ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/cfperl.xs
(Generate patch)

Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.197 by root, Fri Apr 27 03:38:33 2007 UTC vs.
Revision 1.339 by root, Thu Nov 26 08:08:40 2009 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 6 *
11 * This program is free software; you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 10 * option) any later version.
15 * 11 *
16 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 15 * GNU General Public License for more details.
20 * 16 *
21 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 18 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 19 * <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 22 */
25 23
26#define PLUGIN_NAME "perl" 24#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 25
29#define CEDES_PER_TICK 5 26#if HAVE_EXECINFO_H
27# include <execinfo.h>
28#endif
30 29
31#include <plugin_common.h>
32#include <sounds.h>
33#include <cstdarg> 30#include <cstdarg>
34#include <sproto.h> 31#include <typeinfo>
35 32
33#include "global.h"
36#include "loader.h" 34#include "loader.h"
35#include "../random_maps/random_map.h"
37#include "cfperl.h" 36#include "evthread.h"
38#include "shstr.h" 37#include "sproto.h"
39 38
40#include <unistd.h> 39#include <unistd.h>
41#if _POSIX_MEMLOCK 40#if _POSIX_MEMLOCK
42# include <sys/mman.h> 41# include <sys/mman.h>
43#endif 42#endif
44 43
44#if HAVE_MALLOC_H
45# include <malloc.h>
46#endif
47
48#if !__GLIBC__
49# define malloc_trim(pad) -1
50#endif
51
45#include <EXTERN.h> 52#include <EXTERN.h>
46#include <perl.h> 53#include <perl.h>
47#include <XSUB.h> 54#include <XSUB.h>
48 55
49#include "CoroAPI.h" 56#include "CoroAPI.h"
50#include "perlxsi.c" 57#include "perlxsi.c"
51 58
52extern sint64 *levels; // the experience table 59extern sint64 *levels; // the experience table
53 60
54typedef object object_ornull; 61typedef object_thawer &object_thawer_ref;
55typedef maptile maptile_ornull; 62typedef object_freezer &object_freezer_ref;
56
57typedef char *octet_string;
58typedef char *utf8_string;
59typedef const char *const_octet_string;
60typedef const char *const_utf8_string;
61 63
62typedef std::string std__string; 64typedef std::string std__string;
63 65
64#if IVSIZE >= 8
65 typedef IV val64;
66# define newSVval64 newSViv
67# define SvVAL64 SvIV
68#else
69 typedef double val64;
70# define newSVval64 newSVnv
71# define SvVAL64 SvNV
72#endif
73
74static f_plug_api gethook = cfapi_get_hooks;
75static f_plug_api object_set_property = cfapi_object_set_property;
76static f_plug_api object_insert = cfapi_object_insert;
77
78static PerlInterpreter *perl; 66static PerlInterpreter *perl;
79 67
80double runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
81 72
82global gbl_ev; 73global gbl_ev;
83static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
84static SV *sv_runtime, *sv_next_tick; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
76static AV *av_reflect;
77
78bitset<NUM_EVENT_TYPES> ev_want_event;
79bitset<NUM_TYPES> ev_want_type;
85 80
86static HV 81static HV
87 *stash_cf, 82 *stash_cf,
88 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
90 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
91 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
92 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
93 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 92 *stash_cf_living_wrap;
93
94static SV
95 *cv_cf_do_invoke,
96 *cv_cf__can_merge,
97 *cv_cf_client_send_msg,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
102static inline SV *
103newSVpv_utf8 (const char *s)
104{
105 if (!s)
106 return newSV (0);
107
108 SV *sv = newSVpv (s, 0);
109 SvUTF8_on (sv);
110 return sv;
111}
112#endif
113
114#ifndef newSVpvn_utf8
115static inline SV *
116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
117{
118 if (!s)
119 return newSV (0);
120
121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
124 SvUTF8_on (sv);
125
126 return sv;
127}
128#endif
97 129
98// helper cast function, returns super class * or 0 130// helper cast function, returns super class * or 0
99template<class super> 131template<class super>
100static super * 132static super *
101is_a (attachable *at) 133is_a (attachable *at)
134 SvREFCNT_inc (self); 166 SvREFCNT_inc (self);
135 hv_clear (self); 167 hv_clear (self);
136 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 168 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
137 SvREFCNT_dec (self); 169 SvREFCNT_dec (self);
138 170
139 // self *must* be null now because thats sv_unmagic's job. 171 // self *must* be null now because that's sv_unmagic's job.
140 assert (!this->self); 172 assert (!this->self);
141 } 173 }
142} 174}
143 175
144void 176void
161} 193}
162 194
163void 195void
164attachable::do_destroy () 196attachable::do_destroy ()
165{ 197{
166 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 198 INVOKE_ATTACHABLE (DESTROY, this);
167 199
168 if (cb) 200 if (cb)
169 { 201 {
170 SvREFCNT_dec (cb); 202 SvREFCNT_dec (cb);
171 cb = 0; 203 cb = 0;
178attachable::destroy () 210attachable::destroy ()
179{ 211{
180 if (destroyed ()) 212 if (destroyed ())
181 return; 213 return;
182 214
183 flags |= F_DESTROYED; 215 attachable_flags |= F_DESTROYED;
184 do_destroy (); 216 do_destroy ();
217 sever_self ();
185} 218}
186 219
187void 220void
188attachable::check_mortals () 221attachable::check_mortals ()
189{ 222{
193 { 226 {
194 if (i >= mortals.size ()) 227 if (i >= mortals.size ())
195 { 228 {
196 i = 0; 229 i = 0;
197 230
198 if (mortals.size () > 1000) 231 if (mortals.size () >= 512)
232 {
233 static int last_mortalcount;
234 if (mortals.size () != last_mortalcount)
235 {
236 last_mortalcount = mortals.size ();
199 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 237 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
238
239 if (0)
240 {
241 for (int j = 0; j < mortals.size (); ++j)//D
242 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
243 fprintf (stderr, "\n");//D
244 }
245 }
246 }
200 247
201 break; 248 break;
202 } 249 }
203 250
204 attachable *obj = mortals [i]; 251 attachable *obj = mortals [i];
209 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); 256 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
210 obj->sever_self (); 257 obj->sever_self ();
211 } 258 }
212#endif 259#endif
213 260
214 if (obj->refcnt_cnt ()) 261 if (obj->refcnt)
215 { 262 {
216 ++i; // further delay freeing 263 ++i; // further delay freeing
217 264
218 if (!(i & 0x3ff)) 265 if (!(i & 0x3ff))
219 break; 266 break;
225 delete obj; 272 delete obj;
226 } 273 }
227 } 274 }
228} 275}
229 276
277void
278attachable::set_key (const char *key, const char *value, bool is_utf8)
279{
280 if (!self)
281 self = newHV ();
282
283 if (value)
284 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
285 else
286 hv_delete (self, key, strlen (key), G_DISCARD);
287}
288
230attachable & 289attachable &
231attachable::operator =(const attachable &src) 290attachable::operator =(const attachable &src)
232{ 291{
233 //if (self || cb) 292 //if (self || cb)
234 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 293 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
235 294
236 attach = src.attach; 295 attach = src.attach;
237 return *this; 296 return *this;
238} 297}
239 298
299#if 0
300template<typename T>
301static bool
302find_backref (void *ptr, T *obj)
303{
304 char *s = (char *)obj;
305 while (s < (char *)obj + sizeof (T))
306 {
307 if (ptr == *(void **)s)
308 return true;
309
310 s += sizeof (void *); // assume natural alignment
311 }
312
313 return false;
314}
315
316// for debugging, find "live" objects containing this ptr
317static void
318find_backref (void *ptr)
319{
320 for_all_objects (op)
321 if (find_backref (ptr, op))
322 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
323
324 for_all_players (pl)
325 if (find_backref (ptr, pl))
326 fprintf (stderr, "P %p\n", pl);
327
328 for_all_clients (ns)
329 if (find_backref (ptr, ns))
330 fprintf (stderr, "C %p\n", ns);
331}
332#endif
333
240////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 334//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
241 335
242static SV * 336static SV *
243newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 337newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
244{ 338{
245 SV *sv; 339 SV *sv;
246 340
247 if (!ptr) 341 if (!ptr)
248 return &PL_sv_undef; 342 return newSV (0);
249 343
250 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 344 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
251 return sv_bless (newRV_noinc ((SV *)hv), stash); 345 return sv_bless (newRV_noinc ((SV *)hv), stash);
252} 346}
253 347
272 366
273static SV * 367static SV *
274newSVattachable (attachable *obj, HV *stash) 368newSVattachable (attachable *obj, HV *stash)
275{ 369{
276 if (!obj) 370 if (!obj)
277 return &PL_sv_undef; 371 return newSV (0);
278 372
279 if (!obj->self) 373 if (!obj->self)
374 obj->self = newHV ();
375
376 if (!SvOBJECT (obj->self))
280 { 377 {
281 obj->self = newHV ();
282 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 378 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
283 379
284 // now bless the object _once_ 380 // now bless the object _once_
381 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
285 return sv_bless (newRV_inc ((SV *)obj->self), stash); 382 return sv_bless (newRV_inc ((SV *)obj->self), stash);
286 } 383 }
287 else 384 else
288 { 385 {
289 SV *sv = newRV_inc ((SV *)obj->self); 386 SV *sv = newRV_inc ((SV *)obj->self);
293 390
294 return sv; 391 return sv;
295 } 392 }
296} 393}
297 394
395#if 0 // unused
298static void 396static void
299clearSVptr (SV *sv) 397clearSVptr (SV *sv)
300{ 398{
301 if (SvROK (sv)) 399 if (SvROK (sv))
302 sv = SvRV (sv); 400 sv = SvRV (sv);
303 401
304 hv_clear ((HV *)sv); 402 hv_clear ((HV *)sv);
305 sv_unmagic (sv, PERL_MAGIC_ext); 403 sv_unmagic (sv, PERL_MAGIC_ext);
306} 404}
405#endif
406
407static long SvPTR_nc (SV *sv)
408{
409 sv = SvRV (sv);
410
411 // very important shortcut
412 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
413 return (long)SvMAGIC (sv)->mg_ptr;
414
415 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
416 return (long)mg->mg_ptr;
417
418 croak ("perl code used object, but C object is already destroyed, caught");
419}
307 420
308static long 421static long
309SvPTR (SV *sv, const char *klass) 422SvPTR (SV *sv, const char *klass)
310{ 423{
311 if (!sv_derived_from (sv, klass)) 424 if (!sv_derived_from (sv, klass))
312 croak ("object of type %s expected", klass); 425 croak ("object of type %s expected", klass);
313 426
314 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 427 return SvPTR_nc (sv);
315
316 if (!mg)
317 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
318
319 return (long)mg->mg_ptr;
320} 428}
321 429
322static long 430static long noinline
323SvPTR_ornull (SV *sv, const char *klass) 431SvPTR_ornull (SV *sv, const char *klass)
324{ 432{
325 if (SvOK (sv)) 433 if (expect_false (!SvOK (sv))) return 0;
434
326 return SvPTR (sv, klass); 435 return SvPTR (sv, klass);
327 else
328 return 0;
329} 436}
330 437
438static long noinline
439SvPTR_ornull_client (SV *sv)
440{
441 if (expect_false (!SvOK (sv))) return 0;
442
443 if (!SvROK (sv)
444 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
445 && !sv_derived_from (sv, "cf::client")))
446 croak ("object of type cf::client expected");
447
448 return SvPTR_nc (sv);
449}
450
451static long noinline
452SvPTR_ornull_object (SV *sv)
453{
454 if (expect_false (!SvOK (sv))) return 0;
455
456 if (!SvROK (sv)
457 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
458 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
459 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
460 && !sv_derived_from (sv, "cf::object")))
461 croak ("object of type cf::object expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_player (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
473 && !sv_derived_from (sv, "cf::player")))
474 croak ("object of type cf::player expected");
475
476 return SvPTR_nc (sv);
477}
478
331inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 479static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
332inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 480static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
333inline SV *to_sv (bool v) { return newSViv (v); } 481static inline SV *to_sv (bool v) { return newSViv (v); }
334inline SV *to_sv ( signed char v) { return newSViv (v); } 482static inline SV *to_sv ( signed char v) { return newSViv (v); }
335inline SV *to_sv (unsigned char v) { return newSViv (v); } 483static inline SV *to_sv (unsigned char v) { return newSViv (v); }
336inline SV *to_sv ( signed short v) { return newSViv (v); } 484static inline SV *to_sv ( signed short v) { return newSViv (v); }
337inline SV *to_sv (unsigned short v) { return newSVuv (v); } 485static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
338inline SV *to_sv ( signed int v) { return newSViv (v); } 486static inline SV *to_sv ( signed int v) { return newSViv (v); }
339inline SV *to_sv (unsigned int v) { return newSVuv (v); } 487static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
340inline SV *to_sv ( signed long v) { return newSViv (v); } 488static inline SV *to_sv ( signed long v) { return newSViv (v); }
341inline SV *to_sv (unsigned long v) { return newSVuv (v); } 489static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
342inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 490static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
343inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 491static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
344inline SV *to_sv (float v) { return newSVnv (v); } 492static inline SV *to_sv (float v) { return newSVnv (v); }
345inline SV *to_sv (double v) { return newSVnv (v); } 493static inline SV *to_sv (double v) { return newSVnv (v); }
346inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 494static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
347inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 495static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
348inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 496static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
349inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 497static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
350inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 498static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
499static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
351inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 500static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
352inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
353inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 501static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
502static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
354 503
355inline SV *to_sv (object & v) { return to_sv (&v); } 504static inline SV *to_sv (object & v) { return to_sv (&v); }
356inline SV *to_sv (living & v) { return to_sv (&v); } 505static inline SV *to_sv (living & v) { return to_sv (&v); }
357 506
358inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 507static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
359inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 508static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
360 509
361inline SV *to_sv (UUID v) 510static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
362{
363 char buf[128];
364 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
365 return newSVpv (buf, 0);
366}
367 511
512static inline SV *to_sv (dynbuf * v)
513{
514 SV *sv = newSV (0);
515
516 sv_upgrade (sv, SVt_PV);
517 SvGROW (sv, v->size () + 1);
518 SvPOK_only (sv);
519 v->linearise (SvPVX (sv));
520 SvCUR_set (sv, v->size ());
521 *SvEND (sv) = 0;
522
523 return sv;
524}
525
526static inline SV *to_sv (dynbuf_text * v)
527{
528 SV *sv = to_sv (static_cast<dynbuf *> (v));
529 SvUTF8_on (sv);
530 return sv;
531}
532
368inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 533static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
369inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 534static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
370inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 535static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
371inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 536static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 537static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 538static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
374inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 539static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 540static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 541static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
377inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 542static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 543static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
379inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 544static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
380inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 545static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
381inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 546static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
382inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 547static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
383inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 548static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
384inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 549static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
385inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 550static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
386inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 551static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
387inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 552static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
553static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
388inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 554static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
389inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 555static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
390inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
391inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 556static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
557static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
558static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
559static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
392 560
393//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 561//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
394inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 562static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
395 563
396template<class T> 564template<class T>
397inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 565static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
398 566
399template<int N> 567template<int N>
400inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 568static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
401 569
402inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
403inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 570static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
404inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 571static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
405inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 572static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
406inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 573static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
407 574
408inline void sv_to (SV *sv, std::string &v) 575static inline void sv_to (SV *sv, std::string &v)
409{ 576{
410 STRLEN len; 577 STRLEN len;
411 char *data = SvPVbyte (sv, len); 578 char *data = SvPVbyte (sv, len);
412 v.assign (data, len); 579 v.assign (data, len);
413} 580}
414 581
415inline void sv_to (SV *sv, UUID &v) 582static inline void sv_to (SV *sv, UUID &v)
416{ 583{
417 unsigned int version; 584 if (!v.parse (SvPV_nolen (sv)))
418
419 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
420 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 585 croak ("unparsable uuid: %s", SvPV_nolen (sv));
421} 586}
422 587
423inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 588static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
424 589
425static SV * 590static SV *
426newSVdt_va (va_list &ap, data_type type) 591newSVdt_va (va_list &ap, data_type type)
427{ 592{
428 SV *sv; 593 SV *sv;
442 break; 607 break;
443 608
444 case DT_STRING: 609 case DT_STRING:
445 { 610 {
446 char *str = (char *)va_arg (ap, const char *); 611 char *str = (char *)va_arg (ap, const char *);
447 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 612 sv = str ? newSVpv (str, 0) : newSV (0);
448 } 613 }
449 break; 614 break;
450 615
451 case DT_DATA: 616 case DT_DATA:
452 { 617 {
453 char *str = (char *)va_arg (ap, const void *); 618 char *str = (char *)va_arg (ap, const void *);
454 int len = va_arg (ap, int); 619 int len = va_arg (ap, int);
455 sv = str ? newSVpv (str, len) : &PL_sv_undef; 620 sv = str ? newSVpv (str, len) : newSV (0);
456 } 621 }
457 break; 622 break;
458 623
459 case DT_OBJECT: 624 case DT_OBJECT:
460 sv = to_sv (va_arg (ap, object *)); 625 sv = to_sv (va_arg (ap, object *));
502 va_end (ap); 667 va_end (ap);
503 668
504 return sv; 669 return sv;
505} 670}
506 671
672// typemap support, mostly to avoid excessive inlining
673template<class type>
674static void noinline
675cf_obj_to (SV *arg, type &var)
676{
677 sv_to (arg, var);
678 if (!var)
679 croak ("must not pass invalid/null cf_obj here");
680}
681
682template<class object>
683static void noinline
684cf_obj_ornull_to (SV *arg, object *&var)
685{
686 if (SvOK (arg))
687 {
688 sv_to (arg, var);
689 if (!var)
690 croak ("unable to convert perl object to C++ object");
691 }
692 else
693 var = 0;
694}
695
696//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
697
507static SV * 698static SV *
508newSVcfapi (int type, ...)
509{
510 SV *sv;
511
512 va_list ap;
513 va_start (ap, type);
514
515 switch (type)
516 {
517 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
518 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
519 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
520 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
521 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
522 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
523 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
524 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
525 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
526 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
527
528 default:
529 assert (("unhandled type in newSVcfapi", 0));
530 }
531
532 va_end (ap);
533
534 return sv;
535}
536
537//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
538
539SV *
540registry (attachable *ext) 699registry (attachable *ext)
541{ 700{
542 if (!ext->cb) 701 if (!ext->cb)
543 ext->cb = newAV (); 702 ext->cb = newAV ();
544 703
545 return newRV_inc ((SV *)ext->cb); 704 return newRV_inc ((SV *)ext->cb);
546} 705}
547 706
548///////////////////////////////////////////////////////////////////////////// 707/////////////////////////////////////////////////////////////////////////////
549 708
550extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
551{
552 return 0;
553}
554
555static CommArray_s rtn_cmd;
556
557static int
558runPluginCommand (object *obj, char *params)
559{
560 return -1;
561}
562
563extern "C" void *cfperl_getPluginProperty (int *type, ...)
564{
565 va_list args;
566 char *propname;
567 int i;
568 va_start (args, type);
569 propname = va_arg (args, char *);
570 //printf ("Property name: %s\n", propname);
571
572 if (!strcmp (propname, "command?"))
573 return NULL;
574 else if (!strcmp (propname, "Identification"))
575 {
576 va_end (args);
577 return (void *)PLUGIN_NAME;
578 }
579 else if (!strcmp (propname, "FullName"))
580 {
581 va_end (args);
582 return (void *)PLUGIN_VERSION;
583 }
584 else
585 va_end (args);
586
587 return NULL;
588}
589
590extern "C" int cfperl_postInitPlugin ()
591{
592 int hooktype = 1;
593 int rtype = 0;
594
595 cf_init_plugin (gethook);
596
597 return 0;
598}
599
600extern "C" int cfperl_closePlugin ()
601{
602 return 0;
603}
604
605void 709void
606cfperl_init () 710cfperl_init ()
607{ 711{
712 extern char **environ;
713
608 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 714 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
609 perl = perl_alloc (); 715 perl = perl_alloc ();
610 perl_construct (perl); 716 perl_construct (perl);
611 717
612 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 718 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
613 719
614 const char *argv[] = { 720 const char *argv[] = {
615 "", 721 settings.argv [0],
616 "-e" 722 "-e0"
617 "use Event; use Coro;" // required for bootstrap
618 "cf->bootstrap;" // required for datadir :*>
619 "unshift @INC, cf::datadir ();"
620 "require cf;"
621 }; 723 };
622 724
623 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 725 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
624 || perl_run (perl)) 726 || perl_run (perl))
625 { 727 {
626 printf ("unable to initialize perl-interpreter, aborting.\n"); 728 printf ("unable to initialize perl-interpreter, aborting.\n");
627 exit (EXIT_FAILURE); 729 exit (EXIT_FAILURE);
628 } 730 }
629 731
732 eval_pv (
733 "#line 1 'cfperl init'\n"
734 "use EV ();\n"
735 "use Coro ();\n"
736 "cf->bootstrap;\n"
737 "unshift @INC, cf::datadir ();\n"
738 "require cf;\n",
739 0
740 );
741
742 if (SvTRUE (ERRSV))
630 { 743 {
631 dSP; 744 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
632 745 exit (EXIT_FAILURE);
633 PUSHMARK (SP);
634 PUTBACK;
635 call_pv ("cf::init", G_DISCARD | G_VOID);
636 } 746 }
637} 747}
638 748
749void
639void cfperl_main () 750cfperl_main ()
640{ 751{
641 dSP; 752 dSP;
642 753
643 PUSHMARK (SP); 754 PUSHMARK (SP);
644 PUTBACK; 755 PUTBACK;
648void 759void
649attachable::instantiate () 760attachable::instantiate ()
650{ 761{
651 if (attach) 762 if (attach)
652 { 763 {
653 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 764 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
654 attach = 0; 765 attach = 0;
655 } 766 }
656} 767}
657 768
658void 769void
659attachable::reattach () 770attachable::reattach ()
660{ 771{
661 optimise (); 772 optimise ();
662 //TODO: check for _attachment's, very important for restarts 773 //TODO: check for _attachment's, very important for restarts
663 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 774 INVOKE_ATTACHABLE (REATTACH, this);
664} 775}
665 776
666static event_klass klass_of[NUM_EVENT_TYPES] = { 777static event_klass klass_of[NUM_EVENT_TYPES] = {
667# define def(type,name) KLASS_ ## type, 778# define def(type,name) KLASS_ ## type,
668# include "eventinc.h" 779# include "eventinc.h"
669# undef def 780# undef def
670}; 781};
671 782
672#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 783#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
673 784
674static void 785static void noinline
675gather_callbacks (AV *&callbacks, AV *registry, event_type event) 786gather_callbacks (AV *&callbacks, AV *registry, event_type event)
676{ 787{
677 // event must be in array 788 // event must be in array
678 if (event >= 0 && event <= AvFILLp (registry)) 789 if (event >= 0 && event <= AvFILLp (registry))
679 { 790 {
711} 822}
712 823
713void 824void
714global::gather_callbacks (AV *&callbacks, event_type event) const 825global::gather_callbacks (AV *&callbacks, event_type event) const
715{ 826{
716 ::gather_callbacks (callbacks, cb_object, event); 827 ::gather_callbacks (callbacks, cb_global, event);
717} 828}
718 829
719void 830void
720object::gather_callbacks (AV *&callbacks, event_type event) const 831object::gather_callbacks (AV *&callbacks, event_type event) const
721{ 832{
722 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 833 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
723 { 834 {
724 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 835 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
725 836
726 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 837 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
727 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 838 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
728 } 839 }
729 840
765{ 876{
766 attachable::gather_callbacks (callbacks, event); 877 attachable::gather_callbacks (callbacks, event);
767 ::gather_callbacks (callbacks, cb_map, event); 878 ::gather_callbacks (callbacks, cb_map, event);
768} 879}
769 880
881static void noinline
882_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
883{
884 for (int event = 0; event <= AvFILLp (registry); ++event)
885 {
886 SV *cbs_ = AvARRAY (registry)[event];
887
888 // element must be list of callback entries
889 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
890 {
891 AV *cbs = (AV *)SvRV (cbs_);
892
893 // no callback entries, no callbacks to call
894 if (AvFILLp (cbs) >= 0)
895 set.set (event);
896 }
897 }
898}
899
900// very slow and inefficient way to recalculate the global want bitsets
901static void
902_recalc_want ()
903{
904 ev_want_event.reset ();
905
906 _recalc_want (ev_want_event, cb_global);
907 _recalc_want (ev_want_event, cb_attachable);
908 _recalc_want (ev_want_event, cb_object);
909 _recalc_want (ev_want_event, cb_client);
910 _recalc_want (ev_want_event, cb_player);
911 _recalc_want (ev_want_event, cb_map);
912
913 ev_want_type.reset ();
914
915 for (int type = 0; type <= AvFILLp (cb_type); ++type)
916 {
917 SV *cbs_ = AvARRAY (cb_type)[type];
918
919 // element must be list of callback entries
920 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
921 {
922 AV *cbs = (AV *)SvRV (cbs_);
923
924 // no callback entries, no callbacks to call
925 if (AvFILLp (cbs) >= 0)
926 ev_want_type.set (type % NUM_TYPES);
927 }
928 }
929}
930
770bool 931bool
771attachable::invoke (event_type event, ...) 932attachable::invoke (event_type event, ...)
