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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.197 by root, Fri Apr 27 03:38:33 2007 UTC vs.
Revision 1.375 by root, Sun Apr 18 05:08:14 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#define CEDES_PER_TICK 5 25#if HAVE_EXECINFO_H
26# include <execinfo.h>
27#endif
30 28
31#include <plugin_common.h>
32#include <sounds.h>
33#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
34#include <sproto.h> 35#include "sproto.h"
35
36#include "loader.h"
37#include "cfperl.h"
38#include "shstr.h"
39 36
40#include <unistd.h> 37#include <unistd.h>
41#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
42# include <sys/mman.h> 39# include <sys/mman.h>
43#endif 40#endif
44 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
45#include <EXTERN.h> 50#include <EXTERN.h>
46#include <perl.h> 51#include <perl.h>
47#include <XSUB.h> 52#include <XSUB.h>
48 53
49#include "CoroAPI.h" 54#include "CoroAPI.h"
50#include "perlxsi.c" 55#include "perlxsi.c"
51 56
52extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
53 58typedef object_freezer &object_freezer_ref;
54typedef object object_ornull;
55typedef maptile maptile_ornull;
56
57typedef char *octet_string;
58typedef char *utf8_string;
59typedef const char *const_octet_string;
60typedef const char *const_utf8_string;
61 59
62typedef std::string std__string; 60typedef std::string std__string;
63 61
64#if IVSIZE >= 8
65 typedef IV val64;
66# define newSVval64 newSViv
67# define SvVAL64 SvIV
68#else
69 typedef double val64;
70# define newSVval64 newSVnv
71# define SvVAL64 SvNV
72#endif
73
74static f_plug_api gethook = cfapi_get_hooks;
75static f_plug_api object_set_property = cfapi_object_set_property;
76static f_plug_api object_insert = cfapi_object_insert;
77
78static PerlInterpreter *perl; 62static PerlInterpreter *perl;
79 63
80double runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
81 68
82global gbl_ev; 69global gbl_ev;
83static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
84static SV *sv_runtime, *sv_next_tick; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
85 76
86static HV 77static HV
87 *stash_cf, 78 *stash_cf,
88 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
89 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
90 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
91 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
92 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
93 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
94 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
95 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
96 *stash_cf_living_wrap; 88 *stash_cf_living_wrap;
89
90static SV
91 *cv_cf_do_invoke,
92 *cv_cf__can_merge,
93 *cv_cf_client_send_msg,
94 *cv_cf_tick,
95 *cv_cf_match_match;
96
97#ifndef newSVpv_utf8
98static SV *
99newSVpv_utf8 (const char *s)
100{
101 if (!s)
102 return newSV (0);
103
104 SV *sv = newSVpv (s, 0);
105 SvUTF8_on (sv);
106 return sv;
107}
108#endif
109
110#ifndef newSVpvn_utf8
111static SV *
112newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
113{
114 if (!s)
115 return newSV (0);
116
117 SV *sv = newSVpvn (s, l);
118
119 if (utf8)
120 SvUTF8_on (sv);
121
122 return sv;
123}
124#endif
125
126static noinline utf8_string
127cfSvPVutf8_nolen (SV *sv)
128{
129 SvGETMAGIC (sv);
130
131 if (SvPOK (sv))
132 {
133 if (!SvUTF8 (sv))
134 sv_utf8_upgrade_nomg (sv);
135
136 return SvPVX (sv);
137 }
138
139 return SvPV_nolen (sv);
140}
97 141
98// helper cast function, returns super class * or 0 142// helper cast function, returns super class * or 0
99template<class super> 143template<class super>
100static super * 144static super *
101is_a (attachable *at) 145is_a (attachable *at)
134 SvREFCNT_inc (self); 178 SvREFCNT_inc (self);
135 hv_clear (self); 179 hv_clear (self);
136 sv_unmagic ((SV *)self, PERL_MAGIC_ext); 180 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
137 SvREFCNT_dec (self); 181 SvREFCNT_dec (self);
138 182
139 // self *must* be null now because thats sv_unmagic's job. 183 // self *must* be null now because that's sv_unmagic's job.
140 assert (!this->self); 184 assert (!this->self);
141 } 185 }
142} 186}
143 187
144void 188void
161} 205}
162 206
163void 207void
164attachable::do_destroy () 208attachable::do_destroy ()
165{ 209{
166 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 210 INVOKE_ATTACHABLE (DESTROY, this);
167 211
168 if (cb) 212 if (cb)
169 { 213 {
170 SvREFCNT_dec (cb); 214 SvREFCNT_dec (cb);
171 cb = 0; 215 cb = 0;
178attachable::destroy () 222attachable::destroy ()
179{ 223{
180 if (destroyed ()) 224 if (destroyed ())
181 return; 225 return;
182 226
183 flags |= F_DESTROYED; 227 attachable_flags |= F_DESTROYED;
184 do_destroy (); 228 do_destroy ();
229 sever_self ();
230}
231
232void
233attachable::do_delete ()
234{
235 delete this;
185} 236}
186 237
187void 238void
188attachable::check_mortals () 239attachable::check_mortals ()
189{ 240{
193 { 244 {
194 if (i >= mortals.size ()) 245 if (i >= mortals.size ())
195 { 246 {
196 i = 0; 247 i = 0;
197 248
198 if (mortals.size () > 1000) 249 if (mortals.size () >= 512)
250 {
251 static int last_mortalcount;
252 if (mortals.size () != last_mortalcount)
253 {
254 last_mortalcount = mortals.size ();
199 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 255 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
256
257 if (0)
258 {
259 for (int j = 0; j < mortals.size (); ++j)//D
260 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
261
262 fprintf (stderr, "\n");//D
263 }
264 }
265 }
200 266
201 break; 267 break;
202 } 268 }
203 269
204 attachable *obj = mortals [i]; 270 attachable *obj = mortals [i];
209 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); 275 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
210 obj->sever_self (); 276 obj->sever_self ();
211 } 277 }
212#endif 278#endif
213 279
214 if (obj->refcnt_cnt ()) 280 if (obj->refcnt)
215 { 281 {
216 ++i; // further delay freeing 282 ++i; // further delay freeing
217 283
218 if (!(i & 0x3ff)) 284 if (!(i & 0x3ff))
219 break; 285 break;
220 } 286 }
221 else 287 else
222 { 288 {
223 mortals.erase (i); 289 mortals.erase (i);
224 obj->sever_self (); 290 obj->sever_self ();
225 delete obj; 291 obj->do_delete ();
226 } 292 }
227 } 293 }
228} 294}
229 295
296void
297attachable::set_key (const char *key, const char *value, bool is_utf8)
298{
299 if (!self)
300 self = newHV ();
301
302 if (value)
303 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
304 else
305 hv_delete (self, key, strlen (key), G_DISCARD);
306}
307
230attachable & 308attachable &
231attachable::operator =(const attachable &src) 309attachable::operator =(const attachable &src)
232{ 310{
233 //if (self || cb) 311 //if (self || cb)
234 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 312 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
235 313
236 attach = src.attach; 314 attach = src.attach;
237 return *this; 315 return *this;
238} 316}
239 317
318#if 0
319template<typename T>
320static bool
321find_backref (void *ptr, T *obj)
322{
323 char *s = (char *)obj;
324 while (s < (char *)obj + sizeof (T))
325 {
326 if (ptr == *(void **)s)
327 return true;
328
329 s += sizeof (void *); // assume natural alignment
330 }
331
332 return false;
333}
334
335// for debugging, find "live" objects containing this ptr
336static void
337find_backref (void *ptr)
338{
339 for_all_objects (op)
340 if (find_backref (ptr, op))
341 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
342
343 for_all_players (pl)
344 if (find_backref (ptr, pl))
345 fprintf (stderr, "P %p\n", pl);
346
347 for_all_clients (ns)
348 if (find_backref (ptr, ns))
349 fprintf (stderr, "C %p\n", ns);
350}
351#endif
352
240////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 353//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
241 354
242static SV * 355static SV *
243newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 356newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
244{ 357{
245 SV *sv; 358 SV *sv;
246 359
247 if (!ptr) 360 if (!ptr)
248 return &PL_sv_undef; 361 return newSV (0);
249 362
250 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
251 return sv_bless (newRV_noinc ((SV *)hv), stash); 364 return sv_bless (newRV_noinc ((SV *)hv), stash);
252} 365}
253 366
272 385
273static SV * 386static SV *
274newSVattachable (attachable *obj, HV *stash) 387newSVattachable (attachable *obj, HV *stash)
275{ 388{
276 if (!obj) 389 if (!obj)
277 return &PL_sv_undef; 390 return newSV (0);
278 391
279 if (!obj->self) 392 if (!obj->self)
393 obj->self = newHV ();
394
395 if (!SvOBJECT (obj->self))
280 { 396 {
281 obj->self = newHV ();
282 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 397 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
283 398
284 // now bless the object _once_ 399 // now bless the object _once_
400 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
285 return sv_bless (newRV_inc ((SV *)obj->self), stash); 401 return sv_bless (newRV_inc ((SV *)obj->self), stash);
286 } 402 }
287 else 403 else
288 { 404 {
289 SV *sv = newRV_inc ((SV *)obj->self); 405 SV *sv = newRV_inc ((SV *)obj->self);
293 409
294 return sv; 410 return sv;
295 } 411 }
296} 412}
297 413
414#if 0 // unused
298static void 415static void
299clearSVptr (SV *sv) 416clearSVptr (SV *sv)
300{ 417{
301 if (SvROK (sv)) 418 if (SvROK (sv))
302 sv = SvRV (sv); 419 sv = SvRV (sv);
303 420
304 hv_clear ((HV *)sv); 421 hv_clear ((HV *)sv);
305 sv_unmagic (sv, PERL_MAGIC_ext); 422 sv_unmagic (sv, PERL_MAGIC_ext);
306} 423}
424#endif
425
426static long
427SvPTR_nc (SV *sv)
428{
429 sv = SvRV (sv);
430
431 // very important shortcut
432 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
433 return (long)SvMAGIC (sv)->mg_ptr;
434
435 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
436 return (long)mg->mg_ptr;
437
438 croak ("perl code used object, but C object is already destroyed, caught");
439}
307 440
308static long 441static long
309SvPTR (SV *sv, const char *klass) 442SvPTR (SV *sv, const char *klass)
310{ 443{
311 if (!sv_derived_from (sv, klass)) 444 if (!sv_derived_from (sv, klass))
312 croak ("object of type %s expected", klass); 445 croak ("object of type %s expected", klass);
313 446
314 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 447 return SvPTR_nc (sv);
315
316 if (!mg)
317 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
318
319 return (long)mg->mg_ptr;
320} 448}
321 449
322static long 450static long noinline
323SvPTR_ornull (SV *sv, const char *klass) 451SvPTR_ornull (SV *sv, const char *klass)
324{ 452{
325 if (SvOK (sv)) 453 if (expect_false (!SvOK (sv))) return 0;
454
326 return SvPTR (sv, klass); 455 return SvPTR (sv, klass);
327 else
328 return 0;
329} 456}
330 457
458static long noinline
459SvPTR_ornull_client (SV *sv)
460{
461 if (expect_false (!SvOK (sv))) return 0;
462
463 if (!SvROK (sv)
464 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
465 && !sv_derived_from (sv, "cf::client")))
466 croak ("object of type cf::client expected");
467
468 return SvPTR_nc (sv);
469}
470
471static long noinline
472SvPTR_ornull_object (SV *sv)
473{
474 if (expect_false (!SvOK (sv))) return 0;
475
476 if (!SvROK (sv)
477 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
478 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
479 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
480 && !sv_derived_from (sv, "cf::object")))
481 croak ("object of type cf::object expected");
482
483 return SvPTR_nc (sv);
484}
485
486static long noinline
487SvPTR_ornull_maptile (SV *sv)
488{
489 if (expect_false (!SvOK (sv))) return 0;
490
491 if (!SvROK (sv)
492 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
493 && !sv_derived_from (sv, "cf::map")))
494 croak ("object of type cf::map expected");
495
496 return SvPTR_nc (sv);
497}
498
499static long noinline
500SvPTR_ornull_player (SV *sv)
501{
502 if (expect_false (!SvOK (sv))) return 0;
503
504 if (!SvROK (sv)
505 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
506 && !sv_derived_from (sv, "cf::player")))
507 croak ("object of type cf::player expected");
508
509 return SvPTR_nc (sv);
510}
511
331inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 512static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
332inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 513static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
333inline SV *to_sv (bool v) { return newSViv (v); } 514static inline SV *to_sv (bool v) { return newSViv (v); }
334inline SV *to_sv ( signed char v) { return newSViv (v); } 515static inline SV *to_sv ( signed char v) { return newSViv (v); }
335inline SV *to_sv (unsigned char v) { return newSViv (v); } 516static inline SV *to_sv (unsigned char v) { return newSViv (v); }
336inline SV *to_sv ( signed short v) { return newSViv (v); } 517static inline SV *to_sv ( signed short v) { return newSViv (v); }
337inline SV *to_sv (unsigned short v) { return newSVuv (v); } 518static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
338inline SV *to_sv ( signed int v) { return newSViv (v); } 519static inline SV *to_sv ( signed int v) { return newSViv (v); }
339inline SV *to_sv (unsigned int v) { return newSVuv (v); } 520static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
340inline SV *to_sv ( signed long v) { return newSViv (v); } 521static inline SV *to_sv ( signed long v) { return newSViv (v); }
341inline SV *to_sv (unsigned long v) { return newSVuv (v); } 522static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
342inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 523static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
343inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 524static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
344inline SV *to_sv (float v) { return newSVnv (v); } 525static inline SV *to_sv (float v) { return newSVnv (v); }
345inline SV *to_sv (double v) { return newSVnv (v); } 526static inline SV *to_sv (double v) { return newSVnv (v); }
346inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 527static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
347inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 528static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
348inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 529static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
349inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 530static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
350inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 531static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
532static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
351inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 533static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
352inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
353inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 534static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
535static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
354 536
355inline SV *to_sv (object & v) { return to_sv (&v); } 537static inline SV *to_sv (object & v) { return to_sv (&v); }
356inline SV *to_sv (living & v) { return to_sv (&v); } 538static inline SV *to_sv (living & v) { return to_sv (&v); }
357 539
358inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } 540static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
359inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } 541static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
360 542
361inline SV *to_sv (UUID v) 543static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
362{
363 char buf[128];
364 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
365 return newSVpv (buf, 0);
366}
367 544
545static inline SV *to_sv (dynbuf * v)
546{
547 SV *sv = newSV (0);
548
549 sv_upgrade (sv, SVt_PV);
550 SvGROW (sv, v->size () + 1);
551 SvPOK_only (sv);
552 v->linearise (SvPVX (sv));
553 SvCUR_set (sv, v->size ());
554 *SvEND (sv) = 0;
555
556 return sv;
557}
558
559static inline SV *to_sv (dynbuf_text * v)
560{
561 SV *sv = to_sv (static_cast<dynbuf *> (v));
562 SvUTF8_on (sv);
563 return sv;
564}
565
368inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 566static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
369inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 567static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
370inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 568static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
371inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 569static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 570static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 571static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
374inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 572static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 573static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
376inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 574static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
377inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 575static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 576static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
379inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 577static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
380inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 578static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
381inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 579static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
382inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 580static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
383inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 581static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
384inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 582static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
385inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 583static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
584static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
386inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 585static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
387inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 586static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
388inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 587static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
389inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 588static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
390inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
391inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 589static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
590static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
591static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
592static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
392 593
393//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 594//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
394inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 595static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
395 596
396template<class T> 597template<class T>
397inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 598static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
398 599
399template<int N> 600template<int N>
400inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 601static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
401 602
402inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
403inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 603static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
404inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 604static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
405inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 605static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
406inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 606static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
407 607
408inline void sv_to (SV *sv, std::string &v) 608static inline void sv_to (SV *sv, std::string &v)
409{ 609{
410 STRLEN len; 610 STRLEN len;
411 char *data = SvPVbyte (sv, len); 611 char *data = SvPVbyte (sv, len);
412 v.assign (data, len); 612 v.assign (data, len);
413} 613}
414 614
415inline void sv_to (SV *sv, UUID &v) 615static inline void sv_to (SV *sv, UUID &v)
416{ 616{
417 unsigned int version; 617 if (!v.parse (SvPV_nolen (sv)))
418
419 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
420 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 618 croak ("unparsable uuid: %s", SvPV_nolen (sv));
421} 619}
422 620
423inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 621static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
424 622
425static SV * 623static SV *
426newSVdt_va (va_list &ap, data_type type) 624newSVdt_va (va_list &ap, data_type type)
427{ 625{
428 SV *sv; 626 SV *sv;
442 break; 640 break;
443 641
444 case DT_STRING: 642 case DT_STRING:
445 { 643 {
446 char *str = (char *)va_arg (ap, const char *); 644 char *str = (char *)va_arg (ap, const char *);
447 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 645 sv = str ? newSVpv (str, 0) : newSV (0);
448 } 646 }
449 break; 647 break;
450 648
451 case DT_DATA: 649 case DT_DATA:
452 { 650 {
453 char *str = (char *)va_arg (ap, const void *); 651 char *str = (char *)va_arg (ap, const void *);
454 int len = va_arg (ap, int); 652 int len = va_arg (ap, int);
455 sv = str ? newSVpv (str, len) : &PL_sv_undef; 653 sv = str ? newSVpv (str, len) : newSV (0);
456 } 654 }
457 break; 655 break;
458 656
459 case DT_OBJECT: 657 case DT_OBJECT:
460 sv = to_sv (va_arg (ap, object *)); 658 sv = to_sv (va_arg (ap, object *));
502 va_end (ap); 700 va_end (ap);
503 701
504 return sv; 702 return sv;
505} 703}
506 704
705// typemap support, mostly to avoid excessive inlining
706template<class type>
707static void noinline
708cf_obj_to (SV *arg, type &var)
709{
710 sv_to (arg, var);
711 if (expect_false (!var))
712 croak ("must not pass invalid/null cf_obj here");
713}
714
715template<class object>
716static void noinline
717cf_obj_ornull_to (SV *arg, object *&var)
718{
719 if (SvOK (arg))
720 {
721 sv_to (arg, var);
722 if (expect_false (!var))
723 croak ("unable to convert perl object to C++ object");
724 }
725 else
726 var = 0;
727}
728
729//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
730
507static SV * 731static SV *
508newSVcfapi (int type, ...)
509{
510 SV *sv;
511
512 va_list ap;
513 va_start (ap, type);
514
515 switch (type)
516 {
517 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
518 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
519 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
520 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
521 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
522 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
523 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
524 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
525 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
526 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
527
528 default:
529 assert (("unhandled type in newSVcfapi", 0));
530 }
531
532 va_end (ap);
533
534 return sv;
535}
536
537//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
538
539SV *
540registry (attachable *ext) 732registry (attachable *ext)
541{ 733{
542 if (!ext->cb) 734 if (!ext->cb)
543 ext->cb = newAV (); 735 ext->cb = newAV ();
544 736
545 return newRV_inc ((SV *)ext->cb); 737 return newRV_inc ((SV *)ext->cb);
546} 738}
547 739
548///////////////////////////////////////////////////////////////////////////// 740/////////////////////////////////////////////////////////////////////////////
549 741
550extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
551{
552 return 0;
553}
554
555static CommArray_s rtn_cmd;
556
557static int
558runPluginCommand (object *obj, char *params)
559{
560 return -1;
561}
562
563extern "C" void *cfperl_getPluginProperty (int *type, ...)
564{
565 va_list args;
566 char *propname;
567 int i;
568 va_start (args, type);
569 propname = va_arg (args, char *);
570 //printf ("Property name: %s\n", propname);
571
572 if (!strcmp (propname, "command?"))
573 return NULL;
574 else if (!strcmp (propname, "Identification"))
575 {
576 va_end (args);
577 return (void *)PLUGIN_NAME;
578 }
579 else if (!strcmp (propname, "FullName"))
580 {
581 va_end (args);
582 return (void *)PLUGIN_VERSION;
583 }
584 else
585 va_end (args);
586
587 return NULL;
588}
589
590extern "C" int cfperl_postInitPlugin ()
591{
592 int hooktype = 1;
593 int rtype = 0;
594
595 cf_init_plugin (gethook);
596
597 return 0;
598}
599
600extern "C" int cfperl_closePlugin ()
601{
602 return 0;
603}
604
605void 742void
606cfperl_init () 743cfperl_init ()
607{ 744{
745 extern char **environ;
746
608 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 747 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
609 perl = perl_alloc (); 748 perl = perl_alloc ();
610 perl_construct (perl); 749 perl_construct (perl);
611 750
612 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 751 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
613 752
614 const char *argv[] = { 753 const char *argv[] = {
615 "", 754 settings.argv [0],
616 "-e" 755 "-e0"
617 "use Event; use Coro;" // required for bootstrap
618 "cf->bootstrap;" // required for datadir :*>
619 "unshift @INC, cf::datadir ();"
620 "require cf;"
621 }; 756 };
622 757
623 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) 758 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
624 || perl_run (perl)) 759 || perl_run (perl))
625 { 760 {
626 printf ("unable to initialize perl-interpreter, aborting.\n"); 761 printf ("unable to initialize perl-interpreter, aborting.\n");
627 exit (EXIT_FAILURE); 762 exit (EXIT_FAILURE);
628 } 763 }
629 764
765 eval_pv (
766 "#line 1 'cfperl init'\n"
767 "use EV ();\n"
768 "use Coro ();\n"
769 "cf->bootstrap;\n"
770 "unshift @INC, cf::datadir ();\n"
771 "require cf;\n",
772 0
773 );
774
775 if (SvTRUE (ERRSV))
630 { 776 {
631 dSP; 777 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
632 778 exit (EXIT_FAILURE);
633 PUSHMARK (SP);
634 PUTBACK;
635 call_pv ("cf::init", G_DISCARD | G_VOID);
636 } 779 }
637} 780}
638 781
782void
639void cfperl_main () 783cfperl_main ()
640{ 784{
641 dSP; 785 dSP;
642 786
643 PUSHMARK (SP); 787 PUSHMARK (SP);
644 PUTBACK; 788 PUTBACK;
648void 792void
649attachable::instantiate () 793attachable::instantiate ()
650{ 794{
651 if (attach) 795 if (attach)
652 { 796 {
653 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 797 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
654 attach = 0; 798 attach = 0;
655 } 799 }
656} 800}
657 801
658void 802void
659attachable::reattach () 803attachable::reattach ()
660{ 804{
661 optimise (); 805 optimise ();
662 //TODO: check for _attachment's, very important for restarts 806 //TODO: check for _attachment's, very important for restarts
663 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 807 INVOKE_ATTACHABLE (REATTACH, this);
664} 808}
665 809
666static event_klass klass_of[NUM_EVENT_TYPES] = { 810static event_klass klass_of[NUM_EVENT_TYPES] = {
667# define def(type,name) KLASS_ ## type, 811# define def(type,name) KLASS_ ## type,
668# include "eventinc.h" 812# include "eventinc.h"
669# undef def 813# undef def
670}; 814};
671 815
672#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 816#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
673 817
674static void 818static void noinline
675gather_callbacks (AV *&callbacks, AV *registry, event_type event) 819gather_callbacks (AV *&callbacks, AV *registry, event_type event)
676{ 820{
677 // event must be in array 821 // event must be in array
678 if (event >= 0 && event <= AvFILLp (registry)) 822 if (event >= 0 && event <= AvFILLp (registry))
679 { 823 {
711} 855}
712 856
713void 857void
714global::gather_callbacks (AV *&callbacks, event_type event) const 858global::gather_callbacks (AV *&callbacks, event_type event) const
715{ 859{
716 ::gather_callbacks (callbacks, cb_object, event); 860 ::gather_callbacks (callbacks, cb_global, event);
717} 861}
718 862
719void 863void
720object::gather_callbacks (AV *&callbacks, event_type event) const 864object::gather_callbacks (AV *&callbacks, event_type event) const
721{ 865{
722 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 866 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
723 { 867 {
724 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 868 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
725 869
726 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 870 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
727 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 871 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
728 } 872 }
729 873
765{ 909{
766 attachable::gather_callbacks (callbacks, event); 910 attachable::gather_callbacks (callbacks, event);
767 ::gather_callbacks (callbacks, cb_map, event); 911 ::gather_callbacks (callbacks, cb_map, event);
768} 912}
769 913
914static void noinline
915_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
916{
917 for (int event = 0; event <= AvFILLp (registry); ++event)
918 {
919 SV *cbs_ = AvARRAY (registry)[event];
920
921 // element must be list of callback entries
922 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
923 {
924 AV *cbs = (AV *)SvRV (cbs_);
925
926 // no callback entries, no callbacks to call
927 if (AvFILLp (cbs) >= 0)
928 set.set (event);
929 }
930 }
931}
932
933// very slow and inefficient way to recalculate the global want bitsets
934static void
935_recalc_want ()
936{
937 ev_want_event.reset ();
938
939 _recalc_want (ev_want_event, cb_global);
940 _recalc_want (ev_want_event, cb_attachable);
941 _recalc_want (ev_want_event, cb_object);
942 _recalc_want (ev_want_event, cb_client);
943 _recalc_want (ev_want_event, cb_player);
944 _recalc_want (ev_want_event, cb_map);
945
946 ev_want_type.reset ();
947
948 for (int type = 0; type <= AvFILLp (cb_type); ++type)
949 {
950 SV *cbs_ = AvARRAY (cb_type)[type];
951
952 // element must be list of callback entries
953 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
954 {
955 AV *cbs = (AV *)SvRV (cbs_);
956
957 // no callback entries, no callbacks to call
958 if (AvFILLp (cbs) >= 0)
959 ev_want_type.set (type % NUM_TYPES);
960 }
961 }
962}
963
770bool 964bool
771attachable::invoke (event_type event, ...) 965attachable::invoke (event_type event, ...)
