime = SvNVX (sv_runtime);
1719
1720 server_tick ();
1721
1722 NOW = ev_time ();
1723 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1724 runtime += TICK;
1725 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1726}
1727
1369NV floor (NV x) 1728NV floor (NV x)
1370 1729
1371NV ceil (NV x) 1730NV ceil (NV x)
1372 1731
1373NV rndm (...) 1732NV rndm (...)
1733 ALIAS:
1734 rmg_rndm = 1
1374 CODE: 1735 CODE:
1736{
1737 rand_gen &gen = ix ? rmg_rndm : rndm;
1375 switch (items) 1738 switch (items)
1376 { 1739 {
1377 case 0: RETVAL = rndm (); break; 1740 case 0: RETVAL = gen (); break;
1378 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1741 case 1: RETVAL = gen (SvUV (ST (0))); break;
1379 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1742 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1380 default: croak ("cf::rndm requires none, one or two parameters."); break; 1743 default: croak ("cf::rndm requires none, one or two parameters."); break;
1381 } 1744 }
1745}
1382 OUTPUT: 1746 OUTPUT:
1383 RETVAL 1747 RETVAL
1384 1748
1385void server_tick () 1749NV clamp (NV value, NV min_value, NV max_value)
1386 CODE: 1750 CODE:
1387 runtime = SvNVx (sv_runtime); 1751 RETVAL = clamp (value, min_value, max_value);
1388 server_tick (); 1752 OUTPUT:
1753 RETVAL
1389 1754
1755NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1756 CODE:
1757 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1758 OUTPUT:
1759 RETVAL
1760
1761void weaken (...)
1762 PROTOTYPE: @
1763 CODE:
1764 while (items > 0)
1765 sv_rvweaken (ST (--items));
1766
1390void 1767void
1768log_backtrace (utf8_string msg)
1769
1770void
1391LOG (int level, utf8_string msg) 1771LOG (int flags, utf8_string msg)
1392 PROTOTYPE: $$ 1772 PROTOTYPE: $$
1393 C_ARGS: (LogLevel)level, "%s", msg 1773 C_ARGS: flags, "%s", msg
1394 1774
1395octet_string path_combine (octet_string base, octet_string path) 1775octet_string path_combine (octet_string base, octet_string path)
1396 PROTOTYPE: $$ 1776 PROTOTYPE: $$
1397 1777
1398octet_string path_combine_and_normalize (octet_string base, octet_string path) 1778octet_string path_combine_and_normalize (octet_string base, octet_string path)
1399 PROTOTYPE: $$ 1779 PROTOTYPE: $$
1400
1401const_octet_string
1402get_maps_directory (octet_string path)
1403 PROTOTYPE: $
1404 ALIAS: maps_directory = 0
1405 CODE:
1406 RETVAL = create_pathname (path);
1407 OUTPUT: RETVAL
1408 1780
1409void 1781void
1410sub_generation_inc () 1782sub_generation_inc ()
1411 CODE: 1783 CODE:
1412 PL_sub_generation++; 1784 PL_sub_generation++;
1435 } 1807 }
1436 OUTPUT: RETVAL 1808 OUTPUT: RETVAL
1437 1809
1438void abort () 1810void abort ()
1439 1811
1812void reset_signals ()
1813
1440void fork_abort (octet_string cause = "cf::fork_abort") 1814void fork_abort (const_octet_string cause = "cf::fork_abort")
1441 1815
1442void cleanup (octet_string cause, bool make_core = false) 1816void cleanup (const_octet_string cause, bool make_core = false)
1443 1817
1444void emergency_save () 1818void emergency_save ()
1445 1819
1446void _exit (int status = EXIT_SUCCESS) 1820void _exit (int status = EXIT_SUCCESS)
1447 1821
1448UV sv_2watcher (SV *w)
1449 CODE:
1450 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1451 OUTPUT:
1452 RETVAL
1453
1454#if _POSIX_MEMLOCK 1822#if _POSIX_MEMLOCK
1455 1823
1456int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1824int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1825 INIT:
1826#if __GLIBC__
1827 mallopt (M_TOP_PAD, 1024 * 1024);
1828 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1829 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1830 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1831#endif
1457 1832
1458int munlockall () 1833int munlockall ()
1459 1834
1460#endif 1835#endif
1836
1837int
1838malloc_trim (IV pad = 0)
1839
1840void
1841mallinfo ()
1842 PPCODE:
1843{
1844#if __GLIBC__
1845 struct mallinfo mai = mallinfo ();
1846 EXTEND (SP, 10*2);
1847 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1848 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1849 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1850 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1851 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1852 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1853 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1854 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1855 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1856 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1857#endif
1858 EXTEND (SP, 5*2);
