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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.197 by root, Fri Apr 27 03:38:33 2007 UTC vs.
Revision 1.350 by root, Mon Mar 22 00:56:57 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#define CEDES_PER_TICK 5 25#if HAVE_EXECINFO_H
26# include <execinfo.h>
27#endif
30 28
31#include <plugin_common.h>
32#include <sounds.h>
33#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
34#include <sproto.h> 35#include "sproto.h"
35
36#include "loader.h"
37#include "cfperl.h"
38#include "shstr.h"
39 36
40#include <unistd.h> 37#include <unistd.h>
41#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
42# include <sys/mman.h> 39# include <sys/mman.h>
43#endif 40#endif
44 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
45#include <EXTERN.h> 50#include <EXTERN.h>
46#include <perl.h> 51#include <perl.h>
47#include <XSUB.h> 52#include <XSUB.h>
48 53
49#include "CoroAPI.h" 54#include "CoroAPI.h"
50#include "perlxsi.c" 55#include "perlxsi.c"
51 56
52extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
53 58
54typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
55typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
56
57typedef char *octet_string;
58typedef char *utf8_string;
59typedef const char *const_octet_string;
60typedef const char *const_utf8_string;
61 61
62typedef std::string std__string; 62typedef std::string std__string;
63 63
64#if IVSIZE >= 8
65 typedef IV val64;
66# define newSVval64 newSViv
67# define SvVAL64 SvIV
68#else
69 typedef double val64;
70# define newSVval64 newSVnv
71# define SvVAL64 SvNV
72#endif
73
74static f_plug_api gethook = cfapi_get_hooks;
75static f_plug_api object_set_property = cfapi_object_set_property;
76static f_plug_api object_insert = cfapi_object_insert;
77
78static PerlInterpreter *perl; 64static PerlInterpreter *perl;
79 65
80double runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
81 70
82global gbl_ev; 71global gbl_ev;
83static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
84static SV *sv_runtime, *sv_next_tick; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
75
76bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type;
85 78
86static HV 79static HV
87 *stash_cf, 80 *stash_cf,
88 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
90 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
91 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
92 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
93 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
97 143
98// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
99template<class super> 145template<class super>
100static super * 146static super *
101is_a (attachable *at) 147is_a (attachable *at)
134 SvREFCNT_inc (self); 180 SvREFCNT_inc (self);
135 hv_clear (self); 181 hv_clear (self);
136 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
137 SvREFCNT_dec (self); 183 SvREFCNT_dec (self);
138 184
139 // self *must* be null now because thats sv_unmagic's job. 185 // self *must* be null now because that's sv_unmagic's job.
140 assert (!this->self); 186 assert (!this->self);
141 } 187 }
142} 188}
143 189
144void 190void
161} 207}
162 208
163void 209void
164attachable::do_destroy () 210attachable::do_destroy ()
165{ 211{
166 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 212 INVOKE_ATTACHABLE (DESTROY, this);
167 213
168 if (cb) 214 if (cb)
169 { 215 {
170 SvREFCNT_dec (cb); 216 SvREFCNT_dec (cb);
171 cb = 0; 217 cb = 0;
178attachable::destroy () 224attachable::destroy ()
179{ 225{
180 if (destroyed ()) 226 if (destroyed ())
181 return; 227 return;
182 228
183 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
184 do_destroy (); 230 do_destroy ();
231 sever_self ();
185} 232}
186 233
187void 234void
188attachable::check_mortals () 235attachable::check_mortals ()
189{ 236{
193 { 240 {
194 if (i >= mortals.size ()) 241 if (i >= mortals.size ())
195 { 242 {
196 i = 0; 243 i = 0;
197 244
198 if (mortals.size () > 1000) 245 if (mortals.size () >= 512)
246 {
247 static int last_mortalcount;
248 if (mortals.size () != last_mortalcount)
249 {
250 last_mortalcount = mortals.size ();
199 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 251 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
252
253 if (0)
254 {
255 for (int j = 0; j < mortals.size (); ++j)//D
256 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
257 fprintf (stderr, "\n");//D
258 }
259 }
260 }
200 261
201 break; 262 break;
202 } 263 }
203 264
204 attachable *obj = mortals [i]; 265 attachable *obj = mortals [i];
209 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); 270 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
210 obj->sever_self (); 271 obj->sever_self ();
211 } 272 }
212#endif 273#endif
213 274
214 if (obj->refcnt_cnt ()) 275 if (obj->refcnt)
215 { 276 {
216 ++i; // further delay freeing 277 ++i; // further delay freeing
217 278
218 if (!(i & 0x3ff)) 279 if (!(i & 0x3ff))
219 break; 280 break;
225 delete obj; 286 delete obj;
226 } 287 }
227 } 288 }
228} 289}
229 290
291void
292attachable::set_key (const char *key, const char *value, bool is_utf8)
293{
294 if (!self)
295 self = newHV ();
296
297 if (value)
298 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
299 else
300 hv_delete (self, key, strlen (key), G_DISCARD);
301}
302
230attachable & 303attachable &
231attachable::operator =(const attachable &src) 304attachable::operator =(const attachable &src)
232{ 305{
233 //if (self || cb) 306 //if (self || cb)
234 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 307 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
235 308
236 attach = src.attach; 309 attach = src.attach;
237 return *this; 310 return *this;
238} 311}
239 312
313#if 0
314template<typename T>
315static bool
316find_backref (void *ptr, T *obj)
317{
318 char *s = (char *)obj;
319 while (s < (char *)obj + sizeof (T))
320 {
321 if (ptr == *(void **)s)
322 return true;
323
324 s += sizeof (void *); // assume natural alignment
325 }
326
327 return false;
328}
329
330// for debugging, find "live" objects containing this ptr
331static void
332find_backref (void *ptr)
333{
334 for_all_objects (op)
335 if (find_backref (ptr, op))
336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
337
338 for_all_players (pl)
339 if (find_backref (ptr, pl))
340 fprintf (stderr, "P %p\n", pl);
341
342 for_all_clients (ns)
343 if (find_backref (ptr, ns))
344 fprintf (stderr, "C %p\n", ns);
345}
346#endif
347
240////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
241 349
242static SV * 350static SV *
243newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
244{ 352{
245 SV *sv; 353 SV *sv;
246 354
247 if (!ptr) 355 if (!ptr)
248 return &PL_sv_undef; 356 return newSV (0);
249 357
250 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 358 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
251 return sv_bless (newRV_noinc ((SV *)hv), stash); 359 return sv_bless (newRV_noinc ((SV *)hv), stash);
252} 360}
253 361
272 380
273static SV * 381static SV *
274newSVattachable (attachable *obj, HV *stash) 382newSVattachable (attachable *obj, HV *stash)
275{ 383{
276 if (!obj) 384 if (!obj)
277 return &PL_sv_undef; 385 return newSV (0);
278 386
279 if (!obj->self) 387 if (!obj->self)
388 obj->self = newHV ();
389
390 if (!SvOBJECT (obj->self))
280 { 391 {
281 obj->self = newHV ();
282 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 392 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
283 393
284 // now bless the object _once_ 394 // now bless the object _once_
395 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
285 return sv_bless (newRV_inc ((SV *)obj->self), stash); 396 return sv_bless (newRV_inc ((SV *)obj->self), stash);
286 } 397 }
287 else 398 else
288 { 399 {
289 SV *sv = newRV_inc ((SV *)obj->self); 400 SV *sv = newRV_inc ((SV *)obj->self);
293 404
294 return sv; 405 return sv;
295 } 406 }
296} 407}
297 408
409#if 0 // unused
298static void 410static void
299clearSVptr (SV *sv) 411clearSVptr (SV *sv)
300{ 412{
301 if (SvROK (sv)) 413 if (SvROK (sv))
302 sv = SvRV (sv); 414 sv = SvRV (sv);
303 415
304 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
305 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
306} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
307 435
308static long 436static long
309SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
310{ 438{
311 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
312 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
313 441
314 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
315
316 if (!mg)
317 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
318
319 return (long)mg->mg_ptr;
320} 443}
321 444
322static long 445static long noinline
323SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
324{ 447{
325 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
326 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
327 else
328 return 0;
329} 451}
330 452
453static long noinline
454SvPTR_ornull_client (SV *sv)
455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
331inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
332inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
333inline SV *to_sv (bool v) { return newSViv (v); } 496static inline SV *to_sv (bool v) { return newSViv (v); }
334inline SV *to_sv ( signed char v) { return newSViv (v); } 497static inline SV *to_sv ( signed char v) { return newSViv (v); }
335inline SV *to_sv (unsigned char v) { return newSViv (v); } 498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
336inline SV *to_sv ( signed short v) { return newSViv (v); } 499static inline SV *to_sv ( signed short v) { return newSViv (v); }
337inline SV *to_sv (unsigned short v) { return newSVuv (v); } 500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
338inline SV *to_sv ( signed int v) { return newSViv (v); } 501static inline SV *to_sv ( signed int v) { return newSViv (v); }
339inline SV *to_sv (unsigned int v) { return newSVuv (v); } 502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
340inline SV *to_sv ( signed long v) { return newSViv (v); } 503static inline SV *to_sv ( signed long v) { return newSViv (v); }
341inline SV *to_sv (unsigned long v) { return newSVuv (v); } 504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
342inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
343inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
344inline SV *to_sv (float v) { return newSVnv (v); } 507static inline SV *to_sv (float v) { return newSVnv (v); }
345inline SV *to_sv (double v) { return newSVnv (v); } 508static inline SV *to_sv (double v) { return newSVnv (v); }
346inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
347inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
348inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
349inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
350inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
351inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
352inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
353inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
354 518
355inline SV *to_sv (object & v) { return to_sv (&v); } 519static inline SV *to_sv (object & v) { return to_sv (&v); }
356inline SV *to_sv (living & v) { return to_sv (&v); } 520static inline SV *to_sv (living & v) { return to_sv (&v); }
357 521
358inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
359inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
360 524
361inline SV *to_sv (UUID v) 525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
362{
363 char buf[128];
364 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
365 return newSVpv (buf, 0);
366}
367 526
527static inline SV *to_sv (dynbuf * v)
528{
529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539}
540
541static inline SV *to_sv (dynbuf_text * v)
542{
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
544 SvUTF8_on (sv);
545 return sv;
546}
547
368inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
369inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
370inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
371inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
374inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
377inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
379inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
380inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
381inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
382inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
383inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
384inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
385inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
386inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
387inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
388inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
389inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
390inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
391inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
392 575
393//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
394inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
395 578
396template<class T> 579template<class T>
397inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
398 581
399template<int N> 582template<int N>
400inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
401 584
402inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
403inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
404inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
405inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
406inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
407 589
408inline void sv_to (SV *sv, std::string &v) 590static inline void sv_to (SV *sv, std::string &v)
409{ 591{
410 STRLEN len; 592 STRLEN len;
411 char *data = SvPVbyte (sv, len); 593 char *data = SvPVbyte (sv, len);
412 v.assign (data, len); 594 v.assign (data, len);
413} 595}
414 596
415inline void sv_to (SV *sv, UUID &v) 597static inline void sv_to (SV *sv, UUID &v)
416{ 598{
417 unsigned int version; 599 if (!v.parse (SvPV_nolen (sv)))
418
419 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
420 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
421} 601}
422 602
423inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
424 604
425static SV * 605static SV *
426newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
427{ 607{
428 SV *sv; 608 SV *sv;
442 break; 622 break;
443 623
444 case DT_STRING: 624 case DT_STRING:
445 { 625 {
446 char *str = (char *)va_arg (ap, const char *); 626 char *str = (char *)va_arg (ap, const char *);
447 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 627 sv = str ? newSVpv (str, 0) : newSV (0);
448 } 628 }
449 break; 629 break;
450 630
451 case DT_DATA: 631 case DT_DATA:
452 { 632 {
453 char *str = (char *)va_arg (ap, const void *); 633 char *str = (char *)va_arg (ap, const void *);
454 int len = va_arg (ap, int); 634 int len = va_arg (ap, int);
455 sv = str ? newSVpv (str, len) : &PL_sv_undef; 635 sv = str ? newSVpv (str, len) : newSV (0);
456 } 636 }
457 break; 637 break;
458 638
459 case DT_OBJECT: 639 case DT_OBJECT:
460 sv = to_sv (va_arg (ap, object *)); 640 sv = to_sv (va_arg (ap, object *));
502 va_end (ap); 682 va_end (ap);
503 683
504 return sv; 684 return sv;
505} 685}
506 686
687// typemap support, mostly to avoid excessive inlining
688template<class type>
689static void noinline
690cf_obj_to (SV *arg, type &var)
691{
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695}
696
697template<class object>
698static void noinline
699cf_obj_ornull_to (SV *arg, object *&var)
700{
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709}
710
711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
712
507static SV * 713static SV *
508newSVcfapi (int type, ...)
