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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.204 by root, Mon Apr 30 04:25:30 2007 UTC vs.
Revision 1.249 by root, Thu Sep 6 07:00:05 2007 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
7 * 3 *
4 * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
8 * Copyright (C) 2001-2005 by Chachkoff Yann 5 * Copyright (©) 2001-2005,2007 by Chachkoff Yann
9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> 6 * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 7 *
11 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software: you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
14 * (at your option) any later version. 11 * (at your option) any later version.
15 * 12 *
16 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 16 * GNU General Public License for more details.
20 * 17 *
21 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 20 *
21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
24 */ 22 */
25 23
26#include "autoconf.h" 24#include "autoconf.h"
27 25
28#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
55#include "CoroAPI.h" 53#include "CoroAPI.h"
56#include "perlxsi.c" 54#include "perlxsi.c"
57 55
58extern sint64 *levels; // the experience table 56extern sint64 *levels; // the experience table
59 57
60typedef object object_ornull; 58typedef object_thawer &object_thawer_ref;
61typedef maptile maptile_ornull; 59typedef object_freezer &object_freezer_ref;
62
63typedef char *octet_string;
64typedef char *utf8_string;
65typedef const char *const_octet_string;
66typedef const char *const_utf8_string;
67 60
68typedef std::string std__string; 61typedef std::string std__string;
69 62
70#if IVSIZE >= 8 63#if IVSIZE >= 8
71 typedef IV val64; 64 typedef IV val64;
76# define newSVval64 newSVnv 69# define newSVval64 newSVnv
77# define SvVAL64 SvNV 70# define SvVAL64 SvNV
78#endif 71#endif
79 72
80static f_plug_api gethook = cfapi_get_hooks; 73static f_plug_api gethook = cfapi_get_hooks;
81static f_plug_api object_set_property = cfapi_object_set_property;
82static f_plug_api object_insert = cfapi_object_insert; 74static f_plug_api object_insert = cfapi_object_insert;
83 75
84static PerlInterpreter *perl; 76static PerlInterpreter *perl;
85 77
86double runtime; 78tstamp NOW, runtime;
87 79
88global gbl_ev; 80global gbl_ev;
89static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 81static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
90static SV *sv_runtime, *sv_next_tick; 82static SV *sv_runtime, *sv_next_tick;
83
84bitset<NUM_EVENT_TYPES> ev_want_event;
85bitset<NUM_TYPES> ev_want_type;
91 86
92static HV 87static HV
93 *stash_cf, 88 *stash_cf,
94 *stash_cf_object_wrap, 89 *stash_cf_object_wrap,
95 *stash_cf_object_player_wrap, 90 *stash_cf_object_player_wrap,
99 *stash_cf_arch_wrap, 94 *stash_cf_arch_wrap,
100 *stash_cf_party_wrap, 95 *stash_cf_party_wrap,
101 *stash_cf_region_wrap, 96 *stash_cf_region_wrap,
102 *stash_cf_living_wrap; 97 *stash_cf_living_wrap;
103 98
99static inline SV *
100newSVpv_utf8 (const char *s)
101{
102 SV *sv = newSVpv (s, 0);
103 SvUTF8_on (sv);
104 return sv;
105}
106
107static inline SV *
108newSVpvn_utf8 (const char *s, STRLEN l)
109{
110 SV *sv = newSVpvn (s, l);
111 SvUTF8_on (sv);
112 return sv;
113}
114
104// helper cast function, returns super class * or 0 115// helper cast function, returns super class * or 0
105template<class super> 116template<class super>
106static super * 117static super *
107is_a (attachable *at) 118is_a (attachable *at)
108{ 119{
167} 178}
168 179
169void 180void
170attachable::do_destroy () 181attachable::do_destroy ()
171{ 182{
172 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 183 INVOKE_ATTACHABLE (DESTROY, this);
173 184
174 if (cb) 185 if (cb)
175 { 186 {
176 SvREFCNT_dec (cb); 187 SvREFCNT_dec (cb);
177 cb = 0; 188 cb = 0;
200 { 211 {
201 if (i >= mortals.size ()) 212 if (i >= mortals.size ())
202 { 213 {
203 i = 0; 214 i = 0;
204 215
205 if (mortals.size () > 1000) 216 if (mortals.size () >= 512)
217 {
218 static int last_mortalcount;
219 if (mortals.size () != last_mortalcount)
220 {
221 last_mortalcount = mortals.size ();
206 LOG (llevInfo, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); 222 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
223
224 if (0)
225 {
226 for (int j = 0; j < mortals.size (); ++j)//D
227 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
228 fprintf (stderr, "\n");//D
229 }
230 }
231 }
207 232
208 break; 233 break;
209 } 234 }
210 235
211 attachable *obj = mortals [i]; 236 attachable *obj = mortals [i];
232 delete obj; 257 delete obj;
233 } 258 }
234 } 259 }
235} 260}
236 261
262void
263attachable::set_key (const char *key, const char *value, bool is_utf8)
264{
265 if (!self)
266 self = newHV ();
267
268 if (value)
269 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
270 else
271 hv_delete (self, key, strlen (key), G_DISCARD);
272}
273
237attachable & 274attachable &
238attachable::operator =(const attachable &src) 275attachable::operator =(const attachable &src)
239{ 276{
240 //if (self || cb) 277 //if (self || cb)
241 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 278 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
242 279
243 attach = src.attach; 280 attach = src.attach;
244 return *this; 281 return *this;
282}
283
284template<typename T>
285static bool
286find_backref (void *ptr, T *obj)
287{
288 char *s = (char *)obj;
289 while (s < (char *)obj + sizeof (T))
290 {
291 if (ptr == *(void **)s)
292 return true;
293
294 s += sizeof (void *); // assume natural alignment
295 }
296
297 return false;
298}
299
300// for debugging, find "live" objects containing this ptr
301void
302find_backref (void *ptr)
303{
304 for_all_objects (op)
305 if (find_backref (ptr, op))
306 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
307
308 for_all_players (pl)
309 if (find_backref (ptr, pl))
310 fprintf (stderr, "P %p\n", pl);
311
312 for_all_clients (ns)
313 if (find_backref (ptr, ns))
314 fprintf (stderr, "C %p\n", ns);
315
245} 316}
246 317
247////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 318//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
248 319
249static SV * 320static SV *
282{ 353{
283 if (!obj) 354 if (!obj)
284 return &PL_sv_undef; 355 return &PL_sv_undef;
285 356
286 if (!obj->self) 357 if (!obj->self)
358 obj->self = newHV ();
359
360 if (!SvOBJECT (obj->self))
287 { 361 {
288 obj->self = newHV ();
289 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 362 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
290 363
291 // now bless the object _once_ 364 // now bless the object _once_
365 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
292 return sv_bless (newRV_inc ((SV *)obj->self), stash); 366 return sv_bless (newRV_inc ((SV *)obj->self), stash);
293 } 367 }
294 else 368 else
295 { 369 {
296 SV *sv = newRV_inc ((SV *)obj->self); 370 SV *sv = newRV_inc ((SV *)obj->self);
333 return SvPTR (sv, klass); 407 return SvPTR (sv, klass);
334 else 408 else
335 return 0; 409 return 0;
336} 410}
337 411
338inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 412inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; }
339inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 413inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : &PL_sv_undef; }
340inline SV *to_sv (bool v) { return newSViv (v); } 414inline SV *to_sv (bool v) { return newSViv (v); }
341inline SV *to_sv ( signed char v) { return newSViv (v); } 415inline SV *to_sv ( signed char v) { return newSViv (v); }
342inline SV *to_sv (unsigned char v) { return newSViv (v); } 416inline SV *to_sv (unsigned char v) { return newSViv (v); }
343inline SV *to_sv ( signed short v) { return newSViv (v); } 417inline SV *to_sv ( signed short v) { return newSViv (v); }
344inline SV *to_sv (unsigned short v) { return newSVuv (v); } 418inline SV *to_sv (unsigned short v) { return newSVuv (v); }
353inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 427inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
354inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 428inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
355inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 429inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
356inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 430inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
357inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 431inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
432inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
358inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 433inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
359inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
360inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 434inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
361 435
362inline SV *to_sv (object & v) { return to_sv (&v); } 436inline SV *to_sv (object & v) { return to_sv (&v); }
363inline SV *to_sv (living & v) { return to_sv (&v); } 437inline SV *to_sv (living & v) { return to_sv (&v); }
364 438
370 char buf[128]; 444 char buf[128];
371 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); 445 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
372 return newSVpv (buf, 0); 446 return newSVpv (buf, 0);
373} 447}
374 448
375inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 449inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; }
376inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 450inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
377inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 451inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
378inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 452inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
379inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 453inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
380inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 454inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
381inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 455inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
382inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 456inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
383inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 457inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
384inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 458inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
385inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 459inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
386inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 460inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
387inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 461inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
388inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 462inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
389inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 463inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
390inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 464inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
391inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 465inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
392inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 466inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
393inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 467inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
394inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 468inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
469inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); }
395inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 470inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
396inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 471inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
397inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
398inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 472inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
473inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *)SvPTR_ornull (sv, "cf::object::freezer"); }
474inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *)SvPTR_ornull (sv, "cf::object::thawer" ); }
399 475
400//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } 476//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
401inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } 477inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
402 478
403template<class T> 479template<class T>
404inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 480inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
405 481
406template<int N> 482template<int N>
407inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 483inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
408 484
409inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 485inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
410inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 486inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
411inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 487inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
412inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 488inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
413 489
414inline void sv_to (SV *sv, std::string &v) 490inline void sv_to (SV *sv, std::string &v)
415{ 491{
416 STRLEN len; 492 STRLEN len;
417 char *data = SvPVbyte (sv, len); 493 char *data = SvPVbyte (sv, len);
418 v.assign (data, len); 494 v.assign (data, len);
419} 495}
420 496
421inline void sv_to (SV *sv, UUID &v) 497inline void sv_to (SV *sv, UUID &v)
422{ 498{
423 unsigned int version; 499 unsigned int version;
424 500
425 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) 501 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
426 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 502 croak ("unparsable uuid: %s", SvPV_nolen (sv));
654void 730void
655attachable::instantiate () 731attachable::instantiate ()