1859 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1860 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1861 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1862 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1863 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1864}
1461 1865
1462int find_animation (utf8_string text) 1866int find_animation (utf8_string text)
1463 PROTOTYPE: $ 1867 PROTOTYPE: $
1464 1868
1465int random_roll (int min, int max, object *op, int goodbad); 1869int random_roll (int min, int max, object *op, int goodbad);
1503 RETVAL = newSVpv (resist_plus[atnr], 0); 1907 RETVAL = newSVpv (resist_plus[atnr], 0);
1504 else 1908 else
1505 XSRETURN_UNDEF; 1909 XSRETURN_UNDEF;
1506 OUTPUT: RETVAL 1910 OUTPUT: RETVAL
1507 1911
1912UUID
1913uuid_cur ()
1914 CODE:
1915 RETVAL = UUID::cur;
1916 OUTPUT:
1917 RETVAL
1918
1919UUID
1920uuid_gen ()
1921 CODE:
1922 RETVAL = UUID::gen ();
1923 OUTPUT:
1924 RETVAL
1925
1926val64
1927uuid_seq (UUID uuid)
1928 CODE:
1929 RETVAL = uuid.seq;
1930 OUTPUT:
1931 RETVAL
1932
1933UUID
1934uuid_str (val64 seq)
1935 CODE:
1936 RETVAL.seq = seq;
1937 OUTPUT:
1938 RETVAL
1939
1940void
1941coin_names ()
1942 PPCODE:
1943 EXTEND (SP, NUM_COINS);
1944 for (int i = 0; i < NUM_COINS; ++i)
1945 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1946
1947void
1948coin_archetypes ()
1949 PPCODE:
1950 EXTEND (SP, NUM_COINS);
1951 for (int i = 0; i < NUM_COINS; ++i)
1952 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1953
1508bool 1954bool
1509load_resource_file (octet_string filename) 1955load_resource_file_ (octet_string filename)
1956
1957void
1958fix_weight ()
1510 1959
1511MODULE = cf PACKAGE = cf::attachable 1960MODULE = cf PACKAGE = cf::attachable
1512 1961
1513int 1962int
1514valid (SV *obj) 1963valid (SV *obj)
1532#object *mortals (U32 index) 1981#object *mortals (U32 index)
1533# CODE: 1982# CODE:
1534# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1983# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1535# OUTPUT: RETVAL 1984# OUTPUT: RETVAL
1536 1985
1537INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1986INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1538 1987
1539MODULE = cf PACKAGE = cf::global 1988MODULE = cf PACKAGE = cf::global
1540 1989
1541int invoke (SV *klass, int event, ...) 1990int invoke (SV *klass, int event, ...)
1542 CODE: 1991 CODE:
1578object *actives (U32 index) 2027object *actives (U32 index)
1579 CODE: 2028 CODE:
1580 RETVAL = index < actives.size () ? actives [index] : 0; 2029 RETVAL = index < actives.size () ? actives [index] : 0;
1581 OUTPUT: RETVAL 2030 OUTPUT: RETVAL
1582 2031
2032int mortals_size ()
2033 CODE:
2034 RETVAL = attachable::mortals.size ();
2035 OUTPUT: RETVAL
2036
2037const char *slot_use_name (U32 slot)
2038 ALIAS:
2039 slot_nonuse_name = 1
2040 CODE:
2041{
2042 if (slot >= NUM_BODY_LOCATIONS)
2043 croak ("body slot index out of range");
2044
2045 switch (ix)
2046 {
2047 case 0: RETVAL = body_locations[slot].use_name; break;
2048 case 1: RETVAL = body_locations[slot].nonuse_name; break;
2049 }
2050}
2051 OUTPUT:
2052 RETVAL
2053
1583# missing properties 2054# missing properties
1584 2055
1585object *head (object *op) 2056object *head (object *op)
1586 PROTOTYPE: $ 2057 PROTOTYPE: $
1587 CODE: 2058 CODE:
1588 RETVAL = op->head_ (); 2059 RETVAL = op->head_ ();
1589 OUTPUT: RETVAL
1590
1591int is_head (object *op)
1592 PROTOTYPE: $
1593 CODE:
1594 RETVAL = op->head_ () == op;
1595 OUTPUT: RETVAL 2060 OUTPUT: RETVAL
1596 2061
1597void 2062void
1598inv (object *obj) 2063inv (object *obj)
1599 PROTOTYPE: $ 2064 PROTOTYPE: $
1600 PPCODE: 2065 PPCODE:
1601{ 2066{
1602 object *o;
1603 for (o = obj->inv; o; o = o->below) 2067 for (object *o = obj->inv; o; o = o->below)
1604 XPUSHs (sv_2mortal (to_sv (o))); 2068 XPUSHs (sv_2mortal (to_sv (o)));
1605} 2069}
1606 2070
1607void 2071void
1608set_animation (object *op, int idx) 2072set_animation (object *op, int idx)
1613num_animations (object *op) 2077num_animations (object *op)
1614 CODE: 2078 CODE:
1615 RETVAL = NUM_ANIMATIONS (op); 2079 RETVAL = NUM_ANIMATIONS (op);
1616 OUTPUT: RETVAL 2080 OUTPUT: RETVAL
1617 2081
2082int slot_info (object *op, UV slot, int value = 0)
2083 ALIAS:
2084 slot_used = 1
2085 CODE:
2086{
2087 if (slot >= NUM_BODY_LOCATIONS)
2088 croak ("body slot index out of range");
2089
2090 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2091
2092 if (items > 2)
2093 if (ix)
2094 op->slot[slot].used = value;
2095 else
2096 op->slot[slot].info = value;
2097}
2098 OUTPUT:
2099 RETVAL
2100