509{
510 SV *sv;
511
512 va_list ap;
513 va_start (ap, type);
514
515 switch (type)
516 {
517 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
518 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
519 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
520 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
521 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
522 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
523 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
524 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
525 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
526 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
527
528 default:
529 assert (("unhandled type in newSVcfapi", 0));
530 }
531
532 va_end (ap);
533
534 return sv;
535}
536
537//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
538
539SV *
540registry (attachable *ext) 714registry (attachable *ext)
541{ 715{
542 if (!ext->cb) 716 if (!ext->cb)
543 ext->cb = newAV (); 717 ext->cb = newAV ();
544 718
545 return newRV_inc ((SV *)ext->cb); 719 return newRV_inc ((SV *)ext->cb);
546} 720}
547 721
548///////////////////////////////////////////////////////////////////////////// 722/////////////////////////////////////////////////////////////////////////////
549 723
550extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
551{
552 return 0;
553}
554
555static CommArray_s rtn_cmd;
556
557static int
558runPluginCommand (object *obj, char *params)
559{
560 return -1;
561}
562
563extern "C" void *cfperl_getPluginProperty (int *type, ...)
564{
565 va_list args;
566 char *propname;
567 int i;
568 va_start (args, type);
569 propname = va_arg (args, char *);
570 //printf ("Property name: %s\n", propname);
571
572 if (!strcmp (propname, "command?"))
573 return NULL;
574 else if (!strcmp (propname, "Identification"))
575 {
576 va_end (args);
577 return (void *)PLUGIN_NAME;
578 }
579 else if (!strcmp (propname, "FullName"))
580 {
581 va_end (args);
582 return (void *)PLUGIN_VERSION;
583 }
584 else
585 va_end (args);
586
587 return NULL;
588}
589
590extern "C" int cfperl_postInitPlugin ()
591{
592 int hooktype = 1;
593 int rtype = 0;
594
595 cf_init_plugin (gethook);
596
597 return 0;
598}
599
600extern "C" int cfperl_closePlugin ()
601{
602 return 0;
603}
604
605void 724void
606cfperl_init () 725cfperl_init ()
607{ 726{
727 extern char **environ;
728
608 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 729 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
609 perl = perl_alloc (); 730 perl = perl_alloc ();
610 perl_construct (perl); 731 perl_construct (perl);
611 732
612 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
613 734
614 const char *argv[] = { 735 const char *argv[] = {
615 "", 736 settings.argv [0],
616 "-e" 737 "-e0"
617 "use Event; use Coro;" // required for bootstrap
618 "cf->bootstrap;" // required for datadir :*>
619 "unshift @INC, cf::datadir ();"
620 "require cf;"
621 }; 738 };
622 739
623 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
624 || perl_run (perl)) 741 || perl_run (perl))
625 { 742 {
626 printf ("unable to initialize perl-interpreter, aborting.\n"); 743 printf ("unable to initialize perl-interpreter, aborting.\n");
627 exit (EXIT_FAILURE); 744 exit (EXIT_FAILURE);
628 } 745 }
629 746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
630 { 758 {
631 dSP; 759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
632 760 exit (EXIT_FAILURE);
633 PUSHMARK (SP);
634 PUTBACK;
635 call_pv ("cf::init", G_DISCARD | G_VOID);
636 } 761 }
637} 762}
638 763
764void
639void cfperl_main () 765cfperl_main ()
640{ 766{
641 dSP; 767 dSP;
642 768
643 PUSHMARK (SP); 769 PUSHMARK (SP);
644 PUTBACK; 770 PUTBACK;
648void 774void
649attachable::instantiate () 775attachable::instantiate ()
650{ 776{
651 if (attach) 777 if (attach)
652 { 778 {
653 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 779 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
654 attach = 0; 780 attach = 0;
655 } 781 }
656} 782}
657 783
658void 784void
659attachable::reattach () 785attachable::reattach ()
660{ 786{
661 optimise (); 787 optimise ();
662 //TODO: check for _attachment's, very important for restarts 788 //TODO: check for _attachment's, very important for restarts
663 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 789 INVOKE_ATTACHABLE (REATTACH, this);
664} 790}
665 791
666static event_klass klass_of[NUM_EVENT_TYPES] = { 792static event_klass klass_of[NUM_EVENT_TYPES] = {
667# define def(type,name) KLASS_ ## type, 793# define def(type,name) KLASS_ ## type,
668# include "eventinc.h" 794# include "eventinc.h"
669# undef def 795# undef def
670}; 796};
671 797
672#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 798#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
673 799
674static void 800static void noinline
675gather_callbacks (AV *&callbacks, AV *registry, event_type event) 801gather_callbacks (AV *&callbacks, AV *registry, event_type event)
676{ 802{
677 // event must be in array 803 // event must be in array
678 if (event >= 0 && event <= AvFILLp (registry)) 804 if (event >= 0 && event <= AvFILLp (registry))
679 { 805 {
711} 837}
712 838
713void 839void
714global::gather_callbacks (AV *&callbacks, event_type event) const 840global::gather_callbacks (AV *&callbacks, event_type event) const
715{ 841{
716 ::gather_callbacks (callbacks, cb_object, event); 842 ::gather_callbacks (callbacks, cb_global, event);
717} 843}
718 844
719void 845void
720object::gather_callbacks (AV *&callbacks, event_type event) const 846object::gather_callbacks (AV *&callbacks, event_type event) const
721{ 847{
722 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 848 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
723 { 849 {
724 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 850 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
725 851
726 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 852 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
727 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 853 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
728 } 854 }
729 855
765{ 891{
766 attachable::gather_callbacks (callbacks, event); 892 attachable::gather_callbacks (callbacks, event);
767 ::gather_callbacks (callbacks, cb_map, event); 893 ::gather_callbacks (callbacks, cb_map, event);
768} 894}
769 895
896static void noinline
897_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
898{
899 for (int event = 0; event <= AvFILLp (registry); ++event)
900 {
901 SV *cbs_ = AvARRAY (registry)[event];
902
903 // element must be list of callback entries
904 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
905 {
906 AV *cbs = (AV *)SvRV (cbs_);
907
908 // no callback entries, no callbacks to call
909 if (AvFILLp (cbs) >= 0)
910 set.set (event);
911 }
912 }
913}
914
915// very slow and inefficient way to recalculate the global want bitsets
916static void
917_recalc_want ()
918{
919 ev_want_event.reset ();
920
921 _recalc_want (ev_want_event, cb_global);
922 _recalc_want (ev_want_event, cb_attachable);
923 _recalc_want (ev_want_event, cb_object);
924 _recalc_want (ev_want_event, cb_client);
925 _recalc_want (ev_want_event, cb_player);
926 _recalc_want (ev_want_event, cb_map);
927
928 ev_want_type.reset ();
929
930 for (int type = 0; type <= AvFILLp (cb_type); ++type)
931 {
932 SV *cbs_ = AvARRAY (cb_type)[type];
933
934 // element must be list of callback entries
935 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
936 {
937 AV *cbs = (AV *)SvRV (cbs_);
938
939 // no callback entries, no callbacks to call
940 if (AvFILLp (cbs) >= 0)
941 ev_want_type.set (type % NUM_TYPES);
942 }
943 }
944}
945
770bool 946bool
771attachable::invoke (event_type event, ...) 947attachable::invoke (event_type event, ...)