772{ 933{
773 data_type dt; 934 data_type dt;
774 va_list ap;
775
776 va_start (ap, event);
777 935
778 // callback call ordering should be: 936 // callback call ordering should be:
779 // 1. per-object callback 937 // 1. per-object callback
780 // 2. per-class object 938 // 2. per-class object
781 // 3. per-type callback 939 // 3. per-type callback
785 gather_callbacks (callbacks, event); 943 gather_callbacks (callbacks, event);
786 944
787 // short-circuit processing if no callbacks found/defined 945 // short-circuit processing if no callbacks found/defined
788 if (!callbacks) 946 if (!callbacks)
789 return 0; 947 return 0;
948
949 va_list ap;
950 va_start (ap, event);
790 951
791 CALL_BEGIN (3); 952 CALL_BEGIN (3);
792 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 953 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
793 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 954 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
794 955
818 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 979 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
819 } 980 }
820 981
821 va_end (ap); 982 va_end (ap);
822 983
823 CALL_CALL ("cf::do_invoke", G_SCALAR); 984 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
824 count = count > 0 ? POPi : 0; 985 count = count > 0 ? POPi : 0;
825 986
826 CALL_END; 987 CALL_END;
827 988
828 return count; 989 return count;
829} 990}
830 991
831SV * 992static SV *
832cfperl_result (int idx) 993cfperl_result (int idx)
833{ 994{
834 AV *av = get_av ("cfperl::invoke_results", 0); 995 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
835 if (!av) 996 if (!av)
836 return &PL_sv_undef; 997 return &PL_sv_undef;
837 998
838 SV **sv = av_fetch (av, idx, 0); 999 SV **sv = av_fetch (av, idx, 0);
839 if (!sv) 1000 if (!sv)
853{ 1014{
854 return SvNV (cfperl_result (idx)); 1015 return SvNV (cfperl_result (idx));
855} 1016}
856 1017
857///////////////////////////////////////////////////////////////////////////// 1018/////////////////////////////////////////////////////////////////////////////
1019// various c++ => perl glue functions
1020
1021void
1022cfperl_tick ()
1023{
1024 tick_pending = 1;
1025
1026 if (tick_inhibit)
1027 return;
1028
1029 tick_pending = 0;
1030
1031 dSP;
1032
1033 PUSHMARK (SP);
1034 PUTBACK;
1035 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1036
1037 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1038}
858 1039
859void 1040void
860cfperl_emergency_save () 1041cfperl_emergency_save ()
861{ 1042{
862 CALL_BEGIN (0); 1043 CALL_BEGIN (0);
871 CALL_ARG (make_core); 1052 CALL_ARG (make_core);
872 CALL_CALL ("cf::post_cleanup", G_VOID); 1053 CALL_CALL ("cf::post_cleanup", G_VOID);
873 CALL_END; 1054 CALL_END;
874} 1055}
875 1056
1057void
1058cfperl_make_book (object *book, int level)
1059{
1060 CALL_BEGIN (2);
1061 CALL_ARG (book);
1062 CALL_ARG (level);
1063 CALL_CALL ("ext::books::make_book", G_VOID);
1064 CALL_END;
1065}
1066
1067void
1068cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1069{
1070 CALL_BEGIN (4);
1071 CALL_ARG (ns);
1072 CALL_ARG (type);
1073 CALL_ARG_SV (newSVpv_utf8 (msg));
1074 CALL_ARG (color);
1075 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1076 CALL_END;
1077}
1078
1079int
1080cfperl_can_merge (object *ob1, object *ob2)
1081{
1082 int can;
1083
1084 CALL_BEGIN (2);
1085 CALL_ARG (ob1);
1086 CALL_ARG (ob2);
1087 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1088 can = count && SvTRUE (TOPs);
1089 CALL_END;
1090
1091 return can;
1092}
1093
1094void
1095cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1096{
1097 CALL_BEGIN (4);
1098 CALL_ARG (ob);
1099 CALL_ARG (state);
1100 CALL_ARG (activator);
1101 CALL_ARG (originator);
1102 CALL_CALL ("cf::mapscript::activate", G_VOID);
1103 CALL_END;
1104}
1105
1106player *
1107player::find (const char *name)
1108{
1109 CALL_BEGIN (1);
1110 CALL_ARG (name);
1111 CALL_CALL ("cf::player::find", G_SCALAR);
1112
1113 player *retval = 0;
1114 if (count) sv_to (POPs, retval);
1115
1116 CALL_END;
1117
1118 return retval;
1119}
1120
1121maptile *
1122find_style (const char *dirname, const char *stylename, int difficulty)
1123{
1124 CALL_BEGIN (3);
1125 CALL_ARG (dirname);
1126 CALL_ARG (stylename);
1127 CALL_ARG (difficulty);
1128 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1129
1130 maptile *retval = 0;
1131 if (count) sv_to (POPs, retval);
1132
1133 CALL_END;
1134
1135 return retval;
1136}
1137
876maptile * 1138maptile *
877maptile::find_sync (const char *path, maptile *origin) 1139maptile::find_sync (const char *path, maptile *origin)
878{ 1140{
879 CALL_BEGIN (2); 1141 CALL_BEGIN (2);
880 CALL_ARG (path); 1142 CALL_ARG (path);
881 CALL_ARG (origin); 1143 CALL_ARG (origin);
882 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1144 CALL_CALL ("cf::map::find_sync", G_SCALAR);
883 1145
884 maptile *retval; 1146 maptile *retval = 0;
885
886 if (count)
887 sv_to (POPs, retval); 1147 if (count) sv_to (POPs, retval);
888 else
889 retval = 0;
890 1148
891 CALL_END; 1149 CALL_END;
892 1150
893 return retval; 1151 return retval;
894} 1152}
895 1153
896maptile * 1154maptile *
897maptile::find_async (const char *path, maptile *origin) 1155maptile::find_async (const char *path, maptile *origin, bool load)
898{ 1156{
899 CALL_BEGIN (2); 1157 CALL_BEGIN (3);
900 CALL_ARG (path); 1158 CALL_ARG (path);
901 CALL_ARG (origin); 1159 CALL_ARG (origin);
1160 CALL_ARG (load);
902 CALL_CALL ("cf::map::find_async", G_SCALAR); 1161 CALL_CALL ("cf::map::find_async", G_SCALAR);
903 1162
904 maptile *retval; 1163 maptile *retval = 0;
905
906 if (count)
907 sv_to (POPs, retval); 1164 if (count) sv_to (POPs, retval);
908 else
909 retval = 0;
910 1165
911 CALL_END; 1166 CALL_END;
912 1167
913 return retval; 1168 return retval;
914} 1169}
917maptile::do_load_sync () 1172maptile::do_load_sync ()
918{ 1173{
919 CALL_BEGIN (1); 1174 CALL_BEGIN (1);
920 CALL_ARG (this); 1175 CALL_ARG (this);
921 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1176 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
922 CALL_END;
923}
924
925void
926maptile::change_all_map_light (int change)
927{
928 CALL_BEGIN (1);
929 CALL_ARG (change);
930 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
931 CALL_END; 1177 CALL_END;
932} 1178}
933 1179
934void 1180void
935object::enter_exit (object *exit) 1181object::enter_exit (object *exit)
942 CALL_ARG (exit); 1188 CALL_ARG (exit);
943 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1189 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
944 CALL_END; 1190 CALL_END;
945} 1191}
946 1192
1193void
1194object::player_goto (const char *path, int x, int y)
1195{
1196 if (type != PLAYER)
1197 return;
1198
1199 CALL_BEGIN (4);
1200 CALL_ARG (this);
1201 CALL_ARG (path);
1202 CALL_ARG (x);
1203 CALL_ARG (y);
1204 CALL_CALL ("cf::object::player::goto", G_VOID);
1205 CALL_END;
1206}
1207
1208const char *
1209object::ref () const
1210{
1211 if (type == PLAYER)
1212 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1213 else
1214 return 0;
1215}
1216
1217object *
1218object::deref (const char *ref)
1219{
1220 object *retval = 0;
1221
1222 if (ref)
1223 {
1224 CALL_BEGIN (1);
1225 CALL_ARG (ref);
1226 CALL_CALL ("cf::object::deref", G_SCALAR);
1227
1228 if (count)
1229 sv_to (POPs, retval);
1230
1231 CALL_END;
1232 }
1233
1234 return retval;
1235}
1236
1237void
1238log_backtrace (const char *msg)
1239{
1240#if HAVE_BACKTRACE
1241 void *addr [20];
1242 int size = backtrace (addr, 20);
1243
1244 CALL_BEGIN (size);
1245 CALL_ARG (msg);
1246 for (int i = 0; i < size; ++i)
1247 CALL_ARG ((IV)addr [i]);
1248 CALL_CALL ("cf::_log_backtrace", G_VOID);
1249 CALL_END;
1250#endif
1251}
1252
1253bool
1254is_match_expr (const char *expr)
1255{
1256 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1257}
1258
1259bool
1260match (const char *expr, object *ob, object *self, object *source, object *originator)
1261{
1262 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1263 expr += sizeof ("match ") - 1;
1264
1265 CALL_BEGIN (5);
1266 CALL_ARG (expr);
1267 CALL_ARG (ob);
1268 CALL_ARG (self);
1269 CALL_ARG (source);
1270 CALL_ARG (originator);
1271 CALL_CALL (cv_cf_match_match, G_SCALAR);
1272
1273 bool matched = count && SvTRUE (TOPs);
1274
1275 CALL_END;
1276
1277 return matched;
1278}
1279
1280object *
1281match_one (const char *expr, object *ob, object *self, object *source, object *originator)
1282{
1283 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1284 expr += sizeof ("match ") - 1;
1285
1286 CALL_BEGIN (5);
1287 CALL_ARG (expr);
1288 CALL_ARG (ob);
1289 CALL_ARG (self);
1290 CALL_ARG (source);
1291 CALL_ARG (originator);
1292 CALL_CALL (cv_cf_match_match, G_ARRAY);
1293
1294 object *one = 0;
1295
1296 if (count)
1297 sv_to (TOPs, one);
1298
1299 CALL_END;
1300
1301 return one;
1302}
1303
947///////////////////////////////////////////////////////////////////////////// 1304/////////////////////////////////////////////////////////////////////////////
948 1305
949struct EventAPI *watcher_base::GEventAPI; 1306struct EVAPI *evapi::GEVAPI;
950struct CoroAPI *coroapi::GCoroAPI; 1307struct CoroAPI *coroapi::GCoroAPI;
951 1308
952int coroapi::cede_counter; 1309void
953double (*coroapi::time)();
954double coroapi::next_cede;
955
956void coroapi::do_cede_to_tick () 1310coroapi::do_cede_to_tick ()
957{ 1311{
958 cede_counter = 0; 1312 cede_pending = 0;
959
960 cede (); 1313 cede ();
961
962 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
963 if (next_cede > SvNV (sv_next_tick) - 0.02)
964 next_cede = SvNV (sv_next_tick);
965}
966
967void coroapi::do_cede_every ()
968{
969 cede_counter = 0;
970
971 if (coroapi::nready ())
972 coroapi::cede ();
973}
974
975void coroapi::do_cede_to_tick_every ()
976{
977 cede_counter = 0;
978
979 cede_to_tick ();
980} 1314}
981 1315
982void 1316void
983coroapi::wait_for_tick () 1317coroapi::wait_for_tick ()
984{ 1318{
993 CALL_BEGIN (0); 1327 CALL_BEGIN (0);
994 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1328 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
995 CALL_END; 1329 CALL_END;
996} 1330}
997 1331
1332void
1333iow::poll (int events)
1334{
1335 if (events != this->events)
1336 {
1337 int active = ev_is_active ((ev_io *)this);
1338 if (active) stop ();
1339 ev_io_set ((ev_io *)this, fd, events);
1340 if (active) start ();
1341 }
1342}
1343
998static void 1344static void
999iw_dispatch (pe_event *ev)
1000{
1001 iw *w = (iw *)ev->ext_data;
1002 w->call (*w);
1003}
1004
1005void
1006iw::alloc ()
1007{
1008 pe = GEventAPI->new_idle (0, 0);
1009
1010 WaREENTRANT_off (pe);
1011 pe->base.callback = (void *)iw_dispatch;
1012 pe->base.ext_data = (void *)this;
1013}
1014
1015static void iow_dispatch (pe_event *ev)
1016{
1017 iow *w = (iow *)ev->ext_data;
1018 w->call (*w, ((pe_ioevent *)ev)->got);
1019}
1020
1021void
1022iow::alloc ()
1023{
1024 pe = GEventAPI->new_io (0, 0);
1025
1026 WaREENTRANT_off (pe);
1027 pe->base.callback = (void *)iow_dispatch;
1028 pe->base.ext_data = (void *)this;
1029
1030 pe->fd = -1;
1031 pe->poll = 0;
1032}
1033
1034void
1035iow::fd (int fd)
1036{
1037 pe->fd = fd;
1038}
1039
1040int
1041iow::poll ()
1042{
1043 return pe->poll;
1044}
1045
1046void
1047iow::poll (int events)
1048{
1049 if (pe->poll != events)
1050 {
1051 if (pe->poll) stop ();
1052 pe->poll = events;
1053 if (pe->poll) start ();
1054 }
1055}
1056
1057void
1058_connect_to_perl () 1345_connect_to_perl_1 ()
1059{ 1346{
1060 stash_cf = gv_stashpv ("cf" , 1); 1347 stash_cf = gv_stashpv ("cf", 1);
1061 1348
1062 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1349 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1063 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1350 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1064 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1351 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1065 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1352 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1353 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1066 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1354 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1067 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1355 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1068 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1356 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1069 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1357 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1070 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1358 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1071 1359
1360 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1072 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1361 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1362 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1073 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1363 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1074 1364
1075 cb_global = get_av ("cf::CB_GLOBAL", 1); 1365 cb_global = get_av ("cf::CB_GLOBAL", 1);
1076 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1366 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1077 cb_object = get_av ("cf::CB_OBJECT", 1); 1367 cb_object = get_av ("cf::CB_OBJECT", 1);
1078 cb_player = get_av ("cf::CB_PLAYER", 1); 1368 cb_player = get_av ("cf::CB_PLAYER", 1);
1079 cb_client = get_av ("cf::CB_CLIENT", 1); 1369 cb_client = get_av ("cf::CB_CLIENT", 1);
1080 cb_type = get_av ("cf::CB_TYPE" , 1); 1370 cb_type = get_av ("cf::CB_TYPE" , 1);
1081 cb_map = get_av ("cf::CB_MAP" , 1); 1371 cb_map = get_av ("cf::CB_MAP" , 1);
1082} 1372}
1083 1373
1374static void
1375_connect_to_perl_2 ()
1376{
1377 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1378 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1379 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1380 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1381 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1382}
1383
1084MODULE = cf PACKAGE = cf PREFIX = cf_ 1384MODULE = cf PACKAGE = cf PREFIX = cf_
1085 1385
1086BOOT: 1386BOOT:
1087{ 1387{
1088 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1388 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1089 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1389 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1090 1390
1091 _connect_to_perl (); 1391 _connect_to_perl_1 ();
1092 1392
1093 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1393 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1094 1394