656{ 732{
657 if (attach) 733 if (attach)
658 { 734 {
659 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 735 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
660 attach = 0; 736 attach = 0;
661 } 737 }
662} 738}
663 739
664void 740void
665attachable::reattach () 741attachable::reattach ()
666{ 742{
667 optimise (); 743 optimise ();
668 //TODO: check for _attachment's, very important for restarts 744 //TODO: check for _attachment's, very important for restarts
669 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 745 INVOKE_ATTACHABLE (REATTACH, this);
670} 746}
671 747
672static event_klass klass_of[NUM_EVENT_TYPES] = { 748static event_klass klass_of[NUM_EVENT_TYPES] = {
673# define def(type,name) KLASS_ ## type, 749# define def(type,name) KLASS_ ## type,
674# include "eventinc.h" 750# include "eventinc.h"
717} 793}
718 794
719void 795void
720global::gather_callbacks (AV *&callbacks, event_type event) const 796global::gather_callbacks (AV *&callbacks, event_type event) const
721{ 797{
722 ::gather_callbacks (callbacks, cb_object, event); 798 ::gather_callbacks (callbacks, cb_global, event);
723} 799}
724 800
725void 801void
726object::gather_callbacks (AV *&callbacks, event_type event) const 802object::gather_callbacks (AV *&callbacks, event_type event) const
727{ 803{
728 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 804 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
729 { 805 {
730 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 806 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
731 807
732 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 808 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
733 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 809 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
734 } 810 }
735 811
771{ 847{
772 attachable::gather_callbacks (callbacks, event); 848 attachable::gather_callbacks (callbacks, event);
773 ::gather_callbacks (callbacks, cb_map, event); 849 ::gather_callbacks (callbacks, cb_map, event);
774} 850}
775 851
852void
853_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
854{
855 for (int event = 0; event <= AvFILLp (registry); ++event)
856 {
857 SV *cbs_ = AvARRAY (registry)[event];
858
859 // element must be list of callback entries
860 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
861 {
862 AV *cbs = (AV *)SvRV (cbs_);
863
864 // no callback entries, no callbacks to call
865 if (AvFILLp (cbs) >= 0)
866 set.set (event);
867 }
868 }
869}
870
871// very slow and inefficient way to recalculate the global want bitsets
872void
873_recalc_want ()
874{
875 ev_want_event.reset ();
876
877 _recalc_want (ev_want_event, cb_global);
878 _recalc_want (ev_want_event, cb_attachable);
879 _recalc_want (ev_want_event, cb_object);
880 _recalc_want (ev_want_event, cb_client);
881 _recalc_want (ev_want_event, cb_player);
882 _recalc_want (ev_want_event, cb_map);
883
884 ev_want_type.reset ();
885
886 for (int type = 0; type <= AvFILLp (cb_type); ++type)
887 {
888 SV *cbs_ = AvARRAY (cb_type)[type];
889
890 // element must be list of callback entries
891 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
892 {
893 AV *cbs = (AV *)SvRV (cbs_);
894
895 // no callback entries, no callbacks to call
896 if (AvFILLp (cbs) >= 0)
897 ev_want_type.set (type % NUM_TYPES);
898 }
899 }
900}
901
776bool 902bool
777attachable::invoke (event_type event, ...) 903attachable::invoke (event_type event, ...)
778{ 904{
779 data_type dt; 905 data_type dt;
780 va_list ap;
781
782 va_start (ap, event);
783 906
784 // callback call ordering should be: 907 // callback call ordering should be:
785 // 1. per-object callback 908 // 1. per-object callback
786 // 2. per-class object 909 // 2. per-class object
787 // 3. per-type callback 910 // 3. per-type callback
791 gather_callbacks (callbacks, event); 914 gather_callbacks (callbacks, event);
792 915
793 // short-circuit processing if no callbacks found/defined 916 // short-circuit processing if no callbacks found/defined
794 if (!callbacks) 917 if (!callbacks)
795 return 0; 918 return 0;
919
920 va_list ap;
921 va_start (ap, event);
796 922
797 CALL_BEGIN (3); 923 CALL_BEGIN (3);
798 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 924 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
799 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 925 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
800 926
835} 961}
836 962
837SV * 963SV *
838cfperl_result (int idx) 964cfperl_result (int idx)
839{ 965{
840 AV *av = get_av ("cfperl::invoke_results", 0); 966 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
841 if (!av) 967 if (!av)
842 return &PL_sv_undef; 968 return &PL_sv_undef;
843 969
844 SV **sv = av_fetch (av, idx, 0); 970 SV **sv = av_fetch (av, idx, 0);
845 if (!sv) 971 if (!sv)
859{ 985{
860 return SvNV (cfperl_result (idx)); 986 return SvNV (cfperl_result (idx));
861} 987}
862 988
863///////////////////////////////////////////////////////////////////////////// 989/////////////////////////////////////////////////////////////////////////////
990// various c++ => perl glue functions
864 991
865void 992void
866cfperl_emergency_save () 993cfperl_emergency_save ()
867{ 994{
868 CALL_BEGIN (0); 995 CALL_BEGIN (0);
877 CALL_ARG (make_core); 1004 CALL_ARG (make_core);
878 CALL_CALL ("cf::post_cleanup", G_VOID); 1005 CALL_CALL ("cf::post_cleanup", G_VOID);
879 CALL_END; 1006 CALL_END;
880} 1007}
881 1008
1009void
1010cfperl_make_book (object *book, int level)
1011{
1012 CALL_BEGIN (2);
1013 CALL_ARG (book);
1014 CALL_ARG (level);
1015 CALL_CALL ("ext::books::make_book", G_VOID);
1016 CALL_END;
1017}
1018
1019void
1020cfperl_send_msg (client *ns, int color, const char *type, const char *msg)
1021{
1022 CALL_BEGIN (4);
1023 CALL_ARG (ns);
1024 CALL_ARG (type);
1025 CALL_ARG_SV (newSVpv_utf8 (msg));
1026 CALL_ARG (color);
1027 CALL_CALL ("cf::client::send_msg", G_VOID);
1028 CALL_END;
1029}
1030
1031int
1032cfperl_can_merge (object *ob1, object *ob2)
1033{
1034 int can;
1035
1036 CALL_BEGIN (2);
1037 CALL_ARG (ob1);
1038 CALL_ARG (ob2);
1039 CALL_CALL ("cf::_can_merge", G_SCALAR);
1040 can = count && SvTRUE (TOPs);
1041 CALL_END;
1042
1043 return can;
1044}
1045
1046player *
1047player::find (const char *name)
1048{
1049 CALL_BEGIN (1);
1050 CALL_ARG (name);
1051 CALL_CALL ("cf::player::find", G_SCALAR);
1052
1053 player *retval;
1054
1055 if (count)
1056 sv_to (POPs, retval);
1057 else
1058 retval = 0;
1059
1060 CALL_END;
1061
1062 return retval;
1063}
1064
882maptile * 1065maptile *
883maptile::find_sync (const char *path, maptile *origin) 1066maptile::find_sync (const char *path, maptile *origin)
884{ 1067{
885 CALL_BEGIN (2); 1068 CALL_BEGIN (2);
886 CALL_ARG (path); 1069 CALL_ARG (path);
898 1081
899 return retval; 1082 return retval;
900} 1083}
901 1084
902maptile * 1085maptile *
903maptile::find_async (const char *path, maptile *origin) 1086maptile::find_async (const char *path, maptile *origin, bool load)
904{ 1087{
905 CALL_BEGIN (2); 1088 CALL_BEGIN (3);
906 CALL_ARG (path); 1089 CALL_ARG (path);