772{ 966{
773 data_type dt; 967 data_type dt;
774 va_list ap;
775
776 va_start (ap, event);
777 968
778 // callback call ordering should be: 969 // callback call ordering should be:
779 // 1. per-object callback 970 // 1. per-object callback
780 // 2. per-class object 971 // 2. per-class object
781 // 3. per-type callback 972 // 3. per-type callback
785 gather_callbacks (callbacks, event); 976 gather_callbacks (callbacks, event);
786 977
787 // short-circuit processing if no callbacks found/defined 978 // short-circuit processing if no callbacks found/defined
788 if (!callbacks) 979 if (!callbacks)
789 return 0; 980 return 0;
981
982 va_list ap;
983 va_start (ap, event);
790 984
791 CALL_BEGIN (3); 985 CALL_BEGIN (3);
792 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 986 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
793 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 987 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
794 988
818 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1012 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
819 } 1013 }
820 1014
821 va_end (ap); 1015 va_end (ap);
822 1016
823 CALL_CALL ("cf::do_invoke", G_SCALAR); 1017 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
824 count = count > 0 ? POPi : 0; 1018 count = count > 0 ? POPi : 0;
825 1019
826 CALL_END; 1020 CALL_END;
827 1021
828 return count; 1022 return count;
829} 1023}
830 1024
831SV * 1025static SV *
832cfperl_result (int idx) 1026cfperl_result (int idx)
833{ 1027{
834 AV *av = get_av ("cfperl::invoke_results", 0); 1028 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
835 if (!av) 1029 if (!av)
836 return &PL_sv_undef; 1030 return &PL_sv_undef;
837 1031
838 SV **sv = av_fetch (av, idx, 0); 1032 SV **sv = av_fetch (av, idx, 0);
839 if (!sv) 1033 if (!sv)
853{ 1047{
854 return SvNV (cfperl_result (idx)); 1048 return SvNV (cfperl_result (idx));
855} 1049}
856 1050
857///////////////////////////////////////////////////////////////////////////// 1051/////////////////////////////////////////////////////////////////////////////
1052// various c++ => perl glue functions
1053
1054void
1055cfperl_tick ()
1056{
1057 tick_pending = 1;
1058
1059 if (tick_inhibit)
1060 return;
1061
1062 tick_pending = 0;
1063
1064 dSP;
1065
1066 PUSHMARK (SP);
1067 PUTBACK;
1068 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1069
1070 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1071}
858 1072
859void 1073void
860cfperl_emergency_save () 1074cfperl_emergency_save ()
861{ 1075{
862 CALL_BEGIN (0); 1076 CALL_BEGIN (0);
871 CALL_ARG (make_core); 1085 CALL_ARG (make_core);
872 CALL_CALL ("cf::post_cleanup", G_VOID); 1086 CALL_CALL ("cf::post_cleanup", G_VOID);
873 CALL_END; 1087 CALL_END;
874} 1088}
875 1089
1090void
1091cfperl_make_book (object *book, int level)
1092{
1093 CALL_BEGIN (2);
1094 CALL_ARG (book);
1095 CALL_ARG (level);
1096 CALL_CALL ("ext::books::make_book", G_VOID);
1097 CALL_END;
1098}
1099
1100void
1101cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1102{
1103 CALL_BEGIN (4);
1104 CALL_ARG (ns);
1105 CALL_ARG (type);
1106 CALL_ARG_SV (newSVpv_utf8 (msg));
1107 CALL_ARG (color);
1108 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1109 CALL_END;
1110}
1111
1112int
1113cfperl_can_merge (object *ob1, object *ob2)
1114{
1115 int can;
1116
1117 CALL_BEGIN (2);
1118 CALL_ARG (ob1);
1119 CALL_ARG (ob2);
1120 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1121 can = count && SvTRUE (TOPs);
1122 CALL_END;
1123
1124 return can;
1125}
1126
1127void
1128cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1129{
1130 CALL_BEGIN (4);
1131 CALL_ARG (ob);
1132 CALL_ARG (state);
1133 CALL_ARG (activator);
1134 CALL_ARG (originator);
1135 CALL_CALL ("cf::mapscript::activate", G_VOID);
1136 CALL_END;
1137}
1138
1139player *
1140player::find (const_utf8_string name)
1141{
1142 CALL_BEGIN (1);
1143 CALL_ARG (name);
1144 CALL_CALL ("cf::player::find", G_SCALAR);
1145
1146 player *retval = 0;
1147 if (count) sv_to (POPs, retval);
1148
1149 CALL_END;
1150
1151 return retval;
1152}
1153
876maptile * 1154maptile *
1155find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1156{
1157 CALL_BEGIN (4);
1158 CALL_ARG (dirname);
1159 CALL_ARG (stylename);
1160 CALL_ARG (difficulty);
1161 CALL_ARG (recurse);
1162 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1163
1164 maptile *retval = 0;
1165 if (count) sv_to (POPs, retval);
1166
1167 CALL_END;
1168
1169 return retval;
1170}
1171
1172maptile *
877maptile::find_sync (const char *path, maptile *origin) 1173maptile::find_sync (const_utf8_string path, maptile *origin)
878{ 1174{
879 CALL_BEGIN (2); 1175 CALL_BEGIN (2);
880 CALL_ARG (path); 1176 CALL_ARG (path);
881 CALL_ARG (origin); 1177 CALL_ARG (origin);
882 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1178 CALL_CALL ("cf::map::find_sync", G_SCALAR);
883 1179
884 maptile *retval; 1180 maptile *retval = 0;
885
886 if (count)
887 sv_to (POPs, retval); 1181 if (count) sv_to (POPs, retval);
888 else
889 retval = 0;
890 1182
891 CALL_END; 1183 CALL_END;
892 1184
893 return retval; 1185 return retval;
894} 1186}
895 1187
896maptile * 1188maptile *
897maptile::find_async (const char *path, maptile *origin) 1189maptile::find_async (const_utf8_string path, maptile *origin, bool load)
898{ 1190{
899 CALL_BEGIN (2); 1191 CALL_BEGIN (3);
900 CALL_ARG (path); 1192 CALL_ARG (path);
901 CALL_ARG (origin); 1193 CALL_ARG (origin);
1194 CALL_ARG (load);
902 CALL_CALL ("cf::map::find_async", G_SCALAR); 1195 CALL_CALL ("cf::map::find_async", G_SCALAR);
903 1196
904 maptile *retval; 1197 maptile *retval = 0;
905
906 if (count)
907 sv_to (POPs, retval); 1198 if (count) sv_to (POPs, retval);
908 else
909 retval = 0;
910 1199
911 CALL_END; 1200 CALL_END;
912 1201
913 return retval; 1202 return retval;
914} 1203}
917maptile::do_load_sync () 1206maptile::do_load_sync ()
918{ 1207{
919 CALL_BEGIN (1); 1208 CALL_BEGIN (1);
920 CALL_ARG (this); 1209 CALL_ARG (this);
921 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1210 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
922 CALL_END;
923}
924
925void
926maptile::change_all_map_light (int change)
927{
928 CALL_BEGIN (1);
929 CALL_ARG (change);
930 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
931 CALL_END; 1211 CALL_END;
932} 1212}
933 1213
934void 1214void
935object::enter_exit (object *exit) 1215object::enter_exit (object *exit)
942 CALL_ARG (exit); 1222 CALL_ARG (exit);
943 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1223 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
944 CALL_END; 1224 CALL_END;
945} 1225}
946 1226
1227void
1228object::player_goto (const_utf8_string path, int x, int y)
1229{
1230 if (type != PLAYER)
1231 return;
1232
1233 CALL_BEGIN (4);
1234 CALL_ARG (this);
1235 CALL_ARG (path);
1236 CALL_ARG (x);
1237 CALL_ARG (y);
1238 CALL_CALL ("cf::object::player::goto", G_VOID);
1239 CALL_END;
1240}
1241
1242const_utf8_string
1243object::ref () const
1244{
1245 if (type == PLAYER)
1246 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1247 else
1248 // TODO: should be able to save references within the same map, at least
1249 return 0;
1250}
1251
1252object *
1253object::deref (const_utf8_string ref)
1254{
1255 object *retval = 0;
1256
1257 if (ref)
1258 {
1259 CALL_BEGIN (1);
1260 CALL_ARG (ref);
1261 CALL_CALL ("cf::object::deref", G_SCALAR);
1262
1263 if (count)
1264 sv_to (POPs, retval);
1265
1266 CALL_END;
1267 }
1268
1269 return retval;
1270}
1271
1272void
1273log_backtrace (const_utf8_string msg)
1274{
1275#if HAVE_BACKTRACE
1276 void *addr [20];
1277 int size = backtrace (addr, 20);
1278
1279 CALL_BEGIN (size);
1280 CALL_ARG (msg);
1281 for (int i = 0; i < size; ++i)
1282 CALL_ARG ((IV)addr [i]);
1283 CALL_CALL ("cf::_log_backtrace", G_VOID);
1284 CALL_END;
1285#endif
1286}
1287
1288bool
1289is_match_expr (const_utf8_string expr)
1290{
1291 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1292}
1293
1294bool
1295match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1296{
1297 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1298 expr += sizeof ("match ") - 1;
1299
1300 CALL_BEGIN (5);
1301 CALL_ARG (expr);
1302 CALL_ARG (ob);
1303 CALL_ARG (self);
1304 CALL_ARG (source);
1305 CALL_ARG (originator);
1306 CALL_CALL (cv_cf_match_match, G_SCALAR);
1307
1308 bool matched = count && SvTRUE (TOPs);
1309
1310 CALL_END;
1311
1312 return matched;
1313}
1314
1315object *
1316match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1317{
1318 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1319 expr += sizeof ("match ") - 1;
1320
1321 CALL_BEGIN (5);
1322 CALL_ARG (expr);
1323 CALL_ARG (ob);
1324 CALL_ARG (self);
1325 CALL_ARG (source);
1326 CALL_ARG (originator);
1327 CALL_CALL (cv_cf_match_match, G_ARRAY);
1328
1329 object *one = 0;
1330
1331 if (count)
1332 sv_to (TOPs, one);
1333
1334 CALL_END;
1335
1336 return one;
1337}
1338
947///////////////////////////////////////////////////////////////////////////// 1339/////////////////////////////////////////////////////////////////////////////
948 1340
949struct EventAPI *watcher_base::GEventAPI; 1341struct EVAPI *evapi::GEVAPI;
950struct CoroAPI *coroapi::GCoroAPI; 1342struct CoroAPI *coroapi::GCoroAPI;
951 1343
952int coroapi::cede_counter; 1344void
953double (*coroapi::time)();
954double coroapi::next_cede;
955
956void coroapi::do_cede_to_tick () 1345coroapi::do_cede_to_tick ()
957{ 1346{
958 cede_counter = 0; 1347 cede_pending = 0;
959
960 cede (); 1348 cede ();
961
962 next_cede += (TICK / CEDES_PER_TICK) * 0.99;
963 if (next_cede > SvNV (sv_next_tick) - 0.02)
964 next_cede = SvNV (sv_next_tick);
965}
966
967void coroapi::do_cede_every ()
968{
969 cede_counter = 0;
970
971 if (coroapi::nready ())
972 coroapi::cede ();
973}
974
975void coroapi::do_cede_to_tick_every ()
976{
977 cede_counter = 0;
978
979 cede_to_tick ();
980} 1349}
981 1350
982void 1351void
983coroapi::wait_for_tick () 1352coroapi::wait_for_tick ()
984{ 1353{
993 CALL_BEGIN (0); 1362 CALL_BEGIN (0);
994 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); 1363 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
995 CALL_END; 1364 CALL_END;
996} 1365}
997 1366
1367void
1368iow::poll (int events)
1369{
1370 if (events != this->events)
1371 {
1372 int active = ev_is_active ((ev_io *)this);
1373 if (active) stop ();
1374 ev_io_set ((ev_io *)this, fd, events);
1375 if (active) start ();
1376 }
1377}
1378
998static void 1379static void
999iw_dispatch (pe_event *ev)
1000{
1001 iw *w = (iw *)ev->ext_data;
1002 w->call (*w);
1003}
1004
1005void
1006iw::alloc ()
1007{
1008 pe = GEventAPI->new_idle (0, 0);
1009
1010 WaREENTRANT_off (pe);
1011 pe->base.callback = (void *)iw_dispatch;
1012 pe->base.ext_data = (void *)this;
1013}
1014
1015static void iow_dispatch (pe_event *ev)
1016{
1017 iow *w = (iow *)ev->ext_data;
1018 w->call (*w, ((pe_ioevent *)ev)->got);
1019}
1020
1021void
1022iow::alloc ()
1023{
1024 pe = GEventAPI->new_io (0, 0);
1025
1026 WaREENTRANT_off (pe);
1027 pe->base.callback = (void *)iow_dispatch;
1028 pe->base.ext_data = (void *)this;
1029
1030 pe->fd = -1;
1031 pe->poll = 0;
1032}
1033
1034void
1035iow::fd (int fd)
1036{
1037 pe->fd = fd;
1038}
1039
1040int
1041iow::poll ()
1042{
1043 return pe->poll;
1044}
1045
1046void
1047iow::poll (int events)
1048{
1049 if (pe->poll != events)
1050 {
1051 if (pe->poll) stop ();
1052 pe->poll = events;
1053 if (pe->poll) start ();
1054 }
1055}
1056
1057void
1058_connect_to_perl () 1380_connect_to_perl_1 ()
1059{ 1381{
1060 stash_cf = gv_stashpv ("cf" , 1); 1382 stash_cf = gv_stashpv ("cf", 1);
1061 1383
1062 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1384 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1063 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1385 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1064 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1386 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1065 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1387 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1388 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1066 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1389 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1067 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1390 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1068 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1391 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1069 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1392 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1070 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1393 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1071 1394
1395 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1072 sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); 1396 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1397 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1073 sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); 1398 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1074 1399
1075 cb_global = get_av ("cf::CB_GLOBAL", 1); 1400 cb_global = get_av ("cf::CB_GLOBAL", 1);
1076 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1401 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1077 cb_object = get_av ("cf::CB_OBJECT", 1); 1402 cb_object = get_av ("cf::CB_OBJECT", 1);
1078 cb_player = get_av ("cf::CB_PLAYER", 1); 1403 cb_player = get_av ("cf::CB_PLAYER", 1);
1079 cb_client = get_av ("cf::CB_CLIENT", 1); 1404 cb_client = get_av ("cf::CB_CLIENT", 1);
1080 cb_type = get_av ("cf::CB_TYPE" , 1); 1405 cb_type = get_av ("cf::CB_TYPE" , 1);
1081 cb_map = get_av ("cf::CB_MAP" , 1); 1406 cb_map = get_av ("cf::CB_MAP" , 1);
1082} 1407}
1083 1408
1409static void
1410_connect_to_perl_2 ()
1411{
1412 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1413 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1414 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1415 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1416 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1417}
1418
1084MODULE = cf PACKAGE = cf PREFIX = cf_ 1419MODULE = cf PACKAGE = cf PREFIX = cf_
1085 1420
1086BOOT: 1421BOOT:
1087{ 1422{
1088 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; 1423 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1089 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; 1424 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1090 1425
1091 _connect_to_perl (); 1426 _connect_to_perl_1 ();
1092 1427