772{ 948{
773 data_type dt; 949 data_type dt;
774 va_list ap;
775
776 va_start (ap, event);
777 950
778 // callback call ordering should be: 951 // callback call ordering should be:
779 // 1. per-object callback 952 // 1. per-object callback
780 // 2. per-class object 953 // 2. per-class object
781 // 3. per-type callback 954 // 3. per-type callback
785 gather_callbacks (callbacks, event); 958 gather_callbacks (callbacks, event);
786 959
787 // short-circuit processing if no callbacks found/defined 960 // short-circuit processing if no callbacks found/defined
788 if (!callbacks) 961 if (!callbacks)
789 return 0; 962 return 0;
963
964 va_list ap;
965 va_start (ap, event);
790 966
791 CALL_BEGIN (3); 967 CALL_BEGIN (3);
792 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 968 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
793 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 969 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
794 970
818 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
819 } 995 }
820 996
821 va_end (ap); 997 va_end (ap);
822 998
823 CALL_CALL ("cf::do_invoke", G_SCALAR); 999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
824 count = count > 0 ? POPi : 0; 1000 count = count > 0 ? POPi : 0;
825 1001
826 CALL_END; 1002 CALL_END;
827 1003
828 return count; 1004 return count;
829} 1005}
830 1006
831SV * 1007static SV *
832cfperl_result (int idx) 1008cfperl_result (int idx)
833{ 1009{
834 AV *av = get_av ("cfperl::invoke_results", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
835 if (!av) 1011 if (!av)
836 return &PL_sv_undef; 1012 return &PL_sv_undef;
837 1013
838 SV **sv = av_fetch (av, idx, 0); 1014 SV **sv = av_fetch (av, idx, 0);
839 if (!sv) 1015 if (!sv)
853{ 1029{
854 return SvNV (cfperl_result (idx)); 1030 return SvNV (cfperl_result (idx));
855} 1031}
856 1032
857///////////////////////////////////////////////////////////////////////////// 1033/////////////////////////////////////////////////////////////////////////////
1034// various c++ => perl glue functions
1035
1036void
1037cfperl_tick ()
1038{
1039 tick_pending = 1;
1040
1041 if (tick_inhibit)
1042 return;
1043
1044 tick_pending = 0;
1045
1046 dSP;
1047
1048 PUSHMARK (SP);
1049 PUTBACK;
1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1051
1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1053}
858 1054
859void 1055void
860cfperl_emergency_save () 1056cfperl_emergency_save ()
861{ 1057{
862 CALL_BEGIN (0); 1058 CALL_BEGIN (0);
871 CALL_ARG (make_core); 1067 CALL_ARG (make_core);
872 CALL_CALL ("cf::post_cleanup", G_VOID); 1068 CALL_CALL ("cf::post_cleanup", G_VOID);
873 CALL_END; 1069 CALL_END;
874} 1070}
875 1071
1072void
1073cfperl_make_book (object *book, int level)
1074{
1075 CALL_BEGIN (2);
1076 CALL_ARG (book);
1077 CALL_ARG (level);
1078 CALL_CALL ("ext::books::make_book", G_VOID);
1079 CALL_END;
1080}
1081
1082void
1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1084{
1085 CALL_BEGIN (4);
1086 CALL_ARG (ns);
1087 CALL_ARG (type);
1088 CALL_ARG_SV (newSVpv_utf8 (msg));
1089 CALL_ARG (color);
1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1091 CALL_END;
1092}
1093
1094int
1095cfperl_can_merge (object *ob1, object *ob2)
1096{
1097 int can;
1098
1099 CALL_BEGIN (2);
1100 CALL_ARG (ob1);
1101 CALL_ARG (ob2);
1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1103 can = count && SvTRUE (TOPs);
1104 CALL_END;
1105
1106 return can;
1107}
1108
1109void
1110cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111{
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119}
1120
1121player *
1122player::find (const_utf8_string name)
1123{
1124 CALL_BEGIN (1);
1125 CALL_ARG (name);
1126 CALL_CALL ("cf::player::find", G_SCALAR);
1127
1128 player *retval = 0;
1129 if (count) sv_to (POPs, retval);
1130
1131 CALL_END;
1132
1133 return retval;
1134}
1135
876maptile * 1136maptile *
1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1138{
1139 CALL_BEGIN (3);
1140 CALL_ARG (dirname);
1141 CALL_ARG (stylename);
1142 CALL_ARG (difficulty);
1143 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144
1145 maptile *retval = 0;
1146 if (count) sv_to (POPs, retval);
1147
1148 CALL_END;
1149
1150 return retval;
1151}
1152
1153maptile *
877maptile::find_sync (const char *path, maptile *origin) 1154maptile::find_sync (const_utf8_string path, maptile *origin)
878{ 1155{
879 CALL_BEGIN (2); 1156 CALL_BEGIN (2);
880 CALL_ARG (path); 1157 CALL_ARG (path);
881 CALL_ARG (origin); 1158 CALL_ARG (origin);
882 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
883 1160
884 maptile *retval; 1161 maptile *retval = 0;
885
886 if (count)
887 sv_to (POPs, retval); 1162 if (count) sv_to (POPs, retval);
888 else
889 retval = 0;
890 1163
891 CALL_END; 1164 CALL_END;
892 1165
893 return retval; 1166 return retval;
894} 1167}
895 1168
896maptile * 1169maptile *
897maptile::find_async (const char *path, maptile *origin) 1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
898{ 1171{
899 CALL_BEGIN (2); 1172 CALL_BEGIN (3);
900 CALL_ARG (path); 1173 CALL_ARG (path);
901 CALL_ARG (origin); 1174 CALL_ARG (origin);
1175 CALL_ARG (load);
902 CALL_CALL ("cf::map::find_async", G_SCALAR); 1176 CALL_CALL ("cf::map::find_async", G_SCALAR);
903 1177
904 maptile *retval; 1178 maptile *retval = 0;
905
906 if (count)
907 sv_to (POPs, retval); 1179 if (count) sv_to (POPs, retval);
908 else
909 retval = 0;
910 1180
911 CALL_END; 1181 CALL_END;
912 1182
913 return retval; 1183 return retval;
914} 1184}
917maptile::do_load_sync () 1187maptile::do_load_sync ()
918{ 1188{
919 CALL_BEGIN (1); 1189 CALL_BEGIN (1);
920 CALL_ARG (this); 1190 CALL_ARG (this);
921 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
922 CALL_END;
923}
924
925void
926maptile::change_all_map_light (int change)
927{
928 CALL_BEGIN (1);
929 CALL_ARG (change);
930 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
931 CALL_END; 1192 CALL_END;
932} 1193}
933 1194
934void 1195void
935object::enter_exit (object *exit) 1196object::enter_exit (object *exit)
942 CALL_ARG (exit); 1203 CALL_ARG (exit);
943 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
944 CALL_END; 1205 CALL_END;
945} 1206}
946 1207
1208void
1209object::player_goto (const_utf8_string path, int x, int y)
1210{
1211 if (type != PLAYER)
1212 return;
1213
1214 CALL_BEGIN (4);
1215 CALL_ARG (this);
1216 CALL_ARG (path);
1217 CALL_ARG (x);
1218 CALL_ARG (y);
1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1220 CALL_END;
1221}
1222
1223const_utf8_string
1224object::ref () const
1225{
1226 if (type == PLAYER)
1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1228 else
1229 return 0;
1230}
1231
1232object *
1233object::deref (const_utf8_string ref)
1234{
1235 object *retval = 0;
1236
1237 if (ref)
1238 {
1239 CALL_BEGIN (1);
1240 CALL_ARG (ref);
1241 CALL_CALL ("cf::object::deref", G_SCALAR);
1242
1243 if (count)
1244 sv_to (POPs, retval);
1245
1246 CALL_END;
1247 }
1248
1249 return retval;
1250}
1251
1252void
1253log_backtrace (const_utf8_string msg)
1254{
1255#if HAVE_BACKTRACE
1256 void *addr [20];
1257 int size = backtrace (addr, 20);
1258
1259 CALL_BEGIN (size);
1260 CALL_ARG (msg);
1261 for (int i = 0; i < size; ++i)
1262 CALL_ARG ((IV)addr [i]);
1263 CALL_CALL ("cf::_log_backtrace", G_VOID);
1264 CALL_END;
1265#endif
1266}
1267
1268bool
1269is_match_expr (const_utf8_string expr)
1270{
1271 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1272}
1273
1274bool
1275match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1276{
1277 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1278 expr += sizeof ("match ") - 1;
1279
1280 CALL_BEGIN (5);
1281 CALL_ARG (expr);
1282 CALL_ARG (ob);
1283 CALL_ARG (self);
1284 CALL_ARG (source);
1285 CALL_ARG (originator);
1286 CALL_CALL (cv_cf_match_match, G_SCALAR);
1287
1288 bool matched = count && SvTRUE (TOPs);
1289
1290 CALL_END;
1291
1292 return matched;
1293}
1294
1295object *
1296match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1297{
1298 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1299 expr += sizeof ("match ") - 1;
1300
1301 CALL_BEGIN (5);
1302 CALL_ARG (expr);
1303 CALL_ARG (ob);
1304 CALL_ARG (self);
1305 CALL_ARG (source);
1306 CALL_ARG (originator);
1307 CALL_CALL (cv_cf_match_match, G_ARRAY);
1308
1309 object *one = 0;
1310
1311 if (count)
1312 sv_to (TOPs, one);
1313
1314 CALL_END;
1315
1316 return one;
1317}
1318
947///////////////////////////////////////////////////////////////////////////// 1319/////////////////////////////////////////////////////////////////////////////
948 1320
949struct EventAPI *watcher_base::GEventAPI; 1321struct EVAPI *evapi::GEVAPI;
950struct CoroAPI *coroapi::GCoroAPI; 1322struct CoroAPI *coroapi::GCoroAPI;
951 1323
952int coroapi::cede_counter; 1324void
953double (*coroapi::time)();
954double coroapi::next_cede;
955
956void coroapi::do_cede_to_tick () 1325coroapi::do_cede_to_tick ()
957{ 1326{
958 cede_counter = 0; 1327 cede_pending = 0;
959
960 cede (); 1328 cede ();
961
962 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
963 if (next_cede > SvNV (sv_next_tick) - 0.02)
964 next_cede = SvNV (sv_next_tick);
965}
966
967void coroapi::do_cede_every ()
968{
969 cede_counter = 0;
970
971 if (coroapi::nready ())
972 coroapi::cede ();
973}
974
975void coroapi::do_cede_to_tick_every ()
976{
977 cede_counter = 0;
978
979 cede_to_tick ();
980} 1329}
981 1330
982void 1331void
983coroapi::wait_for_tick () 1332coroapi::wait_for_tick ()
984{ 1333{
993 CALL_BEGIN (0); 1342 CALL_BEGIN (0);
994 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1343 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
995 CALL_END; 1344 CALL_END;
996} 1345}
997 1346
1347void
1348iow::poll (int events)
1349{
1350 if (events != this->events)
1351 {
1352 int active = ev_is_active ((ev_io *)this);
1353 if (active) stop ();
1354 ev_io_set ((ev_io *)this, fd, events);
1355 if (active) start ();
1356 }
1357}
1358
998static void 1359static void
999iw_dispatch (pe_event *ev)
1000{
1001 iw *w = (iw *)ev->ext_data;
1002 w->call (*w);
1003}
1004
1005void
1006iw::alloc ()
1007{
1008 pe = GEventAPI->new_idle (0, 0);
1009
1010 WaREENTRANT_off (pe);
1011 pe->base.callback = (void *)iw_dispatch;
1012 pe->base.ext_data = (void *)this;
1013}
1014
1015static void iow_dispatch (pe_event *ev)
1016{
1017 iow *w = (iow *)ev->ext_data;
1018 w->call (*w, ((pe_ioevent *)ev)->got);
1019}
1020
1021void
1022iow::alloc ()
1023{
1024 pe = GEventAPI->new_io (0, 0);
1025
1026 WaREENTRANT_off (pe);
1027 pe->base.callback = (void *)iow_dispatch;
1028 pe->base.ext_data = (void *)this;
1029
1030 pe->fd = -1;
1031 pe->poll = 0;
1032}
1033
1034void
1035iow::fd (int fd)
1036{
1037 pe->fd = fd;
1038}
1039
1040int
1041iow::poll ()
1042{
1043 return pe->poll;
1044}
1045
1046void
1047iow::poll (int events)
1048{
1049 if (pe->poll != events)
1050 {
1051 if (pe->poll) stop ();
1052 pe->poll = events;
1053 if (pe->poll) start ();
1054 }
1055}
1056
1057void
1058_connect_to_perl () 1360_connect_to_perl_1 ()
1059{ 1361{
1060 stash_cf = gv_stashpv ("cf" , 1); 1362 stash_cf = gv_stashpv ("cf", 1);
1061 1363
1062 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1364 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1063 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1365 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1064 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1366 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1065 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1367 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1368 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1066 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1369 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1067 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1370 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1068 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1371 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1069 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1372 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1070 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1373 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1071 1374
1375 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1072 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1376 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1377 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1073 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1378 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1074 1379
1075 cb_global = get_av ("cf::CB_GLOBAL", 1); 1380 cb_global = get_av ("cf::CB_GLOBAL", 1);
1076 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1381 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1077 cb_object = get_av ("cf::CB_OBJECT", 1); 1382 cb_object = get_av ("cf::CB_OBJECT", 1);
1078 cb_player = get_av ("cf::CB_PLAYER", 1); 1383 cb_player = get_av ("cf::CB_PLAYER", 1);
1079 cb_client = get_av ("cf::CB_CLIENT", 1); 1384 cb_client = get_av ("cf::CB_CLIENT", 1);
1080 cb_type = get_av ("cf::CB_TYPE" , 1); 1385 cb_type = get_av ("cf::CB_TYPE" , 1);
1081 cb_map = get_av ("cf::CB_MAP" , 1); 1386 cb_map = get_av ("cf::CB_MAP" , 1);
1082} 1387}
1083 1388
1389static void
1390_connect_to_perl_2 ()
1391{
1392 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1393 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1394 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1395 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1396 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1397}
1398
1084MODULE = cf PACKAGE = cf PREFIX = cf_ 1399MODULE = cf PACKAGE = cf PREFIX = cf_
1085 1400
1086BOOT: 1401BOOT:
1087{ 1402{
1088 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1403 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1089 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1404 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1090 1405
1091 _connect_to_perl (); 1406 _connect_to_perl_1 ();
1092 1407
1093 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1408 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1094 1409
1095 { 1410 //{
1096 require_pv ("Time::HiRes"); 1411 // require_pv ("Time::HiRes");
1097 1412 //
1098 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1413 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1099 if (!svp) croak ("Time::HiRes is required"); 1414 // if (!svp) croak ("Time::HiRes is required");
1100 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1415 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1101 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1416 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1102 } 1417 //}
1103 1418
1104 static const struct { 1419 static const struct {
1105 const char *name; 1420 const char *name;
1106 IV iv; 1421 IV iv;
1107 } *civ, const_iv[] = { 1422 } *civ, const_iv[] = {
1108# define const_iv(name) { # name, (IV)name }, 1423# define const_iv(name) { # name, (IV)name },
1109 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1424 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1425 const_iv (logBacktrace)
1110 1426
1111 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1427 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1112 1428
1113 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1429 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1114 1430
1115 const_iv (MAX_TIME) 1431 const_iv (MAX_TIME)
1432 const_iv (MAXSOCKBUF)
1433
1434 const_iv (NUM_BODY_LOCATIONS)