907 CALL_ARG (origin); 1090 CALL_ARG (origin);
1091 CALL_ARG (load);
908 CALL_CALL ("cf::map::find_async", G_SCALAR); 1092 CALL_CALL ("cf::map::find_async", G_SCALAR);
909 1093
910 maptile *retval; 1094 maptile *retval;
911 1095
912 if (count) 1096 if (count)
946 CALL_BEGIN (2); 1130 CALL_BEGIN (2);
947 CALL_ARG (this); 1131 CALL_ARG (this);
948 CALL_ARG (exit); 1132 CALL_ARG (exit);
949 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1133 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
950 CALL_END; 1134 CALL_END;
1135}
1136
1137const char *
1138object::ref () const
1139{
1140 if (type == PLAYER)
1141 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1142 else
1143 return 0;
1144}
1145
1146object *
1147object::deref (const char *ref)
1148{
1149 object *retval = 0;
1150
1151 if (ref)
1152 {
1153 CALL_BEGIN (1);
1154 CALL_ARG (ref);
1155 CALL_CALL ("cf::object::deref", G_SCALAR);
1156
1157 if (count)
1158 sv_to (POPs, retval);
1159
1160 CALL_END;
1161 }
1162
1163 return retval;
951} 1164}
952 1165
953void 1166void
954log_backtrace (const char *msg) 1167log_backtrace (const char *msg)
955{ 1168{
970 1183
971struct EventAPI *watcher_base::GEventAPI; 1184struct EventAPI *watcher_base::GEventAPI;
972struct CoroAPI *coroapi::GCoroAPI; 1185struct CoroAPI *coroapi::GCoroAPI;
973 1186
974int coroapi::cede_counter; 1187int coroapi::cede_counter;
975double (*coroapi::time)();
976double coroapi::next_cede; 1188tstamp coroapi::next_cede;
977 1189
978void coroapi::do_cede_to_tick () 1190void coroapi::do_cede_to_tick ()
979{ 1191{
980 cede_counter = 0; 1192 cede_counter = 0;
981 1193
1112 1324
1113 _connect_to_perl (); 1325 _connect_to_perl ();
1114 1326
1115 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1327 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1116 1328
1117 { 1329 //{
1118 require_pv ("Time::HiRes"); 1330 // require_pv ("Time::HiRes");
1119 1331 //
1120 SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); 1332 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1121 if (!svp) croak ("Time::HiRes is required"); 1333 // if (!svp) croak ("Time::HiRes is required");
1122 if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); 1334 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1123 coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); 1335 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1124 } 1336 //}
1125 1337
1126 static const struct { 1338 static const struct {
1127 const char *name; 1339 const char *name;
1128 IV iv; 1340 IV iv;
1129 } *civ, const_iv[] = { 1341 } *civ, const_iv[] = {
1134 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) 1346 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1135 1347
1136 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) 1348 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1137 1349
1138 const_iv (MAX_TIME) 1350 const_iv (MAX_TIME)
1351
1352 const_iv (NUM_BODY_LOCATIONS)
1353 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1354 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1355 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1356 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1357 const_iv (body_wrist) const_iv (body_waist)
1139 1358
1140 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) 1359 const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE)
1141 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) 1360 const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK)
1142 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) 1361 const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON)
1143 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) 1362 const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR)
1164 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) 1383 const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL)
1165 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) 1384 const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE)
1166 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) 1385 const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE)
1167 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) 1386 const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER)
1168 1387
1169 const_iv (NUM_SUBTYPES) 1388 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1170 1389
1171 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) 1390 const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE)
1172 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) 1391 const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM)
1173 1392
1174 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) 1393 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1182 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) 1401 const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE)
1183 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) 1402 const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH)
1184 const_iv (WEAP_BLUD) 1403 const_iv (WEAP_BLUD)
1185 1404
1186 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) 1405 const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED)
1187 const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) 1406 const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD)
1188 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) 1407 const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY)
1189 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) 1408 const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD)
1190 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) 1409 const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE)
1191 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) 1410 const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING)
1192 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) 1411 const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW)
1204 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) 1423 const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED)
1205 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) 1424 const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON)
1206 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) 1425 const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON)
1207 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) 1426 const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK)
1208 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) 1427 const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL)
1209 const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) 1428 const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER)
1210 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) 1429 const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE)
1211 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) 1430 const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE)
1212 1431
1213 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) 1432 const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED)