1093 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1428 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1094 1429
1095 { 1430 //{
1096 require_pv ("Time::HiRes"); 1431 // require_pv ("Time::HiRes");
1097 1432 //
1098 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1433 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1099 if (!svp) croak ("Time::HiRes is required"); 1434 // if (!svp) croak ("Time::HiRes is required");
1100 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1435 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1101 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1436 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1102 } 1437 //}
1103 1438
1104 static const struct { 1439 static const struct {
1105 const char *name; 1440 const char *name;
1106 IV iv; 1441 IV iv;
1107 } *civ, const_iv[] = { 1442 } *civ, const_iv[] = {
1108# define const_iv(name) { # name, (IV)name }, 1443# define const_iv(name) { # name, (IV)name },
1444# include "const_iv.h"
1445# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1446# include "attackinc.h"
1447# undef def
1448# define def(uc, flags) const_iv (SK_ ## uc)
1449# include "skillinc.h"
1450# undef def
1451
1109 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) 1452 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1453 const_iv (logBacktrace)
1110 1454
1111 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1455 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1112 1456
1113 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1457 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1114 1458
1115 const_iv (MAX_TIME) 1459 const_iv (MAX_TIME)
1116 1460 const_iv (MAXSOCKBUF)
1117 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1118 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1119 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1120 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1121 const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY)
1122 const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR)
1123 const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD)
1124 const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS)
1125 const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER)
1126 const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM)
1127 const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR)
1128 const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER)
1129 const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER)
1130 const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV)
1131 const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR)
1132 const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH)
1133 const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL)
1134 const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK)
1135 const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON)
1136 const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN)
1137 const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT)
1138 const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED)
1139 const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE)
1140 const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON)
1141 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1142 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1143 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1144 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1145
1146 const_iv (NUM_SUBTYPES)
1147
1148 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1149 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1150
1151 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1152 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1153 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1154 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1155 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1156 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1157 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1158
1159 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1160 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1161 const_iv (WEAP_BLUD)
1162
1163 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1164 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1165 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1166 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1167 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1168 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1169 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1170 const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE)
1171 const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE)
1172 const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE)
1173 const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL)
1174 const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON)
1175 const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS)
1176 const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH)
1177 const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK)
1178 const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED)
1179 const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL)
1180 const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL)
1181 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1182 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1183 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1184 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1185 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1186 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1187 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1188 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1189
1190 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1191 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1192 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1193 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1194 const_iv (NDI_ALL)
1195 1461
1196 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1462 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1197 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1463 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1198 1464
1199 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1465 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1200 1466
1201 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1467 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1202 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1468 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1203 const_iv (F_LOCKED) 1469 const_iv (F_LOCKED)
1204 1470
1205 const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL)
1206
1207 const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) 1471 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1208 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) 1472 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1209 1473
1210 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1211
1212 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1213 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD)
1214
1215 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1216 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1217
1218 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) 1474 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1219
1220 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1221 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1222 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1223 const_iv (M_ICE) const_iv (M_SPECIAL)
1224 1475
1225 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) 1476 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1226 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) 1477 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1227 1478
1228 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1229 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1230 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1231 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1232 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1233 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1234 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1235 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1236 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1237 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1238 const_iv (SK_POISON_NAIL)
1239
1240 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1241 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1242 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1243 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1244 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1245 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1246
1247 const_iv (PREFER_LOW) const_iv (PREFER_HIGH)
1248
1249 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1250 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1251 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1252 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1253 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1254 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1255 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1256
1257 const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) 1479 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1480 const_iv (MAP_INACTIVE)
1258 1481
1259 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) 1482 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1260 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) 1483 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1261 1484
1262 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) 1485 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1263 1486
1264 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1265
1266 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) 1487 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1267
1268 // random map generator
1269 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1270 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1271
1272 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1273 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1274 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1275
1276 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1277 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1278
1279 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1280 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1281 const_iv (GT_MINIMAL)
1282 }; 1488 };
1283 1489
1284 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1490 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1285 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1491 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1286 1492
1303 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1509 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1304 av_push (event, newSViv (eiv->klass)); 1510 av_push (event, newSViv (eiv->klass));
1305 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1511 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1306 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1512 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1307 } 1513 }
1308}
1309 1514
1515 // used by autogenerated BOOT sections from genacc
1516 av_reflect = get_av ("cf::REFLECT", 1);
1517}
1518
1519void _gv_clear (SV *gv)
1520 CODE:
1521 assert (SvTYPE (gv) == SVt_PVGV);
1522# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1523 f (GvGP (gv)->gp_form);
1524 f (GvGP (gv)->gp_io);
1525 f (GvGP (gv)->gp_sv);
1526 f (GvGP (gv)->gp_av);
1527 f (GvGP (gv)->gp_hv);
1528 f (GvGP (gv)->gp_cv);
1529 GvCVGEN (gv) = 0;
1530 GvMULTI_off (gv);
1531# undef f
1532
1310void _connect_to_perl () 1533void _connect_to_perl_1 ()
1311 1534
1535void _connect_to_perl_2 ()
1536
1537void _recalc_want ()
1538
1539# not used by default anymore
1312void _global_reattach () 1540void _global_reattach ()
1313 CODE: 1541 CODE:
1314{ 1542{
1315 // reattach to all attachable objects in the game. 1543 // reattach to all attachable objects in the game.
1316 for_all_clients (ns) 1544 for_all_clients (ns)
1317 ns->reattach (); 1545 ns->reattach ();
1318 1546
1319 for_all_objects (op) 1547 for_all_objects (op)
1320 op->reattach (); 1548 op->reattach ();
1321} 1549}
1322
1323void _post_tick ()
1324 CODE:
1325 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1326 1550
1327# support function for map-world.ext 1551# support function for map-world.ext
1328void _quantise (SV *data_sv, SV *plt_sv) 1552void _quantise (SV *data_sv, SV *plt_sv)
1329 CODE: 1553 CODE:
1330{ 1554{
1364 } 1588 }
1365 1589
1366 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1590 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1367} 1591}
1368 1592
1593void init_anim ()
1594
1595void init_globals ()
1596
1597void init_experience ()
1598
1599void init_attackmess ()
1600
1601void init_dynamic ()
1602
1603void load_settings ()
1604
1605void load_materials ()
1606
1607void init_uuid ()
1608 CODE:
1609 UUID::init ();
1610
1611void init_signals ()
1612
1613void init_skills ()
1614
1615void init_beforeplay ()
1616
1617void evthread_start (int aiofd)
1618
1619void cede_to_tick ()
1620 CODE:
1621 coroapi::cede_to_tick ();
1622
1623NV till_tick ()
1624 CODE:
1625 RETVAL = SvNVX (sv_next_tick) - now ();
1626 OUTPUT:
1627 RETVAL
1628
1629int tick_inhibit ()
1630 CODE:
1631 RETVAL = tick_inhibit;
1632 OUTPUT:
1633 RETVAL
1634
1635void tick_inhibit_inc ()
1636 CODE:
1637 ++tick_inhibit;
1638
1639void tick_inhibit_dec ()
1640 CODE:
1641 if (!--tick_inhibit)
1642 if (tick_pending)
1643 {
1644 ev_async_send (EV_DEFAULT, &tick_watcher);
1645 coroapi::cede ();
1646 }
1647
1648void server_tick ()
1649 CODE:
1650{
1651 ev_now_update (EV_DEFAULT);
1652 NOW = ev_now (EV_DEFAULT);
1653 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1654 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1655 runtime = SvNVX (sv_runtime);
1656
1657 server_tick ();
1658
1659 ev_now_update (EV_DEFAULT);
1660 NOW = ev_now (EV_DEFAULT);
1661 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1662 runtime += TICK;
1663 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1664}
1665
1369NV floor (NV x) 1666NV floor (NV x)
1370 1667
1371NV ceil (NV x) 1668NV ceil (NV x)
1372 1669
1373NV rndm (...) 1670NV rndm (...)