1435 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1436 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1437 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1438 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1439 const_iv (body_wrist) const_iv (body_waist)
1116 1440
1117 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1441 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1118 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1442 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1119 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1443 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1120 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1444 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1131 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) 1455 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1132 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) 1456 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1133 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) 1457 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1134 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) 1458 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1135 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) 1459 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1136 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) 1460 const_iv (T_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1137 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) 1461 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1138 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) 1462 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1139 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) 1463 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1140 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) 1464 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1141 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1465 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1142 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1466 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1143 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1467 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1144 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1468 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1469 const_iv (MAPSCRIPT) const_iv (SAFE_GROUND)
1145 1470
1146 const_iv (NUM_SUBTYPES) 1471 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1147 1472
1148 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1473 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1149 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1474 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1150 1475
1151 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1476 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1159 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1484 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1160 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1485 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1161 const_iv (WEAP_BLUD) 1486 const_iv (WEAP_BLUD)
1162 1487
1163 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1488 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1164 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1489 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1165 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1490 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1166 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1491 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1167 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1492 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1168 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1493 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1169 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1494 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1170 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) 1495 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1171 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) 1496 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_IS_LIGHTABLE)
1172 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) 1497 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1173 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) 1498 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1174 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) 1499 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1175 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) 1500 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1176 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) 1501 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1179 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) 1504 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1180 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) 1505 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1181 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1506 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1182 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1507 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1183 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1508 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1184 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1509 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_DEBUG) const_iv (FLAG_BERSERK)
1185 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1510 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1186 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1511 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) const_iv (FLAG_WIZLOOK)
1187 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1512 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1188 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1513 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1189 1514
1190 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1515 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1191 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1516 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1192 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1517 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1193 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1518 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1194 const_iv (NDI_ALL) 1519 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1520 const_iv (NDI_NOCREATE) const_iv (NDI_CLEAR) const_iv (NDI_VERBATIM)
1195 1521
1196 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1522 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1197 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1523 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1198 1524
1199 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1525 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1526
1527 const_iv (SP_RAISE_DEAD)
1528 const_iv (SP_RUNE)
1529 const_iv (SP_MAKE_MARK)
1530 const_iv (SP_BOLT)
1531 const_iv (SP_BULLET)
1532 const_iv (SP_EXPLOSION)
1533 const_iv (SP_CONE)
1534 const_iv (SP_BOMB)
1535 const_iv (SP_WONDER)
1536 const_iv (SP_SMITE)
1537 const_iv (SP_MAGIC_MISSILE)
1538 const_iv (SP_SUMMON_GOLEM)
1539 const_iv (SP_DIMENSION_DOOR)
1540 const_iv (SP_MAGIC_MAPPING)
1541 const_iv (SP_MAGIC_WALL)
1542 const_iv (SP_DESTRUCTION)
1543 const_iv (SP_PERCEIVE_SELF)
1544 const_iv (SP_WORD_OF_RECALL)
1545 const_iv (SP_INVISIBLE)
1546 const_iv (SP_PROBE)
1547 const_iv (SP_HEALING)
1548 const_iv (SP_CREATE_FOOD)
1549 const_iv (SP_EARTH_TO_DUST)
1550 const_iv (SP_CHANGE_ABILITY)
1551 const_iv (SP_BLESS)
1552 const_iv (SP_CURSE)
1553 const_iv (SP_SUMMON_MONSTER)
1554 const_iv (SP_CHARGING)
1555 const_iv (SP_POLYMORPH)
1556 const_iv (SP_ALCHEMY)
1557 const_iv (SP_REMOVE_CURSE)
1558 const_iv (SP_IDENTIFY)
1559 const_iv (SP_DETECTION)
1560 const_iv (SP_MOOD_CHANGE)
1561 const_iv (SP_MOVING_BALL)
1562 const_iv (SP_SWARM)
1563 const_iv (SP_CHANGE_MANA)
1564 const_iv (SP_DISPEL_RUNE)
1565 const_iv (SP_CREATE_MISSILE)
1566 const_iv (SP_CONSECRATE)
1567 const_iv (SP_ANIMATE_WEAPON)
1568 const_iv (SP_LIGHT)
1569 const_iv (SP_CHANGE_MAP_LIGHT)
1570 const_iv (SP_FAERY_FIRE)
1571 const_iv (SP_CAUSE_DISEASE)
1572 const_iv (SP_AURA)
1573 const_iv (SP_TOWN_PORTAL)
1574 const_iv (SP_PARTY_SPELL)
1200 1575
1201 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1576 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1202 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1577 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1203 const_iv (F_LOCKED) 1578 const_iv (F_LOCKED)
1204 1579
1205 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) 1580 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1206 1581
1207 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1582 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1208 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1583 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1209 1584
1210 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) 1585 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1211 1586
1212 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) 1587 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1213 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) 1588 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1214 1589
1215 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) 1590 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1216 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) 1591 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1217 1592
1218 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1593 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1252 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) 1627 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1253 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) 1628 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1254 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) 1629 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1255 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) 1630 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1256 1631
1257 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1632 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1633 const_iv (MAP_INACTIVE)
1258 1634
1259 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1635 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1260 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1636 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1637
1638 const_iv (VERSION_CS) const_iv (VERSION_SC)
1261 1639
1262 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1640 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1263 1641
1264 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) 1642 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1265 1643
1275 1653
1276 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) 1654 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1277 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1655 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1278 1656
1279 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1657 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1280 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1658 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1281 const_iv (GT_MINIMAL) 1659
1660 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1661 const_iv (FT_RSRC) const_iv (FT_NUM)
1282 }; 1662 };
1283 1663
1284 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1664 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1285 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1665 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1286 1666
1303 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1683 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1304 av_push (event, newSViv (eiv->klass)); 1684 av_push (event, newSViv (eiv->klass));
1305 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1685 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1306 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1686 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1307 } 1687 }
1308}
1309 1688
1689 // used by autogenerated BOOT sections from genacc
1690 av_reflect = get_av ("cf::REFLECT", 1);
1691}
1692
1693void _gv_clear (SV *gv)
1694 CODE:
1695 assert (SvTYPE (gv) == SVt_PVGV);
1696# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1697 f (GvGP (gv)->gp_form);
1698 f (GvGP (gv)->gp_io);
1699 f (GvGP (gv)->gp_sv);
1700 f (GvGP (gv)->gp_av);
1701 f (GvGP (gv)->gp_hv);
1702 f (GvGP (gv)->gp_cv);
1703 GvCVGEN (gv) = 0;
1704 GvMULTI_off (gv);
1705# undef f
1706
1310void _connect_to_perl () 1707void _connect_to_perl_1 ()
1311 1708
1709void _connect_to_perl_2 ()
1710
1711void _recalc_want ()
1712
1713# not used by default anymore
1312void _global_reattach () 1714void _global_reattach ()
1313 CODE: 1715 CODE:
1314{ 1716{
1315 // reattach to all attachable objects in the game. 1717 // reattach to all attachable objects in the game.
1316 for_all_clients (ns) 1718 for_all_clients (ns)
1317 ns->reattach (); 1719 ns->reattach ();
1318 1720
1319 for_all_objects (op) 1721 for_all_objects (op)
1320 op->reattach (); 1722 op->reattach ();
1321} 1723}
1322
1323void _post_tick ()
1324 CODE:
1325 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1326 1724
1327# support function for map-world.ext 1725# support function for map-world.ext
1328void _quantise (SV *data_sv, SV *plt_sv) 1726void _quantise (SV *data_sv, SV *plt_sv)
1329 CODE: 1727 CODE:
1330{ 1728{
1364 } 1762 }
1365 1763
1366 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1764 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1367} 1765}
1368 1766
1767void init_anim ()
1768
1769void init_globals ()
1770
1771void init_experience ()
1772
1773void init_attackmess ()
1774
1775void init_dynamic ()
1776
1777void load_settings ()
1778
1779void load_materials ()
1780
1781void init_uuid ()
1782 CODE:
1783 UUID::init ();
1784
1785void init_signals ()
1786
1787void init_commands ()
1788
1789void init_skills ()
1790
1791void init_beforeplay ()
1792
1793void evthread_start (int aiofd)
1794
1795void cede_to_tick ()
1796 CODE:
1797 coroapi::cede_to_tick ();
1798
1799NV till_tick ()
1800 CODE:
1801 RETVAL = SvNVX (sv_next_tick) - now ();
1802 OUTPUT:
1803 RETVAL
1804
1805int tick_inhibit ()
1806 CODE:
1807 RETVAL = tick_inhibit;
1808 OUTPUT:
1809 RETVAL
1810
1811void tick_inhibit_inc ()
1812 CODE:
1813 ++tick_inhibit;
1814
1815void tick_inhibit_dec ()
1816 CODE:
1817 if (!--tick_inhibit)
1818 if (tick_pending)
1819 {
1820 ev_async_send (EV_DEFAULT, &tick_watcher);
1821 coroapi::cede ();
1822 }
1823
1824void server_tick ()
1825 CODE:
1826{
1827 ev_now_update (EV_DEFAULT);
1828 NOW = ev_now (EV_DEFAULT);
1829 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1830 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1831 runtime = SvNVX (sv_runtime);
1832
1833 server_tick ();
1834
1835 ev_now_update (EV_DEFAULT);
1836 NOW = ev_now (EV_DEFAULT);
1837 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1838 runtime += TICK;
1839 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1840}
1841
1369NV floor (NV x) 1842NV floor (NV x)
1370 1843
1371NV ceil (NV x) 1844NV ceil (NV x)
1372 1845
1373NV rndm (...) 1846NV rndm (...)