1618object *find_best_object_match (object *op, utf8_string match) 2101object *find_best_object_match (object *op, utf8_string match)
1619 2102
1620object *find_marked_object (object *op) 2103object *find_marked_object (object *op)
1621 2104
1622int need_identify (object *obj); 2105int need_identify (object *obj);
1623 2106
1624int apply_shop_mat (object *shop_mat, object *op); 2107int apply_shop_mat (object *shop_mat, object *op);
1625
1626int move_player (object *op, int dir)
1627 CODE:
1628 RETVAL = move_player (op, dir);
1629 OUTPUT:
1630 RETVAL
1631 2108
1632int move (object *op, int dir, object *originator = op) 2109int move (object *op, int dir, object *originator = op)
1633 CODE: 2110 CODE:
1634 RETVAL = move_ob (op, dir, originator); 2111 RETVAL = move_ob (op, dir, originator);
1635 OUTPUT: 2112 OUTPUT:
1643 CODE: 2120 CODE:
1644 player_apply_below (op); 2121 player_apply_below (op);
1645 2122
1646int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2123int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1647 2124
1648object *cf_object_present_archname_inside (object *op, utf8_string whatstr)
1649
1650int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1651
1652int cf_object_change_map (object *op, int x, int y, maptile *map)
1653
1654#//TODO
1655object *clone_ (object *op, int recursive = 0)
1656 CODE:
1657 if (recursive)
1658 RETVAL = object_create_clone (op);
1659 else
1660 {
1661 RETVAL = object::create ();
1662 op->copy_to (RETVAL);
1663 }
1664 OUTPUT: RETVAL
1665
1666int pay_item (object *op, object *buyer) 2125int pay_item (object *op, object *buyer)
1667 CODE: 2126 CODE:
1668 RETVAL = pay_for_item (op, buyer); 2127 RETVAL = pay_for_item (op, buyer);
1669 OUTPUT: RETVAL 2128 OUTPUT: RETVAL
1670 2129
1704 2163
1705void drop (object *who, object *op) 2164void drop (object *who, object *op)
1706 2165
1707void pick_up (object *who, object *op) 2166void pick_up (object *who, object *op)
1708 2167
1709int cf_object_teleport (object *op, maptile *map, int x, int y)
1710
1711void update_object (object *op, int action) 2168void update_object (object *op, int action)
1712 2169
1713object *cf_create_object_by_name (utf8_string name)
1714
1715void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2170void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1716 2171
1717void player_lvl_adj (object *who, object *skill = 0) 2172void player_lvl_adj (object *who, object *skill = 0)
1718 2173
1719int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2174int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1720 2175
1721int calc_skill_exp (object *who, object *op, object *skill); 2176int calc_skill_exp (object *who, object *op, object *skill);
1722 2177
1723void push_button (object *op); 2178void push_button (object *op, object *originator);
1724 2179
1725void use_trigger (object *op); 2180void use_trigger (object *op, object *originator);
1726 2181
1727void add_button_link (object *button, maptile *map, int connected); 2182void handle_apply_yield (object *op);
1728 2183
1729void remove_button_link (object *op); 2184int convert_item (object *item, object *converter);
1730 2185
1731 2186
1732MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2187MODULE = cf PACKAGE = cf::object PREFIX = cf_
1733
1734object *cf_insert_ob_in_ob (object *ob, object *where)
1735 2188
1736# no clean way to get an object from an archetype - stupid idiotic 2189# no clean way to get an object from an archetype - stupid idiotic
1737# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2190# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1738 2191
1739object *new (utf8_string archetype = 0) 2192object *new (utf8_string archetype = 0)
1740 PROTOTYPE: ;$ 2193 PROTOTYPE: ;$
1741 CODE: 2194 CODE:
1742 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2195 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1743 OUTPUT: 2196 OUTPUT:
1744 RETVAL 2197 RETVAL
1745 2198
2199object *find_object (U32 tag)
2200
2201# TODO: nuke
1746object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2202object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1747 PROTOTYPE: $$$$$$ 2203 PROTOTYPE: $$$$$$
1748 CODE: 2204 CODE:
1749{ 2205{
1750 int unused_type; 2206 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1751 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1752} 2207}
1753 2208
1754player *contr (object *op) 2209shstr
1755 CODE: 2210object::kv_get (shstr key)
1756 RETVAL = op->contr;
1757 OUTPUT: RETVAL
1758 2211
1759const_utf8_string get_ob_key_value (object *op, utf8_string key) 2212void
2213object::kv_del (shstr key)
1760 2214
1761bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2215void