1671 ALIAS:
1672 rmg_rndm = 1
1374 CODE: 1673 CODE:
1674{
1675 rand_gen &gen = ix ? rmg_rndm : rndm;
1375 switch (items) 1676 switch (items)
1376 { 1677 {
1377 case 0: RETVAL = rndm (); break; 1678 case 0: RETVAL = gen (); break;
1378 case 1: RETVAL = rndm (SvUV (ST (0))); break; 1679 case 1: RETVAL = gen (SvUV (ST (0))); break;
1379 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; 1680 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1380 default: croak ("cf::rndm requires none, one or two parameters."); break; 1681 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1381 } 1682 }
1683}
1382 OUTPUT: 1684 OUTPUT:
1383 RETVAL 1685 RETVAL
1384 1686
1385void server_tick () 1687NV clamp (NV value, NV min_value, NV max_value)
1386 CODE: 1688 CODE:
1387 runtime = SvNVx (sv_runtime); 1689 RETVAL = clamp (value, min_value, max_value);
1388 server_tick (); 1690 OUTPUT:
1691 RETVAL
1389 1692
1390void 1693NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1694 CODE:
1695 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1696 OUTPUT:
1697 RETVAL
1698
1699const char *ordinal (int i)
1700
1701void weaken (...)
1702 PROTOTYPE: @
1703 CODE:
1704 while (items > 0)
1705 sv_rvweaken (ST (--items));
1706
1707void log_suspend ()
1708
1709void log_resume ()
1710
1711void log_backtrace (utf8_string msg)
1712
1391LOG (int level, utf8_string msg) 1713void LOG (int flags, utf8_string msg)
1392 PROTOTYPE: $$ 1714 PROTOTYPE: $$
1393 C_ARGS: (LogLevel)level, "%s", msg 1715 C_ARGS: flags, "%s", msg
1394 1716
1395octet_string path_combine (octet_string base, octet_string path) 1717octet_string path_combine (octet_string base, octet_string path)
1396 PROTOTYPE: $$ 1718 PROTOTYPE: $$
1397 1719
1398octet_string path_combine_and_normalize (octet_string base, octet_string path) 1720octet_string path_combine_and_normalize (octet_string base, octet_string path)
1399 PROTOTYPE: $$ 1721 PROTOTYPE: $$
1400
1401const_octet_string
1402get_maps_directory (octet_string path)
1403 PROTOTYPE: $
1404 ALIAS: maps_directory = 0
1405 CODE:
1406 RETVAL = create_pathname (path);
1407 OUTPUT: RETVAL
1408 1722
1409void 1723void
1410sub_generation_inc () 1724sub_generation_inc ()
1411 CODE: 1725 CODE:
1412 PL_sub_generation++; 1726 PL_sub_generation++;
1435 } 1749 }
1436 OUTPUT: RETVAL 1750 OUTPUT: RETVAL
1437 1751
1438void abort () 1752void abort ()
1439 1753
1754void reset_signals ()
1755
1440void fork_abort (octet_string cause = "cf::fork_abort") 1756void fork_abort (const_octet_string cause = "cf::fork_abort")
1441 1757
1442void cleanup (octet_string cause, bool make_core = false) 1758void cleanup (const_octet_string cause, bool make_core = false)
1443 1759
1444void emergency_save () 1760void emergency_save ()
1445 1761
1446void _exit (int status = EXIT_SUCCESS) 1762void _exit (int status = EXIT_SUCCESS)
1447 1763
1448UV sv_2watcher (SV *w)
1449 CODE:
1450 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1451 OUTPUT:
1452 RETVAL
1453
1454#if _POSIX_MEMLOCK 1764#if _POSIX_MEMLOCK
1455 1765
1456int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1766int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1767 INIT:
1768#if __GLIBC__
1769 mallopt (M_TOP_PAD, 1024 * 1024);
1770 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1771 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1772 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1773#endif
1457 1774
1458int munlockall () 1775int munlockall ()
1459 1776
1460#endif 1777#endif
1778
1779int
1780malloc_trim (IV pad = 0)
1781
1782void
1783mallinfo ()
1784 PPCODE:
1785{
1786#if __GLIBC__
1787 struct mallinfo mai = mallinfo ();
1788 EXTEND (SP, 10*2);
1789 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1790 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1791 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1792 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1793 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1794 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1795 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1796 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1797 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1798 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1799#endif
1800 EXTEND (SP, 5*2);
1801 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1802 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1803 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1804 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1805 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1806}
1461 1807
1462int find_animation (utf8_string text) 1808int find_animation (utf8_string text)
1463 PROTOTYPE: $ 1809 PROTOTYPE: $
1464 1810
1465int random_roll (int min, int max, object *op, int goodbad); 1811int random_roll (int min, int max, object *op, int goodbad);
1466 1812
1467const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) 1813const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1468 1814
1469int
1470exp_to_level (val64 exp) 1815int exp_to_level (val64 exp)
1471 CODE:
1472{
1473 int i = 0;
1474 1816
1475 RETVAL = settings.max_level;
1476
1477 for (i = 1; i <= settings.max_level; i++)
1478 {
1479 if (levels[i] > exp)
1480 {
1481 RETVAL = i - 1;
1482 break;
1483 }
1484 }
1485}
1486 OUTPUT: RETVAL
1487
1488val64
1489level_to_min_exp (int level) 1817val64 level_to_min_exp (int level)
1490 CODE:
1491 if (level > settings.max_level)
1492 RETVAL = levels[settings.max_level];
1493 else if (level < 1)
1494 RETVAL = 0;
1495 else
1496 RETVAL = levels[level];
1497 OUTPUT: RETVAL
1498 1818
1499SV * 1819SV *
1500resistance_to_string (int atnr) 1820resistance_to_string (int atnr)
1501 CODE: 1821 CODE:
1502 if (atnr >= 0 && atnr < NROFATTACKS) 1822 if (atnr >= 0 && atnr < NROFATTACKS)
1503 RETVAL = newSVpv (resist_plus[atnr], 0); 1823 RETVAL = newSVpv (resist_plus[atnr], 0);
1504 else 1824 else
1505 XSRETURN_UNDEF; 1825 XSRETURN_UNDEF;
1506 OUTPUT: RETVAL 1826 OUTPUT: RETVAL
1507 1827
1828UUID
1829uuid_cur ()
1830 CODE:
1831 RETVAL = UUID::cur;
1832 OUTPUT:
1833 RETVAL
1834
1835UUID
1836uuid_gen ()
1837 CODE:
1838 RETVAL = UUID::gen ();
1839 OUTPUT:
1840 RETVAL
1841
1842val64
1843uuid_seq (UUID uuid)
1844 CODE:
1845 RETVAL = uuid.seq;
1846 OUTPUT:
1847 RETVAL
1848
1849UUID
1850uuid_str (val64 seq)
1851 CODE:
1852 RETVAL.seq = seq;
1853 OUTPUT:
1854 RETVAL
1855
1856void
1857coin_names ()
1858 PPCODE:
1859 EXTEND (SP, NUM_COINS);
1860 for (int i = 0; i < NUM_COINS; ++i)
1861 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1862
1863void
1864coin_archetypes ()
1865 PPCODE:
1866 EXTEND (SP, NUM_COINS);
1867 for (int i = 0; i < NUM_COINS; ++i)
1868 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1869
1508bool 1870bool
1509load_resource_file (octet_string filename) 1871load_resource_file_ (octet_string filename)
1872
1873void
1874fix_weight ()
1510 1875
1511MODULE = cf PACKAGE = cf::attachable 1876MODULE = cf PACKAGE = cf::attachable
1512 1877
1513int 1878int
1514valid (SV *obj) 1879valid (SV *obj)
1518 RETVAL 1883 RETVAL
1519 1884
1520void 1885void
1521debug_trace (attachable *obj, bool on = true) 1886debug_trace (attachable *obj, bool on = true)
1522 CODE: 1887 CODE:
1523 obj->flags &= ~attachable::F_DEBUG_TRACE; 1888 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1524 if (on) 1889 if (on)
1525 obj->flags |= attachable::F_DEBUG_TRACE; 1890 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1526 1891
1527int mortals_size () 1892int mortals_size ()
1528 CODE: 1893 CODE:
1529 RETVAL = attachable::mortals.size (); 1894 RETVAL = attachable::mortals.size ();
1530 OUTPUT: RETVAL 1895 OUTPUT: RETVAL
1532#object *mortals (U32 index) 1897#object *mortals (U32 index)
1533# CODE: 1898# CODE:
1534# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1899# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1535# OUTPUT: RETVAL 1900# OUTPUT: RETVAL
1536 1901
1537INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1902INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1538 1903
1539MODULE = cf PACKAGE = cf::global 1904MODULE = cf PACKAGE = cf::global
1540 1905
1541int invoke (SV *klass, int event, ...) 1906int invoke (SV *klass, int event, ...)
1542 CODE: 1907 CODE:
1546 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1911 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1547 OUTPUT: RETVAL 1912 OUTPUT: RETVAL
1548 1913
1549MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1914MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1550 1915
1551INCLUDE: $PERL $srcdir/genacc object ../include/object.h | 1916INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1552 1917
1553int invoke (object *op, int event, ...) 1918int invoke (object *op, int event, ...)