1847 ALIAS:
1848 rmg_rndm = 1
1374 CODE: 1849 CODE:
1850{
1851 rand_gen &gen = ix ? rmg_rndm : rndm;
1375 switch (items) 1852 switch (items)
1376 { 1853 {
1377 case 0: RETVAL = rndm (); break; 1854 case 0: RETVAL = gen (); break;
1378 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1855 case 1: RETVAL = gen (SvUV (ST (0))); break;
1379 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1856 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1380 default: croak ("cf::rndm requires none, one or two parameters."); break; 1857 default: croak ("cf::rndm requires none, one or two parameters."); break;
1381 } 1858 }
1859}
1382 OUTPUT: 1860 OUTPUT:
1383 RETVAL 1861 RETVAL
1384 1862
1385void server_tick () 1863NV clamp (NV value, NV min_value, NV max_value)
1386 CODE: 1864 CODE:
1387 runtime = SvNVx (sv_runtime); 1865 RETVAL = clamp (value, min_value, max_value);
1388 server_tick (); 1866 OUTPUT:
1867 RETVAL
1389 1868
1869NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1870 CODE:
1871 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1872 OUTPUT:
1873 RETVAL
1874
1875void weaken (...)
1876 PROTOTYPE: @
1877 CODE:
1878 while (items > 0)
1879 sv_rvweaken (ST (--items));
1880
1390void 1881void
1882log_backtrace (utf8_string msg)
1883
1884void
1391LOG (int level, utf8_string msg) 1885LOG (int flags, utf8_string msg)
1392 PROTOTYPE: $$ 1886 PROTOTYPE: $$
1393 C_ARGS: (LogLevel)level, "%s", msg 1887 C_ARGS: flags, "%s", msg
1394 1888
1395octet_string path_combine (octet_string base, octet_string path) 1889octet_string path_combine (octet_string base, octet_string path)
1396 PROTOTYPE: $$ 1890 PROTOTYPE: $$
1397 1891
1398octet_string path_combine_and_normalize (octet_string base, octet_string path) 1892octet_string path_combine_and_normalize (octet_string base, octet_string path)
1399 PROTOTYPE: $$ 1893 PROTOTYPE: $$
1400
1401const_octet_string
1402get_maps_directory (octet_string path)
1403 PROTOTYPE: $
1404 ALIAS: maps_directory = 0
1405 CODE:
1406 RETVAL = create_pathname (path);
1407 OUTPUT: RETVAL
1408 1894
1409void 1895void
1410sub_generation_inc () 1896sub_generation_inc ()
1411 CODE: 1897 CODE:
1412 PL_sub_generation++; 1898 PL_sub_generation++;
1435 } 1921 }
1436 OUTPUT: RETVAL 1922 OUTPUT: RETVAL
1437 1923
1438void abort () 1924void abort ()
1439 1925
1926void reset_signals ()
1927
1440void fork_abort (octet_string cause = "cf::fork_abort") 1928void fork_abort (const_octet_string cause = "cf::fork_abort")
1441 1929
1442void cleanup (octet_string cause, bool make_core = false) 1930void cleanup (const_octet_string cause, bool make_core = false)
1443 1931
1444void emergency_save () 1932void emergency_save ()
1445 1933
1446void _exit (int status = EXIT_SUCCESS) 1934void _exit (int status = EXIT_SUCCESS)
1447 1935
1448UV sv_2watcher (SV *w)
1449 CODE:
1450 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1451 OUTPUT:
1452 RETVAL
1453
1454#if _POSIX_MEMLOCK 1936#if _POSIX_MEMLOCK
1455 1937
1456int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1938int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1939 INIT:
1940#if __GLIBC__
1941 mallopt (M_TOP_PAD, 1024 * 1024);
1942 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1943 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1944 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1945#endif
1457 1946
1458int munlockall () 1947int munlockall ()
1459 1948
1460#endif 1949#endif
1950
1951int
1952malloc_trim (IV pad = 0)
1953
1954void
1955mallinfo ()
1956 PPCODE:
1957{
1958#if __GLIBC__
1959 struct mallinfo mai = mallinfo ();
1960 EXTEND (SP, 10*2);
1961 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1962 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1963 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1964 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1965 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1966 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1967 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1968 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1969 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1970 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1971#endif
1972 EXTEND (SP, 5*2);
1973 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1974 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1975 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1976 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1977 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1978}
1461 1979
1462int find_animation (utf8_string text) 1980int find_animation (utf8_string text)
1463 PROTOTYPE: $ 1981 PROTOTYPE: $
1464 1982
1465int random_roll (int min, int max, object *op, int goodbad); 1983int random_roll (int min, int max, object *op, int goodbad);
1503 RETVAL = newSVpv (resist_plus[atnr], 0); 2021 RETVAL = newSVpv (resist_plus[atnr], 0);
1504 else 2022 else
1505 XSRETURN_UNDEF; 2023 XSRETURN_UNDEF;
1506 OUTPUT: RETVAL 2024 OUTPUT: RETVAL
1507 2025
2026UUID
2027uuid_cur ()
2028 CODE:
2029 RETVAL = UUID::cur;
2030 OUTPUT:
2031 RETVAL
2032
2033UUID
2034uuid_gen ()
2035 CODE:
2036 RETVAL = UUID::gen ();
2037 OUTPUT:
2038 RETVAL
2039
2040val64
2041uuid_seq (UUID uuid)
2042 CODE:
2043 RETVAL = uuid.seq;
2044 OUTPUT:
2045 RETVAL
2046
2047UUID
2048uuid_str (val64 seq)
2049 CODE:
2050 RETVAL.seq = seq;
2051 OUTPUT:
2052 RETVAL
2053
2054void
2055coin_names ()
2056 PPCODE:
2057 EXTEND (SP, NUM_COINS);
2058 for (int i = 0; i < NUM_COINS; ++i)
2059 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
2060
2061void
2062coin_archetypes ()
2063 PPCODE:
2064 EXTEND (SP, NUM_COINS);
2065 for (int i = 0; i < NUM_COINS; ++i)
2066 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
2067
1508bool 2068bool
1509load_resource_file (octet_string filename) 2069load_resource_file_ (octet_string filename)
2070
2071void
2072fix_weight ()
1510 2073
1511MODULE = cf PACKAGE = cf::attachable 2074MODULE = cf PACKAGE = cf::attachable
1512 2075
1513int 2076int
1514valid (SV *obj) 2077valid (SV *obj)
1518 RETVAL 2081 RETVAL
1519 2082
1520void 2083void
1521debug_trace (attachable *obj, bool on = true) 2084debug_trace (attachable *obj, bool on = true)
1522 CODE: 2085 CODE:
1523 obj->flags &= ~attachable::F_DEBUG_TRACE; 2086 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1524 if (on) 2087 if (on)
1525 obj->flags |= attachable::F_DEBUG_TRACE; 2088 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1526 2089
1527int mortals_size () 2090int mortals_size ()
1528 CODE: 2091 CODE:
1529 RETVAL = attachable::mortals.size (); 2092 RETVAL = attachable::mortals.size ();
1530 OUTPUT: RETVAL 2093 OUTPUT: RETVAL
1532#object *mortals (U32 index) 2095#object *mortals (U32 index)
1533# CODE: 2096# CODE:
1534# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 2097# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1535# OUTPUT: RETVAL 2098# OUTPUT: RETVAL
1536 2099
1537INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 2100INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1538 2101
1539MODULE = cf PACKAGE = cf::global 2102MODULE = cf PACKAGE = cf::global
1540 2103
1541int invoke (SV *klass, int event, ...) 2104int invoke (SV *klass, int event, ...)