1214 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) 1433 const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN)
1215 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) 1434 const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD)
1216 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) 1435 const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE)
1436 const_iv (NDI_ALL) const_iv (NDI_DEF) const_iv (NDI_REPLY) const_iv (NDI_CLIENT_MASK)
1217 const_iv (NDI_ALL) 1437 const_iv (NDI_NOCREATE)
1218 1438
1219 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) 1439 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1220 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) 1440 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1221 1441
1222 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) 1442 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE)
1443
1444 const_iv (SP_RAISE_DEAD)
1445 const_iv (SP_RUNE)
1446 const_iv (SP_MAKE_MARK)
1447 const_iv (SP_BOLT)
1448 const_iv (SP_BULLET)
1449 const_iv (SP_EXPLOSION)
1450 const_iv (SP_CONE)
1451 const_iv (SP_BOMB)
1452 const_iv (SP_WONDER)
1453 const_iv (SP_SMITE)
1454 const_iv (SP_MAGIC_MISSILE)
1455 const_iv (SP_SUMMON_GOLEM)
1456 const_iv (SP_DIMENSION_DOOR)
1457 const_iv (SP_MAGIC_MAPPING)
1458 const_iv (SP_MAGIC_WALL)
1459 const_iv (SP_DESTRUCTION)
1460 const_iv (SP_PERCEIVE_SELF)
1461 const_iv (SP_WORD_OF_RECALL)
1462 const_iv (SP_INVISIBLE)
1463 const_iv (SP_PROBE)
1464 const_iv (SP_HEALING)
1465 const_iv (SP_CREATE_FOOD)
1466 const_iv (SP_EARTH_TO_DUST)
1467 const_iv (SP_CHANGE_ABILITY)
1468 const_iv (SP_BLESS)
1469 const_iv (SP_CURSE)
1470 const_iv (SP_SUMMON_MONSTER)
1471 const_iv (SP_CHARGING)
1472 const_iv (SP_POLYMORPH)
1473 const_iv (SP_ALCHEMY)
1474 const_iv (SP_REMOVE_CURSE)
1475 const_iv (SP_IDENTIFY)
1476 const_iv (SP_DETECTION)
1477 const_iv (SP_MOOD_CHANGE)
1478 const_iv (SP_MOVING_BALL)
1479 const_iv (SP_SWARM)
1480 const_iv (SP_CHANGE_MANA)
1481 const_iv (SP_DISPEL_RUNE)
1482 const_iv (SP_CREATE_MISSILE)
1483 const_iv (SP_CONSECRATE)
1484 const_iv (SP_ANIMATE_WEAPON)
1485 const_iv (SP_LIGHT)
1486 const_iv (SP_CHANGE_MAP_LIGHT)
1487 const_iv (SP_FAERY_FIRE)
1488 const_iv (SP_CAUSE_DISEASE)
1489 const_iv (SP_AURA)
1490 const_iv (SP_TOWN_PORTAL)
1491 const_iv (SP_PARTY_SPELL)
1223 1492
1224 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) 1493 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1225 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) 1494 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1226 const_iv (F_LOCKED) 1495 const_iv (F_LOCKED)
1227 1496
1300 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) 1569 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1301 1570
1302 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) 1571 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1303 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) 1572 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV)
1304 const_iv (GT_MINIMAL) 1573 const_iv (GT_MINIMAL)
1574
1575 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1576 const_iv (FT_RSRC) const_iv (FT_NUM)
1305 }; 1577 };
1306 1578
1307 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1579 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1308 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1580 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1309 1581
1330 } 1602 }
1331} 1603}
1332 1604
1333void _connect_to_perl () 1605void _connect_to_perl ()
1334 1606
1607void _recalc_want ()
1608
1335void _global_reattach () 1609void _global_reattach ()
1336 CODE: 1610 CODE:
1337{ 1611{
1338 // reattach to all attachable objects in the game. 1612 // reattach to all attachable objects in the game.
1339 for_all_clients (ns) 1613 for_all_clients (ns)
1340 ns->reattach (); 1614 ns->reattach ();
1341 1615
1342 for_all_objects (op) 1616 for_all_objects (op)
1343 op->reattach (); 1617 op->reattach ();
1344} 1618}
1345
1346void _post_tick ()
1347 CODE:
1348 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1349 1619
1350# support function for map-world.ext 1620# support function for map-world.ext
1351void _quantise (SV *data_sv, SV *plt_sv) 1621void _quantise (SV *data_sv, SV *plt_sv)
1352 CODE: 1622 CODE:
1353{ 1623{
1386 len -= 3; 1656 len -= 3;
1387 } 1657 }
1388 1658
1389 SvCUR_set (data_sv, dst - SvPVX (data_sv)); 1659 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1390} 1660}
1661
1662void _post_tick ()
1663 CODE:
1664 coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK);
1665
1666NV till_cede ()
1667 CODE:
1668 RETVAL = coroapi::next_cede - now ();
1669 OUTPUT:
1670 RETVAL
1671
1672NV till_tick ()
1673 CODE:
1674 RETVAL = SvNV (sv_next_tick) - now ();
1675 OUTPUT:
1676 RETVAL
1391 1677
1392NV floor (NV x) 1678NV floor (NV x)
1393 1679
1394NV ceil (NV x) 1680NV ceil (NV x)
1395 1681
1403 default: croak ("cf::rndm requires none, one or two parameters."); break; 1689 default: croak ("cf::rndm requires none, one or two parameters."); break;
1404 } 1690 }
1405 OUTPUT: 1691 OUTPUT:
1406 RETVAL 1692 RETVAL
1407 1693
1694NV clamp (NV value, NV min_value, NV max_value)
1695 CODE:
1696 RETVAL = clamp (value, min_value, max_value);
1697 OUTPUT:
1698 RETVAL
1699
1700NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1701 CODE:
1702 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1703 OUTPUT:
1704 RETVAL
1705
1706void cede_to_tick ()
1707 CODE:
1708 coroapi::cede_to_tick ();
1709
1408void server_tick () 1710void server_tick ()
1409 CODE: 1711 CODE:
1712 NOW = now ();
1410 runtime = SvNVx (sv_runtime); 1713 runtime = SvNVx (sv_runtime);
1411 server_tick (); 1714 server_tick ();
1412 1715
1413void 1716void
1414log_backtrace (utf8_string msg) 1717log_backtrace (utf8_string msg)
1421octet_string path_combine (octet_string base, octet_string path) 1724octet_string path_combine (octet_string base, octet_string path)
1422 PROTOTYPE: $$ 1725 PROTOTYPE: $$
1423 1726
1424octet_string path_combine_and_normalize (octet_string base, octet_string path) 1727octet_string path_combine_and_normalize (octet_string base, octet_string path)
1425 PROTOTYPE: $$ 1728 PROTOTYPE: $$
1426
1427const_octet_string
1428get_maps_directory (octet_string path)
1429 PROTOTYPE: $
1430 ALIAS: maps_directory = 0
1431 CODE:
1432 RETVAL = create_pathname (path);
1433 OUTPUT: RETVAL
1434 1729
1435void 1730void
1436sub_generation_inc () 1731sub_generation_inc ()
1437 CODE: 1732 CODE:
1438 PL_sub_generation++; 1733 PL_sub_generation++;
1560#object *mortals (U32 index) 1855#object *mortals (U32 index)
1561# CODE: 1856# CODE:
1562# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; 1857# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1563# OUTPUT: RETVAL 1858# OUTPUT: RETVAL
1564 1859
1565INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | 1860INCLUDE: $PERL $srcdir/genacc attachable ../include/util.h ../include/cfperl.h |
1566 1861
1567MODULE = cf PACKAGE = cf::global 1862MODULE = cf PACKAGE = cf::global
1568 1863
1569int invoke (SV *klass, int event, ...) 1864int invoke (SV *klass, int event, ...)