2216object::kv_set (shstr key, shstr value)
1762 2217
1763object *get_nearest_player (object *ob) 2218object *get_nearest_player (object *ob)
1764 ALIAS: nearest_player = 0 2219 ALIAS: nearest_player = 0
1765 PREINIT: 2220 PREINIT:
1766 extern object *get_nearest_player (object *); 2221 extern object *get_nearest_player (object *);
1768void rangevector (object *ob, object *other, int flags = 0) 2223void rangevector (object *ob, object *other, int flags = 0)
1769 PROTOTYPE: $$;$ 2224 PROTOTYPE: $$;$
1770 PPCODE: 2225 PPCODE:
1771{ 2226{
1772 rv_vector rv; 2227 rv_vector rv;
2228
2229 PUTBACK;
1773 get_rangevector (ob, other, &rv, flags); 2230 get_rangevector (ob, other, &rv, flags);
2231 SPAGAIN;
2232
1774 EXTEND (SP, 5); 2233 EXTEND (SP, 5);
1775 PUSHs (newSVuv (rv.distance)); 2234 PUSHs (newSVuv (rv.distance));
1776 PUSHs (newSViv (rv.distance_x)); 2235 PUSHs (newSViv (rv.distance_x));
1777 PUSHs (newSViv (rv.distance_y)); 2236 PUSHs (newSViv (rv.distance_y));
1778 PUSHs (newSViv (rv.direction)); 2237 PUSHs (newSViv (rv.direction));
1779 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2238 PUSHs (to_sv (rv.part));
1780} 2239}
1781 2240
1782bool on_same_map_as (object *ob, object *other) 2241bool on_same_map_as (object *ob, object *other)
1783 CODE: 2242 CODE:
1784 RETVAL = on_same_map (ob, other); 2243 RETVAL = on_same_map (ob, other);
1788base_name (object *op, int plural = op->nrof > 1) 2247base_name (object *op, int plural = op->nrof > 1)
1789 CODE: 2248 CODE:
1790 RETVAL = query_base_name (op, plural); 2249 RETVAL = query_base_name (op, plural);
1791 OUTPUT: RETVAL 2250 OUTPUT: RETVAL
1792 2251
1793object *decrease_ob_nr (object *op, unsigned long i) 2252# return the tail of an object, excluding itself
2253void
2254tail (object *op)
2255 PPCODE:
2256 while ((op = op->more))
2257 XPUSHs (sv_2mortal (to_sv (op)));
1794 2258
1795MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2259MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1796 2260
1797player *player (object *op) 2261player *player (object *op)
1798 CODE: 2262 CODE:
1799 RETVAL = op->contr; 2263 RETVAL = op->contr;
1800 OUTPUT: RETVAL 2264 OUTPUT: RETVAL
1801 2265
2266bool move_player (object *op, int dir)
2267
1802void check_score (object *op) 2268void check_score (object *op)
1803 2269
1804void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2270void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1805 CODE: 2271 CODE:
1806 new_draw_info (flags, 0, op, txt); 2272 new_draw_info (flags, 0, op, txt);
1807 2273
1808object *cf_player_send_inventory (object *op)
1809
1810octet_string cf_player_get_ip (object *op)
1811 ALIAS: ip = 0
1812
1813object *cf_player_get_marked_item (object *op)
1814 ALIAS: marked_item = 0
1815
1816void cf_player_set_marked_item (object *op, object *ob)
1817
1818partylist *cf_player_get_party (object *op)
1819 ALIAS: party = 0
1820
1821void cf_player_set_party (object *op, partylist *party)
1822
1823void kill_player (object *op) 2274void kill_player (object *op)
1824 2275
2276void esrv_send_item (object *pl, object *item)
2277
1825void esrv_update_item (object *op, int what, object *item) 2278void esrv_update_item (object *pl, int what, object *item)
1826 C_ARGS: what, op, item 2279 C_ARGS: what, pl, item
1827 2280
1828void clear_los (object *op) 2281void esrv_del_item (object *pl, int tag)
2282 C_ARGS: pl->contr, tag
1829 2283
1830int command_summon (object *op, utf8_string params) 2284int command_summon (object *op, utf8_string params)
1831 2285
1832int command_arrest (object *op, utf8_string params) 2286int command_arrest (object *op, utf8_string params)
1833 2287
1852 pl->ob->stats.hp = pl->ob->stats.maxhp; 2306 pl->ob->stats.hp = pl->ob->stats.maxhp;
1853 pl->ob->stats.sp = pl->ob->stats.maxsp; 2307 pl->ob->stats.sp = pl->ob->stats.maxsp;
1854 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2308 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1855 pl->orig_stats = pl->ob->stats; 2309 pl->orig_stats = pl->ob->stats;
1856 2310
1857void cf_player_move (player *pl, int dir) 2311# should only be temporary
2312void esrv_new_player (player *pl)
1858 2313
1859void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2314#d# TODO: replace by blocked_los accessor, fix code using this
1860
1861bool 2315bool
1862cell_visible (player *pl, int dx, int dy) 2316cell_visible (player *pl, int dx, int dy)
1863 CODE: 2317 CODE:
1864 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2318 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1865 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1866 OUTPUT: 2319 OUTPUT:
1867 RETVAL 2320 RETVAL
1868 2321
1869void 2322void
1870send (player *pl, SV *packet) 2323send (player *pl, SV *packet)
1871 CODE: 2324 CODE:
1872{ 2325{
1873 STRLEN len; 2326 STRLEN len;
1874 char *buf = SvPVbyte (packet, len); 2327 char *buf = SvPVbyte (packet, len);
1875 2328
2329 if (len > MAXSOCKBUF)
2330 pl->failmsg ("[packet too long for client]");
1876 if (pl->ns) 2331 else if (pl->ns)
1877 pl->ns->send_packet (buf, len); 2332 pl->ns->send_packet (buf, len);
1878} 2333}
1879
1880int
1881listening (player *pl, int new_value = -1)
1882 CODE:
1883 RETVAL = pl->listening;
1884 if (new_value >= 0)
1885 pl->listening = new_value;
1886 OUTPUT:
1887 RETVAL
1888 2334
1889void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2335void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1890 PROTOTYPE: $;$$$ 2336 PROTOTYPE: $;$$$
1891 PPCODE: 2337 PPCODE:
1892 if (GIMME_V != G_VOID) 2338 if (GIMME_V != G_VOID)
1917 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2363 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1918 OUTPUT: RETVAL 2364 OUTPUT: RETVAL
1919 2365
1920SV *registry (maptile *map) 2366SV *registry (maptile *map)
1921 2367
2368void
2369find_tagged_objects (maptile *map, utf8_string tag = 0)
2370 PPCODE:
2371{
2372 if (!map->spaces)
2373 XSRETURN_EMPTY;
2374
2375 if (tag)
2376 {
2377 shstr_cmp tag_ (tag);
2378
2379 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2380 for (object *op = ms->bot; op; op = op->above)
2381 if (op->tag == tag_)
2382 XPUSHs (sv_2mortal (to_sv (op)));
2383 }
2384 else
2385 {
2386 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2387 for (object *op = ms->bot; op; op = op->above)
2388 if (op->tag)
2389 XPUSHs (sv_2mortal (to_sv (op)));
2390 }
2391}
2392
1922INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2393INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2394
2395void
2396adjust_daylight ()
2397 CODE:
2398 maptile::adjust_daylight ();
2399
2400int
2401outdoor_darkness (int darkness = 0)
2402 CODE:
2403 RETVAL = maptile::outdoor_darkness;
2404 if (items)
2405 maptile::outdoor_darkness = darkness;
2406 OUTPUT:
2407 RETVAL
1923 2408
1924void 2409void
1925maptile::instantiate () 2410maptile::instantiate ()
1926 2411
1927maptile *new () 2412maptile *new ()
1970 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2455 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1971 { 2456 {
1972 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2457 object *ob = get_archetype (SvPVutf8_nolen (*elem));
1973 ob->flag [FLAG_NO_MAP_SAVE] = true; 2458 ob->flag [FLAG_NO_MAP_SAVE] = true;
1974 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2459 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2460
2461 if (ob->randomitems)
2462 {
2463 if (!ob->above)
2464 {
2465 ob->create_treasure (ob->randomitems);
2466
2467 for (object *op = ob->above; op; op = op->above)
2468 op->flag [FLAG_NO_MAP_SAVE] = true;
2469 }
2470
2471 ob->randomitems = 0;
2472 }
1975 } 2473 }
1976 } 2474 }
1977 } 2475 }
1978 2476
1979 skip_space: ; 2477 skip_space: ;
1990 palette = SvRV (palette); 2488 palette = SvRV (palette);
1991 2489
1992 STRLEN idxlen; 2490 STRLEN idxlen;
1993 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2491 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
1994 2492
1995 region **regionmap = (region **)malloc ( 2493 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
1996 (av_len ((AV *)palette) + 1) * sizeof (region *));
1997 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2494 uint8_t *regions = salloc<uint8_t> (THIS->size ());
1998 2495
1999 for (int i = av_len ((AV *)palette) + 1; i--; ) 2496 for (int i = av_len ((AV *)palette) + 1; i--; )
2000 regionmap [i] = region::find ( 2497 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2001 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2002 2498
2003 for (int y = 0; y < THIS->height; ++y) 2499 for (int y = 0; y < THIS->height; ++y)
2004 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2500 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2005 2501
2006 sfree (THIS->regions, THIS->size ()); 2502 sfree (THIS->regions, THIS->size ());
2007 free (THIS->regionmap); 2503 delete [] THIS->regionmap;
2008 2504
2009 THIS->regions = regions; 2505 THIS->regions = regions;
2010 THIS->regionmap = regionmap; 2506 THIS->regionmap = regionmap;
2011} 2507}
2012 2508
2013void 2509void
2014maptile::create_region_treasure () 2510maptile::create_region_treasure ()
2015 CODE: 2511 CODE:
2016{
2017 object *op = object::create ();
2018 op->type = FLOOR;
2019 op->map = THIS;