1542 CODE: 2105 CODE:
1578object *actives (U32 index) 2141object *actives (U32 index)
1579 CODE: 2142 CODE:
1580 RETVAL = index < actives.size () ? actives [index] : 0; 2143 RETVAL = index < actives.size () ? actives [index] : 0;
1581 OUTPUT: RETVAL 2144 OUTPUT: RETVAL
1582 2145
2146int mortals_size ()
2147 CODE:
2148 RETVAL = attachable::mortals.size ();
2149 OUTPUT: RETVAL
2150
2151const_utf8_string slot_use_name (U32 slot)
2152 ALIAS:
2153 slot_nonuse_name = 1
2154 CODE:
2155{
2156 if (slot >= NUM_BODY_LOCATIONS)
2157 croak ("body slot index out of range");
2158
2159 switch (ix)
2160 {
2161 case 0: RETVAL = body_locations[slot].use_name; break;
2162 case 1: RETVAL = body_locations[slot].nonuse_name; break;
2163 }
2164}
2165 OUTPUT:
2166 RETVAL
2167
1583# missing properties 2168# missing properties
1584 2169
1585object *head (object *op) 2170object *head (object *op)
1586 PROTOTYPE: $ 2171 PROTOTYPE: $
1587 CODE: 2172 CODE:
1588 RETVAL = op->head_ (); 2173 RETVAL = op->head_ ();
1589 OUTPUT: RETVAL
1590
1591int is_head (object *op)
1592 PROTOTYPE: $
1593 CODE:
1594 RETVAL = op->head_ () == op;
1595 OUTPUT: RETVAL 2174 OUTPUT: RETVAL
1596 2175
1597void 2176void
1598inv (object *obj) 2177inv (object *obj)
1599 PROTOTYPE: $ 2178 PROTOTYPE: $
1600 PPCODE: 2179 PPCODE:
1601{ 2180{
1602 object *o;
1603 for (o = obj->inv; o; o = o->below) 2181 for (object *o = obj->inv; o; o = o->below)
1604 XPUSHs (sv_2mortal (to_sv (o))); 2182 XPUSHs (sv_2mortal (to_sv (o)));
1605} 2183}
1606 2184
1607void 2185void
1608set_animation (object *op, int idx) 2186set_animation (object *op, int idx)
1613num_animations (object *op) 2191num_animations (object *op)
1614 CODE: 2192 CODE:
1615 RETVAL = NUM_ANIMATIONS (op); 2193 RETVAL = NUM_ANIMATIONS (op);
1616 OUTPUT: RETVAL 2194 OUTPUT: RETVAL
1617 2195
2196int slot_info (object *op, UV slot, int value = 0)
2197 ALIAS:
2198 slot_used = 1
2199 CODE:
2200{
2201 if (slot >= NUM_BODY_LOCATIONS)
2202 croak ("body slot index out of range");
2203
2204 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2205
2206 if (items > 2)
2207 if (ix)
2208 op->slot[slot].used = value;
2209 else
2210 op->slot[slot].info = value;
2211}
2212 OUTPUT:
2213 RETVAL
2214
1618object *find_best_object_match (object *op, utf8_string match) 2215object *find_best_object_match (object *op, utf8_string match)
1619 2216
1620object *find_marked_object (object *op) 2217object *find_marked_object (object *op)
1621 2218
1622int need_identify (object *obj); 2219int need_identify (object *obj);
1623 2220
1624int apply_shop_mat (object *shop_mat, object *op); 2221int apply_shop_mat (object *shop_mat, object *op);
1625
1626int move_player (object *op, int dir)
1627 CODE:
1628 RETVAL = move_player (op, dir);
1629 OUTPUT:
1630 RETVAL
1631 2222
1632int move (object *op, int dir, object *originator = op) 2223int move (object *op, int dir, object *originator = op)
1633 CODE: 2224 CODE:
1634 RETVAL = move_ob (op, dir, originator); 2225 RETVAL = move_ob (op, dir, originator);
1635 OUTPUT: 2226 OUTPUT:
1643 CODE: 2234 CODE:
1644 player_apply_below (op); 2235 player_apply_below (op);
1645 2236
1646int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2237int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1647 2238
1648object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2239int casting_level (object *caster, object *spell)
1649
1650int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1651
1652int cf_object_change_map (object *op, int x, int y, maptile *map)
1653
1654#//TODO
1655object *clone_ (object *op, int recursive = 0)
1656 CODE:
1657 if (recursive)
1658 RETVAL = object_create_clone (op);
1659 else
1660 {
1661 RETVAL = object::create ();
1662 op->copy_to (RETVAL);
1663 }
1664 OUTPUT: RETVAL
1665 2240
1666int pay_item (object *op, object *buyer) 2241int pay_item (object *op, object *buyer)
1667 CODE: 2242 CODE:
1668 RETVAL = pay_for_item (op, buyer); 2243 RETVAL = pay_for_item (op, buyer);
1669 OUTPUT: RETVAL 2244 OUTPUT: RETVAL
1704 2279
1705void drop (object *who, object *op) 2280void drop (object *who, object *op)
1706 2281
1707void pick_up (object *who, object *op) 2282void pick_up (object *who, object *op)
1708 2283
1709int cf_object_teleport (object *op, maptile *map, int x, int y)
1710
1711void update_object (object *op, int action) 2284void update_object (object *op, int action)
1712 2285
1713object *cf_create_object_by_name (utf8_string name)
1714
1715void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2286void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1716 2287
1717void player_lvl_adj (object *who, object *skill = 0) 2288void player_lvl_adj (object *who, object *skill = 0)
1718 2289
1719int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2290int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1720 2291
1721int calc_skill_exp (object *who, object *op, object *skill); 2292int calc_skill_exp (object *who, object *op, object *skill)
1722 2293
1723void push_button (object *op); 2294void push_button (object *op, object *originator)
1724 2295
1725void use_trigger (object *op); 2296void use_trigger (object *op, object *originator)
1726 2297
1727void add_button_link (object *button, maptile *map, int connected); 2298void handle_apply_yield (object *op)
1728 2299
1729void remove_button_link (object *op); 2300int convert_item (object *item, object *converter)
1730 2301
1731 2302
1732MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2303MODULE = cf PACKAGE = cf::object PREFIX = cf_
1733
1734object *cf_insert_ob_in_ob (object *ob, object *where)
1735 2304
1736# no clean way to get an object from an archetype - stupid idiotic 2305# no clean way to get an object from an archetype - stupid idiotic
1737# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2306# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1738 2307
1739object *new (utf8_string archetype = 0) 2308object *new (utf8_string archetype = 0)
1740 PROTOTYPE: ;$ 2309 PROTOTYPE: ;$
1741 CODE: 2310 CODE:
1742 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2311 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1743 OUTPUT: 2312 OUTPUT:
1744 RETVAL 2313 RETVAL
1745 2314
2315object *find_object (U32 tag)
2316
2317object *find_object_uuid (UUID i)
2318
2319# TODO: nuke
1746object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2320object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1747 PROTOTYPE: $$$$$$ 2321 PROTOTYPE: $$$$$$
1748 CODE: 2322 CODE:
1749{ 2323{
1750 int unused_type; 2324 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1751 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1752}
1753 2325
1754player *contr (object *op) 2326 if (RETVAL->destroyed ())
1755 CODE:
1756 RETVAL = op->contr; 2327 RETVAL = 0;
1757 OUTPUT: RETVAL 2328}
1758 2329
1759const_utf8_string get_ob_key_value (object *op, utf8_string key) 2330shstr
2331object::kv_get (shstr key)
1760 2332
1761bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2333void
2334object::kv_del (shstr key)
2335
2336void
2337object::kv_set (shstr key, shstr value)
1762 2338
1763object *get_nearest_player (object *ob) 2339object *get_nearest_player (object *ob)
1764 ALIAS: nearest_player = 0 2340 ALIAS: nearest_player = 0
1765 PREINIT: 2341 PREINIT:
1766 extern object *get_nearest_player (object *); 2342 extern object *get_nearest_player (object *);
1768void rangevector (object *ob, object *other, int flags = 0) 2344void rangevector (object *ob, object *other, int flags = 0)
1769 PROTOTYPE: $$;$ 2345 PROTOTYPE: $$;$
1770 PPCODE: 2346 PPCODE:
1771{ 2347{
1772 rv_vector rv; 2348 rv_vector rv;
2349
2350 PUTBACK;
1773 get_rangevector (ob, other, &rv, flags); 2351 get_rangevector (ob, other, &rv, flags);
2352 SPAGAIN;
2353
1774 EXTEND (SP, 5); 2354 EXTEND (SP, 5);
1775 PUSHs (newSVuv (rv.distance)); 2355 PUSHs (newSVuv (rv.distance));
1776 PUSHs (newSViv (rv.distance_x)); 2356 PUSHs (newSViv (rv.distance_x));
1777 PUSHs (newSViv (rv.distance_y)); 2357 PUSHs (newSViv (rv.distance_y));
1778 PUSHs (newSViv (rv.direction)); 2358 PUSHs (newSViv (rv.direction));
1779 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2359 PUSHs (to_sv (rv.part));
1780} 2360}
1781 2361
1782bool on_same_map_as (object *ob, object *other) 2362bool on_same_map_as (object *ob, object *other)
1783 CODE: 2363 CODE:
1784 RETVAL = on_same_map (ob, other); 2364 RETVAL = on_same_map (ob, other);
1788base_name (object *op, int plural = op->nrof > 1) 2368base_name (object *op, int plural = op->nrof > 1)
1789 CODE: 2369 CODE:
1790 RETVAL = query_base_name (op, plural); 2370 RETVAL = query_base_name (op, plural);
1791 OUTPUT: RETVAL 2371 OUTPUT: RETVAL
1792 2372
1793object *decrease_ob_nr (object *op, unsigned long i) 2373# return the tail of an object, excluding itself
2374void
2375tail (object *op)
2376 PPCODE:
2377 while ((op = op->more))
2378 XPUSHs (sv_2mortal (to_sv (op)));
1794 2379
1795MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2380MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1796 2381
1797player *player (object *op) 2382player *player (object *op)
1798 CODE: 2383 CODE:
1799 RETVAL = op->contr; 2384 RETVAL = op->contr;
1800 OUTPUT: RETVAL 2385 OUTPUT: RETVAL
1801 2386
1802void check_score (object *op) 2387bool move_player (object *op, int dir)
1803 2388
1804void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2389void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1805 CODE: 2390 CODE:
1806 new_draw_info (flags, 0, op, txt); 2391 new_draw_info (flags, 0, op, txt);
1807 2392
1808object *cf_player_send_inventory (object *op)
1809
1810octet_string cf_player_get_ip (object *op)
1811 ALIAS: ip = 0
1812
1813object *cf_player_get_marked_item (object *op)
1814 ALIAS: marked_item = 0
1815
1816void cf_player_set_marked_item (object *op, object *ob)
1817
1818partylist *cf_player_get_party (object *op)
1819 ALIAS: party = 0
1820
1821void cf_player_set_party (object *op, partylist *party)
1822
1823void kill_player (object *op) 2393void kill_player (object *op)
1824 2394
2395void esrv_send_item (object *pl, object *item)
2396
1825void esrv_update_item (object *op, int what, object *item) 2397void esrv_update_item (object *pl, int what, object *item)
1826 C_ARGS: what, op, item 2398 C_ARGS: what, pl, item
1827 2399
1828void clear_los (object *op) 2400void esrv_del_item (object *pl, int tag)
2401 C_ARGS: pl->contr, tag
1829 2402
1830int command_summon (object *op, utf8_string params) 2403int command_summon (object *op, utf8_string params)
1831 2404
1832int command_arrest (object *op, utf8_string params) 2405int command_arrest (object *op, utf8_string params)
1833 2406