1554 CODE: 1919 CODE:
1555 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1920 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1556 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1921 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1578object *actives (U32 index) 1943object *actives (U32 index)
1579 CODE: 1944 CODE:
1580 RETVAL = index < actives.size () ? actives [index] : 0; 1945 RETVAL = index < actives.size () ? actives [index] : 0;
1581 OUTPUT: RETVAL 1946 OUTPUT: RETVAL
1582 1947
1948int mortals_size ()
1949 CODE:
1950 RETVAL = attachable::mortals.size ();
1951 OUTPUT: RETVAL
1952
1953const_utf8_string slot_use_name (U32 slot)
1954 ALIAS:
1955 slot_nonuse_name = 1
1956 CODE:
1957{
1958 if (slot >= NUM_BODY_LOCATIONS)
1959 croak ("body slot index out of range");
1960
1961 switch (ix)
1962 {
1963 case 0: RETVAL = body_locations[slot].use_name; break;
1964 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1965 }
1966}
1967 OUTPUT:
1968 RETVAL
1969
1583# missing properties 1970# missing properties
1584 1971
1585object *head (object *op) 1972object *head (object *op)
1586 PROTOTYPE: $ 1973 PROTOTYPE: $
1587 CODE: 1974 CODE:
1588 RETVAL = op->head_ (); 1975 RETVAL = op->head_ ();
1589 OUTPUT: RETVAL
1590
1591int is_head (object *op)
1592 PROTOTYPE: $
1593 CODE:
1594 RETVAL = op->head_ () == op;
1595 OUTPUT: RETVAL 1976 OUTPUT: RETVAL
1596 1977
1597void 1978void
1598inv (object *obj) 1979inv (object *obj)
1599 PROTOTYPE: $ 1980 PROTOTYPE: $
1600 PPCODE: 1981 PPCODE:
1601{ 1982{
1602 object *o;
1603 for (o = obj->inv; o; o = o->below) 1983 for (object *o = obj->inv; o; o = o->below)
1604 XPUSHs (sv_2mortal (to_sv (o))); 1984 XPUSHs (sv_2mortal (to_sv (o)));
1605} 1985}
1606 1986
1607void 1987void
1608set_animation (object *op, int idx) 1988set_animation (object *op, int idx)
1613num_animations (object *op) 1993num_animations (object *op)
1614 CODE: 1994 CODE:
1615 RETVAL = NUM_ANIMATIONS (op); 1995 RETVAL = NUM_ANIMATIONS (op);
1616 OUTPUT: RETVAL 1996 OUTPUT: RETVAL
1617 1997
1998int slot_info (object *op, UV slot, int value = 0)
1999 ALIAS:
2000 slot_used = 1
2001 CODE:
2002{
2003 if (slot >= NUM_BODY_LOCATIONS)
2004 croak ("body slot index out of range");
2005
2006 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2007
2008 if (items > 2)
2009 if (ix)
2010 op->slot[slot].used = value;
2011 else
2012 op->slot[slot].info = value;
2013}
2014 OUTPUT:
2015 RETVAL
2016
1618object *find_best_object_match (object *op, utf8_string match) 2017object *find_best_object_match (object *op, utf8_string match)
1619 2018
1620object *find_marked_object (object *op)
1621
1622int need_identify (object *obj);
1623
1624int apply_shop_mat (object *shop_mat, object *op); 2019int apply_shop_mat (object *shop_mat, object *op);
1625 2020
1626int move_player (object *op, int dir) 2021int move (object *op, int dir, object *originator = op)
1627 CODE: 2022 CODE:
1628 RETVAL = move_player (op, dir); 2023 RETVAL = op->move (dir, originator);
1629 OUTPUT: 2024 OUTPUT:
1630 RETVAL 2025 RETVAL
1631 2026
1632int move (object *op, int dir, object *originator = op)
1633 CODE:
1634 RETVAL = move_ob (op, dir, originator);
1635 OUTPUT:
1636 RETVAL
1637
1638void apply (object *applier, object *applied, int flags = 0)
1639 CODE:
1640 manual_apply (applied, applier, flags);
1641
1642void apply_below (object *op) 2027void apply_below (object *op)
1643 CODE: 2028 CODE:
1644 player_apply_below (op); 2029 player_apply_below (op);
1645 2030
1646int cast_heal (object *op, object *caster, object *spell, int dir = 0) 2031int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1647 2032
1648object *cf_object_present_archname_inside (object *op, utf8_string whatstr) 2033int casting_level (object *caster, object *spell)
1649
1650int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1651
1652int cf_object_change_map (object *op, int x, int y, maptile *map)
1653
1654#//TODO
1655object *clone_ (object *op, int recursive = 0)
1656 CODE:
1657 if (recursive)
1658 RETVAL = object_create_clone (op);
1659 else
1660 {
1661 RETVAL = object::create ();
1662 op->copy_to (RETVAL);
1663 }
1664 OUTPUT: RETVAL
1665 2034
1666int pay_item (object *op, object *buyer) 2035int pay_item (object *op, object *buyer)
1667 CODE: 2036 CODE:
1668 RETVAL = pay_for_item (op, buyer); 2037 RETVAL = pay_for_item (op, buyer);
1669 OUTPUT: RETVAL 2038 OUTPUT: RETVAL
1704 2073
1705void drop (object *who, object *op) 2074void drop (object *who, object *op)
1706 2075
1707void pick_up (object *who, object *op) 2076void pick_up (object *who, object *op)
1708 2077
1709int cf_object_teleport (object *op, maptile *map, int x, int y)
1710
1711void update_object (object *op, int action) 2078void update_object (object *op, int action)
1712 2079
1713object *cf_create_object_by_name (utf8_string name)
1714
1715void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) 2080void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1716 2081
1717void player_lvl_adj (object *who, object *skill = 0) 2082void player_lvl_adj (object *who, object *skill = 0)
1718 2083
1719int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2084int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1720 2085
1721int calc_skill_exp (object *who, object *op, object *skill); 2086int calc_skill_exp (object *who, object *op, object *skill)
1722 2087
1723void push_button (object *op); 2088void push_button (object *op, object *originator)
1724 2089
1725void use_trigger (object *op); 2090void use_trigger (object *op, object *originator)
1726 2091
1727void add_button_link (object *button, maptile *map, int connected); 2092void handle_apply_yield (object *op)
1728 2093
1729void remove_button_link (object *op); 2094int convert_item (object *item, object *converter)
1730 2095
2096void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1731 2097
1732MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2098MODULE = cf PACKAGE = cf::object PREFIX = cf_
1733
1734object *cf_insert_ob_in_ob (object *ob, object *where)
1735 2099
1736# no clean way to get an object from an archetype - stupid idiotic 2100# no clean way to get an object from an archetype - stupid idiotic
1737# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2101# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1738 2102
1739object *new (utf8_string archetype = 0) 2103object *new (utf8_string archetype = 0)
1740 PROTOTYPE: ;$ 2104 PROTOTYPE: ;$
1741 CODE: 2105 CODE:
1742 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2106 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1743 OUTPUT: 2107 OUTPUT:
1744 RETVAL 2108 RETVAL
1745 2109
2110object *generate (utf8_string arch, object *creator)
2111 CODE:
2112 object *obj = get_archetype (arch);
2113 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2114 RETVAL = obj;
2115 OUTPUT:
2116 RETVAL
2117
2118object *find_object (U32 tag)
2119
2120object *find_object_uuid (UUID i)
2121
2122# TODO: nuke
1746object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2123object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1747 PROTOTYPE: $$$$$$ 2124 PROTOTYPE: $$$$$$
1748 CODE: 2125 CODE:
1749{ 2126{
1750 int unused_type; 2127 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1751 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1752}
1753 2128
1754player *contr (object *op) 2129 if (RETVAL->destroyed ())
1755 CODE:
1756 RETVAL = op->contr; 2130 RETVAL = 0;
1757 OUTPUT: RETVAL 2131}
1758 2132
1759const_utf8_string get_ob_key_value (object *op, utf8_string key) 2133shstr
2134object::kv_get (shstr key)
1760 2135
1761bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2136void
2137object::kv_del (shstr key)
2138
2139void
2140object::kv_set (shstr key, shstr value)
1762 2141
1763object *get_nearest_player (object *ob) 2142object *get_nearest_player (object *ob)
1764 ALIAS: nearest_player = 0 2143 ALIAS: nearest_player = 0
1765 PREINIT: 2144 PREINIT:
1766 extern object *get_nearest_player (object *); 2145 extern object *get_nearest_player (object *);
1768void rangevector (object *ob, object *other, int flags = 0) 2147void rangevector (object *ob, object *other, int flags = 0)
1769 PROTOTYPE: $$;$ 2148 PROTOTYPE: $$;$
1770 PPCODE: 2149 PPCODE:
1771{ 2150{
1772 rv_vector rv; 2151 rv_vector rv;
2152
1773 get_rangevector (ob, other, &rv, flags); 2153 get_rangevector (ob, other, &rv, flags);
2154
1774 EXTEND (SP, 5); 2155 EXTEND (SP, 5);
1775 PUSHs (newSVuv (rv.distance)); 2156 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1776 PUSHs (newSViv (rv.distance_x)); 2157 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1777 PUSHs (newSViv (rv.distance_y)); 2158 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1778 PUSHs (newSViv (rv.direction)); 2159 PUSHs (sv_2mortal (newSViv (rv.direction)));
1779 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2160 PUSHs (sv_2mortal (to_sv (rv.part)));
1780} 2161}
1781 2162
1782bool on_same_map_as (object *ob, object *other) 2163bool on_same_map_as (object *ob, object *other)
1783 CODE: 2164 CODE:
1784 RETVAL = on_same_map (ob, other); 2165 RETVAL = on_same_map (ob, other);
1788base_name (object *op, int plural = op->nrof > 1) 2169base_name (object *op, int plural = op->nrof > 1)
1789 CODE: 2170 CODE:
1790 RETVAL = query_base_name (op, plural); 2171 RETVAL = query_base_name (op, plural);
1791 OUTPUT: RETVAL 2172 OUTPUT: RETVAL
1792 2173
1793object *decrease_ob_nr (object *op, unsigned long i) 2174# return the tail of an object, excluding itself
2175void
2176tail (object *op)
2177 PPCODE:
2178 while ((op = op->more))
2179 XPUSHs (sv_2mortal (to_sv (op)));
1794 2180
1795MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2181MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1796 2182
1797player *player (object *op) 2183player *player (object *op)
1798 CODE: 2184 CODE:
1799 RETVAL = op->contr; 2185 RETVAL = op->contr;
1800 OUTPUT: RETVAL 2186 OUTPUT: RETVAL
1801 2187
1802void check_score (object *op) 2188bool move_player (object *op, int dir)
1803 2189
1804void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2190void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1805 CODE: 2191 CODE:
1806 new_draw_info (flags, 0, op, txt); 2192 new_draw_info (flags, 0, op, txt);
1807 2193
1808object *cf_player_send_inventory (object *op)
1809
1810octet_string cf_player_get_ip (object *op)
1811 ALIAS: ip = 0
1812
1813object *cf_player_get_marked_item (object *op)
1814 ALIAS: marked_item = 0
1815
1816void cf_player_set_marked_item (object *op, object *ob)
1817
1818partylist *cf_player_get_party (object *op)
1819 ALIAS: party = 0
1820
1821void cf_player_set_party (object *op, partylist *party)
1822
1823void kill_player (object *op) 2194void kill_player (object *op)
1824 2195
2196void esrv_send_item (object *pl, object *item)
2197
1825void esrv_update_item (object *op, int what, object *item) 2198void esrv_update_item (object *pl, int what, object *item)
1826 C_ARGS: what, op, item 2199 C_ARGS: what, pl, item
1827 2200
1828void clear_los (object *op) 2201void esrv_del_item (object *pl, int tag)
2202 C_ARGS: pl->contr, tag
1829 2203
1830int command_summon (object *op, utf8_string params) 2204int command_summon (object *op, utf8_string params)
1831 2205
1832int command_arrest (object *op, utf8_string params) 2206int command_arrest (object *op, utf8_string params)
1833 2207
1834 2208
1835MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2209MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1836 2210
1837INCLUDE: $PERL $srcdir/genacc player ../include/player.h | 2211INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1838 2212
1839int invoke (player *pl, int event, ...) 2213int invoke (player *pl, int event, ...)
1840 CODE: 2214 CODE:
1841 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2215 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1842 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2216 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1852 pl->ob->stats.hp = pl->ob->stats.maxhp; 2226 pl->ob->stats.hp = pl->ob->stats.maxhp;
1853 pl->ob->stats.sp = pl->ob->stats.maxsp; 2227 pl->ob->stats.sp = pl->ob->stats.maxsp;
1854 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2228 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1855 pl->orig_stats = pl->ob->stats; 2229 pl->orig_stats = pl->ob->stats;
1856 2230
1857void cf_player_move (player *pl, int dir) 2231# should only be temporary
2232void esrv_new_player (player *pl)
1858 2233
1859void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2234#d# TODO: replace by blocked_los accessor, fix code using this
1860
1861bool 2235bool
1862cell_visible (player *pl, int dx, int dy) 2236cell_visible (player *pl, int dx, int dy)
1863 CODE: 2237 CODE:
1864 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2238 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1865 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1866 OUTPUT: 2239 OUTPUT:
1867 RETVAL 2240 RETVAL
1868 2241
1869void 2242void
1870send (player *pl, SV *packet) 2243send (player *pl, SV *packet)
1871 CODE: 2244 CODE:
1872{ 2245{
1873 STRLEN len; 2246 STRLEN len;
1874 char *buf = SvPVbyte (packet, len); 2247 char *buf = SvPVbyte (packet, len);
1875 2248
2249 if (len > MAXSOCKBUF)
2250 pl->failmsg ("[packet too long for client]");
1876 if (pl->ns) 2251 else if (pl->ns)
1877 pl->ns->send_packet (buf, len); 2252 pl->ns->send_packet (buf, len);
1878} 2253}
1879
1880int
1881listening (player *pl, int new_value = -1)
1882 CODE:
1883 RETVAL = pl->listening;
1884 if (new_value >= 0)
1885 pl->listening = new_value;
1886 OUTPUT:
1887 RETVAL
1888 2254
1889void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2255void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1890 PROTOTYPE: $;$$$ 2256 PROTOTYPE: $;$$$
1891 PPCODE: 2257 PPCODE:
1892 if (GIMME_V != G_VOID) 2258 if (GIMME_V != G_VOID)
1917 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2283 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1918 OUTPUT: RETVAL 2284 OUTPUT: RETVAL
1919 2285
1920SV *registry (maptile *map) 2286SV *registry (maptile *map)
1921 2287
2288void
2289find_tagged_objects (maptile *map, utf8_string tag = 0)
2290 PPCODE:
2291{
2292 if (!map->spaces)
2293 XSRETURN_EMPTY;
2294
2295 if (tag)
2296 {
2297 shstr_cmp tag_ (tag);
2298
2299 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2300 for (object *op = ms->bot; op; op = op->above)
2301 if (op->tag == tag_)
2302 XPUSHs (sv_2mortal (to_sv (op)));
2303 }
2304 else
2305 {
2306 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2307 for (object *op = ms->bot; op; op = op->above)
2308 if (op->tag)
2309 XPUSHs (sv_2mortal (to_sv (op)));
2310 }
2311}
2312
1922INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | 2313INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2314
2315void
2316adjust_daylight ()
2317 CODE:
2318 maptile::adjust_daylight ();
2319
2320int
2321outdoor_darkness (int darkness = 0)
2322 CODE:
2323 RETVAL = maptile::outdoor_darkness;
2324 if (items)
2325 maptile::outdoor_darkness = darkness;
2326 OUTPUT:
2327 RETVAL
1923 2328
1924void 2329void
1925maptile::instantiate () 2330maptile::instantiate ()
1926 2331
1927maptile *new () 2332maptile *new ()
1959 for (int x = 0; x < THIS->width; ++x) 2364 for (int x = 0; x < THIS->width; ++x)
1960 for (int y = 0; y < THIS->height; ++y) 2365 for (int y = 0; y < THIS->height; ++y)
1961 { 2366 {
1962 for (object *op = THIS->at (x, y).bot; op; op = op->above) 2367 for (object *op = THIS->at (x, y).bot; op; op = op->above)
1963 if (op->flag [FLAG_IS_FLOOR]) 2368 if (op->flag [FLAG_IS_FLOOR])
1964 goto skip_space; 2369 goto skip;
1965 2370
1966 { 2371 {
1967 int offs = offset + y * stride + x; 2372 int offs = offset + y * stride + x;
2373
1968 if (IN_RANGE_EXC (offs, 0, idxlen)) 2374 if (IN_RANGE_EXC (offs, 0, idxlen))
1969 { 2375 {
1970 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) 2376 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
1971 { 2377 {
1972 object *ob = get_archetype (SvPVutf8_nolen (*elem)); 2378 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
1973 ob->flag [FLAG_NO_MAP_SAVE] = true; 2379 ob->flag [FLAG_NO_MAP_SAVE] = true;
1974 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); 2380 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2381
2382 if (ob->randomitems && !ob->above)
2383 {
2384 ob->create_treasure (ob->randomitems);
2385
2386 for (object *op = ob->above; op; op = op->above)
2387 op->flag [FLAG_NO_MAP_SAVE] = true;
2388 // TODO: if this is a pickable object, then the item
2389 // will at a bit weird - saving inside the player
2390 // will clear the flag, but when the player drops
2391 // it without logging out, it keeps the flag.