2020
2021 for (int x = 0; x < THIS->width; ++x) 2512 for (int x = 0; x < THIS->width; ++x)
2022 for (int y = 0; y < THIS->height; ++y) 2513 for (int y = 0; y < THIS->height; ++y)
2023 { 2514 {
2024 region *rgn = THIS->region (x, y); 2515 region *rgn = THIS->region (x, y);
2025 2516
2026 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2517 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2518 if (object *op = THIS->at (x, y).top)
2027 if (rgn->treasure && rndm () < rgn->treasure_density) 2519 if (rgn->treasure && rndm () < rgn->treasure_density)
2028 {
2029 op->x = x;
2030 op->y = y;
2031 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2520 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2032 }
2033 } 2521 }
2034 2522
2035 op->destroy ();
2036}
2037
2038void play_sound_map (maptile *map, int x, int y, int sound_num)
2039
2040int out_of_map (maptile *map, int x, int y) 2523int out_of_map (maptile *map, int x, int y)
2041 2524
2042void 2525void
2043trigger (maptile *map, long connection, bool state = true) 2526find_link (maptile *map, shstr_tmp connection)
2044 CODE:
2045 activate_connection (map, connection, state);
2046
2047void
2048get_connection (maptile *map, long connection)
2049 PPCODE: 2527 PPCODE:
2050 oblinkpt *obp = get_connection_links (map, connection); 2528 if (oblinkpt *obp = map->find_link (connection))
2051 if (obp)
2052 for (objectlink *ol = obp->link; ol; ol = ol->next) 2529 for (objectlink *ol = obp->link; ol; ol = ol->next)
2053 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2530 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2054
2055object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2056
2057object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2058
2059object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2060 C_ARGS: str, map, nx, ny
2061 2531
2062void 2532void
2063get_map_flags (maptile *map, int x, int y) 2533get_map_flags (maptile *map, int x, int y)
2064 PPCODE: 2534 PPCODE:
2065{ 2535{
2066 maptile *nmap = 0; 2536 maptile *nmap = 0;
2067 I16 nx = 0, ny = 0; 2537 I16 nx = 0, ny = 0;
2538
2539 PUTBACK;
2068 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2540 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2541 SPAGAIN;
2069 2542
2070 EXTEND (SP, 4); 2543 EXTEND (SP, 4);
2071 PUSHs (sv_2mortal (newSViv (flags))); 2544 PUSHs (sv_2mortal (newSViv (flags)));
2072 2545
2073 if (GIMME_V == G_ARRAY) 2546 if (GIMME_V == G_ARRAY)
2074 { 2547 {
2075 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2548 PUSHs (sv_2mortal (to_sv (nmap)));
2076 PUSHs (sv_2mortal (newSViv (nx))); 2549 PUSHs (sv_2mortal (newSViv (nx)));
2077 PUSHs (sv_2mortal (newSViv (ny))); 2550 PUSHs (sv_2mortal (newSViv (ny)));
2078 } 2551 }
2079} 2552}
2080 2553
2554mapspace *
2555ms (maptile *map, unsigned int x, unsigned int y)
2556 PROTOTYPE: $$$
2557 CODE:
2558{
2559 maptile *nmap = 0;
2560 I16 nx, ny;
2561
2562 PUTBACK;
2563 get_map_flags (map, &nmap, x, y, &nx, &ny);
2564 SPAGAIN;
2565
2566 if (!nmap)
2567 XSRETURN_UNDEF;
2568
2569 RETVAL = &nmap->at (nx, ny);
2570}
2571 OUTPUT:
2572 RETVAL
2573
2081void 2574void
2082at (maptile *map, unsigned int x, unsigned int y) 2575at (maptile *map, unsigned int x, unsigned int y)
2083 PROTOTYPE: $$$ 2576 PROTOTYPE: $$$
2084 PPCODE: 2577 PPCODE:
2085{ 2578{
2086 object *o;
2087 maptile *nmap = 0; 2579 maptile *nmap = 0;
2088 I16 nx, ny; 2580 I16 nx, ny;
2089 2581
2582 PUTBACK;
2090 get_map_flags (map, &nmap, x, y, &nx, &ny); 2583 get_map_flags (map, &nmap, x, y, &nx, &ny);
2584 SPAGAIN;
2091 2585
2092 if (nmap) 2586 if (nmap)
2093 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2587 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2094 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2588 XPUSHs (sv_2mortal (to_sv (o)));
2095} 2589}
2096 2590
2097SV * 2591SV *
2098bot_at (maptile *obj, unsigned int x, unsigned int y) 2592bot_at (maptile *map, unsigned int x, unsigned int y)
2099 PROTOTYPE: $$$ 2593 PROTOTYPE: $$$
2100 ALIAS: 2594 ALIAS:
2101 top_at = 1 2595 top_at = 1
2102 flags_at = 2 2596 flags_at = 2
2103 light_at = 3 2597 light_at = 3
2104 move_block_at = 4 2598 move_block_at = 4
2105 move_slow_at = 5 2599 move_slow_at = 5
2106 move_on_at = 6 2600 move_on_at = 6
2107 move_off_at = 7 2601 move_off_at = 7
2108 INIT:
2109 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2110 CODE: 2602 CODE:
2603{
2604 sint16 nx = x;
2605 sint16 ny = y;
2606
2607 if (!xy_normalise (map, nx, ny))
2608 XSRETURN_UNDEF;
2609
2610 mapspace &ms = map->at (nx, ny);
2611
2612 ms.update ();
2613
2111 switch (ix) 2614 switch (ix)