1570 CODE: 1865 CODE:
1606object *actives (U32 index) 1901object *actives (U32 index)
1607 CODE: 1902 CODE:
1608 RETVAL = index < actives.size () ? actives [index] : 0; 1903 RETVAL = index < actives.size () ? actives [index] : 0;
1609 OUTPUT: RETVAL 1904 OUTPUT: RETVAL
1610 1905
1906const char *slot_use_name (U32 slot)
1907 ALIAS:
1908 slot_nonuse_name = 1
1909 CODE:
1910{
1911 if (slot >= NUM_BODY_LOCATIONS)
1912 croak ("body slot index out of range");
1913
1914 switch (ix)
1915 {
1916 case 0: RETVAL = body_locations[slot].use_name; break;
1917 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1918 }
1919}
1920 OUTPUT:
1921 RETVAL
1922
1611# missing properties 1923# missing properties
1612 1924
1613object *head (object *op) 1925object *head (object *op)
1614 PROTOTYPE: $ 1926 PROTOTYPE: $
1615 CODE: 1927 CODE:
1616 RETVAL = op->head_ (); 1928 RETVAL = op->head_ ();
1617 OUTPUT: RETVAL
1618
1619int is_head (object *op)
1620 PROTOTYPE: $
1621 CODE:
1622 RETVAL = op->head_ () == op;
1623 OUTPUT: RETVAL 1929 OUTPUT: RETVAL
1624 1930
1625void 1931void
1626inv (object *obj) 1932inv (object *obj)
1627 PROTOTYPE: $ 1933 PROTOTYPE: $
1640int 1946int
1641num_animations (object *op) 1947num_animations (object *op)
1642 CODE: 1948 CODE:
1643 RETVAL = NUM_ANIMATIONS (op); 1949 RETVAL = NUM_ANIMATIONS (op);
1644 OUTPUT: RETVAL 1950 OUTPUT: RETVAL
1951
1952int slot_info (object *op, UV slot, int value = 0)
1953 ALIAS:
1954 slot_used = 1
1955 CODE:
1956{
1957 if (slot >= NUM_BODY_LOCATIONS)
1958 croak ("body slot index out of range");
1959
1960 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1961
1962 if (items > 2)
1963 if (ix)
1964 op->slot[slot].used = value;
1965 else
1966 op->slot[slot].info = value;
1967}
1968 OUTPUT:
1969 RETVAL
1645 1970
1646object *find_best_object_match (object *op, utf8_string match) 1971object *find_best_object_match (object *op, utf8_string match)
1647 1972
1648object *find_marked_object (object *op) 1973object *find_marked_object (object *op)
1649 1974
1754 2079
1755void add_button_link (object *button, maptile *map, int connected); 2080void add_button_link (object *button, maptile *map, int connected);
1756 2081
1757void remove_button_link (object *op); 2082void remove_button_link (object *op);
1758 2083
2084void handle_apply_yield (object *op);
2085
1759 2086
1760MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2087MODULE = cf PACKAGE = cf::object PREFIX = cf_
1761 2088
1762object *cf_insert_ob_in_ob (object *ob, object *where) 2089object *cf_insert_ob_in_ob (object *ob, object *where)
1763 2090
1765# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2092# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1766 2093
1767object *new (utf8_string archetype = 0) 2094object *new (utf8_string archetype = 0)
1768 PROTOTYPE: ;$ 2095 PROTOTYPE: ;$
1769 CODE: 2096 CODE:
1770 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2097 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1771 OUTPUT: 2098 OUTPUT:
1772 RETVAL 2099 RETVAL
1773 2100
2101object *find_object (U32 tag)
2102
2103# TODO: nuke
1774object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2104object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1775 PROTOTYPE: $$$$$$ 2105 PROTOTYPE: $$$$$$
1776 CODE: 2106 CODE:
1777{ 2107{
1778 int unused_type; 2108 int unused_type;
1779 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 2109 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1780} 2110}
1781
1782player *contr (object *op)
1783 CODE:
1784 RETVAL = op->contr;
1785 OUTPUT: RETVAL
1786 2111
1787const_utf8_string get_ob_key_value (object *op, utf8_string key) 2112const_utf8_string get_ob_key_value (object *op, utf8_string key)
1788 2113
1789bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) 2114bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1)
1790 2115
1831 2156
1832void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2157void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1833 CODE: 2158 CODE:
1834 new_draw_info (flags, 0, op, txt); 2159 new_draw_info (flags, 0, op, txt);
1835 2160
1836object *cf_player_send_inventory (object *op)
1837
1838octet_string cf_player_get_ip (object *op)
1839 ALIAS: ip = 0
1840
1841object *cf_player_get_marked_item (object *op)
1842 ALIAS: marked_item = 0
1843
1844void cf_player_set_marked_item (object *op, object *ob)
1845
1846partylist *cf_player_get_party (object *op)
1847 ALIAS: party = 0
1848
1849void cf_player_set_party (object *op, partylist *party)
1850
1851void kill_player (object *op) 2161void kill_player (object *op)
1852 2162
1853void esrv_update_item (object *op, int what, object *item) 2163void esrv_update_item (object *op, int what, object *item)
1854 C_ARGS: what, op, item 2164 C_ARGS: what, op, item