1852 pl->ob->stats.hp = pl->ob->stats.maxhp; 2425 pl->ob->stats.hp = pl->ob->stats.maxhp;
1853 pl->ob->stats.sp = pl->ob->stats.maxsp; 2426 pl->ob->stats.sp = pl->ob->stats.maxsp;
1854 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2427 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1855 pl->orig_stats = pl->ob->stats; 2428 pl->orig_stats = pl->ob->stats;
1856 2429
1857void cf_player_move (player *pl, int dir) 2430# should only be temporary
2431void esrv_new_player (player *pl)
1858 2432
1859void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2433#d# TODO: replace by blocked_los accessor, fix code using this
1860
1861bool 2434bool
1862cell_visible (player *pl, int dx, int dy) 2435cell_visible (player *pl, int dx, int dy)
1863 CODE: 2436 CODE:
1864 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2437 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1865 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1866 OUTPUT: 2438 OUTPUT:
1867 RETVAL 2439 RETVAL
1868 2440
1869void 2441void
1870send (player *pl, SV *packet) 2442send (player *pl, SV *packet)
1871 CODE: 2443 CODE:
1872{ 2444{
1873 STRLEN len; 2445 STRLEN len;
1874 char *buf = SvPVbyte (packet, len); 2446 char *buf = SvPVbyte (packet, len);
1875 2447
2448 if (len > MAXSOCKBUF)
2449 pl->failmsg ("[packet too long for client]");
1876 if (pl->ns) 2450 else if (pl->ns)
1877 pl->ns->send_packet (buf, len); 2451 pl->ns->send_packet (buf, len);
1878} 2452}
1879
1880int
1881listening (player *pl, int new_value = -1)
1882 CODE:
1883 RETVAL = pl->listening;
1884 if (new_value >= 0)
1885 pl->listening = new_value;
1886 OUTPUT:
1887 RETVAL
1888 2453
1889void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2454void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1890 PROTOTYPE: $;$$$ 2455 PROTOTYPE: $;$$$
1891 PPCODE: 2456 PPCODE:
1892 if (GIMME_V != G_VOID) 2457 if (GIMME_V != G_VOID)
1917 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2482 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1918 OUTPUT: RETVAL 2483 OUTPUT: RETVAL
1919 2484
1920SV *registry (maptile *map) 2485SV *registry (maptile *map)
1921 2486
2487void
2488find_tagged_objects (maptile *map, utf8_string tag = 0)
2489 PPCODE:
2490{
2491 if (!map->spaces)
2492 XSRETURN_EMPTY;
2493
2494 if (tag)
2495 {
2496 shstr_cmp tag_ (tag);
2497
2498 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2499 for (object *op = ms->bot; op; op = op->above)
2500 if (op->tag == tag_)
2501 XPUSHs (sv_2mortal (to_sv (op)));
2502 }
2503 else
2504 {
2505 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2506 for (object *op = ms->bot; op; op = op->above)
2507 if (op->tag)
2508 XPUSHs (sv_2mortal (to_sv (op)));
2509 }
2510}
2511
1922INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2512INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2513
2514void
2515adjust_daylight ()
2516 CODE:
2517 maptile::adjust_daylight ();
2518
2519int
2520outdoor_darkness (int darkness = 0)
2521 CODE:
2522 RETVAL = maptile::outdoor_darkness;
2523 if (items)
2524 maptile::outdoor_darkness = darkness;
2525 OUTPUT:
2526 RETVAL
1923 2527
1924void 2528void
1925maptile::instantiate () 2529maptile::instantiate ()
1926 2530
1927maptile *new () 2531maptile *new ()
1959 for (int x = 0; x < THIS->width; ++x) 2563 for (int x = 0; x < THIS->width; ++x)
1960 for (int y = 0; y < THIS->height; ++y) 2564 for (int y = 0; y < THIS->height; ++y)
1961 { 2565 {
1962 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2566 for (object *op = THIS->at (x, y).bot; op; op = op->above)
1963 if (op->flag [FLAG_IS_FLOOR]) 2567 if (op->flag [FLAG_IS_FLOOR])
1964 goto skip_space; 2568 goto skip;
1965 2569
1966 { 2570 {
1967 int offs = offset + y * stride + x; 2571 int offs = offset + y * stride + x;
2572
1968 if (IN_RANGE_EXC (offs, 0, idxlen)) 2573 if (IN_RANGE_EXC (offs, 0, idxlen))
1969 { 2574 {
1970 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2575 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1971 { 2576 {
1972 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2577 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
1973 ob->flag [FLAG_NO_MAP_SAVE] = true; 2578 ob->flag [FLAG_NO_MAP_SAVE] = true;
1974 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2579 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2580
2581 if (ob->randomitems && !ob->above)
2582 {
2583 ob->create_treasure (ob->randomitems);
2584
2585 for (object *op = ob->above; op; op = op->above)
2586 op->flag [FLAG_NO_MAP_SAVE] = true;
2587 // TODO: if this is a pickable object, then the item
2588 // will at a bit weird - saving inside the player
2589 // will clear the flag, but when the player drops
2590 // it without logging out, it keeps the flag.
2591 // nobody ahs reported this, but this can be rather
2592 // annoying on persistent maps.
2593 }
1975 } 2594 }
1976 } 2595 }
1977 } 2596 }
1978 2597
1979 skip_space: ; 2598 skip: ;
1980 } 2599 }
1981} 2600}
1982 2601
1983void 2602void
1984maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2603maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
1990 palette = SvRV (palette); 2609 palette = SvRV (palette);
1991 2610
1992 STRLEN idxlen; 2611 STRLEN idxlen;
1993 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2612 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
1994 2613
1995 region **regionmap = (region **)malloc ( 2614 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
1996 (av_len ((AV *)palette) + 1) * sizeof (region *));
1997 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2615 uint8_t *regions = salloc<uint8_t> (THIS->size ());
1998 2616
1999 for (int i = av_len ((AV *)palette) + 1; i--; ) 2617 for (int i = av_len ((AV *)palette) + 1; i--; )
2000 regionmap [i] = region::find ( 2618 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2001 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2002 2619
2003 for (int y = 0; y < THIS->height; ++y) 2620 for (int y = 0; y < THIS->height; ++y)
2004 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2621 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2005 2622
2006 sfree (THIS->regions, THIS->size ()); 2623 sfree (THIS->regions, THIS->size ());
2007 free (THIS->regionmap); 2624 delete [] THIS->regionmap;
2008 2625
2009 THIS->regions = regions; 2626 THIS->regions = regions;
2010 THIS->regionmap = regionmap; 2627 THIS->regionmap = regionmap;
2011} 2628}
2012 2629
2013void 2630void
2014maptile::create_region_treasure () 2631maptile::create_region_treasure ()
2015 CODE: 2632 CODE:
2016{
2017 object *op = object::create ();
2018 op->type = FLOOR;
2019 op->map = THIS;
2020
2021 for (int x = 0; x < THIS->width; ++x) 2633 for (int x = 0; x < THIS->width; ++x)
2022 for (int y = 0; y < THIS->height; ++y) 2634 for (int y = 0; y < THIS->height; ++y)
2023 { 2635 {
2024 region *rgn = THIS->region (x, y); 2636 region *rgn = THIS->region (x, y);
2025 2637
2026 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2638 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2639 if (object *op = THIS->at (x, y).top)
2027 if (rgn->treasure && rndm () < rgn->treasure_density) 2640 if (rgn->treasure && rndm () < rgn->treasure_density)
2028 {
2029 op->x = x;
2030 op->y = y;
2031 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2641 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2032 }
2033 } 2642 }
2034 2643
2035 op->destroy ();
2036}
2037
2038void play_sound_map (maptile *map, int x, int y, int sound_num)
2039
2040int out_of_map (maptile *map, int x, int y) 2644int out_of_map (maptile *map, int x, int y)
2041 2645
2042void 2646void
2043trigger (maptile *map, long connection, bool state = true) 2647find_link (maptile *map, shstr_tmp connection)
2044 CODE:
2045 activate_connection (map, connection, state);
2046
2047void
2048get_connection (maptile *map, long connection)
2049 PPCODE: 2648 PPCODE:
2050 oblinkpt *obp = get_connection_links (map, connection); 2649 if (oblinkpt *obp = map->find_link (connection))
2051 if (obp)
2052 for (objectlink *ol = obp->link; ol; ol = ol->next) 2650 for (objectlink *ol = obp->link; ol; ol = ol->next)
2053 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2651 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2054
2055object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2056
2057object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2058
2059object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2060 C_ARGS: str, map, nx, ny
2061 2652
2062void 2653void
2063get_map_flags (maptile *map, int x, int y) 2654get_map_flags (maptile *map, int x, int y)
2064 PPCODE: 2655 PPCODE:
2065{ 2656{
2066 maptile *nmap = 0; 2657 maptile *nmap = 0;
2067 I16 nx = 0, ny = 0; 2658 I16 nx = 0, ny = 0;
2659
2660 PUTBACK;
2068 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2661 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2662 SPAGAIN;
2069 2663
2070 EXTEND (SP, 4); 2664 EXTEND (SP, 4);
2071 PUSHs (sv_2mortal (newSViv (flags))); 2665 PUSHs (sv_2mortal (newSViv (flags)));
2072 2666
2073 if (GIMME_V == G_ARRAY) 2667 if (GIMME_V == G_ARRAY)
2074 { 2668 {
2075 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2669 PUSHs (sv_2mortal (to_sv (nmap)));
2076 PUSHs (sv_2mortal (newSViv (nx))); 2670 PUSHs (sv_2mortal (newSViv (nx)));
2077 PUSHs (sv_2mortal (newSViv (ny))); 2671 PUSHs (sv_2mortal (newSViv (ny)));
2078 } 2672 }
2079} 2673}
2080 2674
2675mapspace *
2676ms (maptile *map, unsigned int x, unsigned int y)
2677 PROTOTYPE: $$$
2678 CODE:
2679{
2680 maptile *nmap = 0;
2681 I16 nx, ny;
2682
2683 PUTBACK;
2684 get_map_flags (map, &nmap, x, y, &nx, &ny);
2685 SPAGAIN;
2686
2687 if (!nmap)
2688 XSRETURN_UNDEF;
2689
2690 RETVAL = &nmap->at (nx, ny);
2691}
2692 OUTPUT:
2693 RETVAL
2694
2081void 2695void
2082at (maptile *map, unsigned int x, unsigned int y) 2696at (maptile *map, unsigned int x, unsigned int y)
2083 PROTOTYPE: $$$ 2697 PROTOTYPE: $$$
2084 PPCODE: 2698 PPCODE:
2085{ 2699{
2086 object *o;
2087 maptile *nmap = 0; 2700 maptile *nmap = 0;
2088 I16 nx, ny; 2701 I16 nx, ny;
2089 2702
2703 PUTBACK;
2090 get_map_flags (map, &nmap, x, y, &nx, &ny); 2704 get_map_flags (map, &nmap, x, y, &nx, &ny);
2705 SPAGAIN;
2091 2706
2092 if (nmap) 2707 if (nmap)
2093 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2708 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2094 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2709 XPUSHs (sv_2mortal (to_sv (o)));
2095} 2710}
2096 2711
2097SV * 2712SV *
2098bot_at (maptile *obj, unsigned int x, unsigned int y) 2713bot_at (maptile *map, unsigned int x, unsigned int y)
2099 PROTOTYPE: $$$ 2714 PROTOTYPE: $$$
2100 ALIAS: 2715 ALIAS:
2101 top_at = 1 2716 top_at = 1
2102 flags_at = 2 2717 flags_at = 2