2112 { 2615 {
2113 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2616 case 0: RETVAL = to_sv (ms.bot ); break;
2114 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2617 case 1: RETVAL = to_sv (ms.top ); break;
2115 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2618 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2116 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2619 case 3: RETVAL = newSViv (ms.light ); break;
2117 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2620 case 4: RETVAL = newSVuv (ms.move_block); break;
2118 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2621 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2119 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2622 case 6: RETVAL = newSVuv (ms.move_on ); break;
2120 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2623 case 7: RETVAL = newSVuv (ms.move_off ); break;
2121 } 2624 }
2625}
2122 OUTPUT: RETVAL 2626 OUTPUT: RETVAL
2123 2627
2124void fix_walls (maptile *map, int x, int y) 2628void fix_walls (maptile *map, int x, int y)
2125 2629
2126void fix_walls_around (maptile *map, int x, int y) 2630void fix_walls_around (maptile *map, int x, int y)
2199 rmp.decoroptions = decoroptions; 2703 rmp.decoroptions = decoroptions;
2200 rmp.orientation = orientation; 2704 rmp.orientation = orientation;
2201 rmp.origin_y = origin_y; 2705 rmp.origin_y = origin_y;
2202 rmp.origin_x = origin_x; 2706 rmp.origin_x = origin_x;
2203 rmp.random_seed = random_seed; 2707 rmp.random_seed = random_seed;
2204 rmp.total_map_hp = total_map_hp; 2708 rmp.total_map_hp = (uint64_t) total_map_hp;
2205 rmp.map_layout_style = map_layout_style; 2709 rmp.map_layout_style = map_layout_style;
2206 rmp.treasureoptions = treasureoptions; 2710 rmp.treasureoptions = treasureoptions;
2207 rmp.symmetry_used = symmetry_used; 2711 rmp.symmetry_used = symmetry_used;
2208 rmp.region = region; 2712 rmp.region = region;
2209 rmp.custom = custom; 2713 rmp.custom = custom;
2211 RETVAL = self->generate_random_map (&rmp); 2715 RETVAL = self->generate_random_map (&rmp);
2212} 2716}
2213 OUTPUT: 2717 OUTPUT:
2214 RETVAL 2718 RETVAL
2215 2719
2720MODULE = cf PACKAGE = cf::mapspace
2721
2722INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2723
2216MODULE = cf PACKAGE = cf::arch 2724MODULE = cf PACKAGE = cf::arch
2217 2725
2218archetype *find (utf8_string name) 2726int archetypes_size ()
2219 CODE: 2727 CODE:
2220 RETVAL = archetype::find (name); 2728 RETVAL = archetypes.size ();
2221 OUTPUT: 2729 OUTPUT: RETVAL
2222 RETVAL
2223 2730
2224archetype *first() 2731archetype *archetypes (U32 index)
2225 PROTOTYPE: 2732 CODE:
2226 CODE: 2733 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2227 RETVAL = first_archetype; 2734 OUTPUT: RETVAL
2735
2736object *instantiate (archetype *arch)
2737 CODE:
2738 RETVAL = arch_to_object (arch);
2739 OUTPUT:
2228 OUTPUT: RETVAL 2740 RETVAL
2229 2741
2230INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2742INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2231 2743
2232MODULE = cf PACKAGE = cf::party 2744MODULE = cf PACKAGE = cf::party
2233 2745
2251 PROTOTYPE: $ 2763 PROTOTYPE: $
2252 CODE: 2764 CODE:
2253 RETVAL = region::find (name); 2765 RETVAL = region::find (name);
2254 OUTPUT: RETVAL 2766 OUTPUT: RETVAL
2255 2767
2256region *find_fuzzy (utf8_string name)
2257 PROTOTYPE: $
2258 CODE:
2259 RETVAL = region::find_fuzzy (name);
2260 OUTPUT: RETVAL
2261
2262int specificity (region *rgn) 2768int specificity (region *rgn)
2263 CODE: 2769 CODE:
2264 RETVAL = 0; 2770 RETVAL = 0;
2265 while (rgn = rgn->parent) 2771 while (rgn = rgn->parent)
2266 RETVAL++; 2772 RETVAL++;
2302 CODE: 2808 CODE:
2303{ 2809{
2304 STRLEN len; 2810 STRLEN len;
2305 char *buf = SvPVbyte (packet, len); 2811 char *buf = SvPVbyte (packet, len);
2306 2812
2813 if (len > MAXSOCKBUF)
2814 {
2815 // ugly
2816 if (THIS->pl)
2817 THIS->pl->failmsg ("[packet too long for client]");
2818 }
2819 else
2307 THIS->send_packet (buf, len); 2820 THIS->send_packet (buf, len);
2308} 2821}
2822
2823faceidx
2824client::need_face (utf8_string name, int pri = 0)
2825 CODE:
2826 RETVAL = face_find (name, 0);
2827 if (RETVAL)
2828 {
2829 THIS->send_face (RETVAL, pri);
2830 THIS->flush_fx ();
2831 }
2832 OUTPUT:
2833 RETVAL
2834
2835int
2836client::fx_want (int idx, int value = -1)
2837 CODE:
2838 if (0 < idx && idx < FT_NUM)
2839 {
2840 RETVAL = THIS->fx_want [idx];
2841 if (items > 2)
2842 THIS->fx_want [idx] = value;
2843 }
2844 else
2845 RETVAL = 0;
2846 OUTPUT:
2847 RETVAL
2848
2849MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2850