1095 { 1395 //{
1096 require_pv ("Time::HiRes"); 1396 // require_pv ("Time::HiRes");
1097 1397 //
1098 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1398 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1099 if (!svp) croak ("Time::HiRes is required"); 1399 // if (!svp) croak ("Time::HiRes is required");
1100 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1400 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1101 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1401 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1102 } 1402 //}
1103 1403
1104 static const struct { 1404 static const struct {
1105 const char *name; 1405 const char *name;
1106 IV iv; 1406 IV iv;
1107 } *civ, const_iv[] = { 1407 } *civ, const_iv[] = {
1108# define const_iv(name) { # name, (IV)name }, 1408# define const_iv(name) { # name, (IV)name },
1109 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1409 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1410 const_iv (logBacktrace)
1110 1411
1111 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1412 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1112 1413
1113 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1414 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1114 1415
1115 const_iv (MAX_TIME) 1416 const_iv (MAX_TIME)
1417 const_iv (MAXSOCKBUF)
1418
1419 const_iv (NUM_BODY_LOCATIONS)
1420 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1421 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1422 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1423 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1424 const_iv (body_wrist) const_iv (body_waist)
1116 1425
1117 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1426 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1118 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1427 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1119 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1428 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1120 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1429 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1131 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1440 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1132 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1441 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1133 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1442 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1134 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1443 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1135 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1444 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1136 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1445 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1137 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1446 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1138 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1447 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1139 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1448 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1140 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1449 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1141 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1450 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1142 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1451 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1143 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1452 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1144 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1453 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1454 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1145 1455
1146 const_iv (NUM_SUBTYPES) 1456 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1147 1457
1148 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1458 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1149 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1459 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1150 1460
1151 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1461 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1159 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1469 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1160 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1470 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1161 const_iv (WEAP_BLUD) 1471 const_iv (WEAP_BLUD)
1162 1472
1163 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1473 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1164 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1474 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1165 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1475 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1166 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1476 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1167 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1477 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1168 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1478 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1169 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1479 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1170 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) 1480 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1171 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) 1481 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1172 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) 1482 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1173 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) 1483 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1174 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) 1484 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1175 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) 1485 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1176 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) 1486 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1179 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1489 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1180 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1490 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1181 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1491 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1182 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1492 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1183 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1493 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1184 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1494 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1185 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1495 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1186 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1496 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1187 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1497 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1188 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1498 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1189 1499
1190 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1500 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1191 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1501 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1192 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1502 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1193 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1503 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1194 const_iv (NDI_ALL) 1504 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1505 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1195 1506
1196 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1507 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1197 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1508 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1198 1509
1199 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1510 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1511
1512 const_iv (SP_RAISE_DEAD)
1513 const_iv (SP_RUNE)
1514 const_iv (SP_MAKE_MARK)
1515 const_iv (SP_BOLT)
1516 const_iv (SP_BULLET)
1517 const_iv (SP_EXPLOSION)
1518 const_iv (SP_CONE)
1519 const_iv (SP_BOMB)
1520 const_iv (SP_WONDER)
1521 const_iv (SP_SMITE)
1522 const_iv (SP_MAGIC_MISSILE)
1523 const_iv (SP_SUMMON_GOLEM)
1524 const_iv (SP_DIMENSION_DOOR)
1525 const_iv (SP_MAGIC_MAPPING)
1526 const_iv (SP_MAGIC_WALL)
1527 const_iv (SP_DESTRUCTION)
1528 const_iv (SP_PERCEIVE_SELF)
1529 const_iv (SP_WORD_OF_RECALL)
1530 const_iv (SP_INVISIBLE)
1531 const_iv (SP_PROBE)
1532 const_iv (SP_HEALING)
1533 const_iv (SP_CREATE_FOOD)
1534 const_iv (SP_EARTH_TO_DUST)
1535 const_iv (SP_CHANGE_ABILITY)
1536 const_iv (SP_BLESS)
1537 const_iv (SP_CURSE)
1538 const_iv (SP_SUMMON_MONSTER)
1539 const_iv (SP_CHARGING)
1540 const_iv (SP_POLYMORPH)
1541 const_iv (SP_ALCHEMY)
1542 const_iv (SP_REMOVE_CURSE)
1543 const_iv (SP_IDENTIFY)
1544 const_iv (SP_DETECTION)
1545 const_iv (SP_MOOD_CHANGE)
1546 const_iv (SP_MOVING_BALL)
1547 const_iv (SP_SWARM)
1548 const_iv (SP_CHANGE_MANA)
1549 const_iv (SP_DISPEL_RUNE)
1550 const_iv (SP_CREATE_MISSILE)
1551 const_iv (SP_CONSECRATE)
1552 const_iv (SP_ANIMATE_WEAPON)
1553 const_iv (SP_LIGHT)
1554 const_iv (SP_CHANGE_MAP_LIGHT)
1555 const_iv (SP_FAERY_FIRE)
1556 const_iv (SP_CAUSE_DISEASE)
1557 const_iv (SP_AURA)
1558 const_iv (SP_TOWN_PORTAL)
1559 const_iv (SP_PARTY_SPELL)
1200 1560
1201 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1561 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1202 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1562 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1203 const_iv (F_LOCKED) 1563 const_iv (F_LOCKED)
1204 1564
1205 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1565 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1206 1566
1207 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1567 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1208 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1568 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1209 1569
1210 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1570 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1211 1571
1212 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1572 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1213 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1573 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1214 1574
1215 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1575 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1216 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1576 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1217 1577
1218 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1578 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1252 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1612 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1253 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1613 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1254 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1614 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1255 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1615 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1256 1616
1257 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1617 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1618 const_iv (MAP_INACTIVE)
1258 1619
1259 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1620 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1260 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1621 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1622
1623 const_iv (VERSION_CS) const_iv (VERSION_SC)
1261 1624
1262 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1625 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1263 1626
1264 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1627 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1265 1628
1275 1638
1276 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1639 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1277 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1640 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1278 1641
1279 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1642 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1280 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1643 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1281 const_iv (GT_MINIMAL) 1644
1645 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1646 const_iv (FT_RSRC) const_iv (FT_NUM)
1282 }; 1647 };
1283 1648
1284 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1649 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1285 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1650 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1286 1651
1303 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1668 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1304 av_push (event, newSViv (eiv->klass)); 1669 av_push (event, newSViv (eiv->klass));
1305 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1670 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1306 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1671 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1307 } 1672 }
1308}
1309 1673
1674 // used by autogenerated BOOT sections from genacc
1675 av_reflect = get_av ("cf::REFLECT", 1);
1676}
1677
1678void _gv_clear (SV *gv)
1679 CODE:
1680 assert (SvTYPE (gv) == SVt_PVGV);
1681# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1682 f (GvGP (gv)->gp_form);
1683 f (GvGP (gv)->gp_io);
1684 f (GvGP (gv)->gp_sv);
1685 f (GvGP (gv)->gp_av);
1686 f (GvGP (gv)->gp_hv);
1687 f (GvGP (gv)->gp_cv);
1688 GvCVGEN (gv) = 0;
1689 GvMULTI_off (gv);
1690# undef f
1691
1310void _connect_to_perl () 1692void _connect_to_perl_1 ()
1311 1693
1694void _connect_to_perl_2 ()
1695
1696void _recalc_want ()
1697
1698# not used by default anymore
1312void _global_reattach () 1699void _global_reattach ()
1313 CODE: 1700 CODE:
1314{ 1701{
1315 // reattach to all attachable objects in the game. 1702 // reattach to all attachable objects in the game.