2103 light_at = 3 2718 light_at = 3
2104 move_block_at = 4 2719 move_block_at = 4
2105 move_slow_at = 5 2720 move_slow_at = 5
2106 move_on_at = 6 2721 move_on_at = 6
2107 move_off_at = 7 2722 move_off_at = 7
2108 INIT:
2109 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2110 CODE: 2723 CODE:
2724{
2725 sint16 nx = x;
2726 sint16 ny = y;
2727
2728 if (!xy_normalise (map, nx, ny))
2729 XSRETURN_UNDEF;
2730
2731 mapspace &ms = map->at (nx, ny);
2732
2733 ms.update ();
2734
2111 switch (ix) 2735 switch (ix)
2112 { 2736 {
2113 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2737 case 0: RETVAL = to_sv (ms.bot ); break;
2114 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2738 case 1: RETVAL = to_sv (ms.top ); break;
2115 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2739 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2116 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2740 case 3: RETVAL = newSViv (ms.light ); break;
2117 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2741 case 4: RETVAL = newSVuv (ms.move_block); break;
2118 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2742 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2119 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2743 case 6: RETVAL = newSVuv (ms.move_on ); break;
2120 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2744 case 7: RETVAL = newSVuv (ms.move_off ); break;
2121 } 2745 }
2746}
2122 OUTPUT: RETVAL 2747 OUTPUT: RETVAL
2123
2124void fix_walls (maptile *map, int x, int y)
2125
2126void fix_walls_around (maptile *map, int x, int y)
2127 2748
2128# worst xs function of my life 2749# worst xs function of my life
2129bool 2750bool
2130_create_random_map (\ 2751_create_random_map (\
2131 maptile *self,\ 2752 maptile *self,\
2199 rmp.decoroptions = decoroptions; 2820 rmp.decoroptions = decoroptions;
2200 rmp.orientation = orientation; 2821 rmp.orientation = orientation;
2201 rmp.origin_y = origin_y; 2822 rmp.origin_y = origin_y;
2202 rmp.origin_x = origin_x; 2823 rmp.origin_x = origin_x;
2203 rmp.random_seed = random_seed; 2824 rmp.random_seed = random_seed;
2204 rmp.total_map_hp = total_map_hp; 2825 rmp.total_map_hp = (uint64_t) total_map_hp;
2205 rmp.map_layout_style = map_layout_style; 2826 rmp.map_layout_style = map_layout_style;
2206 rmp.treasureoptions = treasureoptions; 2827 rmp.treasureoptions = treasureoptions;
2207 rmp.symmetry_used = symmetry_used; 2828 rmp.symmetry_used = symmetry_used;
2208 rmp.region = region; 2829 rmp.region = region;
2209 rmp.custom = custom; 2830 rmp.custom = custom;
2211 RETVAL = self->generate_random_map (&rmp); 2832 RETVAL = self->generate_random_map (&rmp);
2212} 2833}
2213 OUTPUT: 2834 OUTPUT:
2214 RETVAL 2835 RETVAL
2215 2836
2837MODULE = cf PACKAGE = cf::mapspace
2838
2839INCLUDE: $PERL $srcdir/genacc mapspace ../include/map.h |
2840
2216MODULE = cf PACKAGE = cf::arch 2841MODULE = cf PACKAGE = cf::arch
2217 2842
2218archetype *find (utf8_string name) 2843int archetypes_size ()
2219 CODE: 2844 CODE:
2220 RETVAL = archetype::find (name); 2845 RETVAL = archetypes.size ();
2221 OUTPUT:
2222 RETVAL
2223
2224archetype *first()
2225 PROTOTYPE:
2226 CODE:
2227 RETVAL = first_archetype;
2228 OUTPUT: RETVAL 2846 OUTPUT: RETVAL
2847
2848archetype *archetypes (U32 index)
2849 CODE:
2850 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2851 OUTPUT: RETVAL
2229 2852
2230INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2853INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2231 2854
2232MODULE = cf PACKAGE = cf::party 2855MODULE = cf PACKAGE = cf::party
2233 2856
2251 PROTOTYPE: $ 2874 PROTOTYPE: $
2252 CODE: 2875 CODE:
2253 RETVAL = region::find (name); 2876 RETVAL = region::find (name);
2254 OUTPUT: RETVAL 2877 OUTPUT: RETVAL
2255 2878
2256region *find_fuzzy (utf8_string name)
2257 PROTOTYPE: $
2258 CODE:
2259 RETVAL = region::find_fuzzy (name);
2260 OUTPUT: RETVAL
2261
2262int specificity (region *rgn) 2879int specificity (region *rgn)
2263 CODE: 2880 CODE:
2264 RETVAL = 0; 2881 RETVAL = 0;
2265 while (rgn = rgn->parent) 2882 while (rgn = rgn->parent)
2266 RETVAL++; 2883 RETVAL++;
2302 CODE: 2919 CODE:
2303{ 2920{
2304 STRLEN len; 2921 STRLEN len;
2305 char *buf = SvPVbyte (packet, len); 2922 char *buf = SvPVbyte (packet, len);
2306 2923
2924 if (len > MAXSOCKBUF)
2925 {
2926 // ugly
2927 if (THIS->pl)
2928 THIS->pl->failmsg ("[packet too long for client]");
2929 }
2930 else
2307 THIS->send_packet (buf, len); 2931 THIS->send_packet (buf, len);
2308} 2932}
2933
2934faceidx
2935client::need_face (utf8_string name, int pri = 0)
2936 CODE:
2937 RETVAL = face_find (name, 0);
2938 if (RETVAL)
2939 {
2940 THIS->send_face (RETVAL, pri);
2941 THIS->flush_fx ();
2942 }
2943 OUTPUT:
2944 RETVAL
2945
2946int
2947client::fx_want (int idx, int value = -1)
2948 CODE:
2949 if (0 < idx && idx < FT_NUM)
2950 {
2951 RETVAL = THIS->fx_want [idx];
2952 if (items > 2)
2953 THIS->fx_want [idx] = value;
2954 }
2955 else
2956 RETVAL = 0;
2957 OUTPUT:
2958 RETVAL
2959
2960MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2961
2962faceidx sound_find (utf8_string name)
2963
2964void sound_set (utf8_string str, faceidx face)
2965
2966# dire hack
2967void old_sound_index (int idx, faceidx face)
2968 CODE:
2969 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2970 old_sound_index [idx] = face;
2309 2971
2310MODULE = cf PACKAGE = cf::face PREFIX = face_ 2972MODULE = cf PACKAGE = cf::face PREFIX = face_
2311 2973
2312#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2974#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2313 2975
2329 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2991 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2330 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2992 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2331} 2993}
2332 OUTPUT: RETVAL 2994 OUTPUT: RETVAL
2333 2995
2334void set (faceidx idx, int visibility, int magicmap) 2996void set_type (faceidx idx, int value)
2335 CODE: 2997 ALIAS:
2336 faceinfo *f = face_info (idx); 2998 set_type = 0
2337 assert (f); 2999 set_visibility = 1
2338 f->visibility = visibility; 3000 set_magicmap = 2
2339 f->magicmap = magicmap; 3001 set_smooth = 3
2340 3002 set_smoothlevel = 4
2341void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2342 CODE: 3003 CODE:
2343 faceinfo *f = face_info (idx); assert (f); 3004 faceinfo *f = face_info (idx); assert (f);
2344 f->smooth = smooth; 3005 switch (ix)
2345 f->smoothlevel = smoothlevel; 3006 {
3007 case 0: f->type = value; break;
3008 case 1: f->visibility = value; break;
3009 case 2: f->magicmap = value; break;
3010 case 3: f->smooth = value; break;
3011 case 4: f->smoothlevel = value; break;
3012 }
2346 3013
2347void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 3014void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2348 CODE: 3015 CODE:
2349{ 3016{
2350 facedata *d = face_data (idx, faceset); 3017 faceinfo *f = face_info (idx); assert (f);
2351 assert (d); 3018 facedata *d = &(faceset ? f->data64 : f->data32);
2352 sv_to (data, d->data); 3019 sv_to (data, d->data);
2353 STRLEN clen; 3020 STRLEN clen;
2354 char *cdata = SvPVbyte (chksum, clen); 3021 char *cdata = SvPVbyte (chksum, clen);
2355 clen = min (CHKSUM_SIZE, clen); 3022 clen = min (CHKSUM_MAXLEN, clen);
2356 3023
3024 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
3025
2357 if (memcmp (d->chksum, cdata, clen)) 3026 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2358 { 3027 {
3028 d->chksum_len = clen;
2359 memcpy (d->chksum, cdata, clen); 3029 memcpy (d->chksum, cdata, clen);
2360 3030
2361 // invalidate existing client face info 3031 // invalidate existing client face info
2362 for_all_clients (ns) 3032 for_all_clients (ns)
2363 if (ns->faceset == faceset) 3033 if (ns->faceset == faceset)
2366 ns->force_newmap = true; 3036 ns->force_newmap = true;
2367 } 3037 }
2368 } 3038 }
2369} 3039}
2370 3040
3041int get_data_size (faceidx idx, int faceset = 0)
3042 CODE:
3043 facedata *d = face_data (idx, faceset);
3044 if (!d) XSRETURN_UNDEF;
3045 RETVAL = d->data.size ();
3046 OUTPUT:
3047 RETVAL
3048
3049SV *get_chksum (faceidx idx, int faceset = 0)
3050 CODE:
3051 facedata *d = face_data (idx, faceset);
3052 if (!d) XSRETURN_UNDEF;
3053 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
3054 OUTPUT:
3055 RETVAL
3056
3057SV *get_data (faceidx idx, int faceset = 0)
3058 CODE:
3059 facedata *d = face_data (idx, faceset);
3060 if (!d) XSRETURN_UNDEF;
3061 RETVAL = newSVpvn (d->data.data (), d->data.length ());
3062 OUTPUT:
3063 RETVAL
3064
2371void invalidate (faceidx idx) 3065void invalidate (faceidx idx)
2372 CODE: 3066 CODE:
2373 for_all_clients (ns) 3067 for_all_clients (ns)
2374 { 3068 {
2375 ns->faces_sent [idx] = false; 3069 ns->faces_sent [idx] = false;
2409 } 3103 }
2410 else 3104 else
2411 anim = &animation::create (name, av_len (av) + 1, facings); 3105 anim = &animation::create (name, av_len (av) + 1, facings);
2412 3106
2413 for (int i = 0; i < anim->num_animations; ++i) 3107 for (int i = 0; i < anim->num_animations; ++i)
2414 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 3108 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2415} 3109}
2416 OUTPUT: RETVAL 3110 OUTPUT: RETVAL
2417 3111
2418void invalidate_all () 3112void invalidate_all ()
2419 CODE: 3113 CODE:
2420 for_all_clients (ns) 3114 for_all_clients (ns)
2421 ns->anims_sent.reset (); 3115 ns->anims_sent.reset ();
2422 3116
3117MODULE = cf PACKAGE = cf::object::freezer
3118
3119INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
3120
3121SV *
3122new (char *klass)
3123 CODE:
3124 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
3125 OUTPUT: RETVAL
3126
3127void
3128DESTROY (SV *sv)
3129 CODE:
3130 object_freezer *self;
3131 sv_to (sv, self);
3132 delete self;
3133
3134MODULE = cf PACKAGE = cf::object::thawer
3135
3136INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
3137
3138SV *
3139new_from_file (char *klass, octet_string path)
3140 CODE:
3141 object_thawer *f = new object_thawer (path);
3142 if (!*f)
3143 {
3144 delete f;
3145 XSRETURN_UNDEF;
3146 }
3147 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
3148 OUTPUT: RETVAL
3149
3150void
3151DESTROY (SV *sv)
3152 CODE:
3153 object_thawer *self;
3154 sv_to (sv, self);
3155 delete self;
3156
3157void
3158extract_tags (object_thawer *self)
3159 PPCODE:
3160 while (self->kw != KW_EOF)
3161 {
3162 PUTBACK;
3163 coroapi::cede_to_tick ();
3164 SPAGAIN;
3165
3166 if (self->kw == KW_tag)
3167 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3168
3169 self->skip ();
3170 }
3171

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