2851faceidx sound_find (utf8_string name)
2852
2853void sound_set (utf8_string str, faceidx face)
2854
2855# dire hack
2856void old_sound_index (int idx, faceidx face)
2857 CODE:
2858 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2859 old_sound_index [idx] = face;
2309 2860
2310MODULE = cf PACKAGE = cf::face PREFIX = face_ 2861MODULE = cf PACKAGE = cf::face PREFIX = face_
2311 2862
2312#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2863#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2313 2864
2329 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2880 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2330 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2881 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2331} 2882}
2332 OUTPUT: RETVAL 2883 OUTPUT: RETVAL
2333 2884
2334void set (faceidx idx, int visibility, int magicmap) 2885void set_type (faceidx idx, int value)
2335 CODE: 2886 ALIAS:
2336 faceinfo *f = face_info (idx); 2887 set_type = 0
2337 assert (f); 2888 set_visibility = 1
2338 f->visibility = visibility; 2889 set_magicmap = 2
2339 f->magicmap = magicmap; 2890 set_smooth = 3
2340 2891 set_smoothlevel = 4
2341void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2342 CODE: 2892 CODE:
2343 faceinfo *f = face_info (idx); assert (f); 2893 faceinfo *f = face_info (idx); assert (f);
2344 f->smooth = smooth; 2894 switch (ix)
2345 f->smoothlevel = smoothlevel; 2895 {
2896 case 0: f->type = value; break;
2897 case 1: f->visibility = value; break;
2898 case 2: f->magicmap = value; break;
2899 case 3: f->smooth = value; break;
2900 case 4: f->smoothlevel = value; break;
2901 }
2346 2902
2347void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2903void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2348 CODE: 2904 CODE:
2349{ 2905{
2350 facedata *d = face_data (idx, faceset); 2906 faceinfo *f = face_info (idx); assert (f);
2351 assert (d); 2907 facedata *d = &(faceset ? f->data64 : f->data32);
2352 sv_to (data, d->data); 2908 sv_to (data, d->data);
2353 STRLEN clen; 2909 STRLEN clen;
2354 char *cdata = SvPVbyte (chksum, clen); 2910 char *cdata = SvPVbyte (chksum, clen);
2355 clen = min (CHKSUM_SIZE, clen); 2911 clen = min (CHKSUM_SIZE, clen);
2356 2912
2366 ns->force_newmap = true; 2922 ns->force_newmap = true;
2367 } 2923 }
2368 } 2924 }
2369} 2925}
2370 2926
2927int get_data_size (faceidx idx, int faceset = 0)
2928 CODE:
2929 facedata *d = face_data (idx, faceset);
2930 if (!d) XSRETURN_UNDEF;
2931 RETVAL = d->data.size ();
2932 OUTPUT:
2933 RETVAL
2934
2935SV *get_chksum (faceidx idx, int faceset = 0)
2936 CODE:
2937 facedata *d = face_data (idx, faceset);
2938 if (!d) XSRETURN_UNDEF;
2939 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2940 OUTPUT:
2941 RETVAL
2942
2943SV *get_data (faceidx idx, int faceset = 0)
2944 CODE:
2945 facedata *d = face_data (idx, faceset);
2946 if (!d) XSRETURN_UNDEF;
2947 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2948 OUTPUT:
2949 RETVAL
2950
2371void invalidate (faceidx idx) 2951void invalidate (faceidx idx)
2372 CODE: 2952 CODE:
2373 for_all_clients (ns) 2953 for_all_clients (ns)
2374 { 2954 {
2375 ns->faces_sent [idx] = false; 2955 ns->faces_sent [idx] = false;
2418void invalidate_all () 2998void invalidate_all ()
2419 CODE: 2999 CODE:
2420 for_all_clients (ns) 3000 for_all_clients (ns)
2421 ns->anims_sent.reset (); 3001 ns->anims_sent.reset ();
2422 3002
3003MODULE = cf PACKAGE = cf::object::freezer
3004
3005INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
3006
3007SV *
3008new (char *klass)
3009 CODE:
3010 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
3011 OUTPUT: RETVAL
3012
3013void
3014DESTROY (SV *sv)
3015 CODE:
3016 object_freezer *self;
3017 sv_to (sv, self);
3018 delete self;
3019
3020MODULE = cf PACKAGE = cf::object::thawer
3021
3022INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
3023
3024SV *
3025new_from_file (char *klass, octet_string path)
3026 CODE:
3027 object_thawer *f = new object_thawer (path);
3028 if (!*f)
3029 {
3030 delete f;
3031 XSRETURN_UNDEF;
3032 }
3033 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
3034 OUTPUT: RETVAL
3035
3036void
3037DESTROY (SV *sv)
3038 CODE:
3039 object_thawer *self;
3040 sv_to (sv, self);
3041 delete self;
3042
3043void
3044extract_tags (object_thawer *self)
3045 PPCODE:
3046 while (self->kw != KW_EOF)
3047 {
3048 PUTBACK;
3049 coroapi::cede_to_tick ();
3050 SPAGAIN;
3051
3052 if (self->kw == KW_tag)
3053 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3054
3055 self->skip ();
3056 }
3057

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