2392 // nobody ahs reported this, but this can be rather
2393 // annoying on persistent maps.
2394 }
1975 } 2395 }
1976 } 2396 }
1977 } 2397 }
1978 2398
1979 skip_space: ; 2399 skip: ;
1980 } 2400 }
1981} 2401}
1982 2402
1983void 2403void
1984maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) 2404maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
1990 palette = SvRV (palette); 2410 palette = SvRV (palette);
1991 2411
1992 STRLEN idxlen; 2412 STRLEN idxlen;
1993 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2413 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
1994 2414
1995 region **regionmap = (region **)malloc ( 2415 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
1996 (av_len ((AV *)palette) + 1) * sizeof (region *));
1997 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2416 uint8_t *regions = salloc<uint8_t> (THIS->size ());
1998 2417
1999 for (int i = av_len ((AV *)palette) + 1; i--; ) 2418 for (int i = av_len ((AV *)palette) + 1; i--; )
2000 regionmap [i] = region::find ( 2419 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2001 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2002 2420
2003 for (int y = 0; y < THIS->height; ++y) 2421 for (int y = 0; y < THIS->height; ++y)
2004 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2422 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2005 2423
2006 sfree (THIS->regions, THIS->size ()); 2424 sfree (THIS->regions, THIS->size ());
2007 free (THIS->regionmap); 2425 delete [] THIS->regionmap;
2008 2426
2009 THIS->regions = regions; 2427 THIS->regions = regions;
2010 THIS->regionmap = regionmap; 2428 THIS->regionmap = regionmap;
2011} 2429}
2012 2430
2013void 2431void
2014maptile::create_region_treasure () 2432maptile::create_region_treasure ()
2015 CODE: 2433 CODE:
2016{
2017 object *op = object::create ();
2018 op->type = FLOOR;
2019 op->map = THIS;
2020
2021 for (int x = 0; x < THIS->width; ++x) 2434 for (int x = 0; x < THIS->width; ++x)
2022 for (int y = 0; y < THIS->height; ++y) 2435 for (int y = 0; y < THIS->height; ++y)
2023 { 2436 {
2024 region *rgn = THIS->region (x, y); 2437 region *rgn = THIS->region (x, y);
2025 2438
2026 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D 2439 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2440 if (object *op = THIS->at (x, y).top)
2027 if (rgn->treasure && rndm () < rgn->treasure_density) 2441 if (rgn->treasure && rndm () < rgn->treasure_density)
2028 {
2029 op->x = x;
2030 op->y = y;
2031 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); 2442 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2032 }
2033 } 2443 }
2034 2444
2035 op->destroy ();
2036}
2037
2038void play_sound_map (maptile *map, int x, int y, int sound_num)
2039
2040int out_of_map (maptile *map, int x, int y) 2445int out_of_map (maptile *map, int x, int y)
2041 2446
2042void 2447void
2043trigger (maptile *map, long connection, bool state = true) 2448find_link (maptile *map, shstr_tmp connection)
2044 CODE:
2045 activate_connection (map, connection, state);
2046
2047void
2048get_connection (maptile *map, long connection)
2049 PPCODE: 2449 PPCODE:
2050 oblinkpt *obp = get_connection_links (map, connection); 2450 if (oblinkpt *obp = map->find_link (connection))
2051 if (obp)
2052 for (objectlink *ol = obp->link; ol; ol = ol->next) 2451 for (objectlink *ol = obp->link; ol; ol = ol->next)
2053 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2452 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2054
2055object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2056
2057object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2058
2059object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2060 C_ARGS: str, map, nx, ny
2061 2453
2062void 2454void
2063get_map_flags (maptile *map, int x, int y) 2455get_map_flags (maptile *map, int x, int y)
2064 PPCODE: 2456 PPCODE:
2065{ 2457{
2066 maptile *nmap = 0; 2458 maptile *nmap = 0;
2067 I16 nx = 0, ny = 0; 2459 I16 nx = 0, ny = 0;
2460
2461 PUTBACK;
2068 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2462 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2463 SPAGAIN;
2069 2464
2070 EXTEND (SP, 4); 2465 EXTEND (SP, 4);
2071 PUSHs (sv_2mortal (newSViv (flags))); 2466 PUSHs (sv_2mortal (newSViv (flags)));
2072 2467
2073 if (GIMME_V == G_ARRAY) 2468 if (GIMME_V == G_ARRAY)
2074 { 2469 {
2075 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2470 PUSHs (sv_2mortal (to_sv (nmap)));
2076 PUSHs (sv_2mortal (newSViv (nx))); 2471 PUSHs (sv_2mortal (newSViv (nx)));
2077 PUSHs (sv_2mortal (newSViv (ny))); 2472 PUSHs (sv_2mortal (newSViv (ny)));
2078 } 2473 }
2079} 2474}
2080 2475
2476mapspace *
2477ms (maptile *map, unsigned int x, unsigned int y)
2478 PROTOTYPE: $$$
2479 CODE:
2480{
2481 maptile *nmap = 0;
2482 I16 nx, ny;
2483
2484 PUTBACK;
2485 get_map_flags (map, &nmap, x, y, &nx, &ny);
2486 SPAGAIN;
2487
2488 if (!nmap)
2489 XSRETURN_UNDEF;
2490
2491 RETVAL = &nmap->at (nx, ny);
2492}
2493 OUTPUT:
2494 RETVAL
2495
2081void 2496void
2082at (maptile *map, unsigned int x, unsigned int y) 2497at (maptile *map, unsigned int x, unsigned int y)
2083 PROTOTYPE: $$$ 2498 PROTOTYPE: $$$
2084 PPCODE: 2499 PPCODE:
2085{ 2500{
2086 object *o;
2087 maptile *nmap = 0; 2501 maptile *nmap = 0;
2088 I16 nx, ny; 2502 I16 nx, ny;
2089 2503
2504 PUTBACK;
2090 get_map_flags (map, &nmap, x, y, &nx, &ny); 2505 get_map_flags (map, &nmap, x, y, &nx, &ny);
2506 SPAGAIN;
2091 2507
2092 if (nmap) 2508 if (nmap)
2093 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2509 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2094 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2510 XPUSHs (sv_2mortal (to_sv (o)));
2095} 2511}
2096 2512
2097SV * 2513SV *
2098bot_at (maptile *obj, unsigned int x, unsigned int y) 2514bot_at (maptile *map, unsigned int x, unsigned int y)
2099 PROTOTYPE: $$$ 2515 PROTOTYPE: $$$
2100 ALIAS: 2516 ALIAS:
2101 top_at = 1 2517 top_at = 1
2102 flags_at = 2 2518 flags_at = 2
2103 light_at = 3 2519 light_at = 3
2104 move_block_at = 4 2520 move_block_at = 4
2105 move_slow_at = 5 2521 move_slow_at = 5
2106 move_on_at = 6 2522 move_on_at = 6
2107 move_off_at = 7 2523 move_off_at = 7
2108 INIT:
2109 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2110 CODE: 2524 CODE:
2525{
2526 sint16 nx = x;
2527 sint16 ny = y;
2528
2529 if (!xy_normalise (map, nx, ny))
2530 XSRETURN_UNDEF;
2531
2532 mapspace &ms = map->at (nx, ny);
2533
2534 ms.update ();
2535
2111 switch (ix) 2536 switch (ix)
2112 { 2537 {
2113 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2538 case 0: RETVAL = to_sv (ms.bot ); break;
2114 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2539 case 1: RETVAL = to_sv (ms.top ); break;
2115 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2540 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2116 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2541 case 3: RETVAL = newSViv (ms.light ); break;
2117 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2542 case 4: RETVAL = newSVuv (ms.move_block); break;
2118 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2543 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2119 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2544 case 6: RETVAL = newSVuv (ms.move_on ); break;
2120 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2545 case 7: RETVAL = newSVuv (ms.move_off ); break;
2121 } 2546 }
2547}
2122 OUTPUT: RETVAL 2548 OUTPUT: RETVAL
2123
2124void fix_walls (maptile *map, int x, int y)
2125
2126void fix_walls_around (maptile *map, int x, int y)
2127 2549
2128# worst xs function of my life 2550# worst xs function of my life
2129bool 2551bool
2130_create_random_map (\ 2552_create_random_map (\
2131 maptile *self,\ 2553 maptile *self,\
2135 utf8_string monsterstyle,\ 2557 utf8_string monsterstyle,\
2136 utf8_string treasurestyle,\ 2558 utf8_string treasurestyle,\
2137 utf8_string layoutstyle,\ 2559 utf8_string layoutstyle,\
2138 utf8_string doorstyle,\ 2560 utf8_string doorstyle,\
2139 utf8_string decorstyle,\ 2561 utf8_string decorstyle,\
2562 utf8_string miningstyle,\
2140 utf8_string origin_map,\ 2563 utf8_string origin_map,\
2141 utf8_string final_map,\ 2564 utf8_string final_map,\
2142 utf8_string exitstyle,\ 2565 utf8_string exitstyle,\
2143 utf8_string this_map,\ 2566 utf8_string this_map,\
2144 utf8_string exit_on_final_map,\ 2567 utf8_string exit_on_final_map,\
2176 assign (rmp.monsterstyle , monsterstyle); 2599 assign (rmp.monsterstyle , monsterstyle);
2177 assign (rmp.treasurestyle , treasurestyle); 2600 assign (rmp.treasurestyle , treasurestyle);
2178 assign (rmp.layoutstyle , layoutstyle); 2601 assign (rmp.layoutstyle , layoutstyle);
2179 assign (rmp.doorstyle , doorstyle); 2602 assign (rmp.doorstyle , doorstyle);
2180 assign (rmp.decorstyle , decorstyle); 2603 assign (rmp.decorstyle , decorstyle);
2604 assign (rmp.miningstyle , miningstyle);
2181 assign (rmp.exitstyle , exitstyle); 2605 assign (rmp.exitstyle , exitstyle);
2182 assign (rmp.exit_on_final_map, exit_on_final_map); 2606 assign (rmp.exit_on_final_map, exit_on_final_map);
2183 2607
2184 rmp.origin_map = origin_map; 2608 rmp.origin_map = origin_map;
2185 rmp.final_map = final_map; 2609 rmp.final_map = final_map;
2199 rmp.decoroptions = decoroptions; 2623 rmp.decoroptions = decoroptions;
2200 rmp.orientation = orientation; 2624 rmp.orientation = orientation;
2201 rmp.origin_y = origin_y; 2625 rmp.origin_y = origin_y;
2202 rmp.origin_x = origin_x; 2626 rmp.origin_x = origin_x;
2203 rmp.random_seed = random_seed; 2627 rmp.random_seed = random_seed;
2204 rmp.total_map_hp = total_map_hp; 2628 rmp.total_map_hp = (uint64_t) total_map_hp;
2205 rmp.map_layout_style = map_layout_style; 2629 rmp.map_layout_style = map_layout_style;
2206 rmp.treasureoptions = treasureoptions; 2630 rmp.treasureoptions = treasureoptions;
2207 rmp.symmetry_used = symmetry_used; 2631 rmp.symmetry_used = symmetry_used;
2208 rmp.region = region; 2632 rmp.region = region;
2209 rmp.custom = custom; 2633 rmp.custom = custom;
2211 RETVAL = self->generate_random_map (&rmp); 2635 RETVAL = self->generate_random_map (&rmp);
2212} 2636}
2213 OUTPUT: 2637 OUTPUT:
2214 RETVAL 2638 RETVAL
2215 2639
2640MODULE = cf PACKAGE = cf::mapspace
2641
2642INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2643
2216MODULE = cf PACKAGE = cf::arch 2644MODULE = cf PACKAGE = cf::arch
2217 2645
2218archetype *find (utf8_string name) 2646int archetypes_size ()
2219 CODE: 2647 CODE:
2220 RETVAL = archetype::find (name); 2648 RETVAL = archetypes.size ();
2221 OUTPUT:
2222 RETVAL
2223
2224archetype *first()
2225 PROTOTYPE:
2226 CODE:
2227 RETVAL = first_archetype;
2228 OUTPUT: RETVAL 2649 OUTPUT: RETVAL
2229 2650
2651archetype *archetypes (U32 index)
2652 CODE:
2653 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2654 OUTPUT: RETVAL
2655
2230INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2656INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2231 2657
2232MODULE = cf PACKAGE = cf::party 2658MODULE = cf PACKAGE = cf::party
2233 2659
2234partylist *first () 2660partylist *first ()
2235 PROTOTYPE: 2661 PROTOTYPE:
2236 CODE: 2662 CODE:
2237 RETVAL = get_firstparty (); 2663 RETVAL = get_firstparty ();
2238 OUTPUT: RETVAL 2664 OUTPUT: RETVAL
2239 2665
2240INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | 2666INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2241 2667
2242MODULE = cf PACKAGE = cf::region 2668MODULE = cf PACKAGE = cf::region
2243 2669
2244void 2670void
2245list () 2671list ()
2251 PROTOTYPE: $ 2677 PROTOTYPE: $
2252 CODE: 2678 CODE:
2253 RETVAL = region::find (name); 2679 RETVAL = region::find (name);
2254 OUTPUT: RETVAL 2680 OUTPUT: RETVAL
2255 2681
2256region *find_fuzzy (utf8_string name)
2257 PROTOTYPE: $
2258 CODE:
2259 RETVAL = region::find_fuzzy (name);
2260 OUTPUT: RETVAL
2261
2262int specificity (region *rgn) 2682int specificity (region *rgn)
2263 CODE: 2683 CODE:
2264 RETVAL = 0; 2684 RETVAL = 0;
2265 while (rgn = rgn->parent) 2685 while (rgn = rgn->parent)
2266 RETVAL++; 2686 RETVAL++;
2267 OUTPUT: RETVAL 2687 OUTPUT: RETVAL
2268 2688
2269INCLUDE: $PERL $srcdir/genacc region ../include/region.h | 2689INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2270 2690
2271MODULE = cf PACKAGE = cf::living 2691MODULE = cf PACKAGE = cf::living
2272 2692
2273INCLUDE: $PERL $srcdir/genacc living ../include/living.h | 2693INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2274 2694
2275MODULE = cf PACKAGE = cf::settings 2695MODULE = cf PACKAGE = cf::settings
2276 2696
2277INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | 2697INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2278 2698
2279MODULE = cf PACKAGE = cf::client 2699MODULE = cf PACKAGE = cf::client
2280 2700
2281INCLUDE: $PERL $srcdir/genacc client ../include/client.h | 2701INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2282 2702
2283int invoke (client *ns, int event, ...) 2703int invoke (client *ns, int event, ...)