1316 for_all_clients (ns) 1703 for_all_clients (ns)
1317 ns->reattach (); 1704 ns->reattach ();
1318 1705
1319 for_all_objects (op) 1706 for_all_objects (op)
1320 op->reattach (); 1707 op->reattach ();
1321} 1708}
1322
1323void _post_tick ()
1324 CODE:
1325 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1326 1709
1327# support function for map-world.ext 1710# support function for map-world.ext
1328void _quantise (SV *data_sv, SV *plt_sv) 1711void _quantise (SV *data_sv, SV *plt_sv)
1329 CODE: 1712 CODE:
1330{ 1713{
1364 } 1747 }
1365 1748
1366 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1749 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1367} 1750}
1368 1751
1752void init_anim ()
1753
1754void init_globals ()
1755
1756void init_experience ()
1757
1758void init_attackmess ()
1759
1760void init_dynamic ()
1761
1762void load_settings ()
1763
1764void load_materials ()
1765
1766void init_uuid ()
1767 CODE:
1768 UUID::init ();
1769
1770void init_signals ()
1771
1772void init_commands ()
1773
1774void init_skills ()
1775
1776void init_beforeplay ()
1777
1778void evthread_start (int aiofd)
1779
1780void cede_to_tick ()
1781 CODE:
1782 coroapi::cede_to_tick ();
1783
1784NV till_tick ()
1785 CODE:
1786 RETVAL = SvNVX (sv_next_tick) - now ();
1787 OUTPUT:
1788 RETVAL
1789
1790int tick_inhibit ()
1791 CODE:
1792 RETVAL = tick_inhibit;
1793 OUTPUT:
1794 RETVAL
1795
1796void tick_inhibit_inc ()
1797 CODE:
1798 ++tick_inhibit;
1799
1800void tick_inhibit_dec ()
1801 CODE:
1802 if (!--tick_inhibit)
1803 if (tick_pending)
1804 {
1805 ev_async_send (EV_DEFAULT, &tick_watcher);
1806 coroapi::cede ();
1807 }
1808
1809void server_tick ()
1810 CODE:
1811{
1812 NOW = ev_now (EV_DEFAULT);
1813 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1814 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1815 runtime = SvNVX (sv_runtime);
1816
1817 server_tick ();
1818
1819 NOW = ev_time ();
1820 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1821 runtime += TICK;
1822 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1823}
1824
1369NV floor (NV x) 1825NV floor (NV x)
1370 1826
1371NV ceil (NV x) 1827NV ceil (NV x)
1372 1828
1373NV rndm (...) 1829NV rndm (...)
1830 ALIAS:
1831 rmg_rndm = 1
1374 CODE: 1832 CODE:
1833{
1834 rand_gen &gen = ix ? rmg_rndm : rndm;
1375 switch (items) 1835 switch (items)
1376 { 1836 {
1377 case 0: RETVAL = rndm (); break; 1837 case 0: RETVAL = gen (); break;
1378 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1838 case 1: RETVAL = gen (SvUV (ST (0))); break;
1379 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1839 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1380 default: croak ("cf::rndm requires none, one or two parameters."); break; 1840 default: croak ("cf::rndm requires none, one or two parameters."); break;
1381 } 1841 }
1842}
1382 OUTPUT: 1843 OUTPUT:
1383 RETVAL 1844 RETVAL
1384 1845
1385void server_tick () 1846NV clamp (NV value, NV min_value, NV max_value)
1386 CODE: 1847 CODE:
1387 runtime = SvNVx (sv_runtime); 1848 RETVAL = clamp (value, min_value, max_value);
1388 server_tick (); 1849 OUTPUT:
1850 RETVAL
1389 1851
1852NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1853 CODE:
1854 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1855 OUTPUT:
1856 RETVAL
1857
1858void weaken (...)
1859 PROTOTYPE: @
1860 CODE:
1861 while (items > 0)
1862 sv_rvweaken (ST (--items));
1863
1390void 1864void
1865log_backtrace (utf8_string msg)
1866
1867void
1391LOG (int level, utf8_string msg) 1868LOG (int flags, utf8_string msg)
1392 PROTOTYPE: $$ 1869 PROTOTYPE: $$
1393 C_ARGS: (LogLevel)level, "%s", msg 1870 C_ARGS: flags, "%s", msg
1394 1871
1395octet_string path_combine (octet_string base, octet_string path) 1872octet_string path_combine (octet_string base, octet_string path)
1396 PROTOTYPE: $$ 1873 PROTOTYPE: $$
1397 1874
1398octet_string path_combine_and_normalize (octet_string base, octet_string path) 1875octet_string path_combine_and_normalize (octet_string base, octet_string path)
1399 PROTOTYPE: $$ 1876 PROTOTYPE: $$
1400
1401const_octet_string
1402get_maps_directory (octet_string path)
1403 PROTOTYPE: $
1404 ALIAS: maps_directory = 0
1405 CODE:
1406 RETVAL = create_pathname (path);
1407 OUTPUT: RETVAL
1408 1877
1409void 1878void
1410sub_generation_inc () 1879sub_generation_inc ()
1411 CODE: 1880 CODE:
1412 PL_sub_generation++; 1881 PL_sub_generation++;
1435 } 1904 }
1436 OUTPUT: RETVAL 1905 OUTPUT: RETVAL
1437 1906
1438void abort () 1907void abort ()
1439 1908
1909void reset_signals ()
1910
1440void fork_abort (octet_string cause = "cf::fork_abort") 1911void fork_abort (const_octet_string cause = "cf::fork_abort")
1441 1912
1442void cleanup (octet_string cause, bool make_core = false) 1913void cleanup (const_octet_string cause, bool make_core = false)
1443 1914
1444void emergency_save () 1915void emergency_save ()
1445 1916
1446void _exit (int status = EXIT_SUCCESS) 1917void _exit (int status = EXIT_SUCCESS)
1447 1918
1448UV sv_2watcher (SV *w)
1449 CODE:
1450 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1451 OUTPUT:
1452 RETVAL
1453
1454#if _POSIX_MEMLOCK 1919#if _POSIX_MEMLOCK
1455 1920
1456int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1921int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1922 INIT:
1923#if __GLIBC__
1924 mallopt (M_TOP_PAD, 1024 * 1024);
1925 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1926 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1927 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1928#endif
1457 1929
1458int munlockall () 1930int munlockall ()
1459 1931
1460#endif 1932#endif
1933
1934int
1935malloc_trim (IV pad = 0)
1936
1937void
1938mallinfo ()
1939 PPCODE:
1940{
1941#if __GLIBC__
1942 struct mallinfo mai = mallinfo ();
1943 EXTEND (SP, 10*2);
1944 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1945 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1946 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1947 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1948 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1949 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1950 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1951 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1952 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1953 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1954#endif
1955 EXTEND (SP, 5*2);
1956 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1957 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1958 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1959 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1960 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1961}
1461 1962
1462int find_animation (utf8_string text) 1963int find_animation (utf8_string text)
1463 PROTOTYPE: $ 1964 PROTOTYPE: $
1464 1965
1465int random_roll (int min, int max, object *op, int goodbad); 1966int random_roll (int min, int max, object *op, int goodbad);
1503 RETVAL = newSVpv (resist_plus[atnr], 0); 2004 RETVAL = newSVpv (resist_plus[atnr], 0);
1504 else 2005 else
1505 XSRETURN_UNDEF; 2006 XSRETURN_UNDEF;
1506 OUTPUT: RETVAL 2007 OUTPUT: RETVAL
1507 2008
2009UUID
2010uuid_cur ()
2011 CODE:
2012 RETVAL = UUID::cur;
2013 OUTPUT:
2014 RETVAL
2015
2016UUID
2017uuid_gen ()
2018 CODE:
2019 RETVAL = UUID::gen ();
2020 OUTPUT:
2021 RETVAL
2022
2023val64
2024uuid_seq (UUID uuid)
2025 CODE:
2026 RETVAL = uuid.seq;
2027 OUTPUT:
2028 RETVAL
2029
2030UUID
2031uuid_str (val64 seq)
2032 CODE:
2033 RETVAL.seq = seq;
2034 OUTPUT:
2035 RETVAL
2036
2037void
2038coin_names ()
2039 PPCODE:
2040 EXTEND (SP, NUM_COINS);
2041 for (int i = 0; i < NUM_COINS; ++i)
2042 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
2043
2044void
2045coin_archetypes ()
2046 PPCODE:
2047 EXTEND (SP, NUM_COINS);
2048 for (int i = 0; i < NUM_COINS; ++i)
2049 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
2050
1508bool 2051bool
1509load_resource_file (octet_string filename) 2052load_resource_file_ (octet_string filename)
2053
2054void
2055fix_weight ()
1510 2056
1511MODULE = cf PACKAGE = cf::attachable 2057MODULE = cf PACKAGE = cf::attachable
1512 2058
1513int 2059int
1514valid (SV *obj) 2060valid (SV *obj)
1518 RETVAL 2064 RETVAL
1519 2065
1520void 2066void
1521debug_trace (attachable *obj, bool on = true) 2067debug_trace (attachable *obj, bool on = true)
1522 CODE: 2068 CODE:
1523 obj->flags &= ~attachable::F_DEBUG_TRACE; 2069 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1524 if (on) 2070 if (on)
1525 obj->flags |= attachable::F_DEBUG_TRACE; 2071 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1526 2072
1527int mortals_size () 2073int mortals_size ()
1528 CODE: 2074 CODE:
1529 RETVAL = attachable::mortals.size (); 2075 RETVAL = attachable::mortals.size ();
1530 OUTPUT: RETVAL 2076 OUTPUT: RETVAL
1532#object *mortals (U32 index) 2078#object *mortals (U32 index)
1533# CODE: 2079# CODE:
1534# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 2080# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1535# OUTPUT: RETVAL 2081# OUTPUT: RETVAL
1536 2082
1537INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 2083INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1538 2084
1539MODULE = cf PACKAGE = cf::global 2085MODULE = cf PACKAGE = cf::global
1540 2086
1541int invoke (SV *klass, int event, ...) 2087int invoke (SV *klass, int event, ...)