1855
1856void clear_los (object *op)
1857 2165
1858int command_summon (object *op, utf8_string params) 2166int command_summon (object *op, utf8_string params)
1859 2167
1860int command_arrest (object *op, utf8_string params) 2168int command_arrest (object *op, utf8_string params)
1861 2169
1880 pl->ob->stats.hp = pl->ob->stats.maxhp; 2188 pl->ob->stats.hp = pl->ob->stats.maxhp;
1881 pl->ob->stats.sp = pl->ob->stats.maxsp; 2189 pl->ob->stats.sp = pl->ob->stats.maxsp;
1882 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2190 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1883 pl->orig_stats = pl->ob->stats; 2191 pl->orig_stats = pl->ob->stats;
1884 2192
2193void clear_los (player *pl)
2194
1885void cf_player_move (player *pl, int dir) 2195void cf_player_move (player *pl, int dir)
1886
1887void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1888 2196
1889bool 2197bool
1890cell_visible (player *pl, int dx, int dy) 2198cell_visible (player *pl, int dx, int dy)
1891 CODE: 2199 CODE:
1892 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2200 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2031 palette = SvRV (palette); 2339 palette = SvRV (palette);
2032 2340
2033 STRLEN idxlen; 2341 STRLEN idxlen;
2034 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); 2342 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2035 2343
2036 region **regionmap = (region **)malloc ( 2344 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2037 (av_len ((AV *)palette) + 1) * sizeof (region *));
2038 uint8_t *regions = salloc<uint8_t> (THIS->size ()); 2345 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2039 2346
2040 for (int i = av_len ((AV *)palette) + 1; i--; ) 2347 for (int i = av_len ((AV *)palette) + 1; i--; )
2041 regionmap [i] = region::find ( 2348 regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2042 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2043 2349
2044 for (int y = 0; y < THIS->height; ++y) 2350 for (int y = 0; y < THIS->height; ++y)
2045 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); 2351 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2046 2352
2047 sfree (THIS->regions, THIS->size ()); 2353 sfree (THIS->regions, THIS->size ());
2048 free (THIS->regionmap); 2354 delete [] THIS->regionmap;
2049 2355
2050 THIS->regions = regions; 2356 THIS->regions = regions;
2051 THIS->regionmap = regionmap; 2357 THIS->regionmap = regionmap;
2052} 2358}
2053 2359
2073 } 2379 }
2074 } 2380 }
2075 2381
2076 op->destroy (); 2382 op->destroy ();
2077} 2383}
2078
2079void play_sound_map (maptile *map, int x, int y, int sound_num)
2080 2384
2081int out_of_map (maptile *map, int x, int y) 2385int out_of_map (maptile *map, int x, int y)
2082 2386
2083void 2387void
2084trigger (maptile *map, long connection, bool state = true) 2388trigger (maptile *map, long connection, bool state = true)
2240 rmp.decoroptions = decoroptions; 2544 rmp.decoroptions = decoroptions;
2241 rmp.orientation = orientation; 2545 rmp.orientation = orientation;
2242 rmp.origin_y = origin_y; 2546 rmp.origin_y = origin_y;
2243 rmp.origin_x = origin_x; 2547 rmp.origin_x = origin_x;
2244 rmp.random_seed = random_seed; 2548 rmp.random_seed = random_seed;
2245 rmp.total_map_hp = total_map_hp; 2549 rmp.total_map_hp = (uint64_t) total_map_hp;
2246 rmp.map_layout_style = map_layout_style; 2550 rmp.map_layout_style = map_layout_style;
2247 rmp.treasureoptions = treasureoptions; 2551 rmp.treasureoptions = treasureoptions;
2248 rmp.symmetry_used = symmetry_used; 2552 rmp.symmetry_used = symmetry_used;
2249 rmp.region = region; 2553 rmp.region = region;
2250 rmp.custom = custom; 2554 rmp.custom = custom;
2254 OUTPUT: 2558 OUTPUT:
2255 RETVAL 2559 RETVAL
2256 2560
2257MODULE = cf PACKAGE = cf::arch 2561MODULE = cf PACKAGE = cf::arch
2258 2562
2259archetype *find (utf8_string name) 2563int archetypes_size ()
2260 CODE: 2564 CODE:
2261 RETVAL = archetype::find (name); 2565 RETVAL = archetypes.size ();
2262 OUTPUT: 2566 OUTPUT: RETVAL
2263 RETVAL
2264 2567
2265archetype *first() 2568archetype *archetypes (U32 index)
2266 PROTOTYPE: 2569 CODE:
2267 CODE: 2570 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2268 RETVAL = first_archetype; 2571 OUTPUT: RETVAL
2572
2573object *instantiate (archetype *arch)
2574 CODE:
2575 RETVAL = arch_to_object (arch);
2576 OUTPUT:
2269 OUTPUT: RETVAL 2577 RETVAL
2270 2578
2271INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | 2579INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2272 2580
2273MODULE = cf PACKAGE = cf::party 2581MODULE = cf PACKAGE = cf::party
2274 2582
2345 STRLEN len; 2653 STRLEN len;
2346 char *buf = SvPVbyte (packet, len); 2654 char *buf = SvPVbyte (packet, len);
2347 2655