2284 CODE: 2704 CODE:
2285 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2705 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2286 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2706 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2302 CODE: 2722 CODE:
2303{ 2723{
2304 STRLEN len; 2724 STRLEN len;
2305 char *buf = SvPVbyte (packet, len); 2725 char *buf = SvPVbyte (packet, len);
2306 2726
2727 if (len > MAXSOCKBUF)
2728 {
2729 // ugly
2730 if (THIS->pl)
2731 THIS->pl->failmsg ("[packet too long for client]");
2732 }
2733 else
2307 THIS->send_packet (buf, len); 2734 THIS->send_packet (buf, len);
2308} 2735}
2736
2737faceidx
2738client::need_face (utf8_string name, int pri = 0)
2739 CODE:
2740 RETVAL = face_find (name, 0);
2741 if (RETVAL)
2742 {
2743 THIS->send_face (RETVAL, pri);
2744 THIS->flush_fx ();
2745 }
2746 OUTPUT:
2747 RETVAL
2748
2749int
2750client::fx_want (int idx, int value = -1)
2751 CODE:
2752 if (0 < idx && idx < FT_NUM)
2753 {
2754 RETVAL = THIS->fx_want [idx];
2755 if (items > 2)
2756 THIS->fx_want [idx] = value;
2757 }
2758 else
2759 RETVAL = 0;
2760 OUTPUT:
2761 RETVAL
2762
2763MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2764
2765faceidx sound_find (utf8_string name)
2766
2767void sound_set (utf8_string str, faceidx face)
2768
2769# dire hack
2770void old_sound_index (int idx, faceidx face)
2771 CODE:
2772 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2773 old_sound_index [idx] = face;
2309 2774
2310MODULE = cf PACKAGE = cf::face PREFIX = face_ 2775MODULE = cf PACKAGE = cf::face PREFIX = face_
2311 2776
2312#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2777#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2313 2778
2314faceidx face_find (utf8_string name, faceidx defidx = 0) 2779faceidx face_find (utf8_string name, faceidx defidx = 0)
2315 2780
2316faceidx alloc (utf8_string name) 2781faceidx alloc (utf8_string name)
2317 CODE: 2782 CODE:
2324 while (!RETVAL); // crude way to leave index 0 2789 while (!RETVAL); // crude way to leave index 0
2325 2790
2326 faces [RETVAL].name = name; 2791 faces [RETVAL].name = name;
2327 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); 2792 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2328 2793
2329 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2794 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2330 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2795 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2796 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2331} 2797}
2332 OUTPUT: RETVAL 2798 OUTPUT: RETVAL
2333 2799
2334void set (faceidx idx, int visibility, int magicmap) 2800void set_type (faceidx idx, int value)
2335 CODE: 2801 ALIAS:
2336 faceinfo *f = face_info (idx); 2802 set_type = 0
2337 assert (f); 2803 set_visibility = 1
2338 f->visibility = visibility; 2804 set_magicmap = 2
2339 f->magicmap = magicmap; 2805 set_smooth = 3
2340 2806 set_smoothlevel = 4
2341void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2342 CODE: 2807 CODE:
2343 faceinfo *f = face_info (idx); assert (f); 2808 faceinfo *f = face_info (idx); assert (f);
2344 f->smooth = smooth; 2809 switch (ix)
2345 f->smoothlevel = smoothlevel; 2810 {
2811 case 0: f->type = value; break;
2812 case 1: f->visibility = value; break;
2813 case 2: f->magicmap = value; break;
2814 case 3: f->smooth = value; break;
2815 case 4: f->smoothlevel = value; break;
2816 }
2346 2817
2347void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2818void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2348 CODE: 2819 CODE:
2349{ 2820{
2350 facedata *d = face_data (idx, faceset); 2821 faceinfo *f = face_info (idx); assert (f);
2351 assert (d); 2822 facedata *d = &(faceset ? f->data64 : f->data32);
2352 sv_to (data, d->data); 2823 sv_to (data, d->data);
2353 STRLEN clen; 2824 STRLEN clen;
2354 char *cdata = SvPVbyte (chksum, clen); 2825 char *cdata = SvPVbyte (chksum, clen);
2355 clen = min (CHKSUM_SIZE, clen); 2826 clen = min (CHKSUM_MAXLEN, clen);
2356 2827
2828 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2829
2357 if (memcmp (d->chksum, cdata, clen)) 2830 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2358 { 2831 {
2832 d->chksum_len = clen;
2359 memcpy (d->chksum, cdata, clen); 2833 memcpy (d->chksum, cdata, clen);
2360 2834
2361 // invalidate existing client face info 2835 // invalidate existing client face info
2362 for_all_clients (ns) 2836 for_all_clients (ns)
2363 if (ns->faceset == faceset) 2837 if (ns->faceset == faceset)
2366 ns->force_newmap = true; 2840 ns->force_newmap = true;
2367 } 2841 }
2368 } 2842 }
2369} 2843}
2370 2844
2845int get_data_size (faceidx idx, int faceset = 0)
2846 CODE:
2847 facedata *d = face_data (idx, faceset);
2848 if (!d) XSRETURN_UNDEF;
2849 RETVAL = d->data.size ();
2850 OUTPUT:
2851 RETVAL
2852
2853SV *get_chksum (faceidx idx, int faceset = 0)
2854 CODE:
2855 facedata *d = face_data (idx, faceset);
2856 if (!d) XSRETURN_UNDEF;
2857 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2858 OUTPUT:
2859 RETVAL
2860
2861SV *get_data (faceidx idx, int faceset = 0)
2862 CODE:
2863 facedata *d = face_data (idx, faceset);
2864 if (!d) XSRETURN_UNDEF;
2865 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2866 OUTPUT:
2867 RETVAL
2868
2371void invalidate (faceidx idx) 2869void invalidate (faceidx idx)
2372 CODE: 2870 CODE:
2373 for_all_clients (ns) 2871 for_all_clients (ns)
2374 { 2872 {
2375 ns->faces_sent [idx] = false; 2873 ns->faces_sent [idx] = false;
2384 ns->force_newmap = true; 2882 ns->force_newmap = true;
2385 } 2883 }
2386 2884
2387MODULE = cf PACKAGE = cf::anim PREFIX = anim_ 2885MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2388 2886
2389#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | 2887#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2390 2888
2391animidx anim_find (utf8_string name) 2889animidx anim_find (utf8_string name)
2392 CODE: 2890 CODE:
2393 RETVAL = animation::find (name).number; 2891 RETVAL = animation::find (name).number;
2394 OUTPUT: RETVAL 2892 OUTPUT: RETVAL
2409 } 2907 }
2410 else 2908 else
2411 anim = &animation::create (name, av_len (av) + 1, facings); 2909 anim = &animation::create (name, av_len (av) + 1, facings);
2412 2910
2413 for (int i = 0; i < anim->num_animations; ++i) 2911 for (int i = 0; i < anim->num_animations; ++i)
2414 anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); 2912 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2415} 2913}
2416 OUTPUT: RETVAL 2914 OUTPUT: RETVAL
2417 2915
2418void invalidate_all () 2916void invalidate_all ()
2419 CODE: 2917 CODE:
2420 for_all_clients (ns) 2918 for_all_clients (ns)
2421 ns->anims_sent.reset (); 2919 ns->anims_sent.reset ();
2422 2920
2921MODULE = cf PACKAGE = cf::object::freezer
2922
2923INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2924
2925SV *
2926new (char *klass)
2927 CODE:
2928 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2929 OUTPUT: RETVAL
2930
2931void
2932DESTROY (SV *sv)
2933 CODE:
2934 object_freezer *self;
2935 sv_to (sv, self);
2936 delete self;
2937
2938MODULE = cf PACKAGE = cf::object::thawer
2939
2940INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2941
2942bool
2943errors_are_fatal (bool fatal)
2944 CODE:
2945 RETVAL = object_thawer::errors_are_fatal;
2946 object_thawer::errors_are_fatal = fatal;
2947 OUTPUT:
2948 RETVAL
2949
2950SV *
2951new_from_file (char *klass, octet_string path)
2952 CODE:
2953 object_thawer *f = new object_thawer (path);
2954 if (!*f)
2955 {
2956 delete f;
2957 XSRETURN_UNDEF;
2958 }
2959 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2960 OUTPUT: RETVAL
2961
2962void
2963DESTROY (SV *sv)
2964 CODE:
2965 object_thawer *self;
2966 sv_to (sv, self);
2967 delete self;
2968
2969void
2970extract_tags (object_thawer *self)
2971 PPCODE:
2972 while (self->kw != KW_EOF)
2973 {
2974 PUTBACK;
2975 coroapi::cede_to_tick ();
2976 SPAGAIN;
2977
2978 if (self->kw == KW_tag)
2979 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2980
2981 self->skip ();
2982 }
2983

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