1542 CODE: 2088 CODE:
1578object *actives (U32 index) 2124object *actives (U32 index)
1579 CODE: 2125 CODE:
1580 RETVAL = index < actives.size () ? actives [index] : 0; 2126 RETVAL = index < actives.size () ? actives [index] : 0;
1581 OUTPUT: RETVAL 2127 OUTPUT: RETVAL
1582 2128
2129int mortals_size ()
2130 CODE:
2131 RETVAL = attachable::mortals.size ();
2132 OUTPUT: RETVAL
2133
2134const char *slot_use_name (U32 slot)
2135 ALIAS:
2136 slot_nonuse_name = 1
2137 CODE:
2138{
2139 if (slot >= NUM_BODY_LOCATIONS)
2140 croak ("body slot index out of range");
2141
2142 switch (ix)
2143 {
2144 case 0: RETVAL = body_locations[slot].use_name; break;
2145 case 1: RETVAL = body_locations[slot].nonuse_name; break;
2146 }
2147}
2148 OUTPUT:
2149 RETVAL
2150
1583# missing properties 2151# missing properties
1584 2152
1585object *head (object *op) 2153object *head (object *op)
1586 PROTOTYPE: $ 2154 PROTOTYPE: $
1587 CODE: 2155 CODE:
1588 RETVAL = op->head_ (); 2156 RETVAL = op->head_ ();
1589 OUTPUT: RETVAL
1590
1591int is_head (object *op)
1592 PROTOTYPE: $
1593 CODE:
1594 RETVAL = op->head_ () == op;
1595 OUTPUT: RETVAL 2157 OUTPUT: RETVAL
1596 2158
1597void 2159void
1598inv (object *obj) 2160inv (object *obj)
1599 PROTOTYPE: $ 2161 PROTOTYPE: $
1600 PPCODE: 2162 PPCODE:
1601{ 2163{
1602 object *o;
1603 for (o = obj->inv; o; o = o->below) 2164 for (object *o = obj->inv; o; o = o->below)
1604 XPUSHs (sv_2mortal (to_sv (o))); 2165 XPUSHs (sv_2mortal (to_sv (o)));
1605} 2166}
1606 2167
1607void 2168void
1608set_animation (object *op, int idx) 2169set_animation (object *op, int idx)
1613num_animations (object *op) 2174num_animations (object *op)
1614 CODE: 2175 CODE:
1615 RETVAL = NUM_ANIMATIONS (op); 2176 RETVAL = NUM_ANIMATIONS (op);
1616 OUTPUT: RETVAL 2177 OUTPUT: RETVAL
1617 2178
2179int slot_info (object *op, UV slot, int value = 0)
2180 ALIAS:
2181 slot_used = 1
2182 CODE:
2183{
2184 if (slot >= NUM_BODY_LOCATIONS)
2185 croak ("body slot index out of range");
2186
2187 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2188
2189 if (items > 2)
2190 if (ix)
2191 op->slot[slot].used = value;
2192 else
2193 op->slot[slot].info = value;
2194}
2195 OUTPUT:
2196 RETVAL
2197
1618object *find_best_object_match (object *op, utf8_string match) 2198object *find_best_object_match (object *op, utf8_string match)
1619 2199
1620object *find_marked_object (object *op) 2200object *find_marked_object (object *op)
1621 2201
1622int need_identify (object *obj); 2202int need_identify (object *obj);
1623 2203
1624int apply_shop_mat (object *shop_mat, object *op); 2204int apply_shop_mat (object *shop_mat, object *op);
1625
1626int move_player (object *op, int dir)
1627 CODE:
1628 RETVAL = move_player (op, dir);
1629 OUTPUT:
1630 RETVAL
1631 2205
1632int move (object *op, int dir, object *originator = op) 2206int move (object *op, int dir, object *originator = op)
1633 CODE: 2207 CODE:
1634 RETVAL = move_ob (op, dir, originator); 2208 RETVAL = move_ob (op, dir, originator);
1635 OUTPUT: 2209 OUTPUT:
1643 CODE: 2217 CODE:
1644 player_apply_below (op); 2218 player_apply_below (op);
1645 2219
1646int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2220int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1647 2221
1648object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2222int casting_level (object *caster, object *spell)
1649
1650int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1651
1652int cf_object_change_map (object *op, int x, int y, maptile *map)
1653
1654#//TODO
1655object *clone_ (object *op, int recursive = 0)
1656 CODE:
1657 if (recursive)
1658 RETVAL = object_create_clone (op);
1659 else
1660 {
1661 RETVAL = object::create ();
1662 op->copy_to (RETVAL);
1663 }
1664 OUTPUT: RETVAL
1665 2223
1666int pay_item (object *op, object *buyer) 2224int pay_item (object *op, object *buyer)
1667 CODE: 2225 CODE:
1668 RETVAL = pay_for_item (op, buyer); 2226 RETVAL = pay_for_item (op, buyer);
1669 OUTPUT: RETVAL 2227 OUTPUT: RETVAL
1704 2262
1705void drop (object *who, object *op) 2263void drop (object *who, object *op)
1706 2264
1707void pick_up (object *who, object *op) 2265void pick_up (object *who, object *op)
1708 2266
1709int cf_object_teleport (object *op, maptile *map, int x, int y)
1710
1711void update_object (object *op, int action) 2267void update_object (object *op, int action)
1712 2268
1713object *cf_create_object_by_name (utf8_string name)
1714
1715void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2269void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1716 2270
1717void player_lvl_adj (object *who, object *skill = 0) 2271void player_lvl_adj (object *who, object *skill = 0)
1718 2272
1719int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2273int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1720 2274
1721int calc_skill_exp (object *who, object *op, object *skill); 2275int calc_skill_exp (object *who, object *op, object *skill)
1722 2276
1723void push_button (object *op); 2277void push_button (object *op, object *originator)
1724 2278
1725void use_trigger (object *op); 2279void use_trigger (object *op, object *originator)
1726 2280
1727void add_button_link (object *button, maptile *map, int connected); 2281void handle_apply_yield (object *op)
1728 2282
1729void remove_button_link (object *op); 2283int convert_item (object *item, object *converter)
1730 2284
1731 2285
1732MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2286MODULE = cf PACKAGE = cf::object PREFIX = cf_
1733
1734object *cf_insert_ob_in_ob (object *ob, object *where)
1735 2287
1736# no clean way to get an object from an archetype - stupid idiotic 2288# no clean way to get an object from an archetype - stupid idiotic
1737# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2289# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1738 2290
1739object *new (utf8_string archetype = 0) 2291object *new (utf8_string archetype = 0)
1740 PROTOTYPE: ;$ 2292 PROTOTYPE: ;$
1741 CODE: 2293 CODE:
1742 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2294 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1743 OUTPUT: 2295 OUTPUT:
1744 RETVAL 2296 RETVAL
1745 2297
2298object *find_object (U32 tag)
2299
2300# TODO: nuke
1746object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2301object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1747 PROTOTYPE: $$$$$$ 2302 PROTOTYPE: $$$$$$
1748 CODE: 2303 CODE:
1749{ 2304{
1750 int unused_type; 2305 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1751 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1752}
1753 2306
1754player *contr (object *op) 2307 if (RETVAL->destroyed ())
1755 CODE:
1756 RETVAL = op->contr; 2308 RETVAL = 0;
1757 OUTPUT: RETVAL 2309}
1758 2310
1759const_utf8_string get_ob_key_value (object *op, utf8_string key) 2311shstr
2312object::kv_get (shstr key)
1760 2313
1761bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2314void
2315object::kv_del (shstr key)
2316
2317void
2318object::kv_set (shstr key, shstr value)
1762 2319
1763object *get_nearest_player (object *ob) 2320object *get_nearest_player (object *ob)
1764 ALIAS: nearest_player = 0 2321 ALIAS: nearest_player = 0
1765 PREINIT: 2322 PREINIT:
1766 extern object *get_nearest_player (object *); 2323 extern object *get_nearest_player (object *);
1768void rangevector (object *ob, object *other, int flags = 0) 2325void rangevector (object *ob, object *other, int flags = 0)
1769 PROTOTYPE: $$;$ 2326 PROTOTYPE: $$;$
1770 PPCODE: 2327 PPCODE:
1771{ 2328{
1772 rv_vector rv; 2329 rv_vector rv;
2330
2331 PUTBACK;
1773 get_rangevector (ob, other, &rv, flags); 2332 get_rangevector (ob, other, &rv, flags);
2333 SPAGAIN;
2334
1774 EXTEND (SP, 5); 2335 EXTEND (SP, 5);
1775 PUSHs (newSVuv (rv.distance)); 2336 PUSHs (newSVuv (rv.distance));
1776 PUSHs (newSViv (rv.distance_x)); 2337 PUSHs (newSViv (rv.distance_x));
1777 PUSHs (newSViv (rv.distance_y)); 2338 PUSHs (newSViv (rv.distance_y));
1778 PUSHs (newSViv (rv.direction)); 2339 PUSHs (newSViv (rv.direction));
1779 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2340 PUSHs (to_sv (rv.part));
1780} 2341}
1781 2342
1782bool on_same_map_as (object *ob, object *other) 2343bool on_same_map_as (object *ob, object *other)
1783 CODE: 2344 CODE:
1784 RETVAL = on_same_map (ob, other); 2345 RETVAL = on_same_map (ob, other);
1788base_name (object *op, int plural = op->nrof > 1) 2349base_name (object *op, int plural = op->nrof > 1)
1789 CODE: 2350 CODE:
1790 RETVAL = query_base_name (op, plural); 2351 RETVAL = query_base_name (op, plural);
1791 OUTPUT: RETVAL 2352 OUTPUT: RETVAL
1792 2353
1793object *decrease_ob_nr (object *op, unsigned long i) 2354# return the tail of an object, excluding itself
2355void
2356tail (object *op)
2357 PPCODE:
2358 while ((op = op->more))
2359 XPUSHs (sv_2mortal (to_sv (op)));
1794 2360
1795MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2361MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1796 2362
1797player *player (object *op) 2363player *player (object *op)
1798 CODE: 2364 CODE:
1799 RETVAL = op->contr; 2365 RETVAL = op->contr;
1800 OUTPUT: RETVAL 2366 OUTPUT: RETVAL
1801 2367
2368bool move_player (object *op, int dir)
2369
1802void check_score (object *op) 2370void check_score (object *op)
1803 2371
1804void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2372void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1805 CODE: 2373 CODE:
1806 new_draw_info (flags, 0, op, txt); 2374 new_draw_info (flags, 0, op, txt);
1807 2375
1808object *cf_player_send_inventory (object *op)
1809
1810octet_string cf_player_get_ip (object *op)
1811 ALIAS: ip = 0
1812
1813object *cf_player_get_marked_item (object *op)
1814 ALIAS: marked_item = 0
1815
1816void cf_player_set_marked_item (object *op, object *ob)
1817
1818partylist *cf_player_get_party (object *op)
1819 ALIAS: party = 0
1820
1821void cf_player_set_party (object *op, partylist *party)
1822
1823void kill_player (object *op) 2376void kill_player (object *op)
1824 2377
2378void esrv_send_item (object *pl, object *item)
2379
1825void esrv_update_item (object *op, int what, object *item) 2380void esrv_update_item (object *pl, int what, object *item)