2348 THIS->send_packet (buf, len); 2656 THIS->send_packet (buf, len);
2349} 2657}
2658
2659faceidx
2660client::need_face (utf8_string name, int pri = 0)
2661 CODE:
2662 RETVAL = face_find (name, 0);
2663 if (RETVAL)
2664 {
2665 THIS->send_face (RETVAL, pri);
2666 THIS->flush_fx ();
2667 }
2668 OUTPUT:
2669 RETVAL
2670
2671int
2672client::fx_want (int idx, int value = -1)
2673 CODE:
2674 if (0 < idx && idx < FT_NUM)
2675 {
2676 RETVAL = THIS->fx_want [idx];
2677 if (items > 2)
2678 THIS->fx_want [idx] = value;
2679 }
2680 else
2681 RETVAL = 0;
2682 OUTPUT:
2683 RETVAL
2684
2685MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2686
2687faceidx sound_find (utf8_string name)
2688
2689void sound_set (utf8_string str, faceidx face)
2690
2691# dire hack
2692void old_sound_index (int idx, faceidx face)
2693 CODE:
2694 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2695 old_sound_index [idx] = face;
2350 2696
2351MODULE = cf PACKAGE = cf::face PREFIX = face_ 2697MODULE = cf PACKAGE = cf::face PREFIX = face_
2352 2698
2353#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | 2699#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2354 2700
2370 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; 2716 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2371 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; 2717 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2372} 2718}
2373 OUTPUT: RETVAL 2719 OUTPUT: RETVAL
2374 2720
2375void set (faceidx idx, int visibility, int magicmap) 2721void set_type (faceidx idx, int value)
2376 CODE: 2722 ALIAS:
2377 faceinfo *f = face_info (idx); 2723 set_type = 0
2378 assert (f); 2724 set_visibility = 1
2379 f->visibility = visibility; 2725 set_magicmap = 2
2380 f->magicmap = magicmap; 2726 set_smooth = 3
2381 2727 set_smoothlevel = 4
2382void set_smooth (faceidx idx, faceidx smooth, int smoothlevel)
2383 CODE: 2728 CODE:
2384 faceinfo *f = face_info (idx); assert (f); 2729 faceinfo *f = face_info (idx); assert (f);
2385 f->smooth = smooth; 2730 switch (ix)
2386 f->smoothlevel = smoothlevel; 2731 {
2732 case 0: f->type = value; break;
2733 case 1: f->visibility = value; break;
2734 case 2: f->magicmap = value; break;
2735 case 3: f->smooth = value; break;
2736 case 4: f->smoothlevel = value; break;
2737 }
2387 2738
2388void set_data (faceidx idx, int faceset, SV *data, SV *chksum) 2739void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2389 CODE: 2740 CODE:
2390{ 2741{
2391 facedata *d = face_data (idx, faceset); 2742 faceinfo *f = face_info (idx); assert (f);
2392 assert (d); 2743 facedata *d = &(faceset ? f->data64 : f->data32);
2393 sv_to (data, d->data); 2744 sv_to (data, d->data);
2394 STRLEN clen; 2745 STRLEN clen;
2395 char *cdata = SvPVbyte (chksum, clen); 2746 char *cdata = SvPVbyte (chksum, clen);
2396 clen = min (CHKSUM_SIZE, clen); 2747 clen = min (CHKSUM_SIZE, clen);
2397 2748
2407 ns->force_newmap = true; 2758 ns->force_newmap = true;
2408 } 2759 }
2409 } 2760 }
2410} 2761}
2411 2762
2763int get_data_size (faceidx idx, int faceset = 0)
2764 CODE:
2765 facedata *d = face_data (idx, faceset); assert (d);
2766 RETVAL = d->data.size ();
2767 OUTPUT:
2768 RETVAL
2769
2770SV *get_chksum (faceidx idx, int faceset = 0)
2771 CODE:
2772 facedata *d = face_data (idx, faceset); assert (d);
2773 RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE);
2774 OUTPUT:
2775 RETVAL
2776
2412void invalidate (faceidx idx) 2777void invalidate (faceidx idx)
2413 CODE: 2778 CODE:
2414 for_all_clients (ns) 2779 for_all_clients (ns)
2415 { 2780 {
2416 ns->faces_sent [idx] = false; 2781 ns->faces_sent [idx] = false;
2459void invalidate_all () 2824void invalidate_all ()
2460 CODE: 2825 CODE:
2461 for_all_clients (ns) 2826 for_all_clients (ns)
2462 ns->anims_sent.reset (); 2827 ns->anims_sent.reset ();
2463 2828
2829MODULE = cf PACKAGE = cf::object::freezer
2830
2831INCLUDE: $PERL $srcdir/genacc object_freezer ../include/cfperl.h |
2832
2833SV *
2834new (char *klass)
2835 CODE:
2836 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2837 OUTPUT: RETVAL
2838
2839void
2840DESTROY (SV *sv)
2841 CODE:
2842 object_freezer *self;
2843 sv_to (sv, self);
2844 delete self;
2845
2846MODULE = cf PACKAGE = cf::object::thawer
2847
2848INCLUDE: $PERL $srcdir/genacc object_thawer ../include/cfperl.h |
2849
2850SV *
2851new_from_file (char *klass, octet_string path)
2852 CODE:
2853 object_thawer *f = new object_thawer (path);
2854 if (!*f)
2855 {
2856 delete f;
2857 XSRETURN_UNDEF;
2858 }
2859 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2860 OUTPUT: RETVAL
2861
2862void
2863DESTROY (SV *sv)
2864 CODE:
2865 object_thawer *self;
2866 sv_to (sv, self);
2867 delete self;
2868

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