1826 C_ARGS: what, op, item 2381 C_ARGS: what, pl, item
1827 2382
1828void clear_los (object *op) 2383void esrv_del_item (object *pl, int tag)
2384 C_ARGS: pl->contr, tag
1829 2385
1830int command_summon (object *op, utf8_string params) 2386int command_summon (object *op, utf8_string params)
1831 2387
1832int command_arrest (object *op, utf8_string params) 2388int command_arrest (object *op, utf8_string params)
1833 2389
1852 pl->ob->stats.hp = pl->ob->stats.maxhp; 2408 pl->ob->stats.hp = pl->ob->stats.maxhp;
1853 pl->ob->stats.sp = pl->ob->stats.maxsp; 2409 pl->ob->stats.sp = pl->ob->stats.maxsp;
1854 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2410 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1855 pl->orig_stats = pl->ob->stats; 2411 pl->orig_stats = pl->ob->stats;
1856 2412
1857void cf_player_move (player *pl, int dir) 2413# should only be temporary
2414void esrv_new_player (player *pl)
1858 2415
1859void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2416#d# TODO: replace by blocked_los accessor, fix code using this
1860
1861bool 2417bool
1862cell_visible (player *pl, int dx, int dy) 2418cell_visible (player *pl, int dx, int dy)
1863 CODE: 2419 CODE:
1864 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2420 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1865 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1866 OUTPUT: 2421 OUTPUT:
1867 RETVAL 2422 RETVAL
1868 2423
1869void 2424void
1870send (player *pl, SV *packet) 2425send (player *pl, SV *packet)
1871 CODE: 2426 CODE:
1872{ 2427{
1873 STRLEN len; 2428 STRLEN len;
1874 char *buf = SvPVbyte (packet, len); 2429 char *buf = SvPVbyte (packet, len);
1875 2430
2431 if (len > MAXSOCKBUF)
2432 pl->failmsg ("[packet too long for client]");
1876 if (pl->ns) 2433 else if (pl->ns)
1877 pl->ns->send_packet (buf, len); 2434 pl->ns->send_packet (buf, len);
1878} 2435}
1879
1880int
1881listening (player *pl, int new_value = -1)
1882 CODE:
1883 RETVAL = pl->listening;
1884 if (new_value >= 0)
1885 pl->listening = new_value;
1886 OUTPUT:
1887 RETVAL
1888 2436
1889void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2437void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1890 PROTOTYPE: $;$$$ 2438 PROTOTYPE: $;$$$
1891 PPCODE: 2439 PPCODE:
1892 if (GIMME_V != G_VOID) 2440 if (GIMME_V != G_VOID)
1917 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2465 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1918 OUTPUT: RETVAL 2466 OUTPUT: RETVAL
1919 2467
1920SV *registry (maptile *map) 2468SV *registry (maptile *map)
1921 2469
2470void
2471find_tagged_objects (maptile *map, utf8_string tag = 0)
2472 PPCODE:
2473{
2474 if (!map->spaces)
2475 XSRETURN_EMPTY;
2476
2477 if (tag)
2478 {
2479 shstr_cmp tag_ (tag);
2480
2481 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2482 for (object *op = ms->bot; op; op = op->above)
2483 if (op->tag == tag_)
2484 XPUSHs (sv_2mortal (to_sv (op)));
2485 }
2486 else
2487 {
2488 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2489 for (object *op = ms->bot; op; op = op->above)
2490 if (op->tag)
2491 XPUSHs (sv_2mortal (to_sv (op)));
2492 }
2493}
2494
1922INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2495INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2496
2497void
2498adjust_daylight ()
2499 CODE:
2500 maptile::adjust_daylight ();
2501
2502int
2503outdoor_darkness (int darkness = 0)
2504 CODE:
2505 RETVAL = maptile::outdoor_darkness;
2506 if (items)
2507 maptile::outdoor_darkness = darkness;
2508 OUTPUT:
2509 RETVAL
1923 2510
1924void 2511void
1925maptile::instantiate () 2512maptile::instantiate ()
1926 2513
1927maptile *new () 2514maptile *new ()
1970 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2557 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1971 { 2558 {
1972 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2559 object *ob = get_archetype (SvPVutf8_nolen (*elem));
1973 ob->flag [FLAG_NO_MAP_SAVE] = true; 2560 ob->flag [FLAG_NO_MAP_SAVE] = true;
1974 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2561 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2562
2563 if (ob->randomitems)
2564 {
2565 if (!ob->above)
2566 {
2567 ob->create_treasure (ob->randomitems);
2568
2569 for (object *op = ob->above; op; op = op->above)
2570 op->flag [FLAG_NO_MAP_SAVE] = true;
2571 }
2572
2573 ob->randomitems = 0;
2574 }
1975 } 2575 }
1976 } 2576 }
1977 } 2577 }
1978 2578
1979 skip_space: ; 2579 skip_space: ;
1990 palette = SvRV (palette); 2590 palette = SvRV (palette);
1991 2591
1992 STRLEN idxlen; 2592 STRLEN idxlen;
1993 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2593 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
1994 2594
1995 region **regionmap = (region **)malloc ( 2595 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
1996 (av_len ((AV *)palette) + 1) * sizeof (region *));
1997 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2596 uint8_t *regions = salloc<uint8_t> (THIS->size ());
1998 2597
1999 for (int i = av_len ((AV *)palette) + 1; i--; ) 2598 for (int i = av_len ((AV *)palette) + 1; i--; )
2000 regionmap [i] = region::find ( 2599 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2001 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2002 2600
2003 for (int y = 0; y < THIS->height; ++y) 2601 for (int y = 0; y < THIS->height; ++y)
2004 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2602 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2005 2603
2006 sfree (THIS->regions, THIS->size ()); 2604 sfree (THIS->regions, THIS->size ());
2007 free (THIS->regionmap); 2605 delete [] THIS->regionmap;
2008 2606
2009 THIS->regions = regions; 2607 THIS->regions = regions;
2010 THIS->regionmap = regionmap; 2608 THIS->regionmap = regionmap;
2011} 2609}
2012 2610
2013void 2611void
2014maptile::create_region_treasure () 2612maptile::create_region_treasure ()
2015 CODE: 2613 CODE:
2016{
2017 object *op = object::create ();
2018 op->type = FLOOR;
2019 op->map = THIS;
2020
2021 for (int x = 0; x < THIS->width; ++x) 2614 for (int x = 0; x < THIS->width; ++x)
2022 for (int y = 0; y < THIS->height; ++y) 2615 for (int y = 0; y < THIS->height; ++y)
2023 { 2616 {
2024 region *rgn = THIS->region (x, y); 2617 region *rgn = THIS->region (x, y);
2025 2618
2026 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2619 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2620 if (object *op = THIS->at (x, y).top)
2027 if (rgn->treasure && rndm () < rgn->treasure_density) 2621 if (rgn->treasure && rndm () < rgn->treasure_density)
2028 {
2029 op->x = x;
2030 op->y = y;
2031 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2622 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2032 }
2033 } 2623 }
2034 2624
2035 op->destroy ();
2036}
2037
2038void play_sound_map (maptile *map, int x, int y, int sound_num)
2039
2040int out_of_map (maptile *map, int x, int y) 2625int out_of_map (maptile *map, int x, int y)
2041 2626
2042void 2627void
2043trigger (maptile *map, long connection, bool state = true) 2628find_link (maptile *map, shstr_tmp connection)
2044 CODE:
2045 activate_connection (map, connection, state);
2046
2047void
2048get_connection (maptile *map, long connection)
2049 PPCODE: 2629 PPCODE:
2050 oblinkpt *obp = get_connection_links (map, connection); 2630 if (oblinkpt *obp = map->find_link (connection))
2051 if (obp)
2052 for (objectlink *ol = obp->link; ol; ol = ol->next) 2631 for (objectlink *ol = obp->link; ol; ol = ol->next)
2053 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2632 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2054
2055object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2056
2057object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2058
2059object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2060 C_ARGS: str, map, nx, ny
2061 2633
2062void 2634void
2063get_map_flags (maptile *map, int x, int y) 2635get_map_flags (maptile *map, int x, int y)
2064 PPCODE: 2636 PPCODE:
2065{ 2637{
2066 maptile *nmap = 0; 2638 maptile *nmap = 0;
2067 I16 nx = 0, ny = 0; 2639 I16 nx = 0, ny = 0;
2640
2641 PUTBACK;
2068 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2642 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2643 SPAGAIN;
2069 2644
2070 EXTEND (SP, 4); 2645 EXTEND (SP, 4);
2071 PUSHs (sv_2mortal (newSViv (flags))); 2646 PUSHs (sv_2mortal (newSViv (flags)));
2072 2647
2073 if (GIMME_V == G_ARRAY) 2648 if (GIMME_V == G_ARRAY)
2074 { 2649 {
2075 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2650 PUSHs (sv_2mortal (to_sv (nmap)));
2076 PUSHs (sv_2mortal (newSViv (nx))); 2651 PUSHs (sv_2mortal (newSViv (nx)));
2077 PUSHs (sv_2mortal (newSViv (ny))); 2652 PUSHs (sv_2mortal (newSViv (ny)));
2078 } 2653 }
2079} 2654}
2080 2655
2656mapspace *
2657ms (maptile *map, unsigned int x, unsigned int y)
2658 PROTOTYPE: $$$
2659 CODE:
2660{
2661 maptile *nmap = 0;
2662 I16 nx, ny;
2663
2664 PUTBACK;
2665 get_map_flags (map, &nmap, x, y, &nx, &ny);
2666 SPAGAIN;
2667
2668 if (!nmap)
2669 XSRETURN_UNDEF;
2670
2671 RETVAL = &nmap->at (nx, ny);
2672}
2673 OUTPUT:
2674 RETVAL
2675
2081void 2676void
2082at (maptile *map, unsigned int x, unsigned int y) 2677at (maptile *map, unsigned int x, unsigned int y)
2083 PROTOTYPE: $$$ 2678 PROTOTYPE: $$$
2084 PPCODE: 2679 PPCODE:
2085{ 2680{
2086 object *o;
2087 maptile *nmap = 0; 2681 maptile *nmap = 0;
2088 I16 nx, ny; 2682 I16 nx, ny;
2089 2683
2684 PUTBACK;
2090 get_map_flags (map, &nmap, x, y, &nx, &ny); 2685 get_map_flags (map, &nmap, x, y, &nx, &ny);
2686 SPAGAIN;
2091 2687
2092 if (nmap) 2688 if (nmap)
2093 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2689 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2094 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2690 XPUSHs (sv_2mortal (to_sv (o)));
2095} 2691}
2096 2692
2097SV * 2693SV *
2098bot_at (maptile *obj, unsigned int x, unsigned int y) 2694bot_at (maptile *map, unsigned int x, unsigned int y)
2099 PROTOTYPE: $$$ 2695 PROTOTYPE: $$$
2100 ALIAS: 2696 ALIAS:
2101 top_at = 1 2697 top_at = 1
2102 flags_at = 2 2698 flags_at = 2
2103 light_at = 3 2699 light_at = 3
2104 move_block_at = 4 2700 move_block_at = 4
2105 move_slow_at = 5 2701 move_slow_at = 5
2106 move_on_at = 6 2702 move_on_at = 6
2107 move_off_at = 7 2703 move_off_at = 7
2108 INIT:
2109 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2110 CODE: 2704 CODE:
2705{
2706 sint16 nx = x;
2707 sint16 ny = y;
2708
2709 if (!xy_normalise (map, nx, ny))
2710 XSRETURN_UNDEF;
2711
2712 mapspace &ms = map->at (nx, ny);
2713
2714 ms.update ();
2715
2111 switch (ix) 2716 switch (ix)
2112 { 2717 {
2113 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2718 case 0: RETVAL = to_sv (ms.bot ); break;
2114 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2719 case 1: RETVAL = to_sv (ms.top ); break;
2115 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2720 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2116 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2721 case 3: RETVAL = newSViv (ms.light ); break;
2117 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2722 case 4: RETVAL = newSVuv (ms.move_block); break;
2118 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2723 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2119 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2724 case 6: RETVAL = newSVuv (ms.move_on ); break;
2120 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2725 case 7: RETVAL = newSVuv (ms.move_off ); break;
2121 } 2726 }
2727}
2122 OUTPUT: RETVAL 2728 OUTPUT: RETVAL
2123
2124void fix_walls (maptile *map, int x, int y)
2125
2126void fix_walls_around (maptile *map, int x, int y)
2127 2729
2128# worst xs function of my life 2730# worst xs function of my life
2129bool 2731bool
2130_create_random_map (\ 2732_create_random_map (\
2131 maptile *self,\ 2733 maptile *self,\
2199 rmp.decoroptions = decoroptions; 2801 rmp.decoroptions = decoroptions;
2200 rmp.orientation = orientation; 2802 rmp.orientation = orientation;
2201 rmp.origin_y = origin_y; 2803 rmp.origin_y = origin_y;
2202 rmp.origin_x = origin_x; 2804 rmp.origin_x = origin_x;
2203 rmp.random_seed = random_seed; 2805 rmp.random_seed = random_seed;
2204 rmp.total_map_hp = total_map_hp; 2806 rmp.total_map_hp = (uint64_t) total_map_hp;
2205 rmp.map_layout_style = map_layout_style; 2807 rmp.map_layout_style = map_layout_style;
2206 rmp.treasureoptions = treasureoptions; 2808 rmp.treasureoptions = treasureoptions;
2207 rmp.symmetry_used = symmetry_used; 2809 rmp.symmetry_used = symmetry_used;
2208 rmp.region = region; 2810 rmp.region = region;
2209 rmp.custom = custom; 2811 rmp.custom = custom;
2211 RETVAL = self->generate_random_map (&rmp); 2813 RETVAL = self->generate_random_map (&rmp);
2212} 2814}
2213 OUTPUT: 2815 OUTPUT:
2214 RETVAL 2816 RETVAL
2215 2817
2818MODULE = cf PACKAGE = cf::mapspace
2819
2820INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2821
2216MODULE = cf PACKAGE = cf::arch 2822MODULE = cf PACKAGE = cf::arch
2217 2823
2218archetype *find (utf8_string name) 2824int archetypes_size ()
2219 CODE: 2825 CODE:
2220 RETVAL = archetype::find (name); 2826 RETVAL = archetypes.size ();
2221 OUTPUT: 2827 OUTPUT: RETVAL
2222 RETVAL
2223 2828
2224archetype *first() 2829archetype *archetypes (U32 index)
2225 PROTOTYPE: 2830 CODE:
2226 CODE: 2831 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2227 RETVAL = first_archetype; 2832 OUTPUT: RETVAL
2833
2834object *instantiate (archetype *arch)
2835 CODE:
2836 RETVAL = arch_to_object (arch);
2837 OUTPUT:
2228 OUTPUT: RETVAL 2838 RETVAL
2229 2839
2230INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2840INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2231 2841
2232MODULE = cf PACKAGE = cf::party 2842MODULE = cf PACKAGE = cf::party
2233 2843
2251 PROTOTYPE: $ 2861 PROTOTYPE: $
2252 CODE: 2862 CODE:
2253 RETVAL = region::find (name); 2863 RETVAL = region::find (name);
2254 OUTPUT: RETVAL 2864 OUTPUT: RETVAL
2255 2865
2256region *find_fuzzy (utf8_string name)
2257 PROTOTYPE: $
2258 CODE:
2259 RETVAL = region::find_fuzzy (name);
2260 OUTPUT: RETVAL
2261
2262int specificity (region *rgn) 2866int specificity (region *rgn)
2263 CODE: 2867 CODE:
2264 RETVAL = 0; 2868 RETVAL = 0;
2265 while (rgn = rgn->parent) 2869 while (rgn = rgn->parent)
2266 RETVAL++; 2870 RETVAL++;
2302 CODE: 2906 CODE:
2303{ 2907{
2304 STRLEN len; 2908 STRLEN len;
2305 char *buf = SvPVbyte (packet, len); 2909 char *buf = SvPVbyte (packet, len);
2306 2910
2911 if (len > MAXSOCKBUF)
2912 {
2913 // ugly
2914 if (THIS->pl)
2915 THIS->pl->failmsg ("[packet too long for client]");
2916 }
2917 else
2307 THIS->send_packet (buf, len); 2918 THIS->send_packet (buf, len);
2308} 2919}
2920
2921faceidx
2922client::need_face (utf8_string name, int pri = 0)
2923 CODE:
2924 RETVAL = face_find (name, 0);
2925 if (RETVAL)
2926 {
2927 THIS->send_face (RETVAL, pri);
2928 THIS->flush_fx ();
2929 }
2930 OUTPUT:
2931 RETVAL
2932
2933int
2934client::fx_want (int idx, int value = -1)
2935 CODE:
2936 if (0 < idx && idx < FT_NUM)
2937 {
2938 RETVAL = THIS->fx_want [idx];
2939 if (items > 2)
2940 THIS->fx_want [idx] = value;
2941 }
2942 else
2943 RETVAL = 0;
2944 OUTPUT:
2945 RETVAL
2946
2947MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2948
2949faceidx sound_find (utf8_string name)
2950
2951void sound_set (utf8_string str, faceidx face)
2952
2953# dire hack
2954void old_sound_index (int idx, faceidx face)
2955 CODE:
2956 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2957 old_sound_index [idx] = face;
2309 2958
2310MODULE = cf PACKAGE = cf::face PREFIX = face_ 2959MODULE = cf PACKAGE = cf::face PREFIX = face_
2311 2960
2312#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2961#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2313 2962
2329 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2978 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2330 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2979 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2331} 2980}
2332 OUTPUT: RETVAL 2981 OUTPUT: RETVAL
2333 2982
2334void set (faceidx idx, int visibility, int magicmap) 2983void set_type (faceidx idx, int value)
2335 CODE: 2984 ALIAS:
2336 faceinfo *f = face_info (idx); 2985 set_type = 0
2337 assert (f); 2986 set_visibility = 1
2338 f->visibility = visibility; 2987 set_magicmap = 2
2339 f->magicmap = magicmap; 2988 set_smooth = 3
2340 2989 set_smoothlevel = 4
2341void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2342 CODE: 2990 CODE:
2343 faceinfo *f = face_info (idx); assert (f); 2991 faceinfo *f = face_info (idx); assert (f);
2344 f->smooth = smooth; 2992 switch (ix)
2345 f->smoothlevel = smoothlevel; 2993 {
2994 case 0: f->type = value; break;
2995 case 1: f->visibility = value; break;
2996 case 2: f->magicmap = value; break;
2997 case 3: f->smooth = value; break;
2998 case 4: f->smoothlevel = value; break;
2999 }
2346 3000
2347void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 3001void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2348 CODE: 3002 CODE:
2349{ 3003{
2350 facedata *d = face_data (idx, faceset); 3004 faceinfo *f = face_info (idx); assert (f);
2351 assert (d); 3005 facedata *d = &(faceset ? f->data64 : f->data32);
2352 sv_to (data, d->data); 3006 sv_to (data, d->data);
2353 STRLEN clen; 3007 STRLEN clen;
2354 char *cdata = SvPVbyte (chksum, clen); 3008 char *cdata = SvPVbyte (chksum, clen);
2355 clen = min (CHKSUM_SIZE, clen); 3009 clen = min (CHKSUM_MAXLEN, clen);
2356 3010
2357 if (memcmp (d->chksum, cdata, clen)) 3011 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2358 { 3012 {
3013 d->chksum_len = clen;
2359 memcpy (d->chksum, cdata, clen); 3014 memcpy (d->chksum, cdata, clen);
2360 3015
2361 // invalidate existing client face info 3016 // invalidate existing client face info
2362 for_all_clients (ns) 3017 for_all_clients (ns)
2363 if (ns->faceset == faceset) 3018 if (ns->faceset == faceset)
2366 ns->force_newmap = true; 3021 ns->force_newmap = true;
2367 } 3022 }
2368 } 3023 }
2369} 3024}
2370 3025
3026int get_data_size (faceidx idx, int faceset = 0)
3027 CODE:
3028 facedata *d = face_data (idx, faceset);
3029 if (!d) XSRETURN_UNDEF;
3030 RETVAL = d->data.size ();
3031 OUTPUT:
3032 RETVAL
3033
3034SV *get_chksum (faceidx idx, int faceset = 0)
3035 CODE:
3036 facedata *d = face_data (idx, faceset);
3037 if (!d) XSRETURN_UNDEF;
3038 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
3039 OUTPUT:
3040 RETVAL
3041
3042SV *get_data (faceidx idx, int faceset = 0)
3043 CODE:
3044 facedata *d = face_data (idx, faceset);
3045 if (!d) XSRETURN_UNDEF;
3046 RETVAL = newSVpvn (d->data.data (), d->data.length ());
3047 OUTPUT:
3048 RETVAL
3049
2371void invalidate (faceidx idx) 3050void invalidate (faceidx idx)
2372 CODE: 3051 CODE:
2373 for_all_clients (ns) 3052 for_all_clients (ns)
2374 { 3053 {
2375 ns->faces_sent [idx] = false; 3054 ns->faces_sent [idx] = false;
2418void invalidate_all () 3097void invalidate_all ()
2419 CODE: 3098 CODE:
2420 for_all_clients (ns) 3099 for_all_clients (ns)
2421 ns->anims_sent.reset (); 3100 ns->anims_sent.reset ();
2422 3101
3102MODULE = cf PACKAGE = cf::object::freezer
3103
3104INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
3105
3106SV *
3107new (char *klass)
3108 CODE:
3109 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
3110 OUTPUT: RETVAL
3111
3112void
3113DESTROY (SV *sv)
3114 CODE:
3115 object_freezer *self;
3116 sv_to (sv, self);
3117 delete self;
3118
3119MODULE = cf PACKAGE = cf::object::thawer
3120
3121INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
3122
3123SV *
3124new_from_file (char *klass, octet_string path)
3125 CODE:
3126 object_thawer *f = new object_thawer (path);
3127 if (!*f)
3128 {
3129 delete f;
3130 XSRETURN_UNDEF;
3131 }
3132 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
3133 OUTPUT: RETVAL
3134
3135void
3136DESTROY (SV *sv)
3137 CODE:
3138 object_thawer *self;
3139 sv_to (sv, self);
3140 delete self;
3141
3142void
3143extract_tags (object_thawer *self)
3144 PPCODE:
3145 while (self->kw != KW_EOF)
3146 {
3147 PUTBACK;
3148 coroapi::cede_to_tick ();
3149 SPAGAIN;
3150
3151 if (self->kw == KW_tag)
3152 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3153
3154 self->skip ();
3155 }
3156

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines